21:01:12  INFO   memory - GUI - Ignore invalid memory access: false
21:01:12  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
21:01:12  INFO      emu - GUI - Attempting to use default windows plug-in.
21:01:12  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
21:01:12  INFO controller - GUI - Using default controller 'HID Keyboard Device'
21:01:12  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
21:01:12  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=100
21:01:13  INFO       ge - GUI - Using RenderingEngineLwjgl31
21:01:13  INFO       ge - GUI - Using VBO
21:01:13  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
21:01:13  INFO       ge - GUI - Shading Language version: 3.30
21:01:13  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
21:01:13  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
21:01:18  INFO      emu - GUI - Java version: 1.7.0_76 (1.7.0_76-b13)
21:01:18  INFO      emu - GUI - Java library path: lib\windows-amd64
21:01:18  INFO      emu - GUI - Jpcsp v0.7
21:01:18  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.04
ATTRIBUTE = 0
BOOTABLE = 1
CATEGORY = PG
DISC_ID = NPJH50878
DISC_VERSION = 1.00
PARENTAL_LEVEL = 7
PBOOT_TITLE = ??? ?
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ??? ?
USE_USB = 0
probably homebrew? false
21:01:18  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJH-50878|80F239BF2652C156|0001|G             |'
21:01:18  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
21:01:18  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
21:01:19  WARN      emu - GUI - .shstrtab section not found
21:01:19  WARN   loader - GUI - PH#0: program overflow clamping len 004E8E18 to 004E87E8
21:01:19  WARN   loader - GUI - ELF is not PRX, but has no section headers!
21:01:19  WARN   loader - GUI - Manually locating ModuleInfo at address: 0x8c94c4c
21:01:19  INFO   loader - GUI - Found ModuleInfo at 0x08C94C4C, name:'KTPSPAPP', version: 0001, attr: 0x00000000, gp: 0x08CF4E10
21:01:19  INFO   loader - GUI - Found 379 unresolved imports
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D54 [0x0E9956E3] Module 'sceNpCommerce2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D5C [0x6F1FE37F] Module 'sceNpCommerce2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D64 [0xA5A34EA4] Module 'sceNpCommerce2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D6C [0xF297AB9C] Module 'sceNpCommerce2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D84 [0x1421514B] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D8C [0x190FF903] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D94 [0x2B3892FC] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91D9C [0x2E61F6E1] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DA4 [0x3892E9A6] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DAC [0x3DE70241] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DB4 [0x495E97BD] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DBC [0x4EE3A8EC] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DC4 [0x5030CC53] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DCC [0x55F7837F] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DD4 [0x631682CC] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DDC [0x7BBFC427] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DE4 [0x80F61558] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DEC [0x81C13E6D] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DF4 [0x8BF37D8C] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91DFC [0x97529ECC] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E04 [0xA3C298D1] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E0C [0xA53E7C69] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E14 [0xAAD0946A] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E1C [0xC870535A] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E24 [0xD13491AB] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E2C [0xD7D4AEB2] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E34 [0xE6C93DBD] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E3C [0xF47342FC] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E44 [0xF940D9AD] Module 'sceNpMatching2'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E5C [0x4E851B10] Module 'sceNpService'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E64 [0x506C318D] Module 'sceNpService'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E6C [0x58251346] Module 'sceNpService'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E74 [0x66C64821] Module 'sceNpService'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E7C [0xA01443AA] Module 'sceNpService'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E84 [0xBE22EEA3] Module 'sceNpService'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C91E94 [0x633B5F71] Module 'sceNp'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C920D4 [0x3432B2E5] Module 'sceNetUpnp'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C920DC [0x3E32ED9E] Module 'sceNetUpnp'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C920E4 [0x540491EF] Module 'sceNetUpnp'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C920EC [0xE24220B5] Module 'sceNetUpnp'(attempt 1)
21:01:19  WARN   loader - GUI - Failed to map import at 0x08C92114 [0xF5FCC995] Module 'sceRtc'(attempt 1)
21:01:19  INFO   loader - GUI - 338 NIDS mapped
21:01:19  INFO   loader - GUI - 41 remaining unmapped NIDS
21:01:19  INFO hle.sceDisplay - GUI - Saving GE to Textures
21:01:19  INFO hle.sceDisplay - GUI - Only GE Graphics: false
21:01:19  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
21:01:19  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
21:01:19  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
21:01:19  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
21:01:19  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
21:01:21  INFO      emu - GUI - Using the following settings:
21:01:21  INFO      emu - GUI - Configuration / Region
21:01:21  INFO      emu - GUI -     Language:                                [Japanese]
21:01:21  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
21:01:21  INFO      emu - GUI -     Daylight saving time:                    [On]
21:01:21  INFO      emu - GUI -     Time format:                             [12H]
21:01:21  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
21:01:21  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
21:01:21  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
21:01:21  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
21:01:21  INFO      emu - GUI -     Nickname:                                [Ventus]
21:01:21  INFO      emu - GUI - Configuration / Video
21:01:21  INFO      emu - GUI -     (X) Use Opengl Render (Default)
21:01:21  INFO      emu - GUI -     ( ) Use Internal Software Rendering
21:01:21  INFO      emu - GUI -     ( ) Use External Software Rendering
21:01:21  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
21:01:21  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
21:01:21  INFO      emu - GUI -     [X] Use vertex cache
21:01:21  INFO      emu - GUI -     [X] Use shaders
21:01:21  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
21:01:21  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
21:01:21  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
21:01:21  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
21:01:21  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
21:01:21  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
21:01:21  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
21:01:21  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
21:01:21  INFO      emu - GUI -     [X] Disable optimized VertexInfo reading (may improve compatibility)
21:01:21  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
21:01:21  INFO      emu - GUI - Configuration / Memory
21:01:21  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
21:01:21  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
21:01:21  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
21:01:21  INFO      emu - GUI - Configuration / Compiler
21:01:21  INFO      emu - GUI -     [X] Use compiler (dynarec)
21:01:21  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
21:01:21  INFO      emu - GUI -     [3000] maximum method size
21:01:21  INFO      emu - GUI - Configuration / Display
21:01:21  INFO      emu - GUI -     Antialiasing:                            [OFF]
21:01:21  INFO      emu - GUI -     Resolution:                              [Native]
21:01:21  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
21:01:21  INFO      emu - GUI - Configuration / Misc
21:01:21  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
21:01:21  INFO      emu - GUI - Configuration / Crypto
21:01:21  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
21:01:21  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
21:01:22  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
21:01:22  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
21:01:22  INFO      emu - GUI -     [ ] Disable DLC decryption
21:01:22  INFO      emu - GUI - Configuration / Network
21:01:22  INFO      emu - GUI -     ( ) LAN MultiPlayer
21:01:22  INFO      emu - GUI -     ( ) Server Port Shift
21:01:22  INFO      emu - GUI -     ( ) Client Port Shift
21:01:22  INFO      emu - GUI -     ( ) Enable ProOnline
21:01:22  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
21:01:22  INFO      emu - GUI -     Broadcasting address                     []
21:01:22  INFO       ge - GUI - Using RenderingEngineLwjgl31
21:01:22  INFO       ge - GUI - Using VBO
21:01:22  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
21:01:22  INFO       ge - GUI - Shading Language version: 3.30
21:01:22  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
21:01:22  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
21:01:22  INFO       ge - GUI - Using shaders with Skinning
21:01:22  INFO       ge - GUI - Using dynamic shaders
21:01:22  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
21:01:22  INFO       ge - GUI - Using shaders with Skinning
21:01:22  INFO       ge - GUI - Using dynamic shaders
21:01:22  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
21:01:22  INFO       ge - GUI - Using Async Vertex Cache
21:01:22  INFO       ge - GUI - Using non-optimized VertexInfo reading
21:01:24 DEBUG      emu - GUI - saving window position of 'LogWindow'
21:01:25  INFO  runtime - Emu - Using Compiler
21:01:25 DEBUG compiler - root - Compiling _S1_2_8BEB730
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB730 - addiu      $sp, $sp, -32
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB734 - lui        $v0, 0x0606 <=> li $v0, 0x06060000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB738 - sw         $s3, 12($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB73C - addu       $s3, $a0, $zr <=> move $s3, $a0
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB740 - ori        $a0, $v0, 16
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB744 - sw         $s2, 8($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB748 - addu       $s2, $a1, $zr <=> move $s2, $a1
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB74C - sw         $s1, 4($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB750 - sw         $s0, 0($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB754 - lui        $s0, 0x0000 <=> li $s0, 0x00000000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB758 - sw         $ra, 16($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile <  0x8BEB75C - jal        0x08C92364 [sceKernelSetCompiledSdkVersion606]
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB760 - addiu      $s1, $s0, 0
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB764 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
21:01:25 DEBUG compiler - root - CodeInstruction.compile <  0x8BEB768 - jal        0x08C92344 [sceKernelSetCompilerVersion]
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB76C - ori        $a0, $v0, 774
21:01:25 DEBUG compiler - root - CodeInstruction.compile v  0x8BEB770 - beq        $s1, $zr, 0x08BEB7A4
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB774 - lui        $t1, 0x0000 <=> li $t1, 0x00000000
21:01:25 DEBUG compiler - root - CodeInstruction.compile <  0x8BEB778 - jal        0x08C92414 [sceKernelGetSystemTimeLow]
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB77C - nop
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB780 - sll        $t0, $v0, 0x000B
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB784 - xor        $a3, $v0, $t0
21:01:25 DEBUG compiler - root - CodeInstruction.compile <  0x8BEB788 - jal        0x08C922CC [sceKernelGetThreadId]
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB78C - sw         $a3, 0($s0)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB790 - lw         $a2, 0($s0)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB794 - xor        $a1, $a2, $v0
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB798 - xor        $a0, $a1, $s1
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB79C - sw         $a0, 0($s0)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7A0 - lui        $t1, 0x0000 <=> li $t1, 0x00000000
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB7A4 - addiu      $v1, $t1, 0
21:01:25 DEBUG compiler - root - CodeInstruction.compile v  0x8BEB7A8 - beq        $v1, $zr, 0x08BEB844
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7AC - addu       $a0, $v1, $zr <=> move $a0, $v1
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB7B0 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7B4 - addiu      $t3, $v1, 0
21:01:25 DEBUG compiler - root - CodeInstruction.compile v  0x8BEB7B8 - beq        $t3, $zr, 0x08BEB7C4
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7BC - addiu      $a2, $zr, 32 <=> li $a2, 32
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7C0 - lw         $a2, 0($v1)
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB7C4 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7C8 - addiu      $t4, $v1, 0
21:01:25 DEBUG compiler - root - CodeInstruction.compile v  0x8BEB7CC - beq        $t4, $zr, 0x08BEB7DC
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7D0 - lui        $a3, 0x0004 <=> li $a3, 0x00040000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7D4 - lw         $t5, 0($v1)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7D8 - sll        $a3, $t5, 0x000A
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB7DC - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7E0 - addiu      $t6, $a1, -1572
21:01:25 DEBUG compiler - root - CodeInstruction.compile v  0x8BEB7E4 - beq        $t6, $zr, 0x08BEB7F8
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7E8 - lui        $t0, 0x8000 <=> li $t0, 0x80000000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7EC - lw         $s0, -1572($a1)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7F0 - lui        $t7, 0x8000 <=> li $t7, 0x80000000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7F4 - or         $t0, $s0, $t7
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB7F8 - lui        $s1, 0x08BF <=> li $s1, 0x08BF0000
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB7FC - addiu      $a1, $s1, -18352
21:01:25 DEBUG compiler - root - CodeInstruction.compile <  0x8BEB800 - jal        0x08C9243C [sceKernelCreateThread]
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB804 - addu       $t1, $zr, $zr <=> li $t1, 0
21:01:25 DEBUG compiler - root - CodeInstruction.compile v  0x8BEB808 - bltz       $v0, 0x08BEB824
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB80C - addiu      $v1, $zr, 1 <=> li $v1, 1
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB810 - addu       $a0, $v0, $zr <=> move $a0, $v0
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB814 - addu       $a1, $s3, $zr <=> move $a1, $s3
21:01:25 DEBUG compiler - root - CodeInstruction.compile <  0x8BEB818 - jal        0x08C923D4 [sceKernelStartThread]
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB81C - addu       $a2, $s2, $zr <=> move $a2, $s2
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB820 - addu       $v1, $zr, $zr <=> li $v1, 0
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB824 - lw         $ra, 16($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB828 - lw         $s3, 12($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB82C - lw         $s2, 8($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB830 - lw         $s1, 4($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB834 - lw         $s0, 0($sp)
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB838 - addu       $v0, $v1, $zr <=> move $v0, $v1
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB83C - jr         $ra
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB840 - addiu      $sp, $sp, 32
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8BEB844 - lui        $t2, 0x08CA <=> li $t2, 0x08CA0000
21:01:25 DEBUG compiler - root - CodeInstruction.compile ^  0x8BEB848 - j          0x08BEB7B0
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8BEB84C - addiu      $a0, $t2, 31808
21:01:25 DEBUG compiler - root - Compiling _S1_2_8C92364
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8C92364 - jr         $ra
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8C92368 - syscall    0x0456C [sceKernelSetCompiledSdkVersion606]
21:01:25 DEBUG hle.SysMemUserForUser - root - sceKernelSetCompiledSdkVersion606 sdkVersion=0x6060010
21:01:25 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
21:01:25 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
21:01:25 DEBUG hle.ThreadManForUser - root - End of Interrupt
21:01:25 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
21:01:25 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
21:01:25 DEBUG hle.ThreadManForUser - root - End of Interrupt
21:01:25 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
21:01:25 DEBUG  runtime - root - syncEmulator immediately=false
21:01:25 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
21:01:25 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
21:01:25 DEBUG hle.ThreadManForUser - root - End of Interrupt
21:01:25 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
21:01:25 DEBUG  runtime - root - syncEmulator immediately=false
21:01:25 DEBUG compiler - root - Compiling _S1_2_8C92344
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8C92344 - jr         $ra
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8C92348 - syscall    0x0457B [sceKernelSetCompilerVersion]
21:01:25 DEBUG hle.SysMemUserForUser - root - sceKernelSetCompilerVersion compilerVersion=0x30306
21:01:25 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
21:01:25 DEBUG  runtime - root - syncEmulator immediately=false
21:01:25 DEBUG compiler - root - Compiling _S1_2_8C9243C
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8C9243C - jr         $ra
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8C92440 - syscall    0x04626 [sceKernelCreateThread]
21:01:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
21:01:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
21:01:25 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
21:01:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
21:01:25 DEBUG hle.ThreadManForUser - root - sceKernelCreateThread name='user_main', entry_addr=0x8BEB850, initPriority=0x20, stackSize=0x40000, attr=0x80004000, option_addr=0x0
21:01:25 DEBUG hle.SysMemUserForUser - root - malloc partition=2, name='ThreadMan-Stack-0x10-user_main', type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FBFC00
21:01:25 DEBUG hle.ThreadManForUser - root - hleKernelCreateThread SceUID=0x10, name='user_main', PC=0x08BEB850, attr=0x80004000, priority=0x20, stackSize=0x40000
21:01:25 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
21:01:25 DEBUG  runtime - root - syncEmulator immediately=false
21:01:25 DEBUG compiler - root - Compiling _S1_2_8C923D4
21:01:25 DEBUG compiler - root - CodeInstruction.compile  > 0x8C923D4 - jr         $ra
21:01:25 DEBUG compiler - root - CodeInstruction.compile    0x8C923D8 - syscall    0x04628 [sceKernelStartThread]
21:01:25 DEBUG hle.ThreadManForUser - root - sceKernelStartThread uid=0x10, len=0x21, data_addr=0x9FFFED0
21:01:25 DEBUG hle.ThreadManForUser - root - hleKernelStartThread SceUID=0x10, name='user_main', dataLen=0x21, data=0x09FFFED0, gp=0x08CF4E10
21:01:25 DEBUG hle.sceCtrl - root - hleCtrlExecuteSampling
21:01:25 DEBUG hle.ThreadManForUser - root - Triggering Interrupt VBLANK(0x1E)
21:01:25 DEBUG hle.ThreadManForUser - root - End of Interrupt
21:01:25 DEBUG  runtime - root - syncThread currentThread=root, currentRuntimeThread=root
21:01:25 DEBUG  runtime - root - syncEmulator immediately=false
21:01:25 DEBUG hle.ThreadManForUser - root - Thread exit detected SceUID=e name='root' return:0x00000000
21:01:25 DEBUG  runtime - root - Exiting Thread root(uid=0xE, Status=PSP_THREAD_STOPPED, Priority=0x20, Wait=None, doCallbacks=false)
21:01:25 DEBUG hle.ThreadManForUser - root - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x20, Wait=None, doCallbacks=false)' after reschedule
21:01:25 DEBUG hle.ThreadManForUser - root - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), now=59530
21:01:25 DEBUG  runtime - root - Switching from Thread root to user_main
21:01:25 DEBUG  runtime - root - End of Thread root - stopped
21:01:25 DEBUG  runtime - root - End of Thread root - sync
21:01:25 DEBUG  runtime - root - End of Thread root
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8BEB850
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB850 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB854 - addiu      $sp, $sp, -1024
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB858 - addiu      $a2, $v1, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB85C - sw         $s5, 1012($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB860 - addiu      $s5, $sp, 96
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB864 - sw         $s3, 1004($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB868 - addu       $s3, $a0, $zr <=> move $s3, $a0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB86C - sw         $s2, 1000($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB870 - addu       $s2, $a1, $zr <=> move $s2, $a1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB874 - sw         $ra, 1016($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB878 - sw         $s4, 1008($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB87C - sw         $s1, 996($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEB880 - beq        $a2, $zr, 0x08BEB894
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB884 - sw         $s0, 992($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB888 - lw         $a0, 0($v1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEB88C - bne        $a0, $zr, 0x08BEB8A0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB890 - addu       $s4, $zr, $zr <=> li $s4, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BEB894 - jal        0x08BEBC24
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB898 - addu       $a0, $zr, $zr <=> li $a0, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB89C - addu       $s4, $zr, $zr <=> li $s4, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8BEB8A0 - blez       $s3, 0x08BEB8E0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8A4 - addu       $s0, $s2, $zr <=> move $s0, $s2
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8A8 - addu       $s1, $sp, $zr <=> move $s1, $sp
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8AC - sw         $s0, 0($s1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB8B0 - addu       $a0, $s0, $zr <=> move $a0, $s0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEB8B4 - jal        0x08C47400
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8B8 - addiu      $s4, $s4, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8BC - addu       $a2, $s0, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8C0 - addiu      $s0, $a2, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8C4 - subu       $v1, $s0, $s2
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8C8 - slti       $a1, $s4, 20
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8CC - slt        $v0, $v1, $s3
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEB8D0 - beq        $a1, $zr, 0x08BEB8E0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8D4 - addiu      $s1, $s1, 4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEB8D8 - bnel       $v0, $zr, 0x08BEB8B0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8DC - sw         $s0, 0($s1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB8E0 - sll        $t1, $s4, 0x0002
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8E4 - lui        $a3, 0x0000 <=> li $a3, 0x00000000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8E8 - addu       $t0, $t1, $sp
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8EC - addiu      $v0, $a3, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEB8F0 - beq        $v0, $zr, 0x08BEB9A8
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8F4 - sw         $zr, 0($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEB8F8 - jal        0x00000000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB8FC - addu       $a0, $s5, $zr <=> move $a0, $s5
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB900 - lui        $t2, 0x08BF <=> li $t2, 0x08BF0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEB904 - jal        0x08C922FC [sceKernelGetModuleIdByAddress]
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB908 - addiu      $a0, $t2, -18640
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB90C - addu       $a0, $v0, $zr <=> move $a0, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEB910 - jal        0x00000000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB914 - addu       $a1, $s5, $zr <=> move $a1, $s5
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEB918 - bltz       $v0, 0x08BEB978
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB91C - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB920 - sw         $s5, 4($k0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB924 - lui        $s5, 0x08C5 <=> li $s5, 0x08C50000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEB928 - jal        0x08C462F0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB92C - addiu      $a0, $s5, -10148
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEB930 - jal        0x08C4D854
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB934 - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB938 - addu       $a0, $s4, $zr <=> move $a0, $s4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEB93C - jal        0x0893F4C4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB940 - addu       $a1, $sp, $zr <=> move $a1, $sp
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB944 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB948 - addiu      $s4, $v1, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEB94C - beq        $s4, $zr, 0x08BEB960
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB950 - addu       $s0, $v0, $zr <=> move $s0, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB954 - lw         $a0, 0($v1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEB958 - bne        $a0, $zr, 0x08BEB968
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB95C - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BEB960 - jal        0x08C463B4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB964 - addu       $a0, $s0, $zr <=> move $a0, $s0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BEB968 - jal        0x08C9249C [sceKernelExitDeleteThread]
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB96C - addu       $a0, $v0, $zr <=> move $a0, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEB970 - j          0x08BEB960
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB974 - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BEB978 - jal        0x08C924EC [sceKernelExitThread]
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB97C - addiu      $a0, $zr, 1 <=> li $a0, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB980 - lw         $ra, 1016($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB984 - lw         $s5, 1012($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB988 - lw         $s4, 1008($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB98C - lw         $s3, 1004($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB990 - lw         $s2, 1000($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB994 - lw         $s1, 996($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB998 - lw         $s0, 992($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB99C - addiu      $v0, $zr, 1 <=> li $v0, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9A0 - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9A4 - addiu      $sp, $sp, 1024
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB9A8 - addiu      $a0, $s5, 616
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9AC - addiu      $t4, $s5, 708
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9B0 - addiu      $t3, $s5, 800
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9B4 - sw         $t4, 8($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9B8 - addiu      $v0, $s5, 20
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9BC - addiu      $a1, $zr, 24 <=> li $a1, 24
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9C0 - sw         $t3, 12($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9C4 - sw         $zr, 0($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9C8 - sw         $a0, 4($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9CC - sw         $zr, 16($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB9D0 - addiu      $a1, $a1, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9D4 - sb         $zr, 0($v0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEB9D8 - bgez       $a1, 0x08BEB9D0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9DC - addiu      $v0, $v0, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9E0 - lui        $t6, 0x08CA <=> li $t6, 0x08CA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9E4 - addiu      $t5, $t6, 31820
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9E8 - sw         $t5, 52($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9EC - addiu      $a2, $s5, 124
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9F0 - addu       $a1, $zr, $zr <=> li $a1, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9F4 - sw         $zr, 48($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9F8 - sw         $zr, 56($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB9FC - sw         $zr, 60($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA00 - sw         $zr, 64($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA04 - sw         $zr, 68($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA08 - sw         $zr, 72($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA0C - sw         $zr, 76($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA10 - sw         $zr, 80($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA14 - sw         $zr, 84($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA18 - sw         $zr, 88($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA1C - sw         $zr, 92($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA20 - sb         $zr, 96($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBA24 - addu       $s0, $a2, $a1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA28 - addiu      $a1, $a1, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA2C - sltiu      $t7, $a1, 36
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEBA30 - bne        $t7, $zr, 0x08BEBA24
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA34 - sb         $zr, 0($s0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA38 - addiu      $t1, $zr, 0 <=> li $t1, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA3C - addiu      $t0, $zr, 1 <=> li $t0, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA40 - addiu      $v0, $zr, 13070 <=> li $v0, 13070
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA44 - addiu      $v1, $zr, -21555 <=> li $v1, -21555
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA48 - addiu      $t9, $zr, 4660 <=> li $t9, 4660
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA4C - addiu      $t8, $zr, -6547 <=> li $t8, -6547
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA50 - addiu      $s3, $zr, -8468 <=> li $s3, -8468
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA54 - addiu      $s2, $zr, 5 <=> li $s2, 5
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA58 - addiu      $s1, $zr, 11 <=> li $s1, 11
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA5C - sw         $t0, 168($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA60 - sw         $t1, 172($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA64 - addu       $a1, $zr, $zr <=> li $a1, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA68 - addiu      $a2, $zr, 276 <=> li $a2, 276
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA6C - sh         $v0, 176($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA70 - sh         $v1, 178($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA74 - sh         $t9, 180($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA78 - sh         $t8, 182($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA7C - sh         $s3, 184($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA80 - sh         $s2, 186($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA84 - sh         $s1, 188($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA88 - sw         $zr, 160($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA8C - sw         $zr, 192($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA90 - sw         $zr, 196($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA94 - sw         $zr, 200($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA98 - sw         $zr, 204($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBA9C - sw         $zr, 208($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAA0 - sw         $zr, 212($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAA4 - sw         $zr, 252($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAA8 - sw         $zr, 256($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAAC - sw         $zr, 260($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAB0 - sw         $zr, 264($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAB4 - sw         $zr, 268($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAB8 - sw         $zr, 272($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBABC - sw         $zr, 276($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAC0 - sw         $zr, 280($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAC4 - sw         $zr, 284($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAC8 - sw         $zr, 288($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBACC - sb         $zr, 216($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAD0 - sb         $zr, 224($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAD4 - sw         $zr, 248($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAD8 - sw         $zr, 328($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBADC - sw         $zr, 332($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAE0 - sw         $zr, 336($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAE4 - sw         $zr, 340($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAE8 - sw         $zr, 596($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAEC - sw         $zr, 468($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAF0 - sw         $zr, 600($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAF4 - sw         $zr, 604($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBAF8 - sw         $zr, 608($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEBAFC - jal        0x08C4725C
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBB00 - sw         $zr, 612($s5)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEBB04 - j          0x08BEB920
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBB08 - sw         $zr, 892($s5)
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8BEBC24
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBC24 - addiu      $sp, $sp, -16
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC28 - sw         $s0, 0($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC2C - lui        $s0, 0x09BA <=> li $s0, 0x09BA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC30 - lw         $v1, -28096($s0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC34 - sw         $s2, 8($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC38 - addu       $s2, $a0, $zr <=> move $s2, $a0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC3C - sw         $ra, 12($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBC40 - bne        $v1, $zr, 0x08BEBCBC
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC44 - sw         $s1, 4($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC48 - lui        $v1, 0x0000 <=> li $v1, 0x00000000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC4C - addiu      $a0, $v1, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBC50 - beq        $a0, $zr, 0x08BEBC70
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC54 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC58 - lw         $a3, 0($v1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBC5C - beq        $a3, $zr, 0x08BEBCFC
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC60 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC64 - sll        $s1, $a3, 0x000A
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBC68 - beq        $s1, $zr, 0x08BEBCC0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC6C - lw         $v0, -28096($s0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBC70 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC74 - addiu      $a0, $zr, 2 <=> li $a0, 2
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC78 - addiu      $a1, $v0, 31916
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC7C - addiu      $a2, $zr, 3 <=> li $a2, 3
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC80 - addu       $a3, $s1, $zr <=> move $a3, $s1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEBC84 - jal        0x08C9235C [sceKernelAllocPartitionMemory]
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC88 - addiu      $t0, $zr, 4096 <=> li $t0, 4096
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC8C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC90 - addu       $a0, $v0, $zr <=> move $a0, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBC94 - blez       $v0, 0x08BEBCBC
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBC98 - sw         $v0, -28088($v1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEBC9C - jal        0x08C92374 [sceKernelGetBlockHeadAddr]
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCA0 - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCA4 - addu       $a3, $v0, $s1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCA8 - lui        $a2, 0x09BA <=> li $a2, 0x09BA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCAC - lui        $a1, 0x09BA <=> li $a1, 0x09BA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCB0 - sw         $a3, -28092($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCB4 - sw         $v0, -28100($a1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCB8 - sw         $v0, -28096($s0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBCBC - lw         $v0, -28096($s0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8BEBCC0 - beql       $v0, $zr, 0x08BEBCFC
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCC4 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBCC8 - lui        $a2, 0x09BA <=> li $a2, 0x09BA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCCC - lw         $a1, -28100($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCD0 - addu       $a0, $a1, $s2
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCD4 - sltu       $t0, $a0, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBCD8 - bne        $t0, $zr, 0x08BEBCFC
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCDC - addiu      $v0, $zr, -1 <=> li $v0, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCE0 - lui        $t3, 0x09BA <=> li $t3, 0x09BA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCE4 - lw         $t2, -28092($t3)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCE8 - sltu       $t1, $t2, $a0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBCEC - bne        $t1, $zr, 0x08BEBD00
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCF0 - lw         $ra, 12($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCF4 - addu       $v0, $a1, $zr <=> move $v0, $a1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBCF8 - sw         $a0, -28100($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBCFC - lw         $ra, 12($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBD00 - lw         $s2, 8($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD04 - lw         $s1, 4($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD08 - lw         $s0, 0($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD0C - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD10 - addiu      $sp, $sp, 16
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9235C
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9235C - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92360 - syscall    0x04581 [sceKernelAllocPartitionMemory]
21:01:25 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelAllocPartitionMemory partitionid=0x2, name='UserSbrk', type=0x3, size=0x10000, addr=0x1000
21:01:25 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x10000, addr=0x00001000: returns 0x09CA8000
21:01:25 DEBUG hle.ThreadManForUser - user_main_10 - really deleting thread:'root'
21:01:25 DEBUG hle.ThreadManForUser - user_main_10 - thread:'root' freeing stack 0x09FFFC00
21:01:25 DEBUG hle.SysMemUserForUser - user_main_10 - free SysMemInfo[addr=0x09FFFC00-0x0A000000, uid=f, partition=2, name='ThreadMan-Stack-0xe-root', type=PSP_SMEM_High, size=0x400 (allocated=0x400)]
21:01:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:25 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:01:25 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:01:25 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:01:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92374
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92374 - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92378 - syscall    0x04583 [sceKernelGetBlockHeadAddr]
21:01:25 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelGetBlockHeadAddr uid=0x12
21:01:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C47400
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C47400 - strlen[80860000,10C00005,00802825,24840001,80860000,54C0FFFE,24840001,03E00008,00851023](6)
21:01:25 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C47400 (08C47400-0x08C47420, length 9) by strlen[80860000,10C00005,00802825,24840001,80860000,54C0FFFE,24840001,03E00008,00851023](6)
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4725C
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4725C - sltiu      $a3, $a2, 8
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47260 - bne        $a3, $zr, 0x08C4730C
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47264 - or         $t0, $a0, $zr <=> move $t0, $a0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47268 - andi       $a3, $a1, 255
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4726C - sll        $t1, $a3, 0x0008
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47270 - or         $a3, $a3, $t1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47274 - sll        $t1, $a3, 0x0010
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47278 - or         $a3, $a3, $t1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4727C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47280 - bgezl      $t1, 0x08C47298
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47284 - andi       $t1, $t1, 3
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47288 - subu       $t1, $zr, $t1 <=> negu $t1, $t1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4728C - andi       $t1, $t1, 3
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47290 - b          0x08C47298
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47294 - subu       $t1, $zr, $t1 <=> negu $t1, $t1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47298 - beq        $t1, $zr, 0x08C472B4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4729C - srl        $t1, $a2, 0x0005
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A0 - sb         $a1, 0($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A4 - addiu      $t0, $t0, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472A8 - addiu      $a2, $a2, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C472AC - b          0x08C47280
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472B0 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C472B4 - beql       $t1, $zr, 0x08C472EC
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472B8 - andi       $a2, $a2, 31
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472BC - sw         $a3, 0($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C0 - sw         $a3, 4($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C4 - sw         $a3, 8($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472C8 - sw         $a3, 12($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472CC - sw         $a3, 16($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472D0 - sw         $a3, 20($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472D4 - sw         $a3, 24($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472D8 - sw         $a3, 28($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472DC - addiu      $t1, $t1, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C472E0 - bne        $t1, $zr, 0x08C472BC
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472E4 - addiu      $t0, $t0, 32
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472E8 - andi       $a2, $a2, 31
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472EC - srl        $t1, $a2, 0x0002
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C472F0 - beql       $t1, $zr, 0x08C4730C
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472F4 - andi       $a2, $a2, 3
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C472F8 - sw         $a3, 0($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C472FC - addiu      $t1, $t1, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C47300 - bne        $t1, $zr, 0x08C472F8
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47304 - addiu      $t0, $t0, 4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47308 - andi       $a2, $a2, 3
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4730C - beq        $a2, $zr, 0x08C47324
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47310 - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47314 - sb         $a1, 0($t0)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47318 - addiu      $a2, $a2, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4731C - bne        $a2, $zr, 0x08C47314
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47320 - addiu      $t0, $t0, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47324 - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47328 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C462F0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C462F0 - addiu      $sp, $sp, -16
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462F4 - lui        $a3, 0x08CD <=> li $a3, 0x08CD0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462F8 - lw         $a2, 30220($a3)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C462FC - lw         $a1, 328($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46300 - sw         $ra, 4($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46304 - bnel       $a1, $zr, 0x08C46318
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46308 - lw         $a2, 4($a1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4630C - addiu      $a1, $a2, 332
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46310 - sw         $a1, 328($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46314 - lw         $a2, 4($a1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46318 - slti       $a2, $a2, 32
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4631C - bne        $a2, $zr, 0x08C4635C
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46320 - addiu      $a2, $a1, 4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46324 - sw         $a0, 0($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C46328 - jal        0x08C46460
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4632C - ori        $a0, $zr, 136 <=> li $a0, 136
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46330 - or         $a1, $v0, $zr <=> move $a1, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46334 - lw         $a0, 0($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C46338 - beq        $a1, $zr, 0x08C46384
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4633C - lui        $a3, 0x08CD <=> li $a3, 0x08CD0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46340 - sw         $zr, 4($a1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46344 - lw         $a2, 30220($a3)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46348 - lw         $a2, 328($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4634C - sw         $a2, 0($a1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46350 - lw         $a2, 30220($a3)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46354 - sw         $a1, 328($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46358 - addiu      $a2, $a1, 4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4635C - lw         $a3, 0($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46360 - or         $v0, $zr, $zr <=> li $v0, 0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46364 - sll        $t0, $a3, 0x0002
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46368 - addiu      $a3, $a3, 1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4636C - sw         $a3, 0($a2)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46370 - addu       $a1, $a1, $t0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46374 - sw         $a0, 8($a1)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46378 - lw         $ra, 4($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4637C - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46380 - addiu      $sp, $sp, 16
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46384 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46388 - lw         $ra, 4($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4638C - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46390 - addiu      $sp, $sp, 16
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4D854
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C4D854 - nop[03E00008,00000000]()
21:01:25 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C4D854 (08C4D854-0x08C4D858, length 2) by nop[03E00008,00000000]()
21:01:25 DEBUG compiler - user_main_10 - Compiling _S1_2_893F4C4
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893F4C4 - addiu      $sp, $sp, -16
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4C8 - sw         $s0, 0($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4CC - sw         $s1, 4($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4D0 - sw         $s2, 8($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4D4 - sw         $ra, 12($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F4D8 - jal        0x08C3D9A8
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4DC - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F4E0 - jal        0x08C9237C [sceKernelMaxFreeMemSize]
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4E4 - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4E8 - lui        $a0, 0x0029 <=> li $a0, 0x00290000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4EC - or         $s1, $v0, $zr <=> move $s1, $v0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4F0 - addiu      $a0, $a0, -6144
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4F4 - lui        $s0, 0x0030 <=> li $s0, 0x00300000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4F8 - subu       $s2, $s1, $a0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F4FC - addiu      $s0, $s0, 12288
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F500 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F504 - subu       $a3, $s1, $s0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F508 - or         $a1, $s1, $zr <=> move $a1, $s1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F50C - or         $a2, $s2, $zr <=> move $a2, $s2
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F510 - jal        0x08C46160
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F514 - addiu      $a0, $a0, -16380
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F518 - lui        $a0, 0x0007 <=> li $a0, 0x00070000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F51C - addiu      $a0, $a0, 18432
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F520 - sltu       $a0, $s2, $a0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F524 - bne        $a0, $zr, 0x0893F56C
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F528 - subu       $a1, $zr, $s1 <=> negu $a1, $s1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F52C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F530 - jal        0x08C46160
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F534 - addiu      $a0, $a0, -16276
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F538 - jal        0x0893EFE0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F53C - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F540 - bne        $v0, $zr, 0x0893F598
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F544 - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F548 - jal        0x0893F1B8
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F54C - nop
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F550 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F554 - lw         $s0, 0($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F558 - lw         $s1, 4($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F55C - lw         $s2, 8($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F560 - lw         $ra, 12($sp)
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F564 - jr         $ra
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F568 - addiu      $sp, $sp, 16
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893F56C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F570 - addu       $a1, $a1, $s0
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F574 - jal        0x08C46160
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F578 - addiu      $a0, $a0, -16320
21:01:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F57C - or         $v0, $zr, $zr <=> li $v0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F580 - lw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F584 - lw         $s1, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F588 - lw         $s2, 8($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F58C - lw         $ra, 12($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F590 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F594 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893F598 - jal        0x0893F274
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F59C - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F5A0 - jal        0x0893E404
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5A4 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F5A8 - jal        0x0893F398
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5AC - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F5B0 - jal        0x0893F1B8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5B4 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5B8 - or         $v0, $zr, $zr <=> li $v0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5BC - lw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5C0 - lw         $s1, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5C4 - lw         $s2, 8($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5C8 - lw         $ra, 12($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5CC - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5D0 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3D9A8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D9A8 - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D9AC - sw         $ra, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3D9B0 - jal        0x08C3D87C
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D9B4 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D9B8 - lw         $ra, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D9BC - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D9C0 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3D87C
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D87C - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D880 - sw         $s0, 8($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D884 - lui        $s0, 0x08C9 <=> li $s0, 0x08C90000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D888 - addiu      $s0, $s0, 9768
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D88C - or         $a2, $s0, $zr <=> move $a2, $s0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D890 - lw         $a0, 0($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D894 - ori        $a1, $zr, 0 <=> li $a1, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D898 - sw         $ra, 12($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D89C - beq        $a0, $zr, 0x08C3D8D0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8A0 - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8A4 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D8A8 - lw         $t0, 4($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D8AC - bne        $t0, $zr, 0x08C3D8BC
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8B0 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D8B4 - b          0x08C3D8C0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8B8 - sw         $a0, 4($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D8BC - ori        $a3, $zr, 1 <=> li $a3, 1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D8C0 - addiu      $a2, $a2, 8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8C4 - lw         $t0, 0($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3D8C8 - bne        $t0, $zr, 0x08C3D8A8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8CC - addiu      $a1, $a1, 1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D8D0 - ori        $a0, $zr, 1 <=> li $a0, 1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D8D4 - bne        $a3, $a0, 0x08C3D974
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8D8 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8DC - addiu      $a0, $a1, -1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D8E4 - bltz       $a1, 0x08C3D974
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8E8 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D8EC - ori        $t1, $zr, 0 <=> li $t1, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8F0 - slt        $a2, $t1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D8F4 - beq        $a2, $zr, 0x08C3D964
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8F8 - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D8FC - or         $t0, $s0, $zr <=> move $t0, $s0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D900 - addu       $a3, $t0, $a3
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D904 - addiu      $a2, $t0, 8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D908 - lw         $t2, 12($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D90C - lw         $t3, 4($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D910 - slt        $t2, $t2, $t3
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D914 - beq        $t2, $zr, 0x08C3D94C
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D918 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D91C - lw         $t2, 0($a3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D920 - lw         $t3, 4($a3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D924 - sw         $t2, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D928 - sw         $t3, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D92C - lw         $t2, 0($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D930 - lw         $t3, 4($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D934 - sw         $t2, 0($a3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D938 - sw         $t3, 4($a3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D93C - lw         $t2, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D940 - lw         $t3, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D944 - sw         $t2, 0($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D948 - sw         $t3, 4($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D94C - addiu      $t1, $t1, 1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D950 - addiu      $t0, $t0, 8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D954 - addiu      $a3, $a3, 8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D958 - slt        $t2, $t1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3D95C - bne        $t2, $zr, 0x08C3D908
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D960 - addiu      $a2, $a2, 8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D964 - addiu      $a0, $a1, -1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D968 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3D96C - bgez       $a1, 0x08C3D8EC
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D970 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D974 - lw         $a0, 0($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D978 - beq        $a0, $zr, 0x08C3D998
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D97C - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D980 - jalr       $ra, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D984 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D988 - addiu      $s0, $s0, 8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D98C - lw         $a0, 0($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3D990 - bne        $a0, $zr, 0x08C3D980
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D994 - nop
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D998 - lw         $s0, 8($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D99C - lw         $ra, 12($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D9A0 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D9A4 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_880400C
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880400C - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804014 - lw         $a1, -22332($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804018 - lw         $a0, -22336($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880401C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804020 - lw         $a3, -22324($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804024 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804028 - lw         $a2, -22328($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880402C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804030 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804034 - sw         $a1, -22220($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804038 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880403C - sw         $a0, -22224($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804044 - lw         $a3, -22316($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804048 - lw         $a2, -22320($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880404C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804050 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804054 - sw         $a1, -22212($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804058 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880405C - sw         $a0, -22216($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804060 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804064 - lw         $a3, -22308($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804068 - lw         $a2, -22312($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880406C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804070 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804074 - sw         $a1, -22204($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804078 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880407C - sw         $a0, -22208($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804080 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804084 - lw         $a3, -22300($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804088 - lw         $a2, -22304($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880408C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804090 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804094 - sw         $a1, -22196($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804098 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880409C - sw         $a0, -22200($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040A4 - lw         $a3, -22292($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040A8 - lw         $a2, -22296($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040B4 - sw         $a1, -22188($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040B8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040BC - sw         $a0, -22192($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040C4 - lw         $a3, -22284($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040C8 - lw         $a2, -22288($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040D4 - sw         $a1, -22180($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040D8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040DC - sw         $a0, -22184($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040E4 - lw         $a3, -22276($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040E8 - lw         $a2, -22280($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040F4 - sw         $a1, -22172($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040F8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88040FC - sw         $a0, -22176($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804100 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804104 - lw         $a3, -22268($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804108 - lw         $a2, -22272($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880410C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804110 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804114 - sw         $a1, -22164($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804118 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880411C - sw         $a0, -22168($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804120 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804124 - lw         $a3, -22260($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804128 - lw         $a2, -22264($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880412C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804130 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804134 - sw         $a1, -22156($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804138 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880413C - sw         $a0, -22160($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804140 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804144 - lw         $a3, -22252($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804148 - lw         $a2, -22256($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880414C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804150 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804154 - sw         $a1, -22148($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804158 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880415C - sw         $a0, -22152($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804164 - lw         $a3, -22244($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804168 - lw         $a2, -22248($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880416C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804170 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804174 - sw         $a1, -22140($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804178 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880417C - sw         $a0, -22144($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804184 - lw         $a3, -22236($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804188 - lw         $a2, -22240($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880418C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804190 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804194 - sw         $a1, -22132($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804198 - sw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880419C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041A0 - sw         $a0, -22136($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041A8 - lw         $a3, -22228($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041AC - lw         $a2, -22232($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041B8 - sw         $a1, -22124($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041BC - sw         $a0, -22128($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041CC - sw         $a1, -22116($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041D0 - sw         $a0, -22120($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041D8 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041DC - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041E4 - swc1       $f12, -22112($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041EC - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041F0 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041F8 - swc1       $f12, -22108($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88041FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804200 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804204 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804208 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880420C - swc1       $f12, -22104($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804210 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804214 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804218 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880421C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804220 - swc1       $f12, -22100($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804224 - lw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804228 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880422C - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8804748
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8804748 - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880474C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804750 - lw         $a1, -22092($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804754 - lw         $a0, -22096($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804758 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880475C - lw         $a3, -22084($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804760 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804764 - lw         $a2, -22088($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880476C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804770 - sw         $a1, -21980($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804774 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804778 - sw         $a0, -21984($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880477C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804780 - lw         $a3, -22076($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804784 - lw         $a2, -22080($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880478C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804790 - sw         $a1, -21972($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804794 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804798 - sw         $a0, -21976($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880479C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047A0 - lw         $a3, -22068($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047A4 - lw         $a2, -22072($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047B0 - sw         $a1, -21964($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047B4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047B8 - sw         $a0, -21968($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047C0 - lw         $a3, -22060($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047C4 - lw         $a2, -22064($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047D0 - sw         $a1, -21956($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047D4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047D8 - sw         $a0, -21960($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047E0 - lw         $a3, -22052($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047E4 - lw         $a2, -22056($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047F0 - sw         $a1, -21948($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047F4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047F8 - sw         $a0, -21952($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88047FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804800 - lw         $a3, -22044($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804804 - lw         $a2, -22048($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880480C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804810 - sw         $a1, -21940($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804814 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804818 - sw         $a0, -21944($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880481C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804820 - lw         $a3, -22036($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804824 - lw         $a2, -22040($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880482C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804830 - sw         $a1, -21932($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804834 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804838 - sw         $a0, -21936($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880483C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804840 - lw         $a3, -22028($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804844 - lw         $a2, -22032($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880484C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804850 - sw         $a1, -21924($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804854 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804858 - sw         $a0, -21928($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880485C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804860 - lw         $a3, -22020($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804864 - lw         $a2, -22024($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880486C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804870 - sw         $a1, -21916($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804874 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804878 - sw         $a0, -21920($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880487C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804880 - lw         $a3, -22012($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804884 - lw         $a2, -22016($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804888 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880488C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804890 - sw         $a1, -21908($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804894 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804898 - sw         $a0, -21912($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880489C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048A0 - lw         $a3, -22004($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048A4 - lw         $a2, -22008($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048B0 - sw         $a1, -21900($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048B4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048B8 - sw         $a0, -21904($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048C0 - lw         $a3, -21996($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048C4 - lw         $a2, -22000($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048D0 - sw         $a1, -21892($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048D4 - sw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048D8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048DC - sw         $a0, -21896($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048E4 - lw         $a3, -21988($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048E8 - lw         $a2, -21992($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048F4 - sw         $a1, -21884($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048F8 - sw         $a0, -21888($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88048FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804900 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804904 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804908 - sw         $a1, -21876($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880490C - sw         $a0, -21880($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804910 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804914 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804918 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880491C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804920 - swc1       $f12, -21872($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804924 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804928 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880492C - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804930 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804934 - swc1       $f12, -21868($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804938 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880493C - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804940 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804944 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804948 - swc1       $f12, -21864($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880494C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804950 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804954 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804958 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880495C - swc1       $f12, -21860($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804960 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804964 - sw         $ra, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8804968 - jal        0x08804230
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880496C - addiu      $a0, $a0, -12096
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804970 - lw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804974 - lw         $ra, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804978 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880497C - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8804230
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8804230 - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804234 - sw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804238 - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880423C - sh         $zr, 0($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804240 - sb         $zr, 2($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804244 - addiu      $a0, $s0, 4
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804248 - sw         $s1, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880424C - sw         $s2, 8($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804250 - sw         $ra, 12($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8804254 - jal        0x08C3D6E4
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804258 - ori        $a1, $zr, 96 <=> li $a1, 96
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880425C - ori        $s2, $zr, 0 <=> li $s2, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804260 - addiu      $s1, $s0, 4
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8804264 - jal        0x088046E0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804268 - or         $a0, $s1, $zr <=> move $a0, $s1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880426C - addiu      $s2, $s2, 1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804270 - sltiu      $a0, $s2, 6
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8804274 - bne        $a0, $zr, 0x08804264
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804278 - addiu      $s1, $s1, 16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880427C - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804280 - lw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804284 - lw         $s1, 4($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804288 - lw         $s2, 8($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880428C - lw         $ra, 12($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804290 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804294 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3D6E4
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D6E4 - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D6E8 - or         $a2, $a1, $zr <=> move $a2, $a1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D6EC - sw         $ra, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3D6F0 - jal        0x08C4725C
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D6F4 - or         $a1, $zr, $zr <=> li $a1, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D6F8 - lw         $ra, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D6FC - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D700 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_88046E0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88046E0 - ori        $a2, $zr, 0 <=> li $a2, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046E4 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88046E8 - sw         $a1, 0($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046EC - sw         $a1, 8($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046F0 - addiu      $a2, $a2, 1
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046F4 - sltiu      $a3, $a2, 2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88046F8 - bne        $a3, $zr, 0x088046E8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88046FC - addiu      $a0, $a0, 4
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804700 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8804704 - nop
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8805814
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8805814 - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880581C - lw         $a1, -21852($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805820 - lw         $a0, -21856($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805824 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805828 - lw         $a3, -21844($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880582C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805830 - lw         $a2, -21848($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880583C - sw         $a1, -21740($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805840 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805844 - sw         $a0, -21744($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880584C - lw         $a3, -21836($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805850 - lw         $a2, -21840($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880585C - sw         $a1, -21732($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805860 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805864 - sw         $a0, -21736($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880586C - lw         $a3, -21828($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805870 - lw         $a2, -21832($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880587C - sw         $a1, -21724($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805880 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805884 - sw         $a0, -21728($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880588C - lw         $a3, -21820($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805890 - lw         $a2, -21824($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880589C - sw         $a1, -21716($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058A4 - sw         $a0, -21720($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058AC - lw         $a3, -21812($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058B0 - lw         $a2, -21816($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058BC - sw         $a1, -21708($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058C4 - sw         $a0, -21712($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058CC - lw         $a3, -21804($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058D0 - lw         $a2, -21808($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058DC - sw         $a1, -21700($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058E4 - sw         $a0, -21704($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058EC - lw         $a3, -21796($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058F0 - lw         $a2, -21800($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88058FC - sw         $a1, -21692($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805900 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805904 - sw         $a0, -21696($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880590C - lw         $a3, -21788($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805910 - lw         $a2, -21792($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880591C - sw         $a1, -21684($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805920 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805924 - sw         $a0, -21688($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880592C - lw         $a3, -21780($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805930 - lw         $a2, -21784($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880593C - sw         $a1, -21676($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805940 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805944 - sw         $a0, -21680($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880594C - lw         $a3, -21772($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805950 - lw         $a2, -21776($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880595C - sw         $a1, -21668($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805960 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805964 - sw         $a0, -21672($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880596C - lw         $a3, -21764($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805970 - lw         $a2, -21768($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880597C - sw         $a1, -21660($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805980 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805984 - sw         $a0, -21664($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880598C - lw         $a3, -21756($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805990 - lw         $a2, -21760($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880599C - sw         $a1, -21652($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059A0 - sw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059A8 - sw         $a0, -21656($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059B0 - lw         $a3, -21748($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059B4 - lw         $a2, -21752($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059C0 - sw         $a1, -21644($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059C4 - sw         $a0, -21648($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059D4 - sw         $a1, -21636($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059D8 - sw         $a0, -21640($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059E0 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059E4 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059EC - swc1       $f12, -21632($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059F4 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059F8 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88059FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A00 - swc1       $f12, -21628($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A08 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A0C - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A14 - swc1       $f12, -21624($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A1C - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A20 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A28 - swc1       $f12, -21620($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A2C - lw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A30 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805A34 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8805DD8
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8805DD8 - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DE0 - lw         $a1, -21604($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DE4 - lw         $a0, -21608($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DE8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DEC - lw         $a3, -21596($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DF0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DF4 - lw         $a2, -21600($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805DFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E00 - sw         $a1, -21492($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E04 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E08 - sw         $a0, -21496($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E10 - lw         $a3, -21588($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E14 - lw         $a2, -21592($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E20 - sw         $a1, -21484($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E24 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E28 - sw         $a0, -21488($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E30 - lw         $a3, -21580($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E34 - lw         $a2, -21584($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E40 - sw         $a1, -21476($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E44 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E48 - sw         $a0, -21480($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E50 - lw         $a3, -21572($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E54 - lw         $a2, -21576($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E60 - sw         $a1, -21468($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E64 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E68 - sw         $a0, -21472($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E70 - lw         $a3, -21564($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E74 - lw         $a2, -21568($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E80 - sw         $a1, -21460($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E84 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E88 - sw         $a0, -21464($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E90 - lw         $a3, -21556($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E94 - lw         $a2, -21560($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EA0 - sw         $a1, -21452($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EA4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EA8 - sw         $a0, -21456($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EB0 - lw         $a3, -21548($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EB4 - lw         $a2, -21552($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EC0 - sw         $a1, -21444($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EC4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EC8 - sw         $a0, -21448($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ED0 - lw         $a3, -21540($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ED4 - lw         $a2, -21544($t5)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805ED8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EE0 - sw         $a1, -21436($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EE4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EE8 - sw         $a0, -21440($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EF0 - lw         $a3, -21532($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EF4 - lw         $a2, -21536($t6)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F00 - sw         $a1, -21428($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F04 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F08 - sw         $a0, -21432($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F10 - lw         $a3, -21524($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F14 - lw         $a2, -21528($t7)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F20 - sw         $a1, -21420($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F24 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F28 - sw         $a0, -21424($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F30 - lw         $a3, -21516($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F34 - lw         $a2, -21520($t8)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F40 - sw         $a1, -21412($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F44 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F48 - sw         $a0, -21416($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F50 - lw         $a3, -21508($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F54 - lw         $a2, -21512($t9)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F60 - sw         $a1, -21404($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F64 - sw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F68 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F6C - sw         $a0, -21408($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F74 - lw         $a3, -21500($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F78 - lw         $a2, -21504($s0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F84 - sw         $a1, -21396($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F88 - sw         $a0, -21400($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F90 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F98 - sw         $a1, -21388($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805F9C - sw         $a0, -21392($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FA0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FA4 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FA8 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FB0 - swc1       $f12, -21384($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FB4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FB8 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FBC - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FC4 - swc1       $f12, -21380($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FC8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FCC - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FD0 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FD8 - swc1       $f12, -21376($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FDC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FE0 - ori        $a0, $a0, 4719
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FE4 - mtc1       $a0, $f12
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FEC - swc1       $f12, -21372($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FF0 - lw         $s0, 0($sp)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FF4 - jr         $ra
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8805FF8 - addiu      $sp, $sp, 16
21:01:26 DEBUG compiler - user_main_10 - Compiling _S1_2_88065CC
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88065CC - addiu      $sp, $sp, -16
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065D4 - lw         $a1, -21364($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065D8 - lw         $a0, -21368($a0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065E0 - lw         $a3, -21356($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065E4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065E8 - lw         $a2, -21360($a2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065F4 - sw         $a1, -21252($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065F8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88065FC - sw         $a0, -21256($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806604 - lw         $a3, -21348($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806608 - lw         $a2, -21352($t1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880660C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806610 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806614 - sw         $a1, -21244($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806618 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880661C - sw         $a0, -21248($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806624 - lw         $a3, -21340($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806628 - lw         $a2, -21344($t2)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880662C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806630 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806634 - sw         $a1, -21236($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806638 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880663C - sw         $a0, -21240($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806644 - lw         $a3, -21332($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806648 - lw         $a2, -21336($t3)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880664C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806654 - sw         $a1, -21228($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806658 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880665C - sw         $a0, -21232($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806664 - lw         $a3, -21324($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806668 - lw         $a2, -21328($v0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880666C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806674 - sw         $a1, -21220($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806678 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880667C - sw         $a0, -21224($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806684 - lw         $a3, -21316($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806688 - lw         $a2, -21320($v1)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880668C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806694 - sw         $a1, -21212($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806698 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880669C - sw         $a0, -21216($t0)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066A4 - lw         $a3, -21308($t4)
21:01:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066A8 - lw         $a2, -21312($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066B4 - sw         $a1, -21204($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066B8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066BC - sw         $a0, -21208($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066C4 - lw         $a3, -21300($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066C8 - lw         $a2, -21304($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066D4 - sw         $a1, -21196($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066D8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066DC - sw         $a0, -21200($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066E4 - lw         $a3, -21292($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066E8 - lw         $a2, -21296($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066F4 - sw         $a1, -21188($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066F8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88066FC - sw         $a0, -21192($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806704 - lw         $a3, -21284($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806708 - lw         $a2, -21288($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880670C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806714 - sw         $a1, -21180($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806718 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880671C - sw         $a0, -21184($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806724 - lw         $a3, -21276($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806728 - lw         $a2, -21280($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880672C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806730 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806734 - sw         $a1, -21172($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806738 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880673C - sw         $a0, -21176($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806744 - lw         $a3, -21268($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806748 - lw         $a2, -21272($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880674C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806754 - sw         $a1, -21164($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806758 - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880675C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806760 - sw         $a0, -21168($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806764 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806768 - lw         $a3, -21260($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880676C - lw         $a2, -21264($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806770 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806774 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806778 - sw         $a1, -21156($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880677C - sw         $a0, -21160($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806784 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806788 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880678C - sw         $a1, -21148($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806790 - sw         $a0, -21152($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806794 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806798 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880679C - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067A4 - swc1       $f12, -21144($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067AC - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067B0 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067B8 - swc1       $f12, -21140($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067C0 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067C4 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067CC - swc1       $f12, -21136($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067D4 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067D8 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067E0 - swc1       $f12, -21132($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067E8 - ori        $a0, $a0, -2621
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067EC - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067F4 - swc1       $f12, -21128($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067F8 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88067FC - sw         $ra, 4($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8806800 - jal        0x08805FFC
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806804 - addiu      $a0, $a0, -11440
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806808 - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880680C - lw         $ra, 4($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806810 - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806814 - addiu      $sp, $sp, 16
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8805FFC
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8805FFC - ori        $a1, $zr, 500 <=> li $a1, 500
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806000 - ori        $a2, $zr, -1 <=> li $a2, 65535
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806004 - sw         $a1, 0($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806008 - sw         $a2, 4($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880600C - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806010 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8806F80
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8806F80 - addiu      $sp, $sp, -16
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F88 - lw         $a1, -21116($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F8C - lw         $a0, -21120($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F90 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F94 - lw         $a3, -21108($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F98 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806F9C - lw         $a2, -21112($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FA8 - sw         $a1, -21004($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FAC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FB0 - sw         $a0, -21008($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FB8 - lw         $a3, -21100($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FBC - lw         $a2, -21104($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FC8 - sw         $a1, -20996($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FCC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FD0 - sw         $a0, -21000($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FD8 - lw         $a3, -21092($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FDC - lw         $a2, -21096($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FE8 - sw         $a1, -20988($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FEC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FF0 - sw         $a0, -20992($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FF8 - lw         $a3, -21084($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8806FFC - lw         $a2, -21088($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807000 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807008 - sw         $a1, -20980($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880700C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807010 - sw         $a0, -20984($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807018 - lw         $a3, -21076($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880701C - lw         $a2, -21080($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807024 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807028 - sw         $a1, -20972($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880702C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807030 - sw         $a0, -20976($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807038 - lw         $a3, -21068($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880703C - lw         $a2, -21072($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807040 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807044 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807048 - sw         $a1, -20964($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880704C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807050 - sw         $a0, -20968($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807054 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807058 - lw         $a3, -21060($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880705C - lw         $a2, -21064($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807060 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807064 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807068 - sw         $a1, -20956($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880706C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807070 - sw         $a0, -20960($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807078 - lw         $a3, -21052($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880707C - lw         $a2, -21056($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807080 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807084 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807088 - sw         $a1, -20948($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880708C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807090 - sw         $a0, -20952($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807094 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807098 - lw         $a3, -21044($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880709C - lw         $a2, -21048($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070A8 - sw         $a1, -20940($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070AC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070B0 - sw         $a0, -20944($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070B8 - lw         $a3, -21036($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070BC - lw         $a2, -21040($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070C8 - sw         $a1, -20932($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070CC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070D0 - sw         $a0, -20936($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070D8 - lw         $a3, -21028($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070DC - lw         $a2, -21032($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070E8 - sw         $a1, -20924($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070EC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070F0 - sw         $a0, -20928($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070F8 - lw         $a3, -21020($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88070FC - lw         $a2, -21024($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807100 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807104 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807108 - sw         $a1, -20916($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880710C - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807110 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807114 - sw         $a0, -20920($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880711C - lw         $a3, -21012($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807120 - lw         $a2, -21016($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807124 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807128 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880712C - sw         $a1, -20908($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807130 - sw         $a0, -20912($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807138 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880713C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807140 - sw         $a1, -20900($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807144 - sw         $a0, -20904($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807148 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880714C - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807150 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807154 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807158 - swc1       $f12, -20896($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880715C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807160 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807164 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807168 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880716C - swc1       $f12, -20892($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807170 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807174 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807178 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880717C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807180 - swc1       $f12, -20888($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807184 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807188 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880718C - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807190 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807194 - swc1       $f12, -20884($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807198 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880719C - ori        $a0, $a0, -2621
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071A0 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071A8 - swc1       $f12, -20880($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071AC - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071B0 - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88071B4 - addiu      $sp, $sp, 16
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_88074FC
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88074FC - addiu      $sp, $sp, -16
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807500 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807504 - lw         $a1, -20868($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807508 - lw         $a0, -20872($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880750C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807510 - lw         $a3, -20860($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807514 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807518 - lw         $a2, -20864($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880751C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807520 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807524 - sw         $a1, -20756($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807528 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880752C - sw         $a0, -20760($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807530 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807534 - lw         $a3, -20852($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807538 - lw         $a2, -20856($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880753C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807540 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807544 - sw         $a1, -20748($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807548 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880754C - sw         $a0, -20752($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807550 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807554 - lw         $a3, -20844($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807558 - lw         $a2, -20848($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880755C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807560 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807564 - sw         $a1, -20740($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807568 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880756C - sw         $a0, -20744($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807570 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807574 - lw         $a3, -20836($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807578 - lw         $a2, -20840($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880757C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807580 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807584 - sw         $a1, -20732($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807588 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880758C - sw         $a0, -20736($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807590 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807594 - lw         $a3, -20828($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807598 - lw         $a2, -20832($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880759C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075A4 - sw         $a1, -20724($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075A8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075AC - sw         $a0, -20728($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075B4 - lw         $a3, -20820($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075B8 - lw         $a2, -20824($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075C4 - sw         $a1, -20716($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075C8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075CC - sw         $a0, -20720($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075D4 - lw         $a3, -20812($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075D8 - lw         $a2, -20816($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075E4 - sw         $a1, -20708($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075E8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075EC - sw         $a0, -20712($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075F4 - lw         $a3, -20804($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075F8 - lw         $a2, -20808($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88075FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807600 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807604 - sw         $a1, -20700($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807608 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880760C - sw         $a0, -20704($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807610 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807614 - lw         $a3, -20796($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807618 - lw         $a2, -20800($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880761C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807620 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807624 - sw         $a1, -20692($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807628 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880762C - sw         $a0, -20696($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807630 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807634 - lw         $a3, -20788($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807638 - lw         $a2, -20792($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880763C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807640 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807644 - sw         $a1, -20684($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807648 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880764C - sw         $a0, -20688($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807650 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807654 - lw         $a3, -20780($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807658 - lw         $a2, -20784($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880765C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807660 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807664 - sw         $a1, -20676($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807668 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880766C - sw         $a0, -20680($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807670 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807674 - lw         $a3, -20772($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807678 - lw         $a2, -20776($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880767C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807680 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807684 - sw         $a1, -20668($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807688 - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880768C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807690 - sw         $a0, -20672($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807698 - lw         $a3, -20764($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880769C - lw         $a2, -20768($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076A8 - sw         $a1, -20660($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076AC - sw         $a0, -20664($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076BC - sw         $a1, -20652($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076C0 - sw         $a0, -20656($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076C8 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076CC - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076D4 - swc1       $f12, -20648($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076DC - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076E0 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076E8 - swc1       $f12, -20644($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076F0 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076F4 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88076FC - swc1       $f12, -20640($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807700 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807704 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807708 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880770C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807710 - swc1       $f12, -20636($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807714 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807718 - ori        $a0, $a0, -2621
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880771C - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807720 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807724 - swc1       $f12, -20632($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807728 - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880772C - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807730 - addiu      $sp, $sp, 16
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8807A8C
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8807A8C - addiu      $sp, $sp, -16
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A94 - lw         $a1, -20620($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A98 - lw         $a0, -20624($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807A9C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AA0 - lw         $a3, -20612($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AA4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AA8 - lw         $a2, -20616($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AB4 - sw         $a1, -20508($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AB8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ABC - sw         $a0, -20512($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AC4 - lw         $a3, -20604($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AC8 - lw         $a2, -20608($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ACC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AD4 - sw         $a1, -20500($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AD8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ADC - sw         $a0, -20504($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AE4 - lw         $a3, -20596($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AE8 - lw         $a2, -20600($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AF4 - sw         $a1, -20492($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AF8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807AFC - sw         $a0, -20496($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B04 - lw         $a3, -20588($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B08 - lw         $a2, -20592($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B14 - sw         $a1, -20484($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B18 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B1C - sw         $a0, -20488($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B24 - lw         $a3, -20580($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B28 - lw         $a2, -20584($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B34 - sw         $a1, -20476($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B38 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B3C - sw         $a0, -20480($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B44 - lw         $a3, -20572($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B48 - lw         $a2, -20576($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B54 - sw         $a1, -20468($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B58 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B5C - sw         $a0, -20472($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B64 - lw         $a3, -20564($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B68 - lw         $a2, -20568($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B74 - sw         $a1, -20460($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B78 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B7C - sw         $a0, -20464($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B84 - lw         $a3, -20556($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B88 - lw         $a2, -20560($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B94 - sw         $a1, -20452($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B98 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807B9C - sw         $a0, -20456($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BA4 - lw         $a3, -20548($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BA8 - lw         $a2, -20552($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BB4 - sw         $a1, -20444($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BB8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BBC - sw         $a0, -20448($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BC4 - lw         $a3, -20540($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BC8 - lw         $a2, -20544($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BD4 - sw         $a1, -20436($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BD8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BDC - sw         $a0, -20440($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BE4 - lw         $a3, -20532($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BE8 - lw         $a2, -20536($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BF4 - sw         $a1, -20428($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BF8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807BFC - sw         $a0, -20432($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C04 - lw         $a3, -20524($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C08 - lw         $a2, -20528($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C14 - sw         $a1, -20420($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C18 - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C1C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C20 - sw         $a0, -20424($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C28 - lw         $a3, -20516($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C2C - lw         $a2, -20520($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C38 - sw         $a1, -20412($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C3C - sw         $a0, -20416($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C44 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C4C - sw         $a1, -20404($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C50 - sw         $a0, -20408($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C58 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C5C - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C64 - swc1       $f12, -20400($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C6C - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C70 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C78 - swc1       $f12, -20396($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C80 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C84 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C8C - swc1       $f12, -20392($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C94 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C98 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807C9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CA0 - swc1       $f12, -20388($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CA8 - ori        $a0, $a0, -2621
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CAC - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CB4 - swc1       $f12, -20384($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CB8 - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CBC - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CC0 - addiu      $sp, $sp, 16
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8807CF4
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8807CF4 - addiu      $sp, $sp, -16
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807CFC - lw         $a1, -20372($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D00 - lw         $a0, -20376($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D04 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D08 - lw         $a3, -20364($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D0C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D10 - lw         $a2, -20368($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D1C - sw         $a1, -20260($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D20 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D24 - sw         $a0, -20264($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D2C - lw         $a3, -20356($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D30 - lw         $a2, -20360($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D3C - sw         $a1, -20252($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D40 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D44 - sw         $a0, -20256($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D4C - lw         $a3, -20348($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D50 - lw         $a2, -20352($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D5C - sw         $a1, -20244($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D60 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D64 - sw         $a0, -20248($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D6C - lw         $a3, -20340($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D70 - lw         $a2, -20344($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D7C - sw         $a1, -20236($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D80 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D84 - sw         $a0, -20240($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D8C - lw         $a3, -20332($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D90 - lw         $a2, -20336($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807D9C - sw         $a1, -20228($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DA0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DA4 - sw         $a0, -20232($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DAC - lw         $a3, -20324($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DB0 - lw         $a2, -20328($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DBC - sw         $a1, -20220($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DC0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DC4 - sw         $a0, -20224($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DCC - lw         $a3, -20316($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DD0 - lw         $a2, -20320($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DDC - sw         $a1, -20212($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DE0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DE4 - sw         $a0, -20216($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DEC - lw         $a3, -20308($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DF0 - lw         $a2, -20312($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807DFC - sw         $a1, -20204($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E00 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E04 - sw         $a0, -20208($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E0C - lw         $a3, -20300($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E10 - lw         $a2, -20304($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E1C - sw         $a1, -20196($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E20 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E24 - sw         $a0, -20200($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E2C - lw         $a3, -20292($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E30 - lw         $a2, -20296($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E3C - sw         $a1, -20188($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E40 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E44 - sw         $a0, -20192($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E4C - lw         $a3, -20284($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E50 - lw         $a2, -20288($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E5C - sw         $a1, -20180($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E60 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E64 - sw         $a0, -20184($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E6C - lw         $a3, -20276($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E70 - lw         $a2, -20280($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E7C - sw         $a1, -20172($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E80 - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E84 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E88 - sw         $a0, -20176($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E90 - lw         $a3, -20268($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E94 - lw         $a2, -20272($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EA0 - sw         $a1, -20164($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EA4 - sw         $a0, -20168($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EAC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EB4 - sw         $a1, -20156($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EB8 - sw         $a0, -20160($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EC0 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EC4 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ECC - swc1       $f12, -20152($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ED0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ED4 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807ED8 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EE0 - swc1       $f12, -20148($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EE8 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EEC - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EF4 - swc1       $f12, -20144($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807EFC - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F00 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F08 - swc1       $f12, -20140($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F0C - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F10 - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8807F14 - addiu      $sp, $sp, 16
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8808E80
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8808E80 - addiu      $sp, $sp, -16
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E88 - lw         $a1, -20132($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E8C - lw         $a0, -20136($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E90 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E94 - lw         $a3, -20124($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E98 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808E9C - lw         $a2, -20128($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EA8 - sw         $a1, -20020($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EAC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EB0 - sw         $a0, -20024($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EB8 - lw         $a3, -20116($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EBC - lw         $a2, -20120($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EC8 - sw         $a1, -20012($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ECC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ED0 - sw         $a0, -20016($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808ED8 - lw         $a3, -20108($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EDC - lw         $a2, -20112($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EE8 - sw         $a1, -20004($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EEC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EF0 - sw         $a0, -20008($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EF8 - lw         $a3, -20100($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808EFC - lw         $a2, -20104($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F08 - sw         $a1, -19996($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F0C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F10 - sw         $a0, -20000($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F18 - lw         $a3, -20092($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F1C - lw         $a2, -20096($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F28 - sw         $a1, -19988($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F2C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F30 - sw         $a0, -19992($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F38 - lw         $a3, -20084($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F3C - lw         $a2, -20088($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F48 - sw         $a1, -19980($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F4C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F50 - sw         $a0, -19984($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F58 - lw         $a3, -20076($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F5C - lw         $a2, -20080($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F68 - sw         $a1, -19972($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F6C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F70 - sw         $a0, -19976($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F78 - lw         $a3, -20068($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F7C - lw         $a2, -20072($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F88 - sw         $a1, -19964($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F8C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F90 - sw         $a0, -19968($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F98 - lw         $a3, -20060($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808F9C - lw         $a2, -20064($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FA8 - sw         $a1, -19956($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FAC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FB0 - sw         $a0, -19960($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FB8 - lw         $a3, -20052($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FBC - lw         $a2, -20056($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FC8 - sw         $a1, -19948($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FCC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FD0 - sw         $a0, -19952($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FD8 - lw         $a3, -20044($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FDC - lw         $a2, -20048($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FE8 - sw         $a1, -19940($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FEC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FF0 - sw         $a0, -19944($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FF8 - lw         $a3, -20036($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8808FFC - lw         $a2, -20040($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809000 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809008 - sw         $a1, -19932($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880900C - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809010 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809014 - sw         $a0, -19936($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880901C - lw         $a3, -20028($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809020 - lw         $a2, -20032($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809024 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809028 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880902C - sw         $a1, -19924($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809030 - sw         $a0, -19928($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809038 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880903C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809040 - sw         $a1, -19916($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809044 - sw         $a0, -19920($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809048 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880904C - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809050 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809054 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809058 - swc1       $f12, -19912($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880905C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809060 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809064 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809068 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880906C - swc1       $f12, -19908($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809070 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809074 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809078 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880907C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809080 - swc1       $f12, -19904($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809084 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809088 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880908C - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809090 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809094 - swc1       $f12, -19900($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809098 - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880909C - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88090A0 - addiu      $sp, $sp, 16
21:01:27 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:01:27 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:01:27 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:01:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_880916C
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880916C - addiu      $sp, $sp, -16
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809170 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809174 - lw         $a1, -19892($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809178 - lw         $a0, -19896($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880917C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809180 - lw         $a3, -19884($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809184 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809188 - lw         $a2, -19888($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880918C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809190 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809194 - sw         $a1, -19780($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809198 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880919C - sw         $a0, -19784($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091A4 - lw         $a3, -19876($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091A8 - lw         $a2, -19880($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091B4 - sw         $a1, -19772($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091BC - sw         $a0, -19776($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091C4 - lw         $a3, -19868($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091C8 - lw         $a2, -19872($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091D4 - sw         $a1, -19764($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091DC - sw         $a0, -19768($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091E4 - lw         $a3, -19860($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091E8 - lw         $a2, -19864($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091F4 - sw         $a1, -19756($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88091FC - sw         $a0, -19760($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809204 - lw         $a3, -19852($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809208 - lw         $a2, -19856($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880920C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809210 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809214 - sw         $a1, -19748($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809218 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880921C - sw         $a0, -19752($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809224 - lw         $a3, -19844($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809228 - lw         $a2, -19848($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880922C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809230 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809234 - sw         $a1, -19740($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809238 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880923C - sw         $a0, -19744($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809244 - lw         $a3, -19836($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809248 - lw         $a2, -19840($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880924C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809250 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809254 - sw         $a1, -19732($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809258 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880925C - sw         $a0, -19736($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809264 - lw         $a3, -19828($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809268 - lw         $a2, -19832($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880926C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809270 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809274 - sw         $a1, -19724($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809278 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880927C - sw         $a0, -19728($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809284 - lw         $a3, -19820($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809288 - lw         $a2, -19824($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880928C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809290 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809294 - sw         $a1, -19716($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809298 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880929C - sw         $a0, -19720($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092A4 - lw         $a3, -19812($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092A8 - lw         $a2, -19816($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092B4 - sw         $a1, -19708($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092B8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092BC - sw         $a0, -19712($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092C4 - lw         $a3, -19804($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092C8 - lw         $a2, -19808($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092D4 - sw         $a1, -19700($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092D8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092DC - sw         $a0, -19704($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092E4 - lw         $a3, -19796($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092E8 - lw         $a2, -19800($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092F4 - sw         $a1, -19692($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092F8 - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88092FC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809300 - sw         $a0, -19696($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809304 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809308 - lw         $a3, -19788($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880930C - lw         $a2, -19792($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809310 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809314 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809318 - sw         $a1, -19684($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880931C - sw         $a0, -19688($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809320 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809324 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809328 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880932C - sw         $a1, -19676($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809330 - sw         $a0, -19680($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809334 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809338 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880933C - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809340 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809344 - swc1       $f12, -19672($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809348 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880934C - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809350 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809354 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809358 - swc1       $f12, -19668($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880935C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809360 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809364 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809368 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880936C - swc1       $f12, -19664($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809370 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809374 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809378 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880937C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809380 - swc1       $f12, -19660($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809384 - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809388 - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880938C - addiu      $sp, $sp, 16
21:01:27 DEBUG compiler - user_main_10 - Compiling _S1_2_88094A8
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88094A8 - addiu      $sp, $sp, -16
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094B0 - lw         $a1, -19652($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094B4 - lw         $a0, -19656($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094BC - lw         $a3, -19644($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094C0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094C4 - lw         $a2, -19648($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094D0 - sw         $a1, -19540($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094D4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094D8 - sw         $a0, -19544($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094E0 - lw         $a3, -19636($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094E4 - lw         $a2, -19640($t1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094F0 - sw         $a1, -19532($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094F4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094F8 - sw         $a0, -19536($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88094FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809500 - lw         $a3, -19628($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809504 - lw         $a2, -19632($t2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880950C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809510 - sw         $a1, -19524($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809514 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809518 - sw         $a0, -19528($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880951C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809520 - lw         $a3, -19620($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809524 - lw         $a2, -19624($t3)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880952C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809530 - sw         $a1, -19516($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809534 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809538 - sw         $a0, -19520($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880953C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809540 - lw         $a3, -19612($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809544 - lw         $a2, -19616($v0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809548 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880954C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809550 - sw         $a1, -19508($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809554 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809558 - sw         $a0, -19512($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880955C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809560 - lw         $a3, -19604($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809564 - lw         $a2, -19608($v1)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880956C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809570 - sw         $a1, -19500($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809574 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809578 - sw         $a0, -19504($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880957C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809580 - lw         $a3, -19596($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809584 - lw         $a2, -19600($t4)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809588 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880958C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809590 - sw         $a1, -19492($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809594 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809598 - sw         $a0, -19496($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880959C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095A0 - lw         $a3, -19588($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095A4 - lw         $a2, -19592($t5)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095B0 - sw         $a1, -19484($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095B8 - sw         $a0, -19488($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095C0 - lw         $a3, -19580($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095C4 - lw         $a2, -19584($t6)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095D0 - sw         $a1, -19476($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095D8 - sw         $a0, -19480($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095E0 - lw         $a3, -19572($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095E4 - lw         $a2, -19576($t7)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095F0 - sw         $a1, -19468($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095F8 - sw         $a0, -19472($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88095FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809600 - lw         $a3, -19564($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809604 - lw         $a2, -19568($t8)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880960C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809610 - sw         $a1, -19460($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809614 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809618 - sw         $a0, -19464($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880961C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809620 - lw         $a3, -19556($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809624 - lw         $a2, -19560($t9)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880962C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809630 - sw         $a1, -19452($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809634 - sw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809638 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880963C - sw         $a0, -19456($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809644 - lw         $a3, -19548($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809648 - lw         $a2, -19552($s0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880964C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809654 - sw         $a1, -19444($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809658 - sw         $a0, -19448($t0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880965C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809660 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809668 - sw         $a1, -19436($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880966C - sw         $a0, -19440($a2)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809670 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809674 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809678 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880967C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809680 - swc1       $f12, -19432($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809684 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809688 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880968C - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809690 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809694 - swc1       $f12, -19428($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809698 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880969C - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096A0 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096A8 - swc1       $f12, -19424($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096B0 - ori        $a0, $a0, 4719
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096B4 - mtc1       $a0, $f12
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096BC - swc1       $f12, -19420($a0)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096C0 - lw         $s0, 0($sp)
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096C4 - jr         $ra
21:01:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88096C8 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8809D44
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8809D44 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D4C - lw         $a1, -19412($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D50 - lw         $a0, -19416($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D54 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D58 - lw         $a3, -19404($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D5C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D60 - lw         $a2, -19408($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D6C - sw         $a1, -19300($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D70 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D74 - sw         $a0, -19304($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D7C - lw         $a3, -19396($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D80 - lw         $a2, -19400($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D8C - sw         $a1, -19292($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D90 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D94 - sw         $a0, -19296($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809D9C - lw         $a3, -19388($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DA0 - lw         $a2, -19392($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DAC - sw         $a1, -19284($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DB0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DB4 - sw         $a0, -19288($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DBC - lw         $a3, -19380($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DC0 - lw         $a2, -19384($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DCC - sw         $a1, -19276($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DD0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DD4 - sw         $a0, -19280($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DDC - lw         $a3, -19372($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DE0 - lw         $a2, -19376($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DEC - sw         $a1, -19268($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DF0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DF4 - sw         $a0, -19272($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809DFC - lw         $a3, -19364($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E00 - lw         $a2, -19368($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E0C - sw         $a1, -19260($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E10 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E14 - sw         $a0, -19264($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E1C - lw         $a3, -19356($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E20 - lw         $a2, -19360($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E2C - sw         $a1, -19252($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E30 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E34 - sw         $a0, -19256($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E3C - lw         $a3, -19348($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E40 - lw         $a2, -19352($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E4C - sw         $a1, -19244($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E50 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E54 - sw         $a0, -19248($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E5C - lw         $a3, -19340($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E60 - lw         $a2, -19344($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E6C - sw         $a1, -19236($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E70 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E74 - sw         $a0, -19240($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E7C - lw         $a3, -19332($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E80 - lw         $a2, -19336($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E8C - sw         $a1, -19228($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E90 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E94 - sw         $a0, -19232($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809E9C - lw         $a3, -19324($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EA0 - lw         $a2, -19328($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EAC - sw         $a1, -19220($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EB0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EB4 - sw         $a0, -19224($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EBC - lw         $a3, -19316($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EC0 - lw         $a2, -19320($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ECC - sw         $a1, -19212($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ED0 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ED4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809ED8 - sw         $a0, -19216($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EE0 - lw         $a3, -19308($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EE4 - lw         $a2, -19312($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EF0 - sw         $a1, -19204($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EF4 - sw         $a0, -19208($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809EFC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F04 - sw         $a1, -19196($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F08 - sw         $a0, -19200($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F10 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F14 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F1C - swc1       $f12, -19192($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F24 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F28 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F30 - swc1       $f12, -19188($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F38 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F3C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F44 - swc1       $f12, -19184($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F4C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F50 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F58 - swc1       $f12, -19180($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F5C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F60 - sw         $ra, 4($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8809F64 - jal        0x08809744
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F68 - addiu      $a0, $a0, -11432
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8809F70 - jal        0x08C3D538
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F74 - addiu      $a0, $a0, -19172
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F78 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F7C - lw         $ra, 4($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F80 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F84 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8809744
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8809744 - sw         $zr, 0($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809748 - sw         $zr, 4($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880974C - sw         $zr, 8($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809750 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809754 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3D538
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D538 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D53C - lw         $a1, 0($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D540 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D544 - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D548 - sw         $s1, 4($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D54C - sw         $ra, 8($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D550 - bne        $a1, $zr, 0x08C3D564
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D554 - lui        $s1, 0x09BA <=> li $s1, 0x09BA0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D558 - lw         $a0, -28084($s1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3D55C - bne        $s0, $a0, 0x08C3D56C
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D560 - nop
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C3D564 - jal        0x08C3D51C
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D568 - nop
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3D56C - lw         $a0, -28084($s1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D570 - sw         $a0, 0($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D574 - sw         $s0, -28084($s1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D578 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D57C - lw         $s1, 4($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D580 - lw         $ra, 8($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D584 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3D588 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8809F88
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8809F88 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F90 - lw         $a1, -19156($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F94 - lw         $a0, -19160($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F98 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809F9C - lw         $a3, -19148($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FA0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FA4 - lw         $a2, -19152($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FB0 - sw         $a1, -19044($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FB4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FB8 - sw         $a0, -19048($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FC0 - lw         $a3, -19140($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FC4 - lw         $a2, -19144($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FD0 - sw         $a1, -19036($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FD4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FD8 - sw         $a0, -19040($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FE0 - lw         $a3, -19132($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FE4 - lw         $a2, -19136($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FF0 - sw         $a1, -19028($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FF4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FF8 - sw         $a0, -19032($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8809FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A000 - lw         $a3, -19124($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A004 - lw         $a2, -19128($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A00C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A010 - sw         $a1, -19020($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A014 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A018 - sw         $a0, -19024($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A01C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A020 - lw         $a3, -19116($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A024 - lw         $a2, -19120($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A028 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A02C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A030 - sw         $a1, -19012($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A034 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A038 - sw         $a0, -19016($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A03C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A040 - lw         $a3, -19108($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A044 - lw         $a2, -19112($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A048 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A04C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A050 - sw         $a1, -19004($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A054 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A058 - sw         $a0, -19008($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A05C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A060 - lw         $a3, -19100($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A064 - lw         $a2, -19104($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A06C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A070 - sw         $a1, -18996($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A074 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A078 - sw         $a0, -19000($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A07C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A080 - lw         $a3, -19092($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A084 - lw         $a2, -19096($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A08C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A090 - sw         $a1, -18988($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A094 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A098 - sw         $a0, -18992($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A09C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0A0 - lw         $a3, -19084($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0A4 - lw         $a2, -19088($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0B0 - sw         $a1, -18980($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0B4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0B8 - sw         $a0, -18984($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0C0 - lw         $a3, -19076($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0C4 - lw         $a2, -19080($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0D0 - sw         $a1, -18972($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0D4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0D8 - sw         $a0, -18976($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0E0 - lw         $a3, -19068($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0E4 - lw         $a2, -19072($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0F0 - sw         $a1, -18964($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0F4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0F8 - sw         $a0, -18968($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A0FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A100 - lw         $a3, -19060($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A104 - lw         $a2, -19064($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A10C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A110 - sw         $a1, -18956($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A114 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A118 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A11C - sw         $a0, -18960($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A120 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A124 - lw         $a3, -19052($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A128 - lw         $a2, -19056($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A12C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A130 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A134 - sw         $a1, -18948($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A138 - sw         $a0, -18952($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A13C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A140 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A144 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A148 - sw         $a1, -18940($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A14C - sw         $a0, -18944($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A150 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A154 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A158 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A15C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A160 - swc1       $f12, -18936($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A164 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A168 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A16C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A170 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A174 - swc1       $f12, -18932($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A178 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A17C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A180 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A184 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A188 - swc1       $f12, -18928($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A18C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A190 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A194 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A198 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A19C - swc1       $f12, -18924($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A1A0 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A1A4 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880A1A8 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880B39C
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880B39C - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3A4 - lw         $a1, -18916($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3A8 - lw         $a0, -18920($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3B0 - lw         $a3, -18908($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3B4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3B8 - lw         $a2, -18912($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3C4 - sw         $a1, -18804($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3C8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3CC - sw         $a0, -18808($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3D4 - lw         $a3, -18900($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3D8 - lw         $a2, -18904($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3E4 - sw         $a1, -18796($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3EC - sw         $a0, -18800($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3F4 - lw         $a3, -18892($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3F8 - lw         $a2, -18896($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B3FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B400 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B404 - sw         $a1, -18788($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B408 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B40C - sw         $a0, -18792($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B414 - lw         $a3, -18884($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B418 - lw         $a2, -18888($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B41C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B420 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B424 - sw         $a1, -18780($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B428 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B42C - sw         $a0, -18784($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B430 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B434 - lw         $a3, -18876($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B438 - lw         $a2, -18880($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B43C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B440 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B444 - sw         $a1, -18772($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B448 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B44C - sw         $a0, -18776($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B450 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B454 - lw         $a3, -18868($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B458 - lw         $a2, -18872($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B45C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B460 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B464 - sw         $a1, -18764($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B468 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B46C - sw         $a0, -18768($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B470 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B474 - lw         $a3, -18860($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B478 - lw         $a2, -18864($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B47C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B480 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B484 - sw         $a1, -18756($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B488 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B48C - sw         $a0, -18760($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B490 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B494 - lw         $a3, -18852($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B498 - lw         $a2, -18856($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B49C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4A4 - sw         $a1, -18748($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4A8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4AC - sw         $a0, -18752($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4B4 - lw         $a3, -18844($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4B8 - lw         $a2, -18848($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4C4 - sw         $a1, -18740($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4C8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4CC - sw         $a0, -18744($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4D4 - lw         $a3, -18836($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4D8 - lw         $a2, -18840($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4E4 - sw         $a1, -18732($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4E8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4EC - sw         $a0, -18736($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4F4 - lw         $a3, -18828($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4F8 - lw         $a2, -18832($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B4FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B500 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B504 - sw         $a1, -18724($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B508 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B50C - sw         $a0, -18728($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B510 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B514 - lw         $a3, -18820($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B518 - lw         $a2, -18824($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B51C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B520 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B524 - sw         $a1, -18716($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B528 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B52C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B530 - sw         $a0, -18720($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B538 - lw         $a3, -18812($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B53C - lw         $a2, -18816($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B540 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B544 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B548 - sw         $a1, -18708($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B54C - sw         $a0, -18712($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B550 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B554 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B55C - sw         $a1, -18700($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B560 - sw         $a0, -18704($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B564 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B568 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B56C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B570 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B574 - swc1       $f12, -18696($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B578 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B57C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B580 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B584 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B588 - swc1       $f12, -18692($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B58C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B590 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B594 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B598 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B59C - swc1       $f12, -18688($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5A4 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5A8 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5B0 - swc1       $f12, -18684($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5B8 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5BC - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5C4 - swc1       $f12, -18680($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5C8 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5CC - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880B5D0 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880BB58
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880BB58 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB60 - lw         $a1, -18668($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB64 - lw         $a0, -18672($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB68 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB6C - lw         $a3, -18660($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB70 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB74 - lw         $a2, -18664($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB80 - sw         $a1, -18556($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB84 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB88 - sw         $a0, -18560($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB90 - lw         $a3, -18652($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB94 - lw         $a2, -18656($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BB9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBA0 - sw         $a1, -18548($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBA4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBA8 - sw         $a0, -18552($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBB0 - lw         $a3, -18644($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBB4 - lw         $a2, -18648($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBC0 - sw         $a1, -18540($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBC4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBC8 - sw         $a0, -18544($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBD0 - lw         $a3, -18636($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBD4 - lw         $a2, -18640($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBE0 - sw         $a1, -18532($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBE4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBE8 - sw         $a0, -18536($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBF0 - lw         $a3, -18628($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBF4 - lw         $a2, -18632($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BBFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC00 - sw         $a1, -18524($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC04 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC08 - sw         $a0, -18528($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC10 - lw         $a3, -18620($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC14 - lw         $a2, -18624($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC20 - sw         $a1, -18516($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC24 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC28 - sw         $a0, -18520($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC30 - lw         $a3, -18612($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC34 - lw         $a2, -18616($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC40 - sw         $a1, -18508($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC44 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC48 - sw         $a0, -18512($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC50 - lw         $a3, -18604($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC54 - lw         $a2, -18608($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC60 - sw         $a1, -18500($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC64 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC68 - sw         $a0, -18504($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC70 - lw         $a3, -18596($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC74 - lw         $a2, -18600($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC80 - sw         $a1, -18492($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC84 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC88 - sw         $a0, -18496($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC90 - lw         $a3, -18588($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC94 - lw         $a2, -18592($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BC9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCA0 - sw         $a1, -18484($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCA4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCA8 - sw         $a0, -18488($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCB0 - lw         $a3, -18580($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCB4 - lw         $a2, -18584($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCC0 - sw         $a1, -18476($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCC4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCC8 - sw         $a0, -18480($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCD0 - lw         $a3, -18572($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCD4 - lw         $a2, -18576($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCE0 - sw         $a1, -18468($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCE4 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCE8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCEC - sw         $a0, -18472($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCF4 - lw         $a3, -18564($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCF8 - lw         $a2, -18568($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BCFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD04 - sw         $a1, -18460($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD08 - sw         $a0, -18464($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD18 - sw         $a1, -18452($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD1C - sw         $a0, -18456($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD24 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD28 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD30 - swc1       $f12, -18448($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD38 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD3C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD44 - swc1       $f12, -18444($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD4C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD50 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD58 - swc1       $f12, -18440($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD60 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD64 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD6C - swc1       $f12, -18436($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD70 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD74 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD78 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD80 - swc1       $f12, -18432($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD84 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD88 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880BD8C - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880C414
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880C414 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C418 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C41C - lw         $a1, -18420($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C420 - lw         $a0, -18424($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C424 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C428 - lw         $a3, -18412($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C42C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C430 - lw         $a2, -18416($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C434 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C43C - sw         $a1, -18308($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C440 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C444 - sw         $a0, -18312($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C44C - lw         $a3, -18404($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C450 - lw         $a2, -18408($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C454 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C45C - sw         $a1, -18300($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C460 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C464 - sw         $a0, -18304($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C46C - lw         $a3, -18396($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C470 - lw         $a2, -18400($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C474 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C47C - sw         $a1, -18292($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C480 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C484 - sw         $a0, -18296($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C48C - lw         $a3, -18388($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C490 - lw         $a2, -18392($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C494 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C49C - sw         $a1, -18284($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4A4 - sw         $a0, -18288($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4AC - lw         $a3, -18380($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4B0 - lw         $a2, -18384($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4BC - sw         $a1, -18276($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4C4 - sw         $a0, -18280($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4CC - lw         $a3, -18372($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4D0 - lw         $a2, -18376($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4DC - sw         $a1, -18268($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4E4 - sw         $a0, -18272($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4EC - lw         $a3, -18364($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4F0 - lw         $a2, -18368($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C4FC - sw         $a1, -18260($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C500 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C504 - sw         $a0, -18264($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C50C - lw         $a3, -18356($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C510 - lw         $a2, -18360($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C51C - sw         $a1, -18252($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C520 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C524 - sw         $a0, -18256($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C52C - lw         $a3, -18348($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C530 - lw         $a2, -18352($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C53C - sw         $a1, -18244($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C540 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C544 - sw         $a0, -18248($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C54C - lw         $a3, -18340($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C550 - lw         $a2, -18344($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C55C - sw         $a1, -18236($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C560 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C564 - sw         $a0, -18240($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C56C - lw         $a3, -18332($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C570 - lw         $a2, -18336($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C574 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C578 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C57C - sw         $a1, -18228($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C580 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C584 - sw         $a0, -18232($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C58C - lw         $a3, -18324($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C590 - lw         $a2, -18328($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C594 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C598 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C59C - sw         $a1, -18220($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5A0 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5A8 - sw         $a0, -18224($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5B0 - lw         $a3, -18316($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5B4 - lw         $a2, -18320($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5C0 - sw         $a1, -18212($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5C4 - sw         $a0, -18216($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5D4 - sw         $a1, -18204($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5D8 - sw         $a0, -18208($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5E0 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5E4 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5EC - swc1       $f12, -18200($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5F4 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5F8 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C5FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C600 - swc1       $f12, -18196($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C604 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C608 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C60C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C610 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C614 - swc1       $f12, -18192($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C618 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C61C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C620 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C624 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C628 - swc1       $f12, -18188($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C62C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C630 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C634 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C638 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C63C - swc1       $f12, -18184($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C640 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C644 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880C648 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880CFC8
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880CFC8 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFCC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFD0 - lw         $a1, -18172($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFD4 - lw         $a0, -18176($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFD8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFDC - lw         $a3, -18164($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFE0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFE4 - lw         $a2, -18168($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFF0 - sw         $a1, -18060($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFF4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFF8 - sw         $a0, -18064($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880CFFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D000 - lw         $a3, -18156($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D004 - lw         $a2, -18160($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D00C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D010 - sw         $a1, -18052($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D014 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D018 - sw         $a0, -18056($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D01C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D020 - lw         $a3, -18148($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D024 - lw         $a2, -18152($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D028 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D02C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D030 - sw         $a1, -18044($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D034 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D038 - sw         $a0, -18048($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D03C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D040 - lw         $a3, -18140($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D044 - lw         $a2, -18144($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D048 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D04C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D050 - sw         $a1, -18036($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D054 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D058 - sw         $a0, -18040($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D05C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D060 - lw         $a3, -18132($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D064 - lw         $a2, -18136($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D06C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D070 - sw         $a1, -18028($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D074 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D078 - sw         $a0, -18032($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D07C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D080 - lw         $a3, -18124($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D084 - lw         $a2, -18128($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D08C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D090 - sw         $a1, -18020($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D094 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D098 - sw         $a0, -18024($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D09C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0A0 - lw         $a3, -18116($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0A4 - lw         $a2, -18120($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0B0 - sw         $a1, -18012($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0B4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0B8 - sw         $a0, -18016($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0C0 - lw         $a3, -18108($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0C4 - lw         $a2, -18112($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0D0 - sw         $a1, -18004($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0D4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0D8 - sw         $a0, -18008($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0E0 - lw         $a3, -18100($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0E4 - lw         $a2, -18104($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0F0 - sw         $a1, -17996($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0F4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0F8 - sw         $a0, -18000($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D0FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D100 - lw         $a3, -18092($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D104 - lw         $a2, -18096($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D10C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D110 - sw         $a1, -17988($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D114 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D118 - sw         $a0, -17992($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D11C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D120 - lw         $a3, -18084($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D124 - lw         $a2, -18088($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D12C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D130 - sw         $a1, -17980($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D134 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D138 - sw         $a0, -17984($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D13C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D140 - lw         $a3, -18076($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D144 - lw         $a2, -18080($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D14C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D150 - sw         $a1, -17972($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D154 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D158 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D15C - sw         $a0, -17976($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D164 - lw         $a3, -18068($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D168 - lw         $a2, -18072($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D16C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D170 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D174 - sw         $a1, -17964($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D178 - sw         $a0, -17968($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D17C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D180 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D184 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D188 - sw         $a1, -17956($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D18C - sw         $a0, -17960($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D190 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D194 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D198 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D19C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1A0 - swc1       $f12, -17952($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1A8 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1AC - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1B4 - swc1       $f12, -17948($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1BC - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1C0 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1C8 - swc1       $f12, -17944($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1D0 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1D4 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1DC - swc1       $f12, -17940($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1E4 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1E8 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1F0 - swc1       $f12, -17936($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1F4 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1F8 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D1FC - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880D2E0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880D2E0 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2E8 - lw         $a1, -17876($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2EC - lw         $a0, -17880($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2F4 - lw         $a3, -17868($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D2FC - lw         $a2, -17872($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D300 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D304 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D308 - sw         $a1, -17764($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D30C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D310 - sw         $a0, -17768($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D314 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D318 - lw         $a3, -17860($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D31C - lw         $a2, -17864($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D320 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D324 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D328 - sw         $a1, -17756($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D32C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D330 - sw         $a0, -17760($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D334 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D338 - lw         $a3, -17852($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D33C - lw         $a2, -17856($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D340 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D344 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D348 - sw         $a1, -17748($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D34C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D350 - sw         $a0, -17752($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D354 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D358 - lw         $a3, -17844($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D35C - lw         $a2, -17848($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D360 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D364 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D368 - sw         $a1, -17740($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D36C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D370 - sw         $a0, -17744($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D374 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D378 - lw         $a3, -17836($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D37C - lw         $a2, -17840($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D380 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D384 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D388 - sw         $a1, -17732($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D38C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D390 - sw         $a0, -17736($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D394 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D398 - lw         $a3, -17828($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D39C - lw         $a2, -17832($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3A8 - sw         $a1, -17724($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3AC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3B0 - sw         $a0, -17728($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3B8 - lw         $a3, -17820($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3BC - lw         $a2, -17824($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3C8 - sw         $a1, -17716($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3CC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3D0 - sw         $a0, -17720($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3D8 - lw         $a3, -17812($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3DC - lw         $a2, -17816($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3E8 - sw         $a1, -17708($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3EC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3F0 - sw         $a0, -17712($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3F8 - lw         $a3, -17804($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D3FC - lw         $a2, -17808($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D400 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D404 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D408 - sw         $a1, -17700($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D40C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D410 - sw         $a0, -17704($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D414 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D418 - lw         $a3, -17796($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D41C - lw         $a2, -17800($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D420 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D424 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D428 - sw         $a1, -17692($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D42C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D430 - sw         $a0, -17696($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D438 - lw         $a3, -17788($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D43C - lw         $a2, -17792($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D440 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D448 - sw         $a1, -17684($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D44C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D450 - sw         $a0, -17688($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D458 - lw         $a3, -17780($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D45C - lw         $a2, -17784($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D460 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D464 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D468 - sw         $a1, -17676($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D46C - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D470 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D474 - sw         $a0, -17680($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D47C - lw         $a3, -17772($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D480 - lw         $a2, -17776($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D48C - sw         $a1, -17668($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D490 - sw         $a0, -17672($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D498 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D49C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4A0 - sw         $a1, -17660($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4A4 - sw         $a0, -17664($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4AC - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4B0 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4B8 - swc1       $f12, -17656($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4C0 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4C4 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4CC - swc1       $f12, -17652($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4D4 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4D8 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4E0 - swc1       $f12, -17648($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4E8 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4EC - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4F4 - swc1       $f12, -17644($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D4FC - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D500 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D504 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D508 - swc1       $f12, -17640($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D50C - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D510 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880D514 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880DC84
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880DC84 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC8C - lw         $a1, -17628($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC90 - lw         $a0, -17632($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC94 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC98 - lw         $a3, -17620($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DC9C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCA0 - lw         $a2, -17624($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCAC - sw         $a1, -17516($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCB0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCB4 - sw         $a0, -17520($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCBC - lw         $a3, -17612($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCC0 - lw         $a2, -17616($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCCC - sw         $a1, -17508($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCD0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCD4 - sw         $a0, -17512($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCDC - lw         $a3, -17604($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCE0 - lw         $a2, -17608($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCEC - sw         $a1, -17500($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCF0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCF4 - sw         $a0, -17504($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DCFC - lw         $a3, -17596($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD00 - lw         $a2, -17600($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD0C - sw         $a1, -17492($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD10 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD14 - sw         $a0, -17496($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD1C - lw         $a3, -17588($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD20 - lw         $a2, -17592($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD2C - sw         $a1, -17484($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD30 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD34 - sw         $a0, -17488($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD3C - lw         $a3, -17580($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD40 - lw         $a2, -17584($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD4C - sw         $a1, -17476($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD50 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD54 - sw         $a0, -17480($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD5C - lw         $a3, -17572($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD60 - lw         $a2, -17576($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD6C - sw         $a1, -17468($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD70 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD74 - sw         $a0, -17472($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD7C - lw         $a3, -17564($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD80 - lw         $a2, -17568($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD8C - sw         $a1, -17460($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD90 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD94 - sw         $a0, -17464($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DD9C - lw         $a3, -17556($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDA0 - lw         $a2, -17560($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDAC - sw         $a1, -17452($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDB0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDB4 - sw         $a0, -17456($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDBC - lw         $a3, -17548($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDC0 - lw         $a2, -17552($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDCC - sw         $a1, -17444($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDD0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDD4 - sw         $a0, -17448($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDDC - lw         $a3, -17540($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDE0 - lw         $a2, -17544($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDEC - sw         $a1, -17436($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDF0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDF4 - sw         $a0, -17440($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DDFC - lw         $a3, -17532($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE00 - lw         $a2, -17536($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE0C - sw         $a1, -17428($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE10 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE14 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE18 - sw         $a0, -17432($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE20 - lw         $a3, -17524($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE24 - lw         $a2, -17528($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE30 - sw         $a1, -17420($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE34 - sw         $a0, -17424($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE3C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE44 - sw         $a1, -17412($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE48 - sw         $a0, -17416($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE4C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE50 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE54 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE5C - swc1       $f12, -17408($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE60 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE64 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE68 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE70 - swc1       $f12, -17404($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE74 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE78 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE7C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE84 - swc1       $f12, -17400($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE88 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE8C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE90 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE98 - swc1       $f12, -17396($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DE9C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DEA0 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DEA4 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DEA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DEAC - swc1       $f12, -17392($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DEB0 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DEB4 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880DEB8 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880E29C
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880E29C - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2A4 - lw         $a1, -17380($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2A8 - lw         $a0, -17384($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2B0 - lw         $a3, -17372($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2B4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2B8 - lw         $a2, -17376($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2C4 - sw         $a1, -17268($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2C8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2CC - sw         $a0, -17272($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2D4 - lw         $a3, -17364($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2D8 - lw         $a2, -17368($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2E4 - sw         $a1, -17260($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2EC - sw         $a0, -17264($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2F4 - lw         $a3, -17356($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2F8 - lw         $a2, -17360($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E2FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E300 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E304 - sw         $a1, -17252($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E308 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E30C - sw         $a0, -17256($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E314 - lw         $a3, -17348($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E318 - lw         $a2, -17352($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E31C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E320 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E324 - sw         $a1, -17244($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E328 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E32C - sw         $a0, -17248($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E334 - lw         $a3, -17340($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E338 - lw         $a2, -17344($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E33C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E340 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E344 - sw         $a1, -17236($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E348 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E34C - sw         $a0, -17240($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E354 - lw         $a3, -17332($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E358 - lw         $a2, -17336($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E35C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E360 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E364 - sw         $a1, -17228($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E368 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E36C - sw         $a0, -17232($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E370 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E374 - lw         $a3, -17324($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E378 - lw         $a2, -17328($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E37C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E380 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E384 - sw         $a1, -17220($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E388 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E38C - sw         $a0, -17224($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E394 - lw         $a3, -17316($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E398 - lw         $a2, -17320($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E39C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3A4 - sw         $a1, -17212($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3A8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3AC - sw         $a0, -17216($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3B4 - lw         $a3, -17308($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3B8 - lw         $a2, -17312($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3C4 - sw         $a1, -17204($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3C8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3CC - sw         $a0, -17208($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3D4 - lw         $a3, -17300($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3D8 - lw         $a2, -17304($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3E4 - sw         $a1, -17196($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3E8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3EC - sw         $a0, -17200($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3F4 - lw         $a3, -17292($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3F8 - lw         $a2, -17296($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E3FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E400 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E404 - sw         $a1, -17188($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E408 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E40C - sw         $a0, -17192($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E414 - lw         $a3, -17284($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E418 - lw         $a2, -17288($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E41C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E420 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E424 - sw         $a1, -17180($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E428 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E42C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E430 - sw         $a0, -17184($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E438 - lw         $a3, -17276($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E43C - lw         $a2, -17280($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E440 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E448 - sw         $a1, -17172($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E44C - sw         $a0, -17176($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E450 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E454 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E45C - sw         $a1, -17164($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E460 - sw         $a0, -17168($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E464 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E468 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E46C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E470 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E474 - swc1       $f12, -17160($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E478 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E47C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E480 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E484 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E488 - swc1       $f12, -17156($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E48C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E490 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E494 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E498 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E49C - swc1       $f12, -17152($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4A4 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4A8 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4B0 - swc1       $f12, -17148($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4B8 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4BC - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4C4 - swc1       $f12, -17144($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4C8 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4CC - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880E4D0 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880EDDC
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880EDDC - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDE4 - lw         $a1, -17132($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDE8 - lw         $a0, -17136($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDF0 - lw         $a3, -17124($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDF8 - lw         $a2, -17128($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EDFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE04 - sw         $a1, -17020($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE08 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE0C - sw         $a0, -17024($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE14 - lw         $a3, -17116($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE18 - lw         $a2, -17120($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE24 - sw         $a1, -17012($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE28 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE2C - sw         $a0, -17016($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE34 - lw         $a3, -17108($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE38 - lw         $a2, -17112($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE44 - sw         $a1, -17004($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE48 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE4C - sw         $a0, -17008($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE54 - lw         $a3, -17100($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE58 - lw         $a2, -17104($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE64 - sw         $a1, -16996($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE68 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE6C - sw         $a0, -17000($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE74 - lw         $a3, -17092($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE78 - lw         $a2, -17096($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE84 - sw         $a1, -16988($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE88 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE8C - sw         $a0, -16992($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE94 - lw         $a3, -17084($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE98 - lw         $a2, -17088($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EE9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEA4 - sw         $a1, -16980($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEA8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEAC - sw         $a0, -16984($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEB4 - lw         $a3, -17076($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEB8 - lw         $a2, -17080($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEC4 - sw         $a1, -16972($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEC8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EECC - sw         $a0, -16976($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EED4 - lw         $a3, -17068($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EED8 - lw         $a2, -17072($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEE4 - sw         $a1, -16964($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEE8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEEC - sw         $a0, -16968($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEF4 - lw         $a3, -17060($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEF8 - lw         $a2, -17064($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EEFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF04 - sw         $a1, -16956($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF08 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF0C - sw         $a0, -16960($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF14 - lw         $a3, -17052($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF18 - lw         $a2, -17056($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF24 - sw         $a1, -16948($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF28 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF2C - sw         $a0, -16952($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF34 - lw         $a3, -17044($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF38 - lw         $a2, -17048($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF44 - sw         $a1, -16940($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF48 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF4C - sw         $a0, -16944($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF54 - lw         $a3, -17036($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF58 - lw         $a2, -17040($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF64 - sw         $a1, -16932($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF68 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF6C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF70 - sw         $a0, -16936($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF78 - lw         $a3, -17028($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF7C - lw         $a2, -17032($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF88 - sw         $a1, -16924($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF8C - sw         $a0, -16928($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF94 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EF9C - sw         $a1, -16916($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFA0 - sw         $a0, -16920($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFA8 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFAC - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFB4 - swc1       $f12, -16912($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFBC - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFC0 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFC8 - swc1       $f12, -16908($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFCC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFD0 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFD4 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFDC - swc1       $f12, -16904($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFE4 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFE8 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFF0 - swc1       $f12, -16900($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFF4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFF8 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880EFFC - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F000 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F004 - swc1       $f12, -16896($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F008 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F00C - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F010 - addiu      $sp, $sp, 16
21:01:28 DEBUG compiler - user_main_10 - Compiling _S1_2_880F854
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x880F854 - addiu      $sp, $sp, -16
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F858 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F85C - lw         $a1, -16884($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F860 - lw         $a0, -16888($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F864 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F868 - lw         $a3, -16876($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F86C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F870 - lw         $a2, -16880($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F87C - sw         $a1, -16772($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F880 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F884 - sw         $a0, -16776($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F88C - lw         $a3, -16868($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F890 - lw         $a2, -16872($t1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F89C - sw         $a1, -16764($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8A0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8A4 - sw         $a0, -16768($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8AC - lw         $a3, -16860($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8B0 - lw         $a2, -16864($t2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8BC - sw         $a1, -16756($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8C0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8C4 - sw         $a0, -16760($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8CC - lw         $a3, -16852($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8D0 - lw         $a2, -16856($t3)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8DC - sw         $a1, -16748($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8E0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8E4 - sw         $a0, -16752($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8EC - lw         $a3, -16844($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8F0 - lw         $a2, -16848($v0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F8FC - sw         $a1, -16740($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F900 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F904 - sw         $a0, -16744($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F90C - lw         $a3, -16836($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F910 - lw         $a2, -16840($v1)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F91C - sw         $a1, -16732($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F920 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F924 - sw         $a0, -16736($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F92C - lw         $a3, -16828($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F930 - lw         $a2, -16832($t4)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F93C - sw         $a1, -16724($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F940 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F944 - sw         $a0, -16728($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F94C - lw         $a3, -16820($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F950 - lw         $a2, -16824($t5)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F95C - sw         $a1, -16716($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F960 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F964 - sw         $a0, -16720($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F96C - lw         $a3, -16812($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F970 - lw         $a2, -16816($t6)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F97C - sw         $a1, -16708($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F980 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F984 - sw         $a0, -16712($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F98C - lw         $a3, -16804($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F990 - lw         $a2, -16808($t7)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F99C - sw         $a1, -16700($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9A0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9A4 - sw         $a0, -16704($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9AC - lw         $a3, -16796($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9B0 - lw         $a2, -16800($t8)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9BC - sw         $a1, -16692($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9C0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9C4 - sw         $a0, -16696($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9CC - lw         $a3, -16788($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9D0 - lw         $a2, -16792($t9)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9DC - sw         $a1, -16684($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9E0 - sw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9E4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9E8 - sw         $a0, -16688($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9F0 - lw         $a3, -16780($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9F4 - lw         $a2, -16784($s0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880F9FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA00 - sw         $a1, -16676($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA04 - sw         $a0, -16680($t0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA14 - sw         $a1, -16668($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA18 - sw         $a0, -16672($a2)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA20 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA24 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA2C - swc1       $f12, -16664($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA34 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA38 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA40 - swc1       $f12, -16660($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA48 - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA4C - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA54 - swc1       $f12, -16656($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA5C - ori        $a0, $a0, 4719
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA60 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA68 - swc1       $f12, -16652($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA6C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA70 - ori        $a0, $a0, -2621
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA74 - mtc1       $a0, $f12
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA7C - swc1       $f12, -16648($a0)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA80 - lw         $s0, 0($sp)
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA84 - jr         $ra
21:01:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x880FA88 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881245C
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881245C - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812460 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812464 - lw         $a1, -16636($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812468 - lw         $a0, -16640($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881246C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812470 - lw         $a3, -16628($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812474 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812478 - lw         $a2, -16632($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881247C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812480 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812484 - sw         $a1, -16524($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812488 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881248C - sw         $a0, -16528($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812490 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812494 - lw         $a3, -16620($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812498 - lw         $a2, -16624($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881249C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124A4 - sw         $a1, -16516($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124A8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124AC - sw         $a0, -16520($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124B4 - lw         $a3, -16612($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124B8 - lw         $a2, -16616($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124C4 - sw         $a1, -16508($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124C8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124CC - sw         $a0, -16512($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124D4 - lw         $a3, -16604($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124D8 - lw         $a2, -16608($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124E4 - sw         $a1, -16500($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124E8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124EC - sw         $a0, -16504($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124F4 - lw         $a3, -16596($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124F8 - lw         $a2, -16600($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88124FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812500 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812504 - sw         $a1, -16492($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812508 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881250C - sw         $a0, -16496($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812510 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812514 - lw         $a3, -16588($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812518 - lw         $a2, -16592($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881251C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812520 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812524 - sw         $a1, -16484($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812528 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881252C - sw         $a0, -16488($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812530 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812534 - lw         $a3, -16580($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812538 - lw         $a2, -16584($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881253C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812540 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812544 - sw         $a1, -16476($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812548 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881254C - sw         $a0, -16480($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812550 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812554 - lw         $a3, -16572($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812558 - lw         $a2, -16576($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881255C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812560 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812564 - sw         $a1, -16468($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812568 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881256C - sw         $a0, -16472($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812570 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812574 - lw         $a3, -16564($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812578 - lw         $a2, -16568($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881257C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812580 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812584 - sw         $a1, -16460($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812588 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881258C - sw         $a0, -16464($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812590 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812594 - lw         $a3, -16556($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812598 - lw         $a2, -16560($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881259C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125A4 - sw         $a1, -16452($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125A8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125AC - sw         $a0, -16456($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125B4 - lw         $a3, -16548($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125B8 - lw         $a2, -16552($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125C4 - sw         $a1, -16444($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125C8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125CC - sw         $a0, -16448($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125D4 - lw         $a3, -16540($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125D8 - lw         $a2, -16544($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125E4 - sw         $a1, -16436($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125E8 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125EC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125F0 - sw         $a0, -16440($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125F8 - lw         $a3, -16532($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88125FC - lw         $a2, -16536($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812600 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812604 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812608 - sw         $a1, -16428($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881260C - sw         $a0, -16432($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812610 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812614 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881261C - sw         $a1, -16420($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812620 - sw         $a0, -16424($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812624 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812628 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881262C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812630 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812634 - swc1       $f12, -16416($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812638 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881263C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812640 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812644 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812648 - swc1       $f12, -16412($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881264C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812650 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812654 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812658 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881265C - swc1       $f12, -16408($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812660 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812664 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812668 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881266C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812670 - swc1       $f12, -16404($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812674 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812678 - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881267C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812680 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812684 - swc1       $f12, -16400($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812688 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881268C - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8812690 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8815870
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8815870 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815874 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815878 - lw         $a1, -16388($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881587C - lw         $a0, -16392($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815880 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815884 - lw         $a3, -16380($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815888 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881588C - lw         $a2, -16384($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815890 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815894 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815898 - sw         $a1, -16276($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881589C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158A0 - sw         $a0, -16280($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158A8 - lw         $a3, -16372($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158AC - lw         $a2, -16376($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158B8 - sw         $a1, -16268($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158BC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158C0 - sw         $a0, -16272($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158C8 - lw         $a3, -16364($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158CC - lw         $a2, -16368($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158D8 - sw         $a1, -16260($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158DC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158E0 - sw         $a0, -16264($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158E8 - lw         $a3, -16356($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158EC - lw         $a2, -16360($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158F8 - sw         $a1, -16252($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88158FC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815900 - sw         $a0, -16256($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815904 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815908 - lw         $a3, -16348($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881590C - lw         $a2, -16352($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815910 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815914 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815918 - sw         $a1, -16244($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881591C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815920 - sw         $a0, -16248($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815924 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815928 - lw         $a3, -16340($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881592C - lw         $a2, -16344($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815930 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815934 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815938 - sw         $a1, -16236($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881593C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815940 - sw         $a0, -16240($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815944 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815948 - lw         $a3, -16332($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881594C - lw         $a2, -16336($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815950 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815954 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815958 - sw         $a1, -16228($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881595C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815960 - sw         $a0, -16232($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815964 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815968 - lw         $a3, -16324($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881596C - lw         $a2, -16328($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815970 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815974 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815978 - sw         $a1, -16220($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881597C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815980 - sw         $a0, -16224($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815988 - lw         $a3, -16316($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881598C - lw         $a2, -16320($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815990 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815994 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815998 - sw         $a1, -16212($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881599C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159A0 - sw         $a0, -16216($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159A8 - lw         $a3, -16308($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159AC - lw         $a2, -16312($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159B8 - sw         $a1, -16204($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159BC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159C0 - sw         $a0, -16208($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159C8 - lw         $a3, -16300($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159CC - lw         $a2, -16304($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159D8 - sw         $a1, -16196($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159DC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159E0 - sw         $a0, -16200($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159E8 - lw         $a3, -16292($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159EC - lw         $a2, -16296($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159F8 - sw         $a1, -16188($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88159FC - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A00 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A04 - sw         $a0, -16192($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A0C - lw         $a3, -16284($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A10 - lw         $a2, -16288($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A1C - sw         $a1, -16180($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A20 - sw         $a0, -16184($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A28 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A30 - sw         $a1, -16172($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A34 - sw         $a0, -16176($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A3C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A40 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A48 - swc1       $f12, -16168($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A50 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A54 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A5C - swc1       $f12, -16164($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A64 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A68 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A70 - swc1       $f12, -16160($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A78 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A7C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A84 - swc1       $f12, -16156($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A88 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A8C - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A90 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A98 - swc1       $f12, -16152($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815A9C - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AA0 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8815AA4 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881713C
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881713C - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817140 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817144 - lw         $a1, -16140($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817148 - lw         $a0, -16144($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881714C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817150 - lw         $a3, -16132($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817154 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817158 - lw         $a2, -16136($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881715C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817164 - sw         $a1, -16028($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817168 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881716C - sw         $a0, -16032($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817174 - lw         $a3, -16124($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817178 - lw         $a2, -16128($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881717C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817184 - sw         $a1, -16020($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817188 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881718C - sw         $a0, -16024($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817190 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817194 - lw         $a3, -16116($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817198 - lw         $a2, -16120($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881719C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171A4 - sw         $a1, -16012($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171A8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171AC - sw         $a0, -16016($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171B4 - lw         $a3, -16108($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171B8 - lw         $a2, -16112($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171C4 - sw         $a1, -16004($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171C8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171CC - sw         $a0, -16008($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171D4 - lw         $a3, -16100($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171D8 - lw         $a2, -16104($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171E4 - sw         $a1, -15996($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171E8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171EC - sw         $a0, -16000($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171F4 - lw         $a3, -16092($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171F8 - lw         $a2, -16096($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88171FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817200 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817204 - sw         $a1, -15988($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817208 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881720C - sw         $a0, -15992($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817214 - lw         $a3, -16084($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817218 - lw         $a2, -16088($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881721C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817220 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817224 - sw         $a1, -15980($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817228 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881722C - sw         $a0, -15984($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817234 - lw         $a3, -16076($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817238 - lw         $a2, -16080($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881723C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817240 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817244 - sw         $a1, -15972($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817248 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881724C - sw         $a0, -15976($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817254 - lw         $a3, -16068($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817258 - lw         $a2, -16072($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881725C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817260 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817264 - sw         $a1, -15964($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817268 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881726C - sw         $a0, -15968($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817274 - lw         $a3, -16060($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817278 - lw         $a2, -16064($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881727C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817280 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817284 - sw         $a1, -15956($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817288 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881728C - sw         $a0, -15960($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817294 - lw         $a3, -16052($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817298 - lw         $a2, -16056($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881729C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172A4 - sw         $a1, -15948($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172A8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172AC - sw         $a0, -15952($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172B4 - lw         $a3, -16044($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172B8 - lw         $a2, -16048($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172C4 - sw         $a1, -15940($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172C8 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172CC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172D0 - sw         $a0, -15944($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172D8 - lw         $a3, -16036($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172DC - lw         $a2, -16040($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172E8 - sw         $a1, -15932($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172EC - sw         $a0, -15936($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172F4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88172FC - sw         $a1, -15924($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817300 - sw         $a0, -15928($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817304 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817308 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881730C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817310 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817314 - swc1       $f12, -15920($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817318 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881731C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817320 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817324 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817328 - swc1       $f12, -15916($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881732C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817330 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817334 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817338 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881733C - swc1       $f12, -15912($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817340 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817344 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817348 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881734C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817350 - swc1       $f12, -15908($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817354 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817358 - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881735C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817360 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817364 - swc1       $f12, -15904($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817368 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881736C - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817370 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8817A54
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8817A54 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A5C - lw         $a1, -15892($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A60 - lw         $a0, -15896($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A64 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A68 - lw         $a3, -15884($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A6C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A70 - lw         $a2, -15888($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A7C - sw         $a1, -15780($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A80 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A84 - sw         $a0, -15784($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A8C - lw         $a3, -15876($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A90 - lw         $a2, -15880($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817A9C - sw         $a1, -15772($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AA0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AA4 - sw         $a0, -15776($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AAC - lw         $a3, -15868($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AB0 - lw         $a2, -15872($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817ABC - sw         $a1, -15764($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AC0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AC4 - sw         $a0, -15768($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817ACC - lw         $a3, -15860($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AD0 - lw         $a2, -15864($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817ADC - sw         $a1, -15756($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AE0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AE4 - sw         $a0, -15760($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AEC - lw         $a3, -15852($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AF0 - lw         $a2, -15856($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817AFC - sw         $a1, -15748($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B00 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B04 - sw         $a0, -15752($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B0C - lw         $a3, -15844($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B10 - lw         $a2, -15848($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B1C - sw         $a1, -15740($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B20 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B24 - sw         $a0, -15744($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B2C - lw         $a3, -15836($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B30 - lw         $a2, -15840($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B3C - sw         $a1, -15732($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B40 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B44 - sw         $a0, -15736($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B4C - lw         $a3, -15828($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B50 - lw         $a2, -15832($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B5C - sw         $a1, -15724($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B60 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B64 - sw         $a0, -15728($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B6C - lw         $a3, -15820($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B70 - lw         $a2, -15824($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B7C - sw         $a1, -15716($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B80 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B84 - sw         $a0, -15720($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B8C - lw         $a3, -15812($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B90 - lw         $a2, -15816($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817B9C - sw         $a1, -15708($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BA0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BA4 - sw         $a0, -15712($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BAC - lw         $a3, -15804($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BB0 - lw         $a2, -15808($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BBC - sw         $a1, -15700($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BC0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BC4 - sw         $a0, -15704($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BCC - lw         $a3, -15796($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BD0 - lw         $a2, -15800($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BDC - sw         $a1, -15692($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BE0 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BE4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BE8 - sw         $a0, -15696($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BF0 - lw         $a3, -15788($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BF4 - lw         $a2, -15792($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C00 - sw         $a1, -15684($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C04 - sw         $a0, -15688($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C14 - sw         $a1, -15676($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C18 - sw         $a0, -15680($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C20 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C24 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C2C - swc1       $f12, -15672($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C34 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C38 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C40 - swc1       $f12, -15668($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C48 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C4C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C54 - swc1       $f12, -15664($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C5C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C60 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C68 - swc1       $f12, -15660($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C6C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C70 - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C74 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C7C - swc1       $f12, -15656($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C80 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C84 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817C88 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_8817F08
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8817F08 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F10 - lw         $a1, -15644($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F14 - lw         $a0, -15648($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F18 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F1C - lw         $a3, -15636($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F20 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F24 - lw         $a2, -15640($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F30 - sw         $a1, -15532($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F34 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F38 - sw         $a0, -15536($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F40 - lw         $a3, -15628($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F44 - lw         $a2, -15632($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F50 - sw         $a1, -15524($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F54 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F58 - sw         $a0, -15528($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F60 - lw         $a3, -15620($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F64 - lw         $a2, -15624($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F70 - sw         $a1, -15516($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F74 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F78 - sw         $a0, -15520($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F80 - lw         $a3, -15612($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F84 - lw         $a2, -15616($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F90 - sw         $a1, -15508($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F94 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F98 - sw         $a0, -15512($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FA0 - lw         $a3, -15604($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FA4 - lw         $a2, -15608($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FB0 - sw         $a1, -15500($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FB4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FB8 - sw         $a0, -15504($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FC0 - lw         $a3, -15596($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FC4 - lw         $a2, -15600($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FD0 - sw         $a1, -15492($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FD4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FD8 - sw         $a0, -15496($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FE0 - lw         $a3, -15588($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FE4 - lw         $a2, -15592($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FF0 - sw         $a1, -15484($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FF4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FF8 - sw         $a0, -15488($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8817FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818000 - lw         $a3, -15580($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818004 - lw         $a2, -15584($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818008 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881800C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818010 - sw         $a1, -15476($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818014 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818018 - sw         $a0, -15480($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881801C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818020 - lw         $a3, -15572($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818024 - lw         $a2, -15576($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818028 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881802C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818030 - sw         $a1, -15468($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818034 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818038 - sw         $a0, -15472($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881803C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818040 - lw         $a3, -15564($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818044 - lw         $a2, -15568($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818048 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881804C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818050 - sw         $a1, -15460($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818054 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818058 - sw         $a0, -15464($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881805C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818060 - lw         $a3, -15556($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818064 - lw         $a2, -15560($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818068 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881806C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818070 - sw         $a1, -15452($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818074 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818078 - sw         $a0, -15456($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881807C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818080 - lw         $a3, -15548($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818084 - lw         $a2, -15552($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818088 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881808C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818090 - sw         $a1, -15444($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818094 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818098 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881809C - sw         $a0, -15448($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180A4 - lw         $a3, -15540($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180A8 - lw         $a2, -15544($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180B4 - sw         $a1, -15436($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180B8 - sw         $a0, -15440($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180C8 - sw         $a1, -15428($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180CC - sw         $a0, -15432($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180D4 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180D8 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180E0 - swc1       $f12, -15424($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180E8 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180EC - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180F4 - swc1       $f12, -15420($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88180FC - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818100 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818104 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818108 - swc1       $f12, -15416($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881810C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818110 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818114 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818118 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881811C - swc1       $f12, -15412($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818120 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818124 - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818128 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881812C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818130 - swc1       $f12, -15408($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818134 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8818138 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881813C - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_88193F4
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88193F4 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88193F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88193FC - lw         $a1, -15396($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819400 - lw         $a0, -15400($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819404 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819408 - lw         $a3, -15388($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881940C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819410 - lw         $a2, -15392($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819414 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819418 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881941C - sw         $a1, -15284($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819420 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819424 - sw         $a0, -15288($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881942C - lw         $a3, -15380($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819430 - lw         $a2, -15384($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819434 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881943C - sw         $a1, -15276($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819440 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819444 - sw         $a0, -15280($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881944C - lw         $a3, -15372($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819450 - lw         $a2, -15376($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819454 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881945C - sw         $a1, -15268($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819460 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819464 - sw         $a0, -15272($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881946C - lw         $a3, -15364($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819470 - lw         $a2, -15368($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819474 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881947C - sw         $a1, -15260($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819480 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819484 - sw         $a0, -15264($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881948C - lw         $a3, -15356($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819490 - lw         $a2, -15360($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819494 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881949C - sw         $a1, -15252($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194A4 - sw         $a0, -15256($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194AC - lw         $a3, -15348($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194B0 - lw         $a2, -15352($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194BC - sw         $a1, -15244($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194C4 - sw         $a0, -15248($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194CC - lw         $a3, -15340($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194D0 - lw         $a2, -15344($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194DC - sw         $a1, -15236($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194E4 - sw         $a0, -15240($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194EC - lw         $a3, -15332($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194F0 - lw         $a2, -15336($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88194FC - sw         $a1, -15228($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819500 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819504 - sw         $a0, -15232($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881950C - lw         $a3, -15324($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819510 - lw         $a2, -15328($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881951C - sw         $a1, -15220($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819520 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819524 - sw         $a0, -15224($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881952C - lw         $a3, -15316($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819530 - lw         $a2, -15320($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881953C - sw         $a1, -15212($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819540 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819544 - sw         $a0, -15216($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881954C - lw         $a3, -15308($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819550 - lw         $a2, -15312($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819554 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881955C - sw         $a1, -15204($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819560 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819564 - sw         $a0, -15208($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881956C - lw         $a3, -15300($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819570 - lw         $a2, -15304($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819574 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819578 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881957C - sw         $a1, -15196($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819580 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819584 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819588 - sw         $a0, -15200($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881958C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819590 - lw         $a3, -15292($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819594 - lw         $a2, -15296($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819598 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881959C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195A0 - sw         $a1, -15188($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195A4 - sw         $a0, -15192($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195B4 - sw         $a1, -15180($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195B8 - sw         $a0, -15184($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195C0 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195C4 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195CC - swc1       $f12, -15176($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195D4 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195D8 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195E0 - swc1       $f12, -15172($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195E8 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195EC - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195F4 - swc1       $f12, -15168($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88195FC - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819600 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819604 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819608 - swc1       $f12, -15164($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881960C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819610 - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819614 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819618 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881961C - swc1       $f12, -15160($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819620 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819624 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8819628 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881B3A4
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881B3A4 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3AC - lw         $a1, -15148($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3B0 - lw         $a0, -15152($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3B8 - lw         $a3, -15140($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3C0 - lw         $a2, -15144($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3CC - sw         $a1, -15036($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3D0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3D4 - sw         $a0, -15040($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3DC - lw         $a3, -15132($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3E0 - lw         $a2, -15136($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3EC - sw         $a1, -15028($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3F0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3F4 - sw         $a0, -15032($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B3FC - lw         $a3, -15124($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B400 - lw         $a2, -15128($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B404 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B40C - sw         $a1, -15020($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B410 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B414 - sw         $a0, -15024($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B41C - lw         $a3, -15116($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B420 - lw         $a2, -15120($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B42C - sw         $a1, -15012($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B430 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B434 - sw         $a0, -15016($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B43C - lw         $a3, -15108($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B440 - lw         $a2, -15112($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B44C - sw         $a1, -15004($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B450 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B454 - sw         $a0, -15008($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B45C - lw         $a3, -15100($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B460 - lw         $a2, -15104($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B464 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B46C - sw         $a1, -14996($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B470 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B474 - sw         $a0, -15000($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B47C - lw         $a3, -15092($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B480 - lw         $a2, -15096($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B48C - sw         $a1, -14988($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B490 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B494 - sw         $a0, -14992($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B49C - lw         $a3, -15084($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4A0 - lw         $a2, -15088($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4AC - sw         $a1, -14980($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4B0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4B4 - sw         $a0, -14984($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4BC - lw         $a3, -15076($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4C0 - lw         $a2, -15080($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4CC - sw         $a1, -14972($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4D0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4D4 - sw         $a0, -14976($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4DC - lw         $a3, -15068($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4E0 - lw         $a2, -15072($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4EC - sw         $a1, -14964($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4F0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4F4 - sw         $a0, -14968($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B4FC - lw         $a3, -15060($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B500 - lw         $a2, -15064($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B508 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B50C - sw         $a1, -14956($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B510 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B514 - sw         $a0, -14960($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B51C - lw         $a3, -15052($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B520 - lw         $a2, -15056($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B52C - sw         $a1, -14948($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B530 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B534 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B538 - sw         $a0, -14952($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B53C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B540 - lw         $a3, -15044($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B544 - lw         $a2, -15048($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B548 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B54C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B550 - sw         $a1, -14940($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B554 - sw         $a0, -14944($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B558 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B55C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B560 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B564 - sw         $a1, -14932($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B568 - sw         $a0, -14936($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B56C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B570 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B574 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B578 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B57C - swc1       $f12, -14928($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B580 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B584 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B588 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B58C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B590 - swc1       $f12, -14924($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B594 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B598 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B59C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5A4 - swc1       $f12, -14920($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5AC - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5B0 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5B8 - swc1       $f12, -14916($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5BC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5C0 - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5C4 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5CC - swc1       $f12, -14912($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5D0 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5D4 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881B5D8 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881C0D0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881C0D0 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0D8 - lw         $a1, -14900($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0DC - lw         $a0, -14904($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0E0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0E4 - lw         $a3, -14892($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0E8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0EC - lw         $a2, -14896($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0F8 - sw         $a1, -14788($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C0FC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C100 - sw         $a0, -14792($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C104 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C108 - lw         $a3, -14884($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C10C - lw         $a2, -14888($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C110 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C114 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C118 - sw         $a1, -14780($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C11C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C120 - sw         $a0, -14784($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C124 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C128 - lw         $a3, -14876($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C12C - lw         $a2, -14880($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C130 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C134 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C138 - sw         $a1, -14772($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C13C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C140 - sw         $a0, -14776($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C144 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C148 - lw         $a3, -14868($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C14C - lw         $a2, -14872($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C150 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C154 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C158 - sw         $a1, -14764($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C15C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C160 - sw         $a0, -14768($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C164 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C168 - lw         $a3, -14860($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C16C - lw         $a2, -14864($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C170 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C174 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C178 - sw         $a1, -14756($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C17C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C180 - sw         $a0, -14760($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C184 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C188 - lw         $a3, -14852($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C18C - lw         $a2, -14856($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C190 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C194 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C198 - sw         $a1, -14748($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C19C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1A0 - sw         $a0, -14752($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1A8 - lw         $a3, -14844($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1AC - lw         $a2, -14848($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1B8 - sw         $a1, -14740($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1BC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1C0 - sw         $a0, -14744($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1C8 - lw         $a3, -14836($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1CC - lw         $a2, -14840($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1D8 - sw         $a1, -14732($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1DC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1E0 - sw         $a0, -14736($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1E8 - lw         $a3, -14828($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1EC - lw         $a2, -14832($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1F8 - sw         $a1, -14724($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C1FC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C200 - sw         $a0, -14728($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C204 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C208 - lw         $a3, -14820($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C20C - lw         $a2, -14824($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C214 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C218 - sw         $a1, -14716($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C21C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C220 - sw         $a0, -14720($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C224 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C228 - lw         $a3, -14812($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C22C - lw         $a2, -14816($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C234 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C238 - sw         $a1, -14708($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C23C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C240 - sw         $a0, -14712($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C244 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C248 - lw         $a3, -14804($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C24C - lw         $a2, -14808($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C250 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C254 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C258 - sw         $a1, -14700($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C25C - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C260 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C264 - sw         $a0, -14704($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C26C - lw         $a3, -14796($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C270 - lw         $a2, -14800($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C27C - sw         $a1, -14692($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C280 - sw         $a0, -14696($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C284 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C288 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C28C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C290 - sw         $a1, -14684($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C294 - sw         $a0, -14688($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C298 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C29C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2A0 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2A8 - swc1       $f12, -14680($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2B0 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2B4 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2BC - swc1       $f12, -14676($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2C4 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2C8 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2D0 - swc1       $f12, -14672($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2D8 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2DC - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2E4 - swc1       $f12, -14668($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2E8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2EC - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2F0 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2F8 - swc1       $f12, -14664($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C2FC - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C300 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881C304 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881CAC0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881CAC0 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAC8 - lw         $a1, -14652($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CACC - lw         $a0, -14656($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAD0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAD4 - lw         $a3, -14644($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAD8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CADC - lw         $a2, -14648($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAE8 - sw         $a1, -14540($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAEC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAF0 - sw         $a0, -14544($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAF8 - lw         $a3, -14636($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CAFC - lw         $a2, -14640($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB08 - sw         $a1, -14532($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB0C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB10 - sw         $a0, -14536($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB18 - lw         $a3, -14628($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB1C - lw         $a2, -14632($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB28 - sw         $a1, -14524($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB2C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB30 - sw         $a0, -14528($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB38 - lw         $a3, -14620($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB3C - lw         $a2, -14624($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB48 - sw         $a1, -14516($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB4C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB50 - sw         $a0, -14520($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB58 - lw         $a3, -14612($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB5C - lw         $a2, -14616($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB68 - sw         $a1, -14508($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB6C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB70 - sw         $a0, -14512($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB78 - lw         $a3, -14604($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB7C - lw         $a2, -14608($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB88 - sw         $a1, -14500($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB8C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB90 - sw         $a0, -14504($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB98 - lw         $a3, -14596($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CB9C - lw         $a2, -14600($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBA8 - sw         $a1, -14492($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBAC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBB0 - sw         $a0, -14496($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBB8 - lw         $a3, -14588($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBBC - lw         $a2, -14592($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBC8 - sw         $a1, -14484($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBCC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBD0 - sw         $a0, -14488($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBD8 - lw         $a3, -14580($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBDC - lw         $a2, -14584($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBE8 - sw         $a1, -14476($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBEC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBF0 - sw         $a0, -14480($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBF8 - lw         $a3, -14572($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CBFC - lw         $a2, -14576($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC08 - sw         $a1, -14468($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC0C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC10 - sw         $a0, -14472($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC18 - lw         $a3, -14564($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC1C - lw         $a2, -14568($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC28 - sw         $a1, -14460($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC2C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC30 - sw         $a0, -14464($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC38 - lw         $a3, -14556($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC3C - lw         $a2, -14560($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC48 - sw         $a1, -14452($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC4C - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC50 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC54 - sw         $a0, -14456($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC5C - lw         $a3, -14548($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC60 - lw         $a2, -14552($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC6C - sw         $a1, -14444($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC70 - sw         $a0, -14448($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC78 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC80 - sw         $a1, -14436($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC84 - sw         $a0, -14440($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC88 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC8C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC90 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC98 - swc1       $f12, -14432($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CC9C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCA0 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCA4 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCAC - swc1       $f12, -14428($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCB0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCB4 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCB8 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCC0 - swc1       $f12, -14424($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCC4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCC8 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCCC - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCD4 - swc1       $f12, -14420($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCD8 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCDC - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CCE0 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881CE6C
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881CE6C - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE74 - lw         $a1, -14412($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE78 - lw         $a0, -14416($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE7C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE80 - lw         $a3, -14404($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE84 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE88 - lw         $a2, -14408($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE94 - sw         $a1, -14300($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE98 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CE9C - sw         $a0, -14304($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEA4 - lw         $a3, -14396($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEA8 - lw         $a2, -14400($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEB4 - sw         $a1, -14292($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEB8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEBC - sw         $a0, -14296($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEC4 - lw         $a3, -14388($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEC8 - lw         $a2, -14392($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CED4 - sw         $a1, -14284($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CED8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEDC - sw         $a0, -14288($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEE4 - lw         $a3, -14380($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEE8 - lw         $a2, -14384($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEF4 - sw         $a1, -14276($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEF8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CEFC - sw         $a0, -14280($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF04 - lw         $a3, -14372($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF08 - lw         $a2, -14376($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF14 - sw         $a1, -14268($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF18 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF1C - sw         $a0, -14272($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF24 - lw         $a3, -14364($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF28 - lw         $a2, -14368($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF34 - sw         $a1, -14260($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF38 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF3C - sw         $a0, -14264($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF44 - lw         $a3, -14356($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF48 - lw         $a2, -14360($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF54 - sw         $a1, -14252($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF58 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF5C - sw         $a0, -14256($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF64 - lw         $a3, -14348($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF68 - lw         $a2, -14352($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF74 - sw         $a1, -14244($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF78 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF7C - sw         $a0, -14248($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF84 - lw         $a3, -14340($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF88 - lw         $a2, -14344($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF94 - sw         $a1, -14236($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF98 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CF9C - sw         $a0, -14240($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFA4 - lw         $a3, -14332($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFA8 - lw         $a2, -14336($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFB4 - sw         $a1, -14228($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFB8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFBC - sw         $a0, -14232($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFC4 - lw         $a3, -14324($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFC8 - lw         $a2, -14328($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFD4 - sw         $a1, -14220($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFD8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFDC - sw         $a0, -14224($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFE4 - lw         $a3, -14316($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFE8 - lw         $a2, -14320($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFF4 - sw         $a1, -14212($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFF8 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881CFFC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D000 - sw         $a0, -14216($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D008 - lw         $a3, -14308($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D00C - lw         $a2, -14312($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D010 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D014 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D018 - sw         $a1, -14204($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D01C - sw         $a0, -14208($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D024 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D028 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D02C - sw         $a1, -14196($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D030 - sw         $a0, -14200($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D034 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D038 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D03C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D040 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D044 - swc1       $f12, -14192($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D048 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D04C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D050 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D054 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D058 - swc1       $f12, -14188($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D05C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D060 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D064 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D068 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D06C - swc1       $f12, -14184($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D070 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D074 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D078 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D07C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D080 - swc1       $f12, -14180($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D084 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D088 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D08C - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881D360
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881D360 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D364 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D368 - lw         $a1, -14172($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D36C - lw         $a0, -14176($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D370 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D374 - lw         $a3, -14164($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D378 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D37C - lw         $a2, -14168($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D380 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D384 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D388 - sw         $a1, -14060($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D38C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D390 - sw         $a0, -14064($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D394 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D398 - lw         $a3, -14156($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D39C - lw         $a2, -14160($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3A8 - sw         $a1, -14052($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3AC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3B0 - sw         $a0, -14056($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3B8 - lw         $a3, -14148($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3BC - lw         $a2, -14152($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3C8 - sw         $a1, -14044($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3CC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3D0 - sw         $a0, -14048($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3D8 - lw         $a3, -14140($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3DC - lw         $a2, -14144($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3E8 - sw         $a1, -14036($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3EC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3F0 - sw         $a0, -14040($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3F8 - lw         $a3, -14132($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D3FC - lw         $a2, -14136($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D400 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D404 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D408 - sw         $a1, -14028($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D40C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D410 - sw         $a0, -14032($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D414 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D418 - lw         $a3, -14124($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D41C - lw         $a2, -14128($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D420 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D424 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D428 - sw         $a1, -14020($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D42C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D430 - sw         $a0, -14024($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D438 - lw         $a3, -14116($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D43C - lw         $a2, -14120($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D440 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D448 - sw         $a1, -14012($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D44C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D450 - sw         $a0, -14016($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D458 - lw         $a3, -14108($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D45C - lw         $a2, -14112($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D460 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D464 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D468 - sw         $a1, -14004($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D46C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D470 - sw         $a0, -14008($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D474 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D478 - lw         $a3, -14100($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D47C - lw         $a2, -14104($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D480 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D484 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D488 - sw         $a1, -13996($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D48C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D490 - sw         $a0, -14000($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D498 - lw         $a3, -14092($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D49C - lw         $a2, -14096($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4A8 - sw         $a1, -13988($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4AC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4B0 - sw         $a0, -13992($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4B8 - lw         $a3, -14084($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4BC - lw         $a2, -14088($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4C8 - sw         $a1, -13980($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4CC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4D0 - sw         $a0, -13984($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4D8 - lw         $a3, -14076($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4DC - lw         $a2, -14080($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4E8 - sw         $a1, -13972($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4EC - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4F0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4F4 - sw         $a0, -13976($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D4FC - lw         $a3, -14068($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D500 - lw         $a2, -14072($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D508 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D50C - sw         $a1, -13964($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D510 - sw         $a0, -13968($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D518 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D51C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D520 - sw         $a1, -13956($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D524 - sw         $a0, -13960($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D528 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D52C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D530 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D534 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D538 - swc1       $f12, -13952($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D53C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D540 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D544 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D548 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D54C - swc1       $f12, -13948($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D550 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D554 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D558 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D55C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D560 - swc1       $f12, -13944($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D564 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D568 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D56C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D570 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D574 - swc1       $f12, -13940($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D578 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D57C - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D580 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881D970
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881D970 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D974 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D978 - lw         $a1, -13932($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D97C - lw         $a0, -13936($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D980 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D984 - lw         $a3, -13924($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D988 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D98C - lw         $a2, -13928($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D990 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D994 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D998 - sw         $a1, -13820($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D99C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9A0 - sw         $a0, -13824($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9A8 - lw         $a3, -13916($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9AC - lw         $a2, -13920($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9B8 - sw         $a1, -13812($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9BC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9C0 - sw         $a0, -13816($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9C8 - lw         $a3, -13908($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9CC - lw         $a2, -13912($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9D8 - sw         $a1, -13804($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9DC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9E0 - sw         $a0, -13808($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9E8 - lw         $a3, -13900($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9EC - lw         $a2, -13904($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9F8 - sw         $a1, -13796($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881D9FC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA00 - sw         $a0, -13800($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA08 - lw         $a3, -13892($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA0C - lw         $a2, -13896($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA18 - sw         $a1, -13788($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA1C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA20 - sw         $a0, -13792($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA28 - lw         $a3, -13884($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA2C - lw         $a2, -13888($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA38 - sw         $a1, -13780($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA3C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA40 - sw         $a0, -13784($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA48 - lw         $a3, -13876($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA4C - lw         $a2, -13880($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA58 - sw         $a1, -13772($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA5C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA60 - sw         $a0, -13776($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA68 - lw         $a3, -13868($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA6C - lw         $a2, -13872($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA78 - sw         $a1, -13764($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA7C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA80 - sw         $a0, -13768($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA88 - lw         $a3, -13860($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA8C - lw         $a2, -13864($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA98 - sw         $a1, -13756($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DA9C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAA0 - sw         $a0, -13760($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAA8 - lw         $a3, -13852($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAAC - lw         $a2, -13856($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAB8 - sw         $a1, -13748($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DABC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAC0 - sw         $a0, -13752($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAC8 - lw         $a3, -13844($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DACC - lw         $a2, -13848($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAD8 - sw         $a1, -13740($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DADC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAE0 - sw         $a0, -13744($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAE8 - lw         $a3, -13836($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAEC - lw         $a2, -13840($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAF8 - sw         $a1, -13732($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DAFC - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB00 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB04 - sw         $a0, -13736($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB0C - lw         $a3, -13828($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB10 - lw         $a2, -13832($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB1C - sw         $a1, -13724($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB20 - sw         $a0, -13728($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB28 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB30 - sw         $a1, -13716($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB34 - sw         $a0, -13720($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB3C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB40 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB48 - swc1       $f12, -13712($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB50 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB54 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB5C - swc1       $f12, -13708($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB64 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB68 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB70 - swc1       $f12, -13704($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB78 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB7C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB84 - swc1       $f12, -13700($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB88 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB8C - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881DB90 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881E564
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881E564 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E568 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E56C - lw         $a1, -13684($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E570 - lw         $a0, -13688($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E574 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E578 - lw         $a3, -13676($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E57C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E580 - lw         $a2, -13680($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E588 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E58C - sw         $a1, -13572($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E590 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E594 - sw         $a0, -13576($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E59C - lw         $a3, -13668($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5A0 - lw         $a2, -13672($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5AC - sw         $a1, -13564($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5B4 - sw         $a0, -13568($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5BC - lw         $a3, -13660($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5C0 - lw         $a2, -13664($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5CC - sw         $a1, -13556($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5D4 - sw         $a0, -13560($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5DC - lw         $a3, -13652($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5E0 - lw         $a2, -13656($t3)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5EC - sw         $a1, -13548($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5F4 - sw         $a0, -13552($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E5FC - lw         $a3, -13644($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E600 - lw         $a2, -13648($v0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E60C - sw         $a1, -13540($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E610 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E614 - sw         $a0, -13544($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E61C - lw         $a3, -13636($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E620 - lw         $a2, -13640($v1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E624 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E62C - sw         $a1, -13532($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E630 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E634 - sw         $a0, -13536($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E63C - lw         $a3, -13628($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E640 - lw         $a2, -13632($t4)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E644 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E64C - sw         $a1, -13524($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E650 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E654 - sw         $a0, -13528($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E65C - lw         $a3, -13620($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E660 - lw         $a2, -13624($t5)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E66C - sw         $a1, -13516($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E670 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E674 - sw         $a0, -13520($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E67C - lw         $a3, -13612($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E680 - lw         $a2, -13616($t6)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E68C - sw         $a1, -13508($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E690 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E694 - sw         $a0, -13512($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E69C - lw         $a3, -13604($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6A0 - lw         $a2, -13608($t7)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6AC - sw         $a1, -13500($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6B4 - sw         $a0, -13504($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6BC - lw         $a3, -13596($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6C0 - lw         $a2, -13600($t8)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6CC - sw         $a1, -13492($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6D4 - sw         $a0, -13496($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6DC - lw         $a3, -13588($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6E0 - lw         $a2, -13592($t9)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6EC - sw         $a1, -13484($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6F0 - sw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6F8 - sw         $a0, -13488($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E6FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E700 - lw         $a3, -13580($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E704 - lw         $a2, -13584($s0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E70C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E710 - sw         $a1, -13476($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E714 - sw         $a0, -13480($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E71C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E720 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E724 - sw         $a1, -13468($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E728 - sw         $a0, -13472($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E72C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E730 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E734 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E738 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E73C - swc1       $f12, -13464($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E740 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E744 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E748 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E74C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E750 - swc1       $f12, -13460($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E754 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E758 - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E75C - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E760 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E764 - swc1       $f12, -13456($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E768 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E76C - ori        $a0, $a0, 4719
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E770 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E774 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E778 - swc1       $f12, -13452($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E77C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E780 - ori        $a0, $a0, -2621
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E784 - mtc1       $a0, $f12
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E788 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E78C - swc1       $f12, -13448($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E790 - lw         $s0, 0($sp)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E794 - jr         $ra
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E798 - addiu      $sp, $sp, 16
21:01:29 DEBUG compiler - user_main_10 - Compiling _S1_2_881E8B0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881E8B0 - addiu      $sp, $sp, -16
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8B8 - lw         $a1, -13436($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8BC - lw         $a0, -13440($a0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8C4 - lw         $a3, -13428($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8C8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8CC - lw         $a2, -13432($a2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8D8 - sw         $a1, -13324($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8DC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8E0 - sw         $a0, -13328($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8E8 - lw         $a3, -13420($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8EC - lw         $a2, -13424($t1)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8F8 - sw         $a1, -13316($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E8FC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E900 - sw         $a0, -13320($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E904 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E908 - lw         $a3, -13412($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E90C - lw         $a2, -13416($t2)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E910 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E914 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E918 - sw         $a1, -13308($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E91C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E920 - sw         $a0, -13312($t0)
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E924 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:29 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E928 - lw         $a3, -13404($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E92C - lw         $a2, -13408($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E930 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E934 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E938 - sw         $a1, -13300($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E93C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E940 - sw         $a0, -13304($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E944 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E948 - lw         $a3, -13396($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E94C - lw         $a2, -13400($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E950 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E954 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E958 - sw         $a1, -13292($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E95C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E960 - sw         $a0, -13296($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E964 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E968 - lw         $a3, -13388($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E96C - lw         $a2, -13392($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E970 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E974 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E978 - sw         $a1, -13284($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E97C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E980 - sw         $a0, -13288($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E988 - lw         $a3, -13380($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E98C - lw         $a2, -13384($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E990 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E994 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E998 - sw         $a1, -13276($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E99C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9A0 - sw         $a0, -13280($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9A8 - lw         $a3, -13372($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9AC - lw         $a2, -13376($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9B8 - sw         $a1, -13268($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9BC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9C0 - sw         $a0, -13272($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9C8 - lw         $a3, -13364($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9CC - lw         $a2, -13368($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9D8 - sw         $a1, -13260($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9DC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9E0 - sw         $a0, -13264($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9E8 - lw         $a3, -13356($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9EC - lw         $a2, -13360($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9F8 - sw         $a1, -13252($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881E9FC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA00 - sw         $a0, -13256($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA08 - lw         $a3, -13348($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA0C - lw         $a2, -13352($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA18 - sw         $a1, -13244($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA1C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA20 - sw         $a0, -13248($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA28 - lw         $a3, -13340($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA2C - lw         $a2, -13344($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA38 - sw         $a1, -13236($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA3C - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA40 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA44 - sw         $a0, -13240($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA4C - lw         $a3, -13332($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA50 - lw         $a2, -13336($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA5C - sw         $a1, -13228($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA60 - sw         $a0, -13232($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA68 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA70 - sw         $a1, -13220($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA74 - sw         $a0, -13224($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA7C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA80 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA88 - swc1       $f12, -13216($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA90 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA94 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EA9C - swc1       $f12, -13212($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAA4 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAA8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAB0 - swc1       $f12, -13208($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAB8 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EABC - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAC4 - swc1       $f12, -13204($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAC8 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EACC - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAD0 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_881EAD4
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x881EAD4 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EADC - lw         $a1, -13196($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAE0 - lw         $a0, -13200($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAE8 - lw         $a3, -13188($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAEC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAF0 - lw         $a2, -13192($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EAFC - sw         $a1, -13084($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB00 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB04 - sw         $a0, -13088($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB0C - lw         $a3, -13180($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB10 - lw         $a2, -13184($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB1C - sw         $a1, -13076($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB20 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB24 - sw         $a0, -13080($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB2C - lw         $a3, -13172($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB30 - lw         $a2, -13176($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB3C - sw         $a1, -13068($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB40 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB44 - sw         $a0, -13072($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB4C - lw         $a3, -13164($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB50 - lw         $a2, -13168($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB5C - sw         $a1, -13060($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB60 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB64 - sw         $a0, -13064($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB6C - lw         $a3, -13156($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB70 - lw         $a2, -13160($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB7C - sw         $a1, -13052($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB80 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB84 - sw         $a0, -13056($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB8C - lw         $a3, -13148($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB90 - lw         $a2, -13152($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EB9C - sw         $a1, -13044($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBA0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBA4 - sw         $a0, -13048($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBAC - lw         $a3, -13140($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBB0 - lw         $a2, -13144($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBBC - sw         $a1, -13036($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBC0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBC4 - sw         $a0, -13040($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBCC - lw         $a3, -13132($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBD0 - lw         $a2, -13136($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBDC - sw         $a1, -13028($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBE0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBE4 - sw         $a0, -13032($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBEC - lw         $a3, -13124($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBF0 - lw         $a2, -13128($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EBFC - sw         $a1, -13020($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC00 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC04 - sw         $a0, -13024($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC0C - lw         $a3, -13116($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC10 - lw         $a2, -13120($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC1C - sw         $a1, -13012($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC20 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC24 - sw         $a0, -13016($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC2C - lw         $a3, -13108($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC30 - lw         $a2, -13112($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC3C - sw         $a1, -13004($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC40 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC44 - sw         $a0, -13008($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC4C - lw         $a3, -13100($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC50 - lw         $a2, -13104($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC5C - sw         $a1, -12996($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC60 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC64 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC68 - sw         $a0, -13000($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC70 - lw         $a3, -13092($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC74 - lw         $a2, -13096($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC80 - sw         $a1, -12988($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC84 - sw         $a0, -12992($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC8C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC94 - sw         $a1, -12980($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC98 - sw         $a0, -12984($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881EC9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECA0 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECA4 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECAC - swc1       $f12, -12976($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECB4 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECB8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECC0 - swc1       $f12, -12972($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECC8 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECCC - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECD4 - swc1       $f12, -12968($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECD8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECDC - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECE0 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECE8 - swc1       $f12, -12964($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECEC - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECF0 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x881ECF4 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8820134
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8820134 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820138 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882013C - lw         $a1, -12956($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820140 - lw         $a0, -12960($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820144 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820148 - lw         $a3, -12948($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882014C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820150 - lw         $a2, -12952($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820154 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820158 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882015C - sw         $a1, -12844($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820160 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820164 - sw         $a0, -12848($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820168 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882016C - lw         $a3, -12940($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820170 - lw         $a2, -12944($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820178 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882017C - sw         $a1, -12836($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820180 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820184 - sw         $a0, -12840($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820188 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882018C - lw         $a3, -12932($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820190 - lw         $a2, -12936($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820194 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820198 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882019C - sw         $a1, -12828($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201A0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201A4 - sw         $a0, -12832($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201AC - lw         $a3, -12924($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201B0 - lw         $a2, -12928($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201BC - sw         $a1, -12820($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201C0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201C4 - sw         $a0, -12824($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201CC - lw         $a3, -12916($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201D0 - lw         $a2, -12920($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201DC - sw         $a1, -12812($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201E0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201E4 - sw         $a0, -12816($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201EC - lw         $a3, -12908($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201F0 - lw         $a2, -12912($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88201FC - sw         $a1, -12804($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820200 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820204 - sw         $a0, -12808($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820208 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882020C - lw         $a3, -12900($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820210 - lw         $a2, -12904($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820214 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820218 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882021C - sw         $a1, -12796($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820220 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820224 - sw         $a0, -12800($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820228 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882022C - lw         $a3, -12892($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820230 - lw         $a2, -12896($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882023C - sw         $a1, -12788($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820240 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820244 - sw         $a0, -12792($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882024C - lw         $a3, -12884($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820250 - lw         $a2, -12888($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882025C - sw         $a1, -12780($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820260 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820264 - sw         $a0, -12784($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882026C - lw         $a3, -12876($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820270 - lw         $a2, -12880($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882027C - sw         $a1, -12772($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820280 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820284 - sw         $a0, -12776($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882028C - lw         $a3, -12868($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820290 - lw         $a2, -12872($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882029C - sw         $a1, -12764($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202A0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202A4 - sw         $a0, -12768($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202AC - lw         $a3, -12860($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202B0 - lw         $a2, -12864($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202BC - sw         $a1, -12756($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202C0 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202C4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202C8 - sw         $a0, -12760($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202D0 - lw         $a3, -12852($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202D4 - lw         $a2, -12856($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202E0 - sw         $a1, -12748($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202E4 - sw         $a0, -12752($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202EC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202F4 - sw         $a1, -12740($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202F8 - sw         $a0, -12744($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88202FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820300 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820304 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820308 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882030C - swc1       $f12, -12736($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820310 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820314 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820318 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882031C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820320 - swc1       $f12, -12732($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820324 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820328 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882032C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820330 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820334 - swc1       $f12, -12728($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820338 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882033C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820340 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820344 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820348 - swc1       $f12, -12724($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882034C - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820350 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820354 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8820568
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8820568 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882056C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820570 - lw         $a1, -12716($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820574 - lw         $a0, -12720($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820578 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882057C - lw         $a3, -12708($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820580 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820584 - lw         $a2, -12712($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820588 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882058C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820590 - sw         $a1, -12604($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820594 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820598 - sw         $a0, -12608($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882059C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205A0 - lw         $a3, -12700($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205A4 - lw         $a2, -12704($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205B0 - sw         $a1, -12596($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205B4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205B8 - sw         $a0, -12600($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205C0 - lw         $a3, -12692($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205C4 - lw         $a2, -12696($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205D0 - sw         $a1, -12588($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205D4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205D8 - sw         $a0, -12592($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205E0 - lw         $a3, -12684($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205E4 - lw         $a2, -12688($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205F0 - sw         $a1, -12580($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205F4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205F8 - sw         $a0, -12584($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88205FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820600 - lw         $a3, -12676($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820604 - lw         $a2, -12680($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882060C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820610 - sw         $a1, -12572($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820614 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820618 - sw         $a0, -12576($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882061C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820620 - lw         $a3, -12668($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820624 - lw         $a2, -12672($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882062C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820630 - sw         $a1, -12564($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820634 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820638 - sw         $a0, -12568($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882063C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820640 - lw         $a3, -12660($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820644 - lw         $a2, -12664($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882064C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820650 - sw         $a1, -12556($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820654 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820658 - sw         $a0, -12560($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882065C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820660 - lw         $a3, -12652($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820664 - lw         $a2, -12656($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882066C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820670 - sw         $a1, -12548($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820674 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820678 - sw         $a0, -12552($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882067C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820680 - lw         $a3, -12644($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820684 - lw         $a2, -12648($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882068C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820690 - sw         $a1, -12540($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820694 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820698 - sw         $a0, -12544($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882069C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206A0 - lw         $a3, -12636($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206A4 - lw         $a2, -12640($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206B0 - sw         $a1, -12532($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206B4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206B8 - sw         $a0, -12536($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206C0 - lw         $a3, -12628($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206C4 - lw         $a2, -12632($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206D0 - sw         $a1, -12524($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206D4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206D8 - sw         $a0, -12528($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206E0 - lw         $a3, -12620($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206E4 - lw         $a2, -12624($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206F0 - sw         $a1, -12516($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206F4 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206F8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88206FC - sw         $a0, -12520($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820704 - lw         $a3, -12612($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820708 - lw         $a2, -12616($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882070C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820714 - sw         $a1, -12508($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820718 - sw         $a0, -12512($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882071C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820720 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820724 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820728 - sw         $a1, -12500($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882072C - sw         $a0, -12504($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820730 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820734 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820738 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882073C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820740 - swc1       $f12, -12496($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820744 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820748 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882074C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820750 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820754 - swc1       $f12, -12492($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820758 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882075C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820760 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820764 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820768 - swc1       $f12, -12488($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882076C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820770 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820774 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820778 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882077C - swc1       $f12, -12484($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820780 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820784 - sw         $ra, 4($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8820788 - jal        0x088204D8
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882078C - addiu      $a0, $a0, -11360
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820790 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8820794 - jal        0x08C3D538
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820798 - addiu      $a0, $a0, -12476
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882079C - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207A0 - lw         $ra, 4($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207A4 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88207A8 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_88204D8
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88204D8 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204DC - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204E0 - sw         $ra, 4($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88204E4 - jal        0x08C585C4
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204E8 - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204EC - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204F0 - addiu      $a0, $a0, -19272
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204F4 - sw         $a0, 12($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204F8 - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88204FC - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820500 - lw         $ra, 4($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820504 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820508 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8C585C4
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C585C4 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C585C8 - addiu      $a1, $a1, -19288
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C585CC - sw         $a1, 12($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C585D0 - sw         $zr, 0($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C585D4 - sw         $zr, 4($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C585D8 - sw         $zr, 8($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C585DC - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C585E0 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8820B54
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8820B54 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B5C - lw         $a1, -12460($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B60 - lw         $a0, -12464($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B64 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B68 - lw         $a3, -12452($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B6C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B70 - lw         $a2, -12456($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B7C - sw         $a1, -12348($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B80 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B84 - sw         $a0, -12352($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B8C - lw         $a3, -12444($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B90 - lw         $a2, -12448($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820B9C - sw         $a1, -12340($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BA0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BA4 - sw         $a0, -12344($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BAC - lw         $a3, -12436($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BB0 - lw         $a2, -12440($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BBC - sw         $a1, -12332($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BC0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BC4 - sw         $a0, -12336($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BCC - lw         $a3, -12428($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BD0 - lw         $a2, -12432($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BDC - sw         $a1, -12324($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BE0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BE4 - sw         $a0, -12328($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BEC - lw         $a3, -12420($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BF0 - lw         $a2, -12424($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820BFC - sw         $a1, -12316($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C00 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C04 - sw         $a0, -12320($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C0C - lw         $a3, -12412($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C10 - lw         $a2, -12416($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C1C - sw         $a1, -12308($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C20 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C24 - sw         $a0, -12312($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C2C - lw         $a3, -12404($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C30 - lw         $a2, -12408($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C3C - sw         $a1, -12300($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C40 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C44 - sw         $a0, -12304($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C4C - lw         $a3, -12396($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C50 - lw         $a2, -12400($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C5C - sw         $a1, -12292($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C60 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C64 - sw         $a0, -12296($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C6C - lw         $a3, -12388($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C70 - lw         $a2, -12392($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C7C - sw         $a1, -12284($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C80 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C84 - sw         $a0, -12288($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C8C - lw         $a3, -12380($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C90 - lw         $a2, -12384($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820C9C - sw         $a1, -12276($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CA0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CA4 - sw         $a0, -12280($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CAC - lw         $a3, -12372($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CB0 - lw         $a2, -12376($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CBC - sw         $a1, -12268($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CC0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CC4 - sw         $a0, -12272($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CCC - lw         $a3, -12364($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CD0 - lw         $a2, -12368($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CDC - sw         $a1, -12260($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CE0 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CE4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CE8 - sw         $a0, -12264($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CF0 - lw         $a3, -12356($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CF4 - lw         $a2, -12360($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D00 - sw         $a1, -12252($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D04 - sw         $a0, -12256($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D14 - sw         $a1, -12244($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D18 - sw         $a0, -12248($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D20 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D24 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D2C - swc1       $f12, -12240($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D34 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D38 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D40 - swc1       $f12, -12236($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D48 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D4C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D54 - swc1       $f12, -12232($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D5C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D60 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D68 - swc1       $f12, -12228($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D6C - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D70 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8820D74 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8823144
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8823144 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823148 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882314C - lw         $a1, -12220($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823150 - lw         $a0, -12224($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823154 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823158 - lw         $a3, -12212($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882315C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823160 - lw         $a2, -12216($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823164 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823168 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882316C - sw         $a1, -12108($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823170 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823174 - sw         $a0, -12112($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882317C - lw         $a3, -12204($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823180 - lw         $a2, -12208($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823184 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823188 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882318C - sw         $a1, -12100($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823190 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823194 - sw         $a0, -12104($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882319C - lw         $a3, -12196($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231A0 - lw         $a2, -12200($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231AC - sw         $a1, -12092($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231B0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231B4 - sw         $a0, -12096($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231BC - lw         $a3, -12188($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231C0 - lw         $a2, -12192($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231CC - sw         $a1, -12084($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231D0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231D4 - sw         $a0, -12088($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231DC - lw         $a3, -12180($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231E0 - lw         $a2, -12184($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231EC - sw         $a1, -12076($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231F0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231F4 - sw         $a0, -12080($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88231FC - lw         $a3, -12172($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823200 - lw         $a2, -12176($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823204 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823208 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882320C - sw         $a1, -12068($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823210 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823214 - sw         $a0, -12072($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882321C - lw         $a3, -12164($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823220 - lw         $a2, -12168($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823224 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882322C - sw         $a1, -12060($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823230 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823234 - sw         $a0, -12064($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882323C - lw         $a3, -12156($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823240 - lw         $a2, -12160($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823244 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823248 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882324C - sw         $a1, -12052($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823250 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823254 - sw         $a0, -12056($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823258 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882325C - lw         $a3, -12148($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823260 - lw         $a2, -12152($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823264 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823268 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882326C - sw         $a1, -12044($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823270 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823274 - sw         $a0, -12048($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823278 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882327C - lw         $a3, -12140($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823280 - lw         $a2, -12144($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823284 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823288 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882328C - sw         $a1, -12036($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823290 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823294 - sw         $a0, -12040($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823298 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882329C - lw         $a3, -12132($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232A0 - lw         $a2, -12136($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232AC - sw         $a1, -12028($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232B0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232B4 - sw         $a0, -12032($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232BC - lw         $a3, -12124($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232C0 - lw         $a2, -12128($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232CC - sw         $a1, -12020($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232D0 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232D4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232D8 - sw         $a0, -12024($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232E0 - lw         $a3, -12116($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232E4 - lw         $a2, -12120($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232F0 - sw         $a1, -12012($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232F4 - sw         $a0, -12016($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88232FC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823300 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823304 - sw         $a1, -12004($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823308 - sw         $a0, -12008($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882330C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823310 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823314 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823318 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882331C - swc1       $f12, -12000($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823320 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823324 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823328 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882332C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823330 - swc1       $f12, -11996($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823334 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823338 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882333C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823340 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823344 - swc1       $f12, -11992($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823348 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882334C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823350 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823354 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823358 - swc1       $f12, -11988($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882335C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823360 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823364 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823368 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882336C - swc1       $f12, -11984($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823370 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823374 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8823378 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8824718
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8824718 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882471C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824720 - lw         $a1, -11908($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824724 - lw         $a0, -11912($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824728 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882472C - lw         $a3, -11900($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824730 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824734 - lw         $a2, -11904($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824738 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882473C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824740 - sw         $a1, -11796($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824744 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824748 - sw         $a0, -11800($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882474C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824750 - lw         $a3, -11892($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824754 - lw         $a2, -11896($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824758 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882475C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824760 - sw         $a1, -11788($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824764 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824768 - sw         $a0, -11792($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882476C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824770 - lw         $a3, -11884($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824774 - lw         $a2, -11888($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824778 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882477C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824780 - sw         $a1, -11780($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824784 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824788 - sw         $a0, -11784($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882478C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824790 - lw         $a3, -11876($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824794 - lw         $a2, -11880($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824798 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882479C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247A0 - sw         $a1, -11772($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247A4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247A8 - sw         $a0, -11776($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247B0 - lw         $a3, -11868($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247B4 - lw         $a2, -11872($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247C0 - sw         $a1, -11764($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247C4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247C8 - sw         $a0, -11768($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247D0 - lw         $a3, -11860($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247D4 - lw         $a2, -11864($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247E0 - sw         $a1, -11756($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247E4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247E8 - sw         $a0, -11760($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247F0 - lw         $a3, -11852($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247F4 - lw         $a2, -11856($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88247FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824800 - sw         $a1, -11748($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824804 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824808 - sw         $a0, -11752($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882480C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824810 - lw         $a3, -11844($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824814 - lw         $a2, -11848($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824818 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882481C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824820 - sw         $a1, -11740($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824824 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824828 - sw         $a0, -11744($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882482C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824830 - lw         $a3, -11836($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824834 - lw         $a2, -11840($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824838 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882483C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824840 - sw         $a1, -11732($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824844 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824848 - sw         $a0, -11736($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882484C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824850 - lw         $a3, -11828($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824854 - lw         $a2, -11832($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882485C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824860 - sw         $a1, -11724($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824864 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824868 - sw         $a0, -11728($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882486C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824870 - lw         $a3, -11820($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824874 - lw         $a2, -11824($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882487C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824880 - sw         $a1, -11716($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824884 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824888 - sw         $a0, -11720($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882488C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824890 - lw         $a3, -11812($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824894 - lw         $a2, -11816($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824898 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882489C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248A0 - sw         $a1, -11708($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248A4 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248A8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248AC - sw         $a0, -11712($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248B4 - lw         $a3, -11804($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248B8 - lw         $a2, -11808($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248C4 - sw         $a1, -11700($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248C8 - sw         $a0, -11704($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248D8 - sw         $a1, -11692($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248DC - sw         $a0, -11696($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248E4 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248E8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248F0 - swc1       $f12, -11688($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248F8 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88248FC - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824900 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824904 - swc1       $f12, -11684($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824908 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882490C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824910 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824914 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824918 - swc1       $f12, -11680($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882491C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824920 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824924 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824928 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882492C - swc1       $f12, -11676($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824930 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824934 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824938 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882493C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824940 - swc1       $f12, -11672($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824944 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8824948 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882494C - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8826228
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8826228 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882622C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826230 - lw         $a1, -11652($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826234 - lw         $a0, -11656($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826238 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882623C - lw         $a3, -11644($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826240 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826244 - lw         $a2, -11648($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882624C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826250 - sw         $a1, -11540($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826254 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826258 - sw         $a0, -11544($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882625C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826260 - lw         $a3, -11636($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826264 - lw         $a2, -11640($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882626C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826270 - sw         $a1, -11532($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826274 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826278 - sw         $a0, -11536($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882627C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826280 - lw         $a3, -11628($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826284 - lw         $a2, -11632($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826288 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882628C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826290 - sw         $a1, -11524($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826294 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826298 - sw         $a0, -11528($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882629C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262A0 - lw         $a3, -11620($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262A4 - lw         $a2, -11624($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262B0 - sw         $a1, -11516($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262B4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262B8 - sw         $a0, -11520($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262C0 - lw         $a3, -11612($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262C4 - lw         $a2, -11616($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262D0 - sw         $a1, -11508($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262D4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262D8 - sw         $a0, -11512($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262E0 - lw         $a3, -11604($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262E4 - lw         $a2, -11608($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262F0 - sw         $a1, -11500($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262F4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262F8 - sw         $a0, -11504($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88262FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826300 - lw         $a3, -11596($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826304 - lw         $a2, -11600($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882630C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826310 - sw         $a1, -11492($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826314 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826318 - sw         $a0, -11496($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882631C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826320 - lw         $a3, -11588($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826324 - lw         $a2, -11592($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826328 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882632C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826330 - sw         $a1, -11484($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826334 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826338 - sw         $a0, -11488($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882633C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826340 - lw         $a3, -11580($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826344 - lw         $a2, -11584($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826348 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882634C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826350 - sw         $a1, -11476($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826354 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826358 - sw         $a0, -11480($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882635C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826360 - lw         $a3, -11572($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826364 - lw         $a2, -11576($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882636C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826370 - sw         $a1, -11468($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826374 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826378 - sw         $a0, -11472($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882637C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826380 - lw         $a3, -11564($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826384 - lw         $a2, -11568($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882638C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826390 - sw         $a1, -11460($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826394 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826398 - sw         $a0, -11464($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882639C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263A0 - lw         $a3, -11556($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263A4 - lw         $a2, -11560($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263B0 - sw         $a1, -11452($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263B4 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263B8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263BC - sw         $a0, -11456($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263C4 - lw         $a3, -11548($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263C8 - lw         $a2, -11552($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263D4 - sw         $a1, -11444($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263D8 - sw         $a0, -11448($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263E0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263E8 - sw         $a1, -11436($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263EC - sw         $a0, -11440($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263F4 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263F8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88263FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826400 - swc1       $f12, -11432($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826404 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826408 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882640C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826410 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826414 - swc1       $f12, -11428($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826418 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882641C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826420 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826424 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826428 - swc1       $f12, -11424($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882642C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826430 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826434 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826438 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882643C - swc1       $f12, -11420($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826440 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826444 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826448 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882644C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826450 - swc1       $f12, -11416($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826454 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826458 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x882645C - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8826BB8
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8826BB8 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BC0 - lw         $a1, -11404($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BC4 - lw         $a0, -11408($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BC8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BCC - lw         $a3, -11396($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BD0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BD4 - lw         $a2, -11400($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BE0 - sw         $a1, -11292($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BE4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BE8 - sw         $a0, -11296($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BF0 - lw         $a3, -11388($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BF4 - lw         $a2, -11392($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C00 - sw         $a1, -11284($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C04 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C08 - sw         $a0, -11288($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C10 - lw         $a3, -11380($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C14 - lw         $a2, -11384($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C20 - sw         $a1, -11276($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C24 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C28 - sw         $a0, -11280($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C30 - lw         $a3, -11372($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C34 - lw         $a2, -11376($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C40 - sw         $a1, -11268($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C44 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C48 - sw         $a0, -11272($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C50 - lw         $a3, -11364($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C54 - lw         $a2, -11368($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C60 - sw         $a1, -11260($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C64 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C68 - sw         $a0, -11264($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C70 - lw         $a3, -11356($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C74 - lw         $a2, -11360($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C80 - sw         $a1, -11252($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C84 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C88 - sw         $a0, -11256($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C90 - lw         $a3, -11348($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C94 - lw         $a2, -11352($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CA0 - sw         $a1, -11244($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CA4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CA8 - sw         $a0, -11248($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CB0 - lw         $a3, -11340($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CB4 - lw         $a2, -11344($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CC0 - sw         $a1, -11236($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CC4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CC8 - sw         $a0, -11240($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CD0 - lw         $a3, -11332($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CD4 - lw         $a2, -11336($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CE0 - sw         $a1, -11228($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CE4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CE8 - sw         $a0, -11232($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CF0 - lw         $a3, -11324($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CF4 - lw         $a2, -11328($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D00 - sw         $a1, -11220($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D04 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D08 - sw         $a0, -11224($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D10 - lw         $a3, -11316($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D14 - lw         $a2, -11320($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D20 - sw         $a1, -11212($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D24 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D28 - sw         $a0, -11216($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D30 - lw         $a3, -11308($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D34 - lw         $a2, -11312($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D40 - sw         $a1, -11204($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D44 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D48 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D4C - sw         $a0, -11208($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D54 - lw         $a3, -11300($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D58 - lw         $a2, -11304($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D64 - sw         $a1, -11196($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D68 - sw         $a0, -11200($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D70 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D78 - sw         $a1, -11188($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D7C - sw         $a0, -11192($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D80 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D84 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D88 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D90 - swc1       $f12, -11184($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D94 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D98 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826D9C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DA4 - swc1       $f12, -11180($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DA8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DAC - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DB0 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DB8 - swc1       $f12, -11176($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DBC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DC0 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DC4 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DCC - swc1       $f12, -11172($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DD0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DD4 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DD8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DE0 - swc1       $f12, -11168($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DE4 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DE8 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8826DEC - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8827CDC
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8827CDC - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CE4 - lw         $a1, -11156($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CE8 - lw         $a0, -11160($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CF0 - lw         $a3, -11148($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CF8 - lw         $a2, -11152($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827CFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D04 - sw         $a1, -11044($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D08 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D0C - sw         $a0, -11048($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D14 - lw         $a3, -11140($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D18 - lw         $a2, -11144($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D24 - sw         $a1, -11036($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D28 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D2C - sw         $a0, -11040($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D34 - lw         $a3, -11132($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D38 - lw         $a2, -11136($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D44 - sw         $a1, -11028($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D48 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D4C - sw         $a0, -11032($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D54 - lw         $a3, -11124($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D58 - lw         $a2, -11128($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D64 - sw         $a1, -11020($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D68 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D6C - sw         $a0, -11024($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D74 - lw         $a3, -11116($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D78 - lw         $a2, -11120($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D84 - sw         $a1, -11012($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D88 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D8C - sw         $a0, -11016($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D94 - lw         $a3, -11108($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D98 - lw         $a2, -11112($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827D9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DA4 - sw         $a1, -11004($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DA8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DAC - sw         $a0, -11008($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DB4 - lw         $a3, -11100($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DB8 - lw         $a2, -11104($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DC4 - sw         $a1, -10996($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DC8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DCC - sw         $a0, -11000($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DD4 - lw         $a3, -11092($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DD8 - lw         $a2, -11096($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DE4 - sw         $a1, -10988($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DE8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DEC - sw         $a0, -10992($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DF4 - lw         $a3, -11084($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DF8 - lw         $a2, -11088($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827DFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E04 - sw         $a1, -10980($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E08 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E0C - sw         $a0, -10984($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E14 - lw         $a3, -11076($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E18 - lw         $a2, -11080($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E24 - sw         $a1, -10972($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E28 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E2C - sw         $a0, -10976($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E34 - lw         $a3, -11068($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E38 - lw         $a2, -11072($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E44 - sw         $a1, -10964($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E48 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E4C - sw         $a0, -10968($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E54 - lw         $a3, -11060($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E58 - lw         $a2, -11064($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E64 - sw         $a1, -10956($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E68 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E6C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E70 - sw         $a0, -10960($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E78 - lw         $a3, -11052($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E7C - lw         $a2, -11056($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E88 - sw         $a1, -10948($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E8C - sw         $a0, -10952($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E94 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827E9C - sw         $a1, -10940($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EA0 - sw         $a0, -10944($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EA8 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EAC - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EB4 - swc1       $f12, -10936($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EBC - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EC0 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EC8 - swc1       $f12, -10932($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827ECC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827ED0 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827ED4 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827ED8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EDC - swc1       $f12, -10928($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EE4 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EE8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EF0 - swc1       $f12, -10924($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EF4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EF8 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827EFC - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827F00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827F04 - swc1       $f12, -10920($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827F08 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827F0C - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8827F10 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8834B58
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8834B58 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B60 - lw         $a1, -10796($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B64 - lw         $a0, -10800($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B68 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B6C - lw         $a3, -10788($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B70 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B74 - lw         $a2, -10792($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B80 - sw         $a1, -10684($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B84 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B88 - sw         $a0, -10688($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B90 - lw         $a3, -10780($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B94 - lw         $a2, -10784($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BA0 - sw         $a1, -10676($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BA4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BA8 - sw         $a0, -10680($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BB0 - lw         $a3, -10772($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BB4 - lw         $a2, -10776($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BC0 - sw         $a1, -10668($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BC4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BC8 - sw         $a0, -10672($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BD0 - lw         $a3, -10764($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BD4 - lw         $a2, -10768($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BE0 - sw         $a1, -10660($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BE4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BE8 - sw         $a0, -10664($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BF0 - lw         $a3, -10756($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BF4 - lw         $a2, -10760($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C00 - sw         $a1, -10652($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C04 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C08 - sw         $a0, -10656($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C10 - lw         $a3, -10748($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C14 - lw         $a2, -10752($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C20 - sw         $a1, -10644($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C24 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C28 - sw         $a0, -10648($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C30 - lw         $a3, -10740($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C34 - lw         $a2, -10744($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C40 - sw         $a1, -10636($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C44 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C48 - sw         $a0, -10640($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C50 - lw         $a3, -10732($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C54 - lw         $a2, -10736($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C60 - sw         $a1, -10628($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C64 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C68 - sw         $a0, -10632($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C70 - lw         $a3, -10724($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C74 - lw         $a2, -10728($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C80 - sw         $a1, -10620($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C84 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C88 - sw         $a0, -10624($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C90 - lw         $a3, -10716($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C94 - lw         $a2, -10720($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CA0 - sw         $a1, -10612($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CA4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CA8 - sw         $a0, -10616($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CB0 - lw         $a3, -10708($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CB4 - lw         $a2, -10712($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CC0 - sw         $a1, -10604($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CC4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CC8 - sw         $a0, -10608($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CD0 - lw         $a3, -10700($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CD4 - lw         $a2, -10704($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CE0 - sw         $a1, -10596($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CE4 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CE8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CEC - sw         $a0, -10600($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CF4 - lw         $a3, -10692($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CF8 - lw         $a2, -10696($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834CFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D04 - sw         $a1, -10588($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D08 - sw         $a0, -10592($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D18 - sw         $a1, -10580($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D1C - sw         $a0, -10584($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D24 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D28 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D30 - swc1       $f12, -10576($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D38 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D3C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D44 - swc1       $f12, -10572($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D4C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D50 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D58 - swc1       $f12, -10568($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D60 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D64 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D6C - swc1       $f12, -10564($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D70 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D74 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D78 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D80 - swc1       $f12, -10560($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D84 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D88 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8834D8C - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8836004
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8836004 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836008 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883600C - lw         $a1, -9540($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836010 - lw         $a0, -9544($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836014 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836018 - lw         $a3, -9532($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883601C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836020 - lw         $a2, -9536($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836024 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836028 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883602C - sw         $a1, -9428($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836030 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836034 - sw         $a0, -9432($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883603C - lw         $a3, -9524($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836040 - lw         $a2, -9528($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836044 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836048 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883604C - sw         $a1, -9420($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836050 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836054 - sw         $a0, -9424($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883605C - lw         $a3, -9516($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836060 - lw         $a2, -9520($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836064 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836068 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883606C - sw         $a1, -9412($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836070 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836074 - sw         $a0, -9416($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883607C - lw         $a3, -9508($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836080 - lw         $a2, -9512($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836084 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836088 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883608C - sw         $a1, -9404($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836090 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836094 - sw         $a0, -9408($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836098 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883609C - lw         $a3, -9500($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360A0 - lw         $a2, -9504($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360AC - sw         $a1, -9396($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360B0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360B4 - sw         $a0, -9400($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360BC - lw         $a3, -9492($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360C0 - lw         $a2, -9496($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360CC - sw         $a1, -9388($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360D0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360D4 - sw         $a0, -9392($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360DC - lw         $a3, -9484($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360E0 - lw         $a2, -9488($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360EC - sw         $a1, -9380($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360F0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360F4 - sw         $a0, -9384($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88360FC - lw         $a3, -9476($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836100 - lw         $a2, -9480($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836104 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836108 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883610C - sw         $a1, -9372($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836110 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836114 - sw         $a0, -9376($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883611C - lw         $a3, -9468($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836120 - lw         $a2, -9472($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836124 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836128 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883612C - sw         $a1, -9364($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836130 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836134 - sw         $a0, -9368($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883613C - lw         $a3, -9460($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836140 - lw         $a2, -9464($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836144 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836148 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883614C - sw         $a1, -9356($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836150 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836154 - sw         $a0, -9360($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883615C - lw         $a3, -9452($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836160 - lw         $a2, -9456($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836164 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836168 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883616C - sw         $a1, -9348($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836170 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836174 - sw         $a0, -9352($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883617C - lw         $a3, -9444($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836180 - lw         $a2, -9448($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836184 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836188 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883618C - sw         $a1, -9340($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836190 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836194 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836198 - sw         $a0, -9344($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883619C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361A0 - lw         $a3, -9436($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361A4 - lw         $a2, -9440($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361B0 - sw         $a1, -9332($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361B4 - sw         $a0, -9336($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361BC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361C4 - sw         $a1, -9324($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361C8 - sw         $a0, -9328($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361D0 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361D4 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361DC - swc1       $f12, -9320($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361E4 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361E8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361F0 - swc1       $f12, -9316($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361F8 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88361FC - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836200 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836204 - swc1       $f12, -9312($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836208 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883620C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836210 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836214 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836218 - swc1       $f12, -9308($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883621C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836220 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836224 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836228 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883622C - swc1       $f12, -9304($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836230 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836234 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836238 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8836888
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8836888 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883688C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836890 - lw         $a1, -9292($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836894 - lw         $a0, -9296($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836898 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883689C - lw         $a3, -9284($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368A4 - lw         $a2, -9288($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368B0 - sw         $a1, -9180($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368B4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368B8 - sw         $a0, -9184($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368C0 - lw         $a3, -9276($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368C4 - lw         $a2, -9280($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368D0 - sw         $a1, -9172($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368D4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368D8 - sw         $a0, -9176($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368E0 - lw         $a3, -9268($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368E4 - lw         $a2, -9272($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368F0 - sw         $a1, -9164($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368F4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368F8 - sw         $a0, -9168($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88368FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836900 - lw         $a3, -9260($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836904 - lw         $a2, -9264($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836908 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883690C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836910 - sw         $a1, -9156($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836914 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836918 - sw         $a0, -9160($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883691C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836920 - lw         $a3, -9252($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836924 - lw         $a2, -9256($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836928 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883692C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836930 - sw         $a1, -9148($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836934 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836938 - sw         $a0, -9152($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883693C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836940 - lw         $a3, -9244($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836944 - lw         $a2, -9248($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883694C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836950 - sw         $a1, -9140($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836954 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836958 - sw         $a0, -9144($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883695C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836960 - lw         $a3, -9236($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836964 - lw         $a2, -9240($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836968 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883696C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836970 - sw         $a1, -9132($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836974 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836978 - sw         $a0, -9136($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883697C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836980 - lw         $a3, -9228($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836984 - lw         $a2, -9232($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836988 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883698C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836990 - sw         $a1, -9124($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836994 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836998 - sw         $a0, -9128($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883699C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369A0 - lw         $a3, -9220($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369A4 - lw         $a2, -9224($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369B0 - sw         $a1, -9116($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369B4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369B8 - sw         $a0, -9120($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369C0 - lw         $a3, -9212($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369C4 - lw         $a2, -9216($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369D0 - sw         $a1, -9108($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369D4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369D8 - sw         $a0, -9112($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369E0 - lw         $a3, -9204($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369E4 - lw         $a2, -9208($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369F0 - sw         $a1, -9100($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369F4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369F8 - sw         $a0, -9104($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88369FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A00 - lw         $a3, -9196($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A04 - lw         $a2, -9200($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A10 - sw         $a1, -9092($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A14 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A18 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A1C - sw         $a0, -9096($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A24 - lw         $a3, -9188($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A28 - lw         $a2, -9192($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A34 - sw         $a1, -9084($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A38 - sw         $a0, -9088($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A40 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A48 - sw         $a1, -9076($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A4C - sw         $a0, -9080($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A54 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A58 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A60 - swc1       $f12, -9072($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A68 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A6C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A74 - swc1       $f12, -9068($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A7C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A80 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A88 - swc1       $f12, -9064($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A90 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A94 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836A9C - swc1       $f12, -9060($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AA0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AA4 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AA8 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AB0 - swc1       $f12, -9056($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AB4 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836AB8 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8836ABC - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8837584
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8837584 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837588 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883758C - lw         $a1, -9044($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837590 - lw         $a0, -9048($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837594 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837598 - lw         $a3, -9036($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883759C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375A0 - lw         $a2, -9040($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375AC - sw         $a1, -8932($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375B0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375B4 - sw         $a0, -8936($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375BC - lw         $a3, -9028($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375C0 - lw         $a2, -9032($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375CC - sw         $a1, -8924($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375D4 - sw         $a0, -8928($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375DC - lw         $a3, -9020($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375E0 - lw         $a2, -9024($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375EC - sw         $a1, -8916($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375F0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375F4 - sw         $a0, -8920($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88375FC - lw         $a3, -9012($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837600 - lw         $a2, -9016($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883760C - sw         $a1, -8908($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837610 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837614 - sw         $a0, -8912($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883761C - lw         $a3, -9004($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837620 - lw         $a2, -9008($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837624 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883762C - sw         $a1, -8900($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837630 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837634 - sw         $a0, -8904($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883763C - lw         $a3, -8996($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837640 - lw         $a2, -9000($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837644 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883764C - sw         $a1, -8892($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837650 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837654 - sw         $a0, -8896($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883765C - lw         $a3, -8988($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837660 - lw         $a2, -8992($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883766C - sw         $a1, -8884($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837670 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837674 - sw         $a0, -8888($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883767C - lw         $a3, -8980($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837680 - lw         $a2, -8984($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883768C - sw         $a1, -8876($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837690 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837694 - sw         $a0, -8880($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883769C - lw         $a3, -8972($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376A0 - lw         $a2, -8976($t6)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376AC - sw         $a1, -8868($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376B0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376B4 - sw         $a0, -8872($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376BC - lw         $a3, -8964($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376C0 - lw         $a2, -8968($t7)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376CC - sw         $a1, -8860($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376D0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376D4 - sw         $a0, -8864($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376DC - lw         $a3, -8956($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376E0 - lw         $a2, -8960($t8)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376EC - sw         $a1, -8852($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376F0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376F4 - sw         $a0, -8856($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88376FC - lw         $a3, -8948($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837700 - lw         $a2, -8952($t9)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883770C - sw         $a1, -8844($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837710 - sw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837714 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837718 - sw         $a0, -8848($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883771C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837720 - lw         $a3, -8940($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837724 - lw         $a2, -8944($s0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883772C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837730 - sw         $a1, -8836($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837734 - sw         $a0, -8840($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883773C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837744 - sw         $a1, -8828($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837748 - sw         $a0, -8832($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883774C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837750 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837754 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837758 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883775C - swc1       $f12, -8824($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837760 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837764 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837768 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883776C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837770 - swc1       $f12, -8820($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837774 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837778 - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883777C - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837780 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837784 - swc1       $f12, -8816($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837788 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883778C - ori        $a0, $a0, 4719
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837790 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837794 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837798 - swc1       $f12, -8812($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883779C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377A0 - ori        $a0, $a0, -2621
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377A4 - mtc1       $a0, $f12
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377AC - swc1       $f12, -8808($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377B0 - lw         $s0, 0($sp)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377B4 - jr         $ra
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88377B8 - addiu      $sp, $sp, 16
21:01:30 DEBUG compiler - user_main_10 - Compiling _S1_2_8837A38
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8837A38 - addiu      $sp, $sp, -16
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A40 - lw         $a1, -8796($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A44 - lw         $a0, -8800($a0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A48 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A4C - lw         $a3, -8788($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A50 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A54 - lw         $a2, -8792($a2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A60 - sw         $a1, -8684($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A64 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A68 - sw         $a0, -8688($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A70 - lw         $a3, -8780($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A74 - lw         $a2, -8784($t1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A80 - sw         $a1, -8676($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A84 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A88 - sw         $a0, -8680($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A90 - lw         $a3, -8772($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A94 - lw         $a2, -8776($t2)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837A9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AA0 - sw         $a1, -8668($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AA4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AA8 - sw         $a0, -8672($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AB0 - lw         $a3, -8764($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AB4 - lw         $a2, -8768($t3)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837ABC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AC0 - sw         $a1, -8660($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AC4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AC8 - sw         $a0, -8664($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837ACC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AD0 - lw         $a3, -8756($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AD4 - lw         $a2, -8760($v0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837ADC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AE0 - sw         $a1, -8652($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AE4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AE8 - sw         $a0, -8656($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AF0 - lw         $a3, -8748($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AF4 - lw         $a2, -8752($v1)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837AFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B00 - sw         $a1, -8644($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B04 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B08 - sw         $a0, -8648($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B10 - lw         $a3, -8740($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B14 - lw         $a2, -8744($t4)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B20 - sw         $a1, -8636($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B24 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B28 - sw         $a0, -8640($t0)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B30 - lw         $a3, -8732($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B34 - lw         $a2, -8736($t5)
21:01:30 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B40 - sw         $a1, -8628($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B44 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B48 - sw         $a0, -8632($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B50 - lw         $a3, -8724($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B54 - lw         $a2, -8728($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B60 - sw         $a1, -8620($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B64 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B68 - sw         $a0, -8624($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B70 - lw         $a3, -8716($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B74 - lw         $a2, -8720($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B80 - sw         $a1, -8612($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B84 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B88 - sw         $a0, -8616($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B90 - lw         $a3, -8708($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B94 - lw         $a2, -8712($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BA0 - sw         $a1, -8604($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BA4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BA8 - sw         $a0, -8608($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BB0 - lw         $a3, -8700($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BB4 - lw         $a2, -8704($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BC0 - sw         $a1, -8596($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BC4 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BC8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BCC - sw         $a0, -8600($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BD4 - lw         $a3, -8692($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BD8 - lw         $a2, -8696($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BE4 - sw         $a1, -8588($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BE8 - sw         $a0, -8592($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BF0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BF8 - sw         $a1, -8580($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837BFC - sw         $a0, -8584($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C04 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C08 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C10 - swc1       $f12, -8576($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C18 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C1C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C24 - swc1       $f12, -8572($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C2C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C30 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C38 - swc1       $f12, -8568($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C40 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C44 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C4C - swc1       $f12, -8564($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C50 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C54 - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C58 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C60 - swc1       $f12, -8560($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C64 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C68 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8837C6C - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8839348
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8839348 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883934C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839350 - lw         $a1, -8548($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839354 - lw         $a0, -8552($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839358 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883935C - lw         $a3, -8540($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839360 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839364 - lw         $a2, -8544($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883936C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839370 - sw         $a1, -8436($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839374 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839378 - sw         $a0, -8440($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883937C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839380 - lw         $a3, -8532($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839384 - lw         $a2, -8536($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883938C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839390 - sw         $a1, -8428($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839394 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839398 - sw         $a0, -8432($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883939C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393A0 - lw         $a3, -8524($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393A4 - lw         $a2, -8528($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393B0 - sw         $a1, -8420($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393B4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393B8 - sw         $a0, -8424($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393C0 - lw         $a3, -8516($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393C4 - lw         $a2, -8520($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393D0 - sw         $a1, -8412($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393D4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393D8 - sw         $a0, -8416($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393E0 - lw         $a3, -8508($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393E4 - lw         $a2, -8512($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393F0 - sw         $a1, -8404($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393F4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393F8 - sw         $a0, -8408($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88393FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839400 - lw         $a3, -8500($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839404 - lw         $a2, -8504($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839408 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883940C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839410 - sw         $a1, -8396($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839414 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839418 - sw         $a0, -8400($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883941C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839420 - lw         $a3, -8492($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839424 - lw         $a2, -8496($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883942C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839430 - sw         $a1, -8388($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839434 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839438 - sw         $a0, -8392($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883943C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839440 - lw         $a3, -8484($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839444 - lw         $a2, -8488($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883944C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839450 - sw         $a1, -8380($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839454 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839458 - sw         $a0, -8384($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883945C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839460 - lw         $a3, -8476($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839464 - lw         $a2, -8480($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883946C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839470 - sw         $a1, -8372($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839474 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839478 - sw         $a0, -8376($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883947C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839480 - lw         $a3, -8468($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839484 - lw         $a2, -8472($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883948C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839490 - sw         $a1, -8364($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839494 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839498 - sw         $a0, -8368($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883949C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394A0 - lw         $a3, -8460($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394A4 - lw         $a2, -8464($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394B0 - sw         $a1, -8356($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394B4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394B8 - sw         $a0, -8360($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394C0 - lw         $a3, -8452($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394C4 - lw         $a2, -8456($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394D0 - sw         $a1, -8348($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394D4 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394D8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394DC - sw         $a0, -8352($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394E4 - lw         $a3, -8444($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394E8 - lw         $a2, -8448($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394F4 - sw         $a1, -8340($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394F8 - sw         $a0, -8344($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88394FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839500 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839508 - sw         $a1, -8332($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883950C - sw         $a0, -8336($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839510 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839514 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839518 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883951C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839520 - swc1       $f12, -8328($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839524 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839528 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883952C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839530 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839534 - swc1       $f12, -8324($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839538 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883953C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839540 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839544 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839548 - swc1       $f12, -8320($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883954C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839550 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839554 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839558 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883955C - swc1       $f12, -8316($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839560 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839564 - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839568 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883956C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839570 - swc1       $f12, -8312($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839574 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839578 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883957C - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8839580
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8839580 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839584 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839588 - lw         $a1, -8300($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883958C - lw         $a0, -8304($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839590 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839594 - lw         $a3, -8292($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839598 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883959C - lw         $a2, -8296($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395A8 - sw         $a1, -8188($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395AC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395B0 - sw         $a0, -8192($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395B8 - lw         $a3, -8284($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395BC - lw         $a2, -8288($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395C8 - sw         $a1, -8180($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395CC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395D0 - sw         $a0, -8184($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395D8 - lw         $a3, -8276($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395DC - lw         $a2, -8280($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395E8 - sw         $a1, -8172($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395EC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395F0 - sw         $a0, -8176($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395F8 - lw         $a3, -8268($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88395FC - lw         $a2, -8272($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839600 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839604 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839608 - sw         $a1, -8164($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883960C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839610 - sw         $a0, -8168($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839618 - lw         $a3, -8260($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883961C - lw         $a2, -8264($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839628 - sw         $a1, -8156($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883962C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839630 - sw         $a0, -8160($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839638 - lw         $a3, -8252($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883963C - lw         $a2, -8256($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839640 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839644 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839648 - sw         $a1, -8148($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883964C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839650 - sw         $a0, -8152($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839658 - lw         $a3, -8244($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883965C - lw         $a2, -8248($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839660 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839668 - sw         $a1, -8140($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883966C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839670 - sw         $a0, -8144($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839678 - lw         $a3, -8236($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883967C - lw         $a2, -8240($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839680 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839684 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839688 - sw         $a1, -8132($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883968C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839690 - sw         $a0, -8136($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839698 - lw         $a3, -8228($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883969C - lw         $a2, -8232($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396A8 - sw         $a1, -8124($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396AC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396B0 - sw         $a0, -8128($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396B8 - lw         $a3, -8220($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396BC - lw         $a2, -8224($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396C8 - sw         $a1, -8116($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396CC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396D0 - sw         $a0, -8120($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396D8 - lw         $a3, -8212($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396DC - lw         $a2, -8216($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396E8 - sw         $a1, -8108($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396EC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396F0 - sw         $a0, -8112($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396F8 - lw         $a3, -8204($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88396FC - lw         $a2, -8208($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839700 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839704 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839708 - sw         $a1, -8100($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883970C - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839710 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839714 - sw         $a0, -8104($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883971C - lw         $a3, -8196($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839720 - lw         $a2, -8200($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839724 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839728 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883972C - sw         $a1, -8092($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839730 - sw         $a0, -8096($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839738 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883973C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839740 - sw         $a1, -8084($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839744 - sw         $a0, -8088($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839748 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883974C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839750 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839754 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839758 - swc1       $f12, -8080($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883975C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839760 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839764 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839768 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883976C - swc1       $f12, -8076($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839770 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839774 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839778 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883977C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839780 - swc1       $f12, -8072($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839784 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839788 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883978C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839790 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839794 - swc1       $f12, -8068($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839798 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883979C - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397A0 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_88397A4
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88397A4 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397AC - lw         $a1, -8060($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397B0 - lw         $a0, -8064($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397B8 - lw         $a3, -8052($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397C0 - lw         $a2, -8056($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397CC - sw         $a1, -7948($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397D0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397D4 - sw         $a0, -7952($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397DC - lw         $a3, -8044($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397E0 - lw         $a2, -8048($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397EC - sw         $a1, -7940($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397F0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397F4 - sw         $a0, -7944($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88397FC - lw         $a3, -8036($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839800 - lw         $a2, -8040($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839804 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839808 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883980C - sw         $a1, -7932($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839810 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839814 - sw         $a0, -7936($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883981C - lw         $a3, -8028($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839820 - lw         $a2, -8032($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839824 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839828 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883982C - sw         $a1, -7924($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839830 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839834 - sw         $a0, -7928($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883983C - lw         $a3, -8020($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839840 - lw         $a2, -8024($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839844 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839848 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883984C - sw         $a1, -7916($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839850 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839854 - sw         $a0, -7920($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839858 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883985C - lw         $a3, -8012($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839860 - lw         $a2, -8016($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839864 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839868 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883986C - sw         $a1, -7908($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839870 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839874 - sw         $a0, -7912($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883987C - lw         $a3, -8004($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839880 - lw         $a2, -8008($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839884 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839888 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883988C - sw         $a1, -7900($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839890 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839894 - sw         $a0, -7904($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883989C - lw         $a3, -7996($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398A0 - lw         $a2, -8000($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398AC - sw         $a1, -7892($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398B0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398B4 - sw         $a0, -7896($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398BC - lw         $a3, -7988($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398C0 - lw         $a2, -7992($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398CC - sw         $a1, -7884($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398D0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398D4 - sw         $a0, -7888($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398DC - lw         $a3, -7980($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398E0 - lw         $a2, -7984($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398EC - sw         $a1, -7876($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398F0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398F4 - sw         $a0, -7880($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88398FC - lw         $a3, -7972($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839900 - lw         $a2, -7976($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839908 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883990C - sw         $a1, -7868($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839910 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839914 - sw         $a0, -7872($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839918 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883991C - lw         $a3, -7964($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839920 - lw         $a2, -7968($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839924 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839928 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883992C - sw         $a1, -7860($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839930 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839934 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839938 - sw         $a0, -7864($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883993C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839940 - lw         $a3, -7956($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839944 - lw         $a2, -7960($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883994C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839950 - sw         $a1, -7852($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839954 - sw         $a0, -7856($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883995C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839964 - sw         $a1, -7844($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839968 - sw         $a0, -7848($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883996C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839970 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839974 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839978 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883997C - swc1       $f12, -7840($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839980 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839984 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839988 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883998C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839990 - swc1       $f12, -7836($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839994 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8839998 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883999C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399A4 - swc1       $f12, -7832($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399AC - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399B0 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399B8 - swc1       $f12, -7828($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399BC - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399C0 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88399C4 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883A004
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883A004 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A008 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A00C - lw         $a1, -7820($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A010 - lw         $a0, -7824($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A014 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A018 - lw         $a3, -7812($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A01C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A020 - lw         $a2, -7816($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A024 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A028 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A02C - sw         $a1, -7708($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A030 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A034 - sw         $a0, -7712($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A03C - lw         $a3, -7804($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A040 - lw         $a2, -7808($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A044 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A048 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A04C - sw         $a1, -7700($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A050 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A054 - sw         $a0, -7704($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A05C - lw         $a3, -7796($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A060 - lw         $a2, -7800($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A064 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A068 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A06C - sw         $a1, -7692($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A070 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A074 - sw         $a0, -7696($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A07C - lw         $a3, -7788($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A080 - lw         $a2, -7792($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A084 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A088 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A08C - sw         $a1, -7684($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A090 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A094 - sw         $a0, -7688($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A098 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A09C - lw         $a3, -7780($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0A0 - lw         $a2, -7784($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0AC - sw         $a1, -7676($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0B0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0B4 - sw         $a0, -7680($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0BC - lw         $a3, -7772($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0C0 - lw         $a2, -7776($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0CC - sw         $a1, -7668($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0D0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0D4 - sw         $a0, -7672($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0DC - lw         $a3, -7764($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0E0 - lw         $a2, -7768($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0EC - sw         $a1, -7660($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0F0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0F4 - sw         $a0, -7664($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A0FC - lw         $a3, -7756($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A100 - lw         $a2, -7760($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A104 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A108 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A10C - sw         $a1, -7652($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A110 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A114 - sw         $a0, -7656($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A11C - lw         $a3, -7748($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A120 - lw         $a2, -7752($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A124 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A128 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A12C - sw         $a1, -7644($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A130 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A134 - sw         $a0, -7648($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A13C - lw         $a3, -7740($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A140 - lw         $a2, -7744($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A144 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A148 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A14C - sw         $a1, -7636($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A150 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A154 - sw         $a0, -7640($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A15C - lw         $a3, -7732($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A160 - lw         $a2, -7736($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A164 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A168 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A16C - sw         $a1, -7628($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A170 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A174 - sw         $a0, -7632($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A17C - lw         $a3, -7724($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A180 - lw         $a2, -7728($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A184 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A188 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A18C - sw         $a1, -7620($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A190 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A194 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A198 - sw         $a0, -7624($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A19C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1A0 - lw         $a3, -7716($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1A4 - lw         $a2, -7720($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1B0 - sw         $a1, -7612($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1B4 - sw         $a0, -7616($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1BC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1C4 - sw         $a1, -7604($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1C8 - sw         $a0, -7608($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1D0 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1D4 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1DC - swc1       $f12, -7600($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1E4 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1E8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1F0 - swc1       $f12, -7596($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1F8 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A1FC - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A200 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A204 - swc1       $f12, -7592($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A208 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A20C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A210 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A214 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A218 - swc1       $f12, -7588($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A21C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A220 - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A224 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A228 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A22C - swc1       $f12, -7584($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A230 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A234 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883A238 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883C4E8
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883C4E8 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4F0 - lw         $a1, -7572($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4F4 - lw         $a0, -7576($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C4FC - lw         $a3, -7564($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C500 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C504 - lw         $a2, -7568($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C50C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C510 - sw         $a1, -7460($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C514 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C518 - sw         $a0, -7464($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C51C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C520 - lw         $a3, -7556($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C524 - lw         $a2, -7560($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C52C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C530 - sw         $a1, -7452($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C534 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C538 - sw         $a0, -7456($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C53C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C540 - lw         $a3, -7548($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C544 - lw         $a2, -7552($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C548 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C54C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C550 - sw         $a1, -7444($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C554 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C558 - sw         $a0, -7448($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C55C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C560 - lw         $a3, -7540($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C564 - lw         $a2, -7544($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C56C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C570 - sw         $a1, -7436($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C574 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C578 - sw         $a0, -7440($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C57C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C580 - lw         $a3, -7532($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C584 - lw         $a2, -7536($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C588 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C58C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C590 - sw         $a1, -7428($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C594 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C598 - sw         $a0, -7432($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C59C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5A0 - lw         $a3, -7524($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5A4 - lw         $a2, -7528($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5B0 - sw         $a1, -7420($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5B8 - sw         $a0, -7424($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5C0 - lw         $a3, -7516($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5C4 - lw         $a2, -7520($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5D0 - sw         $a1, -7412($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5D8 - sw         $a0, -7416($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5E0 - lw         $a3, -7508($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5E4 - lw         $a2, -7512($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5F0 - sw         $a1, -7404($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5F8 - sw         $a0, -7408($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C5FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C600 - lw         $a3, -7500($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C604 - lw         $a2, -7504($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C60C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C610 - sw         $a1, -7396($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C614 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C618 - sw         $a0, -7400($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C61C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C620 - lw         $a3, -7492($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C624 - lw         $a2, -7496($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C62C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C630 - sw         $a1, -7388($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C634 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C638 - sw         $a0, -7392($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C63C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C640 - lw         $a3, -7484($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C644 - lw         $a2, -7488($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C64C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C650 - sw         $a1, -7380($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C654 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C658 - sw         $a0, -7384($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C65C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C660 - lw         $a3, -7476($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C664 - lw         $a2, -7480($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C66C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C670 - sw         $a1, -7372($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C674 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C678 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C67C - sw         $a0, -7376($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C684 - lw         $a3, -7468($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C688 - lw         $a2, -7472($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C68C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C694 - sw         $a1, -7364($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C698 - sw         $a0, -7368($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C69C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6A8 - sw         $a1, -7356($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6AC - sw         $a0, -7360($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6B4 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6B8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6C0 - swc1       $f12, -7352($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6C8 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6CC - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6D4 - swc1       $f12, -7348($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6DC - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6E0 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6E8 - swc1       $f12, -7344($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6F0 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6F4 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C6FC - swc1       $f12, -7340($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C700 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C704 - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C708 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C70C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C710 - swc1       $f12, -7336($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C714 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C718 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883C71C - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883D7E0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883D7E0 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7E8 - lw         $a1, -7324($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7EC - lw         $a0, -7328($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7F4 - lw         $a3, -7316($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D7FC - lw         $a2, -7320($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D800 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D808 - sw         $a1, -7212($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D80C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D810 - sw         $a0, -7216($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D818 - lw         $a3, -7308($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D81C - lw         $a2, -7312($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D828 - sw         $a1, -7204($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D82C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D830 - sw         $a0, -7208($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D838 - lw         $a3, -7300($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D83C - lw         $a2, -7304($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D848 - sw         $a1, -7196($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D84C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D850 - sw         $a0, -7200($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D858 - lw         $a3, -7292($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D85C - lw         $a2, -7296($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D864 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D868 - sw         $a1, -7188($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D86C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D870 - sw         $a0, -7192($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D878 - lw         $a3, -7284($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D87C - lw         $a2, -7288($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D888 - sw         $a1, -7180($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D88C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D890 - sw         $a0, -7184($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D898 - lw         $a3, -7276($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D89C - lw         $a2, -7280($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8A8 - sw         $a1, -7172($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8AC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8B0 - sw         $a0, -7176($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8B8 - lw         $a3, -7268($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8BC - lw         $a2, -7272($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8C8 - sw         $a1, -7164($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8CC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8D0 - sw         $a0, -7168($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8D8 - lw         $a3, -7260($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8DC - lw         $a2, -7264($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8E8 - sw         $a1, -7156($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8EC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8F0 - sw         $a0, -7160($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8F8 - lw         $a3, -7252($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D8FC - lw         $a2, -7256($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D900 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D904 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D908 - sw         $a1, -7148($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D90C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D910 - sw         $a0, -7152($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D918 - lw         $a3, -7244($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D91C - lw         $a2, -7248($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D920 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D928 - sw         $a1, -7140($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D92C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D930 - sw         $a0, -7144($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D934 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D938 - lw         $a3, -7236($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D93C - lw         $a2, -7240($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D940 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D944 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D948 - sw         $a1, -7132($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D94C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D950 - sw         $a0, -7136($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D958 - lw         $a3, -7228($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D95C - lw         $a2, -7232($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D960 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D968 - sw         $a1, -7124($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D96C - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D970 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D974 - sw         $a0, -7128($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D97C - lw         $a3, -7220($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D980 - lw         $a2, -7224($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D984 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D988 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D98C - sw         $a1, -7116($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D990 - sw         $a0, -7120($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D998 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D99C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9A0 - sw         $a1, -7108($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9A4 - sw         $a0, -7112($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9AC - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9B0 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9B8 - swc1       $f12, -7104($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9C0 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9C4 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9CC - swc1       $f12, -7100($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9D4 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9D8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9E0 - swc1       $f12, -7096($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9E8 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9EC - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9F4 - swc1       $f12, -7092($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883D9FC - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA00 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA08 - swc1       $f12, -7088($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA0C - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA10 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA14 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883DA18
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883DA18 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA20 - lw         $a1, -7076($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA24 - lw         $a0, -7080($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA28 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA2C - lw         $a3, -7068($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA34 - lw         $a2, -7072($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA40 - sw         $a1, -6964($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA44 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA48 - sw         $a0, -6968($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA50 - lw         $a3, -7060($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA54 - lw         $a2, -7064($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA60 - sw         $a1, -6956($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA64 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA68 - sw         $a0, -6960($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA70 - lw         $a3, -7052($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA74 - lw         $a2, -7056($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA80 - sw         $a1, -6948($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA84 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA88 - sw         $a0, -6952($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA90 - lw         $a3, -7044($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA94 - lw         $a2, -7048($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DA9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAA0 - sw         $a1, -6940($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAA4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAA8 - sw         $a0, -6944($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAB0 - lw         $a3, -7036($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAB4 - lw         $a2, -7040($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DABC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAC0 - sw         $a1, -6932($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAC4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAC8 - sw         $a0, -6936($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DACC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAD0 - lw         $a3, -7028($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAD4 - lw         $a2, -7032($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DADC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAE0 - sw         $a1, -6924($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAE4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAE8 - sw         $a0, -6928($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAF0 - lw         $a3, -7020($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAF4 - lw         $a2, -7024($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DAFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB00 - sw         $a1, -6916($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB04 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB08 - sw         $a0, -6920($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB10 - lw         $a3, -7012($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB14 - lw         $a2, -7016($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB20 - sw         $a1, -6908($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB24 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB28 - sw         $a0, -6912($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB30 - lw         $a3, -7004($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB34 - lw         $a2, -7008($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB40 - sw         $a1, -6900($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB44 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB48 - sw         $a0, -6904($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB50 - lw         $a3, -6996($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB54 - lw         $a2, -7000($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB60 - sw         $a1, -6892($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB64 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB68 - sw         $a0, -6896($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB70 - lw         $a3, -6988($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB74 - lw         $a2, -6992($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB80 - sw         $a1, -6884($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB84 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB88 - sw         $a0, -6888($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB90 - lw         $a3, -6980($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB94 - lw         $a2, -6984($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DB9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBA0 - sw         $a1, -6876($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBA4 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBA8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBAC - sw         $a0, -6880($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBB4 - lw         $a3, -6972($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBB8 - lw         $a2, -6976($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBC4 - sw         $a1, -6868($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBC8 - sw         $a0, -6872($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBD0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBD8 - sw         $a1, -6860($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBDC - sw         $a0, -6864($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBE4 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBE8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBF0 - swc1       $f12, -6856($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBF8 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DBFC - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC04 - swc1       $f12, -6852($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC0C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC10 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC18 - swc1       $f12, -6848($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC20 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC24 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC2C - swc1       $f12, -6844($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC30 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC34 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC38 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883DC3C
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883DC3C - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC44 - lw         $a1, -6836($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC48 - lw         $a0, -6840($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC4C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC50 - lw         $a3, -6828($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC58 - lw         $a2, -6832($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC64 - sw         $a1, -6724($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC68 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC6C - sw         $a0, -6728($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC74 - lw         $a3, -6820($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC78 - lw         $a2, -6824($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC84 - sw         $a1, -6716($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC88 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC8C - sw         $a0, -6720($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC94 - lw         $a3, -6812($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC98 - lw         $a2, -6816($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DC9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCA4 - sw         $a1, -6708($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCA8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCAC - sw         $a0, -6712($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCB4 - lw         $a3, -6804($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCB8 - lw         $a2, -6808($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCC4 - sw         $a1, -6700($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCC8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCCC - sw         $a0, -6704($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCD4 - lw         $a3, -6796($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCD8 - lw         $a2, -6800($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCE4 - sw         $a1, -6692($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCE8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCEC - sw         $a0, -6696($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCF4 - lw         $a3, -6788($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCF8 - lw         $a2, -6792($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DCFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD04 - sw         $a1, -6684($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD08 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD0C - sw         $a0, -6688($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD14 - lw         $a3, -6780($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD18 - lw         $a2, -6784($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD24 - sw         $a1, -6676($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD28 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD2C - sw         $a0, -6680($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD34 - lw         $a3, -6772($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD38 - lw         $a2, -6776($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD44 - sw         $a1, -6668($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD48 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD4C - sw         $a0, -6672($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD54 - lw         $a3, -6764($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD58 - lw         $a2, -6768($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD64 - sw         $a1, -6660($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD68 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD6C - sw         $a0, -6664($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD74 - lw         $a3, -6756($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD78 - lw         $a2, -6760($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD84 - sw         $a1, -6652($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD88 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD8C - sw         $a0, -6656($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD94 - lw         $a3, -6748($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD98 - lw         $a2, -6752($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DD9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDA4 - sw         $a1, -6644($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDA8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDAC - sw         $a0, -6648($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDB4 - lw         $a3, -6740($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDB8 - lw         $a2, -6744($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDC4 - sw         $a1, -6636($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDC8 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDCC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDD0 - sw         $a0, -6640($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDD8 - lw         $a3, -6732($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDDC - lw         $a2, -6736($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDE8 - sw         $a1, -6628($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDEC - sw         $a0, -6632($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDF4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DDFC - sw         $a1, -6620($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE00 - sw         $a0, -6624($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE08 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE0C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE14 - swc1       $f12, -6616($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE1C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE20 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE28 - swc1       $f12, -6612($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE30 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE34 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE3C - swc1       $f12, -6608($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE44 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE48 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE50 - swc1       $f12, -6604($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE54 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE58 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883DE5C - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883E214
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883E214 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E218 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E21C - lw         $a1, -6596($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E220 - lw         $a0, -6600($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E224 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E228 - lw         $a3, -6588($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E22C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E230 - lw         $a2, -6592($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E23C - sw         $a1, -6484($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E240 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E244 - sw         $a0, -6488($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E24C - lw         $a3, -6580($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E250 - lw         $a2, -6584($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E25C - sw         $a1, -6476($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E260 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E264 - sw         $a0, -6480($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E26C - lw         $a3, -6572($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E270 - lw         $a2, -6576($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E27C - sw         $a1, -6468($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E280 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E284 - sw         $a0, -6472($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E28C - lw         $a3, -6564($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E290 - lw         $a2, -6568($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E29C - sw         $a1, -6460($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2A4 - sw         $a0, -6464($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2AC - lw         $a3, -6556($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2B0 - lw         $a2, -6560($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2BC - sw         $a1, -6452($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2C4 - sw         $a0, -6456($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2CC - lw         $a3, -6548($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2D0 - lw         $a2, -6552($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2DC - sw         $a1, -6444($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2E4 - sw         $a0, -6448($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2EC - lw         $a3, -6540($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2F0 - lw         $a2, -6544($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E2FC - sw         $a1, -6436($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E300 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E304 - sw         $a0, -6440($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E308 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E30C - lw         $a3, -6532($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E310 - lw         $a2, -6536($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E314 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E318 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E31C - sw         $a1, -6428($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E320 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E324 - sw         $a0, -6432($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E32C - lw         $a3, -6524($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E330 - lw         $a2, -6528($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E334 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E338 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E33C - sw         $a1, -6420($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E340 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E344 - sw         $a0, -6424($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E348 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E34C - lw         $a3, -6516($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E350 - lw         $a2, -6520($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E354 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E358 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E35C - sw         $a1, -6412($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E360 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E364 - sw         $a0, -6416($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E368 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E36C - lw         $a3, -6508($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E370 - lw         $a2, -6512($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E374 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E378 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E37C - sw         $a1, -6404($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E380 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E384 - sw         $a0, -6408($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E388 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E38C - lw         $a3, -6500($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E390 - lw         $a2, -6504($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E394 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E398 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E39C - sw         $a1, -6396($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3A0 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3A8 - sw         $a0, -6400($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3B0 - lw         $a3, -6492($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3B4 - lw         $a2, -6496($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3C0 - sw         $a1, -6388($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3C4 - sw         $a0, -6392($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3D4 - sw         $a1, -6380($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3D8 - sw         $a0, -6384($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3E0 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3E4 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3EC - swc1       $f12, -6376($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3F4 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3F8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E3FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E400 - swc1       $f12, -6372($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E404 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E408 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E40C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E410 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E414 - swc1       $f12, -6368($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E418 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E41C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E420 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E424 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E428 - swc1       $f12, -6364($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E42C - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E430 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E434 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883E994
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883E994 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E998 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E99C - lw         $a1, -6356($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9A0 - lw         $a0, -6360($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9A4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9A8 - lw         $a3, -6348($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9AC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9B0 - lw         $a2, -6352($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9BC - sw         $a1, -6244($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9C0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9C4 - sw         $a0, -6248($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9CC - lw         $a3, -6340($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9D0 - lw         $a2, -6344($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9DC - sw         $a1, -6236($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9E0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9E4 - sw         $a0, -6240($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9EC - lw         $a3, -6332($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9F0 - lw         $a2, -6336($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883E9FC - sw         $a1, -6228($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA00 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA04 - sw         $a0, -6232($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA0C - lw         $a3, -6324($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA10 - lw         $a2, -6328($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA1C - sw         $a1, -6220($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA20 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA24 - sw         $a0, -6224($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA2C - lw         $a3, -6316($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA30 - lw         $a2, -6320($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA3C - sw         $a1, -6212($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA40 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG      emu - GUI - saving window position of 'MainGUI'
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA44 - sw         $a0, -6216($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA4C - lw         $a3, -6308($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA50 - lw         $a2, -6312($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA5C - sw         $a1, -6204($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA60 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA64 - sw         $a0, -6208($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA6C - lw         $a3, -6300($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA70 - lw         $a2, -6304($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA7C - sw         $a1, -6196($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA80 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA84 - sw         $a0, -6200($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA8C - lw         $a3, -6292($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA90 - lw         $a2, -6296($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EA9C - sw         $a1, -6188($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAA0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAA4 - sw         $a0, -6192($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAAC - lw         $a3, -6284($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAB0 - lw         $a2, -6288($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EABC - sw         $a1, -6180($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAC0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAC4 - sw         $a0, -6184($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EACC - lw         $a3, -6276($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAD0 - lw         $a2, -6280($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EADC - sw         $a1, -6172($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAE0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAE4 - sw         $a0, -6176($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAEC - lw         $a3, -6268($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAF0 - lw         $a2, -6272($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EAFC - sw         $a1, -6164($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB00 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB04 - sw         $a0, -6168($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB0C - lw         $a3, -6260($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB10 - lw         $a2, -6264($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB1C - sw         $a1, -6156($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB20 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB24 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB28 - sw         $a0, -6160($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB30 - lw         $a3, -6252($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB34 - lw         $a2, -6256($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB40 - sw         $a1, -6148($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB44 - sw         $a0, -6152($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB4C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB54 - sw         $a1, -6140($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB58 - sw         $a0, -6144($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB5C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB60 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB64 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB6C - swc1       $f12, -6136($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB70 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB74 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB78 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB80 - swc1       $f12, -6132($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB84 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB88 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB8C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB94 - swc1       $f12, -6128($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB98 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EB9C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBA0 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBA8 - swc1       $f12, -6124($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBAC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBB0 - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBB4 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBBC - swc1       $f12, -6120($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBC0 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBC4 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBC8 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883EBCC
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883EBCC - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBD4 - lw         $a1, -6108($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBD8 - lw         $a0, -6112($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBDC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBE0 - lw         $a3, -6100($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBE4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBE8 - lw         $a2, -6104($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBF4 - sw         $a1, -5996($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBF8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EBFC - sw         $a0, -6000($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC04 - lw         $a3, -6092($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC08 - lw         $a2, -6096($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC14 - sw         $a1, -5988($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC18 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC1C - sw         $a0, -5992($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC24 - lw         $a3, -6084($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC28 - lw         $a2, -6088($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC34 - sw         $a1, -5980($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC38 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC3C - sw         $a0, -5984($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC44 - lw         $a3, -6076($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC48 - lw         $a2, -6080($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC54 - sw         $a1, -5972($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC58 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC5C - sw         $a0, -5976($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC64 - lw         $a3, -6068($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC68 - lw         $a2, -6072($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC74 - sw         $a1, -5964($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC78 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC7C - sw         $a0, -5968($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC84 - lw         $a3, -6060($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC88 - lw         $a2, -6064($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC94 - sw         $a1, -5956($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC98 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EC9C - sw         $a0, -5960($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECA4 - lw         $a3, -6052($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECA8 - lw         $a2, -6056($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECB4 - sw         $a1, -5948($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECB8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECBC - sw         $a0, -5952($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECC4 - lw         $a3, -6044($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECC8 - lw         $a2, -6048($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECD4 - sw         $a1, -5940($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECD8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECDC - sw         $a0, -5944($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECE4 - lw         $a3, -6036($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECE8 - lw         $a2, -6040($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECF4 - sw         $a1, -5932($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECF8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ECFC - sw         $a0, -5936($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED04 - lw         $a3, -6028($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED08 - lw         $a2, -6032($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED14 - sw         $a1, -5924($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED18 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED1C - sw         $a0, -5928($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED24 - lw         $a3, -6020($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED28 - lw         $a2, -6024($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED34 - sw         $a1, -5916($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED38 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED3C - sw         $a0, -5920($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED44 - lw         $a3, -6012($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED48 - lw         $a2, -6016($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED54 - sw         $a1, -5908($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED58 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED5C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED60 - sw         $a0, -5912($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED68 - lw         $a3, -6004($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED6C - lw         $a2, -6008($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED78 - sw         $a1, -5900($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED7C - sw         $a0, -5904($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED84 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED8C - sw         $a1, -5892($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED90 - sw         $a0, -5896($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED98 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883ED9C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDA4 - swc1       $f12, -5888($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDAC - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDB0 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDB8 - swc1       $f12, -5884($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDBC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDC0 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDC4 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDCC - swc1       $f12, -5880($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDD0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDD4 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDD8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDE0 - swc1       $f12, -5876($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDE4 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDE8 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883EDEC - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_883FFD8
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x883FFD8 - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFE0 - lw         $a1, -5868($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFE4 - lw         $a0, -5872($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFE8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFEC - lw         $a3, -5860($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFF0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFF4 - lw         $a2, -5864($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x883FFFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840000 - sw         $a1, -5756($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840004 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840008 - sw         $a0, -5760($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884000C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840010 - lw         $a3, -5852($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840014 - lw         $a2, -5856($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840018 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884001C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840020 - sw         $a1, -5748($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840024 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840028 - sw         $a0, -5752($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884002C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840030 - lw         $a3, -5844($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840034 - lw         $a2, -5848($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840038 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884003C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840040 - sw         $a1, -5740($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840044 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840048 - sw         $a0, -5744($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884004C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840050 - lw         $a3, -5836($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840054 - lw         $a2, -5840($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840058 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884005C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840060 - sw         $a1, -5732($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840064 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840068 - sw         $a0, -5736($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884006C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840070 - lw         $a3, -5828($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840074 - lw         $a2, -5832($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840078 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884007C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840080 - sw         $a1, -5724($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840084 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840088 - sw         $a0, -5728($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884008C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840090 - lw         $a3, -5820($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840094 - lw         $a2, -5824($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840098 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884009C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400A0 - sw         $a1, -5716($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400A4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400A8 - sw         $a0, -5720($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400B0 - lw         $a3, -5812($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400B4 - lw         $a2, -5816($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400C0 - sw         $a1, -5708($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400C4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400C8 - sw         $a0, -5712($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400D0 - lw         $a3, -5804($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400D4 - lw         $a2, -5808($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400E0 - sw         $a1, -5700($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400E4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400E8 - sw         $a0, -5704($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400F0 - lw         $a3, -5796($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400F4 - lw         $a2, -5800($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88400FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840100 - sw         $a1, -5692($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840104 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840108 - sw         $a0, -5696($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884010C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840110 - lw         $a3, -5788($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840114 - lw         $a2, -5792($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840118 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884011C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840120 - sw         $a1, -5684($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840124 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840128 - sw         $a0, -5688($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884012C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840130 - lw         $a3, -5780($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840134 - lw         $a2, -5784($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840138 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884013C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840140 - sw         $a1, -5676($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840144 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840148 - sw         $a0, -5680($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884014C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840150 - lw         $a3, -5772($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840154 - lw         $a2, -5776($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840158 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884015C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840160 - sw         $a1, -5668($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840164 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840168 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884016C - sw         $a0, -5672($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840174 - lw         $a3, -5764($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840178 - lw         $a2, -5768($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884017C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840184 - sw         $a1, -5660($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840188 - sw         $a0, -5664($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884018C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840190 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840194 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840198 - sw         $a1, -5652($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884019C - sw         $a0, -5656($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401A4 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401A8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401B0 - swc1       $f12, -5648($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401B8 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401BC - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401C4 - swc1       $f12, -5644($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401CC - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401D0 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401D8 - swc1       $f12, -5640($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401E0 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401E4 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401EC - swc1       $f12, -5636($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401F0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401F4 - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401F8 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88401FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840200 - swc1       $f12, -5632($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840204 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840208 - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884020C - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_884044C
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x884044C - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840450 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840454 - lw         $a1, -5620($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840458 - lw         $a0, -5624($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884045C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840460 - lw         $a3, -5612($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840464 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840468 - lw         $a2, -5616($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884046C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840474 - sw         $a1, -5508($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840478 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884047C - sw         $a0, -5512($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840484 - lw         $a3, -5604($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840488 - lw         $a2, -5608($t1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884048C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840490 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840494 - sw         $a1, -5500($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840498 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884049C - sw         $a0, -5504($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404A4 - lw         $a3, -5596($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404A8 - lw         $a2, -5600($t2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404B4 - sw         $a1, -5492($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404B8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404BC - sw         $a0, -5496($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404C4 - lw         $a3, -5588($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404C8 - lw         $a2, -5592($t3)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404D4 - sw         $a1, -5484($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404D8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404DC - sw         $a0, -5488($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404E4 - lw         $a3, -5580($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404E8 - lw         $a2, -5584($v0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404F4 - sw         $a1, -5476($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404F8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88404FC - sw         $a0, -5480($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840504 - lw         $a3, -5572($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840508 - lw         $a2, -5576($v1)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884050C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840510 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840514 - sw         $a1, -5468($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840518 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884051C - sw         $a0, -5472($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840524 - lw         $a3, -5564($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840528 - lw         $a2, -5568($t4)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884052C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840530 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840534 - sw         $a1, -5460($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840538 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884053C - sw         $a0, -5464($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840544 - lw         $a3, -5556($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840548 - lw         $a2, -5560($t5)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884054C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840550 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840554 - sw         $a1, -5452($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840558 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884055C - sw         $a0, -5456($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840564 - lw         $a3, -5548($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840568 - lw         $a2, -5552($t6)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884056C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840570 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840574 - sw         $a1, -5444($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840578 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884057C - sw         $a0, -5448($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840584 - lw         $a3, -5540($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840588 - lw         $a2, -5544($t7)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884058C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840590 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840594 - sw         $a1, -5436($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840598 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884059C - sw         $a0, -5440($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405A4 - lw         $a3, -5532($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405A8 - lw         $a2, -5536($t8)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405B4 - sw         $a1, -5428($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405B8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405BC - sw         $a0, -5432($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405C4 - lw         $a3, -5524($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405C8 - lw         $a2, -5528($t9)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405D4 - sw         $a1, -5420($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405D8 - sw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405DC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405E0 - sw         $a0, -5424($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405E8 - lw         $a3, -5516($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405EC - lw         $a2, -5520($s0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405F8 - sw         $a1, -5412($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88405FC - sw         $a0, -5416($t0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840604 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884060C - sw         $a1, -5404($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840610 - sw         $a0, -5408($a2)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840614 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840618 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884061C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840620 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840624 - swc1       $f12, -5400($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840628 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884062C - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840630 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840634 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840638 - swc1       $f12, -5396($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884063C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840640 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840644 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840648 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884064C - swc1       $f12, -5392($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840650 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840654 - ori        $a0, $a0, 4719
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840658 - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884065C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840660 - swc1       $f12, -5388($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840664 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840668 - ori        $a0, $a0, -2621
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884066C - mtc1       $a0, $f12
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840670 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840674 - swc1       $f12, -5384($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840678 - lw         $s0, 0($sp)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884067C - jr         $ra
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8840680 - addiu      $sp, $sp, 16
21:01:31 DEBUG compiler - user_main_10 - Compiling _S1_2_884112C
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x884112C - addiu      $sp, $sp, -16
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841130 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841134 - lw         $a1, -5372($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841138 - lw         $a0, -5376($a0)
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884113C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841140 - lw         $a3, -5364($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841144 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841148 - lw         $a2, -5368($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884114C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841150 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841154 - sw         $a1, -5260($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841158 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884115C - sw         $a0, -5264($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841164 - lw         $a3, -5356($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841168 - lw         $a2, -5360($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884116C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841170 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841174 - sw         $a1, -5252($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841178 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884117C - sw         $a0, -5256($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841184 - lw         $a3, -5348($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841188 - lw         $a2, -5352($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884118C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841190 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841194 - sw         $a1, -5244($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841198 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884119C - sw         $a0, -5248($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411A4 - lw         $a3, -5340($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411A8 - lw         $a2, -5344($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411B4 - sw         $a1, -5236($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411B8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411BC - sw         $a0, -5240($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411C4 - lw         $a3, -5332($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411C8 - lw         $a2, -5336($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411D4 - sw         $a1, -5228($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411D8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411DC - sw         $a0, -5232($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411E4 - lw         $a3, -5324($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411E8 - lw         $a2, -5328($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411F4 - sw         $a1, -5220($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411F8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88411FC - sw         $a0, -5224($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841204 - lw         $a3, -5316($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841208 - lw         $a2, -5320($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884120C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841210 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841214 - sw         $a1, -5212($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841218 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884121C - sw         $a0, -5216($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841224 - lw         $a3, -5308($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841228 - lw         $a2, -5312($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884122C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841230 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841234 - sw         $a1, -5204($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841238 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884123C - sw         $a0, -5208($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841244 - lw         $a3, -5300($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841248 - lw         $a2, -5304($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884124C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841250 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841254 - sw         $a1, -5196($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841258 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884125C - sw         $a0, -5200($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841264 - lw         $a3, -5292($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841268 - lw         $a2, -5296($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884126C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841270 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841274 - sw         $a1, -5188($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841278 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884127C - sw         $a0, -5192($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841284 - lw         $a3, -5284($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841288 - lw         $a2, -5288($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884128C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841290 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841294 - sw         $a1, -5180($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841298 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884129C - sw         $a0, -5184($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412A4 - lw         $a3, -5276($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412A8 - lw         $a2, -5280($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412B4 - sw         $a1, -5172($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412B8 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412BC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412C0 - sw         $a0, -5176($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412C8 - lw         $a3, -5268($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412CC - lw         $a2, -5272($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412D8 - sw         $a1, -5164($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412DC - sw         $a0, -5168($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412EC - sw         $a1, -5156($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412F0 - sw         $a0, -5160($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412F8 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88412FC - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841300 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841304 - swc1       $f12, -5152($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841308 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884130C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841310 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841314 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841318 - swc1       $f12, -5148($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884131C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841320 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841324 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841328 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884132C - swc1       $f12, -5144($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841330 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841334 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841338 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884133C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841340 - swc1       $f12, -5140($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841344 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841348 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884134C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841350 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841354 - swc1       $f12, -5136($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841358 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884135C - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8841360 - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8842308
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8842308 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884230C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842310 - lw         $a1, -5124($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842314 - lw         $a0, -5128($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842318 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884231C - lw         $a3, -5116($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842320 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842324 - lw         $a2, -5120($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842328 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884232C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842330 - sw         $a1, -5012($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842334 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842338 - sw         $a0, -5016($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884233C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842340 - lw         $a3, -5108($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842344 - lw         $a2, -5112($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842348 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884234C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842350 - sw         $a1, -5004($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842354 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842358 - sw         $a0, -5008($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884235C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842360 - lw         $a3, -5100($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842364 - lw         $a2, -5104($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884236C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842370 - sw         $a1, -4996($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842374 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842378 - sw         $a0, -5000($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884237C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842380 - lw         $a3, -5092($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842384 - lw         $a2, -5096($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884238C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842390 - sw         $a1, -4988($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842394 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842398 - sw         $a0, -4992($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884239C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423A0 - lw         $a3, -5084($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423A4 - lw         $a2, -5088($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423B0 - sw         $a1, -4980($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423B8 - sw         $a0, -4984($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423C0 - lw         $a3, -5076($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423C4 - lw         $a2, -5080($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423D0 - sw         $a1, -4972($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423D8 - sw         $a0, -4976($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423E0 - lw         $a3, -5068($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423E4 - lw         $a2, -5072($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423F0 - sw         $a1, -4964($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423F8 - sw         $a0, -4968($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88423FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842400 - lw         $a3, -5060($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842404 - lw         $a2, -5064($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842408 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884240C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842410 - sw         $a1, -4956($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842414 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842418 - sw         $a0, -4960($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884241C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842420 - lw         $a3, -5052($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842424 - lw         $a2, -5056($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884242C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842430 - sw         $a1, -4948($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842434 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842438 - sw         $a0, -4952($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884243C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842440 - lw         $a3, -5044($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842444 - lw         $a2, -5048($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884244C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842450 - sw         $a1, -4940($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842454 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842458 - sw         $a0, -4944($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884245C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842460 - lw         $a3, -5036($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842464 - lw         $a2, -5040($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884246C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842470 - sw         $a1, -4932($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842474 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842478 - sw         $a0, -4936($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884247C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842480 - lw         $a3, -5028($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842484 - lw         $a2, -5032($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884248C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842490 - sw         $a1, -4924($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842494 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842498 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884249C - sw         $a0, -4928($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424A4 - lw         $a3, -5020($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424A8 - lw         $a2, -5024($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424B4 - sw         $a1, -4916($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424B8 - sw         $a0, -4920($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424C8 - sw         $a1, -4908($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424CC - sw         $a0, -4912($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424D4 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424D8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424E0 - swc1       $f12, -4904($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424E8 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424EC - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424F4 - swc1       $f12, -4900($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88424FC - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842500 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842504 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842508 - swc1       $f12, -4896($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884250C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842510 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842514 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842518 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884251C - swc1       $f12, -4892($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842520 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842524 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842528 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884252C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842530 - swc1       $f12, -4888($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842534 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842538 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884253C - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8842638
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8842638 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884263C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842640 - lw         $a1, -4876($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842644 - lw         $a0, -4880($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842648 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884264C - lw         $a3, -4868($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842650 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842654 - lw         $a2, -4872($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842658 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884265C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842660 - sw         $a1, -4764($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842664 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842668 - sw         $a0, -4768($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884266C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842670 - lw         $a3, -4860($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842674 - lw         $a2, -4864($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842678 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884267C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842680 - sw         $a1, -4756($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842684 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842688 - sw         $a0, -4760($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884268C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842690 - lw         $a3, -4852($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842694 - lw         $a2, -4856($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842698 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884269C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426A0 - sw         $a1, -4748($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426A4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426A8 - sw         $a0, -4752($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426B0 - lw         $a3, -4844($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426B4 - lw         $a2, -4848($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426C0 - sw         $a1, -4740($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426C4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426C8 - sw         $a0, -4744($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426D0 - lw         $a3, -4836($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426D4 - lw         $a2, -4840($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426E0 - sw         $a1, -4732($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426E4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426E8 - sw         $a0, -4736($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426F0 - lw         $a3, -4828($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426F4 - lw         $a2, -4832($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88426FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842700 - sw         $a1, -4724($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842704 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842708 - sw         $a0, -4728($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884270C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842710 - lw         $a3, -4820($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842714 - lw         $a2, -4824($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842718 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884271C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842720 - sw         $a1, -4716($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842724 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842728 - sw         $a0, -4720($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884272C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842730 - lw         $a3, -4812($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842734 - lw         $a2, -4816($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842738 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884273C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842740 - sw         $a1, -4708($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842744 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842748 - sw         $a0, -4712($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884274C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842750 - lw         $a3, -4804($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842754 - lw         $a2, -4808($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842758 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884275C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842760 - sw         $a1, -4700($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842764 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842768 - sw         $a0, -4704($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884276C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842770 - lw         $a3, -4796($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842774 - lw         $a2, -4800($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842778 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884277C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842780 - sw         $a1, -4692($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842784 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842788 - sw         $a0, -4696($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884278C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842790 - lw         $a3, -4788($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842794 - lw         $a2, -4792($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842798 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884279C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427A0 - sw         $a1, -4684($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427A4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427A8 - sw         $a0, -4688($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427B0 - lw         $a3, -4780($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427B4 - lw         $a2, -4784($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427C0 - sw         $a1, -4676($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427C4 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427C8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427CC - sw         $a0, -4680($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427D4 - lw         $a3, -4772($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427D8 - lw         $a2, -4776($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427E4 - sw         $a1, -4668($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427E8 - sw         $a0, -4672($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427F8 - sw         $a1, -4660($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88427FC - sw         $a0, -4664($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842800 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842804 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842808 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884280C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842810 - swc1       $f12, -4656($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842814 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842818 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884281C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842820 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842824 - swc1       $f12, -4652($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842828 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884282C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842830 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842834 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842838 - swc1       $f12, -4648($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884283C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842840 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842844 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842848 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884284C - swc1       $f12, -4644($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842850 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842854 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842858 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884285C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842860 - swc1       $f12, -4640($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842864 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842868 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884286C - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8842B60
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8842B60 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B68 - lw         $a1, -4628($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B6C - lw         $a0, -4632($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B70 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B74 - lw         $a3, -4620($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B78 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B7C - lw         $a2, -4624($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B88 - sw         $a1, -4516($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B8C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B90 - sw         $a0, -4520($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B98 - lw         $a3, -4612($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842B9C - lw         $a2, -4616($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BA8 - sw         $a1, -4508($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BAC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BB0 - sw         $a0, -4512($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BB8 - lw         $a3, -4604($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BBC - lw         $a2, -4608($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BC8 - sw         $a1, -4500($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BCC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BD0 - sw         $a0, -4504($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BD8 - lw         $a3, -4596($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BDC - lw         $a2, -4600($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BE8 - sw         $a1, -4492($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BEC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BF0 - sw         $a0, -4496($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BF8 - lw         $a3, -4588($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842BFC - lw         $a2, -4592($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C08 - sw         $a1, -4484($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C0C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C10 - sw         $a0, -4488($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C18 - lw         $a3, -4580($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C1C - lw         $a2, -4584($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C28 - sw         $a1, -4476($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C2C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C30 - sw         $a0, -4480($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C38 - lw         $a3, -4572($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C3C - lw         $a2, -4576($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C48 - sw         $a1, -4468($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C4C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C50 - sw         $a0, -4472($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C58 - lw         $a3, -4564($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C5C - lw         $a2, -4568($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C68 - sw         $a1, -4460($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C6C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C70 - sw         $a0, -4464($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C78 - lw         $a3, -4556($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C7C - lw         $a2, -4560($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C88 - sw         $a1, -4452($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C8C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C90 - sw         $a0, -4456($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C98 - lw         $a3, -4548($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842C9C - lw         $a2, -4552($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CA8 - sw         $a1, -4444($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CAC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CB0 - sw         $a0, -4448($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CB8 - lw         $a3, -4540($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CBC - lw         $a2, -4544($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CC8 - sw         $a1, -4436($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CCC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CD0 - sw         $a0, -4440($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CD8 - lw         $a3, -4532($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CDC - lw         $a2, -4536($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CE8 - sw         $a1, -4428($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CEC - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CF0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CF4 - sw         $a0, -4432($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842CFC - lw         $a3, -4524($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D00 - lw         $a2, -4528($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D0C - sw         $a1, -4420($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D10 - sw         $a0, -4424($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D18 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D20 - sw         $a1, -4412($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D24 - sw         $a0, -4416($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D28 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D2C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D30 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D38 - swc1       $f12, -4408($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D3C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D40 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D44 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D4C - swc1       $f12, -4404($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D50 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D54 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D58 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D60 - swc1       $f12, -4400($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D64 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D68 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D6C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D74 - swc1       $f12, -4396($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D78 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D7C - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8842D80 - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8843878
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8843878 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884387C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843880 - lw         $a1, -4388($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843884 - lw         $a0, -4392($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843888 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884388C - lw         $a3, -4380($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843890 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843894 - lw         $a2, -4384($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843898 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884389C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438A0 - sw         $a1, -4276($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438A4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438A8 - sw         $a0, -4280($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438B0 - lw         $a3, -4372($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438B4 - lw         $a2, -4376($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438C0 - sw         $a1, -4268($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438C4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438C8 - sw         $a0, -4272($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438D0 - lw         $a3, -4364($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438D4 - lw         $a2, -4368($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438E0 - sw         $a1, -4260($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438E4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438E8 - sw         $a0, -4264($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438F0 - lw         $a3, -4356($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438F4 - lw         $a2, -4360($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88438FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843900 - sw         $a1, -4252($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843904 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843908 - sw         $a0, -4256($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884390C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843910 - lw         $a3, -4348($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843914 - lw         $a2, -4352($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843918 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884391C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843920 - sw         $a1, -4244($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843924 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843928 - sw         $a0, -4248($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884392C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843930 - lw         $a3, -4340($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843934 - lw         $a2, -4344($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843938 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884393C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843940 - sw         $a1, -4236($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843944 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843948 - sw         $a0, -4240($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884394C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843950 - lw         $a3, -4332($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843954 - lw         $a2, -4336($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843958 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884395C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843960 - sw         $a1, -4228($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843964 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843968 - sw         $a0, -4232($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884396C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843970 - lw         $a3, -4324($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843974 - lw         $a2, -4328($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884397C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843980 - sw         $a1, -4220($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843984 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843988 - sw         $a0, -4224($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884398C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843990 - lw         $a3, -4316($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843994 - lw         $a2, -4320($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843998 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884399C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439A0 - sw         $a1, -4212($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439A4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439A8 - sw         $a0, -4216($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439B0 - lw         $a3, -4308($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439B4 - lw         $a2, -4312($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439C0 - sw         $a1, -4204($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439C4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439C8 - sw         $a0, -4208($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439D0 - lw         $a3, -4300($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439D4 - lw         $a2, -4304($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439E0 - sw         $a1, -4196($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439E4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439E8 - sw         $a0, -4200($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439F0 - lw         $a3, -4292($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439F4 - lw         $a2, -4296($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88439FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A00 - sw         $a1, -4188($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A04 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A08 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A0C - sw         $a0, -4192($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A14 - lw         $a3, -4284($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A18 - lw         $a2, -4288($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A24 - sw         $a1, -4180($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A28 - sw         $a0, -4184($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A30 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A38 - sw         $a1, -4172($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A3C - sw         $a0, -4176($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A44 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A48 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A50 - swc1       $f12, -4168($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A58 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A5C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A64 - swc1       $f12, -4164($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A6C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A70 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A78 - swc1       $f12, -4160($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A80 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A84 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A8C - swc1       $f12, -4156($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A90 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A94 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A98 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843A9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843AA0 - swc1       $f12, -4152($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843AA4 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843AA8 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8843AAC - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8846ABC
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8846ABC - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AC0 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AC4 - lw         $a3, -4140($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AC8 - lw         $a2, -4144($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846ACC - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AD0 - lw         $t1, -4132($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AD4 - lw         $t0, -4136($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AD8 - or         $a3, $a2, $zr <=> move $a3, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846ADC - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AE0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AE4 - sw         $a3, -4028($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AE8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AEC - sw         $a2, -4032($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AF0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AF4 - lw         $t1, -4124($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AF8 - lw         $t0, -4128($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846AFC - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B00 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B04 - sw         $a3, -4020($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B08 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B0C - sw         $a2, -4024($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B10 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B14 - lw         $t1, -4116($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B18 - lw         $t0, -4120($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B1C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B20 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B24 - sw         $a3, -4012($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B28 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B2C - sw         $a2, -4016($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B30 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B34 - lw         $t1, -4108($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B38 - lw         $t0, -4112($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B3C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B40 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B44 - sw         $a3, -4004($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B48 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B4C - sw         $a2, -4008($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B50 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B54 - lw         $t1, -4100($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B58 - lw         $t0, -4104($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B5C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B60 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B64 - sw         $a3, -3996($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B68 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B6C - sw         $a2, -4000($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B70 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B74 - lw         $t1, -4092($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B78 - lw         $t0, -4096($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B7C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B80 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B84 - sw         $a3, -3988($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B88 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B8C - sw         $a2, -3992($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B90 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B94 - lw         $t1, -4084($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B98 - lw         $t0, -4088($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846B9C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BA0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BA4 - sw         $a3, -3980($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BA8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BAC - sw         $a2, -3984($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BB0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BB4 - lw         $t1, -4076($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BB8 - lw         $t0, -4080($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BBC - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BC0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BC4 - sw         $a3, -3972($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BC8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BCC - sw         $a2, -3976($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BD0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BD4 - lw         $t1, -4068($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BD8 - lw         $t0, -4072($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BDC - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BE0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BE4 - sw         $a3, -3964($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BE8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BEC - sw         $a2, -3968($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BF0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BF4 - lw         $t1, -4060($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BF8 - lw         $t0, -4064($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846BFC - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C00 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C04 - sw         $a3, -3956($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C08 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C0C - sw         $a2, -3960($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C10 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C14 - lw         $t1, -4052($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C18 - lw         $t0, -4056($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C1C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C20 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C24 - sw         $a3, -3948($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C28 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C2C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C30 - sw         $a2, -3952($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C34 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C38 - lw         $t1, -4044($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C3C - lw         $t0, -4048($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C40 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C44 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C48 - sw         $a3, -3940($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C4C - sw         $s1, 4($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C50 - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C54 - sw         $a2, -3944($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C58 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C5C - lw         $t1, -4036($s1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C60 - lw         $t0, -4040($s1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C64 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C68 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C6C - sw         $a3, -3932($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C70 - sw         $a2, -3936($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C74 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C78 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C7C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C80 - sw         $a3, -3924($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C84 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C88 - sw         $a2, -3928($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C8C - addiu      $a1, $a0, -11380
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C90 - sb         $zr, -11380($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C98 - sb         $zr, 1($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846C9C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CA0 - sb         $zr, 2($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CA4 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CA8 - sb         $zr, 3($a1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CB0 - swc1       $f12, -3920($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CB4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CB8 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CBC - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CC4 - swc1       $f12, -3916($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CC8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CCC - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CD0 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CD8 - swc1       $f12, -3912($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CDC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CE0 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CE4 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CEC - swc1       $f12, -3908($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CF0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CF4 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CF8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846CFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846D00 - swc1       $f12, -3904($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846D04 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846D08 - lw         $s1, 4($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846D0C - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8846D10 - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8848330
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8848330 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848334 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848338 - lw         $a1, -3892($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884833C - lw         $a0, -3896($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848340 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848344 - lw         $a3, -3884($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848348 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884834C - lw         $a2, -3888($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848350 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848354 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848358 - sw         $a1, -3780($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884835C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848360 - sw         $a0, -3784($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848364 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848368 - lw         $a3, -3876($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884836C - lw         $a2, -3880($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848370 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848374 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848378 - sw         $a1, -3772($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884837C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848380 - sw         $a0, -3776($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848384 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848388 - lw         $a3, -3868($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884838C - lw         $a2, -3872($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848390 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848394 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848398 - sw         $a1, -3764($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884839C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483A0 - sw         $a0, -3768($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483A8 - lw         $a3, -3860($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483AC - lw         $a2, -3864($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483B8 - sw         $a1, -3756($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483BC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483C0 - sw         $a0, -3760($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483C8 - lw         $a3, -3852($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483CC - lw         $a2, -3856($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483D8 - sw         $a1, -3748($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483DC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483E0 - sw         $a0, -3752($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483E8 - lw         $a3, -3844($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483EC - lw         $a2, -3848($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483F8 - sw         $a1, -3740($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88483FC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848400 - sw         $a0, -3744($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848408 - lw         $a3, -3836($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884840C - lw         $a2, -3840($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848410 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848414 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848418 - sw         $a1, -3732($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884841C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848420 - sw         $a0, -3736($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848428 - lw         $a3, -3828($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884842C - lw         $a2, -3832($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848430 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848434 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848438 - sw         $a1, -3724($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884843C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848440 - sw         $a0, -3728($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848448 - lw         $a3, -3820($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884844C - lw         $a2, -3824($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848450 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848454 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848458 - sw         $a1, -3716($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884845C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848460 - sw         $a0, -3720($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848468 - lw         $a3, -3812($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884846C - lw         $a2, -3816($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848470 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848474 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848478 - sw         $a1, -3708($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884847C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848480 - sw         $a0, -3712($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848484 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848488 - lw         $a3, -3804($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884848C - lw         $a2, -3808($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848490 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848494 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848498 - sw         $a1, -3700($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884849C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484A0 - sw         $a0, -3704($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484A8 - lw         $a3, -3796($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484AC - lw         $a2, -3800($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484B8 - sw         $a1, -3692($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484BC - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484C0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484C4 - sw         $a0, -3696($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484CC - lw         $a3, -3788($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484D0 - lw         $a2, -3792($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484DC - sw         $a1, -3684($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484E0 - sw         $a0, -3688($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484E8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484F0 - sw         $a1, -3676($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484F4 - sw         $a0, -3680($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88484FC - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848500 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848504 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848508 - swc1       $f12, -3672($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884850C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848510 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848514 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848518 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884851C - swc1       $f12, -3668($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848520 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848524 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848528 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884852C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848530 - swc1       $f12, -3664($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848534 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848538 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884853C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848540 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848544 - swc1       $f12, -3660($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848548 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884854C - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848550 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848554 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848558 - swc1       $f12, -3656($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884855C - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848560 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8848564 - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_884C228
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x884C228 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C22C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C230 - lw         $a1, -3644($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C234 - lw         $a0, -3648($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C238 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C23C - lw         $a3, -3636($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C240 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C244 - lw         $a2, -3640($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C24C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C250 - sw         $a1, -3532($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C254 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C258 - sw         $a0, -3536($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C25C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C260 - lw         $a3, -3628($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C264 - lw         $a2, -3632($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C26C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C270 - sw         $a1, -3524($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C274 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C278 - sw         $a0, -3528($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C27C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C280 - lw         $a3, -3620($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C284 - lw         $a2, -3624($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C288 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C28C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C290 - sw         $a1, -3516($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C294 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C298 - sw         $a0, -3520($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C29C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2A0 - lw         $a3, -3612($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2A4 - lw         $a2, -3616($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2B0 - sw         $a1, -3508($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2B4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2B8 - sw         $a0, -3512($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2C0 - lw         $a3, -3604($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2C4 - lw         $a2, -3608($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2D0 - sw         $a1, -3500($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2D4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2D8 - sw         $a0, -3504($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2E0 - lw         $a3, -3596($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2E4 - lw         $a2, -3600($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2F0 - sw         $a1, -3492($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2F4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2F8 - sw         $a0, -3496($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C2FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C300 - lw         $a3, -3588($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C304 - lw         $a2, -3592($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C30C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C310 - sw         $a1, -3484($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C314 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C318 - sw         $a0, -3488($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C31C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C320 - lw         $a3, -3580($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C324 - lw         $a2, -3584($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C328 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C32C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C330 - sw         $a1, -3476($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C334 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C338 - sw         $a0, -3480($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C33C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C340 - lw         $a3, -3572($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C344 - lw         $a2, -3576($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C348 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C34C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C350 - sw         $a1, -3468($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C354 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C358 - sw         $a0, -3472($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C35C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C360 - lw         $a3, -3564($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C364 - lw         $a2, -3568($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C36C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C370 - sw         $a1, -3460($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C374 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C378 - sw         $a0, -3464($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C37C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C380 - lw         $a3, -3556($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C384 - lw         $a2, -3560($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C38C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C390 - sw         $a1, -3452($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C394 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C398 - sw         $a0, -3456($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C39C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3A0 - lw         $a3, -3548($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3A4 - lw         $a2, -3552($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3B0 - sw         $a1, -3444($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3B4 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3B8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3BC - sw         $a0, -3448($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3C4 - lw         $a3, -3540($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3C8 - lw         $a2, -3544($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3D4 - sw         $a1, -3436($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3D8 - sw         $a0, -3440($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3E0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3E8 - sw         $a1, -3428($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3EC - sw         $a0, -3432($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3F4 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3F8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C3FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C400 - swc1       $f12, -3424($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C404 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C408 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C40C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C410 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C414 - swc1       $f12, -3420($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C418 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C41C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C420 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C424 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C428 - swc1       $f12, -3416($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C42C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C430 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C434 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C438 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C43C - swc1       $f12, -3412($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C440 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C444 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C448 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C44C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C450 - swc1       $f12, -3408($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C454 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C458 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x884C45C - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8850328
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8850328 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885032C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850330 - lw         $a1, -3396($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850334 - lw         $a0, -3400($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850338 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885033C - lw         $a3, -3388($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850340 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850344 - lw         $a2, -3392($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850348 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885034C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850350 - sw         $a1, -3284($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850354 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850358 - sw         $a0, -3288($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885035C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850360 - lw         $a3, -3380($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850364 - lw         $a2, -3384($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885036C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850370 - sw         $a1, -3276($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850374 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850378 - sw         $a0, -3280($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885037C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850380 - lw         $a3, -3372($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850384 - lw         $a2, -3376($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885038C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850390 - sw         $a1, -3268($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850394 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850398 - sw         $a0, -3272($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885039C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503A0 - lw         $a3, -3364($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503A4 - lw         $a2, -3368($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503B0 - sw         $a1, -3260($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503B4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503B8 - sw         $a0, -3264($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503C0 - lw         $a3, -3356($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503C4 - lw         $a2, -3360($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503D0 - sw         $a1, -3252($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503D4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503D8 - sw         $a0, -3256($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503E0 - lw         $a3, -3348($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503E4 - lw         $a2, -3352($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503F0 - sw         $a1, -3244($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503F4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503F8 - sw         $a0, -3248($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88503FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850400 - lw         $a3, -3340($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850404 - lw         $a2, -3344($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850408 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885040C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850410 - sw         $a1, -3236($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850414 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850418 - sw         $a0, -3240($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885041C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850420 - lw         $a3, -3332($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850424 - lw         $a2, -3336($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850428 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885042C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850430 - sw         $a1, -3228($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850434 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850438 - sw         $a0, -3232($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885043C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850440 - lw         $a3, -3324($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850444 - lw         $a2, -3328($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850448 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885044C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850450 - sw         $a1, -3220($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850454 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850458 - sw         $a0, -3224($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885045C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850460 - lw         $a3, -3316($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850464 - lw         $a2, -3320($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885046C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850470 - sw         $a1, -3212($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850474 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850478 - sw         $a0, -3216($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885047C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850480 - lw         $a3, -3308($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850484 - lw         $a2, -3312($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850488 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885048C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850490 - sw         $a1, -3204($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850494 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850498 - sw         $a0, -3208($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885049C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504A0 - lw         $a3, -3300($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504A4 - lw         $a2, -3304($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504B0 - sw         $a1, -3196($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504B4 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504B8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504BC - sw         $a0, -3200($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504C4 - lw         $a3, -3292($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504C8 - lw         $a2, -3296($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504D4 - sw         $a1, -3188($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504D8 - sw         $a0, -3192($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504E0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504E8 - sw         $a1, -3180($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504EC - sw         $a0, -3184($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504F4 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504F8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88504FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850500 - swc1       $f12, -3176($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850504 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850508 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885050C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850510 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850514 - swc1       $f12, -3172($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850518 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885051C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850520 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850524 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850528 - swc1       $f12, -3168($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885052C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850530 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850534 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850538 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885053C - swc1       $f12, -3164($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850540 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850544 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850548 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885054C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850550 - swc1       $f12, -3160($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850554 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850558 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885055C - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8850C98
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8850C98 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850C9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CA0 - lw         $a1, -3148($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CA4 - lw         $a0, -3152($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CA8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CAC - lw         $a3, -3140($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CB0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CB4 - lw         $a2, -3144($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CC0 - sw         $a1, -3036($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CC4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CC8 - sw         $a0, -3040($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CD0 - lw         $a3, -3132($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CD4 - lw         $a2, -3136($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CE0 - sw         $a1, -3028($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CE4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CE8 - sw         $a0, -3032($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CF0 - lw         $a3, -3124($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CF4 - lw         $a2, -3128($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D00 - sw         $a1, -3020($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D04 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D08 - sw         $a0, -3024($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D10 - lw         $a3, -3116($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D14 - lw         $a2, -3120($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D20 - sw         $a1, -3012($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D24 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D28 - sw         $a0, -3016($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D30 - lw         $a3, -3108($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D34 - lw         $a2, -3112($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D40 - sw         $a1, -3004($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D44 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D48 - sw         $a0, -3008($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D50 - lw         $a3, -3100($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D54 - lw         $a2, -3104($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D60 - sw         $a1, -2996($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D64 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D68 - sw         $a0, -3000($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D70 - lw         $a3, -3092($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D74 - lw         $a2, -3096($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D80 - sw         $a1, -2988($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D84 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D88 - sw         $a0, -2992($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D90 - lw         $a3, -3084($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D94 - lw         $a2, -3088($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DA0 - sw         $a1, -2980($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DA4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DA8 - sw         $a0, -2984($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DB0 - lw         $a3, -3076($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DB4 - lw         $a2, -3080($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DC0 - sw         $a1, -2972($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DC4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DC8 - sw         $a0, -2976($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DD0 - lw         $a3, -3068($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DD4 - lw         $a2, -3072($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DE0 - sw         $a1, -2964($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DE4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DE8 - sw         $a0, -2968($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DF0 - lw         $a3, -3060($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DF4 - lw         $a2, -3064($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850DFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E00 - sw         $a1, -2956($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E04 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E08 - sw         $a0, -2960($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E10 - lw         $a3, -3052($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E14 - lw         $a2, -3056($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E20 - sw         $a1, -2948($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E24 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E28 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E2C - sw         $a0, -2952($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E34 - lw         $a3, -3044($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E38 - lw         $a2, -3048($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E44 - sw         $a1, -2940($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E48 - sw         $a0, -2944($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E50 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E58 - sw         $a1, -2932($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E5C - sw         $a0, -2936($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E60 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E64 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E68 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E70 - swc1       $f12, -2928($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E74 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E78 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E7C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E84 - swc1       $f12, -2924($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E88 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E8C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E90 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E98 - swc1       $f12, -2920($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850E9C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EA0 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EA4 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EAC - swc1       $f12, -2916($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EB0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EB4 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EB8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EC0 - swc1       $f12, -2912($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EC4 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850EC8 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8850ECC - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8851664
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8851664 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851668 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885166C - lw         $a1, -2900($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851670 - lw         $a0, -2904($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851674 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851678 - lw         $a3, -2892($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885167C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851680 - lw         $a2, -2896($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885168C - sw         $a1, -2788($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851690 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851694 - sw         $a0, -2792($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885169C - lw         $a3, -2884($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516A0 - lw         $a2, -2888($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516AC - sw         $a1, -2780($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516B4 - sw         $a0, -2784($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516BC - lw         $a3, -2876($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516C0 - lw         $a2, -2880($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516CC - sw         $a1, -2772($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516D4 - sw         $a0, -2776($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516DC - lw         $a3, -2868($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516E0 - lw         $a2, -2872($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516EC - sw         $a1, -2764($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516F4 - sw         $a0, -2768($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88516FC - lw         $a3, -2860($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851700 - lw         $a2, -2864($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885170C - sw         $a1, -2756($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851710 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851714 - sw         $a0, -2760($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885171C - lw         $a3, -2852($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851720 - lw         $a2, -2856($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851724 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851728 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885172C - sw         $a1, -2748($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851730 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851734 - sw         $a0, -2752($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885173C - lw         $a3, -2844($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851740 - lw         $a2, -2848($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885174C - sw         $a1, -2740($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851750 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851754 - sw         $a0, -2744($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885175C - lw         $a3, -2836($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851760 - lw         $a2, -2840($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851764 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885176C - sw         $a1, -2732($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851770 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851774 - sw         $a0, -2736($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885177C - lw         $a3, -2828($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851780 - lw         $a2, -2832($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851784 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851788 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885178C - sw         $a1, -2724($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851790 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851794 - sw         $a0, -2728($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885179C - lw         $a3, -2820($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517A0 - lw         $a2, -2824($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517AC - sw         $a1, -2716($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517B4 - sw         $a0, -2720($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517BC - lw         $a3, -2812($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517C0 - lw         $a2, -2816($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517CC - sw         $a1, -2708($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517D4 - sw         $a0, -2712($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517DC - lw         $a3, -2804($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517E0 - lw         $a2, -2808($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517EC - sw         $a1, -2700($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517F0 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517F8 - sw         $a0, -2704($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88517FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851800 - lw         $a3, -2796($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851804 - lw         $a2, -2800($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885180C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851810 - sw         $a1, -2692($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851814 - sw         $a0, -2696($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885181C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851820 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851824 - sw         $a1, -2684($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851828 - sw         $a0, -2688($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885182C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851830 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851834 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851838 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885183C - swc1       $f12, -2680($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851840 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851844 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851848 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885184C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851850 - swc1       $f12, -2676($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851854 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851858 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885185C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851860 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851864 - swc1       $f12, -2672($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851868 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885186C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851870 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851874 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851878 - swc1       $f12, -2668($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885187C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851880 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851884 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851888 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885188C - swc1       $f12, -2664($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851890 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851894 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851898 - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8851AB8
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8851AB8 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851ABC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AC0 - lw         $a1, -2652($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AC4 - lw         $a0, -2656($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AC8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851ACC - lw         $a3, -2644($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AD0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AD4 - lw         $a2, -2648($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851ADC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AE0 - sw         $a1, -2540($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AE4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AE8 - sw         $a0, -2544($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AF0 - lw         $a3, -2636($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AF4 - lw         $a2, -2640($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851AFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B00 - sw         $a1, -2532($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B04 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B08 - sw         $a0, -2536($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B10 - lw         $a3, -2628($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B14 - lw         $a2, -2632($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B20 - sw         $a1, -2524($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B24 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B28 - sw         $a0, -2528($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B30 - lw         $a3, -2620($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B34 - lw         $a2, -2624($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B40 - sw         $a1, -2516($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B44 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B48 - sw         $a0, -2520($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B50 - lw         $a3, -2612($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B54 - lw         $a2, -2616($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B60 - sw         $a1, -2508($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B64 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B68 - sw         $a0, -2512($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B70 - lw         $a3, -2604($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B74 - lw         $a2, -2608($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B80 - sw         $a1, -2500($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B84 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B88 - sw         $a0, -2504($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B90 - lw         $a3, -2596($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B94 - lw         $a2, -2600($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BA0 - sw         $a1, -2492($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BA4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BA8 - sw         $a0, -2496($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BB0 - lw         $a3, -2588($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BB4 - lw         $a2, -2592($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BC0 - sw         $a1, -2484($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BC4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BC8 - sw         $a0, -2488($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BD0 - lw         $a3, -2580($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BD4 - lw         $a2, -2584($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BE0 - sw         $a1, -2476($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BE4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BE8 - sw         $a0, -2480($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BF0 - lw         $a3, -2572($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BF4 - lw         $a2, -2576($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C00 - sw         $a1, -2468($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C04 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C08 - sw         $a0, -2472($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C10 - lw         $a3, -2564($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C14 - lw         $a2, -2568($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C20 - sw         $a1, -2460($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C24 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C28 - sw         $a0, -2464($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C30 - lw         $a3, -2556($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C34 - lw         $a2, -2560($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C40 - sw         $a1, -2452($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C44 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C48 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C4C - sw         $a0, -2456($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C54 - lw         $a3, -2548($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C58 - lw         $a2, -2552($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C64 - sw         $a1, -2444($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C68 - sw         $a0, -2448($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C70 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C78 - sw         $a1, -2436($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C7C - sw         $a0, -2440($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C80 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C84 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C88 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C90 - swc1       $f12, -2432($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C94 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C98 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851C9C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CA4 - swc1       $f12, -2428($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CA8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CAC - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CB0 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CB8 - swc1       $f12, -2424($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CBC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CC0 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CC4 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CCC - swc1       $f12, -2420($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CD0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CD4 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CD8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CE0 - swc1       $f12, -2416($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CE4 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CE8 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8851CEC - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8857688
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8857688 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885768C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857690 - lw         $a1, -2404($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857694 - lw         $a0, -2408($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857698 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885769C - lw         $a3, -2396($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576A4 - lw         $a2, -2400($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576B0 - sw         $a1, -2292($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576B4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576B8 - sw         $a0, -2296($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576C0 - lw         $a3, -2388($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576C4 - lw         $a2, -2392($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576D0 - sw         $a1, -2284($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576D4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576D8 - sw         $a0, -2288($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576E0 - lw         $a3, -2380($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576E4 - lw         $a2, -2384($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576F0 - sw         $a1, -2276($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576F4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576F8 - sw         $a0, -2280($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88576FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857700 - lw         $a3, -2372($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857704 - lw         $a2, -2376($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885770C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857710 - sw         $a1, -2268($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857714 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857718 - sw         $a0, -2272($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885771C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857720 - lw         $a3, -2364($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857724 - lw         $a2, -2368($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885772C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857730 - sw         $a1, -2260($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857734 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857738 - sw         $a0, -2264($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885773C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857740 - lw         $a3, -2356($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857744 - lw         $a2, -2360($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885774C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857750 - sw         $a1, -2252($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857754 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857758 - sw         $a0, -2256($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885775C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857760 - lw         $a3, -2348($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857764 - lw         $a2, -2352($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885776C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857770 - sw         $a1, -2244($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857774 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857778 - sw         $a0, -2248($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885777C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857780 - lw         $a3, -2340($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857784 - lw         $a2, -2344($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885778C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857790 - sw         $a1, -2236($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857794 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857798 - sw         $a0, -2240($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885779C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577A0 - lw         $a3, -2332($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577A4 - lw         $a2, -2336($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577B0 - sw         $a1, -2228($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577B4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577B8 - sw         $a0, -2232($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577C0 - lw         $a3, -2324($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577C4 - lw         $a2, -2328($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577D0 - sw         $a1, -2220($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577D4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577D8 - sw         $a0, -2224($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577E0 - lw         $a3, -2316($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577E4 - lw         $a2, -2320($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577F0 - sw         $a1, -2212($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577F4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577F8 - sw         $a0, -2216($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88577FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857800 - lw         $a3, -2308($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857804 - lw         $a2, -2312($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885780C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857810 - sw         $a1, -2204($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857814 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857818 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885781C - sw         $a0, -2208($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857820 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857824 - lw         $a3, -2300($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857828 - lw         $a2, -2304($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885782C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857830 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857834 - sw         $a1, -2196($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857838 - sw         $a0, -2200($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885783C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857840 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857848 - sw         $a1, -2188($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885784C - sw         $a0, -2192($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857850 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857854 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857858 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885785C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857860 - swc1       $f12, -2184($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857864 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857868 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885786C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857870 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857874 - swc1       $f12, -2180($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857878 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885787C - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857880 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857884 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857888 - swc1       $f12, -2176($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885788C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857890 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857894 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8857898 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885789C - swc1       $f12, -2172($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578A4 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578A8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578B0 - swc1       $f12, -2168($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578B4 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578B8 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88578BC - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_88593B8
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88593B8 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593C0 - lw         $a1, -2156($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593C4 - lw         $a0, -2160($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593C8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593CC - lw         $a3, -2148($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593D0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593D4 - lw         $a2, -2152($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593E0 - sw         $a1, -2044($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593E4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593E8 - sw         $a0, -2048($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593F0 - lw         $a3, -2140($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593F4 - lw         $a2, -2144($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88593FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859400 - sw         $a1, -2036($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859404 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859408 - sw         $a0, -2040($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885940C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859410 - lw         $a3, -2132($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859414 - lw         $a2, -2136($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859418 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885941C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859420 - sw         $a1, -2028($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859424 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859428 - sw         $a0, -2032($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885942C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859430 - lw         $a3, -2124($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859434 - lw         $a2, -2128($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859438 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885943C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859440 - sw         $a1, -2020($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859444 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859448 - sw         $a0, -2024($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885944C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859450 - lw         $a3, -2116($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859454 - lw         $a2, -2120($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859458 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885945C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859460 - sw         $a1, -2012($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859464 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859468 - sw         $a0, -2016($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885946C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859470 - lw         $a3, -2108($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859474 - lw         $a2, -2112($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859478 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885947C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859480 - sw         $a1, -2004($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859484 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859488 - sw         $a0, -2008($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885948C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859490 - lw         $a3, -2100($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859494 - lw         $a2, -2104($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859498 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885949C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594A0 - sw         $a1, -1996($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594A4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594A8 - sw         $a0, -2000($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594B0 - lw         $a3, -2092($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594B4 - lw         $a2, -2096($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594C0 - sw         $a1, -1988($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594C4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594C8 - sw         $a0, -1992($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594D0 - lw         $a3, -2084($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594D4 - lw         $a2, -2088($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594E0 - sw         $a1, -1980($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594E4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594E8 - sw         $a0, -1984($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594F0 - lw         $a3, -2076($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594F4 - lw         $a2, -2080($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88594FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859500 - sw         $a1, -1972($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859504 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859508 - sw         $a0, -1976($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885950C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859510 - lw         $a3, -2068($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859514 - lw         $a2, -2072($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859518 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885951C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859520 - sw         $a1, -1964($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859524 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859528 - sw         $a0, -1968($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885952C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859530 - lw         $a3, -2060($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859534 - lw         $a2, -2064($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859538 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885953C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859540 - sw         $a1, -1956($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859544 - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859548 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885954C - sw         $a0, -1960($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859550 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859554 - lw         $a3, -2052($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859558 - lw         $a2, -2056($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885955C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859560 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859564 - sw         $a1, -1948($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859568 - sw         $a0, -1952($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885956C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859570 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859574 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859578 - sw         $a1, -1940($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885957C - sw         $a0, -1944($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859580 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859584 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859588 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885958C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859590 - swc1       $f12, -1936($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859594 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859598 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885959C - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595A4 - swc1       $f12, -1932($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595AC - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595B0 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595B8 - swc1       $f12, -1928($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595C0 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595C4 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595CC - swc1       $f12, -1924($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595D0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595D4 - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595D8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595E0 - swc1       $f12, -1920($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595E4 - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595E8 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88595EC - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_8859BF0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8859BF0 - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859BF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859BF8 - lw         $a1, -1908($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859BFC - lw         $a0, -1912($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C00 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C04 - lw         $a3, -1900($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C08 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C0C - lw         $a2, -1904($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C18 - sw         $a1, -1796($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C1C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C20 - sw         $a0, -1800($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C28 - lw         $a3, -1892($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C2C - lw         $a2, -1896($t1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C38 - sw         $a1, -1788($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C3C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C40 - sw         $a0, -1792($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C48 - lw         $a3, -1884($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C4C - lw         $a2, -1888($t2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C58 - sw         $a1, -1780($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C5C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C60 - sw         $a0, -1784($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C68 - lw         $a3, -1876($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C6C - lw         $a2, -1880($t3)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C78 - sw         $a1, -1772($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C7C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C80 - sw         $a0, -1776($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C88 - lw         $a3, -1868($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C8C - lw         $a2, -1872($v0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C98 - sw         $a1, -1764($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859C9C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CA0 - sw         $a0, -1768($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CA8 - lw         $a3, -1860($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CAC - lw         $a2, -1864($v1)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CB8 - sw         $a1, -1756($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CBC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CC0 - sw         $a0, -1760($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CC8 - lw         $a3, -1852($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CCC - lw         $a2, -1856($t4)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CD8 - sw         $a1, -1748($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CDC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CE0 - sw         $a0, -1752($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CE8 - lw         $a3, -1844($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CEC - lw         $a2, -1848($t5)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CF8 - sw         $a1, -1740($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859CFC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D00 - sw         $a0, -1744($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D08 - lw         $a3, -1836($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D0C - lw         $a2, -1840($t6)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D18 - sw         $a1, -1732($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D1C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D20 - sw         $a0, -1736($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D28 - lw         $a3, -1828($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D2C - lw         $a2, -1832($t7)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D38 - sw         $a1, -1724($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D3C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D40 - sw         $a0, -1728($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D48 - lw         $a3, -1820($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D4C - lw         $a2, -1824($t8)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D58 - sw         $a1, -1716($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D5C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D60 - sw         $a0, -1720($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D68 - lw         $a3, -1812($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D6C - lw         $a2, -1816($t9)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D78 - sw         $a1, -1708($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D7C - sw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D80 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D84 - sw         $a0, -1712($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D8C - lw         $a3, -1804($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D90 - lw         $a2, -1808($s0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859D9C - sw         $a1, -1700($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DA0 - sw         $a0, -1704($t0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DA8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DB0 - sw         $a1, -1692($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DB4 - sw         $a0, -1696($a2)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DBC - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DC0 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DC8 - swc1       $f12, -1688($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DCC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DD0 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DD4 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DDC - swc1       $f12, -1684($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DE4 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DE8 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DF0 - swc1       $f12, -1680($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DF8 - ori        $a0, $a0, 4719
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859DFC - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E04 - swc1       $f12, -1676($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E0C - ori        $a0, $a0, -2621
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E10 - mtc1       $a0, $f12
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E18 - swc1       $f12, -1672($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E1C - lw         $s0, 0($sp)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E20 - jr         $ra
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8859E24 - addiu      $sp, $sp, 16
21:01:32 DEBUG compiler - user_main_10 - Compiling _S1_2_885AB0C
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885AB0C - addiu      $sp, $sp, -16
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB14 - lw         $a1, -1660($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB18 - lw         $a0, -1664($a0)
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:32 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB20 - lw         $a3, -1652($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB28 - lw         $a2, -1656($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB34 - sw         $a1, -1548($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB38 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB3C - sw         $a0, -1552($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB44 - lw         $a3, -1644($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB48 - lw         $a2, -1648($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB54 - sw         $a1, -1540($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB58 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB5C - sw         $a0, -1544($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB64 - lw         $a3, -1636($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB68 - lw         $a2, -1640($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB74 - sw         $a1, -1532($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB78 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB7C - sw         $a0, -1536($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB84 - lw         $a3, -1628($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB88 - lw         $a2, -1632($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB94 - sw         $a1, -1524($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB98 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AB9C - sw         $a0, -1528($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABA4 - lw         $a3, -1620($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABA8 - lw         $a2, -1624($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABB4 - sw         $a1, -1516($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABB8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABBC - sw         $a0, -1520($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABC4 - lw         $a3, -1612($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABC8 - lw         $a2, -1616($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABD4 - sw         $a1, -1508($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABD8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABDC - sw         $a0, -1512($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABE4 - lw         $a3, -1604($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABE8 - lw         $a2, -1608($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABF4 - sw         $a1, -1500($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABF8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ABFC - sw         $a0, -1504($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC04 - lw         $a3, -1596($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC08 - lw         $a2, -1600($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC14 - sw         $a1, -1492($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC18 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC1C - sw         $a0, -1496($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC24 - lw         $a3, -1588($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC28 - lw         $a2, -1592($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC34 - sw         $a1, -1484($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC38 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC3C - sw         $a0, -1488($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC44 - lw         $a3, -1580($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC48 - lw         $a2, -1584($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC54 - sw         $a1, -1476($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC58 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC5C - sw         $a0, -1480($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC64 - lw         $a3, -1572($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC68 - lw         $a2, -1576($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC74 - sw         $a1, -1468($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC78 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC7C - sw         $a0, -1472($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC84 - lw         $a3, -1564($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC88 - lw         $a2, -1568($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC94 - sw         $a1, -1460($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC98 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AC9C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACA0 - sw         $a0, -1464($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACA8 - lw         $a3, -1556($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACAC - lw         $a2, -1560($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACB8 - sw         $a1, -1452($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACBC - sw         $a0, -1456($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACCC - sw         $a1, -1444($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACD0 - sw         $a0, -1448($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACD4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACD8 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACDC - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACE4 - swc1       $f12, -1440($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACEC - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACF0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACF8 - swc1       $f12, -1436($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885ACFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD00 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD04 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD0C - swc1       $f12, -1432($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD14 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD18 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD20 - swc1       $f12, -1428($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD24 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD28 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD2C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD34 - swc1       $f12, -1424($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD38 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD3C - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885AD40 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_885B164
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885B164 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B168 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B16C - lw         $a1, -1412($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B170 - lw         $a0, -1416($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B174 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B178 - lw         $a3, -1404($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B17C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B180 - lw         $a2, -1408($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B184 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B188 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B18C - sw         $a1, -1300($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B190 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B194 - sw         $a0, -1304($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B19C - lw         $a3, -1396($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1A0 - lw         $a2, -1400($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1AC - sw         $a1, -1292($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1B4 - sw         $a0, -1296($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1BC - lw         $a3, -1388($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1C0 - lw         $a2, -1392($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1CC - sw         $a1, -1284($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1D4 - sw         $a0, -1288($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1DC - lw         $a3, -1380($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1E0 - lw         $a2, -1384($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1EC - sw         $a1, -1276($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1F4 - sw         $a0, -1280($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B1FC - lw         $a3, -1372($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B200 - lw         $a2, -1376($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B204 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B208 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B20C - sw         $a1, -1268($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B210 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B214 - sw         $a0, -1272($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B21C - lw         $a3, -1364($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B220 - lw         $a2, -1368($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B224 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B22C - sw         $a1, -1260($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B230 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B234 - sw         $a0, -1264($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B23C - lw         $a3, -1356($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B240 - lw         $a2, -1360($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B244 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B248 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B24C - sw         $a1, -1252($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B250 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B254 - sw         $a0, -1256($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B258 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B25C - lw         $a3, -1348($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B260 - lw         $a2, -1352($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B264 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B268 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B26C - sw         $a1, -1244($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B270 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B274 - sw         $a0, -1248($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B278 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B27C - lw         $a3, -1340($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B280 - lw         $a2, -1344($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B284 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B288 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B28C - sw         $a1, -1236($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B290 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B294 - sw         $a0, -1240($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B298 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B29C - lw         $a3, -1332($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2A0 - lw         $a2, -1336($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2AC - sw         $a1, -1228($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2B4 - sw         $a0, -1232($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2BC - lw         $a3, -1324($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2C0 - lw         $a2, -1328($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2CC - sw         $a1, -1220($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2D4 - sw         $a0, -1224($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2DC - lw         $a3, -1316($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2E0 - lw         $a2, -1320($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2EC - sw         $a1, -1212($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2F0 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2F8 - sw         $a0, -1216($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B2FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B300 - lw         $a3, -1308($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B304 - lw         $a2, -1312($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B30C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B310 - sw         $a1, -1204($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B314 - sw         $a0, -1208($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B31C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B320 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B324 - sw         $a1, -1196($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B328 - sw         $a0, -1200($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B32C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B330 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B334 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B338 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B33C - swc1       $f12, -1192($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B340 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B344 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B348 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B34C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B350 - swc1       $f12, -1188($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B354 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B358 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B35C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B360 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B364 - swc1       $f12, -1184($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B368 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B36C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B370 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B374 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B378 - swc1       $f12, -1180($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B37C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B380 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B384 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B388 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B38C - swc1       $f12, -1176($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B390 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B394 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885B398 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_885CC10
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885CC10 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC18 - lw         $a1, -1164($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC1C - lw         $a0, -1168($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC20 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC24 - lw         $a3, -1156($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC28 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC2C - lw         $a2, -1160($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC38 - sw         $a1, -1052($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC3C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC40 - sw         $a0, -1056($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC48 - lw         $a3, -1148($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC4C - lw         $a2, -1152($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC58 - sw         $a1, -1044($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC5C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC60 - sw         $a0, -1048($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC68 - lw         $a3, -1140($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC6C - lw         $a2, -1144($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC78 - sw         $a1, -1036($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC7C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC80 - sw         $a0, -1040($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC88 - lw         $a3, -1132($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC8C - lw         $a2, -1136($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC98 - sw         $a1, -1028($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CC9C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCA0 - sw         $a0, -1032($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCA8 - lw         $a3, -1124($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCAC - lw         $a2, -1128($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCB8 - sw         $a1, -1020($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCBC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCC0 - sw         $a0, -1024($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCC8 - lw         $a3, -1116($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCCC - lw         $a2, -1120($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCD8 - sw         $a1, -1012($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCDC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCE0 - sw         $a0, -1016($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCE8 - lw         $a3, -1108($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCEC - lw         $a2, -1112($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCF8 - sw         $a1, -1004($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CCFC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD00 - sw         $a0, -1008($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD08 - lw         $a3, -1100($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD0C - lw         $a2, -1104($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD18 - sw         $a1, -996($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD1C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD20 - sw         $a0, -1000($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD28 - lw         $a3, -1092($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD2C - lw         $a2, -1096($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD38 - sw         $a1, -988($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD3C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD40 - sw         $a0, -992($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD48 - lw         $a3, -1084($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD4C - lw         $a2, -1088($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD58 - sw         $a1, -980($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD5C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD60 - sw         $a0, -984($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD68 - lw         $a3, -1076($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD6C - lw         $a2, -1080($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD78 - sw         $a1, -972($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD7C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD80 - sw         $a0, -976($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD88 - lw         $a3, -1068($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD8C - lw         $a2, -1072($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD98 - sw         $a1, -964($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CD9C - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDA0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDA4 - sw         $a0, -968($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDAC - lw         $a3, -1060($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDB0 - lw         $a2, -1064($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDBC - sw         $a1, -956($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDC0 - sw         $a0, -960($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDC8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDD0 - sw         $a1, -948($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDD4 - sw         $a0, -952($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDD8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDDC - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDE0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDE8 - swc1       $f12, -944($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDEC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDF0 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDF4 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CDFC - swc1       $f12, -940($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE00 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE04 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE08 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE10 - swc1       $f12, -936($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE14 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE18 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE1C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE24 - swc1       $f12, -932($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE28 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE2C - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE30 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE38 - swc1       $f12, -928($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE3C - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE40 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885CE44 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_885D10C
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885D10C - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D110 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D114 - lw         $a1, -916($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D118 - lw         $a0, -920($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D11C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D120 - lw         $a3, -908($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D124 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D128 - lw         $a2, -912($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D12C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D130 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D134 - sw         $a1, -804($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D138 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D13C - sw         $a0, -808($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D140 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D144 - lw         $a3, -900($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D148 - lw         $a2, -904($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D14C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D150 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D154 - sw         $a1, -796($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D158 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D15C - sw         $a0, -800($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D164 - lw         $a3, -892($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D168 - lw         $a2, -896($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D16C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D170 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D174 - sw         $a1, -788($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D178 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D17C - sw         $a0, -792($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D184 - lw         $a3, -884($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D188 - lw         $a2, -888($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D18C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D190 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D194 - sw         $a1, -780($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D198 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D19C - sw         $a0, -784($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1A4 - lw         $a3, -876($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1A8 - lw         $a2, -880($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1B4 - sw         $a1, -772($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1B8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1BC - sw         $a0, -776($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1C4 - lw         $a3, -868($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1C8 - lw         $a2, -872($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1D4 - sw         $a1, -764($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1D8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1DC - sw         $a0, -768($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1E4 - lw         $a3, -860($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1E8 - lw         $a2, -864($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1F4 - sw         $a1, -756($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1F8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D1FC - sw         $a0, -760($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D204 - lw         $a3, -852($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D208 - lw         $a2, -856($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D20C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D210 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D214 - sw         $a1, -748($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D218 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D21C - sw         $a0, -752($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D224 - lw         $a3, -844($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D228 - lw         $a2, -848($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D22C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D230 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D234 - sw         $a1, -740($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D238 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D23C - sw         $a0, -744($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D244 - lw         $a3, -836($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D248 - lw         $a2, -840($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D24C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D250 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D254 - sw         $a1, -732($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D258 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D25C - sw         $a0, -736($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D264 - lw         $a3, -828($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D268 - lw         $a2, -832($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D26C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D270 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D274 - sw         $a1, -724($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D278 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D27C - sw         $a0, -728($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D284 - lw         $a3, -820($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D288 - lw         $a2, -824($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D28C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D290 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D294 - sw         $a1, -716($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D298 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D29C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2A0 - sw         $a0, -720($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2A8 - lw         $a3, -812($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2AC - lw         $a2, -816($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2B8 - sw         $a1, -708($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2BC - sw         $a0, -712($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2CC - sw         $a1, -700($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2D0 - sw         $a0, -704($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2D8 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2DC - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2E4 - swc1       $f12, -696($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2EC - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2F0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2F8 - swc1       $f12, -692($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D2FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D300 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D304 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D308 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D30C - swc1       $f12, -688($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D310 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D314 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D318 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D31C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D320 - swc1       $f12, -684($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D324 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D328 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D32C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D330 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D334 - swc1       $f12, -680($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D338 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D33C - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D340 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_885D980
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885D980 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D984 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D988 - lw         $a1, -668($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D98C - lw         $a0, -672($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D990 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D994 - lw         $a3, -660($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D998 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D99C - lw         $a2, -664($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9A8 - sw         $a1, -556($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9AC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9B0 - sw         $a0, -560($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9B8 - lw         $a3, -652($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9BC - lw         $a2, -656($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9C8 - sw         $a1, -548($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9CC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9D0 - sw         $a0, -552($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9D8 - lw         $a3, -644($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9DC - lw         $a2, -648($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9E8 - sw         $a1, -540($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9EC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9F0 - sw         $a0, -544($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9F8 - lw         $a3, -636($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885D9FC - lw         $a2, -640($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA08 - sw         $a1, -532($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA0C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA10 - sw         $a0, -536($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA18 - lw         $a3, -628($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA1C - lw         $a2, -632($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA28 - sw         $a1, -524($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA2C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA30 - sw         $a0, -528($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA38 - lw         $a3, -620($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA3C - lw         $a2, -624($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA48 - sw         $a1, -516($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA4C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA50 - sw         $a0, -520($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA58 - lw         $a3, -612($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA5C - lw         $a2, -616($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA68 - sw         $a1, -508($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA6C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA70 - sw         $a0, -512($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA78 - lw         $a3, -604($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA7C - lw         $a2, -608($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA88 - sw         $a1, -500($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA8C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA90 - sw         $a0, -504($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA98 - lw         $a3, -596($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DA9C - lw         $a2, -600($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAA8 - sw         $a1, -492($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAAC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAB0 - sw         $a0, -496($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAB8 - lw         $a3, -588($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DABC - lw         $a2, -592($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAC8 - sw         $a1, -484($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DACC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAD0 - sw         $a0, -488($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAD8 - lw         $a3, -580($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DADC - lw         $a2, -584($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAE8 - sw         $a1, -476($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAEC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAF0 - sw         $a0, -480($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAF8 - lw         $a3, -572($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DAFC - lw         $a2, -576($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB08 - sw         $a1, -468($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB0C - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB10 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB14 - sw         $a0, -472($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB1C - lw         $a3, -564($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB20 - lw         $a2, -568($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB2C - sw         $a1, -460($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB30 - sw         $a0, -464($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB38 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB40 - sw         $a1, -452($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB44 - sw         $a0, -456($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB4C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB50 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB58 - swc1       $f12, -448($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB60 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB64 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB6C - swc1       $f12, -444($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB74 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB78 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB80 - swc1       $f12, -440($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB88 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB8C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB94 - swc1       $f12, -436($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB98 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DB9C - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DBA0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DBA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DBA8 - swc1       $f12, -432($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DBAC - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DBB0 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885DBB4 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_885F784
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x885F784 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F788 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F78C - lw         $a1, -420($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F790 - lw         $a0, -424($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F794 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F798 - lw         $a3, -412($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F79C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7A0 - lw         $a2, -416($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7AC - sw         $a1, -308($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7B0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7B4 - sw         $a0, -312($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7BC - lw         $a3, -404($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7C0 - lw         $a2, -408($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7CC - sw         $a1, -300($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7D4 - sw         $a0, -304($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7DC - lw         $a3, -396($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7E0 - lw         $a2, -400($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7EC - sw         $a1, -292($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7F0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7F4 - sw         $a0, -296($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F7FC - lw         $a3, -388($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F800 - lw         $a2, -392($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F804 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F808 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F80C - sw         $a1, -284($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F810 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F814 - sw         $a0, -288($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F81C - lw         $a3, -380($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F820 - lw         $a2, -384($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F824 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F828 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F82C - sw         $a1, -276($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F830 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F834 - sw         $a0, -280($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F83C - lw         $a3, -372($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F840 - lw         $a2, -376($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F844 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F848 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F84C - sw         $a1, -268($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F850 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F854 - sw         $a0, -272($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F858 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F85C - lw         $a3, -364($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F860 - lw         $a2, -368($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F864 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F868 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F86C - sw         $a1, -260($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F870 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F874 - sw         $a0, -264($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F87C - lw         $a3, -356($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F880 - lw         $a2, -360($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F884 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F888 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F88C - sw         $a1, -252($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F890 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F894 - sw         $a0, -256($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F89C - lw         $a3, -348($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8A0 - lw         $a2, -352($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8AC - sw         $a1, -244($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8B0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8B4 - sw         $a0, -248($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8BC - lw         $a3, -340($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8C0 - lw         $a2, -344($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8CC - sw         $a1, -236($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8D0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8D4 - sw         $a0, -240($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8DC - lw         $a3, -332($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8E0 - lw         $a2, -336($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8EC - sw         $a1, -228($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8F0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8F4 - sw         $a0, -232($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F8FC - lw         $a3, -324($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F900 - lw         $a2, -328($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F908 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F90C - sw         $a1, -220($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F910 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F914 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F918 - sw         $a0, -224($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F91C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F920 - lw         $a3, -316($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F924 - lw         $a2, -320($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F928 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F92C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F930 - sw         $a1, -212($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F934 - sw         $a0, -216($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F93C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F944 - sw         $a1, -204($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F948 - sw         $a0, -208($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F94C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F950 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F954 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F958 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F95C - swc1       $f12, -200($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F960 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F964 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F968 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F96C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F970 - swc1       $f12, -196($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F974 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F978 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F97C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F980 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F984 - swc1       $f12, -192($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F988 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F98C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F990 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F994 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F998 - swc1       $f12, -188($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F99C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F9A0 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F9A4 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F9A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F9AC - swc1       $f12, -184($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F9B0 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F9B4 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x885F9B8 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_8860114
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8860114 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860118 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886011C - lw         $a1, -172($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860120 - lw         $a0, -176($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860124 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860128 - lw         $a3, -164($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886012C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860130 - lw         $a2, -168($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860134 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860138 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886013C - sw         $a1, -60($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860140 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860144 - sw         $a0, -64($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860148 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886014C - lw         $a3, -156($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860150 - lw         $a2, -160($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860154 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860158 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886015C - sw         $a1, -52($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860160 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860164 - sw         $a0, -56($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860168 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886016C - lw         $a3, -148($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860170 - lw         $a2, -152($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860178 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886017C - sw         $a1, -44($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860180 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860184 - sw         $a0, -48($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860188 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886018C - lw         $a3, -140($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860190 - lw         $a2, -144($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860194 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860198 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886019C - sw         $a1, -36($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601A4 - sw         $a0, -40($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601AC - lw         $a3, -132($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601B0 - lw         $a2, -136($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601BC - sw         $a1, -28($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601C4 - sw         $a0, -32($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601CC - lw         $a3, -124($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601D0 - lw         $a2, -128($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601DC - sw         $a1, -20($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601E4 - sw         $a0, -24($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601EC - lw         $a3, -116($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601F0 - lw         $a2, -120($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88601FC - sw         $a1, -12($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860200 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860204 - sw         $a0, -16($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860208 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886020C - lw         $a3, -108($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860210 - lw         $a2, -112($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860214 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860218 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886021C - sw         $a1, -4($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860220 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860224 - sw         $a0, -8($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860228 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886022C - lw         $a3, -100($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860230 - lw         $a2, -104($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886023C - sw         $a1, 4($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860240 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860244 - sw         $a0, 0($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886024C - lw         $a3, -92($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860250 - lw         $a2, -96($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886025C - sw         $a1, 12($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860260 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860264 - sw         $a0, 8($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886026C - lw         $a3, -84($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860270 - lw         $a2, -88($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886027C - sw         $a1, 20($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860280 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860284 - sw         $a0, 16($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886028C - lw         $a3, -76($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860290 - lw         $a2, -80($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886029C - sw         $a1, 28($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602A0 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602A8 - sw         $a0, 24($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602B0 - lw         $a3, -68($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602B4 - lw         $a2, -72($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602C0 - sw         $a1, 36($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602C4 - sw         $a0, 32($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602D4 - sw         $a1, 44($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602D8 - sw         $a0, 40($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602E0 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602E4 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602EC - swc1       $f12, 48($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602F4 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602F8 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88602FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860300 - swc1       $f12, 52($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860304 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860308 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886030C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860310 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860314 - swc1       $f12, 56($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860318 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886031C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860320 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860324 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860328 - swc1       $f12, 60($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886032C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860330 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860334 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860338 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886033C - swc1       $f12, 64($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860340 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860344 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860348 - addiu      $sp, $sp, 16
21:01:33 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:01:33 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:01:33 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:01:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_88607BC
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88607BC - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607C4 - lw         $a1, 76($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607C8 - lw         $a0, 72($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607D0 - lw         $a3, 84($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607D4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607D8 - lw         $a2, 80($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607E4 - sw         $a1, 188($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607E8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607EC - sw         $a0, 184($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607F4 - lw         $a3, 92($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607F8 - lw         $a2, 88($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88607FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860800 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860804 - sw         $a1, 196($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860808 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886080C - sw         $a0, 192($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860810 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860814 - lw         $a3, 100($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860818 - lw         $a2, 96($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886081C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860820 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860824 - sw         $a1, 204($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860828 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886082C - sw         $a0, 200($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860834 - lw         $a3, 108($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860838 - lw         $a2, 104($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886083C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860840 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860844 - sw         $a1, 212($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860848 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886084C - sw         $a0, 208($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860854 - lw         $a3, 116($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860858 - lw         $a2, 112($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886085C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860860 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860864 - sw         $a1, 220($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860868 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886086C - sw         $a0, 216($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860874 - lw         $a3, 124($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860878 - lw         $a2, 120($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886087C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860884 - sw         $a1, 228($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860888 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886088C - sw         $a0, 224($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860894 - lw         $a3, 132($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860898 - lw         $a2, 128($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886089C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608A4 - sw         $a1, 236($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608A8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608AC - sw         $a0, 232($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608B4 - lw         $a3, 140($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608B8 - lw         $a2, 136($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608C4 - sw         $a1, 244($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608C8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608CC - sw         $a0, 240($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608D4 - lw         $a3, 148($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608D8 - lw         $a2, 144($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608E4 - sw         $a1, 252($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608E8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608EC - sw         $a0, 248($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608F4 - lw         $a3, 156($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608F8 - lw         $a2, 152($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88608FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860904 - sw         $a1, 260($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860908 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886090C - sw         $a0, 256($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860914 - lw         $a3, 164($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860918 - lw         $a2, 160($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886091C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860924 - sw         $a1, 268($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860928 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886092C - sw         $a0, 264($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860934 - lw         $a3, 172($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860938 - lw         $a2, 168($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886093C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860944 - sw         $a1, 276($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860948 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886094C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860950 - sw         $a0, 272($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860958 - lw         $a3, 180($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886095C - lw         $a2, 176($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860960 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860968 - sw         $a1, 284($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886096C - sw         $a0, 280($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860974 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886097C - sw         $a1, 292($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860980 - sw         $a0, 288($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860984 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860988 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886098C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860990 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860994 - swc1       $f12, 296($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8860998 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886099C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609A0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609A8 - swc1       $f12, 300($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609B0 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609B4 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609BC - swc1       $f12, 304($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609C4 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609C8 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609D0 - swc1       $f12, 308($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609D8 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609DC - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609E4 - swc1       $f12, 312($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609E8 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609EC - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88609F0 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_8861B54
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8861B54 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B5C - lw         $a1, 324($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B60 - lw         $a0, 320($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B64 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B68 - lw         $a3, 332($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B6C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B70 - lw         $a2, 328($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B7C - sw         $a1, 436($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B80 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B84 - sw         $a0, 432($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B8C - lw         $a3, 340($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B90 - lw         $a2, 336($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861B9C - sw         $a1, 444($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BA0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BA4 - sw         $a0, 440($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BAC - lw         $a3, 348($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BB0 - lw         $a2, 344($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BBC - sw         $a1, 452($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BC0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BC4 - sw         $a0, 448($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BCC - lw         $a3, 356($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BD0 - lw         $a2, 352($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BDC - sw         $a1, 460($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BE0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BE4 - sw         $a0, 456($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BEC - lw         $a3, 364($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BF0 - lw         $a2, 360($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861BFC - sw         $a1, 468($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C00 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C04 - sw         $a0, 464($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C0C - lw         $a3, 372($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C10 - lw         $a2, 368($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C1C - sw         $a1, 476($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C20 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C24 - sw         $a0, 472($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C2C - lw         $a3, 380($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C30 - lw         $a2, 376($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C3C - sw         $a1, 484($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C40 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C44 - sw         $a0, 480($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C4C - lw         $a3, 388($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C50 - lw         $a2, 384($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C5C - sw         $a1, 492($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C60 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C64 - sw         $a0, 488($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C6C - lw         $a3, 396($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C70 - lw         $a2, 392($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C7C - sw         $a1, 500($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C80 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C84 - sw         $a0, 496($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C8C - lw         $a3, 404($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C90 - lw         $a2, 400($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861C9C - sw         $a1, 508($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CA0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CA4 - sw         $a0, 504($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CAC - lw         $a3, 412($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CB0 - lw         $a2, 408($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CBC - sw         $a1, 516($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CC0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CC4 - sw         $a0, 512($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CCC - lw         $a3, 420($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CD0 - lw         $a2, 416($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CDC - sw         $a1, 524($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CE0 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CE4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CE8 - sw         $a0, 520($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CF0 - lw         $a3, 428($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CF4 - lw         $a2, 424($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D00 - sw         $a1, 532($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D04 - sw         $a0, 528($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D0C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D14 - sw         $a1, 540($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D18 - sw         $a0, 536($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D20 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D24 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D2C - swc1       $f12, 544($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D34 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D38 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D40 - swc1       $f12, 548($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D48 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D4C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D54 - swc1       $f12, 552($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D5C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D60 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D68 - swc1       $f12, 556($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D6C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D70 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D74 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D7C - swc1       $f12, 560($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D80 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D84 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8861D88 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_8862974
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8862974 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862978 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886297C - lw         $a1, 572($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862980 - lw         $a0, 568($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862984 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862988 - lw         $a3, 580($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886298C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862990 - lw         $a2, 576($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886299C - sw         $a1, 684($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629A0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629A4 - sw         $a0, 680($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629AC - lw         $a3, 588($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629B0 - lw         $a2, 584($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629BC - sw         $a1, 692($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629C0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629C4 - sw         $a0, 688($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629CC - lw         $a3, 596($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629D0 - lw         $a2, 592($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629DC - sw         $a1, 700($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629E0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629E4 - sw         $a0, 696($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629EC - lw         $a3, 604($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629F0 - lw         $a2, 600($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88629FC - sw         $a1, 708($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A00 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A04 - sw         $a0, 704($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A0C - lw         $a3, 612($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A10 - lw         $a2, 608($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A1C - sw         $a1, 716($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A20 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A24 - sw         $a0, 712($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A2C - lw         $a3, 620($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A30 - lw         $a2, 616($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A3C - sw         $a1, 724($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A40 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A44 - sw         $a0, 720($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A4C - lw         $a3, 628($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A50 - lw         $a2, 624($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A5C - sw         $a1, 732($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A60 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A64 - sw         $a0, 728($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A6C - lw         $a3, 636($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A70 - lw         $a2, 632($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A7C - sw         $a1, 740($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A80 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A84 - sw         $a0, 736($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A8C - lw         $a3, 644($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A90 - lw         $a2, 640($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862A9C - sw         $a1, 748($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AA0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AA4 - sw         $a0, 744($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AAC - lw         $a3, 652($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AB0 - lw         $a2, 648($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862ABC - sw         $a1, 756($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AC0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AC4 - sw         $a0, 752($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862ACC - lw         $a3, 660($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AD0 - lw         $a2, 656($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862ADC - sw         $a1, 764($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AE0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AE4 - sw         $a0, 760($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AEC - lw         $a3, 668($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AF0 - lw         $a2, 664($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862AFC - sw         $a1, 772($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B00 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B04 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B08 - sw         $a0, 768($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B10 - lw         $a3, 676($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B14 - lw         $a2, 672($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B20 - sw         $a1, 780($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B24 - sw         $a0, 776($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B34 - sw         $a1, 788($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B38 - sw         $a0, 784($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B40 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B44 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B4C - swc1       $f12, 792($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B54 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B58 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B60 - swc1       $f12, 796($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B68 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B6C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B74 - swc1       $f12, 800($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B7C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B80 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B88 - swc1       $f12, 804($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B90 - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B94 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862B9C - swc1       $f12, 808($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862BA0 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862BA4 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8862BA8 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_88633B4
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88633B4 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633BC - lw         $a1, 820($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633C0 - lw         $a0, 816($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633C4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633C8 - lw         $a3, 828($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633CC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633D0 - lw         $a2, 824($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633DC - sw         $a1, 932($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633E0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633E4 - sw         $a0, 928($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633EC - lw         $a3, 836($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633F0 - lw         $a2, 832($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88633FC - sw         $a1, 940($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863400 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863404 - sw         $a0, 936($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863408 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886340C - lw         $a3, 844($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863410 - lw         $a2, 840($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863414 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863418 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886341C - sw         $a1, 948($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863420 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863424 - sw         $a0, 944($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886342C - lw         $a3, 852($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863430 - lw         $a2, 848($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863434 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886343C - sw         $a1, 956($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863440 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863444 - sw         $a0, 952($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886344C - lw         $a3, 860($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863450 - lw         $a2, 856($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863454 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886345C - sw         $a1, 964($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863460 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863464 - sw         $a0, 960($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886346C - lw         $a3, 868($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863470 - lw         $a2, 864($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863474 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886347C - sw         $a1, 972($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863480 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863484 - sw         $a0, 968($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886348C - lw         $a3, 876($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863490 - lw         $a2, 872($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863494 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886349C - sw         $a1, 980($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634A0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634A4 - sw         $a0, 976($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634AC - lw         $a3, 884($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634B0 - lw         $a2, 880($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634BC - sw         $a1, 988($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634C0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634C4 - sw         $a0, 984($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634CC - lw         $a3, 892($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634D0 - lw         $a2, 888($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634DC - sw         $a1, 996($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634E0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634E4 - sw         $a0, 992($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634EC - lw         $a3, 900($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634F0 - lw         $a2, 896($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88634FC - sw         $a1, 1004($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863500 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863504 - sw         $a0, 1000($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886350C - lw         $a3, 908($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863510 - lw         $a2, 904($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863514 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886351C - sw         $a1, 1012($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863520 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863524 - sw         $a0, 1008($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886352C - lw         $a3, 916($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863530 - lw         $a2, 912($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886353C - sw         $a1, 1020($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863540 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863544 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863548 - sw         $a0, 1016($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886354C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863550 - lw         $a3, 924($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863554 - lw         $a2, 920($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863558 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886355C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863560 - sw         $a1, 1028($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863564 - sw         $a0, 1024($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886356C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863570 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863574 - sw         $a1, 1036($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863578 - sw         $a0, 1032($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886357C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863580 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863584 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863588 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886358C - swc1       $f12, 1040($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863590 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863594 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8863598 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886359C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635A0 - swc1       $f12, 1044($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635A8 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635AC - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635B4 - swc1       $f12, 1048($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635BC - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635C0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635C8 - swc1       $f12, 1052($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635CC - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635D0 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88635D4 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_88661F4
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88661F4 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88661F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88661FC - lw         $a1, 1068($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866200 - lw         $a0, 1064($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866204 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866208 - lw         $a3, 1076($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886620C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866210 - lw         $a2, 1072($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866214 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866218 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886621C - sw         $a1, 1180($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866220 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866224 - sw         $a0, 1176($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866228 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886622C - lw         $a3, 1084($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866230 - lw         $a2, 1080($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886623C - sw         $a1, 1188($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866240 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866244 - sw         $a0, 1184($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886624C - lw         $a3, 1092($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866250 - lw         $a2, 1088($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886625C - sw         $a1, 1196($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866260 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866264 - sw         $a0, 1192($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886626C - lw         $a3, 1100($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866270 - lw         $a2, 1096($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886627C - sw         $a1, 1204($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866280 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866284 - sw         $a0, 1200($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886628C - lw         $a3, 1108($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866290 - lw         $a2, 1104($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886629C - sw         $a1, 1212($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662A4 - sw         $a0, 1208($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662AC - lw         $a3, 1116($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662B0 - lw         $a2, 1112($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662BC - sw         $a1, 1220($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662C4 - sw         $a0, 1216($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662CC - lw         $a3, 1124($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662D0 - lw         $a2, 1120($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662DC - sw         $a1, 1228($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662E4 - sw         $a0, 1224($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662EC - lw         $a3, 1132($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662F0 - lw         $a2, 1128($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88662FC - sw         $a1, 1236($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866300 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866304 - sw         $a0, 1232($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866308 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886630C - lw         $a3, 1140($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866310 - lw         $a2, 1136($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866314 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866318 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886631C - sw         $a1, 1244($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866320 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866324 - sw         $a0, 1240($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886632C - lw         $a3, 1148($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866330 - lw         $a2, 1144($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866334 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866338 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886633C - sw         $a1, 1252($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866340 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866344 - sw         $a0, 1248($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866348 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886634C - lw         $a3, 1156($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866350 - lw         $a2, 1152($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866354 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866358 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886635C - sw         $a1, 1260($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866360 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866364 - sw         $a0, 1256($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866368 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886636C - lw         $a3, 1164($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866370 - lw         $a2, 1160($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866374 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866378 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886637C - sw         $a1, 1268($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866380 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866384 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866388 - sw         $a0, 1264($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886638C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866390 - lw         $a3, 1172($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866394 - lw         $a2, 1168($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866398 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886639C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663A0 - sw         $a1, 1276($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663A4 - sw         $a0, 1272($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663B4 - sw         $a1, 1284($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663B8 - sw         $a0, 1280($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663C0 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663C4 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663CC - swc1       $f12, 1288($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663D4 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663D8 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663E0 - swc1       $f12, 1292($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663E8 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663EC - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663F4 - swc1       $f12, 1296($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88663FC - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866400 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866404 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866408 - swc1       $f12, 1300($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886640C - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866410 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866414 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_88668C4
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88668C4 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668CC - lw         $a1, 1308($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668D0 - lw         $a0, 1304($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668D8 - lw         $a3, 1316($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668E0 - lw         $a2, 1312($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668EC - sw         $a1, 1420($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668F0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668F4 - sw         $a0, 1416($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88668FC - lw         $a3, 1324($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866900 - lw         $a2, 1320($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866908 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886690C - sw         $a1, 1428($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866910 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866914 - sw         $a0, 1424($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866918 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886691C - lw         $a3, 1332($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866920 - lw         $a2, 1328($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866924 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866928 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886692C - sw         $a1, 1436($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866930 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866934 - sw         $a0, 1432($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886693C - lw         $a3, 1340($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866940 - lw         $a2, 1336($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866948 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886694C - sw         $a1, 1444($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866950 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866954 - sw         $a0, 1440($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886695C - lw         $a3, 1348($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866960 - lw         $a2, 1344($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866964 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866968 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886696C - sw         $a1, 1452($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866970 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866974 - sw         $a0, 1448($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886697C - lw         $a3, 1356($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866980 - lw         $a2, 1352($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866984 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866988 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886698C - sw         $a1, 1460($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866990 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866994 - sw         $a0, 1456($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886699C - lw         $a3, 1364($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669A0 - lw         $a2, 1360($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669AC - sw         $a1, 1468($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669B4 - sw         $a0, 1464($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669BC - lw         $a3, 1372($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669C0 - lw         $a2, 1368($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669CC - sw         $a1, 1476($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669D4 - sw         $a0, 1472($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669DC - lw         $a3, 1380($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669E0 - lw         $a2, 1376($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669EC - sw         $a1, 1484($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669F4 - sw         $a0, 1480($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88669FC - lw         $a3, 1388($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A00 - lw         $a2, 1384($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A0C - sw         $a1, 1492($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A10 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A14 - sw         $a0, 1488($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A1C - lw         $a3, 1396($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A20 - lw         $a2, 1392($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A2C - sw         $a1, 1500($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A30 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A34 - sw         $a0, 1496($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A3C - lw         $a3, 1404($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A40 - lw         $a2, 1400($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A4C - sw         $a1, 1508($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A50 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A54 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A58 - sw         $a0, 1504($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A60 - lw         $a3, 1412($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A64 - lw         $a2, 1408($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A70 - sw         $a1, 1516($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A74 - sw         $a0, 1512($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A7C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A84 - sw         $a1, 1524($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A88 - sw         $a0, 1520($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A8C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A90 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A94 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866A9C - swc1       $f12, 1528($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AA0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AA4 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AA8 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AB0 - swc1       $f12, 1532($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AB4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AB8 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866ABC - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AC4 - swc1       $f12, 1536($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AC8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866ACC - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AD0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AD8 - swc1       $f12, 1540($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866ADC - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AE0 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8866AE4 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_886D9F0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886D9F0 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886D9F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886D9F8 - lw         $a1, 1556($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886D9FC - lw         $a0, 1552($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA00 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA04 - lw         $a3, 1564($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA08 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA0C - lw         $a2, 1560($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA18 - sw         $a1, 1668($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA1C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA20 - sw         $a0, 1664($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA28 - lw         $a3, 1572($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA2C - lw         $a2, 1568($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA38 - sw         $a1, 1676($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA3C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA40 - sw         $a0, 1672($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA48 - lw         $a3, 1580($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA4C - lw         $a2, 1576($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA58 - sw         $a1, 1684($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA5C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA60 - sw         $a0, 1680($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA68 - lw         $a3, 1588($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA6C - lw         $a2, 1584($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA78 - sw         $a1, 1692($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA7C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA80 - sw         $a0, 1688($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA88 - lw         $a3, 1596($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA8C - lw         $a2, 1592($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA98 - sw         $a1, 1700($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DA9C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAA0 - sw         $a0, 1696($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAA8 - lw         $a3, 1604($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAAC - lw         $a2, 1600($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAB8 - sw         $a1, 1708($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DABC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAC0 - sw         $a0, 1704($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAC8 - lw         $a3, 1612($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DACC - lw         $a2, 1608($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAD8 - sw         $a1, 1716($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DADC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAE0 - sw         $a0, 1712($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAE8 - lw         $a3, 1620($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAEC - lw         $a2, 1616($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAF8 - sw         $a1, 1724($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DAFC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB00 - sw         $a0, 1720($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB08 - lw         $a3, 1628($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB0C - lw         $a2, 1624($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB18 - sw         $a1, 1732($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB1C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB20 - sw         $a0, 1728($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB28 - lw         $a3, 1636($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB2C - lw         $a2, 1632($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB38 - sw         $a1, 1740($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB3C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB40 - sw         $a0, 1736($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB48 - lw         $a3, 1644($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB4C - lw         $a2, 1640($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB58 - sw         $a1, 1748($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB5C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB60 - sw         $a0, 1744($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB68 - lw         $a3, 1652($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB6C - lw         $a2, 1648($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB78 - sw         $a1, 1756($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB7C - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB80 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB84 - sw         $a0, 1752($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB8C - lw         $a3, 1660($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB90 - lw         $a2, 1656($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DB9C - sw         $a1, 1764($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBA0 - sw         $a0, 1760($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBA8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBB0 - sw         $a1, 1772($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBB4 - sw         $a0, 1768($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBBC - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBC0 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBC8 - swc1       $f12, 1776($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBCC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBD0 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBD4 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBDC - swc1       $f12, 1780($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBE4 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBE8 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBF0 - swc1       $f12, 1784($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBF8 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DBFC - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC04 - swc1       $f12, 1788($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC0C - ori        $a0, $a0, -2621
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC10 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC18 - swc1       $f12, 1792($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC1C - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC20 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC24 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_886DC28
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x886DC28 - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC30 - lw         $a1, 2204($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC34 - lw         $a0, 2200($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC38 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC3C - lw         $a3, 2212($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC40 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC44 - lw         $a2, 2208($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC50 - sw         $a1, 2316($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC54 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC58 - sw         $a0, 2312($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC60 - lw         $a3, 2220($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC64 - lw         $a2, 2216($t1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC70 - sw         $a1, 2324($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC74 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC78 - sw         $a0, 2320($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC80 - lw         $a3, 2228($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC84 - lw         $a2, 2224($t2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC90 - sw         $a1, 2332($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC94 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC98 - sw         $a0, 2328($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DC9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCA0 - lw         $a3, 2236($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCA4 - lw         $a2, 2232($t3)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCB0 - sw         $a1, 2340($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCB4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCB8 - sw         $a0, 2336($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCC0 - lw         $a3, 2244($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCC4 - lw         $a2, 2240($v0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCD0 - sw         $a1, 2348($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCD4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCD8 - sw         $a0, 2344($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCE0 - lw         $a3, 2252($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCE4 - lw         $a2, 2248($v1)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCF0 - sw         $a1, 2356($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCF4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCF8 - sw         $a0, 2352($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DCFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD00 - lw         $a3, 2260($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD04 - lw         $a2, 2256($t4)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD10 - sw         $a1, 2364($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD14 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD18 - sw         $a0, 2360($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD20 - lw         $a3, 2268($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD24 - lw         $a2, 2264($t5)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD30 - sw         $a1, 2372($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD34 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD38 - sw         $a0, 2368($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD40 - lw         $a3, 2276($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD44 - lw         $a2, 2272($t6)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD50 - sw         $a1, 2380($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD54 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD58 - sw         $a0, 2376($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD60 - lw         $a3, 2284($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD64 - lw         $a2, 2280($t7)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD70 - sw         $a1, 2388($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD74 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD78 - sw         $a0, 2384($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD80 - lw         $a3, 2292($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD84 - lw         $a2, 2288($t8)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD90 - sw         $a1, 2396($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD94 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD98 - sw         $a0, 2392($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDA0 - lw         $a3, 2300($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDA4 - lw         $a2, 2296($t9)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDB0 - sw         $a1, 2404($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDB4 - sw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDB8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDBC - sw         $a0, 2400($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDC4 - lw         $a3, 2308($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDC8 - lw         $a2, 2304($s0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDD4 - sw         $a1, 2412($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDD8 - sw         $a0, 2408($t0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDE0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDE8 - sw         $a1, 2420($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDEC - sw         $a0, 2416($a2)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDF0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDF4 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDF8 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DDFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE00 - swc1       $f12, 2424($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE04 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE08 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE0C - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE14 - swc1       $f12, 2428($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE18 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE1C - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE20 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE28 - swc1       $f12, 2432($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE2C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE30 - ori        $a0, $a0, 4719
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE34 - mtc1       $a0, $f12
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE3C - swc1       $f12, 2436($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE40 - lw         $s0, 0($sp)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE44 - jr         $ra
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x886DE48 - addiu      $sp, $sp, 16
21:01:33 DEBUG compiler - user_main_10 - Compiling _S1_2_887018C
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887018C - addiu      $sp, $sp, -16
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870190 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870194 - lw         $a1, 2444($a0)
21:01:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870198 - lw         $a0, 2440($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887019C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701A0 - lw         $a3, 2452($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701A4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701A8 - lw         $a2, 2448($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701B4 - sw         $a1, 2556($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701B8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701BC - sw         $a0, 2552($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701C4 - lw         $a3, 2460($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701C8 - lw         $a2, 2456($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701D4 - sw         $a1, 2564($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701D8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701DC - sw         $a0, 2560($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701E4 - lw         $a3, 2468($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701E8 - lw         $a2, 2464($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701F4 - sw         $a1, 2572($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701F8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88701FC - sw         $a0, 2568($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870204 - lw         $a3, 2476($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870208 - lw         $a2, 2472($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887020C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870210 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870214 - sw         $a1, 2580($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870218 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887021C - sw         $a0, 2576($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870224 - lw         $a3, 2484($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870228 - lw         $a2, 2480($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887022C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870230 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870234 - sw         $a1, 2588($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870238 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887023C - sw         $a0, 2584($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870244 - lw         $a3, 2492($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870248 - lw         $a2, 2488($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887024C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870250 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870254 - sw         $a1, 2596($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870258 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887025C - sw         $a0, 2592($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870264 - lw         $a3, 2500($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870268 - lw         $a2, 2496($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887026C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870270 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870274 - sw         $a1, 2604($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870278 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887027C - sw         $a0, 2600($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870284 - lw         $a3, 2508($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870288 - lw         $a2, 2504($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887028C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870290 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870294 - sw         $a1, 2612($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870298 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887029C - sw         $a0, 2608($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702A4 - lw         $a3, 2516($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702A8 - lw         $a2, 2512($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702B4 - sw         $a1, 2620($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702B8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702BC - sw         $a0, 2616($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702C4 - lw         $a3, 2524($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702C8 - lw         $a2, 2520($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702D4 - sw         $a1, 2628($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702D8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702DC - sw         $a0, 2624($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702E4 - lw         $a3, 2532($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702E8 - lw         $a2, 2528($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702F4 - sw         $a1, 2636($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702F8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88702FC - sw         $a0, 2632($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870300 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870304 - lw         $a3, 2540($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870308 - lw         $a2, 2536($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887030C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870310 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870314 - sw         $a1, 2644($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870318 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887031C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870320 - sw         $a0, 2640($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870324 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870328 - lw         $a3, 2548($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887032C - lw         $a2, 2544($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870330 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870334 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870338 - sw         $a1, 2652($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887033C - sw         $a0, 2648($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870340 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870344 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870348 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887034C - sw         $a1, 2660($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870350 - sw         $a0, 2656($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870354 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870358 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887035C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870360 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870364 - swc1       $f12, 2664($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870368 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887036C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870370 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870374 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870378 - swc1       $f12, 2668($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887037C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870380 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870384 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870388 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887038C - swc1       $f12, 2672($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870390 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870394 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870398 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887039C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88703A0 - swc1       $f12, 2676($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88703A4 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88703A8 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88703AC - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_88707A8
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88707A8 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707B0 - lw         $a1, 2692($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707B4 - lw         $a0, 2688($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707BC - lw         $a3, 2700($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707C0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707C4 - lw         $a2, 2696($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707D0 - sw         $a1, 2804($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707D4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707D8 - sw         $a0, 2800($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707E0 - lw         $a3, 2708($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707E4 - lw         $a2, 2704($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707F0 - sw         $a1, 2812($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707F4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707F8 - sw         $a0, 2808($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88707FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870800 - lw         $a3, 2716($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870804 - lw         $a2, 2712($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887080C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870810 - sw         $a1, 2820($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870814 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870818 - sw         $a0, 2816($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887081C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870820 - lw         $a3, 2724($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870824 - lw         $a2, 2720($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887082C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870830 - sw         $a1, 2828($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870834 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870838 - sw         $a0, 2824($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887083C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870840 - lw         $a3, 2732($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870844 - lw         $a2, 2728($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887084C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870850 - sw         $a1, 2836($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870854 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870858 - sw         $a0, 2832($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887085C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870860 - lw         $a3, 2740($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870864 - lw         $a2, 2736($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887086C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870870 - sw         $a1, 2844($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870874 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870878 - sw         $a0, 2840($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887087C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870880 - lw         $a3, 2748($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870884 - lw         $a2, 2744($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870888 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887088C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870890 - sw         $a1, 2852($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870894 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870898 - sw         $a0, 2848($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887089C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708A0 - lw         $a3, 2756($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708A4 - lw         $a2, 2752($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708B0 - sw         $a1, 2860($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708B8 - sw         $a0, 2856($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708C0 - lw         $a3, 2764($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708C4 - lw         $a2, 2760($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708D0 - sw         $a1, 2868($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708D8 - sw         $a0, 2864($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708E0 - lw         $a3, 2772($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708E4 - lw         $a2, 2768($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708F0 - sw         $a1, 2876($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708F8 - sw         $a0, 2872($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88708FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870900 - lw         $a3, 2780($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870904 - lw         $a2, 2776($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870908 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887090C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870910 - sw         $a1, 2884($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870914 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870918 - sw         $a0, 2880($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887091C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870920 - lw         $a3, 2788($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870924 - lw         $a2, 2784($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870928 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887092C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870930 - sw         $a1, 2892($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870934 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870938 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887093C - sw         $a0, 2888($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870944 - lw         $a3, 2796($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870948 - lw         $a2, 2792($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887094C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870954 - sw         $a1, 2900($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870958 - sw         $a0, 2896($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887095C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870960 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870968 - sw         $a1, 2908($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887096C - sw         $a0, 2904($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870970 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870974 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870978 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887097C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870980 - swc1       $f12, 2912($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870984 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870988 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887098C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870990 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870994 - swc1       $f12, 2916($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870998 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887099C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709A0 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709A8 - swc1       $f12, 2920($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709B0 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709B4 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709BC - swc1       $f12, 2924($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709C4 - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709C8 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709D0 - swc1       $f12, 2928($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709D4 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709D8 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88709DC - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8870B1C
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8870B1C - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B24 - lw         $a1, 2940($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B28 - lw         $a0, 2936($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B2C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B30 - lw         $a3, 2948($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B34 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B38 - lw         $a2, 2944($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B44 - sw         $a1, 3052($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B48 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B4C - sw         $a0, 3048($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B54 - lw         $a3, 2956($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B58 - lw         $a2, 2952($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B64 - sw         $a1, 3060($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B68 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B6C - sw         $a0, 3056($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B74 - lw         $a3, 2964($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B78 - lw         $a2, 2960($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B84 - sw         $a1, 3068($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B88 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B8C - sw         $a0, 3064($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B94 - lw         $a3, 2972($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B98 - lw         $a2, 2968($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870B9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BA4 - sw         $a1, 3076($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BA8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BAC - sw         $a0, 3072($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BB4 - lw         $a3, 2980($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BB8 - lw         $a2, 2976($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BC4 - sw         $a1, 3084($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BC8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BCC - sw         $a0, 3080($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BD4 - lw         $a3, 2988($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BD8 - lw         $a2, 2984($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BE4 - sw         $a1, 3092($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BE8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BEC - sw         $a0, 3088($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BF4 - lw         $a3, 2996($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BF8 - lw         $a2, 2992($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870BFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C04 - sw         $a1, 3100($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C08 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C0C - sw         $a0, 3096($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C14 - lw         $a3, 3004($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C18 - lw         $a2, 3000($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C24 - sw         $a1, 3108($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C28 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C2C - sw         $a0, 3104($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C34 - lw         $a3, 3012($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C38 - lw         $a2, 3008($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C44 - sw         $a1, 3116($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C48 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C4C - sw         $a0, 3112($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C54 - lw         $a3, 3020($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C58 - lw         $a2, 3016($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C64 - sw         $a1, 3124($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C68 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C6C - sw         $a0, 3120($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C74 - lw         $a3, 3028($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C78 - lw         $a2, 3024($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C84 - sw         $a1, 3132($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C88 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C8C - sw         $a0, 3128($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C94 - lw         $a3, 3036($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C98 - lw         $a2, 3032($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870C9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CA4 - sw         $a1, 3140($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CA8 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CAC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CB0 - sw         $a0, 3136($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CB8 - lw         $a3, 3044($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CBC - lw         $a2, 3040($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CC8 - sw         $a1, 3148($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CCC - sw         $a0, 3144($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CD4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CDC - sw         $a1, 3156($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CE0 - sw         $a0, 3152($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CE8 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CEC - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CF4 - swc1       $f12, 3160($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870CFC - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D00 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D08 - swc1       $f12, 3164($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D10 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D14 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D1C - swc1       $f12, 3168($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D24 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D28 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D30 - swc1       $f12, 3172($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D34 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D38 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870D3C - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8870DEC
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8870DEC - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870DF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870DF4 - lw         $a1, 3180($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870DF8 - lw         $a0, 3176($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870DFC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E00 - lw         $a3, 3188($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E04 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E08 - lw         $a2, 3184($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E14 - sw         $a1, 3292($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E18 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E1C - sw         $a0, 3288($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E24 - lw         $a3, 3196($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E28 - lw         $a2, 3192($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E34 - sw         $a1, 3300($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E38 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E3C - sw         $a0, 3296($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E44 - lw         $a3, 3204($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E48 - lw         $a2, 3200($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E54 - sw         $a1, 3308($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E58 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E5C - sw         $a0, 3304($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E64 - lw         $a3, 3212($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E68 - lw         $a2, 3208($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E74 - sw         $a1, 3316($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E78 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E7C - sw         $a0, 3312($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E84 - lw         $a3, 3220($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E88 - lw         $a2, 3216($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E94 - sw         $a1, 3324($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E98 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870E9C - sw         $a0, 3320($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EA4 - lw         $a3, 3228($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EA8 - lw         $a2, 3224($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EB4 - sw         $a1, 3332($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EB8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EBC - sw         $a0, 3328($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EC4 - lw         $a3, 3236($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EC8 - lw         $a2, 3232($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870ECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870ED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870ED4 - sw         $a1, 3340($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870ED8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EDC - sw         $a0, 3336($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EE4 - lw         $a3, 3244($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EE8 - lw         $a2, 3240($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EF4 - sw         $a1, 3348($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EF8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870EFC - sw         $a0, 3344($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F04 - lw         $a3, 3252($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F08 - lw         $a2, 3248($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F14 - sw         $a1, 3356($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F18 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F1C - sw         $a0, 3352($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F24 - lw         $a3, 3260($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F28 - lw         $a2, 3256($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F34 - sw         $a1, 3364($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F38 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F3C - sw         $a0, 3360($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F44 - lw         $a3, 3268($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F48 - lw         $a2, 3264($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F54 - sw         $a1, 3372($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F58 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F5C - sw         $a0, 3368($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F64 - lw         $a3, 3276($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F68 - lw         $a2, 3272($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F74 - sw         $a1, 3380($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F78 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F7C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F80 - sw         $a0, 3376($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F88 - lw         $a3, 3284($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F8C - lw         $a2, 3280($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F98 - sw         $a1, 3388($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870F9C - sw         $a0, 3384($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FA4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FAC - sw         $a1, 3396($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FB0 - sw         $a0, 3392($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FB4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FB8 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FBC - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FC4 - swc1       $f12, 3400($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FC8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FCC - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FD0 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FD8 - swc1       $f12, 3404($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FDC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FE0 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FE4 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FEC - swc1       $f12, 3408($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FF0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FF4 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FF8 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8870FFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871000 - swc1       $f12, 3412($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871004 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871008 - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887100C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871014 - swc1       $f12, 3416($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871018 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887101C - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871020 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8871170
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8871170 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871174 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871178 - lw         $a1, 3428($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887117C - lw         $a0, 3424($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871180 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871184 - lw         $a3, 3436($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871188 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887118C - lw         $a2, 3432($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871190 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871194 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871198 - sw         $a1, 3540($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887119C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711A0 - sw         $a0, 3536($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711A8 - lw         $a3, 3444($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711AC - lw         $a2, 3440($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711B8 - sw         $a1, 3548($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711BC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711C0 - sw         $a0, 3544($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711C8 - lw         $a3, 3452($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711CC - lw         $a2, 3448($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711D8 - sw         $a1, 3556($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711DC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711E0 - sw         $a0, 3552($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711E8 - lw         $a3, 3460($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711EC - lw         $a2, 3456($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711F8 - sw         $a1, 3564($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88711FC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871200 - sw         $a0, 3560($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871204 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871208 - lw         $a3, 3468($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887120C - lw         $a2, 3464($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871214 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871218 - sw         $a1, 3572($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887121C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871220 - sw         $a0, 3568($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871224 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871228 - lw         $a3, 3476($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887122C - lw         $a2, 3472($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871234 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871238 - sw         $a1, 3580($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887123C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871240 - sw         $a0, 3576($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871244 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871248 - lw         $a3, 3484($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887124C - lw         $a2, 3480($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871250 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871254 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871258 - sw         $a1, 3588($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887125C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871260 - sw         $a0, 3584($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871264 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871268 - lw         $a3, 3492($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887126C - lw         $a2, 3488($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871270 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871274 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871278 - sw         $a1, 3596($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887127C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871280 - sw         $a0, 3592($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871284 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871288 - lw         $a3, 3500($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887128C - lw         $a2, 3496($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871290 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871294 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871298 - sw         $a1, 3604($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887129C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712A0 - sw         $a0, 3600($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712A8 - lw         $a3, 3508($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712AC - lw         $a2, 3504($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712B8 - sw         $a1, 3612($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712BC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712C0 - sw         $a0, 3608($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712C8 - lw         $a3, 3516($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712CC - lw         $a2, 3512($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712D8 - sw         $a1, 3620($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712DC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712E0 - sw         $a0, 3616($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712E8 - lw         $a3, 3524($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712EC - lw         $a2, 3520($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712F8 - sw         $a1, 3628($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88712FC - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871300 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871304 - sw         $a0, 3624($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871308 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887130C - lw         $a3, 3532($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871310 - lw         $a2, 3528($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871314 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871318 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887131C - sw         $a1, 3636($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871320 - sw         $a0, 3632($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871324 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871328 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887132C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871330 - sw         $a1, 3644($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871334 - sw         $a0, 3640($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871338 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887133C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871340 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871344 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871348 - swc1       $f12, 3648($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887134C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871350 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871354 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871358 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887135C - swc1       $f12, 3652($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871360 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871364 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871368 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887136C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871370 - swc1       $f12, 3656($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871374 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871378 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887137C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871380 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871384 - swc1       $f12, 3660($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871388 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887138C - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8871390 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_887392C
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887392C - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873930 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873934 - lw         $a1, 3668($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873938 - lw         $a0, 3664($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887393C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873940 - lw         $a3, 3676($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873944 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873948 - lw         $a2, 3672($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887394C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873954 - sw         $a1, 3780($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873958 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887395C - sw         $a0, 3776($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873960 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873964 - lw         $a3, 3684($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873968 - lw         $a2, 3680($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887396C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873974 - sw         $a1, 3788($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873978 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887397C - sw         $a0, 3784($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873984 - lw         $a3, 3692($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873988 - lw         $a2, 3688($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887398C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873994 - sw         $a1, 3796($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873998 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887399C - sw         $a0, 3792($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739A4 - lw         $a3, 3700($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739A8 - lw         $a2, 3696($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739B4 - sw         $a1, 3804($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739B8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739BC - sw         $a0, 3800($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739C4 - lw         $a3, 3708($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739C8 - lw         $a2, 3704($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739D4 - sw         $a1, 3812($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739D8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739DC - sw         $a0, 3808($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739E4 - lw         $a3, 3716($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739E8 - lw         $a2, 3712($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739F4 - sw         $a1, 3820($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739F8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88739FC - sw         $a0, 3816($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A04 - lw         $a3, 3724($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A08 - lw         $a2, 3720($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A14 - sw         $a1, 3828($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A18 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A1C - sw         $a0, 3824($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A24 - lw         $a3, 3732($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A28 - lw         $a2, 3728($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A34 - sw         $a1, 3836($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A38 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A3C - sw         $a0, 3832($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A44 - lw         $a3, 3740($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A48 - lw         $a2, 3736($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A54 - sw         $a1, 3844($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A58 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A5C - sw         $a0, 3840($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A64 - lw         $a3, 3748($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A68 - lw         $a2, 3744($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A74 - sw         $a1, 3852($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A78 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A7C - sw         $a0, 3848($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A84 - lw         $a3, 3756($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A88 - lw         $a2, 3752($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A94 - sw         $a1, 3860($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A98 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873A9C - sw         $a0, 3856($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AA4 - lw         $a3, 3764($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AA8 - lw         $a2, 3760($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AB4 - sw         $a1, 3868($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AB8 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873ABC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AC0 - sw         $a0, 3864($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AC8 - lw         $a3, 3772($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873ACC - lw         $a2, 3768($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AD8 - sw         $a1, 3876($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873ADC - sw         $a0, 3872($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AEC - sw         $a1, 3884($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AF0 - sw         $a0, 3880($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AF8 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873AFC - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B04 - swc1       $f12, 3888($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B0C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B10 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B18 - swc1       $f12, 3892($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B20 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B24 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B2C - swc1       $f12, 3896($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B34 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B38 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B40 - swc1       $f12, 3900($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B44 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B48 - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B4C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B54 - swc1       $f12, 3904($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B58 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B5C - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873B60 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8873CA8
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8873CA8 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CB0 - lw         $a1, 3916($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CB4 - lw         $a0, 3912($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CBC - lw         $a3, 3924($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CC0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CC4 - lw         $a2, 3920($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CD0 - sw         $a1, 4028($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CD4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CD8 - sw         $a0, 4024($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CE0 - lw         $a3, 3932($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CE4 - lw         $a2, 3928($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CF0 - sw         $a1, 4036($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CF4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CF8 - sw         $a0, 4032($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873CFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D00 - lw         $a3, 3940($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D04 - lw         $a2, 3936($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D10 - sw         $a1, 4044($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D14 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D18 - sw         $a0, 4040($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D20 - lw         $a3, 3948($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D24 - lw         $a2, 3944($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D30 - sw         $a1, 4052($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D34 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D38 - sw         $a0, 4048($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D40 - lw         $a3, 3956($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D44 - lw         $a2, 3952($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D50 - sw         $a1, 4060($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D54 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D58 - sw         $a0, 4056($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D60 - lw         $a3, 3964($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D64 - lw         $a2, 3960($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D70 - sw         $a1, 4068($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D74 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D78 - sw         $a0, 4064($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D80 - lw         $a3, 3972($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D84 - lw         $a2, 3968($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D90 - sw         $a1, 4076($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D94 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D98 - sw         $a0, 4072($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873D9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DA0 - lw         $a3, 3980($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DA4 - lw         $a2, 3976($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DB0 - sw         $a1, 4084($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DB4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DB8 - sw         $a0, 4080($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DC0 - lw         $a3, 3988($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DC4 - lw         $a2, 3984($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DD0 - sw         $a1, 4092($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DD4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DD8 - sw         $a0, 4088($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DE0 - lw         $a3, 3996($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DE4 - lw         $a2, 3992($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DF0 - sw         $a1, 4100($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DF4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DF8 - sw         $a0, 4096($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873DFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E00 - lw         $a3, 4004($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E04 - lw         $a2, 4000($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E10 - sw         $a1, 4108($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E14 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E18 - sw         $a0, 4104($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E20 - lw         $a3, 4012($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E24 - lw         $a2, 4008($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E30 - sw         $a1, 4116($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E34 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E38 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E3C - sw         $a0, 4112($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E44 - lw         $a3, 4020($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E48 - lw         $a2, 4016($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E54 - sw         $a1, 4124($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E58 - sw         $a0, 4120($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E60 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E68 - sw         $a1, 4132($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E6C - sw         $a0, 4128($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E70 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E74 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E78 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E80 - swc1       $f12, 4136($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E84 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E88 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E8C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E94 - swc1       $f12, 4140($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E98 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873E9C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EA0 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EA4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EA8 - swc1       $f12, 4144($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EAC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EB0 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EB4 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EBC - swc1       $f12, 4148($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EC0 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EC4 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873EC8 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8873F4C
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8873F4C - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F54 - lw         $a1, 4156($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F58 - lw         $a0, 4152($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F5C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F60 - lw         $a3, 4164($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F64 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F68 - lw         $a2, 4160($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F74 - sw         $a1, 4268($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F78 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F7C - sw         $a0, 4264($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F84 - lw         $a3, 4172($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F88 - lw         $a2, 4168($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F94 - sw         $a1, 4276($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F98 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873F9C - sw         $a0, 4272($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FA4 - lw         $a3, 4180($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FA8 - lw         $a2, 4176($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FB4 - sw         $a1, 4284($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FB8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FBC - sw         $a0, 4280($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FC4 - lw         $a3, 4188($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FC8 - lw         $a2, 4184($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FD4 - sw         $a1, 4292($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FD8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FDC - sw         $a0, 4288($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FE4 - lw         $a3, 4196($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FE8 - lw         $a2, 4192($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FF4 - sw         $a1, 4300($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FF8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8873FFC - sw         $a0, 4296($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874000 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874004 - lw         $a3, 4204($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874008 - lw         $a2, 4200($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887400C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874010 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874014 - sw         $a1, 4308($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874018 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887401C - sw         $a0, 4304($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874024 - lw         $a3, 4212($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874028 - lw         $a2, 4208($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887402C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874030 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874034 - sw         $a1, 4316($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874038 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887403C - sw         $a0, 4312($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874044 - lw         $a3, 4220($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874048 - lw         $a2, 4216($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887404C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874050 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874054 - sw         $a1, 4324($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874058 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887405C - sw         $a0, 4320($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874060 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874064 - lw         $a3, 4228($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874068 - lw         $a2, 4224($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887406C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874070 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874074 - sw         $a1, 4332($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874078 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887407C - sw         $a0, 4328($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874080 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874084 - lw         $a3, 4236($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874088 - lw         $a2, 4232($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887408C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874090 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874094 - sw         $a1, 4340($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874098 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887409C - sw         $a0, 4336($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740A4 - lw         $a3, 4244($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740A8 - lw         $a2, 4240($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740B4 - sw         $a1, 4348($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740B8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740BC - sw         $a0, 4344($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740C4 - lw         $a3, 4252($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740C8 - lw         $a2, 4248($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740D4 - sw         $a1, 4356($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740D8 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740DC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740E0 - sw         $a0, 4352($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740E8 - lw         $a3, 4260($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740EC - lw         $a2, 4256($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740F8 - sw         $a1, 4364($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88740FC - sw         $a0, 4360($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874100 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874104 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874108 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887410C - sw         $a1, 4372($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874110 - sw         $a0, 4368($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874114 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874118 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887411C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874120 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874124 - swc1       $f12, 4376($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874128 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887412C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874130 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874134 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874138 - swc1       $f12, 4380($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887413C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874140 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874144 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874148 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887414C - swc1       $f12, 4384($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874150 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874154 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874158 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887415C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874160 - swc1       $f12, 4388($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874164 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8874168 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887416C - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8875600
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8875600 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875604 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875608 - lw         $a1, 4396($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887560C - lw         $a0, 4392($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875610 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875614 - lw         $a3, 4404($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875618 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887561C - lw         $a2, 4400($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875628 - sw         $a1, 4508($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887562C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875630 - sw         $a0, 4504($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875638 - lw         $a3, 4412($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887563C - lw         $a2, 4408($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875640 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875644 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875648 - sw         $a1, 4516($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887564C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875650 - sw         $a0, 4512($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875658 - lw         $a3, 4420($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887565C - lw         $a2, 4416($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875660 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875668 - sw         $a1, 4524($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887566C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875670 - sw         $a0, 4520($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875678 - lw         $a3, 4428($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887567C - lw         $a2, 4424($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875680 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875684 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875688 - sw         $a1, 4532($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887568C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875690 - sw         $a0, 4528($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875698 - lw         $a3, 4436($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887569C - lw         $a2, 4432($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756A8 - sw         $a1, 4540($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756AC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756B0 - sw         $a0, 4536($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756B8 - lw         $a3, 4444($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756BC - lw         $a2, 4440($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756C8 - sw         $a1, 4548($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756CC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756D0 - sw         $a0, 4544($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756D8 - lw         $a3, 4452($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756DC - lw         $a2, 4448($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756E8 - sw         $a1, 4556($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756EC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756F0 - sw         $a0, 4552($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756F8 - lw         $a3, 4460($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88756FC - lw         $a2, 4456($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875700 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875704 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875708 - sw         $a1, 4564($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887570C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875710 - sw         $a0, 4560($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875718 - lw         $a3, 4468($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887571C - lw         $a2, 4464($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875720 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875724 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875728 - sw         $a1, 4572($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887572C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875730 - sw         $a0, 4568($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875738 - lw         $a3, 4476($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887573C - lw         $a2, 4472($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875740 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875744 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875748 - sw         $a1, 4580($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887574C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875750 - sw         $a0, 4576($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875758 - lw         $a3, 4484($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887575C - lw         $a2, 4480($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875760 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875764 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875768 - sw         $a1, 4588($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887576C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875770 - sw         $a0, 4584($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875778 - lw         $a3, 4492($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887577C - lw         $a2, 4488($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875780 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875788 - sw         $a1, 4596($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887578C - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875790 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875794 - sw         $a0, 4592($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887579C - lw         $a3, 4500($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757A0 - lw         $a2, 4496($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757AC - sw         $a1, 4604($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757B0 - sw         $a0, 4600($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757B8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757C0 - sw         $a1, 4612($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757C4 - sw         $a0, 4608($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757CC - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757D0 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757D8 - swc1       $f12, 4616($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757E0 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757E4 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757EC - swc1       $f12, 4620($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757F4 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757F8 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88757FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875800 - swc1       $f12, 4624($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875804 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875808 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887580C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875810 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875814 - swc1       $f12, 4628($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875818 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887581C - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875820 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875824 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875828 - swc1       $f12, 4632($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887582C - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875830 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875834 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8875E7C
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8875E7C - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E84 - lw         $a1, 4644($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E88 - lw         $a0, 4640($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E8C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E90 - lw         $a3, 4652($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E94 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E98 - lw         $a2, 4648($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875E9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EA4 - sw         $a1, 4756($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EA8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EAC - sw         $a0, 4752($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EB4 - lw         $a3, 4660($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EB8 - lw         $a2, 4656($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EC4 - sw         $a1, 4764($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EC8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875ECC - sw         $a0, 4760($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875ED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875ED4 - lw         $a3, 4668($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875ED8 - lw         $a2, 4664($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EE4 - sw         $a1, 4772($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EE8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EEC - sw         $a0, 4768($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EF4 - lw         $a3, 4676($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EF8 - lw         $a2, 4672($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875EFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F04 - sw         $a1, 4780($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F08 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F0C - sw         $a0, 4776($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F14 - lw         $a3, 4684($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F18 - lw         $a2, 4680($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F24 - sw         $a1, 4788($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F28 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F2C - sw         $a0, 4784($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F34 - lw         $a3, 4692($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F38 - lw         $a2, 4688($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F44 - sw         $a1, 4796($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F48 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F4C - sw         $a0, 4792($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F54 - lw         $a3, 4700($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F58 - lw         $a2, 4696($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F64 - sw         $a1, 4804($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F68 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F6C - sw         $a0, 4800($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F74 - lw         $a3, 4708($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F78 - lw         $a2, 4704($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F84 - sw         $a1, 4812($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F88 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F8C - sw         $a0, 4808($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F94 - lw         $a3, 4716($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F98 - lw         $a2, 4712($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875F9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FA4 - sw         $a1, 4820($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FA8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FAC - sw         $a0, 4816($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FB4 - lw         $a3, 4724($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FB8 - lw         $a2, 4720($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FC4 - sw         $a1, 4828($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FC8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FCC - sw         $a0, 4824($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FD4 - lw         $a3, 4732($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FD8 - lw         $a2, 4728($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FE4 - sw         $a1, 4836($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FE8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FEC - sw         $a0, 4832($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FF4 - lw         $a3, 4740($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FF8 - lw         $a2, 4736($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8875FFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876004 - sw         $a1, 4844($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876008 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887600C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876010 - sw         $a0, 4840($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876018 - lw         $a3, 4748($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887601C - lw         $a2, 4744($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876024 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876028 - sw         $a1, 4852($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887602C - sw         $a0, 4848($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876034 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876038 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887603C - sw         $a1, 4860($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876040 - sw         $a0, 4856($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876044 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876048 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887604C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876050 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876054 - swc1       $f12, 4864($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876058 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887605C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876060 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876064 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876068 - swc1       $f12, 4868($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887606C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876070 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876074 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876078 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887607C - swc1       $f12, 4872($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876080 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876084 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876088 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887608C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876090 - swc1       $f12, 4876($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876094 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876098 - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887609C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88760A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88760A4 - swc1       $f12, 4880($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88760A8 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88760AC - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88760B0 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8876364
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8876364 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876368 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887636C - lw         $a1, 4892($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876370 - lw         $a0, 4888($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876374 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876378 - lw         $a3, 4900($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887637C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876380 - lw         $a2, 4896($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876384 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876388 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887638C - sw         $a1, 5004($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876390 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876394 - sw         $a0, 5000($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887639C - lw         $a3, 4908($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763A0 - lw         $a2, 4904($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763AC - sw         $a1, 5012($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763B0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763B4 - sw         $a0, 5008($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763BC - lw         $a3, 4916($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763C0 - lw         $a2, 4912($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763CC - sw         $a1, 5020($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763D0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763D4 - sw         $a0, 5016($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763DC - lw         $a3, 4924($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763E0 - lw         $a2, 4920($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763EC - sw         $a1, 5028($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763F0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763F4 - sw         $a0, 5024($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88763FC - lw         $a3, 4932($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876400 - lw         $a2, 4928($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876404 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887640C - sw         $a1, 5036($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876410 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876414 - sw         $a0, 5032($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887641C - lw         $a3, 4940($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876420 - lw         $a2, 4936($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887642C - sw         $a1, 5044($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876430 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876434 - sw         $a0, 5040($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887643C - lw         $a3, 4948($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876440 - lw         $a2, 4944($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887644C - sw         $a1, 5052($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876450 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876454 - sw         $a0, 5048($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887645C - lw         $a3, 4956($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876460 - lw         $a2, 4952($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876464 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887646C - sw         $a1, 5060($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876470 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876474 - sw         $a0, 5056($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887647C - lw         $a3, 4964($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876480 - lw         $a2, 4960($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887648C - sw         $a1, 5068($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876490 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876494 - sw         $a0, 5064($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887649C - lw         $a3, 4972($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764A0 - lw         $a2, 4968($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764AC - sw         $a1, 5076($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764B0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764B4 - sw         $a0, 5072($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764BC - lw         $a3, 4980($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764C0 - lw         $a2, 4976($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764CC - sw         $a1, 5084($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764D0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764D4 - sw         $a0, 5080($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764DC - lw         $a3, 4988($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764E0 - lw         $a2, 4984($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764EC - sw         $a1, 5092($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764F0 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764F4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764F8 - sw         $a0, 5088($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88764FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876500 - lw         $a3, 4996($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876504 - lw         $a2, 4992($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887650C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876510 - sw         $a1, 5100($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876514 - sw         $a0, 5096($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887651C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876520 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876524 - sw         $a1, 5108($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876528 - sw         $a0, 5104($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887652C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876530 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876534 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876538 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887653C - swc1       $f12, 5112($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876540 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876544 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876548 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887654C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876550 - swc1       $f12, 5116($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876554 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876558 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887655C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876560 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876564 - swc1       $f12, 5120($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876568 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887656C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876570 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876574 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876578 - swc1       $f12, 5124($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887657C - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876580 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8876584 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8877778
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8877778 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887777C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877780 - lw         $a1, 5132($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877784 - lw         $a0, 5128($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877788 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887778C - lw         $a3, 5140($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877790 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877794 - lw         $a2, 5136($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877798 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887779C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777A0 - sw         $a1, 5244($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777A4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777A8 - sw         $a0, 5240($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777B0 - lw         $a3, 5148($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777B4 - lw         $a2, 5144($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777C0 - sw         $a1, 5252($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777C4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777C8 - sw         $a0, 5248($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777D0 - lw         $a3, 5156($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777D4 - lw         $a2, 5152($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777E0 - sw         $a1, 5260($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777E4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777E8 - sw         $a0, 5256($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777F0 - lw         $a3, 5164($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777F4 - lw         $a2, 5160($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88777FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877800 - sw         $a1, 5268($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877804 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877808 - sw         $a0, 5264($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887780C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877810 - lw         $a3, 5172($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877814 - lw         $a2, 5168($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877818 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887781C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877820 - sw         $a1, 5276($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877824 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877828 - sw         $a0, 5272($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887782C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877830 - lw         $a3, 5180($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877834 - lw         $a2, 5176($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877838 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887783C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877840 - sw         $a1, 5284($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877844 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877848 - sw         $a0, 5280($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887784C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877850 - lw         $a3, 5188($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877854 - lw         $a2, 5184($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877858 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887785C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877860 - sw         $a1, 5292($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877864 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877868 - sw         $a0, 5288($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887786C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877870 - lw         $a3, 5196($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877874 - lw         $a2, 5192($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877878 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887787C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877880 - sw         $a1, 5300($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877884 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877888 - sw         $a0, 5296($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887788C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877890 - lw         $a3, 5204($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877894 - lw         $a2, 5200($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877898 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887789C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778A0 - sw         $a1, 5308($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778A4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778A8 - sw         $a0, 5304($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778B0 - lw         $a3, 5212($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778B4 - lw         $a2, 5208($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778C0 - sw         $a1, 5316($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778C4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778C8 - sw         $a0, 5312($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778D0 - lw         $a3, 5220($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778D4 - lw         $a2, 5216($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778E0 - sw         $a1, 5324($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778E4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778E8 - sw         $a0, 5320($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778F0 - lw         $a3, 5228($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778F4 - lw         $a2, 5224($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88778FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877900 - sw         $a1, 5332($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877904 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877908 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887790C - sw         $a0, 5328($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877914 - lw         $a3, 5236($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877918 - lw         $a2, 5232($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887791C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877924 - sw         $a1, 5340($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877928 - sw         $a0, 5336($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887792C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877930 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877934 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877938 - sw         $a1, 5348($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887793C - sw         $a0, 5344($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877940 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877944 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877948 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887794C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877950 - swc1       $f12, 5352($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877954 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877958 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887795C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877960 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877964 - swc1       $f12, 5356($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877968 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887796C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877970 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877974 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877978 - swc1       $f12, 5360($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887797C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877980 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877984 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877988 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887798C - swc1       $f12, 5364($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877990 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877994 - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877998 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887799C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88779A0 - swc1       $f12, 5368($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88779A4 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88779A8 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88779AC - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8877AA4
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8877AA4 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AAC - lw         $a1, 5380($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AB0 - lw         $a0, 5376($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AB4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AB8 - lw         $a3, 5388($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877ABC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AC0 - lw         $a2, 5384($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877ACC - sw         $a1, 5492($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AD0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AD4 - sw         $a0, 5488($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877ADC - lw         $a3, 5396($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AE0 - lw         $a2, 5392($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AEC - sw         $a1, 5500($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AF0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AF4 - sw         $a0, 5496($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877AFC - lw         $a3, 5404($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B00 - lw         $a2, 5400($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B0C - sw         $a1, 5508($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B10 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B14 - sw         $a0, 5504($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B1C - lw         $a3, 5412($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B20 - lw         $a2, 5408($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B2C - sw         $a1, 5516($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B30 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B34 - sw         $a0, 5512($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B3C - lw         $a3, 5420($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B40 - lw         $a2, 5416($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B4C - sw         $a1, 5524($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B50 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B54 - sw         $a0, 5520($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B5C - lw         $a3, 5428($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B60 - lw         $a2, 5424($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B6C - sw         $a1, 5532($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B70 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B74 - sw         $a0, 5528($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B7C - lw         $a3, 5436($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B80 - lw         $a2, 5432($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B8C - sw         $a1, 5540($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B90 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B94 - sw         $a0, 5536($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877B9C - lw         $a3, 5444($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BA0 - lw         $a2, 5440($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BAC - sw         $a1, 5548($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BB0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BB4 - sw         $a0, 5544($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BBC - lw         $a3, 5452($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BC0 - lw         $a2, 5448($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BCC - sw         $a1, 5556($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BD0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BD4 - sw         $a0, 5552($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BDC - lw         $a3, 5460($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BE0 - lw         $a2, 5456($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BEC - sw         $a1, 5564($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BF0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BF4 - sw         $a0, 5560($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877BFC - lw         $a3, 5468($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C00 - lw         $a2, 5464($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C0C - sw         $a1, 5572($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C10 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C14 - sw         $a0, 5568($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C1C - lw         $a3, 5476($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C20 - lw         $a2, 5472($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C2C - sw         $a1, 5580($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C30 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C34 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C38 - sw         $a0, 5576($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C40 - lw         $a3, 5484($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C44 - lw         $a2, 5480($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C50 - sw         $a1, 5588($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C54 - sw         $a0, 5584($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C5C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C64 - sw         $a1, 5596($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C68 - sw         $a0, 5592($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C6C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C70 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C74 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C7C - swc1       $f12, 5600($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C80 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C84 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C88 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C8C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C90 - swc1       $f12, 5604($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C94 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C98 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877C9C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CA4 - swc1       $f12, 5608($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CA8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CAC - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CB0 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CB8 - swc1       $f12, 5612($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CBC - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CC0 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CC4 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8877F34
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8877F34 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F3C - lw         $a1, 5620($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F40 - lw         $a0, 5616($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F44 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F48 - lw         $a3, 5628($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F4C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F50 - lw         $a2, 5624($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F5C - sw         $a1, 5732($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F60 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F64 - sw         $a0, 5728($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F6C - lw         $a3, 5636($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F70 - lw         $a2, 5632($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F7C - sw         $a1, 5740($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F80 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F84 - sw         $a0, 5736($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F8C - lw         $a3, 5644($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F90 - lw         $a2, 5640($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877F9C - sw         $a1, 5748($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FA0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FA4 - sw         $a0, 5744($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FAC - lw         $a3, 5652($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FB0 - lw         $a2, 5648($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FBC - sw         $a1, 5756($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FC0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FC4 - sw         $a0, 5752($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FCC - lw         $a3, 5660($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FD0 - lw         $a2, 5656($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FDC - sw         $a1, 5764($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FE0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FE4 - sw         $a0, 5760($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FEC - lw         $a3, 5668($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FF0 - lw         $a2, 5664($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877FFC - sw         $a1, 5772($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878000 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878004 - sw         $a0, 5768($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887800C - lw         $a3, 5676($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878010 - lw         $a2, 5672($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887801C - sw         $a1, 5780($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878020 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878024 - sw         $a0, 5776($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878028 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887802C - lw         $a3, 5684($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878030 - lw         $a2, 5680($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878038 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887803C - sw         $a1, 5788($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878040 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878044 - sw         $a0, 5784($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878048 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887804C - lw         $a3, 5692($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878050 - lw         $a2, 5688($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878054 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878058 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887805C - sw         $a1, 5796($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878060 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878064 - sw         $a0, 5792($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887806C - lw         $a3, 5700($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878070 - lw         $a2, 5696($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878074 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878078 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887807C - sw         $a1, 5804($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878080 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878084 - sw         $a0, 5800($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887808C - lw         $a3, 5708($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878090 - lw         $a2, 5704($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878094 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878098 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887809C - sw         $a1, 5812($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780A0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780A4 - sw         $a0, 5808($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780AC - lw         $a3, 5716($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780B0 - lw         $a2, 5712($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780BC - sw         $a1, 5820($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780C0 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780C4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780C8 - sw         $a0, 5816($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780D0 - lw         $a3, 5724($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780D4 - lw         $a2, 5720($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780E0 - sw         $a1, 5828($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780E4 - sw         $a0, 5824($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780EC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780F4 - sw         $a1, 5836($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780F8 - sw         $a0, 5832($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88780FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878100 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878104 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878108 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887810C - swc1       $f12, 5840($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878110 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878114 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878118 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887811C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878120 - swc1       $f12, 5844($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878124 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878128 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887812C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878130 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878134 - swc1       $f12, 5848($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878138 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887813C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878140 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878144 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878148 - swc1       $f12, 5852($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887814C - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878150 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878154 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_887864C
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887864C - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878650 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878654 - lw         $a1, 5868($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878658 - lw         $a0, 5864($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887865C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878660 - lw         $a3, 5876($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878664 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878668 - lw         $a2, 5872($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887866C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878674 - sw         $a1, 5980($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878678 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887867C - sw         $a0, 5976($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878684 - lw         $a3, 5884($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878688 - lw         $a2, 5880($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887868C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878694 - sw         $a1, 5988($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878698 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887869C - sw         $a0, 5984($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786A4 - lw         $a3, 5892($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786A8 - lw         $a2, 5888($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786B4 - sw         $a1, 5996($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786B8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786BC - sw         $a0, 5992($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786C4 - lw         $a3, 5900($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786C8 - lw         $a2, 5896($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786D4 - sw         $a1, 6004($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786D8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786DC - sw         $a0, 6000($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786E4 - lw         $a3, 5908($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786E8 - lw         $a2, 5904($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786F4 - sw         $a1, 6012($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786F8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88786FC - sw         $a0, 6008($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878704 - lw         $a3, 5916($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878708 - lw         $a2, 5912($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887870C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878714 - sw         $a1, 6020($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878718 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887871C - sw         $a0, 6016($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878724 - lw         $a3, 5924($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878728 - lw         $a2, 5920($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887872C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878730 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878734 - sw         $a1, 6028($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878738 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887873C - sw         $a0, 6024($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878744 - lw         $a3, 5932($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878748 - lw         $a2, 5928($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887874C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878754 - sw         $a1, 6036($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878758 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887875C - sw         $a0, 6032($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878764 - lw         $a3, 5940($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878768 - lw         $a2, 5936($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887876C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878774 - sw         $a1, 6044($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878778 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887877C - sw         $a0, 6040($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878784 - lw         $a3, 5948($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878788 - lw         $a2, 5944($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887878C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878790 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878794 - sw         $a1, 6052($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878798 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887879C - sw         $a0, 6048($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787A4 - lw         $a3, 5956($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787A8 - lw         $a2, 5952($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787B4 - sw         $a1, 6060($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787B8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787BC - sw         $a0, 6056($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787C4 - lw         $a3, 5964($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787C8 - lw         $a2, 5960($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787D4 - sw         $a1, 6068($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787D8 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787DC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787E0 - sw         $a0, 6064($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787E8 - lw         $a3, 5972($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787EC - lw         $a2, 5968($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787F8 - sw         $a1, 6076($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88787FC - sw         $a0, 6072($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878800 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878804 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878808 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887880C - sw         $a1, 6084($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878810 - sw         $a0, 6080($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878814 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878818 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887881C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878820 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878824 - swc1       $f12, 6088($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878828 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887882C - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878830 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878834 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878838 - swc1       $f12, 6092($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887883C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878840 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878844 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878848 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887884C - swc1       $f12, 6096($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878850 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878854 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878858 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887885C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878860 - swc1       $f12, 6100($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878864 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878868 - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887886C - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878870 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878874 - swc1       $f12, 6104($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878878 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887887C - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878880 - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8878BE8
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8878BE8 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878BEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878BF0 - lw         $a1, 6116($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878BF4 - lw         $a0, 6112($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878BF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878BFC - lw         $a3, 6124($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C00 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C04 - lw         $a2, 6120($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C10 - sw         $a1, 6228($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C14 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C18 - sw         $a0, 6224($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C20 - lw         $a3, 6132($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C24 - lw         $a2, 6128($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C30 - sw         $a1, 6236($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C34 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C38 - sw         $a0, 6232($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C40 - lw         $a3, 6140($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C44 - lw         $a2, 6136($t2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C50 - sw         $a1, 6244($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C54 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C58 - sw         $a0, 6240($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C60 - lw         $a3, 6148($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C64 - lw         $a2, 6144($t3)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C70 - sw         $a1, 6252($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C74 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C78 - sw         $a0, 6248($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C80 - lw         $a3, 6156($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C84 - lw         $a2, 6152($v0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C90 - sw         $a1, 6260($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C94 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C98 - sw         $a0, 6256($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878C9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CA0 - lw         $a3, 6164($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CA4 - lw         $a2, 6160($v1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CB0 - sw         $a1, 6268($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CB4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CB8 - sw         $a0, 6264($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CC0 - lw         $a3, 6172($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CC4 - lw         $a2, 6168($t4)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CD0 - sw         $a1, 6276($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CD4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CD8 - sw         $a0, 6272($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CE0 - lw         $a3, 6180($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CE4 - lw         $a2, 6176($t5)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CF0 - sw         $a1, 6284($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CF4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CF8 - sw         $a0, 6280($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878CFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D00 - lw         $a3, 6188($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D04 - lw         $a2, 6184($t6)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D10 - sw         $a1, 6292($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D14 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D18 - sw         $a0, 6288($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D20 - lw         $a3, 6196($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D24 - lw         $a2, 6192($t7)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D30 - sw         $a1, 6300($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D34 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D38 - sw         $a0, 6296($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D40 - lw         $a3, 6204($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D44 - lw         $a2, 6200($t8)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D50 - sw         $a1, 6308($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D54 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D58 - sw         $a0, 6304($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D60 - lw         $a3, 6212($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D64 - lw         $a2, 6208($t9)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D70 - sw         $a1, 6316($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D74 - sw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D78 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D7C - sw         $a0, 6312($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D84 - lw         $a3, 6220($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D88 - lw         $a2, 6216($s0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D94 - sw         $a1, 6324($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D98 - sw         $a0, 6320($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878D9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DA0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DA8 - sw         $a1, 6332($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DAC - sw         $a0, 6328($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DB4 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DB8 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DC0 - swc1       $f12, 6336($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DC8 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DCC - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DD4 - swc1       $f12, 6340($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DDC - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DE0 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DE8 - swc1       $f12, 6344($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DF0 - ori        $a0, $a0, 4719
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DF4 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878DFC - swc1       $f12, 6348($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E00 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E04 - ori        $a0, $a0, -2621
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E08 - mtc1       $a0, $f12
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E10 - swc1       $f12, 6352($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E14 - lw         $s0, 0($sp)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E18 - jr         $ra
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8878E1C - addiu      $sp, $sp, 16
21:01:34 DEBUG compiler - user_main_10 - Compiling _S1_2_8879814
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8879814 - addiu      $sp, $sp, -16
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887981C - lw         $a1, 6364($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879820 - lw         $a0, 6360($a0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879824 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879828 - lw         $a3, 6372($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887982C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879830 - lw         $a2, 6368($a2)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887983C - sw         $a1, 6476($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879840 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879844 - sw         $a0, 6472($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887984C - lw         $a3, 6380($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879850 - lw         $a2, 6376($t1)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887985C - sw         $a1, 6484($t0)
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879860 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:34 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879864 - sw         $a0, 6480($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887986C - lw         $a3, 6388($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879870 - lw         $a2, 6384($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887987C - sw         $a1, 6492($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879880 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879884 - sw         $a0, 6488($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887988C - lw         $a3, 6396($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879890 - lw         $a2, 6392($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887989C - sw         $a1, 6500($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798A4 - sw         $a0, 6496($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798AC - lw         $a3, 6404($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798B0 - lw         $a2, 6400($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798BC - sw         $a1, 6508($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798C4 - sw         $a0, 6504($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798CC - lw         $a3, 6412($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798D0 - lw         $a2, 6408($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798DC - sw         $a1, 6516($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798E4 - sw         $a0, 6512($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798EC - lw         $a3, 6420($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798F0 - lw         $a2, 6416($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88798FC - sw         $a1, 6524($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879900 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879904 - sw         $a0, 6520($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887990C - lw         $a3, 6428($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879910 - lw         $a2, 6424($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887991C - sw         $a1, 6532($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879920 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879924 - sw         $a0, 6528($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887992C - lw         $a3, 6436($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879930 - lw         $a2, 6432($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887993C - sw         $a1, 6540($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879940 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879944 - sw         $a0, 6536($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887994C - lw         $a3, 6444($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879950 - lw         $a2, 6440($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887995C - sw         $a1, 6548($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879960 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879964 - sw         $a0, 6544($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887996C - lw         $a3, 6452($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879970 - lw         $a2, 6448($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887997C - sw         $a1, 6556($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879980 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879984 - sw         $a0, 6552($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887998C - lw         $a3, 6460($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879990 - lw         $a2, 6456($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887999C - sw         $a1, 6564($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799A0 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799A8 - sw         $a0, 6560($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799B0 - lw         $a3, 6468($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799B4 - lw         $a2, 6464($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799C0 - sw         $a1, 6572($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799C4 - sw         $a0, 6568($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799D4 - sw         $a1, 6580($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799D8 - sw         $a0, 6576($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799E0 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799E4 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799EC - swc1       $f12, 6584($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799F4 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799F8 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88799FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A00 - swc1       $f12, 6588($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A08 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A0C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A14 - swc1       $f12, 6592($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A1C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A20 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A28 - swc1       $f12, 6596($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A2C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A30 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A34 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A3C - swc1       $f12, 6600($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A40 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A44 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8879A48 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_887B768
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887B768 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B76C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B770 - lw         $a1, 6612($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B774 - lw         $a0, 6608($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B778 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B77C - lw         $a3, 6620($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B780 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B784 - lw         $a2, 6616($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B78C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B790 - sw         $a1, 6724($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B794 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B798 - sw         $a0, 6720($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B79C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7A0 - lw         $a3, 6628($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7A4 - lw         $a2, 6624($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7B0 - sw         $a1, 6732($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7B4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7B8 - sw         $a0, 6728($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7C0 - lw         $a3, 6636($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7C4 - lw         $a2, 6632($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7D0 - sw         $a1, 6740($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7D4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7D8 - sw         $a0, 6736($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7E0 - lw         $a3, 6644($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7E4 - lw         $a2, 6640($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7F0 - sw         $a1, 6748($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7F4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7F8 - sw         $a0, 6744($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B7FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B800 - lw         $a3, 6652($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B804 - lw         $a2, 6648($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B80C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B810 - sw         $a1, 6756($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B814 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B818 - sw         $a0, 6752($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B81C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B820 - lw         $a3, 6660($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B824 - lw         $a2, 6656($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B82C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B830 - sw         $a1, 6764($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B834 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B838 - sw         $a0, 6760($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B83C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B840 - lw         $a3, 6668($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B844 - lw         $a2, 6664($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B84C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B850 - sw         $a1, 6772($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B854 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B858 - sw         $a0, 6768($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B85C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B860 - lw         $a3, 6676($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B864 - lw         $a2, 6672($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B86C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B870 - sw         $a1, 6780($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B874 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B878 - sw         $a0, 6776($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B87C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B880 - lw         $a3, 6684($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B884 - lw         $a2, 6680($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B888 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B88C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B890 - sw         $a1, 6788($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B894 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B898 - sw         $a0, 6784($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B89C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8A0 - lw         $a3, 6692($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8A4 - lw         $a2, 6688($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8B0 - sw         $a1, 6796($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8B4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8B8 - sw         $a0, 6792($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8C0 - lw         $a3, 6700($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8C4 - lw         $a2, 6696($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8D0 - sw         $a1, 6804($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8D4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8D8 - sw         $a0, 6800($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8E0 - lw         $a3, 6708($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8E4 - lw         $a2, 6704($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8F0 - sw         $a1, 6812($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8F4 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8F8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B8FC - sw         $a0, 6808($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B900 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B904 - lw         $a3, 6716($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B908 - lw         $a2, 6712($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B90C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B910 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B914 - sw         $a1, 6820($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B918 - sw         $a0, 6816($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B91C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B920 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B928 - sw         $a1, 6828($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B92C - sw         $a0, 6824($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B930 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B934 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B938 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B93C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B940 - swc1       $f12, 6832($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B944 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B948 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B94C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B950 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B954 - swc1       $f12, 6836($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B958 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B95C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B960 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B964 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B968 - swc1       $f12, 6840($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B96C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B970 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B974 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B978 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B97C - swc1       $f12, 6844($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B980 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B984 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B988 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B98C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B990 - swc1       $f12, 6848($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B994 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B998 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887B99C - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_887BE70
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887BE70 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE78 - lw         $a1, 6860($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE7C - lw         $a0, 6856($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE80 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE84 - lw         $a3, 6868($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE88 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE8C - lw         $a2, 6864($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE98 - sw         $a1, 6972($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BE9C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEA0 - sw         $a0, 6968($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEA8 - lw         $a3, 6876($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEAC - lw         $a2, 6872($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEB8 - sw         $a1, 6980($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEBC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEC0 - sw         $a0, 6976($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEC8 - lw         $a3, 6884($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BECC - lw         $a2, 6880($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BED0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BED4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BED8 - sw         $a1, 6988($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEDC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEE0 - sw         $a0, 6984($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEE8 - lw         $a3, 6892($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEEC - lw         $a2, 6888($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEF8 - sw         $a1, 6996($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BEFC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF00 - sw         $a0, 6992($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF08 - lw         $a3, 6900($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF0C - lw         $a2, 6896($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF18 - sw         $a1, 7004($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF1C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF20 - sw         $a0, 7000($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF28 - lw         $a3, 6908($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF2C - lw         $a2, 6904($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF38 - sw         $a1, 7012($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF3C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF40 - sw         $a0, 7008($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF48 - lw         $a3, 6916($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF4C - lw         $a2, 6912($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF58 - sw         $a1, 7020($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF5C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF60 - sw         $a0, 7016($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF68 - lw         $a3, 6924($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF6C - lw         $a2, 6920($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF78 - sw         $a1, 7028($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF7C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF80 - sw         $a0, 7024($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF88 - lw         $a3, 6932($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF8C - lw         $a2, 6928($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF98 - sw         $a1, 7036($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BF9C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFA0 - sw         $a0, 7032($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFA8 - lw         $a3, 6940($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFAC - lw         $a2, 6936($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFB8 - sw         $a1, 7044($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFBC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFC0 - sw         $a0, 7040($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFC8 - lw         $a3, 6948($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFCC - lw         $a2, 6944($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFD8 - sw         $a1, 7052($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFDC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFE0 - sw         $a0, 7048($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFE8 - lw         $a3, 6956($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFEC - lw         $a2, 6952($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFF8 - sw         $a1, 7060($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887BFFC - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C000 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C004 - sw         $a0, 7056($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C00C - lw         $a3, 6964($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C010 - lw         $a2, 6960($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C01C - sw         $a1, 7068($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C020 - sw         $a0, 7064($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C028 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C02C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C030 - sw         $a1, 7076($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C034 - sw         $a0, 7072($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C038 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C03C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C040 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C044 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C048 - swc1       $f12, 7080($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C04C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C050 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C054 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C058 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C05C - swc1       $f12, 7084($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C060 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C064 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C068 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C06C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C070 - swc1       $f12, 7088($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C074 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C078 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C07C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C080 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C084 - swc1       $f12, 7092($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C088 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C08C - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887C090 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_887CDF8
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887CDF8 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CDFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE00 - lw         $a1, 7100($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE04 - lw         $a0, 7096($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE08 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE0C - lw         $a3, 7108($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE10 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE14 - lw         $a2, 7104($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE20 - sw         $a1, 7212($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE24 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE28 - sw         $a0, 7208($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE30 - lw         $a3, 7116($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE34 - lw         $a2, 7112($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE40 - sw         $a1, 7220($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE44 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE48 - sw         $a0, 7216($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE50 - lw         $a3, 7124($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE54 - lw         $a2, 7120($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE60 - sw         $a1, 7228($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE64 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE68 - sw         $a0, 7224($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE70 - lw         $a3, 7132($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE74 - lw         $a2, 7128($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE80 - sw         $a1, 7236($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE84 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE88 - sw         $a0, 7232($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE90 - lw         $a3, 7140($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE94 - lw         $a2, 7136($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CE9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEA0 - sw         $a1, 7244($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEA4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEA8 - sw         $a0, 7240($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEB0 - lw         $a3, 7148($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEB4 - lw         $a2, 7144($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEC0 - sw         $a1, 7252($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEC4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEC8 - sw         $a0, 7248($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CED0 - lw         $a3, 7156($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CED4 - lw         $a2, 7152($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CED8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEE0 - sw         $a1, 7260($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEE4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEE8 - sw         $a0, 7256($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEF0 - lw         $a3, 7164($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEF4 - lw         $a2, 7160($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CEFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF00 - sw         $a1, 7268($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF04 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF08 - sw         $a0, 7264($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF10 - lw         $a3, 7172($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF14 - lw         $a2, 7168($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF20 - sw         $a1, 7276($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF24 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF28 - sw         $a0, 7272($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF30 - lw         $a3, 7180($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF34 - lw         $a2, 7176($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF40 - sw         $a1, 7284($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF44 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF48 - sw         $a0, 7280($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF50 - lw         $a3, 7188($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF54 - lw         $a2, 7184($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF60 - sw         $a1, 7292($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF64 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF68 - sw         $a0, 7288($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF70 - lw         $a3, 7196($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF74 - lw         $a2, 7192($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF80 - sw         $a1, 7300($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF84 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF88 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF8C - sw         $a0, 7296($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF94 - lw         $a3, 7204($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF98 - lw         $a2, 7200($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CF9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFA4 - sw         $a1, 7308($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFA8 - sw         $a0, 7304($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFB0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFB8 - sw         $a1, 7316($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFBC - sw         $a0, 7312($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFC4 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFC8 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFCC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFD0 - swc1       $f12, 7320($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFD4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFD8 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFDC - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFE4 - swc1       $f12, 7324($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFEC - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFF0 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFF8 - swc1       $f12, 7328($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887CFFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D000 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D004 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D008 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D00C - swc1       $f12, 7332($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D010 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D014 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D018 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D01C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D020 - swc1       $f12, 7336($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D024 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D028 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887D02C - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_887EC0C
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887EC0C - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC14 - lw         $a1, 7348($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC18 - lw         $a0, 7344($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC20 - lw         $a3, 7356($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC28 - lw         $a2, 7352($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC34 - sw         $a1, 7460($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC38 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC3C - sw         $a0, 7456($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC44 - lw         $a3, 7364($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC48 - lw         $a2, 7360($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC54 - sw         $a1, 7468($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC58 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC5C - sw         $a0, 7464($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC64 - lw         $a3, 7372($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC68 - lw         $a2, 7368($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC74 - sw         $a1, 7476($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC78 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC7C - sw         $a0, 7472($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC84 - lw         $a3, 7380($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC88 - lw         $a2, 7376($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC94 - sw         $a1, 7484($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC98 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EC9C - sw         $a0, 7480($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECA4 - lw         $a3, 7388($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECA8 - lw         $a2, 7384($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECB4 - sw         $a1, 7492($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECB8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECBC - sw         $a0, 7488($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECC4 - lw         $a3, 7396($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECC8 - lw         $a2, 7392($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECD4 - sw         $a1, 7500($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECD8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECDC - sw         $a0, 7496($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECE4 - lw         $a3, 7404($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECE8 - lw         $a2, 7400($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECF4 - sw         $a1, 7508($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECF8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ECFC - sw         $a0, 7504($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED04 - lw         $a3, 7412($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED08 - lw         $a2, 7408($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED14 - sw         $a1, 7516($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED18 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED1C - sw         $a0, 7512($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED24 - lw         $a3, 7420($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED28 - lw         $a2, 7416($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED34 - sw         $a1, 7524($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED38 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED3C - sw         $a0, 7520($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED44 - lw         $a3, 7428($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED48 - lw         $a2, 7424($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED54 - sw         $a1, 7532($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED58 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED5C - sw         $a0, 7528($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED64 - lw         $a3, 7436($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED68 - lw         $a2, 7432($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED74 - sw         $a1, 7540($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED78 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED7C - sw         $a0, 7536($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED84 - lw         $a3, 7444($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED88 - lw         $a2, 7440($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED94 - sw         $a1, 7548($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED98 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887ED9C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDA0 - sw         $a0, 7544($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDA8 - lw         $a3, 7452($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDAC - lw         $a2, 7448($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDB8 - sw         $a1, 7556($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDBC - sw         $a0, 7552($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDCC - sw         $a1, 7564($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDD0 - sw         $a0, 7560($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDD4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDD8 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDDC - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDE4 - swc1       $f12, 7568($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDEC - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDF0 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDF8 - swc1       $f12, 7572($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EDFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE00 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE04 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE0C - swc1       $f12, 7576($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE14 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE18 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE20 - swc1       $f12, 7580($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE24 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE28 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE2C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE34 - swc1       $f12, 7584($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE38 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE3C - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887EE40 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_887F248
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887F248 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F24C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F250 - lw         $a1, 7596($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F254 - lw         $a0, 7592($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F258 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F25C - lw         $a3, 7604($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F260 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F264 - lw         $a2, 7600($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F26C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F270 - sw         $a1, 7708($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F274 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F278 - sw         $a0, 7704($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F27C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F280 - lw         $a3, 7612($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F284 - lw         $a2, 7608($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F288 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F28C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F290 - sw         $a1, 7716($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F294 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F298 - sw         $a0, 7712($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F29C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2A0 - lw         $a3, 7620($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2A4 - lw         $a2, 7616($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2B0 - sw         $a1, 7724($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2B4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2B8 - sw         $a0, 7720($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2C0 - lw         $a3, 7628($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2C4 - lw         $a2, 7624($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2D0 - sw         $a1, 7732($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2D4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2D8 - sw         $a0, 7728($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2E0 - lw         $a3, 7636($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2E4 - lw         $a2, 7632($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2F0 - sw         $a1, 7740($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2F4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2F8 - sw         $a0, 7736($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F2FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F300 - lw         $a3, 7644($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F304 - lw         $a2, 7640($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F30C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F310 - sw         $a1, 7748($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F314 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F318 - sw         $a0, 7744($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F31C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F320 - lw         $a3, 7652($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F324 - lw         $a2, 7648($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F328 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F32C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F330 - sw         $a1, 7756($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F334 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F338 - sw         $a0, 7752($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F33C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F340 - lw         $a3, 7660($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F344 - lw         $a2, 7656($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F348 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F34C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F350 - sw         $a1, 7764($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F354 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F358 - sw         $a0, 7760($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F35C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F360 - lw         $a3, 7668($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F364 - lw         $a2, 7664($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F368 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F36C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F370 - sw         $a1, 7772($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F374 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F378 - sw         $a0, 7768($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F37C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F380 - lw         $a3, 7676($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F384 - lw         $a2, 7672($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F388 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F38C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F390 - sw         $a1, 7780($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F394 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F398 - sw         $a0, 7776($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F39C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3A0 - lw         $a3, 7684($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3A4 - lw         $a2, 7680($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3B0 - sw         $a1, 7788($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3B4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3B8 - sw         $a0, 7784($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3C0 - lw         $a3, 7692($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3C4 - lw         $a2, 7688($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3D0 - sw         $a1, 7796($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3D4 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3D8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3DC - sw         $a0, 7792($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3E4 - lw         $a3, 7700($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3E8 - lw         $a2, 7696($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3F4 - sw         $a1, 7804($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3F8 - sw         $a0, 7800($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F3FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F400 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F404 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F408 - sw         $a1, 7812($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F40C - sw         $a0, 7808($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F410 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F414 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F418 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F41C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F420 - swc1       $f12, 7816($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F424 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F428 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F42C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F430 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F434 - swc1       $f12, 7820($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F438 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F43C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F440 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F444 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F448 - swc1       $f12, 7824($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F44C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F450 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F454 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F458 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F45C - swc1       $f12, 7828($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F460 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F464 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F468 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F46C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F470 - swc1       $f12, 7832($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F474 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F478 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887F47C - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_887FBDC
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x887FBDC - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBE4 - lw         $a1, 7844($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBE8 - lw         $a0, 7840($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBF0 - lw         $a3, 7852($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBF8 - lw         $a2, 7848($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FBFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC04 - sw         $a1, 7956($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC08 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC0C - sw         $a0, 7952($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC14 - lw         $a3, 7860($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC18 - lw         $a2, 7856($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC24 - sw         $a1, 7964($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC28 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC2C - sw         $a0, 7960($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC34 - lw         $a3, 7868($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC38 - lw         $a2, 7864($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC44 - sw         $a1, 7972($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC48 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC4C - sw         $a0, 7968($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC54 - lw         $a3, 7876($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC58 - lw         $a2, 7872($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC64 - sw         $a1, 7980($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC68 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC6C - sw         $a0, 7976($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC74 - lw         $a3, 7884($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC78 - lw         $a2, 7880($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC84 - sw         $a1, 7988($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC88 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC8C - sw         $a0, 7984($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC94 - lw         $a3, 7892($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC98 - lw         $a2, 7888($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FC9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCA4 - sw         $a1, 7996($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCA8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCAC - sw         $a0, 7992($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCB4 - lw         $a3, 7900($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCB8 - lw         $a2, 7896($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCC4 - sw         $a1, 8004($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCC8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCCC - sw         $a0, 8000($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCD4 - lw         $a3, 7908($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCD8 - lw         $a2, 7904($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCE4 - sw         $a1, 8012($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCE8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCEC - sw         $a0, 8008($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCF4 - lw         $a3, 7916($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCF8 - lw         $a2, 7912($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FCFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD04 - sw         $a1, 8020($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD08 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD0C - sw         $a0, 8016($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD14 - lw         $a3, 7924($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD18 - lw         $a2, 7920($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD24 - sw         $a1, 8028($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD28 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD2C - sw         $a0, 8024($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD34 - lw         $a3, 7932($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD38 - lw         $a2, 7928($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD44 - sw         $a1, 8036($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD48 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD4C - sw         $a0, 8032($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD54 - lw         $a3, 7940($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD58 - lw         $a2, 7936($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD64 - sw         $a1, 8044($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD68 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD6C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD70 - sw         $a0, 8040($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD78 - lw         $a3, 7948($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD7C - lw         $a2, 7944($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD88 - sw         $a1, 8052($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD8C - sw         $a0, 8048($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD94 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FD9C - sw         $a1, 8060($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDA0 - sw         $a0, 8056($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDA8 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDAC - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDB4 - swc1       $f12, 8064($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDBC - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDC0 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDC8 - swc1       $f12, 8068($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDCC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDD0 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDD4 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDDC - swc1       $f12, 8072($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDE4 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDE8 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDF0 - swc1       $f12, 8076($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDF4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDF8 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FDFC - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE04 - swc1       $f12, 8080($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE08 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE0C - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x887FE10 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8880240
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8880240 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880244 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880248 - lw         $a1, 8092($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888024C - lw         $a0, 8088($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880250 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880254 - lw         $a3, 8100($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880258 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888025C - lw         $a2, 8096($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880260 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880264 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880268 - sw         $a1, 8204($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888026C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880270 - sw         $a0, 8200($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880278 - lw         $a3, 8108($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888027C - lw         $a2, 8104($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880280 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880284 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880288 - sw         $a1, 8212($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888028C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880290 - sw         $a0, 8208($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880294 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880298 - lw         $a3, 8116($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888029C - lw         $a2, 8112($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802A8 - sw         $a1, 8220($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802AC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802B0 - sw         $a0, 8216($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802B8 - lw         $a3, 8124($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802BC - lw         $a2, 8120($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802C8 - sw         $a1, 8228($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802CC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802D0 - sw         $a0, 8224($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802D8 - lw         $a3, 8132($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802DC - lw         $a2, 8128($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802E8 - sw         $a1, 8236($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802EC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802F0 - sw         $a0, 8232($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802F8 - lw         $a3, 8140($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88802FC - lw         $a2, 8136($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880300 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880304 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880308 - sw         $a1, 8244($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888030C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880310 - sw         $a0, 8240($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880314 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880318 - lw         $a3, 8148($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888031C - lw         $a2, 8144($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880320 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880324 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880328 - sw         $a1, 8252($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888032C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880330 - sw         $a0, 8248($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880334 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880338 - lw         $a3, 8156($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888033C - lw         $a2, 8152($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880340 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880344 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880348 - sw         $a1, 8260($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888034C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880350 - sw         $a0, 8256($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880354 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880358 - lw         $a3, 8164($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888035C - lw         $a2, 8160($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880360 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880364 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880368 - sw         $a1, 8268($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888036C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880370 - sw         $a0, 8264($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880374 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880378 - lw         $a3, 8172($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888037C - lw         $a2, 8168($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880380 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880384 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880388 - sw         $a1, 8276($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888038C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880390 - sw         $a0, 8272($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880394 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880398 - lw         $a3, 8180($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888039C - lw         $a2, 8176($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803A8 - sw         $a1, 8284($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803AC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803B0 - sw         $a0, 8280($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803B8 - lw         $a3, 8188($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803BC - lw         $a2, 8184($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803C8 - sw         $a1, 8292($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803CC - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803D0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803D4 - sw         $a0, 8288($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803DC - lw         $a3, 8196($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803E0 - lw         $a2, 8192($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803EC - sw         $a1, 8300($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803F0 - sw         $a0, 8296($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88803FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880400 - sw         $a1, 8308($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880404 - sw         $a0, 8304($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880408 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888040C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880410 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880414 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880418 - swc1       $f12, 8312($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888041C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880420 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880424 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880428 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888042C - swc1       $f12, 8316($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880430 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880434 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880438 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888043C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880440 - swc1       $f12, 8320($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880444 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880448 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888044C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880450 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880454 - swc1       $f12, 8324($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880458 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888045C - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880460 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880464 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880468 - swc1       $f12, 8328($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888046C - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880470 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8880474 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8881324
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8881324 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881328 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888132C - lw         $a1, 8340($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881330 - lw         $a0, 8336($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881334 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881338 - lw         $a3, 8348($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888133C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881340 - lw         $a2, 8344($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881344 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881348 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888134C - sw         $a1, 8452($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881350 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881354 - sw         $a0, 8448($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888135C - lw         $a3, 8356($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881360 - lw         $a2, 8352($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881364 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881368 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888136C - sw         $a1, 8460($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881370 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881374 - sw         $a0, 8456($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888137C - lw         $a3, 8364($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881380 - lw         $a2, 8360($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881384 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881388 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888138C - sw         $a1, 8468($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881390 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881394 - sw         $a0, 8464($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888139C - lw         $a3, 8372($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813A0 - lw         $a2, 8368($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813AC - sw         $a1, 8476($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813B0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813B4 - sw         $a0, 8472($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813BC - lw         $a3, 8380($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813C0 - lw         $a2, 8376($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813CC - sw         $a1, 8484($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813D0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813D4 - sw         $a0, 8480($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813DC - lw         $a3, 8388($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813E0 - lw         $a2, 8384($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813EC - sw         $a1, 8492($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813F0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813F4 - sw         $a0, 8488($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88813FC - lw         $a3, 8396($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881400 - lw         $a2, 8392($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881404 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888140C - sw         $a1, 8500($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881410 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881414 - sw         $a0, 8496($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888141C - lw         $a3, 8404($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881420 - lw         $a2, 8400($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888142C - sw         $a1, 8508($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881430 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881434 - sw         $a0, 8504($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888143C - lw         $a3, 8412($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881440 - lw         $a2, 8408($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888144C - sw         $a1, 8516($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881450 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881454 - sw         $a0, 8512($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888145C - lw         $a3, 8420($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881460 - lw         $a2, 8416($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881464 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888146C - sw         $a1, 8524($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881470 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881474 - sw         $a0, 8520($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888147C - lw         $a3, 8428($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881480 - lw         $a2, 8424($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888148C - sw         $a1, 8532($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881490 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881494 - sw         $a0, 8528($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888149C - lw         $a3, 8436($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814A0 - lw         $a2, 8432($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814AC - sw         $a1, 8540($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814B0 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814B4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814B8 - sw         $a0, 8536($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814C0 - lw         $a3, 8444($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814C4 - lw         $a2, 8440($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814D0 - sw         $a1, 8548($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814D4 - sw         $a0, 8544($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814E4 - sw         $a1, 8556($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814E8 - sw         $a0, 8552($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814F0 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814F4 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88814FC - swc1       $f12, 8560($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881500 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881504 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881508 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888150C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881510 - swc1       $f12, 8564($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881514 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881518 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888151C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881520 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881524 - swc1       $f12, 8568($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881528 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888152C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881530 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881534 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881538 - swc1       $f12, 8572($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888153C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881540 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881544 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881548 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888154C - swc1       $f12, 8576($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881550 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881554 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881558 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8881984
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8881984 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881988 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888198C - lw         $a1, 8588($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881990 - lw         $a0, 8584($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881994 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881998 - lw         $a3, 8596($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888199C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819A0 - lw         $a2, 8592($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819AC - sw         $a1, 8700($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819B0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819B4 - sw         $a0, 8696($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819BC - lw         $a3, 8604($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819C0 - lw         $a2, 8600($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819CC - sw         $a1, 8708($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819D4 - sw         $a0, 8704($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819DC - lw         $a3, 8612($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819E0 - lw         $a2, 8608($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819EC - sw         $a1, 8716($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819F0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819F4 - sw         $a0, 8712($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88819FC - lw         $a3, 8620($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A00 - lw         $a2, 8616($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A0C - sw         $a1, 8724($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A10 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A14 - sw         $a0, 8720($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A1C - lw         $a3, 8628($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A20 - lw         $a2, 8624($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A2C - sw         $a1, 8732($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A30 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A34 - sw         $a0, 8728($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A3C - lw         $a3, 8636($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A40 - lw         $a2, 8632($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A4C - sw         $a1, 8740($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A50 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A54 - sw         $a0, 8736($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A5C - lw         $a3, 8644($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A60 - lw         $a2, 8640($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A6C - sw         $a1, 8748($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A70 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A74 - sw         $a0, 8744($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A7C - lw         $a3, 8652($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A80 - lw         $a2, 8648($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A8C - sw         $a1, 8756($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A90 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A94 - sw         $a0, 8752($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881A9C - lw         $a3, 8660($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AA0 - lw         $a2, 8656($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AAC - sw         $a1, 8764($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AB0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AB4 - sw         $a0, 8760($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881ABC - lw         $a3, 8668($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AC0 - lw         $a2, 8664($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881ACC - sw         $a1, 8772($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AD0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AD4 - sw         $a0, 8768($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881ADC - lw         $a3, 8676($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AE0 - lw         $a2, 8672($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AEC - sw         $a1, 8780($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AF0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AF4 - sw         $a0, 8776($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881AFC - lw         $a3, 8684($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B00 - lw         $a2, 8680($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B0C - sw         $a1, 8788($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B10 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B14 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B18 - sw         $a0, 8784($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B20 - lw         $a3, 8692($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B24 - lw         $a2, 8688($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B30 - sw         $a1, 8796($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B34 - sw         $a0, 8792($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B3C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B44 - sw         $a1, 8804($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B48 - sw         $a0, 8800($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B4C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B50 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B54 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B5C - swc1       $f12, 8808($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B60 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B64 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B68 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B70 - swc1       $f12, 8812($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B74 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B78 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B7C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B80 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B84 - swc1       $f12, 8816($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B88 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B8C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B90 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B98 - swc1       $f12, 8820($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881B9C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881BA0 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881BA4 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881BA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881BAC - swc1       $f12, 8824($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881BB0 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881BB4 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8881BB8 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_888232C
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888232C - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882330 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882334 - lw         $a1, 8836($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882338 - lw         $a0, 8832($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888233C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882340 - lw         $a3, 8844($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882344 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882348 - lw         $a2, 8840($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888234C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882350 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882354 - sw         $a1, 8948($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882358 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888235C - sw         $a0, 8944($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882360 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882364 - lw         $a3, 8852($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882368 - lw         $a2, 8848($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888236C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882370 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882374 - sw         $a1, 8956($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882378 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888237C - sw         $a0, 8952($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882380 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882384 - lw         $a3, 8860($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882388 - lw         $a2, 8856($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888238C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882390 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882394 - sw         $a1, 8964($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882398 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888239C - sw         $a0, 8960($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823A4 - lw         $a3, 8868($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823A8 - lw         $a2, 8864($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823B4 - sw         $a1, 8972($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823B8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823BC - sw         $a0, 8968($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823C4 - lw         $a3, 8876($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823C8 - lw         $a2, 8872($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823D4 - sw         $a1, 8980($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823D8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823DC - sw         $a0, 8976($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823E4 - lw         $a3, 8884($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823E8 - lw         $a2, 8880($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823F4 - sw         $a1, 8988($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823F8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88823FC - sw         $a0, 8984($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882400 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882404 - lw         $a3, 8892($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882408 - lw         $a2, 8888($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888240C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882410 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882414 - sw         $a1, 8996($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882418 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888241C - sw         $a0, 8992($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882420 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882424 - lw         $a3, 8900($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882428 - lw         $a2, 8896($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888242C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882430 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882434 - sw         $a1, 9004($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882438 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888243C - sw         $a0, 9000($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882440 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882444 - lw         $a3, 8908($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882448 - lw         $a2, 8904($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888244C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882450 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882454 - sw         $a1, 9012($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882458 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888245C - sw         $a0, 9008($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882464 - lw         $a3, 8916($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882468 - lw         $a2, 8912($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888246C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882474 - sw         $a1, 9020($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882478 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888247C - sw         $a0, 9016($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882484 - lw         $a3, 8924($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882488 - lw         $a2, 8920($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888248C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882490 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882494 - sw         $a1, 9028($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882498 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888249C - sw         $a0, 9024($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824A4 - lw         $a3, 8932($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824A8 - lw         $a2, 8928($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824B4 - sw         $a1, 9036($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824B8 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824BC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824C0 - sw         $a0, 9032($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824C8 - lw         $a3, 8940($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824CC - lw         $a2, 8936($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824D8 - sw         $a1, 9044($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824DC - sw         $a0, 9040($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824EC - sw         $a1, 9052($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824F0 - sw         $a0, 9048($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824F8 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88824FC - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882500 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882504 - swc1       $f12, 9056($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882508 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888250C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882510 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882514 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882518 - swc1       $f12, 9060($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888251C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882520 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882524 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882528 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888252C - swc1       $f12, 9064($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882530 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882534 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882538 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888253C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882540 - swc1       $f12, 9068($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882544 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882548 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888254C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882550 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882554 - swc1       $f12, 9072($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882558 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888255C - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882560 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8882968
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8882968 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888296C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882970 - lw         $a3, 9084($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882974 - lw         $a2, 9080($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888297C - lw         $t1, 9092($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882980 - or         $a3, $a2, $zr <=> move $a3, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882984 - lw         $t0, 9088($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882988 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888298C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882990 - sw         $a3, 9196($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882994 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882998 - sw         $a2, 9192($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888299C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829A0 - lw         $t1, 9100($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829A4 - lw         $t0, 9096($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829A8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829AC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829B0 - sw         $a3, 9204($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829B4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829B8 - sw         $a2, 9200($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829BC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829C0 - lw         $t1, 9108($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829C4 - lw         $t0, 9104($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829C8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829CC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829D0 - sw         $a3, 9212($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829D4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829D8 - sw         $a2, 9208($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829DC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829E0 - lw         $t1, 9116($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829E4 - lw         $t0, 9112($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829EC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829F0 - sw         $a3, 9220($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829F4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829F8 - sw         $a2, 9216($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88829FC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A00 - lw         $t1, 9124($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A04 - lw         $t0, 9120($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A08 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A0C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A10 - sw         $a3, 9228($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A14 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A18 - sw         $a2, 9224($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A1C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A20 - lw         $t1, 9132($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A24 - lw         $t0, 9128($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A28 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A2C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A30 - sw         $a3, 9236($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A34 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A38 - sw         $a2, 9232($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A3C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A40 - lw         $t1, 9140($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A44 - lw         $t0, 9136($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A48 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A4C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A50 - sw         $a3, 9244($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A54 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A58 - sw         $a2, 9240($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A5C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A60 - lw         $t1, 9148($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A64 - lw         $t0, 9144($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A68 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A6C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A70 - sw         $a3, 9252($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A74 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A78 - sw         $a2, 9248($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A7C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A80 - lw         $t1, 9156($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A84 - lw         $t0, 9152($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A88 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A8C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A90 - sw         $a3, 9260($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A94 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A98 - sw         $a2, 9256($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882A9C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AA0 - lw         $t1, 9164($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AA4 - lw         $t0, 9160($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AA8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AAC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AB0 - sw         $a3, 9268($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AB4 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AB8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882ABC - sw         $a2, 9264($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AC0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AC4 - lw         $t1, 9172($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AC8 - lw         $t0, 9168($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882ACC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AD0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AD4 - sw         $a3, 9276($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AD8 - sw         $s1, 4($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882ADC - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AE0 - sw         $a2, 9272($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AE4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AE8 - lw         $t1, 9180($s1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AEC - lw         $t0, 9176($s1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AF0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AF4 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AF8 - sw         $a3, 9284($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882AFC - sw         $s2, 8($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B00 - lui        $s2, 0x08CB <=> li $s2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B04 - sw         $a2, 9280($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B08 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B0C - lw         $t1, 9188($s2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B10 - lw         $t0, 9184($s2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B14 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B18 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B1C - sw         $a3, 9292($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B20 - sw         $a2, 9288($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B24 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B2C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B30 - sw         $a3, 9300($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B34 - sw         $a2, 9296($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B38 - lui        $a2, 0x3703 <=> li $a2, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B3C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B40 - ori        $a2, $a2, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B44 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B48 - mtc1       $a2, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B4C - addiu      $a0, $a0, -11192
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B50 - sb         $a1, 26($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B54 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B58 - swc1       $f12, 9304($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B5C - lui        $a2, 0x3983 <=> li $a2, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B60 - ori        $a2, $a2, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B64 - mtc1       $a2, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B68 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B6C - swc1       $f12, 9308($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B70 - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B74 - ori        $a2, $a2, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B78 - mtc1       $a2, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B7C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B80 - swc1       $f12, 9312($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B84 - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B88 - ori        $a2, $a2, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B8C - mtc1       $a2, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B90 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B94 - swc1       $f12, 9316($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B98 - lui        $a2, 0x3E28 <=> li $a2, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882B9C - ori        $a2, $a2, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BA0 - mtc1       $a2, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BA4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BA8 - ori        $t2, $zr, 0 <=> li $t2, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BAC - ori        $t1, $zr, 1350 <=> li $t1, 1350
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BB0 - or         $t0, $a0, $zr <=> move $t0, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BB4 - swc1       $f12, 9320($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8882BB8 - sh         $t1, 28($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BBC - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BC0 - addu       $a2, $t2, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8882BC4 - sb         $zr, 84($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BC8 - addiu      $a3, $a3, 1
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BCC - slti       $t3, $a3, 1
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8882BD0 - bne        $t3, $zr, 0x08882BC4
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BD4 - addiu      $a2, $a2, 1
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BD8 - addiu      $t2, $t2, 1
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BDC - slti       $a2, $t2, 24
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8882BE0 - bne        $a2, $zr, 0x08882BB8
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BE4 - addiu      $t0, $t0, 2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BE8 - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BEC - ori        $a2, $zr, 32 <=> li $a2, 32
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BF0 - addu       $t0, $a3, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8882BF4 - sb         $a2, 76($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BF8 - addiu      $a3, $a3, 1
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882BFC - sb         $zr, 80($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C00 - slti       $t0, $a3, 4
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8882C04 - bne        $t0, $zr, 0x08882BF4
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C08 - addu       $t0, $a3, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C0C - sb         $a1, 108($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C10 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C14 - lw         $s1, 4($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C18 - lw         $s2, 8($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C1C - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8882C20 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8883808
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8883808 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888380C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883810 - lw         $a1, 9332($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883814 - lw         $a0, 9328($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883818 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888381C - lw         $a3, 9340($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883820 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883824 - lw         $a2, 9336($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888382C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883830 - sw         $a1, 9444($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883834 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883838 - sw         $a0, 9440($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888383C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883840 - lw         $a3, 9348($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883844 - lw         $a2, 9344($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888384C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883850 - sw         $a1, 9452($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883854 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883858 - sw         $a0, 9448($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888385C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883860 - lw         $a3, 9356($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883864 - lw         $a2, 9352($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888386C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883870 - sw         $a1, 9460($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883874 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883878 - sw         $a0, 9456($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888387C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883880 - lw         $a3, 9364($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883884 - lw         $a2, 9360($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883888 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888388C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883890 - sw         $a1, 9468($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883894 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883898 - sw         $a0, 9464($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888389C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838A0 - lw         $a3, 9372($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838A4 - lw         $a2, 9368($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838B0 - sw         $a1, 9476($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838B8 - sw         $a0, 9472($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838C0 - lw         $a3, 9380($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838C4 - lw         $a2, 9376($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838D0 - sw         $a1, 9484($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838D8 - sw         $a0, 9480($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838E0 - lw         $a3, 9388($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838E4 - lw         $a2, 9384($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838F0 - sw         $a1, 9492($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838F8 - sw         $a0, 9488($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88838FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883900 - lw         $a3, 9396($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883904 - lw         $a2, 9392($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883908 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888390C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883910 - sw         $a1, 9500($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883914 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883918 - sw         $a0, 9496($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888391C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883920 - lw         $a3, 9404($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883924 - lw         $a2, 9400($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883928 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888392C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883930 - sw         $a1, 9508($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883934 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883938 - sw         $a0, 9504($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888393C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883940 - lw         $a3, 9412($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883944 - lw         $a2, 9408($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883948 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888394C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883950 - sw         $a1, 9516($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883954 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883958 - sw         $a0, 9512($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888395C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883960 - lw         $a3, 9420($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883964 - lw         $a2, 9416($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883968 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888396C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883970 - sw         $a1, 9524($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883974 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883978 - sw         $a0, 9520($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888397C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883980 - lw         $a3, 9428($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883984 - lw         $a2, 9424($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883988 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888398C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883990 - sw         $a1, 9532($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883994 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883998 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888399C - sw         $a0, 9528($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839A4 - lw         $a3, 9436($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839A8 - lw         $a2, 9432($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839B4 - sw         $a1, 9540($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839B8 - sw         $a0, 9536($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839C8 - sw         $a1, 9548($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839CC - sw         $a0, 9544($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839D4 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839D8 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839E0 - swc1       $f12, 9552($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839E8 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839EC - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839F4 - swc1       $f12, 9556($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88839FC - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A00 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A08 - swc1       $f12, 9560($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A0C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A10 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A14 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A1C - swc1       $f12, 9564($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A20 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A24 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A28 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A30 - swc1       $f12, 9568($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A34 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A38 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883A3C - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8883E3C
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8883E3C - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E44 - lw         $a1, 9580($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E48 - lw         $a0, 9576($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E4C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E50 - lw         $a3, 9588($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E58 - lw         $a2, 9584($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E64 - sw         $a1, 9692($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E68 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E6C - sw         $a0, 9688($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E74 - lw         $a3, 9596($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E78 - lw         $a2, 9592($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E84 - sw         $a1, 9700($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E88 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E8C - sw         $a0, 9696($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E94 - lw         $a3, 9604($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E98 - lw         $a2, 9600($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883E9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EA4 - sw         $a1, 9708($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EA8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EAC - sw         $a0, 9704($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EB4 - lw         $a3, 9612($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EB8 - lw         $a2, 9608($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EC4 - sw         $a1, 9716($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EC8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883ECC - sw         $a0, 9712($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883ED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883ED4 - lw         $a3, 9620($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883ED8 - lw         $a2, 9616($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EE4 - sw         $a1, 9724($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EE8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EEC - sw         $a0, 9720($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EF4 - lw         $a3, 9628($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EF8 - lw         $a2, 9624($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883EFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F04 - sw         $a1, 9732($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F08 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F0C - sw         $a0, 9728($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F14 - lw         $a3, 9636($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F18 - lw         $a2, 9632($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F24 - sw         $a1, 9740($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F28 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F2C - sw         $a0, 9736($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F34 - lw         $a3, 9644($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F38 - lw         $a2, 9640($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F44 - sw         $a1, 9748($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F48 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F4C - sw         $a0, 9744($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F54 - lw         $a3, 9652($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F58 - lw         $a2, 9648($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F64 - sw         $a1, 9756($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F68 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F6C - sw         $a0, 9752($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F74 - lw         $a3, 9660($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F78 - lw         $a2, 9656($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F84 - sw         $a1, 9764($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F88 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F8C - sw         $a0, 9760($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F94 - lw         $a3, 9668($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F98 - lw         $a2, 9664($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883F9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FA4 - sw         $a1, 9772($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FA8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FAC - sw         $a0, 9768($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FB4 - lw         $a3, 9676($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FB8 - lw         $a2, 9672($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FC4 - sw         $a1, 9780($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FC8 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FCC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FD0 - sw         $a0, 9776($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FD8 - lw         $a3, 9684($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FDC - lw         $a2, 9680($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FE8 - sw         $a1, 9788($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FEC - sw         $a0, 9784($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FF4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8883FFC - sw         $a1, 9796($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884000 - sw         $a0, 9792($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884004 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884008 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888400C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884014 - swc1       $f12, 9800($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884018 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888401C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884020 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884024 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884028 - swc1       $f12, 9804($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888402C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884030 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884034 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884038 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888403C - swc1       $f12, 9808($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884040 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884044 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884048 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888404C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884050 - swc1       $f12, 9812($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884054 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884058 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888405C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884060 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884064 - swc1       $f12, 9816($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884068 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888406C - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884070 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8884794
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8884794 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884798 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888479C - lw         $a1, 9828($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847A0 - lw         $a0, 9824($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847A4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847A8 - lw         $a3, 9836($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847AC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847B0 - lw         $a2, 9832($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847BC - sw         $a1, 9940($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847C0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847C4 - sw         $a0, 9936($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847CC - lw         $a3, 9844($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847D0 - lw         $a2, 9840($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847DC - sw         $a1, 9948($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847E0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847E4 - sw         $a0, 9944($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847EC - lw         $a3, 9852($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847F0 - lw         $a2, 9848($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88847FC - sw         $a1, 9956($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884800 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884804 - sw         $a0, 9952($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888480C - lw         $a3, 9860($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884810 - lw         $a2, 9856($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884814 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888481C - sw         $a1, 9964($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884820 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884824 - sw         $a0, 9960($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888482C - lw         $a3, 9868($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884830 - lw         $a2, 9864($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888483C - sw         $a1, 9972($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884840 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884844 - sw         $a0, 9968($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888484C - lw         $a3, 9876($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884850 - lw         $a2, 9872($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888485C - sw         $a1, 9980($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884860 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884864 - sw         $a0, 9976($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888486C - lw         $a3, 9884($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884870 - lw         $a2, 9880($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888487C - sw         $a1, 9988($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884880 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884884 - sw         $a0, 9984($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888488C - lw         $a3, 9892($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884890 - lw         $a2, 9888($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888489C - sw         $a1, 9996($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848A0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848A4 - sw         $a0, 9992($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848AC - lw         $a3, 9900($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848B0 - lw         $a2, 9896($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848BC - sw         $a1, 10004($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848C0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848C4 - sw         $a0, 10000($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848CC - lw         $a3, 9908($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848D0 - lw         $a2, 9904($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848DC - sw         $a1, 10012($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848E0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848E4 - sw         $a0, 10008($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848EC - lw         $a3, 9916($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848F0 - lw         $a2, 9912($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88848FC - sw         $a1, 10020($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884900 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884904 - sw         $a0, 10016($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888490C - lw         $a3, 9924($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884910 - lw         $a2, 9920($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888491C - sw         $a1, 10028($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884920 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884924 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884928 - sw         $a0, 10024($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888492C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884930 - lw         $a3, 9932($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884934 - lw         $a2, 9928($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884938 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888493C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884940 - sw         $a1, 10036($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884944 - sw         $a0, 10032($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888494C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884954 - sw         $a1, 10044($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884958 - sw         $a0, 10040($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888495C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884960 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884964 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884968 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888496C - swc1       $f12, 10048($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884970 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884974 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884978 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888497C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884980 - swc1       $f12, 10052($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884984 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884988 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888498C - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884990 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884994 - swc1       $f12, 10056($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884998 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888499C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849A0 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849A8 - swc1       $f12, 10060($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849AC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849B0 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849B4 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849BC - swc1       $f12, 10064($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849C0 - lw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849C4 - jr         $ra
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88849C8 - addiu      $sp, $sp, 16
21:01:35 DEBUG compiler - user_main_10 - Compiling _S1_2_8884E04
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8884E04 - addiu      $sp, $sp, -16
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E0C - lw         $a1, 10076($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E10 - lw         $a0, 10072($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E14 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E18 - lw         $a3, 10084($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E1C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E20 - lw         $a2, 10080($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E2C - sw         $a1, 10188($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E30 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E34 - sw         $a0, 10184($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E3C - lw         $a3, 10092($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E40 - lw         $a2, 10088($t1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E4C - sw         $a1, 10196($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E50 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E54 - sw         $a0, 10192($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E5C - lw         $a3, 10100($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E60 - lw         $a2, 10096($t2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E6C - sw         $a1, 10204($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E70 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E74 - sw         $a0, 10200($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E7C - lw         $a3, 10108($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E80 - lw         $a2, 10104($t3)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E8C - sw         $a1, 10212($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E90 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E94 - sw         $a0, 10208($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884E9C - lw         $a3, 10116($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EA0 - lw         $a2, 10112($v0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EAC - sw         $a1, 10220($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EB0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EB4 - sw         $a0, 10216($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EBC - lw         $a3, 10124($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EC0 - lw         $a2, 10120($v1)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884ECC - sw         $a1, 10228($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884ED0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884ED4 - sw         $a0, 10224($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EDC - lw         $a3, 10132($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EE0 - lw         $a2, 10128($t4)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EEC - sw         $a1, 10236($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EF0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EF4 - sw         $a0, 10232($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884EFC - lw         $a3, 10140($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F00 - lw         $a2, 10136($t5)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F0C - sw         $a1, 10244($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F10 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F14 - sw         $a0, 10240($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F1C - lw         $a3, 10148($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F20 - lw         $a2, 10144($t6)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F2C - sw         $a1, 10252($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F30 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F34 - sw         $a0, 10248($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F3C - lw         $a3, 10156($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F40 - lw         $a2, 10152($t7)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F4C - sw         $a1, 10260($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F50 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F54 - sw         $a0, 10256($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F5C - lw         $a3, 10164($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F60 - lw         $a2, 10160($t8)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F6C - sw         $a1, 10268($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F70 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F74 - sw         $a0, 10264($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F7C - lw         $a3, 10172($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F80 - lw         $a2, 10168($t9)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F8C - sw         $a1, 10276($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F90 - sw         $s0, 0($sp)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F94 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F98 - sw         $a0, 10272($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FA0 - lw         $a3, 10180($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FA4 - lw         $a2, 10176($s0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FB0 - sw         $a1, 10284($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FB4 - sw         $a0, 10280($t0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FBC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FC4 - sw         $a1, 10292($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FC8 - sw         $a0, 10288($a2)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FCC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FD0 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FD4 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FDC - swc1       $f12, 10296($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FE0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FE4 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FE8 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FF0 - swc1       $f12, 10300($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FF4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FF8 - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8884FFC - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885000 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885004 - swc1       $f12, 10304($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885008 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888500C - ori        $a0, $a0, 4719
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885010 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885014 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885018 - swc1       $f12, 10308($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888501C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885020 - ori        $a0, $a0, -2621
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885024 - mtc1       $a0, $f12
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885028 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888502C - swc1       $f12, 10312($a0)
21:01:35 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885030 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885034 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8885038 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8886188
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8886188 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888618C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886190 - lw         $a1, 10324($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886194 - lw         $a0, 10320($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886198 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888619C - lw         $a3, 10332($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861A4 - lw         $a2, 10328($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861B0 - sw         $a1, 10436($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861B4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861B8 - sw         $a0, 10432($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861C0 - lw         $a3, 10340($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861C4 - lw         $a2, 10336($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861D0 - sw         $a1, 10444($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861D4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861D8 - sw         $a0, 10440($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861E0 - lw         $a3, 10348($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861E4 - lw         $a2, 10344($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861F0 - sw         $a1, 10452($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861F4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861F8 - sw         $a0, 10448($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88861FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886200 - lw         $a3, 10356($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886204 - lw         $a2, 10352($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886208 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888620C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886210 - sw         $a1, 10460($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886214 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886218 - sw         $a0, 10456($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888621C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886220 - lw         $a3, 10364($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886224 - lw         $a2, 10360($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886228 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888622C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886230 - sw         $a1, 10468($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886234 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886238 - sw         $a0, 10464($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888623C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886240 - lw         $a3, 10372($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886244 - lw         $a2, 10368($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888624C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886250 - sw         $a1, 10476($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886254 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886258 - sw         $a0, 10472($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888625C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886260 - lw         $a3, 10380($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886264 - lw         $a2, 10376($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888626C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886270 - sw         $a1, 10484($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886274 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886278 - sw         $a0, 10480($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888627C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886280 - lw         $a3, 10388($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886284 - lw         $a2, 10384($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886288 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888628C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886290 - sw         $a1, 10492($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886294 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886298 - sw         $a0, 10488($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888629C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862A0 - lw         $a3, 10396($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862A4 - lw         $a2, 10392($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862B0 - sw         $a1, 10500($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862B4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862B8 - sw         $a0, 10496($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862C0 - lw         $a3, 10404($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862C4 - lw         $a2, 10400($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862D0 - sw         $a1, 10508($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862D4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862D8 - sw         $a0, 10504($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862E0 - lw         $a3, 10412($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862E4 - lw         $a2, 10408($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862F0 - sw         $a1, 10516($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862F4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862F8 - sw         $a0, 10512($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88862FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886300 - lw         $a3, 10420($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886304 - lw         $a2, 10416($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888630C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886310 - sw         $a1, 10524($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886314 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886318 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888631C - sw         $a0, 10520($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886320 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886324 - lw         $a3, 10428($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886328 - lw         $a2, 10424($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888632C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886330 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886334 - sw         $a1, 10532($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886338 - sw         $a0, 10528($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888633C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886340 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886344 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886348 - sw         $a1, 10540($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888634C - sw         $a0, 10536($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886350 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886354 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886358 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888635C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886360 - swc1       $f12, 10544($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886364 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886368 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888636C - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886370 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886374 - swc1       $f12, 10548($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886378 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888637C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886380 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886384 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886388 - swc1       $f12, 10552($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888638C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886390 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886394 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886398 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888639C - swc1       $f12, 10556($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863A4 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863A8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863B0 - swc1       $f12, 10560($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863B4 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863B8 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88863BC - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_88867E8
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88867E8 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88867EC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88867F0 - lw         $a3, 10572($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88867F4 - lw         $a2, 10568($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88867F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88867FC - lw         $t1, 10580($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886800 - or         $a3, $a2, $zr <=> move $a3, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886804 - lw         $t0, 10576($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886808 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888680C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886810 - sw         $a3, 10684($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886814 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886818 - sw         $a2, 10680($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888681C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886820 - lw         $t1, 10588($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886824 - lw         $t0, 10584($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886828 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888682C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886830 - sw         $a3, 10692($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886834 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886838 - sw         $a2, 10688($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888683C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886840 - lw         $t1, 10596($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886844 - lw         $t0, 10592($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886848 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888684C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886850 - sw         $a3, 10700($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886854 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886858 - sw         $a2, 10696($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888685C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886860 - lw         $t1, 10604($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886864 - lw         $t0, 10600($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886868 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888686C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886870 - sw         $a3, 10708($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886874 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886878 - sw         $a2, 10704($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888687C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886880 - lw         $t1, 10612($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886884 - lw         $t0, 10608($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886888 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888688C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886890 - sw         $a3, 10716($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886894 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886898 - sw         $a2, 10712($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888689C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868A0 - lw         $t1, 10620($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868A4 - lw         $t0, 10616($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868A8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868AC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868B0 - sw         $a3, 10724($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868B4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868B8 - sw         $a2, 10720($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868BC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868C0 - lw         $t1, 10628($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868C4 - lw         $t0, 10624($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868C8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868CC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868D0 - sw         $a3, 10732($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868D4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868D8 - sw         $a2, 10728($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868DC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868E0 - lw         $t1, 10636($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868E4 - lw         $t0, 10632($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868EC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868F0 - sw         $a3, 10740($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868F4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868F8 - sw         $a2, 10736($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88868FC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886900 - lw         $t1, 10644($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886904 - lw         $t0, 10640($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886908 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888690C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886910 - sw         $a3, 10748($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886914 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886918 - sw         $a2, 10744($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888691C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886920 - lw         $t1, 10652($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886924 - lw         $t0, 10648($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886928 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888692C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886930 - sw         $a3, 10756($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886934 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886938 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888693C - sw         $a2, 10752($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886940 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886944 - lw         $t1, 10660($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886948 - lw         $t0, 10656($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888694C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886950 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886954 - sw         $a3, 10764($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886958 - sw         $s1, 4($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888695C - lui        $s1, 0x08CB <=> li $s1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886960 - sw         $a2, 10760($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886964 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886968 - lw         $t1, 10668($s1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888696C - lw         $t0, 10664($s1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886970 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886974 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886978 - sw         $a3, 10772($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888697C - sw         $s2, 8($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886980 - lui        $s2, 0x08CB <=> li $s2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886984 - sw         $a2, 10768($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886988 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888698C - lw         $t1, 10676($s2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886990 - lw         $t0, 10672($s2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886994 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886998 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888699C - sw         $a3, 10780($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869A0 - sw         $a2, 10776($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869A4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869AC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869B0 - sw         $a3, 10788($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869B4 - sw         $a2, 10784($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869B8 - lui        $a2, 0x3703 <=> li $a2, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869BC - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869C0 - ori        $a2, $a2, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869C4 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869C8 - mtc1       $a2, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869CC - addiu      $a0, $a0, -10848
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869D0 - sb         $a1, 140($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869D8 - swc1       $f12, 10792($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869DC - lui        $a2, 0x3983 <=> li $a2, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869E0 - ori        $a2, $a2, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869E4 - mtc1       $a2, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869E8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869EC - swc1       $f12, 10796($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869F0 - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869F4 - ori        $a2, $a2, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869F8 - mtc1       $a2, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88869FC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A00 - swc1       $f12, 10800($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A04 - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A08 - ori        $a2, $a2, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A0C - mtc1       $a2, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A14 - swc1       $f12, 10804($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A18 - lui        $a2, 0x3E28 <=> li $a2, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A1C - ori        $a2, $a2, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A20 - mtc1       $a2, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A28 - ori        $t2, $zr, 0 <=> li $t2, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A2C - ori        $t1, $zr, 1350 <=> li $t1, 1350
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A30 - or         $t0, $a0, $zr <=> move $t0, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A34 - swc1       $f12, 10808($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8886A38 - sh         $t1, 142($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A3C - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A40 - addu       $a2, $t2, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8886A44 - sb         $zr, 198($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A48 - addiu      $a3, $a3, 1
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A4C - slti       $t3, $a3, 1
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8886A50 - bne        $t3, $zr, 0x08886A44
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A54 - addiu      $a2, $a2, 1
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A58 - addiu      $t2, $t2, 1
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A5C - slti       $a2, $t2, 24
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8886A60 - bne        $a2, $zr, 0x08886A38
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A64 - addiu      $t0, $t0, 2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A68 - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A6C - ori        $a2, $zr, 32 <=> li $a2, 32
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A70 - addu       $t0, $a3, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8886A74 - sb         $a2, 190($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A78 - addiu      $a3, $a3, 1
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A7C - sb         $zr, 194($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A80 - slti       $t0, $a3, 4
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8886A84 - bne        $t0, $zr, 0x08886A74
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A88 - addu       $t0, $a3, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A8C - sb         $a1, 222($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A90 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A94 - lw         $s1, 4($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A98 - lw         $s2, 8($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886A9C - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8886AA0 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_88873C4
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88873C4 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873CC - lw         $a1, 10820($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873D0 - lw         $a0, 10816($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873D8 - lw         $a3, 10828($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873E0 - lw         $a2, 10824($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873EC - sw         $a1, 10932($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873F0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873F4 - sw         $a0, 10928($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88873FC - lw         $a3, 10836($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887400 - lw         $a2, 10832($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887404 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888740C - sw         $a1, 10940($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887410 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887414 - sw         $a0, 10936($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888741C - lw         $a3, 10844($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887420 - lw         $a2, 10840($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888742C - sw         $a1, 10948($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887430 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887434 - sw         $a0, 10944($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888743C - lw         $a3, 10852($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887440 - lw         $a2, 10848($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888744C - sw         $a1, 10956($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887450 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887454 - sw         $a0, 10952($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888745C - lw         $a3, 10860($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887460 - lw         $a2, 10856($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887464 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888746C - sw         $a1, 10964($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887470 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887474 - sw         $a0, 10960($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888747C - lw         $a3, 10868($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887480 - lw         $a2, 10864($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888748C - sw         $a1, 10972($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887490 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887494 - sw         $a0, 10968($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888749C - lw         $a3, 10876($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874A0 - lw         $a2, 10872($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874AC - sw         $a1, 10980($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874B4 - sw         $a0, 10976($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874BC - lw         $a3, 10884($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874C0 - lw         $a2, 10880($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874CC - sw         $a1, 10988($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874D4 - sw         $a0, 10984($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874DC - lw         $a3, 10892($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874E0 - lw         $a2, 10888($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874EC - sw         $a1, 10996($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874F4 - sw         $a0, 10992($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88874FC - lw         $a3, 10900($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887500 - lw         $a2, 10896($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887508 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888750C - sw         $a1, 11004($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887510 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887514 - sw         $a0, 11000($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888751C - lw         $a3, 10908($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887520 - lw         $a2, 10904($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888752C - sw         $a1, 11012($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887530 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887534 - sw         $a0, 11008($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887538 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888753C - lw         $a3, 10916($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887540 - lw         $a2, 10912($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887544 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887548 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888754C - sw         $a1, 11020($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887550 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887554 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887558 - sw         $a0, 11016($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888755C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887560 - lw         $a3, 10924($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887564 - lw         $a2, 10920($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888756C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887570 - sw         $a1, 11028($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887574 - sw         $a0, 11024($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887578 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888757C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887580 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887584 - sw         $a1, 11036($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887588 - sw         $a0, 11032($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888758C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887590 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887594 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887598 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888759C - swc1       $f12, 11040($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875A4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875A8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875B0 - swc1       $f12, 11044($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875B8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875BC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875C4 - swc1       $f12, 11048($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875CC - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875D0 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875D8 - swc1       $f12, 11052($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875E0 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875E4 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875EC - swc1       $f12, 11056($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875F0 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875F4 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88875F8 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8887A00
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8887A00 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A08 - lw         $a1, 11068($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A0C - lw         $a0, 11064($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A14 - lw         $a3, 11076($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A18 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A1C - lw         $a2, 11072($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A28 - sw         $a1, 11180($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A30 - sw         $a0, 11176($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A38 - lw         $a3, 11084($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A3C - lw         $a2, 11080($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A48 - sw         $a1, 11188($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A50 - sw         $a0, 11184($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A58 - lw         $a3, 11092($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A5C - lw         $a2, 11088($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A68 - sw         $a1, 11196($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A70 - sw         $a0, 11192($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A78 - lw         $a3, 11100($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A7C - lw         $a2, 11096($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A88 - sw         $a1, 11204($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A90 - sw         $a0, 11200($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A98 - lw         $a3, 11108($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887A9C - lw         $a2, 11104($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AA8 - sw         $a1, 11212($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AB0 - sw         $a0, 11208($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AB8 - lw         $a3, 11116($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887ABC - lw         $a2, 11112($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AC8 - sw         $a1, 11220($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887ACC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AD0 - sw         $a0, 11216($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AD8 - lw         $a3, 11124($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887ADC - lw         $a2, 11120($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AE8 - sw         $a1, 11228($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AF0 - sw         $a0, 11224($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AF8 - lw         $a3, 11132($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887AFC - lw         $a2, 11128($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B08 - sw         $a1, 11236($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B0C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B10 - sw         $a0, 11232($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B18 - lw         $a3, 11140($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B1C - lw         $a2, 11136($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B28 - sw         $a1, 11244($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B2C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B30 - sw         $a0, 11240($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B38 - lw         $a3, 11148($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B3C - lw         $a2, 11144($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B48 - sw         $a1, 11252($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B4C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B50 - sw         $a0, 11248($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B58 - lw         $a3, 11156($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B5C - lw         $a2, 11152($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B68 - sw         $a1, 11260($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B6C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B70 - sw         $a0, 11256($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B78 - lw         $a3, 11164($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B7C - lw         $a2, 11160($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B88 - sw         $a1, 11268($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B8C - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B90 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B94 - sw         $a0, 11264($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887B9C - lw         $a3, 11172($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BA0 - lw         $a2, 11168($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BAC - sw         $a1, 11276($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BB0 - sw         $a0, 11272($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BC0 - sw         $a1, 11284($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BC4 - sw         $a0, 11280($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BCC - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BD0 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BD8 - swc1       $f12, 11288($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BE0 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BE4 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BEC - swc1       $f12, 11292($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BF4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BF8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887BFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C00 - swc1       $f12, 11296($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C04 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C08 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C0C - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C14 - swc1       $f12, 11300($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C18 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C1C - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C20 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C28 - swc1       $f12, 11304($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C2C - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C30 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8887C34 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_88883C4
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88883C4 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883CC - lw         $a1, 11316($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883D0 - lw         $a0, 11312($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883D8 - lw         $a3, 11324($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883E0 - lw         $a2, 11320($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883EC - sw         $a1, 11428($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883F0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883F4 - sw         $a0, 11424($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88883FC - lw         $a3, 11332($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888400 - lw         $a2, 11328($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888404 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888840C - sw         $a1, 11436($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888410 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888414 - sw         $a0, 11432($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888841C - lw         $a3, 11340($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888420 - lw         $a2, 11336($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888842C - sw         $a1, 11444($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888430 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888434 - sw         $a0, 11440($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888843C - lw         $a3, 11348($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888440 - lw         $a2, 11344($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888844C - sw         $a1, 11452($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888450 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888454 - sw         $a0, 11448($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888845C - lw         $a3, 11356($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888460 - lw         $a2, 11352($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888464 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888846C - sw         $a1, 11460($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888470 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888474 - sw         $a0, 11456($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888847C - lw         $a3, 11364($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888480 - lw         $a2, 11360($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888848C - sw         $a1, 11468($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888490 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888494 - sw         $a0, 11464($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888849C - lw         $a3, 11372($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884A0 - lw         $a2, 11368($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884AC - sw         $a1, 11476($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884B4 - sw         $a0, 11472($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884BC - lw         $a3, 11380($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884C0 - lw         $a2, 11376($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884CC - sw         $a1, 11484($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884D4 - sw         $a0, 11480($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884DC - lw         $a3, 11388($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884E0 - lw         $a2, 11384($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884EC - sw         $a1, 11492($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884F4 - sw         $a0, 11488($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88884FC - lw         $a3, 11396($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888500 - lw         $a2, 11392($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888508 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888850C - sw         $a1, 11500($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888510 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888514 - sw         $a0, 11496($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888851C - lw         $a3, 11404($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888520 - lw         $a2, 11400($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888852C - sw         $a1, 11508($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888530 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888534 - sw         $a0, 11504($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888538 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888853C - lw         $a3, 11412($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888540 - lw         $a2, 11408($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888544 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888548 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888854C - sw         $a1, 11516($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888550 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888554 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888558 - sw         $a0, 11512($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888855C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888560 - lw         $a3, 11420($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888564 - lw         $a2, 11416($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888856C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888570 - sw         $a1, 11524($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888574 - sw         $a0, 11520($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888578 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888857C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888580 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888584 - sw         $a1, 11532($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888588 - sw         $a0, 11528($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888858C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888590 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888594 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888598 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888859C - swc1       $f12, 11536($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885A4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885A8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885B0 - swc1       $f12, 11540($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885B8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885BC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885C4 - swc1       $f12, 11544($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885CC - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885D0 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885D8 - swc1       $f12, 11548($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885E0 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885E4 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885EC - swc1       $f12, 11552($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885F0 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885F4 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88885F8 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8888A2C
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8888A2C - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A34 - lw         $a1, 11564($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A38 - lw         $a0, 11560($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A3C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A40 - lw         $a3, 11572($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A44 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A48 - lw         $a2, 11568($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A54 - sw         $a1, 11676($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A58 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A5C - sw         $a0, 11672($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A64 - lw         $a3, 11580($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A68 - lw         $a2, 11576($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A74 - sw         $a1, 11684($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A78 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A7C - sw         $a0, 11680($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A84 - lw         $a3, 11588($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A88 - lw         $a2, 11584($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A94 - sw         $a1, 11692($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A98 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888A9C - sw         $a0, 11688($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AA4 - lw         $a3, 11596($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AA8 - lw         $a2, 11592($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AB4 - sw         $a1, 11700($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AB8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888ABC - sw         $a0, 11696($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AC4 - lw         $a3, 11604($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AC8 - lw         $a2, 11600($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888ACC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AD4 - sw         $a1, 11708($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AD8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888ADC - sw         $a0, 11704($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AE4 - lw         $a3, 11612($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AE8 - lw         $a2, 11608($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AF4 - sw         $a1, 11716($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AF8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888AFC - sw         $a0, 11712($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B04 - lw         $a3, 11620($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B08 - lw         $a2, 11616($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B14 - sw         $a1, 11724($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B18 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B1C - sw         $a0, 11720($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B24 - lw         $a3, 11628($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B28 - lw         $a2, 11624($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B34 - sw         $a1, 11732($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B38 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B3C - sw         $a0, 11728($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B44 - lw         $a3, 11636($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B48 - lw         $a2, 11632($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B54 - sw         $a1, 11740($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B58 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B5C - sw         $a0, 11736($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B64 - lw         $a3, 11644($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B68 - lw         $a2, 11640($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B74 - sw         $a1, 11748($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B78 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B7C - sw         $a0, 11744($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B84 - lw         $a3, 11652($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B88 - lw         $a2, 11648($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B94 - sw         $a1, 11756($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B98 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888B9C - sw         $a0, 11752($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BA4 - lw         $a3, 11660($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BA8 - lw         $a2, 11656($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BB4 - sw         $a1, 11764($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BB8 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BBC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BC0 - sw         $a0, 11760($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BC8 - lw         $a3, 11668($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BCC - lw         $a2, 11664($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BD8 - sw         $a1, 11772($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BDC - sw         $a0, 11768($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BEC - sw         $a1, 11780($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BF0 - sw         $a0, 11776($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BF8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888BFC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C04 - swc1       $f12, 11784($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C0C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C10 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C18 - swc1       $f12, 11788($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C20 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C24 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C2C - swc1       $f12, 11792($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C34 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C38 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C40 - swc1       $f12, 11796($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C44 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C48 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C4C - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C54 - swc1       $f12, 11800($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C58 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C5C - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8888C60 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8889498
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8889498 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888949C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894A0 - lw         $a1, 11812($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894A4 - lw         $a0, 11808($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894A8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894AC - lw         $a3, 11820($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894B0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894B4 - lw         $a2, 11816($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894C0 - sw         $a1, 11924($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894C4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894C8 - sw         $a0, 11920($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894D0 - lw         $a3, 11828($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894D4 - lw         $a2, 11824($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894E0 - sw         $a1, 11932($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894E4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894E8 - sw         $a0, 11928($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894F0 - lw         $a3, 11836($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894F4 - lw         $a2, 11832($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88894FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889500 - sw         $a1, 11940($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889504 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889508 - sw         $a0, 11936($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888950C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889510 - lw         $a3, 11844($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889514 - lw         $a2, 11840($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889518 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888951C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889520 - sw         $a1, 11948($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889524 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889528 - sw         $a0, 11944($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888952C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889530 - lw         $a3, 11852($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889534 - lw         $a2, 11848($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889538 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888953C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889540 - sw         $a1, 11956($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889544 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889548 - sw         $a0, 11952($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888954C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889550 - lw         $a3, 11860($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889554 - lw         $a2, 11856($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889558 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888955C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889560 - sw         $a1, 11964($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889564 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889568 - sw         $a0, 11960($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888956C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889570 - lw         $a3, 11868($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889574 - lw         $a2, 11864($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889578 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888957C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889580 - sw         $a1, 11972($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889584 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889588 - sw         $a0, 11968($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888958C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889590 - lw         $a3, 11876($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889594 - lw         $a2, 11872($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889598 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888959C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895A0 - sw         $a1, 11980($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895A4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895A8 - sw         $a0, 11976($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895B0 - lw         $a3, 11884($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895B4 - lw         $a2, 11880($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895C0 - sw         $a1, 11988($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895C4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895C8 - sw         $a0, 11984($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895D0 - lw         $a3, 11892($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895D4 - lw         $a2, 11888($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895E0 - sw         $a1, 11996($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895E4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895E8 - sw         $a0, 11992($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895F0 - lw         $a3, 11900($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895F4 - lw         $a2, 11896($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88895FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889600 - sw         $a1, 12004($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889604 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889608 - sw         $a0, 12000($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888960C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889610 - lw         $a3, 11908($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889614 - lw         $a2, 11904($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889618 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888961C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889620 - sw         $a1, 12012($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889624 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889628 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888962C - sw         $a0, 12008($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889630 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889634 - lw         $a3, 11916($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889638 - lw         $a2, 11912($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888963C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889640 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889644 - sw         $a1, 12020($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889648 - sw         $a0, 12016($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888964C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889650 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889654 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889658 - sw         $a1, 12028($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888965C - sw         $a0, 12024($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889660 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889664 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889668 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888966C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889670 - swc1       $f12, 12032($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889674 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889678 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888967C - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889680 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889684 - swc1       $f12, 12036($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889688 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888968C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889690 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889694 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889698 - swc1       $f12, 12040($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888969C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896A0 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896A4 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896AC - swc1       $f12, 12044($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896B0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896B4 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896B8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896C0 - swc1       $f12, 12048($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896C4 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896C8 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88896CC - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_8889AE8
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8889AE8 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889AEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889AF0 - lw         $a1, 12060($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889AF4 - lw         $a0, 12056($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889AF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889AFC - lw         $a3, 12068($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B00 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B04 - lw         $a2, 12064($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B10 - sw         $a1, 12172($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B14 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B18 - sw         $a0, 12168($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B20 - lw         $a3, 12076($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B24 - lw         $a2, 12072($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B30 - sw         $a1, 12180($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B34 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B38 - sw         $a0, 12176($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B40 - lw         $a3, 12084($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B44 - lw         $a2, 12080($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B50 - sw         $a1, 12188($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B54 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B58 - sw         $a0, 12184($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B60 - lw         $a3, 12092($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B64 - lw         $a2, 12088($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B70 - sw         $a1, 12196($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B74 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B78 - sw         $a0, 12192($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B80 - lw         $a3, 12100($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B84 - lw         $a2, 12096($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B90 - sw         $a1, 12204($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B94 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B98 - sw         $a0, 12200($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889B9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BA0 - lw         $a3, 12108($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BA4 - lw         $a2, 12104($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BB0 - sw         $a1, 12212($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BB4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BB8 - sw         $a0, 12208($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BC0 - lw         $a3, 12116($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BC4 - lw         $a2, 12112($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BD0 - sw         $a1, 12220($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BD4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BD8 - sw         $a0, 12216($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BE0 - lw         $a3, 12124($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BE4 - lw         $a2, 12120($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BF0 - sw         $a1, 12228($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BF4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BF8 - sw         $a0, 12224($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889BFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C00 - lw         $a3, 12132($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C04 - lw         $a2, 12128($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C10 - sw         $a1, 12236($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C14 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C18 - sw         $a0, 12232($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C20 - lw         $a3, 12140($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C24 - lw         $a2, 12136($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C30 - sw         $a1, 12244($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C34 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C38 - sw         $a0, 12240($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C40 - lw         $a3, 12148($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C44 - lw         $a2, 12144($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C50 - sw         $a1, 12252($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C54 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C58 - sw         $a0, 12248($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C60 - lw         $a3, 12156($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C64 - lw         $a2, 12152($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C70 - sw         $a1, 12260($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C74 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C78 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C7C - sw         $a0, 12256($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C84 - lw         $a3, 12164($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C88 - lw         $a2, 12160($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C94 - sw         $a1, 12268($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C98 - sw         $a0, 12264($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889C9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CA0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CA8 - sw         $a1, 12276($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CAC - sw         $a0, 12272($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CB4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CB8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CC0 - swc1       $f12, 12280($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CC8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CCC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CD4 - swc1       $f12, 12284($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CDC - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CE0 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CE8 - swc1       $f12, 12288($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CF0 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CF4 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889CFC - swc1       $f12, 12292($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D00 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D04 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D08 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D10 - swc1       $f12, 12296($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D14 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D18 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8889D1C - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888A4E0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888A4E0 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A4E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A4E8 - lw         $a1, 12308($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A4EC - lw         $a0, 12304($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A4F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A4F4 - lw         $a3, 12316($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A4F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A4FC - lw         $a2, 12312($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A500 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A508 - sw         $a1, 12420($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A50C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A510 - sw         $a0, 12416($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A518 - lw         $a3, 12324($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A51C - lw         $a2, 12320($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A520 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A528 - sw         $a1, 12428($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A52C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A530 - sw         $a0, 12424($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A538 - lw         $a3, 12332($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A53C - lw         $a2, 12328($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A540 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A544 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A548 - sw         $a1, 12436($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A54C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A550 - sw         $a0, 12432($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A558 - lw         $a3, 12340($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A55C - lw         $a2, 12336($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A560 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A564 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A568 - sw         $a1, 12444($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A56C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A570 - sw         $a0, 12440($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A578 - lw         $a3, 12348($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A57C - lw         $a2, 12344($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A580 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A584 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A588 - sw         $a1, 12452($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A58C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A590 - sw         $a0, 12448($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A594 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A598 - lw         $a3, 12356($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A59C - lw         $a2, 12352($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5A8 - sw         $a1, 12460($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5AC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5B0 - sw         $a0, 12456($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5B8 - lw         $a3, 12364($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5BC - lw         $a2, 12360($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5C8 - sw         $a1, 12468($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5CC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5D0 - sw         $a0, 12464($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5D8 - lw         $a3, 12372($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5DC - lw         $a2, 12368($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5E8 - sw         $a1, 12476($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5EC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5F0 - sw         $a0, 12472($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5F8 - lw         $a3, 12380($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A5FC - lw         $a2, 12376($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A600 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A604 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A608 - sw         $a1, 12484($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A60C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A610 - sw         $a0, 12480($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A618 - lw         $a3, 12388($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A61C - lw         $a2, 12384($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A628 - sw         $a1, 12492($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A62C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A630 - sw         $a0, 12488($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A638 - lw         $a3, 12396($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A63C - lw         $a2, 12392($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A640 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A644 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A648 - sw         $a1, 12500($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A64C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A650 - sw         $a0, 12496($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A658 - lw         $a3, 12404($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A65C - lw         $a2, 12400($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A660 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A668 - sw         $a1, 12508($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A66C - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A670 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A674 - sw         $a0, 12504($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A67C - lw         $a3, 12412($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A680 - lw         $a2, 12408($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A68C - sw         $a1, 12516($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A690 - sw         $a0, 12512($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A698 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A69C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6A0 - sw         $a1, 12524($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6A4 - sw         $a0, 12520($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6AC - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6B0 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6B8 - swc1       $f12, 12528($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6C0 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6C4 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6CC - swc1       $f12, 12532($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6D4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6D8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6E0 - swc1       $f12, 12536($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6E8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6EC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6F4 - swc1       $f12, 12540($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A6FC - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A700 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A704 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A708 - swc1       $f12, 12544($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A70C - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A710 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888A714 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888AB18
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888AB18 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB20 - lw         $a1, 12556($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB24 - lw         $a0, 12552($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB28 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB2C - lw         $a3, 12564($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB34 - lw         $a2, 12560($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB40 - sw         $a1, 12668($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB44 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB48 - sw         $a0, 12664($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB50 - lw         $a3, 12572($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB54 - lw         $a2, 12568($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB60 - sw         $a1, 12676($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB64 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB68 - sw         $a0, 12672($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB70 - lw         $a3, 12580($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB74 - lw         $a2, 12576($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB80 - sw         $a1, 12684($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB84 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB88 - sw         $a0, 12680($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB90 - lw         $a3, 12588($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB94 - lw         $a2, 12584($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AB9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABA0 - sw         $a1, 12692($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABA4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABA8 - sw         $a0, 12688($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABB0 - lw         $a3, 12596($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABB4 - lw         $a2, 12592($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABC0 - sw         $a1, 12700($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABC4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABC8 - sw         $a0, 12696($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABD0 - lw         $a3, 12604($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABD4 - lw         $a2, 12600($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABE0 - sw         $a1, 12708($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABE4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABE8 - sw         $a0, 12704($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABF0 - lw         $a3, 12612($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABF4 - lw         $a2, 12608($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ABFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC00 - sw         $a1, 12716($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC04 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC08 - sw         $a0, 12712($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC10 - lw         $a3, 12620($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC14 - lw         $a2, 12616($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC20 - sw         $a1, 12724($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC24 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC28 - sw         $a0, 12720($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC30 - lw         $a3, 12628($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC34 - lw         $a2, 12624($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC40 - sw         $a1, 12732($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC44 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC48 - sw         $a0, 12728($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC50 - lw         $a3, 12636($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC54 - lw         $a2, 12632($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC60 - sw         $a1, 12740($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC64 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC68 - sw         $a0, 12736($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC70 - lw         $a3, 12644($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC74 - lw         $a2, 12640($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC80 - sw         $a1, 12748($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC84 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC88 - sw         $a0, 12744($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC90 - lw         $a3, 12652($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC94 - lw         $a2, 12648($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AC9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACA0 - sw         $a1, 12756($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACA4 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACA8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACAC - sw         $a0, 12752($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACB4 - lw         $a3, 12660($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACB8 - lw         $a2, 12656($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACC4 - sw         $a1, 12764($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACC8 - sw         $a0, 12760($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACD0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACD8 - sw         $a1, 12772($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACDC - sw         $a0, 12768($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACE4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACE8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACF0 - swc1       $f12, 12776($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACF8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ACFC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD04 - swc1       $f12, 12780($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD0C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD10 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD18 - swc1       $f12, 12784($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD20 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD24 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD2C - swc1       $f12, 12788($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD30 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD34 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD38 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD40 - swc1       $f12, 12792($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD44 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD48 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888AD4C - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888B760
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888B760 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B764 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B768 - lw         $a1, 12804($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B76C - lw         $a0, 12800($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B770 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B774 - lw         $a3, 12812($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B778 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B77C - lw         $a2, 12808($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B780 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B788 - sw         $a1, 12916($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B78C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B790 - sw         $a0, 12912($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B798 - lw         $a3, 12820($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B79C - lw         $a2, 12816($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7A8 - sw         $a1, 12924($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7AC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7B0 - sw         $a0, 12920($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7B8 - lw         $a3, 12828($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7BC - lw         $a2, 12824($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7C8 - sw         $a1, 12932($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7CC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7D0 - sw         $a0, 12928($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7D8 - lw         $a3, 12836($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7DC - lw         $a2, 12832($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7E8 - sw         $a1, 12940($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7EC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7F0 - sw         $a0, 12936($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7F8 - lw         $a3, 12844($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B7FC - lw         $a2, 12840($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B800 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B808 - sw         $a1, 12948($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B80C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B810 - sw         $a0, 12944($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B818 - lw         $a3, 12852($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B81C - lw         $a2, 12848($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B828 - sw         $a1, 12956($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B82C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B830 - sw         $a0, 12952($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B838 - lw         $a3, 12860($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B83C - lw         $a2, 12856($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B848 - sw         $a1, 12964($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B84C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B850 - sw         $a0, 12960($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B858 - lw         $a3, 12868($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B85C - lw         $a2, 12864($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B864 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B868 - sw         $a1, 12972($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B86C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B870 - sw         $a0, 12968($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B878 - lw         $a3, 12876($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B87C - lw         $a2, 12872($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B888 - sw         $a1, 12980($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B88C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B890 - sw         $a0, 12976($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B898 - lw         $a3, 12884($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B89C - lw         $a2, 12880($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8A8 - sw         $a1, 12988($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8AC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8B0 - sw         $a0, 12984($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8B8 - lw         $a3, 12892($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8BC - lw         $a2, 12888($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8C8 - sw         $a1, 12996($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8CC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8D0 - sw         $a0, 12992($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8D8 - lw         $a3, 12900($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8DC - lw         $a2, 12896($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8E8 - sw         $a1, 13004($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8EC - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8F0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8F4 - sw         $a0, 13000($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B8FC - lw         $a3, 12908($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B900 - lw         $a2, 12904($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B904 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B908 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B90C - sw         $a1, 13012($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B910 - sw         $a0, 13008($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B918 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B91C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B920 - sw         $a1, 13020($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B924 - sw         $a0, 13016($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B928 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B92C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B930 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B934 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B938 - swc1       $f12, 13024($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B93C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B940 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B944 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B948 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B94C - swc1       $f12, 13028($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B950 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B954 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B958 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B95C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B960 - swc1       $f12, 13032($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B964 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B968 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B96C - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B970 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B974 - swc1       $f12, 13036($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B978 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B97C - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B980 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B984 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B988 - swc1       $f12, 13040($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B98C - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B990 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888B994 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888BDB0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888BDB0 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDB8 - lw         $a1, 13052($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDBC - lw         $a0, 13048($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDC0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDC4 - lw         $a3, 13060($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDC8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDCC - lw         $a2, 13056($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDD8 - sw         $a1, 13164($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDDC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDE0 - sw         $a0, 13160($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDE8 - lw         $a3, 13068($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDEC - lw         $a2, 13064($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDF8 - sw         $a1, 13172($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BDFC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE00 - sw         $a0, 13168($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE08 - lw         $a3, 13076($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE0C - lw         $a2, 13072($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE18 - sw         $a1, 13180($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE1C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE20 - sw         $a0, 13176($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE28 - lw         $a3, 13084($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE2C - lw         $a2, 13080($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE38 - sw         $a1, 13188($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE3C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE40 - sw         $a0, 13184($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE48 - lw         $a3, 13092($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE4C - lw         $a2, 13088($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE58 - sw         $a1, 13196($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE5C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE60 - sw         $a0, 13192($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE68 - lw         $a3, 13100($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE6C - lw         $a2, 13096($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE78 - sw         $a1, 13204($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE7C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE80 - sw         $a0, 13200($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE88 - lw         $a3, 13108($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE8C - lw         $a2, 13104($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE98 - sw         $a1, 13212($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BE9C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEA0 - sw         $a0, 13208($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEA8 - lw         $a3, 13116($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEAC - lw         $a2, 13112($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEB8 - sw         $a1, 13220($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEBC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEC0 - sw         $a0, 13216($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEC8 - lw         $a3, 13124($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BECC - lw         $a2, 13120($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BED0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BED4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BED8 - sw         $a1, 13228($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEDC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEE0 - sw         $a0, 13224($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEE8 - lw         $a3, 13132($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEEC - lw         $a2, 13128($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEF8 - sw         $a1, 13236($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BEFC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF00 - sw         $a0, 13232($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF08 - lw         $a3, 13140($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF0C - lw         $a2, 13136($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF18 - sw         $a1, 13244($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF1C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF20 - sw         $a0, 13240($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF28 - lw         $a3, 13148($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF2C - lw         $a2, 13144($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF38 - sw         $a1, 13252($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF3C - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF40 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF44 - sw         $a0, 13248($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF4C - lw         $a3, 13156($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF50 - lw         $a2, 13152($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF5C - sw         $a1, 13260($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF60 - sw         $a0, 13256($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF68 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF70 - sw         $a1, 13268($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF74 - sw         $a0, 13264($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF7C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF80 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF88 - swc1       $f12, 13272($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF90 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF94 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BF9C - swc1       $f12, 13276($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFA4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFA8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFB0 - swc1       $f12, 13280($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFB8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFBC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFC4 - swc1       $f12, 13284($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFC8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFCC - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFD0 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFD8 - swc1       $f12, 13288($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFDC - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFE0 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888BFE4 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888C6E8
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888C6E8 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C6EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C6F0 - lw         $a1, 13300($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C6F4 - lw         $a0, 13296($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C6F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C6FC - lw         $a3, 13308($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C700 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C704 - lw         $a2, 13304($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C70C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C710 - sw         $a1, 13412($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C714 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C718 - sw         $a0, 13408($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C71C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C720 - lw         $a3, 13316($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C724 - lw         $a2, 13312($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C72C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C730 - sw         $a1, 13420($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C734 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C738 - sw         $a0, 13416($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C73C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C740 - lw         $a3, 13324($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C744 - lw         $a2, 13320($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C74C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C750 - sw         $a1, 13428($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C754 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C758 - sw         $a0, 13424($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C75C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C760 - lw         $a3, 13332($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C764 - lw         $a2, 13328($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C76C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C770 - sw         $a1, 13436($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C774 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C778 - sw         $a0, 13432($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C77C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C780 - lw         $a3, 13340($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C784 - lw         $a2, 13336($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C78C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C790 - sw         $a1, 13444($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C794 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C798 - sw         $a0, 13440($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C79C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7A0 - lw         $a3, 13348($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7A4 - lw         $a2, 13344($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7B0 - sw         $a1, 13452($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7B8 - sw         $a0, 13448($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7C0 - lw         $a3, 13356($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7C4 - lw         $a2, 13352($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7D0 - sw         $a1, 13460($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7D8 - sw         $a0, 13456($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7E0 - lw         $a3, 13364($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7E4 - lw         $a2, 13360($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7F0 - sw         $a1, 13468($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7F8 - sw         $a0, 13464($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C7FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C800 - lw         $a3, 13372($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C804 - lw         $a2, 13368($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C80C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C810 - sw         $a1, 13476($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C814 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C818 - sw         $a0, 13472($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C81C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C820 - lw         $a3, 13380($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C824 - lw         $a2, 13376($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C82C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C830 - sw         $a1, 13484($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C834 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C838 - sw         $a0, 13480($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C83C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C840 - lw         $a3, 13388($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C844 - lw         $a2, 13384($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C84C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C850 - sw         $a1, 13492($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C854 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C858 - sw         $a0, 13488($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C85C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C860 - lw         $a3, 13396($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C864 - lw         $a2, 13392($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C86C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C870 - sw         $a1, 13500($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C874 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C878 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C87C - sw         $a0, 13496($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C880 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C884 - lw         $a3, 13404($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C888 - lw         $a2, 13400($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C88C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C890 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C894 - sw         $a1, 13508($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C898 - sw         $a0, 13504($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C89C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8A8 - sw         $a1, 13516($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8AC - sw         $a0, 13512($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8B4 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8B8 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8C0 - swc1       $f12, 13520($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8C8 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8CC - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8D4 - swc1       $f12, 13524($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8DC - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8E0 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8E8 - swc1       $f12, 13528($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8F0 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8F4 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C8FC - swc1       $f12, 13532($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C900 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C904 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C908 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C90C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C910 - swc1       $f12, 13536($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C914 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C918 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888C91C - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888CD50
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888CD50 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD58 - lw         $a1, 13548($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD5C - lw         $a0, 13544($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD60 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD64 - lw         $a3, 13556($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD68 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD6C - lw         $a2, 13552($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD78 - sw         $a1, 13660($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD7C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD80 - sw         $a0, 13656($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD88 - lw         $a3, 13564($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD8C - lw         $a2, 13560($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD98 - sw         $a1, 13668($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CD9C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDA0 - sw         $a0, 13664($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDA8 - lw         $a3, 13572($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDAC - lw         $a2, 13568($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDB8 - sw         $a1, 13676($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDBC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDC0 - sw         $a0, 13672($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDC8 - lw         $a3, 13580($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDCC - lw         $a2, 13576($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDD8 - sw         $a1, 13684($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDDC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDE0 - sw         $a0, 13680($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDE8 - lw         $a3, 13588($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDEC - lw         $a2, 13584($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDF8 - sw         $a1, 13692($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CDFC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE00 - sw         $a0, 13688($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE08 - lw         $a3, 13596($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE0C - lw         $a2, 13592($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE18 - sw         $a1, 13700($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE1C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE20 - sw         $a0, 13696($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE28 - lw         $a3, 13604($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE2C - lw         $a2, 13600($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE38 - sw         $a1, 13708($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE3C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE40 - sw         $a0, 13704($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE48 - lw         $a3, 13612($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE4C - lw         $a2, 13608($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE58 - sw         $a1, 13716($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE5C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE60 - sw         $a0, 13712($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE68 - lw         $a3, 13620($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE6C - lw         $a2, 13616($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE78 - sw         $a1, 13724($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE7C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE80 - sw         $a0, 13720($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE88 - lw         $a3, 13628($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE8C - lw         $a2, 13624($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE98 - sw         $a1, 13732($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CE9C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEA0 - sw         $a0, 13728($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEA8 - lw         $a3, 13636($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEAC - lw         $a2, 13632($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEB8 - sw         $a1, 13740($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEBC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEC0 - sw         $a0, 13736($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEC8 - lw         $a3, 13644($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CECC - lw         $a2, 13640($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CED0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CED4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CED8 - sw         $a1, 13748($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEDC - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEE0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEE4 - sw         $a0, 13744($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEEC - lw         $a3, 13652($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEF0 - lw         $a2, 13648($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CEFC - sw         $a1, 13756($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF00 - sw         $a0, 13752($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF08 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF10 - sw         $a1, 13764($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF14 - sw         $a0, 13760($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF18 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF1C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF20 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF28 - swc1       $f12, 13768($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF2C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF30 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF34 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF3C - swc1       $f12, 13772($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF40 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF44 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF48 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF50 - swc1       $f12, 13776($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF54 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF58 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF5C - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF64 - swc1       $f12, 13780($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF68 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF6C - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF70 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF78 - swc1       $f12, 13784($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF7C - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF80 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888CF84 - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888D958
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888D958 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D95C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D960 - lw         $a1, 13796($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D964 - lw         $a0, 13792($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D968 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D96C - lw         $a3, 13804($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D970 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D974 - lw         $a2, 13800($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D97C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D980 - sw         $a1, 13908($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D984 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D988 - sw         $a0, 13904($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D98C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D990 - lw         $a3, 13812($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D994 - lw         $a2, 13808($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D998 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D99C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9A0 - sw         $a1, 13916($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9A4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9A8 - sw         $a0, 13912($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9B0 - lw         $a3, 13820($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9B4 - lw         $a2, 13816($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9C0 - sw         $a1, 13924($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9C4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9C8 - sw         $a0, 13920($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9D0 - lw         $a3, 13828($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9D4 - lw         $a2, 13824($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9E0 - sw         $a1, 13932($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9E4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9E8 - sw         $a0, 13928($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9F0 - lw         $a3, 13836($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9F4 - lw         $a2, 13832($v0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888D9FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA00 - sw         $a1, 13940($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA04 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA08 - sw         $a0, 13936($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA10 - lw         $a3, 13844($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA14 - lw         $a2, 13840($v1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA20 - sw         $a1, 13948($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA24 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA28 - sw         $a0, 13944($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA30 - lw         $a3, 13852($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA34 - lw         $a2, 13848($t4)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA40 - sw         $a1, 13956($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA44 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA48 - sw         $a0, 13952($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA50 - lw         $a3, 13860($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA54 - lw         $a2, 13856($t5)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA60 - sw         $a1, 13964($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA64 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA68 - sw         $a0, 13960($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA70 - lw         $a3, 13868($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA74 - lw         $a2, 13864($t6)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA80 - sw         $a1, 13972($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA84 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA88 - sw         $a0, 13968($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA90 - lw         $a3, 13876($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA94 - lw         $a2, 13872($t7)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DA9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAA0 - sw         $a1, 13980($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAA4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAA8 - sw         $a0, 13976($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAB0 - lw         $a3, 13884($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAB4 - lw         $a2, 13880($t8)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DABC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAC0 - sw         $a1, 13988($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAC4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAC8 - sw         $a0, 13984($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DACC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAD0 - lw         $a3, 13892($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAD4 - lw         $a2, 13888($t9)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DADC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAE0 - sw         $a1, 13996($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAE4 - sw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAE8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAEC - sw         $a0, 13992($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAF4 - lw         $a3, 13900($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAF8 - lw         $a2, 13896($s0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DAFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB04 - sw         $a1, 14004($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB08 - sw         $a0, 14000($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB18 - sw         $a1, 14012($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB1C - sw         $a0, 14008($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB24 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB28 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB30 - swc1       $f12, 14016($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB38 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB3C - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB44 - swc1       $f12, 14020($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB4C - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB50 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB58 - swc1       $f12, 14024($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB60 - ori        $a0, $a0, 4719
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB64 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB6C - swc1       $f12, 14028($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB70 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB74 - ori        $a0, $a0, -2621
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB78 - mtc1       $a0, $f12
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB80 - swc1       $f12, 14032($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB84 - lw         $s0, 0($sp)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB88 - jr         $ra
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DB8C - addiu      $sp, $sp, 16
21:01:36 DEBUG compiler - user_main_10 - Compiling _S1_2_888DFB0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888DFB0 - addiu      $sp, $sp, -16
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFB8 - lw         $a1, 14044($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFBC - lw         $a0, 14040($a0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFC0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFC4 - lw         $a3, 14052($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFC8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFCC - lw         $a2, 14048($a2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFD8 - sw         $a1, 14156($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFDC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFE0 - sw         $a0, 14152($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFE8 - lw         $a3, 14060($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFEC - lw         $a2, 14056($t1)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFF8 - sw         $a1, 14164($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888DFFC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E000 - sw         $a0, 14160($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E008 - lw         $a3, 14068($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E00C - lw         $a2, 14064($t2)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E010 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E014 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E018 - sw         $a1, 14172($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E01C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E020 - sw         $a0, 14168($t0)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E028 - lw         $a3, 14076($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E02C - lw         $a2, 14072($t3)
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E030 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:36 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E034 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E038 - sw         $a1, 14180($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E03C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E040 - sw         $a0, 14176($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E044 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E048 - lw         $a3, 14084($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E04C - lw         $a2, 14080($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E050 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E054 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E058 - sw         $a1, 14188($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E05C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E060 - sw         $a0, 14184($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E068 - lw         $a3, 14092($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E06C - lw         $a2, 14088($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E070 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E074 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E078 - sw         $a1, 14196($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E07C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E080 - sw         $a0, 14192($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E084 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E088 - lw         $a3, 14100($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E08C - lw         $a2, 14096($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E090 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E094 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E098 - sw         $a1, 14204($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E09C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0A0 - sw         $a0, 14200($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0A8 - lw         $a3, 14108($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0AC - lw         $a2, 14104($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0B8 - sw         $a1, 14212($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0BC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0C0 - sw         $a0, 14208($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0C8 - lw         $a3, 14116($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0CC - lw         $a2, 14112($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0D8 - sw         $a1, 14220($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0DC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0E0 - sw         $a0, 14216($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0E8 - lw         $a3, 14124($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0EC - lw         $a2, 14120($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0F8 - sw         $a1, 14228($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E0FC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E100 - sw         $a0, 14224($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E104 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E108 - lw         $a3, 14132($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E10C - lw         $a2, 14128($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E110 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E114 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E118 - sw         $a1, 14236($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E11C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E120 - sw         $a0, 14232($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E124 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E128 - lw         $a3, 14140($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E12C - lw         $a2, 14136($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E130 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E134 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E138 - sw         $a1, 14244($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E13C - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E140 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E144 - sw         $a0, 14240($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E148 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E14C - lw         $a3, 14148($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E150 - lw         $a2, 14144($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E154 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E158 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E15C - sw         $a1, 14252($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E160 - sw         $a0, 14248($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E164 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E168 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E16C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E170 - sw         $a1, 14260($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E174 - sw         $a0, 14256($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E178 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E17C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E180 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E184 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E188 - swc1       $f12, 14264($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E18C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E190 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E194 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E198 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E19C - swc1       $f12, 14268($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1A4 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1A8 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1B0 - swc1       $f12, 14272($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1B8 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1BC - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1C4 - swc1       $f12, 14276($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1C8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1CC - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1D0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1D8 - swc1       $f12, 14280($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1DC - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1E0 - addiu      $a0, $a0, -3680
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1E4 - lui        $a3, 0x08C6 <=> li $a3, 0x08C60000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1E8 - ori        $a1, $zr, 3 <=> li $a1, 3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1EC - ori        $a2, $zr, 116 <=> li $a2, 116
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1F0 - addiu      $a0, $a0, 16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1F4 - sw         $ra, 4($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x888E1F8 - jal        0x08C3EC00
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E1FC - addiu      $a3, $a3, -9400
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E200 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E204 - lw         $ra, 4($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E208 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888E20C - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3EC00
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EC00 - addiu      $sp, $sp, -32
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC04 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC08 - lw         $v0, 29400($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC0C - sw         $zr, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC10 - sw         $zr, 4($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC14 - or         $t0, $a3, $zr <=> move $t0, $a3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC18 - sw         $zr, 8($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC1C - or         $a3, $zr, $zr <=> li $a3, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC20 - or         $t1, $zr, $zr <=> li $t1, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC24 - or         $t2, $zr, $zr <=> li $t2, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC28 - or         $t3, $zr, $zr <=> li $t3, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC2C - sw         $ra, 16($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3EC30 - jal        0x08C3E9F4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC34 - sw         $v0, 12($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC38 - lw         $ra, 16($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC3C - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EC40 - addiu      $sp, $sp, 32
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3E9F4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3E9F4 - addiu      $sp, $sp, -224
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3E9F8 - sw         $s7, 204($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3E9FC - or         $s7, $a0, $zr <=> move $s7, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA00 - sw         $s3, 188($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA04 - lw         $a0, 224($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA08 - or         $s3, $a1, $zr <=> move $s3, $a1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA0C - lw         $a1, 228($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA10 - sw         $s5, 196($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA14 - lw         $s5, 236($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA18 - sw         $a0, 164($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA1C - sw         $fp, 208($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA20 - sltiu      $fp, $s7, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA24 - sltu       $a0, $zr, $t1 <=> move $a0, $t1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA28 - or         $a0, $a0, $fp
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA2C - sw         $a0, 168($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA30 - sw         $s0, 176($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA34 - sw         $s1, 180($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA38 - sw         $s2, 184($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA3C - sw         $s4, 192($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA40 - or         $s1, $a2, $zr <=> move $s1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA44 - or         $s0, $a3, $zr <=> move $s0, $a3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA48 - or         $s2, $t0, $zr <=> move $s2, $t0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA4C - or         $s4, $t1, $zr <=> move $s4, $t1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA50 - or         $a0, $t2, $zr <=> move $a0, $t2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA54 - sw         $s6, 200($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA58 - sw         $ra, 212($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EA5C - beq        $s7, $zr, 0x08C3EA6C
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA60 - sw         $t3, 172($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EA64 - beq        $a1, $zr, 0x08C3EAE4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA68 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EA6C - mult       $s3, $s1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA70 - mflo       $s6
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EA74 - bne        $s7, $zr, 0x08C3EABC
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA78 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EA7C - bne        $a0, $zr, 0x08C3EA94
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA80 - addu       $a1, $s5, $s6
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3EA84 - jal        0x08C3EF84
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA88 - or         $a0, $a1, $zr <=> move $a0, $a1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EA8C - b          0x08C3EAA4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA90 - or         $a0, $v0, $zr <=> move $a0, $v0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EA94 - or         $a2, $a0, $zr <=> move $a2, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA98 - jalr       $ra, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EA9C - or         $a0, $a1, $zr <=> move $a0, $a1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAA0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EAA4 - bnel       $a0, $zr, 0x08C3EAAC
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAA8 - addu       $a0, $a0, $s5
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EAAC - bne        $a0, $zr, 0x08C3EABC
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAB0 - or         $s7, $a0, $zr <=> move $s7, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EAB4 - b          0x08C3EBCC
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAB8 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EABC - beq        $s5, $zr, 0x08C3EAD4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAC0 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAC4 - subu       $a0, $s7, $s5
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAC8 - nor        $a1, $s3, $zr <=> li $a1, not $s3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EACC - sw         $s6, 0($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAD0 - sw         $a1, 4($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EAD4 - b          0x08C3EAE4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAD8 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EAE4 - lw         $a0, 168($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EAE8 - beq        $a0, $zr, 0x08C3EB24
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAEC - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAF0 - addiu      $a0, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAF4 - addiu      $a1, $sp, 128
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3EAF8 - jal        0x08C3E954
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EAFC - ori        $a2, $zr, 1 <=> li $a2, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB00 - sw         $fp, 148($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB04 - sw         $s3, 132($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB08 - sw         $s1, 136($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB0C - lw         $a0, 172($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB10 - sw         $s4, 152($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB14 - lw         $a1, 164($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB18 - sw         $a0, 156($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB1C - sw         $a1, 160($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB20 - sw         $s7, 128($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EB24 - beq        $s2, $zr, 0x08C3EBB0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB28 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB2C - ori        $s5, $zr, 0 <=> li $s5, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB30 - slt        $a0, $s5, $s3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EB34 - beq        $a0, $zr, 0x08C3EBB0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB38 - or         $s6, $s7, $zr <=> move $s6, $s7
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EB3C - bne        $s0, $zr, 0x08C3EB74
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB40 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB44 - or         $a0, $s6, $zr <=> move $a0, $s6
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB48 - or         $a1, $zr, $zr <=> li $a1, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB4C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB50 - or         $a3, $zr, $zr <=> li $a3, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB54 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB58 - or         $t1, $zr, $zr <=> li $t1, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB5C - or         $t2, $zr, $zr <=> li $t2, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB60 - or         $t3, $zr, $zr <=> li $t3, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB64 - jalr       $ra, $s2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB68 - sw         $zr, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EB6C - b          0x08C3EB80
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB70 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EB74 - or         $a0, $s6, $zr <=> move $a0, $s6
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB78 - jalr       $ra, $s2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB7C - or         $a1, $s0, $zr <=> move $a1, $s0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EB80 - beq        $s4, $zr, 0x08C3EB94
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB84 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB88 - lw         $a0, 140($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB8C - addiu      $a0, $a0, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB90 - sw         $a0, 140($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3EB94 - beq        $s0, $zr, 0x08C3EBA0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB98 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EB9C - addu       $s0, $s0, $s1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EBA0 - addiu      $s5, $s5, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBA4 - slt        $a0, $s5, $s3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3EBA8 - bne        $a0, $zr, 0x08C3EB3C
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBAC - addu       $s6, $s6, $s1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EBB0 - lw         $a0, 168($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3EBB4 - beq        $a0, $zr, 0x08C3EBCC
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBB8 - nop
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBC0 - lw         $a1, 29388($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBC4 - lw         $a1, 0($a1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBC8 - sw         $a1, 29388($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3EBCC - or         $v0, $s7, $zr <=> move $v0, $s7
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBD0 - lw         $s0, 176($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBD4 - lw         $s1, 180($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBD8 - lw         $s2, 184($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBDC - lw         $s3, 188($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBE0 - lw         $s4, 192($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBE4 - lw         $s5, 196($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBE8 - lw         $s6, 200($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBEC - lw         $s7, 204($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBF0 - lw         $fp, 208($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBF4 - lw         $ra, 212($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBF8 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3EBFC - addiu      $sp, $sp, 224
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5DB48
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5DB48 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB4C - sb         $a1, 22($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB50 - ori        $t2, $zr, 0 <=> li $t2, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB54 - ori        $t1, $zr, 1350 <=> li $t1, 1350
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB58 - or         $t0, $a0, $zr <=> move $t0, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5DB5C - sh         $t1, 24($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB60 - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB64 - addu       $a2, $a0, $t2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB68 - addu       $t3, $a2, $a3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5DB6C - addiu      $a3, $a3, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB70 - sb         $zr, 80($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB74 - slti       $t3, $a3, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5DB78 - bne        $t3, $zr, 0x08C5DB6C
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB7C - addu       $t3, $a2, $a3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB80 - addiu      $t2, $t2, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB84 - slti       $a2, $t2, 24
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5DB88 - bne        $a2, $zr, 0x08C5DB5C
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB8C - addiu      $t0, $t0, 2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB90 - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB94 - ori        $a2, $zr, 32 <=> li $a2, 32
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DB98 - addu       $t0, $a0, $a3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5DB9C - sb         $a2, 72($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DBA0 - addiu      $a3, $a3, 1
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DBA4 - sb         $zr, 76($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DBA8 - slti       $t0, $a3, 4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5DBAC - bne        $t0, $zr, 0x08C5DB9C
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DBB0 - addu       $t0, $a0, $a3
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DBB4 - sb         $a1, 104($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DBB8 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5DBBC - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_888ED0C
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888ED0C - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED14 - lw         $a1, 14292($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED18 - lw         $a0, 14288($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED1C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED20 - lw         $a3, 14300($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED28 - lw         $a2, 14296($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED34 - sw         $a1, 14404($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED38 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED3C - sw         $a0, 14400($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED44 - lw         $a3, 14308($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED48 - lw         $a2, 14304($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED54 - sw         $a1, 14412($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED58 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED5C - sw         $a0, 14408($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED64 - lw         $a3, 14316($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED68 - lw         $a2, 14312($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED74 - sw         $a1, 14420($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED78 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED7C - sw         $a0, 14416($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED84 - lw         $a3, 14324($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED88 - lw         $a2, 14320($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED94 - sw         $a1, 14428($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED98 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888ED9C - sw         $a0, 14424($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDA4 - lw         $a3, 14332($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDA8 - lw         $a2, 14328($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDB4 - sw         $a1, 14436($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDB8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDBC - sw         $a0, 14432($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDC4 - lw         $a3, 14340($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDC8 - lw         $a2, 14336($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDCC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDD4 - sw         $a1, 14444($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDD8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDDC - sw         $a0, 14440($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDE4 - lw         $a3, 14348($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDE8 - lw         $a2, 14344($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDF4 - sw         $a1, 14452($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDF8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EDFC - sw         $a0, 14448($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE04 - lw         $a3, 14356($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE08 - lw         $a2, 14352($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE14 - sw         $a1, 14460($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE18 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE1C - sw         $a0, 14456($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE24 - lw         $a3, 14364($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE28 - lw         $a2, 14360($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE34 - sw         $a1, 14468($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE38 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE3C - sw         $a0, 14464($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE44 - lw         $a3, 14372($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE48 - lw         $a2, 14368($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE54 - sw         $a1, 14476($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE58 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE5C - sw         $a0, 14472($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE64 - lw         $a3, 14380($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE68 - lw         $a2, 14376($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE74 - sw         $a1, 14484($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE78 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE7C - sw         $a0, 14480($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE84 - lw         $a3, 14388($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE88 - lw         $a2, 14384($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE94 - sw         $a1, 14492($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE98 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EE9C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEA0 - sw         $a0, 14488($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEA8 - lw         $a3, 14396($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEAC - lw         $a2, 14392($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEB8 - sw         $a1, 14500($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEBC - sw         $a0, 14496($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EECC - sw         $a1, 14508($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EED0 - sw         $a0, 14504($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EED4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EED8 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEDC - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEE4 - swc1       $f12, 14512($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEEC - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEF0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEF8 - swc1       $f12, 14516($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EEFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF00 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF04 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF0C - swc1       $f12, 14520($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF14 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF18 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF20 - swc1       $f12, 14524($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF24 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF28 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF2C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF34 - swc1       $f12, 14528($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF38 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF3C - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888EF40 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_888F37C
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888F37C - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F380 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F384 - lw         $a1, 14540($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F388 - lw         $a0, 14536($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F38C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F390 - lw         $a3, 14548($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F394 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F398 - lw         $a2, 14544($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F39C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3A4 - sw         $a1, 14652($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3A8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3AC - sw         $a0, 14648($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3B4 - lw         $a3, 14556($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3B8 - lw         $a2, 14552($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3C4 - sw         $a1, 14660($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3C8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3CC - sw         $a0, 14656($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3D4 - lw         $a3, 14564($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3D8 - lw         $a2, 14560($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3E4 - sw         $a1, 14668($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3E8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3EC - sw         $a0, 14664($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3F4 - lw         $a3, 14572($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3F8 - lw         $a2, 14568($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F3FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F400 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F404 - sw         $a1, 14676($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F408 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F40C - sw         $a0, 14672($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F414 - lw         $a3, 14580($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F418 - lw         $a2, 14576($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F41C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F420 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F424 - sw         $a1, 14684($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F428 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F42C - sw         $a0, 14680($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F430 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F434 - lw         $a3, 14588($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F438 - lw         $a2, 14584($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F43C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F440 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F444 - sw         $a1, 14692($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F448 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F44C - sw         $a0, 14688($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F450 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F454 - lw         $a3, 14596($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F458 - lw         $a2, 14592($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F45C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F460 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F464 - sw         $a1, 14700($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F468 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F46C - sw         $a0, 14696($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F470 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F474 - lw         $a3, 14604($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F478 - lw         $a2, 14600($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F47C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F480 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F484 - sw         $a1, 14708($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F488 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F48C - sw         $a0, 14704($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F490 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F494 - lw         $a3, 14612($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F498 - lw         $a2, 14608($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F49C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4A4 - sw         $a1, 14716($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4A8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4AC - sw         $a0, 14712($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4B4 - lw         $a3, 14620($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4B8 - lw         $a2, 14616($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4C4 - sw         $a1, 14724($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4C8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4CC - sw         $a0, 14720($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4D4 - lw         $a3, 14628($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4D8 - lw         $a2, 14624($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4E4 - sw         $a1, 14732($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4E8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4EC - sw         $a0, 14728($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4F4 - lw         $a3, 14636($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4F8 - lw         $a2, 14632($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F4FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F500 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F504 - sw         $a1, 14740($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F508 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F50C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F510 - sw         $a0, 14736($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F518 - lw         $a3, 14644($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F51C - lw         $a2, 14640($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F520 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F528 - sw         $a1, 14748($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F52C - sw         $a0, 14744($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F530 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F534 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F53C - sw         $a1, 14756($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F540 - sw         $a0, 14752($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F544 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F548 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F54C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F550 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F554 - swc1       $f12, 14760($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F558 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F55C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F560 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F564 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F568 - swc1       $f12, 14764($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F56C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F570 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F574 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F578 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F57C - swc1       $f12, 14768($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F580 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F584 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F588 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F58C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F590 - swc1       $f12, 14772($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F594 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F598 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F59C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F5A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F5A4 - swc1       $f12, 14776($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F5A8 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F5AC - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888F5B0 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_888FDB4
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x888FDB4 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDBC - lw         $a1, 14788($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDC0 - lw         $a0, 14784($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDC8 - lw         $a3, 14796($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDCC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDD0 - lw         $a2, 14792($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDDC - sw         $a1, 14900($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDE0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDE4 - sw         $a0, 14896($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDEC - lw         $a3, 14804($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDF0 - lw         $a2, 14800($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FDFC - sw         $a1, 14908($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE00 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE04 - sw         $a0, 14904($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE0C - lw         $a3, 14812($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE10 - lw         $a2, 14808($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE1C - sw         $a1, 14916($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE20 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE24 - sw         $a0, 14912($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE2C - lw         $a3, 14820($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE30 - lw         $a2, 14816($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE3C - sw         $a1, 14924($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE40 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE44 - sw         $a0, 14920($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE4C - lw         $a3, 14828($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE50 - lw         $a2, 14824($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE5C - sw         $a1, 14932($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE60 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE64 - sw         $a0, 14928($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE6C - lw         $a3, 14836($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE70 - lw         $a2, 14832($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE7C - sw         $a1, 14940($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE80 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE84 - sw         $a0, 14936($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE8C - lw         $a3, 14844($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE90 - lw         $a2, 14840($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FE9C - sw         $a1, 14948($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEA0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEA4 - sw         $a0, 14944($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEAC - lw         $a3, 14852($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEB0 - lw         $a2, 14848($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEBC - sw         $a1, 14956($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEC0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEC4 - sw         $a0, 14952($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FECC - lw         $a3, 14860($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FED0 - lw         $a2, 14856($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FED4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FED8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEDC - sw         $a1, 14964($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEE0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEE4 - sw         $a0, 14960($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEEC - lw         $a3, 14868($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEF0 - lw         $a2, 14864($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FEFC - sw         $a1, 14972($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF00 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF04 - sw         $a0, 14968($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF0C - lw         $a3, 14876($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF10 - lw         $a2, 14872($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF1C - sw         $a1, 14980($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF20 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF24 - sw         $a0, 14976($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF2C - lw         $a3, 14884($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF30 - lw         $a2, 14880($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF3C - sw         $a1, 14988($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF40 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF44 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF48 - sw         $a0, 14984($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF50 - lw         $a3, 14892($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF54 - lw         $a2, 14888($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF60 - sw         $a1, 14996($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF64 - sw         $a0, 14992($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF6C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF74 - sw         $a1, 15004($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF78 - sw         $a0, 15000($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF80 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF84 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF88 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF8C - swc1       $f12, 15008($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF94 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF98 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FF9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFA0 - swc1       $f12, 15012($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFA8 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFAC - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFB4 - swc1       $f12, 15016($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFBC - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFC0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFC8 - swc1       $f12, 15020($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFCC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFD0 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFD4 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFDC - swc1       $f12, 15024($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFE0 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFE4 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x888FFE8 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8890404
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8890404 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890408 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889040C - lw         $a1, 15036($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890410 - lw         $a0, 15032($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890414 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890418 - lw         $a3, 15044($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889041C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890420 - lw         $a2, 15040($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889042C - sw         $a1, 15148($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890430 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890434 - sw         $a0, 15144($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889043C - lw         $a3, 15052($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890440 - lw         $a2, 15048($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889044C - sw         $a1, 15156($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890450 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890454 - sw         $a0, 15152($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889045C - lw         $a3, 15060($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890460 - lw         $a2, 15056($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890464 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889046C - sw         $a1, 15164($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890470 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890474 - sw         $a0, 15160($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889047C - lw         $a3, 15068($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890480 - lw         $a2, 15064($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889048C - sw         $a1, 15172($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890490 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890494 - sw         $a0, 15168($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889049C - lw         $a3, 15076($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904A0 - lw         $a2, 15072($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904AC - sw         $a1, 15180($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904B0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904B4 - sw         $a0, 15176($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904BC - lw         $a3, 15084($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904C0 - lw         $a2, 15080($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904CC - sw         $a1, 15188($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904D0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904D4 - sw         $a0, 15184($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904DC - lw         $a3, 15092($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904E0 - lw         $a2, 15088($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904EC - sw         $a1, 15196($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904F0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904F4 - sw         $a0, 15192($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88904FC - lw         $a3, 15100($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890500 - lw         $a2, 15096($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890504 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890508 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889050C - sw         $a1, 15204($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890510 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890514 - sw         $a0, 15200($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889051C - lw         $a3, 15108($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890520 - lw         $a2, 15104($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889052C - sw         $a1, 15212($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890530 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890534 - sw         $a0, 15208($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890538 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889053C - lw         $a3, 15116($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890540 - lw         $a2, 15112($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890544 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890548 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889054C - sw         $a1, 15220($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890550 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890554 - sw         $a0, 15216($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890558 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889055C - lw         $a3, 15124($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890560 - lw         $a2, 15120($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890564 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890568 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889056C - sw         $a1, 15228($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890570 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890574 - sw         $a0, 15224($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890578 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889057C - lw         $a3, 15132($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890580 - lw         $a2, 15128($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890588 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889058C - sw         $a1, 15236($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890590 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890594 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890598 - sw         $a0, 15232($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889059C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905A0 - lw         $a3, 15140($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905A4 - lw         $a2, 15136($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905B0 - sw         $a1, 15244($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905B4 - sw         $a0, 15240($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905BC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905C4 - sw         $a1, 15252($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905C8 - sw         $a0, 15248($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905D0 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905D4 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905DC - swc1       $f12, 15256($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905E4 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905E8 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905F0 - swc1       $f12, 15260($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905F8 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88905FC - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890600 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890604 - swc1       $f12, 15264($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890608 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889060C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890610 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890614 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890618 - swc1       $f12, 15268($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889061C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890620 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890624 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890628 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889062C - swc1       $f12, 15272($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890630 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890634 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890638 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8890F80
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8890F80 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F88 - lw         $a1, 15284($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F8C - lw         $a0, 15280($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F90 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F94 - lw         $a3, 15292($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F98 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890F9C - lw         $a2, 15288($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FA8 - sw         $a1, 15396($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FAC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FB0 - sw         $a0, 15392($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FB8 - lw         $a3, 15300($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FBC - lw         $a2, 15296($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FC8 - sw         $a1, 15404($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FCC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FD0 - sw         $a0, 15400($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FD8 - lw         $a3, 15308($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FDC - lw         $a2, 15304($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FE8 - sw         $a1, 15412($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FEC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FF0 - sw         $a0, 15408($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FF8 - lw         $a3, 15316($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8890FFC - lw         $a2, 15312($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891000 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891008 - sw         $a1, 15420($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889100C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891010 - sw         $a0, 15416($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891018 - lw         $a3, 15324($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889101C - lw         $a2, 15320($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891024 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891028 - sw         $a1, 15428($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889102C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891030 - sw         $a0, 15424($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891038 - lw         $a3, 15332($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889103C - lw         $a2, 15328($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891040 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891044 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891048 - sw         $a1, 15436($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889104C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891050 - sw         $a0, 15432($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891054 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891058 - lw         $a3, 15340($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889105C - lw         $a2, 15336($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891060 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891064 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891068 - sw         $a1, 15444($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889106C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891070 - sw         $a0, 15440($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891078 - lw         $a3, 15348($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889107C - lw         $a2, 15344($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891080 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891084 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891088 - sw         $a1, 15452($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889108C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891090 - sw         $a0, 15448($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891094 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891098 - lw         $a3, 15356($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889109C - lw         $a2, 15352($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910A8 - sw         $a1, 15460($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910AC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910B0 - sw         $a0, 15456($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910B8 - lw         $a3, 15364($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910BC - lw         $a2, 15360($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910C8 - sw         $a1, 15468($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910CC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910D0 - sw         $a0, 15464($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910D8 - lw         $a3, 15372($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910DC - lw         $a2, 15368($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910E8 - sw         $a1, 15476($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910EC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910F0 - sw         $a0, 15472($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910F8 - lw         $a3, 15380($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88910FC - lw         $a2, 15376($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891100 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891104 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891108 - sw         $a1, 15484($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889110C - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891110 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891114 - sw         $a0, 15480($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889111C - lw         $a3, 15388($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891120 - lw         $a2, 15384($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891124 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891128 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889112C - sw         $a1, 15492($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891130 - sw         $a0, 15488($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891138 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889113C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891140 - sw         $a1, 15500($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891144 - sw         $a0, 15496($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891148 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889114C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891150 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891154 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891158 - swc1       $f12, 15504($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889115C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891160 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891164 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891168 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889116C - swc1       $f12, 15508($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891170 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891174 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891178 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889117C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891180 - swc1       $f12, 15512($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891184 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891188 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889118C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891190 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891194 - swc1       $f12, 15516($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891198 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889119C - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88911A0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88911A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88911A8 - swc1       $f12, 15520($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88911AC - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88911B0 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88911B4 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_88915C8
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88915C8 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915D0 - lw         $a1, 15532($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915D4 - lw         $a0, 15528($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915DC - lw         $a3, 15540($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915E4 - lw         $a2, 15536($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915F0 - sw         $a1, 15644($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915F4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915F8 - sw         $a0, 15640($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88915FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891600 - lw         $a3, 15548($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891604 - lw         $a2, 15544($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889160C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891610 - sw         $a1, 15652($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891614 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891618 - sw         $a0, 15648($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889161C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891620 - lw         $a3, 15556($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891624 - lw         $a2, 15552($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889162C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891630 - sw         $a1, 15660($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891634 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891638 - sw         $a0, 15656($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889163C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891640 - lw         $a3, 15564($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891644 - lw         $a2, 15560($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889164C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891650 - sw         $a1, 15668($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891654 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891658 - sw         $a0, 15664($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889165C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891660 - lw         $a3, 15572($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891664 - lw         $a2, 15568($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889166C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891670 - sw         $a1, 15676($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891674 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891678 - sw         $a0, 15672($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889167C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891680 - lw         $a3, 15580($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891684 - lw         $a2, 15576($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889168C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891690 - sw         $a1, 15684($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891694 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891698 - sw         $a0, 15680($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889169C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916A0 - lw         $a3, 15588($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916A4 - lw         $a2, 15584($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916B0 - sw         $a1, 15692($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916B4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916B8 - sw         $a0, 15688($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916C0 - lw         $a3, 15596($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916C4 - lw         $a2, 15592($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916D0 - sw         $a1, 15700($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916D4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916D8 - sw         $a0, 15696($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916E0 - lw         $a3, 15604($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916E4 - lw         $a2, 15600($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916F0 - sw         $a1, 15708($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916F4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916F8 - sw         $a0, 15704($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88916FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891700 - lw         $a3, 15612($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891704 - lw         $a2, 15608($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889170C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891710 - sw         $a1, 15716($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891714 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891718 - sw         $a0, 15712($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889171C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891720 - lw         $a3, 15620($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891724 - lw         $a2, 15616($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889172C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891730 - sw         $a1, 15724($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891734 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891738 - sw         $a0, 15720($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889173C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891740 - lw         $a3, 15628($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891744 - lw         $a2, 15624($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889174C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891750 - sw         $a1, 15732($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891754 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891758 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889175C - sw         $a0, 15728($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891764 - lw         $a3, 15636($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891768 - lw         $a2, 15632($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889176C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891774 - sw         $a1, 15740($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891778 - sw         $a0, 15736($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889177C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891780 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891788 - sw         $a1, 15748($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889178C - sw         $a0, 15744($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891790 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891794 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8891798 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889179C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917A0 - swc1       $f12, 15752($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917A8 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917AC - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917B4 - swc1       $f12, 15756($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917BC - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917C0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917C8 - swc1       $f12, 15760($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917D0 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917D4 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917DC - swc1       $f12, 15764($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917E4 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917E8 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917F0 - swc1       $f12, 15768($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917F4 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917F8 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88917FC - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8892390
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8892390 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892394 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892398 - lw         $a1, 15780($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889239C - lw         $a0, 15776($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923A4 - lw         $a3, 15788($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923A8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923AC - lw         $a2, 15784($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923B8 - sw         $a1, 15892($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923C0 - sw         $a0, 15888($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923C8 - lw         $a3, 15796($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923CC - lw         $a2, 15792($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923D8 - sw         $a1, 15900($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923E0 - sw         $a0, 15896($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923E8 - lw         $a3, 15804($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923EC - lw         $a2, 15800($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923F8 - sw         $a1, 15908($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88923FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892400 - sw         $a0, 15904($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892408 - lw         $a3, 15812($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889240C - lw         $a2, 15808($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892410 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892414 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892418 - sw         $a1, 15916($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889241C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892420 - sw         $a0, 15912($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892428 - lw         $a3, 15820($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889242C - lw         $a2, 15816($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892430 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892434 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892438 - sw         $a1, 15924($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889243C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892440 - sw         $a0, 15920($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892448 - lw         $a3, 15828($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889244C - lw         $a2, 15824($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892450 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892454 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892458 - sw         $a1, 15932($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889245C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892460 - sw         $a0, 15928($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892468 - lw         $a3, 15836($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889246C - lw         $a2, 15832($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892470 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892474 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892478 - sw         $a1, 15940($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889247C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892480 - sw         $a0, 15936($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892484 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892488 - lw         $a3, 15844($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889248C - lw         $a2, 15840($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892490 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892494 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892498 - sw         $a1, 15948($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889249C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924A0 - sw         $a0, 15944($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924A8 - lw         $a3, 15852($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924AC - lw         $a2, 15848($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924B8 - sw         $a1, 15956($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924C0 - sw         $a0, 15952($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924C8 - lw         $a3, 15860($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924CC - lw         $a2, 15856($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924D8 - sw         $a1, 15964($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924E0 - sw         $a0, 15960($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924E8 - lw         $a3, 15868($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924EC - lw         $a2, 15864($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924F8 - sw         $a1, 15972($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88924FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892500 - sw         $a0, 15968($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892504 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892508 - lw         $a3, 15876($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889250C - lw         $a2, 15872($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892510 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892514 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892518 - sw         $a1, 15980($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889251C - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892520 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892524 - sw         $a0, 15976($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889252C - lw         $a3, 15884($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892530 - lw         $a2, 15880($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892534 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889253C - sw         $a1, 15988($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892540 - sw         $a0, 15984($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892544 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892548 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889254C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892550 - sw         $a1, 15996($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892554 - sw         $a0, 15992($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892558 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889255C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892560 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892564 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892568 - swc1       $f12, 16000($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889256C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892570 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892574 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892578 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889257C - swc1       $f12, 16004($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892580 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892584 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892588 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889258C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892590 - swc1       $f12, 16008($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892594 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892598 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889259C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925A4 - swc1       $f12, 16012($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925AC - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925B0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925B8 - swc1       $f12, 16016($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925BC - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925C0 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88925C4 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8892A00
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8892A00 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A08 - lw         $a1, 16028($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A0C - lw         $a0, 16024($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A14 - lw         $a3, 16036($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A18 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A1C - lw         $a2, 16032($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A28 - sw         $a1, 16140($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A30 - sw         $a0, 16136($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A38 - lw         $a3, 16044($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A3C - lw         $a2, 16040($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A48 - sw         $a1, 16148($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A50 - sw         $a0, 16144($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A58 - lw         $a3, 16052($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A5C - lw         $a2, 16048($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A68 - sw         $a1, 16156($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A70 - sw         $a0, 16152($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A78 - lw         $a3, 16060($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A7C - lw         $a2, 16056($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A88 - sw         $a1, 16164($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A90 - sw         $a0, 16160($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A98 - lw         $a3, 16068($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892A9C - lw         $a2, 16064($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AA8 - sw         $a1, 16172($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AB0 - sw         $a0, 16168($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AB8 - lw         $a3, 16076($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892ABC - lw         $a2, 16072($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AC8 - sw         $a1, 16180($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892ACC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AD0 - sw         $a0, 16176($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AD8 - lw         $a3, 16084($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892ADC - lw         $a2, 16080($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AE8 - sw         $a1, 16188($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AF0 - sw         $a0, 16184($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AF8 - lw         $a3, 16092($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892AFC - lw         $a2, 16088($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B08 - sw         $a1, 16196($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B0C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B10 - sw         $a0, 16192($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B18 - lw         $a3, 16100($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B1C - lw         $a2, 16096($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B28 - sw         $a1, 16204($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B2C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B30 - sw         $a0, 16200($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B38 - lw         $a3, 16108($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B3C - lw         $a2, 16104($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B48 - sw         $a1, 16212($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B4C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B50 - sw         $a0, 16208($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B58 - lw         $a3, 16116($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B5C - lw         $a2, 16112($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B68 - sw         $a1, 16220($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B6C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B70 - sw         $a0, 16216($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B78 - lw         $a3, 16124($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B7C - lw         $a2, 16120($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B88 - sw         $a1, 16228($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B8C - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B90 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B94 - sw         $a0, 16224($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892B9C - lw         $a3, 16132($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BA0 - lw         $a2, 16128($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BAC - sw         $a1, 16236($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BB0 - sw         $a0, 16232($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BC0 - sw         $a1, 16244($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BC4 - sw         $a0, 16240($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BCC - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BD0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BD8 - swc1       $f12, 16248($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BE0 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BE4 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BEC - swc1       $f12, 16252($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BF4 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BF8 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892BFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C00 - swc1       $f12, 16256($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C04 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C08 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C0C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C14 - swc1       $f12, 16260($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C18 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C1C - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C20 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C28 - swc1       $f12, 16264($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C2C - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C30 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8892C34 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_88935C8
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88935C8 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935D0 - lw         $a1, 16276($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935D4 - lw         $a0, 16272($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935DC - lw         $a3, 16284($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935E4 - lw         $a2, 16280($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935F0 - sw         $a1, 16388($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935F4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935F8 - sw         $a0, 16384($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88935FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893600 - lw         $a3, 16292($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893604 - lw         $a2, 16288($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889360C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893610 - sw         $a1, 16396($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893614 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893618 - sw         $a0, 16392($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889361C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893620 - lw         $a3, 16300($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893624 - lw         $a2, 16296($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889362C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893630 - sw         $a1, 16404($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893634 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893638 - sw         $a0, 16400($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889363C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893640 - lw         $a3, 16308($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893644 - lw         $a2, 16304($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889364C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893650 - sw         $a1, 16412($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893654 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893658 - sw         $a0, 16408($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889365C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893660 - lw         $a3, 16316($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893664 - lw         $a2, 16312($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893668 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889366C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893670 - sw         $a1, 16420($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893674 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893678 - sw         $a0, 16416($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889367C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893680 - lw         $a3, 16324($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893684 - lw         $a2, 16320($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893688 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889368C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893690 - sw         $a1, 16428($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893694 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893698 - sw         $a0, 16424($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889369C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936A0 - lw         $a3, 16332($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936A4 - lw         $a2, 16328($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936B0 - sw         $a1, 16436($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936B4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936B8 - sw         $a0, 16432($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936C0 - lw         $a3, 16340($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936C4 - lw         $a2, 16336($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936D0 - sw         $a1, 16444($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936D4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936D8 - sw         $a0, 16440($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936E0 - lw         $a3, 16348($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936E4 - lw         $a2, 16344($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936F0 - sw         $a1, 16452($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936F4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936F8 - sw         $a0, 16448($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88936FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893700 - lw         $a3, 16356($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893704 - lw         $a2, 16352($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893708 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889370C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893710 - sw         $a1, 16460($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893714 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893718 - sw         $a0, 16456($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889371C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893720 - lw         $a3, 16364($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893724 - lw         $a2, 16360($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889372C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893730 - sw         $a1, 16468($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893734 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893738 - sw         $a0, 16464($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889373C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893740 - lw         $a3, 16372($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893744 - lw         $a2, 16368($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889374C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893750 - sw         $a1, 16476($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893754 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893758 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889375C - sw         $a0, 16472($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893764 - lw         $a3, 16380($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893768 - lw         $a2, 16376($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889376C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893774 - sw         $a1, 16484($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893778 - sw         $a0, 16480($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889377C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893780 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893788 - sw         $a1, 16492($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889378C - sw         $a0, 16488($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893790 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893794 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893798 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889379C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937A0 - swc1       $f12, 16496($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937A8 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937AC - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937B4 - swc1       $f12, 16500($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937BC - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937C0 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937C8 - swc1       $f12, 16504($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937D0 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937D4 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937DC - swc1       $f12, 16508($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937E4 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937E8 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937F0 - swc1       $f12, 16512($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937F4 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937F8 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88937FC - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8893C38
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8893C38 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C40 - lw         $a1, 16524($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C44 - lw         $a0, 16520($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C48 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C4C - lw         $a3, 16532($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C50 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C54 - lw         $a2, 16528($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C60 - sw         $a1, 16636($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C64 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C68 - sw         $a0, 16632($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C70 - lw         $a3, 16540($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C74 - lw         $a2, 16536($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C80 - sw         $a1, 16644($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C84 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C88 - sw         $a0, 16640($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C90 - lw         $a3, 16548($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C94 - lw         $a2, 16544($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CA0 - sw         $a1, 16652($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CA4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CA8 - sw         $a0, 16648($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CB0 - lw         $a3, 16556($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CB4 - lw         $a2, 16552($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CC0 - sw         $a1, 16660($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CC4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CC8 - sw         $a0, 16656($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CD0 - lw         $a3, 16564($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CD4 - lw         $a2, 16560($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CE0 - sw         $a1, 16668($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CE4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CE8 - sw         $a0, 16664($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CF0 - lw         $a3, 16572($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CF4 - lw         $a2, 16568($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D00 - sw         $a1, 16676($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D04 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D08 - sw         $a0, 16672($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D10 - lw         $a3, 16580($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D14 - lw         $a2, 16576($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D20 - sw         $a1, 16684($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D24 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D28 - sw         $a0, 16680($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D30 - lw         $a3, 16588($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D34 - lw         $a2, 16584($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D40 - sw         $a1, 16692($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D44 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D48 - sw         $a0, 16688($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D50 - lw         $a3, 16596($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D54 - lw         $a2, 16592($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D60 - sw         $a1, 16700($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D64 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D68 - sw         $a0, 16696($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D70 - lw         $a3, 16604($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D74 - lw         $a2, 16600($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D80 - sw         $a1, 16708($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D84 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D88 - sw         $a0, 16704($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D90 - lw         $a3, 16612($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D94 - lw         $a2, 16608($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DA0 - sw         $a1, 16716($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DA4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DA8 - sw         $a0, 16712($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DB0 - lw         $a3, 16620($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DB4 - lw         $a2, 16616($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DC0 - sw         $a1, 16724($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DC4 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DC8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DCC - sw         $a0, 16720($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DD4 - lw         $a3, 16628($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DD8 - lw         $a2, 16624($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DE4 - sw         $a1, 16732($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DE8 - sw         $a0, 16728($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DF0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DF8 - sw         $a1, 16740($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893DFC - sw         $a0, 16736($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E04 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E08 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E10 - swc1       $f12, 16744($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E18 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E1C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E24 - swc1       $f12, 16748($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E2C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E30 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E38 - swc1       $f12, 16752($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E40 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E44 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E4C - swc1       $f12, 16756($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E50 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E54 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E58 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E60 - swc1       $f12, 16760($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E64 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E68 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8893E6C - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8894950
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8894950 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894954 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894958 - lw         $a1, 16772($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889495C - lw         $a0, 16768($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894960 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894964 - lw         $a3, 16780($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894968 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889496C - lw         $a2, 16776($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894970 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894974 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894978 - sw         $a1, 16884($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889497C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894980 - sw         $a0, 16880($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894988 - lw         $a3, 16788($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889498C - lw         $a2, 16784($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894990 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894994 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894998 - sw         $a1, 16892($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889499C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949A0 - sw         $a0, 16888($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949A8 - lw         $a3, 16796($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949AC - lw         $a2, 16792($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949B8 - sw         $a1, 16900($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949BC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949C0 - sw         $a0, 16896($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949C8 - lw         $a3, 16804($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949CC - lw         $a2, 16800($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949D8 - sw         $a1, 16908($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949DC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949E0 - sw         $a0, 16904($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949E8 - lw         $a3, 16812($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949EC - lw         $a2, 16808($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949F8 - sw         $a1, 16916($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88949FC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A00 - sw         $a0, 16912($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A08 - lw         $a3, 16820($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A0C - lw         $a2, 16816($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A18 - sw         $a1, 16924($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A1C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A20 - sw         $a0, 16920($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A28 - lw         $a3, 16828($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A2C - lw         $a2, 16824($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A38 - sw         $a1, 16932($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A3C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A40 - sw         $a0, 16928($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A48 - lw         $a3, 16836($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A4C - lw         $a2, 16832($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A58 - sw         $a1, 16940($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A5C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A60 - sw         $a0, 16936($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A68 - lw         $a3, 16844($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A6C - lw         $a2, 16840($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A78 - sw         $a1, 16948($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A7C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A80 - sw         $a0, 16944($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A88 - lw         $a3, 16852($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A8C - lw         $a2, 16848($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A98 - sw         $a1, 16956($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894A9C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AA0 - sw         $a0, 16952($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AA8 - lw         $a3, 16860($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AAC - lw         $a2, 16856($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AB8 - sw         $a1, 16964($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894ABC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AC0 - sw         $a0, 16960($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AC8 - lw         $a3, 16868($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894ACC - lw         $a2, 16864($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AD8 - sw         $a1, 16972($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894ADC - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AE0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AE4 - sw         $a0, 16968($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AEC - lw         $a3, 16876($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AF0 - lw         $a2, 16872($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894AFC - sw         $a1, 16980($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B00 - sw         $a0, 16976($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B08 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B10 - sw         $a1, 16988($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B14 - sw         $a0, 16984($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B18 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B1C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B20 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B28 - swc1       $f12, 16992($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B2C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B30 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B34 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B3C - swc1       $f12, 16996($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B40 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B44 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B48 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B50 - swc1       $f12, 17000($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B54 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B58 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B5C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B64 - swc1       $f12, 17004($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B68 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B6C - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B70 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B78 - swc1       $f12, 17008($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B7C - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B80 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8894B84 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8895014
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8895014 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895018 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889501C - lw         $a1, 17020($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895020 - lw         $a0, 17016($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895024 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895028 - lw         $a3, 17028($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889502C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895030 - lw         $a2, 17024($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895038 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889503C - sw         $a1, 17132($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895040 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895044 - sw         $a0, 17128($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895048 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889504C - lw         $a3, 17036($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895050 - lw         $a2, 17032($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895054 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895058 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889505C - sw         $a1, 17140($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895060 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895064 - sw         $a0, 17136($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889506C - lw         $a3, 17044($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895070 - lw         $a2, 17040($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895074 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895078 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889507C - sw         $a1, 17148($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895080 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895084 - sw         $a0, 17144($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889508C - lw         $a3, 17052($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895090 - lw         $a2, 17048($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895094 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895098 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889509C - sw         $a1, 17156($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950A0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950A4 - sw         $a0, 17152($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950AC - lw         $a3, 17060($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950B0 - lw         $a2, 17056($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950BC - sw         $a1, 17164($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950C0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950C4 - sw         $a0, 17160($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950CC - lw         $a3, 17068($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950D0 - lw         $a2, 17064($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950DC - sw         $a1, 17172($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950E0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950E4 - sw         $a0, 17168($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950EC - lw         $a3, 17076($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950F0 - lw         $a2, 17072($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88950FC - sw         $a1, 17180($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895100 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895104 - sw         $a0, 17176($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895108 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889510C - lw         $a3, 17084($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895110 - lw         $a2, 17080($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895114 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895118 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889511C - sw         $a1, 17188($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895120 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895124 - sw         $a0, 17184($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895128 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889512C - lw         $a3, 17092($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895130 - lw         $a2, 17088($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895134 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895138 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889513C - sw         $a1, 17196($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895140 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895144 - sw         $a0, 17192($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895148 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889514C - lw         $a3, 17100($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895150 - lw         $a2, 17096($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895154 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895158 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889515C - sw         $a1, 17204($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895160 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895164 - sw         $a0, 17200($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895168 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889516C - lw         $a3, 17108($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895170 - lw         $a2, 17104($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895178 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889517C - sw         $a1, 17212($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895180 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895184 - sw         $a0, 17208($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895188 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889518C - lw         $a3, 17116($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895190 - lw         $a2, 17112($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895194 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895198 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889519C - sw         $a1, 17220($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951A0 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951A4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951A8 - sw         $a0, 17216($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951B0 - lw         $a3, 17124($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951B4 - lw         $a2, 17120($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951C0 - sw         $a1, 17228($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951C4 - sw         $a0, 17224($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951D4 - sw         $a1, 17236($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951D8 - sw         $a0, 17232($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951E0 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951E4 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951E8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951EC - swc1       $f12, 17240($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951F4 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951F8 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88951FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895200 - swc1       $f12, 17244($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895204 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895208 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889520C - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895210 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895214 - swc1       $f12, 17248($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895218 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889521C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895220 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895224 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895228 - swc1       $f12, 17252($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889522C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895230 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895234 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895238 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889523C - swc1       $f12, 17256($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895240 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895244 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895248 - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8895C18
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8895C18 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C20 - lw         $a1, 17268($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C24 - lw         $a0, 17264($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C28 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C2C - lw         $a3, 17276($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C34 - lw         $a2, 17272($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C40 - sw         $a1, 17380($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C44 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C48 - sw         $a0, 17376($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C50 - lw         $a3, 17284($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C54 - lw         $a2, 17280($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C60 - sw         $a1, 17388($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C64 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C68 - sw         $a0, 17384($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C70 - lw         $a3, 17292($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C74 - lw         $a2, 17288($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C80 - sw         $a1, 17396($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C84 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C88 - sw         $a0, 17392($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C90 - lw         $a3, 17300($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C94 - lw         $a2, 17296($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CA0 - sw         $a1, 17404($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CA4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CA8 - sw         $a0, 17400($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CB0 - lw         $a3, 17308($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CB4 - lw         $a2, 17304($v0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CC0 - sw         $a1, 17412($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CC4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CC8 - sw         $a0, 17408($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CD0 - lw         $a3, 17316($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CD4 - lw         $a2, 17312($v1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CE0 - sw         $a1, 17420($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CE4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CE8 - sw         $a0, 17416($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CF0 - lw         $a3, 17324($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CF4 - lw         $a2, 17320($t4)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CF8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D00 - sw         $a1, 17428($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D04 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D08 - sw         $a0, 17424($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D10 - lw         $a3, 17332($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D14 - lw         $a2, 17328($t5)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D18 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D20 - sw         $a1, 17436($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D24 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D28 - sw         $a0, 17432($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D30 - lw         $a3, 17340($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D34 - lw         $a2, 17336($t6)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D38 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D40 - sw         $a1, 17444($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D44 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D48 - sw         $a0, 17440($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D50 - lw         $a3, 17348($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D54 - lw         $a2, 17344($t7)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D58 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D60 - sw         $a1, 17452($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D64 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D68 - sw         $a0, 17448($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D70 - lw         $a3, 17356($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D74 - lw         $a2, 17352($t8)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D80 - sw         $a1, 17460($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D84 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D88 - sw         $a0, 17456($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D90 - lw         $a3, 17364($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D94 - lw         $a2, 17360($t9)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DA0 - sw         $a1, 17468($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DA4 - sw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DA8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DAC - sw         $a0, 17464($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DB4 - lw         $a3, 17372($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DB8 - lw         $a2, 17368($s0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DC4 - sw         $a1, 17476($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DC8 - sw         $a0, 17472($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DD0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DD8 - sw         $a1, 17484($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DDC - sw         $a0, 17480($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DE4 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DE8 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DF0 - swc1       $f12, 17488($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DF8 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895DFC - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E04 - swc1       $f12, 17492($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E0C - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E10 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E18 - swc1       $f12, 17496($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E20 - ori        $a0, $a0, 4719
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E24 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E2C - swc1       $f12, 17500($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E30 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E34 - ori        $a0, $a0, -2621
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E38 - mtc1       $a0, $f12
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E40 - swc1       $f12, 17504($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E44 - lw         $s0, 0($sp)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E48 - jr         $ra
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8895E4C - addiu      $sp, $sp, 16
21:01:37 DEBUG compiler - user_main_10 - Compiling _S1_2_8896254
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8896254 - addiu      $sp, $sp, -16
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896258 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889625C - lw         $a1, 17516($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896260 - lw         $a0, 17512($a0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896264 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896268 - lw         $a3, 17524($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889626C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896270 - lw         $a2, 17520($a2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889627C - sw         $a1, 17628($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896280 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896284 - sw         $a0, 17624($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889628C - lw         $a3, 17532($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896290 - lw         $a2, 17528($t1)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889629C - sw         $a1, 17636($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962A0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962A4 - sw         $a0, 17632($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962AC - lw         $a3, 17540($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962B0 - lw         $a2, 17536($t2)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962BC - sw         $a1, 17644($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962C0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962C4 - sw         $a0, 17640($t0)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962CC - lw         $a3, 17548($t3)
21:01:37 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962D0 - lw         $a2, 17544($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962DC - sw         $a1, 17652($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962E0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962E4 - sw         $a0, 17648($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962EC - lw         $a3, 17556($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962F0 - lw         $a2, 17552($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88962FC - sw         $a1, 17660($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896300 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896304 - sw         $a0, 17656($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896308 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889630C - lw         $a3, 17564($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896310 - lw         $a2, 17560($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896314 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896318 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889631C - sw         $a1, 17668($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896320 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896324 - sw         $a0, 17664($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889632C - lw         $a3, 17572($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896330 - lw         $a2, 17568($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896334 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896338 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889633C - sw         $a1, 17676($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896340 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896344 - sw         $a0, 17672($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896348 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889634C - lw         $a3, 17580($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896350 - lw         $a2, 17576($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896354 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896358 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889635C - sw         $a1, 17684($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896360 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896364 - sw         $a0, 17680($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896368 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889636C - lw         $a3, 17588($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896370 - lw         $a2, 17584($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896374 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896378 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889637C - sw         $a1, 17692($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896380 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896384 - sw         $a0, 17688($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896388 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889638C - lw         $a3, 17596($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896390 - lw         $a2, 17592($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896394 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896398 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889639C - sw         $a1, 17700($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963A0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963A4 - sw         $a0, 17696($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963AC - lw         $a3, 17604($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963B0 - lw         $a2, 17600($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963BC - sw         $a1, 17708($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963C0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963C4 - sw         $a0, 17704($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963CC - lw         $a3, 17612($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963D0 - lw         $a2, 17608($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963DC - sw         $a1, 17716($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963E0 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963E4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963E8 - sw         $a0, 17712($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963F0 - lw         $a3, 17620($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963F4 - lw         $a2, 17616($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88963FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896400 - sw         $a1, 17724($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896404 - sw         $a0, 17720($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896408 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889640C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896410 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896414 - sw         $a1, 17732($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896418 - sw         $a0, 17728($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889641C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896420 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896424 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896428 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889642C - swc1       $f12, 17736($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896430 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896434 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896438 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889643C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896440 - swc1       $f12, 17740($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896444 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896448 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889644C - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896450 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896454 - swc1       $f12, 17744($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896458 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889645C - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896460 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896464 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896468 - swc1       $f12, 17748($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889646C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896470 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896474 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896478 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889647C - swc1       $f12, 17752($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896480 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896484 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8896488 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8897CF0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8897CF0 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897CF4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897CF8 - lw         $a1, 17764($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897CFC - lw         $a0, 17760($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D00 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D04 - lw         $a3, 17772($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D08 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D0C - lw         $a2, 17768($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D18 - sw         $a1, 17876($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D1C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D20 - sw         $a0, 17872($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D28 - lw         $a3, 17780($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D2C - lw         $a2, 17776($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D38 - sw         $a1, 17884($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D3C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D40 - sw         $a0, 17880($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D48 - lw         $a3, 17788($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D4C - lw         $a2, 17784($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D58 - sw         $a1, 17892($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D5C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D60 - sw         $a0, 17888($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D68 - lw         $a3, 17796($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D6C - lw         $a2, 17792($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D78 - sw         $a1, 17900($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D7C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D80 - sw         $a0, 17896($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D88 - lw         $a3, 17804($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D8C - lw         $a2, 17800($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D98 - sw         $a1, 17908($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897D9C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DA0 - sw         $a0, 17904($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DA8 - lw         $a3, 17812($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DAC - lw         $a2, 17808($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DB8 - sw         $a1, 17916($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DBC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DC0 - sw         $a0, 17912($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DC8 - lw         $a3, 17820($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DCC - lw         $a2, 17816($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DD8 - sw         $a1, 17924($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DDC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DE0 - sw         $a0, 17920($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DE8 - lw         $a3, 17828($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DEC - lw         $a2, 17824($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DF8 - sw         $a1, 17932($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897DFC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E00 - sw         $a0, 17928($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E08 - lw         $a3, 17836($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E0C - lw         $a2, 17832($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E18 - sw         $a1, 17940($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E1C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E20 - sw         $a0, 17936($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E28 - lw         $a3, 17844($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E2C - lw         $a2, 17840($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E38 - sw         $a1, 17948($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E3C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E40 - sw         $a0, 17944($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E48 - lw         $a3, 17852($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E4C - lw         $a2, 17848($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E58 - sw         $a1, 17956($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E5C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E60 - sw         $a0, 17952($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E68 - lw         $a3, 17860($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E6C - lw         $a2, 17856($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E78 - sw         $a1, 17964($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E7C - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E80 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E84 - sw         $a0, 17960($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E8C - lw         $a3, 17868($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E90 - lw         $a2, 17864($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897E9C - sw         $a1, 17972($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EA0 - sw         $a0, 17968($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EA8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EB0 - sw         $a1, 17980($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EB4 - sw         $a0, 17976($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EBC - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EC0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EC8 - swc1       $f12, 17984($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897ECC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897ED0 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897ED4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897ED8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EDC - swc1       $f12, 17988($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EE4 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EE8 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EF0 - swc1       $f12, 17992($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EF8 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897EFC - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F04 - swc1       $f12, 17996($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F0C - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F10 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F18 - swc1       $f12, 18000($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F1C - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F20 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8897F24 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_8898190
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8898190 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898194 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898198 - lw         $a1, 18012($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889819C - lw         $a0, 18008($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981A4 - lw         $a3, 18020($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981A8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981AC - lw         $a2, 18016($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981B8 - sw         $a1, 18124($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981BC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981C0 - sw         $a0, 18120($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981C8 - lw         $a3, 18028($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981CC - lw         $a2, 18024($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981D8 - sw         $a1, 18132($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981DC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981E0 - sw         $a0, 18128($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981E8 - lw         $a3, 18036($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981EC - lw         $a2, 18032($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981F8 - sw         $a1, 18140($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88981FC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898200 - sw         $a0, 18136($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898204 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898208 - lw         $a3, 18044($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889820C - lw         $a2, 18040($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898214 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898218 - sw         $a1, 18148($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889821C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898220 - sw         $a0, 18144($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898224 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898228 - lw         $a3, 18052($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889822C - lw         $a2, 18048($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898234 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898238 - sw         $a1, 18156($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889823C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898240 - sw         $a0, 18152($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898244 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898248 - lw         $a3, 18060($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889824C - lw         $a2, 18056($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898250 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898254 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898258 - sw         $a1, 18164($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889825C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898260 - sw         $a0, 18160($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898264 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898268 - lw         $a3, 18068($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889826C - lw         $a2, 18064($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898270 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898274 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898278 - sw         $a1, 18172($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889827C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898280 - sw         $a0, 18168($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898284 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898288 - lw         $a3, 18076($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889828C - lw         $a2, 18072($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898290 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898294 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898298 - sw         $a1, 18180($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889829C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982A0 - sw         $a0, 18176($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982A8 - lw         $a3, 18084($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982AC - lw         $a2, 18080($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982B8 - sw         $a1, 18188($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982C0 - sw         $a0, 18184($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982C8 - lw         $a3, 18092($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982CC - lw         $a2, 18088($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982D8 - sw         $a1, 18196($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982E0 - sw         $a0, 18192($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982E8 - lw         $a3, 18100($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982EC - lw         $a2, 18096($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982F8 - sw         $a1, 18204($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88982FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898300 - sw         $a0, 18200($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898304 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898308 - lw         $a3, 18108($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889830C - lw         $a2, 18104($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898310 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898314 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898318 - sw         $a1, 18212($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889831C - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898320 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898324 - sw         $a0, 18208($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889832C - lw         $a3, 18116($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898330 - lw         $a2, 18112($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898334 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898338 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889833C - sw         $a1, 18220($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898340 - sw         $a0, 18216($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898344 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898348 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889834C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898350 - sw         $a1, 18228($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898354 - sw         $a0, 18224($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898358 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889835C - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898360 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898364 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898368 - swc1       $f12, 18232($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889836C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898370 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898374 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898378 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889837C - swc1       $f12, 18236($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898380 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898384 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898388 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889838C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898390 - swc1       $f12, 18240($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898394 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8898398 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889839C - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983A4 - swc1       $f12, 18244($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983AC - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983B0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983B8 - swc1       $f12, 18248($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983BC - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983C0 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88983C4 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889A594
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889A594 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A598 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A59C - lw         $a1, 18260($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5A0 - lw         $a0, 18256($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5A4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5A8 - lw         $a3, 18268($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5AC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5B0 - lw         $a2, 18264($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5BC - sw         $a1, 18372($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5C0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5C4 - sw         $a0, 18368($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5CC - lw         $a3, 18276($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5D0 - lw         $a2, 18272($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5DC - sw         $a1, 18380($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5E0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5E4 - sw         $a0, 18376($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5EC - lw         $a3, 18284($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5F0 - lw         $a2, 18280($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A5FC - sw         $a1, 18388($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A600 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A604 - sw         $a0, 18384($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A60C - lw         $a3, 18292($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A610 - lw         $a2, 18288($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A614 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A61C - sw         $a1, 18396($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A620 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A624 - sw         $a0, 18392($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A62C - lw         $a3, 18300($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A630 - lw         $a2, 18296($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A634 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A63C - sw         $a1, 18404($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A640 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A644 - sw         $a0, 18400($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A64C - lw         $a3, 18308($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A650 - lw         $a2, 18304($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A654 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A658 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A65C - sw         $a1, 18412($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A660 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A664 - sw         $a0, 18408($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A66C - lw         $a3, 18316($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A670 - lw         $a2, 18312($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A674 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A678 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A67C - sw         $a1, 18420($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A680 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A684 - sw         $a0, 18416($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A68C - lw         $a3, 18324($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A690 - lw         $a2, 18320($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A694 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A698 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A69C - sw         $a1, 18428($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6A0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6A4 - sw         $a0, 18424($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6AC - lw         $a3, 18332($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6B0 - lw         $a2, 18328($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6BC - sw         $a1, 18436($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6C0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6C4 - sw         $a0, 18432($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6CC - lw         $a3, 18340($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6D0 - lw         $a2, 18336($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6DC - sw         $a1, 18444($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6E0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6E4 - sw         $a0, 18440($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6EC - lw         $a3, 18348($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6F0 - lw         $a2, 18344($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A6FC - sw         $a1, 18452($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A700 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A704 - sw         $a0, 18448($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A708 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A70C - lw         $a3, 18356($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A710 - lw         $a2, 18352($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A714 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A718 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A71C - sw         $a1, 18460($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A720 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A724 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A728 - sw         $a0, 18456($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A730 - lw         $a3, 18364($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A734 - lw         $a2, 18360($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A738 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A73C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A740 - sw         $a1, 18468($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A744 - sw         $a0, 18464($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A74C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A754 - sw         $a1, 18476($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A758 - sw         $a0, 18472($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A75C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A760 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A764 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A768 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A76C - swc1       $f12, 18480($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A770 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A774 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A778 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A77C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A780 - swc1       $f12, 18484($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A784 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A788 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A78C - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A790 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A794 - swc1       $f12, 18488($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A798 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A79C - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7A0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7A8 - swc1       $f12, 18492($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7AC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7B0 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7B4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7BC - swc1       $f12, 18496($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7C0 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7C4 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889A7C8 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889ABD4
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889ABD4 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABDC - lw         $a1, 18508($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABE0 - lw         $a0, 18504($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABE4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABE8 - lw         $a3, 18516($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABEC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABF0 - lw         $a2, 18512($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ABFC - sw         $a1, 18620($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC00 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC04 - sw         $a0, 18616($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC0C - lw         $a3, 18524($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC10 - lw         $a2, 18520($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC1C - sw         $a1, 18628($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC20 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC24 - sw         $a0, 18624($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC2C - lw         $a3, 18532($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC30 - lw         $a2, 18528($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC3C - sw         $a1, 18636($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC40 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC44 - sw         $a0, 18632($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC4C - lw         $a3, 18540($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC50 - lw         $a2, 18536($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC5C - sw         $a1, 18644($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC60 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC64 - sw         $a0, 18640($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC6C - lw         $a3, 18548($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC70 - lw         $a2, 18544($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC7C - sw         $a1, 18652($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC80 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC84 - sw         $a0, 18648($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC8C - lw         $a3, 18556($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC90 - lw         $a2, 18552($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AC9C - sw         $a1, 18660($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACA0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACA4 - sw         $a0, 18656($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACAC - lw         $a3, 18564($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACB0 - lw         $a2, 18560($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACBC - sw         $a1, 18668($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACC0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACC4 - sw         $a0, 18664($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACCC - lw         $a3, 18572($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACD0 - lw         $a2, 18568($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACDC - sw         $a1, 18676($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACE0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACE4 - sw         $a0, 18672($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACEC - lw         $a3, 18580($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACF0 - lw         $a2, 18576($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ACFC - sw         $a1, 18684($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD00 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD04 - sw         $a0, 18680($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD0C - lw         $a3, 18588($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD10 - lw         $a2, 18584($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD1C - sw         $a1, 18692($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD20 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD24 - sw         $a0, 18688($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD2C - lw         $a3, 18596($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD30 - lw         $a2, 18592($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD3C - sw         $a1, 18700($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD40 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD44 - sw         $a0, 18696($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD4C - lw         $a3, 18604($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD50 - lw         $a2, 18600($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD5C - sw         $a1, 18708($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD60 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD64 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD68 - sw         $a0, 18704($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD70 - lw         $a3, 18612($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD74 - lw         $a2, 18608($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD78 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD80 - sw         $a1, 18716($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD84 - sw         $a0, 18712($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD8C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD94 - sw         $a1, 18724($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD98 - sw         $a0, 18720($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AD9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADA0 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADA4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADA8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADAC - swc1       $f12, 18728($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADB4 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADB8 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADBC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADC0 - swc1       $f12, 18732($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADC8 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADCC - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADD0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADD4 - swc1       $f12, 18736($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADD8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADDC - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADE0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADE8 - swc1       $f12, 18740($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADEC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADF0 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADF4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889ADFC - swc1       $f12, 18744($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AE00 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AE04 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889AE08 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889B7D4
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889B7D4 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7DC - lw         $a1, 18756($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7E0 - lw         $a0, 18752($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7E8 - lw         $a3, 18764($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7EC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7F0 - lw         $a2, 18760($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B7FC - sw         $a1, 18868($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B800 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B804 - sw         $a0, 18864($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B80C - lw         $a3, 18772($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B810 - lw         $a2, 18768($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B814 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B81C - sw         $a1, 18876($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B820 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B824 - sw         $a0, 18872($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B82C - lw         $a3, 18780($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B830 - lw         $a2, 18776($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B834 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B83C - sw         $a1, 18884($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B840 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B844 - sw         $a0, 18880($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B84C - lw         $a3, 18788($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B850 - lw         $a2, 18784($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B854 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B85C - sw         $a1, 18892($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B860 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B864 - sw         $a0, 18888($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B86C - lw         $a3, 18796($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B870 - lw         $a2, 18792($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B874 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B87C - sw         $a1, 18900($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B880 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B884 - sw         $a0, 18896($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B88C - lw         $a3, 18804($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B890 - lw         $a2, 18800($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B894 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B89C - sw         $a1, 18908($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8A0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8A4 - sw         $a0, 18904($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8AC - lw         $a3, 18812($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8B0 - lw         $a2, 18808($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8BC - sw         $a1, 18916($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8C0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8C4 - sw         $a0, 18912($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8CC - lw         $a3, 18820($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8D0 - lw         $a2, 18816($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8DC - sw         $a1, 18924($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8E0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8E4 - sw         $a0, 18920($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8EC - lw         $a3, 18828($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8F0 - lw         $a2, 18824($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B8FC - sw         $a1, 18932($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B900 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B904 - sw         $a0, 18928($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B90C - lw         $a3, 18836($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B910 - lw         $a2, 18832($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B91C - sw         $a1, 18940($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B920 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B924 - sw         $a0, 18936($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B92C - lw         $a3, 18844($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B930 - lw         $a2, 18840($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B93C - sw         $a1, 18948($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B940 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B944 - sw         $a0, 18944($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B94C - lw         $a3, 18852($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B950 - lw         $a2, 18848($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B95C - sw         $a1, 18956($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B960 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B964 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B968 - sw         $a0, 18952($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B96C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B970 - lw         $a3, 18860($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B974 - lw         $a2, 18856($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B978 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B97C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B980 - sw         $a1, 18964($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B984 - sw         $a0, 18960($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B98C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B994 - sw         $a1, 18972($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B998 - sw         $a0, 18968($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B99C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9A0 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9A4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9A8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9AC - swc1       $f12, 18976($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9B4 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9B8 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9C0 - swc1       $f12, 18980($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9C8 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9CC - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9D4 - swc1       $f12, 18984($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9DC - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9E0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9E8 - swc1       $f12, 18988($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9F0 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9F4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889B9FC - swc1       $f12, 18992($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BA00 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BA04 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BA08 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889BE14
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889BE14 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE1C - lw         $a1, 19004($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE20 - lw         $a0, 19000($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE28 - lw         $a3, 19012($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE2C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE30 - lw         $a2, 19008($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE3C - sw         $a1, 19116($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE40 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE44 - sw         $a0, 19112($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE4C - lw         $a3, 19020($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE50 - lw         $a2, 19016($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE5C - sw         $a1, 19124($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE60 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE64 - sw         $a0, 19120($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE6C - lw         $a3, 19028($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE70 - lw         $a2, 19024($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE7C - sw         $a1, 19132($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE80 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE84 - sw         $a0, 19128($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE8C - lw         $a3, 19036($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE90 - lw         $a2, 19032($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BE9C - sw         $a1, 19140($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEA0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEA4 - sw         $a0, 19136($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEAC - lw         $a3, 19044($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEB0 - lw         $a2, 19040($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEBC - sw         $a1, 19148($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEC0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEC4 - sw         $a0, 19144($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BECC - lw         $a3, 19052($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BED0 - lw         $a2, 19048($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BED4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BED8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEDC - sw         $a1, 19156($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEE0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEE4 - sw         $a0, 19152($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEEC - lw         $a3, 19060($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEF0 - lw         $a2, 19056($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BEFC - sw         $a1, 19164($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF00 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF04 - sw         $a0, 19160($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF0C - lw         $a3, 19068($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF10 - lw         $a2, 19064($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF1C - sw         $a1, 19172($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF20 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF24 - sw         $a0, 19168($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF2C - lw         $a3, 19076($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF30 - lw         $a2, 19072($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF3C - sw         $a1, 19180($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF40 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF44 - sw         $a0, 19176($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF4C - lw         $a3, 19084($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF50 - lw         $a2, 19080($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF5C - sw         $a1, 19188($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF60 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF64 - sw         $a0, 19184($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF6C - lw         $a3, 19092($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF70 - lw         $a2, 19088($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF7C - sw         $a1, 19196($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF80 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF84 - sw         $a0, 19192($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF8C - lw         $a3, 19100($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF90 - lw         $a2, 19096($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BF9C - sw         $a1, 19204($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFA0 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFA4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFA8 - sw         $a0, 19200($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFB0 - lw         $a3, 19108($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFB4 - lw         $a2, 19104($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFC0 - sw         $a1, 19212($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFC4 - sw         $a0, 19208($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFCC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFD4 - sw         $a1, 19220($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFD8 - sw         $a0, 19216($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFE0 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFE4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFEC - swc1       $f12, 19224($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFF4 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFF8 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889BFFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C000 - swc1       $f12, 19228($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C004 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C008 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C00C - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C014 - swc1       $f12, 19232($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C018 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C01C - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C020 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C024 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C028 - swc1       $f12, 19236($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C02C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C030 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C034 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C038 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C03C - swc1       $f12, 19240($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C040 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C044 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889C048 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889CEB4
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889CEB4 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEB8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEBC - lw         $a1, 19252($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEC0 - lw         $a0, 19248($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEC4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEC8 - lw         $a3, 19260($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CECC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CED0 - lw         $a2, 19256($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CED4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CED8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEDC - sw         $a1, 19364($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEE0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEE4 - sw         $a0, 19360($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEEC - lw         $a3, 19268($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEF0 - lw         $a2, 19264($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CEFC - sw         $a1, 19372($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF00 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF04 - sw         $a0, 19368($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF0C - lw         $a3, 19276($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF10 - lw         $a2, 19272($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF1C - sw         $a1, 19380($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF20 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF24 - sw         $a0, 19376($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF2C - lw         $a3, 19284($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF30 - lw         $a2, 19280($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF3C - sw         $a1, 19388($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF40 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF44 - sw         $a0, 19384($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF4C - lw         $a3, 19292($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF50 - lw         $a2, 19288($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF5C - sw         $a1, 19396($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF60 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF64 - sw         $a0, 19392($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF6C - lw         $a3, 19300($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF70 - lw         $a2, 19296($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF7C - sw         $a1, 19404($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF80 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF84 - sw         $a0, 19400($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF8C - lw         $a3, 19308($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF90 - lw         $a2, 19304($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CF9C - sw         $a1, 19412($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFA0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFA4 - sw         $a0, 19408($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFAC - lw         $a3, 19316($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFB0 - lw         $a2, 19312($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFBC - sw         $a1, 19420($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFC0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFC4 - sw         $a0, 19416($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFCC - lw         $a3, 19324($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFD0 - lw         $a2, 19320($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFDC - sw         $a1, 19428($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFE0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFE4 - sw         $a0, 19424($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFEC - lw         $a3, 19332($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFF0 - lw         $a2, 19328($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889CFFC - sw         $a1, 19436($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D000 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D004 - sw         $a0, 19432($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D00C - lw         $a3, 19340($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D010 - lw         $a2, 19336($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D014 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D01C - sw         $a1, 19444($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D020 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D024 - sw         $a0, 19440($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D028 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D02C - lw         $a3, 19348($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D030 - lw         $a2, 19344($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D034 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D038 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D03C - sw         $a1, 19452($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D040 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D044 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D048 - sw         $a0, 19448($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D04C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D050 - lw         $a3, 19356($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D054 - lw         $a2, 19352($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D058 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D05C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D060 - sw         $a1, 19460($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D064 - sw         $a0, 19456($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D06C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D070 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D074 - sw         $a1, 19468($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D078 - sw         $a0, 19464($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D07C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D080 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D084 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D088 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D08C - swc1       $f12, 19472($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D090 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D094 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D098 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D09C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0A0 - swc1       $f12, 19476($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0A8 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0AC - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0B4 - swc1       $f12, 19480($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0BC - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0C0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0C8 - swc1       $f12, 19484($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0CC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0D0 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0D4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0DC - swc1       $f12, 19488($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0E0 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0E4 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D0E8 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889D504
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889D504 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D508 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D50C - lw         $a1, 19500($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D510 - lw         $a0, 19496($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D514 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D518 - lw         $a3, 19508($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D51C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D520 - lw         $a2, 19504($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D52C - sw         $a1, 19612($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D530 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D534 - sw         $a0, 19608($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D538 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D53C - lw         $a3, 19516($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D540 - lw         $a2, 19512($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D544 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D548 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D54C - sw         $a1, 19620($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D550 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D554 - sw         $a0, 19616($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D558 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D55C - lw         $a3, 19524($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D560 - lw         $a2, 19520($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D564 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D568 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D56C - sw         $a1, 19628($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D570 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D574 - sw         $a0, 19624($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D578 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D57C - lw         $a3, 19532($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D580 - lw         $a2, 19528($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D584 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D588 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D58C - sw         $a1, 19636($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D590 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D594 - sw         $a0, 19632($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D59C - lw         $a3, 19540($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5A0 - lw         $a2, 19536($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5AC - sw         $a1, 19644($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5B0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5B4 - sw         $a0, 19640($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5BC - lw         $a3, 19548($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5C0 - lw         $a2, 19544($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5CC - sw         $a1, 19652($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5D0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5D4 - sw         $a0, 19648($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5DC - lw         $a3, 19556($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5E0 - lw         $a2, 19552($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5EC - sw         $a1, 19660($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5F0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5F4 - sw         $a0, 19656($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D5FC - lw         $a3, 19564($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D600 - lw         $a2, 19560($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D60C - sw         $a1, 19668($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D610 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D614 - sw         $a0, 19664($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D61C - lw         $a3, 19572($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D620 - lw         $a2, 19568($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D624 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D62C - sw         $a1, 19676($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D630 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D634 - sw         $a0, 19672($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D63C - lw         $a3, 19580($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D640 - lw         $a2, 19576($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D644 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D64C - sw         $a1, 19684($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D650 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D654 - sw         $a0, 19680($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D65C - lw         $a3, 19588($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D660 - lw         $a2, 19584($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D66C - sw         $a1, 19692($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D670 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D674 - sw         $a0, 19688($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D67C - lw         $a3, 19596($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D680 - lw         $a2, 19592($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D68C - sw         $a1, 19700($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D690 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D694 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D698 - sw         $a0, 19696($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D69C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6A0 - lw         $a3, 19604($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6A4 - lw         $a2, 19600($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6B0 - sw         $a1, 19708($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6B4 - sw         $a0, 19704($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6BC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6C4 - sw         $a1, 19716($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6C8 - sw         $a0, 19712($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6D0 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6D4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6DC - swc1       $f12, 19720($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6E4 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6E8 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6F0 - swc1       $f12, 19724($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6F8 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D6FC - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D700 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D704 - swc1       $f12, 19728($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D708 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D70C - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D710 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D714 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D718 - swc1       $f12, 19732($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D71C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D720 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D724 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D728 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D72C - swc1       $f12, 19736($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D730 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D734 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889D738 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889E154
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889E154 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E158 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E15C - lw         $a1, 19748($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E160 - lw         $a0, 19744($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E164 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E168 - lw         $a3, 19756($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E16C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E170 - lw         $a2, 19752($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E174 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E178 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E17C - sw         $a1, 19860($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E180 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E184 - sw         $a0, 19856($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E188 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E18C - lw         $a3, 19764($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E190 - lw         $a2, 19760($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E194 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E198 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E19C - sw         $a1, 19868($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1A0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1A4 - sw         $a0, 19864($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1AC - lw         $a3, 19772($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1B0 - lw         $a2, 19768($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1BC - sw         $a1, 19876($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1C0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1C4 - sw         $a0, 19872($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1CC - lw         $a3, 19780($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1D0 - lw         $a2, 19776($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1DC - sw         $a1, 19884($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1E0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1E4 - sw         $a0, 19880($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1EC - lw         $a3, 19788($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1F0 - lw         $a2, 19784($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E1FC - sw         $a1, 19892($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E200 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E204 - sw         $a0, 19888($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E208 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E20C - lw         $a3, 19796($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E210 - lw         $a2, 19792($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E214 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E218 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E21C - sw         $a1, 19900($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E220 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E224 - sw         $a0, 19896($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E228 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E22C - lw         $a3, 19804($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E230 - lw         $a2, 19800($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E234 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E23C - sw         $a1, 19908($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E240 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E244 - sw         $a0, 19904($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E24C - lw         $a3, 19812($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E250 - lw         $a2, 19808($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E25C - sw         $a1, 19916($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E260 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E264 - sw         $a0, 19912($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E26C - lw         $a3, 19820($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E270 - lw         $a2, 19816($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E274 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E27C - sw         $a1, 19924($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E280 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E284 - sw         $a0, 19920($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E28C - lw         $a3, 19828($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E290 - lw         $a2, 19824($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E294 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E29C - sw         $a1, 19932($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2A0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2A4 - sw         $a0, 19928($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2AC - lw         $a3, 19836($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2B0 - lw         $a2, 19832($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2BC - sw         $a1, 19940($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2C0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2C4 - sw         $a0, 19936($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2CC - lw         $a3, 19844($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2D0 - lw         $a2, 19840($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2DC - sw         $a1, 19948($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2E0 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2E4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2E8 - sw         $a0, 19944($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2F0 - lw         $a3, 19852($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2F4 - lw         $a2, 19848($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E2FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E300 - sw         $a1, 19956($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E304 - sw         $a0, 19952($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E308 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E30C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E310 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E314 - sw         $a1, 19964($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E318 - sw         $a0, 19960($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E31C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E320 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E324 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E328 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E32C - swc1       $f12, 19968($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E330 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E334 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E338 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E33C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E340 - swc1       $f12, 19972($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E344 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E348 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E34C - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E350 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E354 - swc1       $f12, 19976($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E358 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E35C - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E360 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E364 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E368 - swc1       $f12, 19980($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E36C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E370 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E374 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E378 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E37C - swc1       $f12, 19984($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E380 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E384 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E388 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889E7A0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889E7A0 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7A8 - lw         $a1, 19996($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7AC - lw         $a0, 19992($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7B4 - lw         $a3, 20004($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7BC - lw         $a2, 20000($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7C8 - sw         $a1, 20108($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7CC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7D0 - sw         $a0, 20104($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7D8 - lw         $a3, 20012($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7DC - lw         $a2, 20008($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7E8 - sw         $a1, 20116($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7EC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7F0 - sw         $a0, 20112($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7F8 - lw         $a3, 20020($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E7FC - lw         $a2, 20016($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E800 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E808 - sw         $a1, 20124($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E80C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E810 - sw         $a0, 20120($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E818 - lw         $a3, 20028($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E81C - lw         $a2, 20024($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E828 - sw         $a1, 20132($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E82C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E830 - sw         $a0, 20128($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E838 - lw         $a3, 20036($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E83C - lw         $a2, 20032($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E848 - sw         $a1, 20140($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E84C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E850 - sw         $a0, 20136($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E858 - lw         $a3, 20044($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E85C - lw         $a2, 20040($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E864 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E868 - sw         $a1, 20148($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E86C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E870 - sw         $a0, 20144($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E878 - lw         $a3, 20052($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E87C - lw         $a2, 20048($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E888 - sw         $a1, 20156($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E88C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E890 - sw         $a0, 20152($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E898 - lw         $a3, 20060($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E89C - lw         $a2, 20056($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8A8 - sw         $a1, 20164($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8AC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8B0 - sw         $a0, 20160($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8B8 - lw         $a3, 20068($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8BC - lw         $a2, 20064($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8C8 - sw         $a1, 20172($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8CC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8D0 - sw         $a0, 20168($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8D8 - lw         $a3, 20076($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8DC - lw         $a2, 20072($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8E8 - sw         $a1, 20180($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8EC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8F0 - sw         $a0, 20176($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8F8 - lw         $a3, 20084($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E8FC - lw         $a2, 20080($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E900 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E904 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E908 - sw         $a1, 20188($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E90C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E910 - sw         $a0, 20184($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E918 - lw         $a3, 20092($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E91C - lw         $a2, 20088($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E920 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E928 - sw         $a1, 20196($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E92C - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E930 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E934 - sw         $a0, 20192($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E93C - lw         $a3, 20100($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E940 - lw         $a2, 20096($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E948 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E94C - sw         $a1, 20204($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E950 - sw         $a0, 20200($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E958 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E95C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E960 - sw         $a1, 20212($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E964 - sw         $a0, 20208($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E968 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E96C - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E970 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E974 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E978 - swc1       $f12, 20216($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E97C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E980 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E984 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E988 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E98C - swc1       $f12, 20220($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E990 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E994 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E998 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E99C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9A0 - swc1       $f12, 20224($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9A8 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9AC - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9B4 - swc1       $f12, 20228($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9BC - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9C0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9C8 - swc1       $f12, 20232($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9CC - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9D0 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889E9D4 - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889F4C8
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889F4C8 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4D0 - lw         $a1, 20244($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4D4 - lw         $a0, 20240($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4DC - lw         $a3, 20252($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4E4 - lw         $a2, 20248($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4F0 - sw         $a1, 20356($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4F4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4F8 - sw         $a0, 20352($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F4FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F500 - lw         $a3, 20260($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F504 - lw         $a2, 20256($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F508 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F50C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F510 - sw         $a1, 20364($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F514 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F518 - sw         $a0, 20360($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F51C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F520 - lw         $a3, 20268($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F524 - lw         $a2, 20264($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F528 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F52C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F530 - sw         $a1, 20372($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F534 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F538 - sw         $a0, 20368($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F53C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F540 - lw         $a3, 20276($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F544 - lw         $a2, 20272($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F548 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F54C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F550 - sw         $a1, 20380($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F554 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F558 - sw         $a0, 20376($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F55C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F560 - lw         $a3, 20284($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F564 - lw         $a2, 20280($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F568 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F56C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F570 - sw         $a1, 20388($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F574 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F578 - sw         $a0, 20384($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F57C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F580 - lw         $a3, 20292($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F584 - lw         $a2, 20288($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F588 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F58C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F590 - sw         $a1, 20396($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F594 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F598 - sw         $a0, 20392($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F59C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5A0 - lw         $a3, 20300($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5A4 - lw         $a2, 20296($t4)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5B0 - sw         $a1, 20404($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5B4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5B8 - sw         $a0, 20400($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5C0 - lw         $a3, 20308($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5C4 - lw         $a2, 20304($t5)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5D0 - sw         $a1, 20412($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5D4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5D8 - sw         $a0, 20408($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5E0 - lw         $a3, 20316($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5E4 - lw         $a2, 20312($t6)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5F0 - sw         $a1, 20420($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5F4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5F8 - sw         $a0, 20416($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F5FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F600 - lw         $a3, 20324($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F604 - lw         $a2, 20320($t7)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F608 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F60C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F610 - sw         $a1, 20428($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F614 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F618 - sw         $a0, 20424($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F61C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F620 - lw         $a3, 20332($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F624 - lw         $a2, 20328($t8)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F628 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F62C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F630 - sw         $a1, 20436($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F634 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F638 - sw         $a0, 20432($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F63C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F640 - lw         $a3, 20340($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F644 - lw         $a2, 20336($t9)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F648 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F64C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F650 - sw         $a1, 20444($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F654 - sw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F658 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F65C - sw         $a0, 20440($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F664 - lw         $a3, 20348($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F668 - lw         $a2, 20344($s0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F66C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F674 - sw         $a1, 20452($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F678 - sw         $a0, 20448($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F67C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F680 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F684 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F688 - sw         $a1, 20460($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F68C - sw         $a0, 20456($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F690 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F694 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F698 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F69C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6A0 - swc1       $f12, 20464($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6A8 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6AC - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6B4 - swc1       $f12, 20468($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6BC - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6C0 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6C8 - swc1       $f12, 20472($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6D0 - ori        $a0, $a0, 4719
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6D4 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6DC - swc1       $f12, 20476($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6E4 - ori        $a0, $a0, -2621
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6E8 - mtc1       $a0, $f12
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6F0 - swc1       $f12, 20480($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6F4 - lw         $s0, 0($sp)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6F8 - jr         $ra
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889F6FC - addiu      $sp, $sp, 16
21:01:38 DEBUG compiler - user_main_10 - Compiling _S1_2_889FB44
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x889FB44 - addiu      $sp, $sp, -16
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB48 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB4C - lw         $a1, 20492($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB50 - lw         $a0, 20488($a0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB54 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB58 - lw         $a3, 20500($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB5C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB60 - lw         $a2, 20496($a2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB6C - sw         $a1, 20604($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB70 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB74 - sw         $a0, 20600($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB7C - lw         $a3, 20508($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB80 - lw         $a2, 20504($t1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB8C - sw         $a1, 20612($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB90 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB94 - sw         $a0, 20608($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FB9C - lw         $a3, 20516($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBA0 - lw         $a2, 20512($t2)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBAC - sw         $a1, 20620($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBB0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBB4 - sw         $a0, 20616($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBBC - lw         $a3, 20524($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBC0 - lw         $a2, 20520($t3)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBCC - sw         $a1, 20628($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBD0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBD4 - sw         $a0, 20624($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBDC - lw         $a3, 20532($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBE0 - lw         $a2, 20528($v0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBEC - sw         $a1, 20636($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBF0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBF4 - sw         $a0, 20632($t0)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FBFC - lw         $a3, 20540($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC00 - lw         $a2, 20536($v1)
21:01:38 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC0C - sw         $a1, 20644($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC10 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC14 - sw         $a0, 20640($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC1C - lw         $a3, 20548($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC20 - lw         $a2, 20544($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC2C - sw         $a1, 20652($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC30 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC34 - sw         $a0, 20648($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC3C - lw         $a3, 20556($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC40 - lw         $a2, 20552($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC4C - sw         $a1, 20660($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC50 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC54 - sw         $a0, 20656($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC5C - lw         $a3, 20564($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC60 - lw         $a2, 20560($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC6C - sw         $a1, 20668($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC70 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC74 - sw         $a0, 20664($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC7C - lw         $a3, 20572($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC80 - lw         $a2, 20568($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC8C - sw         $a1, 20676($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC90 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC94 - sw         $a0, 20672($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FC9C - lw         $a3, 20580($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCA0 - lw         $a2, 20576($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCAC - sw         $a1, 20684($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCB0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCB4 - sw         $a0, 20680($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCBC - lw         $a3, 20588($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCC0 - lw         $a2, 20584($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCC4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCCC - sw         $a1, 20692($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCD0 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCD4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCD8 - sw         $a0, 20688($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCE0 - lw         $a3, 20596($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCE4 - lw         $a2, 20592($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCF0 - sw         $a1, 20700($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCF4 - sw         $a0, 20696($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FCFC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD04 - sw         $a1, 20708($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD08 - sw         $a0, 20704($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD10 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD14 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD1C - swc1       $f12, 20712($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD24 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD28 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD2C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD30 - swc1       $f12, 20716($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD38 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD3C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD44 - swc1       $f12, 20720($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD4C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD50 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD58 - swc1       $f12, 20724($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD5C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD60 - ori        $a0, $a0, -2621
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD64 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD6C - swc1       $f12, 20728($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD70 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD74 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x889FD78 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88A07A0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88A07A0 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07A8 - lw         $a1, 20740($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07AC - lw         $a0, 20736($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07B4 - lw         $a3, 20748($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07BC - lw         $a2, 20744($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07C8 - sw         $a1, 20852($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07CC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07D0 - sw         $a0, 20848($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07D8 - lw         $a3, 20756($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07DC - lw         $a2, 20752($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07E8 - sw         $a1, 20860($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07EC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07F0 - sw         $a0, 20856($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07F8 - lw         $a3, 20764($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A07FC - lw         $a2, 20760($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0800 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0808 - sw         $a1, 20868($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A080C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0810 - sw         $a0, 20864($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0818 - lw         $a3, 20772($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A081C - lw         $a2, 20768($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0828 - sw         $a1, 20876($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A082C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0830 - sw         $a0, 20872($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0838 - lw         $a3, 20780($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A083C - lw         $a2, 20776($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0848 - sw         $a1, 20884($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A084C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0850 - sw         $a0, 20880($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0858 - lw         $a3, 20788($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A085C - lw         $a2, 20784($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0864 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0868 - sw         $a1, 20892($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A086C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0870 - sw         $a0, 20888($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0878 - lw         $a3, 20796($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A087C - lw         $a2, 20792($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0888 - sw         $a1, 20900($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A088C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0890 - sw         $a0, 20896($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0898 - lw         $a3, 20804($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A089C - lw         $a2, 20800($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08A8 - sw         $a1, 20908($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08AC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08B0 - sw         $a0, 20904($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08B8 - lw         $a3, 20812($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08BC - lw         $a2, 20808($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08C8 - sw         $a1, 20916($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08CC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08D0 - sw         $a0, 20912($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08D8 - lw         $a3, 20820($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08DC - lw         $a2, 20816($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08E8 - sw         $a1, 20924($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08EC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08F0 - sw         $a0, 20920($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08F8 - lw         $a3, 20828($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A08FC - lw         $a2, 20824($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0900 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0904 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0908 - sw         $a1, 20932($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A090C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0910 - sw         $a0, 20928($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0918 - lw         $a3, 20836($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A091C - lw         $a2, 20832($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0920 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0928 - sw         $a1, 20940($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A092C - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0930 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0934 - sw         $a0, 20936($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A093C - lw         $a3, 20844($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0940 - lw         $a2, 20840($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0948 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A094C - sw         $a1, 20948($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0950 - sw         $a0, 20944($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0958 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A095C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0960 - sw         $a1, 20956($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0964 - sw         $a0, 20952($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0968 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A096C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0970 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0974 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0978 - swc1       $f12, 20960($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A097C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0980 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0984 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0988 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A098C - swc1       $f12, 20964($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0990 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0994 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0998 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A099C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09A0 - swc1       $f12, 20968($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09A8 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09AC - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09B4 - swc1       $f12, 20972($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09BC - ori        $a0, $a0, -2621
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09C0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09C8 - swc1       $f12, 20976($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09CC - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09D0 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A09D4 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88A0DEC
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88A0DEC - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0DF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0DF4 - lw         $a1, 20988($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0DF8 - lw         $a0, 20984($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0DFC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E00 - lw         $a3, 20996($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E04 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E08 - lw         $a2, 20992($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E14 - sw         $a1, 21100($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E18 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E1C - sw         $a0, 21096($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E24 - lw         $a3, 21004($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E28 - lw         $a2, 21000($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E34 - sw         $a1, 21108($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E38 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E3C - sw         $a0, 21104($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E44 - lw         $a3, 21012($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E48 - lw         $a2, 21008($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E54 - sw         $a1, 21116($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E58 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E5C - sw         $a0, 21112($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E64 - lw         $a3, 21020($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E68 - lw         $a2, 21016($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E74 - sw         $a1, 21124($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E78 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E7C - sw         $a0, 21120($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E84 - lw         $a3, 21028($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E88 - lw         $a2, 21024($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E8C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E94 - sw         $a1, 21132($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E98 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0E9C - sw         $a0, 21128($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EA4 - lw         $a3, 21036($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EA8 - lw         $a2, 21032($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EAC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EB4 - sw         $a1, 21140($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EB8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EBC - sw         $a0, 21136($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EC4 - lw         $a3, 21044($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EC8 - lw         $a2, 21040($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0ECC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0ED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0ED4 - sw         $a1, 21148($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0ED8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EDC - sw         $a0, 21144($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EE4 - lw         $a3, 21052($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EE8 - lw         $a2, 21048($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EF4 - sw         $a1, 21156($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EF8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0EFC - sw         $a0, 21152($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F04 - lw         $a3, 21060($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F08 - lw         $a2, 21056($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F14 - sw         $a1, 21164($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F18 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F1C - sw         $a0, 21160($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F24 - lw         $a3, 21068($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F28 - lw         $a2, 21064($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F2C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F34 - sw         $a1, 21172($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F38 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F3C - sw         $a0, 21168($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F44 - lw         $a3, 21076($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F48 - lw         $a2, 21072($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F4C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F54 - sw         $a1, 21180($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F58 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F5C - sw         $a0, 21176($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F64 - lw         $a3, 21084($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F68 - lw         $a2, 21080($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F74 - sw         $a1, 21188($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F78 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F7C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F80 - sw         $a0, 21184($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F88 - lw         $a3, 21092($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F8C - lw         $a2, 21088($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F98 - sw         $a1, 21196($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0F9C - sw         $a0, 21192($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FA4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FAC - sw         $a1, 21204($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FB0 - sw         $a0, 21200($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FB4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FB8 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FBC - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FC0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FC4 - swc1       $f12, 21208($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FC8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FCC - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FD0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FD8 - swc1       $f12, 21212($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FDC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FE0 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FE4 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FEC - swc1       $f12, 21216($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FF0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FF4 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FF8 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A0FFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1000 - swc1       $f12, 21220($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1004 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1008 - ori        $a0, $a0, -2621
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A100C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1014 - swc1       $f12, 21224($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1018 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A101C - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A1020 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88A35BC
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88A35BC - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35C4 - lw         $a1, 21236($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35C8 - lw         $a0, 21232($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35CC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35D0 - lw         $a3, 21244($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35D4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35D8 - lw         $a2, 21240($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35E4 - sw         $a1, 21348($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35E8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35EC - sw         $a0, 21344($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35F4 - lw         $a3, 21252($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35F8 - lw         $a2, 21248($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A35FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3600 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3604 - sw         $a1, 21356($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3608 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A360C - sw         $a0, 21352($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3610 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3614 - lw         $a3, 21260($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3618 - lw         $a2, 21256($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A361C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3620 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3624 - sw         $a1, 21364($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3628 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A362C - sw         $a0, 21360($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3630 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3634 - lw         $a3, 21268($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3638 - lw         $a2, 21264($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A363C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3640 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3644 - sw         $a1, 21372($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3648 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A364C - sw         $a0, 21368($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3650 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3654 - lw         $a3, 21276($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3658 - lw         $a2, 21272($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A365C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3660 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3664 - sw         $a1, 21380($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3668 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A366C - sw         $a0, 21376($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3670 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3674 - lw         $a3, 21284($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3678 - lw         $a2, 21280($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A367C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3680 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3684 - sw         $a1, 21388($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3688 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A368C - sw         $a0, 21384($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3690 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3694 - lw         $a3, 21292($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3698 - lw         $a2, 21288($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A369C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36A4 - sw         $a1, 21396($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36A8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36AC - sw         $a0, 21392($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36B4 - lw         $a3, 21300($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36B8 - lw         $a2, 21296($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36C4 - sw         $a1, 21404($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36C8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36CC - sw         $a0, 21400($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36D4 - lw         $a3, 21308($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36D8 - lw         $a2, 21304($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36E4 - sw         $a1, 21412($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36E8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36EC - sw         $a0, 21408($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36F4 - lw         $a3, 21316($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36F8 - lw         $a2, 21312($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A36FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3700 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3704 - sw         $a1, 21420($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3708 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A370C - sw         $a0, 21416($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3714 - lw         $a3, 21324($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3718 - lw         $a2, 21320($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A371C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3720 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3724 - sw         $a1, 21428($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3728 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A372C - sw         $a0, 21424($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3730 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3734 - lw         $a3, 21332($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3738 - lw         $a2, 21328($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A373C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3744 - sw         $a1, 21436($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3748 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A374C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3750 - sw         $a0, 21432($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3758 - lw         $a3, 21340($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A375C - lw         $a2, 21336($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3760 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3764 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3768 - sw         $a1, 21444($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A376C - sw         $a0, 21440($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3774 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3778 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A377C - sw         $a1, 21452($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3780 - sw         $a0, 21448($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3784 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3788 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A378C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3790 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3794 - swc1       $f12, 21456($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3798 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A379C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37A0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37A8 - swc1       $f12, 21460($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37B0 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37B4 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37B8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37BC - swc1       $f12, 21464($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37C4 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37C8 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37CC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37D0 - swc1       $f12, 21468($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37D8 - ori        $a0, $a0, -2621
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37DC - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37E0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37E4 - swc1       $f12, 21472($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37E8 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37EC - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A37F0 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88A383C
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88A383C - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3840 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3844 - lw         $a1, 21484($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3848 - lw         $a0, 21480($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A384C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3850 - lw         $a3, 21492($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3854 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3858 - lw         $a2, 21488($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A385C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3860 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3864 - sw         $a1, 21596($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3868 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A386C - sw         $a0, 21592($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3874 - lw         $a3, 21500($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3878 - lw         $a2, 21496($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A387C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3884 - sw         $a1, 21604($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3888 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A388C - sw         $a0, 21600($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3894 - lw         $a3, 21508($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3898 - lw         $a2, 21504($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A389C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38A4 - sw         $a1, 21612($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38A8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38AC - sw         $a0, 21608($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38B4 - lw         $a3, 21516($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38B8 - lw         $a2, 21512($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38C4 - sw         $a1, 21620($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38C8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38CC - sw         $a0, 21616($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38D4 - lw         $a3, 21524($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38D8 - lw         $a2, 21520($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38E4 - sw         $a1, 21628($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38E8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38EC - sw         $a0, 21624($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38F4 - lw         $a3, 21532($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38F8 - lw         $a2, 21528($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A38FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3904 - sw         $a1, 21636($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3908 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A390C - sw         $a0, 21632($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3914 - lw         $a3, 21540($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3918 - lw         $a2, 21536($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A391C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3924 - sw         $a1, 21644($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3928 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A392C - sw         $a0, 21640($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3934 - lw         $a3, 21548($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3938 - lw         $a2, 21544($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A393C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3944 - sw         $a1, 21652($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3948 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A394C - sw         $a0, 21648($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3954 - lw         $a3, 21556($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3958 - lw         $a2, 21552($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A395C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3964 - sw         $a1, 21660($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3968 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A396C - sw         $a0, 21656($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3974 - lw         $a3, 21564($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3978 - lw         $a2, 21560($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A397C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3984 - sw         $a1, 21668($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3988 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A398C - sw         $a0, 21664($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3994 - lw         $a3, 21572($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3998 - lw         $a2, 21568($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A399C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39A4 - sw         $a1, 21676($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39A8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39AC - sw         $a0, 21672($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39B4 - lw         $a3, 21580($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39B8 - lw         $a2, 21576($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39C4 - sw         $a1, 21684($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39C8 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39CC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39D0 - sw         $a0, 21680($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39D8 - lw         $a3, 21588($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39DC - lw         $a2, 21584($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39E8 - sw         $a1, 21692($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39EC - sw         $a0, 21688($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39F4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A39FC - sw         $a1, 21700($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A00 - sw         $a0, 21696($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A08 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A0C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A14 - swc1       $f12, 21704($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A1C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A20 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A28 - swc1       $f12, 21708($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A30 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A34 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A3C - swc1       $f12, 21712($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A44 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A48 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A50 - swc1       $f12, 21716($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A54 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A58 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88A3A5C - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88AC89C
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AC89C - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8A4 - lw         $a1, 21724($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8A8 - lw         $a0, 21720($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8AC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8B0 - lw         $a3, 21732($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8B4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8B8 - lw         $a2, 21728($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8C4 - sw         $a1, 21836($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8C8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8CC - sw         $a0, 21832($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8D4 - lw         $a3, 21740($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8D8 - lw         $a2, 21736($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8E4 - sw         $a1, 21844($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8E8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8EC - sw         $a0, 21840($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8F4 - lw         $a3, 21748($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8F8 - lw         $a2, 21744($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC8FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC904 - sw         $a1, 21852($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC908 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC90C - sw         $a0, 21848($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC914 - lw         $a3, 21756($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC918 - lw         $a2, 21752($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC91C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC924 - sw         $a1, 21860($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC928 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC92C - sw         $a0, 21856($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC934 - lw         $a3, 21764($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC938 - lw         $a2, 21760($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC93C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC944 - sw         $a1, 21868($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC948 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC94C - sw         $a0, 21864($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC954 - lw         $a3, 21772($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC958 - lw         $a2, 21768($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC95C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC964 - sw         $a1, 21876($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC968 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC96C - sw         $a0, 21872($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC974 - lw         $a3, 21780($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC978 - lw         $a2, 21776($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC97C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC984 - sw         $a1, 21884($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC988 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC98C - sw         $a0, 21880($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC994 - lw         $a3, 21788($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC998 - lw         $a2, 21784($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC99C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9A4 - sw         $a1, 21892($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9A8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9AC - sw         $a0, 21888($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9B4 - lw         $a3, 21796($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9B8 - lw         $a2, 21792($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9C4 - sw         $a1, 21900($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9C8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9CC - sw         $a0, 21896($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9D4 - lw         $a3, 21804($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9D8 - lw         $a2, 21800($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9E4 - sw         $a1, 21908($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9E8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9EC - sw         $a0, 21904($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9F4 - lw         $a3, 21812($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9F8 - lw         $a2, 21808($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AC9FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA04 - sw         $a1, 21916($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA08 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA0C - sw         $a0, 21912($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA14 - lw         $a3, 21820($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA18 - lw         $a2, 21816($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA24 - sw         $a1, 21924($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA28 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA2C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA30 - sw         $a0, 21920($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA38 - lw         $a3, 21828($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA3C - lw         $a2, 21824($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA48 - sw         $a1, 21932($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA4C - sw         $a0, 21928($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA54 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA5C - sw         $a1, 21940($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA60 - sw         $a0, 21936($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA64 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA68 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA6C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA74 - swc1       $f12, 21944($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA78 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA7C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA80 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA84 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA88 - swc1       $f12, 21948($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA8C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA90 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA94 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA98 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACA9C - swc1       $f12, 21952($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACAA0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACAA4 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACAA8 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACAAC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACAB0 - swc1       $f12, 21956($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACAB4 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACAB8 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACABC - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88ACF30
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ACF30 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF38 - lw         $a1, 21972($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF3C - lw         $a0, 21968($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF40 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF44 - lw         $a3, 21980($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF48 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF4C - lw         $a2, 21976($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF58 - sw         $a1, 22084($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF5C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF60 - sw         $a0, 22080($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF68 - lw         $a3, 21988($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF6C - lw         $a2, 21984($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF78 - sw         $a1, 22092($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF7C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF80 - sw         $a0, 22088($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF88 - lw         $a3, 21996($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF8C - lw         $a2, 21992($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF98 - sw         $a1, 22100($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACF9C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFA0 - sw         $a0, 22096($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFA8 - lw         $a3, 22004($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFAC - lw         $a2, 22000($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFB8 - sw         $a1, 22108($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFBC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFC0 - sw         $a0, 22104($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFC8 - lw         $a3, 22012($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFCC - lw         $a2, 22008($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFD8 - sw         $a1, 22116($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFDC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFE0 - sw         $a0, 22112($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFE8 - lw         $a3, 22020($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFEC - lw         $a2, 22016($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFF8 - sw         $a1, 22124($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ACFFC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD000 - sw         $a0, 22120($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD008 - lw         $a3, 22028($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD00C - lw         $a2, 22024($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD010 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD014 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD018 - sw         $a1, 22132($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD01C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD020 - sw         $a0, 22128($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD028 - lw         $a3, 22036($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD02C - lw         $a2, 22032($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD030 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD034 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD038 - sw         $a1, 22140($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD03C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD040 - sw         $a0, 22136($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD044 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD048 - lw         $a3, 22044($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD04C - lw         $a2, 22040($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD050 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD054 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD058 - sw         $a1, 22148($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD05C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD060 - sw         $a0, 22144($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD068 - lw         $a3, 22052($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD06C - lw         $a2, 22048($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD070 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD074 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD078 - sw         $a1, 22156($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD07C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD080 - sw         $a0, 22152($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD084 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD088 - lw         $a3, 22060($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD08C - lw         $a2, 22056($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD090 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD094 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD098 - sw         $a1, 22164($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD09C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0A0 - sw         $a0, 22160($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0A8 - lw         $a3, 22068($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0AC - lw         $a2, 22064($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0B8 - sw         $a1, 22172($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0BC - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0C0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0C4 - sw         $a0, 22168($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0CC - lw         $a3, 22076($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0D0 - lw         $a2, 22072($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0DC - sw         $a1, 22180($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0E0 - sw         $a0, 22176($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0E8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0F0 - sw         $a1, 22188($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0F4 - sw         $a0, 22184($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD0FC - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD100 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD104 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD108 - swc1       $f12, 22192($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD10C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD110 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD114 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD118 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD11C - swc1       $f12, 22196($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD120 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD124 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD128 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD12C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD130 - swc1       $f12, 22200($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD134 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD138 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD13C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD140 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD144 - swc1       $f12, 22204($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD148 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD14C - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD150 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88AD2E0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AD2E0 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD2E8 - lw         $a1, 22212($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD2EC - lw         $a0, 22208($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD2F0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD2F4 - lw         $a3, 22220($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD2F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD2FC - lw         $a2, 22216($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD300 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD304 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD308 - sw         $a1, 22324($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD30C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD310 - sw         $a0, 22320($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD314 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD318 - lw         $a3, 22228($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD31C - lw         $a2, 22224($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD320 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD324 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD328 - sw         $a1, 22332($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD32C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD330 - sw         $a0, 22328($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD334 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD338 - lw         $a3, 22236($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD33C - lw         $a2, 22232($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD340 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD344 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD348 - sw         $a1, 22340($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD34C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD350 - sw         $a0, 22336($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD354 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD358 - lw         $a3, 22244($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD35C - lw         $a2, 22240($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD360 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD364 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD368 - sw         $a1, 22348($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD36C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD370 - sw         $a0, 22344($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD374 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD378 - lw         $a3, 22252($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD37C - lw         $a2, 22248($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD380 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD384 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD388 - sw         $a1, 22356($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD38C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD390 - sw         $a0, 22352($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD394 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD398 - lw         $a3, 22260($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD39C - lw         $a2, 22256($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3A8 - sw         $a1, 22364($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3AC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3B0 - sw         $a0, 22360($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3B8 - lw         $a3, 22268($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3BC - lw         $a2, 22264($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3C8 - sw         $a1, 22372($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3CC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3D0 - sw         $a0, 22368($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3D8 - lw         $a3, 22276($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3DC - lw         $a2, 22272($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3E8 - sw         $a1, 22380($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3EC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3F0 - sw         $a0, 22376($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3F8 - lw         $a3, 22284($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD3FC - lw         $a2, 22280($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD400 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD404 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD408 - sw         $a1, 22388($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD40C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD410 - sw         $a0, 22384($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD414 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD418 - lw         $a3, 22292($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD41C - lw         $a2, 22288($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD420 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD424 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD428 - sw         $a1, 22396($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD42C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD430 - sw         $a0, 22392($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD438 - lw         $a3, 22300($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD43C - lw         $a2, 22296($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD440 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD448 - sw         $a1, 22404($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD44C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD450 - sw         $a0, 22400($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD458 - lw         $a3, 22308($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD45C - lw         $a2, 22304($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD460 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD464 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD468 - sw         $a1, 22412($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD46C - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD470 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD474 - sw         $a0, 22408($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD47C - lw         $a3, 22316($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD480 - lw         $a2, 22312($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD48C - sw         $a1, 22420($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD490 - sw         $a0, 22416($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD498 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD49C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4A0 - sw         $a1, 22428($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4A4 - sw         $a0, 22424($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4AC - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4B0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4B8 - swc1       $f12, 22432($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4C0 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4C4 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4CC - swc1       $f12, 22436($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4D4 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4D8 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4E0 - swc1       $f12, 22440($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4E8 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4EC - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4F4 - swc1       $f12, 22444($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4F8 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD4FC - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AD500 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88ADA5C
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ADA5C - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA60 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA64 - lw         $a1, 22452($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA68 - lw         $a0, 22448($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA6C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA70 - lw         $a3, 22460($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA74 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA78 - lw         $a2, 22456($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA84 - sw         $a1, 22564($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA88 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA8C - sw         $a0, 22560($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA94 - lw         $a3, 22468($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA98 - lw         $a2, 22464($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADA9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAA4 - sw         $a1, 22572($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAA8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAAC - sw         $a0, 22568($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAB4 - lw         $a3, 22476($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAB8 - lw         $a2, 22472($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADABC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAC4 - sw         $a1, 22580($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAC8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADACC - sw         $a0, 22576($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAD4 - lw         $a3, 22484($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAD8 - lw         $a2, 22480($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADADC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAE4 - sw         $a1, 22588($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAE8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAEC - sw         $a0, 22584($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAF4 - lw         $a3, 22492($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAF8 - lw         $a2, 22488($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADAFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB04 - sw         $a1, 22596($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB08 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB0C - sw         $a0, 22592($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB14 - lw         $a3, 22500($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB18 - lw         $a2, 22496($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB24 - sw         $a1, 22604($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB28 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB2C - sw         $a0, 22600($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB34 - lw         $a3, 22508($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB38 - lw         $a2, 22504($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB44 - sw         $a1, 22612($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB48 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB4C - sw         $a0, 22608($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB54 - lw         $a3, 22516($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB58 - lw         $a2, 22512($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB5C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB64 - sw         $a1, 22620($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB68 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB6C - sw         $a0, 22616($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB74 - lw         $a3, 22524($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB78 - lw         $a2, 22520($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB7C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB84 - sw         $a1, 22628($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB88 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB8C - sw         $a0, 22624($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB94 - lw         $a3, 22532($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB98 - lw         $a2, 22528($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADB9C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBA4 - sw         $a1, 22636($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBA8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBAC - sw         $a0, 22632($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBB4 - lw         $a3, 22540($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBB8 - lw         $a2, 22536($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBBC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBC4 - sw         $a1, 22644($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBC8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBCC - sw         $a0, 22640($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBD4 - lw         $a3, 22548($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBD8 - lw         $a2, 22544($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBDC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBE4 - sw         $a1, 22652($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBE8 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBEC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBF0 - sw         $a0, 22648($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBF8 - lw         $a3, 22556($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADBFC - lw         $a2, 22552($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC08 - sw         $a1, 22660($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC0C - sw         $a0, 22656($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC14 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC1C - sw         $a1, 22668($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC20 - sw         $a0, 22664($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC28 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC2C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC34 - swc1       $f12, 22672($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC3C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC40 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC48 - swc1       $f12, 22676($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC50 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC54 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC5C - swc1       $f12, 22680($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC64 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC68 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC70 - swc1       $f12, 22684($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC74 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC78 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADC7C - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88ADCC8
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ADCC8 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCCC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCD0 - lw         $a1, 22692($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCD4 - lw         $a0, 22688($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCD8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCDC - lw         $a3, 22700($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCE0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCE4 - lw         $a2, 22696($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCF0 - sw         $a1, 22804($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCF4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCF8 - sw         $a0, 22800($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADCFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD00 - lw         $a3, 22708($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD04 - lw         $a2, 22704($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD10 - sw         $a1, 22812($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD14 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD18 - sw         $a0, 22808($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD20 - lw         $a3, 22716($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD24 - lw         $a2, 22712($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD30 - sw         $a1, 22820($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD34 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD38 - sw         $a0, 22816($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD40 - lw         $a3, 22724($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD44 - lw         $a2, 22720($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD50 - sw         $a1, 22828($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD54 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD58 - sw         $a0, 22824($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD60 - lw         $a3, 22732($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD64 - lw         $a2, 22728($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD70 - sw         $a1, 22836($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD74 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD78 - sw         $a0, 22832($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD80 - lw         $a3, 22740($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD84 - lw         $a2, 22736($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD90 - sw         $a1, 22844($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD94 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD98 - sw         $a0, 22840($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDA0 - lw         $a3, 22748($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDA4 - lw         $a2, 22744($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDB0 - sw         $a1, 22852($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDB4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDB8 - sw         $a0, 22848($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDC0 - lw         $a3, 22756($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDC4 - lw         $a2, 22752($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDD0 - sw         $a1, 22860($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDD4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDD8 - sw         $a0, 22856($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDE0 - lw         $a3, 22764($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDE4 - lw         $a2, 22760($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDF0 - sw         $a1, 22868($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDF4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDF8 - sw         $a0, 22864($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADDFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE00 - lw         $a3, 22772($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE04 - lw         $a2, 22768($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE10 - sw         $a1, 22876($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE14 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE18 - sw         $a0, 22872($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE20 - lw         $a3, 22780($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE24 - lw         $a2, 22776($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE30 - sw         $a1, 22884($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE34 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE38 - sw         $a0, 22880($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE40 - lw         $a3, 22788($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE44 - lw         $a2, 22784($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE50 - sw         $a1, 22892($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE54 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE58 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE5C - sw         $a0, 22888($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE64 - lw         $a3, 22796($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE68 - lw         $a2, 22792($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE74 - sw         $a1, 22900($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE78 - sw         $a0, 22896($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE80 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE88 - sw         $a1, 22908($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE8C - sw         $a0, 22904($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE90 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE94 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE98 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADE9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEA0 - swc1       $f12, 22912($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEA4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEA8 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEAC - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEB4 - swc1       $f12, 22916($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEB8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEBC - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEC0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEC8 - swc1       $f12, 22920($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADECC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADED0 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADED4 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADED8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEDC - swc1       $f12, 22924($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEE0 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEE4 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ADEE8 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88AF0E8
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AF0E8 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0F0 - lw         $a1, 22932($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0F4 - lw         $a0, 22928($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF0FC - lw         $a3, 22940($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF100 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF104 - lw         $a2, 22936($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF108 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF10C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF110 - sw         $a1, 23044($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF114 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF118 - sw         $a0, 23040($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF11C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF120 - lw         $a3, 22948($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF124 - lw         $a2, 22944($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF128 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF12C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF130 - sw         $a1, 23052($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF134 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF138 - sw         $a0, 23048($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF13C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF140 - lw         $a3, 22956($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF144 - lw         $a2, 22952($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF148 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF14C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF150 - sw         $a1, 23060($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF154 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF158 - sw         $a0, 23056($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF15C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF160 - lw         $a3, 22964($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF164 - lw         $a2, 22960($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF168 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF16C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF170 - sw         $a1, 23068($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF174 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF178 - sw         $a0, 23064($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF17C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF180 - lw         $a3, 22972($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF184 - lw         $a2, 22968($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF188 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF18C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF190 - sw         $a1, 23076($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF194 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF198 - sw         $a0, 23072($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF19C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1A0 - lw         $a3, 22980($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1A4 - lw         $a2, 22976($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1B0 - sw         $a1, 23084($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1B4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1B8 - sw         $a0, 23080($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1C0 - lw         $a3, 22988($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1C4 - lw         $a2, 22984($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1D0 - sw         $a1, 23092($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1D4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1D8 - sw         $a0, 23088($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1E0 - lw         $a3, 22996($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1E4 - lw         $a2, 22992($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1F0 - sw         $a1, 23100($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1F4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1F8 - sw         $a0, 23096($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF1FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF200 - lw         $a3, 23004($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF204 - lw         $a2, 23000($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF208 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF20C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF210 - sw         $a1, 23108($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF214 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF218 - sw         $a0, 23104($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF21C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF220 - lw         $a3, 23012($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF224 - lw         $a2, 23008($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF228 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF22C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF230 - sw         $a1, 23116($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF234 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF238 - sw         $a0, 23112($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF23C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF240 - lw         $a3, 23020($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF244 - lw         $a2, 23016($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF24C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF250 - sw         $a1, 23124($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF254 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF258 - sw         $a0, 23120($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF25C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF260 - lw         $a3, 23028($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF264 - lw         $a2, 23024($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF26C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF270 - sw         $a1, 23132($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF274 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF278 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF27C - sw         $a0, 23128($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF284 - lw         $a3, 23036($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF288 - lw         $a2, 23032($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF28C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF290 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF294 - sw         $a1, 23140($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF298 - sw         $a0, 23136($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF29C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2A0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2A8 - sw         $a1, 23148($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2AC - sw         $a0, 23144($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2B4 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2B8 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2C0 - swc1       $f12, 23152($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2C8 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2CC - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2D4 - swc1       $f12, 23156($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2DC - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2E0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2E8 - swc1       $f12, 23160($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2F0 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2F4 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF2FC - swc1       $f12, 23164($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF300 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF304 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF308 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88AF584
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AF584 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF588 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF58C - lw         $a1, 23196($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF590 - lw         $a0, 23192($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF594 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF598 - lw         $a3, 23204($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF59C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5A0 - lw         $a2, 23200($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5AC - sw         $a1, 23308($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5B0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5B4 - sw         $a0, 23304($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5BC - lw         $a3, 23212($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5C0 - lw         $a2, 23208($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5CC - sw         $a1, 23316($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5D4 - sw         $a0, 23312($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5DC - lw         $a3, 23220($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5E0 - lw         $a2, 23216($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5EC - sw         $a1, 23324($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5F0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5F4 - sw         $a0, 23320($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF5FC - lw         $a3, 23228($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF600 - lw         $a2, 23224($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF604 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF60C - sw         $a1, 23332($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF610 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF614 - sw         $a0, 23328($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF61C - lw         $a3, 23236($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF620 - lw         $a2, 23232($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF624 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF62C - sw         $a1, 23340($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF630 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF634 - sw         $a0, 23336($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF63C - lw         $a3, 23244($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF640 - lw         $a2, 23240($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF644 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF64C - sw         $a1, 23348($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF650 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF654 - sw         $a0, 23344($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF65C - lw         $a3, 23252($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF660 - lw         $a2, 23248($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF664 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF66C - sw         $a1, 23356($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF670 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF674 - sw         $a0, 23352($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF67C - lw         $a3, 23260($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF680 - lw         $a2, 23256($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF684 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF68C - sw         $a1, 23364($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF690 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF694 - sw         $a0, 23360($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF69C - lw         $a3, 23268($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6A0 - lw         $a2, 23264($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6AC - sw         $a1, 23372($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6B0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6B4 - sw         $a0, 23368($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6BC - lw         $a3, 23276($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6C0 - lw         $a2, 23272($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6CC - sw         $a1, 23380($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6D0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6D4 - sw         $a0, 23376($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6DC - lw         $a3, 23284($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6E0 - lw         $a2, 23280($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6EC - sw         $a1, 23388($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6F0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6F4 - sw         $a0, 23384($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF6FC - lw         $a3, 23292($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF700 - lw         $a2, 23288($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF704 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF70C - sw         $a1, 23396($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF710 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF714 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF718 - sw         $a0, 23392($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF71C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF720 - lw         $a3, 23300($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF724 - lw         $a2, 23296($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF72C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF730 - sw         $a1, 23404($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF734 - sw         $a0, 23400($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF73C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF744 - sw         $a1, 23412($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF748 - sw         $a0, 23408($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF74C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF750 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF754 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF758 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF75C - swc1       $f12, 23416($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF760 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF764 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF768 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF76C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF770 - swc1       $f12, 23420($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF774 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF778 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF77C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF780 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF784 - swc1       $f12, 23424($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF788 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF78C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF790 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF794 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF798 - swc1       $f12, 23428($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF79C - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF7A0 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF7A4 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88AF86C
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88AF86C - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF870 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF874 - lw         $a1, 23436($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF878 - lw         $a0, 23432($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF87C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF880 - lw         $a3, 23444($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF884 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF888 - lw         $a2, 23440($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF88C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF890 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF894 - sw         $a1, 23548($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF898 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF89C - sw         $a0, 23544($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8A4 - lw         $a3, 23452($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8A8 - lw         $a2, 23448($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8B4 - sw         $a1, 23556($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8B8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8BC - sw         $a0, 23552($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8C4 - lw         $a3, 23460($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8C8 - lw         $a2, 23456($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8D4 - sw         $a1, 23564($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8D8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8DC - sw         $a0, 23560($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8E4 - lw         $a3, 23468($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8E8 - lw         $a2, 23464($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8F4 - sw         $a1, 23572($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8F8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF8FC - sw         $a0, 23568($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF900 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF904 - lw         $a3, 23476($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF908 - lw         $a2, 23472($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF90C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF910 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF914 - sw         $a1, 23580($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF918 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF91C - sw         $a0, 23576($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF920 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF924 - lw         $a3, 23484($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF928 - lw         $a2, 23480($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF92C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF934 - sw         $a1, 23588($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF938 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF93C - sw         $a0, 23584($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF944 - lw         $a3, 23492($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF948 - lw         $a2, 23488($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF94C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF954 - sw         $a1, 23596($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF958 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF95C - sw         $a0, 23592($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF960 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF964 - lw         $a3, 23500($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF968 - lw         $a2, 23496($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF96C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF974 - sw         $a1, 23604($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF978 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF97C - sw         $a0, 23600($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF984 - lw         $a3, 23508($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF988 - lw         $a2, 23504($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF98C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF994 - sw         $a1, 23612($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF998 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF99C - sw         $a0, 23608($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9A4 - lw         $a3, 23516($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9A8 - lw         $a2, 23512($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9B4 - sw         $a1, 23620($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9B8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9BC - sw         $a0, 23616($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9C4 - lw         $a3, 23524($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9C8 - lw         $a2, 23520($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9D4 - sw         $a1, 23628($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9D8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9DC - sw         $a0, 23624($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9E4 - lw         $a3, 23532($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9E8 - lw         $a2, 23528($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9F4 - sw         $a1, 23636($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9F8 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AF9FC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA00 - sw         $a0, 23632($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA08 - lw         $a3, 23540($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA0C - lw         $a2, 23536($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA18 - sw         $a1, 23644($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA1C - sw         $a0, 23640($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA2C - sw         $a1, 23652($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA30 - sw         $a0, 23648($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA38 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA3C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA44 - swc1       $f12, 23656($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA4C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA50 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA54 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA58 - swc1       $f12, 23660($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA60 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA64 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA6C - swc1       $f12, 23664($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA74 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA78 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA7C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA80 - swc1       $f12, 23668($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA88 - ori        $a0, $a0, -2621
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA8C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA90 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA94 - swc1       $f12, 23672($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA98 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFA9C - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88AFAA0 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88B0380
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B0380 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0384 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0388 - lw         $a1, 23684($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B038C - lw         $a0, 23680($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0390 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0394 - lw         $a3, 23692($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0398 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B039C - lw         $a2, 23688($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03A8 - sw         $a1, 23796($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03AC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03B0 - sw         $a0, 23792($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03B8 - lw         $a3, 23700($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03BC - lw         $a2, 23696($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03C8 - sw         $a1, 23804($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03CC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03D0 - sw         $a0, 23800($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03D8 - lw         $a3, 23708($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03DC - lw         $a2, 23704($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03E8 - sw         $a1, 23812($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03EC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03F0 - sw         $a0, 23808($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03F8 - lw         $a3, 23716($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B03FC - lw         $a2, 23712($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0400 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0404 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0408 - sw         $a1, 23820($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B040C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0410 - sw         $a0, 23816($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0414 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0418 - lw         $a3, 23724($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B041C - lw         $a2, 23720($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0420 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0424 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0428 - sw         $a1, 23828($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B042C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0430 - sw         $a0, 23824($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0438 - lw         $a3, 23732($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B043C - lw         $a2, 23728($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0440 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0448 - sw         $a1, 23836($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B044C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0450 - sw         $a0, 23832($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0458 - lw         $a3, 23740($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B045C - lw         $a2, 23736($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0460 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0464 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0468 - sw         $a1, 23844($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B046C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0470 - sw         $a0, 23840($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0474 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0478 - lw         $a3, 23748($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B047C - lw         $a2, 23744($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0480 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0484 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0488 - sw         $a1, 23852($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B048C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0490 - sw         $a0, 23848($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0498 - lw         $a3, 23756($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B049C - lw         $a2, 23752($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04A8 - sw         $a1, 23860($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04AC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04B0 - sw         $a0, 23856($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04B8 - lw         $a3, 23764($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04BC - lw         $a2, 23760($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04C8 - sw         $a1, 23868($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04CC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04D0 - sw         $a0, 23864($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04D8 - lw         $a3, 23772($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04DC - lw         $a2, 23768($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04E8 - sw         $a1, 23876($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04EC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04F0 - sw         $a0, 23872($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04F8 - lw         $a3, 23780($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B04FC - lw         $a2, 23776($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0500 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0508 - sw         $a1, 23884($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B050C - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0510 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0514 - sw         $a0, 23880($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B051C - lw         $a3, 23788($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0520 - lw         $a2, 23784($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0524 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B052C - sw         $a1, 23892($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0530 - sw         $a0, 23888($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0538 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B053C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0540 - sw         $a1, 23900($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0544 - sw         $a0, 23896($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0548 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B054C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0550 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0554 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0558 - swc1       $f12, 23904($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B055C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0560 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0564 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0568 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B056C - swc1       $f12, 23908($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0570 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0574 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0578 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B057C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0580 - swc1       $f12, 23912($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0584 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0588 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B058C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0590 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0594 - swc1       $f12, 23916($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0598 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B059C - ori        $a0, $a0, -2621
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05A0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05A8 - swc1       $f12, 23920($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05AC - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05B0 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B05B4 - addiu      $sp, $sp, 16
21:01:39 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:01:39 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:01:39 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:01:39 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:39 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88B0720
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B0720 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0724 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0728 - lw         $a1, 23932($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B072C - lw         $a0, 23928($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0730 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0734 - lw         $a3, 23940($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0738 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B073C - lw         $a2, 23936($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0740 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0744 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0748 - sw         $a1, 24044($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B074C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0750 - sw         $a0, 24040($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0758 - lw         $a3, 23948($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B075C - lw         $a2, 23944($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0760 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0764 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0768 - sw         $a1, 24052($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B076C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0770 - sw         $a0, 24048($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0778 - lw         $a3, 23956($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B077C - lw         $a2, 23952($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0780 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0788 - sw         $a1, 24060($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B078C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0790 - sw         $a0, 24056($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0798 - lw         $a3, 23964($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B079C - lw         $a2, 23960($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07A8 - sw         $a1, 24068($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07AC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07B0 - sw         $a0, 24064($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07B8 - lw         $a3, 23972($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07BC - lw         $a2, 23968($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07C8 - sw         $a1, 24076($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07CC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07D0 - sw         $a0, 24072($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07D8 - lw         $a3, 23980($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07DC - lw         $a2, 23976($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07E8 - sw         $a1, 24084($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07EC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07F0 - sw         $a0, 24080($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07F8 - lw         $a3, 23988($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B07FC - lw         $a2, 23984($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0800 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0808 - sw         $a1, 24092($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B080C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0810 - sw         $a0, 24088($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0818 - lw         $a3, 23996($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B081C - lw         $a2, 23992($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0820 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0828 - sw         $a1, 24100($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B082C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0830 - sw         $a0, 24096($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0838 - lw         $a3, 24004($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B083C - lw         $a2, 24000($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0840 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0848 - sw         $a1, 24108($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B084C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0850 - sw         $a0, 24104($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0858 - lw         $a3, 24012($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B085C - lw         $a2, 24008($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0860 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0864 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0868 - sw         $a1, 24116($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B086C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0870 - sw         $a0, 24112($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0878 - lw         $a3, 24020($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B087C - lw         $a2, 24016($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0880 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0888 - sw         $a1, 24124($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B088C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0890 - sw         $a0, 24120($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0898 - lw         $a3, 24028($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B089C - lw         $a2, 24024($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08A8 - sw         $a1, 24132($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08AC - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08B0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08B4 - sw         $a0, 24128($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08BC - lw         $a3, 24036($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08C0 - lw         $a2, 24032($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08CC - sw         $a1, 24140($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08D0 - sw         $a0, 24136($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08E0 - sw         $a1, 24148($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08E4 - sw         $a0, 24144($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08EC - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08F0 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08F8 - swc1       $f12, 24152($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B08FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0900 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0904 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0908 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B090C - swc1       $f12, 24156($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0910 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0914 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0918 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B091C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0920 - swc1       $f12, 24160($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0924 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0928 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B092C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0930 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0934 - swc1       $f12, 24164($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0938 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B093C - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0940 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88B0A68
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B0A68 - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A70 - lw         $a1, 24172($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A74 - lw         $a0, 24168($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A78 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A7C - lw         $a3, 24180($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A80 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A84 - lw         $a2, 24176($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A90 - sw         $a1, 24284($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A94 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A98 - sw         $a0, 24280($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0A9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AA0 - lw         $a3, 24188($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AA4 - lw         $a2, 24184($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AB0 - sw         $a1, 24292($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AB4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AB8 - sw         $a0, 24288($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0ABC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AC0 - lw         $a3, 24196($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AC4 - lw         $a2, 24192($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0ACC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AD0 - sw         $a1, 24300($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AD4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AD8 - sw         $a0, 24296($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0ADC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AE0 - lw         $a3, 24204($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AE4 - lw         $a2, 24200($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AF0 - sw         $a1, 24308($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AF4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AF8 - sw         $a0, 24304($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0AFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B00 - lw         $a3, 24212($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B04 - lw         $a2, 24208($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B10 - sw         $a1, 24316($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B14 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B18 - sw         $a0, 24312($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B20 - lw         $a3, 24220($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B24 - lw         $a2, 24216($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B30 - sw         $a1, 24324($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B34 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B38 - sw         $a0, 24320($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B40 - lw         $a3, 24228($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B44 - lw         $a2, 24224($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B50 - sw         $a1, 24332($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B54 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B58 - sw         $a0, 24328($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B60 - lw         $a3, 24236($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B64 - lw         $a2, 24232($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B70 - sw         $a1, 24340($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B74 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B78 - sw         $a0, 24336($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B80 - lw         $a3, 24244($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B84 - lw         $a2, 24240($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B90 - sw         $a1, 24348($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B94 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B98 - sw         $a0, 24344($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0B9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BA0 - lw         $a3, 24252($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BA4 - lw         $a2, 24248($t7)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BB0 - sw         $a1, 24356($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BB4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BB8 - sw         $a0, 24352($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BC0 - lw         $a3, 24260($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BC4 - lw         $a2, 24256($t8)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BD0 - sw         $a1, 24364($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BD4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BD8 - sw         $a0, 24360($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BE0 - lw         $a3, 24268($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BE4 - lw         $a2, 24264($t9)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BF0 - sw         $a1, 24372($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BF4 - sw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BF8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0BFC - sw         $a0, 24368($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C04 - lw         $a3, 24276($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C08 - lw         $a2, 24272($s0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C0C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C14 - sw         $a1, 24380($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C18 - sw         $a0, 24376($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C20 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C28 - sw         $a1, 24388($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C2C - sw         $a0, 24384($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C34 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C38 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C40 - swc1       $f12, 24392($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C48 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C4C - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C54 - swc1       $f12, 24396($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C5C - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C60 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C68 - swc1       $f12, 24400($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C70 - ori        $a0, $a0, 4719
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C74 - mtc1       $a0, $f12
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C78 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C7C - swc1       $f12, 24404($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C80 - lw         $s0, 0($sp)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C84 - jr         $ra
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0C88 - addiu      $sp, $sp, 16
21:01:39 DEBUG compiler - user_main_10 - Compiling _S1_2_88B0FDC
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B0FDC - addiu      $sp, $sp, -16
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FE0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FE4 - lw         $a1, 24412($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FE8 - lw         $a0, 24408($a0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FF0 - lw         $a3, 24420($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FF8 - lw         $a2, 24416($a2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B0FFC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1004 - sw         $a1, 24524($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1008 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B100C - sw         $a0, 24520($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1014 - lw         $a3, 24428($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1018 - lw         $a2, 24424($t1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B101C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1024 - sw         $a1, 24532($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1028 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B102C - sw         $a0, 24528($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1034 - lw         $a3, 24436($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1038 - lw         $a2, 24432($t2)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B103C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1044 - sw         $a1, 24540($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1048 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B104C - sw         $a0, 24536($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1054 - lw         $a3, 24444($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1058 - lw         $a2, 24440($t3)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B105C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1064 - sw         $a1, 24548($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1068 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B106C - sw         $a0, 24544($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1070 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1074 - lw         $a3, 24452($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1078 - lw         $a2, 24448($v0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B107C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1080 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1084 - sw         $a1, 24556($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1088 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B108C - sw         $a0, 24552($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1094 - lw         $a3, 24460($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1098 - lw         $a2, 24456($v1)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B109C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10A4 - sw         $a1, 24564($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10A8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10AC - sw         $a0, 24560($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10B4 - lw         $a3, 24468($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10B8 - lw         $a2, 24464($t4)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10C4 - sw         $a1, 24572($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10C8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10CC - sw         $a0, 24568($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10D4 - lw         $a3, 24476($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10D8 - lw         $a2, 24472($t5)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10E4 - sw         $a1, 24580($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10E8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10EC - sw         $a0, 24576($t0)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10F4 - lw         $a3, 24484($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10F8 - lw         $a2, 24480($t6)
21:01:39 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B10FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1100 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1104 - sw         $a1, 24588($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1108 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B110C - sw         $a0, 24584($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1110 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1114 - lw         $a3, 24492($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1118 - lw         $a2, 24488($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B111C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1120 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1124 - sw         $a1, 24596($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1128 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B112C - sw         $a0, 24592($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1130 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1134 - lw         $a3, 24500($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1138 - lw         $a2, 24496($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B113C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1140 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1144 - sw         $a1, 24604($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1148 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B114C - sw         $a0, 24600($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1154 - lw         $a3, 24508($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1158 - lw         $a2, 24504($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B115C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1164 - sw         $a1, 24612($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1168 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B116C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1170 - sw         $a0, 24608($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1178 - lw         $a3, 24516($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B117C - lw         $a2, 24512($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1184 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1188 - sw         $a1, 24620($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B118C - sw         $a0, 24616($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1190 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1194 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1198 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B119C - sw         $a1, 24628($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11A0 - sw         $a0, 24624($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11A8 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11AC - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11B4 - swc1       $f12, 24632($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11BC - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11C0 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11C8 - swc1       $f12, 24636($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11D0 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11D4 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11D8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11DC - swc1       $f12, 24640($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11E4 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11E8 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11F0 - swc1       $f12, 24644($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11F4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11F8 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B11FC - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1200 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1204 - swc1       $f12, 24648($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1208 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B120C - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1210 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B15A0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B15A0 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15A8 - lw         $a1, 24660($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15AC - lw         $a0, 24656($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15B0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15B4 - lw         $a3, 24668($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15BC - lw         $a2, 24664($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15C8 - sw         $a1, 24772($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15CC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15D0 - sw         $a0, 24768($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15D8 - lw         $a3, 24676($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15DC - lw         $a2, 24672($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15E8 - sw         $a1, 24780($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15EC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15F0 - sw         $a0, 24776($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15F8 - lw         $a3, 24684($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B15FC - lw         $a2, 24680($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1600 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1604 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1608 - sw         $a1, 24788($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B160C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1610 - sw         $a0, 24784($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1618 - lw         $a3, 24692($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B161C - lw         $a2, 24688($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1620 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1628 - sw         $a1, 24796($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B162C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1630 - sw         $a0, 24792($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1638 - lw         $a3, 24700($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B163C - lw         $a2, 24696($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1640 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1644 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1648 - sw         $a1, 24804($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B164C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1650 - sw         $a0, 24800($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1658 - lw         $a3, 24708($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B165C - lw         $a2, 24704($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1660 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1668 - sw         $a1, 24812($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B166C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1670 - sw         $a0, 24808($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1678 - lw         $a3, 24716($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B167C - lw         $a2, 24712($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1680 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1684 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1688 - sw         $a1, 24820($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B168C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1690 - sw         $a0, 24816($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1698 - lw         $a3, 24724($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B169C - lw         $a2, 24720($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16A8 - sw         $a1, 24828($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16AC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16B0 - sw         $a0, 24824($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16B8 - lw         $a3, 24732($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16BC - lw         $a2, 24728($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16C8 - sw         $a1, 24836($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16CC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16D0 - sw         $a0, 24832($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16D8 - lw         $a3, 24740($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16DC - lw         $a2, 24736($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16E8 - sw         $a1, 24844($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16EC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16F0 - sw         $a0, 24840($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16F8 - lw         $a3, 24748($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B16FC - lw         $a2, 24744($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1700 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1704 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1708 - sw         $a1, 24852($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B170C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1710 - sw         $a0, 24848($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1718 - lw         $a3, 24756($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B171C - lw         $a2, 24752($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1720 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1724 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1728 - sw         $a1, 24860($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B172C - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1730 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1734 - sw         $a0, 24856($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B173C - lw         $a3, 24764($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1740 - lw         $a2, 24760($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1744 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B174C - sw         $a1, 24868($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1750 - sw         $a0, 24864($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1758 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B175C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1760 - sw         $a1, 24876($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1764 - sw         $a0, 24872($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1768 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B176C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1770 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1774 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1778 - swc1       $f12, 24880($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B177C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1780 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1784 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1788 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B178C - swc1       $f12, 24884($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1790 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1794 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1798 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B179C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17A0 - swc1       $f12, 24888($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17A8 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17AC - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17B0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17B4 - swc1       $f12, 24892($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17BC - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17C0 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17C4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17C8 - swc1       $f12, 24896($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17CC - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17D0 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B17D4 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B1B48
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B1B48 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B4C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B50 - lw         $a1, 24908($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B54 - lw         $a0, 24904($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B58 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B5C - lw         $a3, 24916($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B60 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B64 - lw         $a2, 24912($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B70 - sw         $a1, 25020($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B74 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B78 - sw         $a0, 25016($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B80 - lw         $a3, 24924($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B84 - lw         $a2, 24920($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B90 - sw         $a1, 25028($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B94 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B98 - sw         $a0, 25024($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1B9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BA0 - lw         $a3, 24932($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BA4 - lw         $a2, 24928($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BB0 - sw         $a1, 25036($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BB4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BB8 - sw         $a0, 25032($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BC0 - lw         $a3, 24940($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BC4 - lw         $a2, 24936($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BD0 - sw         $a1, 25044($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BD4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BD8 - sw         $a0, 25040($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BE0 - lw         $a3, 24948($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BE4 - lw         $a2, 24944($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BF0 - sw         $a1, 25052($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BF4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BF8 - sw         $a0, 25048($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1BFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C00 - lw         $a3, 24956($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C04 - lw         $a2, 24952($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C10 - sw         $a1, 25060($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C14 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C18 - sw         $a0, 25056($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C20 - lw         $a3, 24964($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C24 - lw         $a2, 24960($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C30 - sw         $a1, 25068($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C34 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C38 - sw         $a0, 25064($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C40 - lw         $a3, 24972($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C44 - lw         $a2, 24968($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C50 - sw         $a1, 25076($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C54 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C58 - sw         $a0, 25072($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C60 - lw         $a3, 24980($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C64 - lw         $a2, 24976($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C70 - sw         $a1, 25084($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C74 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C78 - sw         $a0, 25080($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C80 - lw         $a3, 24988($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C84 - lw         $a2, 24984($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C90 - sw         $a1, 25092($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C94 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C98 - sw         $a0, 25088($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1C9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CA0 - lw         $a3, 24996($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CA4 - lw         $a2, 24992($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CB0 - sw         $a1, 25100($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CB4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CB8 - sw         $a0, 25096($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CC0 - lw         $a3, 25004($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CC4 - lw         $a2, 25000($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CD0 - sw         $a1, 25108($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CD4 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CD8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CDC - sw         $a0, 25104($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CE4 - lw         $a3, 25012($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CE8 - lw         $a2, 25008($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CEC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CF4 - sw         $a1, 25116($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CF8 - sw         $a0, 25112($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1CFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D00 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D08 - sw         $a1, 25124($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D0C - sw         $a0, 25120($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D10 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D14 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D18 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D20 - swc1       $f12, 25128($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D24 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D28 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D2C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D34 - swc1       $f12, 25132($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D38 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D3C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D40 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D48 - swc1       $f12, 25136($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D4C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D50 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D54 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D58 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D5C - swc1       $f12, 25140($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D60 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D64 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D68 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D6C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D70 - swc1       $f12, 25144($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D74 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D78 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B1D7C - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B3080
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B3080 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3084 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3088 - lw         $a1, 25156($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B308C - lw         $a0, 25152($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3090 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3094 - lw         $a3, 25164($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3098 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B309C - lw         $a2, 25160($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30A8 - sw         $a1, 25268($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30AC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30B0 - sw         $a0, 25264($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30B8 - lw         $a3, 25172($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30BC - lw         $a2, 25168($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30C8 - sw         $a1, 25276($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30CC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30D0 - sw         $a0, 25272($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30D8 - lw         $a3, 25180($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30DC - lw         $a2, 25176($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30E8 - sw         $a1, 25284($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30EC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30F0 - sw         $a0, 25280($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30F8 - lw         $a3, 25188($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B30FC - lw         $a2, 25184($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3100 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3104 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3108 - sw         $a1, 25292($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B310C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3110 - sw         $a0, 25288($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3114 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3118 - lw         $a3, 25196($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B311C - lw         $a2, 25192($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3120 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3124 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3128 - sw         $a1, 25300($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B312C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3130 - sw         $a0, 25296($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3138 - lw         $a3, 25204($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B313C - lw         $a2, 25200($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3140 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3144 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3148 - sw         $a1, 25308($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B314C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3150 - sw         $a0, 25304($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3154 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3158 - lw         $a3, 25212($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B315C - lw         $a2, 25208($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3160 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3164 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3168 - sw         $a1, 25316($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B316C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3170 - sw         $a0, 25312($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3178 - lw         $a3, 25220($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B317C - lw         $a2, 25216($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3180 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3184 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3188 - sw         $a1, 25324($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B318C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3190 - sw         $a0, 25320($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3198 - lw         $a3, 25228($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B319C - lw         $a2, 25224($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31A8 - sw         $a1, 25332($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31AC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31B0 - sw         $a0, 25328($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31B8 - lw         $a3, 25236($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31BC - lw         $a2, 25232($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31C8 - sw         $a1, 25340($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31CC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31D0 - sw         $a0, 25336($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31D8 - lw         $a3, 25244($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31DC - lw         $a2, 25240($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31E8 - sw         $a1, 25348($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31EC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31F0 - sw         $a0, 25344($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31F8 - lw         $a3, 25252($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B31FC - lw         $a2, 25248($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3200 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3204 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3208 - sw         $a1, 25356($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B320C - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3210 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3214 - sw         $a0, 25352($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B321C - lw         $a3, 25260($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3220 - lw         $a2, 25256($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3224 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B322C - sw         $a1, 25364($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3230 - sw         $a0, 25360($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3238 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B323C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3240 - sw         $a1, 25372($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3244 - sw         $a0, 25368($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3248 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B324C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3250 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3254 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3258 - swc1       $f12, 25376($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B325C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3260 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3264 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3268 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B326C - swc1       $f12, 25380($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3270 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3274 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3278 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B327C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3280 - swc1       $f12, 25384($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3284 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3288 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B328C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3290 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3294 - swc1       $f12, 25388($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3298 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B329C - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B32A0 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B32A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B32A8 - swc1       $f12, 25392($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B32AC - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B32B0 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B32B4 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B3578
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B3578 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B357C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3580 - lw         $a1, 25404($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3584 - lw         $a0, 25400($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3588 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B358C - lw         $a3, 25412($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3590 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3594 - lw         $a2, 25408($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3598 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B359C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35A0 - sw         $a1, 25516($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35A4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35A8 - sw         $a0, 25512($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35B0 - lw         $a3, 25420($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35B4 - lw         $a2, 25416($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35C0 - sw         $a1, 25524($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35C4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35C8 - sw         $a0, 25520($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35D0 - lw         $a3, 25428($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35D4 - lw         $a2, 25424($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35E0 - sw         $a1, 25532($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35E4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35E8 - sw         $a0, 25528($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35F0 - lw         $a3, 25436($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35F4 - lw         $a2, 25432($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B35FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3600 - sw         $a1, 25540($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3604 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3608 - sw         $a0, 25536($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B360C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3610 - lw         $a3, 25444($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3614 - lw         $a2, 25440($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3618 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B361C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3620 - sw         $a1, 25548($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3624 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3628 - sw         $a0, 25544($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B362C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3630 - lw         $a3, 25452($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3634 - lw         $a2, 25448($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3638 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B363C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3640 - sw         $a1, 25556($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3644 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3648 - sw         $a0, 25552($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B364C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3650 - lw         $a3, 25460($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3654 - lw         $a2, 25456($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3658 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B365C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3660 - sw         $a1, 25564($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3664 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3668 - sw         $a0, 25560($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B366C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3670 - lw         $a3, 25468($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3674 - lw         $a2, 25464($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3678 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B367C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3680 - sw         $a1, 25572($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3684 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3688 - sw         $a0, 25568($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B368C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3690 - lw         $a3, 25476($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3694 - lw         $a2, 25472($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3698 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B369C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36A0 - sw         $a1, 25580($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36A4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36A8 - sw         $a0, 25576($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36B0 - lw         $a3, 25484($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36B4 - lw         $a2, 25480($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36C0 - sw         $a1, 25588($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36C4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36C8 - sw         $a0, 25584($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36D0 - lw         $a3, 25492($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36D4 - lw         $a2, 25488($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36E0 - sw         $a1, 25596($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36E4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36E8 - sw         $a0, 25592($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36F0 - lw         $a3, 25500($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36F4 - lw         $a2, 25496($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B36FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3700 - sw         $a1, 25604($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3704 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3708 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B370C - sw         $a0, 25600($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3714 - lw         $a3, 25508($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3718 - lw         $a2, 25504($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B371C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3720 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3724 - sw         $a1, 25612($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3728 - sw         $a0, 25608($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B372C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3730 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3734 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3738 - sw         $a1, 25620($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B373C - sw         $a0, 25616($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3740 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3744 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3748 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B374C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3750 - swc1       $f12, 25624($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3754 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3758 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B375C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3760 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3764 - swc1       $f12, 25628($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3768 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B376C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3770 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3774 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3778 - swc1       $f12, 25632($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B377C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3780 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3784 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3788 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B378C - swc1       $f12, 25636($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3790 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3794 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3798 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B379C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B37A0 - swc1       $f12, 25640($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B37A4 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B37A8 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B37AC - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B3E00
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B3E00 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E08 - lw         $a1, 25652($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E0C - lw         $a0, 25648($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E10 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E14 - lw         $a3, 25660($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E18 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E1C - lw         $a2, 25656($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E28 - sw         $a1, 25764($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E2C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E30 - sw         $a0, 25760($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E38 - lw         $a3, 25668($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E3C - lw         $a2, 25664($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E48 - sw         $a1, 25772($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E4C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E50 - sw         $a0, 25768($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E58 - lw         $a3, 25676($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E5C - lw         $a2, 25672($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E68 - sw         $a1, 25780($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E6C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E70 - sw         $a0, 25776($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E78 - lw         $a3, 25684($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E7C - lw         $a2, 25680($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E88 - sw         $a1, 25788($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E8C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E90 - sw         $a0, 25784($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E98 - lw         $a3, 25692($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3E9C - lw         $a2, 25688($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EA8 - sw         $a1, 25796($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EAC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EB0 - sw         $a0, 25792($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EB8 - lw         $a3, 25700($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EBC - lw         $a2, 25696($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EC8 - sw         $a1, 25804($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3ECC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3ED0 - sw         $a0, 25800($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3ED8 - lw         $a3, 25708($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EDC - lw         $a2, 25704($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EE8 - sw         $a1, 25812($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EEC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EF0 - sw         $a0, 25808($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EF8 - lw         $a3, 25716($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3EFC - lw         $a2, 25712($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F08 - sw         $a1, 25820($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F0C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F10 - sw         $a0, 25816($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F18 - lw         $a3, 25724($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F1C - lw         $a2, 25720($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F28 - sw         $a1, 25828($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F2C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F30 - sw         $a0, 25824($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F38 - lw         $a3, 25732($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F3C - lw         $a2, 25728($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F48 - sw         $a1, 25836($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F4C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F50 - sw         $a0, 25832($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F58 - lw         $a3, 25740($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F5C - lw         $a2, 25736($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F68 - sw         $a1, 25844($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F6C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F70 - sw         $a0, 25840($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F78 - lw         $a3, 25748($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F7C - lw         $a2, 25744($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F88 - sw         $a1, 25852($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F8C - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F90 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F94 - sw         $a0, 25848($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3F9C - lw         $a3, 25756($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FA0 - lw         $a2, 25752($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FA4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FAC - sw         $a1, 25860($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FB0 - sw         $a0, 25856($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FB8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FC0 - sw         $a1, 25868($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FC4 - sw         $a0, 25864($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FCC - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FD0 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FD4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FD8 - swc1       $f12, 25872($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FE0 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FE4 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FEC - swc1       $f12, 25876($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FF4 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FF8 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B3FFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4000 - swc1       $f12, 25880($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4004 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4008 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B400C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4010 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4014 - swc1       $f12, 25884($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4018 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B401C - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4020 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4024 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4028 - swc1       $f12, 25888($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B402C - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4030 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B4034 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B63B8
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B63B8 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63BC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63C0 - lw         $a1, 25900($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63C4 - lw         $a0, 25896($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63C8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63CC - lw         $a3, 25908($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63D0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63D4 - lw         $a2, 25904($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63E0 - sw         $a1, 26012($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63E4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63E8 - sw         $a0, 26008($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63F0 - lw         $a3, 25916($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63F4 - lw         $a2, 25912($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B63FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6400 - sw         $a1, 26020($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6404 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6408 - sw         $a0, 26016($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B640C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6410 - lw         $a3, 25924($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6414 - lw         $a2, 25920($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6418 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B641C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6420 - sw         $a1, 26028($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6424 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6428 - sw         $a0, 26024($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B642C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6430 - lw         $a3, 25932($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6434 - lw         $a2, 25928($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6438 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B643C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6440 - sw         $a1, 26036($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6444 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6448 - sw         $a0, 26032($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B644C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6450 - lw         $a3, 25940($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6454 - lw         $a2, 25936($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6458 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B645C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6460 - sw         $a1, 26044($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6464 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6468 - sw         $a0, 26040($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B646C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6470 - lw         $a3, 25948($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6474 - lw         $a2, 25944($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6478 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B647C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6480 - sw         $a1, 26052($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6484 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6488 - sw         $a0, 26048($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B648C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6490 - lw         $a3, 25956($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6494 - lw         $a2, 25952($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6498 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B649C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64A0 - sw         $a1, 26060($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64A4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64A8 - sw         $a0, 26056($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64B0 - lw         $a3, 25964($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64B4 - lw         $a2, 25960($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64C0 - sw         $a1, 26068($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64C4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64C8 - sw         $a0, 26064($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64D0 - lw         $a3, 25972($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64D4 - lw         $a2, 25968($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64E0 - sw         $a1, 26076($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64E4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64E8 - sw         $a0, 26072($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64F0 - lw         $a3, 25980($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64F4 - lw         $a2, 25976($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B64FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6500 - sw         $a1, 26084($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6504 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6508 - sw         $a0, 26080($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B650C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6510 - lw         $a3, 25988($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6514 - lw         $a2, 25984($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6518 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B651C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6520 - sw         $a1, 26092($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6524 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6528 - sw         $a0, 26088($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B652C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6530 - lw         $a3, 25996($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6534 - lw         $a2, 25992($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6538 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B653C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6540 - sw         $a1, 26100($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6544 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6548 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B654C - sw         $a0, 26096($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6550 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6554 - lw         $a3, 26004($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6558 - lw         $a2, 26000($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B655C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6560 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6564 - sw         $a1, 26108($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6568 - sw         $a0, 26104($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B656C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6570 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6574 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6578 - sw         $a1, 26116($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B657C - sw         $a0, 26112($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6580 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6584 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6588 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B658C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6590 - swc1       $f12, 26120($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6594 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6598 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B659C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65A4 - swc1       $f12, 26124($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65AC - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65B0 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65B8 - swc1       $f12, 26128($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65C0 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65C4 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65CC - swc1       $f12, 26132($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65D0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65D4 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65D8 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65E0 - swc1       $f12, 26136($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65E4 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65E8 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B65EC - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B6940
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B6940 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6944 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6948 - lw         $a1, 26148($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B694C - lw         $a0, 26144($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6950 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6954 - lw         $a3, 26156($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6958 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B695C - lw         $a2, 26152($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6960 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6968 - sw         $a1, 26260($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B696C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6970 - sw         $a0, 26256($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6974 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6978 - lw         $a3, 26164($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B697C - lw         $a2, 26160($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6980 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6984 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6988 - sw         $a1, 26268($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B698C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6990 - sw         $a0, 26264($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6998 - lw         $a3, 26172($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B699C - lw         $a2, 26168($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69A8 - sw         $a1, 26276($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69AC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69B0 - sw         $a0, 26272($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69B8 - lw         $a3, 26180($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69BC - lw         $a2, 26176($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69C8 - sw         $a1, 26284($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69CC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69D0 - sw         $a0, 26280($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69D8 - lw         $a3, 26188($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69DC - lw         $a2, 26184($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69E0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69E8 - sw         $a1, 26292($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69EC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69F0 - sw         $a0, 26288($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69F8 - lw         $a3, 26196($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B69FC - lw         $a2, 26192($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A08 - sw         $a1, 26300($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A0C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A10 - sw         $a0, 26296($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A18 - lw         $a3, 26204($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A1C - lw         $a2, 26200($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A28 - sw         $a1, 26308($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A2C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A30 - sw         $a0, 26304($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A38 - lw         $a3, 26212($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A3C - lw         $a2, 26208($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A48 - sw         $a1, 26316($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A4C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A50 - sw         $a0, 26312($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A58 - lw         $a3, 26220($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A5C - lw         $a2, 26216($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A68 - sw         $a1, 26324($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A6C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A70 - sw         $a0, 26320($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A78 - lw         $a3, 26228($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A7C - lw         $a2, 26224($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A88 - sw         $a1, 26332($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A8C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A90 - sw         $a0, 26328($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A98 - lw         $a3, 26236($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6A9C - lw         $a2, 26232($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AA8 - sw         $a1, 26340($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AAC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AB0 - sw         $a0, 26336($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AB8 - lw         $a3, 26244($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6ABC - lw         $a2, 26240($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AC8 - sw         $a1, 26348($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6ACC - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AD0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AD4 - sw         $a0, 26344($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6ADC - lw         $a3, 26252($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AE0 - lw         $a2, 26248($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AEC - sw         $a1, 26356($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AF0 - sw         $a0, 26352($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6AFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B00 - sw         $a1, 26364($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B04 - sw         $a0, 26360($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B08 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B0C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B10 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B18 - swc1       $f12, 26368($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B1C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B20 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B24 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B2C - swc1       $f12, 26372($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B30 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B34 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B38 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B40 - swc1       $f12, 26376($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B44 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B48 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B4C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B54 - swc1       $f12, 26380($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B58 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B5C - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B60 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B68 - swc1       $f12, 26384($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B6C - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B70 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B6B74 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B7A10
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B7A10 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A18 - lw         $a1, 26396($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A1C - lw         $a0, 26392($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A20 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A24 - lw         $a3, 26404($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A28 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A2C - lw         $a2, 26400($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A38 - sw         $a1, 26508($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A3C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A40 - sw         $a0, 26504($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A48 - lw         $a3, 26412($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A4C - lw         $a2, 26408($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A58 - sw         $a1, 26516($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A5C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A60 - sw         $a0, 26512($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A68 - lw         $a3, 26420($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A6C - lw         $a2, 26416($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A78 - sw         $a1, 26524($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A7C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A80 - sw         $a0, 26520($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A88 - lw         $a3, 26428($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A8C - lw         $a2, 26424($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A98 - sw         $a1, 26532($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7A9C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AA0 - sw         $a0, 26528($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AA8 - lw         $a3, 26436($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AAC - lw         $a2, 26432($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AB8 - sw         $a1, 26540($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7ABC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AC0 - sw         $a0, 26536($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AC8 - lw         $a3, 26444($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7ACC - lw         $a2, 26440($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AD8 - sw         $a1, 26548($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7ADC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AE0 - sw         $a0, 26544($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AE8 - lw         $a3, 26452($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AEC - lw         $a2, 26448($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AF8 - sw         $a1, 26556($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7AFC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B00 - sw         $a0, 26552($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B08 - lw         $a3, 26460($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B0C - lw         $a2, 26456($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B18 - sw         $a1, 26564($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B1C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B20 - sw         $a0, 26560($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B28 - lw         $a3, 26468($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B2C - lw         $a2, 26464($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B38 - sw         $a1, 26572($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B3C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B40 - sw         $a0, 26568($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B48 - lw         $a3, 26476($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B4C - lw         $a2, 26472($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B58 - sw         $a1, 26580($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B5C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B60 - sw         $a0, 26576($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B68 - lw         $a3, 26484($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B6C - lw         $a2, 26480($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B78 - sw         $a1, 26588($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B7C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B80 - sw         $a0, 26584($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B88 - lw         $a3, 26492($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B8C - lw         $a2, 26488($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B98 - sw         $a1, 26596($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7B9C - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BA0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BA4 - sw         $a0, 26592($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BAC - lw         $a3, 26500($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BB0 - lw         $a2, 26496($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BBC - sw         $a1, 26604($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BC0 - sw         $a0, 26600($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BC8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BD0 - sw         $a1, 26612($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BD4 - sw         $a0, 26608($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BD8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BDC - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BE0 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BE8 - swc1       $f12, 26616($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BEC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BF0 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BF4 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BF8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7BFC - swc1       $f12, 26620($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C00 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C04 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C08 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C0C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C10 - swc1       $f12, 26624($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C14 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C18 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C1C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C20 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C24 - swc1       $f12, 26628($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C28 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C2C - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C30 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C34 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C38 - swc1       $f12, 26632($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C3C - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C40 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7C44 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B7F40
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B7F40 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F48 - lw         $a1, 26644($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F4C - lw         $a0, 26640($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F50 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F54 - lw         $a3, 26652($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F58 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F5C - lw         $a2, 26648($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F68 - sw         $a1, 26756($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F6C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F70 - sw         $a0, 26752($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F78 - lw         $a3, 26660($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F7C - lw         $a2, 26656($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F88 - sw         $a1, 26764($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F8C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F90 - sw         $a0, 26760($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F98 - lw         $a3, 26668($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7F9C - lw         $a2, 26664($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FA8 - sw         $a1, 26772($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FAC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FB0 - sw         $a0, 26768($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FB8 - lw         $a3, 26676($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FBC - lw         $a2, 26672($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FC8 - sw         $a1, 26780($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FCC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FD0 - sw         $a0, 26776($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FD8 - lw         $a3, 26684($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FDC - lw         $a2, 26680($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FE8 - sw         $a1, 26788($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FEC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FF0 - sw         $a0, 26784($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FF8 - lw         $a3, 26692($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B7FFC - lw         $a2, 26688($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8000 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8008 - sw         $a1, 26796($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B800C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8010 - sw         $a0, 26792($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8018 - lw         $a3, 26700($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B801C - lw         $a2, 26696($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8020 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8024 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8028 - sw         $a1, 26804($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B802C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8030 - sw         $a0, 26800($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8038 - lw         $a3, 26708($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B803C - lw         $a2, 26704($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8040 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8044 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8048 - sw         $a1, 26812($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B804C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8050 - sw         $a0, 26808($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8054 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8058 - lw         $a3, 26716($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B805C - lw         $a2, 26712($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8060 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8064 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8068 - sw         $a1, 26820($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B806C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8070 - sw         $a0, 26816($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8078 - lw         $a3, 26724($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B807C - lw         $a2, 26720($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8080 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8084 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8088 - sw         $a1, 26828($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B808C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8090 - sw         $a0, 26824($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8094 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8098 - lw         $a3, 26732($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B809C - lw         $a2, 26728($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80A8 - sw         $a1, 26836($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80AC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80B0 - sw         $a0, 26832($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80B8 - lw         $a3, 26740($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80BC - lw         $a2, 26736($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80C8 - sw         $a1, 26844($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80CC - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80D0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80D4 - sw         $a0, 26840($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80DC - lw         $a3, 26748($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80E0 - lw         $a2, 26744($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80EC - sw         $a1, 26852($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80F0 - sw         $a0, 26848($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80F8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B80FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8100 - sw         $a1, 26860($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8104 - sw         $a0, 26856($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8108 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B810C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8110 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8114 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8118 - swc1       $f12, 26864($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B811C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8120 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8124 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8128 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B812C - swc1       $f12, 26868($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8130 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8134 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8138 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B813C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8140 - swc1       $f12, 26872($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8144 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8148 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B814C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8150 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8154 - swc1       $f12, 26876($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8158 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B815C - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8160 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8164 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8168 - swc1       $f12, 26880($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B816C - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8170 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8174 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B852C
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B852C - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8530 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8534 - lw         $a1, 26892($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8538 - lw         $a0, 26888($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B853C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8540 - lw         $a3, 26900($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8544 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8548 - lw         $a2, 26896($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B854C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8550 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8554 - sw         $a1, 27004($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8558 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B855C - sw         $a0, 27000($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8564 - lw         $a3, 26908($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8568 - lw         $a2, 26904($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B856C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8570 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8574 - sw         $a1, 27012($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8578 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B857C - sw         $a0, 27008($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8584 - lw         $a3, 26916($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8588 - lw         $a2, 26912($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B858C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8590 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8594 - sw         $a1, 27020($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8598 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B859C - sw         $a0, 27016($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85A4 - lw         $a3, 26924($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85A8 - lw         $a2, 26920($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85B4 - sw         $a1, 27028($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85B8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85BC - sw         $a0, 27024($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85C4 - lw         $a3, 26932($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85C8 - lw         $a2, 26928($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85D4 - sw         $a1, 27036($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85D8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85DC - sw         $a0, 27032($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85E4 - lw         $a3, 26940($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85E8 - lw         $a2, 26936($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85F4 - sw         $a1, 27044($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85F8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B85FC - sw         $a0, 27040($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8604 - lw         $a3, 26948($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8608 - lw         $a2, 26944($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B860C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8610 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8614 - sw         $a1, 27052($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8618 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B861C - sw         $a0, 27048($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8624 - lw         $a3, 26956($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8628 - lw         $a2, 26952($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B862C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8630 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8634 - sw         $a1, 27060($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8638 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B863C - sw         $a0, 27056($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8644 - lw         $a3, 26964($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8648 - lw         $a2, 26960($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B864C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8654 - sw         $a1, 27068($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8658 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B865C - sw         $a0, 27064($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8664 - lw         $a3, 26972($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8668 - lw         $a2, 26968($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B866C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8674 - sw         $a1, 27076($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8678 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B867C - sw         $a0, 27072($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8684 - lw         $a3, 26980($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8688 - lw         $a2, 26976($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B868C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8694 - sw         $a1, 27084($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8698 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B869C - sw         $a0, 27080($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86A4 - lw         $a3, 26988($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86A8 - lw         $a2, 26984($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86B4 - sw         $a1, 27092($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86B8 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86BC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86C0 - sw         $a0, 27088($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86C8 - lw         $a3, 26996($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86CC - lw         $a2, 26992($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86D8 - sw         $a1, 27100($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86DC - sw         $a0, 27096($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86E4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86EC - sw         $a1, 27108($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86F0 - sw         $a0, 27104($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86F8 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B86FC - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8700 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8704 - swc1       $f12, 27112($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8708 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B870C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8710 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8714 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8718 - swc1       $f12, 27116($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B871C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8720 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8724 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8728 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B872C - swc1       $f12, 27120($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8730 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8734 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8738 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B873C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8740 - swc1       $f12, 27124($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8744 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8748 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B874C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8750 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8754 - swc1       $f12, 27128($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8758 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B875C - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8760 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B8A40
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B8A40 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A48 - lw         $a1, 27140($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A4C - lw         $a0, 27136($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A50 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A54 - lw         $a3, 27148($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A58 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A5C - lw         $a2, 27144($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A68 - sw         $a1, 27252($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A6C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A70 - sw         $a0, 27248($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A78 - lw         $a3, 27156($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A7C - lw         $a2, 27152($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A88 - sw         $a1, 27260($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A8C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A90 - sw         $a0, 27256($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A98 - lw         $a3, 27164($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8A9C - lw         $a2, 27160($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AA8 - sw         $a1, 27268($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AAC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AB0 - sw         $a0, 27264($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AB8 - lw         $a3, 27172($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8ABC - lw         $a2, 27168($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AC8 - sw         $a1, 27276($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8ACC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AD0 - sw         $a0, 27272($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AD8 - lw         $a3, 27180($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8ADC - lw         $a2, 27176($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AE8 - sw         $a1, 27284($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AEC - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AF0 - sw         $a0, 27280($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AF8 - lw         $a3, 27188($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8AFC - lw         $a2, 27184($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B08 - sw         $a1, 27292($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B0C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B10 - sw         $a0, 27288($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B18 - lw         $a3, 27196($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B1C - lw         $a2, 27192($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B28 - sw         $a1, 27300($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B2C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B30 - sw         $a0, 27296($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B38 - lw         $a3, 27204($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B3C - lw         $a2, 27200($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B48 - sw         $a1, 27308($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B4C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B50 - sw         $a0, 27304($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B58 - lw         $a3, 27212($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B5C - lw         $a2, 27208($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B68 - sw         $a1, 27316($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B6C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B70 - sw         $a0, 27312($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B78 - lw         $a3, 27220($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B7C - lw         $a2, 27216($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B88 - sw         $a1, 27324($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B8C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B90 - sw         $a0, 27320($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B98 - lw         $a3, 27228($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8B9C - lw         $a2, 27224($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BA8 - sw         $a1, 27332($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BAC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BB0 - sw         $a0, 27328($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BB8 - lw         $a3, 27236($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BBC - lw         $a2, 27232($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BC8 - sw         $a1, 27340($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BCC - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BD0 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BD4 - sw         $a0, 27336($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BDC - lw         $a3, 27244($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BE0 - lw         $a2, 27240($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BE4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BEC - sw         $a1, 27348($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BF0 - sw         $a0, 27344($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BF8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C00 - sw         $a1, 27356($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C04 - sw         $a0, 27352($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C08 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C0C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C10 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C18 - swc1       $f12, 27360($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C1C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C20 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C24 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C2C - swc1       $f12, 27364($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C30 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C34 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C38 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C3C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C40 - swc1       $f12, 27368($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C44 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C48 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C4C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C54 - swc1       $f12, 27372($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C58 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C5C - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C60 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C64 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C68 - swc1       $f12, 27376($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C6C - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C70 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B8C74 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88B907C
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88B907C - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9080 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9084 - lw         $a1, 27388($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9088 - lw         $a0, 27384($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B908C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9090 - lw         $a3, 27396($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9094 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9098 - lw         $a2, 27392($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B909C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90A4 - sw         $a1, 27500($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90A8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90AC - sw         $a0, 27496($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90B4 - lw         $a3, 27404($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90B8 - lw         $a2, 27400($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90C4 - sw         $a1, 27508($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90C8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90CC - sw         $a0, 27504($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90D4 - lw         $a3, 27412($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90D8 - lw         $a2, 27408($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90E4 - sw         $a1, 27516($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90E8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90EC - sw         $a0, 27512($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90F4 - lw         $a3, 27420($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90F8 - lw         $a2, 27416($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B90FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9100 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9104 - sw         $a1, 27524($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9108 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B910C - sw         $a0, 27520($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9110 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9114 - lw         $a3, 27428($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9118 - lw         $a2, 27424($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B911C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9120 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9124 - sw         $a1, 27532($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9128 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B912C - sw         $a0, 27528($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9130 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9134 - lw         $a3, 27436($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9138 - lw         $a2, 27432($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B913C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9140 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9144 - sw         $a1, 27540($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9148 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B914C - sw         $a0, 27536($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9154 - lw         $a3, 27444($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9158 - lw         $a2, 27440($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B915C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9164 - sw         $a1, 27548($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9168 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B916C - sw         $a0, 27544($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9174 - lw         $a3, 27452($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9178 - lw         $a2, 27448($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B917C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9184 - sw         $a1, 27556($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9188 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B918C - sw         $a0, 27552($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9190 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9194 - lw         $a3, 27460($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9198 - lw         $a2, 27456($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B919C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91A4 - sw         $a1, 27564($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91A8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91AC - sw         $a0, 27560($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91B4 - lw         $a3, 27468($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91B8 - lw         $a2, 27464($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91C4 - sw         $a1, 27572($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91C8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91CC - sw         $a0, 27568($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91D4 - lw         $a3, 27476($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91D8 - lw         $a2, 27472($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91E4 - sw         $a1, 27580($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91E8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91EC - sw         $a0, 27576($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91F4 - lw         $a3, 27484($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91F8 - lw         $a2, 27480($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B91FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9200 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9204 - sw         $a1, 27588($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9208 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B920C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9210 - sw         $a0, 27584($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9214 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9218 - lw         $a3, 27492($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B921C - lw         $a2, 27488($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9220 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9224 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9228 - sw         $a1, 27596($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B922C - sw         $a0, 27592($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9234 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B923C - sw         $a1, 27604($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9240 - sw         $a0, 27600($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9244 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9248 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B924C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9250 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9254 - swc1       $f12, 27608($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9258 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B925C - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9260 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9264 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9268 - swc1       $f12, 27612($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B926C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9270 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9274 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9278 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B927C - swc1       $f12, 27616($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9280 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9284 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9288 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B928C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9290 - swc1       $f12, 27620($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9294 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B9298 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B929C - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B92A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B92A4 - swc1       $f12, 27624($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B92A8 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B92AC - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88B92B0 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88BAAC8
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BAAC8 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAACC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAD0 - lw         $a1, 27636($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAD4 - lw         $a0, 27632($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAD8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAADC - lw         $a3, 27644($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAE0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAE4 - lw         $a2, 27640($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAF0 - sw         $a1, 27748($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAF4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAF8 - sw         $a0, 27744($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAAFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB00 - lw         $a3, 27652($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB04 - lw         $a2, 27648($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB10 - sw         $a1, 27756($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB14 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB18 - sw         $a0, 27752($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB20 - lw         $a3, 27660($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB24 - lw         $a2, 27656($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB30 - sw         $a1, 27764($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB34 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB38 - sw         $a0, 27760($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB40 - lw         $a3, 27668($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB44 - lw         $a2, 27664($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB50 - sw         $a1, 27772($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB54 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB58 - sw         $a0, 27768($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB60 - lw         $a3, 27676($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB64 - lw         $a2, 27672($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB68 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB70 - sw         $a1, 27780($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB74 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB78 - sw         $a0, 27776($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB80 - lw         $a3, 27684($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB84 - lw         $a2, 27680($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB88 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB90 - sw         $a1, 27788($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB94 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB98 - sw         $a0, 27784($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAB9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABA0 - lw         $a3, 27692($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABA4 - lw         $a2, 27688($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABB0 - sw         $a1, 27796($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABB4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABB8 - sw         $a0, 27792($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABC0 - lw         $a3, 27700($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABC4 - lw         $a2, 27696($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABC8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABD0 - sw         $a1, 27804($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABD4 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABD8 - sw         $a0, 27800($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABE0 - lw         $a3, 27708($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABE4 - lw         $a2, 27704($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABE8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABF0 - sw         $a1, 27812($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABF4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABF8 - sw         $a0, 27808($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BABFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC00 - lw         $a3, 27716($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC04 - lw         $a2, 27712($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC08 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC10 - sw         $a1, 27820($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC14 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC18 - sw         $a0, 27816($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC20 - lw         $a3, 27724($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC24 - lw         $a2, 27720($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC28 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC30 - sw         $a1, 27828($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC34 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC38 - sw         $a0, 27824($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC40 - lw         $a3, 27732($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC44 - lw         $a2, 27728($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC48 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC50 - sw         $a1, 27836($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC54 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC58 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC5C - sw         $a0, 27832($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC64 - lw         $a3, 27740($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC68 - lw         $a2, 27736($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC6C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC74 - sw         $a1, 27844($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC78 - sw         $a0, 27840($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC80 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC88 - sw         $a1, 27852($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC8C - sw         $a0, 27848($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC90 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC94 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC98 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BAC9C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACA0 - swc1       $f12, 27856($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACA4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACA8 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACAC - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACB0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACB4 - swc1       $f12, 27860($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACB8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACBC - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACC0 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACC8 - swc1       $f12, 27864($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACCC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACD0 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACD4 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACDC - swc1       $f12, 27868($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACE0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACE4 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACE8 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACF0 - swc1       $f12, 27872($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACF4 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACF8 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BACFC - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88BB8F4
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BB8F4 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB8FC - lw         $a1, 27884($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB900 - lw         $a0, 27880($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB904 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB908 - lw         $a3, 27892($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB90C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB910 - lw         $a2, 27888($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB914 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB91C - sw         $a1, 27996($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB920 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB924 - sw         $a0, 27992($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB92C - lw         $a3, 27900($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB930 - lw         $a2, 27896($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB934 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB93C - sw         $a1, 28004($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB940 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB944 - sw         $a0, 28000($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB94C - lw         $a3, 27908($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB950 - lw         $a2, 27904($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB954 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB95C - sw         $a1, 28012($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB960 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB964 - sw         $a0, 28008($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB96C - lw         $a3, 27916($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB970 - lw         $a2, 27912($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB974 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB97C - sw         $a1, 28020($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB980 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB984 - sw         $a0, 28016($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB98C - lw         $a3, 27924($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB990 - lw         $a2, 27920($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB994 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB99C - sw         $a1, 28028($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9A0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9A4 - sw         $a0, 28024($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9AC - lw         $a3, 27932($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9B0 - lw         $a2, 27928($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9B4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9BC - sw         $a1, 28036($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9C0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9C4 - sw         $a0, 28032($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9CC - lw         $a3, 27940($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9D0 - lw         $a2, 27936($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9D4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9DC - sw         $a1, 28044($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9E0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9E4 - sw         $a0, 28040($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9EC - lw         $a3, 27948($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9F0 - lw         $a2, 27944($t5)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9F4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BB9FC - sw         $a1, 28052($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA00 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA04 - sw         $a0, 28048($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA0C - lw         $a3, 27956($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA10 - lw         $a2, 27952($t6)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA1C - sw         $a1, 28060($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA20 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA24 - sw         $a0, 28056($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA2C - lw         $a3, 27964($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA30 - lw         $a2, 27960($t7)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA3C - sw         $a1, 28068($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA40 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA44 - sw         $a0, 28064($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA4C - lw         $a3, 27972($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA50 - lw         $a2, 27968($t8)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA5C - sw         $a1, 28076($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA60 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA64 - sw         $a0, 28072($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA6C - lw         $a3, 27980($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA70 - lw         $a2, 27976($t9)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA7C - sw         $a1, 28084($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA80 - sw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA84 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA88 - sw         $a0, 28080($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA90 - lw         $a3, 27988($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA94 - lw         $a2, 27984($s0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA98 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBA9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAA0 - sw         $a1, 28092($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAA4 - sw         $a0, 28088($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAAC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAB4 - sw         $a1, 28100($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAB8 - sw         $a0, 28096($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBABC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAC0 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAC4 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBACC - swc1       $f12, 28104($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAD4 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAD8 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBADC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAE0 - swc1       $f12, 28108($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAE8 - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAEC - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAF4 - swc1       $f12, 28112($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBAFC - ori        $a0, $a0, 4719
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB00 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB08 - swc1       $f12, 28116($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB0C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB10 - ori        $a0, $a0, -2621
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB14 - mtc1       $a0, $f12
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB1C - swc1       $f12, 28120($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB20 - lw         $s0, 0($sp)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB24 - jr         $ra
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBB28 - addiu      $sp, $sp, 16
21:01:40 DEBUG compiler - user_main_10 - Compiling _S1_2_88BBE34
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BBE34 - addiu      $sp, $sp, -16
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE3C - lw         $a1, 28132($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE40 - lw         $a0, 28128($a0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE44 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE48 - lw         $a3, 28140($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE4C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE50 - lw         $a2, 28136($a2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE5C - sw         $a1, 28244($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE60 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE64 - sw         $a0, 28240($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE6C - lw         $a3, 28148($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE70 - lw         $a2, 28144($t1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE7C - sw         $a1, 28252($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE80 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE84 - sw         $a0, 28248($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE8C - lw         $a3, 28156($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE90 - lw         $a2, 28152($t2)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBE9C - sw         $a1, 28260($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEA0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEA4 - sw         $a0, 28256($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEAC - lw         $a3, 28164($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEB0 - lw         $a2, 28160($t3)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEBC - sw         $a1, 28268($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEC0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEC4 - sw         $a0, 28264($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBECC - lw         $a3, 28172($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBED0 - lw         $a2, 28168($v0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBED4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBED8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEDC - sw         $a1, 28276($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEE0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEE4 - sw         $a0, 28272($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEEC - lw         $a3, 28180($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEF0 - lw         $a2, 28176($v1)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBEFC - sw         $a1, 28284($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF00 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF04 - sw         $a0, 28280($t0)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF0C - lw         $a3, 28188($t4)
21:01:40 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF10 - lw         $a2, 28184($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF1C - sw         $a1, 28292($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF20 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF24 - sw         $a0, 28288($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF2C - lw         $a3, 28196($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF30 - lw         $a2, 28192($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF3C - sw         $a1, 28300($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF40 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF44 - sw         $a0, 28296($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF4C - lw         $a3, 28204($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF50 - lw         $a2, 28200($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF5C - sw         $a1, 28308($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF60 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF64 - sw         $a0, 28304($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF6C - lw         $a3, 28212($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF70 - lw         $a2, 28208($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF7C - sw         $a1, 28316($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF80 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF84 - sw         $a0, 28312($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF8C - lw         $a3, 28220($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF90 - lw         $a2, 28216($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBF9C - sw         $a1, 28324($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFA0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFA4 - sw         $a0, 28320($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFAC - lw         $a3, 28228($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFB0 - lw         $a2, 28224($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFBC - sw         $a1, 28332($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFC0 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFC4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFC8 - sw         $a0, 28328($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFD0 - lw         $a3, 28236($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFD4 - lw         $a2, 28232($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFE0 - sw         $a1, 28340($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFE4 - sw         $a0, 28336($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFF4 - sw         $a1, 28348($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFF8 - sw         $a0, 28344($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BBFFC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC000 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC004 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC008 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC00C - swc1       $f12, 28352($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC010 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC014 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC018 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC01C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC020 - swc1       $f12, 28356($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC024 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC028 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC02C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC030 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC034 - swc1       $f12, 28360($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC038 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC03C - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC040 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC044 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC048 - swc1       $f12, 28364($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC04C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC050 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC054 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC058 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC05C - swc1       $f12, 28368($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC060 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC064 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC068 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BC470
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BC470 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC474 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC478 - lw         $a1, 28380($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC47C - lw         $a0, 28376($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC480 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC484 - lw         $a3, 28388($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC488 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC48C - lw         $a2, 28384($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC490 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC494 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC498 - sw         $a1, 28492($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC49C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4A0 - sw         $a0, 28488($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4A8 - lw         $a3, 28396($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4AC - lw         $a2, 28392($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4B8 - sw         $a1, 28500($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4BC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4C0 - sw         $a0, 28496($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4C8 - lw         $a3, 28404($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4CC - lw         $a2, 28400($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4D8 - sw         $a1, 28508($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4DC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4E0 - sw         $a0, 28504($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4E8 - lw         $a3, 28412($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4EC - lw         $a2, 28408($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4F8 - sw         $a1, 28516($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC4FC - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC500 - sw         $a0, 28512($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC504 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC508 - lw         $a3, 28420($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC50C - lw         $a2, 28416($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC510 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC514 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC518 - sw         $a1, 28524($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC51C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC520 - sw         $a0, 28520($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC524 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC528 - lw         $a3, 28428($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC52C - lw         $a2, 28424($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC530 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC534 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC538 - sw         $a1, 28532($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC53C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC540 - sw         $a0, 28528($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC544 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC548 - lw         $a3, 28436($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC54C - lw         $a2, 28432($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC550 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC554 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC558 - sw         $a1, 28540($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC55C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC560 - sw         $a0, 28536($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC564 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC568 - lw         $a3, 28444($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC56C - lw         $a2, 28440($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC570 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC574 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC578 - sw         $a1, 28548($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC57C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC580 - sw         $a0, 28544($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC584 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC588 - lw         $a3, 28452($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC58C - lw         $a2, 28448($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC590 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC594 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC598 - sw         $a1, 28556($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC59C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5A0 - sw         $a0, 28552($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5A8 - lw         $a3, 28460($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5AC - lw         $a2, 28456($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5B8 - sw         $a1, 28564($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5BC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5C0 - sw         $a0, 28560($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5C8 - lw         $a3, 28468($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5CC - lw         $a2, 28464($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5D8 - sw         $a1, 28572($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5DC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5E0 - sw         $a0, 28568($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5E8 - lw         $a3, 28476($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5EC - lw         $a2, 28472($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5F8 - sw         $a1, 28580($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC5FC - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC600 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC604 - sw         $a0, 28576($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC60C - lw         $a3, 28484($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC610 - lw         $a2, 28480($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC614 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC61C - sw         $a1, 28588($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC620 - sw         $a0, 28584($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC624 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC628 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC62C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC630 - sw         $a1, 28596($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC634 - sw         $a0, 28592($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC638 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC63C - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC640 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC644 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC648 - swc1       $f12, 28600($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC64C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC650 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC654 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC658 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC65C - swc1       $f12, 28604($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC660 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC664 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC668 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC66C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC670 - swc1       $f12, 28608($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC674 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC678 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC67C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC680 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC684 - swc1       $f12, 28612($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC688 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC68C - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC690 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC694 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC698 - swc1       $f12, 28616($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC69C - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6A0 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC6A4 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BC9F0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BC9F0 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC9F4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC9F8 - lw         $a1, 28628($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BC9FC - lw         $a0, 28624($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA00 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA04 - lw         $a3, 28636($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA08 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA0C - lw         $a2, 28632($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA18 - sw         $a1, 28740($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA1C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA20 - sw         $a0, 28736($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA28 - lw         $a3, 28644($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA2C - lw         $a2, 28640($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA38 - sw         $a1, 28748($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA3C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA40 - sw         $a0, 28744($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA48 - lw         $a3, 28652($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA4C - lw         $a2, 28648($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA58 - sw         $a1, 28756($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA5C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA60 - sw         $a0, 28752($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA68 - lw         $a3, 28660($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA6C - lw         $a2, 28656($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA78 - sw         $a1, 28764($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA7C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA80 - sw         $a0, 28760($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA88 - lw         $a3, 28668($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA8C - lw         $a2, 28664($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA90 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA98 - sw         $a1, 28772($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCA9C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAA0 - sw         $a0, 28768($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAA8 - lw         $a3, 28676($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAAC - lw         $a2, 28672($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAB8 - sw         $a1, 28780($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCABC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAC0 - sw         $a0, 28776($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAC8 - lw         $a3, 28684($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCACC - lw         $a2, 28680($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAD8 - sw         $a1, 28788($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCADC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAE0 - sw         $a0, 28784($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAE8 - lw         $a3, 28692($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAEC - lw         $a2, 28688($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAF8 - sw         $a1, 28796($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCAFC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB00 - sw         $a0, 28792($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB08 - lw         $a3, 28700($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB0C - lw         $a2, 28696($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB10 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB18 - sw         $a1, 28804($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB1C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB20 - sw         $a0, 28800($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB28 - lw         $a3, 28708($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB2C - lw         $a2, 28704($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB30 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB38 - sw         $a1, 28812($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB3C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB40 - sw         $a0, 28808($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB48 - lw         $a3, 28716($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB4C - lw         $a2, 28712($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB50 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB58 - sw         $a1, 28820($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB5C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB60 - sw         $a0, 28816($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB68 - lw         $a3, 28724($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB6C - lw         $a2, 28720($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB70 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB78 - sw         $a1, 28828($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB7C - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB80 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB84 - sw         $a0, 28824($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB8C - lw         $a3, 28732($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB90 - lw         $a2, 28728($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCB9C - sw         $a1, 28836($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBA0 - sw         $a0, 28832($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBA8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBB0 - sw         $a1, 28844($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBB4 - sw         $a0, 28840($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBBC - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBC0 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBC4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBC8 - swc1       $f12, 28848($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBCC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBD0 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBD4 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBDC - swc1       $f12, 28852($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBE4 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBE8 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBF0 - swc1       $f12, 28856($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBF8 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCBFC - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC04 - swc1       $f12, 28860($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC0C - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC10 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC18 - swc1       $f12, 28864($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC1C - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC20 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BCC24 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BD188
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BD188 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD18C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD190 - lw         $a1, 28876($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD194 - lw         $a0, 28872($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD198 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD19C - lw         $a3, 28884($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1A4 - lw         $a2, 28880($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1B0 - sw         $a1, 28988($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1B4 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1B8 - sw         $a0, 28984($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1C0 - lw         $a3, 28892($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1C4 - lw         $a2, 28888($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1D0 - sw         $a1, 28996($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1D4 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1D8 - sw         $a0, 28992($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1E0 - lw         $a3, 28900($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1E4 - lw         $a2, 28896($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1F0 - sw         $a1, 29004($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1F4 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1F8 - sw         $a0, 29000($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD1FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD200 - lw         $a3, 28908($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD204 - lw         $a2, 28904($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD208 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD20C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD210 - sw         $a1, 29012($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD214 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD218 - sw         $a0, 29008($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD21C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD220 - lw         $a3, 28916($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD224 - lw         $a2, 28912($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD228 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD22C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD230 - sw         $a1, 29020($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD234 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD238 - sw         $a0, 29016($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD23C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD240 - lw         $a3, 28924($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD244 - lw         $a2, 28920($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD248 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD24C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD250 - sw         $a1, 29028($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD254 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD258 - sw         $a0, 29024($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD25C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD260 - lw         $a3, 28932($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD264 - lw         $a2, 28928($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD268 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD26C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD270 - sw         $a1, 29036($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD274 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD278 - sw         $a0, 29032($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD27C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD280 - lw         $a3, 28940($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD284 - lw         $a2, 28936($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD288 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD28C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD290 - sw         $a1, 29044($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD294 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD298 - sw         $a0, 29040($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD29C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2A0 - lw         $a3, 28948($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2A4 - lw         $a2, 28944($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2B0 - sw         $a1, 29052($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2B4 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2B8 - sw         $a0, 29048($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2C0 - lw         $a3, 28956($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2C4 - lw         $a2, 28952($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2D0 - sw         $a1, 29060($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2D4 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2D8 - sw         $a0, 29056($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2E0 - lw         $a3, 28964($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2E4 - lw         $a2, 28960($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2F0 - sw         $a1, 29068($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2F4 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2F8 - sw         $a0, 29064($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD2FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD300 - lw         $a3, 28972($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD304 - lw         $a2, 28968($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD308 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD30C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD310 - sw         $a1, 29076($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD314 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD318 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD31C - sw         $a0, 29072($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD320 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD324 - lw         $a3, 28980($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD328 - lw         $a2, 28976($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD32C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD330 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD334 - sw         $a1, 29084($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD338 - sw         $a0, 29080($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD33C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD340 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD344 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD348 - sw         $a1, 29092($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD34C - sw         $a0, 29088($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD350 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD354 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD358 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD35C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD360 - swc1       $f12, 29096($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD364 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD368 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD36C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD370 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD374 - swc1       $f12, 29100($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD378 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD37C - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD380 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD384 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD388 - swc1       $f12, 29104($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD38C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD390 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD394 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD398 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD39C - swc1       $f12, 29108($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3A4 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3A8 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3B0 - swc1       $f12, 29112($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3B4 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3B8 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD3BC - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BD708
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BD708 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD70C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD710 - lw         $a1, 29124($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD714 - lw         $a0, 29120($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD718 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD71C - lw         $a3, 29132($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD720 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD724 - lw         $a2, 29128($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD728 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD72C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD730 - sw         $a1, 29236($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD734 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD738 - sw         $a0, 29232($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD73C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD740 - lw         $a3, 29140($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD744 - lw         $a2, 29136($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD748 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD74C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD750 - sw         $a1, 29244($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD754 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD758 - sw         $a0, 29240($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD75C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD760 - lw         $a3, 29148($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD764 - lw         $a2, 29144($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD768 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD76C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD770 - sw         $a1, 29252($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD774 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD778 - sw         $a0, 29248($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD77C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD780 - lw         $a3, 29156($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD784 - lw         $a2, 29152($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD788 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD78C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD790 - sw         $a1, 29260($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD794 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD798 - sw         $a0, 29256($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD79C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7A0 - lw         $a3, 29164($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7A4 - lw         $a2, 29160($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7A8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7B0 - sw         $a1, 29268($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7B4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7B8 - sw         $a0, 29264($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7C0 - lw         $a3, 29172($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7C4 - lw         $a2, 29168($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7D0 - sw         $a1, 29276($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7D4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7D8 - sw         $a0, 29272($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7E0 - lw         $a3, 29180($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7E4 - lw         $a2, 29176($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7E8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7F0 - sw         $a1, 29284($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7F4 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7F8 - sw         $a0, 29280($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD7FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD800 - lw         $a3, 29188($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD804 - lw         $a2, 29184($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD808 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD80C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD810 - sw         $a1, 29292($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD814 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD818 - sw         $a0, 29288($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD81C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD820 - lw         $a3, 29196($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD824 - lw         $a2, 29192($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD828 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD82C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD830 - sw         $a1, 29300($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD834 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD838 - sw         $a0, 29296($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD83C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD840 - lw         $a3, 29204($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD844 - lw         $a2, 29200($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD848 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD84C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD850 - sw         $a1, 29308($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD854 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD858 - sw         $a0, 29304($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD85C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD860 - lw         $a3, 29212($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD864 - lw         $a2, 29208($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD868 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD86C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD870 - sw         $a1, 29316($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD874 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD878 - sw         $a0, 29312($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD87C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD880 - lw         $a3, 29220($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD884 - lw         $a2, 29216($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD888 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD88C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD890 - sw         $a1, 29324($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD894 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD898 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD89C - sw         $a0, 29320($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8A4 - lw         $a3, 29228($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8A8 - lw         $a2, 29224($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8B4 - sw         $a1, 29332($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8B8 - sw         $a0, 29328($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8C8 - sw         $a1, 29340($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8CC - sw         $a0, 29336($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8D4 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8D8 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8E0 - swc1       $f12, 29344($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8E8 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8EC - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8F4 - swc1       $f12, 29348($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD8FC - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD900 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD904 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD908 - swc1       $f12, 29352($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD90C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD910 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD914 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD918 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD91C - swc1       $f12, 29356($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD920 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD924 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD928 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD92C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD930 - swc1       $f12, 29360($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD934 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD938 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BD93C - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BE4CC
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BE4CC - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4D4 - lw         $a1, 29372($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4D8 - lw         $a0, 29368($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4E0 - lw         $a3, 29380($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4E4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4E8 - lw         $a2, 29376($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4F4 - sw         $a1, 29484($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4F8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE4FC - sw         $a0, 29480($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE504 - lw         $a3, 29388($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE508 - lw         $a2, 29384($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE50C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE510 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE514 - sw         $a1, 29492($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE518 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE51C - sw         $a0, 29488($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE524 - lw         $a3, 29396($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE528 - lw         $a2, 29392($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE52C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE530 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE534 - sw         $a1, 29500($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE538 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE53C - sw         $a0, 29496($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE544 - lw         $a3, 29404($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE548 - lw         $a2, 29400($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE54C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE550 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE554 - sw         $a1, 29508($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE558 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE55C - sw         $a0, 29504($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE564 - lw         $a3, 29412($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE568 - lw         $a2, 29408($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE56C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE570 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE574 - sw         $a1, 29516($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE578 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE57C - sw         $a0, 29512($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE584 - lw         $a3, 29420($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE588 - lw         $a2, 29416($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE58C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE590 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE594 - sw         $a1, 29524($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE598 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE59C - sw         $a0, 29520($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5A4 - lw         $a3, 29428($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5A8 - lw         $a2, 29424($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5AC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5B4 - sw         $a1, 29532($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5B8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5BC - sw         $a0, 29528($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5C4 - lw         $a3, 29436($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5C8 - lw         $a2, 29432($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5CC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5D4 - sw         $a1, 29540($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5D8 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5DC - sw         $a0, 29536($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5E4 - lw         $a3, 29444($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5E8 - lw         $a2, 29440($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5EC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5F4 - sw         $a1, 29548($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5F8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE5FC - sw         $a0, 29544($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE604 - lw         $a3, 29452($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE608 - lw         $a2, 29448($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE60C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE610 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE614 - sw         $a1, 29556($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE618 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE61C - sw         $a0, 29552($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE624 - lw         $a3, 29460($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE628 - lw         $a2, 29456($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE62C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE630 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE634 - sw         $a1, 29564($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE638 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE63C - sw         $a0, 29560($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE644 - lw         $a3, 29468($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE648 - lw         $a2, 29464($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE64C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE654 - sw         $a1, 29572($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE658 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE65C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE660 - sw         $a0, 29568($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE664 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE668 - lw         $a3, 29476($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE66C - lw         $a2, 29472($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE670 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE674 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE678 - sw         $a1, 29580($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE67C - sw         $a0, 29576($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE684 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE68C - sw         $a1, 29588($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE690 - sw         $a0, 29584($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE694 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE698 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE69C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6A4 - swc1       $f12, 29592($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6AC - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6B0 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6B8 - swc1       $f12, 29596($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6C0 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6C4 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6CC - swc1       $f12, 29600($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6D4 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6D8 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6DC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6E0 - swc1       $f12, 29604($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6E8 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6EC - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6F4 - swc1       $f12, 29608($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6F8 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE6FC - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BE700 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BECE0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BECE0 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BECE4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BECE8 - lw         $a1, 29620($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BECEC - lw         $a0, 29616($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BECF0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BECF4 - lw         $a3, 29628($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BECF8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BECFC - lw         $a2, 29624($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED08 - sw         $a1, 29732($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED0C - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED10 - sw         $a0, 29728($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED18 - lw         $a3, 29636($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED1C - lw         $a2, 29632($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED28 - sw         $a1, 29740($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED2C - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED30 - sw         $a0, 29736($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED38 - lw         $a3, 29644($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED3C - lw         $a2, 29640($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED48 - sw         $a1, 29748($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED4C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED50 - sw         $a0, 29744($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED58 - lw         $a3, 29652($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED5C - lw         $a2, 29648($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED68 - sw         $a1, 29756($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED6C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED70 - sw         $a0, 29752($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED78 - lw         $a3, 29660($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED7C - lw         $a2, 29656($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED80 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED88 - sw         $a1, 29764($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED8C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED90 - sw         $a0, 29760($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED98 - lw         $a3, 29668($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BED9C - lw         $a2, 29664($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDA0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDA8 - sw         $a1, 29772($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDAC - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDB0 - sw         $a0, 29768($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDB8 - lw         $a3, 29676($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDBC - lw         $a2, 29672($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDC0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDC8 - sw         $a1, 29780($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDCC - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDD0 - sw         $a0, 29776($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDD8 - lw         $a3, 29684($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDDC - lw         $a2, 29680($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDE0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDE8 - sw         $a1, 29788($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDEC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDF0 - sw         $a0, 29784($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDF8 - lw         $a3, 29692($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEDFC - lw         $a2, 29688($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE00 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE08 - sw         $a1, 29796($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE0C - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE10 - sw         $a0, 29792($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE18 - lw         $a3, 29700($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE1C - lw         $a2, 29696($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE20 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE28 - sw         $a1, 29804($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE2C - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE30 - sw         $a0, 29800($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE38 - lw         $a3, 29708($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE3C - lw         $a2, 29704($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE40 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE48 - sw         $a1, 29812($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE4C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE50 - sw         $a0, 29808($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE58 - lw         $a3, 29716($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE5C - lw         $a2, 29712($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE60 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE68 - sw         $a1, 29820($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE6C - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE70 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE74 - sw         $a0, 29816($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE7C - lw         $a3, 29724($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE80 - lw         $a2, 29720($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE8C - sw         $a1, 29828($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE90 - sw         $a0, 29824($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE98 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEE9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEA0 - sw         $a1, 29836($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEA4 - sw         $a0, 29832($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEA8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEAC - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEB0 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEB8 - swc1       $f12, 29840($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEBC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEC0 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEC4 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEC8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEECC - swc1       $f12, 29844($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEED0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEED4 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEED8 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEDC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEE0 - swc1       $f12, 29848($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEE4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEE8 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEEC - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEF0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEF4 - swc1       $f12, 29852($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEF8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEEFC - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF00 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF04 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF08 - swc1       $f12, 29856($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF0C - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF10 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BEF14 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BF324
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BF324 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF328 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF32C - lw         $a1, 29868($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF330 - lw         $a0, 29864($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF334 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF338 - lw         $a3, 29876($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF33C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF340 - lw         $a2, 29872($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF344 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF348 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF34C - sw         $a1, 29980($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF350 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF354 - sw         $a0, 29976($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF35C - lw         $a3, 29884($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF360 - lw         $a2, 29880($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF364 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF368 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF36C - sw         $a1, 29988($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF370 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF374 - sw         $a0, 29984($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF37C - lw         $a3, 29892($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF380 - lw         $a2, 29888($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF384 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF388 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF38C - sw         $a1, 29996($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF390 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF394 - sw         $a0, 29992($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF39C - lw         $a3, 29900($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3A0 - lw         $a2, 29896($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3AC - sw         $a1, 30004($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3B0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3B4 - sw         $a0, 30000($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3BC - lw         $a3, 29908($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3C0 - lw         $a2, 29904($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3CC - sw         $a1, 30012($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3D0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3D4 - sw         $a0, 30008($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3DC - lw         $a3, 29916($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3E0 - lw         $a2, 29912($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3EC - sw         $a1, 30020($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3F0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3F4 - sw         $a0, 30016($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF3FC - lw         $a3, 29924($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF400 - lw         $a2, 29920($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF404 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF40C - sw         $a1, 30028($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF410 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF414 - sw         $a0, 30024($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF41C - lw         $a3, 29932($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF420 - lw         $a2, 29928($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF42C - sw         $a1, 30036($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF430 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF434 - sw         $a0, 30032($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF43C - lw         $a3, 29940($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF440 - lw         $a2, 29936($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF44C - sw         $a1, 30044($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF450 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF454 - sw         $a0, 30040($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF45C - lw         $a3, 29948($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF460 - lw         $a2, 29944($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF464 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF46C - sw         $a1, 30052($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF470 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF474 - sw         $a0, 30048($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF47C - lw         $a3, 29956($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF480 - lw         $a2, 29952($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF484 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF48C - sw         $a1, 30060($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF490 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF494 - sw         $a0, 30056($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF49C - lw         $a3, 29964($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4A0 - lw         $a2, 29960($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4AC - sw         $a1, 30068($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4B0 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4B4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4B8 - sw         $a0, 30064($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4C0 - lw         $a3, 29972($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4C4 - lw         $a2, 29968($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4C8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4D0 - sw         $a1, 30076($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4D4 - sw         $a0, 30072($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4DC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4E4 - sw         $a1, 30084($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4E8 - sw         $a0, 30080($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4F0 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4F4 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF4FC - swc1       $f12, 30088($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF500 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF504 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF508 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF50C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF510 - swc1       $f12, 30092($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF514 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF518 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF51C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF520 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF524 - swc1       $f12, 30096($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF528 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF52C - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF530 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF534 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF538 - swc1       $f12, 30100($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF53C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF540 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF544 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF548 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF54C - swc1       $f12, 30104($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF550 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF554 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF558 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BF904
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BF904 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF908 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF90C - lw         $a1, 30116($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF910 - lw         $a0, 30112($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF914 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF918 - lw         $a3, 30124($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF91C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF920 - lw         $a2, 30120($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF924 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF928 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF92C - sw         $a1, 30228($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF930 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF934 - sw         $a0, 30224($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF93C - lw         $a3, 30132($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF940 - lw         $a2, 30128($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF944 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF948 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF94C - sw         $a1, 30236($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF950 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF954 - sw         $a0, 30232($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF95C - lw         $a3, 30140($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF960 - lw         $a2, 30136($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF964 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF968 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF96C - sw         $a1, 30244($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF970 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF974 - sw         $a0, 30240($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF97C - lw         $a3, 30148($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF980 - lw         $a2, 30144($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF984 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF988 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF98C - sw         $a1, 30252($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF990 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF994 - sw         $a0, 30248($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF99C - lw         $a3, 30156($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9A0 - lw         $a2, 30152($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9AC - sw         $a1, 30260($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9B0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9B4 - sw         $a0, 30256($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9BC - lw         $a3, 30164($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9C0 - lw         $a2, 30160($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9CC - sw         $a1, 30268($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9D0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9D4 - sw         $a0, 30264($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9DC - lw         $a3, 30172($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9E0 - lw         $a2, 30168($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9EC - sw         $a1, 30276($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9F0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9F4 - sw         $a0, 30272($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BF9FC - lw         $a3, 30180($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA00 - lw         $a2, 30176($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA04 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA0C - sw         $a1, 30284($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA10 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA14 - sw         $a0, 30280($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA1C - lw         $a3, 30188($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA20 - lw         $a2, 30184($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA24 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA2C - sw         $a1, 30292($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA30 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA34 - sw         $a0, 30288($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA3C - lw         $a3, 30196($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA40 - lw         $a2, 30192($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA44 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA4C - sw         $a1, 30300($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA50 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA54 - sw         $a0, 30296($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA5C - lw         $a3, 30204($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA60 - lw         $a2, 30200($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA64 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA6C - sw         $a1, 30308($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA70 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA74 - sw         $a0, 30304($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA7C - lw         $a3, 30212($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA80 - lw         $a2, 30208($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA84 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA8C - sw         $a1, 30316($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA90 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA94 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA98 - sw         $a0, 30312($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFA9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAA0 - lw         $a3, 30220($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAA4 - lw         $a2, 30216($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAA8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAB0 - sw         $a1, 30324($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAB4 - sw         $a0, 30320($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFABC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAC4 - sw         $a1, 30332($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAC8 - sw         $a0, 30328($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFACC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAD0 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAD4 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAD8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFADC - swc1       $f12, 30336($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAE0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAE4 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAE8 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAEC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAF0 - swc1       $f12, 30340($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAF4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAF8 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFAFC - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB00 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB04 - swc1       $f12, 30344($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB08 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB0C - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB10 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB14 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB18 - swc1       $f12, 30348($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB1C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB20 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB24 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB28 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB2C - swc1       $f12, 30352($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB30 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB34 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFB38 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88BFF90
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88BFF90 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF94 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF98 - lw         $a1, 30364($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFF9C - lw         $a0, 30360($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFA0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFA4 - lw         $a3, 30372($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFA8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFAC - lw         $a2, 30368($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFB0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFB8 - sw         $a1, 30476($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFBC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFC0 - sw         $a0, 30472($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFC8 - lw         $a3, 30380($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFCC - lw         $a2, 30376($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFD0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFD8 - sw         $a1, 30484($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFDC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFE0 - sw         $a0, 30480($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFE8 - lw         $a3, 30388($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFEC - lw         $a2, 30384($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFF0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFF8 - sw         $a1, 30492($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88BFFFC - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0000 - sw         $a0, 30488($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0008 - lw         $a3, 30396($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C000C - lw         $a2, 30392($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0010 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0014 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0018 - sw         $a1, 30500($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C001C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0020 - sw         $a0, 30496($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0028 - lw         $a3, 30404($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C002C - lw         $a2, 30400($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0030 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0034 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0038 - sw         $a1, 30508($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C003C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0040 - sw         $a0, 30504($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0044 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0048 - lw         $a3, 30412($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C004C - lw         $a2, 30408($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0050 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0054 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0058 - sw         $a1, 30516($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C005C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0060 - sw         $a0, 30512($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0068 - lw         $a3, 30420($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C006C - lw         $a2, 30416($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0070 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0074 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0078 - sw         $a1, 30524($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C007C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0080 - sw         $a0, 30520($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0084 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0088 - lw         $a3, 30428($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C008C - lw         $a2, 30424($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0090 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0094 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0098 - sw         $a1, 30532($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C009C - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00A0 - sw         $a0, 30528($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00A8 - lw         $a3, 30436($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00AC - lw         $a2, 30432($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00B8 - sw         $a1, 30540($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00BC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00C0 - sw         $a0, 30536($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00C8 - lw         $a3, 30444($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00CC - lw         $a2, 30440($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00D8 - sw         $a1, 30548($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00DC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00E0 - sw         $a0, 30544($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00E8 - lw         $a3, 30452($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00EC - lw         $a2, 30448($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00F8 - sw         $a1, 30556($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C00FC - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0100 - sw         $a0, 30552($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0104 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0108 - lw         $a3, 30460($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C010C - lw         $a2, 30456($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0110 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0114 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0118 - sw         $a1, 30564($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C011C - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0120 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0124 - sw         $a0, 30560($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0128 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C012C - lw         $a3, 30468($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0130 - lw         $a2, 30464($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0134 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0138 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C013C - sw         $a1, 30572($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0140 - sw         $a0, 30568($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0144 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0148 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C014C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0150 - sw         $a1, 30580($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0154 - sw         $a0, 30576($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0158 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C015C - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0160 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0164 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0168 - swc1       $f12, 30584($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C016C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0170 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0174 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0178 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C017C - swc1       $f12, 30588($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0180 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0184 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0188 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C018C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0190 - swc1       $f12, 30592($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0194 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0198 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C019C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01A0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01A4 - swc1       $f12, 30596($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01AC - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01B0 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01B8 - swc1       $f12, 30600($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01BC - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01C0 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C01C4 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88C061C
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C061C - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0620 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0624 - lw         $a1, 30612($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0628 - lw         $a0, 30608($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C062C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0630 - lw         $a3, 30620($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0634 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0638 - lw         $a2, 30616($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C063C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0640 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0644 - sw         $a1, 30724($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0648 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C064C - sw         $a0, 30720($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0650 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0654 - lw         $a3, 30628($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0658 - lw         $a2, 30624($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C065C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0660 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0664 - sw         $a1, 30732($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0668 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C066C - sw         $a0, 30728($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0670 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0674 - lw         $a3, 30636($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0678 - lw         $a2, 30632($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C067C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0680 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0684 - sw         $a1, 30740($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0688 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C068C - sw         $a0, 30736($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0690 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0694 - lw         $a3, 30644($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0698 - lw         $a2, 30640($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C069C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06A4 - sw         $a1, 30748($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06A8 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06AC - sw         $a0, 30744($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06B4 - lw         $a3, 30652($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06B8 - lw         $a2, 30648($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06C4 - sw         $a1, 30756($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06C8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06CC - sw         $a0, 30752($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06D4 - lw         $a3, 30660($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06D8 - lw         $a2, 30656($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06E4 - sw         $a1, 30764($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06E8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06EC - sw         $a0, 30760($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06F4 - lw         $a3, 30668($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06F8 - lw         $a2, 30664($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C06FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0700 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0704 - sw         $a1, 30772($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0708 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C070C - sw         $a0, 30768($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0714 - lw         $a3, 30676($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0718 - lw         $a2, 30672($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C071C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0720 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0724 - sw         $a1, 30780($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0728 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C072C - sw         $a0, 30776($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0730 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0734 - lw         $a3, 30684($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0738 - lw         $a2, 30680($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C073C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0744 - sw         $a1, 30788($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0748 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C074C - sw         $a0, 30784($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0750 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0754 - lw         $a3, 30692($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0758 - lw         $a2, 30688($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C075C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0760 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0764 - sw         $a1, 30796($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0768 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C076C - sw         $a0, 30792($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0774 - lw         $a3, 30700($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0778 - lw         $a2, 30696($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C077C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0780 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0784 - sw         $a1, 30804($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0788 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C078C - sw         $a0, 30800($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0790 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0794 - lw         $a3, 30708($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0798 - lw         $a2, 30704($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C079C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07A4 - sw         $a1, 30812($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07A8 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07AC - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07B0 - sw         $a0, 30808($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07B8 - lw         $a3, 30716($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07BC - lw         $a2, 30712($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07C0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07C8 - sw         $a1, 30820($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07CC - sw         $a0, 30816($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07DC - sw         $a1, 30828($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07E0 - sw         $a0, 30824($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07E8 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07EC - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07F0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07F4 - swc1       $f12, 30832($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C07FC - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0800 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0804 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0808 - swc1       $f12, 30836($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C080C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0810 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0814 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0818 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C081C - swc1       $f12, 30840($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0820 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0824 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0828 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C082C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0830 - swc1       $f12, 30844($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0834 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0838 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C083C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0840 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0844 - swc1       $f12, 30848($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0848 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C084C - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0850 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88C0D14
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C0D14 - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D18 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D1C - lw         $a1, 30860($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D20 - lw         $a0, 30856($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D24 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D28 - lw         $a3, 30868($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D2C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D30 - lw         $a2, 30864($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D3C - sw         $a1, 30972($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D40 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D44 - sw         $a0, 30968($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D4C - lw         $a3, 30876($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D50 - lw         $a2, 30872($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D5C - sw         $a1, 30980($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D60 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D64 - sw         $a0, 30976($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D6C - lw         $a3, 30884($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D70 - lw         $a2, 30880($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D7C - sw         $a1, 30988($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D80 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D84 - sw         $a0, 30984($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D8C - lw         $a3, 30892($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D90 - lw         $a2, 30888($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0D9C - sw         $a1, 30996($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DA0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DA4 - sw         $a0, 30992($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DAC - lw         $a3, 30900($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DB0 - lw         $a2, 30896($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DBC - sw         $a1, 31004($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DC0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DC4 - sw         $a0, 31000($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DCC - lw         $a3, 30908($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DD0 - lw         $a2, 30904($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DDC - sw         $a1, 31012($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DE0 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DE4 - sw         $a0, 31008($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DEC - lw         $a3, 30916($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DF0 - lw         $a2, 30912($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0DFC - sw         $a1, 31020($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E00 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E04 - sw         $a0, 31016($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E0C - lw         $a3, 30924($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E10 - lw         $a2, 30920($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E1C - sw         $a1, 31028($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E20 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E24 - sw         $a0, 31024($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E2C - lw         $a3, 30932($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E30 - lw         $a2, 30928($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E3C - sw         $a1, 31036($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E40 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E44 - sw         $a0, 31032($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E4C - lw         $a3, 30940($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E50 - lw         $a2, 30936($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E5C - sw         $a1, 31044($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E60 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E64 - sw         $a0, 31040($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E6C - lw         $a3, 30948($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E70 - lw         $a2, 30944($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E7C - sw         $a1, 31052($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E80 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E84 - sw         $a0, 31048($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E8C - lw         $a3, 30956($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E90 - lw         $a2, 30952($t9)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0E9C - sw         $a1, 31060($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EA0 - sw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EA4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EA8 - sw         $a0, 31056($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EB0 - lw         $a3, 30964($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EB4 - lw         $a2, 30960($s0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EB8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EC0 - sw         $a1, 31068($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EC4 - sw         $a0, 31064($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0ECC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0ED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0ED4 - sw         $a1, 31076($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0ED8 - sw         $a0, 31072($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EE0 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EE4 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EE8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EEC - swc1       $f12, 31080($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EF4 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EF8 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0EFC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F00 - swc1       $f12, 31084($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F08 - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F0C - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F10 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F14 - swc1       $f12, 31088($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F1C - ori        $a0, $a0, 4719
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F20 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F24 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F28 - swc1       $f12, 31092($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F2C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F30 - ori        $a0, $a0, -2621
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F34 - mtc1       $a0, $f12
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F3C - swc1       $f12, 31096($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F40 - lw         $s0, 0($sp)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F44 - jr         $ra
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C0F48 - addiu      $sp, $sp, 16
21:01:41 DEBUG compiler - user_main_10 - Compiling _S1_2_88C1FFC
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C1FFC - addiu      $sp, $sp, -16
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2000 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2004 - lw         $a1, 31108($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2008 - lw         $a0, 31104($a0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C200C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2010 - lw         $a3, 31116($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2014 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2018 - lw         $a2, 31112($a2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C201C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2024 - sw         $a1, 31220($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2028 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C202C - sw         $a0, 31216($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2034 - lw         $a3, 31124($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2038 - lw         $a2, 31120($t1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C203C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2044 - sw         $a1, 31228($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2048 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C204C - sw         $a0, 31224($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2054 - lw         $a3, 31132($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2058 - lw         $a2, 31128($t2)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C205C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2064 - sw         $a1, 31236($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2068 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C206C - sw         $a0, 31232($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2070 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2074 - lw         $a3, 31140($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2078 - lw         $a2, 31136($t3)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C207C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2080 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2084 - sw         $a1, 31244($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2088 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C208C - sw         $a0, 31240($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2094 - lw         $a3, 31148($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2098 - lw         $a2, 31144($v0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C209C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20A4 - sw         $a1, 31252($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20A8 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20AC - sw         $a0, 31248($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20B4 - lw         $a3, 31156($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20B8 - lw         $a2, 31152($v1)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20C4 - sw         $a1, 31260($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20C8 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20CC - sw         $a0, 31256($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20D4 - lw         $a3, 31164($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20D8 - lw         $a2, 31160($t4)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20E4 - sw         $a1, 31268($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20E8 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20EC - sw         $a0, 31264($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20F4 - lw         $a3, 31172($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20F8 - lw         $a2, 31168($t5)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C20FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2100 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2104 - sw         $a1, 31276($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2108 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C210C - sw         $a0, 31272($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2110 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2114 - lw         $a3, 31180($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2118 - lw         $a2, 31176($t6)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C211C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2120 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2124 - sw         $a1, 31284($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2128 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C212C - sw         $a0, 31280($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2130 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2134 - lw         $a3, 31188($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2138 - lw         $a2, 31184($t7)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C213C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2140 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2144 - sw         $a1, 31292($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2148 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C214C - sw         $a0, 31288($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2154 - lw         $a3, 31196($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2158 - lw         $a2, 31192($t8)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C215C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2164 - sw         $a1, 31300($t0)
21:01:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2168 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C216C - sw         $a0, 31296($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2174 - lw         $a3, 31204($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2178 - lw         $a2, 31200($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C217C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2184 - sw         $a1, 31308($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2188 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C218C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2190 - sw         $a0, 31304($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2198 - lw         $a3, 31212($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C219C - lw         $a2, 31208($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21A0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21A8 - sw         $a1, 31316($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21AC - sw         $a0, 31312($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21B4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21BC - sw         $a1, 31324($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21C0 - sw         $a0, 31320($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21C8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21CC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21D0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21D4 - swc1       $f12, 31328($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21DC - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21E0 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21E4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21E8 - swc1       $f12, 31332($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21F0 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21F4 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C21FC - swc1       $f12, 31336($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2200 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2204 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2208 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C220C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2210 - swc1       $f12, 31340($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2214 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2218 - ori        $a0, $a0, -2621
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C221C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2220 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2224 - swc1       $f12, 31344($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2228 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C222C - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2230 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88C2C34
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C2C34 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C38 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C3C - lw         $a1, 31356($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C40 - lw         $a0, 31352($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C44 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C48 - lw         $a3, 31364($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C4C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C50 - lw         $a2, 31360($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C5C - sw         $a1, 31468($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C60 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C64 - sw         $a0, 31464($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C6C - lw         $a3, 31372($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C70 - lw         $a2, 31368($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C7C - sw         $a1, 31476($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C80 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C84 - sw         $a0, 31472($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C8C - lw         $a3, 31380($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C90 - lw         $a2, 31376($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2C9C - sw         $a1, 31484($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CA0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CA4 - sw         $a0, 31480($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CAC - lw         $a3, 31388($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CB0 - lw         $a2, 31384($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CBC - sw         $a1, 31492($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CC0 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CC4 - sw         $a0, 31488($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CCC - lw         $a3, 31396($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CD0 - lw         $a2, 31392($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CD4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CDC - sw         $a1, 31500($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CE0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CE4 - sw         $a0, 31496($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CEC - lw         $a3, 31404($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CF0 - lw         $a2, 31400($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CF4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2CFC - sw         $a1, 31508($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D00 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D04 - sw         $a0, 31504($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D0C - lw         $a3, 31412($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D10 - lw         $a2, 31408($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D14 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D1C - sw         $a1, 31516($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D20 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D24 - sw         $a0, 31512($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D2C - lw         $a3, 31420($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D30 - lw         $a2, 31416($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D34 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D3C - sw         $a1, 31524($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D40 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D44 - sw         $a0, 31520($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D4C - lw         $a3, 31428($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D50 - lw         $a2, 31424($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D54 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D5C - sw         $a1, 31532($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D60 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D64 - sw         $a0, 31528($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D6C - lw         $a3, 31436($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D70 - lw         $a2, 31432($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D74 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D7C - sw         $a1, 31540($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D80 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D84 - sw         $a0, 31536($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D8C - lw         $a3, 31444($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D90 - lw         $a2, 31440($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D94 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2D9C - sw         $a1, 31548($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DA0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DA4 - sw         $a0, 31544($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DAC - lw         $a3, 31452($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DB0 - lw         $a2, 31448($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DB4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DBC - sw         $a1, 31556($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DC0 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DC4 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DC8 - sw         $a0, 31552($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DD0 - lw         $a3, 31460($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DD4 - lw         $a2, 31456($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DD8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DE0 - sw         $a1, 31564($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DE4 - sw         $a0, 31560($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DEC - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DF4 - sw         $a1, 31572($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DF8 - sw         $a0, 31568($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2DFC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E00 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E04 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E08 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E0C - swc1       $f12, 31576($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E10 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E14 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E18 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E20 - swc1       $f12, 31580($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E24 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E28 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E2C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E30 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E34 - swc1       $f12, 31584($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E38 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E3C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E40 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E44 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E48 - swc1       $f12, 31588($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E4C - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E50 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C2E54 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88C4118
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C4118 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C411C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4120 - lw         $a1, 31596($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4124 - lw         $a0, 31592($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4128 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C412C - lw         $a3, 31604($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4130 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4134 - lw         $a2, 31600($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4138 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C413C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4140 - sw         $a1, 31708($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4144 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4148 - sw         $a0, 31704($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C414C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4150 - lw         $a3, 31612($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4154 - lw         $a2, 31608($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4158 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C415C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4160 - sw         $a1, 31716($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4164 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4168 - sw         $a0, 31712($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C416C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4170 - lw         $a3, 31620($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4174 - lw         $a2, 31616($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4178 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C417C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4180 - sw         $a1, 31724($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4184 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4188 - sw         $a0, 31720($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C418C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4190 - lw         $a3, 31628($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4194 - lw         $a2, 31624($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4198 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C419C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41A0 - sw         $a1, 31732($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41A4 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41A8 - sw         $a0, 31728($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41B0 - lw         $a3, 31636($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41B4 - lw         $a2, 31632($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41B8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41C0 - sw         $a1, 31740($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41C4 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41C8 - sw         $a0, 31736($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41D0 - lw         $a3, 31644($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41D4 - lw         $a2, 31640($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41D8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41E0 - sw         $a1, 31748($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41E4 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41E8 - sw         $a0, 31744($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41F0 - lw         $a3, 31652($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41F4 - lw         $a2, 31648($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41F8 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C41FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4200 - sw         $a1, 31756($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4204 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4208 - sw         $a0, 31752($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C420C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4210 - lw         $a3, 31660($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4214 - lw         $a2, 31656($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4218 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C421C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4220 - sw         $a1, 31764($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4224 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4228 - sw         $a0, 31760($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C422C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4230 - lw         $a3, 31668($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4234 - lw         $a2, 31664($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4238 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C423C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4240 - sw         $a1, 31772($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4244 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4248 - sw         $a0, 31768($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C424C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4250 - lw         $a3, 31676($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4254 - lw         $a2, 31672($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4258 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C425C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4260 - sw         $a1, 31780($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4264 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4268 - sw         $a0, 31776($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C426C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4270 - lw         $a3, 31684($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4274 - lw         $a2, 31680($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4278 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C427C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4280 - sw         $a1, 31788($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4284 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4288 - sw         $a0, 31784($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C428C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4290 - lw         $a3, 31692($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4294 - lw         $a2, 31688($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4298 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C429C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42A0 - sw         $a1, 31796($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42A4 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42A8 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42AC - sw         $a0, 31792($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42B4 - lw         $a3, 31700($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42B8 - lw         $a2, 31696($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42C4 - sw         $a1, 31804($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42C8 - sw         $a0, 31800($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42D0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42D8 - sw         $a1, 31812($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42DC - sw         $a0, 31808($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42E4 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42E8 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42EC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42F0 - swc1       $f12, 31816($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42F8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C42FC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4300 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4304 - swc1       $f12, 31820($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4308 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C430C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4310 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4314 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4318 - swc1       $f12, 31824($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C431C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4320 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4324 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4328 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C432C - swc1       $f12, 31828($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4330 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4334 - ori        $a0, $a0, -2621
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4338 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C433C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4340 - swc1       $f12, 31832($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4344 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C4348 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C434C - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88C6084
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C6084 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6088 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C608C - lw         $a1, 31852($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6090 - lw         $a0, 31848($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6094 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6098 - lw         $a3, 31860($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C609C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60A0 - lw         $a2, 31856($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60AC - sw         $a1, 31964($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60B0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60B4 - sw         $a0, 31960($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60BC - lw         $a3, 31868($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60C0 - lw         $a2, 31864($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60CC - sw         $a1, 31972($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60D0 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60D4 - sw         $a0, 31968($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60DC - lw         $a3, 31876($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60E0 - lw         $a2, 31872($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60EC - sw         $a1, 31980($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60F0 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60F4 - sw         $a0, 31976($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C60FC - lw         $a3, 31884($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6100 - lw         $a2, 31880($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6104 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6108 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C610C - sw         $a1, 31988($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6110 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6114 - sw         $a0, 31984($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C611C - lw         $a3, 31892($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6120 - lw         $a2, 31888($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6124 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6128 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C612C - sw         $a1, 31996($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6130 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6134 - sw         $a0, 31992($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C613C - lw         $a3, 31900($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6140 - lw         $a2, 31896($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6144 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6148 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C614C - sw         $a1, 32004($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6150 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6154 - sw         $a0, 32000($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C615C - lw         $a3, 31908($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6160 - lw         $a2, 31904($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6164 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6168 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C616C - sw         $a1, 32012($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6170 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6174 - sw         $a0, 32008($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C617C - lw         $a3, 31916($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6180 - lw         $a2, 31912($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6184 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6188 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C618C - sw         $a1, 32020($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6190 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6194 - sw         $a0, 32016($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C619C - lw         $a3, 31924($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61A0 - lw         $a2, 31920($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61AC - sw         $a1, 32028($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61B0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61B4 - sw         $a0, 32024($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61BC - lw         $a3, 31932($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61C0 - lw         $a2, 31928($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61CC - sw         $a1, 32036($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61D0 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61D4 - sw         $a0, 32032($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61DC - lw         $a3, 31940($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61E0 - lw         $a2, 31936($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61EC - sw         $a1, 32044($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61F0 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61F4 - sw         $a0, 32040($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C61FC - lw         $a3, 31948($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6200 - lw         $a2, 31944($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6204 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6208 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C620C - sw         $a1, 32052($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6210 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6214 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6218 - sw         $a0, 32048($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C621C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6220 - lw         $a3, 31956($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6224 - lw         $a2, 31952($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6228 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C622C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6230 - sw         $a1, 32060($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6234 - sw         $a0, 32056($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C623C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6240 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6244 - sw         $a1, 32068($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6248 - sw         $a0, 32064($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C624C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6250 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6254 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6258 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C625C - swc1       $f12, 32072($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6260 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6264 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6268 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C626C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6270 - swc1       $f12, 32076($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6274 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6278 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C627C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6280 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6284 - swc1       $f12, 32080($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6288 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C628C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6290 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6294 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C6298 - swc1       $f12, 32084($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C629C - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C62A0 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C62A4 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88C80B0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88C80B0 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80B4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80B8 - lw         $a1, 32100($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80BC - lw         $a0, 32096($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80C0 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80C4 - lw         $a3, 32108($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80C8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80CC - lw         $a2, 32104($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80D8 - sw         $a1, 32212($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80DC - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80E0 - sw         $a0, 32208($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80E8 - lw         $a3, 32116($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80EC - lw         $a2, 32112($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80F8 - sw         $a1, 32220($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C80FC - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8100 - sw         $a0, 32216($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8104 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8108 - lw         $a3, 32124($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C810C - lw         $a2, 32120($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8110 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8114 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8118 - sw         $a1, 32228($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C811C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8120 - sw         $a0, 32224($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8124 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8128 - lw         $a3, 32132($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C812C - lw         $a2, 32128($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8130 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8134 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8138 - sw         $a1, 32236($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C813C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8140 - sw         $a0, 32232($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8144 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8148 - lw         $a3, 32140($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C814C - lw         $a2, 32136($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8150 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8154 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8158 - sw         $a1, 32244($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C815C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8160 - sw         $a0, 32240($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8164 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8168 - lw         $a3, 32148($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C816C - lw         $a2, 32144($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8170 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8174 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8178 - sw         $a1, 32252($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C817C - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8180 - sw         $a0, 32248($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8184 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8188 - lw         $a3, 32156($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C818C - lw         $a2, 32152($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8190 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8194 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8198 - sw         $a1, 32260($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C819C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81A0 - sw         $a0, 32256($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81A8 - lw         $a3, 32164($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81AC - lw         $a2, 32160($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81B0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81B8 - sw         $a1, 32268($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81BC - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81C0 - sw         $a0, 32264($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81C8 - lw         $a3, 32172($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81CC - lw         $a2, 32168($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81D0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81D8 - sw         $a1, 32276($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81DC - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81E0 - sw         $a0, 32272($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81E8 - lw         $a3, 32180($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81EC - lw         $a2, 32176($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81F0 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81F8 - sw         $a1, 32284($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C81FC - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8200 - sw         $a0, 32280($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8204 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8208 - lw         $a3, 32188($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C820C - lw         $a2, 32184($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8210 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8214 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8218 - sw         $a1, 32292($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C821C - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8220 - sw         $a0, 32288($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8224 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8228 - lw         $a3, 32196($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C822C - lw         $a2, 32192($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8230 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8234 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8238 - sw         $a1, 32300($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C823C - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8240 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8244 - sw         $a0, 32296($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C824C - lw         $a3, 32204($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8250 - lw         $a2, 32200($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8254 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C825C - sw         $a1, 32308($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8260 - sw         $a0, 32304($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8264 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8268 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C826C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8270 - sw         $a1, 32316($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8274 - sw         $a0, 32312($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8278 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C827C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8280 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8284 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8288 - swc1       $f12, 32320($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C828C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8290 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8294 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C8298 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C829C - swc1       $f12, 32324($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82A4 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82A8 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82B0 - swc1       $f12, 32328($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82B8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82BC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82C4 - swc1       $f12, 32332($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82C8 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82CC - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88C82D0 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88CC2C4
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88CC2C4 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2CC - lw         $a1, 32356($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2D0 - lw         $a0, 32352($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2D4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2D8 - lw         $a3, 32364($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2E0 - lw         $a2, 32360($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2EC - sw         $a1, 32468($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2F0 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2F4 - sw         $a0, 32464($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC2FC - lw         $a3, 32372($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC300 - lw         $a2, 32368($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC304 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC308 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC30C - sw         $a1, 32476($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC310 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC314 - sw         $a0, 32472($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC31C - lw         $a3, 32380($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC320 - lw         $a2, 32376($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC324 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC328 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC32C - sw         $a1, 32484($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC330 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC334 - sw         $a0, 32480($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC338 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC33C - lw         $a3, 32388($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC340 - lw         $a2, 32384($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC344 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC348 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC34C - sw         $a1, 32492($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC350 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC354 - sw         $a0, 32488($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC35C - lw         $a3, 32396($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC360 - lw         $a2, 32392($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC364 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC368 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC36C - sw         $a1, 32500($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC370 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC374 - sw         $a0, 32496($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC37C - lw         $a3, 32404($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC380 - lw         $a2, 32400($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC384 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC388 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC38C - sw         $a1, 32508($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC390 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC394 - sw         $a0, 32504($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC39C - lw         $a3, 32412($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3A0 - lw         $a2, 32408($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3A4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3AC - sw         $a1, 32516($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3B0 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3B4 - sw         $a0, 32512($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3BC - lw         $a3, 32420($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3C0 - lw         $a2, 32416($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3C4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3CC - sw         $a1, 32524($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3D0 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3D4 - sw         $a0, 32520($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3DC - lw         $a3, 32428($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3E0 - lw         $a2, 32424($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3E4 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3EC - sw         $a1, 32532($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3F0 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3F4 - sw         $a0, 32528($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC3FC - lw         $a3, 32436($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC400 - lw         $a2, 32432($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC404 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC40C - sw         $a1, 32540($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC410 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC414 - sw         $a0, 32536($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC41C - lw         $a3, 32444($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC420 - lw         $a2, 32440($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC424 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC42C - sw         $a1, 32548($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC430 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC434 - sw         $a0, 32544($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC43C - lw         $a3, 32452($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC440 - lw         $a2, 32448($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC444 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC44C - sw         $a1, 32556($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC450 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC454 - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC458 - sw         $a0, 32552($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC45C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC460 - lw         $a3, 32460($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC464 - lw         $a2, 32456($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC468 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC46C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC470 - sw         $a1, 32564($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC474 - sw         $a0, 32560($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC47C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC480 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC484 - sw         $a1, 32572($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC488 - sw         $a0, 32568($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC48C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC490 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC494 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC498 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC49C - swc1       $f12, 32576($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4A4 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4A8 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4AC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4B0 - swc1       $f12, 32580($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4B8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4BC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4C0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4C4 - swc1       $f12, 32584($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4CC - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4D0 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4D4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4D8 - swc1       $f12, 32588($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4DC - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4E0 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CC4E4 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88CD97C
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88CD97C - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD980 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD984 - lw         $a1, 32612($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD988 - lw         $a0, 32608($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD98C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD990 - lw         $a3, 32620($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD994 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD998 - lw         $a2, 32616($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD99C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9A4 - sw         $a1, 32724($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9A8 - lui        $t1, 0x08CB <=> li $t1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9AC - sw         $a0, 32720($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9B4 - lw         $a3, 32628($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9B8 - lw         $a2, 32624($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9BC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9C4 - sw         $a1, 32732($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9C8 - lui        $t2, 0x08CB <=> li $t2, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9CC - sw         $a0, 32728($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9D4 - lw         $a3, 32636($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9D8 - lw         $a2, 32632($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9DC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9E4 - sw         $a1, 32740($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9E8 - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9EC - sw         $a0, 32736($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9F4 - lw         $a3, 32644($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9F8 - lw         $a2, 32640($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CD9FC - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA04 - sw         $a1, 32748($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA08 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA0C - sw         $a0, 32744($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA14 - lw         $a3, 32652($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA18 - lw         $a2, 32648($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA1C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA24 - sw         $a1, 32756($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA28 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA2C - sw         $a0, 32752($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA34 - lw         $a3, 32660($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA38 - lw         $a2, 32656($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA3C - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA44 - sw         $a1, 32764($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA48 - lui        $t4, 0x08CB <=> li $t4, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA4C - sw         $a0, 32760($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA54 - lw         $a3, 32668($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA58 - lw         $a2, 32664($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA64 - sw         $a1, -32764($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA68 - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA6C - sw         $a0, -32768($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA74 - lw         $a3, 32676($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA78 - lw         $a2, 32672($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA84 - sw         $a1, -32756($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA88 - lui        $t6, 0x08CB <=> li $t6, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA8C - sw         $a0, -32760($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA94 - lw         $a3, 32684($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA98 - lw         $a2, 32680($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDA9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAA4 - sw         $a1, -32748($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAA8 - lui        $t7, 0x08CB <=> li $t7, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAAC - sw         $a0, -32752($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAB4 - lw         $a3, 32692($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAB8 - lw         $a2, 32688($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDABC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAC4 - sw         $a1, -32740($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAC8 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDACC - sw         $a0, -32744($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAD4 - lw         $a3, 32700($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAD8 - lw         $a2, 32696($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAE4 - sw         $a1, -32732($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAE8 - lui        $t9, 0x08CB <=> li $t9, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAEC - sw         $a0, -32736($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAF4 - lw         $a3, 32708($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAF8 - lw         $a2, 32704($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDAFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB04 - sw         $a1, -32724($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB08 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB0C - lui        $s0, 0x08CB <=> li $s0, 0x08CB0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB10 - sw         $a0, -32728($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB18 - lw         $a3, 32716($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB1C - lw         $a2, 32712($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB28 - sw         $a1, -32716($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB2C - sw         $a0, -32720($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB34 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB3C - sw         $a1, -32708($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB40 - sw         $a0, -32712($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB48 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB4C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB54 - swc1       $f12, -32704($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB5C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB60 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB68 - swc1       $f12, -32700($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB70 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB74 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB7C - swc1       $f12, -32696($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB84 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB88 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB90 - swc1       $f12, -32692($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB94 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB98 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88CDB9C - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88D171C
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D171C - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1720 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1724 - lw         $a3, -32684($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1728 - lw         $a2, -32688($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D172C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1730 - lw         $t1, -32676($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1734 - or         $a3, $a2, $zr <=> move $a3, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1738 - lw         $t0, -32680($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D173C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1740 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1744 - sw         $a3, -32572($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1748 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D174C - sw         $a2, -32576($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1750 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1754 - lw         $t1, -32668($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1758 - lw         $t0, -32672($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D175C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1760 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1764 - sw         $a3, -32564($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1768 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D176C - sw         $a2, -32568($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1770 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1774 - lw         $t1, -32660($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1778 - lw         $t0, -32664($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D177C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1780 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1784 - sw         $a3, -32556($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1788 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D178C - sw         $a2, -32560($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1790 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1794 - lw         $t1, -32652($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1798 - lw         $t0, -32656($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D179C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17A0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17A4 - sw         $a3, -32548($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17AC - sw         $a2, -32552($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17B0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17B4 - lw         $t1, -32644($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17B8 - lw         $t0, -32648($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17BC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17C0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17C4 - sw         $a3, -32540($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17CC - sw         $a2, -32544($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17D0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17D4 - lw         $t1, -32636($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17D8 - lw         $t0, -32640($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17DC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17E0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17E4 - sw         $a3, -32532($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17EC - sw         $a2, -32536($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17F0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17F4 - lw         $t1, -32628($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17F8 - lw         $t0, -32632($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D17FC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1800 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1804 - sw         $a3, -32524($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1808 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D180C - sw         $a2, -32528($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1810 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1814 - lw         $t1, -32620($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1818 - lw         $t0, -32624($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D181C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1820 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1824 - sw         $a3, -32516($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1828 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D182C - sw         $a2, -32520($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1830 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1834 - lw         $t1, -32612($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1838 - lw         $t0, -32616($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D183C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1840 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1844 - sw         $a3, -32508($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1848 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D184C - sw         $a2, -32512($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1850 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1854 - lw         $t1, -32604($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1858 - lw         $t0, -32608($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D185C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1860 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1864 - sw         $a3, -32500($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1868 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D186C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1870 - sw         $a2, -32504($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1874 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1878 - lw         $t1, -32596($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D187C - lw         $t0, -32600($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1880 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1884 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1888 - sw         $a3, -32492($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D188C - sw         $s1, 4($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1890 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1894 - sw         $a2, -32496($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1898 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D189C - lw         $t1, -32588($s1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18A0 - lw         $t0, -32592($s1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18A8 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18AC - sw         $a3, -32484($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18B0 - sw         $s2, 8($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18B4 - lui        $s2, 0x08CC <=> li $s2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18B8 - sw         $a2, -32488($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18BC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18C0 - lw         $t1, -32580($s2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18C4 - lw         $t0, -32584($s2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18C8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18CC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18D0 - sw         $a3, -32476($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18D4 - sw         $a2, -32480($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18D8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18E0 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18E4 - sw         $a3, -32468($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18E8 - addiu      $a0, $zr, -12 <=> li $a0, -12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18EC - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18F0 - sw         $a2, -32472($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18F4 - sw         $a0, -32444($a1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18F8 - ori        $a2, $zr, 230 <=> li $a2, 230
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D18FC - addiu      $a0, $a1, -32444
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1900 - sw         $a2, 4($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1904 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1908 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D190C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1910 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1914 - swc1       $f12, -32464($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1918 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D191C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1920 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1924 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1928 - swc1       $f12, -32460($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D192C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1930 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1934 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1938 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D193C - swc1       $f12, -32456($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1940 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1944 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1948 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D194C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1950 - swc1       $f12, -32452($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1954 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1958 - ori        $a0, $a0, -2621
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D195C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1960 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1964 - swc1       $f12, -32448($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1968 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D196C - lw         $s1, 4($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1970 - lw         $s2, 8($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1974 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D1978 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88D3334
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D3334 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3338 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D333C - lw         $a1, -32412($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3340 - lw         $a0, -32416($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3344 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3348 - lw         $a3, -32404($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D334C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3350 - lw         $a2, -32408($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3354 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3358 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D335C - sw         $a1, -32300($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3360 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3364 - sw         $a0, -32304($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3368 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D336C - lw         $a3, -32396($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3370 - lw         $a2, -32400($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3374 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3378 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D337C - sw         $a1, -32292($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3380 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3384 - sw         $a0, -32296($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3388 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D338C - lw         $a3, -32388($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3390 - lw         $a2, -32392($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3394 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3398 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D339C - sw         $a1, -32284($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33A0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33A4 - sw         $a0, -32288($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33AC - lw         $a3, -32380($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33B0 - lw         $a2, -32384($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33BC - sw         $a1, -32276($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33C0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33C4 - sw         $a0, -32280($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33CC - lw         $a3, -32372($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33D0 - lw         $a2, -32376($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33DC - sw         $a1, -32268($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33E0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33E4 - sw         $a0, -32272($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33EC - lw         $a3, -32364($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33F0 - lw         $a2, -32368($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D33FC - sw         $a1, -32260($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3400 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3404 - sw         $a0, -32264($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3408 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D340C - lw         $a3, -32356($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3410 - lw         $a2, -32360($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3418 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D341C - sw         $a1, -32252($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3420 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3424 - sw         $a0, -32256($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D342C - lw         $a3, -32348($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3430 - lw         $a2, -32352($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D343C - sw         $a1, -32244($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3440 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3444 - sw         $a0, -32248($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D344C - lw         $a3, -32340($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3450 - lw         $a2, -32344($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D345C - sw         $a1, -32236($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3460 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3464 - sw         $a0, -32240($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D346C - lw         $a3, -32332($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3470 - lw         $a2, -32336($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D347C - sw         $a1, -32228($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3480 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3484 - sw         $a0, -32232($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D348C - lw         $a3, -32324($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3490 - lw         $a2, -32328($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D349C - sw         $a1, -32220($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34A0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34A4 - sw         $a0, -32224($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34AC - lw         $a3, -32316($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34B0 - lw         $a2, -32320($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34BC - sw         $a1, -32212($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34C0 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34C8 - sw         $a0, -32216($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34D0 - lw         $a3, -32308($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34D4 - lw         $a2, -32312($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34E0 - sw         $a1, -32204($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34E4 - sw         $a0, -32208($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34F4 - sw         $a1, -32196($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34F8 - sw         $a0, -32200($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D34FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3500 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3504 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3508 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D350C - swc1       $f12, -32192($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3510 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3514 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3518 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D351C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3520 - swc1       $f12, -32188($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3524 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3528 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D352C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3530 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3534 - swc1       $f12, -32184($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3538 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D353C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3540 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3544 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3548 - swc1       $f12, -32180($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D354C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3550 - ori        $a0, $a0, -2621
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3554 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3558 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D355C - swc1       $f12, -32176($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3560 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3564 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D3568 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88D4ADC
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D4ADC - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AE4 - lw         $a1, -32156($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AE8 - lw         $a0, -32160($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AEC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AF0 - lw         $a3, -32148($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AF8 - lw         $a2, -32152($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4AFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B04 - sw         $a1, -32044($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B08 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B0C - sw         $a0, -32048($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B14 - lw         $a3, -32140($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B18 - lw         $a2, -32144($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B24 - sw         $a1, -32036($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B28 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B2C - sw         $a0, -32040($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B34 - lw         $a3, -32132($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B38 - lw         $a2, -32136($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B44 - sw         $a1, -32028($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B48 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B4C - sw         $a0, -32032($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B54 - lw         $a3, -32124($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B58 - lw         $a2, -32128($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B64 - sw         $a1, -32020($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B68 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B6C - sw         $a0, -32024($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B74 - lw         $a3, -32116($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B78 - lw         $a2, -32120($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B84 - sw         $a1, -32012($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B88 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B8C - sw         $a0, -32016($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B94 - lw         $a3, -32108($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B98 - lw         $a2, -32112($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4B9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BA4 - sw         $a1, -32004($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BA8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BAC - sw         $a0, -32008($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BB4 - lw         $a3, -32100($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BB8 - lw         $a2, -32104($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BC4 - sw         $a1, -31996($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BC8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BCC - sw         $a0, -32000($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BD4 - lw         $a3, -32092($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BD8 - lw         $a2, -32096($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BE4 - sw         $a1, -31988($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BE8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BEC - sw         $a0, -31992($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BF4 - lw         $a3, -32084($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BF8 - lw         $a2, -32088($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4BFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C04 - sw         $a1, -31980($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C08 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C0C - sw         $a0, -31984($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C14 - lw         $a3, -32076($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C18 - lw         $a2, -32080($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C24 - sw         $a1, -31972($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C28 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C2C - sw         $a0, -31976($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C34 - lw         $a3, -32068($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C38 - lw         $a2, -32072($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C44 - sw         $a1, -31964($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C48 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C4C - sw         $a0, -31968($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C54 - lw         $a3, -32060($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C58 - lw         $a2, -32064($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C64 - sw         $a1, -31956($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C68 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C6C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C70 - sw         $a0, -31960($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C78 - lw         $a3, -32052($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C7C - lw         $a2, -32056($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C88 - sw         $a1, -31948($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C8C - sw         $a0, -31952($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C94 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4C9C - sw         $a1, -31940($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CA0 - sw         $a0, -31944($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CA8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CAC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CB4 - swc1       $f12, -31936($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CBC - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CC0 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CC8 - swc1       $f12, -31932($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CCC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CD0 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CD4 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CD8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CDC - swc1       $f12, -31928($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CE4 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CE8 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CF0 - swc1       $f12, -31924($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CF4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CF8 - ori        $a0, $a0, -2621
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4CFC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D04 - swc1       $f12, -31920($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D08 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D0C - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D4D10 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88D564C
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D564C - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5650 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5654 - lw         $a1, -31908($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5658 - lw         $a0, -31912($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D565C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5660 - lw         $a3, -31900($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5664 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5668 - lw         $a2, -31904($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D566C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5674 - sw         $a1, -31796($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5678 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D567C - sw         $a0, -31800($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5684 - lw         $a3, -31892($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5688 - lw         $a2, -31896($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D568C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5694 - sw         $a1, -31788($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5698 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D569C - sw         $a0, -31792($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56A4 - lw         $a3, -31884($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56A8 - lw         $a2, -31888($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56B4 - sw         $a1, -31780($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56B8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56BC - sw         $a0, -31784($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56C4 - lw         $a3, -31876($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56C8 - lw         $a2, -31880($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56D4 - sw         $a1, -31772($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56D8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56DC - sw         $a0, -31776($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56E4 - lw         $a3, -31868($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56E8 - lw         $a2, -31872($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56F4 - sw         $a1, -31764($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56F8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D56FC - sw         $a0, -31768($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5704 - lw         $a3, -31860($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5708 - lw         $a2, -31864($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D570C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5714 - sw         $a1, -31756($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5718 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D571C - sw         $a0, -31760($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5724 - lw         $a3, -31852($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5728 - lw         $a2, -31856($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D572C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5730 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5734 - sw         $a1, -31748($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5738 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D573C - sw         $a0, -31752($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5744 - lw         $a3, -31844($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5748 - lw         $a2, -31848($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D574C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5754 - sw         $a1, -31740($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5758 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D575C - sw         $a0, -31744($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5764 - lw         $a3, -31836($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5768 - lw         $a2, -31840($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D576C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5774 - sw         $a1, -31732($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5778 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D577C - sw         $a0, -31736($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5784 - lw         $a3, -31828($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5788 - lw         $a2, -31832($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D578C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5790 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5794 - sw         $a1, -31724($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5798 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D579C - sw         $a0, -31728($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57A4 - lw         $a3, -31820($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57A8 - lw         $a2, -31824($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57B4 - sw         $a1, -31716($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57B8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57BC - sw         $a0, -31720($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57C4 - lw         $a3, -31812($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57C8 - lw         $a2, -31816($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57D4 - sw         $a1, -31708($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57D8 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57DC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57E0 - sw         $a0, -31712($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57E8 - lw         $a3, -31804($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57EC - lw         $a2, -31808($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57F8 - sw         $a1, -31700($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D57FC - sw         $a0, -31704($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5800 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5804 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5808 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D580C - sw         $a1, -31692($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5810 - sw         $a0, -31696($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5814 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5818 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D581C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5820 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5824 - swc1       $f12, -31688($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5828 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D582C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5830 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5834 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5838 - swc1       $f12, -31684($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D583C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5840 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5844 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5848 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D584C - swc1       $f12, -31680($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5850 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5854 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5858 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D585C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5860 - swc1       $f12, -31676($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5864 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5868 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D586C - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88D5C90
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D5C90 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5C94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5C98 - lw         $a1, -31668($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5C9C - lw         $a0, -31672($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CA0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CA4 - lw         $a3, -31660($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CA8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CAC - lw         $a2, -31664($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CB8 - sw         $a1, -31556($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CBC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CC0 - sw         $a0, -31560($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CC8 - lw         $a3, -31652($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CCC - lw         $a2, -31656($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CD8 - sw         $a1, -31548($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CDC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CE0 - sw         $a0, -31552($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CE8 - lw         $a3, -31644($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CEC - lw         $a2, -31648($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CF8 - sw         $a1, -31540($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5CFC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D00 - sw         $a0, -31544($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D08 - lw         $a3, -31636($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D0C - lw         $a2, -31640($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D18 - sw         $a1, -31532($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D1C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D20 - sw         $a0, -31536($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D28 - lw         $a3, -31628($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D2C - lw         $a2, -31632($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D38 - sw         $a1, -31524($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D3C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D40 - sw         $a0, -31528($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D48 - lw         $a3, -31620($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D4C - lw         $a2, -31624($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D58 - sw         $a1, -31516($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D5C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D60 - sw         $a0, -31520($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D68 - lw         $a3, -31612($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D6C - lw         $a2, -31616($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D78 - sw         $a1, -31508($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D7C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D80 - sw         $a0, -31512($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D88 - lw         $a3, -31604($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D8C - lw         $a2, -31608($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D98 - sw         $a1, -31500($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5D9C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DA0 - sw         $a0, -31504($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DA8 - lw         $a3, -31596($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DAC - lw         $a2, -31600($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DB8 - sw         $a1, -31492($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DBC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DC0 - sw         $a0, -31496($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DC8 - lw         $a3, -31588($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DCC - lw         $a2, -31592($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DD8 - sw         $a1, -31484($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DDC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DE0 - sw         $a0, -31488($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DE8 - lw         $a3, -31580($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DEC - lw         $a2, -31584($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DF8 - sw         $a1, -31476($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5DFC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E00 - sw         $a0, -31480($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E08 - lw         $a3, -31572($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E0C - lw         $a2, -31576($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E18 - sw         $a1, -31468($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E1C - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E20 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E24 - sw         $a0, -31472($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E2C - lw         $a3, -31564($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E30 - lw         $a2, -31568($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E3C - sw         $a1, -31460($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E40 - sw         $a0, -31464($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E48 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E50 - sw         $a1, -31452($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E54 - sw         $a0, -31456($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E58 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E5C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E60 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E68 - swc1       $f12, -31448($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E6C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E70 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E74 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E7C - swc1       $f12, -31444($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E80 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E84 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E88 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E90 - swc1       $f12, -31440($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E94 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E98 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5E9C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5EA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5EA4 - swc1       $f12, -31436($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5EA8 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5EAC - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D5EB0 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88D75C0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88D75C0 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75C8 - lw         $a1, -31428($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75CC - lw         $a0, -31432($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75D4 - lw         $a3, -31420($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75D8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75DC - lw         $a2, -31424($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75E8 - sw         $a1, -31316($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75EC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75F0 - sw         $a0, -31320($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75F8 - lw         $a3, -31412($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D75FC - lw         $a2, -31416($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7604 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7608 - sw         $a1, -31308($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D760C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7610 - sw         $a0, -31312($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7618 - lw         $a3, -31404($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D761C - lw         $a2, -31408($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7628 - sw         $a1, -31300($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D762C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7630 - sw         $a0, -31304($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7638 - lw         $a3, -31396($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D763C - lw         $a2, -31400($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7640 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7644 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7648 - sw         $a1, -31292($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D764C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7650 - sw         $a0, -31296($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7658 - lw         $a3, -31388($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D765C - lw         $a2, -31392($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7668 - sw         $a1, -31284($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D766C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7670 - sw         $a0, -31288($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7678 - lw         $a3, -31380($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D767C - lw         $a2, -31384($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7684 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7688 - sw         $a1, -31276($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D768C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7690 - sw         $a0, -31280($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7698 - lw         $a3, -31372($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D769C - lw         $a2, -31376($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76A8 - sw         $a1, -31268($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76AC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76B0 - sw         $a0, -31272($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76B8 - lw         $a3, -31364($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76BC - lw         $a2, -31368($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76C8 - sw         $a1, -31260($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76CC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76D0 - sw         $a0, -31264($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76D8 - lw         $a3, -31356($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76DC - lw         $a2, -31360($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76E8 - sw         $a1, -31252($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76EC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76F0 - sw         $a0, -31256($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76F8 - lw         $a3, -31348($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D76FC - lw         $a2, -31352($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7700 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7704 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7708 - sw         $a1, -31244($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D770C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7710 - sw         $a0, -31248($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7718 - lw         $a3, -31340($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D771C - lw         $a2, -31344($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7724 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7728 - sw         $a1, -31236($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D772C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7730 - sw         $a0, -31240($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7738 - lw         $a3, -31332($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D773C - lw         $a2, -31336($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7740 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7744 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7748 - sw         $a1, -31228($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D774C - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7750 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7754 - sw         $a0, -31232($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D775C - lw         $a3, -31324($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7760 - lw         $a2, -31328($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D776C - sw         $a1, -31220($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7770 - sw         $a0, -31224($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7778 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D777C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7780 - sw         $a1, -31212($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7784 - sw         $a0, -31216($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7788 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D778C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7790 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7794 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D7798 - swc1       $f12, -31208($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D779C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77A0 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77A4 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77AC - swc1       $f12, -31204($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77B4 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77B8 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77C0 - swc1       $f12, -31200($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77C8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77CC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77D4 - swc1       $f12, -31196($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77D8 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77DC - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88D77E0 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88DA104
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DA104 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA108 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA10C - lw         $a1, -31188($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA110 - lw         $a0, -31192($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA114 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA118 - lw         $a3, -31180($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA11C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA120 - lw         $a2, -31184($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA124 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA128 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA12C - sw         $a1, -31076($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA130 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA134 - sw         $a0, -31080($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA13C - lw         $a3, -31172($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA140 - lw         $a2, -31176($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA144 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA148 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA14C - sw         $a1, -31068($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA150 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA154 - sw         $a0, -31072($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA15C - lw         $a3, -31164($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA160 - lw         $a2, -31168($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA164 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA168 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA16C - sw         $a1, -31060($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA170 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA174 - sw         $a0, -31064($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA17C - lw         $a3, -31156($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA180 - lw         $a2, -31160($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA184 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA188 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA18C - sw         $a1, -31052($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA190 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA194 - sw         $a0, -31056($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA19C - lw         $a3, -31148($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1A0 - lw         $a2, -31152($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1AC - sw         $a1, -31044($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1B0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1B4 - sw         $a0, -31048($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1BC - lw         $a3, -31140($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1C0 - lw         $a2, -31144($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1CC - sw         $a1, -31036($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1D0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1D4 - sw         $a0, -31040($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1DC - lw         $a3, -31132($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1E0 - lw         $a2, -31136($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1EC - sw         $a1, -31028($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1F0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1F4 - sw         $a0, -31032($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA1FC - lw         $a3, -31124($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA200 - lw         $a2, -31128($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA208 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA20C - sw         $a1, -31020($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA210 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA214 - sw         $a0, -31024($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA21C - lw         $a3, -31116($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA220 - lw         $a2, -31120($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA22C - sw         $a1, -31012($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA230 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA234 - sw         $a0, -31016($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA23C - lw         $a3, -31108($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA240 - lw         $a2, -31112($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA248 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA24C - sw         $a1, -31004($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA250 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA254 - sw         $a0, -31008($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA258 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA25C - lw         $a3, -31100($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA260 - lw         $a2, -31104($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA268 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA26C - sw         $a1, -30996($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA270 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA274 - sw         $a0, -31000($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA278 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA27C - lw         $a3, -31092($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA280 - lw         $a2, -31096($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA288 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA28C - sw         $a1, -30988($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA290 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA294 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA298 - sw         $a0, -30992($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA29C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2A0 - lw         $a3, -31084($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2A4 - lw         $a2, -31088($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2B0 - sw         $a1, -30980($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2B4 - sw         $a0, -30984($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2C4 - sw         $a1, -30972($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2C8 - sw         $a0, -30976($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2D0 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2D4 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2DC - swc1       $f12, -30968($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2E4 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2E8 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2F0 - swc1       $f12, -30964($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2F8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA2FC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA300 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA304 - swc1       $f12, -30960($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA308 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA30C - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA310 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA314 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA318 - swc1       $f12, -30956($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA31C - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA320 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA324 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88DA5C8
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DA5C8 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5D0 - lw         $a1, -30932($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5D4 - lw         $a0, -30936($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5D8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5DC - lw         $a3, -30924($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5E4 - lw         $a2, -30928($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5F0 - sw         $a1, -30820($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5F4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5F8 - sw         $a0, -30824($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA5FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA600 - lw         $a3, -30916($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA604 - lw         $a2, -30920($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA608 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA60C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA610 - sw         $a1, -30812($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA614 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA618 - sw         $a0, -30816($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA61C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA620 - lw         $a3, -30908($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA624 - lw         $a2, -30912($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA628 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA62C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA630 - sw         $a1, -30804($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA634 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA638 - sw         $a0, -30808($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA63C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA640 - lw         $a3, -30900($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA644 - lw         $a2, -30904($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA648 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA64C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA650 - sw         $a1, -30796($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA654 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA658 - sw         $a0, -30800($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA65C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA660 - lw         $a3, -30892($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA664 - lw         $a2, -30896($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA668 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA66C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA670 - sw         $a1, -30788($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA674 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA678 - sw         $a0, -30792($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA67C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA680 - lw         $a3, -30884($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA684 - lw         $a2, -30888($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA688 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA68C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA690 - sw         $a1, -30780($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA694 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA698 - sw         $a0, -30784($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA69C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6A0 - lw         $a3, -30876($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6A4 - lw         $a2, -30880($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6B0 - sw         $a1, -30772($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6B4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6B8 - sw         $a0, -30776($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6C0 - lw         $a3, -30868($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6C4 - lw         $a2, -30872($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6D0 - sw         $a1, -30764($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6D4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6D8 - sw         $a0, -30768($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6E0 - lw         $a3, -30860($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6E4 - lw         $a2, -30864($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6F0 - sw         $a1, -30756($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6F4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6F8 - sw         $a0, -30760($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA6FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA700 - lw         $a3, -30852($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA704 - lw         $a2, -30856($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA708 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA70C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA710 - sw         $a1, -30748($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA714 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA718 - sw         $a0, -30752($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA71C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA720 - lw         $a3, -30844($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA724 - lw         $a2, -30848($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA72C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA730 - sw         $a1, -30740($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA734 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA738 - sw         $a0, -30744($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA73C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA740 - lw         $a3, -30836($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA744 - lw         $a2, -30840($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA748 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA74C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA750 - sw         $a1, -30732($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA754 - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA758 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA75C - sw         $a0, -30736($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA764 - lw         $a3, -30828($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA768 - lw         $a2, -30832($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA76C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA774 - sw         $a1, -30724($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA778 - sw         $a0, -30728($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA77C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA780 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA788 - sw         $a1, -30716($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA78C - sw         $a0, -30720($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA790 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA794 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA798 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA79C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7A0 - swc1       $f12, -30712($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7A8 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7AC - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7B4 - swc1       $f12, -30708($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7BC - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7C0 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7C8 - swc1       $f12, -30704($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7D0 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7D4 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7DC - swc1       $f12, -30700($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7E0 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7E4 - sw         $ra, 4($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88DA7E8 - jal        0x088DA398
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7EC - addiu      $a0, $a0, -528
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88DA7F4 - jal        0x08C3D538
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7F8 - addiu      $a0, $a0, -30696
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA7FC - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA800 - lw         $ra, 4($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA804 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA808 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88DA398
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DA398 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA39C - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3A0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3A4 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3A8 - addiu      $a0, $a0, 16952
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3AC - sw         $a0, 84($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3B0 - sw         $zr, 0($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3B4 - sw         $ra, 4($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88DA3B8 - jal        0x08948BD4
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3BC - addiu      $a0, $s0, 4
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3C0 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3C4 - addiu      $a0, $a0, 16792
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3C8 - sw         $a0, 4($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3CC - sw         $zr, 8($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3D0 - sh         $zr, 12($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3D4 - sb         $zr, 14($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3D8 - sw         $zr, 16($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3DC - sw         $zr, 20($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3E0 - sw         $zr, 24($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3E4 - sw         $zr, 28($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3E8 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3EC - sw         $zr, 32($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3F0 - addiu      $a0, $a0, 16992
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3F4 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3F8 - sw         $a0, 36($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA3FC - sw         $a1, 40($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA400 - sw         $zr, 44($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA404 - lui        $a0, 0xBF80 <=> li $a0, 0xBF800000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA408 - sw         $zr, 48($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA40C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA410 - sw         $zr, 52($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA414 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA418 - lw         $a1, -28732($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA41C - lw         $a0, -28736($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA420 - swc1       $f12, 56($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA424 - sw         $a1, 68($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA428 - sw         $a0, 64($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA42C - sw         $a1, 76($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA430 - ori        $a2, $zr, 1 <=> li $a2, 1
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA434 - sw         $a0, 72($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA438 - sb         $a2, 80($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA43C - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA440 - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA444 - lw         $ra, 4($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA448 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DA44C - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_8948BD4
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948BD4 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BD8 - addiu      $a1, $a1, 496
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BDC - sw         $a1, 0($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BE0 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BE4 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88DB100
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DB100 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB104 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB108 - lw         $a1, -30676($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB10C - lw         $a0, -30680($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB110 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB114 - lw         $a3, -30668($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB118 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB11C - lw         $a2, -30672($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB120 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB124 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB128 - sw         $a1, -30564($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB12C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB130 - sw         $a0, -30568($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB138 - lw         $a3, -30660($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB13C - lw         $a2, -30664($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB140 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB144 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB148 - sw         $a1, -30556($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB14C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB150 - sw         $a0, -30560($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB154 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB158 - lw         $a3, -30652($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB15C - lw         $a2, -30656($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB160 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB164 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB168 - sw         $a1, -30548($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB16C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB170 - sw         $a0, -30552($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB178 - lw         $a3, -30644($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB17C - lw         $a2, -30648($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB180 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB184 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB188 - sw         $a1, -30540($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB18C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB190 - sw         $a0, -30544($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB198 - lw         $a3, -30636($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB19C - lw         $a2, -30640($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1A8 - sw         $a1, -30532($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1B0 - sw         $a0, -30536($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1B8 - lw         $a3, -30628($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1BC - lw         $a2, -30632($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1C8 - sw         $a1, -30524($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1D0 - sw         $a0, -30528($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1D8 - lw         $a3, -30620($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1DC - lw         $a2, -30624($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1E8 - sw         $a1, -30516($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1F0 - sw         $a0, -30520($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1F8 - lw         $a3, -30612($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB1FC - lw         $a2, -30616($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB200 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB204 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB208 - sw         $a1, -30508($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB20C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB210 - sw         $a0, -30512($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB214 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB218 - lw         $a3, -30604($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB21C - lw         $a2, -30608($t6)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB220 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB224 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB228 - sw         $a1, -30500($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB22C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB230 - sw         $a0, -30504($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB238 - lw         $a3, -30596($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB23C - lw         $a2, -30600($t7)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB240 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB244 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB248 - sw         $a1, -30492($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB24C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB250 - sw         $a0, -30496($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB254 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB258 - lw         $a3, -30588($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB25C - lw         $a2, -30592($t8)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB260 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB264 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB268 - sw         $a1, -30484($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB26C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB270 - sw         $a0, -30488($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB278 - lw         $a3, -30580($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB27C - lw         $a2, -30584($t9)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB280 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB284 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB288 - sw         $a1, -30476($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB28C - sw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB290 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB294 - sw         $a0, -30480($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB298 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB29C - lw         $a3, -30572($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2A0 - lw         $a2, -30576($s0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2AC - sw         $a1, -30468($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2B0 - sw         $a0, -30472($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2C0 - sw         $a1, -30460($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2C4 - sw         $a0, -30464($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2CC - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2D0 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2D8 - swc1       $f12, -30456($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2E0 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2E4 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2EC - swc1       $f12, -30452($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2F4 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2F8 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB2FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB300 - swc1       $f12, -30448($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB304 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB308 - ori        $a0, $a0, 4719
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB30C - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB310 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB314 - swc1       $f12, -30444($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB318 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB31C - ori        $a0, $a0, -2621
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB320 - mtc1       $a0, $f12
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB324 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB328 - swc1       $f12, -30440($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB32C - lw         $s0, 0($sp)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB330 - jr         $ra
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DB334 - addiu      $sp, $sp, 16
21:01:42 DEBUG compiler - user_main_10 - Compiling _S1_2_88DBD10
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DBD10 - addiu      $sp, $sp, -16
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD18 - lw         $a1, -30428($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD1C - lw         $a0, -30432($a0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD20 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD24 - lw         $a3, -30420($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD28 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD2C - lw         $a2, -30424($a2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD38 - sw         $a1, -30316($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD3C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD40 - sw         $a0, -30320($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD48 - lw         $a3, -30412($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD4C - lw         $a2, -30416($t1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD58 - sw         $a1, -30308($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD5C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD60 - sw         $a0, -30312($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD68 - lw         $a3, -30404($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD6C - lw         $a2, -30408($t2)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD78 - sw         $a1, -30300($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD7C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD80 - sw         $a0, -30304($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD88 - lw         $a3, -30396($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD8C - lw         $a2, -30400($t3)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD98 - sw         $a1, -30292($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBD9C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDA0 - sw         $a0, -30296($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDA8 - lw         $a3, -30388($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDAC - lw         $a2, -30392($v0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDB8 - sw         $a1, -30284($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDBC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDC0 - sw         $a0, -30288($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDC8 - lw         $a3, -30380($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDCC - lw         $a2, -30384($v1)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDD8 - sw         $a1, -30276($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDDC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDE0 - sw         $a0, -30280($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDE8 - lw         $a3, -30372($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDEC - lw         $a2, -30376($t4)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDF8 - sw         $a1, -30268($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBDFC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE00 - sw         $a0, -30272($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE08 - lw         $a3, -30364($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE0C - lw         $a2, -30368($t5)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE18 - sw         $a1, -30260($t0)
21:01:42 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE1C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE20 - sw         $a0, -30264($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE28 - lw         $a3, -30356($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE2C - lw         $a2, -30360($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE38 - sw         $a1, -30252($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE3C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE40 - sw         $a0, -30256($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE48 - lw         $a3, -30348($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE4C - lw         $a2, -30352($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE58 - sw         $a1, -30244($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE5C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE60 - sw         $a0, -30248($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE68 - lw         $a3, -30340($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE6C - lw         $a2, -30344($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE78 - sw         $a1, -30236($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE7C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE80 - sw         $a0, -30240($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE88 - lw         $a3, -30332($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE8C - lw         $a2, -30336($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE98 - sw         $a1, -30228($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBE9C - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEA0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEA4 - sw         $a0, -30232($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEAC - lw         $a3, -30324($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEB0 - lw         $a2, -30328($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEBC - sw         $a1, -30220($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEC0 - sw         $a0, -30224($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEC8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBECC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBED0 - sw         $a1, -30212($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBED4 - sw         $a0, -30216($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBED8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEDC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEE0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEE8 - swc1       $f12, -30208($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEEC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEF0 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEF4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBEFC - swc1       $f12, -30204($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF00 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF04 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF08 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF10 - swc1       $f12, -30200($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF14 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF18 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF1C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF24 - swc1       $f12, -30196($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF28 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF2C - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF30 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF38 - swc1       $f12, -30192($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF3C - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF40 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DBF44 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88DC600
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DC600 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC604 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC608 - lw         $a1, -30180($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC60C - lw         $a0, -30184($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC610 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC614 - lw         $a3, -30172($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC618 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC61C - lw         $a2, -30176($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC628 - sw         $a1, -30068($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC62C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC630 - sw         $a0, -30072($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC638 - lw         $a3, -30164($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC63C - lw         $a2, -30168($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC640 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC644 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC648 - sw         $a1, -30060($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC64C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC650 - sw         $a0, -30064($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC658 - lw         $a3, -30156($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC65C - lw         $a2, -30160($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC660 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC668 - sw         $a1, -30052($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC66C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC670 - sw         $a0, -30056($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC678 - lw         $a3, -30148($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC67C - lw         $a2, -30152($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC680 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC684 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC688 - sw         $a1, -30044($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC68C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC690 - sw         $a0, -30048($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC698 - lw         $a3, -30140($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC69C - lw         $a2, -30144($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6A8 - sw         $a1, -30036($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6B0 - sw         $a0, -30040($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6B8 - lw         $a3, -30132($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6BC - lw         $a2, -30136($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6C8 - sw         $a1, -30028($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6D0 - sw         $a0, -30032($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6D8 - lw         $a3, -30124($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6DC - lw         $a2, -30128($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6E8 - sw         $a1, -30020($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6F0 - sw         $a0, -30024($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6F8 - lw         $a3, -30116($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC6FC - lw         $a2, -30120($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC700 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC704 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC708 - sw         $a1, -30012($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC70C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC710 - sw         $a0, -30016($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC718 - lw         $a3, -30108($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC71C - lw         $a2, -30112($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC724 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC728 - sw         $a1, -30004($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC72C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC730 - sw         $a0, -30008($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC738 - lw         $a3, -30100($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC73C - lw         $a2, -30104($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC740 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC744 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC748 - sw         $a1, -29996($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC74C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC750 - sw         $a0, -30000($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC758 - lw         $a3, -30092($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC75C - lw         $a2, -30096($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC760 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC764 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC768 - sw         $a1, -29988($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC76C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC770 - sw         $a0, -29992($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC778 - lw         $a3, -30084($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC77C - lw         $a2, -30088($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC780 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC788 - sw         $a1, -29980($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC78C - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC790 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC794 - sw         $a0, -29984($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC79C - lw         $a3, -30076($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7A0 - lw         $a2, -30080($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7AC - sw         $a1, -29972($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7B0 - sw         $a0, -29976($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7C0 - sw         $a1, -29964($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7C4 - sw         $a0, -29968($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7CC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7D0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7D8 - swc1       $f12, -29960($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7E0 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7E4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7EC - swc1       $f12, -29956($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7F4 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7F8 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC7FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC800 - swc1       $f12, -29952($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC804 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC808 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC80C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC810 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC814 - swc1       $f12, -29948($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC818 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC81C - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC820 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC824 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC828 - swc1       $f12, -29944($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC82C - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC830 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DC834 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88DD584
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DD584 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD588 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD58C - lw         $a1, -29932($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD590 - lw         $a0, -29936($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD594 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD598 - lw         $a3, -29924($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD59C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5A0 - lw         $a2, -29928($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5AC - sw         $a1, -29820($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5B0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5B4 - sw         $a0, -29824($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5BC - lw         $a3, -29916($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5C0 - lw         $a2, -29920($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5CC - sw         $a1, -29812($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5D0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5D4 - sw         $a0, -29816($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5DC - lw         $a3, -29908($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5E0 - lw         $a2, -29912($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5EC - sw         $a1, -29804($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5F0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5F4 - sw         $a0, -29808($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD5FC - lw         $a3, -29900($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD600 - lw         $a2, -29904($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD604 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD60C - sw         $a1, -29796($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD610 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD614 - sw         $a0, -29800($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD61C - lw         $a3, -29892($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD620 - lw         $a2, -29896($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD624 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD62C - sw         $a1, -29788($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD630 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD634 - sw         $a0, -29792($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD63C - lw         $a3, -29884($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD640 - lw         $a2, -29888($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD64C - sw         $a1, -29780($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD650 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD654 - sw         $a0, -29784($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD65C - lw         $a3, -29876($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD660 - lw         $a2, -29880($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD664 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD66C - sw         $a1, -29772($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD670 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD674 - sw         $a0, -29776($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD67C - lw         $a3, -29868($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD680 - lw         $a2, -29872($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD68C - sw         $a1, -29764($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD690 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD694 - sw         $a0, -29768($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD69C - lw         $a3, -29860($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6A0 - lw         $a2, -29864($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6AC - sw         $a1, -29756($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6B0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6B4 - sw         $a0, -29760($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6BC - lw         $a3, -29852($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6C0 - lw         $a2, -29856($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6CC - sw         $a1, -29748($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6D0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6D4 - sw         $a0, -29752($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6DC - lw         $a3, -29844($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6E0 - lw         $a2, -29848($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6EC - sw         $a1, -29740($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6F0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6F4 - sw         $a0, -29744($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD6FC - lw         $a3, -29836($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD700 - lw         $a2, -29840($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD70C - sw         $a1, -29732($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD710 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD714 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD718 - sw         $a0, -29736($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD71C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD720 - lw         $a3, -29828($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD724 - lw         $a2, -29832($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD72C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD730 - sw         $a1, -29724($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD734 - sw         $a0, -29728($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD73C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD744 - sw         $a1, -29716($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD748 - sw         $a0, -29720($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD74C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD750 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD754 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD758 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD75C - swc1       $f12, -29712($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD760 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD764 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD768 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD76C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD770 - swc1       $f12, -29708($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD774 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD778 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD77C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD780 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD784 - swc1       $f12, -29704($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD788 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD78C - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD790 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD794 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD798 - swc1       $f12, -29700($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD79C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7A0 - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7A4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7AC - swc1       $f12, -29696($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7B0 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7B4 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DD7B8 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88DE07C
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DE07C - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE080 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE084 - lw         $a1, -29684($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE088 - lw         $a0, -29688($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE08C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE090 - lw         $a3, -29676($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE094 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE098 - lw         $a2, -29680($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE09C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0A4 - sw         $a1, -29572($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0A8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0AC - sw         $a0, -29576($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0B4 - lw         $a3, -29668($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0B8 - lw         $a2, -29672($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0C4 - sw         $a1, -29564($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0C8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0CC - sw         $a0, -29568($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0D4 - lw         $a3, -29660($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0D8 - lw         $a2, -29664($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0E4 - sw         $a1, -29556($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0E8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0EC - sw         $a0, -29560($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0F4 - lw         $a3, -29652($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0F8 - lw         $a2, -29656($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE0FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE100 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE104 - sw         $a1, -29548($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE108 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE10C - sw         $a0, -29552($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE110 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE114 - lw         $a3, -29644($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE118 - lw         $a2, -29648($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE11C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE120 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE124 - sw         $a1, -29540($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE128 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE12C - sw         $a0, -29544($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE130 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE134 - lw         $a3, -29636($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE138 - lw         $a2, -29640($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE13C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE140 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE144 - sw         $a1, -29532($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE148 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE14C - sw         $a0, -29536($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE154 - lw         $a3, -29628($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE158 - lw         $a2, -29632($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE15C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE164 - sw         $a1, -29524($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE168 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE16C - sw         $a0, -29528($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE174 - lw         $a3, -29620($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE178 - lw         $a2, -29624($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE17C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE184 - sw         $a1, -29516($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE188 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE18C - sw         $a0, -29520($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE190 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE194 - lw         $a3, -29612($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE198 - lw         $a2, -29616($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE19C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1A4 - sw         $a1, -29508($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1A8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1AC - sw         $a0, -29512($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1B4 - lw         $a3, -29604($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1B8 - lw         $a2, -29608($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1C4 - sw         $a1, -29500($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1C8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1CC - sw         $a0, -29504($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1D4 - lw         $a3, -29596($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1D8 - lw         $a2, -29600($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1E4 - sw         $a1, -29492($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1E8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1EC - sw         $a0, -29496($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1F4 - lw         $a3, -29588($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1F8 - lw         $a2, -29592($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE1FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE200 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE204 - sw         $a1, -29484($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE208 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE20C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE210 - sw         $a0, -29488($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE214 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE218 - lw         $a3, -29580($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE21C - lw         $a2, -29584($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE220 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE224 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE228 - sw         $a1, -29476($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE22C - sw         $a0, -29480($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE234 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE23C - sw         $a1, -29468($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE240 - sw         $a0, -29472($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE244 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE248 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE24C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE250 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE254 - swc1       $f12, -29464($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE258 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE25C - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE260 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE264 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE268 - swc1       $f12, -29460($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE26C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE270 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE274 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE278 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE27C - swc1       $f12, -29456($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE280 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE284 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE288 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE28C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE290 - swc1       $f12, -29452($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE294 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE298 - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE29C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE2A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE2A4 - swc1       $f12, -29448($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE2A8 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE2AC - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE2B0 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88DE7E0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DE7E0 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE7E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE7E8 - lw         $a1, -29436($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE7EC - lw         $a0, -29440($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE7F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE7F4 - lw         $a3, -29428($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE7F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE7FC - lw         $a2, -29432($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE800 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE808 - sw         $a1, -29324($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE80C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE810 - sw         $a0, -29328($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE818 - lw         $a3, -29420($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE81C - lw         $a2, -29424($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE828 - sw         $a1, -29316($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE82C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE830 - sw         $a0, -29320($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE838 - lw         $a3, -29412($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE83C - lw         $a2, -29416($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE848 - sw         $a1, -29308($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE84C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE850 - sw         $a0, -29312($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE858 - lw         $a3, -29404($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE85C - lw         $a2, -29408($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE860 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE864 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE868 - sw         $a1, -29300($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE86C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE870 - sw         $a0, -29304($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE878 - lw         $a3, -29396($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE87C - lw         $a2, -29400($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE888 - sw         $a1, -29292($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE88C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE890 - sw         $a0, -29296($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE898 - lw         $a3, -29388($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE89C - lw         $a2, -29392($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8A8 - sw         $a1, -29284($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8AC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8B0 - sw         $a0, -29288($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8B8 - lw         $a3, -29380($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8BC - lw         $a2, -29384($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8C8 - sw         $a1, -29276($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8CC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8D0 - sw         $a0, -29280($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8D8 - lw         $a3, -29372($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8DC - lw         $a2, -29376($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8E8 - sw         $a1, -29268($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8EC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8F0 - sw         $a0, -29272($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8F8 - lw         $a3, -29364($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE8FC - lw         $a2, -29368($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE904 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE908 - sw         $a1, -29260($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE90C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE910 - sw         $a0, -29264($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE918 - lw         $a3, -29356($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE91C - lw         $a2, -29360($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE928 - sw         $a1, -29252($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE92C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE930 - sw         $a0, -29256($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE934 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE938 - lw         $a3, -29348($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE93C - lw         $a2, -29352($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE940 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE944 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE948 - sw         $a1, -29244($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE94C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE950 - sw         $a0, -29248($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE958 - lw         $a3, -29340($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE95C - lw         $a2, -29344($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE960 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE968 - sw         $a1, -29236($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE96C - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE970 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE974 - sw         $a0, -29240($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE97C - lw         $a3, -29332($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE980 - lw         $a2, -29336($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE984 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE988 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE98C - sw         $a1, -29228($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE990 - sw         $a0, -29232($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE998 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE99C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9A0 - sw         $a1, -29220($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9A4 - sw         $a0, -29224($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9AC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9B0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9B8 - swc1       $f12, -29216($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9C0 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9C4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9CC - swc1       $f12, -29212($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9D4 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9D8 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9E0 - swc1       $f12, -29208($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9E8 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9EC - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9F4 - swc1       $f12, -29204($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DE9FC - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA00 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA08 - swc1       $f12, -29200($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA0C - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA10 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEA14 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88DEAE8
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DEAE8 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAF0 - lw         $a1, -29188($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAF4 - lw         $a0, -29192($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAF8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEAFC - lw         $a3, -29180($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB00 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB04 - lw         $a2, -29184($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB10 - sw         $a1, -29076($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB14 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB18 - sw         $a0, -29080($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB20 - lw         $a3, -29172($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB24 - lw         $a2, -29176($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB30 - sw         $a1, -29068($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB34 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB38 - sw         $a0, -29072($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB40 - lw         $a3, -29164($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB44 - lw         $a2, -29168($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB50 - sw         $a1, -29060($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB54 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB58 - sw         $a0, -29064($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB60 - lw         $a3, -29156($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB64 - lw         $a2, -29160($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB70 - sw         $a1, -29052($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB74 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB78 - sw         $a0, -29056($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB80 - lw         $a3, -29148($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB84 - lw         $a2, -29152($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB90 - sw         $a1, -29044($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB94 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB98 - sw         $a0, -29048($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEB9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBA0 - lw         $a3, -29140($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBA4 - lw         $a2, -29144($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBB0 - sw         $a1, -29036($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBB4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBB8 - sw         $a0, -29040($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBC0 - lw         $a3, -29132($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBC4 - lw         $a2, -29136($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBD0 - sw         $a1, -29028($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBD4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBD8 - sw         $a0, -29032($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBE0 - lw         $a3, -29124($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBE4 - lw         $a2, -29128($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBF0 - sw         $a1, -29020($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBF4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBF8 - sw         $a0, -29024($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEBFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC00 - lw         $a3, -29116($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC04 - lw         $a2, -29120($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC10 - sw         $a1, -29012($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC14 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC18 - sw         $a0, -29016($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC20 - lw         $a3, -29108($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC24 - lw         $a2, -29112($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC30 - sw         $a1, -29004($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC34 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC38 - sw         $a0, -29008($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC40 - lw         $a3, -29100($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC44 - lw         $a2, -29104($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC50 - sw         $a1, -28996($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC54 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC58 - sw         $a0, -29000($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC60 - lw         $a3, -29092($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC64 - lw         $a2, -29096($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC70 - sw         $a1, -28988($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC74 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC78 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC7C - sw         $a0, -28992($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC84 - lw         $a3, -29084($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC88 - lw         $a2, -29088($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC94 - sw         $a1, -28980($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC98 - sw         $a0, -28984($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DEC9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECA0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECA8 - sw         $a1, -28972($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECAC - sw         $a0, -28976($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECB4 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECB8 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECC0 - swc1       $f12, -28968($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECC8 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECCC - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECD4 - swc1       $f12, -28964($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECDC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECE0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECE8 - swc1       $f12, -28960($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECF0 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECF4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DECFC - swc1       $f12, -28956($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED00 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED04 - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED08 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED10 - swc1       $f12, -28952($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED14 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED18 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DED1C - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88DF984
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88DF984 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF988 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF98C - lw         $a1, -28940($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF990 - lw         $a0, -28944($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF994 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF998 - lw         $a3, -28932($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF99C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9A0 - lw         $a2, -28936($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9AC - sw         $a1, -28828($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9B0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9B4 - sw         $a0, -28832($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9BC - lw         $a3, -28924($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9C0 - lw         $a2, -28928($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9CC - sw         $a1, -28820($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9D0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9D4 - sw         $a0, -28824($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9DC - lw         $a3, -28916($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9E0 - lw         $a2, -28920($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9EC - sw         $a1, -28812($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9F0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9F4 - sw         $a0, -28816($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DF9FC - lw         $a3, -28908($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA00 - lw         $a2, -28912($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA0C - sw         $a1, -28804($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA10 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA14 - sw         $a0, -28808($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA1C - lw         $a3, -28900($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA20 - lw         $a2, -28904($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA2C - sw         $a1, -28796($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA30 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA34 - sw         $a0, -28800($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA3C - lw         $a3, -28892($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA40 - lw         $a2, -28896($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA4C - sw         $a1, -28788($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA50 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA54 - sw         $a0, -28792($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA5C - lw         $a3, -28884($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA60 - lw         $a2, -28888($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA6C - sw         $a1, -28780($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA70 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA74 - sw         $a0, -28784($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA7C - lw         $a3, -28876($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA80 - lw         $a2, -28880($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA8C - sw         $a1, -28772($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA90 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA94 - sw         $a0, -28776($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFA9C - lw         $a3, -28868($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAA0 - lw         $a2, -28872($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAAC - sw         $a1, -28764($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAB0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAB4 - sw         $a0, -28768($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFABC - lw         $a3, -28860($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAC0 - lw         $a2, -28864($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFACC - sw         $a1, -28756($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAD0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAD4 - sw         $a0, -28760($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFADC - lw         $a3, -28852($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAE0 - lw         $a2, -28856($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAEC - sw         $a1, -28748($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAF0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAF4 - sw         $a0, -28752($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFAFC - lw         $a3, -28844($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB00 - lw         $a2, -28848($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB0C - sw         $a1, -28740($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB10 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB14 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB18 - sw         $a0, -28744($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB20 - lw         $a3, -28836($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB24 - lw         $a2, -28840($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB30 - sw         $a1, -28732($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB34 - sw         $a0, -28736($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB3C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB44 - sw         $a1, -28724($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB48 - sw         $a0, -28728($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB4C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB50 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB54 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB5C - swc1       $f12, -28720($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB60 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB64 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB68 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB70 - swc1       $f12, -28716($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB74 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB78 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB7C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB84 - swc1       $f12, -28712($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB88 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB8C - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB90 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB98 - swc1       $f12, -28708($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFB9C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFBA0 - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFBA4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFBA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFBAC - swc1       $f12, -28704($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFBB0 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFBB4 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88DFBB8 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E0368
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E0368 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E036C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0370 - lw         $a1, -28692($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0374 - lw         $a0, -28696($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0378 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E037C - lw         $a3, -28684($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0380 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0384 - lw         $a2, -28688($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0388 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E038C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0390 - sw         $a1, -28580($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0394 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0398 - sw         $a0, -28584($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E039C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03A0 - lw         $a3, -28676($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03A4 - lw         $a2, -28680($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03B0 - sw         $a1, -28572($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03B4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03B8 - sw         $a0, -28576($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03C0 - lw         $a3, -28668($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03C4 - lw         $a2, -28672($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03D0 - sw         $a1, -28564($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03D4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03D8 - sw         $a0, -28568($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03E0 - lw         $a3, -28660($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03E4 - lw         $a2, -28664($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03F0 - sw         $a1, -28556($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03F4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03F8 - sw         $a0, -28560($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E03FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0400 - lw         $a3, -28652($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0404 - lw         $a2, -28656($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E040C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0410 - sw         $a1, -28548($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0414 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0418 - sw         $a0, -28552($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E041C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0420 - lw         $a3, -28644($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0424 - lw         $a2, -28648($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E042C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0430 - sw         $a1, -28540($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0434 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0438 - sw         $a0, -28544($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E043C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0440 - lw         $a3, -28636($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0444 - lw         $a2, -28640($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E044C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0450 - sw         $a1, -28532($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0454 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0458 - sw         $a0, -28536($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E045C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0460 - lw         $a3, -28628($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0464 - lw         $a2, -28632($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0468 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E046C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0470 - sw         $a1, -28524($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0474 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0478 - sw         $a0, -28528($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E047C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0480 - lw         $a3, -28620($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0484 - lw         $a2, -28624($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E048C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0490 - sw         $a1, -28516($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0494 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0498 - sw         $a0, -28520($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E049C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04A0 - lw         $a3, -28612($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04A4 - lw         $a2, -28616($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04B0 - sw         $a1, -28508($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04B4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04B8 - sw         $a0, -28512($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04C0 - lw         $a3, -28604($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04C4 - lw         $a2, -28608($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04D0 - sw         $a1, -28500($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04D4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04D8 - sw         $a0, -28504($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04E0 - lw         $a3, -28596($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04E4 - lw         $a2, -28600($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04F0 - sw         $a1, -28492($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04F4 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04F8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E04FC - sw         $a0, -28496($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0504 - lw         $a3, -28588($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0508 - lw         $a2, -28592($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E050C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0510 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0514 - sw         $a1, -28484($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0518 - sw         $a0, -28488($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E051C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0520 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0528 - sw         $a1, -28476($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E052C - sw         $a0, -28480($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0530 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0534 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0538 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E053C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0540 - swc1       $f12, -28472($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0544 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0548 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E054C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0550 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0554 - swc1       $f12, -28468($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0558 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E055C - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0560 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0564 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0568 - swc1       $f12, -28464($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E056C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0570 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0574 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0578 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E057C - swc1       $f12, -28460($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0580 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0584 - ori        $a0, $a0, -2621
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0588 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E058C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0590 - swc1       $f12, -28456($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0594 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0598 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E059C - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E05B8
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E05B8 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05C0 - lw         $a1, -28444($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05C4 - lw         $a0, -28448($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05CC - lw         $a3, -28436($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05D0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05D4 - lw         $a2, -28440($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05E0 - sw         $a1, -28332($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05E4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05E8 - sw         $a0, -28336($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05F0 - lw         $a3, -28428($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05F4 - lw         $a2, -28432($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E05FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0600 - sw         $a1, -28324($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0604 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0608 - sw         $a0, -28328($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E060C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0610 - lw         $a3, -28420($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0614 - lw         $a2, -28424($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E061C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0620 - sw         $a1, -28316($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0624 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0628 - sw         $a0, -28320($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E062C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0630 - lw         $a3, -28412($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0634 - lw         $a2, -28416($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0638 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E063C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0640 - sw         $a1, -28308($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0644 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0648 - sw         $a0, -28312($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E064C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0650 - lw         $a3, -28404($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0654 - lw         $a2, -28408($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E065C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0660 - sw         $a1, -28300($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0664 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0668 - sw         $a0, -28304($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E066C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0670 - lw         $a3, -28396($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0674 - lw         $a2, -28400($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E067C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0680 - sw         $a1, -28292($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0684 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0688 - sw         $a0, -28296($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E068C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0690 - lw         $a3, -28388($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0694 - lw         $a2, -28392($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E069C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06A0 - sw         $a1, -28284($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06A4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06A8 - sw         $a0, -28288($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06B0 - lw         $a3, -28380($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06B4 - lw         $a2, -28384($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06C0 - sw         $a1, -28276($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06C4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06C8 - sw         $a0, -28280($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06D0 - lw         $a3, -28372($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06D4 - lw         $a2, -28376($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06E0 - sw         $a1, -28268($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06E4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06E8 - sw         $a0, -28272($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06F0 - lw         $a3, -28364($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06F4 - lw         $a2, -28368($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E06FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0700 - sw         $a1, -28260($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0704 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0708 - sw         $a0, -28264($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E070C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0710 - lw         $a3, -28356($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0714 - lw         $a2, -28360($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E071C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0720 - sw         $a1, -28252($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0724 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0728 - sw         $a0, -28256($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E072C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0730 - lw         $a3, -28348($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0734 - lw         $a2, -28352($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E073C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0740 - sw         $a1, -28244($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0744 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0748 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E074C - sw         $a0, -28248($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0750 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0754 - lw         $a3, -28340($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0758 - lw         $a2, -28344($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E075C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0760 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0764 - sw         $a1, -28236($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0768 - sw         $a0, -28240($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E076C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0770 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0774 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0778 - sw         $a1, -28228($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E077C - sw         $a0, -28232($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0780 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0784 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0788 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E078C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0790 - swc1       $f12, -28224($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0794 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0798 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E079C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07A4 - swc1       $f12, -28220($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07AC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07B0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07B8 - swc1       $f12, -28216($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07C0 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07C4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07CC - swc1       $f12, -28212($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07D0 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07D4 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07D8 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E07DC
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E07DC - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07E4 - lw         $a1, -28204($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07E8 - lw         $a0, -28208($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07F0 - lw         $a3, -28196($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07F8 - lw         $a2, -28200($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E07FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0800 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0804 - sw         $a1, -28092($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0808 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E080C - sw         $a0, -28096($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0810 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0814 - lw         $a3, -28188($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0818 - lw         $a2, -28192($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E081C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0820 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0824 - sw         $a1, -28084($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0828 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E082C - sw         $a0, -28088($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0834 - lw         $a3, -28180($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0838 - lw         $a2, -28184($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E083C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0840 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0844 - sw         $a1, -28076($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0848 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E084C - sw         $a0, -28080($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0854 - lw         $a3, -28172($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0858 - lw         $a2, -28176($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E085C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0860 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0864 - sw         $a1, -28068($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0868 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E086C - sw         $a0, -28072($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0874 - lw         $a3, -28164($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0878 - lw         $a2, -28168($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E087C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0884 - sw         $a1, -28060($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0888 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E088C - sw         $a0, -28064($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0894 - lw         $a3, -28156($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0898 - lw         $a2, -28160($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E089C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08A4 - sw         $a1, -28052($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08AC - sw         $a0, -28056($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08B4 - lw         $a3, -28148($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08B8 - lw         $a2, -28152($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08C4 - sw         $a1, -28044($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08CC - sw         $a0, -28048($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08D4 - lw         $a3, -28140($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08D8 - lw         $a2, -28144($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08E4 - sw         $a1, -28036($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08EC - sw         $a0, -28040($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08F4 - lw         $a3, -28132($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08F8 - lw         $a2, -28136($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E08FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0904 - sw         $a1, -28028($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0908 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E090C - sw         $a0, -28032($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0914 - lw         $a3, -28124($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0918 - lw         $a2, -28128($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E091C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0924 - sw         $a1, -28020($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0928 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E092C - sw         $a0, -28024($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0934 - lw         $a3, -28116($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0938 - lw         $a2, -28120($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E093C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0944 - sw         $a1, -28012($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0948 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E094C - sw         $a0, -28016($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0954 - lw         $a3, -28108($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0958 - lw         $a2, -28112($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E095C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0964 - sw         $a1, -28004($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0968 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E096C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0970 - sw         $a0, -28008($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0974 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0978 - lw         $a3, -28100($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E097C - lw         $a2, -28104($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0980 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0984 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0988 - sw         $a1, -27996($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E098C - sw         $a0, -28000($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0994 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E099C - sw         $a1, -27988($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09A0 - sw         $a0, -27992($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09A8 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09AC - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09B4 - swc1       $f12, -27984($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09BC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09C0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09C8 - swc1       $f12, -27980($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09D0 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09D4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09DC - swc1       $f12, -27976($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09E4 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09E8 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09F0 - swc1       $f12, -27972($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09F4 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09F8 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E09FC - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E0C7C
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E0C7C - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C84 - lw         $a1, -27964($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C88 - lw         $a0, -27968($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C8C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C90 - lw         $a3, -27956($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C94 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C98 - lw         $a2, -27960($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0C9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CA4 - sw         $a1, -27852($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CA8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CAC - sw         $a0, -27856($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CB4 - lw         $a3, -27948($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CB8 - lw         $a2, -27952($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CC4 - sw         $a1, -27844($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CC8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CCC - sw         $a0, -27848($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CD4 - lw         $a3, -27940($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CD8 - lw         $a2, -27944($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CE4 - sw         $a1, -27836($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CE8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CEC - sw         $a0, -27840($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CF4 - lw         $a3, -27932($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CF8 - lw         $a2, -27936($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0CFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D04 - sw         $a1, -27828($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D08 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D0C - sw         $a0, -27832($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D14 - lw         $a3, -27924($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D18 - lw         $a2, -27928($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D24 - sw         $a1, -27820($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D28 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D2C - sw         $a0, -27824($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D34 - lw         $a3, -27916($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D38 - lw         $a2, -27920($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D44 - sw         $a1, -27812($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D48 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D4C - sw         $a0, -27816($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D54 - lw         $a3, -27908($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D58 - lw         $a2, -27912($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D64 - sw         $a1, -27804($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D68 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D6C - sw         $a0, -27808($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D74 - lw         $a3, -27900($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D78 - lw         $a2, -27904($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D84 - sw         $a1, -27796($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D88 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D8C - sw         $a0, -27800($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D94 - lw         $a3, -27892($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D98 - lw         $a2, -27896($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0D9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DA4 - sw         $a1, -27788($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DA8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DAC - sw         $a0, -27792($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DB4 - lw         $a3, -27884($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DB8 - lw         $a2, -27888($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DC4 - sw         $a1, -27780($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DC8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DCC - sw         $a0, -27784($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DD4 - lw         $a3, -27876($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DD8 - lw         $a2, -27880($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DE4 - sw         $a1, -27772($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DE8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DEC - sw         $a0, -27776($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DF4 - lw         $a3, -27868($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DF8 - lw         $a2, -27872($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0DFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E04 - sw         $a1, -27764($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E08 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E0C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E10 - sw         $a0, -27768($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E18 - lw         $a3, -27860($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E1C - lw         $a2, -27864($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E28 - sw         $a1, -27756($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E2C - sw         $a0, -27760($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E34 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E3C - sw         $a1, -27748($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E40 - sw         $a0, -27752($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E48 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E4C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E54 - swc1       $f12, -27744($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E5C - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E60 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E68 - swc1       $f12, -27740($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E70 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E74 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E7C - swc1       $f12, -27736($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E84 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E88 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E90 - swc1       $f12, -27732($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E94 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E98 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E0E9C - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E1080
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E1080 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1084 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1088 - lw         $a1, -27724($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E108C - lw         $a0, -27728($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1090 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1094 - lw         $a3, -27716($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1098 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E109C - lw         $a2, -27720($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10A8 - sw         $a1, -27612($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10AC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10B0 - sw         $a0, -27616($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10B8 - lw         $a3, -27708($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10BC - lw         $a2, -27712($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10C8 - sw         $a1, -27604($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10CC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10D0 - sw         $a0, -27608($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10D8 - lw         $a3, -27700($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10DC - lw         $a2, -27704($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10E8 - sw         $a1, -27596($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10EC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10F0 - sw         $a0, -27600($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10F8 - lw         $a3, -27692($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E10FC - lw         $a2, -27696($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1100 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1104 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1108 - sw         $a1, -27588($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E110C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1110 - sw         $a0, -27592($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1114 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1118 - lw         $a3, -27684($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E111C - lw         $a2, -27688($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1120 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1124 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1128 - sw         $a1, -27580($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E112C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1130 - sw         $a0, -27584($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1138 - lw         $a3, -27676($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E113C - lw         $a2, -27680($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1140 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1144 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1148 - sw         $a1, -27572($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E114C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1150 - sw         $a0, -27576($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1154 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1158 - lw         $a3, -27668($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E115C - lw         $a2, -27672($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1160 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1164 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1168 - sw         $a1, -27564($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E116C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1170 - sw         $a0, -27568($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1178 - lw         $a3, -27660($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E117C - lw         $a2, -27664($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1180 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1184 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1188 - sw         $a1, -27556($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E118C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1190 - sw         $a0, -27560($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1198 - lw         $a3, -27652($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E119C - lw         $a2, -27656($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11A8 - sw         $a1, -27548($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11AC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11B0 - sw         $a0, -27552($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11B8 - lw         $a3, -27644($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11BC - lw         $a2, -27648($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11C8 - sw         $a1, -27540($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11CC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11D0 - sw         $a0, -27544($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11D8 - lw         $a3, -27636($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11DC - lw         $a2, -27640($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11E8 - sw         $a1, -27532($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11EC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11F0 - sw         $a0, -27536($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11F8 - lw         $a3, -27628($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E11FC - lw         $a2, -27632($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1200 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1204 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1208 - sw         $a1, -27524($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E120C - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1210 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1214 - sw         $a0, -27528($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E121C - lw         $a3, -27620($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1220 - lw         $a2, -27624($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E122C - sw         $a1, -27516($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1230 - sw         $a0, -27520($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1238 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E123C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1240 - sw         $a1, -27508($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1244 - sw         $a0, -27512($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1248 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E124C - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1250 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1254 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1258 - swc1       $f12, -27504($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E125C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1260 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1264 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1268 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E126C - swc1       $f12, -27500($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1270 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1274 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1278 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E127C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1280 - swc1       $f12, -27496($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1284 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1288 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E128C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1290 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1294 - swc1       $f12, -27492($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1298 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E129C - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12A0 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E19CC
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E19CC - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19D4 - lw         $a1, -27484($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19D8 - lw         $a0, -27488($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19E0 - lw         $a3, -27476($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19E4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19E8 - lw         $a2, -27480($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19F4 - sw         $a1, -27372($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E19FC - sw         $a0, -27376($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A04 - lw         $a3, -27468($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A08 - lw         $a2, -27472($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A14 - sw         $a1, -27364($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A18 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A1C - sw         $a0, -27368($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A24 - lw         $a3, -27460($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A28 - lw         $a2, -27464($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A34 - sw         $a1, -27356($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A38 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A3C - sw         $a0, -27360($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A44 - lw         $a3, -27452($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A48 - lw         $a2, -27456($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A54 - sw         $a1, -27348($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A58 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A5C - sw         $a0, -27352($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A64 - lw         $a3, -27444($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A68 - lw         $a2, -27448($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A74 - sw         $a1, -27340($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A78 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A7C - sw         $a0, -27344($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A84 - lw         $a3, -27436($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A88 - lw         $a2, -27440($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A94 - sw         $a1, -27332($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A98 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1A9C - sw         $a0, -27336($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AA4 - lw         $a3, -27428($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AA8 - lw         $a2, -27432($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AB4 - sw         $a1, -27324($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AB8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1ABC - sw         $a0, -27328($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AC4 - lw         $a3, -27420($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AC8 - lw         $a2, -27424($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1ACC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AD4 - sw         $a1, -27316($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AD8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1ADC - sw         $a0, -27320($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AE4 - lw         $a3, -27412($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AE8 - lw         $a2, -27416($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AF4 - sw         $a1, -27308($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AF8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1AFC - sw         $a0, -27312($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B04 - lw         $a3, -27404($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B08 - lw         $a2, -27408($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B14 - sw         $a1, -27300($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B18 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B1C - sw         $a0, -27304($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B24 - lw         $a3, -27396($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B28 - lw         $a2, -27400($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B34 - sw         $a1, -27292($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B38 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B3C - sw         $a0, -27296($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B44 - lw         $a3, -27388($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B48 - lw         $a2, -27392($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B54 - sw         $a1, -27284($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B58 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B5C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B60 - sw         $a0, -27288($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B68 - lw         $a3, -27380($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B6C - lw         $a2, -27384($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B78 - sw         $a1, -27276($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B7C - sw         $a0, -27280($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B84 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B8C - sw         $a1, -27268($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B90 - sw         $a0, -27272($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B98 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1B9C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BA4 - swc1       $f12, -27264($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BAC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BB0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BB8 - swc1       $f12, -27260($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BBC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BC0 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BC4 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BCC - swc1       $f12, -27256($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BD0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BD4 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BD8 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BE0 - swc1       $f12, -27252($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BE4 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BE8 - sw         $ra, 4($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88E1BEC - jal        0x088E12B0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BF0 - addiu      $a0, $a0, -440
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BF4 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BF8 - lw         $ra, 4($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1BFC - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1C00 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E12B0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E12B0 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12B4 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12B8 - sw         $ra, 4($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88E12BC - jal        0x088E1854
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12C0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12C4 - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12C8 - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12CC - lw         $ra, 4($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12D0 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E12D4 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E1854
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E1854 - ori        $a2, $zr, 0 <=> li $a2, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1858 - ori        $a1, $zr, 0 <=> li $a1, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E185C - addu       $a0, $a0, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E1860 - sw         $zr, 0($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1864 - sw         $zr, 4($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1868 - addiu      $a1, $a1, 1
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E186C - sltiu      $a2, $a1, 52
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88E1870 - bne        $a2, $zr, 0x088E1860
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1874 - addiu      $a0, $a0, 8
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E1878 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E187C - nop
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E21A4
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E21A4 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21AC - lw         $a1, -27244($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21B0 - lw         $a0, -27248($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21B4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21B8 - lw         $a3, -27236($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21C0 - lw         $a2, -27240($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21CC - sw         $a1, -27132($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21D0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21D4 - sw         $a0, -27136($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21DC - lw         $a3, -27228($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21E0 - lw         $a2, -27232($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21EC - sw         $a1, -27124($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21F0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21F4 - sw         $a0, -27128($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E21FC - lw         $a3, -27220($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2200 - lw         $a2, -27224($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2208 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E220C - sw         $a1, -27116($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2210 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2214 - sw         $a0, -27120($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E221C - lw         $a3, -27212($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2220 - lw         $a2, -27216($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E222C - sw         $a1, -27108($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2230 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2234 - sw         $a0, -27112($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E223C - lw         $a3, -27204($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2240 - lw         $a2, -27208($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2248 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E224C - sw         $a1, -27100($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2250 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2254 - sw         $a0, -27104($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2258 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E225C - lw         $a3, -27196($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2260 - lw         $a2, -27200($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2268 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E226C - sw         $a1, -27092($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2270 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2274 - sw         $a0, -27096($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2278 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E227C - lw         $a3, -27188($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2280 - lw         $a2, -27192($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2288 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E228C - sw         $a1, -27084($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2290 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2294 - sw         $a0, -27088($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2298 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E229C - lw         $a3, -27180($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22A0 - lw         $a2, -27184($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22AC - sw         $a1, -27076($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22B0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22B4 - sw         $a0, -27080($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22BC - lw         $a3, -27172($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22C0 - lw         $a2, -27176($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22CC - sw         $a1, -27068($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22D0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22D4 - sw         $a0, -27072($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22DC - lw         $a3, -27164($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22E0 - lw         $a2, -27168($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22EC - sw         $a1, -27060($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22F0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22F4 - sw         $a0, -27064($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E22FC - lw         $a3, -27156($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2300 - lw         $a2, -27160($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2304 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2308 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E230C - sw         $a1, -27052($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2310 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2314 - sw         $a0, -27056($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E231C - lw         $a3, -27148($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2320 - lw         $a2, -27152($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2324 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2328 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E232C - sw         $a1, -27044($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2330 - sw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2334 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2338 - sw         $a0, -27048($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E233C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2340 - lw         $a3, -27140($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2344 - lw         $a2, -27144($s0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2348 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E234C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2350 - sw         $a1, -27036($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2354 - sw         $a0, -27040($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E235C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2360 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2364 - sw         $a1, -27028($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2368 - sw         $a0, -27032($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E236C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2370 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2374 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2378 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E237C - swc1       $f12, -27024($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2380 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2384 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2388 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E238C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2390 - swc1       $f12, -27020($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2394 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2398 - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E239C - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23A4 - swc1       $f12, -27016($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23AC - ori        $a0, $a0, 4719
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23B0 - mtc1       $a0, $f12
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23B8 - swc1       $f12, -27012($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23BC - lw         $s0, 0($sp)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23C0 - jr         $ra
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E23C4 - addiu      $sp, $sp, 16
21:01:43 DEBUG compiler - user_main_10 - Compiling _S1_2_88E2428
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E2428 - addiu      $sp, $sp, -16
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E242C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2430 - lw         $a1, -27004($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2434 - lw         $a0, -27008($a0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2438 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E243C - lw         $a3, -26996($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2440 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2444 - lw         $a2, -27000($a2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E244C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2450 - sw         $a1, -26892($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2454 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2458 - sw         $a0, -26896($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E245C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2460 - lw         $a3, -26988($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2464 - lw         $a2, -26992($t1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2468 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E246C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2470 - sw         $a1, -26884($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2474 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2478 - sw         $a0, -26888($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E247C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2480 - lw         $a3, -26980($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2484 - lw         $a2, -26984($t2)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E248C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2490 - sw         $a1, -26876($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2494 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2498 - sw         $a0, -26880($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E249C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24A0 - lw         $a3, -26972($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24A4 - lw         $a2, -26976($t3)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24B0 - sw         $a1, -26868($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24B4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24B8 - sw         $a0, -26872($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24C0 - lw         $a3, -26964($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24C4 - lw         $a2, -26968($v0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24D0 - sw         $a1, -26860($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24D4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24D8 - sw         $a0, -26864($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24E0 - lw         $a3, -26956($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24E4 - lw         $a2, -26960($v1)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24F0 - sw         $a1, -26852($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24F4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24F8 - sw         $a0, -26856($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E24FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2500 - lw         $a3, -26948($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2504 - lw         $a2, -26952($t4)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2508 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E250C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2510 - sw         $a1, -26844($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2514 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2518 - sw         $a0, -26848($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E251C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2520 - lw         $a3, -26940($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2524 - lw         $a2, -26944($t5)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2528 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E252C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2530 - sw         $a1, -26836($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2534 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2538 - sw         $a0, -26840($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E253C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2540 - lw         $a3, -26932($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2544 - lw         $a2, -26936($t6)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2548 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E254C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2550 - sw         $a1, -26828($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2554 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2558 - sw         $a0, -26832($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E255C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2560 - lw         $a3, -26924($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2564 - lw         $a2, -26928($t7)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2568 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E256C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2570 - sw         $a1, -26820($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2574 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2578 - sw         $a0, -26824($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E257C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2580 - lw         $a3, -26916($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2584 - lw         $a2, -26920($t8)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2588 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E258C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2590 - sw         $a1, -26812($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2594 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2598 - sw         $a0, -26816($t0)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E259C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25A0 - lw         $a3, -26908($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25A4 - lw         $a2, -26912($t9)
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:43 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25B0 - sw         $a1, -26804($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25B4 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25B8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25BC - sw         $a0, -26808($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25C4 - lw         $a3, -26900($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25C8 - lw         $a2, -26904($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25D4 - sw         $a1, -26796($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25D8 - sw         $a0, -26800($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25E8 - sw         $a1, -26788($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25EC - sw         $a0, -26792($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25F4 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25F8 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E25FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2600 - swc1       $f12, -26784($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2604 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2608 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E260C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2610 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2614 - swc1       $f12, -26780($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2618 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E261C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2620 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2624 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2628 - swc1       $f12, -26776($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E262C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2630 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2634 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2638 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E263C - swc1       $f12, -26772($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2640 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2644 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2648 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88E2A34
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E2A34 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A3C - lw         $a1, -26764($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A40 - lw         $a0, -26768($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A44 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A48 - lw         $a3, -26756($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A4C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A50 - lw         $a2, -26760($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A5C - sw         $a1, -26652($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A60 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A64 - sw         $a0, -26656($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A6C - lw         $a3, -26748($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A70 - lw         $a2, -26752($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A7C - sw         $a1, -26644($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A80 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A84 - sw         $a0, -26648($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A8C - lw         $a3, -26740($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A90 - lw         $a2, -26744($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2A9C - sw         $a1, -26636($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AA0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AA4 - sw         $a0, -26640($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AAC - lw         $a3, -26732($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AB0 - lw         $a2, -26736($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2ABC - sw         $a1, -26628($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AC0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AC4 - sw         $a0, -26632($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2ACC - lw         $a3, -26724($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AD0 - lw         $a2, -26728($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2ADC - sw         $a1, -26620($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AE0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AE4 - sw         $a0, -26624($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AEC - lw         $a3, -26716($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AF0 - lw         $a2, -26720($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2AFC - sw         $a1, -26612($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B00 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B04 - sw         $a0, -26616($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B0C - lw         $a3, -26708($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B10 - lw         $a2, -26712($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B1C - sw         $a1, -26604($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B20 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B24 - sw         $a0, -26608($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B2C - lw         $a3, -26700($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B30 - lw         $a2, -26704($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B3C - sw         $a1, -26596($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B40 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B44 - sw         $a0, -26600($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B4C - lw         $a3, -26692($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B50 - lw         $a2, -26696($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B5C - sw         $a1, -26588($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B60 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B64 - sw         $a0, -26592($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B6C - lw         $a3, -26684($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B70 - lw         $a2, -26688($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B7C - sw         $a1, -26580($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B80 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B84 - sw         $a0, -26584($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B8C - lw         $a3, -26676($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B90 - lw         $a2, -26680($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2B9C - sw         $a1, -26572($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BA0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BA4 - sw         $a0, -26576($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BAC - lw         $a3, -26668($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BB0 - lw         $a2, -26672($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BBC - sw         $a1, -26564($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BC0 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BC4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BC8 - sw         $a0, -26568($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BD0 - lw         $a3, -26660($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BD4 - lw         $a2, -26664($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BE0 - sw         $a1, -26556($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BE4 - sw         $a0, -26560($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BEC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BF4 - sw         $a1, -26548($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BF8 - sw         $a0, -26552($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2BFC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C00 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C04 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C0C - swc1       $f12, -26544($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C10 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C14 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C18 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C20 - swc1       $f12, -26540($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C24 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C28 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C2C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C34 - swc1       $f12, -26536($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C38 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C3C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C40 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C48 - swc1       $f12, -26532($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C4C - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C50 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E2C54 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88E3648
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E3648 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E364C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3650 - lw         $a1, -26524($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3654 - lw         $a0, -26528($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3658 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E365C - lw         $a3, -26516($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3660 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3664 - lw         $a2, -26520($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3668 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E366C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3670 - sw         $a1, -26412($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3674 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3678 - sw         $a0, -26416($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E367C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3680 - lw         $a3, -26508($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3684 - lw         $a2, -26512($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3688 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E368C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3690 - sw         $a1, -26404($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3694 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3698 - sw         $a0, -26408($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E369C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36A0 - lw         $a3, -26500($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36A4 - lw         $a2, -26504($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36B0 - sw         $a1, -26396($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36B4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36B8 - sw         $a0, -26400($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36C0 - lw         $a3, -26492($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36C4 - lw         $a2, -26496($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36D0 - sw         $a1, -26388($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36D4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36D8 - sw         $a0, -26392($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36E0 - lw         $a3, -26484($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36E4 - lw         $a2, -26488($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36F0 - sw         $a1, -26380($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36F4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36F8 - sw         $a0, -26384($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E36FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3700 - lw         $a3, -26476($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3704 - lw         $a2, -26480($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3708 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E370C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3710 - sw         $a1, -26372($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3714 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3718 - sw         $a0, -26376($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E371C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3720 - lw         $a3, -26468($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3724 - lw         $a2, -26472($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E372C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3730 - sw         $a1, -26364($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3734 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3738 - sw         $a0, -26368($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E373C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3740 - lw         $a3, -26460($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3744 - lw         $a2, -26464($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3748 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E374C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3750 - sw         $a1, -26356($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3754 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3758 - sw         $a0, -26360($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E375C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3760 - lw         $a3, -26452($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3764 - lw         $a2, -26456($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3768 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E376C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3770 - sw         $a1, -26348($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3774 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3778 - sw         $a0, -26352($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E377C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3780 - lw         $a3, -26444($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3784 - lw         $a2, -26448($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3788 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E378C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3790 - sw         $a1, -26340($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3794 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3798 - sw         $a0, -26344($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E379C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37A0 - lw         $a3, -26436($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37A4 - lw         $a2, -26440($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37B0 - sw         $a1, -26332($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37B4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37B8 - sw         $a0, -26336($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37C0 - lw         $a3, -26428($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37C4 - lw         $a2, -26432($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37D0 - sw         $a1, -26324($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37D4 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37D8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37DC - sw         $a0, -26328($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37E4 - lw         $a3, -26420($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37E8 - lw         $a2, -26424($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37F4 - sw         $a1, -26316($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37F8 - sw         $a0, -26320($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E37FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3800 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3808 - sw         $a1, -26308($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E380C - sw         $a0, -26312($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3810 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3814 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3818 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E381C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3820 - swc1       $f12, -26304($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3824 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3828 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E382C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3830 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3834 - swc1       $f12, -26300($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3838 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E383C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3840 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3844 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3848 - swc1       $f12, -26296($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E384C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3850 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3854 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3858 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E385C - swc1       $f12, -26292($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3860 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3864 - ori        $a0, $a0, 4059
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3868 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E386C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3870 - swc1       $f12, -26288($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3874 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3878 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E387C - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88E3F18
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E3F18 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F20 - lw         $a1, -26276($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F24 - lw         $a0, -26280($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F2C - lw         $a3, -26268($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F34 - lw         $a2, -26272($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F40 - sw         $a1, -26164($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F44 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F48 - sw         $a0, -26168($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F50 - lw         $a3, -26260($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F54 - lw         $a2, -26264($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F60 - sw         $a1, -26156($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F64 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F68 - sw         $a0, -26160($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F70 - lw         $a3, -26252($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F74 - lw         $a2, -26256($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F80 - sw         $a1, -26148($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F84 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F88 - sw         $a0, -26152($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F90 - lw         $a3, -26244($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F94 - lw         $a2, -26248($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FA0 - sw         $a1, -26140($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FA4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FA8 - sw         $a0, -26144($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FB0 - lw         $a3, -26236($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FB4 - lw         $a2, -26240($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FC0 - sw         $a1, -26132($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FC4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FC8 - sw         $a0, -26136($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FD0 - lw         $a3, -26228($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FD4 - lw         $a2, -26232($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FE0 - sw         $a1, -26124($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FE4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FE8 - sw         $a0, -26128($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FF0 - lw         $a3, -26220($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FF4 - lw         $a2, -26224($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E3FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4000 - sw         $a1, -26116($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4004 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4008 - sw         $a0, -26120($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E400C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4010 - lw         $a3, -26212($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4014 - lw         $a2, -26216($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4018 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E401C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4020 - sw         $a1, -26108($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4024 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4028 - sw         $a0, -26112($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E402C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4030 - lw         $a3, -26204($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4034 - lw         $a2, -26208($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4038 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E403C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4040 - sw         $a1, -26100($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4044 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4048 - sw         $a0, -26104($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E404C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4050 - lw         $a3, -26196($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4054 - lw         $a2, -26200($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4058 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E405C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4060 - sw         $a1, -26092($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4064 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4068 - sw         $a0, -26096($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E406C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4070 - lw         $a3, -26188($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4074 - lw         $a2, -26192($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4078 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E407C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4080 - sw         $a1, -26084($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4084 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4088 - sw         $a0, -26088($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E408C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4090 - lw         $a3, -26180($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4094 - lw         $a2, -26184($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4098 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E409C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40A0 - sw         $a1, -26076($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40A4 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40A8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40AC - sw         $a0, -26080($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40B4 - lw         $a3, -26172($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40B8 - lw         $a2, -26176($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40C4 - sw         $a1, -26068($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40C8 - sw         $a0, -26072($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40D8 - sw         $a1, -26060($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40DC - sw         $a0, -26064($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40E4 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40E8 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40F0 - swc1       $f12, -26056($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40F8 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E40FC - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4100 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4104 - swc1       $f12, -26052($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4108 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E410C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4110 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4114 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4118 - swc1       $f12, -26048($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E411C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4120 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4124 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4128 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E412C - swc1       $f12, -26044($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4130 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4134 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4138 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88E4D44
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E4D44 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D4C - lw         $a1, -26036($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D50 - lw         $a0, -26040($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D54 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D58 - lw         $a3, -26028($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D5C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D60 - lw         $a2, -26032($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D6C - sw         $a1, -25924($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D70 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D74 - sw         $a0, -25928($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D7C - lw         $a3, -26020($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D80 - lw         $a2, -26024($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D8C - sw         $a1, -25916($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D90 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D94 - sw         $a0, -25920($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4D9C - lw         $a3, -26012($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DA0 - lw         $a2, -26016($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DAC - sw         $a1, -25908($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DB0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DB4 - sw         $a0, -25912($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DBC - lw         $a3, -26004($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DC0 - lw         $a2, -26008($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DCC - sw         $a1, -25900($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DD0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DD4 - sw         $a0, -25904($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DDC - lw         $a3, -25996($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DE0 - lw         $a2, -26000($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DEC - sw         $a1, -25892($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DF0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DF4 - sw         $a0, -25896($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4DFC - lw         $a3, -25988($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E00 - lw         $a2, -25992($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E0C - sw         $a1, -25884($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E10 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E14 - sw         $a0, -25888($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E1C - lw         $a3, -25980($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E20 - lw         $a2, -25984($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E2C - sw         $a1, -25876($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E30 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E34 - sw         $a0, -25880($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E3C - lw         $a3, -25972($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E40 - lw         $a2, -25976($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E4C - sw         $a1, -25868($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E50 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E54 - sw         $a0, -25872($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E5C - lw         $a3, -25964($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E60 - lw         $a2, -25968($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E6C - sw         $a1, -25860($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E70 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E74 - sw         $a0, -25864($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E7C - lw         $a3, -25956($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E80 - lw         $a2, -25960($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E8C - sw         $a1, -25852($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E90 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E94 - sw         $a0, -25856($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4E9C - lw         $a3, -25948($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EA0 - lw         $a2, -25952($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EAC - sw         $a1, -25844($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EB0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EB4 - sw         $a0, -25848($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EBC - lw         $a3, -25940($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EC0 - lw         $a2, -25944($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4ECC - sw         $a1, -25836($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4ED0 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4ED4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4ED8 - sw         $a0, -25840($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EE0 - lw         $a3, -25932($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EE4 - lw         $a2, -25936($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EF0 - sw         $a1, -25828($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EF4 - sw         $a0, -25832($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4EFC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F04 - sw         $a1, -25820($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F08 - sw         $a0, -25824($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F10 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F14 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F1C - swc1       $f12, -25816($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F24 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F28 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F30 - swc1       $f12, -25812($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F38 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F3C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F44 - swc1       $f12, -25808($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F4C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F50 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F58 - swc1       $f12, -25804($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F5C - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F60 - ori        $a0, $a0, 4059
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F64 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F6C - swc1       $f12, -25800($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F70 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F74 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E4F78 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88E7B14
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E7B14 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B1C - lw         $a1, -25788($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B20 - lw         $a0, -25792($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B28 - lw         $a3, -25780($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B2C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B30 - lw         $a2, -25784($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B3C - sw         $a1, -25676($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B40 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B44 - sw         $a0, -25680($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B4C - lw         $a3, -25772($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B50 - lw         $a2, -25776($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B5C - sw         $a1, -25668($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B60 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B64 - sw         $a0, -25672($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B6C - lw         $a3, -25764($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B70 - lw         $a2, -25768($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B7C - sw         $a1, -25660($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B80 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B84 - sw         $a0, -25664($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B8C - lw         $a3, -25756($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B90 - lw         $a2, -25760($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7B9C - sw         $a1, -25652($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BA0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BA4 - sw         $a0, -25656($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BAC - lw         $a3, -25748($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BB0 - lw         $a2, -25752($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BBC - sw         $a1, -25644($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BC0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BC4 - sw         $a0, -25648($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BCC - lw         $a3, -25740($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BD0 - lw         $a2, -25744($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BDC - sw         $a1, -25636($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BE0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BE4 - sw         $a0, -25640($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BEC - lw         $a3, -25732($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BF0 - lw         $a2, -25736($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7BFC - sw         $a1, -25628($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C00 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C04 - sw         $a0, -25632($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C0C - lw         $a3, -25724($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C10 - lw         $a2, -25728($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C1C - sw         $a1, -25620($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C20 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C24 - sw         $a0, -25624($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C2C - lw         $a3, -25716($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C30 - lw         $a2, -25720($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C3C - sw         $a1, -25612($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C40 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C44 - sw         $a0, -25616($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C4C - lw         $a3, -25708($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C50 - lw         $a2, -25712($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C5C - sw         $a1, -25604($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C60 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C64 - sw         $a0, -25608($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C6C - lw         $a3, -25700($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C70 - lw         $a2, -25704($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C7C - sw         $a1, -25596($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C80 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C84 - sw         $a0, -25600($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C8C - lw         $a3, -25692($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C90 - lw         $a2, -25696($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7C9C - sw         $a1, -25588($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CA0 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CA4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CA8 - sw         $a0, -25592($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CB0 - lw         $a3, -25684($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CB4 - lw         $a2, -25688($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CC0 - sw         $a1, -25580($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CC4 - sw         $a0, -25584($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CD4 - sw         $a1, -25572($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CD8 - sw         $a0, -25576($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CE0 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CE4 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CEC - swc1       $f12, -25568($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CF4 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CF8 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7CFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D00 - swc1       $f12, -25564($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D08 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D0C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D14 - swc1       $f12, -25560($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D1C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D20 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D28 - swc1       $f12, -25556($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D2C - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D30 - ori        $a0, $a0, 4059
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D34 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D3C - swc1       $f12, -25552($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D40 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D44 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E7D48 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88E95A8
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88E95A8 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95B0 - lw         $a1, -25540($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95B4 - lw         $a0, -25544($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95BC - lw         $a3, -25532($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95C0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95C4 - lw         $a2, -25536($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95D0 - sw         $a1, -25428($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95D4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95D8 - sw         $a0, -25432($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95E0 - lw         $a3, -25524($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95E4 - lw         $a2, -25528($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95F0 - sw         $a1, -25420($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95F4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95F8 - sw         $a0, -25424($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E95FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9600 - lw         $a3, -25516($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9604 - lw         $a2, -25520($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9608 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E960C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9610 - sw         $a1, -25412($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9614 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9618 - sw         $a0, -25416($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E961C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9620 - lw         $a3, -25508($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9624 - lw         $a2, -25512($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9628 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E962C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9630 - sw         $a1, -25404($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9634 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9638 - sw         $a0, -25408($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E963C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9640 - lw         $a3, -25500($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9644 - lw         $a2, -25504($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9648 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E964C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9650 - sw         $a1, -25396($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9654 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9658 - sw         $a0, -25400($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E965C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9660 - lw         $a3, -25492($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9664 - lw         $a2, -25496($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9668 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E966C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9670 - sw         $a1, -25388($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9674 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9678 - sw         $a0, -25392($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E967C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9680 - lw         $a3, -25484($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9684 - lw         $a2, -25488($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9688 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E968C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9690 - sw         $a1, -25380($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9694 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9698 - sw         $a0, -25384($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E969C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96A0 - lw         $a3, -25476($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96A4 - lw         $a2, -25480($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96B0 - sw         $a1, -25372($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96B4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96B8 - sw         $a0, -25376($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96C0 - lw         $a3, -25468($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96C4 - lw         $a2, -25472($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96D0 - sw         $a1, -25364($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96D4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96D8 - sw         $a0, -25368($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96E0 - lw         $a3, -25460($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96E4 - lw         $a2, -25464($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96F0 - sw         $a1, -25356($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96F4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96F8 - sw         $a0, -25360($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E96FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9700 - lw         $a3, -25452($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9704 - lw         $a2, -25456($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9708 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E970C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9710 - sw         $a1, -25348($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9714 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9718 - sw         $a0, -25352($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E971C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9720 - lw         $a3, -25444($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9724 - lw         $a2, -25448($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E972C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9730 - sw         $a1, -25340($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9734 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9738 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E973C - sw         $a0, -25344($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9744 - lw         $a3, -25436($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9748 - lw         $a2, -25440($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E974C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9754 - sw         $a1, -25332($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9758 - sw         $a0, -25336($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E975C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9760 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9764 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9768 - sw         $a1, -25324($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E976C - sw         $a0, -25328($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9770 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9774 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9778 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E977C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9780 - swc1       $f12, -25320($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9784 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9788 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E978C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9790 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9794 - swc1       $f12, -25316($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E9798 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E979C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97A0 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97A8 - swc1       $f12, -25312($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97B0 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97B4 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97BC - swc1       $f12, -25308($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97C0 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97C4 - ori        $a0, $a0, 4059
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97C8 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97D0 - swc1       $f12, -25300($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97D4 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97D8 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88E97DC - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88EA6D8
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EA6D8 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6E0 - lw         $a1, -25292($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6E4 - lw         $a0, -25296($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6EC - lw         $a3, -25284($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6F0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6F4 - lw         $a2, -25288($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA6FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA700 - sw         $a1, -25180($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA704 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA708 - sw         $a0, -25184($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA70C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA710 - lw         $a3, -25276($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA714 - lw         $a2, -25280($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA71C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA720 - sw         $a1, -25172($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA724 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA728 - sw         $a0, -25176($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA730 - lw         $a3, -25268($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA734 - lw         $a2, -25272($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA73C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA740 - sw         $a1, -25164($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA744 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA748 - sw         $a0, -25168($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA74C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA750 - lw         $a3, -25260($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA754 - lw         $a2, -25264($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA75C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA760 - sw         $a1, -25156($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA764 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA768 - sw         $a0, -25160($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA76C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA770 - lw         $a3, -25252($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA774 - lw         $a2, -25256($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA77C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA780 - sw         $a1, -25148($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA784 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA788 - sw         $a0, -25152($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA78C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA790 - lw         $a3, -25244($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA794 - lw         $a2, -25248($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA79C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7A0 - sw         $a1, -25140($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7A4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7A8 - sw         $a0, -25144($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7B0 - lw         $a3, -25236($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7B4 - lw         $a2, -25240($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7C0 - sw         $a1, -25132($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7C4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7C8 - sw         $a0, -25136($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7D0 - lw         $a3, -25228($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7D4 - lw         $a2, -25232($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7E0 - sw         $a1, -25124($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7E4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7E8 - sw         $a0, -25128($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7F0 - lw         $a3, -25220($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7F4 - lw         $a2, -25224($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA7FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA800 - sw         $a1, -25116($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA804 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA808 - sw         $a0, -25120($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA810 - lw         $a3, -25212($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA814 - lw         $a2, -25216($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA81C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA820 - sw         $a1, -25108($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA824 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA828 - sw         $a0, -25112($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA82C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA830 - lw         $a3, -25204($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA834 - lw         $a2, -25208($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA83C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA840 - sw         $a1, -25100($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA844 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA848 - sw         $a0, -25104($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA84C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA850 - lw         $a3, -25196($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA854 - lw         $a2, -25200($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA85C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA860 - sw         $a1, -25092($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA864 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA868 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA86C - sw         $a0, -25096($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA874 - lw         $a3, -25188($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA878 - lw         $a2, -25192($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA87C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA884 - sw         $a1, -25084($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA888 - sw         $a0, -25088($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA890 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA894 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA898 - sw         $a1, -25076($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA89C - sw         $a0, -25080($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8A4 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8A8 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8B0 - swc1       $f12, -25072($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8B8 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8BC - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8C4 - swc1       $f12, -25068($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8CC - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8D0 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8D8 - swc1       $f12, -25064($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8E0 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8E4 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8EC - swc1       $f12, -25060($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8F0 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8F4 - ori        $a0, $a0, 4059
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8F8 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA8FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA900 - swc1       $f12, -25056($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA904 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA908 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EA90C - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88EAE3C
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EAE3C - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE44 - lw         $a1, -25044($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE48 - lw         $a0, -25048($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE4C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE50 - lw         $a3, -25036($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE58 - lw         $a2, -25040($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE64 - sw         $a1, -24932($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE68 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE6C - sw         $a0, -24936($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE74 - lw         $a3, -25028($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE78 - lw         $a2, -25032($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE84 - sw         $a1, -24924($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE88 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE8C - sw         $a0, -24928($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE94 - lw         $a3, -25020($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE98 - lw         $a2, -25024($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAE9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEA4 - sw         $a1, -24916($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEA8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEAC - sw         $a0, -24920($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEB4 - lw         $a3, -25012($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEB8 - lw         $a2, -25016($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEC4 - sw         $a1, -24908($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEC8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAECC - sw         $a0, -24912($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAED4 - lw         $a3, -25004($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAED8 - lw         $a2, -25008($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEE4 - sw         $a1, -24900($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEE8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEEC - sw         $a0, -24904($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEF4 - lw         $a3, -24996($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEF8 - lw         $a2, -25000($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAEFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF04 - sw         $a1, -24892($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF08 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF0C - sw         $a0, -24896($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF14 - lw         $a3, -24988($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF18 - lw         $a2, -24992($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF24 - sw         $a1, -24884($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF28 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF2C - sw         $a0, -24888($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF34 - lw         $a3, -24980($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF38 - lw         $a2, -24984($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF44 - sw         $a1, -24876($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF48 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF4C - sw         $a0, -24880($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF54 - lw         $a3, -24972($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF58 - lw         $a2, -24976($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF64 - sw         $a1, -24868($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF68 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF6C - sw         $a0, -24872($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF74 - lw         $a3, -24964($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF78 - lw         $a2, -24968($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF84 - sw         $a1, -24860($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF88 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF8C - sw         $a0, -24864($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF94 - lw         $a3, -24956($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF98 - lw         $a2, -24960($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAF9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFA4 - sw         $a1, -24852($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFA8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFAC - sw         $a0, -24856($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFB4 - lw         $a3, -24948($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFB8 - lw         $a2, -24952($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFC4 - sw         $a1, -24844($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFC8 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFCC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFD0 - sw         $a0, -24848($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFD8 - lw         $a3, -24940($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFDC - lw         $a2, -24944($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFE8 - sw         $a1, -24836($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFEC - sw         $a0, -24840($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EAFFC - sw         $a1, -24828($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB000 - sw         $a0, -24832($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB004 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB008 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB00C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB010 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB014 - swc1       $f12, -24824($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB018 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB01C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB020 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB024 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB028 - swc1       $f12, -24820($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB02C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB030 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB034 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB038 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB03C - swc1       $f12, -24816($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB040 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB044 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB048 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB04C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB050 - swc1       $f12, -24812($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB054 - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB058 - ori        $a0, $a0, 4059
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB05C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB060 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB064 - swc1       $f12, -24808($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB068 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB06C - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EB070 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88EBA88
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EBA88 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBA8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBA90 - lw         $a1, -24796($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBA94 - lw         $a0, -24800($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBA98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBA9C - lw         $a3, -24788($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAA0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAA4 - lw         $a2, -24792($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAB0 - sw         $a1, -24684($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAB4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAB8 - sw         $a0, -24688($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBABC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAC0 - lw         $a3, -24780($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAC4 - lw         $a2, -24784($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBACC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAD0 - sw         $a1, -24676($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAD4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAD8 - sw         $a0, -24680($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBADC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAE0 - lw         $a3, -24772($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAE4 - lw         $a2, -24776($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAF0 - sw         $a1, -24668($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAF4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAF8 - sw         $a0, -24672($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBAFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB00 - lw         $a3, -24764($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB04 - lw         $a2, -24768($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB10 - sw         $a1, -24660($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB18 - sw         $a0, -24664($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB20 - lw         $a3, -24756($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB24 - lw         $a2, -24760($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB30 - sw         $a1, -24652($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB38 - sw         $a0, -24656($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB40 - lw         $a3, -24748($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB44 - lw         $a2, -24752($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB50 - sw         $a1, -24644($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB58 - sw         $a0, -24648($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB60 - lw         $a3, -24740($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB64 - lw         $a2, -24744($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB70 - sw         $a1, -24636($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB78 - sw         $a0, -24640($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB80 - lw         $a3, -24732($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB84 - lw         $a2, -24736($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB90 - sw         $a1, -24628($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB98 - sw         $a0, -24632($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBB9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBA0 - lw         $a3, -24724($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBA4 - lw         $a2, -24728($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBB0 - sw         $a1, -24620($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBB8 - sw         $a0, -24624($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBC0 - lw         $a3, -24716($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBC4 - lw         $a2, -24720($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBD0 - sw         $a1, -24612($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBD4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBD8 - sw         $a0, -24616($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBE0 - lw         $a3, -24708($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBE4 - lw         $a2, -24712($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBF0 - sw         $a1, -24604($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBF8 - sw         $a0, -24608($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBBFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC00 - lw         $a3, -24700($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC04 - lw         $a2, -24704($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC10 - sw         $a1, -24596($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC14 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC18 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC1C - sw         $a0, -24600($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC24 - lw         $a3, -24692($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC28 - lw         $a2, -24696($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC34 - sw         $a1, -24588($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC38 - sw         $a0, -24592($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC48 - sw         $a1, -24580($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC4C - sw         $a0, -24584($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC54 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC58 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC60 - swc1       $f12, -24576($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC68 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC6C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC74 - swc1       $f12, -24572($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC7C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC80 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC88 - swc1       $f12, -24568($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC90 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC94 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBC9C - swc1       $f12, -24564($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCA0 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCA4 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EBCA8 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88EC4A4
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EC4A4 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4AC - lw         $a1, -24508($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4B0 - lw         $a0, -24512($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4B4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4B8 - lw         $a3, -24500($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4C0 - lw         $a2, -24504($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4CC - sw         $a1, -24396($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4D0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4D4 - sw         $a0, -24400($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4DC - lw         $a3, -24492($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4E0 - lw         $a2, -24496($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4EC - sw         $a1, -24388($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4F0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4F4 - sw         $a0, -24392($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC4FC - lw         $a3, -24484($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC500 - lw         $a2, -24488($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC504 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC508 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC50C - sw         $a1, -24380($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC510 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC514 - sw         $a0, -24384($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC51C - lw         $a3, -24476($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC520 - lw         $a2, -24480($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC524 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC52C - sw         $a1, -24372($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC530 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC534 - sw         $a0, -24376($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC538 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC53C - lw         $a3, -24468($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC540 - lw         $a2, -24472($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC544 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC548 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC54C - sw         $a1, -24364($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC550 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC554 - sw         $a0, -24368($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC558 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC55C - lw         $a3, -24460($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC560 - lw         $a2, -24464($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC564 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC568 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC56C - sw         $a1, -24356($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC570 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC574 - sw         $a0, -24360($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC578 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC57C - lw         $a3, -24452($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC580 - lw         $a2, -24456($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC584 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC588 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC58C - sw         $a1, -24348($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC590 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC594 - sw         $a0, -24352($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC59C - lw         $a3, -24444($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5A0 - lw         $a2, -24448($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5AC - sw         $a1, -24340($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5B0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5B4 - sw         $a0, -24344($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5BC - lw         $a3, -24436($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5C0 - lw         $a2, -24440($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5CC - sw         $a1, -24332($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5D0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5D4 - sw         $a0, -24336($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5DC - lw         $a3, -24428($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5E0 - lw         $a2, -24432($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5EC - sw         $a1, -24324($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5F0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5F4 - sw         $a0, -24328($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC5FC - lw         $a3, -24420($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC600 - lw         $a2, -24424($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC604 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC60C - sw         $a1, -24316($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC610 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC614 - sw         $a0, -24320($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC61C - lw         $a3, -24412($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC620 - lw         $a2, -24416($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC624 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC62C - sw         $a1, -24308($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC630 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC634 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC638 - sw         $a0, -24312($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC63C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC640 - lw         $a3, -24404($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC644 - lw         $a2, -24408($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC648 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC64C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC650 - sw         $a1, -24300($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC654 - sw         $a0, -24304($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC65C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC660 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC664 - sw         $a1, -24292($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC668 - sw         $a0, -24296($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC66C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC670 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC674 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC678 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC67C - swc1       $f12, -24288($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC680 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC684 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC688 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC68C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC690 - swc1       $f12, -24284($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC694 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC698 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC69C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6A4 - swc1       $f12, -24280($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6AC - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6B0 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6B8 - swc1       $f12, -24276($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6BC - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6C0 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6C4 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88EC6C8
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EC6C8 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6D0 - lw         $a1, -24268($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6D4 - lw         $a0, -24272($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6D8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6DC - lw         $a3, -24260($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6E4 - lw         $a2, -24264($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6F0 - sw         $a1, -24156($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6F4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6F8 - sw         $a0, -24160($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC6FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC700 - lw         $a3, -24252($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC704 - lw         $a2, -24256($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC708 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC70C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC710 - sw         $a1, -24148($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC714 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC718 - sw         $a0, -24152($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC71C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC720 - lw         $a3, -24244($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC724 - lw         $a2, -24248($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC72C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC730 - sw         $a1, -24140($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC734 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC738 - sw         $a0, -24144($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC73C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC740 - lw         $a3, -24236($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC744 - lw         $a2, -24240($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC748 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC74C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC750 - sw         $a1, -24132($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC754 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC758 - sw         $a0, -24136($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC75C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC760 - lw         $a3, -24228($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC764 - lw         $a2, -24232($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC768 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC76C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC770 - sw         $a1, -24124($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC774 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC778 - sw         $a0, -24128($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC77C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC780 - lw         $a3, -24220($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC784 - lw         $a2, -24224($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC788 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC78C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC790 - sw         $a1, -24116($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC794 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC798 - sw         $a0, -24120($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC79C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7A0 - lw         $a3, -24212($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7A4 - lw         $a2, -24216($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7B0 - sw         $a1, -24108($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7B4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7B8 - sw         $a0, -24112($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7C0 - lw         $a3, -24204($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7C4 - lw         $a2, -24208($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7D0 - sw         $a1, -24100($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7D4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7D8 - sw         $a0, -24104($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7E0 - lw         $a3, -24196($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7E4 - lw         $a2, -24200($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7F0 - sw         $a1, -24092($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7F4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7F8 - sw         $a0, -24096($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC7FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC800 - lw         $a3, -24188($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC804 - lw         $a2, -24192($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC808 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC80C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC810 - sw         $a1, -24084($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC814 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC818 - sw         $a0, -24088($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC81C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC820 - lw         $a3, -24180($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC824 - lw         $a2, -24184($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC828 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC82C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC830 - sw         $a1, -24076($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC834 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC838 - sw         $a0, -24080($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC83C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC840 - lw         $a3, -24172($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC844 - lw         $a2, -24176($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC848 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC84C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC850 - sw         $a1, -24068($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC854 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC858 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC85C - sw         $a0, -24072($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC860 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC864 - lw         $a3, -24164($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC868 - lw         $a2, -24168($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC86C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC870 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC874 - sw         $a1, -24060($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC878 - sw         $a0, -24064($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC87C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC880 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC888 - sw         $a1, -24052($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC88C - sw         $a0, -24056($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC890 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC894 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC898 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC89C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8A0 - swc1       $f12, -24048($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8A8 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8AC - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8B4 - swc1       $f12, -24044($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8BC - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8C0 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8C8 - swc1       $f12, -24040($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8D0 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8D4 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8DC - swc1       $f12, -24036($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8E0 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8E4 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EC8E8 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88ECB90
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ECB90 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECB94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECB98 - lw         $a1, -24028($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECB9C - lw         $a0, -24032($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBA0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBA4 - lw         $a3, -24020($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBA8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBAC - lw         $a2, -24024($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBB8 - sw         $a1, -23916($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBBC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBC0 - sw         $a0, -23920($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBC8 - lw         $a3, -24012($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBCC - lw         $a2, -24016($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBD8 - sw         $a1, -23908($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBDC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBE0 - sw         $a0, -23912($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBE8 - lw         $a3, -24004($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBEC - lw         $a2, -24008($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBF8 - sw         $a1, -23900($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECBFC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC00 - sw         $a0, -23904($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC08 - lw         $a3, -23996($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC0C - lw         $a2, -24000($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC18 - sw         $a1, -23892($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC1C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC20 - sw         $a0, -23896($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC28 - lw         $a3, -23988($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC2C - lw         $a2, -23992($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC38 - sw         $a1, -23884($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC3C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC40 - sw         $a0, -23888($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC48 - lw         $a3, -23980($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC4C - lw         $a2, -23984($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC58 - sw         $a1, -23876($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC5C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC60 - sw         $a0, -23880($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC68 - lw         $a3, -23972($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC6C - lw         $a2, -23976($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC78 - sw         $a1, -23868($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC7C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC80 - sw         $a0, -23872($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC88 - lw         $a3, -23964($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC8C - lw         $a2, -23968($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC98 - sw         $a1, -23860($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECC9C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCA0 - sw         $a0, -23864($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCA8 - lw         $a3, -23956($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCAC - lw         $a2, -23960($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCB8 - sw         $a1, -23852($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCBC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCC0 - sw         $a0, -23856($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCC8 - lw         $a3, -23948($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCCC - lw         $a2, -23952($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCD8 - sw         $a1, -23844($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCDC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCE0 - sw         $a0, -23848($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCE8 - lw         $a3, -23940($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCEC - lw         $a2, -23944($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCF8 - sw         $a1, -23836($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECCFC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD00 - sw         $a0, -23840($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD08 - lw         $a3, -23932($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD0C - lw         $a2, -23936($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD18 - sw         $a1, -23828($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD1C - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD20 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD24 - sw         $a0, -23832($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD2C - lw         $a3, -23924($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD30 - lw         $a2, -23928($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD3C - sw         $a1, -23820($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD40 - sw         $a0, -23824($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD48 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD50 - sw         $a1, -23812($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD54 - sw         $a0, -23816($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD58 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD5C - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD60 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD68 - swc1       $f12, -23808($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD6C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD70 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD74 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD7C - swc1       $f12, -23804($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD80 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD84 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD88 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD90 - swc1       $f12, -23800($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD94 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD98 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECD9C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECDA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECDA4 - swc1       $f12, -23796($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECDA8 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECDAC - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ECDB0 - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88ED3CC
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88ED3CC - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3D4 - lw         $a1, -23772($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3D8 - lw         $a0, -23776($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3E0 - lw         $a3, -23764($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3E4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3E8 - lw         $a2, -23768($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3F4 - sw         $a1, -23660($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED3FC - sw         $a0, -23664($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED400 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED404 - lw         $a3, -23756($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED408 - lw         $a2, -23760($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED40C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED410 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED414 - sw         $a1, -23652($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED418 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED41C - sw         $a0, -23656($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED420 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED424 - lw         $a3, -23748($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED428 - lw         $a2, -23752($t2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED42C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED430 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED434 - sw         $a1, -23644($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED438 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED43C - sw         $a0, -23648($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED440 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED444 - lw         $a3, -23740($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED448 - lw         $a2, -23744($t3)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED44C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED450 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED454 - sw         $a1, -23636($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED458 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED45C - sw         $a0, -23640($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED464 - lw         $a3, -23732($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED468 - lw         $a2, -23736($v0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED46C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED474 - sw         $a1, -23628($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED478 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED47C - sw         $a0, -23632($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED484 - lw         $a3, -23724($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED488 - lw         $a2, -23728($v1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED48C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED490 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED494 - sw         $a1, -23620($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED498 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED49C - sw         $a0, -23624($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4A4 - lw         $a3, -23716($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4A8 - lw         $a2, -23720($t4)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4B4 - sw         $a1, -23612($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4B8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4BC - sw         $a0, -23616($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4C4 - lw         $a3, -23708($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4C8 - lw         $a2, -23712($t5)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4D4 - sw         $a1, -23604($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4D8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4DC - sw         $a0, -23608($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4E4 - lw         $a3, -23700($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4E8 - lw         $a2, -23704($t6)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4F4 - sw         $a1, -23596($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4F8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED4FC - sw         $a0, -23600($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED504 - lw         $a3, -23692($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED508 - lw         $a2, -23696($t7)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED50C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED510 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED514 - sw         $a1, -23588($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED518 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED51C - sw         $a0, -23592($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED524 - lw         $a3, -23684($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED528 - lw         $a2, -23688($t8)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED52C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED530 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED534 - sw         $a1, -23580($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED538 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED53C - sw         $a0, -23584($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED544 - lw         $a3, -23676($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED548 - lw         $a2, -23680($t9)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED54C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED550 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED554 - sw         $a1, -23572($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED558 - sw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED55C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED560 - sw         $a0, -23576($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED564 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED568 - lw         $a3, -23668($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED56C - lw         $a2, -23672($s0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED574 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED578 - sw         $a1, -23564($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED57C - sw         $a0, -23568($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED584 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED588 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED58C - sw         $a1, -23556($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED590 - sw         $a0, -23560($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED594 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED598 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED59C - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5A4 - swc1       $f12, -23552($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5AC - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5B0 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5B8 - swc1       $f12, -23548($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5C0 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5C4 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5CC - swc1       $f12, -23544($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5D4 - ori        $a0, $a0, 4719
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5D8 - mtc1       $a0, $f12
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5E0 - swc1       $f12, -23540($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5E4 - lw         $s0, 0($sp)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5E8 - jr         $ra
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88ED5EC - addiu      $sp, $sp, 16
21:01:44 DEBUG compiler - user_main_10 - Compiling _S1_2_88EFD84
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88EFD84 - addiu      $sp, $sp, -16
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFD88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFD8C - lw         $a1, -23524($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFD90 - lw         $a0, -23528($a0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFD94 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFD98 - lw         $a3, -23516($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFD9C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDA0 - lw         $a2, -23520($a2)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDAC - sw         $a1, -23412($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDB0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDB4 - sw         $a0, -23416($t0)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDBC - lw         $a3, -23508($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDC0 - lw         $a2, -23512($t1)
21:01:44 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDCC - sw         $a1, -23404($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDD0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDD4 - sw         $a0, -23408($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDDC - lw         $a3, -23500($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDE0 - lw         $a2, -23504($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDEC - sw         $a1, -23396($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDF0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDF4 - sw         $a0, -23400($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFDFC - lw         $a3, -23492($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE00 - lw         $a2, -23496($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE0C - sw         $a1, -23388($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE10 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE14 - sw         $a0, -23392($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE1C - lw         $a3, -23484($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE20 - lw         $a2, -23488($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE2C - sw         $a1, -23380($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE30 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE34 - sw         $a0, -23384($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE3C - lw         $a3, -23476($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE40 - lw         $a2, -23480($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE4C - sw         $a1, -23372($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE50 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE54 - sw         $a0, -23376($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE5C - lw         $a3, -23468($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE60 - lw         $a2, -23472($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE6C - sw         $a1, -23364($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE70 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE74 - sw         $a0, -23368($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE7C - lw         $a3, -23460($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE80 - lw         $a2, -23464($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE8C - sw         $a1, -23356($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE90 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE94 - sw         $a0, -23360($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFE9C - lw         $a3, -23452($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEA0 - lw         $a2, -23456($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEAC - sw         $a1, -23348($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEB0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEB4 - sw         $a0, -23352($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEBC - lw         $a3, -23444($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEC0 - lw         $a2, -23448($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFECC - sw         $a1, -23340($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFED0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFED4 - sw         $a0, -23344($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFED8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEDC - lw         $a3, -23436($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEE0 - lw         $a2, -23440($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEEC - sw         $a1, -23332($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEF0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEF4 - sw         $a0, -23336($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFEFC - lw         $a3, -23428($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF00 - lw         $a2, -23432($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF0C - sw         $a1, -23324($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF10 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF14 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF18 - sw         $a0, -23328($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF20 - lw         $a3, -23420($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF24 - lw         $a2, -23424($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF30 - sw         $a1, -23316($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF34 - sw         $a0, -23320($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF3C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF44 - sw         $a1, -23308($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF48 - sw         $a0, -23312($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF4C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF50 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF54 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF5C - swc1       $f12, -23304($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF60 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF64 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF68 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF70 - swc1       $f12, -23300($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF74 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF78 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF7C - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF84 - swc1       $f12, -23296($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF88 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF8C - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF90 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF98 - swc1       $f12, -23292($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFF9C - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFA0 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88EFFA4 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F0F20
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F0F20 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F28 - lw         $a1, -23252($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F2C - lw         $a0, -23256($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F30 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F34 - lw         $a3, -23244($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F38 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F3C - lw         $a2, -23248($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F48 - sw         $a1, -23140($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F4C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F50 - sw         $a0, -23144($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F58 - lw         $a3, -23236($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F5C - lw         $a2, -23240($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F68 - sw         $a1, -23132($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F6C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F70 - sw         $a0, -23136($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F78 - lw         $a3, -23228($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F7C - lw         $a2, -23232($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F88 - sw         $a1, -23124($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F8C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F90 - sw         $a0, -23128($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F98 - lw         $a3, -23220($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0F9C - lw         $a2, -23224($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FA8 - sw         $a1, -23116($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FAC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FB0 - sw         $a0, -23120($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FB8 - lw         $a3, -23212($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FBC - lw         $a2, -23216($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FC8 - sw         $a1, -23108($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FCC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FD0 - sw         $a0, -23112($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FD8 - lw         $a3, -23204($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FDC - lw         $a2, -23208($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FE8 - sw         $a1, -23100($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FEC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FF0 - sw         $a0, -23104($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FF8 - lw         $a3, -23196($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F0FFC - lw         $a2, -23200($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1000 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1008 - sw         $a1, -23092($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F100C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1010 - sw         $a0, -23096($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1018 - lw         $a3, -23188($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F101C - lw         $a2, -23192($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1020 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1024 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1028 - sw         $a1, -23084($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F102C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1030 - sw         $a0, -23088($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1038 - lw         $a3, -23180($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F103C - lw         $a2, -23184($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1040 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1044 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1048 - sw         $a1, -23076($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F104C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1050 - sw         $a0, -23080($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1054 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1058 - lw         $a3, -23172($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F105C - lw         $a2, -23176($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1060 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1064 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1068 - sw         $a1, -23068($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F106C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1070 - sw         $a0, -23072($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1078 - lw         $a3, -23164($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F107C - lw         $a2, -23168($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1080 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1084 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1088 - sw         $a1, -23060($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F108C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1090 - sw         $a0, -23064($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1094 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1098 - lw         $a3, -23156($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F109C - lw         $a2, -23160($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10A8 - sw         $a1, -23052($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10AC - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10B0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10B4 - sw         $a0, -23056($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10BC - lw         $a3, -23148($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10C0 - lw         $a2, -23152($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10CC - sw         $a1, -23044($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10D0 - sw         $a0, -23048($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10D8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10E0 - sw         $a1, -23036($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10E4 - sw         $a0, -23040($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10EC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10F0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10F8 - swc1       $f12, -23032($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F10FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1100 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1104 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1108 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F110C - swc1       $f12, -23028($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1110 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1114 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1118 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F111C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1120 - swc1       $f12, -23024($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1124 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1128 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F112C - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1130 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1134 - swc1       $f12, -23020($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1138 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F113C - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F1140 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F4584
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F4584 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4588 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F458C - lw         $a1, -23004($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4590 - lw         $a0, -23008($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4594 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4598 - lw         $a3, -22996($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F459C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45A0 - lw         $a2, -23000($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45AC - sw         $a1, -22892($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45B0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45B4 - sw         $a0, -22896($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45BC - lw         $a3, -22988($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45C0 - lw         $a2, -22992($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45CC - sw         $a1, -22884($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45D0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45D4 - sw         $a0, -22888($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45DC - lw         $a3, -22980($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45E0 - lw         $a2, -22984($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45EC - sw         $a1, -22876($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45F0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45F4 - sw         $a0, -22880($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F45FC - lw         $a3, -22972($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4600 - lw         $a2, -22976($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4604 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F460C - sw         $a1, -22868($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4610 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4614 - sw         $a0, -22872($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F461C - lw         $a3, -22964($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4620 - lw         $a2, -22968($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4624 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F462C - sw         $a1, -22860($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4630 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4634 - sw         $a0, -22864($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F463C - lw         $a3, -22956($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4640 - lw         $a2, -22960($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F464C - sw         $a1, -22852($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4650 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4654 - sw         $a0, -22856($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F465C - lw         $a3, -22948($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4660 - lw         $a2, -22952($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4664 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F466C - sw         $a1, -22844($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4670 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4674 - sw         $a0, -22848($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F467C - lw         $a3, -22940($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4680 - lw         $a2, -22944($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F468C - sw         $a1, -22836($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4690 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4694 - sw         $a0, -22840($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F469C - lw         $a3, -22932($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46A0 - lw         $a2, -22936($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46AC - sw         $a1, -22828($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46B0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46B4 - sw         $a0, -22832($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46BC - lw         $a3, -22924($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46C0 - lw         $a2, -22928($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46CC - sw         $a1, -22820($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46D0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46D4 - sw         $a0, -22824($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46DC - lw         $a3, -22916($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46E0 - lw         $a2, -22920($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46EC - sw         $a1, -22812($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46F0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46F4 - sw         $a0, -22816($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F46FC - lw         $a3, -22908($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4700 - lw         $a2, -22912($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F470C - sw         $a1, -22804($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4710 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4714 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4718 - sw         $a0, -22808($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F471C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4720 - lw         $a3, -22900($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4724 - lw         $a2, -22904($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F472C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4730 - sw         $a1, -22796($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4734 - sw         $a0, -22800($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F473C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4744 - sw         $a1, -22788($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4748 - sw         $a0, -22792($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F474C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4750 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4754 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4758 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F475C - swc1       $f12, -22784($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4760 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4764 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4768 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F476C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4770 - swc1       $f12, -22780($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4774 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4778 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F477C - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4780 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4784 - swc1       $f12, -22776($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4788 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F478C - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4790 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4794 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4798 - swc1       $f12, -22772($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F479C - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F47A0 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F47A4 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F4B38
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F4B38 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B40 - lw         $a1, -22756($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B44 - lw         $a0, -22760($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B48 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B4C - lw         $a3, -22748($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B50 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B54 - lw         $a2, -22752($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B60 - sw         $a1, -22644($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B64 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B68 - sw         $a0, -22648($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B70 - lw         $a3, -22740($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B74 - lw         $a2, -22744($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B80 - sw         $a1, -22636($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B84 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B88 - sw         $a0, -22640($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B90 - lw         $a3, -22732($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B94 - lw         $a2, -22736($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BA0 - sw         $a1, -22628($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BA4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BA8 - sw         $a0, -22632($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BB0 - lw         $a3, -22724($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BB4 - lw         $a2, -22728($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BC0 - sw         $a1, -22620($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BC4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BC8 - sw         $a0, -22624($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BD0 - lw         $a3, -22716($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BD4 - lw         $a2, -22720($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BE0 - sw         $a1, -22612($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BE4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BE8 - sw         $a0, -22616($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BF0 - lw         $a3, -22708($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BF4 - lw         $a2, -22712($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C00 - sw         $a1, -22604($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C04 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C08 - sw         $a0, -22608($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C10 - lw         $a3, -22700($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C14 - lw         $a2, -22704($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C20 - sw         $a1, -22596($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C24 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C28 - sw         $a0, -22600($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C30 - lw         $a3, -22692($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C34 - lw         $a2, -22696($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C40 - sw         $a1, -22588($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C44 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C48 - sw         $a0, -22592($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C50 - lw         $a3, -22684($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C54 - lw         $a2, -22688($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C60 - sw         $a1, -22580($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C64 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C68 - sw         $a0, -22584($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C70 - lw         $a3, -22676($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C74 - lw         $a2, -22680($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C80 - sw         $a1, -22572($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C84 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C88 - sw         $a0, -22576($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C90 - lw         $a3, -22668($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C94 - lw         $a2, -22672($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CA0 - sw         $a1, -22564($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CA4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CA8 - sw         $a0, -22568($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CB0 - lw         $a3, -22660($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CB4 - lw         $a2, -22664($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CC0 - sw         $a1, -22556($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CC4 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CC8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CCC - sw         $a0, -22560($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CD4 - lw         $a3, -22652($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CD8 - lw         $a2, -22656($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CE4 - sw         $a1, -22548($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CE8 - sw         $a0, -22552($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CF0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CF8 - sw         $a1, -22540($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4CFC - sw         $a0, -22544($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D04 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D08 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D10 - swc1       $f12, -22536($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D18 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D1C - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D24 - swc1       $f12, -22532($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D2C - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D30 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D38 - swc1       $f12, -22528($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D40 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D44 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D4C - swc1       $f12, -22524($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D50 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D54 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F4D58 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F53F8
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F53F8 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F53FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5400 - lw         $a1, -22516($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5404 - lw         $a0, -22520($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5408 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F540C - lw         $a3, -22508($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5410 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5414 - lw         $a2, -22512($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5418 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F541C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5420 - sw         $a1, -22404($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5424 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5428 - sw         $a0, -22408($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F542C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5430 - lw         $a3, -22500($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5434 - lw         $a2, -22504($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5438 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F543C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5440 - sw         $a1, -22396($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5444 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5448 - sw         $a0, -22400($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F544C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5450 - lw         $a3, -22492($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5454 - lw         $a2, -22496($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5458 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F545C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5460 - sw         $a1, -22388($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5464 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5468 - sw         $a0, -22392($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F546C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5470 - lw         $a3, -22484($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5474 - lw         $a2, -22488($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5478 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F547C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5480 - sw         $a1, -22380($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5484 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5488 - sw         $a0, -22384($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F548C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5490 - lw         $a3, -22476($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5494 - lw         $a2, -22480($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5498 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F549C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54A0 - sw         $a1, -22372($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54A4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54A8 - sw         $a0, -22376($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54B0 - lw         $a3, -22468($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54B4 - lw         $a2, -22472($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54C0 - sw         $a1, -22364($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54C4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54C8 - sw         $a0, -22368($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54D0 - lw         $a3, -22460($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54D4 - lw         $a2, -22464($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54E0 - sw         $a1, -22356($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54E4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54E8 - sw         $a0, -22360($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54F0 - lw         $a3, -22452($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54F4 - lw         $a2, -22456($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F54FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5500 - sw         $a1, -22348($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5504 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5508 - sw         $a0, -22352($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F550C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5510 - lw         $a3, -22444($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5514 - lw         $a2, -22448($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5518 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F551C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5520 - sw         $a1, -22340($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5524 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5528 - sw         $a0, -22344($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F552C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5530 - lw         $a3, -22436($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5534 - lw         $a2, -22440($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5538 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F553C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5540 - sw         $a1, -22332($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5544 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5548 - sw         $a0, -22336($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F554C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5550 - lw         $a3, -22428($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5554 - lw         $a2, -22432($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F555C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5560 - sw         $a1, -22324($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5564 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5568 - sw         $a0, -22328($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F556C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5570 - lw         $a3, -22420($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5574 - lw         $a2, -22424($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F557C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5580 - sw         $a1, -22316($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5584 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5588 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F558C - sw         $a0, -22320($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5590 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5594 - lw         $a3, -22412($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5598 - lw         $a2, -22416($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F559C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55A4 - sw         $a1, -22308($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55A8 - sw         $a0, -22312($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55B8 - sw         $a1, -22300($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55BC - sw         $a0, -22304($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55C4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55C8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55D0 - swc1       $f12, -22296($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55D8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55DC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55E4 - swc1       $f12, -22292($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55EC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55F0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55F8 - swc1       $f12, -22288($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F55FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5600 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5604 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5608 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F560C - swc1       $f12, -22284($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5610 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5614 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F5618 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F682C
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F682C - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6830 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6834 - lw         $a1, -22268($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6838 - lw         $a0, -22272($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F683C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6840 - lw         $a3, -22260($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6844 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6848 - lw         $a2, -22264($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F684C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6850 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6854 - sw         $a1, -22156($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6858 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F685C - sw         $a0, -22160($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6860 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6864 - lw         $a3, -22252($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6868 - lw         $a2, -22256($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F686C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6870 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6874 - sw         $a1, -22148($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6878 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F687C - sw         $a0, -22152($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6880 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6884 - lw         $a3, -22244($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6888 - lw         $a2, -22248($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F688C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6890 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6894 - sw         $a1, -22140($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6898 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F689C - sw         $a0, -22144($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68A4 - lw         $a3, -22236($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68A8 - lw         $a2, -22240($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68B4 - sw         $a1, -22132($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68B8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68BC - sw         $a0, -22136($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68C4 - lw         $a3, -22228($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68C8 - lw         $a2, -22232($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68D4 - sw         $a1, -22124($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68D8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68DC - sw         $a0, -22128($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68E4 - lw         $a3, -22220($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68E8 - lw         $a2, -22224($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68F4 - sw         $a1, -22116($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68F8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F68FC - sw         $a0, -22120($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6900 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6904 - lw         $a3, -22212($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6908 - lw         $a2, -22216($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F690C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6910 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6914 - sw         $a1, -22108($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6918 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F691C - sw         $a0, -22112($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6920 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6924 - lw         $a3, -22204($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6928 - lw         $a2, -22208($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F692C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6934 - sw         $a1, -22100($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6938 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F693C - sw         $a0, -22104($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6944 - lw         $a3, -22196($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6948 - lw         $a2, -22200($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F694C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6954 - sw         $a1, -22092($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6958 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F695C - sw         $a0, -22096($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6960 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6964 - lw         $a3, -22188($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6968 - lw         $a2, -22192($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F696C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6974 - sw         $a1, -22084($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6978 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F697C - sw         $a0, -22088($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6984 - lw         $a3, -22180($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6988 - lw         $a2, -22184($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F698C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6994 - sw         $a1, -22076($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6998 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F699C - sw         $a0, -22080($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69A4 - lw         $a3, -22172($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69A8 - lw         $a2, -22176($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69B4 - sw         $a1, -22068($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69B8 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69BC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69C0 - sw         $a0, -22072($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69C8 - lw         $a3, -22164($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69CC - lw         $a2, -22168($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69D8 - sw         $a1, -22060($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69DC - sw         $a0, -22064($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69EC - sw         $a1, -22052($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69F0 - sw         $a0, -22056($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69F8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F69FC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A04 - swc1       $f12, -22048($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A0C - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A10 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A18 - swc1       $f12, -22044($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A20 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A24 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A2C - swc1       $f12, -22040($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A34 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A38 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A40 - swc1       $f12, -22036($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A44 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A48 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6A4C - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F6BF4
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F6BF4 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6BF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6BFC - lw         $a1, -22020($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C00 - lw         $a0, -22024($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C04 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C08 - lw         $a3, -22012($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C0C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C10 - lw         $a2, -22016($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C1C - sw         $a1, -21908($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C20 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C24 - sw         $a0, -21912($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C2C - lw         $a3, -22004($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C30 - lw         $a2, -22008($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C3C - sw         $a1, -21900($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C40 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C44 - sw         $a0, -21904($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C4C - lw         $a3, -21996($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C50 - lw         $a2, -22000($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C5C - sw         $a1, -21892($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C60 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C64 - sw         $a0, -21896($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C6C - lw         $a3, -21988($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C70 - lw         $a2, -21992($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C7C - sw         $a1, -21884($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C80 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C84 - sw         $a0, -21888($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C8C - lw         $a3, -21980($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C90 - lw         $a2, -21984($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6C9C - sw         $a1, -21876($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CA0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CA4 - sw         $a0, -21880($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CAC - lw         $a3, -21972($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CB0 - lw         $a2, -21976($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CBC - sw         $a1, -21868($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CC0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CC4 - sw         $a0, -21872($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CCC - lw         $a3, -21964($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CD0 - lw         $a2, -21968($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CDC - sw         $a1, -21860($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CE0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CE4 - sw         $a0, -21864($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CEC - lw         $a3, -21956($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CF0 - lw         $a2, -21960($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6CFC - sw         $a1, -21852($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D00 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D04 - sw         $a0, -21856($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D0C - lw         $a3, -21948($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D10 - lw         $a2, -21952($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D1C - sw         $a1, -21844($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D20 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D24 - sw         $a0, -21848($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D2C - lw         $a3, -21940($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D30 - lw         $a2, -21944($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D3C - sw         $a1, -21836($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D40 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D44 - sw         $a0, -21840($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D4C - lw         $a3, -21932($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D50 - lw         $a2, -21936($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D5C - sw         $a1, -21828($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D60 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D64 - sw         $a0, -21832($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D6C - lw         $a3, -21924($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D70 - lw         $a2, -21928($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D7C - sw         $a1, -21820($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D80 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D84 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D88 - sw         $a0, -21824($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D90 - lw         $a3, -21916($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D94 - lw         $a2, -21920($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DA0 - sw         $a1, -21812($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DA4 - sw         $a0, -21816($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DAC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DB4 - sw         $a1, -21804($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DB8 - sw         $a0, -21808($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DC0 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DC4 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DCC - swc1       $f12, -21800($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DD4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DD8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DE0 - swc1       $f12, -21796($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DE8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DEC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DF4 - swc1       $f12, -21792($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6DFC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E00 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E08 - swc1       $f12, -21788($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E0C - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E10 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E14 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F6E18
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F6E18 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E20 - lw         $a1, -21780($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E24 - lw         $a0, -21784($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E2C - lw         $a3, -21772($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E34 - lw         $a2, -21776($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E40 - sw         $a1, -21668($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E44 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E48 - sw         $a0, -21672($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E50 - lw         $a3, -21764($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E54 - lw         $a2, -21768($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E60 - sw         $a1, -21660($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E64 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E68 - sw         $a0, -21664($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E70 - lw         $a3, -21756($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E74 - lw         $a2, -21760($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E80 - sw         $a1, -21652($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E84 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E88 - sw         $a0, -21656($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E90 - lw         $a3, -21748($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E94 - lw         $a2, -21752($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EA0 - sw         $a1, -21644($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EA4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EA8 - sw         $a0, -21648($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EB0 - lw         $a3, -21740($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EB4 - lw         $a2, -21744($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EC0 - sw         $a1, -21636($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EC4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EC8 - sw         $a0, -21640($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6ED0 - lw         $a3, -21732($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6ED4 - lw         $a2, -21736($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6ED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EE0 - sw         $a1, -21628($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EE4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EE8 - sw         $a0, -21632($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EF0 - lw         $a3, -21724($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EF4 - lw         $a2, -21728($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F00 - sw         $a1, -21620($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F04 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F08 - sw         $a0, -21624($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F10 - lw         $a3, -21716($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F14 - lw         $a2, -21720($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F20 - sw         $a1, -21612($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F24 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F28 - sw         $a0, -21616($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F30 - lw         $a3, -21708($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F34 - lw         $a2, -21712($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F40 - sw         $a1, -21604($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F44 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F48 - sw         $a0, -21608($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F50 - lw         $a3, -21700($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F54 - lw         $a2, -21704($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F60 - sw         $a1, -21596($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F64 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F68 - sw         $a0, -21600($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F70 - lw         $a3, -21692($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F74 - lw         $a2, -21696($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F80 - sw         $a1, -21588($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F84 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F88 - sw         $a0, -21592($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F90 - lw         $a3, -21684($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F94 - lw         $a2, -21688($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FA0 - sw         $a1, -21580($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FA4 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FA8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FAC - sw         $a0, -21584($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FB4 - lw         $a3, -21676($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FB8 - lw         $a2, -21680($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FC4 - sw         $a1, -21572($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FC8 - sw         $a0, -21576($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FD0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FD8 - sw         $a1, -21564($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FDC - sw         $a0, -21568($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FE4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FE8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FF0 - swc1       $f12, -21560($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FF8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F6FFC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7000 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7004 - swc1       $f12, -21556($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7008 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F700C - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7010 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7014 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7018 - swc1       $f12, -21552($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F701C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7020 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7024 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7028 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F702C - swc1       $f12, -21548($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7030 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7034 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F7038 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F82E4
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F82E4 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F82E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F82EC - lw         $a1, -21444($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F82F0 - lw         $a0, -21448($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F82F4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F82F8 - lw         $a3, -21436($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F82FC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8300 - lw         $a2, -21440($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8304 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8308 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F830C - sw         $a1, -21332($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8310 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8314 - sw         $a0, -21336($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F831C - lw         $a3, -21428($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8320 - lw         $a2, -21432($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8324 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8328 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F832C - sw         $a1, -21324($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8330 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8334 - sw         $a0, -21328($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8338 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F833C - lw         $a3, -21420($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8340 - lw         $a2, -21424($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8344 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8348 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F834C - sw         $a1, -21316($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8350 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8354 - sw         $a0, -21320($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F835C - lw         $a3, -21412($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8360 - lw         $a2, -21416($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8364 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8368 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F836C - sw         $a1, -21308($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8370 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8374 - sw         $a0, -21312($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F837C - lw         $a3, -21404($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8380 - lw         $a2, -21408($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8384 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8388 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F838C - sw         $a1, -21300($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8390 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8394 - sw         $a0, -21304($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F839C - lw         $a3, -21396($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83A0 - lw         $a2, -21400($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83AC - sw         $a1, -21292($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83B0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83B4 - sw         $a0, -21296($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83BC - lw         $a3, -21388($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83C0 - lw         $a2, -21392($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83CC - sw         $a1, -21284($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83D0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83D4 - sw         $a0, -21288($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83DC - lw         $a3, -21380($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83E0 - lw         $a2, -21384($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83EC - sw         $a1, -21276($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83F0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83F4 - sw         $a0, -21280($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F83FC - lw         $a3, -21372($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8400 - lw         $a2, -21376($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8404 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F840C - sw         $a1, -21268($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8410 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8414 - sw         $a0, -21272($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F841C - lw         $a3, -21364($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8420 - lw         $a2, -21368($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8424 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F842C - sw         $a1, -21260($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8430 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8434 - sw         $a0, -21264($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F843C - lw         $a3, -21356($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8440 - lw         $a2, -21360($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8444 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F844C - sw         $a1, -21252($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8450 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8454 - sw         $a0, -21256($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F845C - lw         $a3, -21348($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8460 - lw         $a2, -21352($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8464 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F846C - sw         $a1, -21244($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8470 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8474 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8478 - sw         $a0, -21248($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F847C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8480 - lw         $a3, -21340($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8484 - lw         $a2, -21344($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F848C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8490 - sw         $a1, -21236($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8494 - sw         $a0, -21240($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F849C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84A4 - sw         $a1, -21228($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84A8 - sw         $a0, -21232($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84B0 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84B4 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84BC - swc1       $f12, -21224($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84C4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84C8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84D0 - swc1       $f12, -21220($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84D8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84DC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84E4 - swc1       $f12, -21216($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84EC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84F0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84F8 - swc1       $f12, -21212($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F84FC - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8500 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8504 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F86EC
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F86EC - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F86F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F86F4 - lw         $a1, -21204($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F86F8 - lw         $a0, -21208($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F86FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8700 - lw         $a3, -21196($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8704 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8708 - lw         $a2, -21200($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F870C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8714 - sw         $a1, -21092($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8718 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F871C - sw         $a0, -21096($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8724 - lw         $a3, -21188($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8728 - lw         $a2, -21192($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F872C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8730 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8734 - sw         $a1, -21084($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8738 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F873C - sw         $a0, -21088($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8744 - lw         $a3, -21180($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8748 - lw         $a2, -21184($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F874C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8754 - sw         $a1, -21076($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8758 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F875C - sw         $a0, -21080($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8764 - lw         $a3, -21172($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8768 - lw         $a2, -21176($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F876C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8774 - sw         $a1, -21068($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8778 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F877C - sw         $a0, -21072($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8784 - lw         $a3, -21164($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8788 - lw         $a2, -21168($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F878C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8790 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8794 - sw         $a1, -21060($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8798 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F879C - sw         $a0, -21064($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87A4 - lw         $a3, -21156($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87A8 - lw         $a2, -21160($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87B4 - sw         $a1, -21052($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87B8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87BC - sw         $a0, -21056($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87C4 - lw         $a3, -21148($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87C8 - lw         $a2, -21152($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87D4 - sw         $a1, -21044($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87D8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87DC - sw         $a0, -21048($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87E4 - lw         $a3, -21140($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87E8 - lw         $a2, -21144($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87F4 - sw         $a1, -21036($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87F8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F87FC - sw         $a0, -21040($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8800 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8804 - lw         $a3, -21132($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8808 - lw         $a2, -21136($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F880C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8810 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8814 - sw         $a1, -21028($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8818 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F881C - sw         $a0, -21032($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8820 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8824 - lw         $a3, -21124($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8828 - lw         $a2, -21128($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F882C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8830 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8834 - sw         $a1, -21020($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8838 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F883C - sw         $a0, -21024($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8840 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8844 - lw         $a3, -21116($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8848 - lw         $a2, -21120($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F884C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8850 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8854 - sw         $a1, -21012($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8858 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F885C - sw         $a0, -21016($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8860 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8864 - lw         $a3, -21108($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8868 - lw         $a2, -21112($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F886C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8870 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8874 - sw         $a1, -21004($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8878 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F887C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8880 - sw         $a0, -21008($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8884 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8888 - lw         $a3, -21100($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F888C - lw         $a2, -21104($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8894 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8898 - sw         $a1, -20996($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F889C - sw         $a0, -21000($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88AC - sw         $a1, -20988($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88B0 - sw         $a0, -20992($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88B8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88BC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88C4 - swc1       $f12, -20984($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88CC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88D0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88D8 - swc1       $f12, -20980($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88E0 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88E4 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88EC - swc1       $f12, -20976($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88F4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88F8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F88FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8900 - swc1       $f12, -20972($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8904 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8908 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F890C - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F8F0C
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8F0C - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F14 - lw         $a1, -20964($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F18 - lw         $a0, -20968($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F20 - lw         $a3, -20956($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F28 - lw         $a2, -20960($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F34 - sw         $a1, -20852($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F38 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F3C - sw         $a0, -20856($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F44 - lw         $a3, -20948($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F48 - lw         $a2, -20952($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F54 - sw         $a1, -20844($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F58 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F5C - sw         $a0, -20848($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F64 - lw         $a3, -20940($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F68 - lw         $a2, -20944($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F74 - sw         $a1, -20836($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F78 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F7C - sw         $a0, -20840($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F84 - lw         $a3, -20932($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F88 - lw         $a2, -20936($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F94 - sw         $a1, -20828($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F98 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8F9C - sw         $a0, -20832($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FA4 - lw         $a3, -20924($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FA8 - lw         $a2, -20928($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FB4 - sw         $a1, -20820($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FB8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FBC - sw         $a0, -20824($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FC4 - lw         $a3, -20916($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FC8 - lw         $a2, -20920($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FD4 - sw         $a1, -20812($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FD8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FDC - sw         $a0, -20816($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FE4 - lw         $a3, -20908($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FE8 - lw         $a2, -20912($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FF4 - sw         $a1, -20804($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FF8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8FFC - sw         $a0, -20808($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9000 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9004 - lw         $a3, -20900($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9008 - lw         $a2, -20904($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F900C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9010 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9014 - sw         $a1, -20796($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9018 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F901C - sw         $a0, -20800($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9024 - lw         $a3, -20892($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9028 - lw         $a2, -20896($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F902C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9030 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9034 - sw         $a1, -20788($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9038 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F903C - sw         $a0, -20792($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9044 - lw         $a3, -20884($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9048 - lw         $a2, -20888($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F904C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9050 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9054 - sw         $a1, -20780($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9058 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F905C - sw         $a0, -20784($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9060 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9064 - lw         $a3, -20876($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9068 - lw         $a2, -20880($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F906C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9070 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9074 - sw         $a1, -20772($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9078 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F907C - sw         $a0, -20776($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9080 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9084 - lw         $a3, -20868($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9088 - lw         $a2, -20872($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F908C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9090 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9094 - sw         $a1, -20764($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9098 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F909C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90A0 - sw         $a0, -20768($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90A8 - lw         $a3, -20860($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90AC - lw         $a2, -20864($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90B8 - sw         $a1, -20756($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90BC - sw         $a0, -20760($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90CC - sw         $a1, -20748($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90D0 - sw         $a0, -20752($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90D8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90DC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90E4 - swc1       $f12, -20744($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90EC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90F0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90F8 - swc1       $f12, -20740($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F90FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9100 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9104 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9108 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F910C - swc1       $f12, -20736($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9110 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9114 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9118 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F911C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9120 - swc1       $f12, -20732($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9124 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9128 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F912C - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88F9AFC
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F9AFC - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B04 - lw         $a1, -20716($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B08 - lw         $a0, -20720($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B0C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B10 - lw         $a3, -20708($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B14 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B18 - lw         $a2, -20712($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B24 - sw         $a1, -20604($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B28 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B2C - sw         $a0, -20608($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B34 - lw         $a3, -20700($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B38 - lw         $a2, -20704($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B44 - sw         $a1, -20596($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B48 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B4C - sw         $a0, -20600($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B54 - lw         $a3, -20692($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B58 - lw         $a2, -20696($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B64 - sw         $a1, -20588($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B68 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B6C - sw         $a0, -20592($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B74 - lw         $a3, -20684($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B78 - lw         $a2, -20688($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B84 - sw         $a1, -20580($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B88 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B8C - sw         $a0, -20584($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B94 - lw         $a3, -20676($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B98 - lw         $a2, -20680($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9B9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BA4 - sw         $a1, -20572($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BA8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BAC - sw         $a0, -20576($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BB4 - lw         $a3, -20668($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BB8 - lw         $a2, -20672($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BC4 - sw         $a1, -20564($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BC8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BCC - sw         $a0, -20568($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BD4 - lw         $a3, -20660($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BD8 - lw         $a2, -20664($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BE4 - sw         $a1, -20556($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BE8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BEC - sw         $a0, -20560($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BF4 - lw         $a3, -20652($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BF8 - lw         $a2, -20656($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9BFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C04 - sw         $a1, -20548($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C08 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C0C - sw         $a0, -20552($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C14 - lw         $a3, -20644($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C18 - lw         $a2, -20648($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C24 - sw         $a1, -20540($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C28 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C2C - sw         $a0, -20544($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C34 - lw         $a3, -20636($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C38 - lw         $a2, -20640($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C44 - sw         $a1, -20532($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C48 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C4C - sw         $a0, -20536($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C54 - lw         $a3, -20628($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C58 - lw         $a2, -20632($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C64 - sw         $a1, -20524($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C68 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C6C - sw         $a0, -20528($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C74 - lw         $a3, -20620($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C78 - lw         $a2, -20624($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C84 - sw         $a1, -20516($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C88 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C8C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C90 - sw         $a0, -20520($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C98 - lw         $a3, -20612($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9C9C - lw         $a2, -20616($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CA8 - sw         $a1, -20508($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CAC - sw         $a0, -20512($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CB4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CBC - sw         $a1, -20500($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CC0 - sw         $a0, -20504($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CC8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CCC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CD4 - swc1       $f12, -20496($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CD8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CDC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CE0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CE8 - swc1       $f12, -20492($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CF0 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CF4 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9CFC - swc1       $f12, -20488($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D04 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D08 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D10 - swc1       $f12, -20484($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D14 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D18 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F9D1C - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88FACC4
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88FACC4 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACCC - lw         $a1, -20476($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACD0 - lw         $a0, -20480($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACD4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACD8 - lw         $a3, -20468($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACDC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACE0 - lw         $a2, -20472($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACEC - sw         $a1, -20364($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACF0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACF4 - sw         $a0, -20368($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FACFC - lw         $a3, -20460($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD00 - lw         $a2, -20464($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD0C - sw         $a1, -20356($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD10 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD14 - sw         $a0, -20360($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD1C - lw         $a3, -20452($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD20 - lw         $a2, -20456($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD2C - sw         $a1, -20348($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD30 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD34 - sw         $a0, -20352($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD3C - lw         $a3, -20444($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD40 - lw         $a2, -20448($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD4C - sw         $a1, -20340($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD50 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD54 - sw         $a0, -20344($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD5C - lw         $a3, -20436($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD60 - lw         $a2, -20440($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD6C - sw         $a1, -20332($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD70 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD74 - sw         $a0, -20336($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD7C - lw         $a3, -20428($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD80 - lw         $a2, -20432($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD8C - sw         $a1, -20324($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD90 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD94 - sw         $a0, -20328($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAD9C - lw         $a3, -20420($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADA0 - lw         $a2, -20424($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADAC - sw         $a1, -20316($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADB0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADB4 - sw         $a0, -20320($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADBC - lw         $a3, -20412($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADC0 - lw         $a2, -20416($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADCC - sw         $a1, -20308($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADD0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADD4 - sw         $a0, -20312($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADDC - lw         $a3, -20404($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADE0 - lw         $a2, -20408($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADEC - sw         $a1, -20300($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADF0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADF4 - sw         $a0, -20304($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FADFC - lw         $a3, -20396($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE00 - lw         $a2, -20400($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE0C - sw         $a1, -20292($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE10 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE14 - sw         $a0, -20296($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE1C - lw         $a3, -20388($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE20 - lw         $a2, -20392($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE2C - sw         $a1, -20284($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE30 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE34 - sw         $a0, -20288($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE3C - lw         $a3, -20380($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE40 - lw         $a2, -20384($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE4C - sw         $a1, -20276($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE50 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE54 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE58 - sw         $a0, -20280($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE60 - lw         $a3, -20372($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE64 - lw         $a2, -20376($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE70 - sw         $a1, -20268($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE74 - sw         $a0, -20272($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE7C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE84 - sw         $a1, -20260($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE88 - sw         $a0, -20264($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE8C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE90 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE94 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAE9C - swc1       $f12, -20256($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEA0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEA4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEA8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEB0 - swc1       $f12, -20252($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEB4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEB8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEBC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEC4 - swc1       $f12, -20248($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEC8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAECC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAED0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAED4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAED8 - swc1       $f12, -20244($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEDC - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEE0 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FAEE4 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_88FC214
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88FC214 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC218 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC21C - lw         $a1, -20236($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC220 - lw         $a0, -20240($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC224 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC228 - lw         $a3, -20228($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC22C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC230 - lw         $a2, -20232($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC23C - sw         $a1, -20124($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC240 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC244 - sw         $a0, -20128($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC24C - lw         $a3, -20220($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC250 - lw         $a2, -20224($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC254 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC25C - sw         $a1, -20116($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC260 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC264 - sw         $a0, -20120($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC26C - lw         $a3, -20212($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC270 - lw         $a2, -20216($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC27C - sw         $a1, -20108($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC280 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC284 - sw         $a0, -20112($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC28C - lw         $a3, -20204($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC290 - lw         $a2, -20208($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC29C - sw         $a1, -20100($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2A0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2A4 - sw         $a0, -20104($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2AC - lw         $a3, -20196($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2B0 - lw         $a2, -20200($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2BC - sw         $a1, -20092($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2C0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2C4 - sw         $a0, -20096($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2CC - lw         $a3, -20188($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2D0 - lw         $a2, -20192($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2DC - sw         $a1, -20084($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2E0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2E4 - sw         $a0, -20088($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2EC - lw         $a3, -20180($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2F0 - lw         $a2, -20184($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC2FC - sw         $a1, -20076($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC300 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC304 - sw         $a0, -20080($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC308 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC30C - lw         $a3, -20172($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC310 - lw         $a2, -20176($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC314 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC318 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC31C - sw         $a1, -20068($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC320 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC324 - sw         $a0, -20072($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC32C - lw         $a3, -20164($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC330 - lw         $a2, -20168($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC334 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC338 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC33C - sw         $a1, -20060($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC340 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC344 - sw         $a0, -20064($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC348 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC34C - lw         $a3, -20156($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC350 - lw         $a2, -20160($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC354 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC358 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC35C - sw         $a1, -20052($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC360 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC364 - sw         $a0, -20056($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC368 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC36C - lw         $a3, -20148($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC370 - lw         $a2, -20152($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC374 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC378 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC37C - sw         $a1, -20044($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC380 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC384 - sw         $a0, -20048($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC388 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC38C - lw         $a3, -20140($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC390 - lw         $a2, -20144($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC394 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC398 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC39C - sw         $a1, -20036($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3A0 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3A4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3A8 - sw         $a0, -20040($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3B0 - lw         $a3, -20132($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3B4 - lw         $a2, -20136($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3C0 - sw         $a1, -20028($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3C4 - sw         $a0, -20032($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3D4 - sw         $a1, -20020($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3D8 - sw         $a0, -20024($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3E0 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3E4 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3EC - swc1       $f12, -20016($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3F4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3F8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC3FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC400 - swc1       $f12, -20012($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC404 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC408 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC40C - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC410 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC414 - swc1       $f12, -20008($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC418 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC41C - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC420 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC424 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC428 - swc1       $f12, -20004($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC42C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC430 - ori        $a0, $a0, -2621
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC434 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC438 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC43C - swc1       $f12, -20000($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC440 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC444 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88FC448 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_890050C
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890050C - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900510 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900514 - lw         $a1, -19964($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900518 - lw         $a0, -19968($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890051C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900520 - lw         $a3, -19956($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900524 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900528 - lw         $a2, -19960($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890052C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900530 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900534 - sw         $a1, -19852($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900538 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890053C - sw         $a0, -19856($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900544 - lw         $a3, -19948($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900548 - lw         $a2, -19952($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890054C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900550 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900554 - sw         $a1, -19844($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900558 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890055C - sw         $a0, -19848($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900564 - lw         $a3, -19940($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900568 - lw         $a2, -19944($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890056C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900570 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900574 - sw         $a1, -19836($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900578 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890057C - sw         $a0, -19840($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900584 - lw         $a3, -19932($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900588 - lw         $a2, -19936($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890058C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900590 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900594 - sw         $a1, -19828($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900598 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890059C - sw         $a0, -19832($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005A4 - lw         $a3, -19924($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005A8 - lw         $a2, -19928($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005B4 - sw         $a1, -19820($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005B8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005BC - sw         $a0, -19824($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005C4 - lw         $a3, -19916($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005C8 - lw         $a2, -19920($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005D4 - sw         $a1, -19812($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005D8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005DC - sw         $a0, -19816($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005E4 - lw         $a3, -19908($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005E8 - lw         $a2, -19912($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005F4 - sw         $a1, -19804($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005F8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89005FC - sw         $a0, -19808($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900604 - lw         $a3, -19900($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900608 - lw         $a2, -19904($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890060C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900610 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900614 - sw         $a1, -19796($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900618 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890061C - sw         $a0, -19800($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900624 - lw         $a3, -19892($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900628 - lw         $a2, -19896($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890062C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900630 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900634 - sw         $a1, -19788($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900638 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890063C - sw         $a0, -19792($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900644 - lw         $a3, -19884($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900648 - lw         $a2, -19888($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890064C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900654 - sw         $a1, -19780($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900658 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890065C - sw         $a0, -19784($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900664 - lw         $a3, -19876($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900668 - lw         $a2, -19880($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890066C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900674 - sw         $a1, -19772($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900678 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890067C - sw         $a0, -19776($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900684 - lw         $a3, -19868($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900688 - lw         $a2, -19872($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890068C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900694 - sw         $a1, -19764($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900698 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890069C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006A0 - sw         $a0, -19768($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006A8 - lw         $a3, -19860($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006AC - lw         $a2, -19864($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006B8 - sw         $a1, -19756($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006BC - sw         $a0, -19760($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006CC - sw         $a1, -19748($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006D0 - sw         $a0, -19752($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006D8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006DC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006E4 - swc1       $f12, -19744($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006EC - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006F0 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006F8 - swc1       $f12, -19740($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89006FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900700 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900704 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900708 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890070C - swc1       $f12, -19736($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900710 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900714 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900718 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890071C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900720 - swc1       $f12, -19732($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900724 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900728 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890072C - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8900B18
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8900B18 - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B20 - lw         $a1, -19516($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B24 - lw         $a0, -19520($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B2C - lw         $a3, -19508($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B34 - lw         $a2, -19512($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B40 - sw         $a1, -19404($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B44 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B48 - sw         $a0, -19408($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B50 - lw         $a3, -19500($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B54 - lw         $a2, -19504($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B60 - sw         $a1, -19396($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B64 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B68 - sw         $a0, -19400($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B70 - lw         $a3, -19492($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B74 - lw         $a2, -19496($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B80 - sw         $a1, -19388($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B84 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B88 - sw         $a0, -19392($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B90 - lw         $a3, -19484($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B94 - lw         $a2, -19488($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BA0 - sw         $a1, -19380($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BA4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BA8 - sw         $a0, -19384($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BB0 - lw         $a3, -19476($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BB4 - lw         $a2, -19480($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BC0 - sw         $a1, -19372($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BC4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BC8 - sw         $a0, -19376($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BD0 - lw         $a3, -19468($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BD4 - lw         $a2, -19472($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BE0 - sw         $a1, -19364($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BE4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BE8 - sw         $a0, -19368($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BF0 - lw         $a3, -19460($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BF4 - lw         $a2, -19464($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C00 - sw         $a1, -19356($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C04 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C08 - sw         $a0, -19360($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C10 - lw         $a3, -19452($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C14 - lw         $a2, -19456($t5)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C20 - sw         $a1, -19348($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C24 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C28 - sw         $a0, -19352($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C30 - lw         $a3, -19444($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C34 - lw         $a2, -19448($t6)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C40 - sw         $a1, -19340($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C44 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C48 - sw         $a0, -19344($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C50 - lw         $a3, -19436($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C54 - lw         $a2, -19440($t7)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C60 - sw         $a1, -19332($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C64 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C68 - sw         $a0, -19336($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C70 - lw         $a3, -19428($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C74 - lw         $a2, -19432($t8)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C80 - sw         $a1, -19324($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C84 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C88 - sw         $a0, -19328($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C90 - lw         $a3, -19420($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C94 - lw         $a2, -19424($t9)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CA0 - sw         $a1, -19316($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CA4 - sw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CA8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CAC - sw         $a0, -19320($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CB4 - lw         $a3, -19412($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CB8 - lw         $a2, -19416($s0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CC4 - sw         $a1, -19308($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CC8 - sw         $a0, -19312($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CD0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CD8 - sw         $a1, -19300($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CDC - sw         $a0, -19304($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CE4 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CE8 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CF0 - swc1       $f12, -19296($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CF8 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900CFC - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D04 - swc1       $f12, -19292($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D0C - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D10 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D18 - swc1       $f12, -19288($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D20 - ori        $a0, $a0, 4719
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D24 - mtc1       $a0, $f12
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D2C - swc1       $f12, -19284($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D30 - lw         $s0, 0($sp)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D34 - jr         $ra
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D38 - addiu      $sp, $sp, 16
21:01:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8900D3C
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8900D3C - addiu      $sp, $sp, -16
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D44 - lw         $a1, -19268($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D48 - lw         $a0, -19272($a0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D4C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D50 - lw         $a3, -19260($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D58 - lw         $a2, -19264($a2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D64 - sw         $a1, -19156($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D68 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D6C - sw         $a0, -19160($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D74 - lw         $a3, -19252($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D78 - lw         $a2, -19256($t1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D84 - sw         $a1, -19148($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D88 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D8C - sw         $a0, -19152($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D94 - lw         $a3, -19244($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D98 - lw         $a2, -19248($t2)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900D9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DA4 - sw         $a1, -19140($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DA8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DAC - sw         $a0, -19144($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DB4 - lw         $a3, -19236($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DB8 - lw         $a2, -19240($t3)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DC4 - sw         $a1, -19132($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DC8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DCC - sw         $a0, -19136($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DD4 - lw         $a3, -19228($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DD8 - lw         $a2, -19232($v0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DE4 - sw         $a1, -19124($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DE8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DEC - sw         $a0, -19128($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DF4 - lw         $a3, -19220($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DF8 - lw         $a2, -19224($v1)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900DFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E04 - sw         $a1, -19116($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E08 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E0C - sw         $a0, -19120($t0)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E14 - lw         $a3, -19212($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E18 - lw         $a2, -19216($t4)
21:01:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E24 - sw         $a1, -19108($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E28 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E2C - sw         $a0, -19112($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E34 - lw         $a3, -19204($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E38 - lw         $a2, -19208($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E44 - sw         $a1, -19100($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E48 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E4C - sw         $a0, -19104($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E54 - lw         $a3, -19196($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E58 - lw         $a2, -19200($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E64 - sw         $a1, -19092($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E68 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E6C - sw         $a0, -19096($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E74 - lw         $a3, -19188($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E78 - lw         $a2, -19192($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E84 - sw         $a1, -19084($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E88 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E8C - sw         $a0, -19088($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E94 - lw         $a3, -19180($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E98 - lw         $a2, -19184($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900E9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EA4 - sw         $a1, -19076($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EA8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EAC - sw         $a0, -19080($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EB4 - lw         $a3, -19172($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EB8 - lw         $a2, -19176($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EC4 - sw         $a1, -19068($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EC8 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900ECC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900ED0 - sw         $a0, -19072($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900ED8 - lw         $a3, -19164($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EDC - lw         $a2, -19168($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EE8 - sw         $a1, -19060($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EEC - sw         $a0, -19064($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900EFC - sw         $a1, -19052($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F00 - sw         $a0, -19056($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F08 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F0C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F14 - swc1       $f12, -19048($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F1C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F20 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F28 - swc1       $f12, -19044($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F30 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F34 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F3C - swc1       $f12, -19040($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F44 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F48 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F50 - swc1       $f12, -19036($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F54 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F58 - ori        $a0, $a0, -2621
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F5C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F64 - swc1       $f12, -19032($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F68 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F6C - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8900F70 - addiu      $sp, $sp, 16
21:01:46 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:01:46 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:01:46 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:01:46 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:46 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8901A88
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8901A88 - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901A8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901A90 - lw         $a1, -19004($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901A94 - lw         $a0, -19008($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901A98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901A9C - lw         $a3, -18996($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AA0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AA4 - lw         $a2, -19000($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AB0 - sw         $a1, -18892($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AB4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AB8 - sw         $a0, -18896($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901ABC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AC0 - lw         $a3, -18988($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AC4 - lw         $a2, -18992($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901ACC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AD0 - sw         $a1, -18884($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AD4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AD8 - sw         $a0, -18888($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901ADC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AE0 - lw         $a3, -18980($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AE4 - lw         $a2, -18984($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AF0 - sw         $a1, -18876($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AF4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AF8 - sw         $a0, -18880($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901AFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B00 - lw         $a3, -18972($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B04 - lw         $a2, -18976($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B10 - sw         $a1, -18868($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B18 - sw         $a0, -18872($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B20 - lw         $a3, -18964($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B24 - lw         $a2, -18968($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B30 - sw         $a1, -18860($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B38 - sw         $a0, -18864($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B40 - lw         $a3, -18956($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B44 - lw         $a2, -18960($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B50 - sw         $a1, -18852($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B58 - sw         $a0, -18856($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B60 - lw         $a3, -18948($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B64 - lw         $a2, -18952($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B70 - sw         $a1, -18844($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B78 - sw         $a0, -18848($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B80 - lw         $a3, -18940($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B84 - lw         $a2, -18944($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B90 - sw         $a1, -18836($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B98 - sw         $a0, -18840($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901B9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BA0 - lw         $a3, -18932($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BA4 - lw         $a2, -18936($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BB0 - sw         $a1, -18828($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BB8 - sw         $a0, -18832($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BC0 - lw         $a3, -18924($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BC4 - lw         $a2, -18928($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BD0 - sw         $a1, -18820($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BD4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BD8 - sw         $a0, -18824($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BE0 - lw         $a3, -18916($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BE4 - lw         $a2, -18920($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BF0 - sw         $a1, -18812($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BF8 - sw         $a0, -18816($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901BFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C00 - lw         $a3, -18908($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C04 - lw         $a2, -18912($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C10 - sw         $a1, -18804($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C14 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C18 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C1C - sw         $a0, -18808($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C24 - lw         $a3, -18900($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C28 - lw         $a2, -18904($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C34 - sw         $a1, -18796($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C38 - sw         $a0, -18800($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C48 - sw         $a1, -18788($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C4C - sw         $a0, -18792($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C54 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C58 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C60 - swc1       $f12, -18784($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C68 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C6C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C74 - swc1       $f12, -18780($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C7C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C80 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C88 - swc1       $f12, -18776($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C90 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C94 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901C9C - swc1       $f12, -18772($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CA0 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CA4 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CA8 - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8901CAC
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8901CAC - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CB4 - lw         $a1, -18764($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CB8 - lw         $a0, -18768($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CBC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CC0 - lw         $a3, -18756($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CC4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CC8 - lw         $a2, -18760($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CD4 - sw         $a1, -18652($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CD8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CDC - sw         $a0, -18656($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CE4 - lw         $a3, -18748($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CE8 - lw         $a2, -18752($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CF4 - sw         $a1, -18644($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CF8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901CFC - sw         $a0, -18648($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D04 - lw         $a3, -18740($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D08 - lw         $a2, -18744($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D14 - sw         $a1, -18636($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D18 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D1C - sw         $a0, -18640($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D24 - lw         $a3, -18732($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D28 - lw         $a2, -18736($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D34 - sw         $a1, -18628($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D38 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D3C - sw         $a0, -18632($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D44 - lw         $a3, -18724($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D48 - lw         $a2, -18728($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D54 - sw         $a1, -18620($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D58 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D5C - sw         $a0, -18624($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D64 - lw         $a3, -18716($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D68 - lw         $a2, -18720($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D74 - sw         $a1, -18612($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D78 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D7C - sw         $a0, -18616($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D84 - lw         $a3, -18708($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D88 - lw         $a2, -18712($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D94 - sw         $a1, -18604($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D98 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901D9C - sw         $a0, -18608($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DA4 - lw         $a3, -18700($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DA8 - lw         $a2, -18704($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DB4 - sw         $a1, -18596($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DB8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DBC - sw         $a0, -18600($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DC4 - lw         $a3, -18692($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DC8 - lw         $a2, -18696($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DD4 - sw         $a1, -18588($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DD8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DDC - sw         $a0, -18592($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DE4 - lw         $a3, -18684($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DE8 - lw         $a2, -18688($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DF4 - sw         $a1, -18580($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DF8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901DFC - sw         $a0, -18584($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E04 - lw         $a3, -18676($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E08 - lw         $a2, -18680($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E14 - sw         $a1, -18572($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E18 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E1C - sw         $a0, -18576($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E24 - lw         $a3, -18668($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E28 - lw         $a2, -18672($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E34 - sw         $a1, -18564($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E38 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E3C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E40 - sw         $a0, -18568($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E48 - lw         $a3, -18660($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E4C - lw         $a2, -18664($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E58 - sw         $a1, -18556($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E5C - sw         $a0, -18560($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E64 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E6C - sw         $a1, -18548($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E70 - sw         $a0, -18552($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E78 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E7C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E84 - swc1       $f12, -18544($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E8C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E90 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E98 - swc1       $f12, -18540($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901E9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EA0 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EA4 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EAC - swc1       $f12, -18536($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EB4 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EB8 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EC0 - swc1       $f12, -18532($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EC4 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901EC8 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8901ECC - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8903480
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8903480 - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903484 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903488 - lw         $a1, -18524($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890348C - lw         $a0, -18528($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903490 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903494 - lw         $a3, -18516($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903498 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890349C - lw         $a2, -18520($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034A8 - sw         $a1, -18412($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034AC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034B0 - sw         $a0, -18416($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034B8 - lw         $a3, -18508($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034BC - lw         $a2, -18512($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034C8 - sw         $a1, -18404($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034CC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034D0 - sw         $a0, -18408($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034D8 - lw         $a3, -18500($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034DC - lw         $a2, -18504($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034E8 - sw         $a1, -18396($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034EC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034F0 - sw         $a0, -18400($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034F8 - lw         $a3, -18492($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89034FC - lw         $a2, -18496($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903508 - sw         $a1, -18388($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890350C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903510 - sw         $a0, -18392($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903518 - lw         $a3, -18484($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890351C - lw         $a2, -18488($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903520 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903528 - sw         $a1, -18380($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890352C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903530 - sw         $a0, -18384($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903538 - lw         $a3, -18476($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890353C - lw         $a2, -18480($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903544 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903548 - sw         $a1, -18372($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890354C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903550 - sw         $a0, -18376($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903558 - lw         $a3, -18468($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890355C - lw         $a2, -18472($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903564 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903568 - sw         $a1, -18364($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890356C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903570 - sw         $a0, -18368($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903578 - lw         $a3, -18460($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890357C - lw         $a2, -18464($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903584 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903588 - sw         $a1, -18356($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890358C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903590 - sw         $a0, -18360($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903594 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903598 - lw         $a3, -18452($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890359C - lw         $a2, -18456($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035A8 - sw         $a1, -18348($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035AC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035B0 - sw         $a0, -18352($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035B8 - lw         $a3, -18444($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035BC - lw         $a2, -18448($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035C8 - sw         $a1, -18340($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035CC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035D0 - sw         $a0, -18344($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035D8 - lw         $a3, -18436($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035DC - lw         $a2, -18440($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035E8 - sw         $a1, -18332($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035EC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035F0 - sw         $a0, -18336($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035F8 - lw         $a3, -18428($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89035FC - lw         $a2, -18432($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903604 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903608 - sw         $a1, -18324($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890360C - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903610 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903614 - sw         $a0, -18328($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890361C - lw         $a3, -18420($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903620 - lw         $a2, -18424($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903624 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890362C - sw         $a1, -18316($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903630 - sw         $a0, -18320($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903638 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890363C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903640 - sw         $a1, -18308($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903644 - sw         $a0, -18312($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903648 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890364C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903650 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903654 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903658 - swc1       $f12, -18304($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890365C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903660 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903664 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903668 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890366C - swc1       $f12, -18300($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903670 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903674 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903678 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890367C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903680 - swc1       $f12, -18296($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903684 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903688 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890368C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903690 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903694 - swc1       $f12, -18292($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8903698 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890369C - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89036A0 - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_89048CC
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89048CC - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048D4 - lw         $a1, -18284($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048D8 - lw         $a0, -18288($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048E0 - lw         $a3, -18276($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048E4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048E8 - lw         $a2, -18280($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048F4 - sw         $a1, -18172($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89048FC - sw         $a0, -18176($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904900 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904904 - lw         $a3, -18268($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904908 - lw         $a2, -18272($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890490C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904910 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904914 - sw         $a1, -18164($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904918 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890491C - sw         $a0, -18168($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904920 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904924 - lw         $a3, -18260($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904928 - lw         $a2, -18264($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890492C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904934 - sw         $a1, -18156($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904938 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890493C - sw         $a0, -18160($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904944 - lw         $a3, -18252($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904948 - lw         $a2, -18256($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890494C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904954 - sw         $a1, -18148($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904958 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890495C - sw         $a0, -18152($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904960 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904964 - lw         $a3, -18244($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904968 - lw         $a2, -18248($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890496C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904974 - sw         $a1, -18140($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904978 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890497C - sw         $a0, -18144($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904984 - lw         $a3, -18236($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904988 - lw         $a2, -18240($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890498C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904994 - sw         $a1, -18132($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904998 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890499C - sw         $a0, -18136($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049A4 - lw         $a3, -18228($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049A8 - lw         $a2, -18232($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049B4 - sw         $a1, -18124($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049B8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049BC - sw         $a0, -18128($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049C4 - lw         $a3, -18220($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049C8 - lw         $a2, -18224($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049D4 - sw         $a1, -18116($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049D8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049DC - sw         $a0, -18120($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049E4 - lw         $a3, -18212($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049E8 - lw         $a2, -18216($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049F4 - sw         $a1, -18108($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049F8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89049FC - sw         $a0, -18112($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A04 - lw         $a3, -18204($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A08 - lw         $a2, -18208($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A14 - sw         $a1, -18100($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A18 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A1C - sw         $a0, -18104($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A24 - lw         $a3, -18196($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A28 - lw         $a2, -18200($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A34 - sw         $a1, -18092($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A38 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A3C - sw         $a0, -18096($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A44 - lw         $a3, -18188($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A48 - lw         $a2, -18192($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A54 - sw         $a1, -18084($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A58 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A5C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A60 - sw         $a0, -18088($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A68 - lw         $a3, -18180($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A6C - lw         $a2, -18184($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A78 - sw         $a1, -18076($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A7C - sw         $a0, -18080($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A84 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A8C - sw         $a1, -18068($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A90 - sw         $a0, -18072($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A98 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904A9C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AA4 - swc1       $f12, -18064($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AAC - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AB0 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AB8 - swc1       $f12, -18060($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904ABC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AC0 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AC4 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904ACC - swc1       $f12, -18056($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AD0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AD4 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AD8 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904ADC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AE0 - swc1       $f12, -18052($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AE4 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AE8 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904AEC - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8904E8C
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8904E8C - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904E90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904E94 - lw         $a1, -18044($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904E98 - lw         $a0, -18048($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904E9C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EA0 - lw         $a3, -18036($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EA4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EA8 - lw         $a2, -18040($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EB4 - sw         $a1, -17932($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EB8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EBC - sw         $a0, -17936($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EC4 - lw         $a3, -18028($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EC8 - lw         $a2, -18032($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904ECC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904ED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904ED4 - sw         $a1, -17924($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904ED8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EDC - sw         $a0, -17928($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EE4 - lw         $a3, -18020($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EE8 - lw         $a2, -18024($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EF4 - sw         $a1, -17916($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EF8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904EFC - sw         $a0, -17920($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F04 - lw         $a3, -18012($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F08 - lw         $a2, -18016($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F14 - sw         $a1, -17908($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F18 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F1C - sw         $a0, -17912($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F24 - lw         $a3, -18004($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F28 - lw         $a2, -18008($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F34 - sw         $a1, -17900($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F38 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F3C - sw         $a0, -17904($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F44 - lw         $a3, -17996($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F48 - lw         $a2, -18000($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F54 - sw         $a1, -17892($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F58 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F5C - sw         $a0, -17896($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F64 - lw         $a3, -17988($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F68 - lw         $a2, -17992($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F74 - sw         $a1, -17884($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F78 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F7C - sw         $a0, -17888($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F84 - lw         $a3, -17980($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F88 - lw         $a2, -17984($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F94 - sw         $a1, -17876($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F98 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904F9C - sw         $a0, -17880($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FA4 - lw         $a3, -17972($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FA8 - lw         $a2, -17976($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FB4 - sw         $a1, -17868($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FB8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FBC - sw         $a0, -17872($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FC4 - lw         $a3, -17964($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FC8 - lw         $a2, -17968($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FD4 - sw         $a1, -17860($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FD8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FDC - sw         $a0, -17864($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FE4 - lw         $a3, -17956($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FE8 - lw         $a2, -17960($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FF4 - sw         $a1, -17852($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FF8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8904FFC - sw         $a0, -17856($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905000 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905004 - lw         $a3, -17948($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905008 - lw         $a2, -17952($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890500C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905010 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905014 - sw         $a1, -17844($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905018 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890501C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905020 - sw         $a0, -17848($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905028 - lw         $a3, -17940($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890502C - lw         $a2, -17944($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905030 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905034 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905038 - sw         $a1, -17836($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890503C - sw         $a0, -17840($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905044 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905048 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890504C - sw         $a1, -17828($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905050 - sw         $a0, -17832($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905054 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905058 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890505C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905060 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905064 - swc1       $f12, -17824($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905068 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890506C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905070 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905074 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905078 - swc1       $f12, -17820($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890507C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905080 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905084 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905088 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890508C - swc1       $f12, -17816($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905090 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905094 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8905098 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890509C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89050A0 - swc1       $f12, -17812($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89050A4 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89050A8 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89050AC - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_89061E8
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89061E8 - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89061EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89061F0 - lw         $a1, -17804($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89061F4 - lw         $a0, -17808($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89061F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89061FC - lw         $a3, -17796($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906200 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906204 - lw         $a2, -17800($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906208 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890620C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906210 - sw         $a1, -17692($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906214 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906218 - sw         $a0, -17696($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890621C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906220 - lw         $a3, -17788($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906224 - lw         $a2, -17792($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906228 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890622C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906230 - sw         $a1, -17684($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906234 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906238 - sw         $a0, -17688($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890623C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906240 - lw         $a3, -17780($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906244 - lw         $a2, -17784($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906248 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890624C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906250 - sw         $a1, -17676($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906254 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906258 - sw         $a0, -17680($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890625C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906260 - lw         $a3, -17772($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906264 - lw         $a2, -17776($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906268 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890626C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906270 - sw         $a1, -17668($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906274 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906278 - sw         $a0, -17672($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890627C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906280 - lw         $a3, -17764($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906284 - lw         $a2, -17768($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906288 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890628C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906290 - sw         $a1, -17660($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906294 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906298 - sw         $a0, -17664($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890629C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062A0 - lw         $a3, -17756($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062A4 - lw         $a2, -17760($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062B0 - sw         $a1, -17652($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062B8 - sw         $a0, -17656($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062C0 - lw         $a3, -17748($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062C4 - lw         $a2, -17752($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062D0 - sw         $a1, -17644($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062D8 - sw         $a0, -17648($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062E0 - lw         $a3, -17740($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062E4 - lw         $a2, -17744($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062F0 - sw         $a1, -17636($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062F8 - sw         $a0, -17640($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89062FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906300 - lw         $a3, -17732($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906304 - lw         $a2, -17736($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906308 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890630C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906310 - sw         $a1, -17628($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906314 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906318 - sw         $a0, -17632($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890631C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906320 - lw         $a3, -17724($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906324 - lw         $a2, -17728($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906328 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890632C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906330 - sw         $a1, -17620($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906334 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906338 - sw         $a0, -17624($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890633C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906340 - lw         $a3, -17716($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906344 - lw         $a2, -17720($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906348 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890634C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906350 - sw         $a1, -17612($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906354 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906358 - sw         $a0, -17616($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890635C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906360 - lw         $a3, -17708($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906364 - lw         $a2, -17712($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906368 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890636C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906370 - sw         $a1, -17604($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906374 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906378 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890637C - sw         $a0, -17608($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906380 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906384 - lw         $a3, -17700($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906388 - lw         $a2, -17704($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890638C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906390 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906394 - sw         $a1, -17596($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906398 - sw         $a0, -17600($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890639C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063A8 - sw         $a1, -17588($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063AC - sw         $a0, -17592($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063B4 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063B8 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063C0 - swc1       $f12, -17584($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063C8 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063CC - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063D4 - swc1       $f12, -17580($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063DC - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063E0 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063E8 - swc1       $f12, -17576($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063F0 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063F4 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89063FC - swc1       $f12, -17572($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906400 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906404 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906408 - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_890640C
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890640C - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906410 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906414 - lw         $a1, -17564($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906418 - lw         $a0, -17568($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890641C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906420 - lw         $a3, -17556($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906424 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906428 - lw         $a2, -17560($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890642C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906430 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906434 - sw         $a1, -17452($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906438 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890643C - sw         $a0, -17456($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906440 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906444 - lw         $a3, -17548($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906448 - lw         $a2, -17552($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890644C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906450 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906454 - sw         $a1, -17444($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906458 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890645C - sw         $a0, -17448($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906464 - lw         $a3, -17540($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906468 - lw         $a2, -17544($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890646C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906474 - sw         $a1, -17436($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906478 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890647C - sw         $a0, -17440($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906484 - lw         $a3, -17532($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906488 - lw         $a2, -17536($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890648C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906490 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906494 - sw         $a1, -17428($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906498 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890649C - sw         $a0, -17432($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064A4 - lw         $a3, -17524($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064A8 - lw         $a2, -17528($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064B4 - sw         $a1, -17420($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064B8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064BC - sw         $a0, -17424($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064C4 - lw         $a3, -17516($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064C8 - lw         $a2, -17520($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064D4 - sw         $a1, -17412($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064D8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064DC - sw         $a0, -17416($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064E4 - lw         $a3, -17508($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064E8 - lw         $a2, -17512($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064F4 - sw         $a1, -17404($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064F8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89064FC - sw         $a0, -17408($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906504 - lw         $a3, -17500($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906508 - lw         $a2, -17504($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890650C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906510 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906514 - sw         $a1, -17396($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906518 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890651C - sw         $a0, -17400($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906524 - lw         $a3, -17492($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906528 - lw         $a2, -17496($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890652C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906530 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906534 - sw         $a1, -17388($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906538 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890653C - sw         $a0, -17392($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906544 - lw         $a3, -17484($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906548 - lw         $a2, -17488($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890654C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906550 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906554 - sw         $a1, -17380($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906558 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890655C - sw         $a0, -17384($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906564 - lw         $a3, -17476($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906568 - lw         $a2, -17480($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890656C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906570 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906574 - sw         $a1, -17372($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906578 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890657C - sw         $a0, -17376($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906584 - lw         $a3, -17468($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906588 - lw         $a2, -17472($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890658C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906590 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906594 - sw         $a1, -17364($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906598 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890659C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065A0 - sw         $a0, -17368($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065A8 - lw         $a3, -17460($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065AC - lw         $a2, -17464($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065B8 - sw         $a1, -17356($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065BC - sw         $a0, -17360($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065CC - sw         $a1, -17348($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065D0 - sw         $a0, -17352($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065D8 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065DC - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065E4 - swc1       $f12, -17344($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065EC - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065F0 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065F8 - swc1       $f12, -17340($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89065FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906600 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906604 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906608 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890660C - swc1       $f12, -17336($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906610 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906614 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906618 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890661C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906620 - swc1       $f12, -17332($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906624 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8906628 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890662C - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_89077A8
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89077A8 - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077B0 - lw         $a1, -17324($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077B4 - lw         $a0, -17328($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077BC - lw         $a3, -17316($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077C0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077C4 - lw         $a2, -17320($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077D0 - sw         $a1, -17212($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077D4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077D8 - sw         $a0, -17216($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077E0 - lw         $a3, -17308($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077E4 - lw         $a2, -17312($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077F0 - sw         $a1, -17204($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077F4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077F8 - sw         $a0, -17208($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89077FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907800 - lw         $a3, -17300($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907804 - lw         $a2, -17304($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907808 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890780C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907810 - sw         $a1, -17196($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907814 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907818 - sw         $a0, -17200($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890781C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907820 - lw         $a3, -17292($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907824 - lw         $a2, -17296($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907828 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890782C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907830 - sw         $a1, -17188($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907834 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907838 - sw         $a0, -17192($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890783C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907840 - lw         $a3, -17284($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907844 - lw         $a2, -17288($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907848 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890784C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907850 - sw         $a1, -17180($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907854 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907858 - sw         $a0, -17184($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890785C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907860 - lw         $a3, -17276($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907864 - lw         $a2, -17280($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907868 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890786C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907870 - sw         $a1, -17172($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907874 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907878 - sw         $a0, -17176($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890787C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907880 - lw         $a3, -17268($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907884 - lw         $a2, -17272($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907888 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890788C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907890 - sw         $a1, -17164($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907894 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907898 - sw         $a0, -17168($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890789C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078A0 - lw         $a3, -17260($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078A4 - lw         $a2, -17264($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078B0 - sw         $a1, -17156($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078B4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078B8 - sw         $a0, -17160($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078C0 - lw         $a3, -17252($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078C4 - lw         $a2, -17256($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078D0 - sw         $a1, -17148($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078D4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078D8 - sw         $a0, -17152($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078E0 - lw         $a3, -17244($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078E4 - lw         $a2, -17248($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078F0 - sw         $a1, -17140($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078F4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078F8 - sw         $a0, -17144($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89078FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907900 - lw         $a3, -17236($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907904 - lw         $a2, -17240($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907908 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890790C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907910 - sw         $a1, -17132($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907914 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907918 - sw         $a0, -17136($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890791C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907920 - lw         $a3, -17228($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907924 - lw         $a2, -17232($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907928 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890792C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907930 - sw         $a1, -17124($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907934 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907938 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890793C - sw         $a0, -17128($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907944 - lw         $a3, -17220($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907948 - lw         $a2, -17224($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890794C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907954 - sw         $a1, -17116($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907958 - sw         $a0, -17120($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890795C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907960 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907968 - sw         $a1, -17108($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890796C - sw         $a0, -17112($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907970 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907974 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907978 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890797C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907980 - swc1       $f12, -17104($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907984 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907988 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890798C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907990 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907994 - swc1       $f12, -17100($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8907998 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890799C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079A0 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079A8 - swc1       $f12, -17096($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079B0 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079B4 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079BC - swc1       $f12, -17092($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079C0 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079C4 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89079C8 - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_890847C
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890847C - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908480 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908484 - lw         $a1, -17084($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908488 - lw         $a0, -17088($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890848C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908490 - lw         $a3, -17076($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908494 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908498 - lw         $a2, -17080($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890849C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084A4 - sw         $a1, -16972($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084A8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084AC - sw         $a0, -16976($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084B4 - lw         $a3, -17068($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084B8 - lw         $a2, -17072($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084C4 - sw         $a1, -16964($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084C8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084CC - sw         $a0, -16968($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084D4 - lw         $a3, -17060($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084D8 - lw         $a2, -17064($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084E4 - sw         $a1, -16956($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084E8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084EC - sw         $a0, -16960($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084F4 - lw         $a3, -17052($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084F8 - lw         $a2, -17056($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89084FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908500 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908504 - sw         $a1, -16948($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908508 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890850C - sw         $a0, -16952($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908510 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908514 - lw         $a3, -17044($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908518 - lw         $a2, -17048($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890851C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908520 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908524 - sw         $a1, -16940($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908528 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890852C - sw         $a0, -16944($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908530 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908534 - lw         $a3, -17036($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908538 - lw         $a2, -17040($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890853C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908540 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908544 - sw         $a1, -16932($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908548 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890854C - sw         $a0, -16936($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908550 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908554 - lw         $a3, -17028($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908558 - lw         $a2, -17032($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890855C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908560 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908564 - sw         $a1, -16924($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908568 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890856C - sw         $a0, -16928($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908570 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908574 - lw         $a3, -17020($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908578 - lw         $a2, -17024($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890857C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908580 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908584 - sw         $a1, -16916($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908588 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890858C - sw         $a0, -16920($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908590 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908594 - lw         $a3, -17012($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908598 - lw         $a2, -17016($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890859C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085A4 - sw         $a1, -16908($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085A8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085AC - sw         $a0, -16912($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085B4 - lw         $a3, -17004($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085B8 - lw         $a2, -17008($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085C4 - sw         $a1, -16900($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085C8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085CC - sw         $a0, -16904($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085D4 - lw         $a3, -16996($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085D8 - lw         $a2, -17000($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085E4 - sw         $a1, -16892($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085E8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085EC - sw         $a0, -16896($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085F4 - lw         $a3, -16988($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085F8 - lw         $a2, -16992($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89085FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908600 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908604 - sw         $a1, -16884($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908608 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890860C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908610 - sw         $a0, -16888($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908618 - lw         $a3, -16980($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890861C - lw         $a2, -16984($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908628 - sw         $a1, -16876($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890862C - sw         $a0, -16880($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908630 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908634 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890863C - sw         $a1, -16868($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908640 - sw         $a0, -16872($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908644 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908648 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890864C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908650 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908654 - swc1       $f12, -16864($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908658 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890865C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908660 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908664 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908668 - swc1       $f12, -16860($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890866C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908670 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908674 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908678 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890867C - swc1       $f12, -16856($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908680 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908684 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908688 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890868C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908690 - swc1       $f12, -16852($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908694 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908698 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890869C - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_890888C
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890888C - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908890 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908894 - lw         $a1, -16844($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908898 - lw         $a0, -16848($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890889C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088A0 - lw         $a3, -16836($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088A4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088A8 - lw         $a2, -16840($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088B4 - sw         $a1, -16732($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088B8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088BC - sw         $a0, -16736($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088C4 - lw         $a3, -16828($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088C8 - lw         $a2, -16832($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088D4 - sw         $a1, -16724($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088D8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088DC - sw         $a0, -16728($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088E4 - lw         $a3, -16820($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088E8 - lw         $a2, -16824($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088F4 - sw         $a1, -16716($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088F8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89088FC - sw         $a0, -16720($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908900 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908904 - lw         $a3, -16812($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908908 - lw         $a2, -16816($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890890C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908910 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908914 - sw         $a1, -16708($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908918 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890891C - sw         $a0, -16712($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908920 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908924 - lw         $a3, -16804($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908928 - lw         $a2, -16808($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890892C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908934 - sw         $a1, -16700($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908938 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890893C - sw         $a0, -16704($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908944 - lw         $a3, -16796($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908948 - lw         $a2, -16800($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890894C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908954 - sw         $a1, -16692($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908958 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890895C - sw         $a0, -16696($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908960 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908964 - lw         $a3, -16788($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908968 - lw         $a2, -16792($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890896C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908974 - sw         $a1, -16684($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908978 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890897C - sw         $a0, -16688($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908984 - lw         $a3, -16780($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908988 - lw         $a2, -16784($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890898C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908994 - sw         $a1, -16676($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908998 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890899C - sw         $a0, -16680($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089A4 - lw         $a3, -16772($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089A8 - lw         $a2, -16776($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089B4 - sw         $a1, -16668($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089B8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089BC - sw         $a0, -16672($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089C4 - lw         $a3, -16764($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089C8 - lw         $a2, -16768($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089D4 - sw         $a1, -16660($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089D8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089DC - sw         $a0, -16664($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089E4 - lw         $a3, -16756($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089E8 - lw         $a2, -16760($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089F4 - sw         $a1, -16652($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089F8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89089FC - sw         $a0, -16656($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A04 - lw         $a3, -16748($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A08 - lw         $a2, -16752($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A14 - sw         $a1, -16644($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A18 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A1C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A20 - sw         $a0, -16648($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A28 - lw         $a3, -16740($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A2C - lw         $a2, -16744($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A38 - sw         $a1, -16636($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A3C - sw         $a0, -16640($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A44 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A4C - sw         $a1, -16628($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A50 - sw         $a0, -16632($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A58 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A5C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A64 - swc1       $f12, -16624($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A6C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A70 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A78 - swc1       $f12, -16620($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A80 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A84 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A8C - swc1       $f12, -16616($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A94 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A98 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908A9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908AA0 - swc1       $f12, -16612($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908AA4 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908AA8 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908AAC - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8908EDC
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8908EDC - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EE4 - lw         $a1, -16604($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EE8 - lw         $a0, -16608($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EEC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EF0 - lw         $a3, -16596($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EF8 - lw         $a2, -16600($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908EFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F04 - sw         $a1, -16492($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F08 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F0C - sw         $a0, -16496($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F14 - lw         $a3, -16588($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F18 - lw         $a2, -16592($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F24 - sw         $a1, -16484($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F28 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F2C - sw         $a0, -16488($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F34 - lw         $a3, -16580($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F38 - lw         $a2, -16584($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F44 - sw         $a1, -16476($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F48 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F4C - sw         $a0, -16480($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F54 - lw         $a3, -16572($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F58 - lw         $a2, -16576($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F64 - sw         $a1, -16468($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F68 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F6C - sw         $a0, -16472($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F74 - lw         $a3, -16564($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F78 - lw         $a2, -16568($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F84 - sw         $a1, -16460($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F88 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F8C - sw         $a0, -16464($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F94 - lw         $a3, -16556($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F98 - lw         $a2, -16560($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908F9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FA4 - sw         $a1, -16452($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FA8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FAC - sw         $a0, -16456($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FB4 - lw         $a3, -16548($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FB8 - lw         $a2, -16552($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FC4 - sw         $a1, -16444($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FC8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FCC - sw         $a0, -16448($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FD4 - lw         $a3, -16540($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FD8 - lw         $a2, -16544($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FE4 - sw         $a1, -16436($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FE8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FEC - sw         $a0, -16440($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FF4 - lw         $a3, -16532($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FF8 - lw         $a2, -16536($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8908FFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909004 - sw         $a1, -16428($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909008 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890900C - sw         $a0, -16432($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909014 - lw         $a3, -16524($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909018 - lw         $a2, -16528($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890901C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909024 - sw         $a1, -16420($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909028 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890902C - sw         $a0, -16424($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909034 - lw         $a3, -16516($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909038 - lw         $a2, -16520($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890903C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909044 - sw         $a1, -16412($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909048 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890904C - sw         $a0, -16416($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909054 - lw         $a3, -16508($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909058 - lw         $a2, -16512($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890905C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909064 - sw         $a1, -16404($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909068 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890906C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909070 - sw         $a0, -16408($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909078 - lw         $a3, -16500($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890907C - lw         $a2, -16504($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909080 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909084 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909088 - sw         $a1, -16396($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890908C - sw         $a0, -16400($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909094 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909098 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890909C - sw         $a1, -16388($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090A0 - sw         $a0, -16392($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090A8 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090AC - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090B4 - swc1       $f12, -16384($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090BC - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090C0 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090C8 - swc1       $f12, -16380($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090D0 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090D4 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090DC - swc1       $f12, -16376($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090E4 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090E8 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090F0 - swc1       $f12, -16372($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090F4 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090F8 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89090FC - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_8909174
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8909174 - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909178 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890917C - lw         $a1, -16364($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909180 - lw         $a0, -16368($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909184 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909188 - lw         $a3, -16356($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890918C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909190 - lw         $a2, -16360($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909194 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909198 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890919C - sw         $a1, -16252($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091A0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091A4 - sw         $a0, -16256($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091AC - lw         $a3, -16348($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091B0 - lw         $a2, -16352($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091BC - sw         $a1, -16244($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091C0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091C4 - sw         $a0, -16248($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091CC - lw         $a3, -16340($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091D0 - lw         $a2, -16344($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091DC - sw         $a1, -16236($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091E0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091E4 - sw         $a0, -16240($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091EC - lw         $a3, -16332($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091F0 - lw         $a2, -16336($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89091FC - sw         $a1, -16228($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909200 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909204 - sw         $a0, -16232($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909208 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890920C - lw         $a3, -16324($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909210 - lw         $a2, -16328($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909214 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909218 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890921C - sw         $a1, -16220($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909220 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909224 - sw         $a0, -16224($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909228 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890922C - lw         $a3, -16316($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909230 - lw         $a2, -16320($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909234 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909238 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890923C - sw         $a1, -16212($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909240 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909244 - sw         $a0, -16216($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890924C - lw         $a3, -16308($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909250 - lw         $a2, -16312($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909254 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909258 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890925C - sw         $a1, -16204($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909260 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909264 - sw         $a0, -16208($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890926C - lw         $a3, -16300($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909270 - lw         $a2, -16304($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909274 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909278 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890927C - sw         $a1, -16196($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909280 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909284 - sw         $a0, -16200($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890928C - lw         $a3, -16292($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909290 - lw         $a2, -16296($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909294 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909298 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890929C - sw         $a1, -16188($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092A4 - sw         $a0, -16192($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092AC - lw         $a3, -16284($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092B0 - lw         $a2, -16288($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092BC - sw         $a1, -16180($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092C4 - sw         $a0, -16184($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092CC - lw         $a3, -16276($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092D0 - lw         $a2, -16280($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092DC - sw         $a1, -16172($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092E4 - sw         $a0, -16176($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092EC - lw         $a3, -16268($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092F0 - lw         $a2, -16272($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89092FC - sw         $a1, -16164($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909300 - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909304 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909308 - sw         $a0, -16168($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890930C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909310 - lw         $a3, -16260($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909314 - lw         $a2, -16264($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909318 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890931C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909320 - sw         $a1, -16156($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909324 - sw         $a0, -16160($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890932C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909330 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909334 - sw         $a1, -16148($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909338 - sw         $a0, -16152($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890933C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909340 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909344 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909348 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890934C - swc1       $f12, -16144($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909350 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909354 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909358 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890935C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909360 - swc1       $f12, -16140($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909364 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909368 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890936C - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909370 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909374 - swc1       $f12, -16136($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909378 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890937C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909380 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909384 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909388 - swc1       $f12, -16132($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890938C - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909390 - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8909394 - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_890AFC0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890AFC0 - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFC8 - lw         $a1, -16124($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFCC - lw         $a0, -16128($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFD0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFD4 - lw         $a3, -16116($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFD8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFDC - lw         $a2, -16120($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFE8 - sw         $a1, -16012($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFEC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFF0 - sw         $a0, -16016($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFF8 - lw         $a3, -16108($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890AFFC - lw         $a2, -16112($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B000 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B008 - sw         $a1, -16004($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B00C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B010 - sw         $a0, -16008($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B018 - lw         $a3, -16100($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B01C - lw         $a2, -16104($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B020 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B024 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B028 - sw         $a1, -15996($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B02C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B030 - sw         $a0, -16000($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B038 - lw         $a3, -16092($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B03C - lw         $a2, -16096($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B040 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B044 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B048 - sw         $a1, -15988($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B04C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B050 - sw         $a0, -15992($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B054 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B058 - lw         $a3, -16084($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B05C - lw         $a2, -16088($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B060 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B064 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B068 - sw         $a1, -15980($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B06C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B070 - sw         $a0, -15984($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B078 - lw         $a3, -16076($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B07C - lw         $a2, -16080($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B080 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B084 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B088 - sw         $a1, -15972($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B08C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B090 - sw         $a0, -15976($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B094 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B098 - lw         $a3, -16068($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B09C - lw         $a2, -16072($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0A8 - sw         $a1, -15964($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0AC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0B0 - sw         $a0, -15968($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0B8 - lw         $a3, -16060($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0BC - lw         $a2, -16064($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0C8 - sw         $a1, -15956($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0CC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0D0 - sw         $a0, -15960($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0D8 - lw         $a3, -16052($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0DC - lw         $a2, -16056($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0E8 - sw         $a1, -15948($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0EC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0F0 - sw         $a0, -15952($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0F8 - lw         $a3, -16044($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B0FC - lw         $a2, -16048($t7)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B100 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B104 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B108 - sw         $a1, -15940($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B10C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B110 - sw         $a0, -15944($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B114 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B118 - lw         $a3, -16036($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B11C - lw         $a2, -16040($t8)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B120 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B124 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B128 - sw         $a1, -15932($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B12C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B130 - sw         $a0, -15936($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B138 - lw         $a3, -16028($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B13C - lw         $a2, -16032($t9)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B140 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B144 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B148 - sw         $a1, -15924($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B14C - sw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B150 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B154 - sw         $a0, -15928($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B15C - lw         $a3, -16020($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B160 - lw         $a2, -16024($s0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B164 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B168 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B16C - sw         $a1, -15916($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B170 - sw         $a0, -15920($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B178 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B17C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B180 - sw         $a1, -15908($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B184 - sw         $a0, -15912($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B188 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B18C - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B190 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B194 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B198 - swc1       $f12, -15904($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B19C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1A0 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1A4 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1AC - swc1       $f12, -15900($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1B4 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1B8 - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1C0 - swc1       $f12, -15896($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1C8 - ori        $a0, $a0, 4719
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1CC - mtc1       $a0, $f12
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1D4 - swc1       $f12, -15892($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1D8 - lw         $s0, 0($sp)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1DC - jr         $ra
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B1E0 - addiu      $sp, $sp, 16
21:01:46 DEBUG compiler - user_main_10 - Compiling _S1_2_890B58C
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890B58C - addiu      $sp, $sp, -16
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B590 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B594 - lw         $a1, -15884($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B598 - lw         $a0, -15888($a0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B59C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5A0 - lw         $a3, -15876($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5A4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5A8 - lw         $a2, -15880($a2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5B4 - sw         $a1, -15772($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5B8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5BC - sw         $a0, -15776($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5C4 - lw         $a3, -15868($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5C8 - lw         $a2, -15872($t1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5D4 - sw         $a1, -15764($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5D8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5DC - sw         $a0, -15768($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5E4 - lw         $a3, -15860($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5E8 - lw         $a2, -15864($t2)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5F4 - sw         $a1, -15756($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5F8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B5FC - sw         $a0, -15760($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B604 - lw         $a3, -15852($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B608 - lw         $a2, -15856($t3)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B60C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B610 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B614 - sw         $a1, -15748($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B618 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B61C - sw         $a0, -15752($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B624 - lw         $a3, -15844($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B628 - lw         $a2, -15848($v0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B62C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B630 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B634 - sw         $a1, -15740($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B638 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B63C - sw         $a0, -15744($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B644 - lw         $a3, -15836($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B648 - lw         $a2, -15840($v1)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B64C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B654 - sw         $a1, -15732($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B658 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B65C - sw         $a0, -15736($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B664 - lw         $a3, -15828($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B668 - lw         $a2, -15832($t4)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B66C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B674 - sw         $a1, -15724($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B678 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B67C - sw         $a0, -15728($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B684 - lw         $a3, -15820($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B688 - lw         $a2, -15824($t5)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B68C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B694 - sw         $a1, -15716($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B698 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B69C - sw         $a0, -15720($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6A4 - lw         $a3, -15812($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6A8 - lw         $a2, -15816($t6)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6B4 - sw         $a1, -15708($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6B8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6BC - sw         $a0, -15712($t0)
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:46 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6C4 - lw         $a3, -15804($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6C8 - lw         $a2, -15808($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6D4 - sw         $a1, -15700($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6D8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6DC - sw         $a0, -15704($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6E4 - lw         $a3, -15796($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6E8 - lw         $a2, -15800($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6F4 - sw         $a1, -15692($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6F8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B6FC - sw         $a0, -15696($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B704 - lw         $a3, -15788($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B708 - lw         $a2, -15792($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B70C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B714 - sw         $a1, -15684($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B718 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B71C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B720 - sw         $a0, -15688($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B724 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B728 - lw         $a3, -15780($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B72C - lw         $a2, -15784($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B730 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B734 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B738 - sw         $a1, -15676($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B73C - sw         $a0, -15680($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B744 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B74C - sw         $a1, -15668($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B750 - sw         $a0, -15672($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B754 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B758 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B75C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B760 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B764 - swc1       $f12, -15664($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B768 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B76C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B770 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B774 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B778 - swc1       $f12, -15660($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B77C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B780 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B784 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B788 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B78C - swc1       $f12, -15656($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B790 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B794 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B798 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B79C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7A0 - swc1       $f12, -15652($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7A4 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7A8 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7AC - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_890B7E8
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890B7E8 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7F0 - lw         $a1, -15644($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7F4 - lw         $a0, -15648($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B7FC - lw         $a3, -15636($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B800 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B804 - lw         $a2, -15640($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B808 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B80C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B810 - sw         $a1, -15532($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B814 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B818 - sw         $a0, -15536($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B81C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B820 - lw         $a3, -15628($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B824 - lw         $a2, -15632($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B828 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B82C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B830 - sw         $a1, -15524($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B834 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B838 - sw         $a0, -15528($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B83C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B840 - lw         $a3, -15620($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B844 - lw         $a2, -15624($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B848 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B84C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B850 - sw         $a1, -15516($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B854 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B858 - sw         $a0, -15520($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B85C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B860 - lw         $a3, -15612($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B864 - lw         $a2, -15616($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B868 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B86C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B870 - sw         $a1, -15508($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B874 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B878 - sw         $a0, -15512($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B87C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B880 - lw         $a3, -15604($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B884 - lw         $a2, -15608($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B888 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B88C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B890 - sw         $a1, -15500($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B894 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B898 - sw         $a0, -15504($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B89C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8A0 - lw         $a3, -15596($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8A4 - lw         $a2, -15600($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8B0 - sw         $a1, -15492($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8B8 - sw         $a0, -15496($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8C0 - lw         $a3, -15588($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8C4 - lw         $a2, -15592($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8D0 - sw         $a1, -15484($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8D8 - sw         $a0, -15488($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8E0 - lw         $a3, -15580($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8E4 - lw         $a2, -15584($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8F0 - sw         $a1, -15476($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8F8 - sw         $a0, -15480($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B8FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B900 - lw         $a3, -15572($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B904 - lw         $a2, -15576($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B908 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B90C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B910 - sw         $a1, -15468($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B914 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B918 - sw         $a0, -15472($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B91C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B920 - lw         $a3, -15564($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B924 - lw         $a2, -15568($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B928 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B92C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B930 - sw         $a1, -15460($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B934 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B938 - sw         $a0, -15464($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B93C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B940 - lw         $a3, -15556($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B944 - lw         $a2, -15560($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B948 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B94C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B950 - sw         $a1, -15452($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B954 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B958 - sw         $a0, -15456($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B95C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B960 - lw         $a3, -15548($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B964 - lw         $a2, -15552($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B968 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B96C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B970 - sw         $a1, -15444($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B974 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B978 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B97C - sw         $a0, -15448($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B984 - lw         $a3, -15540($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B988 - lw         $a2, -15544($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B98C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B994 - sw         $a1, -15436($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B998 - sw         $a0, -15440($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B99C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9A8 - sw         $a1, -15428($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9AC - sw         $a0, -15432($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9B4 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9B8 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9C0 - swc1       $f12, -15424($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9C8 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9CC - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9D4 - swc1       $f12, -15420($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9DC - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9E0 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9E8 - swc1       $f12, -15416($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9F0 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9F4 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890B9FC - swc1       $f12, -15412($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA00 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA04 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890BA08 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_890C5F4
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890C5F4 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C5F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C5FC - lw         $a1, -15404($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C600 - lw         $a0, -15408($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C604 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C608 - lw         $a3, -15396($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C60C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C610 - lw         $a2, -15400($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C61C - sw         $a1, -15292($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C620 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C624 - sw         $a0, -15296($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C62C - lw         $a3, -15388($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C630 - lw         $a2, -15392($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C63C - sw         $a1, -15284($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C640 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C644 - sw         $a0, -15288($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C64C - lw         $a3, -15380($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C650 - lw         $a2, -15384($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C658 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C65C - sw         $a1, -15276($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C660 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C664 - sw         $a0, -15280($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C66C - lw         $a3, -15372($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C670 - lw         $a2, -15376($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C678 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C67C - sw         $a1, -15268($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C680 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C684 - sw         $a0, -15272($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C68C - lw         $a3, -15364($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C690 - lw         $a2, -15368($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C698 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C69C - sw         $a1, -15260($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6A0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6A4 - sw         $a0, -15264($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6AC - lw         $a3, -15356($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6B0 - lw         $a2, -15360($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6BC - sw         $a1, -15252($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6C0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6C4 - sw         $a0, -15256($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6CC - lw         $a3, -15348($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6D0 - lw         $a2, -15352($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6DC - sw         $a1, -15244($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6E0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6E4 - sw         $a0, -15248($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6EC - lw         $a3, -15340($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6F0 - lw         $a2, -15344($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C6FC - sw         $a1, -15236($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C700 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C704 - sw         $a0, -15240($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C708 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C70C - lw         $a3, -15332($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C710 - lw         $a2, -15336($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C718 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C71C - sw         $a1, -15228($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C720 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C724 - sw         $a0, -15232($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C728 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C72C - lw         $a3, -15324($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C730 - lw         $a2, -15328($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C738 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C73C - sw         $a1, -15220($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C740 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C744 - sw         $a0, -15224($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C74C - lw         $a3, -15316($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C750 - lw         $a2, -15320($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C758 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C75C - sw         $a1, -15212($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C760 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C764 - sw         $a0, -15216($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C768 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C76C - lw         $a3, -15308($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C770 - lw         $a2, -15312($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C778 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C77C - sw         $a1, -15204($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C780 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C784 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C788 - sw         $a0, -15208($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C78C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C790 - lw         $a3, -15300($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C794 - lw         $a2, -15304($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C79C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7A0 - sw         $a1, -15196($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7A4 - sw         $a0, -15200($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7B4 - sw         $a1, -15188($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7B8 - sw         $a0, -15192($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7C0 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7C4 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7CC - swc1       $f12, -15184($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7D4 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7D8 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7E0 - swc1       $f12, -15180($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7E8 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7EC - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7F4 - swc1       $f12, -15176($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C7FC - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C800 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C804 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C808 - swc1       $f12, -15172($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C80C - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C810 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C814 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_890C988
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890C988 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C98C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C990 - lw         $a1, -15156($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C994 - lw         $a0, -15160($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C998 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C99C - lw         $a3, -15148($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9A4 - lw         $a2, -15152($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9B0 - sw         $a1, -15044($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9B4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9B8 - sw         $a0, -15048($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9C0 - lw         $a3, -15140($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9C4 - lw         $a2, -15144($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9D0 - sw         $a1, -15036($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9D4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9D8 - sw         $a0, -15040($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9E0 - lw         $a3, -15132($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9E4 - lw         $a2, -15136($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9F0 - sw         $a1, -15028($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9F4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9F8 - sw         $a0, -15032($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890C9FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA00 - lw         $a3, -15124($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA04 - lw         $a2, -15128($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA10 - sw         $a1, -15020($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA18 - sw         $a0, -15024($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA20 - lw         $a3, -15116($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA24 - lw         $a2, -15120($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA30 - sw         $a1, -15012($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA38 - sw         $a0, -15016($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA40 - lw         $a3, -15108($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA44 - lw         $a2, -15112($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA50 - sw         $a1, -15004($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA58 - sw         $a0, -15008($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA60 - lw         $a3, -15100($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA64 - lw         $a2, -15104($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA70 - sw         $a1, -14996($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA78 - sw         $a0, -15000($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA80 - lw         $a3, -15092($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA84 - lw         $a2, -15096($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA90 - sw         $a1, -14988($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA98 - sw         $a0, -14992($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CA9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAA0 - lw         $a3, -15084($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAA4 - lw         $a2, -15088($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAB0 - sw         $a1, -14980($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAB8 - sw         $a0, -14984($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CABC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAC0 - lw         $a3, -15076($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAC4 - lw         $a2, -15080($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CACC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAD0 - sw         $a1, -14972($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAD4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAD8 - sw         $a0, -14976($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CADC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAE0 - lw         $a3, -15068($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAE4 - lw         $a2, -15072($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAF0 - sw         $a1, -14964($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAF8 - sw         $a0, -14968($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CAFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB00 - lw         $a3, -15060($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB04 - lw         $a2, -15064($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB10 - sw         $a1, -14956($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB14 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB18 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB1C - sw         $a0, -14960($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB24 - lw         $a3, -15052($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB28 - lw         $a2, -15056($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB34 - sw         $a1, -14948($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB38 - sw         $a0, -14952($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB48 - sw         $a1, -14940($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB4C - sw         $a0, -14944($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB54 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB58 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB60 - swc1       $f12, -14936($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB68 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB6C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB74 - swc1       $f12, -14932($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB7C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB80 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB88 - swc1       $f12, -14928($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB90 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB94 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CB9C - swc1       $f12, -14924($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CBA0 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CBA4 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890CBA8 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_890DC2C
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x890DC2C - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC34 - lw         $a1, -14916($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC38 - lw         $a0, -14920($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC3C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC40 - lw         $a3, -14908($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC44 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC48 - lw         $a2, -14912($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC54 - sw         $a1, -14804($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC58 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC5C - sw         $a0, -14808($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC64 - lw         $a3, -14900($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC68 - lw         $a2, -14904($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC74 - sw         $a1, -14796($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC78 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC7C - sw         $a0, -14800($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC84 - lw         $a3, -14892($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC88 - lw         $a2, -14896($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC94 - sw         $a1, -14788($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC98 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DC9C - sw         $a0, -14792($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCA4 - lw         $a3, -14884($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCA8 - lw         $a2, -14888($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCB4 - sw         $a1, -14780($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCB8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCBC - sw         $a0, -14784($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCC4 - lw         $a3, -14876($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCC8 - lw         $a2, -14880($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCD4 - sw         $a1, -14772($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCD8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCDC - sw         $a0, -14776($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCE4 - lw         $a3, -14868($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCE8 - lw         $a2, -14872($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCF4 - sw         $a1, -14764($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCF8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DCFC - sw         $a0, -14768($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD04 - lw         $a3, -14860($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD08 - lw         $a2, -14864($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD14 - sw         $a1, -14756($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD18 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD1C - sw         $a0, -14760($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD24 - lw         $a3, -14852($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD28 - lw         $a2, -14856($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD34 - sw         $a1, -14748($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD38 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD3C - sw         $a0, -14752($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD44 - lw         $a3, -14844($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD48 - lw         $a2, -14848($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD54 - sw         $a1, -14740($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD58 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD5C - sw         $a0, -14744($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD64 - lw         $a3, -14836($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD68 - lw         $a2, -14840($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD74 - sw         $a1, -14732($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD78 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD7C - sw         $a0, -14736($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD84 - lw         $a3, -14828($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD88 - lw         $a2, -14832($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD94 - sw         $a1, -14724($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD98 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DD9C - sw         $a0, -14728($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDA4 - lw         $a3, -14820($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDA8 - lw         $a2, -14824($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDB4 - sw         $a1, -14716($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDB8 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDBC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDC0 - sw         $a0, -14720($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDC8 - lw         $a3, -14812($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDCC - lw         $a2, -14816($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDD8 - sw         $a1, -14708($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDDC - sw         $a0, -14712($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDE4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDEC - sw         $a1, -14700($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDF0 - sw         $a0, -14704($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDF8 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DDFC - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE04 - swc1       $f12, -14696($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE0C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE10 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE18 - swc1       $f12, -14692($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE20 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE24 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE2C - swc1       $f12, -14688($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE34 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE38 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE40 - swc1       $f12, -14684($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE44 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE48 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x890DE4C - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_89194D0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89194D0 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194D8 - lw         $a1, -14676($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194DC - lw         $a0, -14680($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194E4 - lw         $a3, -14668($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194E8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194EC - lw         $a2, -14672($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194F8 - sw         $a1, -14564($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89194FC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919500 - sw         $a0, -14568($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919504 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919508 - lw         $a3, -14660($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891950C - lw         $a2, -14664($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919514 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919518 - sw         $a1, -14556($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891951C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919520 - sw         $a0, -14560($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919524 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919528 - lw         $a3, -14652($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891952C - lw         $a2, -14656($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919530 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919534 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919538 - sw         $a1, -14548($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891953C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919540 - sw         $a0, -14552($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919544 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919548 - lw         $a3, -14644($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891954C - lw         $a2, -14648($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919550 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919554 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919558 - sw         $a1, -14540($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891955C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919560 - sw         $a0, -14544($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919564 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919568 - lw         $a3, -14636($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891956C - lw         $a2, -14640($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919574 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919578 - sw         $a1, -14532($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891957C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919580 - sw         $a0, -14536($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919584 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919588 - lw         $a3, -14628($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891958C - lw         $a2, -14632($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919590 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919594 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919598 - sw         $a1, -14524($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891959C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195A0 - sw         $a0, -14528($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195A8 - lw         $a3, -14620($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195AC - lw         $a2, -14624($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195B8 - sw         $a1, -14516($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195BC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195C0 - sw         $a0, -14520($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195C8 - lw         $a3, -14612($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195CC - lw         $a2, -14616($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195D8 - sw         $a1, -14508($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195DC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195E0 - sw         $a0, -14512($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195E8 - lw         $a3, -14604($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195EC - lw         $a2, -14608($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195F8 - sw         $a1, -14500($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89195FC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919600 - sw         $a0, -14504($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919604 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919608 - lw         $a3, -14596($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891960C - lw         $a2, -14600($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919610 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919614 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919618 - sw         $a1, -14492($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891961C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919620 - sw         $a0, -14496($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919624 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919628 - lw         $a3, -14588($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891962C - lw         $a2, -14592($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919630 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919634 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919638 - sw         $a1, -14484($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891963C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919640 - sw         $a0, -14488($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919644 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919648 - lw         $a3, -14580($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891964C - lw         $a2, -14584($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919650 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919654 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919658 - sw         $a1, -14476($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891965C - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919660 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919664 - sw         $a0, -14480($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891966C - lw         $a3, -14572($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919670 - lw         $a2, -14576($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919678 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891967C - sw         $a1, -14468($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919680 - sw         $a0, -14472($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919684 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919688 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891968C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919690 - sw         $a1, -14460($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919694 - sw         $a0, -14464($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919698 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891969C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196A0 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196A8 - swc1       $f12, -14456($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196B0 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196B4 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196BC - swc1       $f12, -14452($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196C4 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196C8 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196D0 - swc1       $f12, -14448($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196D8 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196DC - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196E4 - swc1       $f12, -14444($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196E8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196EC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196F0 - addiu      $a1, $a0, -24536
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196F4 - lw         $a2, -24536($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196F8 - addiu      $a3, $a3, -14440
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89196FC - addiu      $t0, $a3, 88
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919700 - lw         $t1, 4($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919704 - sw         $a2, 0($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919708 - sw         $t1, 4($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891970C - lw         $a2, -24536($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919710 - addiu      $t0, $a3, 232
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919714 - lw         $t1, 4($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919718 - sw         $a2, 0($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891971C - sw         $t1, 4($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919720 - lw         $a0, -24536($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919724 - addiu      $a2, $a3, 376
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919728 - lw         $a1, 4($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891972C - sw         $a0, 0($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919730 - sw         $a1, 4($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919734 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919738 - addiu      $a2, $a1, -24528
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891973C - lw         $t0, -24528($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919740 - addiu      $a0, $a3, 664
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919744 - lw         $t1, 4($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919748 - sw         $t0, 0($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891974C - sw         $t1, 4($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919750 - lw         $a0, -24528($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919754 - addiu      $a1, $a3, 808
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919758 - lw         $a2, 4($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891975C - sw         $a0, 0($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919760 - sw         $a2, 4($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919764 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919768 - addiu      $a2, $a1, -24520
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891976C - lw         $a1, -24520($a1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919770 - addiu      $a0, $a3, 952
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919774 - lw         $a2, 4($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919778 - sw         $a1, 0($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891977C - sw         $a2, 4($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919780 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919784 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8919788 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_891CA34
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891CA34 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA3C - lw         $a1, -13420($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA40 - lw         $a0, -13424($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA44 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA48 - lw         $a3, -13412($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA4C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA50 - lw         $a2, -13416($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA5C - sw         $a1, -13308($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA60 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA64 - sw         $a0, -13312($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA6C - lw         $a3, -13404($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA70 - lw         $a2, -13408($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA7C - sw         $a1, -13300($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA80 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA84 - sw         $a0, -13304($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA8C - lw         $a3, -13396($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA90 - lw         $a2, -13400($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CA9C - sw         $a1, -13292($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAA0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAA4 - sw         $a0, -13296($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAAC - lw         $a3, -13388($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAB0 - lw         $a2, -13392($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CABC - sw         $a1, -13284($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAC0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAC4 - sw         $a0, -13288($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CACC - lw         $a3, -13380($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAD0 - lw         $a2, -13384($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CADC - sw         $a1, -13276($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAE0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAE4 - sw         $a0, -13280($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAEC - lw         $a3, -13372($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAF0 - lw         $a2, -13376($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CAFC - sw         $a1, -13268($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB00 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB04 - sw         $a0, -13272($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB0C - lw         $a3, -13364($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB10 - lw         $a2, -13368($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB1C - sw         $a1, -13260($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB20 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB24 - sw         $a0, -13264($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB2C - lw         $a3, -13356($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB30 - lw         $a2, -13360($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB3C - sw         $a1, -13252($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB40 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB44 - sw         $a0, -13256($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB4C - lw         $a3, -13348($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB50 - lw         $a2, -13352($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB5C - sw         $a1, -13244($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB60 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB64 - sw         $a0, -13248($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB6C - lw         $a3, -13340($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB70 - lw         $a2, -13344($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB7C - sw         $a1, -13236($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB80 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB84 - sw         $a0, -13240($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB8C - lw         $a3, -13332($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB90 - lw         $a2, -13336($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CB9C - sw         $a1, -13228($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBA0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBA4 - sw         $a0, -13232($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBAC - lw         $a3, -13324($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBB0 - lw         $a2, -13328($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBBC - sw         $a1, -13220($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBC0 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBC4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBC8 - sw         $a0, -13224($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBD0 - lw         $a3, -13316($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBD4 - lw         $a2, -13320($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBE0 - sw         $a1, -13212($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBE4 - sw         $a0, -13216($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBEC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBF4 - sw         $a1, -13204($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBF8 - sw         $a0, -13208($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CBFC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC00 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC04 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC0C - swc1       $f12, -13200($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC10 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC14 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC18 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC20 - swc1       $f12, -13196($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC24 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC28 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC2C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC34 - swc1       $f12, -13192($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC38 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC3C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC40 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC48 - swc1       $f12, -13188($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC4C - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC50 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891CC54 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_891EBBC
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891EBBC - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBC4 - lw         $a1, -13164($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBC8 - lw         $a0, -13168($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBD0 - lw         $a3, -13156($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBD4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBD8 - lw         $a2, -13160($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBE4 - sw         $a1, -13052($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBE8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBEC - sw         $a0, -13056($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBF4 - lw         $a3, -13148($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBF8 - lw         $a2, -13152($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EBFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC04 - sw         $a1, -13044($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC08 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC0C - sw         $a0, -13048($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC14 - lw         $a3, -13140($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC18 - lw         $a2, -13144($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC24 - sw         $a1, -13036($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC28 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC2C - sw         $a0, -13040($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC34 - lw         $a3, -13132($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC38 - lw         $a2, -13136($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC44 - sw         $a1, -13028($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC48 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC4C - sw         $a0, -13032($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC54 - lw         $a3, -13124($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC58 - lw         $a2, -13128($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC64 - sw         $a1, -13020($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC68 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC6C - sw         $a0, -13024($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC74 - lw         $a3, -13116($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC78 - lw         $a2, -13120($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC84 - sw         $a1, -13012($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC88 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC8C - sw         $a0, -13016($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC94 - lw         $a3, -13108($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC98 - lw         $a2, -13112($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EC9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECA4 - sw         $a1, -13004($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECA8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECAC - sw         $a0, -13008($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECB4 - lw         $a3, -13100($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECB8 - lw         $a2, -13104($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECC4 - sw         $a1, -12996($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECC8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECCC - sw         $a0, -13000($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECD4 - lw         $a3, -13092($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECD8 - lw         $a2, -13096($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECE4 - sw         $a1, -12988($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECE8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECEC - sw         $a0, -12992($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECF4 - lw         $a3, -13084($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECF8 - lw         $a2, -13088($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ECFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED04 - sw         $a1, -12980($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED08 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED0C - sw         $a0, -12984($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED14 - lw         $a3, -13076($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED18 - lw         $a2, -13080($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED24 - sw         $a1, -12972($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED28 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED2C - sw         $a0, -12976($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED34 - lw         $a3, -13068($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED38 - lw         $a2, -13072($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED44 - sw         $a1, -12964($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED48 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED4C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED50 - sw         $a0, -12968($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED58 - lw         $a3, -13060($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED5C - lw         $a2, -13064($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED68 - sw         $a1, -12956($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED6C - sw         $a0, -12960($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED7C - sw         $a1, -12948($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED80 - sw         $a0, -12952($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED88 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED8C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED94 - swc1       $f12, -12944($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891ED9C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDA0 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDA8 - swc1       $f12, -12940($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDB0 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDB4 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDBC - swc1       $f12, -12936($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDC4 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDC8 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDD0 - swc1       $f12, -12932($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDD4 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDD8 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891EDDC - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_891F6F4
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x891F6F4 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F6FC - lw         $a1, -12924($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F700 - lw         $a0, -12928($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F704 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F708 - lw         $a3, -12916($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F70C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F710 - lw         $a2, -12920($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F718 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F71C - sw         $a1, -12812($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F720 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F724 - sw         $a0, -12816($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F728 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F72C - lw         $a3, -12908($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F730 - lw         $a2, -12912($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F738 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F73C - sw         $a1, -12804($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F740 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F744 - sw         $a0, -12808($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F74C - lw         $a3, -12900($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F750 - lw         $a2, -12904($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F758 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F75C - sw         $a1, -12796($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F760 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F764 - sw         $a0, -12800($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F768 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F76C - lw         $a3, -12892($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F770 - lw         $a2, -12896($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F778 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F77C - sw         $a1, -12788($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F780 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F784 - sw         $a0, -12792($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F788 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F78C - lw         $a3, -12884($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F790 - lw         $a2, -12888($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F798 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F79C - sw         $a1, -12780($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7A0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7A4 - sw         $a0, -12784($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7AC - lw         $a3, -12876($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7B0 - lw         $a2, -12880($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7BC - sw         $a1, -12772($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7C0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7C4 - sw         $a0, -12776($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7CC - lw         $a3, -12868($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7D0 - lw         $a2, -12872($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7DC - sw         $a1, -12764($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7E0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7E4 - sw         $a0, -12768($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7EC - lw         $a3, -12860($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7F0 - lw         $a2, -12864($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F7FC - sw         $a1, -12756($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F800 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F804 - sw         $a0, -12760($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F80C - lw         $a3, -12852($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F810 - lw         $a2, -12856($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F81C - sw         $a1, -12748($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F820 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F824 - sw         $a0, -12752($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F82C - lw         $a3, -12844($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F830 - lw         $a2, -12848($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F83C - sw         $a1, -12740($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F840 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F844 - sw         $a0, -12744($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F84C - lw         $a3, -12836($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F850 - lw         $a2, -12840($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F85C - sw         $a1, -12732($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F860 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F864 - sw         $a0, -12736($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F86C - lw         $a3, -12828($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F870 - lw         $a2, -12832($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F87C - sw         $a1, -12724($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F880 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F884 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F888 - sw         $a0, -12728($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F890 - lw         $a3, -12820($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F894 - lw         $a2, -12824($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F89C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8A0 - sw         $a1, -12716($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8A4 - sw         $a0, -12720($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8B4 - sw         $a1, -12708($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8B8 - sw         $a0, -12712($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8C0 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8C4 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8CC - swc1       $f12, -12704($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8D4 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8D8 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8E0 - swc1       $f12, -12700($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8E8 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8EC - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8F4 - swc1       $f12, -12696($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F8FC - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F900 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F904 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F908 - swc1       $f12, -12692($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F90C - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F910 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x891F914 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8920380
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8920380 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920384 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920388 - lw         $a1, -12684($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892038C - lw         $a0, -12688($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920390 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920394 - lw         $a3, -12676($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920398 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892039C - lw         $a2, -12680($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203A8 - sw         $a1, -12572($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203AC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203B0 - sw         $a0, -12576($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203B8 - lw         $a3, -12668($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203BC - lw         $a2, -12672($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203C8 - sw         $a1, -12564($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203CC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203D0 - sw         $a0, -12568($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203D8 - lw         $a3, -12660($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203DC - lw         $a2, -12664($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203E8 - sw         $a1, -12556($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203EC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203F0 - sw         $a0, -12560($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203F8 - lw         $a3, -12652($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89203FC - lw         $a2, -12656($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920400 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920404 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920408 - sw         $a1, -12548($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892040C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920410 - sw         $a0, -12552($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920414 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920418 - lw         $a3, -12644($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892041C - lw         $a2, -12648($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920420 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920424 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920428 - sw         $a1, -12540($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892042C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920430 - sw         $a0, -12544($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920438 - lw         $a3, -12636($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892043C - lw         $a2, -12640($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920440 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920448 - sw         $a1, -12532($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892044C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920450 - sw         $a0, -12536($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920458 - lw         $a3, -12628($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892045C - lw         $a2, -12632($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920460 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920464 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920468 - sw         $a1, -12524($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892046C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920470 - sw         $a0, -12528($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920474 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920478 - lw         $a3, -12620($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892047C - lw         $a2, -12624($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920480 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920484 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920488 - sw         $a1, -12516($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892048C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920490 - sw         $a0, -12520($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920498 - lw         $a3, -12612($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892049C - lw         $a2, -12616($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204A8 - sw         $a1, -12508($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204AC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204B0 - sw         $a0, -12512($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204B8 - lw         $a3, -12604($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204BC - lw         $a2, -12608($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204C8 - sw         $a1, -12500($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204CC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204D0 - sw         $a0, -12504($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204D8 - lw         $a3, -12596($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204DC - lw         $a2, -12600($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204E8 - sw         $a1, -12492($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204EC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204F0 - sw         $a0, -12496($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204F8 - lw         $a3, -12588($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89204FC - lw         $a2, -12592($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920508 - sw         $a1, -12484($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892050C - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920510 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920514 - sw         $a0, -12488($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892051C - lw         $a3, -12580($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920520 - lw         $a2, -12584($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920524 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892052C - sw         $a1, -12476($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920530 - sw         $a0, -12480($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920538 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892053C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920540 - sw         $a1, -12468($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920544 - sw         $a0, -12472($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920548 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892054C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920550 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920554 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920558 - swc1       $f12, -12464($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892055C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920560 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920564 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920568 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892056C - swc1       $f12, -12460($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920570 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920574 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920578 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892057C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920580 - swc1       $f12, -12456($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920584 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920588 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892058C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920590 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920594 - swc1       $f12, -12452($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920598 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892059C - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205A0 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_89205AC
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89205AC - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205B4 - lw         $a1, -12444($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205B8 - lw         $a0, -12448($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205C0 - lw         $a3, -12436($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205C4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205C8 - lw         $a2, -12440($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205D4 - sw         $a1, -12332($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205D8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205DC - sw         $a0, -12336($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205E4 - lw         $a3, -12428($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205E8 - lw         $a2, -12432($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205F4 - sw         $a1, -12324($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205F8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89205FC - sw         $a0, -12328($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920604 - lw         $a3, -12420($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920608 - lw         $a2, -12424($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892060C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920610 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920614 - sw         $a1, -12316($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920618 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892061C - sw         $a0, -12320($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920624 - lw         $a3, -12412($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920628 - lw         $a2, -12416($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892062C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920630 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920634 - sw         $a1, -12308($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920638 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892063C - sw         $a0, -12312($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920644 - lw         $a3, -12404($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920648 - lw         $a2, -12408($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892064C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920654 - sw         $a1, -12300($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920658 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892065C - sw         $a0, -12304($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920664 - lw         $a3, -12396($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920668 - lw         $a2, -12400($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892066C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920674 - sw         $a1, -12292($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920678 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892067C - sw         $a0, -12296($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920684 - lw         $a3, -12388($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920688 - lw         $a2, -12392($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892068C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920694 - sw         $a1, -12284($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920698 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892069C - sw         $a0, -12288($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206A4 - lw         $a3, -12380($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206A8 - lw         $a2, -12384($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206B4 - sw         $a1, -12276($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206B8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206BC - sw         $a0, -12280($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206C4 - lw         $a3, -12372($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206C8 - lw         $a2, -12376($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206D4 - sw         $a1, -12268($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206D8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206DC - sw         $a0, -12272($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206E4 - lw         $a3, -12364($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206E8 - lw         $a2, -12368($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206F4 - sw         $a1, -12260($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206F8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89206FC - sw         $a0, -12264($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920704 - lw         $a3, -12356($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920708 - lw         $a2, -12360($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892070C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920714 - sw         $a1, -12252($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920718 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892071C - sw         $a0, -12256($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920724 - lw         $a3, -12348($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920728 - lw         $a2, -12352($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892072C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920730 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920734 - sw         $a1, -12244($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920738 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892073C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920740 - sw         $a0, -12248($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920744 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920748 - lw         $a3, -12340($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892074C - lw         $a2, -12344($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920750 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920754 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920758 - sw         $a1, -12236($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892075C - sw         $a0, -12240($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920764 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892076C - sw         $a1, -12228($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920770 - sw         $a0, -12232($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920774 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920778 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892077C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920780 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920784 - swc1       $f12, -12224($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920788 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892078C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920790 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920794 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8920798 - swc1       $f12, -12220($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892079C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207A0 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207A4 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207AC - swc1       $f12, -12216($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207B0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207B4 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207B8 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207C0 - swc1       $f12, -12212($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207C4 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207C8 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89207CC - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_892186C
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892186C - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921870 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921874 - lw         $a1, -12204($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921878 - lw         $a0, -12208($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892187C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921880 - lw         $a3, -12196($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921884 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921888 - lw         $a2, -12200($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892188C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921890 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921894 - sw         $a1, -12092($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921898 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892189C - sw         $a0, -12096($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218A4 - lw         $a3, -12188($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218A8 - lw         $a2, -12192($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218B4 - sw         $a1, -12084($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218B8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218BC - sw         $a0, -12088($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218C4 - lw         $a3, -12180($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218C8 - lw         $a2, -12184($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218D4 - sw         $a1, -12076($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218D8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218DC - sw         $a0, -12080($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218E4 - lw         $a3, -12172($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218E8 - lw         $a2, -12176($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218F4 - sw         $a1, -12068($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218F8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89218FC - sw         $a0, -12072($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921900 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921904 - lw         $a3, -12164($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921908 - lw         $a2, -12168($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892190C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921910 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921914 - sw         $a1, -12060($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921918 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892191C - sw         $a0, -12064($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921920 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921924 - lw         $a3, -12156($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921928 - lw         $a2, -12160($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892192C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921934 - sw         $a1, -12052($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921938 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892193C - sw         $a0, -12056($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921944 - lw         $a3, -12148($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921948 - lw         $a2, -12152($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892194C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921954 - sw         $a1, -12044($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921958 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892195C - sw         $a0, -12048($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921960 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921964 - lw         $a3, -12140($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921968 - lw         $a2, -12144($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892196C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921974 - sw         $a1, -12036($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921978 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892197C - sw         $a0, -12040($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921984 - lw         $a3, -12132($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921988 - lw         $a2, -12136($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892198C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921994 - sw         $a1, -12028($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921998 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892199C - sw         $a0, -12032($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219A4 - lw         $a3, -12124($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219A8 - lw         $a2, -12128($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219B4 - sw         $a1, -12020($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219B8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219BC - sw         $a0, -12024($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219C4 - lw         $a3, -12116($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219C8 - lw         $a2, -12120($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219D4 - sw         $a1, -12012($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219D8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219DC - sw         $a0, -12016($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219E4 - lw         $a3, -12108($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219E8 - lw         $a2, -12112($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219F4 - sw         $a1, -12004($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219F8 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89219FC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A00 - sw         $a0, -12008($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A08 - lw         $a3, -12100($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A0C - lw         $a2, -12104($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A18 - sw         $a1, -11996($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A1C - sw         $a0, -12000($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A2C - sw         $a1, -11988($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A30 - sw         $a0, -11992($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A38 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A3C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A44 - swc1       $f12, -11984($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A4C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A50 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A58 - swc1       $f12, -11980($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A60 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A64 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A6C - swc1       $f12, -11976($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A74 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A78 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A80 - swc1       $f12, -11972($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A84 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A88 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8921A8C - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8922A80
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8922A80 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922A84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922A88 - lw         $a1, -11964($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922A8C - lw         $a0, -11968($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922A90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922A94 - lw         $a3, -11956($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922A98 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922A9C - lw         $a2, -11960($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AA8 - sw         $a1, -11852($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AB0 - sw         $a0, -11856($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AB8 - lw         $a3, -11948($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922ABC - lw         $a2, -11952($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AC8 - sw         $a1, -11844($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922ACC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AD0 - sw         $a0, -11848($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AD8 - lw         $a3, -11940($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922ADC - lw         $a2, -11944($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AE8 - sw         $a1, -11836($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AF0 - sw         $a0, -11840($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AF8 - lw         $a3, -11932($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922AFC - lw         $a2, -11936($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B08 - sw         $a1, -11828($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B10 - sw         $a0, -11832($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B18 - lw         $a3, -11924($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B1C - lw         $a2, -11928($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B28 - sw         $a1, -11820($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B30 - sw         $a0, -11824($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B38 - lw         $a3, -11916($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B3C - lw         $a2, -11920($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B48 - sw         $a1, -11812($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B50 - sw         $a0, -11816($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B58 - lw         $a3, -11908($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B5C - lw         $a2, -11912($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B68 - sw         $a1, -11804($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B70 - sw         $a0, -11808($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B78 - lw         $a3, -11900($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B7C - lw         $a2, -11904($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B88 - sw         $a1, -11796($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B90 - sw         $a0, -11800($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B98 - lw         $a3, -11892($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922B9C - lw         $a2, -11896($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BA8 - sw         $a1, -11788($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BB0 - sw         $a0, -11792($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BB8 - lw         $a3, -11884($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BBC - lw         $a2, -11888($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BC8 - sw         $a1, -11780($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BCC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BD0 - sw         $a0, -11784($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BD8 - lw         $a3, -11876($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BDC - lw         $a2, -11880($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BE8 - sw         $a1, -11772($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BF0 - sw         $a0, -11776($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BF8 - lw         $a3, -11868($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922BFC - lw         $a2, -11872($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C08 - sw         $a1, -11764($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C0C - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C14 - sw         $a0, -11768($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C1C - lw         $a3, -11860($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C20 - lw         $a2, -11864($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C2C - sw         $a1, -11756($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C30 - sw         $a0, -11760($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C40 - sw         $a1, -11748($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C44 - sw         $a0, -11752($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C4C - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C50 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C58 - swc1       $f12, -11744($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C60 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C64 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C6C - swc1       $f12, -11740($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C74 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C78 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C80 - swc1       $f12, -11736($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C88 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C8C - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C94 - swc1       $f12, -11732($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C98 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922C9C - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8922CA0 - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_892711C
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892711C - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927120 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927124 - lw         $a1, -11724($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927128 - lw         $a0, -11728($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892712C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927130 - lw         $a3, -11716($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927134 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927138 - lw         $a2, -11720($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892713C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927140 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927144 - sw         $a1, -11612($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927148 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892714C - sw         $a0, -11616($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927154 - lw         $a3, -11708($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927158 - lw         $a2, -11712($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892715C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927164 - sw         $a1, -11604($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927168 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892716C - sw         $a0, -11608($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927174 - lw         $a3, -11700($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927178 - lw         $a2, -11704($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892717C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927184 - sw         $a1, -11596($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927188 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892718C - sw         $a0, -11600($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927190 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927194 - lw         $a3, -11692($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927198 - lw         $a2, -11696($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892719C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271A4 - sw         $a1, -11588($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271A8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271AC - sw         $a0, -11592($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271B4 - lw         $a3, -11684($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271B8 - lw         $a2, -11688($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271C4 - sw         $a1, -11580($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271C8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271CC - sw         $a0, -11584($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271D4 - lw         $a3, -11676($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271D8 - lw         $a2, -11680($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271E4 - sw         $a1, -11572($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271E8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271EC - sw         $a0, -11576($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271F4 - lw         $a3, -11668($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271F8 - lw         $a2, -11672($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89271FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927200 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927204 - sw         $a1, -11564($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927208 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892720C - sw         $a0, -11568($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927214 - lw         $a3, -11660($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927218 - lw         $a2, -11664($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892721C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927220 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927224 - sw         $a1, -11556($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927228 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892722C - sw         $a0, -11560($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927234 - lw         $a3, -11652($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927238 - lw         $a2, -11656($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892723C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927240 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927244 - sw         $a1, -11548($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927248 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892724C - sw         $a0, -11552($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927254 - lw         $a3, -11644($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927258 - lw         $a2, -11648($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892725C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927260 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927264 - sw         $a1, -11540($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927268 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892726C - sw         $a0, -11544($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927274 - lw         $a3, -11636($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927278 - lw         $a2, -11640($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892727C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927280 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927284 - sw         $a1, -11532($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927288 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892728C - sw         $a0, -11536($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927294 - lw         $a3, -11628($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927298 - lw         $a2, -11632($t9)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892729C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272A4 - sw         $a1, -11524($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272A8 - sw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272B0 - sw         $a0, -11528($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272B8 - lw         $a3, -11620($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272BC - lw         $a2, -11624($s0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272C8 - sw         $a1, -11516($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272CC - sw         $a0, -11520($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272DC - sw         $a1, -11508($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272E0 - sw         $a0, -11512($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272E8 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272EC - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272F4 - swc1       $f12, -11504($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89272FC - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927300 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927304 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927308 - swc1       $f12, -11500($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892730C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927310 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927314 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927318 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892731C - swc1       $f12, -11496($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927320 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927324 - ori        $a0, $a0, 4719
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927328 - mtc1       $a0, $f12
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892732C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927330 - swc1       $f12, -11492($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927334 - lw         $s0, 0($sp)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8927338 - jr         $ra
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892733C - addiu      $sp, $sp, 16
21:01:47 DEBUG compiler - user_main_10 - Compiling _S1_2_89294A8
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89294A8 - addiu      $sp, $sp, -16
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294B0 - lw         $a1, -11484($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294B4 - lw         $a0, -11488($a0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294BC - lw         $a3, -11476($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294C0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294C4 - lw         $a2, -11480($a2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294D0 - sw         $a1, -11372($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294D4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294D8 - sw         $a0, -11376($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294E0 - lw         $a3, -11468($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294E4 - lw         $a2, -11472($t1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294F0 - sw         $a1, -11364($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294F4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294F8 - sw         $a0, -11368($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89294FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929500 - lw         $a3, -11460($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929504 - lw         $a2, -11464($t2)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929508 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892950C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929510 - sw         $a1, -11356($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929514 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929518 - sw         $a0, -11360($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892951C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929520 - lw         $a3, -11452($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929524 - lw         $a2, -11456($t3)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929528 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892952C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929530 - sw         $a1, -11348($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929534 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929538 - sw         $a0, -11352($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892953C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929540 - lw         $a3, -11444($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929544 - lw         $a2, -11448($v0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929548 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892954C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929550 - sw         $a1, -11340($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929554 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929558 - sw         $a0, -11344($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892955C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929560 - lw         $a3, -11436($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929564 - lw         $a2, -11440($v1)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929568 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892956C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929570 - sw         $a1, -11332($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929574 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929578 - sw         $a0, -11336($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892957C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929580 - lw         $a3, -11428($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929584 - lw         $a2, -11432($t4)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929588 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892958C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929590 - sw         $a1, -11324($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929594 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929598 - sw         $a0, -11328($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892959C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295A0 - lw         $a3, -11420($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295A4 - lw         $a2, -11424($t5)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295B0 - sw         $a1, -11316($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295B4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295B8 - sw         $a0, -11320($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295C0 - lw         $a3, -11412($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295C4 - lw         $a2, -11416($t6)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295D0 - sw         $a1, -11308($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295D4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295D8 - sw         $a0, -11312($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295E0 - lw         $a3, -11404($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295E4 - lw         $a2, -11408($t7)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295F0 - sw         $a1, -11300($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295F4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295F8 - sw         $a0, -11304($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89295FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929600 - lw         $a3, -11396($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929604 - lw         $a2, -11400($t8)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929608 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892960C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929610 - sw         $a1, -11292($t0)
21:01:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929614 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929618 - sw         $a0, -11296($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892961C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929620 - lw         $a3, -11388($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929624 - lw         $a2, -11392($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929628 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892962C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929630 - sw         $a1, -11284($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929634 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929638 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892963C - sw         $a0, -11288($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929644 - lw         $a3, -11380($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929648 - lw         $a2, -11384($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892964C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929650 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929654 - sw         $a1, -11276($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929658 - sw         $a0, -11280($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892965C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929660 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929664 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929668 - sw         $a1, -11268($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892966C - sw         $a0, -11272($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929670 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929674 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929678 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892967C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929680 - swc1       $f12, -11264($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929684 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929688 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892968C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929690 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929694 - swc1       $f12, -11260($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929698 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892969C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296A0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296A8 - swc1       $f12, -11256($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296B0 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296B4 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296BC - swc1       $f12, -11252($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296C0 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296C4 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296C8 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_89296CC
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89296CC - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296D4 - lw         $a1, -11244($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296D8 - lw         $a0, -11248($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296E0 - lw         $a3, -11236($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296E4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296E8 - lw         $a2, -11240($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296F4 - sw         $a1, -11132($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296F8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89296FC - sw         $a0, -11136($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929704 - lw         $a3, -11228($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929708 - lw         $a2, -11232($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892970C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929714 - sw         $a1, -11124($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929718 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892971C - sw         $a0, -11128($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929724 - lw         $a3, -11220($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929728 - lw         $a2, -11224($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892972C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929730 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929734 - sw         $a1, -11116($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929738 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892973C - sw         $a0, -11120($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929744 - lw         $a3, -11212($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929748 - lw         $a2, -11216($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892974C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929754 - sw         $a1, -11108($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929758 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892975C - sw         $a0, -11112($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929764 - lw         $a3, -11204($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929768 - lw         $a2, -11208($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892976C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929774 - sw         $a1, -11100($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929778 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892977C - sw         $a0, -11104($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929784 - lw         $a3, -11196($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929788 - lw         $a2, -11200($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892978C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929790 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929794 - sw         $a1, -11092($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929798 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892979C - sw         $a0, -11096($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297A4 - lw         $a3, -11188($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297A8 - lw         $a2, -11192($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297B4 - sw         $a1, -11084($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297B8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297BC - sw         $a0, -11088($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297C4 - lw         $a3, -11180($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297C8 - lw         $a2, -11184($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297D4 - sw         $a1, -11076($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297D8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297DC - sw         $a0, -11080($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297E4 - lw         $a3, -11172($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297E8 - lw         $a2, -11176($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297F4 - sw         $a1, -11068($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297F8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89297FC - sw         $a0, -11072($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929800 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929804 - lw         $a3, -11164($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929808 - lw         $a2, -11168($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892980C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929810 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929814 - sw         $a1, -11060($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929818 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892981C - sw         $a0, -11064($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929820 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929824 - lw         $a3, -11156($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929828 - lw         $a2, -11160($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892982C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929830 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929834 - sw         $a1, -11052($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929838 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892983C - sw         $a0, -11056($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929840 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929844 - lw         $a3, -11148($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929848 - lw         $a2, -11152($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892984C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929850 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929854 - sw         $a1, -11044($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929858 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892985C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929860 - sw         $a0, -11048($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929864 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929868 - lw         $a3, -11140($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892986C - lw         $a2, -11144($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929870 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929874 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929878 - sw         $a1, -11036($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892987C - sw         $a0, -11040($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929880 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929884 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929888 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892988C - sw         $a1, -11028($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929890 - sw         $a0, -11032($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929894 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8929898 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892989C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298A4 - swc1       $f12, -11024($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298AC - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298B0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298B8 - swc1       $f12, -11020($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298C0 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298C4 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298CC - swc1       $f12, -11016($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298D4 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298D8 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298E0 - swc1       $f12, -11012($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298E4 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298E8 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89298EC - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892ADA0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892ADA0 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADA8 - lw         $a1, -11004($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADAC - lw         $a0, -11008($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADB0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADB4 - lw         $a3, -10996($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADB8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADBC - lw         $a2, -11000($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADC8 - sw         $a1, -10892($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADCC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADD0 - sw         $a0, -10896($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADD8 - lw         $a3, -10988($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADDC - lw         $a2, -10992($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADE8 - sw         $a1, -10884($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADEC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADF0 - sw         $a0, -10888($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADF8 - lw         $a3, -10980($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ADFC - lw         $a2, -10984($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE08 - sw         $a1, -10876($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE0C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE10 - sw         $a0, -10880($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE18 - lw         $a3, -10972($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE1C - lw         $a2, -10976($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE28 - sw         $a1, -10868($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE2C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE30 - sw         $a0, -10872($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE38 - lw         $a3, -10964($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE3C - lw         $a2, -10968($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE48 - sw         $a1, -10860($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE4C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE50 - sw         $a0, -10864($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE58 - lw         $a3, -10956($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE5C - lw         $a2, -10960($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE68 - sw         $a1, -10852($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE6C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE70 - sw         $a0, -10856($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE78 - lw         $a3, -10948($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE7C - lw         $a2, -10952($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE88 - sw         $a1, -10844($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE8C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE90 - sw         $a0, -10848($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE98 - lw         $a3, -10940($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AE9C - lw         $a2, -10944($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEA8 - sw         $a1, -10836($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEAC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEB0 - sw         $a0, -10840($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEB8 - lw         $a3, -10932($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEBC - lw         $a2, -10936($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEC8 - sw         $a1, -10828($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AECC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AED0 - sw         $a0, -10832($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AED8 - lw         $a3, -10924($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEDC - lw         $a2, -10928($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEE8 - sw         $a1, -10820($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEEC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEF0 - sw         $a0, -10824($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEF8 - lw         $a3, -10916($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AEFC - lw         $a2, -10920($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF08 - sw         $a1, -10812($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF0C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF10 - sw         $a0, -10816($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF18 - lw         $a3, -10908($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF1C - lw         $a2, -10912($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF28 - sw         $a1, -10804($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF2C - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF30 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF34 - sw         $a0, -10808($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF3C - lw         $a3, -10900($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF40 - lw         $a2, -10904($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF4C - sw         $a1, -10796($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF50 - sw         $a0, -10800($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF60 - sw         $a1, -10788($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF64 - sw         $a0, -10792($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF68 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF6C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF70 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF78 - swc1       $f12, -10784($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF7C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF80 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF84 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF8C - swc1       $f12, -10780($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF90 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF94 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF98 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AF9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFA0 - swc1       $f12, -10776($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFA4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFA8 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFAC - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFB4 - swc1       $f12, -10772($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFB8 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFBC - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892AFC0 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892D638
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892D638 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D63C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D640 - lw         $a1, -10756($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D644 - lw         $a0, -10760($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D648 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D64C - lw         $a3, -10748($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D650 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D654 - lw         $a2, -10752($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D65C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D660 - sw         $a1, -10644($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D664 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D668 - sw         $a0, -10648($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D66C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D670 - lw         $a3, -10740($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D674 - lw         $a2, -10744($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D67C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D680 - sw         $a1, -10636($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D684 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D688 - sw         $a0, -10640($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D68C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D690 - lw         $a3, -10732($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D694 - lw         $a2, -10736($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D69C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6A0 - sw         $a1, -10628($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6A8 - sw         $a0, -10632($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6B0 - lw         $a3, -10724($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6B4 - lw         $a2, -10728($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6C0 - sw         $a1, -10620($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6C8 - sw         $a0, -10624($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6D0 - lw         $a3, -10716($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6D4 - lw         $a2, -10720($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6E0 - sw         $a1, -10612($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6E8 - sw         $a0, -10616($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6F0 - lw         $a3, -10708($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6F4 - lw         $a2, -10712($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D6FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D700 - sw         $a1, -10604($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D704 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D708 - sw         $a0, -10608($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D70C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D710 - lw         $a3, -10700($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D714 - lw         $a2, -10704($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D71C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D720 - sw         $a1, -10596($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D724 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D728 - sw         $a0, -10600($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D730 - lw         $a3, -10692($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D734 - lw         $a2, -10696($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D73C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D740 - sw         $a1, -10588($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D744 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D748 - sw         $a0, -10592($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D74C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D750 - lw         $a3, -10684($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D754 - lw         $a2, -10688($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D75C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D760 - sw         $a1, -10580($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D764 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D768 - sw         $a0, -10584($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D76C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D770 - lw         $a3, -10676($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D774 - lw         $a2, -10680($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D77C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D780 - sw         $a1, -10572($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D784 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D788 - sw         $a0, -10576($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D78C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D790 - lw         $a3, -10668($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D794 - lw         $a2, -10672($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D79C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7A0 - sw         $a1, -10564($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7A8 - sw         $a0, -10568($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7B0 - lw         $a3, -10660($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7B4 - lw         $a2, -10664($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7C0 - sw         $a1, -10556($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7C4 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7CC - sw         $a0, -10560($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7D4 - lw         $a3, -10652($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7D8 - lw         $a2, -10656($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7E4 - sw         $a1, -10548($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7E8 - sw         $a0, -10552($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7F8 - sw         $a1, -10540($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D7FC - sw         $a0, -10544($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D800 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D804 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D808 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D80C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D810 - swc1       $f12, -10536($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D814 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D818 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D81C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D820 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D824 - swc1       $f12, -10532($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D828 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D82C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D830 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D834 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D838 - swc1       $f12, -10528($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D83C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D840 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D844 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D848 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D84C - swc1       $f12, -10524($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D850 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D854 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892D858 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892EAFC
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892EAFC - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB04 - lw         $a1, -10516($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB08 - lw         $a0, -10520($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB0C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB10 - lw         $a3, -10508($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB14 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB18 - lw         $a2, -10512($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB24 - sw         $a1, -10404($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB28 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB2C - sw         $a0, -10408($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB34 - lw         $a3, -10500($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB38 - lw         $a2, -10504($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB44 - sw         $a1, -10396($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB48 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB4C - sw         $a0, -10400($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB54 - lw         $a3, -10492($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB58 - lw         $a2, -10496($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB64 - sw         $a1, -10388($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB68 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB6C - sw         $a0, -10392($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB74 - lw         $a3, -10484($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB78 - lw         $a2, -10488($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB84 - sw         $a1, -10380($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB88 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB8C - sw         $a0, -10384($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB94 - lw         $a3, -10476($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB98 - lw         $a2, -10480($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EB9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBA4 - sw         $a1, -10372($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBA8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBAC - sw         $a0, -10376($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBB4 - lw         $a3, -10468($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBB8 - lw         $a2, -10472($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBC4 - sw         $a1, -10364($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBC8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBCC - sw         $a0, -10368($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBD4 - lw         $a3, -10460($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBD8 - lw         $a2, -10464($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBE4 - sw         $a1, -10356($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBE8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBEC - sw         $a0, -10360($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBF4 - lw         $a3, -10452($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBF8 - lw         $a2, -10456($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EBFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC04 - sw         $a1, -10348($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC08 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC0C - sw         $a0, -10352($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC14 - lw         $a3, -10444($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC18 - lw         $a2, -10448($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC24 - sw         $a1, -10340($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC28 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC2C - sw         $a0, -10344($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC34 - lw         $a3, -10436($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC38 - lw         $a2, -10440($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC44 - sw         $a1, -10332($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC48 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC4C - sw         $a0, -10336($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC54 - lw         $a3, -10428($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC58 - lw         $a2, -10432($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC64 - sw         $a1, -10324($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC68 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC6C - sw         $a0, -10328($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC74 - lw         $a3, -10420($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC78 - lw         $a2, -10424($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC84 - sw         $a1, -10316($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC88 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC8C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC90 - sw         $a0, -10320($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC98 - lw         $a3, -10412($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EC9C - lw         $a2, -10416($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECA8 - sw         $a1, -10308($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECAC - sw         $a0, -10312($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECB4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECBC - sw         $a1, -10300($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECC0 - sw         $a0, -10304($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECC8 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECCC - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECD4 - swc1       $f12, -10296($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECD8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECDC - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECE0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECE8 - swc1       $f12, -10292($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECF0 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECF4 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ECFC - swc1       $f12, -10288($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED04 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED08 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED10 - swc1       $f12, -10284($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED14 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED18 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892ED1C - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892EF28
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892EF28 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF30 - lw         $a1, -10276($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF34 - lw         $a0, -10280($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF3C - lw         $a3, -10268($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF40 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF44 - lw         $a2, -10272($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF50 - sw         $a1, -10164($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF54 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF58 - sw         $a0, -10168($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF60 - lw         $a3, -10260($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF64 - lw         $a2, -10264($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF70 - sw         $a1, -10156($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF74 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF78 - sw         $a0, -10160($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF80 - lw         $a3, -10252($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF84 - lw         $a2, -10256($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF90 - sw         $a1, -10148($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF94 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF98 - sw         $a0, -10152($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EF9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFA0 - lw         $a3, -10244($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFA4 - lw         $a2, -10248($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFB0 - sw         $a1, -10140($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFB4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFB8 - sw         $a0, -10144($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFC0 - lw         $a3, -10236($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFC4 - lw         $a2, -10240($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFD0 - sw         $a1, -10132($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFD4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFD8 - sw         $a0, -10136($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFE0 - lw         $a3, -10228($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFE4 - lw         $a2, -10232($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFF0 - sw         $a1, -10124($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFF4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFF8 - sw         $a0, -10128($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892EFFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F000 - lw         $a3, -10220($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F004 - lw         $a2, -10224($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F00C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F010 - sw         $a1, -10116($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F014 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F018 - sw         $a0, -10120($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F01C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F020 - lw         $a3, -10212($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F024 - lw         $a2, -10216($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F028 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F02C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F030 - sw         $a1, -10108($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F034 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F038 - sw         $a0, -10112($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F03C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F040 - lw         $a3, -10204($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F044 - lw         $a2, -10208($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F048 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F04C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F050 - sw         $a1, -10100($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F054 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F058 - sw         $a0, -10104($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F05C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F060 - lw         $a3, -10196($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F064 - lw         $a2, -10200($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F068 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F06C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F070 - sw         $a1, -10092($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F074 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F078 - sw         $a0, -10096($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F07C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F080 - lw         $a3, -10188($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F084 - lw         $a2, -10192($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F088 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F08C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F090 - sw         $a1, -10084($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F094 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F098 - sw         $a0, -10088($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F09C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0A0 - lw         $a3, -10180($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0A4 - lw         $a2, -10184($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0B0 - sw         $a1, -10076($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0B4 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0B8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0BC - sw         $a0, -10080($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0C4 - lw         $a3, -10172($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0C8 - lw         $a2, -10176($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0D4 - sw         $a1, -10068($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0D8 - sw         $a0, -10072($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0E0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0E8 - sw         $a1, -10060($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0EC - sw         $a0, -10064($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0F4 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0F8 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F0FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F100 - swc1       $f12, -10056($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F104 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F108 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F10C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F110 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F114 - swc1       $f12, -10052($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F118 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F11C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F120 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F124 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F128 - swc1       $f12, -10048($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F12C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F130 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F134 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F138 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F13C - swc1       $f12, -10044($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F140 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F144 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F148 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892F14C
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892F14C - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F150 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F154 - lw         $a1, -10036($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F158 - lw         $a0, -10040($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F15C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F160 - lw         $a3, -10028($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F164 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F168 - lw         $a2, -10032($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F16C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F170 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F174 - sw         $a1, -9924($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F178 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F17C - sw         $a0, -9928($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F184 - lw         $a3, -10020($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F188 - lw         $a2, -10024($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F18C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F190 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F194 - sw         $a1, -9916($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F198 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F19C - sw         $a0, -9920($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1A4 - lw         $a3, -10012($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1A8 - lw         $a2, -10016($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1B4 - sw         $a1, -9908($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1B8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1BC - sw         $a0, -9912($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1C4 - lw         $a3, -10004($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1C8 - lw         $a2, -10008($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1D4 - sw         $a1, -9900($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1D8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1DC - sw         $a0, -9904($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1E4 - lw         $a3, -9996($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1E8 - lw         $a2, -10000($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1F4 - sw         $a1, -9892($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1F8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F1FC - sw         $a0, -9896($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F204 - lw         $a3, -9988($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F208 - lw         $a2, -9992($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F20C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F210 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F214 - sw         $a1, -9884($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F218 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F21C - sw         $a0, -9888($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F224 - lw         $a3, -9980($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F228 - lw         $a2, -9984($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F22C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F230 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F234 - sw         $a1, -9876($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F238 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F23C - sw         $a0, -9880($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F244 - lw         $a3, -9972($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F248 - lw         $a2, -9976($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F24C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F250 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F254 - sw         $a1, -9868($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F258 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F25C - sw         $a0, -9872($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F264 - lw         $a3, -9964($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F268 - lw         $a2, -9968($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F26C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F270 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F274 - sw         $a1, -9860($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F278 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F27C - sw         $a0, -9864($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F284 - lw         $a3, -9956($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F288 - lw         $a2, -9960($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F28C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F290 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F294 - sw         $a1, -9852($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F298 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F29C - sw         $a0, -9856($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2A4 - lw         $a3, -9948($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2A8 - lw         $a2, -9952($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2B4 - sw         $a1, -9844($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2B8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2BC - sw         $a0, -9848($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2C4 - lw         $a3, -9940($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2C8 - lw         $a2, -9944($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2D4 - sw         $a1, -9836($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2D8 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2DC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2E0 - sw         $a0, -9840($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2E8 - lw         $a3, -9932($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2EC - lw         $a2, -9936($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2F8 - sw         $a1, -9828($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F2FC - sw         $a0, -9832($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F300 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F304 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F308 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F30C - sw         $a1, -9820($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F310 - sw         $a0, -9824($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F314 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F318 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F31C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F320 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F324 - swc1       $f12, -9816($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F328 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F32C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F330 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F334 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F338 - swc1       $f12, -9812($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F33C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F340 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F344 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F348 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F34C - swc1       $f12, -9808($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F350 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F354 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F358 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F35C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F360 - swc1       $f12, -9804($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F364 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F368 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F36C - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892F370
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892F370 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F374 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F378 - lw         $a1, -9780($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F37C - lw         $a0, -9784($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F380 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F384 - lw         $a3, -9772($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F388 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F38C - lw         $a2, -9776($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F394 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F398 - sw         $a1, -9668($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F39C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3A0 - sw         $a0, -9672($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3A8 - lw         $a3, -9764($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3AC - lw         $a2, -9768($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3B8 - sw         $a1, -9660($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3BC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3C0 - sw         $a0, -9664($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3C8 - lw         $a3, -9756($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3CC - lw         $a2, -9760($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3D8 - sw         $a1, -9652($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3DC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3E0 - sw         $a0, -9656($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3E8 - lw         $a3, -9748($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3EC - lw         $a2, -9752($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3F8 - sw         $a1, -9644($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F3FC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F400 - sw         $a0, -9648($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F408 - lw         $a3, -9740($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F40C - lw         $a2, -9744($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F410 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F414 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F418 - sw         $a1, -9636($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F41C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F420 - sw         $a0, -9640($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F428 - lw         $a3, -9732($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F42C - lw         $a2, -9736($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F430 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F434 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F438 - sw         $a1, -9628($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F43C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F440 - sw         $a0, -9632($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F448 - lw         $a3, -9724($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F44C - lw         $a2, -9728($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F450 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F454 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F458 - sw         $a1, -9620($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F45C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F460 - sw         $a0, -9624($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F468 - lw         $a3, -9716($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F46C - lw         $a2, -9720($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F474 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F478 - sw         $a1, -9612($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F47C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F480 - sw         $a0, -9616($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F484 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F488 - lw         $a3, -9708($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F48C - lw         $a2, -9712($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F490 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F494 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F498 - sw         $a1, -9604($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F49C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4A0 - sw         $a0, -9608($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4A8 - lw         $a3, -9700($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4AC - lw         $a2, -9704($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4B8 - sw         $a1, -9596($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4BC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4C0 - sw         $a0, -9600($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4C8 - lw         $a3, -9692($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4CC - lw         $a2, -9696($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4D8 - sw         $a1, -9588($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4DC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4E0 - sw         $a0, -9592($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4E8 - lw         $a3, -9684($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4EC - lw         $a2, -9688($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4F8 - sw         $a1, -9580($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F4FC - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F500 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F504 - sw         $a0, -9584($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F50C - lw         $a3, -9676($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F510 - lw         $a2, -9680($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F51C - sw         $a1, -9572($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F520 - sw         $a0, -9576($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F524 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F528 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F52C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F530 - sw         $a1, -9564($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F534 - sw         $a0, -9568($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F538 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F53C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F540 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F544 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F548 - swc1       $f12, -9560($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F54C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F550 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F554 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F558 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F55C - swc1       $f12, -9556($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F560 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F564 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F568 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F56C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F570 - swc1       $f12, -9552($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F574 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F578 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F57C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F580 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F584 - swc1       $f12, -9548($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F588 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F58C - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F590 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892F594
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892F594 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F598 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F59C - lw         $a1, -9540($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5A0 - lw         $a0, -9544($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5A8 - lw         $a3, -9532($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5AC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5B0 - lw         $a2, -9536($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5BC - sw         $a1, -9428($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5C4 - sw         $a0, -9432($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5CC - lw         $a3, -9524($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5D0 - lw         $a2, -9528($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5DC - sw         $a1, -9420($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5E4 - sw         $a0, -9424($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5EC - lw         $a3, -9516($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5F0 - lw         $a2, -9520($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F5FC - sw         $a1, -9412($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F600 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F604 - sw         $a0, -9416($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F60C - lw         $a3, -9508($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F610 - lw         $a2, -9512($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F61C - sw         $a1, -9404($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F620 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F624 - sw         $a0, -9408($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F62C - lw         $a3, -9500($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F630 - lw         $a2, -9504($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F63C - sw         $a1, -9396($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F640 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F644 - sw         $a0, -9400($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F64C - lw         $a3, -9492($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F650 - lw         $a2, -9496($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F658 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F65C - sw         $a1, -9388($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F660 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F664 - sw         $a0, -9392($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F66C - lw         $a3, -9484($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F670 - lw         $a2, -9488($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F678 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F67C - sw         $a1, -9380($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F680 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F684 - sw         $a0, -9384($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F68C - lw         $a3, -9476($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F690 - lw         $a2, -9480($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F698 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F69C - sw         $a1, -9372($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6A4 - sw         $a0, -9376($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6AC - lw         $a3, -9468($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6B0 - lw         $a2, -9472($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6BC - sw         $a1, -9364($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6C4 - sw         $a0, -9368($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6CC - lw         $a3, -9460($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6D0 - lw         $a2, -9464($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6DC - sw         $a1, -9356($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6E4 - sw         $a0, -9360($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6EC - lw         $a3, -9452($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6F0 - lw         $a2, -9456($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F6FC - sw         $a1, -9348($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F700 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F704 - sw         $a0, -9352($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F708 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F70C - lw         $a3, -9444($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F710 - lw         $a2, -9448($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F718 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F71C - sw         $a1, -9340($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F720 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F724 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F728 - sw         $a0, -9344($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F730 - lw         $a3, -9436($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F734 - lw         $a2, -9440($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F73C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F740 - sw         $a1, -9332($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F744 - sw         $a0, -9336($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F74C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F754 - sw         $a1, -9324($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F758 - sw         $a0, -9328($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F75C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F760 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F764 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F768 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F76C - swc1       $f12, -9320($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F770 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F774 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F778 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F77C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F780 - swc1       $f12, -9316($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F784 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F788 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F78C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F790 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F794 - swc1       $f12, -9312($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F798 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F79C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7A0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7A8 - swc1       $f12, -9308($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7AC - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7B0 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7B4 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892F7B8
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892F7B8 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7C0 - lw         $a1, -9300($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7C4 - lw         $a0, -9304($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7CC - lw         $a3, -9292($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7D0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7D4 - lw         $a2, -9296($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7E0 - sw         $a1, -9188($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7E4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7E8 - sw         $a0, -9192($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7F0 - lw         $a3, -9284($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7F4 - lw         $a2, -9288($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F7FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F800 - sw         $a1, -9180($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F804 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F808 - sw         $a0, -9184($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F810 - lw         $a3, -9276($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F814 - lw         $a2, -9280($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F81C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F820 - sw         $a1, -9172($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F824 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F828 - sw         $a0, -9176($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F82C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F830 - lw         $a3, -9268($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F834 - lw         $a2, -9272($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F83C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F840 - sw         $a1, -9164($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F844 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F848 - sw         $a0, -9168($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F84C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F850 - lw         $a3, -9260($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F854 - lw         $a2, -9264($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F85C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F860 - sw         $a1, -9156($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F864 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F868 - sw         $a0, -9160($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F86C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F870 - lw         $a3, -9252($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F874 - lw         $a2, -9256($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F87C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F880 - sw         $a1, -9148($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F884 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F888 - sw         $a0, -9152($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F890 - lw         $a3, -9244($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F894 - lw         $a2, -9248($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F89C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8A0 - sw         $a1, -9140($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8A4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8A8 - sw         $a0, -9144($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8B0 - lw         $a3, -9236($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8B4 - lw         $a2, -9240($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8C0 - sw         $a1, -9132($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8C4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8C8 - sw         $a0, -9136($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8D0 - lw         $a3, -9228($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8D4 - lw         $a2, -9232($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8E0 - sw         $a1, -9124($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8E4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8E8 - sw         $a0, -9128($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8F0 - lw         $a3, -9220($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8F4 - lw         $a2, -9224($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F8FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F900 - sw         $a1, -9116($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F904 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F908 - sw         $a0, -9120($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F90C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F910 - lw         $a3, -9212($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F914 - lw         $a2, -9216($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F91C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F920 - sw         $a1, -9108($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F924 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F928 - sw         $a0, -9112($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F92C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F930 - lw         $a3, -9204($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F934 - lw         $a2, -9208($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F93C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F940 - sw         $a1, -9100($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F944 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F948 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F94C - sw         $a0, -9104($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F954 - lw         $a3, -9196($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F958 - lw         $a2, -9200($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F95C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F964 - sw         $a1, -9092($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F968 - sw         $a0, -9096($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F96C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F970 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F974 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F978 - sw         $a1, -9084($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F97C - sw         $a0, -9088($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F980 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F984 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F988 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F98C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F990 - swc1       $f12, -9080($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F994 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F998 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F99C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9A4 - swc1       $f12, -9076($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9AC - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9B0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9B8 - swc1       $f12, -9072($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9C0 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9C4 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9CC - swc1       $f12, -9068($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9D0 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9D4 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9D8 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892F9DC
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892F9DC - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9E4 - lw         $a1, -9060($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9E8 - lw         $a0, -9064($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9F0 - lw         $a3, -9052($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9F8 - lw         $a2, -9056($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892F9FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA04 - sw         $a1, -8948($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA08 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA0C - sw         $a0, -8952($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA14 - lw         $a3, -9044($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA18 - lw         $a2, -9048($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA24 - sw         $a1, -8940($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA28 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA2C - sw         $a0, -8944($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA34 - lw         $a3, -9036($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA38 - lw         $a2, -9040($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA44 - sw         $a1, -8932($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA48 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA4C - sw         $a0, -8936($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA54 - lw         $a3, -9028($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA58 - lw         $a2, -9032($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA64 - sw         $a1, -8924($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA68 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA6C - sw         $a0, -8928($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA74 - lw         $a3, -9020($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA78 - lw         $a2, -9024($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA84 - sw         $a1, -8916($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA88 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA8C - sw         $a0, -8920($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA94 - lw         $a3, -9012($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA98 - lw         $a2, -9016($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FA9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAA4 - sw         $a1, -8908($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAA8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAAC - sw         $a0, -8912($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAB4 - lw         $a3, -9004($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAB8 - lw         $a2, -9008($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FABC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAC4 - sw         $a1, -8900($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAC8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FACC - sw         $a0, -8904($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAD4 - lw         $a3, -8996($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAD8 - lw         $a2, -9000($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAE4 - sw         $a1, -8892($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAE8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAEC - sw         $a0, -8896($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAF4 - lw         $a3, -8988($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAF8 - lw         $a2, -8992($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FAFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB04 - sw         $a1, -8884($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB08 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB0C - sw         $a0, -8888($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB14 - lw         $a3, -8980($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB18 - lw         $a2, -8984($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB24 - sw         $a1, -8876($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB28 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB2C - sw         $a0, -8880($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB34 - lw         $a3, -8972($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB38 - lw         $a2, -8976($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB44 - sw         $a1, -8868($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB48 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB4C - sw         $a0, -8872($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB54 - lw         $a3, -8964($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB58 - lw         $a2, -8968($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB64 - sw         $a1, -8860($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB68 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB6C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB70 - sw         $a0, -8864($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB78 - lw         $a3, -8956($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB7C - lw         $a2, -8960($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB88 - sw         $a1, -8852($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB8C - sw         $a0, -8856($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB94 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FB9C - sw         $a1, -8844($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBA0 - sw         $a0, -8848($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBA8 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBAC - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBB4 - swc1       $f12, -8840($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBBC - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBC0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBC8 - swc1       $f12, -8836($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBCC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBD0 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBD4 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBD8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBDC - swc1       $f12, -8832($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBE4 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBE8 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBEC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBF0 - swc1       $f12, -8828($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBF4 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBF8 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FBFC - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892FDD0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892FDD0 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDD8 - lw         $a1, -8820($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDDC - lw         $a0, -8824($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDE0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDE4 - lw         $a3, -8812($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDE8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDEC - lw         $a2, -8816($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDF8 - sw         $a1, -8708($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FDFC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE00 - sw         $a0, -8712($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE08 - lw         $a3, -8804($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE0C - lw         $a2, -8808($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE18 - sw         $a1, -8700($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE1C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE20 - sw         $a0, -8704($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE28 - lw         $a3, -8796($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE2C - lw         $a2, -8800($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE38 - sw         $a1, -8692($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE3C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE40 - sw         $a0, -8696($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE48 - lw         $a3, -8788($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE4C - lw         $a2, -8792($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE58 - sw         $a1, -8684($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE5C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE60 - sw         $a0, -8688($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE68 - lw         $a3, -8780($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE6C - lw         $a2, -8784($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE78 - sw         $a1, -8676($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE7C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE80 - sw         $a0, -8680($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE88 - lw         $a3, -8772($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE8C - lw         $a2, -8776($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE98 - sw         $a1, -8668($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FE9C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEA0 - sw         $a0, -8672($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEA8 - lw         $a3, -8764($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEAC - lw         $a2, -8768($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEB8 - sw         $a1, -8660($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEBC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEC0 - sw         $a0, -8664($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEC8 - lw         $a3, -8756($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FECC - lw         $a2, -8760($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FED0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FED4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FED8 - sw         $a1, -8652($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEDC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEE0 - sw         $a0, -8656($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEE8 - lw         $a3, -8748($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEEC - lw         $a2, -8752($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEF8 - sw         $a1, -8644($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FEFC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF00 - sw         $a0, -8648($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF08 - lw         $a3, -8740($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF0C - lw         $a2, -8744($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF18 - sw         $a1, -8636($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF1C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF20 - sw         $a0, -8640($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF28 - lw         $a3, -8732($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF2C - lw         $a2, -8736($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF38 - sw         $a1, -8628($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF3C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF40 - sw         $a0, -8632($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF48 - lw         $a3, -8724($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF4C - lw         $a2, -8728($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF58 - sw         $a1, -8620($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF5C - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF60 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF64 - sw         $a0, -8624($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF6C - lw         $a3, -8716($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF70 - lw         $a2, -8720($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF7C - sw         $a1, -8612($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF80 - sw         $a0, -8616($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF88 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF90 - sw         $a1, -8604($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF94 - sw         $a0, -8608($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF98 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FF9C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFA0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFA8 - swc1       $f12, -8600($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFAC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFB0 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFB4 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFBC - swc1       $f12, -8596($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFC0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFC4 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFC8 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFD0 - swc1       $f12, -8592($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFD4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFD8 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFDC - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFE4 - swc1       $f12, -8588($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFE8 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFEC - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFF0 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_892FFF4
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x892FFF4 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x892FFFC - lw         $a1, -8580($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930000 - lw         $a0, -8584($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930004 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930008 - lw         $a3, -8572($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893000C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930010 - lw         $a2, -8576($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930014 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893001C - sw         $a1, -8468($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930020 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930024 - sw         $a0, -8472($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930028 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893002C - lw         $a3, -8564($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930030 - lw         $a2, -8568($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930034 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930038 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893003C - sw         $a1, -8460($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930040 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930044 - sw         $a0, -8464($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930048 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893004C - lw         $a3, -8556($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930050 - lw         $a2, -8560($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930054 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930058 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893005C - sw         $a1, -8452($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930060 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930064 - sw         $a0, -8456($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893006C - lw         $a3, -8548($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930070 - lw         $a2, -8552($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930074 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930078 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893007C - sw         $a1, -8444($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930080 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930084 - sw         $a0, -8448($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893008C - lw         $a3, -8540($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930090 - lw         $a2, -8544($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930094 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930098 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893009C - sw         $a1, -8436($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300A0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300A4 - sw         $a0, -8440($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300AC - lw         $a3, -8532($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300B0 - lw         $a2, -8536($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300BC - sw         $a1, -8428($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300C0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300C4 - sw         $a0, -8432($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300CC - lw         $a3, -8524($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300D0 - lw         $a2, -8528($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300DC - sw         $a1, -8420($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300E0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300E4 - sw         $a0, -8424($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300EC - lw         $a3, -8516($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300F0 - lw         $a2, -8520($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89300FC - sw         $a1, -8412($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930100 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930104 - sw         $a0, -8416($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930108 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893010C - lw         $a3, -8508($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930110 - lw         $a2, -8512($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930114 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930118 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893011C - sw         $a1, -8404($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930120 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930124 - sw         $a0, -8408($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930128 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893012C - lw         $a3, -8500($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930130 - lw         $a2, -8504($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930134 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930138 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893013C - sw         $a1, -8396($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930140 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930144 - sw         $a0, -8400($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930148 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893014C - lw         $a3, -8492($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930150 - lw         $a2, -8496($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930154 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930158 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893015C - sw         $a1, -8388($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930160 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930164 - sw         $a0, -8392($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930168 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893016C - lw         $a3, -8484($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930170 - lw         $a2, -8488($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930174 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930178 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893017C - sw         $a1, -8380($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930180 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930184 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930188 - sw         $a0, -8384($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893018C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930190 - lw         $a3, -8476($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930194 - lw         $a2, -8480($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930198 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893019C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301A0 - sw         $a1, -8372($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301A4 - sw         $a0, -8376($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301B4 - sw         $a1, -8364($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301B8 - sw         $a0, -8368($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301C0 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301C4 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301CC - swc1       $f12, -8360($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301D4 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301D8 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301E0 - swc1       $f12, -8356($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301E8 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301EC - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301F4 - swc1       $f12, -8352($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89301FC - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930200 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930204 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930208 - swc1       $f12, -8348($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893020C - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930210 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930214 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8930218
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8930218 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893021C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930220 - lw         $a1, -8332($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930224 - lw         $a0, -8336($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930228 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893022C - lw         $a3, -8324($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930230 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930234 - lw         $a2, -8328($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930238 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893023C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930240 - sw         $a1, -8220($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930244 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930248 - sw         $a0, -8224($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893024C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930250 - lw         $a3, -8316($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930254 - lw         $a2, -8320($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930258 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893025C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930260 - sw         $a1, -8212($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930264 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930268 - sw         $a0, -8216($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893026C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930270 - lw         $a3, -8308($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930274 - lw         $a2, -8312($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930278 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893027C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930280 - sw         $a1, -8204($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930284 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930288 - sw         $a0, -8208($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893028C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930290 - lw         $a3, -8300($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930294 - lw         $a2, -8304($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930298 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893029C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302A0 - sw         $a1, -8196($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302A4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302A8 - sw         $a0, -8200($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302B0 - lw         $a3, -8292($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302B4 - lw         $a2, -8296($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302C0 - sw         $a1, -8188($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302C4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302C8 - sw         $a0, -8192($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302D0 - lw         $a3, -8284($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302D4 - lw         $a2, -8288($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302E0 - sw         $a1, -8180($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302E4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302E8 - sw         $a0, -8184($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302F0 - lw         $a3, -8276($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302F4 - lw         $a2, -8280($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89302FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930300 - sw         $a1, -8172($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930304 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930308 - sw         $a0, -8176($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893030C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930310 - lw         $a3, -8268($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930314 - lw         $a2, -8272($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930318 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893031C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930320 - sw         $a1, -8164($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930324 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930328 - sw         $a0, -8168($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893032C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930330 - lw         $a3, -8260($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930334 - lw         $a2, -8264($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930338 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893033C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930340 - sw         $a1, -8156($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930344 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930348 - sw         $a0, -8160($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893034C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930350 - lw         $a3, -8252($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930354 - lw         $a2, -8256($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930358 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893035C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930360 - sw         $a1, -8148($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930364 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930368 - sw         $a0, -8152($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893036C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930370 - lw         $a3, -8244($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930374 - lw         $a2, -8248($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930378 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893037C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930380 - sw         $a1, -8140($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930384 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930388 - sw         $a0, -8144($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893038C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930390 - lw         $a3, -8236($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930394 - lw         $a2, -8240($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930398 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893039C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303A0 - sw         $a1, -8132($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303A4 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303A8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303AC - sw         $a0, -8136($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303B4 - lw         $a3, -8228($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303B8 - lw         $a2, -8232($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303C4 - sw         $a1, -8124($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303C8 - sw         $a0, -8128($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303D8 - sw         $a1, -8116($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303DC - sw         $a0, -8120($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303E4 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303E8 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303F0 - swc1       $f12, -8112($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303F8 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89303FC - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930400 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930404 - swc1       $f12, -8108($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930408 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893040C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930410 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930414 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930418 - swc1       $f12, -8104($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893041C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930420 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930424 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930428 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893042C - swc1       $f12, -8100($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930430 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930434 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930438 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_893067C
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893067C - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930680 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930684 - lw         $a1, -8092($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930688 - lw         $a0, -8096($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893068C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930690 - lw         $a3, -8084($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930694 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930698 - lw         $a2, -8088($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893069C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306A4 - sw         $a1, -7980($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306A8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306AC - sw         $a0, -7984($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306B4 - lw         $a3, -8076($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306B8 - lw         $a2, -8080($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306C4 - sw         $a1, -7972($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306C8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306CC - sw         $a0, -7976($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306D4 - lw         $a3, -8068($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306D8 - lw         $a2, -8072($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306E4 - sw         $a1, -7964($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306E8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306EC - sw         $a0, -7968($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306F4 - lw         $a3, -8060($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306F8 - lw         $a2, -8064($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89306FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930700 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930704 - sw         $a1, -7956($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930708 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893070C - sw         $a0, -7960($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930714 - lw         $a3, -8052($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930718 - lw         $a2, -8056($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893071C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930720 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930724 - sw         $a1, -7948($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930728 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893072C - sw         $a0, -7952($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930730 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930734 - lw         $a3, -8044($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930738 - lw         $a2, -8048($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893073C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930744 - sw         $a1, -7940($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930748 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893074C - sw         $a0, -7944($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930750 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930754 - lw         $a3, -8036($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930758 - lw         $a2, -8040($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893075C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930760 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930764 - sw         $a1, -7932($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930768 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893076C - sw         $a0, -7936($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930774 - lw         $a3, -8028($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930778 - lw         $a2, -8032($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893077C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930780 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930784 - sw         $a1, -7924($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930788 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893078C - sw         $a0, -7928($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930790 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930794 - lw         $a3, -8020($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930798 - lw         $a2, -8024($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893079C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307A4 - sw         $a1, -7916($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307A8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307AC - sw         $a0, -7920($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307B4 - lw         $a3, -8012($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307B8 - lw         $a2, -8016($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307C4 - sw         $a1, -7908($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307C8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307CC - sw         $a0, -7912($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307D4 - lw         $a3, -8004($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307D8 - lw         $a2, -8008($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307E4 - sw         $a1, -7900($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307E8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307EC - sw         $a0, -7904($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307F4 - lw         $a3, -7996($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307F8 - lw         $a2, -8000($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89307FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930800 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930804 - sw         $a1, -7892($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930808 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893080C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930810 - sw         $a0, -7896($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930818 - lw         $a3, -7988($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893081C - lw         $a2, -7992($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930828 - sw         $a1, -7884($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893082C - sw         $a0, -7888($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930834 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893083C - sw         $a1, -7876($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930840 - sw         $a0, -7880($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930844 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930848 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893084C - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930850 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930854 - swc1       $f12, -7872($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930858 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893085C - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930860 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930864 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930868 - swc1       $f12, -7868($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893086C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930870 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930874 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930878 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893087C - swc1       $f12, -7864($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930880 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930884 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930888 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893088C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930890 - swc1       $f12, -7860($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930894 - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930898 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893089C - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_8930FC4
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8930FC4 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FCC - lw         $a1, -7852($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FD0 - lw         $a0, -7856($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FD4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FD8 - lw         $a3, -7844($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FDC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FE0 - lw         $a2, -7848($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FEC - sw         $a1, -7740($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FF0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FF4 - sw         $a0, -7744($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8930FFC - lw         $a3, -7836($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931000 - lw         $a2, -7840($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931004 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931008 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893100C - sw         $a1, -7732($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931010 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931014 - sw         $a0, -7736($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893101C - lw         $a3, -7828($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931020 - lw         $a2, -7832($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931028 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893102C - sw         $a1, -7724($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931030 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931034 - sw         $a0, -7728($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893103C - lw         $a3, -7820($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931040 - lw         $a2, -7824($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931044 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931048 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893104C - sw         $a1, -7716($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931050 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931054 - sw         $a0, -7720($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893105C - lw         $a3, -7812($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931060 - lw         $a2, -7816($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931064 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931068 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893106C - sw         $a1, -7708($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931070 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931074 - sw         $a0, -7712($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893107C - lw         $a3, -7804($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931080 - lw         $a2, -7808($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931084 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931088 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893108C - sw         $a1, -7700($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931090 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931094 - sw         $a0, -7704($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931098 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893109C - lw         $a3, -7796($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310A0 - lw         $a2, -7800($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310AC - sw         $a1, -7692($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310B0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310B4 - sw         $a0, -7696($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310BC - lw         $a3, -7788($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310C0 - lw         $a2, -7792($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310CC - sw         $a1, -7684($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310D0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310D4 - sw         $a0, -7688($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310DC - lw         $a3, -7780($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310E0 - lw         $a2, -7784($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310EC - sw         $a1, -7676($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310F0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310F4 - sw         $a0, -7680($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89310FC - lw         $a3, -7772($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931100 - lw         $a2, -7776($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931104 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931108 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893110C - sw         $a1, -7668($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931110 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931114 - sw         $a0, -7672($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893111C - lw         $a3, -7764($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931120 - lw         $a2, -7768($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931124 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931128 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893112C - sw         $a1, -7660($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931130 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931134 - sw         $a0, -7664($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893113C - lw         $a3, -7756($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931140 - lw         $a2, -7760($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931144 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931148 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893114C - sw         $a1, -7652($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931150 - sw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931154 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931158 - sw         $a0, -7656($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893115C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931160 - lw         $a3, -7748($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931164 - lw         $a2, -7752($s0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931168 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893116C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931170 - sw         $a1, -7644($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931174 - sw         $a0, -7648($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893117C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931184 - sw         $a1, -7636($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931188 - sw         $a0, -7640($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893118C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931190 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931194 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931198 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893119C - swc1       $f12, -7632($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311A4 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311A8 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311B0 - swc1       $f12, -7628($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311B8 - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311BC - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311C4 - swc1       $f12, -7624($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311CC - ori        $a0, $a0, 4719
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311D0 - mtc1       $a0, $f12
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311D8 - swc1       $f12, -7620($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311DC - lw         $s0, 0($sp)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311E0 - jr         $ra
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311E4 - addiu      $sp, $sp, 16
21:01:48 DEBUG compiler - user_main_10 - Compiling _S1_2_89311E8
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89311E8 - addiu      $sp, $sp, -16
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311F0 - lw         $a1, -7548($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311F4 - lw         $a0, -7552($a0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89311FC - lw         $a3, -7540($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931200 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931204 - lw         $a2, -7544($a2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931208 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893120C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931210 - sw         $a1, -7436($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931214 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931218 - sw         $a0, -7440($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893121C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931220 - lw         $a3, -7532($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931224 - lw         $a2, -7536($t1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931228 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893122C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931230 - sw         $a1, -7428($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931234 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931238 - sw         $a0, -7432($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893123C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931240 - lw         $a3, -7524($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931244 - lw         $a2, -7528($t2)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931248 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893124C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931250 - sw         $a1, -7420($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931254 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931258 - sw         $a0, -7424($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893125C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931260 - lw         $a3, -7516($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931264 - lw         $a2, -7520($t3)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931268 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893126C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931270 - sw         $a1, -7412($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931274 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931278 - sw         $a0, -7416($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893127C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931280 - lw         $a3, -7508($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931284 - lw         $a2, -7512($v0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931288 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893128C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931290 - sw         $a1, -7404($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931294 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931298 - sw         $a0, -7408($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893129C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312A0 - lw         $a3, -7500($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312A4 - lw         $a2, -7504($v1)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312B0 - sw         $a1, -7396($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312B8 - sw         $a0, -7400($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312C0 - lw         $a3, -7492($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312C4 - lw         $a2, -7496($t4)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312D0 - sw         $a1, -7388($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312D8 - sw         $a0, -7392($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312E0 - lw         $a3, -7484($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312E4 - lw         $a2, -7488($t5)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312F0 - sw         $a1, -7380($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312F8 - sw         $a0, -7384($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89312FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931300 - lw         $a3, -7476($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931304 - lw         $a2, -7480($t6)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931308 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893130C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931310 - sw         $a1, -7372($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931314 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931318 - sw         $a0, -7376($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893131C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931320 - lw         $a3, -7468($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931324 - lw         $a2, -7472($t7)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931328 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893132C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931330 - sw         $a1, -7364($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931334 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931338 - sw         $a0, -7368($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893133C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931340 - lw         $a3, -7460($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931344 - lw         $a2, -7464($t8)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931348 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893134C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931350 - sw         $a1, -7356($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931354 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931358 - sw         $a0, -7360($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893135C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931360 - lw         $a3, -7452($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931364 - lw         $a2, -7456($t9)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931368 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893136C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931370 - sw         $a1, -7348($t0)
21:01:48 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931374 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931378 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893137C - sw         $a0, -7352($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931380 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931384 - lw         $a3, -7444($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931388 - lw         $a2, -7448($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893138C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931390 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931394 - sw         $a1, -7340($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931398 - sw         $a0, -7344($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893139C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313A8 - sw         $a1, -7332($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313AC - sw         $a0, -7336($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313B4 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313B8 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313C0 - swc1       $f12, -7328($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313C8 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313CC - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313D4 - swc1       $f12, -7324($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313DC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313E0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313E8 - swc1       $f12, -7320($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313F0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313F4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89313FC - swc1       $f12, -7316($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931400 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931404 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931408 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_89316C4
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89316C4 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316CC - lw         $a1, -7300($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316D0 - lw         $a0, -7304($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316D8 - lw         $a3, -7292($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316E0 - lw         $a2, -7296($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316EC - sw         $a1, -7188($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316F0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316F4 - sw         $a0, -7192($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89316FC - lw         $a3, -7284($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931700 - lw         $a2, -7288($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893170C - sw         $a1, -7180($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931710 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931714 - sw         $a0, -7184($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893171C - lw         $a3, -7276($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931720 - lw         $a2, -7280($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931728 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893172C - sw         $a1, -7172($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931730 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931734 - sw         $a0, -7176($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893173C - lw         $a3, -7268($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931740 - lw         $a2, -7272($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893174C - sw         $a1, -7164($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931750 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931754 - sw         $a0, -7168($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893175C - lw         $a3, -7260($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931760 - lw         $a2, -7264($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893176C - sw         $a1, -7156($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931770 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931774 - sw         $a0, -7160($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893177C - lw         $a3, -7252($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931780 - lw         $a2, -7256($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931788 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893178C - sw         $a1, -7148($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931790 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931794 - sw         $a0, -7152($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893179C - lw         $a3, -7244($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317A0 - lw         $a2, -7248($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317AC - sw         $a1, -7140($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317B0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317B4 - sw         $a0, -7144($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317BC - lw         $a3, -7236($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317C0 - lw         $a2, -7240($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317CC - sw         $a1, -7132($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317D0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317D4 - sw         $a0, -7136($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317DC - lw         $a3, -7228($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317E0 - lw         $a2, -7232($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317EC - sw         $a1, -7124($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317F0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317F4 - sw         $a0, -7128($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89317FC - lw         $a3, -7220($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931800 - lw         $a2, -7224($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931804 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931808 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893180C - sw         $a1, -7116($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931810 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931814 - sw         $a0, -7120($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893181C - lw         $a3, -7212($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931820 - lw         $a2, -7216($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931824 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931828 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893182C - sw         $a1, -7108($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931830 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931834 - sw         $a0, -7112($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893183C - lw         $a3, -7204($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931840 - lw         $a2, -7208($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931844 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931848 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893184C - sw         $a1, -7100($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931850 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931854 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931858 - sw         $a0, -7104($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893185C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931860 - lw         $a3, -7196($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931864 - lw         $a2, -7200($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931868 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893186C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931870 - sw         $a1, -7092($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931874 - sw         $a0, -7096($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893187C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931884 - sw         $a1, -7084($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931888 - sw         $a0, -7088($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893188C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931890 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931894 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931898 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893189C - swc1       $f12, -7080($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318A4 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318A8 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318B0 - swc1       $f12, -7076($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318B8 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318BC - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318C4 - swc1       $f12, -7072($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318CC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318D0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318D8 - swc1       $f12, -7068($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318DC - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318E0 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318E4 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_89318E8
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89318E8 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318F0 - lw         $a1, -7060($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318F4 - lw         $a0, -7064($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89318FC - lw         $a3, -7052($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931900 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931904 - lw         $a2, -7056($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931908 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893190C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931910 - sw         $a1, -6948($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931914 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931918 - sw         $a0, -6952($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893191C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931920 - lw         $a3, -7044($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931924 - lw         $a2, -7048($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931928 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893192C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931930 - sw         $a1, -6940($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931934 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931938 - sw         $a0, -6944($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893193C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931940 - lw         $a3, -7036($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931944 - lw         $a2, -7040($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931948 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893194C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931950 - sw         $a1, -6932($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931954 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931958 - sw         $a0, -6936($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893195C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931960 - lw         $a3, -7028($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931964 - lw         $a2, -7032($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931968 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893196C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931970 - sw         $a1, -6924($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931974 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931978 - sw         $a0, -6928($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893197C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931980 - lw         $a3, -7020($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931984 - lw         $a2, -7024($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931988 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893198C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931990 - sw         $a1, -6916($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931994 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931998 - sw         $a0, -6920($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893199C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319A0 - lw         $a3, -7012($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319A4 - lw         $a2, -7016($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319B0 - sw         $a1, -6908($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319B8 - sw         $a0, -6912($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319C0 - lw         $a3, -7004($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319C4 - lw         $a2, -7008($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319D0 - sw         $a1, -6900($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319D8 - sw         $a0, -6904($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319E0 - lw         $a3, -6996($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319E4 - lw         $a2, -7000($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319F0 - sw         $a1, -6892($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319F8 - sw         $a0, -6896($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89319FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A00 - lw         $a3, -6988($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A04 - lw         $a2, -6992($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A10 - sw         $a1, -6884($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A14 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A18 - sw         $a0, -6888($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A20 - lw         $a3, -6980($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A24 - lw         $a2, -6984($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A30 - sw         $a1, -6876($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A34 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A38 - sw         $a0, -6880($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A40 - lw         $a3, -6972($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A44 - lw         $a2, -6976($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A50 - sw         $a1, -6868($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A54 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A58 - sw         $a0, -6872($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A60 - lw         $a3, -6964($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A64 - lw         $a2, -6968($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A70 - sw         $a1, -6860($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A74 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A78 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A7C - sw         $a0, -6864($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A84 - lw         $a3, -6956($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A88 - lw         $a2, -6960($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A94 - sw         $a1, -6852($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A98 - sw         $a0, -6856($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931A9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AA0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AA8 - sw         $a1, -6844($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AAC - sw         $a0, -6848($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AB4 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AB8 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931ABC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AC0 - swc1       $f12, -6840($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AC8 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931ACC - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AD4 - swc1       $f12, -6836($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931ADC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AE0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AE8 - swc1       $f12, -6832($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AF0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AF4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931AFC - swc1       $f12, -6828($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B00 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B04 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B08 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8931B0C
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8931B0C - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B14 - lw         $a1, -6820($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B18 - lw         $a0, -6824($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B20 - lw         $a3, -6812($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B28 - lw         $a2, -6816($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B34 - sw         $a1, -6708($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B38 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B3C - sw         $a0, -6712($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B44 - lw         $a3, -6804($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B48 - lw         $a2, -6808($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B54 - sw         $a1, -6700($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B58 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B5C - sw         $a0, -6704($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B64 - lw         $a3, -6796($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B68 - lw         $a2, -6800($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B74 - sw         $a1, -6692($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B78 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B7C - sw         $a0, -6696($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B84 - lw         $a3, -6788($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B88 - lw         $a2, -6792($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B94 - sw         $a1, -6684($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B98 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931B9C - sw         $a0, -6688($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BA4 - lw         $a3, -6780($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BA8 - lw         $a2, -6784($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BB4 - sw         $a1, -6676($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BB8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BBC - sw         $a0, -6680($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BC4 - lw         $a3, -6772($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BC8 - lw         $a2, -6776($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BD4 - sw         $a1, -6668($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BD8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BDC - sw         $a0, -6672($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BE4 - lw         $a3, -6764($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BE8 - lw         $a2, -6768($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BF4 - sw         $a1, -6660($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BF8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931BFC - sw         $a0, -6664($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C04 - lw         $a3, -6756($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C08 - lw         $a2, -6760($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C14 - sw         $a1, -6652($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C18 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C1C - sw         $a0, -6656($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C24 - lw         $a3, -6748($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C28 - lw         $a2, -6752($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C34 - sw         $a1, -6644($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C38 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C3C - sw         $a0, -6648($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C44 - lw         $a3, -6740($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C48 - lw         $a2, -6744($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C54 - sw         $a1, -6636($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C58 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C5C - sw         $a0, -6640($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C64 - lw         $a3, -6732($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C68 - lw         $a2, -6736($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C74 - sw         $a1, -6628($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C78 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C7C - sw         $a0, -6632($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C84 - lw         $a3, -6724($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C88 - lw         $a2, -6728($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C94 - sw         $a1, -6620($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C98 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931C9C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CA0 - sw         $a0, -6624($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CA8 - lw         $a3, -6716($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CAC - lw         $a2, -6720($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CB8 - sw         $a1, -6612($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CBC - sw         $a0, -6616($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CC4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CCC - sw         $a1, -6604($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CD0 - sw         $a0, -6608($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CD4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CD8 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CDC - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CE4 - swc1       $f12, -6600($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CEC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CF0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CF8 - swc1       $f12, -6596($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931CFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D00 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D04 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D0C - swc1       $f12, -6592($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D14 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D18 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D20 - swc1       $f12, -6588($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D24 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D28 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8931D2C - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_89325E8
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89325E8 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89325EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89325F0 - lw         $a1, -6580($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89325F4 - lw         $a0, -6584($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89325F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89325FC - lw         $a3, -6572($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932600 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932604 - lw         $a2, -6576($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932608 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893260C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932610 - sw         $a1, -6468($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932614 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932618 - sw         $a0, -6472($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893261C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932620 - lw         $a3, -6564($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932624 - lw         $a2, -6568($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932628 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893262C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932630 - sw         $a1, -6460($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932634 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932638 - sw         $a0, -6464($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893263C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932640 - lw         $a3, -6556($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932644 - lw         $a2, -6560($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932648 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893264C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932650 - sw         $a1, -6452($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932654 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932658 - sw         $a0, -6456($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893265C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932660 - lw         $a3, -6548($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932664 - lw         $a2, -6552($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932668 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893266C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932670 - sw         $a1, -6444($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932674 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932678 - sw         $a0, -6448($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893267C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932680 - lw         $a3, -6540($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932684 - lw         $a2, -6544($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932688 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893268C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932690 - sw         $a1, -6436($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932694 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932698 - sw         $a0, -6440($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893269C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326A0 - lw         $a3, -6532($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326A4 - lw         $a2, -6536($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326B0 - sw         $a1, -6428($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326B8 - sw         $a0, -6432($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326C0 - lw         $a3, -6524($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326C4 - lw         $a2, -6528($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326D0 - sw         $a1, -6420($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326D8 - sw         $a0, -6424($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326E0 - lw         $a3, -6516($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326E4 - lw         $a2, -6520($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326F0 - sw         $a1, -6412($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326F8 - sw         $a0, -6416($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89326FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932700 - lw         $a3, -6508($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932704 - lw         $a2, -6512($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932708 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893270C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932710 - sw         $a1, -6404($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932714 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932718 - sw         $a0, -6408($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893271C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932720 - lw         $a3, -6500($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932724 - lw         $a2, -6504($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932728 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893272C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932730 - sw         $a1, -6396($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932734 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932738 - sw         $a0, -6400($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893273C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932740 - lw         $a3, -6492($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932744 - lw         $a2, -6496($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932748 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893274C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932750 - sw         $a1, -6388($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932754 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932758 - sw         $a0, -6392($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893275C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932760 - lw         $a3, -6484($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932764 - lw         $a2, -6488($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932768 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893276C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932770 - sw         $a1, -6380($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932774 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932778 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893277C - sw         $a0, -6384($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932784 - lw         $a3, -6476($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932788 - lw         $a2, -6480($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893278C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932790 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932794 - sw         $a1, -6372($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932798 - sw         $a0, -6376($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893279C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327A8 - sw         $a1, -6364($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327AC - sw         $a0, -6368($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327B4 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327B8 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327C0 - swc1       $f12, -6360($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327C8 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327CC - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327D4 - swc1       $f12, -6356($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327DC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327E0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327E8 - swc1       $f12, -6352($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327F0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327F4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89327FC - swc1       $f12, -6348($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932800 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932804 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932808 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8932818
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8932818 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893281C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932820 - lw         $a1, -6340($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932824 - lw         $a0, -6344($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932828 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893282C - lw         $a3, -6332($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932830 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932834 - lw         $a2, -6336($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893283C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932840 - sw         $a1, -6228($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932844 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932848 - sw         $a0, -6232($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893284C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932850 - lw         $a3, -6324($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932854 - lw         $a2, -6328($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893285C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932860 - sw         $a1, -6220($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932864 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932868 - sw         $a0, -6224($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893286C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932870 - lw         $a3, -6316($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932874 - lw         $a2, -6320($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893287C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932880 - sw         $a1, -6212($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932884 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932888 - sw         $a0, -6216($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893288C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932890 - lw         $a3, -6308($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932894 - lw         $a2, -6312($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893289C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328A0 - sw         $a1, -6204($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328A4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328A8 - sw         $a0, -6208($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328B0 - lw         $a3, -6300($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328B4 - lw         $a2, -6304($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328C0 - sw         $a1, -6196($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328C4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328C8 - sw         $a0, -6200($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328D0 - lw         $a3, -6292($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328D4 - lw         $a2, -6296($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328E0 - sw         $a1, -6188($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328E4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328E8 - sw         $a0, -6192($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328F0 - lw         $a3, -6284($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328F4 - lw         $a2, -6288($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89328FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932900 - sw         $a1, -6180($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932904 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932908 - sw         $a0, -6184($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893290C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932910 - lw         $a3, -6276($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932914 - lw         $a2, -6280($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893291C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932920 - sw         $a1, -6172($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932924 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932928 - sw         $a0, -6176($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893292C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932930 - lw         $a3, -6268($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932934 - lw         $a2, -6272($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893293C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932940 - sw         $a1, -6164($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932944 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932948 - sw         $a0, -6168($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893294C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932950 - lw         $a3, -6260($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932954 - lw         $a2, -6264($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932958 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893295C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932960 - sw         $a1, -6156($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932964 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932968 - sw         $a0, -6160($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893296C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932970 - lw         $a3, -6252($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932974 - lw         $a2, -6256($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932978 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893297C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932980 - sw         $a1, -6148($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932984 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932988 - sw         $a0, -6152($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893298C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932990 - lw         $a3, -6244($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932994 - lw         $a2, -6248($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932998 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893299C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329A0 - sw         $a1, -6140($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329A4 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329A8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329AC - sw         $a0, -6144($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329B4 - lw         $a3, -6236($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329B8 - lw         $a2, -6240($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329C4 - sw         $a1, -6132($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329C8 - sw         $a0, -6136($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329D8 - sw         $a1, -6124($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329DC - sw         $a0, -6128($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329E4 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329E8 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329F0 - swc1       $f12, -6120($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329F8 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89329FC - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A04 - swc1       $f12, -6116($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A0C - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A10 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A18 - swc1       $f12, -6112($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A20 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A24 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A2C - swc1       $f12, -6108($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A30 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A34 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932A38 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8932F5C
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8932F5C - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F64 - lw         $a1, -6100($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F68 - lw         $a0, -6104($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F6C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F70 - lw         $a3, -6092($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F74 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F78 - lw         $a2, -6096($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F84 - sw         $a1, -5988($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F88 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F8C - sw         $a0, -5992($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F94 - lw         $a3, -6084($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F98 - lw         $a2, -6088($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932F9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FA4 - sw         $a1, -5980($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FA8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FAC - sw         $a0, -5984($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FB4 - lw         $a3, -6076($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FB8 - lw         $a2, -6080($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FC4 - sw         $a1, -5972($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FC8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FCC - sw         $a0, -5976($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FD4 - lw         $a3, -6068($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FD8 - lw         $a2, -6072($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FE4 - sw         $a1, -5964($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FE8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FEC - sw         $a0, -5968($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FF4 - lw         $a3, -6060($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FF8 - lw         $a2, -6064($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8932FFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933004 - sw         $a1, -5956($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933008 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893300C - sw         $a0, -5960($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933014 - lw         $a3, -6052($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933018 - lw         $a2, -6056($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893301C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933024 - sw         $a1, -5948($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933028 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893302C - sw         $a0, -5952($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933034 - lw         $a3, -6044($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933038 - lw         $a2, -6048($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893303C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933044 - sw         $a1, -5940($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933048 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893304C - sw         $a0, -5944($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933054 - lw         $a3, -6036($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933058 - lw         $a2, -6040($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893305C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933064 - sw         $a1, -5932($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933068 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893306C - sw         $a0, -5936($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933070 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933074 - lw         $a3, -6028($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933078 - lw         $a2, -6032($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893307C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933080 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933084 - sw         $a1, -5924($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933088 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893308C - sw         $a0, -5928($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933094 - lw         $a3, -6020($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933098 - lw         $a2, -6024($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893309C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330A4 - sw         $a1, -5916($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330A8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330AC - sw         $a0, -5920($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330B4 - lw         $a3, -6012($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330B8 - lw         $a2, -6016($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330C4 - sw         $a1, -5908($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330C8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330CC - sw         $a0, -5912($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330D4 - lw         $a3, -6004($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330D8 - lw         $a2, -6008($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330E4 - sw         $a1, -5900($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330E8 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330EC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330F0 - sw         $a0, -5904($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330F8 - lw         $a3, -5996($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89330FC - lw         $a2, -6000($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933100 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933104 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933108 - sw         $a1, -5892($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893310C - sw         $a0, -5896($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933110 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933114 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933118 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893311C - sw         $a1, -5884($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933120 - sw         $a0, -5888($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933124 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933128 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893312C - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933130 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933134 - swc1       $f12, -5880($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933138 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893313C - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933140 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933144 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933148 - swc1       $f12, -5876($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893314C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933150 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933154 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933158 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893315C - swc1       $f12, -5872($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933160 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933164 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933168 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893316C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933170 - swc1       $f12, -5868($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933174 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8933178 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893317C - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8934FB8
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8934FB8 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FC0 - lw         $a1, -5860($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FC4 - lw         $a0, -5864($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FC8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FCC - lw         $a3, -5852($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FD0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FD4 - lw         $a2, -5856($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FE0 - sw         $a1, -5748($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FE4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FE8 - sw         $a0, -5752($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FF0 - lw         $a3, -5844($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FF4 - lw         $a2, -5848($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8934FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935000 - sw         $a1, -5740($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935004 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935008 - sw         $a0, -5744($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893500C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935010 - lw         $a3, -5836($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935014 - lw         $a2, -5840($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935018 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893501C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935020 - sw         $a1, -5732($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935024 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935028 - sw         $a0, -5736($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893502C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935030 - lw         $a3, -5828($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935034 - lw         $a2, -5832($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935038 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893503C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935040 - sw         $a1, -5724($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935044 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935048 - sw         $a0, -5728($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893504C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935050 - lw         $a3, -5820($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935054 - lw         $a2, -5824($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935058 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893505C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935060 - sw         $a1, -5716($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935064 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935068 - sw         $a0, -5720($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893506C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935070 - lw         $a3, -5812($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935074 - lw         $a2, -5816($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935078 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893507C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935080 - sw         $a1, -5708($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935084 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935088 - sw         $a0, -5712($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893508C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935090 - lw         $a3, -5804($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935094 - lw         $a2, -5808($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935098 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893509C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350A0 - sw         $a1, -5700($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350A4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350A8 - sw         $a0, -5704($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350B0 - lw         $a3, -5796($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350B4 - lw         $a2, -5800($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350C0 - sw         $a1, -5692($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350C4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350C8 - sw         $a0, -5696($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350D0 - lw         $a3, -5788($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350D4 - lw         $a2, -5792($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350E0 - sw         $a1, -5684($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350E4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350E8 - sw         $a0, -5688($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350F0 - lw         $a3, -5780($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350F4 - lw         $a2, -5784($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89350FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935100 - sw         $a1, -5676($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935104 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935108 - sw         $a0, -5680($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893510C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935110 - lw         $a3, -5772($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935114 - lw         $a2, -5776($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935118 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893511C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935120 - sw         $a1, -5668($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935124 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935128 - sw         $a0, -5672($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893512C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935130 - lw         $a3, -5764($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935134 - lw         $a2, -5768($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935138 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893513C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935140 - sw         $a1, -5660($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935144 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935148 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893514C - sw         $a0, -5664($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935154 - lw         $a3, -5756($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935158 - lw         $a2, -5760($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893515C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935164 - sw         $a1, -5652($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935168 - sw         $a0, -5656($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893516C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935170 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935174 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935178 - sw         $a1, -5644($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893517C - sw         $a0, -5648($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935180 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935184 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935188 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893518C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935190 - swc1       $f12, -5640($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935194 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935198 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893519C - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351A4 - swc1       $f12, -5636($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351AC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351B0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351B8 - swc1       $f12, -5632($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351C0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351C4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351CC - swc1       $f12, -5628($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351D0 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351D4 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351D8 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_89351DC
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89351DC - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351E4 - lw         $a1, -5604($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351E8 - lw         $a0, -5608($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351F0 - lw         $a3, -5596($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351F8 - lw         $a2, -5600($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89351FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935200 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935204 - sw         $a1, -5492($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935208 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893520C - sw         $a0, -5496($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935214 - lw         $a3, -5588($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935218 - lw         $a2, -5592($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893521C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935220 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935224 - sw         $a1, -5484($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935228 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893522C - sw         $a0, -5488($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935234 - lw         $a3, -5580($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935238 - lw         $a2, -5584($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893523C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935240 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935244 - sw         $a1, -5476($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935248 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893524C - sw         $a0, -5480($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935254 - lw         $a3, -5572($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935258 - lw         $a2, -5576($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893525C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935260 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935264 - sw         $a1, -5468($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935268 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893526C - sw         $a0, -5472($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935274 - lw         $a3, -5564($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935278 - lw         $a2, -5568($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893527C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935280 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935284 - sw         $a1, -5460($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935288 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893528C - sw         $a0, -5464($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935294 - lw         $a3, -5556($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935298 - lw         $a2, -5560($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893529C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352A4 - sw         $a1, -5452($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352AC - sw         $a0, -5456($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352B4 - lw         $a3, -5548($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352B8 - lw         $a2, -5552($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352C4 - sw         $a1, -5444($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352CC - sw         $a0, -5448($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352D4 - lw         $a3, -5540($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352D8 - lw         $a2, -5544($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352E4 - sw         $a1, -5436($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352EC - sw         $a0, -5440($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352F4 - lw         $a3, -5532($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352F8 - lw         $a2, -5536($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89352FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935300 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935304 - sw         $a1, -5428($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935308 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893530C - sw         $a0, -5432($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935314 - lw         $a3, -5524($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935318 - lw         $a2, -5528($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893531C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935320 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935324 - sw         $a1, -5420($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935328 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893532C - sw         $a0, -5424($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935334 - lw         $a3, -5516($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935338 - lw         $a2, -5520($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893533C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935340 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935344 - sw         $a1, -5412($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935348 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893534C - sw         $a0, -5416($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935354 - lw         $a3, -5508($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935358 - lw         $a2, -5512($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893535C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935360 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935364 - sw         $a1, -5404($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935368 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893536C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935370 - sw         $a0, -5408($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935374 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935378 - lw         $a3, -5500($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893537C - lw         $a2, -5504($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935380 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935384 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935388 - sw         $a1, -5396($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893538C - sw         $a0, -5400($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935394 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935398 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893539C - sw         $a1, -5388($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353A0 - sw         $a0, -5392($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353A8 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353AC - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353B4 - swc1       $f12, -5384($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353BC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353C0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353C8 - swc1       $f12, -5380($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353D0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353D4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353DC - swc1       $f12, -5376($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353E4 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353E8 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353F0 - swc1       $f12, -5372($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353F4 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353F8 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89353FC - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8935400
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8935400 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935404 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935408 - lw         $a1, -5364($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893540C - lw         $a0, -5368($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935410 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935414 - lw         $a3, -5356($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935418 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893541C - lw         $a2, -5360($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935420 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935424 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935428 - sw         $a1, -5252($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893542C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935430 - sw         $a0, -5256($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935438 - lw         $a3, -5348($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893543C - lw         $a2, -5352($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935440 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935448 - sw         $a1, -5244($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893544C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935450 - sw         $a0, -5248($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935458 - lw         $a3, -5340($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893545C - lw         $a2, -5344($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935460 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935464 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935468 - sw         $a1, -5236($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893546C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935470 - sw         $a0, -5240($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935474 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935478 - lw         $a3, -5332($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893547C - lw         $a2, -5336($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935480 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935484 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935488 - sw         $a1, -5228($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893548C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935490 - sw         $a0, -5232($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935498 - lw         $a3, -5324($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893549C - lw         $a2, -5328($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354A8 - sw         $a1, -5220($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354B0 - sw         $a0, -5224($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354B8 - lw         $a3, -5316($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354BC - lw         $a2, -5320($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354C8 - sw         $a1, -5212($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354D0 - sw         $a0, -5216($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354D8 - lw         $a3, -5308($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354DC - lw         $a2, -5312($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354E8 - sw         $a1, -5204($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354F0 - sw         $a0, -5208($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354F8 - lw         $a3, -5300($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89354FC - lw         $a2, -5304($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935508 - sw         $a1, -5196($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893550C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935510 - sw         $a0, -5200($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935518 - lw         $a3, -5292($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893551C - lw         $a2, -5296($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935520 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935528 - sw         $a1, -5188($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893552C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935530 - sw         $a0, -5192($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935538 - lw         $a3, -5284($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893553C - lw         $a2, -5288($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935544 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935548 - sw         $a1, -5180($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893554C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935550 - sw         $a0, -5184($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935558 - lw         $a3, -5276($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893555C - lw         $a2, -5280($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935564 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935568 - sw         $a1, -5172($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893556C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935570 - sw         $a0, -5176($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935578 - lw         $a3, -5268($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893557C - lw         $a2, -5272($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935584 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935588 - sw         $a1, -5164($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893558C - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935590 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935594 - sw         $a0, -5168($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893559C - lw         $a3, -5260($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355A0 - lw         $a2, -5264($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355AC - sw         $a1, -5156($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355B0 - sw         $a0, -5160($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355C0 - sw         $a1, -5148($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355C4 - sw         $a0, -5152($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355CC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355D0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355D8 - swc1       $f12, -5144($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355E0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355E4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355EC - swc1       $f12, -5140($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355F4 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355F8 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89355FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935600 - swc1       $f12, -5136($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935604 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935608 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893560C - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935610 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935614 - swc1       $f12, -5132($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935618 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893561C - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935620 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8935624
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8935624 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935628 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893562C - lw         $a1, -5124($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935630 - lw         $a0, -5128($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935634 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935638 - lw         $a3, -5116($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893563C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935640 - lw         $a2, -5120($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893564C - sw         $a1, -5012($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935650 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935654 - sw         $a0, -5016($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893565C - lw         $a3, -5108($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935660 - lw         $a2, -5112($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935664 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893566C - sw         $a1, -5004($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935670 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935674 - sw         $a0, -5008($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893567C - lw         $a3, -5100($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935680 - lw         $a2, -5104($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893568C - sw         $a1, -4996($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935690 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935694 - sw         $a0, -5000($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893569C - lw         $a3, -5092($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356A0 - lw         $a2, -5096($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356AC - sw         $a1, -4988($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356B0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356B4 - sw         $a0, -4992($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356BC - lw         $a3, -5084($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356C0 - lw         $a2, -5088($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356CC - sw         $a1, -4980($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356D0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356D4 - sw         $a0, -4984($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356DC - lw         $a3, -5076($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356E0 - lw         $a2, -5080($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356EC - sw         $a1, -4972($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356F0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356F4 - sw         $a0, -4976($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89356FC - lw         $a3, -5068($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935700 - lw         $a2, -5072($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893570C - sw         $a1, -4964($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935710 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935714 - sw         $a0, -4968($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893571C - lw         $a3, -5060($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935720 - lw         $a2, -5064($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935728 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893572C - sw         $a1, -4956($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935730 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935734 - sw         $a0, -4960($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893573C - lw         $a3, -5052($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935740 - lw         $a2, -5056($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893574C - sw         $a1, -4948($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935750 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935754 - sw         $a0, -4952($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893575C - lw         $a3, -5044($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935760 - lw         $a2, -5048($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893576C - sw         $a1, -4940($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935770 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935774 - sw         $a0, -4944($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893577C - lw         $a3, -5036($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935780 - lw         $a2, -5040($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935788 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893578C - sw         $a1, -4932($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935790 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935794 - sw         $a0, -4936($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893579C - lw         $a3, -5028($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357A0 - lw         $a2, -5032($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357AC - sw         $a1, -4924($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357B0 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357B4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357B8 - sw         $a0, -4928($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357C0 - lw         $a3, -5020($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357C4 - lw         $a2, -5024($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357D0 - sw         $a1, -4916($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357D4 - sw         $a0, -4920($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357E4 - sw         $a1, -4908($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357E8 - sw         $a0, -4912($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357F0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357F4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89357FC - swc1       $f12, -4904($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935800 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935804 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935808 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893580C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935810 - swc1       $f12, -4900($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935814 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935818 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893581C - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935820 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935824 - swc1       $f12, -4896($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935828 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893582C - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935830 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935834 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935838 - swc1       $f12, -4892($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893583C - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935840 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935844 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8935B58
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8935B58 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B60 - lw         $a1, -4884($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B64 - lw         $a0, -4888($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B68 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B6C - lw         $a3, -4876($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B70 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B74 - lw         $a2, -4880($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B80 - sw         $a1, -4772($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B84 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B88 - sw         $a0, -4776($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B90 - lw         $a3, -4868($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B94 - lw         $a2, -4872($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BA0 - sw         $a1, -4764($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BA4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BA8 - sw         $a0, -4768($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BB0 - lw         $a3, -4860($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BB4 - lw         $a2, -4864($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BC0 - sw         $a1, -4756($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BC4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BC8 - sw         $a0, -4760($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BD0 - lw         $a3, -4852($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BD4 - lw         $a2, -4856($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BE0 - sw         $a1, -4748($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BE4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BE8 - sw         $a0, -4752($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BF0 - lw         $a3, -4844($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BF4 - lw         $a2, -4848($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C00 - sw         $a1, -4740($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C04 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C08 - sw         $a0, -4744($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C10 - lw         $a3, -4836($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C14 - lw         $a2, -4840($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C20 - sw         $a1, -4732($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C24 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C28 - sw         $a0, -4736($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C30 - lw         $a3, -4828($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C34 - lw         $a2, -4832($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C40 - sw         $a1, -4724($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C44 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C48 - sw         $a0, -4728($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C50 - lw         $a3, -4820($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C54 - lw         $a2, -4824($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C60 - sw         $a1, -4716($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C64 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C68 - sw         $a0, -4720($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C70 - lw         $a3, -4812($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C74 - lw         $a2, -4816($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C80 - sw         $a1, -4708($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C84 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C88 - sw         $a0, -4712($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C90 - lw         $a3, -4804($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C94 - lw         $a2, -4808($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CA0 - sw         $a1, -4700($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CA4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CA8 - sw         $a0, -4704($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CB0 - lw         $a3, -4796($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CB4 - lw         $a2, -4800($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CC0 - sw         $a1, -4692($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CC4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CC8 - sw         $a0, -4696($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CD0 - lw         $a3, -4788($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CD4 - lw         $a2, -4792($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CE0 - sw         $a1, -4684($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CE4 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CE8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CEC - sw         $a0, -4688($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CF4 - lw         $a3, -4780($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CF8 - lw         $a2, -4784($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935CFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D04 - sw         $a1, -4676($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D08 - sw         $a0, -4680($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D10 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D18 - sw         $a1, -4668($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D1C - sw         $a0, -4672($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D24 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D28 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D30 - swc1       $f12, -4664($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D38 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D3C - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D44 - swc1       $f12, -4660($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D4C - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D50 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D58 - swc1       $f12, -4656($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D60 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D64 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D6C - swc1       $f12, -4652($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D70 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D74 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D78 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8935D7C
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8935D7C - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D84 - lw         $a1, -4644($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D88 - lw         $a0, -4648($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D8C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D90 - lw         $a3, -4636($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D94 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D98 - lw         $a2, -4640($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935D9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DA4 - sw         $a1, -4532($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DA8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DAC - sw         $a0, -4536($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DB4 - lw         $a3, -4628($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DB8 - lw         $a2, -4632($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DC4 - sw         $a1, -4524($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DC8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DCC - sw         $a0, -4528($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DD4 - lw         $a3, -4620($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DD8 - lw         $a2, -4624($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DE4 - sw         $a1, -4516($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DE8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DEC - sw         $a0, -4520($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DF4 - lw         $a3, -4612($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DF8 - lw         $a2, -4616($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935DFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E04 - sw         $a1, -4508($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E08 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E0C - sw         $a0, -4512($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E14 - lw         $a3, -4604($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E18 - lw         $a2, -4608($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E24 - sw         $a1, -4500($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E28 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E2C - sw         $a0, -4504($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E34 - lw         $a3, -4596($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E38 - lw         $a2, -4600($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E44 - sw         $a1, -4492($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E48 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E4C - sw         $a0, -4496($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E54 - lw         $a3, -4588($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E58 - lw         $a2, -4592($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E64 - sw         $a1, -4484($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E68 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E6C - sw         $a0, -4488($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E74 - lw         $a3, -4580($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E78 - lw         $a2, -4584($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E84 - sw         $a1, -4476($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E88 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E8C - sw         $a0, -4480($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E94 - lw         $a3, -4572($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E98 - lw         $a2, -4576($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935E9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EA4 - sw         $a1, -4468($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EA8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EAC - sw         $a0, -4472($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EB4 - lw         $a3, -4564($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EB8 - lw         $a2, -4568($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EC4 - sw         $a1, -4460($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EC8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935ECC - sw         $a0, -4464($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935ED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935ED4 - lw         $a3, -4556($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935ED8 - lw         $a2, -4560($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EE4 - sw         $a1, -4452($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EE8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EEC - sw         $a0, -4456($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EF4 - lw         $a3, -4548($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EF8 - lw         $a2, -4552($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935EFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F04 - sw         $a1, -4444($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F08 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F0C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F10 - sw         $a0, -4448($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F18 - lw         $a3, -4540($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F1C - lw         $a2, -4544($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F28 - sw         $a1, -4436($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F2C - sw         $a0, -4440($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F34 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F3C - sw         $a1, -4428($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F40 - sw         $a0, -4432($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F48 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F4C - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F54 - swc1       $f12, -4424($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F5C - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F60 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F68 - swc1       $f12, -4420($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F70 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F74 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F7C - swc1       $f12, -4416($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F84 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F88 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F90 - swc1       $f12, -4412($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F94 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F98 - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8935F9C - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_8936210
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8936210 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936214 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936218 - lw         $a1, -4404($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893621C - lw         $a0, -4408($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936220 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936224 - lw         $a3, -4396($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936228 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893622C - lw         $a2, -4400($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936230 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936234 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936238 - sw         $a1, -4292($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893623C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936240 - sw         $a0, -4296($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936244 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936248 - lw         $a3, -4388($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893624C - lw         $a2, -4392($t1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936250 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936254 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936258 - sw         $a1, -4284($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893625C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936260 - sw         $a0, -4288($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936264 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936268 - lw         $a3, -4380($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893626C - lw         $a2, -4384($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936270 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936274 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936278 - sw         $a1, -4276($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893627C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936280 - sw         $a0, -4280($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936284 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936288 - lw         $a3, -4372($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893628C - lw         $a2, -4376($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936290 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936294 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936298 - sw         $a1, -4268($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893629C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362A0 - sw         $a0, -4272($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362A8 - lw         $a3, -4364($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362AC - lw         $a2, -4368($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362B8 - sw         $a1, -4260($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362BC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362C0 - sw         $a0, -4264($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362C8 - lw         $a3, -4356($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362CC - lw         $a2, -4360($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362D8 - sw         $a1, -4252($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362DC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362E0 - sw         $a0, -4256($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362E8 - lw         $a3, -4348($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362EC - lw         $a2, -4352($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362F8 - sw         $a1, -4244($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89362FC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936300 - sw         $a0, -4248($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936304 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936308 - lw         $a3, -4340($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893630C - lw         $a2, -4344($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936310 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936314 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936318 - sw         $a1, -4236($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893631C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936320 - sw         $a0, -4240($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936324 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936328 - lw         $a3, -4332($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893632C - lw         $a2, -4336($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936330 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936334 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936338 - sw         $a1, -4228($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893633C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936340 - sw         $a0, -4232($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936344 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936348 - lw         $a3, -4324($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893634C - lw         $a2, -4328($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936354 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936358 - sw         $a1, -4220($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893635C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936360 - sw         $a0, -4224($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936364 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936368 - lw         $a3, -4316($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893636C - lw         $a2, -4320($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936370 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936374 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936378 - sw         $a1, -4212($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893637C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936380 - sw         $a0, -4216($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936384 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936388 - lw         $a3, -4308($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893638C - lw         $a2, -4312($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936394 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936398 - sw         $a1, -4204($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893639C - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363A0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363A4 - sw         $a0, -4208($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363AC - lw         $a3, -4300($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363B0 - lw         $a2, -4304($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363BC - sw         $a1, -4196($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363C0 - sw         $a0, -4200($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363D0 - sw         $a1, -4188($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363D4 - sw         $a0, -4192($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363D8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363DC - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363E0 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363E8 - swc1       $f12, -4184($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363EC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363F0 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363F4 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89363FC - swc1       $f12, -4180($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936400 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936404 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936408 - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893640C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936410 - swc1       $f12, -4176($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936414 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936418 - ori        $a0, $a0, 4719
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893641C - mtc1       $a0, $f12
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936420 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936424 - swc1       $f12, -4172($a0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936428 - lw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893642C - jr         $ra
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8936430 - addiu      $sp, $sp, 16
21:01:49 DEBUG compiler - user_main_10 - Compiling _S1_2_89373C4
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89373C4 - addiu      $sp, $sp, -16
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373C8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373CC - lw         $a3, -4140($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373D0 - lw         $a2, -4144($a2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373D8 - lw         $t1, -4132($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373DC - or         $a3, $a2, $zr <=> move $a3, $a2
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373E0 - lw         $t0, -4136($t0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373E4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373E8 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373EC - sw         $a3, -4028($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373F0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373F4 - sw         $a2, -4032($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373F8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89373FC - lw         $t1, -4124($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937400 - lw         $t0, -4128($t3)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937404 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937408 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893740C - sw         $a3, -4020($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937410 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937414 - sw         $a2, -4024($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937418 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893741C - lw         $t1, -4116($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937420 - lw         $t0, -4120($v0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937424 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937428 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893742C - sw         $a3, -4012($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937430 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937434 - sw         $a2, -4016($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937438 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893743C - lw         $t1, -4108($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937440 - lw         $t0, -4112($v1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937444 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937448 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893744C - sw         $a3, -4004($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937450 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937454 - sw         $a2, -4008($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937458 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893745C - lw         $t1, -4100($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937460 - lw         $t0, -4104($t4)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937464 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937468 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893746C - sw         $a3, -3996($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937470 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937474 - sw         $a2, -4000($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937478 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893747C - lw         $t1, -4092($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937480 - lw         $t0, -4096($t5)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937484 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937488 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893748C - sw         $a3, -3988($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937490 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937494 - sw         $a2, -3992($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937498 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893749C - lw         $t1, -4084($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374A0 - lw         $t0, -4088($t6)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374A8 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374AC - sw         $a3, -3980($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374B0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374B4 - sw         $a2, -3984($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374B8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374BC - lw         $t1, -4076($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374C0 - lw         $t0, -4080($t7)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374C4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374C8 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374CC - sw         $a3, -3972($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374D0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374D4 - sw         $a2, -3976($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374D8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374DC - lw         $t1, -4068($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374E0 - lw         $t0, -4072($t8)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374E4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374E8 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374EC - sw         $a3, -3964($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374F0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374F4 - sw         $a2, -3968($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374F8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89374FC - lw         $t1, -4060($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937500 - lw         $t0, -4064($t9)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937504 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937508 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893750C - sw         $a3, -3956($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937510 - sw         $s0, 0($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937514 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937518 - sw         $a2, -3960($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893751C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937520 - lw         $t1, -4052($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937524 - lw         $t0, -4056($s0)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937528 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893752C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937530 - sw         $a3, -3948($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937534 - sw         $s1, 4($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937538 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893753C - sw         $a2, -3952($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937540 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937544 - lw         $t1, -4044($s1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937548 - lw         $t0, -4048($s1)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893754C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937550 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937554 - sw         $a3, -3940($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937558 - sw         $s2, 8($sp)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893755C - lui        $s2, 0x08CC <=> li $s2, 0x08CC0000
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937560 - sw         $a2, -3944($t2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937564 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937568 - lw         $t1, -4036($s2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893756C - lw         $t0, -4040($s2)
21:01:49 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937570 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937574 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937578 - sw         $a3, -3932($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893757C - sw         $a2, -3936($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937580 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937584 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937588 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893758C - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937590 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937594 - sw         $a3, -3924($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937598 - addiu      $a0, $a0, 7424
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893759C - addiu      $a1, $a1, -56
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375A0 - sw         $a2, -3928($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375A4 - sw         $a1, 16($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375A8 - sb         $zr, 20($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375AC - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375B0 - addiu      $a0, $a0, 7448
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375B4 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375B8 - sb         $zr, 20($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375BC - addiu      $a1, $a1, 40
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375C0 - sw         $a1, 16($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375C4 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375C8 - addiu      $a0, $a0, 7472
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375CC - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375D0 - sb         $zr, 20($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375D4 - addiu      $a1, $a1, -24
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375D8 - sw         $a1, 16($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375DC - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375E0 - addiu      $a0, $a0, 7496
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375E4 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375E8 - sb         $zr, 20($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375EC - addiu      $a1, $a1, 8
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375F0 - sw         $a1, 16($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375F8 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89375FC - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937600 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937604 - swc1       $f12, -3920($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937608 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893760C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937610 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937614 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937618 - swc1       $f12, -3916($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893761C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937620 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937624 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937628 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893762C - swc1       $f12, -3912($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937630 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937634 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937638 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893763C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937640 - swc1       $f12, -3908($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937644 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937648 - lw         $s1, 4($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893764C - lw         $s2, 8($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937650 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937654 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8937658
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8937658 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893765C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937660 - lw         $a1, -3788($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937664 - lw         $a0, -3792($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937668 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893766C - lw         $a3, -3780($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937670 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937674 - lw         $a2, -3784($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893767C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937680 - sw         $a1, -3676($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937684 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937688 - sw         $a0, -3680($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893768C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937690 - lw         $a3, -3772($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937694 - lw         $a2, -3776($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893769C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376A0 - sw         $a1, -3668($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376A8 - sw         $a0, -3672($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376B0 - lw         $a3, -3764($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376B4 - lw         $a2, -3768($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376C0 - sw         $a1, -3660($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376C4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376C8 - sw         $a0, -3664($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376D0 - lw         $a3, -3756($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376D4 - lw         $a2, -3760($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376E0 - sw         $a1, -3652($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376E4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376E8 - sw         $a0, -3656($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376F0 - lw         $a3, -3748($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376F4 - lw         $a2, -3752($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89376FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937700 - sw         $a1, -3644($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937704 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937708 - sw         $a0, -3648($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893770C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937710 - lw         $a3, -3740($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937714 - lw         $a2, -3744($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893771C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937720 - sw         $a1, -3636($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937724 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937728 - sw         $a0, -3640($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893772C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937730 - lw         $a3, -3732($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937734 - lw         $a2, -3736($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893773C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937740 - sw         $a1, -3628($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937744 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937748 - sw         $a0, -3632($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893774C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937750 - lw         $a3, -3724($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937754 - lw         $a2, -3728($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893775C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937760 - sw         $a1, -3620($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937764 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937768 - sw         $a0, -3624($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893776C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937770 - lw         $a3, -3716($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937774 - lw         $a2, -3720($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893777C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937780 - sw         $a1, -3612($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937784 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937788 - sw         $a0, -3616($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893778C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937790 - lw         $a3, -3708($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937794 - lw         $a2, -3712($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893779C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377A0 - sw         $a1, -3604($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377A4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377A8 - sw         $a0, -3608($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377B0 - lw         $a3, -3700($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377B4 - lw         $a2, -3704($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377C0 - sw         $a1, -3596($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377C4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377C8 - sw         $a0, -3600($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377D0 - lw         $a3, -3692($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377D4 - lw         $a2, -3696($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377E0 - sw         $a1, -3588($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377E4 - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377E8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377EC - sw         $a0, -3592($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377F4 - lw         $a3, -3684($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377F8 - lw         $a2, -3688($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89377FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937800 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937804 - sw         $a1, -3580($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937808 - sw         $a0, -3584($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893780C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937810 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937814 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937818 - sw         $a1, -3572($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893781C - sw         $a0, -3576($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937820 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937824 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937828 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893782C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937830 - swc1       $f12, -3568($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937834 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937838 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893783C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937840 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937844 - swc1       $f12, -3564($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937848 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893784C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937850 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937854 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937858 - swc1       $f12, -3560($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893785C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937860 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937864 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937868 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893786C - swc1       $f12, -3556($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937870 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937874 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8937878 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8938950
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938950 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938954 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938958 - lw         $a1, -3548($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893895C - lw         $a0, -3552($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938960 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938964 - lw         $a3, -3540($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938968 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893896C - lw         $a2, -3544($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938974 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938978 - sw         $a1, -3436($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893897C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938980 - sw         $a0, -3440($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938988 - lw         $a3, -3532($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893898C - lw         $a2, -3536($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938990 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938994 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938998 - sw         $a1, -3428($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893899C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389A0 - sw         $a0, -3432($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389A8 - lw         $a3, -3524($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389AC - lw         $a2, -3528($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389B8 - sw         $a1, -3420($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389BC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389C0 - sw         $a0, -3424($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389C8 - lw         $a3, -3516($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389CC - lw         $a2, -3520($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389D8 - sw         $a1, -3412($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389DC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389E0 - sw         $a0, -3416($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389E8 - lw         $a3, -3508($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389EC - lw         $a2, -3512($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389F8 - sw         $a1, -3404($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89389FC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A00 - sw         $a0, -3408($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A08 - lw         $a3, -3500($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A0C - lw         $a2, -3504($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A18 - sw         $a1, -3396($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A1C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A20 - sw         $a0, -3400($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A28 - lw         $a3, -3492($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A2C - lw         $a2, -3496($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A38 - sw         $a1, -3388($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A3C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A40 - sw         $a0, -3392($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A48 - lw         $a3, -3484($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A4C - lw         $a2, -3488($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A58 - sw         $a1, -3380($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A5C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A60 - sw         $a0, -3384($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A68 - lw         $a3, -3476($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A6C - lw         $a2, -3480($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A78 - sw         $a1, -3372($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A7C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A80 - sw         $a0, -3376($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A88 - lw         $a3, -3468($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A8C - lw         $a2, -3472($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A98 - sw         $a1, -3364($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938A9C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AA0 - sw         $a0, -3368($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AA8 - lw         $a3, -3460($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AAC - lw         $a2, -3464($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AB8 - sw         $a1, -3356($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938ABC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AC0 - sw         $a0, -3360($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AC8 - lw         $a3, -3452($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938ACC - lw         $a2, -3456($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AD8 - sw         $a1, -3348($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938ADC - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AE0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AE4 - sw         $a0, -3352($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AEC - lw         $a3, -3444($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AF0 - lw         $a2, -3448($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938AFC - sw         $a1, -3340($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B00 - sw         $a0, -3344($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B08 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B10 - sw         $a1, -3332($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B14 - sw         $a0, -3336($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B18 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B1C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B20 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B28 - swc1       $f12, -3328($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B2C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B30 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B34 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B3C - swc1       $f12, -3324($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B40 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B44 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B48 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B50 - swc1       $f12, -3320($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B54 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B58 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B5C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B64 - swc1       $f12, -3316($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B68 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B6C - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B70 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8938B80
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938B80 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B88 - lw         $a1, -3292($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B8C - lw         $a0, -3296($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B94 - lw         $a3, -3284($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B98 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938B9C - lw         $a2, -3288($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BA8 - sw         $a1, -3180($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BB0 - sw         $a0, -3184($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BB8 - lw         $a3, -3276($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BBC - lw         $a2, -3280($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BC8 - sw         $a1, -3172($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BCC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BD0 - sw         $a0, -3176($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BD8 - lw         $a3, -3268($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BDC - lw         $a2, -3272($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BE8 - sw         $a1, -3164($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BF0 - sw         $a0, -3168($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BF8 - lw         $a3, -3260($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938BFC - lw         $a2, -3264($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C08 - sw         $a1, -3156($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C10 - sw         $a0, -3160($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C18 - lw         $a3, -3252($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C1C - lw         $a2, -3256($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C28 - sw         $a1, -3148($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C30 - sw         $a0, -3152($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C38 - lw         $a3, -3244($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C3C - lw         $a2, -3248($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C48 - sw         $a1, -3140($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C50 - sw         $a0, -3144($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C58 - lw         $a3, -3236($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C5C - lw         $a2, -3240($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C68 - sw         $a1, -3132($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C70 - sw         $a0, -3136($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C78 - lw         $a3, -3228($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C7C - lw         $a2, -3232($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C88 - sw         $a1, -3124($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C90 - sw         $a0, -3128($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C98 - lw         $a3, -3220($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938C9C - lw         $a2, -3224($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CA8 - sw         $a1, -3116($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CB0 - sw         $a0, -3120($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CB8 - lw         $a3, -3212($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CBC - lw         $a2, -3216($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CC8 - sw         $a1, -3108($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CCC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CD0 - sw         $a0, -3112($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CD8 - lw         $a3, -3204($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CDC - lw         $a2, -3208($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CE8 - sw         $a1, -3100($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CF0 - sw         $a0, -3104($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CF8 - lw         $a3, -3196($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938CFC - lw         $a2, -3200($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D08 - sw         $a1, -3092($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D0C - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D14 - sw         $a0, -3096($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D1C - lw         $a3, -3188($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D20 - lw         $a2, -3192($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D2C - sw         $a1, -3084($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D30 - sw         $a0, -3088($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D40 - sw         $a1, -3076($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D44 - sw         $a0, -3080($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D4C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D50 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D58 - swc1       $f12, -3072($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D60 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D64 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D6C - swc1       $f12, -3068($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D74 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D78 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D80 - swc1       $f12, -3064($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D88 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D8C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D94 - swc1       $f12, -3060($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D98 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938D9C - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938DA0 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_893BFBC
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893BFBC - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFC4 - lw         $a1, -3036($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFC8 - lw         $a0, -3040($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFD0 - lw         $a3, -3028($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFD4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFD8 - lw         $a2, -3032($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFE4 - sw         $a1, -2924($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFE8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFEC - sw         $a0, -2928($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFF4 - lw         $a3, -3020($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFF8 - lw         $a2, -3024($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893BFFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C004 - sw         $a1, -2916($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C008 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C00C - sw         $a0, -2920($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C014 - lw         $a3, -3012($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C018 - lw         $a2, -3016($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C01C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C024 - sw         $a1, -2908($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C028 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C02C - sw         $a0, -2912($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C034 - lw         $a3, -3004($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C038 - lw         $a2, -3008($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C03C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C044 - sw         $a1, -2900($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C048 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C04C - sw         $a0, -2904($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C054 - lw         $a3, -2996($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C058 - lw         $a2, -3000($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C05C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C064 - sw         $a1, -2892($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C068 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C06C - sw         $a0, -2896($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C070 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C074 - lw         $a3, -2988($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C078 - lw         $a2, -2992($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C07C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C080 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C084 - sw         $a1, -2884($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C088 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C08C - sw         $a0, -2888($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C094 - lw         $a3, -2980($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C098 - lw         $a2, -2984($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C09C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0A4 - sw         $a1, -2876($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0A8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0AC - sw         $a0, -2880($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0B4 - lw         $a3, -2972($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0B8 - lw         $a2, -2976($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0C4 - sw         $a1, -2868($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0C8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0CC - sw         $a0, -2872($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0D4 - lw         $a3, -2964($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0D8 - lw         $a2, -2968($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0E4 - sw         $a1, -2860($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0E8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0EC - sw         $a0, -2864($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0F4 - lw         $a3, -2956($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0F8 - lw         $a2, -2960($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C0FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C100 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C104 - sw         $a1, -2852($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C108 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C10C - sw         $a0, -2856($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C110 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C114 - lw         $a3, -2948($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C118 - lw         $a2, -2952($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C11C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C120 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C124 - sw         $a1, -2844($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C128 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C12C - sw         $a0, -2848($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C130 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C134 - lw         $a3, -2940($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C138 - lw         $a2, -2944($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C13C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C140 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C144 - sw         $a1, -2836($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C148 - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C14C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C150 - sw         $a0, -2840($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C154 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C158 - lw         $a3, -2932($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C15C - lw         $a2, -2936($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C160 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C164 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C168 - sw         $a1, -2828($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C16C - sw         $a0, -2832($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C174 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C178 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C17C - sw         $a1, -2820($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C180 - sw         $a0, -2824($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C184 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C188 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C18C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C190 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C194 - swc1       $f12, -2816($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C198 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C19C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1A0 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1A8 - swc1       $f12, -2812($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1B0 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1B4 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1BC - swc1       $f12, -2808($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1C4 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1C8 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1D0 - swc1       $f12, -2804($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1D4 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1D8 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893C1DC - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_893DE70
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893DE70 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE78 - lw         $a1, -2780($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE7C - lw         $a0, -2784($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE80 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE84 - lw         $a3, -2772($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE88 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE8C - lw         $a2, -2776($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE98 - sw         $a1, -2668($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DE9C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEA0 - sw         $a0, -2672($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEA8 - lw         $a3, -2764($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEAC - lw         $a2, -2768($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEB8 - sw         $a1, -2660($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEBC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEC0 - sw         $a0, -2664($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEC8 - lw         $a3, -2756($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DECC - lw         $a2, -2760($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DED0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DED4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DED8 - sw         $a1, -2652($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEDC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEE0 - sw         $a0, -2656($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEE8 - lw         $a3, -2748($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEEC - lw         $a2, -2752($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEF8 - sw         $a1, -2644($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DEFC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF00 - sw         $a0, -2648($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF08 - lw         $a3, -2740($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF0C - lw         $a2, -2744($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF18 - sw         $a1, -2636($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF1C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF20 - sw         $a0, -2640($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF28 - lw         $a3, -2732($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF2C - lw         $a2, -2736($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF38 - sw         $a1, -2628($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF3C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF40 - sw         $a0, -2632($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF48 - lw         $a3, -2724($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF4C - lw         $a2, -2728($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF58 - sw         $a1, -2620($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF5C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF60 - sw         $a0, -2624($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF68 - lw         $a3, -2716($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF6C - lw         $a2, -2720($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF78 - sw         $a1, -2612($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF7C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF80 - sw         $a0, -2616($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF88 - lw         $a3, -2708($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF8C - lw         $a2, -2712($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF98 - sw         $a1, -2604($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DF9C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFA0 - sw         $a0, -2608($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFA8 - lw         $a3, -2700($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFAC - lw         $a2, -2704($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFB8 - sw         $a1, -2596($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFBC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFC0 - sw         $a0, -2600($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFC8 - lw         $a3, -2692($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFCC - lw         $a2, -2696($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFD8 - sw         $a1, -2588($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFDC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFE0 - sw         $a0, -2592($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFE8 - lw         $a3, -2684($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFEC - lw         $a2, -2688($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFF8 - sw         $a1, -2580($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893DFFC - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E000 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E004 - sw         $a0, -2584($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E00C - lw         $a3, -2676($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E010 - lw         $a2, -2680($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E014 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E01C - sw         $a1, -2572($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E020 - sw         $a0, -2576($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E028 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E02C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E030 - sw         $a1, -2564($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E034 - sw         $a0, -2568($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E038 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E03C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E040 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E044 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E048 - swc1       $f12, -2560($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E04C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E050 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E054 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E058 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E05C - swc1       $f12, -2556($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E060 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E064 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E068 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E06C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E070 - swc1       $f12, -2552($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E074 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E078 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E07C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E080 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E084 - swc1       $f12, -2548($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E088 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E08C - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E090 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_893E6D8
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893E6D8 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6E0 - lw         $a1, -2540($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6E4 - lw         $a0, -2544($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6EC - lw         $a3, -2532($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6F0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6F4 - lw         $a2, -2536($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E6FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E700 - sw         $a1, -2428($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E704 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E708 - sw         $a0, -2432($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E70C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E710 - lw         $a3, -2524($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E714 - lw         $a2, -2528($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E71C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E720 - sw         $a1, -2420($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E724 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E728 - sw         $a0, -2424($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E730 - lw         $a3, -2516($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E734 - lw         $a2, -2520($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E73C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E740 - sw         $a1, -2412($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E744 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E748 - sw         $a0, -2416($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E74C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E750 - lw         $a3, -2508($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E754 - lw         $a2, -2512($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E75C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E760 - sw         $a1, -2404($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E764 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E768 - sw         $a0, -2408($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E76C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E770 - lw         $a3, -2500($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E774 - lw         $a2, -2504($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E77C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E780 - sw         $a1, -2396($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E784 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E788 - sw         $a0, -2400($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E78C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E790 - lw         $a3, -2492($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E794 - lw         $a2, -2496($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E79C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7A0 - sw         $a1, -2388($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7A4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7A8 - sw         $a0, -2392($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7B0 - lw         $a3, -2484($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7B4 - lw         $a2, -2488($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7C0 - sw         $a1, -2380($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7C4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7C8 - sw         $a0, -2384($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7D0 - lw         $a3, -2476($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7D4 - lw         $a2, -2480($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7E0 - sw         $a1, -2372($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7E4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7E8 - sw         $a0, -2376($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7F0 - lw         $a3, -2468($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7F4 - lw         $a2, -2472($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E7FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E800 - sw         $a1, -2364($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E804 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E808 - sw         $a0, -2368($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E810 - lw         $a3, -2460($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E814 - lw         $a2, -2464($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E81C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E820 - sw         $a1, -2356($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E824 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E828 - sw         $a0, -2360($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E82C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E830 - lw         $a3, -2452($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E834 - lw         $a2, -2456($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E83C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E840 - sw         $a1, -2348($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E844 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E848 - sw         $a0, -2352($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E84C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E850 - lw         $a3, -2444($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E854 - lw         $a2, -2448($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E85C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E860 - sw         $a1, -2340($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E864 - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E868 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E86C - sw         $a0, -2344($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E874 - lw         $a3, -2436($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E878 - lw         $a2, -2440($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E87C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E884 - sw         $a1, -2332($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E888 - sw         $a0, -2336($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E890 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E894 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E898 - sw         $a1, -2324($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E89C - sw         $a0, -2328($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8A4 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8A8 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8B0 - swc1       $f12, -2320($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8B8 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8BC - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8C4 - swc1       $f12, -2316($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8CC - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8D0 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8D8 - swc1       $f12, -2312($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8E0 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8E4 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8EC - swc1       $f12, -2308($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8F0 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8F4 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893E8F8 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_893EA50
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893EA50 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA58 - lw         $a1, -2292($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA5C - lw         $a0, -2296($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA60 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA64 - lw         $a3, -2284($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA68 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA6C - lw         $a2, -2288($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA78 - sw         $a1, -2180($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA7C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA80 - sw         $a0, -2184($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA88 - lw         $a3, -2276($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA8C - lw         $a2, -2280($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA98 - sw         $a1, -2172($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EA9C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAA0 - sw         $a0, -2176($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAA8 - lw         $a3, -2268($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAAC - lw         $a2, -2272($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAB8 - sw         $a1, -2164($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EABC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAC0 - sw         $a0, -2168($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAC8 - lw         $a3, -2260($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EACC - lw         $a2, -2264($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAD8 - sw         $a1, -2156($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EADC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAE0 - sw         $a0, -2160($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAE8 - lw         $a3, -2252($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAEC - lw         $a2, -2256($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAF8 - sw         $a1, -2148($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EAFC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB00 - sw         $a0, -2152($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB08 - lw         $a3, -2244($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB0C - lw         $a2, -2248($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB18 - sw         $a1, -2140($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB1C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB20 - sw         $a0, -2144($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB28 - lw         $a3, -2236($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB2C - lw         $a2, -2240($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB38 - sw         $a1, -2132($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB3C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB40 - sw         $a0, -2136($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB48 - lw         $a3, -2228($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB4C - lw         $a2, -2232($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB58 - sw         $a1, -2124($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB5C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB60 - sw         $a0, -2128($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB68 - lw         $a3, -2220($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB6C - lw         $a2, -2224($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB78 - sw         $a1, -2116($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB7C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB80 - sw         $a0, -2120($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB88 - lw         $a3, -2212($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB8C - lw         $a2, -2216($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB98 - sw         $a1, -2108($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EB9C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBA0 - sw         $a0, -2112($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBA8 - lw         $a3, -2204($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBAC - lw         $a2, -2208($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBB8 - sw         $a1, -2100($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBBC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBC0 - sw         $a0, -2104($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBC8 - lw         $a3, -2196($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBCC - lw         $a2, -2200($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBD8 - sw         $a1, -2092($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBDC - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBE0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBE4 - sw         $a0, -2096($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBEC - lw         $a3, -2188($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBF0 - lw         $a2, -2192($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EBFC - sw         $a1, -2084($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC00 - sw         $a0, -2088($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC08 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC10 - sw         $a1, -2076($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC14 - sw         $a0, -2080($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC18 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC1C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC20 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC28 - swc1       $f12, -2072($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC2C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC30 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC34 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC3C - swc1       $f12, -2068($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC40 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC44 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC48 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC50 - swc1       $f12, -2064($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC54 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC58 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC5C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC64 - swc1       $f12, -2060($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC68 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC6C - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC70 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_893EC74
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893EC74 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC7C - lw         $a1, -2052($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC80 - lw         $a0, -2056($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC84 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC88 - lw         $a3, -2044($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC8C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC90 - lw         $a2, -2048($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EC9C - sw         $a1, -1940($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECA0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECA4 - sw         $a0, -1944($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECAC - lw         $a3, -2036($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECB0 - lw         $a2, -2040($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECBC - sw         $a1, -1932($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECC0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECC4 - sw         $a0, -1936($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECCC - lw         $a3, -2028($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECD0 - lw         $a2, -2032($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECDC - sw         $a1, -1924($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECE0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECE4 - sw         $a0, -1928($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECEC - lw         $a3, -2020($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECF0 - lw         $a2, -2024($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ECFC - sw         $a1, -1916($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED00 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED04 - sw         $a0, -1920($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED0C - lw         $a3, -2012($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED10 - lw         $a2, -2016($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED1C - sw         $a1, -1908($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED20 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED24 - sw         $a0, -1912($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED2C - lw         $a3, -2004($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED30 - lw         $a2, -2008($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED3C - sw         $a1, -1900($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED40 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED44 - sw         $a0, -1904($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED4C - lw         $a3, -1996($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED50 - lw         $a2, -2000($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED5C - sw         $a1, -1892($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED60 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED64 - sw         $a0, -1896($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED6C - lw         $a3, -1988($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED70 - lw         $a2, -1992($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED7C - sw         $a1, -1884($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED80 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED84 - sw         $a0, -1888($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED8C - lw         $a3, -1980($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED90 - lw         $a2, -1984($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893ED9C - sw         $a1, -1876($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDA0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDA4 - sw         $a0, -1880($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDAC - lw         $a3, -1972($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDB0 - lw         $a2, -1976($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDBC - sw         $a1, -1868($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDC0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDC4 - sw         $a0, -1872($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDCC - lw         $a3, -1964($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDD0 - lw         $a2, -1968($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDDC - sw         $a1, -1860($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDE0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDE4 - sw         $a0, -1864($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDEC - lw         $a3, -1956($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDF0 - lw         $a2, -1960($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EDFC - sw         $a1, -1852($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE00 - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE04 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE08 - sw         $a0, -1856($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE10 - lw         $a3, -1948($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE14 - lw         $a2, -1952($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE20 - sw         $a1, -1844($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE24 - sw         $a0, -1848($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE2C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE34 - sw         $a1, -1836($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE38 - sw         $a0, -1840($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE40 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE44 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE4C - swc1       $f12, -1832($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE54 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE58 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE60 - swc1       $f12, -1828($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE68 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE6C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE74 - swc1       $f12, -1824($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE7C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE80 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE88 - swc1       $f12, -1820($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE8C - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE90 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE94 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_893F5D4
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893F5D4 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5DC - lw         $a1, -1812($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5E0 - lw         $a0, -1816($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5E8 - lw         $a3, -1804($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5EC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5F0 - lw         $a2, -1808($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F5FC - sw         $a1, -1700($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F600 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F604 - sw         $a0, -1704($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F60C - lw         $a3, -1796($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F610 - lw         $a2, -1800($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F61C - sw         $a1, -1692($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F620 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F624 - sw         $a0, -1696($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F62C - lw         $a3, -1788($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F630 - lw         $a2, -1792($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F63C - sw         $a1, -1684($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F640 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F644 - sw         $a0, -1688($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F64C - lw         $a3, -1780($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F650 - lw         $a2, -1784($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F658 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F65C - sw         $a1, -1676($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F660 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F664 - sw         $a0, -1680($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F66C - lw         $a3, -1772($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F670 - lw         $a2, -1776($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F678 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F67C - sw         $a1, -1668($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F680 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F684 - sw         $a0, -1672($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F68C - lw         $a3, -1764($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F690 - lw         $a2, -1768($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F698 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F69C - sw         $a1, -1660($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6A0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6A4 - sw         $a0, -1664($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6AC - lw         $a3, -1756($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6B0 - lw         $a2, -1760($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6BC - sw         $a1, -1652($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6C0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6C4 - sw         $a0, -1656($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6CC - lw         $a3, -1748($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6D0 - lw         $a2, -1752($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6DC - sw         $a1, -1644($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6E0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6E4 - sw         $a0, -1648($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6EC - lw         $a3, -1740($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6F0 - lw         $a2, -1744($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F6FC - sw         $a1, -1636($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F700 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F704 - sw         $a0, -1640($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F708 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F70C - lw         $a3, -1732($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F710 - lw         $a2, -1736($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F718 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F71C - sw         $a1, -1628($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F720 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F724 - sw         $a0, -1632($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F728 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F72C - lw         $a3, -1724($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F730 - lw         $a2, -1728($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F738 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F73C - sw         $a1, -1620($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F740 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F744 - sw         $a0, -1624($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F74C - lw         $a3, -1716($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F750 - lw         $a2, -1720($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F758 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F75C - sw         $a1, -1612($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F760 - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F764 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F768 - sw         $a0, -1616($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F76C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F770 - lw         $a3, -1708($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F774 - lw         $a2, -1712($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F77C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F780 - sw         $a1, -1604($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F784 - sw         $a0, -1608($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F788 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F78C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F790 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F794 - sw         $a1, -1596($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F798 - sw         $a0, -1600($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F79C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7A0 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7A4 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7AC - swc1       $f12, -1592($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7B4 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7B8 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7C0 - swc1       $f12, -1588($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7C8 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7CC - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7D4 - swc1       $f12, -1584($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7DC - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7E0 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7E8 - swc1       $f12, -1580($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7F0 - ori        $a0, $a0, -2621
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7F4 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F7FC - swc1       $f12, -1576($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F800 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F804 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F808 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_893F860
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893F860 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F864 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F868 - lw         $a1, -1548($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F86C - lw         $a0, -1552($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F870 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F874 - lw         $a3, -1540($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F878 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F87C - lw         $a2, -1544($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F888 - sw         $a1, -1436($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F88C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F890 - sw         $a0, -1440($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F898 - lw         $a3, -1532($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F89C - lw         $a2, -1536($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8A8 - sw         $a1, -1428($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8AC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8B0 - sw         $a0, -1432($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8B8 - lw         $a3, -1524($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8BC - lw         $a2, -1528($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8C8 - sw         $a1, -1420($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8CC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8D0 - sw         $a0, -1424($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8D8 - lw         $a3, -1516($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8DC - lw         $a2, -1520($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8E8 - sw         $a1, -1412($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8EC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8F0 - sw         $a0, -1416($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8F8 - lw         $a3, -1508($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F8FC - lw         $a2, -1512($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F904 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F908 - sw         $a1, -1404($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F90C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F910 - sw         $a0, -1408($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F918 - lw         $a3, -1500($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F91C - lw         $a2, -1504($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F928 - sw         $a1, -1396($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F92C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F930 - sw         $a0, -1400($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F934 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F938 - lw         $a3, -1492($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F93C - lw         $a2, -1496($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F940 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F944 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F948 - sw         $a1, -1388($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F94C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F950 - sw         $a0, -1392($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F958 - lw         $a3, -1484($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F95C - lw         $a2, -1488($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F960 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F968 - sw         $a1, -1380($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F96C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F970 - sw         $a0, -1384($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F974 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F978 - lw         $a3, -1476($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F97C - lw         $a2, -1480($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F980 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F984 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F988 - sw         $a1, -1372($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F98C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F990 - sw         $a0, -1376($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F998 - lw         $a3, -1468($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F99C - lw         $a2, -1472($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9A8 - sw         $a1, -1364($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9AC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9B0 - sw         $a0, -1368($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9B8 - lw         $a3, -1460($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9BC - lw         $a2, -1464($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9C8 - sw         $a1, -1356($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9CC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9D0 - sw         $a0, -1360($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9D8 - lw         $a3, -1452($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9DC - lw         $a2, -1456($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9E8 - sw         $a1, -1348($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9EC - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9F0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9F4 - sw         $a0, -1352($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F9FC - lw         $a3, -1444($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA00 - lw         $a2, -1448($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA0C - sw         $a1, -1340($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA10 - sw         $a0, -1344($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA18 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA20 - sw         $a1, -1332($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA24 - sw         $a0, -1336($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA28 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA2C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA30 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA38 - swc1       $f12, -1328($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA3C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA40 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA44 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA4C - swc1       $f12, -1324($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA50 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA54 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA58 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA60 - swc1       $f12, -1320($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA64 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA68 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA6C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA74 - swc1       $f12, -1316($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA78 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA7C - ori        $a0, $a0, -2621
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA80 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA88 - swc1       $f12, -1312($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA8C - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA90 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893FA94 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8940774
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8940774 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940778 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894077C - lw         $a1, -1300($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940780 - lw         $a0, -1304($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940784 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940788 - lw         $a3, -1292($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894078C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940790 - lw         $a2, -1296($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940798 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894079C - sw         $a1, -1188($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407A0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407A4 - sw         $a0, -1192($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407AC - lw         $a3, -1284($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407B0 - lw         $a2, -1288($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407BC - sw         $a1, -1180($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407C0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407C4 - sw         $a0, -1184($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407CC - lw         $a3, -1276($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407D0 - lw         $a2, -1280($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407DC - sw         $a1, -1172($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407E0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407E4 - sw         $a0, -1176($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407EC - lw         $a3, -1268($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407F0 - lw         $a2, -1272($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89407FC - sw         $a1, -1164($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940800 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940804 - sw         $a0, -1168($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894080C - lw         $a3, -1260($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940810 - lw         $a2, -1264($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894081C - sw         $a1, -1156($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940820 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940824 - sw         $a0, -1160($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894082C - lw         $a3, -1252($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940830 - lw         $a2, -1256($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894083C - sw         $a1, -1148($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940840 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940844 - sw         $a0, -1152($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894084C - lw         $a3, -1244($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940850 - lw         $a2, -1248($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894085C - sw         $a1, -1140($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940860 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940864 - sw         $a0, -1144($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894086C - lw         $a3, -1236($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940870 - lw         $a2, -1240($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894087C - sw         $a1, -1132($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940880 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940884 - sw         $a0, -1136($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894088C - lw         $a3, -1228($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940890 - lw         $a2, -1232($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894089C - sw         $a1, -1124($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408A4 - sw         $a0, -1128($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408AC - lw         $a3, -1220($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408B0 - lw         $a2, -1224($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408BC - sw         $a1, -1116($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408C4 - sw         $a0, -1120($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408CC - lw         $a3, -1212($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408D0 - lw         $a2, -1216($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408DC - sw         $a1, -1108($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408E4 - sw         $a0, -1112($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408EC - lw         $a3, -1204($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408F0 - lw         $a2, -1208($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89408FC - sw         $a1, -1100($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940900 - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940904 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940908 - sw         $a0, -1104($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894090C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940910 - lw         $a3, -1196($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940914 - lw         $a2, -1200($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894091C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940920 - sw         $a1, -1092($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940924 - sw         $a0, -1096($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894092C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940934 - sw         $a1, -1084($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940938 - sw         $a0, -1088($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894093C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940940 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940944 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940948 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894094C - swc1       $f12, -1080($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940950 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940954 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940958 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894095C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940960 - swc1       $f12, -1076($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940964 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940968 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894096C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940970 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940974 - swc1       $f12, -1072($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940978 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894097C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940980 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940984 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940988 - swc1       $f12, -1068($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894098C - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940990 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940994 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_89409A0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89409A0 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409A8 - lw         $a1, -1060($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409AC - lw         $a0, -1064($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409B4 - lw         $a3, -1052($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409BC - lw         $a2, -1056($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409C8 - sw         $a1, -948($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409CC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409D0 - sw         $a0, -952($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409D8 - lw         $a3, -1044($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409DC - lw         $a2, -1048($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409E8 - sw         $a1, -940($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409F0 - sw         $a0, -944($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409F8 - lw         $a3, -1036($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89409FC - lw         $a2, -1040($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A08 - sw         $a1, -932($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A0C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A10 - sw         $a0, -936($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A18 - lw         $a3, -1028($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A1C - lw         $a2, -1032($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A28 - sw         $a1, -924($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A2C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A30 - sw         $a0, -928($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A38 - lw         $a3, -1020($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A3C - lw         $a2, -1024($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A48 - sw         $a1, -916($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A4C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A50 - sw         $a0, -920($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A58 - lw         $a3, -1012($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A5C - lw         $a2, -1016($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A68 - sw         $a1, -908($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A6C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A70 - sw         $a0, -912($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A78 - lw         $a3, -1004($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A7C - lw         $a2, -1008($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A88 - sw         $a1, -900($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A8C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A90 - sw         $a0, -904($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A98 - lw         $a3, -996($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940A9C - lw         $a2, -1000($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AA8 - sw         $a1, -892($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AAC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AB0 - sw         $a0, -896($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AB8 - lw         $a3, -988($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940ABC - lw         $a2, -992($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AC8 - sw         $a1, -884($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940ACC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AD0 - sw         $a0, -888($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AD8 - lw         $a3, -980($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940ADC - lw         $a2, -984($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AE8 - sw         $a1, -876($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AEC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AF0 - sw         $a0, -880($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AF8 - lw         $a3, -972($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940AFC - lw         $a2, -976($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B08 - sw         $a1, -868($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B0C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B10 - sw         $a0, -872($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B18 - lw         $a3, -964($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B1C - lw         $a2, -968($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B28 - sw         $a1, -860($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B2C - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B30 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B34 - sw         $a0, -864($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B3C - lw         $a3, -956($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B40 - lw         $a2, -960($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B4C - sw         $a1, -852($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B50 - sw         $a0, -856($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B60 - sw         $a1, -844($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B64 - sw         $a0, -848($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B68 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B6C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B70 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B78 - swc1       $f12, -840($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B7C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B80 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B84 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B8C - swc1       $f12, -836($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B90 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B94 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B98 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940B9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BA0 - swc1       $f12, -832($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BA4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BA8 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BAC - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BB4 - swc1       $f12, -828($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BB8 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BBC - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8940BC0 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_894132C
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894132C - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941330 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941334 - lw         $a1, -820($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941338 - lw         $a0, -824($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894133C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941340 - lw         $a3, -812($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941344 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941348 - lw         $a2, -816($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894134C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941350 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941354 - sw         $a1, -708($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941358 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894135C - sw         $a0, -712($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941360 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941364 - lw         $a3, -804($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941368 - lw         $a2, -808($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894136C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941370 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941374 - sw         $a1, -700($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941378 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894137C - sw         $a0, -704($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941380 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941384 - lw         $a3, -796($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941388 - lw         $a2, -800($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894138C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941390 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941394 - sw         $a1, -692($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941398 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894139C - sw         $a0, -696($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413A4 - lw         $a3, -788($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413A8 - lw         $a2, -792($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413B4 - sw         $a1, -684($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413B8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413BC - sw         $a0, -688($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413C4 - lw         $a3, -780($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413C8 - lw         $a2, -784($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413D4 - sw         $a1, -676($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413D8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413DC - sw         $a0, -680($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413E4 - lw         $a3, -772($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413E8 - lw         $a2, -776($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413F4 - sw         $a1, -668($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413F8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89413FC - sw         $a0, -672($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941400 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941404 - lw         $a3, -764($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941408 - lw         $a2, -768($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894140C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941410 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941414 - sw         $a1, -660($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941418 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894141C - sw         $a0, -664($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941420 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941424 - lw         $a3, -756($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941428 - lw         $a2, -760($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894142C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941430 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941434 - sw         $a1, -652($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941438 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894143C - sw         $a0, -656($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941440 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941444 - lw         $a3, -748($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941448 - lw         $a2, -752($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894144C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941450 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941454 - sw         $a1, -644($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941458 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894145C - sw         $a0, -648($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941464 - lw         $a3, -740($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941468 - lw         $a2, -744($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894146C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941474 - sw         $a1, -636($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941478 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894147C - sw         $a0, -640($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941484 - lw         $a3, -732($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941488 - lw         $a2, -736($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894148C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941490 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941494 - sw         $a1, -628($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941498 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894149C - sw         $a0, -632($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414A4 - lw         $a3, -724($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414A8 - lw         $a2, -728($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414B4 - sw         $a1, -620($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414B8 - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414BC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414C0 - sw         $a0, -624($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414C8 - lw         $a3, -716($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414CC - lw         $a2, -720($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414D8 - sw         $a1, -612($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414DC - sw         $a0, -616($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414EC - sw         $a1, -604($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414F0 - sw         $a0, -608($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414F8 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89414FC - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941500 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941504 - swc1       $f12, -600($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941508 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894150C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941510 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941514 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941518 - swc1       $f12, -596($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894151C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941520 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941524 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941528 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894152C - swc1       $f12, -592($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941530 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941534 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941538 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894153C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941540 - swc1       $f12, -588($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941544 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941548 - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894154C - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_8941550
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941550 - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941554 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941558 - lw         $a1, -556($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894155C - lw         $a0, -560($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941560 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941564 - lw         $a3, -548($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941568 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894156C - lw         $a2, -552($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941574 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941578 - sw         $a1, -444($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894157C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941580 - sw         $a0, -448($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941584 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941588 - lw         $a3, -540($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894158C - lw         $a2, -544($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941590 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941594 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941598 - sw         $a1, -436($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894159C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415A0 - sw         $a0, -440($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415A8 - lw         $a3, -532($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415AC - lw         $a2, -536($t2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415B8 - sw         $a1, -428($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415BC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415C0 - sw         $a0, -432($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415C8 - lw         $a3, -524($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415CC - lw         $a2, -528($t3)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415D8 - sw         $a1, -420($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415DC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415E0 - sw         $a0, -424($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415E8 - lw         $a3, -516($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415EC - lw         $a2, -520($v0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415F8 - sw         $a1, -412($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89415FC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941600 - sw         $a0, -416($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941604 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941608 - lw         $a3, -508($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894160C - lw         $a2, -512($v1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941610 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941614 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941618 - sw         $a1, -404($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894161C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941620 - sw         $a0, -408($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941624 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941628 - lw         $a3, -500($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894162C - lw         $a2, -504($t4)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941630 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941634 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941638 - sw         $a1, -396($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894163C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941640 - sw         $a0, -400($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941644 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941648 - lw         $a3, -492($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894164C - lw         $a2, -496($t5)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941650 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941654 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941658 - sw         $a1, -388($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894165C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941660 - sw         $a0, -392($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941664 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941668 - lw         $a3, -484($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894166C - lw         $a2, -488($t6)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941670 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941674 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941678 - sw         $a1, -380($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894167C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941680 - sw         $a0, -384($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941684 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941688 - lw         $a3, -476($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894168C - lw         $a2, -480($t7)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941690 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941694 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941698 - sw         $a1, -372($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894169C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416A0 - sw         $a0, -376($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416A8 - lw         $a3, -468($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416AC - lw         $a2, -472($t8)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416B8 - sw         $a1, -364($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416BC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416C0 - sw         $a0, -368($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416C8 - lw         $a3, -460($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416CC - lw         $a2, -464($t9)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416D8 - sw         $a1, -356($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416DC - sw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416E0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416E4 - sw         $a0, -360($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416EC - lw         $a3, -452($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416F0 - lw         $a2, -456($s0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89416FC - sw         $a1, -348($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941700 - sw         $a0, -352($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941704 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941708 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894170C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941710 - sw         $a1, -340($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941714 - sw         $a0, -344($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941718 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894171C - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941720 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941724 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941728 - swc1       $f12, -336($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894172C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941730 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941734 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941738 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894173C - swc1       $f12, -332($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941740 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941744 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941748 - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894174C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941750 - swc1       $f12, -328($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941754 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941758 - ori        $a0, $a0, 4719
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894175C - mtc1       $a0, $f12
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941760 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941764 - swc1       $f12, -324($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941768 - lw         $s0, 0($sp)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894176C - jr         $ra
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941770 - addiu      $sp, $sp, 16
21:01:50 DEBUG compiler - user_main_10 - Compiling _S1_2_894182C
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894182C - addiu      $sp, $sp, -16
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941830 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941834 - lw         $a1, -316($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941838 - lw         $a0, -320($a0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894183C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941840 - lw         $a3, -308($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941844 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941848 - lw         $a2, -312($a2)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894184C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941850 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941854 - sw         $a1, -204($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941858 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894185C - sw         $a0, -208($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941860 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941864 - lw         $a3, -300($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941868 - lw         $a2, -304($t1)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894186C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941870 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941874 - sw         $a1, -196($t0)
21:01:50 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941878 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894187C - sw         $a0, -200($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941880 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941884 - lw         $a3, -292($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941888 - lw         $a2, -296($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894188C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941890 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941894 - sw         $a1, -188($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941898 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894189C - sw         $a0, -192($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418A4 - lw         $a3, -284($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418A8 - lw         $a2, -288($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418B4 - sw         $a1, -180($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418B8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418BC - sw         $a0, -184($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418C4 - lw         $a3, -276($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418C8 - lw         $a2, -280($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418D4 - sw         $a1, -172($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418D8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418DC - sw         $a0, -176($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418E4 - lw         $a3, -268($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418E8 - lw         $a2, -272($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418F4 - sw         $a1, -164($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418F8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89418FC - sw         $a0, -168($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941900 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941904 - lw         $a3, -260($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941908 - lw         $a2, -264($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894190C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941910 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941914 - sw         $a1, -156($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941918 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894191C - sw         $a0, -160($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941920 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941924 - lw         $a3, -252($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941928 - lw         $a2, -256($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894192C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941934 - sw         $a1, -148($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941938 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894193C - sw         $a0, -152($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941940 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941944 - lw         $a3, -244($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941948 - lw         $a2, -248($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894194C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941954 - sw         $a1, -140($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941958 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894195C - sw         $a0, -144($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941960 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941964 - lw         $a3, -236($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941968 - lw         $a2, -240($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894196C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941974 - sw         $a1, -132($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941978 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894197C - sw         $a0, -136($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941984 - lw         $a3, -228($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941988 - lw         $a2, -232($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894198C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941994 - sw         $a1, -124($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941998 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894199C - sw         $a0, -128($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419A4 - lw         $a3, -220($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419A8 - lw         $a2, -224($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419B4 - sw         $a1, -116($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419B8 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419BC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419C0 - sw         $a0, -120($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419C8 - lw         $a3, -212($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419CC - lw         $a2, -216($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419D8 - sw         $a1, -108($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419DC - sw         $a0, -112($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419EC - sw         $a1, -100($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419F0 - sw         $a0, -104($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419F8 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89419FC - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A00 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A04 - swc1       $f12, -96($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A0C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A10 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A18 - swc1       $f12, -92($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A20 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A24 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A2C - swc1       $f12, -88($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A34 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A38 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A40 - swc1       $f12, -84($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A44 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A48 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941A4C - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8941BE4
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941BE4 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941BE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941BEC - lw         $a1, -76($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941BF0 - lw         $a0, -80($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941BF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941BF8 - lw         $a3, -68($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941BFC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C00 - lw         $a2, -72($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C0C - sw         $a1, 36($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C10 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C14 - sw         $a0, 32($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C1C - lw         $a3, -60($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C20 - lw         $a2, -64($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C2C - sw         $a1, 44($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C30 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C34 - sw         $a0, 40($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C3C - lw         $a3, -52($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C40 - lw         $a2, -56($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C4C - sw         $a1, 52($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C50 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C54 - sw         $a0, 48($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C5C - lw         $a3, -44($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C60 - lw         $a2, -48($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C6C - sw         $a1, 60($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C70 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C74 - sw         $a0, 56($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C7C - lw         $a3, -36($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C80 - lw         $a2, -40($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C8C - sw         $a1, 68($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C90 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C94 - sw         $a0, 64($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941C9C - lw         $a3, -28($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CA0 - lw         $a2, -32($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CAC - sw         $a1, 76($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CB0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CB4 - sw         $a0, 72($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CBC - lw         $a3, -20($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CC0 - lw         $a2, -24($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CCC - sw         $a1, 84($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CD0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CD4 - sw         $a0, 80($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CDC - lw         $a3, -12($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CE0 - lw         $a2, -16($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CEC - sw         $a1, 92($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CF0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CF4 - sw         $a0, 88($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941CFC - lw         $a3, -4($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D00 - lw         $a2, -8($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D0C - sw         $a1, 100($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D10 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D14 - sw         $a0, 96($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D1C - lw         $a3, 4($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D20 - lw         $a2, 0($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D2C - sw         $a1, 108($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D30 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D34 - sw         $a0, 104($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D3C - lw         $a3, 12($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D40 - lw         $a2, 8($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D4C - sw         $a1, 116($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D50 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D54 - sw         $a0, 112($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D5C - lw         $a3, 20($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D60 - lw         $a2, 16($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D6C - sw         $a1, 124($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D70 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D74 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D78 - sw         $a0, 120($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D80 - lw         $a3, 28($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D84 - lw         $a2, 24($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D90 - sw         $a1, 132($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D94 - sw         $a0, 128($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941D9C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DA4 - sw         $a1, 140($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DA8 - sw         $a0, 136($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DAC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DB0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DB4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DBC - swc1       $f12, 144($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DC0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DC4 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DC8 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DD0 - swc1       $f12, 148($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DD4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DD8 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DDC - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DE4 - swc1       $f12, 152($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DE8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DEC - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DF0 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DF8 - swc1       $f12, 156($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941DFC - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E00 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E04 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8943E78
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943E78 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E80 - lw         $a1, 164($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E84 - lw         $a0, 160($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E88 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E8C - lw         $a3, 172($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E90 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E94 - lw         $a2, 168($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EA0 - sw         $a1, 276($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EA4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EA8 - sw         $a0, 272($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EB0 - lw         $a3, 180($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EB4 - lw         $a2, 176($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EC0 - sw         $a1, 284($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EC4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EC8 - sw         $a0, 280($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ED0 - lw         $a3, 188($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ED4 - lw         $a2, 184($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943ED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EE0 - sw         $a1, 292($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EE4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EE8 - sw         $a0, 288($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EF0 - lw         $a3, 196($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EF4 - lw         $a2, 192($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F00 - sw         $a1, 300($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F04 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F08 - sw         $a0, 296($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F10 - lw         $a3, 204($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F14 - lw         $a2, 200($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F20 - sw         $a1, 308($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F24 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F28 - sw         $a0, 304($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F30 - lw         $a3, 212($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F34 - lw         $a2, 208($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F40 - sw         $a1, 316($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F44 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F48 - sw         $a0, 312($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F50 - lw         $a3, 220($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F54 - lw         $a2, 216($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F60 - sw         $a1, 324($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F64 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F68 - sw         $a0, 320($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F70 - lw         $a3, 228($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F74 - lw         $a2, 224($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F80 - sw         $a1, 332($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F84 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F88 - sw         $a0, 328($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F90 - lw         $a3, 236($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F94 - lw         $a2, 232($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FA0 - sw         $a1, 340($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FA4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FA8 - sw         $a0, 336($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FB0 - lw         $a3, 244($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FB4 - lw         $a2, 240($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FC0 - sw         $a1, 348($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FC4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FC8 - sw         $a0, 344($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FD0 - lw         $a3, 252($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FD4 - lw         $a2, 248($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FE0 - sw         $a1, 356($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FE4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FE8 - sw         $a0, 352($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FF0 - lw         $a3, 260($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FF4 - lw         $a2, 256($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944000 - sw         $a1, 364($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944004 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944008 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894400C - sw         $a0, 360($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944014 - lw         $a3, 268($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944018 - lw         $a2, 264($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894401C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944024 - sw         $a1, 372($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944028 - sw         $a0, 368($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894402C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944030 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944034 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944038 - sw         $a1, 380($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894403C - sw         $a0, 376($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944040 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944044 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944048 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894404C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944050 - swc1       $f12, 384($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944054 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944058 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894405C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944060 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944064 - swc1       $f12, 388($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944068 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894406C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944070 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944074 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944078 - swc1       $f12, 392($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894407C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944080 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944084 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944088 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894408C - swc1       $f12, 396($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944090 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944094 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944098 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8944714
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944714 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944718 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894471C - lw         $a1, 428($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944720 - lw         $a0, 424($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944724 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944728 - lw         $a3, 436($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894472C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944730 - lw         $a2, 432($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944738 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894473C - sw         $a1, 540($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944740 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944744 - sw         $a0, 536($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894474C - lw         $a3, 444($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944750 - lw         $a2, 440($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944758 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894475C - sw         $a1, 548($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944760 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944764 - sw         $a0, 544($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944768 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894476C - lw         $a3, 452($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944770 - lw         $a2, 448($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944778 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894477C - sw         $a1, 556($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944780 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944784 - sw         $a0, 552($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944788 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894478C - lw         $a3, 460($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944790 - lw         $a2, 456($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944798 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894479C - sw         $a1, 564($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447A0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447A4 - sw         $a0, 560($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447AC - lw         $a3, 468($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447B0 - lw         $a2, 464($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447BC - sw         $a1, 572($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447C0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447C4 - sw         $a0, 568($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447CC - lw         $a3, 476($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447D0 - lw         $a2, 472($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447DC - sw         $a1, 580($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447E0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447E4 - sw         $a0, 576($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447EC - lw         $a3, 484($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447F0 - lw         $a2, 480($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89447FC - sw         $a1, 588($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944800 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944804 - sw         $a0, 584($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894480C - lw         $a3, 492($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944810 - lw         $a2, 488($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894481C - sw         $a1, 596($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944820 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944824 - sw         $a0, 592($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894482C - lw         $a3, 500($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944830 - lw         $a2, 496($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894483C - sw         $a1, 604($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944840 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944844 - sw         $a0, 600($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894484C - lw         $a3, 508($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944850 - lw         $a2, 504($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894485C - sw         $a1, 612($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944860 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944864 - sw         $a0, 608($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894486C - lw         $a3, 516($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944870 - lw         $a2, 512($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894487C - sw         $a1, 620($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944880 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944884 - sw         $a0, 616($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894488C - lw         $a3, 524($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944890 - lw         $a2, 520($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894489C - sw         $a1, 628($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448A0 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448A4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448A8 - sw         $a0, 624($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448B0 - lw         $a3, 532($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448B4 - lw         $a2, 528($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448C0 - sw         $a1, 636($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448C4 - sw         $a0, 632($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448D4 - sw         $a1, 644($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448D8 - sw         $a0, 640($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448E0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448E4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448EC - swc1       $f12, 648($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448F4 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448F8 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89448FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944900 - swc1       $f12, 652($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944904 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944908 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894490C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944910 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944914 - swc1       $f12, 656($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944918 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894491C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944920 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944924 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944928 - swc1       $f12, 660($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894492C - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944930 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944934 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8944CE0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944CE0 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CE8 - lw         $a1, 708($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CEC - lw         $a0, 704($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CF0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CF4 - lw         $a3, 716($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CF8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944CFC - lw         $a2, 712($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D08 - sw         $a1, 820($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D0C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D10 - sw         $a0, 816($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D18 - lw         $a3, 724($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D1C - lw         $a2, 720($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D28 - sw         $a1, 828($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D2C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D30 - sw         $a0, 824($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D38 - lw         $a3, 732($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D3C - lw         $a2, 728($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D48 - sw         $a1, 836($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D4C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D50 - sw         $a0, 832($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D58 - lw         $a3, 740($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D5C - lw         $a2, 736($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D68 - sw         $a1, 844($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D6C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D70 - sw         $a0, 840($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D78 - lw         $a3, 748($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D7C - lw         $a2, 744($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D88 - sw         $a1, 852($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D8C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D90 - sw         $a0, 848($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D98 - lw         $a3, 756($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944D9C - lw         $a2, 752($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DA8 - sw         $a1, 860($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DAC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DB0 - sw         $a0, 856($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DB8 - lw         $a3, 764($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DBC - lw         $a2, 760($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DC8 - sw         $a1, 868($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DCC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DD0 - sw         $a0, 864($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DD8 - lw         $a3, 772($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DDC - lw         $a2, 768($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DE8 - sw         $a1, 876($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DEC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DF0 - sw         $a0, 872($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DF8 - lw         $a3, 780($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944DFC - lw         $a2, 776($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E08 - sw         $a1, 884($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E0C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E10 - sw         $a0, 880($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E18 - lw         $a3, 788($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E1C - lw         $a2, 784($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E28 - sw         $a1, 892($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E2C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E30 - sw         $a0, 888($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E38 - lw         $a3, 796($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E3C - lw         $a2, 792($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E48 - sw         $a1, 900($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E4C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E50 - sw         $a0, 896($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E58 - lw         $a3, 804($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E5C - lw         $a2, 800($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E68 - sw         $a1, 908($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E6C - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E70 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E74 - sw         $a0, 904($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E7C - lw         $a3, 812($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E80 - lw         $a2, 808($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E8C - sw         $a1, 916($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E90 - sw         $a0, 912($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EA0 - sw         $a1, 924($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EA4 - sw         $a0, 920($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EA8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EAC - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EB0 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EB8 - swc1       $f12, 928($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EBC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EC0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EC4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944ECC - swc1       $f12, 932($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944ED0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944ED4 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944ED8 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EE0 - swc1       $f12, 936($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EE4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EE8 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EEC - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EF4 - swc1       $f12, 940($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EF8 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944EFC - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F00 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8944F50
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944F50 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F58 - lw         $a1, 2388($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F5C - lw         $a0, 2384($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F60 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F64 - lw         $a3, 2396($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F68 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F6C - lw         $a2, 2392($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F78 - sw         $a1, 2500($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F7C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F80 - sw         $a0, 2496($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F88 - lw         $a3, 2404($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F8C - lw         $a2, 2400($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F98 - sw         $a1, 2508($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944F9C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FA0 - sw         $a0, 2504($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FA8 - lw         $a3, 2412($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FAC - lw         $a2, 2408($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FB8 - sw         $a1, 2516($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FBC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FC0 - sw         $a0, 2512($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FC8 - lw         $a3, 2420($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FCC - lw         $a2, 2416($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FD8 - sw         $a1, 2524($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FDC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FE0 - sw         $a0, 2520($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FE8 - lw         $a3, 2428($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FEC - lw         $a2, 2424($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FF8 - sw         $a1, 2532($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944FFC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945000 - sw         $a0, 2528($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945008 - lw         $a3, 2436($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894500C - lw         $a2, 2432($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945010 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945014 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945018 - sw         $a1, 2540($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894501C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945020 - sw         $a0, 2536($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945028 - lw         $a3, 2444($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894502C - lw         $a2, 2440($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945030 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945034 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945038 - sw         $a1, 2548($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894503C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945040 - sw         $a0, 2544($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945044 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945048 - lw         $a3, 2452($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894504C - lw         $a2, 2448($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945050 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945054 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945058 - sw         $a1, 2556($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894505C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945060 - sw         $a0, 2552($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945068 - lw         $a3, 2460($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894506C - lw         $a2, 2456($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945070 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945074 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945078 - sw         $a1, 2564($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894507C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945080 - sw         $a0, 2560($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945084 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945088 - lw         $a3, 2468($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894508C - lw         $a2, 2464($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945090 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945094 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945098 - sw         $a1, 2572($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894509C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450A0 - sw         $a0, 2568($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450A8 - lw         $a3, 2476($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450AC - lw         $a2, 2472($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450B8 - sw         $a1, 2580($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450BC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450C0 - sw         $a0, 2576($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450C8 - lw         $a3, 2484($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450CC - lw         $a2, 2480($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450D8 - sw         $a1, 2588($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450DC - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450E0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450E4 - sw         $a0, 2584($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450EC - lw         $a3, 2492($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450F0 - lw         $a2, 2488($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89450FC - sw         $a1, 2596($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945100 - sw         $a0, 2592($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945104 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945108 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894510C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945110 - sw         $a1, 2604($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945114 - sw         $a0, 2600($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945118 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894511C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945120 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945124 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945128 - swc1       $f12, 2608($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894512C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945130 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945134 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945138 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894513C - swc1       $f12, 2612($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945140 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945144 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945148 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894514C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945150 - swc1       $f12, 2616($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945154 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945158 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894515C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945160 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945164 - swc1       $f12, 2620($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945168 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894516C - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945170 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8945B30
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945B30 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B38 - lw         $a1, 2628($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B3C - lw         $a0, 2624($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B40 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B44 - lw         $a3, 2636($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B48 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B4C - lw         $a2, 2632($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B58 - sw         $a1, 2740($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B5C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B60 - sw         $a0, 2736($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B68 - lw         $a3, 2644($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B6C - lw         $a2, 2640($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B78 - sw         $a1, 2748($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B7C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B80 - sw         $a0, 2744($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B88 - lw         $a3, 2652($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B8C - lw         $a2, 2648($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B98 - sw         $a1, 2756($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945B9C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BA0 - sw         $a0, 2752($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BA8 - lw         $a3, 2660($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BAC - lw         $a2, 2656($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BB8 - sw         $a1, 2764($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BBC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BC0 - sw         $a0, 2760($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BC8 - lw         $a3, 2668($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BCC - lw         $a2, 2664($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BD8 - sw         $a1, 2772($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BDC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BE0 - sw         $a0, 2768($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BE8 - lw         $a3, 2676($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BEC - lw         $a2, 2672($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BF8 - sw         $a1, 2780($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945BFC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C00 - sw         $a0, 2776($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C08 - lw         $a3, 2684($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C0C - lw         $a2, 2680($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C18 - sw         $a1, 2788($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C1C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C20 - sw         $a0, 2784($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C28 - lw         $a3, 2692($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C2C - lw         $a2, 2688($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C38 - sw         $a1, 2796($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C3C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C40 - sw         $a0, 2792($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C48 - lw         $a3, 2700($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C4C - lw         $a2, 2696($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C58 - sw         $a1, 2804($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C5C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C60 - sw         $a0, 2800($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C68 - lw         $a3, 2708($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C6C - lw         $a2, 2704($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C78 - sw         $a1, 2812($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C7C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C80 - sw         $a0, 2808($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C88 - lw         $a3, 2716($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C8C - lw         $a2, 2712($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C98 - sw         $a1, 2820($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945C9C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CA0 - sw         $a0, 2816($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CA8 - lw         $a3, 2724($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CAC - lw         $a2, 2720($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CB8 - sw         $a1, 2828($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CBC - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CC0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CC4 - sw         $a0, 2824($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CCC - lw         $a3, 2732($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CD0 - lw         $a2, 2728($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CDC - sw         $a1, 2836($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CE0 - sw         $a0, 2832($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CE8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CF0 - sw         $a1, 2844($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CF4 - sw         $a0, 2840($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CF8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945CFC - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D00 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D08 - swc1       $f12, 2848($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D0C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D10 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D14 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D1C - swc1       $f12, 2852($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D20 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D24 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D28 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D30 - swc1       $f12, 2856($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D34 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D38 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D3C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D44 - swc1       $f12, 2860($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D48 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D4C - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D50 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8946498
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8946498 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894649C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464A0 - lw         $a1, 2876($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464A4 - lw         $a0, 2872($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464AC - lw         $a3, 2884($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464B0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464B4 - lw         $a2, 2880($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464C0 - sw         $a1, 2988($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464C4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464C8 - sw         $a0, 2984($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464D0 - lw         $a3, 2892($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464D4 - lw         $a2, 2888($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464E0 - sw         $a1, 2996($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464E4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464E8 - sw         $a0, 2992($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464F0 - lw         $a3, 2900($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464F4 - lw         $a2, 2896($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89464FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946500 - sw         $a1, 3004($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946504 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946508 - sw         $a0, 3000($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894650C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946510 - lw         $a3, 2908($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946514 - lw         $a2, 2904($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946518 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894651C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946520 - sw         $a1, 3012($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946524 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946528 - sw         $a0, 3008($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894652C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946530 - lw         $a3, 2916($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946534 - lw         $a2, 2912($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946538 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894653C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946540 - sw         $a1, 3020($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946544 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946548 - sw         $a0, 3016($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894654C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946550 - lw         $a3, 2924($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946554 - lw         $a2, 2920($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894655C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946560 - sw         $a1, 3028($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946564 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946568 - sw         $a0, 3024($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894656C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946570 - lw         $a3, 2932($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946574 - lw         $a2, 2928($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894657C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946580 - sw         $a1, 3036($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946584 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946588 - sw         $a0, 3032($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894658C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946590 - lw         $a3, 2940($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946594 - lw         $a2, 2936($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946598 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894659C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465A0 - sw         $a1, 3044($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465A4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465A8 - sw         $a0, 3040($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465B0 - lw         $a3, 2948($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465B4 - lw         $a2, 2944($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465C0 - sw         $a1, 3052($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465C4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465C8 - sw         $a0, 3048($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465D0 - lw         $a3, 2956($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465D4 - lw         $a2, 2952($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465E0 - sw         $a1, 3060($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465E4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465E8 - sw         $a0, 3056($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465F0 - lw         $a3, 2964($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465F4 - lw         $a2, 2960($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89465FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946600 - sw         $a1, 3068($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946604 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946608 - sw         $a0, 3064($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894660C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946610 - lw         $a3, 2972($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946614 - lw         $a2, 2968($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894661C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946620 - sw         $a1, 3076($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946624 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946628 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894662C - sw         $a0, 3072($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946630 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946634 - lw         $a3, 2980($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946638 - lw         $a2, 2976($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894663C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946640 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946644 - sw         $a1, 3084($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946648 - sw         $a0, 3080($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894664C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946650 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946654 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946658 - sw         $a1, 3092($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894665C - sw         $a0, 3088($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946660 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946664 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946668 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894666C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946670 - swc1       $f12, 3096($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946674 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946678 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894667C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946680 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946684 - swc1       $f12, 3100($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946688 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894668C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946690 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946694 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946698 - swc1       $f12, 3104($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894669C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466A0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466A4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466AC - swc1       $f12, 3108($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466B0 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466B4 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466B8 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8946E98
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8946E98 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946E9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EA0 - lw         $a1, 3132($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EA4 - lw         $a0, 3128($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EA8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EAC - lw         $a3, 3140($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EB0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EB4 - lw         $a2, 3136($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EC0 - sw         $a1, 3244($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EC4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EC8 - sw         $a0, 3240($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946ED0 - lw         $a3, 3148($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946ED4 - lw         $a2, 3144($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946ED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EE0 - sw         $a1, 3252($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EE4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EE8 - sw         $a0, 3248($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EF0 - lw         $a3, 3156($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EF4 - lw         $a2, 3152($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F00 - sw         $a1, 3260($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F04 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F08 - sw         $a0, 3256($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F10 - lw         $a3, 3164($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F14 - lw         $a2, 3160($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F20 - sw         $a1, 3268($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F24 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F28 - sw         $a0, 3264($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F30 - lw         $a3, 3172($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F34 - lw         $a2, 3168($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F40 - sw         $a1, 3276($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F44 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F48 - sw         $a0, 3272($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F50 - lw         $a3, 3180($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F54 - lw         $a2, 3176($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F60 - sw         $a1, 3284($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F64 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F68 - sw         $a0, 3280($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F70 - lw         $a3, 3188($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F74 - lw         $a2, 3184($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F80 - sw         $a1, 3292($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F84 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F88 - sw         $a0, 3288($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F90 - lw         $a3, 3196($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F94 - lw         $a2, 3192($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FA0 - sw         $a1, 3300($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FA4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FA8 - sw         $a0, 3296($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FB0 - lw         $a3, 3204($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FB4 - lw         $a2, 3200($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FC0 - sw         $a1, 3308($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FC4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FC8 - sw         $a0, 3304($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FD0 - lw         $a3, 3212($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FD4 - lw         $a2, 3208($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FE0 - sw         $a1, 3316($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FE4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FE8 - sw         $a0, 3312($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FF0 - lw         $a3, 3220($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FF4 - lw         $a2, 3216($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947000 - sw         $a1, 3324($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947004 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947008 - sw         $a0, 3320($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894700C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947010 - lw         $a3, 3228($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947014 - lw         $a2, 3224($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947018 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894701C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947020 - sw         $a1, 3332($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947024 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947028 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894702C - sw         $a0, 3328($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947034 - lw         $a3, 3236($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947038 - lw         $a2, 3232($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894703C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947044 - sw         $a1, 3340($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947048 - sw         $a0, 3336($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894704C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947050 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947054 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947058 - sw         $a1, 3348($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894705C - sw         $a0, 3344($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947060 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947064 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947068 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894706C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947070 - swc1       $f12, 3352($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947074 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947078 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894707C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947080 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947084 - swc1       $f12, 3356($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947088 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894708C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947090 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947094 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8947098 - swc1       $f12, 3360($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894709C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89470A0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89470A4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89470A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89470AC - swc1       $f12, 3364($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89470B0 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89470B4 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89470B8 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8948400
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948400 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948404 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948408 - lw         $a1, 3404($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894840C - lw         $a0, 3400($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948410 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948414 - lw         $a3, 3412($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948418 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894841C - lw         $a2, 3408($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948420 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948424 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948428 - sw         $a1, 3516($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894842C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948430 - sw         $a0, 3512($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948438 - lw         $a3, 3420($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894843C - lw         $a2, 3416($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948440 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948444 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948448 - sw         $a1, 3524($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894844C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948450 - sw         $a0, 3520($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948458 - lw         $a3, 3428($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894845C - lw         $a2, 3424($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948460 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948464 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948468 - sw         $a1, 3532($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894846C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948470 - sw         $a0, 3528($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948474 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948478 - lw         $a3, 3436($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894847C - lw         $a2, 3432($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948480 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948484 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948488 - sw         $a1, 3540($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894848C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948490 - sw         $a0, 3536($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948498 - lw         $a3, 3444($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894849C - lw         $a2, 3440($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484A8 - sw         $a1, 3548($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484B0 - sw         $a0, 3544($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484B8 - lw         $a3, 3452($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484BC - lw         $a2, 3448($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484C8 - sw         $a1, 3556($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484D0 - sw         $a0, 3552($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484D8 - lw         $a3, 3460($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484DC - lw         $a2, 3456($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484E8 - sw         $a1, 3564($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484F0 - sw         $a0, 3560($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484F8 - lw         $a3, 3468($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89484FC - lw         $a2, 3464($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948508 - sw         $a1, 3572($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894850C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948510 - sw         $a0, 3568($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948518 - lw         $a3, 3476($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894851C - lw         $a2, 3472($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948520 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948528 - sw         $a1, 3580($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894852C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948530 - sw         $a0, 3576($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948538 - lw         $a3, 3484($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894853C - lw         $a2, 3480($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948544 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948548 - sw         $a1, 3588($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894854C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948550 - sw         $a0, 3584($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948558 - lw         $a3, 3492($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894855C - lw         $a2, 3488($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948564 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948568 - sw         $a1, 3596($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894856C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948570 - sw         $a0, 3592($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948578 - lw         $a3, 3500($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894857C - lw         $a2, 3496($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948584 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948588 - sw         $a1, 3604($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894858C - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948590 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948594 - sw         $a0, 3600($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894859C - lw         $a3, 3508($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485A0 - lw         $a2, 3504($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485AC - sw         $a1, 3612($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485B0 - sw         $a0, 3608($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485C0 - sw         $a1, 3620($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485C4 - sw         $a0, 3616($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485CC - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485D0 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485D8 - swc1       $f12, 3624($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485E0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485E4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485EC - swc1       $f12, 3628($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485F4 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485F8 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89485FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948600 - swc1       $f12, 3632($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948604 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948608 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894860C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948610 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948614 - swc1       $f12, 3636($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948618 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894861C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948620 - addiu      $a0, $a0, -13344
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948624 - addiu      $a1, $a1, 3660
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948628 - sw         $a0, 56($a1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894862C - sw         $a0, 168($a1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948630 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948634 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948638 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_89489B0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89489B0 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489B8 - lw         $a1, 3908($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489BC - lw         $a0, 3904($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489C0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489C4 - lw         $a3, 3916($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489C8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489CC - lw         $a2, 3912($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489D8 - sw         $a1, 4020($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489DC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489E0 - sw         $a0, 4016($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489E8 - lw         $a3, 3924($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489EC - lw         $a2, 3920($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489F8 - sw         $a1, 4028($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89489FC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A00 - sw         $a0, 4024($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A08 - lw         $a3, 3932($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A0C - lw         $a2, 3928($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A18 - sw         $a1, 4036($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A1C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A20 - sw         $a0, 4032($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A28 - lw         $a3, 3940($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A2C - lw         $a2, 3936($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A38 - sw         $a1, 4044($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A3C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A40 - sw         $a0, 4040($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A48 - lw         $a3, 3948($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A4C - lw         $a2, 3944($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A58 - sw         $a1, 4052($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A5C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A60 - sw         $a0, 4048($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A68 - lw         $a3, 3956($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A6C - lw         $a2, 3952($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A78 - sw         $a1, 4060($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A7C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A80 - sw         $a0, 4056($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A88 - lw         $a3, 3964($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A8C - lw         $a2, 3960($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A98 - sw         $a1, 4068($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948A9C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AA0 - sw         $a0, 4064($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AA8 - lw         $a3, 3972($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AAC - lw         $a2, 3968($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AB8 - sw         $a1, 4076($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948ABC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AC0 - sw         $a0, 4072($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AC8 - lw         $a3, 3980($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948ACC - lw         $a2, 3976($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AD8 - sw         $a1, 4084($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948ADC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AE0 - sw         $a0, 4080($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AE8 - lw         $a3, 3988($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AEC - lw         $a2, 3984($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AF8 - sw         $a1, 4092($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948AFC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B00 - sw         $a0, 4088($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B08 - lw         $a3, 3996($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B0C - lw         $a2, 3992($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B18 - sw         $a1, 4100($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B1C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B20 - sw         $a0, 4096($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B28 - lw         $a3, 4004($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B2C - lw         $a2, 4000($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B38 - sw         $a1, 4108($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B3C - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B40 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B44 - sw         $a0, 4104($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B4C - lw         $a3, 4012($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B50 - lw         $a2, 4008($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B5C - sw         $a1, 4116($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B60 - sw         $a0, 4112($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B68 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B70 - sw         $a1, 4124($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B74 - sw         $a0, 4120($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B7C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B80 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B88 - swc1       $f12, 4128($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B90 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B94 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948B9C - swc1       $f12, 4132($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BA4 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BA8 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BB0 - swc1       $f12, 4136($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BB8 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BBC - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BC4 - swc1       $f12, 4140($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BC8 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BCC - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948BD0 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_894A098
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894A098 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A09C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0A0 - lw         $a1, 4164($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0A4 - lw         $a0, 4160($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0AC - lw         $a3, 4172($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0B0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0B4 - lw         $a2, 4168($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0C0 - sw         $a1, 4276($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0C4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0C8 - sw         $a0, 4272($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0D0 - lw         $a3, 4180($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0D4 - lw         $a2, 4176($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0E0 - sw         $a1, 4284($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0E4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0E8 - sw         $a0, 4280($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0F0 - lw         $a3, 4188($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0F4 - lw         $a2, 4184($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A0FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A100 - sw         $a1, 4292($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A104 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A108 - sw         $a0, 4288($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A10C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A110 - lw         $a3, 4196($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A114 - lw         $a2, 4192($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A118 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A11C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A120 - sw         $a1, 4300($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A124 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A128 - sw         $a0, 4296($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A12C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A130 - lw         $a3, 4204($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A134 - lw         $a2, 4200($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A138 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A13C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A140 - sw         $a1, 4308($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A144 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A148 - sw         $a0, 4304($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A14C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A150 - lw         $a3, 4212($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A154 - lw         $a2, 4208($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A158 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A15C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A160 - sw         $a1, 4316($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A164 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A168 - sw         $a0, 4312($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A16C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A170 - lw         $a3, 4220($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A174 - lw         $a2, 4216($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A178 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A17C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A180 - sw         $a1, 4324($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A184 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A188 - sw         $a0, 4320($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A18C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A190 - lw         $a3, 4228($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A194 - lw         $a2, 4224($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A198 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A19C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1A0 - sw         $a1, 4332($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1A4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1A8 - sw         $a0, 4328($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1B0 - lw         $a3, 4236($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1B4 - lw         $a2, 4232($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1C0 - sw         $a1, 4340($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1C4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1C8 - sw         $a0, 4336($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1D0 - lw         $a3, 4244($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1D4 - lw         $a2, 4240($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1E0 - sw         $a1, 4348($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1E4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1E8 - sw         $a0, 4344($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1F0 - lw         $a3, 4252($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1F4 - lw         $a2, 4248($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A1FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A200 - sw         $a1, 4356($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A204 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A208 - sw         $a0, 4352($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A20C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A210 - lw         $a3, 4260($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A214 - lw         $a2, 4256($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A218 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A21C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A220 - sw         $a1, 4364($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A224 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A228 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A22C - sw         $a0, 4360($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A234 - lw         $a3, 4268($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A238 - lw         $a2, 4264($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A23C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A240 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A244 - sw         $a1, 4372($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A248 - sw         $a0, 4368($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A24C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A250 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A254 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A258 - sw         $a1, 4380($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A25C - sw         $a0, 4376($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A260 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A264 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A268 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A26C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A270 - swc1       $f12, 4384($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A274 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A278 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A27C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A280 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A284 - swc1       $f12, 4388($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A288 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A28C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A290 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A294 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A298 - swc1       $f12, 4392($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A29C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2A0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2A4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2AC - swc1       $f12, 4396($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2B0 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2B4 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2B8 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_894A2F0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894A2F0 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2F8 - lw         $a1, 4420($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A2FC - lw         $a0, 4416($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A300 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A304 - lw         $a3, 4428($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A308 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A30C - lw         $a2, 4424($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A310 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A314 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A318 - sw         $a1, 4532($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A31C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A320 - sw         $a0, 4528($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A324 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A328 - lw         $a3, 4436($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A32C - lw         $a2, 4432($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A330 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A334 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A338 - sw         $a1, 4540($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A33C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A340 - sw         $a0, 4536($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A344 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A348 - lw         $a3, 4444($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A34C - lw         $a2, 4440($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A354 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A358 - sw         $a1, 4548($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A35C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A360 - sw         $a0, 4544($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A364 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A368 - lw         $a3, 4452($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A36C - lw         $a2, 4448($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A370 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A374 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A378 - sw         $a1, 4556($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A37C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A380 - sw         $a0, 4552($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A384 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A388 - lw         $a3, 4460($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A38C - lw         $a2, 4456($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A394 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A398 - sw         $a1, 4564($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A39C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3A0 - sw         $a0, 4560($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3A8 - lw         $a3, 4468($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3AC - lw         $a2, 4464($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3B8 - sw         $a1, 4572($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3BC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3C0 - sw         $a0, 4568($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3C8 - lw         $a3, 4476($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3CC - lw         $a2, 4472($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3D8 - sw         $a1, 4580($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3DC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3E0 - sw         $a0, 4576($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3E8 - lw         $a3, 4484($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3EC - lw         $a2, 4480($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3F8 - sw         $a1, 4588($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A3FC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A400 - sw         $a0, 4584($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A408 - lw         $a3, 4492($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A40C - lw         $a2, 4488($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A410 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A414 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A418 - sw         $a1, 4596($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A41C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A420 - sw         $a0, 4592($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A428 - lw         $a3, 4500($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A42C - lw         $a2, 4496($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A430 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A434 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A438 - sw         $a1, 4604($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A43C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A440 - sw         $a0, 4600($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A448 - lw         $a3, 4508($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A44C - lw         $a2, 4504($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A450 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A454 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A458 - sw         $a1, 4612($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A45C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A460 - sw         $a0, 4608($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A468 - lw         $a3, 4516($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A46C - lw         $a2, 4512($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A470 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A474 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A478 - sw         $a1, 4620($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A47C - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A480 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A484 - sw         $a0, 4616($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A48C - lw         $a3, 4524($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A490 - lw         $a2, 4520($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A49C - sw         $a1, 4628($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4A0 - sw         $a0, 4624($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4B0 - sw         $a1, 4636($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4B4 - sw         $a0, 4632($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4B8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4BC - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4C0 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4C8 - swc1       $f12, 4640($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4CC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4D0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4D4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4DC - swc1       $f12, 4644($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4E0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4E4 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4E8 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4F0 - swc1       $f12, 4648($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4F4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4F8 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A4FC - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A500 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A504 - swc1       $f12, 4652($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A508 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A50C - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A510 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_894A514
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894A514 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A518 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A51C - lw         $a1, 4660($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A520 - lw         $a0, 4656($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A524 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A528 - lw         $a3, 4668($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A52C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A530 - lw         $a2, 4664($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A53C - sw         $a1, 4772($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A540 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A544 - sw         $a0, 4768($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A54C - lw         $a3, 4676($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A550 - lw         $a2, 4672($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A554 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A55C - sw         $a1, 4780($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A560 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A564 - sw         $a0, 4776($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A56C - lw         $a3, 4684($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A570 - lw         $a2, 4680($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A574 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A578 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A57C - sw         $a1, 4788($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A580 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A584 - sw         $a0, 4784($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A58C - lw         $a3, 4692($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A590 - lw         $a2, 4688($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A598 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A59C - sw         $a1, 4796($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5A0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5A4 - sw         $a0, 4792($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5AC - lw         $a3, 4700($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5B0 - lw         $a2, 4696($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5BC - sw         $a1, 4804($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5C0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5C4 - sw         $a0, 4800($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5CC - lw         $a3, 4708($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5D0 - lw         $a2, 4704($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5DC - sw         $a1, 4812($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5E0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5E4 - sw         $a0, 4808($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5EC - lw         $a3, 4716($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5F0 - lw         $a2, 4712($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A5FC - sw         $a1, 4820($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A600 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A604 - sw         $a0, 4816($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A60C - lw         $a3, 4724($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A610 - lw         $a2, 4720($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A61C - sw         $a1, 4828($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A620 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A624 - sw         $a0, 4824($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A62C - lw         $a3, 4732($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A630 - lw         $a2, 4728($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A63C - sw         $a1, 4836($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A640 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A644 - sw         $a0, 4832($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A64C - lw         $a3, 4740($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A650 - lw         $a2, 4736($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A658 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A65C - sw         $a1, 4844($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A660 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A664 - sw         $a0, 4840($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A66C - lw         $a3, 4748($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A670 - lw         $a2, 4744($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A678 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A67C - sw         $a1, 4852($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A680 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A684 - sw         $a0, 4848($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A68C - lw         $a3, 4756($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A690 - lw         $a2, 4752($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A698 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A69C - sw         $a1, 4860($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6A0 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6A4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6A8 - sw         $a0, 4856($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6B0 - lw         $a3, 4764($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6B4 - lw         $a2, 4760($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6C0 - sw         $a1, 4868($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6C4 - sw         $a0, 4864($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6D4 - sw         $a1, 4876($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6D8 - sw         $a0, 4872($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6E0 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6E4 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6EC - swc1       $f12, 4880($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6F4 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6F8 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A6FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A700 - swc1       $f12, 4884($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A704 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A708 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A70C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A710 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A714 - swc1       $f12, 4888($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A718 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A71C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A720 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A724 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A728 - swc1       $f12, 4892($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A72C - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A730 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A734 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_894A778
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894A778 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A77C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A780 - lw         $a1, 4900($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A784 - lw         $a0, 4896($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A788 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A78C - lw         $a3, 4908($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A790 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A794 - lw         $a2, 4904($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A79C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7A0 - sw         $a1, 5012($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7A4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7A8 - sw         $a0, 5008($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7B0 - lw         $a3, 4916($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7B4 - lw         $a2, 4912($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7C0 - sw         $a1, 5020($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7C4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7C8 - sw         $a0, 5016($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7D0 - lw         $a3, 4924($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7D4 - lw         $a2, 4920($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7E0 - sw         $a1, 5028($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7E4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7E8 - sw         $a0, 5024($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7F0 - lw         $a3, 4932($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7F4 - lw         $a2, 4928($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A7FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A800 - sw         $a1, 5036($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A804 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A808 - sw         $a0, 5032($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A810 - lw         $a3, 4940($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A814 - lw         $a2, 4936($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A81C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A820 - sw         $a1, 5044($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A824 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A828 - sw         $a0, 5040($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A82C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A830 - lw         $a3, 4948($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A834 - lw         $a2, 4944($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A83C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A840 - sw         $a1, 5052($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A844 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A848 - sw         $a0, 5048($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A84C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A850 - lw         $a3, 4956($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A854 - lw         $a2, 4952($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A85C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A860 - sw         $a1, 5060($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A864 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A868 - sw         $a0, 5056($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A86C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A870 - lw         $a3, 4964($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A874 - lw         $a2, 4960($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A87C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A880 - sw         $a1, 5068($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A884 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A888 - sw         $a0, 5064($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A890 - lw         $a3, 4972($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A894 - lw         $a2, 4968($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A89C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8A0 - sw         $a1, 5076($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8A4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8A8 - sw         $a0, 5072($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8B0 - lw         $a3, 4980($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8B4 - lw         $a2, 4976($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8C0 - sw         $a1, 5084($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8C4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8C8 - sw         $a0, 5080($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8D0 - lw         $a3, 4988($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8D4 - lw         $a2, 4984($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8E0 - sw         $a1, 5092($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8E4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8E8 - sw         $a0, 5088($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8F0 - lw         $a3, 4996($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8F4 - lw         $a2, 4992($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A8FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A900 - sw         $a1, 5100($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A904 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A908 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A90C - sw         $a0, 5096($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A914 - lw         $a3, 5004($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A918 - lw         $a2, 5000($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A91C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A924 - sw         $a1, 5108($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A928 - sw         $a0, 5104($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A92C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A930 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A934 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A938 - sw         $a1, 5116($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A93C - sw         $a0, 5112($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A940 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A944 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A948 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A94C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A950 - swc1       $f12, 5120($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A954 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A958 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A95C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A960 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A964 - swc1       $f12, 5124($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A968 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A96C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A970 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A974 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A978 - swc1       $f12, 5128($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A97C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A980 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A984 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A988 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A98C - swc1       $f12, 5132($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A990 - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A994 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894A998 - addiu      $sp, $sp, 16
21:01:51 DEBUG compiler - user_main_10 - Compiling _S1_2_894B434
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894B434 - addiu      $sp, $sp, -16
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B438 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B43C - lw         $a1, 5140($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B440 - lw         $a0, 5136($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B444 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B448 - lw         $a3, 5148($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B44C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B450 - lw         $a2, 5144($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B45C - sw         $a1, 5252($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B460 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B464 - sw         $a0, 5248($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B46C - lw         $a3, 5156($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B470 - lw         $a2, 5152($t1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B47C - sw         $a1, 5260($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B480 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B484 - sw         $a0, 5256($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B48C - lw         $a3, 5164($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B490 - lw         $a2, 5160($t2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B49C - sw         $a1, 5268($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4A0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4A4 - sw         $a0, 5264($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4AC - lw         $a3, 5172($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4B0 - lw         $a2, 5168($t3)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4BC - sw         $a1, 5276($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4C0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4C4 - sw         $a0, 5272($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4CC - lw         $a3, 5180($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4D0 - lw         $a2, 5176($v0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4DC - sw         $a1, 5284($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4E0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4E4 - sw         $a0, 5280($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4EC - lw         $a3, 5188($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4F0 - lw         $a2, 5184($v1)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B4FC - sw         $a1, 5292($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B500 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B504 - sw         $a0, 5288($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B50C - lw         $a3, 5196($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B510 - lw         $a2, 5192($t4)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B51C - sw         $a1, 5300($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B520 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B524 - sw         $a0, 5296($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B52C - lw         $a3, 5204($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B530 - lw         $a2, 5200($t5)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B53C - sw         $a1, 5308($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B540 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B544 - sw         $a0, 5304($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B54C - lw         $a3, 5212($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B550 - lw         $a2, 5208($t6)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B554 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B55C - sw         $a1, 5316($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B560 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B564 - sw         $a0, 5312($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B56C - lw         $a3, 5220($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B570 - lw         $a2, 5216($t7)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B574 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B578 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B57C - sw         $a1, 5324($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B580 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B584 - sw         $a0, 5320($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B58C - lw         $a3, 5228($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B590 - lw         $a2, 5224($t8)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B598 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B59C - sw         $a1, 5332($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5A0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5A4 - sw         $a0, 5328($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5AC - lw         $a3, 5236($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5B0 - lw         $a2, 5232($t9)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5BC - sw         $a1, 5340($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5C0 - sw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5C8 - sw         $a0, 5336($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5D0 - lw         $a3, 5244($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5D4 - lw         $a2, 5240($s0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5E0 - sw         $a1, 5348($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5E4 - sw         $a0, 5344($t0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5F4 - sw         $a1, 5356($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5F8 - sw         $a0, 5352($a2)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B5FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B600 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B604 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B608 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B60C - swc1       $f12, 5360($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B610 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B614 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B618 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B61C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B620 - swc1       $f12, 5364($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B624 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B628 - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B62C - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B630 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B634 - swc1       $f12, 5368($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B638 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B63C - ori        $a0, $a0, 4719
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B640 - mtc1       $a0, $f12
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B644 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B648 - swc1       $f12, 5372($a0)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B64C - lw         $s0, 0($sp)
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B650 - jr         $ra
21:01:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B654 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894B658
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894B658 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B65C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B660 - lw         $a1, 5412($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B664 - lw         $a0, 5408($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B668 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B66C - lw         $a3, 5420($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B670 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B674 - lw         $a2, 5416($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B67C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B680 - sw         $a1, 5524($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B684 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B688 - sw         $a0, 5520($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B68C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B690 - lw         $a3, 5428($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B694 - lw         $a2, 5424($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B69C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6A0 - sw         $a1, 5532($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6A8 - sw         $a0, 5528($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6B0 - lw         $a3, 5436($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6B4 - lw         $a2, 5432($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6C0 - sw         $a1, 5540($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6C4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6C8 - sw         $a0, 5536($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6D0 - lw         $a3, 5444($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6D4 - lw         $a2, 5440($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6E0 - sw         $a1, 5548($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6E4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6E8 - sw         $a0, 5544($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6F0 - lw         $a3, 5452($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6F4 - lw         $a2, 5448($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B6FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B700 - sw         $a1, 5556($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B704 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B708 - sw         $a0, 5552($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B70C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B710 - lw         $a3, 5460($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B714 - lw         $a2, 5456($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B71C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B720 - sw         $a1, 5564($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B724 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B728 - sw         $a0, 5560($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B730 - lw         $a3, 5468($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B734 - lw         $a2, 5464($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B73C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B740 - sw         $a1, 5572($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B744 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B748 - sw         $a0, 5568($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B74C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B750 - lw         $a3, 5476($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B754 - lw         $a2, 5472($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B75C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B760 - sw         $a1, 5580($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B764 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B768 - sw         $a0, 5576($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B76C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B770 - lw         $a3, 5484($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B774 - lw         $a2, 5480($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B77C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B780 - sw         $a1, 5588($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B784 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B788 - sw         $a0, 5584($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B78C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B790 - lw         $a3, 5492($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B794 - lw         $a2, 5488($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B79C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7A0 - sw         $a1, 5596($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7A4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7A8 - sw         $a0, 5592($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7B0 - lw         $a3, 5500($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7B4 - lw         $a2, 5496($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7C0 - sw         $a1, 5604($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7C4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7C8 - sw         $a0, 5600($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7D0 - lw         $a3, 5508($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7D4 - lw         $a2, 5504($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7E0 - sw         $a1, 5612($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7E4 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7E8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7EC - sw         $a0, 5608($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7F4 - lw         $a3, 5516($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7F8 - lw         $a2, 5512($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B7FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B800 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B804 - sw         $a1, 5620($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B808 - sw         $a0, 5616($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B810 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B814 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B818 - sw         $a1, 5628($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B81C - sw         $a0, 5624($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B820 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B824 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B828 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B82C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B830 - swc1       $f12, 5632($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B834 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B838 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B83C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B840 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B844 - swc1       $f12, 5636($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B848 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B84C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B850 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B854 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B858 - swc1       $f12, 5640($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B85C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B860 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B864 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B868 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B86C - swc1       $f12, 5644($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B870 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B874 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894B878 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894BD48
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894BD48 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD50 - lw         $a1, 5652($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD54 - lw         $a0, 5648($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD5C - lw         $a3, 5660($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD60 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD64 - lw         $a2, 5656($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD70 - sw         $a1, 5764($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD74 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD78 - sw         $a0, 5760($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD80 - lw         $a3, 5668($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD84 - lw         $a2, 5664($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD90 - sw         $a1, 5772($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD94 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD98 - sw         $a0, 5768($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDA0 - lw         $a3, 5676($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDA4 - lw         $a2, 5672($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDB0 - sw         $a1, 5780($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDB4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDB8 - sw         $a0, 5776($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDC0 - lw         $a3, 5684($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDC4 - lw         $a2, 5680($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDD0 - sw         $a1, 5788($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDD4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDD8 - sw         $a0, 5784($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDE0 - lw         $a3, 5692($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDE4 - lw         $a2, 5688($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDF0 - sw         $a1, 5796($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDF4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDF8 - sw         $a0, 5792($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BDFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE00 - lw         $a3, 5700($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE04 - lw         $a2, 5696($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE10 - sw         $a1, 5804($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE14 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE18 - sw         $a0, 5800($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE20 - lw         $a3, 5708($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE24 - lw         $a2, 5704($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE30 - sw         $a1, 5812($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE34 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE38 - sw         $a0, 5808($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE40 - lw         $a3, 5716($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE44 - lw         $a2, 5712($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE50 - sw         $a1, 5820($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE54 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE58 - sw         $a0, 5816($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE60 - lw         $a3, 5724($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE64 - lw         $a2, 5720($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE70 - sw         $a1, 5828($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE74 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE78 - sw         $a0, 5824($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE80 - lw         $a3, 5732($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE84 - lw         $a2, 5728($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE90 - sw         $a1, 5836($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE94 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE98 - sw         $a0, 5832($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BE9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEA0 - lw         $a3, 5740($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEA4 - lw         $a2, 5736($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEB0 - sw         $a1, 5844($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEB4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEB8 - sw         $a0, 5840($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEC0 - lw         $a3, 5748($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEC4 - lw         $a2, 5744($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BECC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BED0 - sw         $a1, 5852($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BED4 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BED8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEDC - sw         $a0, 5848($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEE4 - lw         $a3, 5756($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEE8 - lw         $a2, 5752($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEF4 - sw         $a1, 5860($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEF8 - sw         $a0, 5856($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BEFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF00 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF08 - sw         $a1, 5868($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF0C - sw         $a0, 5864($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF10 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF14 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF18 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF20 - swc1       $f12, 5872($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF24 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF28 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF2C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF34 - swc1       $f12, 5876($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF38 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF3C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF40 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF48 - swc1       $f12, 5880($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF4C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF50 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF54 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF5C - swc1       $f12, 5884($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF60 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF64 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894BF68 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894C964
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894C964 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C968 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C96C - lw         $a1, 5892($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C970 - lw         $a0, 5888($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C974 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C978 - lw         $a3, 5900($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C97C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C980 - lw         $a2, 5896($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C984 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C988 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C98C - sw         $a1, 6004($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C990 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C994 - sw         $a0, 6000($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C99C - lw         $a3, 5908($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9A0 - lw         $a2, 5904($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9AC - sw         $a1, 6012($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9B0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9B4 - sw         $a0, 6008($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9BC - lw         $a3, 5916($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9C0 - lw         $a2, 5912($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9CC - sw         $a1, 6020($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9D0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9D4 - sw         $a0, 6016($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9DC - lw         $a3, 5924($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9E0 - lw         $a2, 5920($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9EC - sw         $a1, 6028($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9F0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9F4 - sw         $a0, 6024($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894C9FC - lw         $a3, 5932($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA00 - lw         $a2, 5928($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA0C - sw         $a1, 6036($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA10 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA14 - sw         $a0, 6032($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA1C - lw         $a3, 5940($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA20 - lw         $a2, 5936($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA2C - sw         $a1, 6044($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA30 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA34 - sw         $a0, 6040($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA3C - lw         $a3, 5948($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA40 - lw         $a2, 5944($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA4C - sw         $a1, 6052($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA50 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA54 - sw         $a0, 6048($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA5C - lw         $a3, 5956($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA60 - lw         $a2, 5952($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA6C - sw         $a1, 6060($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA70 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA74 - sw         $a0, 6056($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA7C - lw         $a3, 5964($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA80 - lw         $a2, 5960($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA8C - sw         $a1, 6068($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA90 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA94 - sw         $a0, 6064($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CA9C - lw         $a3, 5972($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAA0 - lw         $a2, 5968($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAAC - sw         $a1, 6076($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAB0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAB4 - sw         $a0, 6072($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CABC - lw         $a3, 5980($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAC0 - lw         $a2, 5976($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CACC - sw         $a1, 6084($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAD0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAD4 - sw         $a0, 6080($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CADC - lw         $a3, 5988($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAE0 - lw         $a2, 5984($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAEC - sw         $a1, 6092($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAF0 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAF4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAF8 - sw         $a0, 6088($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CAFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB00 - lw         $a3, 5996($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB04 - lw         $a2, 5992($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB10 - sw         $a1, 6100($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB14 - sw         $a0, 6096($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB24 - sw         $a1, 6108($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB28 - sw         $a0, 6104($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB30 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB34 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB3C - swc1       $f12, 6112($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB44 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB48 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB50 - swc1       $f12, 6116($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB58 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB5C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB64 - swc1       $f12, 6120($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB6C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB70 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB78 - swc1       $f12, 6124($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB7C - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB80 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894CB84 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894D3D4
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894D3D4 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3DC - lw         $a1, 6132($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3E0 - lw         $a0, 6128($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3E8 - lw         $a3, 6140($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3EC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3F0 - lw         $a2, 6136($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D3FC - sw         $a1, 6244($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D400 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D404 - sw         $a0, 6240($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D408 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D40C - lw         $a3, 6148($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D410 - lw         $a2, 6144($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D418 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D41C - sw         $a1, 6252($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D420 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D424 - sw         $a0, 6248($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D42C - lw         $a3, 6156($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D430 - lw         $a2, 6152($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D43C - sw         $a1, 6260($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D440 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D444 - sw         $a0, 6256($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D44C - lw         $a3, 6164($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D450 - lw         $a2, 6160($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D45C - sw         $a1, 6268($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D460 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D464 - sw         $a0, 6264($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D46C - lw         $a3, 6172($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D470 - lw         $a2, 6168($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D47C - sw         $a1, 6276($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D480 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D484 - sw         $a0, 6272($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D48C - lw         $a3, 6180($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D490 - lw         $a2, 6176($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D49C - sw         $a1, 6284($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4A0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4A4 - sw         $a0, 6280($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4AC - lw         $a3, 6188($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4B0 - lw         $a2, 6184($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4BC - sw         $a1, 6292($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4C0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4C4 - sw         $a0, 6288($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4CC - lw         $a3, 6196($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4D0 - lw         $a2, 6192($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4DC - sw         $a1, 6300($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4E0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4E4 - sw         $a0, 6296($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4EC - lw         $a3, 6204($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4F0 - lw         $a2, 6200($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D4FC - sw         $a1, 6308($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D500 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D504 - sw         $a0, 6304($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D50C - lw         $a3, 6212($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D510 - lw         $a2, 6208($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D51C - sw         $a1, 6316($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D520 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D524 - sw         $a0, 6312($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D52C - lw         $a3, 6220($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D530 - lw         $a2, 6216($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D53C - sw         $a1, 6324($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D540 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D544 - sw         $a0, 6320($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D54C - lw         $a3, 6228($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D550 - lw         $a2, 6224($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D554 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D55C - sw         $a1, 6332($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D560 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D564 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D568 - sw         $a0, 6328($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D56C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D570 - lw         $a3, 6236($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D574 - lw         $a2, 6232($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D57C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D580 - sw         $a1, 6340($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D584 - sw         $a0, 6336($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D58C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D590 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D594 - sw         $a1, 6348($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D598 - sw         $a0, 6344($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D59C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5A0 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5A4 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5AC - swc1       $f12, 6352($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5B4 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5B8 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5C0 - swc1       $f12, 6356($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5C8 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5CC - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5D4 - swc1       $f12, 6360($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5DC - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5E0 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5E8 - swc1       $f12, 6364($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5EC - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5F0 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5F4 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894D5F8
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894D5F8 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D5FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D600 - lw         $a1, 6372($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D604 - lw         $a0, 6368($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D608 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D60C - lw         $a3, 6380($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D610 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D614 - lw         $a2, 6376($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D61C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D620 - sw         $a1, 6484($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D624 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D628 - sw         $a0, 6480($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D62C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D630 - lw         $a3, 6388($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D634 - lw         $a2, 6384($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D638 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D63C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D640 - sw         $a1, 6492($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D644 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D648 - sw         $a0, 6488($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D64C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D650 - lw         $a3, 6396($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D654 - lw         $a2, 6392($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D65C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D660 - sw         $a1, 6500($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D664 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D668 - sw         $a0, 6496($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D66C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D670 - lw         $a3, 6404($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D674 - lw         $a2, 6400($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D67C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D680 - sw         $a1, 6508($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D684 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D688 - sw         $a0, 6504($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D68C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D690 - lw         $a3, 6412($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D694 - lw         $a2, 6408($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D69C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6A0 - sw         $a1, 6516($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6A4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6A8 - sw         $a0, 6512($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6B0 - lw         $a3, 6420($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6B4 - lw         $a2, 6416($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6C0 - sw         $a1, 6524($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6C4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6C8 - sw         $a0, 6520($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6D0 - lw         $a3, 6428($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6D4 - lw         $a2, 6424($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6E0 - sw         $a1, 6532($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6E4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6E8 - sw         $a0, 6528($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6F0 - lw         $a3, 6436($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6F4 - lw         $a2, 6432($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D6FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D700 - sw         $a1, 6540($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D704 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D708 - sw         $a0, 6536($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D70C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D710 - lw         $a3, 6444($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D714 - lw         $a2, 6440($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D71C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D720 - sw         $a1, 6548($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D724 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D728 - sw         $a0, 6544($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D730 - lw         $a3, 6452($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D734 - lw         $a2, 6448($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D73C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D740 - sw         $a1, 6556($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D744 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D748 - sw         $a0, 6552($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D74C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D750 - lw         $a3, 6460($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D754 - lw         $a2, 6456($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D75C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D760 - sw         $a1, 6564($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D764 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D768 - sw         $a0, 6560($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D76C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D770 - lw         $a3, 6468($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D774 - lw         $a2, 6464($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D77C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D780 - sw         $a1, 6572($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D784 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D788 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D78C - sw         $a0, 6568($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D790 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D794 - lw         $a3, 6476($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D798 - lw         $a2, 6472($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D79C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7A4 - sw         $a1, 6580($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7A8 - sw         $a0, 6576($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7B8 - sw         $a1, 6588($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7BC - sw         $a0, 6584($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7C4 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7C8 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7D0 - swc1       $f12, 6592($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7D8 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7DC - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7E4 - swc1       $f12, 6596($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7EC - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7F0 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7F8 - swc1       $f12, 6600($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D7FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D800 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D804 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D808 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D80C - swc1       $f12, 6604($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D810 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D814 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D818 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894D81C
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894D81C - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D820 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D824 - lw         $a1, 6612($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D828 - lw         $a0, 6608($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D82C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D830 - lw         $a3, 6620($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D834 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D838 - lw         $a2, 6616($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D83C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D840 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D844 - sw         $a1, 6724($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D848 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D84C - sw         $a0, 6720($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D854 - lw         $a3, 6628($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D858 - lw         $a2, 6624($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D85C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D860 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D864 - sw         $a1, 6732($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D868 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D86C - sw         $a0, 6728($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D874 - lw         $a3, 6636($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D878 - lw         $a2, 6632($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D87C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D884 - sw         $a1, 6740($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D888 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D88C - sw         $a0, 6736($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D894 - lw         $a3, 6644($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D898 - lw         $a2, 6640($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D89C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8A4 - sw         $a1, 6748($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8A8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8AC - sw         $a0, 6744($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8B4 - lw         $a3, 6652($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8B8 - lw         $a2, 6648($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8C4 - sw         $a1, 6756($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8C8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8CC - sw         $a0, 6752($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8D4 - lw         $a3, 6660($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8D8 - lw         $a2, 6656($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8E4 - sw         $a1, 6764($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8E8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8EC - sw         $a0, 6760($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8F4 - lw         $a3, 6668($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8F8 - lw         $a2, 6664($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D8FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D904 - sw         $a1, 6772($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D908 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D90C - sw         $a0, 6768($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D914 - lw         $a3, 6676($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D918 - lw         $a2, 6672($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D91C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D924 - sw         $a1, 6780($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D928 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D92C - sw         $a0, 6776($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D934 - lw         $a3, 6684($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D938 - lw         $a2, 6680($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D93C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D944 - sw         $a1, 6788($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D948 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D94C - sw         $a0, 6784($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D954 - lw         $a3, 6692($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D958 - lw         $a2, 6688($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D95C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D964 - sw         $a1, 6796($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D968 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D96C - sw         $a0, 6792($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D974 - lw         $a3, 6700($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D978 - lw         $a2, 6696($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D97C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D984 - sw         $a1, 6804($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D988 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D98C - sw         $a0, 6800($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D994 - lw         $a3, 6708($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D998 - lw         $a2, 6704($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D99C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9A4 - sw         $a1, 6812($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9A8 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9B0 - sw         $a0, 6808($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9B8 - lw         $a3, 6716($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9BC - lw         $a2, 6712($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9C8 - sw         $a1, 6820($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9CC - sw         $a0, 6816($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9DC - sw         $a1, 6828($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9E0 - sw         $a0, 6824($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9E8 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9EC - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9F4 - swc1       $f12, 6832($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894D9FC - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA00 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA08 - swc1       $f12, 6836($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA10 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA14 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA1C - swc1       $f12, 6840($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA24 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA28 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA30 - swc1       $f12, 6844($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA34 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA38 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894DA3C - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894FD40
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894FD40 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD48 - lw         $a1, 6852($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD4C - lw         $a0, 6848($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD50 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD54 - lw         $a3, 6860($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD58 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD5C - lw         $a2, 6856($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD68 - sw         $a1, 6964($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD6C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD70 - sw         $a0, 6960($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD78 - lw         $a3, 6868($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD7C - lw         $a2, 6864($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD88 - sw         $a1, 6972($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD8C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD90 - sw         $a0, 6968($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD98 - lw         $a3, 6876($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FD9C - lw         $a2, 6872($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDA8 - sw         $a1, 6980($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDAC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDB0 - sw         $a0, 6976($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDB8 - lw         $a3, 6884($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDBC - lw         $a2, 6880($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDC8 - sw         $a1, 6988($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDCC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDD0 - sw         $a0, 6984($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDD8 - lw         $a3, 6892($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDDC - lw         $a2, 6888($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDE8 - sw         $a1, 6996($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDEC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDF0 - sw         $a0, 6992($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDF8 - lw         $a3, 6900($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FDFC - lw         $a2, 6896($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE08 - sw         $a1, 7004($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE0C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE10 - sw         $a0, 7000($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE18 - lw         $a3, 6908($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE1C - lw         $a2, 6904($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE28 - sw         $a1, 7012($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE2C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE30 - sw         $a0, 7008($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE38 - lw         $a3, 6916($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE3C - lw         $a2, 6912($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE48 - sw         $a1, 7020($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE4C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE50 - sw         $a0, 7016($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE58 - lw         $a3, 6924($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE5C - lw         $a2, 6920($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE68 - sw         $a1, 7028($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE6C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE70 - sw         $a0, 7024($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE78 - lw         $a3, 6932($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE7C - lw         $a2, 6928($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE88 - sw         $a1, 7036($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE8C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE90 - sw         $a0, 7032($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE98 - lw         $a3, 6940($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FE9C - lw         $a2, 6936($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEA8 - sw         $a1, 7044($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEAC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEB0 - sw         $a0, 7040($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEB8 - lw         $a3, 6948($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEBC - lw         $a2, 6944($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEC8 - sw         $a1, 7052($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FECC - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FED0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FED4 - sw         $a0, 7048($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FED8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEDC - lw         $a3, 6956($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEE0 - lw         $a2, 6952($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEEC - sw         $a1, 7060($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEF0 - sw         $a0, 7056($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEF8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FEFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF00 - sw         $a1, 7068($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF04 - sw         $a0, 7064($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF08 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF0C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF10 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF18 - swc1       $f12, 7072($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF1C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF20 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF24 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF2C - swc1       $f12, 7076($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF30 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF34 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF38 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF40 - swc1       $f12, 7080($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF44 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF48 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF4C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF54 - swc1       $f12, 7084($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF58 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF5C - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF60 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_894FF64
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894FF64 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF6C - lw         $a1, 7092($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF70 - lw         $a0, 7088($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF78 - lw         $a3, 7100($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF7C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF80 - lw         $a2, 7096($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF8C - sw         $a1, 7204($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF90 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF94 - sw         $a0, 7200($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FF9C - lw         $a3, 7108($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFA0 - lw         $a2, 7104($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFAC - sw         $a1, 7212($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFB0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFB4 - sw         $a0, 7208($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFBC - lw         $a3, 7116($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFC0 - lw         $a2, 7112($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFCC - sw         $a1, 7220($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFD0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFD4 - sw         $a0, 7216($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFDC - lw         $a3, 7124($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFE0 - lw         $a2, 7120($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFEC - sw         $a1, 7228($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFF0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFF4 - sw         $a0, 7224($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894FFFC - lw         $a3, 7132($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950000 - lw         $a2, 7128($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950004 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950008 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895000C - sw         $a1, 7236($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950010 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950014 - sw         $a0, 7232($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895001C - lw         $a3, 7140($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950020 - lw         $a2, 7136($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950028 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895002C - sw         $a1, 7244($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950030 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950034 - sw         $a0, 7240($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895003C - lw         $a3, 7148($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950040 - lw         $a2, 7144($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950044 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950048 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895004C - sw         $a1, 7252($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950050 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950054 - sw         $a0, 7248($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895005C - lw         $a3, 7156($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950060 - lw         $a2, 7152($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950064 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950068 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895006C - sw         $a1, 7260($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950070 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950074 - sw         $a0, 7256($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895007C - lw         $a3, 7164($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950080 - lw         $a2, 7160($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950084 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950088 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895008C - sw         $a1, 7268($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950090 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950094 - sw         $a0, 7264($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950098 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895009C - lw         $a3, 7172($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500A0 - lw         $a2, 7168($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500AC - sw         $a1, 7276($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500B0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500B4 - sw         $a0, 7272($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500BC - lw         $a3, 7180($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500C0 - lw         $a2, 7176($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500CC - sw         $a1, 7284($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500D0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500D4 - sw         $a0, 7280($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500DC - lw         $a3, 7188($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500E0 - lw         $a2, 7184($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500EC - sw         $a1, 7292($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500F0 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500F4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500F8 - sw         $a0, 7288($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89500FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950100 - lw         $a3, 7196($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950104 - lw         $a2, 7192($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950108 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895010C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950110 - sw         $a1, 7300($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950114 - sw         $a0, 7296($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895011C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950120 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950124 - sw         $a1, 7308($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950128 - sw         $a0, 7304($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895012C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950130 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950134 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950138 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895013C - swc1       $f12, 7312($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950140 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950144 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950148 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895014C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950150 - swc1       $f12, 7316($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950154 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950158 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895015C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950160 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950164 - swc1       $f12, 7320($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950168 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895016C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950170 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950174 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950178 - swc1       $f12, 7324($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895017C - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950180 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8950184 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8954AA0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8954AA0 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AA8 - lw         $a1, 7332($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AAC - lw         $a0, 7328($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AB0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AB4 - lw         $a3, 7340($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AB8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954ABC - lw         $a2, 7336($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AC8 - sw         $a1, 7444($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954ACC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AD0 - sw         $a0, 7440($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AD8 - lw         $a3, 7348($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954ADC - lw         $a2, 7344($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AE8 - sw         $a1, 7452($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AEC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AF0 - sw         $a0, 7448($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AF8 - lw         $a3, 7356($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954AFC - lw         $a2, 7352($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B08 - sw         $a1, 7460($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B0C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B10 - sw         $a0, 7456($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B18 - lw         $a3, 7364($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B1C - lw         $a2, 7360($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B28 - sw         $a1, 7468($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B2C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B30 - sw         $a0, 7464($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B38 - lw         $a3, 7372($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B3C - lw         $a2, 7368($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B48 - sw         $a1, 7476($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B4C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B50 - sw         $a0, 7472($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B58 - lw         $a3, 7380($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B5C - lw         $a2, 7376($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B68 - sw         $a1, 7484($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B6C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B70 - sw         $a0, 7480($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B78 - lw         $a3, 7388($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B7C - lw         $a2, 7384($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B88 - sw         $a1, 7492($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B8C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B90 - sw         $a0, 7488($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B98 - lw         $a3, 7396($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954B9C - lw         $a2, 7392($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BA8 - sw         $a1, 7500($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BAC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BB0 - sw         $a0, 7496($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BB8 - lw         $a3, 7404($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BBC - lw         $a2, 7400($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BC8 - sw         $a1, 7508($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BCC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BD0 - sw         $a0, 7504($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BD8 - lw         $a3, 7412($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BDC - lw         $a2, 7408($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BE8 - sw         $a1, 7516($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BEC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BF0 - sw         $a0, 7512($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BF8 - lw         $a3, 7420($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954BFC - lw         $a2, 7416($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C08 - sw         $a1, 7524($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C0C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C10 - sw         $a0, 7520($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C18 - lw         $a3, 7428($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C1C - lw         $a2, 7424($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C28 - sw         $a1, 7532($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C2C - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C30 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C34 - sw         $a0, 7528($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C3C - lw         $a3, 7436($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C40 - lw         $a2, 7432($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C4C - sw         $a1, 7540($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C50 - sw         $a0, 7536($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C60 - sw         $a1, 7548($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C64 - sw         $a0, 7544($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C68 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C6C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C70 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C78 - swc1       $f12, 7552($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C7C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C80 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C84 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C8C - swc1       $f12, 7556($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C90 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C94 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C98 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954C9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CA0 - swc1       $f12, 7560($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CA4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CA8 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CAC - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CB4 - swc1       $f12, 7564($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CB8 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CBC - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8954CC0 - addiu      $sp, $sp, 16
21:01:52 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:01:52 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:01:52 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:01:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8957368
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8957368 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895736C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957370 - lw         $a1, 7572($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957374 - lw         $a0, 7568($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957378 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895737C - lw         $a3, 7580($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957380 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957384 - lw         $a2, 7576($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957388 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895738C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957390 - sw         $a1, 7684($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957394 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957398 - sw         $a0, 7680($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895739C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573A0 - lw         $a3, 7588($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573A4 - lw         $a2, 7584($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573B0 - sw         $a1, 7692($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573B4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573B8 - sw         $a0, 7688($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573C0 - lw         $a3, 7596($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573C4 - lw         $a2, 7592($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573D0 - sw         $a1, 7700($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573D4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573D8 - sw         $a0, 7696($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573E0 - lw         $a3, 7604($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573E4 - lw         $a2, 7600($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573F0 - sw         $a1, 7708($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573F4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573F8 - sw         $a0, 7704($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89573FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957400 - lw         $a3, 7612($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957404 - lw         $a2, 7608($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895740C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957410 - sw         $a1, 7716($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957414 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957418 - sw         $a0, 7712($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895741C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957420 - lw         $a3, 7620($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957424 - lw         $a2, 7616($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895742C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957430 - sw         $a1, 7724($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957434 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957438 - sw         $a0, 7720($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895743C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957440 - lw         $a3, 7628($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957444 - lw         $a2, 7624($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895744C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957450 - sw         $a1, 7732($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957454 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957458 - sw         $a0, 7728($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895745C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957460 - lw         $a3, 7636($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957464 - lw         $a2, 7632($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957468 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895746C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957470 - sw         $a1, 7740($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957474 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957478 - sw         $a0, 7736($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895747C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957480 - lw         $a3, 7644($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957484 - lw         $a2, 7640($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895748C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957490 - sw         $a1, 7748($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957494 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957498 - sw         $a0, 7744($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895749C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574A0 - lw         $a3, 7652($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574A4 - lw         $a2, 7648($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574B0 - sw         $a1, 7756($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574B4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574B8 - sw         $a0, 7752($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574C0 - lw         $a3, 7660($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574C4 - lw         $a2, 7656($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574D0 - sw         $a1, 7764($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574D4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574D8 - sw         $a0, 7760($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574E0 - lw         $a3, 7668($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574E4 - lw         $a2, 7664($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574F0 - sw         $a1, 7772($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574F4 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574F8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89574FC - sw         $a0, 7768($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957504 - lw         $a3, 7676($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957508 - lw         $a2, 7672($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895750C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957510 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957514 - sw         $a1, 7780($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957518 - sw         $a0, 7776($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895751C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957520 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957528 - sw         $a1, 7788($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895752C - sw         $a0, 7784($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957530 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957534 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957538 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895753C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957540 - swc1       $f12, 7792($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957544 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957548 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895754C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957550 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957554 - swc1       $f12, 7796($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957558 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895755C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957560 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957564 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957568 - swc1       $f12, 7800($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895756C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957570 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957574 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957578 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895757C - swc1       $f12, 7804($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957580 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957584 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8957588 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8958F48
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8958F48 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F50 - lw         $a1, 7812($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F54 - lw         $a0, 7808($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F5C - lw         $a3, 7820($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F60 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F64 - lw         $a2, 7816($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F70 - sw         $a1, 7924($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F74 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F78 - sw         $a0, 7920($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F80 - lw         $a3, 7828($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F84 - lw         $a2, 7824($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F90 - sw         $a1, 7932($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F94 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F98 - sw         $a0, 7928($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FA0 - lw         $a3, 7836($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FA4 - lw         $a2, 7832($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FB0 - sw         $a1, 7940($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FB4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FB8 - sw         $a0, 7936($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FC0 - lw         $a3, 7844($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FC4 - lw         $a2, 7840($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FD0 - sw         $a1, 7948($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FD4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FD8 - sw         $a0, 7944($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FE0 - lw         $a3, 7852($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FE4 - lw         $a2, 7848($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FF0 - sw         $a1, 7956($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FF4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FF8 - sw         $a0, 7952($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8958FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959000 - lw         $a3, 7860($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959004 - lw         $a2, 7856($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895900C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959010 - sw         $a1, 7964($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959014 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959018 - sw         $a0, 7960($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895901C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959020 - lw         $a3, 7868($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959024 - lw         $a2, 7864($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959028 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895902C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959030 - sw         $a1, 7972($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959034 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959038 - sw         $a0, 7968($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895903C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959040 - lw         $a3, 7876($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959044 - lw         $a2, 7872($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959048 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895904C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959050 - sw         $a1, 7980($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959054 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959058 - sw         $a0, 7976($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895905C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959060 - lw         $a3, 7884($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959064 - lw         $a2, 7880($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959068 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895906C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959070 - sw         $a1, 7988($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959074 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959078 - sw         $a0, 7984($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895907C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959080 - lw         $a3, 7892($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959084 - lw         $a2, 7888($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959088 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895908C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959090 - sw         $a1, 7996($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959094 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959098 - sw         $a0, 7992($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895909C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590A0 - lw         $a3, 7900($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590A4 - lw         $a2, 7896($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590B0 - sw         $a1, 8004($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590B4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590B8 - sw         $a0, 8000($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590C0 - lw         $a3, 7908($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590C4 - lw         $a2, 7904($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590D0 - sw         $a1, 8012($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590D4 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590D8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590DC - sw         $a0, 8008($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590E4 - lw         $a3, 7916($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590E8 - lw         $a2, 7912($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590F4 - sw         $a1, 8020($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590F8 - sw         $a0, 8016($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89590FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959100 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959104 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959108 - sw         $a1, 8028($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895910C - sw         $a0, 8024($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959110 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959114 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959118 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895911C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959120 - swc1       $f12, 8032($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959124 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959128 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895912C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959130 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959134 - swc1       $f12, 8036($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959138 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895913C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959140 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959144 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959148 - swc1       $f12, 8040($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895914C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959150 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959154 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959158 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895915C - swc1       $f12, 8044($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959160 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959164 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959168 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_8959C3C
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8959C3C - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C44 - lw         $a1, 8052($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C48 - lw         $a0, 8048($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C4C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C50 - lw         $a3, 8060($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C58 - lw         $a2, 8056($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C64 - sw         $a1, 8164($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C68 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C6C - sw         $a0, 8160($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C74 - lw         $a3, 8068($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C78 - lw         $a2, 8064($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C84 - sw         $a1, 8172($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C88 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C8C - sw         $a0, 8168($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C94 - lw         $a3, 8076($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C98 - lw         $a2, 8072($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959C9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CA4 - sw         $a1, 8180($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CA8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CAC - sw         $a0, 8176($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CB4 - lw         $a3, 8084($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CB8 - lw         $a2, 8080($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CC4 - sw         $a1, 8188($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CC8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CCC - sw         $a0, 8184($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CD4 - lw         $a3, 8092($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CD8 - lw         $a2, 8088($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CE4 - sw         $a1, 8196($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CE8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CEC - sw         $a0, 8192($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CF4 - lw         $a3, 8100($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CF8 - lw         $a2, 8096($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959CFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D04 - sw         $a1, 8204($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D08 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D0C - sw         $a0, 8200($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D14 - lw         $a3, 8108($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D18 - lw         $a2, 8104($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D24 - sw         $a1, 8212($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D28 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D2C - sw         $a0, 8208($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D34 - lw         $a3, 8116($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D38 - lw         $a2, 8112($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D44 - sw         $a1, 8220($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D48 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D4C - sw         $a0, 8216($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D54 - lw         $a3, 8124($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D58 - lw         $a2, 8120($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D64 - sw         $a1, 8228($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D68 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D6C - sw         $a0, 8224($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D74 - lw         $a3, 8132($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D78 - lw         $a2, 8128($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D84 - sw         $a1, 8236($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D88 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D8C - sw         $a0, 8232($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D94 - lw         $a3, 8140($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D98 - lw         $a2, 8136($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959D9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DA4 - sw         $a1, 8244($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DA8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DAC - sw         $a0, 8240($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DB4 - lw         $a3, 8148($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DB8 - lw         $a2, 8144($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DC4 - sw         $a1, 8252($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DC8 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DCC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DD0 - sw         $a0, 8248($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DD8 - lw         $a3, 8156($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DDC - lw         $a2, 8152($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DE8 - sw         $a1, 8260($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DEC - sw         $a0, 8256($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959DFC - sw         $a1, 8268($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E00 - sw         $a0, 8264($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E08 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E0C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E14 - swc1       $f12, 8272($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E1C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E20 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E28 - swc1       $f12, 8276($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E30 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E34 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E3C - swc1       $f12, 8280($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E44 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E48 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E50 - swc1       $f12, 8284($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E54 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E58 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8959E5C - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_895A758
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895A758 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A75C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A760 - lw         $a1, 8292($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A764 - lw         $a0, 8288($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A768 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A76C - lw         $a3, 8300($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A770 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A774 - lw         $a2, 8296($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A77C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A780 - sw         $a1, 8404($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A784 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A788 - sw         $a0, 8400($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A78C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A790 - lw         $a3, 8308($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A794 - lw         $a2, 8304($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A79C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7A0 - sw         $a1, 8412($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7A8 - sw         $a0, 8408($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7B0 - lw         $a3, 8316($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7B4 - lw         $a2, 8312($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7C0 - sw         $a1, 8420($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7C4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7C8 - sw         $a0, 8416($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7D0 - lw         $a3, 8324($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7D4 - lw         $a2, 8320($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7E0 - sw         $a1, 8428($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7E4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7E8 - sw         $a0, 8424($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7F0 - lw         $a3, 8332($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7F4 - lw         $a2, 8328($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A7FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A800 - sw         $a1, 8436($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A804 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A808 - sw         $a0, 8432($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A810 - lw         $a3, 8340($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A814 - lw         $a2, 8336($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A81C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A820 - sw         $a1, 8444($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A824 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A828 - sw         $a0, 8440($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A82C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A830 - lw         $a3, 8348($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A834 - lw         $a2, 8344($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A83C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A840 - sw         $a1, 8452($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A844 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A848 - sw         $a0, 8448($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A84C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A850 - lw         $a3, 8356($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A854 - lw         $a2, 8352($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A85C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A860 - sw         $a1, 8460($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A864 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A868 - sw         $a0, 8456($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A86C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A870 - lw         $a3, 8364($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A874 - lw         $a2, 8360($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A87C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A880 - sw         $a1, 8468($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A884 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A888 - sw         $a0, 8464($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A890 - lw         $a3, 8372($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A894 - lw         $a2, 8368($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A89C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8A0 - sw         $a1, 8476($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8A4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8A8 - sw         $a0, 8472($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8B0 - lw         $a3, 8380($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8B4 - lw         $a2, 8376($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8C0 - sw         $a1, 8484($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8C4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8C8 - sw         $a0, 8480($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8D0 - lw         $a3, 8388($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8D4 - lw         $a2, 8384($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8E0 - sw         $a1, 8492($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8E4 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8E8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8EC - sw         $a0, 8488($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8F4 - lw         $a3, 8396($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8F8 - lw         $a2, 8392($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A8FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A904 - sw         $a1, 8500($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A908 - sw         $a0, 8496($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A90C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A910 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A914 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A918 - sw         $a1, 8508($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A91C - sw         $a0, 8504($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A920 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A924 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A928 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A92C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A930 - swc1       $f12, 8512($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A934 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A938 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A93C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A940 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A944 - swc1       $f12, 8516($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A948 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A94C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A950 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A954 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A958 - swc1       $f12, 8520($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A95C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A960 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A964 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A968 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A96C - swc1       $f12, 8524($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A970 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A974 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895A978 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_895AE98
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895AE98 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AE9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEA0 - lw         $a1, 8532($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEA4 - lw         $a0, 8528($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEA8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEAC - lw         $a3, 8540($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEB0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEB4 - lw         $a2, 8536($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEC0 - sw         $a1, 8644($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEC4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEC8 - sw         $a0, 8640($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AED0 - lw         $a3, 8548($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AED4 - lw         $a2, 8544($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AED8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEE0 - sw         $a1, 8652($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEE4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEE8 - sw         $a0, 8648($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEF0 - lw         $a3, 8556($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEF4 - lw         $a2, 8552($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AEFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF00 - sw         $a1, 8660($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF04 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF08 - sw         $a0, 8656($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF10 - lw         $a3, 8564($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF14 - lw         $a2, 8560($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF20 - sw         $a1, 8668($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF24 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF28 - sw         $a0, 8664($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF30 - lw         $a3, 8572($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF34 - lw         $a2, 8568($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF40 - sw         $a1, 8676($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF44 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF48 - sw         $a0, 8672($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF50 - lw         $a3, 8580($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF54 - lw         $a2, 8576($v1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF60 - sw         $a1, 8684($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF64 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF68 - sw         $a0, 8680($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF70 - lw         $a3, 8588($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF74 - lw         $a2, 8584($t4)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF80 - sw         $a1, 8692($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF84 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF88 - sw         $a0, 8688($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF90 - lw         $a3, 8596($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF94 - lw         $a2, 8592($t5)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AF9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFA0 - sw         $a1, 8700($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFA4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFA8 - sw         $a0, 8696($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFB0 - lw         $a3, 8604($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFB4 - lw         $a2, 8600($t6)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFC0 - sw         $a1, 8708($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFC4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFC8 - sw         $a0, 8704($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFD0 - lw         $a3, 8612($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFD4 - lw         $a2, 8608($t7)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFE0 - sw         $a1, 8716($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFE4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFE8 - sw         $a0, 8712($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFF0 - lw         $a3, 8620($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFF4 - lw         $a2, 8616($t8)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895AFFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B000 - sw         $a1, 8724($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B004 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B008 - sw         $a0, 8720($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B00C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B010 - lw         $a3, 8628($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B014 - lw         $a2, 8624($t9)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B018 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B01C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B020 - sw         $a1, 8732($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B024 - sw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B028 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B02C - sw         $a0, 8728($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B034 - lw         $a3, 8636($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B038 - lw         $a2, 8632($s0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B03C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B044 - sw         $a1, 8740($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B048 - sw         $a0, 8736($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B04C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B050 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B054 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B058 - sw         $a1, 8748($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B05C - sw         $a0, 8744($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B060 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B064 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B068 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B06C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B070 - swc1       $f12, 8752($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B074 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B078 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B07C - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B080 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B084 - swc1       $f12, 8756($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B088 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B08C - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B090 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B094 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B098 - swc1       $f12, 8760($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B09C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B0A0 - ori        $a0, $a0, 4719
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B0A4 - mtc1       $a0, $f12
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B0A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B0AC - swc1       $f12, 8764($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B0B0 - lw         $s0, 0($sp)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B0B4 - jr         $ra
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895B0B8 - addiu      $sp, $sp, 16
21:01:52 DEBUG compiler - user_main_10 - Compiling _S1_2_895C624
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895C624 - addiu      $sp, $sp, -16
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C628 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C62C - lw         $a1, 8780($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C630 - lw         $a0, 8776($a0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C634 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C638 - lw         $a3, 8788($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C63C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C640 - lw         $a2, 8784($a2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C64C - sw         $a1, 8892($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C650 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C654 - sw         $a0, 8888($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C65C - lw         $a3, 8796($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C660 - lw         $a2, 8792($t1)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C664 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C66C - sw         $a1, 8900($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C670 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C674 - sw         $a0, 8896($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C67C - lw         $a3, 8804($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C680 - lw         $a2, 8800($t2)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C68C - sw         $a1, 8908($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C690 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C694 - sw         $a0, 8904($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C69C - lw         $a3, 8812($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6A0 - lw         $a2, 8808($t3)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6AC - sw         $a1, 8916($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6B0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6B4 - sw         $a0, 8912($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6BC - lw         $a3, 8820($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6C0 - lw         $a2, 8816($v0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6CC - sw         $a1, 8924($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6D0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6D4 - sw         $a0, 8920($t0)
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:52 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6DC - lw         $a3, 8828($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6E0 - lw         $a2, 8824($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6EC - sw         $a1, 8932($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6F0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6F4 - sw         $a0, 8928($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C6FC - lw         $a3, 8836($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C700 - lw         $a2, 8832($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C70C - sw         $a1, 8940($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C710 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C714 - sw         $a0, 8936($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C71C - lw         $a3, 8844($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C720 - lw         $a2, 8840($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C728 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C72C - sw         $a1, 8948($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C730 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C734 - sw         $a0, 8944($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C73C - lw         $a3, 8852($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C740 - lw         $a2, 8848($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C74C - sw         $a1, 8956($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C750 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C754 - sw         $a0, 8952($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C75C - lw         $a3, 8860($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C760 - lw         $a2, 8856($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C76C - sw         $a1, 8964($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C770 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C774 - sw         $a0, 8960($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C77C - lw         $a3, 8868($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C780 - lw         $a2, 8864($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C788 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C78C - sw         $a1, 8972($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C790 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C794 - sw         $a0, 8968($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C79C - lw         $a3, 8876($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7A0 - lw         $a2, 8872($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7AC - sw         $a1, 8980($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7B0 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7B4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7B8 - sw         $a0, 8976($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7C0 - lw         $a3, 8884($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7C4 - lw         $a2, 8880($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7D0 - sw         $a1, 8988($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7D4 - sw         $a0, 8984($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7DC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7E4 - sw         $a1, 8996($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7E8 - sw         $a0, 8992($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7EC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7F0 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7F4 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C7FC - swc1       $f12, 9000($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C800 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C804 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C808 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C80C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C810 - swc1       $f12, 9004($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C814 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C818 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C81C - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C820 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C824 - swc1       $f12, 9008($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C828 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C82C - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C830 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C834 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C838 - swc1       $f12, 9012($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C83C - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C840 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895C844 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_895EF04
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895EF04 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF0C - lw         $a1, 9028($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF10 - lw         $a0, 9024($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF14 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF18 - lw         $a3, 9036($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF1C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF20 - lw         $a2, 9032($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF2C - sw         $a1, 9140($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF30 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF34 - sw         $a0, 9136($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF3C - lw         $a3, 9044($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF40 - lw         $a2, 9040($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF4C - sw         $a1, 9148($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF50 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF54 - sw         $a0, 9144($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF5C - lw         $a3, 9052($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF60 - lw         $a2, 9048($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF6C - sw         $a1, 9156($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF70 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF74 - sw         $a0, 9152($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF7C - lw         $a3, 9060($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF80 - lw         $a2, 9056($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF8C - sw         $a1, 9164($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF90 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF94 - sw         $a0, 9160($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EF9C - lw         $a3, 9068($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFA0 - lw         $a2, 9064($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFAC - sw         $a1, 9172($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFB0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFB4 - sw         $a0, 9168($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFBC - lw         $a3, 9076($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFC0 - lw         $a2, 9072($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFCC - sw         $a1, 9180($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFD0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFD4 - sw         $a0, 9176($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFDC - lw         $a3, 9084($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFE0 - lw         $a2, 9080($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFEC - sw         $a1, 9188($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFF0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFF4 - sw         $a0, 9184($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895EFFC - lw         $a3, 9092($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F000 - lw         $a2, 9088($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F004 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F008 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F00C - sw         $a1, 9196($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F010 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F014 - sw         $a0, 9192($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F01C - lw         $a3, 9100($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F020 - lw         $a2, 9096($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F024 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F028 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F02C - sw         $a1, 9204($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F030 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F034 - sw         $a0, 9200($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F03C - lw         $a3, 9108($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F040 - lw         $a2, 9104($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F044 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F048 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F04C - sw         $a1, 9212($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F050 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F054 - sw         $a0, 9208($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F05C - lw         $a3, 9116($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F060 - lw         $a2, 9112($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F064 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F068 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F06C - sw         $a1, 9220($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F070 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F074 - sw         $a0, 9216($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F07C - lw         $a3, 9124($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F080 - lw         $a2, 9120($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F084 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F088 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F08C - sw         $a1, 9228($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F090 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F094 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F098 - sw         $a0, 9224($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F09C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0A0 - lw         $a3, 9132($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0A4 - lw         $a2, 9128($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0B0 - sw         $a1, 9236($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0B4 - sw         $a0, 9232($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0C4 - sw         $a1, 9244($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0C8 - sw         $a0, 9240($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0D0 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0D4 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0DC - swc1       $f12, 9248($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0E4 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0E8 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0F0 - swc1       $f12, 9252($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0F8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F0FC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F100 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F104 - swc1       $f12, 9256($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F108 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F10C - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F110 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F114 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F118 - swc1       $f12, 9260($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F11C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F120 - ori        $a0, $a0, -2621
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F124 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F128 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F12C - swc1       $f12, 9264($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F130 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F134 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895F138 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_895FE70
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x895FE70 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE78 - lw         $a1, 9284($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE7C - lw         $a0, 9280($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE80 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE84 - lw         $a3, 9292($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE88 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE8C - lw         $a2, 9288($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE98 - sw         $a1, 9396($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FE9C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEA0 - sw         $a0, 9392($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEA8 - lw         $a3, 9300($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEAC - lw         $a2, 9296($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEB8 - sw         $a1, 9404($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEBC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEC0 - sw         $a0, 9400($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEC8 - lw         $a3, 9308($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FECC - lw         $a2, 9304($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FED0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FED4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FED8 - sw         $a1, 9412($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEDC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEE0 - sw         $a0, 9408($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEE8 - lw         $a3, 9316($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEEC - lw         $a2, 9312($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEF8 - sw         $a1, 9420($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FEFC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF00 - sw         $a0, 9416($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF08 - lw         $a3, 9324($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF0C - lw         $a2, 9320($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF18 - sw         $a1, 9428($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF1C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF20 - sw         $a0, 9424($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF28 - lw         $a3, 9332($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF2C - lw         $a2, 9328($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF38 - sw         $a1, 9436($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF3C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF40 - sw         $a0, 9432($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF48 - lw         $a3, 9340($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF4C - lw         $a2, 9336($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF58 - sw         $a1, 9444($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF5C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF60 - sw         $a0, 9440($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF68 - lw         $a3, 9348($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF6C - lw         $a2, 9344($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF78 - sw         $a1, 9452($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF7C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF80 - sw         $a0, 9448($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF88 - lw         $a3, 9356($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF8C - lw         $a2, 9352($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF98 - sw         $a1, 9460($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FF9C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFA0 - sw         $a0, 9456($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFA8 - lw         $a3, 9364($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFAC - lw         $a2, 9360($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFB8 - sw         $a1, 9468($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFBC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFC0 - sw         $a0, 9464($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFC8 - lw         $a3, 9372($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFCC - lw         $a2, 9368($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFD8 - sw         $a1, 9476($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFDC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFE0 - sw         $a0, 9472($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFE8 - lw         $a3, 9380($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFEC - lw         $a2, 9376($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFF8 - sw         $a1, 9484($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x895FFFC - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960000 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960004 - sw         $a0, 9480($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896000C - lw         $a3, 9388($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960010 - lw         $a2, 9384($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960014 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896001C - sw         $a1, 9492($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960020 - sw         $a0, 9488($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960028 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896002C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960030 - sw         $a1, 9500($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960034 - sw         $a0, 9496($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960038 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896003C - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960040 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960044 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960048 - swc1       $f12, 9504($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896004C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960050 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960054 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960058 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896005C - swc1       $f12, 9508($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960060 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960064 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960068 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896006C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960070 - swc1       $f12, 9512($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960074 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960078 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896007C - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960080 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960084 - swc1       $f12, 9516($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960088 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896008C - ori        $a0, $a0, -2621
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960090 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960094 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960098 - swc1       $f12, 9520($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896009C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89600A0 - sw         $ra, 4($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89600A4 - jal        0x08C3D538
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89600A8 - addiu      $a0, $a0, 10248
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89600AC - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89600B0 - lw         $ra, 4($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89600B4 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89600B8 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_89604E8
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89604E8 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89604EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89604F0 - lw         $a1, 10276($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89604F4 - lw         $a0, 10272($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89604F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89604FC - lw         $a3, 10284($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960500 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960504 - lw         $a2, 10280($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960508 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896050C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960510 - sw         $a1, 10388($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960514 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960518 - sw         $a0, 10384($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896051C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960520 - lw         $a3, 10292($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960524 - lw         $a2, 10288($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960528 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896052C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960530 - sw         $a1, 10396($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960534 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960538 - sw         $a0, 10392($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896053C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960540 - lw         $a3, 10300($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960544 - lw         $a2, 10296($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960548 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896054C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960550 - sw         $a1, 10404($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960554 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960558 - sw         $a0, 10400($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896055C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960560 - lw         $a3, 10308($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960564 - lw         $a2, 10304($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960568 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896056C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960570 - sw         $a1, 10412($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960574 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960578 - sw         $a0, 10408($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896057C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960580 - lw         $a3, 10316($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960584 - lw         $a2, 10312($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960588 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896058C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960590 - sw         $a1, 10420($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960594 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960598 - sw         $a0, 10416($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896059C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605A0 - lw         $a3, 10324($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605A4 - lw         $a2, 10320($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605B0 - sw         $a1, 10428($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605B8 - sw         $a0, 10424($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605C0 - lw         $a3, 10332($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605C4 - lw         $a2, 10328($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605D0 - sw         $a1, 10436($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605D8 - sw         $a0, 10432($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605E0 - lw         $a3, 10340($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605E4 - lw         $a2, 10336($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605F0 - sw         $a1, 10444($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605F8 - sw         $a0, 10440($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89605FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960600 - lw         $a3, 10348($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960604 - lw         $a2, 10344($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960608 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896060C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960610 - sw         $a1, 10452($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960614 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960618 - sw         $a0, 10448($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896061C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960620 - lw         $a3, 10356($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960624 - lw         $a2, 10352($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960628 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896062C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960630 - sw         $a1, 10460($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960634 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960638 - sw         $a0, 10456($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896063C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960640 - lw         $a3, 10364($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960644 - lw         $a2, 10360($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960648 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896064C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960650 - sw         $a1, 10468($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960654 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960658 - sw         $a0, 10464($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896065C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960660 - lw         $a3, 10372($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960664 - lw         $a2, 10368($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960668 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896066C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960670 - sw         $a1, 10476($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960674 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960678 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896067C - sw         $a0, 10472($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960684 - lw         $a3, 10380($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960688 - lw         $a2, 10376($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896068C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960694 - sw         $a1, 10484($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960698 - sw         $a0, 10480($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896069C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606A8 - sw         $a1, 10492($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606AC - sw         $a0, 10488($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606B4 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606B8 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606C0 - swc1       $f12, 10496($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606C8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606CC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606D4 - swc1       $f12, 10500($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606DC - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606E0 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606E8 - swc1       $f12, 10504($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606F0 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606F4 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89606FC - swc1       $f12, 10508($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960700 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960704 - ori        $a0, $a0, -2621
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960708 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896070C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960710 - swc1       $f12, 10512($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960714 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8960718 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896071C - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_89618D4
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89618D4 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618DC - lw         $a1, 10596($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618E0 - lw         $a0, 10592($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618E8 - lw         $a3, 10604($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618EC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618F0 - lw         $a2, 10600($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89618FC - sw         $a1, 10708($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961900 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961904 - sw         $a0, 10704($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896190C - lw         $a3, 10612($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961910 - lw         $a2, 10608($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896191C - sw         $a1, 10716($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961920 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961924 - sw         $a0, 10712($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896192C - lw         $a3, 10620($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961930 - lw         $a2, 10616($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961934 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896193C - sw         $a1, 10724($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961940 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961944 - sw         $a0, 10720($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896194C - lw         $a3, 10628($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961950 - lw         $a2, 10624($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961954 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896195C - sw         $a1, 10732($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961960 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961964 - sw         $a0, 10728($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896196C - lw         $a3, 10636($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961970 - lw         $a2, 10632($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961974 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896197C - sw         $a1, 10740($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961980 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961984 - sw         $a0, 10736($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896198C - lw         $a3, 10644($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961990 - lw         $a2, 10640($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961994 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896199C - sw         $a1, 10748($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619A0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619A4 - sw         $a0, 10744($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619AC - lw         $a3, 10652($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619B0 - lw         $a2, 10648($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619BC - sw         $a1, 10756($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619C0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619C4 - sw         $a0, 10752($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619CC - lw         $a3, 10660($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619D0 - lw         $a2, 10656($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619DC - sw         $a1, 10764($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619E0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619E4 - sw         $a0, 10760($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619EC - lw         $a3, 10668($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619F0 - lw         $a2, 10664($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89619FC - sw         $a1, 10772($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A00 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A04 - sw         $a0, 10768($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A0C - lw         $a3, 10676($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A10 - lw         $a2, 10672($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A1C - sw         $a1, 10780($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A20 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A24 - sw         $a0, 10776($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A2C - lw         $a3, 10684($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A30 - lw         $a2, 10680($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A3C - sw         $a1, 10788($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A40 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A44 - sw         $a0, 10784($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A4C - lw         $a3, 10692($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A50 - lw         $a2, 10688($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A5C - sw         $a1, 10796($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A60 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A64 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A68 - sw         $a0, 10792($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A70 - lw         $a3, 10700($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A74 - lw         $a2, 10696($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A80 - sw         $a1, 10804($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A84 - sw         $a0, 10800($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A8C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A94 - sw         $a1, 10812($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A98 - sw         $a0, 10808($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961A9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AA0 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AA4 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AAC - swc1       $f12, 10816($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AB4 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AB8 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961ABC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AC0 - swc1       $f12, 10820($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AC8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961ACC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AD4 - swc1       $f12, 10824($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AD8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961ADC - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AE0 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AE8 - swc1       $f12, 10828($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AEC - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AF0 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AF4 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8961AF8
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8961AF8 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961AFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B00 - lw         $a1, 10844($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B04 - lw         $a0, 10840($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B08 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B0C - lw         $a3, 10852($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B10 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B14 - lw         $a2, 10848($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B20 - sw         $a1, 10956($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B24 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B28 - sw         $a0, 10952($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B30 - lw         $a3, 10860($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B34 - lw         $a2, 10856($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B40 - sw         $a1, 10964($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B44 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B48 - sw         $a0, 10960($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B50 - lw         $a3, 10868($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B54 - lw         $a2, 10864($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B60 - sw         $a1, 10972($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B64 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B68 - sw         $a0, 10968($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B70 - lw         $a3, 10876($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B74 - lw         $a2, 10872($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B80 - sw         $a1, 10980($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B84 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B88 - sw         $a0, 10976($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B90 - lw         $a3, 10884($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B94 - lw         $a2, 10880($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BA0 - sw         $a1, 10988($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BA4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BA8 - sw         $a0, 10984($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BB0 - lw         $a3, 10892($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BB4 - lw         $a2, 10888($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BB8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BC0 - sw         $a1, 10996($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BC4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BC8 - sw         $a0, 10992($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BD0 - lw         $a3, 10900($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BD4 - lw         $a2, 10896($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BD8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BE0 - sw         $a1, 11004($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BE4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BE8 - sw         $a0, 11000($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BF0 - lw         $a3, 10908($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BF4 - lw         $a2, 10904($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C00 - sw         $a1, 11012($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C04 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C08 - sw         $a0, 11008($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C10 - lw         $a3, 10916($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C14 - lw         $a2, 10912($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C18 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C20 - sw         $a1, 11020($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C24 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C28 - sw         $a0, 11016($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C30 - lw         $a3, 10924($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C34 - lw         $a2, 10920($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C38 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C40 - sw         $a1, 11028($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C44 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C48 - sw         $a0, 11024($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C50 - lw         $a3, 10932($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C54 - lw         $a2, 10928($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C58 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C60 - sw         $a1, 11036($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C64 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C68 - sw         $a0, 11032($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C70 - lw         $a3, 10940($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C74 - lw         $a2, 10936($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C80 - sw         $a1, 11044($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C84 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C88 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C8C - sw         $a0, 11040($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C94 - lw         $a3, 10948($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C98 - lw         $a2, 10944($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961C9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CA4 - sw         $a1, 11052($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CA8 - sw         $a0, 11048($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CB0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CB8 - sw         $a1, 11060($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CBC - sw         $a0, 11056($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CC4 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CC8 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CD0 - swc1       $f12, 11064($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CD4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CD8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CDC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CE4 - swc1       $f12, 11068($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CEC - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CF0 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CF8 - swc1       $f12, 11072($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961CFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961D00 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961D04 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961D08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961D0C - swc1       $f12, 11076($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961D10 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961D14 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8961D18 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_89659E0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89659E0 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89659E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89659E8 - lw         $a1, 11084($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89659EC - lw         $a0, 11080($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89659F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89659F4 - lw         $a3, 11092($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89659F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89659FC - lw         $a2, 11088($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A08 - sw         $a1, 11196($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A0C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A10 - sw         $a0, 11192($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A18 - lw         $a3, 11100($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A1C - lw         $a2, 11096($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A28 - sw         $a1, 11204($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A2C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A30 - sw         $a0, 11200($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A38 - lw         $a3, 11108($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A3C - lw         $a2, 11104($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A48 - sw         $a1, 11212($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A4C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A50 - sw         $a0, 11208($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A58 - lw         $a3, 11116($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A5C - lw         $a2, 11112($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A68 - sw         $a1, 11220($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A6C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A70 - sw         $a0, 11216($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A78 - lw         $a3, 11124($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A7C - lw         $a2, 11120($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A88 - sw         $a1, 11228($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A8C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A90 - sw         $a0, 11224($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A98 - lw         $a3, 11132($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965A9C - lw         $a2, 11128($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AA8 - sw         $a1, 11236($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AAC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AB0 - sw         $a0, 11232($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AB8 - lw         $a3, 11140($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965ABC - lw         $a2, 11136($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AC8 - sw         $a1, 11244($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965ACC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AD0 - sw         $a0, 11240($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AD8 - lw         $a3, 11148($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965ADC - lw         $a2, 11144($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AE8 - sw         $a1, 11252($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AEC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AF0 - sw         $a0, 11248($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AF8 - lw         $a3, 11156($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965AFC - lw         $a2, 11152($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B08 - sw         $a1, 11260($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B0C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B10 - sw         $a0, 11256($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B18 - lw         $a3, 11164($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B1C - lw         $a2, 11160($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B28 - sw         $a1, 11268($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B2C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B30 - sw         $a0, 11264($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B38 - lw         $a3, 11172($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B3C - lw         $a2, 11168($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B48 - sw         $a1, 11276($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B4C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B50 - sw         $a0, 11272($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B58 - lw         $a3, 11180($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B5C - lw         $a2, 11176($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B68 - sw         $a1, 11284($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B6C - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B70 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B74 - sw         $a0, 11280($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B7C - lw         $a3, 11188($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B80 - lw         $a2, 11184($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B8C - sw         $a1, 11292($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B90 - sw         $a0, 11288($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BA0 - sw         $a1, 11300($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BA4 - sw         $a0, 11296($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BA8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BAC - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BB0 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BB8 - swc1       $f12, 11304($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BBC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BC0 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BC4 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BCC - swc1       $f12, 11308($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BD0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BD4 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BD8 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BDC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BE0 - swc1       $f12, 11312($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BE4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BE8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BEC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BF4 - swc1       $f12, 11316($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BF8 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965BFC - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C00 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_896794C
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896794C - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967950 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967954 - lw         $a1, 11332($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967958 - lw         $a0, 11328($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896795C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967960 - lw         $a3, 11340($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967964 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967968 - lw         $a2, 11336($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896796C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967970 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967974 - sw         $a1, 11444($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967978 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896797C - sw         $a0, 11440($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967984 - lw         $a3, 11348($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967988 - lw         $a2, 11344($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896798C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967990 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967994 - sw         $a1, 11452($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967998 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896799C - sw         $a0, 11448($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679A4 - lw         $a3, 11356($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679A8 - lw         $a2, 11352($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679B4 - sw         $a1, 11460($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679B8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679BC - sw         $a0, 11456($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679C4 - lw         $a3, 11364($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679C8 - lw         $a2, 11360($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679D4 - sw         $a1, 11468($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679D8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679DC - sw         $a0, 11464($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679E4 - lw         $a3, 11372($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679E8 - lw         $a2, 11368($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679F4 - sw         $a1, 11476($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679F8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89679FC - sw         $a0, 11472($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A04 - lw         $a3, 11380($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A08 - lw         $a2, 11376($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A14 - sw         $a1, 11484($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A18 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A1C - sw         $a0, 11480($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A24 - lw         $a3, 11388($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A28 - lw         $a2, 11384($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A34 - sw         $a1, 11492($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A38 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A3C - sw         $a0, 11488($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A44 - lw         $a3, 11396($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A48 - lw         $a2, 11392($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A54 - sw         $a1, 11500($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A58 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A5C - sw         $a0, 11496($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A64 - lw         $a3, 11404($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A68 - lw         $a2, 11400($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A74 - sw         $a1, 11508($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A78 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A7C - sw         $a0, 11504($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A84 - lw         $a3, 11412($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A88 - lw         $a2, 11408($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A94 - sw         $a1, 11516($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A98 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967A9C - sw         $a0, 11512($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AA4 - lw         $a3, 11420($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AA8 - lw         $a2, 11416($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AB4 - sw         $a1, 11524($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AB8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967ABC - sw         $a0, 11520($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AC4 - lw         $a3, 11428($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AC8 - lw         $a2, 11424($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967ACC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AD4 - sw         $a1, 11532($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AD8 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967ADC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AE0 - sw         $a0, 11528($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AE8 - lw         $a3, 11436($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AEC - lw         $a2, 11432($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AF8 - sw         $a1, 11540($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967AFC - sw         $a0, 11536($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B04 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B0C - sw         $a1, 11548($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B10 - sw         $a0, 11544($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B14 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B18 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B1C - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B24 - swc1       $f12, 11552($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B28 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B2C - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B30 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B38 - swc1       $f12, 11556($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B3C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B40 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B44 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B4C - swc1       $f12, 11560($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B50 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B54 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B58 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B5C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B60 - swc1       $f12, 11564($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B64 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B68 - ori        $a0, $a0, -2621
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B6C - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B74 - swc1       $f12, 11568($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B7C - sw         $ra, 4($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8967B80 - jal        0x08C2DC68
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B84 - addiu      $a0, $a0, 11592
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8967B8C - jal        0x08C3D538
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B90 - addiu      $a0, $a0, 11664
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8967B98 - jal        0x08C2DC68
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967B9C - addiu      $a0, $a0, 11624
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967BA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8967BA4 - jal        0x08C3D538
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967BA8 - addiu      $a0, $a0, 11676
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967BAC - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967BB0 - lw         $ra, 4($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967BB4 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8967BB8 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2DC68
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DC68 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC6C - lui        $a1, 0x08CF <=> li $a1, 0x08CF0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC70 - lw         $a3, -29484($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC74 - addiu      $a1, $a1, -14028
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC78 - lw         $a2, -29488($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC7C - sw         $a1, 28($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC80 - sw         $a3, 4($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC84 - sw         $a2, 0($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC88 - sw         $zr, 8($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC8C - addiu      $a1, $zr, -1 <=> li $a1, -1
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC90 - sw         $zr, 12($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC94 - sw         $a1, 16($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC98 - sw         $a1, 20($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DC9C - sw         $zr, 24($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCA0 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DCA4 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8968E48
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8968E48 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E50 - lw         $a1, 11692($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E54 - lw         $a0, 11688($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E5C - lw         $a3, 11700($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E60 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E64 - lw         $a2, 11696($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E70 - sw         $a1, 11804($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E74 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E78 - sw         $a0, 11800($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E80 - lw         $a3, 11708($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E84 - lw         $a2, 11704($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E90 - sw         $a1, 11812($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E94 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E98 - sw         $a0, 11808($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968E9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EA0 - lw         $a3, 11716($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EA4 - lw         $a2, 11712($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EB0 - sw         $a1, 11820($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EB4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EB8 - sw         $a0, 11816($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EC0 - lw         $a3, 11724($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EC4 - lw         $a2, 11720($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ECC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ED0 - sw         $a1, 11828($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ED4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968ED8 - sw         $a0, 11824($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EE0 - lw         $a3, 11732($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EE4 - lw         $a2, 11728($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EF0 - sw         $a1, 11836($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EF4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EF8 - sw         $a0, 11832($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968EFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F00 - lw         $a3, 11740($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F04 - lw         $a2, 11736($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F10 - sw         $a1, 11844($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F14 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F18 - sw         $a0, 11840($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F20 - lw         $a3, 11748($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F24 - lw         $a2, 11744($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F30 - sw         $a1, 11852($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F34 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F38 - sw         $a0, 11848($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F40 - lw         $a3, 11756($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F44 - lw         $a2, 11752($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F50 - sw         $a1, 11860($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F54 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F58 - sw         $a0, 11856($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F60 - lw         $a3, 11764($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F64 - lw         $a2, 11760($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F70 - sw         $a1, 11868($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F74 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F78 - sw         $a0, 11864($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F80 - lw         $a3, 11772($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F84 - lw         $a2, 11768($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F90 - sw         $a1, 11876($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F94 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F98 - sw         $a0, 11872($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FA0 - lw         $a3, 11780($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FA4 - lw         $a2, 11776($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FB0 - sw         $a1, 11884($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FB4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FB8 - sw         $a0, 11880($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FC0 - lw         $a3, 11788($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FC4 - lw         $a2, 11784($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FD0 - sw         $a1, 11892($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FD4 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FD8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FDC - sw         $a0, 11888($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FE4 - lw         $a3, 11796($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FE8 - lw         $a2, 11792($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FF4 - sw         $a1, 11900($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FF8 - sw         $a0, 11896($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8968FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969000 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969008 - sw         $a1, 11908($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896900C - sw         $a0, 11904($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969010 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969014 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969018 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896901C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969020 - swc1       $f12, 11912($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969024 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969028 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896902C - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969030 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969034 - swc1       $f12, 11916($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969038 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896903C - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969040 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969044 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969048 - swc1       $f12, 11920($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896904C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969050 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969054 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969058 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896905C - swc1       $f12, 11924($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969060 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969064 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969068 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_896906C
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896906C - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969070 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969074 - lw         $a1, 11940($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969078 - lw         $a0, 11936($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896907C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969080 - lw         $a3, 11948($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969084 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969088 - lw         $a2, 11944($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896908C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969090 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969094 - sw         $a1, 12052($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969098 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896909C - sw         $a0, 12048($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690A4 - lw         $a3, 11956($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690A8 - lw         $a2, 11952($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690B4 - sw         $a1, 12060($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690B8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690BC - sw         $a0, 12056($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690C4 - lw         $a3, 11964($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690C8 - lw         $a2, 11960($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690D4 - sw         $a1, 12068($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690D8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690DC - sw         $a0, 12064($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690E4 - lw         $a3, 11972($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690E8 - lw         $a2, 11968($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690F4 - sw         $a1, 12076($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690F8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89690FC - sw         $a0, 12072($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969100 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969104 - lw         $a3, 11980($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969108 - lw         $a2, 11976($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896910C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969110 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969114 - sw         $a1, 12084($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969118 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896911C - sw         $a0, 12080($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969120 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969124 - lw         $a3, 11988($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969128 - lw         $a2, 11984($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896912C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969130 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969134 - sw         $a1, 12092($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969138 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896913C - sw         $a0, 12088($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969140 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969144 - lw         $a3, 11996($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969148 - lw         $a2, 11992($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896914C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969150 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969154 - sw         $a1, 12100($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969158 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896915C - sw         $a0, 12096($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969164 - lw         $a3, 12004($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969168 - lw         $a2, 12000($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896916C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969170 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969174 - sw         $a1, 12108($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969178 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896917C - sw         $a0, 12104($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969184 - lw         $a3, 12012($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969188 - lw         $a2, 12008($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896918C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969190 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969194 - sw         $a1, 12116($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969198 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896919C - sw         $a0, 12112($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691A4 - lw         $a3, 12020($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691A8 - lw         $a2, 12016($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691B4 - sw         $a1, 12124($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691B8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691BC - sw         $a0, 12120($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691C4 - lw         $a3, 12028($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691C8 - lw         $a2, 12024($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691D4 - sw         $a1, 12132($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691D8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691DC - sw         $a0, 12128($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691E4 - lw         $a3, 12036($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691E8 - lw         $a2, 12032($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691F4 - sw         $a1, 12140($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691F8 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89691FC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969200 - sw         $a0, 12136($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969204 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969208 - lw         $a3, 12044($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896920C - lw         $a2, 12040($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969210 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969214 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969218 - sw         $a1, 12148($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896921C - sw         $a0, 12144($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969224 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896922C - sw         $a1, 12156($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969230 - sw         $a0, 12152($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969234 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969238 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896923C - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969240 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969244 - swc1       $f12, 12160($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969248 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896924C - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969250 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969254 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969258 - swc1       $f12, 12164($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896925C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969260 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969264 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969268 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896926C - swc1       $f12, 12168($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969270 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969274 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969278 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896927C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969280 - swc1       $f12, 12172($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969284 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969288 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896928C - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8969290
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8969290 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969294 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969298 - lw         $a1, 12188($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896929C - lw         $a0, 12184($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692A4 - lw         $a3, 12196($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692A8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692AC - lw         $a2, 12192($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692B8 - sw         $a1, 12300($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692BC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692C0 - sw         $a0, 12296($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692C8 - lw         $a3, 12204($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692CC - lw         $a2, 12200($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692D8 - sw         $a1, 12308($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692DC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692E0 - sw         $a0, 12304($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692E8 - lw         $a3, 12212($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692EC - lw         $a2, 12208($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692F8 - sw         $a1, 12316($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89692FC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969300 - sw         $a0, 12312($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969304 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969308 - lw         $a3, 12220($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896930C - lw         $a2, 12216($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969310 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969314 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969318 - sw         $a1, 12324($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896931C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969320 - sw         $a0, 12320($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969324 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969328 - lw         $a3, 12228($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896932C - lw         $a2, 12224($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969330 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969334 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969338 - sw         $a1, 12332($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896933C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969340 - sw         $a0, 12328($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969344 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969348 - lw         $a3, 12236($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896934C - lw         $a2, 12232($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969354 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969358 - sw         $a1, 12340($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896935C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969360 - sw         $a0, 12336($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969364 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969368 - lw         $a3, 12244($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896936C - lw         $a2, 12240($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969370 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969374 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969378 - sw         $a1, 12348($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896937C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969380 - sw         $a0, 12344($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969384 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969388 - lw         $a3, 12252($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896938C - lw         $a2, 12248($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969394 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969398 - sw         $a1, 12356($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896939C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693A0 - sw         $a0, 12352($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693A8 - lw         $a3, 12260($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693AC - lw         $a2, 12256($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693B8 - sw         $a1, 12364($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693BC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693C0 - sw         $a0, 12360($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693C8 - lw         $a3, 12268($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693CC - lw         $a2, 12264($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693D8 - sw         $a1, 12372($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693DC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693E0 - sw         $a0, 12368($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693E8 - lw         $a3, 12276($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693EC - lw         $a2, 12272($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693F8 - sw         $a1, 12380($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89693FC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969400 - sw         $a0, 12376($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969408 - lw         $a3, 12284($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896940C - lw         $a2, 12280($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969410 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969414 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969418 - sw         $a1, 12388($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896941C - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969420 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969424 - sw         $a0, 12384($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896942C - lw         $a3, 12292($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969430 - lw         $a2, 12288($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896943C - sw         $a1, 12396($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969440 - sw         $a0, 12392($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969448 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896944C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969450 - sw         $a1, 12404($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969454 - sw         $a0, 12400($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969458 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896945C - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969460 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969464 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969468 - swc1       $f12, 12408($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896946C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969470 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969474 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969478 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896947C - swc1       $f12, 12412($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969480 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969484 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969488 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896948C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969490 - swc1       $f12, 12416($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969494 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969498 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896949C - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694A4 - swc1       $f12, 12420($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694A8 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694AC - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694B0 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_89694B4
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89694B4 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694BC - lw         $a1, 12428($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694C0 - lw         $a0, 12424($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694C8 - lw         $a3, 12436($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694CC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694D0 - lw         $a2, 12432($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694DC - sw         $a1, 12540($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694E0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694E4 - sw         $a0, 12536($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694EC - lw         $a3, 12444($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694F0 - lw         $a2, 12440($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89694FC - sw         $a1, 12548($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969500 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969504 - sw         $a0, 12544($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896950C - lw         $a3, 12452($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969510 - lw         $a2, 12448($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896951C - sw         $a1, 12556($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969520 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969524 - sw         $a0, 12552($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896952C - lw         $a3, 12460($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969530 - lw         $a2, 12456($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896953C - sw         $a1, 12564($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969540 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969544 - sw         $a0, 12560($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896954C - lw         $a3, 12468($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969550 - lw         $a2, 12464($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969554 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896955C - sw         $a1, 12572($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969560 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969564 - sw         $a0, 12568($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896956C - lw         $a3, 12476($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969570 - lw         $a2, 12472($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969574 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969578 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896957C - sw         $a1, 12580($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969580 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969584 - sw         $a0, 12576($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896958C - lw         $a3, 12484($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969590 - lw         $a2, 12480($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969598 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896959C - sw         $a1, 12588($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695A0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695A4 - sw         $a0, 12584($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695AC - lw         $a3, 12492($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695B0 - lw         $a2, 12488($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695BC - sw         $a1, 12596($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695C0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695C4 - sw         $a0, 12592($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695CC - lw         $a3, 12500($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695D0 - lw         $a2, 12496($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695DC - sw         $a1, 12604($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695E0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695E4 - sw         $a0, 12600($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695EC - lw         $a3, 12508($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695F0 - lw         $a2, 12504($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89695FC - sw         $a1, 12612($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969600 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969604 - sw         $a0, 12608($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896960C - lw         $a3, 12516($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969610 - lw         $a2, 12512($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896961C - sw         $a1, 12620($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969620 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969624 - sw         $a0, 12616($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896962C - lw         $a3, 12524($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969630 - lw         $a2, 12520($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896963C - sw         $a1, 12628($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969640 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969644 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969648 - sw         $a0, 12624($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896964C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969650 - lw         $a3, 12532($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969654 - lw         $a2, 12528($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896965C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969660 - sw         $a1, 12636($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969664 - sw         $a0, 12632($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896966C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969670 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969674 - sw         $a1, 12644($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969678 - sw         $a0, 12640($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896967C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969680 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969684 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969688 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896968C - swc1       $f12, 12648($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969690 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969694 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969698 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896969C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696A0 - swc1       $f12, 12652($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696A8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696AC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696B4 - swc1       $f12, 12656($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696BC - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696C0 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696C8 - swc1       $f12, 12660($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696CC - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696D0 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696D4 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_89696D8
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89696D8 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696E0 - lw         $a1, 12668($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696E4 - lw         $a0, 12664($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696EC - lw         $a3, 12676($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696F0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696F4 - lw         $a2, 12672($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89696FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969700 - sw         $a1, 12780($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969704 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969708 - sw         $a0, 12776($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896970C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969710 - lw         $a3, 12684($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969714 - lw         $a2, 12680($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969718 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896971C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969720 - sw         $a1, 12788($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969724 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969728 - sw         $a0, 12784($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896972C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969730 - lw         $a3, 12692($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969734 - lw         $a2, 12688($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969738 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896973C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969740 - sw         $a1, 12796($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969744 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969748 - sw         $a0, 12792($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896974C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969750 - lw         $a3, 12700($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969754 - lw         $a2, 12696($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969758 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896975C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969760 - sw         $a1, 12804($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969764 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969768 - sw         $a0, 12800($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896976C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969770 - lw         $a3, 12708($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969774 - lw         $a2, 12704($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969778 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896977C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969780 - sw         $a1, 12812($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969784 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969788 - sw         $a0, 12808($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896978C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969790 - lw         $a3, 12716($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969794 - lw         $a2, 12712($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896979C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697A0 - sw         $a1, 12820($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697A4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697A8 - sw         $a0, 12816($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697B0 - lw         $a3, 12724($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697B4 - lw         $a2, 12720($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697C0 - sw         $a1, 12828($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697C4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697C8 - sw         $a0, 12824($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697D0 - lw         $a3, 12732($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697D4 - lw         $a2, 12728($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697E0 - sw         $a1, 12836($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697E4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697E8 - sw         $a0, 12832($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697F0 - lw         $a3, 12740($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697F4 - lw         $a2, 12736($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89697FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969800 - sw         $a1, 12844($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969804 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969808 - sw         $a0, 12840($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896980C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969810 - lw         $a3, 12748($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969814 - lw         $a2, 12744($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896981C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969820 - sw         $a1, 12852($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969824 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969828 - sw         $a0, 12848($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896982C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969830 - lw         $a3, 12756($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969834 - lw         $a2, 12752($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896983C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969840 - sw         $a1, 12860($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969844 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969848 - sw         $a0, 12856($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896984C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969850 - lw         $a3, 12764($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969854 - lw         $a2, 12760($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896985C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969860 - sw         $a1, 12868($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969864 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969868 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896986C - sw         $a0, 12864($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969874 - lw         $a3, 12772($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969878 - lw         $a2, 12768($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896987C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969884 - sw         $a1, 12876($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969888 - sw         $a0, 12872($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896988C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969890 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969894 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969898 - sw         $a1, 12884($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896989C - sw         $a0, 12880($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698A4 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698A8 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698B0 - swc1       $f12, 12888($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698B8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698BC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698C4 - swc1       $f12, 12892($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698CC - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698D0 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698D8 - swc1       $f12, 12896($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698E0 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698E4 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698EC - swc1       $f12, 12900($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698F0 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698F4 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89698F8 - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_89698FC
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89698FC - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969900 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969904 - lw         $a1, 12908($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969908 - lw         $a0, 12904($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896990C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969910 - lw         $a3, 12916($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969914 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969918 - lw         $a2, 12912($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896991C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969924 - sw         $a1, 13020($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969928 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896992C - sw         $a0, 13016($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969934 - lw         $a3, 12924($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969938 - lw         $a2, 12920($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896993C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969944 - sw         $a1, 13028($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969948 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896994C - sw         $a0, 13024($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969954 - lw         $a3, 12932($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969958 - lw         $a2, 12928($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896995C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969964 - sw         $a1, 13036($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969968 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896996C - sw         $a0, 13032($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969974 - lw         $a3, 12940($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969978 - lw         $a2, 12936($t3)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896997C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969984 - sw         $a1, 13044($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969988 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896998C - sw         $a0, 13040($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969994 - lw         $a3, 12948($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969998 - lw         $a2, 12944($v0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896999C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699A4 - sw         $a1, 13052($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699A8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699AC - sw         $a0, 13048($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699B4 - lw         $a3, 12956($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699B8 - lw         $a2, 12952($v1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699C4 - sw         $a1, 13060($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699C8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699CC - sw         $a0, 13056($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699D4 - lw         $a3, 12964($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699D8 - lw         $a2, 12960($t4)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699E4 - sw         $a1, 13068($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699E8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699EC - sw         $a0, 13064($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699F4 - lw         $a3, 12972($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699F8 - lw         $a2, 12968($t5)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89699FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A04 - sw         $a1, 13076($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A08 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A0C - sw         $a0, 13072($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A14 - lw         $a3, 12980($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A18 - lw         $a2, 12976($t6)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A24 - sw         $a1, 13084($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A28 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A2C - sw         $a0, 13080($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A34 - lw         $a3, 12988($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A38 - lw         $a2, 12984($t7)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A44 - sw         $a1, 13092($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A48 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A4C - sw         $a0, 13088($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A54 - lw         $a3, 12996($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A58 - lw         $a2, 12992($t8)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A64 - sw         $a1, 13100($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A68 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A6C - sw         $a0, 13096($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A74 - lw         $a3, 13004($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A78 - lw         $a2, 13000($t9)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A84 - sw         $a1, 13108($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A88 - sw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A8C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A90 - sw         $a0, 13104($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A98 - lw         $a3, 13012($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969A9C - lw         $a2, 13008($s0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AA8 - sw         $a1, 13116($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AAC - sw         $a0, 13112($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AB4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969ABC - sw         $a1, 13124($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AC0 - sw         $a0, 13120($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AC8 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969ACC - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AD4 - swc1       $f12, 13128($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AD8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969ADC - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AE0 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AE8 - swc1       $f12, 13132($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AF0 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AF4 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969AFC - swc1       $f12, 13136($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B04 - ori        $a0, $a0, 4719
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B08 - mtc1       $a0, $f12
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B10 - swc1       $f12, 13140($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B14 - lw         $s0, 0($sp)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B18 - jr         $ra
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B1C - addiu      $sp, $sp, 16
21:01:53 DEBUG compiler - user_main_10 - Compiling _S1_2_8969B20
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8969B20 - addiu      $sp, $sp, -16
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B28 - lw         $a1, 13148($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B2C - lw         $a0, 13144($a0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B30 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B34 - lw         $a3, 13156($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B38 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B3C - lw         $a2, 13152($a2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B48 - sw         $a1, 13260($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B4C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B50 - sw         $a0, 13256($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B58 - lw         $a3, 13164($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B5C - lw         $a2, 13160($t1)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B68 - sw         $a1, 13268($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B6C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B70 - sw         $a0, 13264($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B78 - lw         $a3, 13172($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B7C - lw         $a2, 13168($t2)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B88 - sw         $a1, 13276($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B8C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B90 - sw         $a0, 13272($t0)
21:01:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B98 - lw         $a3, 13180($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969B9C - lw         $a2, 13176($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BA8 - sw         $a1, 13284($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BAC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BB0 - sw         $a0, 13280($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BB8 - lw         $a3, 13188($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BBC - lw         $a2, 13184($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BC8 - sw         $a1, 13292($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BCC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BD0 - sw         $a0, 13288($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BD8 - lw         $a3, 13196($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BDC - lw         $a2, 13192($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BE8 - sw         $a1, 13300($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BEC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BF0 - sw         $a0, 13296($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BF8 - lw         $a3, 13204($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969BFC - lw         $a2, 13200($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C08 - sw         $a1, 13308($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C0C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C10 - sw         $a0, 13304($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C18 - lw         $a3, 13212($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C1C - lw         $a2, 13208($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C28 - sw         $a1, 13316($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C2C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C30 - sw         $a0, 13312($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C38 - lw         $a3, 13220($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C3C - lw         $a2, 13216($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C48 - sw         $a1, 13324($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C4C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C50 - sw         $a0, 13320($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C58 - lw         $a3, 13228($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C5C - lw         $a2, 13224($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C68 - sw         $a1, 13332($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C6C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C70 - sw         $a0, 13328($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C78 - lw         $a3, 13236($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C7C - lw         $a2, 13232($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C88 - sw         $a1, 13340($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C8C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C90 - sw         $a0, 13336($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C98 - lw         $a3, 13244($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969C9C - lw         $a2, 13240($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CA8 - sw         $a1, 13348($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CAC - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CB0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CB4 - sw         $a0, 13344($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CBC - lw         $a3, 13252($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CC0 - lw         $a2, 13248($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CCC - sw         $a1, 13356($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CD0 - sw         $a0, 13352($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CD8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CE0 - sw         $a1, 13364($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CE4 - sw         $a0, 13360($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CE8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CEC - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CF0 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CF8 - swc1       $f12, 13368($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969CFC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D00 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D04 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D0C - swc1       $f12, 13372($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D10 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D14 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D18 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D20 - swc1       $f12, 13376($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D24 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D28 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D2C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D34 - swc1       $f12, 13380($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D38 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D3C - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D40 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8969D44
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8969D44 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D4C - lw         $a1, 13388($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D50 - lw         $a0, 13384($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D54 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D58 - lw         $a3, 13396($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D5C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D60 - lw         $a2, 13392($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D6C - sw         $a1, 13500($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D70 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D74 - sw         $a0, 13496($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D7C - lw         $a3, 13404($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D80 - lw         $a2, 13400($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D8C - sw         $a1, 13508($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D90 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D94 - sw         $a0, 13504($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969D9C - lw         $a3, 13412($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DA0 - lw         $a2, 13408($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DAC - sw         $a1, 13516($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DB0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DB4 - sw         $a0, 13512($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DBC - lw         $a3, 13420($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DC0 - lw         $a2, 13416($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DCC - sw         $a1, 13524($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DD0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DD4 - sw         $a0, 13520($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DDC - lw         $a3, 13428($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DE0 - lw         $a2, 13424($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DEC - sw         $a1, 13532($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DF0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DF4 - sw         $a0, 13528($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969DFC - lw         $a3, 13436($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E00 - lw         $a2, 13432($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E0C - sw         $a1, 13540($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E10 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E14 - sw         $a0, 13536($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E1C - lw         $a3, 13444($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E20 - lw         $a2, 13440($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E2C - sw         $a1, 13548($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E30 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E34 - sw         $a0, 13544($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E3C - lw         $a3, 13452($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E40 - lw         $a2, 13448($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E4C - sw         $a1, 13556($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E50 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E54 - sw         $a0, 13552($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E5C - lw         $a3, 13460($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E60 - lw         $a2, 13456($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E6C - sw         $a1, 13564($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E70 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E74 - sw         $a0, 13560($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E7C - lw         $a3, 13468($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E80 - lw         $a2, 13464($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E8C - sw         $a1, 13572($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E90 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E94 - sw         $a0, 13568($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969E9C - lw         $a3, 13476($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EA0 - lw         $a2, 13472($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EAC - sw         $a1, 13580($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EB0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EB4 - sw         $a0, 13576($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EBC - lw         $a3, 13484($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EC0 - lw         $a2, 13480($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969ECC - sw         $a1, 13588($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969ED0 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969ED4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969ED8 - sw         $a0, 13584($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EE0 - lw         $a3, 13492($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EE4 - lw         $a2, 13488($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EF0 - sw         $a1, 13596($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EF4 - sw         $a0, 13592($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969EFC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F04 - sw         $a1, 13604($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F08 - sw         $a0, 13600($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F10 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F14 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F1C - swc1       $f12, 13608($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F24 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F28 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F30 - swc1       $f12, 13612($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F38 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F3C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F44 - swc1       $f12, 13616($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F4C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F50 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F58 - swc1       $f12, 13620($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F5C - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F60 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F64 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8969F68
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8969F68 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F70 - lw         $a1, 13628($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F74 - lw         $a0, 13624($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F7C - lw         $a3, 13636($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F80 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F84 - lw         $a2, 13632($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F90 - sw         $a1, 13740($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F94 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F98 - sw         $a0, 13736($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FA0 - lw         $a3, 13644($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FA4 - lw         $a2, 13640($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FB0 - sw         $a1, 13748($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FB4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FB8 - sw         $a0, 13744($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FC0 - lw         $a3, 13652($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FC4 - lw         $a2, 13648($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FD0 - sw         $a1, 13756($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FD4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FD8 - sw         $a0, 13752($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FE0 - lw         $a3, 13660($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FE4 - lw         $a2, 13656($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FF0 - sw         $a1, 13764($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FF4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FF8 - sw         $a0, 13760($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8969FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A000 - lw         $a3, 13668($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A004 - lw         $a2, 13664($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A00C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A010 - sw         $a1, 13772($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A014 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A018 - sw         $a0, 13768($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A01C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A020 - lw         $a3, 13676($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A024 - lw         $a2, 13672($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A028 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A02C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A030 - sw         $a1, 13780($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A034 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A038 - sw         $a0, 13776($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A03C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A040 - lw         $a3, 13684($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A044 - lw         $a2, 13680($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A048 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A04C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A050 - sw         $a1, 13788($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A054 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A058 - sw         $a0, 13784($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A05C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A060 - lw         $a3, 13692($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A064 - lw         $a2, 13688($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A068 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A06C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A070 - sw         $a1, 13796($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A074 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A078 - sw         $a0, 13792($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A07C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A080 - lw         $a3, 13700($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A084 - lw         $a2, 13696($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A088 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A08C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A090 - sw         $a1, 13804($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A094 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A098 - sw         $a0, 13800($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A09C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0A0 - lw         $a3, 13708($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0A4 - lw         $a2, 13704($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0B0 - sw         $a1, 13812($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0B4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0B8 - sw         $a0, 13808($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0C0 - lw         $a3, 13716($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0C4 - lw         $a2, 13712($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0D0 - sw         $a1, 13820($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0D4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0D8 - sw         $a0, 13816($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0E0 - lw         $a3, 13724($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0E4 - lw         $a2, 13720($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0F0 - sw         $a1, 13828($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0F4 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0F8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A0FC - sw         $a0, 13824($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A100 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A104 - lw         $a3, 13732($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A108 - lw         $a2, 13728($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A10C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A110 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A114 - sw         $a1, 13836($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A118 - sw         $a0, 13832($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A11C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A120 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A124 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A128 - sw         $a1, 13844($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A12C - sw         $a0, 13840($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A130 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A134 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A138 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A13C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A140 - swc1       $f12, 13848($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A144 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A148 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A14C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A150 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A154 - swc1       $f12, 13852($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A158 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A15C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A160 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A164 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A168 - swc1       $f12, 13856($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A16C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A170 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A174 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A178 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A17C - swc1       $f12, 13860($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A180 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A184 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896A188 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_896C7D8
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896C7D8 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7E0 - lw         $a1, 13868($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7E4 - lw         $a0, 13864($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7E8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7EC - lw         $a3, 13876($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7F0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7F4 - lw         $a2, 13872($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C7FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C800 - sw         $a1, 13980($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C804 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C808 - sw         $a0, 13976($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C810 - lw         $a3, 13884($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C814 - lw         $a2, 13880($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C818 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C81C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C820 - sw         $a1, 13988($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C824 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C828 - sw         $a0, 13984($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C82C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C830 - lw         $a3, 13892($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C834 - lw         $a2, 13888($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C838 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C83C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C840 - sw         $a1, 13996($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C844 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C848 - sw         $a0, 13992($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C84C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C850 - lw         $a3, 13900($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C854 - lw         $a2, 13896($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C858 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C85C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C860 - sw         $a1, 14004($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C864 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C868 - sw         $a0, 14000($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C86C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C870 - lw         $a3, 13908($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C874 - lw         $a2, 13904($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C878 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C87C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C880 - sw         $a1, 14012($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C884 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C888 - sw         $a0, 14008($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C890 - lw         $a3, 13916($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C894 - lw         $a2, 13912($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C89C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8A0 - sw         $a1, 14020($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8A4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8A8 - sw         $a0, 14016($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8B0 - lw         $a3, 13924($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8B4 - lw         $a2, 13920($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8C0 - sw         $a1, 14028($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8C4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8C8 - sw         $a0, 14024($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8D0 - lw         $a3, 13932($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8D4 - lw         $a2, 13928($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8E0 - sw         $a1, 14036($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8E4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8E8 - sw         $a0, 14032($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8F0 - lw         $a3, 13940($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8F4 - lw         $a2, 13936($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C8FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C900 - sw         $a1, 14044($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C904 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C908 - sw         $a0, 14040($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C90C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C910 - lw         $a3, 13948($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C914 - lw         $a2, 13944($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C91C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C920 - sw         $a1, 14052($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C924 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C928 - sw         $a0, 14048($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C92C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C930 - lw         $a3, 13956($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C934 - lw         $a2, 13952($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C93C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C940 - sw         $a1, 14060($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C944 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C948 - sw         $a0, 14056($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C94C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C950 - lw         $a3, 13964($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C954 - lw         $a2, 13960($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C958 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C95C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C960 - sw         $a1, 14068($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C964 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C968 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C96C - sw         $a0, 14064($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C974 - lw         $a3, 13972($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C978 - lw         $a2, 13968($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C97C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C984 - sw         $a1, 14076($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C988 - sw         $a0, 14072($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C98C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C990 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C994 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C998 - sw         $a1, 14084($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C99C - sw         $a0, 14080($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9A4 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9A8 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9B0 - swc1       $f12, 14088($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9B8 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9BC - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9C4 - swc1       $f12, 14092($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9CC - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9D0 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9D8 - swc1       $f12, 14096($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9E0 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9E4 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9EC - swc1       $f12, 14100($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9F0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9F4 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9F8 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896C9FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CA00 - swc1       $f12, 14104($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CA04 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CA08 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CA0C - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_896CB28
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896CB28 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB30 - lw         $a1, 14180($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB34 - lw         $a0, 14176($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB3C - lw         $a3, 14188($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB40 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB44 - lw         $a2, 14184($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB50 - sw         $a1, 14292($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB54 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB58 - sw         $a0, 14288($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB60 - lw         $a3, 14196($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB64 - lw         $a2, 14192($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB70 - sw         $a1, 14300($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB74 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB78 - sw         $a0, 14296($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB80 - lw         $a3, 14204($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB84 - lw         $a2, 14200($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB90 - sw         $a1, 14308($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB94 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB98 - sw         $a0, 14304($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CB9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBA0 - lw         $a3, 14212($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBA4 - lw         $a2, 14208($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBB0 - sw         $a1, 14316($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBB4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBB8 - sw         $a0, 14312($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBC0 - lw         $a3, 14220($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBC4 - lw         $a2, 14216($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBD0 - sw         $a1, 14324($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBD4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBD8 - sw         $a0, 14320($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBE0 - lw         $a3, 14228($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBE4 - lw         $a2, 14224($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBF0 - sw         $a1, 14332($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBF4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBF8 - sw         $a0, 14328($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CBFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC00 - lw         $a3, 14236($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC04 - lw         $a2, 14232($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC10 - sw         $a1, 14340($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC14 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC18 - sw         $a0, 14336($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC20 - lw         $a3, 14244($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC24 - lw         $a2, 14240($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC30 - sw         $a1, 14348($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC34 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC38 - sw         $a0, 14344($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC40 - lw         $a3, 14252($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC44 - lw         $a2, 14248($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC50 - sw         $a1, 14356($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC54 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC58 - sw         $a0, 14352($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC60 - lw         $a3, 14260($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC64 - lw         $a2, 14256($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC70 - sw         $a1, 14364($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC74 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC78 - sw         $a0, 14360($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC80 - lw         $a3, 14268($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC84 - lw         $a2, 14264($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC90 - sw         $a1, 14372($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC94 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC98 - sw         $a0, 14368($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CC9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCA0 - lw         $a3, 14276($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCA4 - lw         $a2, 14272($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCB0 - sw         $a1, 14380($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCB4 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCB8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCBC - sw         $a0, 14376($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCC4 - lw         $a3, 14284($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCC8 - lw         $a2, 14280($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCD4 - sw         $a1, 14388($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCD8 - sw         $a0, 14384($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCE0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCE8 - sw         $a1, 14396($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCEC - sw         $a0, 14392($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCF0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCF4 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCF8 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CCFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD00 - swc1       $f12, 14400($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD04 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD08 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD0C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD14 - swc1       $f12, 14404($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD18 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD1C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD20 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD28 - swc1       $f12, 14408($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD2C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD30 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD34 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD3C - swc1       $f12, 14412($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD40 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD44 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD48 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD50 - swc1       $f12, 14416($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD54 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD58 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896CD5C - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_896E9AC
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896E9AC - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9B4 - lw         $a1, 14436($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9B8 - lw         $a0, 14432($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9C0 - lw         $a3, 14444($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9C4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9C8 - lw         $a2, 14440($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9D4 - sw         $a1, 14548($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9D8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9DC - sw         $a0, 14544($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9E4 - lw         $a3, 14452($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9E8 - lw         $a2, 14448($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9F4 - sw         $a1, 14556($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9F8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896E9FC - sw         $a0, 14552($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA04 - lw         $a3, 14460($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA08 - lw         $a2, 14456($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA14 - sw         $a1, 14564($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA18 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA1C - sw         $a0, 14560($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA24 - lw         $a3, 14468($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA28 - lw         $a2, 14464($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA34 - sw         $a1, 14572($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA38 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA3C - sw         $a0, 14568($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA44 - lw         $a3, 14476($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA48 - lw         $a2, 14472($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA54 - sw         $a1, 14580($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA58 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA5C - sw         $a0, 14576($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA64 - lw         $a3, 14484($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA68 - lw         $a2, 14480($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA74 - sw         $a1, 14588($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA78 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA7C - sw         $a0, 14584($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA84 - lw         $a3, 14492($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA88 - lw         $a2, 14488($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA94 - sw         $a1, 14596($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA98 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EA9C - sw         $a0, 14592($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAA4 - lw         $a3, 14500($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAA8 - lw         $a2, 14496($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAB4 - sw         $a1, 14604($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAB8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EABC - sw         $a0, 14600($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAC4 - lw         $a3, 14508($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAC8 - lw         $a2, 14504($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EACC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAD4 - sw         $a1, 14612($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAD8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EADC - sw         $a0, 14608($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAE4 - lw         $a3, 14516($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAE8 - lw         $a2, 14512($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAF4 - sw         $a1, 14620($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAF8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EAFC - sw         $a0, 14616($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB04 - lw         $a3, 14524($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB08 - lw         $a2, 14520($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB14 - sw         $a1, 14628($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB18 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB1C - sw         $a0, 14624($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB24 - lw         $a3, 14532($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB28 - lw         $a2, 14528($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB34 - sw         $a1, 14636($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB38 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB3C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB40 - sw         $a0, 14632($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB48 - lw         $a3, 14540($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB4C - lw         $a2, 14536($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB58 - sw         $a1, 14644($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB5C - sw         $a0, 14640($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB64 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB6C - sw         $a1, 14652($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB70 - sw         $a0, 14648($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB78 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB7C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB84 - swc1       $f12, 14656($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB8C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB90 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB98 - swc1       $f12, 14660($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EB9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBA0 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBA4 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBAC - swc1       $f12, 14664($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBB4 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBB8 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBC0 - swc1       $f12, 14668($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBC4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBC8 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBCC - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBD4 - swc1       $f12, 14672($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBD8 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBDC - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896EBE0 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8971184
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8971184 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971188 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897118C - lw         $a1, 14740($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971190 - lw         $a0, 14736($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971194 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971198 - lw         $a3, 14748($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897119C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711A0 - lw         $a2, 14744($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711AC - sw         $a1, 14852($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711B0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711B4 - sw         $a0, 14848($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711BC - lw         $a3, 14756($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711C0 - lw         $a2, 14752($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711CC - sw         $a1, 14860($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711D0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711D4 - sw         $a0, 14856($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711DC - lw         $a3, 14764($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711E0 - lw         $a2, 14760($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711EC - sw         $a1, 14868($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711F0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711F4 - sw         $a0, 14864($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89711FC - lw         $a3, 14772($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971200 - lw         $a2, 14768($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971204 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971208 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897120C - sw         $a1, 14876($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971210 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971214 - sw         $a0, 14872($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897121C - lw         $a3, 14780($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971220 - lw         $a2, 14776($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971224 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971228 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897122C - sw         $a1, 14884($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971230 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971234 - sw         $a0, 14880($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897123C - lw         $a3, 14788($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971240 - lw         $a2, 14784($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971244 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971248 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897124C - sw         $a1, 14892($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971250 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971254 - sw         $a0, 14888($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971258 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897125C - lw         $a3, 14796($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971260 - lw         $a2, 14792($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971264 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971268 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897126C - sw         $a1, 14900($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971270 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971274 - sw         $a0, 14896($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971278 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897127C - lw         $a3, 14804($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971280 - lw         $a2, 14800($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971284 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971288 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897128C - sw         $a1, 14908($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971290 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971294 - sw         $a0, 14904($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971298 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897129C - lw         $a3, 14812($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712A0 - lw         $a2, 14808($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712AC - sw         $a1, 14916($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712B0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712B4 - sw         $a0, 14912($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712BC - lw         $a3, 14820($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712C0 - lw         $a2, 14816($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712CC - sw         $a1, 14924($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712D0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712D4 - sw         $a0, 14920($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712DC - lw         $a3, 14828($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712E0 - lw         $a2, 14824($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712EC - sw         $a1, 14932($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712F0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712F4 - sw         $a0, 14928($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89712FC - lw         $a3, 14836($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971300 - lw         $a2, 14832($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971304 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971308 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897130C - sw         $a1, 14940($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971310 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971314 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971318 - sw         $a0, 14936($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897131C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971320 - lw         $a3, 14844($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971324 - lw         $a2, 14840($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971328 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897132C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971330 - sw         $a1, 14948($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971334 - sw         $a0, 14944($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971338 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897133C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971340 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971344 - sw         $a1, 14956($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971348 - sw         $a0, 14952($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897134C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971350 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971354 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971358 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897135C - swc1       $f12, 14960($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971360 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971364 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971368 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897136C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971370 - swc1       $f12, 14964($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971374 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971378 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897137C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971380 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971384 - swc1       $f12, 14968($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971388 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897138C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971390 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971394 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8971398 - swc1       $f12, 14972($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897139C - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89713A0 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89713A4 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8973544
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8973544 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973548 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897354C - lw         $a1, 14980($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973550 - lw         $a0, 14976($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973554 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973558 - lw         $a3, 14988($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897355C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973560 - lw         $a2, 14984($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973564 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973568 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897356C - sw         $a1, 15092($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973570 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973574 - sw         $a0, 15088($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973578 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897357C - lw         $a3, 14996($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973580 - lw         $a2, 14992($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973584 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973588 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897358C - sw         $a1, 15100($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973590 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973594 - sw         $a0, 15096($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897359C - lw         $a3, 15004($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735A0 - lw         $a2, 15000($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735AC - sw         $a1, 15108($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735B0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735B4 - sw         $a0, 15104($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735BC - lw         $a3, 15012($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735C0 - lw         $a2, 15008($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735CC - sw         $a1, 15116($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735D0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735D4 - sw         $a0, 15112($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735DC - lw         $a3, 15020($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735E0 - lw         $a2, 15016($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735EC - sw         $a1, 15124($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735F0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735F4 - sw         $a0, 15120($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89735FC - lw         $a3, 15028($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973600 - lw         $a2, 15024($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973604 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897360C - sw         $a1, 15132($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973610 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973614 - sw         $a0, 15128($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897361C - lw         $a3, 15036($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973620 - lw         $a2, 15032($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973624 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897362C - sw         $a1, 15140($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973630 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973634 - sw         $a0, 15136($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897363C - lw         $a3, 15044($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973640 - lw         $a2, 15040($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897364C - sw         $a1, 15148($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973650 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973654 - sw         $a0, 15144($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897365C - lw         $a3, 15052($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973660 - lw         $a2, 15048($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973664 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897366C - sw         $a1, 15156($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973670 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973674 - sw         $a0, 15152($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897367C - lw         $a3, 15060($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973680 - lw         $a2, 15056($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897368C - sw         $a1, 15164($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973690 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973694 - sw         $a0, 15160($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897369C - lw         $a3, 15068($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736A0 - lw         $a2, 15064($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736AC - sw         $a1, 15172($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736B0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736B4 - sw         $a0, 15168($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736BC - lw         $a3, 15076($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736C0 - lw         $a2, 15072($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736CC - sw         $a1, 15180($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736D0 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736D4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736D8 - sw         $a0, 15176($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736E0 - lw         $a3, 15084($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736E4 - lw         $a2, 15080($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736F0 - sw         $a1, 15188($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736F4 - sw         $a0, 15184($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89736FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973700 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973704 - sw         $a1, 15196($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973708 - sw         $a0, 15192($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897370C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973710 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973714 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973718 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897371C - swc1       $f12, 15200($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973720 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973724 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973728 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897372C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973730 - swc1       $f12, 15204($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973734 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973738 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897373C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973740 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973744 - swc1       $f12, 15208($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973748 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897374C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973750 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973754 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973758 - swc1       $f12, 15212($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897375C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973760 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973764 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973768 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897376C - swc1       $f12, 15216($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973770 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973774 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8973778 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8974284
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8974284 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974288 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897428C - lw         $a1, 15228($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974290 - lw         $a0, 15224($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974294 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974298 - lw         $a3, 15236($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897429C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742A0 - lw         $a2, 15232($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742AC - sw         $a1, 15340($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742B0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742B4 - sw         $a0, 15336($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742BC - lw         $a3, 15244($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742C0 - lw         $a2, 15240($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742CC - sw         $a1, 15348($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742D0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742D4 - sw         $a0, 15344($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742DC - lw         $a3, 15252($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742E0 - lw         $a2, 15248($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742EC - sw         $a1, 15356($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742F0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742F4 - sw         $a0, 15352($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89742FC - lw         $a3, 15260($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974300 - lw         $a2, 15256($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974304 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974308 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897430C - sw         $a1, 15364($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974310 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974314 - sw         $a0, 15360($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897431C - lw         $a3, 15268($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974320 - lw         $a2, 15264($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974324 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974328 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897432C - sw         $a1, 15372($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974330 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974334 - sw         $a0, 15368($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974338 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897433C - lw         $a3, 15276($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974340 - lw         $a2, 15272($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974344 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974348 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897434C - sw         $a1, 15380($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974350 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974354 - sw         $a0, 15376($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897435C - lw         $a3, 15284($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974360 - lw         $a2, 15280($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974364 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974368 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897436C - sw         $a1, 15388($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974370 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974374 - sw         $a0, 15384($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897437C - lw         $a3, 15292($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974380 - lw         $a2, 15288($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974384 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974388 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897438C - sw         $a1, 15396($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974390 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974394 - sw         $a0, 15392($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897439C - lw         $a3, 15300($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743A0 - lw         $a2, 15296($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743AC - sw         $a1, 15404($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743B0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743B4 - sw         $a0, 15400($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743BC - lw         $a3, 15308($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743C0 - lw         $a2, 15304($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743CC - sw         $a1, 15412($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743D0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743D4 - sw         $a0, 15408($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743DC - lw         $a3, 15316($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743E0 - lw         $a2, 15312($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743EC - sw         $a1, 15420($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743F0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743F4 - sw         $a0, 15416($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89743FC - lw         $a3, 15324($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974400 - lw         $a2, 15320($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974404 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897440C - sw         $a1, 15428($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974410 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974414 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974418 - sw         $a0, 15424($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897441C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974420 - lw         $a3, 15332($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974424 - lw         $a2, 15328($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897442C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974430 - sw         $a1, 15436($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974434 - sw         $a0, 15432($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897443C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974440 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974444 - sw         $a1, 15444($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974448 - sw         $a0, 15440($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897444C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974450 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974454 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974458 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897445C - swc1       $f12, 15448($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974460 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974464 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974468 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897446C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974470 - swc1       $f12, 15452($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974474 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974478 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897447C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974480 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974484 - swc1       $f12, 15456($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974488 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897448C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974490 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974494 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8974498 - swc1       $f12, 15460($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897449C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89744A0 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89744A4 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89744A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89744AC - swc1       $f12, 15464($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89744B0 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89744B4 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89744B8 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_89758F4
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89758F4 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89758F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89758FC - lw         $a1, 15476($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975900 - lw         $a0, 15472($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975904 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975908 - lw         $a3, 15484($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897590C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975910 - lw         $a2, 15480($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897591C - sw         $a1, 15588($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975920 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975924 - sw         $a0, 15584($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897592C - lw         $a3, 15492($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975930 - lw         $a2, 15488($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975934 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897593C - sw         $a1, 15596($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975940 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975944 - sw         $a0, 15592($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897594C - lw         $a3, 15500($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975950 - lw         $a2, 15496($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975954 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897595C - sw         $a1, 15604($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975960 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975964 - sw         $a0, 15600($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897596C - lw         $a3, 15508($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975970 - lw         $a2, 15504($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975974 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897597C - sw         $a1, 15612($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975980 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975984 - sw         $a0, 15608($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897598C - lw         $a3, 15516($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975990 - lw         $a2, 15512($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975994 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897599C - sw         $a1, 15620($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759A0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759A4 - sw         $a0, 15616($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759AC - lw         $a3, 15524($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759B0 - lw         $a2, 15520($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759BC - sw         $a1, 15628($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759C0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759C4 - sw         $a0, 15624($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759CC - lw         $a3, 15532($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759D0 - lw         $a2, 15528($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759DC - sw         $a1, 15636($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759E0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759E4 - sw         $a0, 15632($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759EC - lw         $a3, 15540($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759F0 - lw         $a2, 15536($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89759FC - sw         $a1, 15644($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A00 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A04 - sw         $a0, 15640($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A0C - lw         $a3, 15548($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A10 - lw         $a2, 15544($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A1C - sw         $a1, 15652($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A20 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A24 - sw         $a0, 15648($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A2C - lw         $a3, 15556($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A30 - lw         $a2, 15552($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A3C - sw         $a1, 15660($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A40 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A44 - sw         $a0, 15656($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A4C - lw         $a3, 15564($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A50 - lw         $a2, 15560($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A5C - sw         $a1, 15668($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A60 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A64 - sw         $a0, 15664($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A6C - lw         $a3, 15572($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A70 - lw         $a2, 15568($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A7C - sw         $a1, 15676($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A80 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A84 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A88 - sw         $a0, 15672($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A90 - lw         $a3, 15580($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A94 - lw         $a2, 15576($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A98 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975A9C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AA0 - sw         $a1, 15684($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AA4 - sw         $a0, 15680($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AAC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AB4 - sw         $a1, 15692($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AB8 - sw         $a0, 15688($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975ABC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AC0 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AC4 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975ACC - swc1       $f12, 15696($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AD4 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AD8 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975ADC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AE0 - swc1       $f12, 15700($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AE8 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AEC - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AF0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AF4 - swc1       $f12, 15704($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975AFC - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B00 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B08 - swc1       $f12, 15708($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B0C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B10 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B14 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B1C - swc1       $f12, 15712($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B20 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B24 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8975B28 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8977D10
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8977D10 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D14 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D18 - lw         $a1, 15724($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D1C - lw         $a0, 15720($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D20 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D24 - lw         $a3, 15732($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D28 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D2C - lw         $a2, 15728($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D38 - sw         $a1, 15836($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D3C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D40 - sw         $a0, 15832($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D48 - lw         $a3, 15740($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D4C - lw         $a2, 15736($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D58 - sw         $a1, 15844($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D5C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D60 - sw         $a0, 15840($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D68 - lw         $a3, 15748($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D6C - lw         $a2, 15744($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D78 - sw         $a1, 15852($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D7C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D80 - sw         $a0, 15848($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D88 - lw         $a3, 15756($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D8C - lw         $a2, 15752($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D98 - sw         $a1, 15860($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977D9C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DA0 - sw         $a0, 15856($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DA8 - lw         $a3, 15764($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DAC - lw         $a2, 15760($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DB8 - sw         $a1, 15868($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DBC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DC0 - sw         $a0, 15864($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DC8 - lw         $a3, 15772($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DCC - lw         $a2, 15768($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DD8 - sw         $a1, 15876($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DDC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DE0 - sw         $a0, 15872($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DE8 - lw         $a3, 15780($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DEC - lw         $a2, 15776($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DF8 - sw         $a1, 15884($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977DFC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E00 - sw         $a0, 15880($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E08 - lw         $a3, 15788($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E0C - lw         $a2, 15784($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E18 - sw         $a1, 15892($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E1C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E20 - sw         $a0, 15888($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E28 - lw         $a3, 15796($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E2C - lw         $a2, 15792($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E38 - sw         $a1, 15900($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E3C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E40 - sw         $a0, 15896($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E48 - lw         $a3, 15804($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E4C - lw         $a2, 15800($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E58 - sw         $a1, 15908($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E5C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E60 - sw         $a0, 15904($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E68 - lw         $a3, 15812($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E6C - lw         $a2, 15808($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E78 - sw         $a1, 15916($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E7C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E80 - sw         $a0, 15912($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E88 - lw         $a3, 15820($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E8C - lw         $a2, 15816($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E98 - sw         $a1, 15924($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977E9C - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EA0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EA4 - sw         $a0, 15920($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EAC - lw         $a3, 15828($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EB0 - lw         $a2, 15824($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EBC - sw         $a1, 15932($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EC0 - sw         $a0, 15928($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EC8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977ECC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977ED0 - sw         $a1, 15940($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977ED4 - sw         $a0, 15936($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977ED8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EDC - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EE0 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EE8 - swc1       $f12, 15944($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EEC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EF0 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EF4 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977EFC - swc1       $f12, 15948($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F00 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F04 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F08 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F10 - swc1       $f12, 15952($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F14 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F18 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F1C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F24 - swc1       $f12, 15956($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F28 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F2C - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F30 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F34 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F38 - swc1       $f12, 15960($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F3C - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F40 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8977F44 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_897885C
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x897885C - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978860 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978864 - lw         $a1, 15972($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978868 - lw         $a0, 15968($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897886C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978870 - lw         $a3, 15980($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978874 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978878 - lw         $a2, 15976($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897887C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978884 - sw         $a1, 16084($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978888 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897888C - sw         $a0, 16080($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978894 - lw         $a3, 15988($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978898 - lw         $a2, 15984($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897889C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788A4 - sw         $a1, 16092($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788A8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788AC - sw         $a0, 16088($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788B4 - lw         $a3, 15996($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788B8 - lw         $a2, 15992($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788C4 - sw         $a1, 16100($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788C8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788CC - sw         $a0, 16096($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788D4 - lw         $a3, 16004($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788D8 - lw         $a2, 16000($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788E4 - sw         $a1, 16108($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788E8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788EC - sw         $a0, 16104($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788F4 - lw         $a3, 16012($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788F8 - lw         $a2, 16008($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89788FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978904 - sw         $a1, 16116($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978908 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897890C - sw         $a0, 16112($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978914 - lw         $a3, 16020($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978918 - lw         $a2, 16016($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897891C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978924 - sw         $a1, 16124($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978928 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897892C - sw         $a0, 16120($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978934 - lw         $a3, 16028($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978938 - lw         $a2, 16024($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897893C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978944 - sw         $a1, 16132($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978948 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897894C - sw         $a0, 16128($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978954 - lw         $a3, 16036($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978958 - lw         $a2, 16032($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897895C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978964 - sw         $a1, 16140($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978968 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897896C - sw         $a0, 16136($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978974 - lw         $a3, 16044($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978978 - lw         $a2, 16040($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897897C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978984 - sw         $a1, 16148($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978988 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897898C - sw         $a0, 16144($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978994 - lw         $a3, 16052($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978998 - lw         $a2, 16048($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897899C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789A4 - sw         $a1, 16156($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789A8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789AC - sw         $a0, 16152($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789B4 - lw         $a3, 16060($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789B8 - lw         $a2, 16056($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789C4 - sw         $a1, 16164($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789C8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789CC - sw         $a0, 16160($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789D4 - lw         $a3, 16068($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789D8 - lw         $a2, 16064($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789E4 - sw         $a1, 16172($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789E8 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789EC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789F0 - sw         $a0, 16168($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789F8 - lw         $a3, 16076($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89789FC - lw         $a2, 16072($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A08 - sw         $a1, 16180($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A0C - sw         $a0, 16176($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A14 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A1C - sw         $a1, 16188($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A20 - sw         $a0, 16184($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A28 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A2C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A34 - swc1       $f12, 16192($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A3C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A40 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A48 - swc1       $f12, 16196($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A50 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A54 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A5C - swc1       $f12, 16200($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A64 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A68 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A70 - swc1       $f12, 16204($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A74 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A78 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8978A7C - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_897C774
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x897C774 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C778 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C77C - lw         $a1, 16220($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C780 - lw         $a0, 16216($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C784 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C788 - lw         $a3, 16228($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C78C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C790 - lw         $a2, 16224($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C798 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C79C - sw         $a1, 16332($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7A0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7A4 - sw         $a0, 16328($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7AC - lw         $a3, 16236($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7B0 - lw         $a2, 16232($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7BC - sw         $a1, 16340($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7C0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7C4 - sw         $a0, 16336($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7CC - lw         $a3, 16244($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7D0 - lw         $a2, 16240($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7DC - sw         $a1, 16348($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7E0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7E4 - sw         $a0, 16344($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7EC - lw         $a3, 16252($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7F0 - lw         $a2, 16248($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C7FC - sw         $a1, 16356($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C800 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C804 - sw         $a0, 16352($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C80C - lw         $a3, 16260($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C810 - lw         $a2, 16256($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C81C - sw         $a1, 16364($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C820 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C824 - sw         $a0, 16360($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C82C - lw         $a3, 16268($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C830 - lw         $a2, 16264($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C83C - sw         $a1, 16372($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C840 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C844 - sw         $a0, 16368($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C84C - lw         $a3, 16276($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C850 - lw         $a2, 16272($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C85C - sw         $a1, 16380($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C860 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C864 - sw         $a0, 16376($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C86C - lw         $a3, 16284($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C870 - lw         $a2, 16280($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C87C - sw         $a1, 16388($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C880 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C884 - sw         $a0, 16384($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C88C - lw         $a3, 16292($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C890 - lw         $a2, 16288($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C89C - sw         $a1, 16396($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8A4 - sw         $a0, 16392($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8AC - lw         $a3, 16300($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8B0 - lw         $a2, 16296($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8BC - sw         $a1, 16404($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8C4 - sw         $a0, 16400($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8CC - lw         $a3, 16308($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8D0 - lw         $a2, 16304($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8DC - sw         $a1, 16412($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8E4 - sw         $a0, 16408($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8EC - lw         $a3, 16316($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8F0 - lw         $a2, 16312($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C8FC - sw         $a1, 16420($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C900 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C904 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C908 - sw         $a0, 16416($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C90C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C910 - lw         $a3, 16324($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C914 - lw         $a2, 16320($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C91C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C920 - sw         $a1, 16428($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C924 - sw         $a0, 16424($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C92C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C930 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C934 - sw         $a1, 16436($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C938 - sw         $a0, 16432($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C93C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C940 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C944 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C948 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C94C - swc1       $f12, 16440($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C950 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C954 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C958 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C95C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C960 - swc1       $f12, 16444($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C964 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C968 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C96C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C970 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C974 - swc1       $f12, 16448($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C978 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C97C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C980 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C984 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C988 - swc1       $f12, 16452($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C98C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C990 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C994 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C998 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C99C - swc1       $f12, 16456($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C9A0 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C9A4 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x897C9A8 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8980A70
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8980A70 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A78 - lw         $a1, 16468($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A7C - lw         $a0, 16464($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A80 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A84 - lw         $a3, 16476($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A88 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A8C - lw         $a2, 16472($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A98 - sw         $a1, 16580($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980A9C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AA0 - sw         $a0, 16576($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AA8 - lw         $a3, 16484($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AAC - lw         $a2, 16480($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AB8 - sw         $a1, 16588($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980ABC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AC0 - sw         $a0, 16584($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AC8 - lw         $a3, 16492($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980ACC - lw         $a2, 16488($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AD8 - sw         $a1, 16596($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980ADC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AE0 - sw         $a0, 16592($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AE8 - lw         $a3, 16500($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AEC - lw         $a2, 16496($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AF8 - sw         $a1, 16604($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980AFC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B00 - sw         $a0, 16600($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B08 - lw         $a3, 16508($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B0C - lw         $a2, 16504($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B18 - sw         $a1, 16612($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B1C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B20 - sw         $a0, 16608($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B28 - lw         $a3, 16516($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B2C - lw         $a2, 16512($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B38 - sw         $a1, 16620($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B3C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B40 - sw         $a0, 16616($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B48 - lw         $a3, 16524($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B4C - lw         $a2, 16520($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B58 - sw         $a1, 16628($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B5C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B60 - sw         $a0, 16624($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B68 - lw         $a3, 16532($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B6C - lw         $a2, 16528($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B78 - sw         $a1, 16636($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B7C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B80 - sw         $a0, 16632($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B88 - lw         $a3, 16540($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B8C - lw         $a2, 16536($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B98 - sw         $a1, 16644($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980B9C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BA0 - sw         $a0, 16640($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BA8 - lw         $a3, 16548($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BAC - lw         $a2, 16544($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BB8 - sw         $a1, 16652($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BBC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BC0 - sw         $a0, 16648($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BC8 - lw         $a3, 16556($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BCC - lw         $a2, 16552($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BD0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BD8 - sw         $a1, 16660($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BDC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BE0 - sw         $a0, 16656($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BE8 - lw         $a3, 16564($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BEC - lw         $a2, 16560($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BF0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BF8 - sw         $a1, 16668($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980BFC - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C00 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C04 - sw         $a0, 16664($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C0C - lw         $a3, 16572($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C10 - lw         $a2, 16568($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C1C - sw         $a1, 16676($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C20 - sw         $a0, 16672($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C28 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C30 - sw         $a1, 16684($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C34 - sw         $a0, 16680($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C38 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C3C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C40 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C48 - swc1       $f12, 16688($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C4C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C50 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C54 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C5C - swc1       $f12, 16692($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C60 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C64 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C68 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C70 - swc1       $f12, 16696($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C74 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C78 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C7C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C84 - swc1       $f12, 16700($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C88 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C8C - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C90 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C98 - swc1       $f12, 16704($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980C9C - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980CA0 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980CA4 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8980F54
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8980F54 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F5C - lw         $a1, 16732($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F60 - lw         $a0, 16728($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F64 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F68 - lw         $a3, 16740($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F6C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F70 - lw         $a2, 16736($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F7C - sw         $a1, 16844($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F80 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F84 - sw         $a0, 16840($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F8C - lw         $a3, 16748($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F90 - lw         $a2, 16744($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980F9C - sw         $a1, 16852($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FA0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FA4 - sw         $a0, 16848($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FAC - lw         $a3, 16756($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FB0 - lw         $a2, 16752($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FBC - sw         $a1, 16860($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FC0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FC4 - sw         $a0, 16856($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FCC - lw         $a3, 16764($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FD0 - lw         $a2, 16760($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FDC - sw         $a1, 16868($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FE0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FE4 - sw         $a0, 16864($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FEC - lw         $a3, 16772($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FF0 - lw         $a2, 16768($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8980FFC - sw         $a1, 16876($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981000 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981004 - sw         $a0, 16872($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898100C - lw         $a3, 16780($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981010 - lw         $a2, 16776($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981014 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898101C - sw         $a1, 16884($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981020 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981024 - sw         $a0, 16880($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981028 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898102C - lw         $a3, 16788($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981030 - lw         $a2, 16784($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981034 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981038 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898103C - sw         $a1, 16892($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981040 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981044 - sw         $a0, 16888($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981048 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898104C - lw         $a3, 16796($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981050 - lw         $a2, 16792($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981054 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981058 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898105C - sw         $a1, 16900($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981060 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981064 - sw         $a0, 16896($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898106C - lw         $a3, 16804($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981070 - lw         $a2, 16800($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981074 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981078 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898107C - sw         $a1, 16908($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981080 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981084 - sw         $a0, 16904($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898108C - lw         $a3, 16812($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981090 - lw         $a2, 16808($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981094 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981098 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898109C - sw         $a1, 16916($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810A0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810A4 - sw         $a0, 16912($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810AC - lw         $a3, 16820($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810B0 - lw         $a2, 16816($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810BC - sw         $a1, 16924($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810C0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810C4 - sw         $a0, 16920($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810CC - lw         $a3, 16828($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810D0 - lw         $a2, 16824($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810DC - sw         $a1, 16932($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810E0 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810E4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810E8 - sw         $a0, 16928($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810F0 - lw         $a3, 16836($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810F4 - lw         $a2, 16832($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89810FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981100 - sw         $a1, 16940($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981104 - sw         $a0, 16936($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981108 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898110C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981110 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981114 - sw         $a1, 16948($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981118 - sw         $a0, 16944($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898111C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981120 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981124 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981128 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898112C - swc1       $f12, 16952($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981130 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981134 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981138 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898113C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981140 - swc1       $f12, 16956($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981144 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981148 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898114C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981150 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981154 - swc1       $f12, 16960($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981158 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898115C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981160 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981164 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981168 - swc1       $f12, 16964($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898116C - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981170 - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8981174 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_8984DBC
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8984DBC - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DC4 - lw         $a1, 16972($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DC8 - lw         $a0, 16968($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DCC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DD0 - lw         $a3, 16980($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DD4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DD8 - lw         $a2, 16976($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DE4 - sw         $a1, 17084($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DE8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DEC - sw         $a0, 17080($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DF4 - lw         $a3, 16988($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DF8 - lw         $a2, 16984($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984DFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E04 - sw         $a1, 17092($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E08 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E0C - sw         $a0, 17088($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E14 - lw         $a3, 16996($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E18 - lw         $a2, 16992($t2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E24 - sw         $a1, 17100($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E28 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E2C - sw         $a0, 17096($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E34 - lw         $a3, 17004($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E38 - lw         $a2, 17000($t3)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E44 - sw         $a1, 17108($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E48 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E4C - sw         $a0, 17104($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E54 - lw         $a3, 17012($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E58 - lw         $a2, 17008($v0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E64 - sw         $a1, 17116($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E68 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E6C - sw         $a0, 17112($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E74 - lw         $a3, 17020($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E78 - lw         $a2, 17016($v1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E84 - sw         $a1, 17124($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E88 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E8C - sw         $a0, 17120($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E94 - lw         $a3, 17028($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E98 - lw         $a2, 17024($t4)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984E9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EA4 - sw         $a1, 17132($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EA8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EAC - sw         $a0, 17128($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EB4 - lw         $a3, 17036($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EB8 - lw         $a2, 17032($t5)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EC4 - sw         $a1, 17140($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EC8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984ECC - sw         $a0, 17136($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984ED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984ED4 - lw         $a3, 17044($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984ED8 - lw         $a2, 17040($t6)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EE4 - sw         $a1, 17148($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EE8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EEC - sw         $a0, 17144($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EF4 - lw         $a3, 17052($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EF8 - lw         $a2, 17048($t7)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984EFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F04 - sw         $a1, 17156($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F08 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F0C - sw         $a0, 17152($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F14 - lw         $a3, 17060($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F18 - lw         $a2, 17056($t8)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F24 - sw         $a1, 17164($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F28 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F2C - sw         $a0, 17160($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F34 - lw         $a3, 17068($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F38 - lw         $a2, 17064($t9)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F44 - sw         $a1, 17172($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F48 - sw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F4C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F50 - sw         $a0, 17168($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F58 - lw         $a3, 17076($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F5C - lw         $a2, 17072($s0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F68 - sw         $a1, 17180($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F6C - sw         $a0, 17176($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F7C - sw         $a1, 17188($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F80 - sw         $a0, 17184($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F88 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F8C - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F94 - swc1       $f12, 17192($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984F9C - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FA0 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FA8 - swc1       $f12, 17196($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FB0 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FB4 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FBC - swc1       $f12, 17200($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FC4 - ori        $a0, $a0, 4719
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FC8 - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FD0 - swc1       $f12, 17204($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FD4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FD8 - ori        $a0, $a0, -2621
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FDC - mtc1       $a0, $f12
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FE4 - swc1       $f12, 17208($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FE8 - lw         $s0, 0($sp)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FEC - jr         $ra
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8984FF0 - addiu      $sp, $sp, 16
21:01:54 DEBUG compiler - user_main_10 - Compiling _S1_2_89852C8
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89852C8 - addiu      $sp, $sp, -16
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852D0 - lw         $a1, 17220($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852D4 - lw         $a0, 17216($a0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852D8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852DC - lw         $a3, 17228($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852E4 - lw         $a2, 17224($a2)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852F0 - sw         $a1, 17332($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852F4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852F8 - sw         $a0, 17328($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89852FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985300 - lw         $a3, 17236($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985304 - lw         $a2, 17232($t1)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985308 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898530C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985310 - sw         $a1, 17340($t0)
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985314 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:54 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985318 - sw         $a0, 17336($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898531C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985320 - lw         $a3, 17244($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985324 - lw         $a2, 17240($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985328 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898532C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985330 - sw         $a1, 17348($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985334 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985338 - sw         $a0, 17344($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898533C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985340 - lw         $a3, 17252($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985344 - lw         $a2, 17248($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985348 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898534C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985350 - sw         $a1, 17356($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985354 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985358 - sw         $a0, 17352($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898535C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985360 - lw         $a3, 17260($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985364 - lw         $a2, 17256($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985368 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898536C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985370 - sw         $a1, 17364($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985374 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985378 - sw         $a0, 17360($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898537C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985380 - lw         $a3, 17268($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985384 - lw         $a2, 17264($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985388 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898538C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985390 - sw         $a1, 17372($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985394 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985398 - sw         $a0, 17368($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898539C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853A0 - lw         $a3, 17276($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853A4 - lw         $a2, 17272($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853B0 - sw         $a1, 17380($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853B4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853B8 - sw         $a0, 17376($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853C0 - lw         $a3, 17284($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853C4 - lw         $a2, 17280($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853D0 - sw         $a1, 17388($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853D4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853D8 - sw         $a0, 17384($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853E0 - lw         $a3, 17292($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853E4 - lw         $a2, 17288($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853F0 - sw         $a1, 17396($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853F4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853F8 - sw         $a0, 17392($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89853FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985400 - lw         $a3, 17300($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985404 - lw         $a2, 17296($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898540C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985410 - sw         $a1, 17404($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985414 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985418 - sw         $a0, 17400($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898541C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985420 - lw         $a3, 17308($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985424 - lw         $a2, 17304($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898542C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985430 - sw         $a1, 17412($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985434 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985438 - sw         $a0, 17408($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898543C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985440 - lw         $a3, 17316($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985444 - lw         $a2, 17312($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898544C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985450 - sw         $a1, 17420($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985454 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985458 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898545C - sw         $a0, 17416($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985464 - lw         $a3, 17324($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985468 - lw         $a2, 17320($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898546C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985474 - sw         $a1, 17428($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985478 - sw         $a0, 17424($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898547C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985480 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985484 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985488 - sw         $a1, 17436($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898548C - sw         $a0, 17432($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985490 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985494 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8985498 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898549C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854A0 - swc1       $f12, 17440($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854A8 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854AC - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854B4 - swc1       $f12, 17444($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854BC - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854C0 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854C8 - swc1       $f12, 17448($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854D0 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854D4 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854DC - swc1       $f12, 17452($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854E0 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854E4 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89854E8 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898B670
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898B670 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B674 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B678 - lw         $a1, 17460($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B67C - lw         $a0, 17456($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B680 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B684 - lw         $a3, 17468($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B688 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B68C - lw         $a2, 17464($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B690 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B694 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B698 - sw         $a1, 17572($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B69C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6A0 - sw         $a0, 17568($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6A8 - lw         $a3, 17476($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6AC - lw         $a2, 17472($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6B8 - sw         $a1, 17580($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6BC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6C0 - sw         $a0, 17576($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6C8 - lw         $a3, 17484($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6CC - lw         $a2, 17480($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6D8 - sw         $a1, 17588($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6DC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6E0 - sw         $a0, 17584($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6E8 - lw         $a3, 17492($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6EC - lw         $a2, 17488($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6F8 - sw         $a1, 17596($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B6FC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B700 - sw         $a0, 17592($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B704 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B708 - lw         $a3, 17500($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B70C - lw         $a2, 17496($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B710 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B714 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B718 - sw         $a1, 17604($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B71C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B720 - sw         $a0, 17600($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B724 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B728 - lw         $a3, 17508($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B72C - lw         $a2, 17504($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B730 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B734 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B738 - sw         $a1, 17612($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B73C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B740 - sw         $a0, 17608($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B744 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B748 - lw         $a3, 17516($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B74C - lw         $a2, 17512($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B750 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B754 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B758 - sw         $a1, 17620($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B75C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B760 - sw         $a0, 17616($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B764 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B768 - lw         $a3, 17524($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B76C - lw         $a2, 17520($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B770 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B774 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B778 - sw         $a1, 17628($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B77C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B780 - sw         $a0, 17624($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B784 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B788 - lw         $a3, 17532($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B78C - lw         $a2, 17528($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B790 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B794 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B798 - sw         $a1, 17636($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B79C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7A0 - sw         $a0, 17632($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7A8 - lw         $a3, 17540($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7AC - lw         $a2, 17536($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7B8 - sw         $a1, 17644($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7BC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7C0 - sw         $a0, 17640($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7C8 - lw         $a3, 17548($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7CC - lw         $a2, 17544($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7D8 - sw         $a1, 17652($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7DC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7E0 - sw         $a0, 17648($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7E8 - lw         $a3, 17556($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7EC - lw         $a2, 17552($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7F8 - sw         $a1, 17660($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B7FC - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B800 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B804 - sw         $a0, 17656($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B80C - lw         $a3, 17564($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B810 - lw         $a2, 17560($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B81C - sw         $a1, 17668($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B820 - sw         $a0, 17664($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B824 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B828 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B82C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B830 - sw         $a1, 17676($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B834 - sw         $a0, 17672($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B838 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B83C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B840 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B844 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B848 - swc1       $f12, 17680($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B84C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B850 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B854 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B858 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B85C - swc1       $f12, 17684($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B860 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B864 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B868 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B86C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B870 - swc1       $f12, 17688($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B874 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B878 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B87C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B880 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B884 - swc1       $f12, 17692($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B888 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B88C - ori        $a0, $a0, -2621
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B890 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B894 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B898 - swc1       $f12, 17696($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B89C - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B8A0 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898B8A4 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898C108
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898C108 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C10C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C110 - lw         $a1, 17708($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C114 - lw         $a0, 17704($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C118 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C11C - lw         $a3, 17716($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C120 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C124 - lw         $a2, 17712($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C128 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C12C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C130 - sw         $a1, 17820($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C134 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C138 - sw         $a0, 17816($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C13C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C140 - lw         $a3, 17724($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C144 - lw         $a2, 17720($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C148 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C14C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C150 - sw         $a1, 17828($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C154 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C158 - sw         $a0, 17824($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C15C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C160 - lw         $a3, 17732($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C164 - lw         $a2, 17728($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C168 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C16C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C170 - sw         $a1, 17836($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C174 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C178 - sw         $a0, 17832($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C17C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C180 - lw         $a3, 17740($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C184 - lw         $a2, 17736($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C188 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C18C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C190 - sw         $a1, 17844($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C194 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C198 - sw         $a0, 17840($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C19C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1A0 - lw         $a3, 17748($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1A4 - lw         $a2, 17744($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1B0 - sw         $a1, 17852($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1B4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1B8 - sw         $a0, 17848($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1C0 - lw         $a3, 17756($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1C4 - lw         $a2, 17752($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1D0 - sw         $a1, 17860($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1D4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1D8 - sw         $a0, 17856($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1E0 - lw         $a3, 17764($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1E4 - lw         $a2, 17760($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1F0 - sw         $a1, 17868($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1F4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1F8 - sw         $a0, 17864($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C1FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C200 - lw         $a3, 17772($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C204 - lw         $a2, 17768($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C208 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C20C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C210 - sw         $a1, 17876($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C214 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C218 - sw         $a0, 17872($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C21C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C220 - lw         $a3, 17780($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C224 - lw         $a2, 17776($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C228 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C22C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C230 - sw         $a1, 17884($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C234 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C238 - sw         $a0, 17880($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C23C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C240 - lw         $a3, 17788($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C244 - lw         $a2, 17784($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C248 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C24C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C250 - sw         $a1, 17892($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C254 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C258 - sw         $a0, 17888($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C25C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C260 - lw         $a3, 17796($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C264 - lw         $a2, 17792($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C268 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C26C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C270 - sw         $a1, 17900($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C274 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C278 - sw         $a0, 17896($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C27C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C280 - lw         $a3, 17804($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C284 - lw         $a2, 17800($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C288 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C28C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C290 - sw         $a1, 17908($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C294 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C298 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C29C - sw         $a0, 17904($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2A4 - lw         $a3, 17812($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2A8 - lw         $a2, 17808($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2B4 - sw         $a1, 17916($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2B8 - sw         $a0, 17912($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2C0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2C8 - sw         $a1, 17924($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2CC - sw         $a0, 17920($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2D4 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2D8 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2E0 - swc1       $f12, 17928($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2E8 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2EC - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2F4 - swc1       $f12, 17932($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C2FC - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C300 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C304 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C308 - swc1       $f12, 17936($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C30C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C310 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C314 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C318 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C31C - swc1       $f12, 17940($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C320 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C324 - ori        $a0, $a0, -2621
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C328 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C32C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C330 - swc1       $f12, 17944($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C334 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C338 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C33C - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898C6DC
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898C6DC - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6E4 - lw         $a1, 17972($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6E8 - lw         $a0, 17968($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6F0 - lw         $a3, 17980($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6F8 - lw         $a2, 17976($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C6FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C700 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C704 - sw         $a1, 18084($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C708 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C70C - sw         $a0, 18080($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C714 - lw         $a3, 17988($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C718 - lw         $a2, 17984($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C71C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C720 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C724 - sw         $a1, 18092($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C728 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C72C - sw         $a0, 18088($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C730 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C734 - lw         $a3, 17996($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C738 - lw         $a2, 17992($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C73C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C744 - sw         $a1, 18100($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C748 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C74C - sw         $a0, 18096($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C750 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C754 - lw         $a3, 18004($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C758 - lw         $a2, 18000($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C75C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C760 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C764 - sw         $a1, 18108($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C768 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C76C - sw         $a0, 18104($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C774 - lw         $a3, 18012($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C778 - lw         $a2, 18008($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C77C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C780 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C784 - sw         $a1, 18116($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C788 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C78C - sw         $a0, 18112($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C790 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C794 - lw         $a3, 18020($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C798 - lw         $a2, 18016($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C79C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7A4 - sw         $a1, 18124($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7A8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7AC - sw         $a0, 18120($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7B4 - lw         $a3, 18028($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7B8 - lw         $a2, 18024($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7C4 - sw         $a1, 18132($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7C8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7CC - sw         $a0, 18128($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7D4 - lw         $a3, 18036($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7D8 - lw         $a2, 18032($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7E4 - sw         $a1, 18140($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7E8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7EC - sw         $a0, 18136($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7F4 - lw         $a3, 18044($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7F8 - lw         $a2, 18040($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C7FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C800 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C804 - sw         $a1, 18148($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C808 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C80C - sw         $a0, 18144($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C810 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C814 - lw         $a3, 18052($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C818 - lw         $a2, 18048($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C81C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C820 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C824 - sw         $a1, 18156($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C828 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C82C - sw         $a0, 18152($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C834 - lw         $a3, 18060($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C838 - lw         $a2, 18056($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C83C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C840 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C844 - sw         $a1, 18164($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C848 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C84C - sw         $a0, 18160($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C854 - lw         $a3, 18068($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C858 - lw         $a2, 18064($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C85C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C860 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C864 - sw         $a1, 18172($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C868 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C86C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C870 - sw         $a0, 18168($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C878 - lw         $a3, 18076($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C87C - lw         $a2, 18072($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C888 - sw         $a1, 18180($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C88C - sw         $a0, 18176($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C894 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C89C - sw         $a1, 18188($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8A0 - sw         $a0, 18184($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8A8 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8AC - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8B4 - swc1       $f12, 18192($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8BC - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8C0 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8C8 - swc1       $f12, 18196($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8D0 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8D4 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8DC - swc1       $f12, 18200($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8E4 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8E8 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8F0 - swc1       $f12, 18204($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8F4 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8F8 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898C8FC - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898CDC0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898CDC0 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDC4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDC8 - lw         $a1, 18212($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDCC - lw         $a0, 18208($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDD0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDD4 - lw         $a3, 18220($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDD8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDDC - lw         $a2, 18216($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDE8 - sw         $a1, 18324($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDEC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDF0 - sw         $a0, 18320($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDF8 - lw         $a3, 18228($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CDFC - lw         $a2, 18224($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE08 - sw         $a1, 18332($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE0C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE10 - sw         $a0, 18328($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE18 - lw         $a3, 18236($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE1C - lw         $a2, 18232($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE28 - sw         $a1, 18340($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE2C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE30 - sw         $a0, 18336($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE38 - lw         $a3, 18244($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE3C - lw         $a2, 18240($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE48 - sw         $a1, 18348($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE4C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE50 - sw         $a0, 18344($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE58 - lw         $a3, 18252($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE5C - lw         $a2, 18248($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE68 - sw         $a1, 18356($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE6C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE70 - sw         $a0, 18352($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE78 - lw         $a3, 18260($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE7C - lw         $a2, 18256($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE88 - sw         $a1, 18364($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE8C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE90 - sw         $a0, 18360($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE98 - lw         $a3, 18268($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CE9C - lw         $a2, 18264($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEA8 - sw         $a1, 18372($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEAC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEB0 - sw         $a0, 18368($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEB8 - lw         $a3, 18276($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEBC - lw         $a2, 18272($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEC8 - sw         $a1, 18380($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CECC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CED0 - sw         $a0, 18376($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CED8 - lw         $a3, 18284($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEDC - lw         $a2, 18280($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEE8 - sw         $a1, 18388($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEEC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEF0 - sw         $a0, 18384($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEF8 - lw         $a3, 18292($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CEFC - lw         $a2, 18288($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF08 - sw         $a1, 18396($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF0C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF10 - sw         $a0, 18392($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF18 - lw         $a3, 18300($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF1C - lw         $a2, 18296($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF28 - sw         $a1, 18404($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF2C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF30 - sw         $a0, 18400($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF38 - lw         $a3, 18308($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF3C - lw         $a2, 18304($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF48 - sw         $a1, 18412($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF4C - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF50 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF54 - sw         $a0, 18408($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF5C - lw         $a3, 18316($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF60 - lw         $a2, 18312($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF6C - sw         $a1, 18420($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF70 - sw         $a0, 18416($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF80 - sw         $a1, 18428($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF84 - sw         $a0, 18424($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF88 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF8C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF90 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF98 - swc1       $f12, 18432($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CF9C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFA0 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFA4 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFAC - swc1       $f12, 18436($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFB0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFB4 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFB8 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFC0 - swc1       $f12, 18440($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFC4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFC8 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFCC - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFD4 - swc1       $f12, 18444($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFD8 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFDC - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898CFE0 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898D158
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898D158 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D15C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D160 - lw         $a1, 18452($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D164 - lw         $a0, 18448($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D168 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D16C - lw         $a3, 18460($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D170 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D174 - lw         $a2, 18456($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D178 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D17C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D180 - sw         $a1, 18564($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D184 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D188 - sw         $a0, 18560($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D18C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D190 - lw         $a3, 18468($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D194 - lw         $a2, 18464($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D198 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D19C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1A0 - sw         $a1, 18572($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1A4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1A8 - sw         $a0, 18568($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1B0 - lw         $a3, 18476($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1B4 - lw         $a2, 18472($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1C0 - sw         $a1, 18580($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1C4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1C8 - sw         $a0, 18576($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1D0 - lw         $a3, 18484($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1D4 - lw         $a2, 18480($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1E0 - sw         $a1, 18588($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1E4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1E8 - sw         $a0, 18584($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1F0 - lw         $a3, 18492($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1F4 - lw         $a2, 18488($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D1FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D200 - sw         $a1, 18596($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D204 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D208 - sw         $a0, 18592($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D20C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D210 - lw         $a3, 18500($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D214 - lw         $a2, 18496($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D218 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D21C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D220 - sw         $a1, 18604($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D224 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D228 - sw         $a0, 18600($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D22C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D230 - lw         $a3, 18508($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D234 - lw         $a2, 18504($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D238 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D23C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D240 - sw         $a1, 18612($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D244 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D248 - sw         $a0, 18608($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D24C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D250 - lw         $a3, 18516($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D254 - lw         $a2, 18512($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D258 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D25C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D260 - sw         $a1, 18620($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D264 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D268 - sw         $a0, 18616($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D26C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D270 - lw         $a3, 18524($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D274 - lw         $a2, 18520($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D278 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D27C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D280 - sw         $a1, 18628($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D284 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D288 - sw         $a0, 18624($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D28C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D290 - lw         $a3, 18532($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D294 - lw         $a2, 18528($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D298 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D29C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2A0 - sw         $a1, 18636($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2A4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2A8 - sw         $a0, 18632($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2B0 - lw         $a3, 18540($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2B4 - lw         $a2, 18536($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2C0 - sw         $a1, 18644($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2C4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2C8 - sw         $a0, 18640($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2D0 - lw         $a3, 18548($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2D4 - lw         $a2, 18544($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2E0 - sw         $a1, 18652($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2E4 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2E8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2EC - sw         $a0, 18648($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2F4 - lw         $a3, 18556($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2F8 - lw         $a2, 18552($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D2FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D300 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D304 - sw         $a1, 18660($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D308 - sw         $a0, 18656($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D30C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D310 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D314 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D318 - sw         $a1, 18668($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D31C - sw         $a0, 18664($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D320 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D324 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D328 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D32C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D330 - swc1       $f12, 18672($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D334 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D338 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D33C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D340 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D344 - swc1       $f12, 18676($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D348 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D34C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D350 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D354 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D358 - swc1       $f12, 18680($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D35C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D360 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D364 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D368 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D36C - swc1       $f12, 18684($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D370 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D374 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D378 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898D490
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898D490 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D494 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D498 - lw         $a1, 18692($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D49C - lw         $a0, 18688($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4A4 - lw         $a3, 18700($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4A8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4AC - lw         $a2, 18696($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4B8 - sw         $a1, 18804($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4BC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4C0 - sw         $a0, 18800($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4C8 - lw         $a3, 18708($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4CC - lw         $a2, 18704($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4D8 - sw         $a1, 18812($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4DC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4E0 - sw         $a0, 18808($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4E8 - lw         $a3, 18716($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4EC - lw         $a2, 18712($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4F8 - sw         $a1, 18820($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D4FC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D500 - sw         $a0, 18816($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D504 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D508 - lw         $a3, 18724($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D50C - lw         $a2, 18720($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D514 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D518 - sw         $a1, 18828($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D51C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D520 - sw         $a0, 18824($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D524 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D528 - lw         $a3, 18732($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D52C - lw         $a2, 18728($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D530 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D534 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D538 - sw         $a1, 18836($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D53C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D540 - sw         $a0, 18832($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D544 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D548 - lw         $a3, 18740($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D54C - lw         $a2, 18736($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D550 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D554 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D558 - sw         $a1, 18844($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D55C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D560 - sw         $a0, 18840($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D564 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D568 - lw         $a3, 18748($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D56C - lw         $a2, 18744($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D570 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D574 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D578 - sw         $a1, 18852($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D57C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D580 - sw         $a0, 18848($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D584 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D588 - lw         $a3, 18756($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D58C - lw         $a2, 18752($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D590 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D594 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D598 - sw         $a1, 18860($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D59C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5A0 - sw         $a0, 18856($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5A8 - lw         $a3, 18764($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5AC - lw         $a2, 18760($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5B8 - sw         $a1, 18868($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5BC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5C0 - sw         $a0, 18864($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5C8 - lw         $a3, 18772($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5CC - lw         $a2, 18768($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5D8 - sw         $a1, 18876($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5DC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5E0 - sw         $a0, 18872($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5E8 - lw         $a3, 18780($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5EC - lw         $a2, 18776($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5F8 - sw         $a1, 18884($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D5FC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D600 - sw         $a0, 18880($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D604 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D608 - lw         $a3, 18788($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D60C - lw         $a2, 18784($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D610 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D614 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D618 - sw         $a1, 18892($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D61C - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D620 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D624 - sw         $a0, 18888($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D62C - lw         $a3, 18796($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D630 - lw         $a2, 18792($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D63C - sw         $a1, 18900($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D640 - sw         $a0, 18896($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D644 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D648 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D64C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D650 - sw         $a1, 18908($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D654 - sw         $a0, 18904($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D658 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D65C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D660 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D664 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D668 - swc1       $f12, 18912($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D66C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D670 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D674 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D678 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D67C - swc1       $f12, 18916($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D680 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D684 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D688 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D68C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D690 - swc1       $f12, 18920($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D694 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D698 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D69C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D6A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D6A4 - swc1       $f12, 18924($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D6A8 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D6AC - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898D6B0 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898E434
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898E434 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E438 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E43C - lw         $a1, 18932($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E440 - lw         $a0, 18928($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E444 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E448 - lw         $a3, 18940($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E44C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E450 - lw         $a2, 18936($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E45C - sw         $a1, 19044($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E460 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E464 - sw         $a0, 19040($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E46C - lw         $a3, 18948($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E470 - lw         $a2, 18944($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E47C - sw         $a1, 19052($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E480 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E484 - sw         $a0, 19048($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E48C - lw         $a3, 18956($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E490 - lw         $a2, 18952($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E49C - sw         $a1, 19060($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4A0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4A4 - sw         $a0, 19056($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4AC - lw         $a3, 18964($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4B0 - lw         $a2, 18960($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4BC - sw         $a1, 19068($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4C0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4C4 - sw         $a0, 19064($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4CC - lw         $a3, 18972($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4D0 - lw         $a2, 18968($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4DC - sw         $a1, 19076($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4E0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4E4 - sw         $a0, 19072($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4EC - lw         $a3, 18980($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4F0 - lw         $a2, 18976($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E4FC - sw         $a1, 19084($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E500 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E504 - sw         $a0, 19080($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E50C - lw         $a3, 18988($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E510 - lw         $a2, 18984($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E51C - sw         $a1, 19092($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E520 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E524 - sw         $a0, 19088($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E52C - lw         $a3, 18996($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E530 - lw         $a2, 18992($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E53C - sw         $a1, 19100($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E540 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E544 - sw         $a0, 19096($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E54C - lw         $a3, 19004($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E550 - lw         $a2, 19000($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E554 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E55C - sw         $a1, 19108($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E560 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E564 - sw         $a0, 19104($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E56C - lw         $a3, 19012($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E570 - lw         $a2, 19008($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E574 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E578 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E57C - sw         $a1, 19116($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E580 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E584 - sw         $a0, 19112($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E58C - lw         $a3, 19020($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E590 - lw         $a2, 19016($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E598 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E59C - sw         $a1, 19124($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5A0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5A4 - sw         $a0, 19120($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5AC - lw         $a3, 19028($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5B0 - lw         $a2, 19024($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5BC - sw         $a1, 19132($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5C0 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5C8 - sw         $a0, 19128($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5D0 - lw         $a3, 19036($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5D4 - lw         $a2, 19032($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5E0 - sw         $a1, 19140($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5E4 - sw         $a0, 19136($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5F4 - sw         $a1, 19148($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5F8 - sw         $a0, 19144($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E5FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E600 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E604 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E608 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E60C - swc1       $f12, 19152($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E610 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E614 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E618 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E61C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E620 - swc1       $f12, 19156($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E624 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E628 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E62C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E630 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E634 - swc1       $f12, 19160($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E638 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E63C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E640 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E644 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E648 - swc1       $f12, 19164($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E64C - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E650 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E654 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_898E948
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x898E948 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E94C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E950 - lw         $a1, 19180($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E954 - lw         $a0, 19176($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E958 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E95C - lw         $a3, 19188($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E960 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E964 - lw         $a2, 19184($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E968 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E96C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E970 - sw         $a1, 19292($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E974 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E978 - sw         $a0, 19288($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E97C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E980 - lw         $a3, 19196($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E984 - lw         $a2, 19192($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E988 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E98C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E990 - sw         $a1, 19300($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E994 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E998 - sw         $a0, 19296($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E99C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9A0 - lw         $a3, 19204($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9A4 - lw         $a2, 19200($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9B0 - sw         $a1, 19308($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9B4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9B8 - sw         $a0, 19304($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9C0 - lw         $a3, 19212($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9C4 - lw         $a2, 19208($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9D0 - sw         $a1, 19316($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9D4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9D8 - sw         $a0, 19312($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9E0 - lw         $a3, 19220($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9E4 - lw         $a2, 19216($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9F0 - sw         $a1, 19324($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9F4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9F8 - sw         $a0, 19320($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898E9FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA00 - lw         $a3, 19228($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA04 - lw         $a2, 19224($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA10 - sw         $a1, 19332($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA14 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA18 - sw         $a0, 19328($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA20 - lw         $a3, 19236($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA24 - lw         $a2, 19232($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA30 - sw         $a1, 19340($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA34 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA38 - sw         $a0, 19336($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA40 - lw         $a3, 19244($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA44 - lw         $a2, 19240($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA50 - sw         $a1, 19348($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA54 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA58 - sw         $a0, 19344($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA60 - lw         $a3, 19252($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA64 - lw         $a2, 19248($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA70 - sw         $a1, 19356($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA74 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA78 - sw         $a0, 19352($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA80 - lw         $a3, 19260($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA84 - lw         $a2, 19256($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA90 - sw         $a1, 19364($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA94 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA98 - sw         $a0, 19360($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EA9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAA0 - lw         $a3, 19268($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAA4 - lw         $a2, 19264($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAB0 - sw         $a1, 19372($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAB4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAB8 - sw         $a0, 19368($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EABC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAC0 - lw         $a3, 19276($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAC4 - lw         $a2, 19272($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EACC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAD0 - sw         $a1, 19380($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAD4 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAD8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EADC - sw         $a0, 19376($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAE4 - lw         $a3, 19284($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAE8 - lw         $a2, 19280($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAF4 - sw         $a1, 19388($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAF8 - sw         $a0, 19384($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EAFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB00 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB08 - sw         $a1, 19396($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB0C - sw         $a0, 19392($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB10 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB14 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB18 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB20 - swc1       $f12, 19400($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB24 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB28 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB2C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB34 - swc1       $f12, 19404($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB38 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB3C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB40 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB48 - swc1       $f12, 19408($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB4C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB50 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB54 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB5C - swc1       $f12, 19412($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB60 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB64 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x898EB68 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_899000C
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899000C - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990010 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990014 - lw         $a1, 19420($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990018 - lw         $a0, 19416($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899001C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990020 - lw         $a3, 19428($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990024 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990028 - lw         $a2, 19424($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899002C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990030 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990034 - sw         $a1, 19532($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990038 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899003C - sw         $a0, 19528($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990044 - lw         $a3, 19436($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990048 - lw         $a2, 19432($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899004C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990050 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990054 - sw         $a1, 19540($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990058 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899005C - sw         $a0, 19536($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990060 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990064 - lw         $a3, 19444($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990068 - lw         $a2, 19440($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899006C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990070 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990074 - sw         $a1, 19548($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990078 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899007C - sw         $a0, 19544($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990080 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990084 - lw         $a3, 19452($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990088 - lw         $a2, 19448($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899008C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990090 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990094 - sw         $a1, 19556($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990098 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899009C - sw         $a0, 19552($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900A4 - lw         $a3, 19460($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900A8 - lw         $a2, 19456($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900B4 - sw         $a1, 19564($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900B8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900BC - sw         $a0, 19560($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900C4 - lw         $a3, 19468($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900C8 - lw         $a2, 19464($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900D4 - sw         $a1, 19572($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900D8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900DC - sw         $a0, 19568($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900E4 - lw         $a3, 19476($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900E8 - lw         $a2, 19472($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900F4 - sw         $a1, 19580($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900F8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89900FC - sw         $a0, 19576($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990100 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990104 - lw         $a3, 19484($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990108 - lw         $a2, 19480($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899010C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990110 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990114 - sw         $a1, 19588($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990118 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899011C - sw         $a0, 19584($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990120 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990124 - lw         $a3, 19492($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990128 - lw         $a2, 19488($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899012C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990130 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990134 - sw         $a1, 19596($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990138 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899013C - sw         $a0, 19592($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990140 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990144 - lw         $a3, 19500($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990148 - lw         $a2, 19496($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899014C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990150 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990154 - sw         $a1, 19604($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990158 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899015C - sw         $a0, 19600($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990164 - lw         $a3, 19508($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990168 - lw         $a2, 19504($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899016C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990170 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990174 - sw         $a1, 19612($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990178 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899017C - sw         $a0, 19608($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990184 - lw         $a3, 19516($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990188 - lw         $a2, 19512($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899018C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990190 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990194 - sw         $a1, 19620($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990198 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899019C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901A0 - sw         $a0, 19616($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901A8 - lw         $a3, 19524($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901AC - lw         $a2, 19520($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901B8 - sw         $a1, 19628($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901BC - sw         $a0, 19624($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901CC - sw         $a1, 19636($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901D0 - sw         $a0, 19632($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901D8 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901DC - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901E0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901E4 - swc1       $f12, 19640($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901EC - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901F0 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901F8 - swc1       $f12, 19644($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89901FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990200 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990204 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990208 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899020C - swc1       $f12, 19648($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990210 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990214 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990218 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899021C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990220 - swc1       $f12, 19652($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990224 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8990228 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899022C - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_89938D4
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89938D4 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938DC - lw         $a1, 19676($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938E0 - lw         $a0, 19672($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938E8 - lw         $a3, 19684($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938EC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938F0 - lw         $a2, 19680($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89938FC - sw         $a1, 19788($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993900 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993904 - sw         $a0, 19784($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899390C - lw         $a3, 19692($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993910 - lw         $a2, 19688($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899391C - sw         $a1, 19796($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993920 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993924 - sw         $a0, 19792($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899392C - lw         $a3, 19700($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993930 - lw         $a2, 19696($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993934 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899393C - sw         $a1, 19804($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993940 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993944 - sw         $a0, 19800($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899394C - lw         $a3, 19708($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993950 - lw         $a2, 19704($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993954 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899395C - sw         $a1, 19812($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993960 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993964 - sw         $a0, 19808($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899396C - lw         $a3, 19716($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993970 - lw         $a2, 19712($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993974 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899397C - sw         $a1, 19820($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993980 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993984 - sw         $a0, 19816($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899398C - lw         $a3, 19724($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993990 - lw         $a2, 19720($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993994 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993998 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899399C - sw         $a1, 19828($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939A0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939A4 - sw         $a0, 19824($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939AC - lw         $a3, 19732($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939B0 - lw         $a2, 19728($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939BC - sw         $a1, 19836($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939C0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939C4 - sw         $a0, 19832($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939CC - lw         $a3, 19740($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939D0 - lw         $a2, 19736($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939DC - sw         $a1, 19844($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939E0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939E4 - sw         $a0, 19840($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939EC - lw         $a3, 19748($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939F0 - lw         $a2, 19744($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89939FC - sw         $a1, 19852($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A00 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A04 - sw         $a0, 19848($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A0C - lw         $a3, 19756($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A10 - lw         $a2, 19752($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A1C - sw         $a1, 19860($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A20 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A24 - sw         $a0, 19856($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A2C - lw         $a3, 19764($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A30 - lw         $a2, 19760($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A3C - sw         $a1, 19868($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A40 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A44 - sw         $a0, 19864($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A4C - lw         $a3, 19772($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A50 - lw         $a2, 19768($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A5C - sw         $a1, 19876($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A60 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A64 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A68 - sw         $a0, 19872($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A70 - lw         $a3, 19780($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A74 - lw         $a2, 19776($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A80 - sw         $a1, 19884($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A84 - sw         $a0, 19880($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A8C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A94 - sw         $a1, 19892($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A98 - sw         $a0, 19888($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993A9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AA0 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AA4 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AAC - swc1       $f12, 19896($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AB4 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AB8 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993ABC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AC0 - swc1       $f12, 19900($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AC8 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993ACC - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AD4 - swc1       $f12, 19904($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AD8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993ADC - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AE0 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AE8 - swc1       $f12, 19908($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AEC - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AF0 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8993AF4 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_899436C
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899436C - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994370 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994374 - lw         $a1, 19916($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994378 - lw         $a0, 19912($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899437C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994380 - lw         $a3, 19924($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994384 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994388 - lw         $a2, 19920($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899438C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994390 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994394 - sw         $a1, 20028($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994398 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899439C - sw         $a0, 20024($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943A4 - lw         $a3, 19932($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943A8 - lw         $a2, 19928($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943B4 - sw         $a1, 20036($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943B8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943BC - sw         $a0, 20032($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943C4 - lw         $a3, 19940($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943C8 - lw         $a2, 19936($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943D4 - sw         $a1, 20044($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943D8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943DC - sw         $a0, 20040($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943E4 - lw         $a3, 19948($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943E8 - lw         $a2, 19944($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943F4 - sw         $a1, 20052($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943F8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89943FC - sw         $a0, 20048($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994400 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994404 - lw         $a3, 19956($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994408 - lw         $a2, 19952($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899440C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994410 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994414 - sw         $a1, 20060($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994418 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899441C - sw         $a0, 20056($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994420 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994424 - lw         $a3, 19964($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994428 - lw         $a2, 19960($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899442C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994430 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994434 - sw         $a1, 20068($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994438 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899443C - sw         $a0, 20064($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994440 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994444 - lw         $a3, 19972($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994448 - lw         $a2, 19968($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899444C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994450 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994454 - sw         $a1, 20076($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994458 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899445C - sw         $a0, 20072($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994464 - lw         $a3, 19980($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994468 - lw         $a2, 19976($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899446C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994474 - sw         $a1, 20084($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994478 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899447C - sw         $a0, 20080($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994484 - lw         $a3, 19988($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994488 - lw         $a2, 19984($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899448C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994490 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994494 - sw         $a1, 20092($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994498 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899449C - sw         $a0, 20088($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944A4 - lw         $a3, 19996($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944A8 - lw         $a2, 19992($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944B4 - sw         $a1, 20100($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944B8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944BC - sw         $a0, 20096($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944C4 - lw         $a3, 20004($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944C8 - lw         $a2, 20000($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944D4 - sw         $a1, 20108($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944D8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944DC - sw         $a0, 20104($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944E4 - lw         $a3, 20012($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944E8 - lw         $a2, 20008($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944F4 - sw         $a1, 20116($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944F8 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89944FC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994500 - sw         $a0, 20112($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994504 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994508 - lw         $a3, 20020($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899450C - lw         $a2, 20016($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994510 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994514 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994518 - sw         $a1, 20124($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899451C - sw         $a0, 20120($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994524 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899452C - sw         $a1, 20132($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994530 - sw         $a0, 20128($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994534 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994538 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899453C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994540 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994544 - swc1       $f12, 20136($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994548 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899454C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994550 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994554 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994558 - swc1       $f12, 20140($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899455C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994560 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994564 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994568 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899456C - swc1       $f12, 20144($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994570 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994574 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994578 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899457C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994580 - swc1       $f12, 20148($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994584 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8994588 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899458C - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8995394
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8995394 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995398 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899539C - lw         $a1, 20156($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953A0 - lw         $a0, 20152($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953A8 - lw         $a3, 20164($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953AC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953B0 - lw         $a2, 20160($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953BC - sw         $a1, 20268($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953C4 - sw         $a0, 20264($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953CC - lw         $a3, 20172($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953D0 - lw         $a2, 20168($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953DC - sw         $a1, 20276($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953E4 - sw         $a0, 20272($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953EC - lw         $a3, 20180($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953F0 - lw         $a2, 20176($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89953FC - sw         $a1, 20284($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995400 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995404 - sw         $a0, 20280($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995408 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899540C - lw         $a3, 20188($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995410 - lw         $a2, 20184($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995418 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899541C - sw         $a1, 20292($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995420 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995424 - sw         $a0, 20288($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899542C - lw         $a3, 20196($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995430 - lw         $a2, 20192($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899543C - sw         $a1, 20300($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995440 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995444 - sw         $a0, 20296($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899544C - lw         $a3, 20204($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995450 - lw         $a2, 20200($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995454 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995458 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899545C - sw         $a1, 20308($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995460 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995464 - sw         $a0, 20304($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899546C - lw         $a3, 20212($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995470 - lw         $a2, 20208($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995474 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995478 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899547C - sw         $a1, 20316($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995480 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995484 - sw         $a0, 20312($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899548C - lw         $a3, 20220($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995490 - lw         $a2, 20216($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995494 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995498 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899549C - sw         $a1, 20324($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954A4 - sw         $a0, 20320($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954AC - lw         $a3, 20228($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954B0 - lw         $a2, 20224($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954BC - sw         $a1, 20332($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954C4 - sw         $a0, 20328($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954CC - lw         $a3, 20236($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954D0 - lw         $a2, 20232($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954DC - sw         $a1, 20340($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954E4 - sw         $a0, 20336($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954EC - lw         $a3, 20244($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954F0 - lw         $a2, 20240($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89954FC - sw         $a1, 20348($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995500 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995504 - sw         $a0, 20344($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899550C - lw         $a3, 20252($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995510 - lw         $a2, 20248($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899551C - sw         $a1, 20356($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995520 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995524 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995528 - sw         $a0, 20352($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899552C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995530 - lw         $a3, 20260($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995534 - lw         $a2, 20256($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995538 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899553C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995540 - sw         $a1, 20364($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995544 - sw         $a0, 20360($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899554C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995550 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995554 - sw         $a1, 20372($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995558 - sw         $a0, 20368($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899555C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995560 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995564 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995568 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899556C - swc1       $f12, 20376($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995570 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995574 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995578 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899557C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995580 - swc1       $f12, 20380($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995584 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995588 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899558C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995590 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995594 - swc1       $f12, 20384($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8995598 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899559C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89955A0 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89955A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89955A8 - swc1       $f12, 20388($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89955AC - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89955B0 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89955B4 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8997878
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8997878 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899787C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997880 - lw         $a1, 20396($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997884 - lw         $a0, 20392($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997888 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899788C - lw         $a3, 20404($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997890 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997894 - lw         $a2, 20400($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997898 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899789C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978A0 - sw         $a1, 20508($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978A4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978A8 - sw         $a0, 20504($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978B0 - lw         $a3, 20412($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978B4 - lw         $a2, 20408($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978C0 - sw         $a1, 20516($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978C4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978C8 - sw         $a0, 20512($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978D0 - lw         $a3, 20420($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978D4 - lw         $a2, 20416($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978E0 - sw         $a1, 20524($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978E4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978E8 - sw         $a0, 20520($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978F0 - lw         $a3, 20428($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978F4 - lw         $a2, 20424($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89978FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997900 - sw         $a1, 20532($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997904 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997908 - sw         $a0, 20528($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899790C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997910 - lw         $a3, 20436($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997914 - lw         $a2, 20432($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997918 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899791C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997920 - sw         $a1, 20540($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997924 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997928 - sw         $a0, 20536($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899792C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997930 - lw         $a3, 20444($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997934 - lw         $a2, 20440($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899793C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997940 - sw         $a1, 20548($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997944 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997948 - sw         $a0, 20544($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899794C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997950 - lw         $a3, 20452($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997954 - lw         $a2, 20448($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997958 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899795C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997960 - sw         $a1, 20556($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997964 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997968 - sw         $a0, 20552($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899796C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997970 - lw         $a3, 20460($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997974 - lw         $a2, 20456($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997978 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899797C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997980 - sw         $a1, 20564($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997984 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997988 - sw         $a0, 20560($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899798C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997990 - lw         $a3, 20468($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997994 - lw         $a2, 20464($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997998 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899799C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979A0 - sw         $a1, 20572($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979A4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979A8 - sw         $a0, 20568($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979B0 - lw         $a3, 20476($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979B4 - lw         $a2, 20472($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979C0 - sw         $a1, 20580($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979C4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979C8 - sw         $a0, 20576($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979D0 - lw         $a3, 20484($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979D4 - lw         $a2, 20480($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979E0 - sw         $a1, 20588($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979E4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979E8 - sw         $a0, 20584($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979F0 - lw         $a3, 20492($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979F4 - lw         $a2, 20488($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89979FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A00 - sw         $a1, 20596($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A04 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A08 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A0C - sw         $a0, 20592($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A14 - lw         $a3, 20500($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A18 - lw         $a2, 20496($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A24 - sw         $a1, 20604($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A28 - sw         $a0, 20600($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A30 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A38 - sw         $a1, 20612($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A3C - sw         $a0, 20608($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A44 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A48 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A50 - swc1       $f12, 20616($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A58 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A5C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A64 - swc1       $f12, 20620($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A6C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A70 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A74 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A78 - swc1       $f12, 20624($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A80 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A84 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A88 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A8C - swc1       $f12, 20628($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A90 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A94 - ori        $a0, $a0, -2621
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A98 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997A9C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997AA0 - swc1       $f12, 20632($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997AA4 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997AA8 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8997AAC - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_8999E48
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8999E48 - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E50 - lw         $a1, 20644($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E54 - lw         $a0, 20640($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E58 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E5C - lw         $a3, 20652($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E60 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E64 - lw         $a2, 20648($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E70 - sw         $a1, 20756($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E74 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E78 - sw         $a0, 20752($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E80 - lw         $a3, 20660($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E84 - lw         $a2, 20656($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E90 - sw         $a1, 20764($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E94 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E98 - sw         $a0, 20760($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999E9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EA0 - lw         $a3, 20668($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EA4 - lw         $a2, 20664($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EB0 - sw         $a1, 20772($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EB4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EB8 - sw         $a0, 20768($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EC0 - lw         $a3, 20676($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EC4 - lw         $a2, 20672($t3)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999ECC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999ED0 - sw         $a1, 20780($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999ED4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999ED8 - sw         $a0, 20776($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EE0 - lw         $a3, 20684($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EE4 - lw         $a2, 20680($v0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EF0 - sw         $a1, 20788($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EF4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EF8 - sw         $a0, 20784($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999EFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F00 - lw         $a3, 20692($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F04 - lw         $a2, 20688($v1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F10 - sw         $a1, 20796($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F14 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F18 - sw         $a0, 20792($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F20 - lw         $a3, 20700($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F24 - lw         $a2, 20696($t4)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F30 - sw         $a1, 20804($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F34 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F38 - sw         $a0, 20800($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F40 - lw         $a3, 20708($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F44 - lw         $a2, 20704($t5)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F50 - sw         $a1, 20812($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F54 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F58 - sw         $a0, 20808($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F60 - lw         $a3, 20716($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F64 - lw         $a2, 20712($t6)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F70 - sw         $a1, 20820($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F74 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F78 - sw         $a0, 20816($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F80 - lw         $a3, 20724($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F84 - lw         $a2, 20720($t7)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F90 - sw         $a1, 20828($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F94 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F98 - sw         $a0, 20824($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FA0 - lw         $a3, 20732($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FA4 - lw         $a2, 20728($t8)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FB0 - sw         $a1, 20836($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FB4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FB8 - sw         $a0, 20832($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FC0 - lw         $a3, 20740($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FC4 - lw         $a2, 20736($t9)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FD0 - sw         $a1, 20844($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FD4 - sw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FD8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FDC - sw         $a0, 20840($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FE4 - lw         $a3, 20748($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FE8 - lw         $a2, 20744($s0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FF4 - sw         $a1, 20852($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FF8 - sw         $a0, 20848($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8999FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A000 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A004 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A008 - sw         $a1, 20860($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A00C - sw         $a0, 20856($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A010 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A014 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A018 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A01C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A020 - swc1       $f12, 20864($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A024 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A028 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A02C - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A030 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A034 - swc1       $f12, 20868($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A038 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A03C - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A040 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A044 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A048 - swc1       $f12, 20872($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A04C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A050 - ori        $a0, $a0, 4719
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A054 - mtc1       $a0, $f12
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A058 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A05C - swc1       $f12, 20876($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A060 - lw         $s0, 0($sp)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A064 - jr         $ra
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899A068 - addiu      $sp, $sp, 16
21:01:55 DEBUG compiler - user_main_10 - Compiling _S1_2_899BEDC
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899BEDC - addiu      $sp, $sp, -16
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEE4 - lw         $a1, 20884($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEE8 - lw         $a0, 20880($a0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEEC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEF0 - lw         $a3, 20892($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEF8 - lw         $a2, 20888($a2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BEFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF04 - sw         $a1, 20996($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF08 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF0C - sw         $a0, 20992($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF14 - lw         $a3, 20900($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF18 - lw         $a2, 20896($t1)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF24 - sw         $a1, 21004($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF28 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF2C - sw         $a0, 21000($t0)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF34 - lw         $a3, 20908($t2)
21:01:55 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF38 - lw         $a2, 20904($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF44 - sw         $a1, 21012($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF48 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF4C - sw         $a0, 21008($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF54 - lw         $a3, 20916($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF58 - lw         $a2, 20912($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF64 - sw         $a1, 21020($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF68 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF6C - sw         $a0, 21016($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF74 - lw         $a3, 20924($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF78 - lw         $a2, 20920($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF84 - sw         $a1, 21028($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF88 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF8C - sw         $a0, 21024($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF94 - lw         $a3, 20932($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF98 - lw         $a2, 20928($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BF9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFA4 - sw         $a1, 21036($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFA8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFAC - sw         $a0, 21032($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFB4 - lw         $a3, 20940($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFB8 - lw         $a2, 20936($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFC4 - sw         $a1, 21044($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFC8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFCC - sw         $a0, 21040($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFD4 - lw         $a3, 20948($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFD8 - lw         $a2, 20944($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFE4 - sw         $a1, 21052($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFE8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFEC - sw         $a0, 21048($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFF4 - lw         $a3, 20956($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFF8 - lw         $a2, 20952($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899BFFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C004 - sw         $a1, 21060($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C008 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C00C - sw         $a0, 21056($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C014 - lw         $a3, 20964($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C018 - lw         $a2, 20960($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C01C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C024 - sw         $a1, 21068($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C028 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C02C - sw         $a0, 21064($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C034 - lw         $a3, 20972($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C038 - lw         $a2, 20968($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C03C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C044 - sw         $a1, 21076($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C048 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C04C - sw         $a0, 21072($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C054 - lw         $a3, 20980($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C058 - lw         $a2, 20976($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C05C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C064 - sw         $a1, 21084($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C068 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C06C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C070 - sw         $a0, 21080($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C078 - lw         $a3, 20988($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C07C - lw         $a2, 20984($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C080 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C084 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C088 - sw         $a1, 21092($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C08C - sw         $a0, 21088($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C094 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C098 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C09C - sw         $a1, 21100($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0A0 - sw         $a0, 21096($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0A8 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0AC - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0B4 - swc1       $f12, 21104($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0BC - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0C0 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0C8 - swc1       $f12, 21108($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0D0 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0D4 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0DC - swc1       $f12, 21112($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0E4 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0E8 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0F0 - swc1       $f12, 21116($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0F4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0F8 - ori        $a0, $a0, -2621
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C0FC - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C100 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C104 - swc1       $f12, 21120($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C108 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C10C - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899C110 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_899D1EC
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899D1EC - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D1F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D1F4 - lw         $a1, 21156($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D1F8 - lw         $a0, 21152($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D1FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D200 - lw         $a3, 21164($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D204 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D208 - lw         $a2, 21160($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D20C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D210 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D214 - sw         $a1, 21268($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D218 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D21C - sw         $a0, 21264($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D224 - lw         $a3, 21172($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D228 - lw         $a2, 21168($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D22C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D230 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D234 - sw         $a1, 21276($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D238 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D23C - sw         $a0, 21272($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D244 - lw         $a3, 21180($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D248 - lw         $a2, 21176($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D24C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D250 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D254 - sw         $a1, 21284($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D258 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D25C - sw         $a0, 21280($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D264 - lw         $a3, 21188($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D268 - lw         $a2, 21184($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D26C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D270 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D274 - sw         $a1, 21292($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D278 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D27C - sw         $a0, 21288($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D284 - lw         $a3, 21196($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D288 - lw         $a2, 21192($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D28C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D290 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D294 - sw         $a1, 21300($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D298 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D29C - sw         $a0, 21296($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2A4 - lw         $a3, 21204($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2A8 - lw         $a2, 21200($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2B4 - sw         $a1, 21308($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2B8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2BC - sw         $a0, 21304($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2C4 - lw         $a3, 21212($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2C8 - lw         $a2, 21208($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2D4 - sw         $a1, 21316($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2D8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2DC - sw         $a0, 21312($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2E4 - lw         $a3, 21220($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2E8 - lw         $a2, 21216($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2F4 - sw         $a1, 21324($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2F8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D2FC - sw         $a0, 21320($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D300 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D304 - lw         $a3, 21228($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D308 - lw         $a2, 21224($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D30C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D310 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D314 - sw         $a1, 21332($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D318 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D31C - sw         $a0, 21328($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D320 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D324 - lw         $a3, 21236($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D328 - lw         $a2, 21232($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D32C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D330 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D334 - sw         $a1, 21340($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D338 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D33C - sw         $a0, 21336($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D340 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D344 - lw         $a3, 21244($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D348 - lw         $a2, 21240($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D34C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D350 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D354 - sw         $a1, 21348($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D358 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D35C - sw         $a0, 21344($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D360 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D364 - lw         $a3, 21252($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D368 - lw         $a2, 21248($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D36C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D370 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D374 - sw         $a1, 21356($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D378 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D37C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D380 - sw         $a0, 21352($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D384 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D388 - lw         $a3, 21260($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D38C - lw         $a2, 21256($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D390 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D394 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D398 - sw         $a1, 21364($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D39C - sw         $a0, 21360($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3AC - sw         $a1, 21372($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3B0 - sw         $a0, 21368($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3B8 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3BC - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3C4 - swc1       $f12, 21376($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3CC - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3D0 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3D8 - swc1       $f12, 21380($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3E0 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3E4 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3EC - swc1       $f12, 21384($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3F4 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3F8 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D3FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D400 - swc1       $f12, 21388($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D404 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D408 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899D40C - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_899EB5C
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x899EB5C - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB60 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB64 - lw         $a1, 21412($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB68 - lw         $a0, 21408($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB6C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB70 - lw         $a3, 21420($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB74 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB78 - lw         $a2, 21416($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB84 - sw         $a1, 21524($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB88 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB8C - sw         $a0, 21520($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB94 - lw         $a3, 21428($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB98 - lw         $a2, 21424($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EB9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBA4 - sw         $a1, 21532($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBA8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBAC - sw         $a0, 21528($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBB4 - lw         $a3, 21436($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBB8 - lw         $a2, 21432($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBC4 - sw         $a1, 21540($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBC8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBCC - sw         $a0, 21536($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBD4 - lw         $a3, 21444($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBD8 - lw         $a2, 21440($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBE4 - sw         $a1, 21548($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBE8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBEC - sw         $a0, 21544($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBF4 - lw         $a3, 21452($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBF8 - lw         $a2, 21448($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EBFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC04 - sw         $a1, 21556($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC08 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC0C - sw         $a0, 21552($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC14 - lw         $a3, 21460($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC18 - lw         $a2, 21456($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC24 - sw         $a1, 21564($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC28 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC2C - sw         $a0, 21560($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC34 - lw         $a3, 21468($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC38 - lw         $a2, 21464($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC44 - sw         $a1, 21572($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC48 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC4C - sw         $a0, 21568($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC54 - lw         $a3, 21476($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC58 - lw         $a2, 21472($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC64 - sw         $a1, 21580($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC68 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC6C - sw         $a0, 21576($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC74 - lw         $a3, 21484($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC78 - lw         $a2, 21480($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC84 - sw         $a1, 21588($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC88 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC8C - sw         $a0, 21584($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC94 - lw         $a3, 21492($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC98 - lw         $a2, 21488($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899EC9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECA4 - sw         $a1, 21596($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECA8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECAC - sw         $a0, 21592($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECB4 - lw         $a3, 21500($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECB8 - lw         $a2, 21496($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECC4 - sw         $a1, 21604($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECC8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECCC - sw         $a0, 21600($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECD4 - lw         $a3, 21508($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECD8 - lw         $a2, 21504($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECE4 - sw         $a1, 21612($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECE8 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECEC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECF0 - sw         $a0, 21608($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECF8 - lw         $a3, 21516($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ECFC - lw         $a2, 21512($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED08 - sw         $a1, 21620($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED0C - sw         $a0, 21616($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED14 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED1C - sw         $a1, 21628($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED20 - sw         $a0, 21624($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED28 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED2C - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED30 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED34 - swc1       $f12, 21632($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED3C - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED40 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED44 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED48 - swc1       $f12, 21636($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED50 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED54 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED5C - swc1       $f12, 21640($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED64 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED68 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED6C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED70 - swc1       $f12, 21644($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED74 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED78 - ori        $a0, $a0, -2621
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED7C - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED80 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED84 - swc1       $f12, 21648($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED88 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED8C - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x899ED90 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A0C6C
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A0C6C - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C70 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C74 - lw         $a1, 21660($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C78 - lw         $a0, 21656($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C7C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C80 - lw         $a3, 21668($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C84 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C88 - lw         $a2, 21664($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C94 - sw         $a1, 21772($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C98 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0C9C - sw         $a0, 21768($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CA4 - lw         $a3, 21676($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CA8 - lw         $a2, 21672($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CB4 - sw         $a1, 21780($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CB8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CBC - sw         $a0, 21776($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CC4 - lw         $a3, 21684($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CC8 - lw         $a2, 21680($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CD4 - sw         $a1, 21788($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CD8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CDC - sw         $a0, 21784($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CE4 - lw         $a3, 21692($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CE8 - lw         $a2, 21688($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CF4 - sw         $a1, 21796($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CF8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0CFC - sw         $a0, 21792($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D04 - lw         $a3, 21700($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D08 - lw         $a2, 21696($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D14 - sw         $a1, 21804($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D18 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D1C - sw         $a0, 21800($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D24 - lw         $a3, 21708($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D28 - lw         $a2, 21704($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D34 - sw         $a1, 21812($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D38 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D3C - sw         $a0, 21808($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D44 - lw         $a3, 21716($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D48 - lw         $a2, 21712($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D54 - sw         $a1, 21820($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D58 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D5C - sw         $a0, 21816($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D64 - lw         $a3, 21724($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D68 - lw         $a2, 21720($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D74 - sw         $a1, 21828($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D78 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D7C - sw         $a0, 21824($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D84 - lw         $a3, 21732($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D88 - lw         $a2, 21728($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D94 - sw         $a1, 21836($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D98 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0D9C - sw         $a0, 21832($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DA4 - lw         $a3, 21740($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DA8 - lw         $a2, 21736($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DB4 - sw         $a1, 21844($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DB8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DBC - sw         $a0, 21840($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DC4 - lw         $a3, 21748($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DC8 - lw         $a2, 21744($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DD4 - sw         $a1, 21852($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DD8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DDC - sw         $a0, 21848($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DE4 - lw         $a3, 21756($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DE8 - lw         $a2, 21752($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DF4 - sw         $a1, 21860($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DF8 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0DFC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E00 - sw         $a0, 21856($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E08 - lw         $a3, 21764($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E0C - lw         $a2, 21760($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E18 - sw         $a1, 21868($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E1C - sw         $a0, 21864($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E24 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E2C - sw         $a1, 21876($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E30 - sw         $a0, 21872($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E38 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E3C - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E44 - swc1       $f12, 21880($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E4C - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E50 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E58 - swc1       $f12, 21884($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E60 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E64 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E6C - swc1       $f12, 21888($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E74 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E78 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E80 - swc1       $f12, 21892($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E84 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E88 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A0E8C - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A3744
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A3744 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3748 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A374C - lw         $a1, 21908($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3750 - lw         $a0, 21904($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3754 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3758 - lw         $a3, 21916($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A375C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3760 - lw         $a2, 21912($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A376C - sw         $a1, 22020($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3770 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3774 - sw         $a0, 22016($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A377C - lw         $a3, 21924($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3780 - lw         $a2, 21920($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3788 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A378C - sw         $a1, 22028($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3790 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3794 - sw         $a0, 22024($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A379C - lw         $a3, 21932($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37A0 - lw         $a2, 21928($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37AC - sw         $a1, 22036($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37B0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37B4 - sw         $a0, 22032($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37BC - lw         $a3, 21940($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37C0 - lw         $a2, 21936($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37CC - sw         $a1, 22044($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37D0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37D4 - sw         $a0, 22040($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37DC - lw         $a3, 21948($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37E0 - lw         $a2, 21944($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37EC - sw         $a1, 22052($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37F0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37F4 - sw         $a0, 22048($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A37FC - lw         $a3, 21956($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3800 - lw         $a2, 21952($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3804 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3808 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A380C - sw         $a1, 22060($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3810 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3814 - sw         $a0, 22056($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A381C - lw         $a3, 21964($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3820 - lw         $a2, 21960($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3824 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3828 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A382C - sw         $a1, 22068($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3830 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3834 - sw         $a0, 22064($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A383C - lw         $a3, 21972($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3840 - lw         $a2, 21968($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3844 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3848 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A384C - sw         $a1, 22076($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3850 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3854 - sw         $a0, 22072($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3858 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A385C - lw         $a3, 21980($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3860 - lw         $a2, 21976($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3864 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3868 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A386C - sw         $a1, 22084($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3870 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3874 - sw         $a0, 22080($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A387C - lw         $a3, 21988($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3880 - lw         $a2, 21984($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3884 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3888 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A388C - sw         $a1, 22092($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3890 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3894 - sw         $a0, 22088($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A389C - lw         $a3, 21996($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38A0 - lw         $a2, 21992($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38AC - sw         $a1, 22100($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38B0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38B4 - sw         $a0, 22096($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38BC - lw         $a3, 22004($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38C0 - lw         $a2, 22000($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38CC - sw         $a1, 22108($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38D0 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38D4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38D8 - sw         $a0, 22104($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38E0 - lw         $a3, 22012($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38E4 - lw         $a2, 22008($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38F0 - sw         $a1, 22116($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38F4 - sw         $a0, 22112($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A38FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3904 - sw         $a1, 22124($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3908 - sw         $a0, 22120($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A390C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3910 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3914 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3918 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A391C - swc1       $f12, 22128($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3920 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3924 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3928 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A392C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3930 - swc1       $f12, 22132($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3934 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3938 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A393C - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3940 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3944 - swc1       $f12, 22136($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3948 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A394C - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3950 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3954 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3958 - swc1       $f12, 22140($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A395C - lui        $a0, 0x09C9 <=> li $a0, 0x09C90000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3960 - sw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A3964 - jal        0x089A1734
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3968 - addiu      $a0, $a0, -16816
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A396C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A3970 - jal        0x08C3D538
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3974 - addiu      $a0, $a0, 22144
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3978 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A397C - lw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3980 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3984 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A1734
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A1734 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1738 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A173C - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1740 - lui        $a1, 0x08BF <=> li $a1, 0x08BF0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1744 - sw         $s1, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1748 - sw         $zr, 0($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A174C - addiu      $s1, $a1, -19312
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1750 - sw         $zr, 4($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1754 - addiu      $a0, $s0, 8
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1758 - ori        $a1, $zr, 23 <=> li $a1, 23
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A175C - ori        $a2, $zr, 8 <=> li $a2, 8
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1760 - sw         $ra, 8($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A1764 - jal        0x08C3EC00
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1768 - or         $a3, $s1, $zr <=> move $a3, $s1
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A176C - addiu      $a0, $s0, 192
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1770 - ori        $a1, $zr, 2 <=> li $a1, 2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1774 - ori        $a2, $zr, 8 <=> li $a2, 8
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A1778 - jal        0x08C3EC00
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A177C - or         $a3, $s1, $zr <=> move $a3, $s1
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1780 - addiu      $a0, $s0, 208
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1784 - ori        $a1, $zr, 8 <=> li $a1, 8
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1788 - ori        $a2, $zr, 8 <=> li $a2, 8
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A178C - jal        0x08C3EC00
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1790 - or         $a3, $s1, $zr <=> move $a3, $s1
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1794 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A1798 - sw         $a0, 272($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A179C - sb         $zr, 276($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A17A0 - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A17A4 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A17A8 - lw         $s1, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A17AC - lw         $ra, 8($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A17B0 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A17B4 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8BEB490
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB490 - lui        $a1, 0x08CF <=> li $a1, 0x08CF0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB494 - addiu      $a1, $a1, -14044
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB498 - sw         $a1, 4($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB49C - sw         $zr, 0($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB4A0 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB4A4 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A3E20
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A3E20 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E28 - lw         $a1, 22164($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E2C - lw         $a0, 22160($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E30 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E34 - lw         $a3, 22172($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E38 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E3C - lw         $a2, 22168($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E48 - sw         $a1, 22276($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E4C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E50 - sw         $a0, 22272($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E58 - lw         $a3, 22180($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E5C - lw         $a2, 22176($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E68 - sw         $a1, 22284($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E6C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E70 - sw         $a0, 22280($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E78 - lw         $a3, 22188($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E7C - lw         $a2, 22184($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E88 - sw         $a1, 22292($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E8C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E90 - sw         $a0, 22288($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E98 - lw         $a3, 22196($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3E9C - lw         $a2, 22192($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EA8 - sw         $a1, 22300($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EAC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EB0 - sw         $a0, 22296($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EB8 - lw         $a3, 22204($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EBC - lw         $a2, 22200($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EC8 - sw         $a1, 22308($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3ECC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3ED0 - sw         $a0, 22304($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3ED8 - lw         $a3, 22212($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EDC - lw         $a2, 22208($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EE8 - sw         $a1, 22316($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EEC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EF0 - sw         $a0, 22312($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EF8 - lw         $a3, 22220($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3EFC - lw         $a2, 22216($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F08 - sw         $a1, 22324($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F0C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F10 - sw         $a0, 22320($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F18 - lw         $a3, 22228($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F1C - lw         $a2, 22224($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F28 - sw         $a1, 22332($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F2C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F30 - sw         $a0, 22328($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F38 - lw         $a3, 22236($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F3C - lw         $a2, 22232($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F48 - sw         $a1, 22340($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F4C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F50 - sw         $a0, 22336($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F58 - lw         $a3, 22244($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F5C - lw         $a2, 22240($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F68 - sw         $a1, 22348($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F6C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F70 - sw         $a0, 22344($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F78 - lw         $a3, 22252($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F7C - lw         $a2, 22248($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F88 - sw         $a1, 22356($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F8C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F90 - sw         $a0, 22352($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F98 - lw         $a3, 22260($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3F9C - lw         $a2, 22256($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FA8 - sw         $a1, 22364($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FAC - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FB0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FB4 - sw         $a0, 22360($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FBC - lw         $a3, 22268($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FC0 - lw         $a2, 22264($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FCC - sw         $a1, 22372($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FD0 - sw         $a0, 22368($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FD8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FE0 - sw         $a1, 22380($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FE4 - sw         $a0, 22376($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FE8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FEC - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FF0 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FF8 - swc1       $f12, 22384($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3FFC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4000 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4004 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4008 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A400C - swc1       $f12, 22388($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4010 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4014 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4018 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A401C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4020 - swc1       $f12, 22392($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4024 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4028 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A402C - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4030 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4034 - swc1       $f12, 22396($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4038 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A403C - sw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A4040 - jal        0x089A3B9C
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4044 - addiu      $a0, $a0, -11336
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4048 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A404C - jal        0x08C3D538
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4050 - addiu      $a0, $a0, 22404
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4054 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A4058 - jal        0x08948D00
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A405C - addiu      $a0, $a0, 24392
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4060 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A4064 - jal        0x08C3D538
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4068 - addiu      $a0, $a0, 22416
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A406C - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4070 - lw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4074 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A4078 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A3B9C
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A3B9C - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BA0 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BA4 - sw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A3BA8 - jal        0x08C75E18
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BAC - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BB0 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BB4 - addiu      $a0, $a0, 1424
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BB8 - sw         $a0, 12($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BBC - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BC0 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BC4 - lw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BC8 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A3BCC - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C75E18
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C75E18 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C75E1C - addiu      $a1, $a1, 1408
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C75E20 - sw         $a1, 12($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C75E24 - sw         $zr, 0($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C75E28 - sw         $zr, 4($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C75E2C - sw         $zr, 8($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C75E30 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C75E34 - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8948D00
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948D00 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D04 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D08 - sw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8948D0C - jal        0x08948BD4
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D10 - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D14 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D18 - addiu      $a0, $a0, 656
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D1C - sw         $a0, 0($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D20 - sw         $zr, 16($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D24 - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D28 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D2C - lw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D30 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948D34 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A561C
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A561C - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5620 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5624 - lw         $a1, 22436($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5628 - lw         $a0, 22432($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A562C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5630 - lw         $a3, 22444($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5634 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5638 - lw         $a2, 22440($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A563C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5640 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5644 - sw         $a1, 22548($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5648 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A564C - sw         $a0, 22544($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5650 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5654 - lw         $a3, 22452($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5658 - lw         $a2, 22448($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A565C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5660 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5664 - sw         $a1, 22556($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5668 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A566C - sw         $a0, 22552($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5670 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5674 - lw         $a3, 22460($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5678 - lw         $a2, 22456($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A567C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5680 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5684 - sw         $a1, 22564($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5688 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A568C - sw         $a0, 22560($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5690 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5694 - lw         $a3, 22468($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5698 - lw         $a2, 22464($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A569C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56A4 - sw         $a1, 22572($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56A8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56AC - sw         $a0, 22568($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56B4 - lw         $a3, 22476($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56B8 - lw         $a2, 22472($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56C4 - sw         $a1, 22580($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56C8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56CC - sw         $a0, 22576($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56D4 - lw         $a3, 22484($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56D8 - lw         $a2, 22480($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56E4 - sw         $a1, 22588($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56E8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56EC - sw         $a0, 22584($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56F4 - lw         $a3, 22492($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56F8 - lw         $a2, 22488($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A56FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5700 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5704 - sw         $a1, 22596($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5708 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A570C - sw         $a0, 22592($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5714 - lw         $a3, 22500($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5718 - lw         $a2, 22496($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A571C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5720 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5724 - sw         $a1, 22604($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5728 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A572C - sw         $a0, 22600($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5730 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5734 - lw         $a3, 22508($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5738 - lw         $a2, 22504($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A573C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5740 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5744 - sw         $a1, 22612($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5748 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A574C - sw         $a0, 22608($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5750 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5754 - lw         $a3, 22516($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5758 - lw         $a2, 22512($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A575C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5760 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5764 - sw         $a1, 22620($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5768 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A576C - sw         $a0, 22616($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5774 - lw         $a3, 22524($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5778 - lw         $a2, 22520($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A577C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5780 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5784 - sw         $a1, 22628($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5788 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A578C - sw         $a0, 22624($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5790 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5794 - lw         $a3, 22532($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5798 - lw         $a2, 22528($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A579C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57A4 - sw         $a1, 22636($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57A8 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57B0 - sw         $a0, 22632($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57B8 - lw         $a3, 22540($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57BC - lw         $a2, 22536($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57C8 - sw         $a1, 22644($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57CC - sw         $a0, 22640($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57DC - sw         $a1, 22652($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57E0 - sw         $a0, 22648($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57E8 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57EC - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57F4 - swc1       $f12, 22656($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A57FC - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5800 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5804 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5808 - swc1       $f12, 22660($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A580C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5810 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5814 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5818 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A581C - swc1       $f12, 22664($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5820 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5824 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5828 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A582C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5830 - swc1       $f12, 22668($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5834 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A5838 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A583C - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A65C4
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A65C4 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65CC - lw         $a1, 22692($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65D0 - lw         $a0, 22688($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65D8 - lw         $a3, 22700($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65E0 - lw         $a2, 22696($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65EC - sw         $a1, 22804($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65F0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65F4 - sw         $a0, 22800($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A65FC - lw         $a3, 22708($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6600 - lw         $a2, 22704($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6604 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6608 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A660C - sw         $a1, 22812($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6610 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6614 - sw         $a0, 22808($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A661C - lw         $a3, 22716($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6620 - lw         $a2, 22712($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6624 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6628 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A662C - sw         $a1, 22820($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6630 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6634 - sw         $a0, 22816($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A663C - lw         $a3, 22724($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6640 - lw         $a2, 22720($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A664C - sw         $a1, 22828($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6650 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6654 - sw         $a0, 22824($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A665C - lw         $a3, 22732($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6660 - lw         $a2, 22728($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6664 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6668 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A666C - sw         $a1, 22836($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6670 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6674 - sw         $a0, 22832($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A667C - lw         $a3, 22740($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6680 - lw         $a2, 22736($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6684 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6688 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A668C - sw         $a1, 22844($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6690 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6694 - sw         $a0, 22840($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A669C - lw         $a3, 22748($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66A0 - lw         $a2, 22744($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66AC - sw         $a1, 22852($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66B0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66B4 - sw         $a0, 22848($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66BC - lw         $a3, 22756($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66C0 - lw         $a2, 22752($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66CC - sw         $a1, 22860($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66D0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66D4 - sw         $a0, 22856($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66DC - lw         $a3, 22764($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66E0 - lw         $a2, 22760($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66EC - sw         $a1, 22868($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66F0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66F4 - sw         $a0, 22864($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A66FC - lw         $a3, 22772($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6700 - lw         $a2, 22768($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6704 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6708 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A670C - sw         $a1, 22876($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6710 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6714 - sw         $a0, 22872($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A671C - lw         $a3, 22780($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6720 - lw         $a2, 22776($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6728 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A672C - sw         $a1, 22884($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6730 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6734 - sw         $a0, 22880($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A673C - lw         $a3, 22788($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6740 - lw         $a2, 22784($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A674C - sw         $a1, 22892($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6750 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6754 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6758 - sw         $a0, 22888($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A675C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6760 - lw         $a3, 22796($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6764 - lw         $a2, 22792($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6768 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A676C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6770 - sw         $a1, 22900($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6774 - sw         $a0, 22896($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A677C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6780 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6784 - sw         $a1, 22908($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6788 - sw         $a0, 22904($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A678C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6790 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6794 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A6798 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A679C - swc1       $f12, 22912($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67A4 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67A8 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67B0 - swc1       $f12, 22916($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67B8 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67BC - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67C4 - swc1       $f12, 22920($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67CC - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67D0 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67D8 - swc1       $f12, 22924($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67DC - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67E0 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A67E4 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A8734
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A8734 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8738 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A873C - lw         $a1, 22932($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8740 - lw         $a0, 22928($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8744 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8748 - lw         $a3, 22940($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A874C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8750 - lw         $a2, 22936($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8758 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A875C - sw         $a1, 23044($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8760 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8764 - sw         $a0, 23040($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8768 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A876C - lw         $a3, 22948($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8770 - lw         $a2, 22944($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8778 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A877C - sw         $a1, 23052($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8780 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8784 - sw         $a0, 23048($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8788 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A878C - lw         $a3, 22956($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8790 - lw         $a2, 22952($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8794 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8798 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A879C - sw         $a1, 23060($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87A0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87A4 - sw         $a0, 23056($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87AC - lw         $a3, 22964($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87B0 - lw         $a2, 22960($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87BC - sw         $a1, 23068($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87C0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87C4 - sw         $a0, 23064($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87CC - lw         $a3, 22972($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87D0 - lw         $a2, 22968($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87DC - sw         $a1, 23076($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87E0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87E4 - sw         $a0, 23072($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87EC - lw         $a3, 22980($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87F0 - lw         $a2, 22976($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A87FC - sw         $a1, 23084($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8800 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8804 - sw         $a0, 23080($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A880C - lw         $a3, 22988($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8810 - lw         $a2, 22984($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A881C - sw         $a1, 23092($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8820 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8824 - sw         $a0, 23088($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A882C - lw         $a3, 22996($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8830 - lw         $a2, 22992($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A883C - sw         $a1, 23100($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8840 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8844 - sw         $a0, 23096($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A884C - lw         $a3, 23004($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8850 - lw         $a2, 23000($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A885C - sw         $a1, 23108($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8860 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8864 - sw         $a0, 23104($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A886C - lw         $a3, 23012($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8870 - lw         $a2, 23008($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A887C - sw         $a1, 23116($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8880 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8884 - sw         $a0, 23112($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A888C - lw         $a3, 23020($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8890 - lw         $a2, 23016($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A889C - sw         $a1, 23124($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88A0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88A4 - sw         $a0, 23120($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88AC - lw         $a3, 23028($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88B0 - lw         $a2, 23024($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88BC - sw         $a1, 23132($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88C0 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88C8 - sw         $a0, 23128($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88D0 - lw         $a3, 23036($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88D4 - lw         $a2, 23032($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88E0 - sw         $a1, 23140($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88E4 - sw         $a0, 23136($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88EC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88F4 - sw         $a1, 23148($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88F8 - sw         $a0, 23144($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A88FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8900 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8904 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8908 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A890C - swc1       $f12, 23152($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8910 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8914 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8918 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A891C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8920 - swc1       $f12, 23156($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8924 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8928 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A892C - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8930 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8934 - swc1       $f12, 23160($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8938 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A893C - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8940 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8944 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8948 - swc1       $f12, 23164($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A894C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8950 - ori        $a0, $a0, -2621
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8954 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8958 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A895C - swc1       $f12, 23168($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8960 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8964 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8968 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A8E88
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A8E88 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8E8C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8E90 - lw         $a1, 23180($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8E94 - lw         $a0, 23176($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8E98 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8E9C - lw         $a3, 23188($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EA0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EA4 - lw         $a2, 23184($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EB0 - sw         $a1, 23292($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EB4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EB8 - sw         $a0, 23288($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EC0 - lw         $a3, 23196($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EC4 - lw         $a2, 23192($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8ECC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8ED0 - sw         $a1, 23300($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8ED4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8ED8 - sw         $a0, 23296($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EE0 - lw         $a3, 23204($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EE4 - lw         $a2, 23200($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EF0 - sw         $a1, 23308($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EF4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EF8 - sw         $a0, 23304($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8EFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F00 - lw         $a3, 23212($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F04 - lw         $a2, 23208($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F08 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F10 - sw         $a1, 23316($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F14 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F18 - sw         $a0, 23312($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F20 - lw         $a3, 23220($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F24 - lw         $a2, 23216($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F28 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F30 - sw         $a1, 23324($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F34 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F38 - sw         $a0, 23320($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F40 - lw         $a3, 23228($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F44 - lw         $a2, 23224($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F48 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F50 - sw         $a1, 23332($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F54 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F58 - sw         $a0, 23328($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F60 - lw         $a3, 23236($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F64 - lw         $a2, 23232($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F70 - sw         $a1, 23340($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F74 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F78 - sw         $a0, 23336($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F80 - lw         $a3, 23244($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F84 - lw         $a2, 23240($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F88 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F90 - sw         $a1, 23348($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F94 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F98 - sw         $a0, 23344($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FA0 - lw         $a3, 23252($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FA4 - lw         $a2, 23248($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FA8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FB0 - sw         $a1, 23356($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FB4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FB8 - sw         $a0, 23352($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FC0 - lw         $a3, 23260($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FC4 - lw         $a2, 23256($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FC8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FD0 - sw         $a1, 23364($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FD4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FD8 - sw         $a0, 23360($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FE0 - lw         $a3, 23268($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FE4 - lw         $a2, 23264($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FF0 - sw         $a1, 23372($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FF4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FF8 - sw         $a0, 23368($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9000 - lw         $a3, 23276($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9004 - lw         $a2, 23272($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9008 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A900C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9010 - sw         $a1, 23380($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9014 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9018 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A901C - sw         $a0, 23376($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9024 - lw         $a3, 23284($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9028 - lw         $a2, 23280($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A902C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9030 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9034 - sw         $a1, 23388($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9038 - sw         $a0, 23384($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A903C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9040 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9044 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9048 - sw         $a1, 23396($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A904C - sw         $a0, 23392($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9050 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9054 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9058 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A905C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9060 - swc1       $f12, 23400($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9064 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9068 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A906C - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9070 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9074 - swc1       $f12, 23404($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9078 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A907C - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9080 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9084 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9088 - swc1       $f12, 23408($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A908C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9090 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9094 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9098 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A909C - swc1       $f12, 23412($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90A0 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90A4 - sw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A90A8 - jal        0x089A8D14
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90AC - addiu      $a0, $a0, -11288
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A90B4 - jal        0x08C3D538
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90B8 - addiu      $a0, $a0, 23420
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90BC - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90C0 - lw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90C4 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A90C8 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A8D14
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A8D14 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D18 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D1C - sw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89A8D20 - jal        0x08C761C0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D24 - or         $s0, $a0, $zr <=> move $s0, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D28 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D2C - addiu      $a0, $a0, 2240
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D30 - sw         $a0, 12($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D34 - or         $v0, $s0, $zr <=> move $v0, $s0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D38 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D3C - lw         $ra, 4($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D40 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A8D44 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C761C0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C761C0 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C761C4 - addiu      $a1, $a1, 2224
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C761C8 - sw         $a1, 12($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C761CC - sw         $zr, 0($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C761D0 - sw         $zr, 4($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C761D4 - sw         $zr, 8($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C761D8 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C761DC - or         $v0, $a0, $zr <=> move $v0, $a0
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89A92B4
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89A92B4 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92B8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92BC - lw         $a1, 23436($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92C0 - lw         $a0, 23432($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92C8 - lw         $a3, 23444($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92CC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92D0 - lw         $a2, 23440($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92DC - sw         $a1, 23548($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92E0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92E4 - sw         $a0, 23544($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92EC - lw         $a3, 23452($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92F0 - lw         $a2, 23448($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A92FC - sw         $a1, 23556($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9300 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9304 - sw         $a0, 23552($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9308 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A930C - lw         $a3, 23460($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9310 - lw         $a2, 23456($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9314 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9318 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A931C - sw         $a1, 23564($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9320 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9324 - sw         $a0, 23560($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A932C - lw         $a3, 23468($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9330 - lw         $a2, 23464($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9334 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9338 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A933C - sw         $a1, 23572($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9340 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9344 - sw         $a0, 23568($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9348 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A934C - lw         $a3, 23476($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9350 - lw         $a2, 23472($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9354 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9358 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A935C - sw         $a1, 23580($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9360 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9364 - sw         $a0, 23576($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9368 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A936C - lw         $a3, 23484($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9370 - lw         $a2, 23480($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9374 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9378 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A937C - sw         $a1, 23588($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9380 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9384 - sw         $a0, 23584($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9388 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A938C - lw         $a3, 23492($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9390 - lw         $a2, 23488($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9394 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9398 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A939C - sw         $a1, 23596($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93A0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93A4 - sw         $a0, 23592($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93AC - lw         $a3, 23500($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93B0 - lw         $a2, 23496($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93BC - sw         $a1, 23604($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93C0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93C4 - sw         $a0, 23600($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93CC - lw         $a3, 23508($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93D0 - lw         $a2, 23504($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93DC - sw         $a1, 23612($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93E0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93E4 - sw         $a0, 23608($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93EC - lw         $a3, 23516($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93F0 - lw         $a2, 23512($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A93FC - sw         $a1, 23620($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9400 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9404 - sw         $a0, 23616($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9408 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A940C - lw         $a3, 23524($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9410 - lw         $a2, 23520($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9414 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9418 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A941C - sw         $a1, 23628($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9420 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9424 - sw         $a0, 23624($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A942C - lw         $a3, 23532($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9430 - lw         $a2, 23528($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9434 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9438 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A943C - sw         $a1, 23636($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9440 - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9444 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9448 - sw         $a0, 23632($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A944C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9450 - lw         $a3, 23540($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9454 - lw         $a2, 23536($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9458 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A945C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9460 - sw         $a1, 23644($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9464 - sw         $a0, 23640($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A946C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9470 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9474 - sw         $a1, 23652($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9478 - sw         $a0, 23648($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A947C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9480 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9484 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9488 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A948C - swc1       $f12, 23656($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9490 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9494 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A9498 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A949C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94A0 - swc1       $f12, 23660($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94A8 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94AC - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94B4 - swc1       $f12, 23664($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94BC - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94C0 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94C8 - swc1       $f12, 23668($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94CC - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94D0 - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89A94D4 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89AB9C0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89AB9C0 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9C8 - lw         $a1, 23684($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9CC - lw         $a0, 23680($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9D4 - lw         $a3, 23692($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9D8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9DC - lw         $a2, 23688($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9E8 - sw         $a1, 23796($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9EC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9F0 - sw         $a0, 23792($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9F8 - lw         $a3, 23700($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AB9FC - lw         $a2, 23696($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA08 - sw         $a1, 23804($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA0C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA10 - sw         $a0, 23800($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA18 - lw         $a3, 23708($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA1C - lw         $a2, 23704($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA28 - sw         $a1, 23812($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA2C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA30 - sw         $a0, 23808($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA38 - lw         $a3, 23716($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA3C - lw         $a2, 23712($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA48 - sw         $a1, 23820($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA4C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA50 - sw         $a0, 23816($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA58 - lw         $a3, 23724($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA5C - lw         $a2, 23720($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA68 - sw         $a1, 23828($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA6C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA70 - sw         $a0, 23824($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA78 - lw         $a3, 23732($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA7C - lw         $a2, 23728($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA88 - sw         $a1, 23836($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA8C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA90 - sw         $a0, 23832($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA98 - lw         $a3, 23740($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABA9C - lw         $a2, 23736($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAA8 - sw         $a1, 23844($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAAC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAB0 - sw         $a0, 23840($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAB8 - lw         $a3, 23748($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABABC - lw         $a2, 23744($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAC8 - sw         $a1, 23852($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABACC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAD0 - sw         $a0, 23848($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAD8 - lw         $a3, 23756($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABADC - lw         $a2, 23752($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAE8 - sw         $a1, 23860($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAEC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAF0 - sw         $a0, 23856($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAF8 - lw         $a3, 23764($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABAFC - lw         $a2, 23760($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB08 - sw         $a1, 23868($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB0C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB10 - sw         $a0, 23864($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB18 - lw         $a3, 23772($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB1C - lw         $a2, 23768($t8)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB28 - sw         $a1, 23876($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB2C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB30 - sw         $a0, 23872($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB38 - lw         $a3, 23780($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB3C - lw         $a2, 23776($t9)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB48 - sw         $a1, 23884($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB4C - sw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB50 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB54 - sw         $a0, 23880($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB5C - lw         $a3, 23788($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB60 - lw         $a2, 23784($s0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB6C - sw         $a1, 23892($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB70 - sw         $a0, 23888($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB78 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB80 - sw         $a1, 23900($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB84 - sw         $a0, 23896($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB88 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB8C - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB90 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB98 - swc1       $f12, 23904($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABB9C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBA0 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBA4 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBAC - swc1       $f12, 23908($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBB0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBB4 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBB8 - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBC0 - swc1       $f12, 23912($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBC4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBC8 - ori        $a0, $a0, 4719
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBCC - mtc1       $a0, $f12
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBD4 - swc1       $f12, 23916($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBD8 - lw         $s0, 0($sp)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBDC - jr         $ra
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABBE0 - addiu      $sp, $sp, 16
21:01:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89ABE44
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89ABE44 - addiu      $sp, $sp, -16
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE48 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE4C - lw         $a1, 24220($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE50 - lw         $a0, 24216($a0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE54 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE58 - lw         $a3, 24228($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE5C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE60 - lw         $a2, 24224($a2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE6C - sw         $a1, 24332($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE70 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE74 - sw         $a0, 24328($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE7C - lw         $a3, 24236($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE80 - lw         $a2, 24232($t1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE8C - sw         $a1, 24340($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE90 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE94 - sw         $a0, 24336($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABE9C - lw         $a3, 24244($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEA0 - lw         $a2, 24240($t2)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEAC - sw         $a1, 24348($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEB0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEB4 - sw         $a0, 24344($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEBC - lw         $a3, 24252($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEC0 - lw         $a2, 24248($t3)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABECC - sw         $a1, 24356($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABED0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABED4 - sw         $a0, 24352($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABED8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEDC - lw         $a3, 24260($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEE0 - lw         $a2, 24256($v0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEEC - sw         $a1, 24364($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEF0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEF4 - sw         $a0, 24360($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABEFC - lw         $a3, 24268($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF00 - lw         $a2, 24264($v1)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF0C - sw         $a1, 24372($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF10 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF14 - sw         $a0, 24368($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF1C - lw         $a3, 24276($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF20 - lw         $a2, 24272($t4)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF2C - sw         $a1, 24380($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF30 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF34 - sw         $a0, 24376($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF3C - lw         $a3, 24284($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF40 - lw         $a2, 24280($t5)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF4C - sw         $a1, 24388($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF50 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF54 - sw         $a0, 24384($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF5C - lw         $a3, 24292($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF60 - lw         $a2, 24288($t6)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF6C - sw         $a1, 24396($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF70 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF74 - sw         $a0, 24392($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF7C - lw         $a3, 24300($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF80 - lw         $a2, 24296($t7)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF8C - sw         $a1, 24404($t0)
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF90 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF94 - sw         $a0, 24400($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABF9C - lw         $a3, 24308($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFA0 - lw         $a2, 24304($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFAC - sw         $a1, 24412($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFB0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFB4 - sw         $a0, 24408($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFBC - lw         $a3, 24316($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFC0 - lw         $a2, 24312($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFCC - sw         $a1, 24420($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFD0 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFD4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFD8 - sw         $a0, 24416($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFE0 - lw         $a3, 24324($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFE4 - lw         $a2, 24320($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFE8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFF0 - sw         $a1, 24428($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFF4 - sw         $a0, 24424($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ABFFC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC004 - sw         $a1, 24436($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC008 - sw         $a0, 24432($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC00C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC010 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC014 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC018 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC01C - swc1       $f12, 24440($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC020 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC024 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC028 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC02C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC030 - swc1       $f12, 24444($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC034 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC038 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC03C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC040 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC044 - swc1       $f12, 24448($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC048 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC04C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC050 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC054 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC058 - swc1       $f12, 24452($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC05C - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC060 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89AC064 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89B1B54
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B1B54 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B58 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B5C - lw         $a1, 24460($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B60 - lw         $a0, 24456($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B64 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B68 - lw         $a3, 24468($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B6C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B70 - lw         $a2, 24464($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B7C - sw         $a1, 24572($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B80 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B84 - sw         $a0, 24568($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B8C - lw         $a3, 24476($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B90 - lw         $a2, 24472($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1B9C - sw         $a1, 24580($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BA0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BA4 - sw         $a0, 24576($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BAC - lw         $a3, 24484($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BB0 - lw         $a2, 24480($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BBC - sw         $a1, 24588($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BC0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BC4 - sw         $a0, 24584($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BCC - lw         $a3, 24492($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BD0 - lw         $a2, 24488($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BDC - sw         $a1, 24596($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BE0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BE4 - sw         $a0, 24592($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BEC - lw         $a3, 24500($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BF0 - lw         $a2, 24496($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1BFC - sw         $a1, 24604($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C00 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C04 - sw         $a0, 24600($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C0C - lw         $a3, 24508($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C10 - lw         $a2, 24504($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C1C - sw         $a1, 24612($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C20 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C24 - sw         $a0, 24608($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C2C - lw         $a3, 24516($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C30 - lw         $a2, 24512($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C3C - sw         $a1, 24620($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C40 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C44 - sw         $a0, 24616($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C4C - lw         $a3, 24524($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C50 - lw         $a2, 24520($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C5C - sw         $a1, 24628($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C60 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C64 - sw         $a0, 24624($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C6C - lw         $a3, 24532($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C70 - lw         $a2, 24528($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C7C - sw         $a1, 24636($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C80 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C84 - sw         $a0, 24632($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C8C - lw         $a3, 24540($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C90 - lw         $a2, 24536($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1C9C - sw         $a1, 24644($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CA0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CA4 - sw         $a0, 24640($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CAC - lw         $a3, 24548($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CB0 - lw         $a2, 24544($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CBC - sw         $a1, 24652($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CC0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CC4 - sw         $a0, 24648($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CCC - lw         $a3, 24556($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CD0 - lw         $a2, 24552($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CDC - sw         $a1, 24660($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CE0 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CE4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CE8 - sw         $a0, 24656($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CF0 - lw         $a3, 24564($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CF4 - lw         $a2, 24560($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CF8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D00 - sw         $a1, 24668($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D04 - sw         $a0, 24664($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D0C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D14 - sw         $a1, 24676($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D18 - sw         $a0, 24672($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D20 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D24 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D2C - swc1       $f12, 24680($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D34 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D38 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D3C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D40 - swc1       $f12, 24684($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D48 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D4C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D54 - swc1       $f12, 24688($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D5C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D60 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D64 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D68 - swc1       $f12, 24692($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D6C - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D70 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B1D74 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89B26EC
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B26EC - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B26F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B26F4 - lw         $a1, 24716($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B26F8 - lw         $a0, 24712($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B26FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2700 - lw         $a3, 24724($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2704 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2708 - lw         $a2, 24720($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B270C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2710 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2714 - sw         $a1, 24828($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2718 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B271C - sw         $a0, 24824($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2724 - lw         $a3, 24732($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2728 - lw         $a2, 24728($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B272C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2730 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2734 - sw         $a1, 24836($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2738 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B273C - sw         $a0, 24832($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2744 - lw         $a3, 24740($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2748 - lw         $a2, 24736($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B274C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2750 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2754 - sw         $a1, 24844($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2758 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B275C - sw         $a0, 24840($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2764 - lw         $a3, 24748($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2768 - lw         $a2, 24744($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B276C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2770 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2774 - sw         $a1, 24852($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2778 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B277C - sw         $a0, 24848($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2784 - lw         $a3, 24756($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2788 - lw         $a2, 24752($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B278C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2790 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2794 - sw         $a1, 24860($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2798 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B279C - sw         $a0, 24856($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27A4 - lw         $a3, 24764($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27A8 - lw         $a2, 24760($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27AC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27B4 - sw         $a1, 24868($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27B8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27BC - sw         $a0, 24864($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27C4 - lw         $a3, 24772($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27C8 - lw         $a2, 24768($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27CC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27D4 - sw         $a1, 24876($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27D8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27DC - sw         $a0, 24872($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27E4 - lw         $a3, 24780($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27E8 - lw         $a2, 24776($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27EC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27F4 - sw         $a1, 24884($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27F8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B27FC - sw         $a0, 24880($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2800 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2804 - lw         $a3, 24788($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2808 - lw         $a2, 24784($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B280C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2810 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2814 - sw         $a1, 24892($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2818 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B281C - sw         $a0, 24888($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2820 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2824 - lw         $a3, 24796($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2828 - lw         $a2, 24792($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B282C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2830 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2834 - sw         $a1, 24900($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2838 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B283C - sw         $a0, 24896($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2840 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2844 - lw         $a3, 24804($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2848 - lw         $a2, 24800($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B284C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2850 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2854 - sw         $a1, 24908($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2858 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B285C - sw         $a0, 24904($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2860 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2864 - lw         $a3, 24812($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2868 - lw         $a2, 24808($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B286C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2870 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2874 - sw         $a1, 24916($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2878 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B287C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2880 - sw         $a0, 24912($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2884 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2888 - lw         $a3, 24820($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B288C - lw         $a2, 24816($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2890 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2894 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2898 - sw         $a1, 24924($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B289C - sw         $a0, 24920($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28AC - sw         $a1, 24932($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28B0 - sw         $a0, 24928($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28B8 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28BC - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28C4 - swc1       $f12, 24936($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28CC - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28D0 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28D8 - swc1       $f12, 24940($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28E0 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28E4 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28EC - swc1       $f12, 24944($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28F4 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28F8 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B28FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2900 - swc1       $f12, 24948($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2904 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2908 - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B290C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2910 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2914 - swc1       $f12, 24952($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2918 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B291C - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B2920 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89B439C
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B439C - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43A0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43A4 - lw         $a1, 24980($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43A8 - lw         $a0, 24976($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43B0 - lw         $a3, 24988($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43B4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43B8 - lw         $a2, 24984($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43C4 - sw         $a1, 25092($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43C8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43CC - sw         $a0, 25088($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43D4 - lw         $a3, 24996($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43D8 - lw         $a2, 24992($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43E4 - sw         $a1, 25100($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43E8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43EC - sw         $a0, 25096($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43F4 - lw         $a3, 25004($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43F8 - lw         $a2, 25000($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B43FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4400 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4404 - sw         $a1, 25108($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4408 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B440C - sw         $a0, 25104($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4414 - lw         $a3, 25012($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4418 - lw         $a2, 25008($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B441C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4420 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4424 - sw         $a1, 25116($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4428 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B442C - sw         $a0, 25112($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4430 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4434 - lw         $a3, 25020($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4438 - lw         $a2, 25016($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B443C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4440 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4444 - sw         $a1, 25124($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4448 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B444C - sw         $a0, 25120($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4450 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4454 - lw         $a3, 25028($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4458 - lw         $a2, 25024($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B445C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4460 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4464 - sw         $a1, 25132($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4468 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B446C - sw         $a0, 25128($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4470 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4474 - lw         $a3, 25036($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4478 - lw         $a2, 25032($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B447C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4480 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4484 - sw         $a1, 25140($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4488 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B448C - sw         $a0, 25136($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4490 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4494 - lw         $a3, 25044($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4498 - lw         $a2, 25040($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B449C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44A4 - sw         $a1, 25148($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44A8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44AC - sw         $a0, 25144($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44B4 - lw         $a3, 25052($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44B8 - lw         $a2, 25048($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44C4 - sw         $a1, 25156($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44C8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44CC - sw         $a0, 25152($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44D4 - lw         $a3, 25060($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44D8 - lw         $a2, 25056($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44E4 - sw         $a1, 25164($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44E8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44EC - sw         $a0, 25160($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44F4 - lw         $a3, 25068($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44F8 - lw         $a2, 25064($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B44FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4500 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4504 - sw         $a1, 25172($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4508 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B450C - sw         $a0, 25168($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4510 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4514 - lw         $a3, 25076($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4518 - lw         $a2, 25072($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B451C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4520 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4524 - sw         $a1, 25180($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4528 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B452C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4530 - sw         $a0, 25176($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4538 - lw         $a3, 25084($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B453C - lw         $a2, 25080($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4544 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4548 - sw         $a1, 25188($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B454C - sw         $a0, 25184($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4550 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4554 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B455C - sw         $a1, 25196($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4560 - sw         $a0, 25192($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4564 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4568 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B456C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4570 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4574 - swc1       $f12, 25200($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4578 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B457C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4580 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4584 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4588 - swc1       $f12, 25204($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B458C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4590 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4594 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B4598 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B459C - swc1       $f12, 25208($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45A4 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45A8 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45AC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45B0 - swc1       $f12, 25212($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45B8 - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45BC - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45C4 - swc1       $f12, 25216($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45C8 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45CC - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B45D0 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89B7478
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89B7478 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B747C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7480 - lw         $a1, 25244($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7484 - lw         $a0, 25240($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7488 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B748C - lw         $a3, 25252($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7490 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7494 - lw         $a2, 25248($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7498 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B749C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74A0 - sw         $a1, 25356($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74A4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74A8 - sw         $a0, 25352($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74B0 - lw         $a3, 25260($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74B4 - lw         $a2, 25256($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74C0 - sw         $a1, 25364($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74C4 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74C8 - sw         $a0, 25360($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74D0 - lw         $a3, 25268($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74D4 - lw         $a2, 25264($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74E0 - sw         $a1, 25372($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74E4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74E8 - sw         $a0, 25368($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74F0 - lw         $a3, 25276($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74F4 - lw         $a2, 25272($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B74FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7500 - sw         $a1, 25380($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7504 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7508 - sw         $a0, 25376($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B750C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7510 - lw         $a3, 25284($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7514 - lw         $a2, 25280($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7518 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B751C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7520 - sw         $a1, 25388($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7524 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7528 - sw         $a0, 25384($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B752C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7530 - lw         $a3, 25292($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7534 - lw         $a2, 25288($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7538 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B753C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7540 - sw         $a1, 25396($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7544 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7548 - sw         $a0, 25392($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B754C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7550 - lw         $a3, 25300($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7554 - lw         $a2, 25296($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B755C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7560 - sw         $a1, 25404($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7564 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7568 - sw         $a0, 25400($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B756C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7570 - lw         $a3, 25308($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7574 - lw         $a2, 25304($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B757C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7580 - sw         $a1, 25412($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7584 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7588 - sw         $a0, 25408($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B758C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7590 - lw         $a3, 25316($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7594 - lw         $a2, 25312($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7598 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B759C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75A0 - sw         $a1, 25420($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75A4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75A8 - sw         $a0, 25416($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75B0 - lw         $a3, 25324($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75B4 - lw         $a2, 25320($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75C0 - sw         $a1, 25428($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75C4 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75C8 - sw         $a0, 25424($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75D0 - lw         $a3, 25332($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75D4 - lw         $a2, 25328($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75E0 - sw         $a1, 25436($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75E4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75E8 - sw         $a0, 25432($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75F0 - lw         $a3, 25340($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75F4 - lw         $a2, 25336($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B75FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7600 - sw         $a1, 25444($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7604 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7608 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B760C - sw         $a0, 25440($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7610 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7614 - lw         $a3, 25348($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7618 - lw         $a2, 25344($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B761C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7620 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7624 - sw         $a1, 25452($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7628 - sw         $a0, 25448($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B762C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7630 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7634 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7638 - sw         $a1, 25460($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B763C - sw         $a0, 25456($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7640 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7644 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7648 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B764C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7650 - swc1       $f12, 25464($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7654 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7658 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B765C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7660 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7664 - swc1       $f12, 25468($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7668 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B766C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7670 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7674 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7678 - swc1       $f12, 25472($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B767C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7680 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7684 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7688 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B768C - swc1       $f12, 25476($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7690 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7694 - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B7698 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B769C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B76A0 - swc1       $f12, 25480($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B76A4 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B76A8 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89B76AC - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89C17E0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C17E0 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C17E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C17E8 - lw         $a1, 25508($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C17EC - lw         $a0, 25504($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C17F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C17F4 - lw         $a3, 25516($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C17F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C17FC - lw         $a2, 25512($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1800 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1808 - sw         $a1, 25620($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C180C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1810 - sw         $a0, 25616($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1818 - lw         $a3, 25524($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C181C - lw         $a2, 25520($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1828 - sw         $a1, 25628($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C182C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1830 - sw         $a0, 25624($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1838 - lw         $a3, 25532($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C183C - lw         $a2, 25528($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1840 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1844 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1848 - sw         $a1, 25636($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C184C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1850 - sw         $a0, 25632($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1858 - lw         $a3, 25540($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C185C - lw         $a2, 25536($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1860 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1864 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1868 - sw         $a1, 25644($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C186C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1870 - sw         $a0, 25640($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1878 - lw         $a3, 25548($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C187C - lw         $a2, 25544($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1880 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1884 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1888 - sw         $a1, 25652($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C188C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1890 - sw         $a0, 25648($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1898 - lw         $a3, 25556($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C189C - lw         $a2, 25552($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18A8 - sw         $a1, 25660($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18AC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18B0 - sw         $a0, 25656($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18B8 - lw         $a3, 25564($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18BC - lw         $a2, 25560($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18C8 - sw         $a1, 25668($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18CC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18D0 - sw         $a0, 25664($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18D8 - lw         $a3, 25572($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18DC - lw         $a2, 25568($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18E8 - sw         $a1, 25676($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18EC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18F0 - sw         $a0, 25672($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18F8 - lw         $a3, 25580($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C18FC - lw         $a2, 25576($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1900 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1904 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1908 - sw         $a1, 25684($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C190C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1910 - sw         $a0, 25680($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1918 - lw         $a3, 25588($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C191C - lw         $a2, 25584($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1928 - sw         $a1, 25692($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C192C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1930 - sw         $a0, 25688($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1934 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1938 - lw         $a3, 25596($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C193C - lw         $a2, 25592($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1940 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1944 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1948 - sw         $a1, 25700($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C194C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1950 - sw         $a0, 25696($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1958 - lw         $a3, 25604($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C195C - lw         $a2, 25600($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1960 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1964 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1968 - sw         $a1, 25708($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C196C - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1970 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1974 - sw         $a0, 25704($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C197C - lw         $a3, 25612($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1980 - lw         $a2, 25608($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1984 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1988 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C198C - sw         $a1, 25716($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1990 - sw         $a0, 25712($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1998 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C199C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19A0 - sw         $a1, 25724($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19A4 - sw         $a0, 25720($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19AC - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19B0 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19B4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19B8 - swc1       $f12, 25728($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19C0 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19C4 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19CC - swc1       $f12, 25732($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19D4 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19D8 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19E0 - swc1       $f12, 25736($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19E8 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19EC - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19F4 - swc1       $f12, 25740($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19F8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C19FC - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1A00 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1A04 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1A08 - swc1       $f12, 25744($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1A0C - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1A10 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C1A14 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89C43E8
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C43E8 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C43EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C43F0 - lw         $a1, 25764($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C43F4 - lw         $a0, 25760($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C43F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C43FC - lw         $a3, 25772($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4400 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4404 - lw         $a2, 25768($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C440C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4410 - sw         $a1, 25876($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4414 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4418 - sw         $a0, 25872($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C441C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4420 - lw         $a3, 25780($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4424 - lw         $a2, 25776($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C442C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4430 - sw         $a1, 25884($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4434 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4438 - sw         $a0, 25880($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C443C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4440 - lw         $a3, 25788($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4444 - lw         $a2, 25784($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C444C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4450 - sw         $a1, 25892($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4454 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4458 - sw         $a0, 25888($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C445C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4460 - lw         $a3, 25796($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4464 - lw         $a2, 25792($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4468 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C446C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4470 - sw         $a1, 25900($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4474 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4478 - sw         $a0, 25896($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C447C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4480 - lw         $a3, 25804($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4484 - lw         $a2, 25800($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C448C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4490 - sw         $a1, 25908($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4494 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4498 - sw         $a0, 25904($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C449C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44A0 - lw         $a3, 25812($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44A4 - lw         $a2, 25808($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44B0 - sw         $a1, 25916($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44B4 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44B8 - sw         $a0, 25912($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44C0 - lw         $a3, 25820($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44C4 - lw         $a2, 25816($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44D0 - sw         $a1, 25924($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44D4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44D8 - sw         $a0, 25920($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44E0 - lw         $a3, 25828($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44E4 - lw         $a2, 25824($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44F0 - sw         $a1, 25932($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44F4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44F8 - sw         $a0, 25928($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C44FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4500 - lw         $a3, 25836($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4504 - lw         $a2, 25832($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4508 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C450C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4510 - sw         $a1, 25940($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4514 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4518 - sw         $a0, 25936($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C451C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4520 - lw         $a3, 25844($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4524 - lw         $a2, 25840($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4528 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C452C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4530 - sw         $a1, 25948($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4534 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4538 - sw         $a0, 25944($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C453C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4540 - lw         $a3, 25852($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4544 - lw         $a2, 25848($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4548 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C454C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4550 - sw         $a1, 25956($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4554 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4558 - sw         $a0, 25952($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C455C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4560 - lw         $a3, 25860($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4564 - lw         $a2, 25856($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4568 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C456C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4570 - sw         $a1, 25964($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4574 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4578 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C457C - sw         $a0, 25960($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4584 - lw         $a3, 25868($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4588 - lw         $a2, 25864($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C458C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4590 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4594 - sw         $a1, 25972($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4598 - sw         $a0, 25968($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C459C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45A0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45A8 - sw         $a1, 25980($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45AC - sw         $a0, 25976($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45B4 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45B8 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45C0 - swc1       $f12, 25984($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45C8 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45CC - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45D4 - swc1       $f12, 25988($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45DC - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45E0 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45E8 - swc1       $f12, 25992($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45F0 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45F4 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C45FC - swc1       $f12, 25996($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4600 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4604 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C4608 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89C5B80
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C5B80 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5B84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5B88 - lw         $a1, 26004($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5B8C - lw         $a0, 26000($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5B90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5B94 - lw         $a3, 26012($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5B98 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5B9C - lw         $a2, 26008($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BA8 - sw         $a1, 26116($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BB0 - sw         $a0, 26112($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BB8 - lw         $a3, 26020($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BBC - lw         $a2, 26016($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BC8 - sw         $a1, 26124($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BCC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BD0 - sw         $a0, 26120($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BD8 - lw         $a3, 26028($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BDC - lw         $a2, 26024($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BE8 - sw         $a1, 26132($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BF0 - sw         $a0, 26128($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BF8 - lw         $a3, 26036($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5BFC - lw         $a2, 26032($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C08 - sw         $a1, 26140($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C10 - sw         $a0, 26136($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C18 - lw         $a3, 26044($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C1C - lw         $a2, 26040($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C28 - sw         $a1, 26148($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C30 - sw         $a0, 26144($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C38 - lw         $a3, 26052($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C3C - lw         $a2, 26048($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C48 - sw         $a1, 26156($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C50 - sw         $a0, 26152($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C58 - lw         $a3, 26060($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C5C - lw         $a2, 26056($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C68 - sw         $a1, 26164($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C70 - sw         $a0, 26160($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C78 - lw         $a3, 26068($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C7C - lw         $a2, 26064($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C88 - sw         $a1, 26172($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C90 - sw         $a0, 26168($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C98 - lw         $a3, 26076($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5C9C - lw         $a2, 26072($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CA8 - sw         $a1, 26180($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CB0 - sw         $a0, 26176($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CB8 - lw         $a3, 26084($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CBC - lw         $a2, 26080($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CC8 - sw         $a1, 26188($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CCC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CD0 - sw         $a0, 26184($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CD8 - lw         $a3, 26092($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CDC - lw         $a2, 26088($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CE8 - sw         $a1, 26196($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CF0 - sw         $a0, 26192($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CF8 - lw         $a3, 26100($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5CFC - lw         $a2, 26096($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D08 - sw         $a1, 26204($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D0C - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D14 - sw         $a0, 26200($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D1C - lw         $a3, 26108($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D20 - lw         $a2, 26104($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D2C - sw         $a1, 26212($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D30 - sw         $a0, 26208($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D40 - sw         $a1, 26220($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D44 - sw         $a0, 26216($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D4C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D50 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D58 - swc1       $f12, 26224($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D60 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D64 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D6C - swc1       $f12, 26228($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D74 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D78 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D80 - swc1       $f12, 26232($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D88 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D8C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D94 - swc1       $f12, 26236($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D98 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5D9C - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5DA0 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5DA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5DA8 - swc1       $f12, 26240($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5DAC - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5DB0 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C5DB4 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89C992C
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89C992C - ori        $a0, $zr, 0 <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9930 - lui        $a3, 0x09CA <=> li $a3, 0x09CA0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9934 - sb         $a0, 24448($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9938 - addiu      $a0, $a3, 24448
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C993C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9940 - lw         $t1, 26252($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9944 - lw         $t0, 26248($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9948 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C994C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9950 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9954 - sw         $t1, 26364($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9958 - sw         $t0, 26360($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C995C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9960 - lw         $t1, 26260($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9964 - lw         $t0, 26256($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9968 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C996C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9970 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9974 - sw         $t1, 26372($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9978 - sw         $t0, 26368($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C997C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9980 - lw         $t1, 26268($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9984 - lw         $t0, 26264($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9988 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C998C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9990 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9994 - sw         $t1, 26380($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9998 - sw         $t0, 26376($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C999C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99A0 - lw         $t1, 26276($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99A4 - lw         $t0, 26272($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99A8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99AC - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99B0 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99B4 - sw         $t1, 26388($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99B8 - sw         $t0, 26384($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99BC - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99C0 - lw         $t1, 26284($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99C4 - lw         $t0, 26280($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99C8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99CC - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99D0 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99D4 - sw         $t1, 26396($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99D8 - sw         $t0, 26392($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99DC - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99E0 - lw         $t1, 26292($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99E4 - lw         $t0, 26288($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99E8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99EC - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99F0 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99F4 - sw         $t1, 26404($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99F8 - sw         $t0, 26400($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C99FC - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A00 - lw         $t1, 26300($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A04 - lw         $t0, 26296($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A08 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A0C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A10 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A14 - sw         $t1, 26412($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A18 - sw         $t0, 26408($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A1C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A20 - lw         $t1, 26308($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A24 - lw         $t0, 26304($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A28 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A2C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A30 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A34 - sw         $t1, 26420($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A38 - sw         $t0, 26416($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A3C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A40 - lw         $t1, 26316($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A44 - lw         $t0, 26312($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A48 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A4C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A50 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A54 - sw         $t1, 26428($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A58 - sw         $t0, 26424($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A5C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A60 - lw         $t1, 26324($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A64 - lw         $t0, 26320($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A68 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A6C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A70 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A74 - sw         $t1, 26436($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A78 - sw         $t0, 26432($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A7C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A80 - lw         $t1, 26332($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A84 - lw         $t0, 26328($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A88 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A8C - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A90 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A94 - sw         $t1, 26444($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A98 - sw         $t0, 26440($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9A9C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AA0 - lw         $t1, 26340($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AA4 - lw         $t0, 26336($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AA8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AAC - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AB0 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AB4 - sw         $t1, 26452($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AB8 - sw         $t0, 26448($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9ABC - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AC0 - lw         $t1, 26348($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AC4 - lw         $t0, 26344($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AC8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9ACC - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AD0 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AD4 - sw         $t1, 26460($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AD8 - sw         $t0, 26456($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9ADC - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AE0 - lw         $t1, 26356($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AE4 - lw         $t0, 26352($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AE8 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AEC - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AF0 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AF4 - sw         $t1, 26468($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AF8 - sw         $t0, 26464($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9AFC - lui        $a3, 0x3703 <=> li $a3, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B00 - ori        $a3, $a3, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B04 - mtc1       $a3, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B08 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B0C - swc1       $f12, 26472($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B10 - lui        $a3, 0x3983 <=> li $a3, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B14 - ori        $a3, $a3, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B18 - mtc1       $a3, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B1C - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B20 - swc1       $f12, 26476($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B24 - lui        $a3, 0x3A83 <=> li $a3, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B28 - ori        $a3, $a3, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B2C - mtc1       $a3, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B30 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B34 - swc1       $f12, 26480($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B38 - lui        $a3, 0x3B03 <=> li $a3, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B3C - ori        $a3, $a3, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B40 - mtc1       $a3, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B44 - ori        $a1, $zr, 255 <=> li $a1, 255
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B48 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B4C - swc1       $f12, 26484($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B50 - lui        $a3, 0x3E28 <=> li $a3, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B54 - ori        $a3, $a3, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B58 - mtc1       $a3, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B5C - ori        $a2, $zr, 192 <=> li $a2, 192
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B60 - lui        $a3, 0x08CC <=> li $a3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B64 - swc1       $f12, 26488($a3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B68 - sb         $a1, 1($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B6C - sb         $a2, 2($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B70 - sb         $a1, 3($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B74 - addiu      $a2, $a0, 4
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B78 - sb         $a1, 0($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B7C - sb         $a1, 1($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B80 - sb         $a1, 2($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B84 - sb         $a1, 3($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B88 - addiu      $a2, $a0, 8
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B8C - ori        $a3, $zr, 228 <=> li $a3, 228
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B90 - sb         $a3, 0($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B94 - ori        $a3, $zr, 0 <=> li $a3, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B98 - sb         $a1, 1($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9B9C - sb         $a3, 2($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BA0 - sb         $a1, 3($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BA4 - addiu      $a2, $a0, 12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BA8 - ori        $a3, $zr, 13 <=> li $a3, 13
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BAC - ori        $t0, $zr, 138 <=> li $t0, 138
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BB0 - sb         $a3, 0($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BB4 - sb         $t0, 1($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BB8 - sb         $a1, 2($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BBC - sb         $a1, 3($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BC0 - addiu      $a0, $a0, 16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BC4 - ori        $a2, $zr, 160 <=> li $a2, 160
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BC8 - ori        $a3, $zr, 58 <=> li $a3, 58
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BCC - sb         $a2, 0($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BD0 - sb         $a3, 1($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BD4 - sb         $a1, 2($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BD8 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89C9BDC - sb         $a1, 3($a0)
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89D0704
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89D0704 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0708 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D070C - lw         $a1, 26508($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0710 - lw         $a0, 26504($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0714 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0718 - lw         $a3, 26516($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D071C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0720 - lw         $a2, 26512($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0724 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0728 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D072C - sw         $a1, 26620($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0730 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0734 - sw         $a0, 26616($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D073C - lw         $a3, 26524($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0740 - lw         $a2, 26520($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0744 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0748 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D074C - sw         $a1, 26628($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0750 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0754 - sw         $a0, 26624($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D075C - lw         $a3, 26532($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0760 - lw         $a2, 26528($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0764 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0768 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D076C - sw         $a1, 26636($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0770 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0774 - sw         $a0, 26632($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D077C - lw         $a3, 26540($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0780 - lw         $a2, 26536($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0784 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0788 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D078C - sw         $a1, 26644($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0790 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0794 - sw         $a0, 26640($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D079C - lw         $a3, 26548($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07A0 - lw         $a2, 26544($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07AC - sw         $a1, 26652($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07B0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07B4 - sw         $a0, 26648($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07BC - lw         $a3, 26556($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07C0 - lw         $a2, 26552($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07CC - sw         $a1, 26660($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07D0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07D4 - sw         $a0, 26656($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07DC - lw         $a3, 26564($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07E0 - lw         $a2, 26560($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07EC - sw         $a1, 26668($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07F0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07F4 - sw         $a0, 26664($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D07FC - lw         $a3, 26572($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0800 - lw         $a2, 26568($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0804 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0808 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D080C - sw         $a1, 26676($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0810 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0814 - sw         $a0, 26672($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D081C - lw         $a3, 26580($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0820 - lw         $a2, 26576($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0824 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0828 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D082C - sw         $a1, 26684($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0830 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0834 - sw         $a0, 26680($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D083C - lw         $a3, 26588($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0840 - lw         $a2, 26584($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0844 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0848 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D084C - sw         $a1, 26692($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0850 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0854 - sw         $a0, 26688($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0858 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D085C - lw         $a3, 26596($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0860 - lw         $a2, 26592($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0864 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0868 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D086C - sw         $a1, 26700($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0870 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0874 - sw         $a0, 26696($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D087C - lw         $a3, 26604($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0880 - lw         $a2, 26600($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0884 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0888 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D088C - sw         $a1, 26708($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0890 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0894 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0898 - sw         $a0, 26704($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D089C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08A0 - lw         $a3, 26612($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08A4 - lw         $a2, 26608($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08B0 - sw         $a1, 26716($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08B4 - sw         $a0, 26712($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08BC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08C4 - sw         $a1, 26724($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08C8 - sw         $a0, 26720($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08D0 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08D4 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08DC - swc1       $f12, 26728($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08E4 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08E8 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08F0 - swc1       $f12, 26732($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08F8 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D08FC - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0900 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0904 - swc1       $f12, 26736($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0908 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D090C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0910 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0914 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0918 - swc1       $f12, 26740($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D091C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0920 - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0924 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0928 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D092C - swc1       $f12, 26744($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0930 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0934 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D0938 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89D36A0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89D36A0 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36A8 - lw         $a1, 26764($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36AC - lw         $a0, 26760($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36B4 - lw         $a3, 26772($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36BC - lw         $a2, 26768($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36C8 - sw         $a1, 26876($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36CC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36D0 - sw         $a0, 26872($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36D8 - lw         $a3, 26780($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36DC - lw         $a2, 26776($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36E8 - sw         $a1, 26884($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36F0 - sw         $a0, 26880($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36F8 - lw         $a3, 26788($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D36FC - lw         $a2, 26784($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3700 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3704 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3708 - sw         $a1, 26892($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D370C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3710 - sw         $a0, 26888($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3718 - lw         $a3, 26796($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D371C - lw         $a2, 26792($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3720 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3724 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3728 - sw         $a1, 26900($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D372C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3730 - sw         $a0, 26896($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3738 - lw         $a3, 26804($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D373C - lw         $a2, 26800($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3740 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3744 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3748 - sw         $a1, 26908($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D374C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3750 - sw         $a0, 26904($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3758 - lw         $a3, 26812($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D375C - lw         $a2, 26808($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3760 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3764 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3768 - sw         $a1, 26916($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D376C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3770 - sw         $a0, 26912($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3778 - lw         $a3, 26820($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D377C - lw         $a2, 26816($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3780 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3784 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3788 - sw         $a1, 26924($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D378C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3790 - sw         $a0, 26920($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3798 - lw         $a3, 26828($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D379C - lw         $a2, 26824($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37A8 - sw         $a1, 26932($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37AC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37B0 - sw         $a0, 26928($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37B8 - lw         $a3, 26836($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37BC - lw         $a2, 26832($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37C8 - sw         $a1, 26940($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37CC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37D0 - sw         $a0, 26936($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37D8 - lw         $a3, 26844($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37DC - lw         $a2, 26840($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37E8 - sw         $a1, 26948($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37EC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37F0 - sw         $a0, 26944($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37F8 - lw         $a3, 26852($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D37FC - lw         $a2, 26848($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3800 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3804 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3808 - sw         $a1, 26956($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D380C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3810 - sw         $a0, 26952($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3818 - lw         $a3, 26860($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D381C - lw         $a2, 26856($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3820 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3824 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3828 - sw         $a1, 26964($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D382C - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3830 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3834 - sw         $a0, 26960($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D383C - lw         $a3, 26868($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3840 - lw         $a2, 26864($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3844 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3848 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D384C - sw         $a1, 26972($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3850 - sw         $a0, 26968($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3858 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D385C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3860 - sw         $a1, 26980($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3864 - sw         $a0, 26976($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3868 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D386C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3870 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3874 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3878 - swc1       $f12, 26984($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D387C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3880 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3884 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3888 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D388C - swc1       $f12, 26988($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3890 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3894 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D3898 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D389C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38A0 - swc1       $f12, 26992($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38A8 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38AC - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38B4 - swc1       $f12, 26996($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38BC - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38C0 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38C8 - swc1       $f12, 27000($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38CC - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38D0 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89D38D4 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89DC9BC
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89DC9BC - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9C0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9C4 - lw         $a1, 27028($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9C8 - lw         $a0, 27024($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9CC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9D0 - lw         $a3, 27036($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9D4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9D8 - lw         $a2, 27032($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9E4 - sw         $a1, 27140($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9E8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9EC - sw         $a0, 27136($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9F4 - lw         $a3, 27044($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9F8 - lw         $a2, 27040($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DC9FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA04 - sw         $a1, 27148($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA08 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA0C - sw         $a0, 27144($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA14 - lw         $a3, 27052($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA18 - lw         $a2, 27048($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA24 - sw         $a1, 27156($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA28 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA2C - sw         $a0, 27152($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA34 - lw         $a3, 27060($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA38 - lw         $a2, 27056($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA44 - sw         $a1, 27164($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA48 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA4C - sw         $a0, 27160($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA54 - lw         $a3, 27068($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA58 - lw         $a2, 27064($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA64 - sw         $a1, 27172($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA68 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA6C - sw         $a0, 27168($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA74 - lw         $a3, 27076($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA78 - lw         $a2, 27072($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA84 - sw         $a1, 27180($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA88 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA8C - sw         $a0, 27176($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA94 - lw         $a3, 27084($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA98 - lw         $a2, 27080($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCA9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAA4 - sw         $a1, 27188($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAA8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAAC - sw         $a0, 27184($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAB4 - lw         $a3, 27092($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAB8 - lw         $a2, 27088($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCABC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAC4 - sw         $a1, 27196($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAC8 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCACC - sw         $a0, 27192($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAD4 - lw         $a3, 27100($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAD8 - lw         $a2, 27096($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCADC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAE4 - sw         $a1, 27204($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAE8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAEC - sw         $a0, 27200($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAF4 - lw         $a3, 27108($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAF8 - lw         $a2, 27104($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCAFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB04 - sw         $a1, 27212($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB08 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB0C - sw         $a0, 27208($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB14 - lw         $a3, 27116($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB18 - lw         $a2, 27112($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB24 - sw         $a1, 27220($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB28 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB2C - sw         $a0, 27216($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB34 - lw         $a3, 27124($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB38 - lw         $a2, 27120($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB44 - sw         $a1, 27228($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB48 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB4C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB50 - sw         $a0, 27224($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB58 - lw         $a3, 27132($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB5C - lw         $a2, 27128($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB68 - sw         $a1, 27236($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB6C - sw         $a0, 27232($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB74 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB7C - sw         $a1, 27244($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB80 - sw         $a0, 27240($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB88 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB8C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB94 - swc1       $f12, 27248($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCB9C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBA0 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBA4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBA8 - swc1       $f12, 27252($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBB0 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBB4 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBB8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBBC - swc1       $f12, 27256($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBC4 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBC8 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBCC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBD0 - swc1       $f12, 27260($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBD4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBD8 - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBDC - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBE4 - swc1       $f12, 27264($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBE8 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBEC - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DCBF0 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89DE844
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89DE844 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE848 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE84C - lw         $a1, 27284($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE850 - lw         $a0, 27280($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE854 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE858 - lw         $a3, 27292($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE85C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE860 - lw         $a2, 27288($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE864 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE868 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE86C - sw         $a1, 27396($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE870 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE874 - sw         $a0, 27392($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE87C - lw         $a3, 27300($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE880 - lw         $a2, 27296($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE884 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE888 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE88C - sw         $a1, 27404($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE890 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE894 - sw         $a0, 27400($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE89C - lw         $a3, 27308($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8A0 - lw         $a2, 27304($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8AC - sw         $a1, 27412($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8B0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8B4 - sw         $a0, 27408($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8BC - lw         $a3, 27316($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8C0 - lw         $a2, 27312($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8CC - sw         $a1, 27420($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8D0 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8D4 - sw         $a0, 27416($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8DC - lw         $a3, 27324($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8E0 - lw         $a2, 27320($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8EC - sw         $a1, 27428($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8F0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8F4 - sw         $a0, 27424($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE8FC - lw         $a3, 27332($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE900 - lw         $a2, 27328($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE904 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE908 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE90C - sw         $a1, 27436($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE910 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE914 - sw         $a0, 27432($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE918 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE91C - lw         $a3, 27340($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE920 - lw         $a2, 27336($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE924 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE928 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE92C - sw         $a1, 27444($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE930 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE934 - sw         $a0, 27440($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE93C - lw         $a3, 27348($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE940 - lw         $a2, 27344($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE944 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE948 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE94C - sw         $a1, 27452($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE950 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE954 - sw         $a0, 27448($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE95C - lw         $a3, 27356($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE960 - lw         $a2, 27352($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE964 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE968 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE96C - sw         $a1, 27460($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE970 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE974 - sw         $a0, 27456($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE97C - lw         $a3, 27364($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE980 - lw         $a2, 27360($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE984 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE988 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE98C - sw         $a1, 27468($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE990 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE994 - sw         $a0, 27464($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE99C - lw         $a3, 27372($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9A0 - lw         $a2, 27368($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9AC - sw         $a1, 27476($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9B0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9B4 - sw         $a0, 27472($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9BC - lw         $a3, 27380($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9C0 - lw         $a2, 27376($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9C4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9CC - sw         $a1, 27484($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9D0 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9D4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9D8 - sw         $a0, 27480($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9E0 - lw         $a3, 27388($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9E4 - lw         $a2, 27384($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9F0 - sw         $a1, 27492($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9F4 - sw         $a0, 27488($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DE9FC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA04 - sw         $a1, 27500($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA08 - sw         $a0, 27496($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA10 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA14 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA18 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA1C - swc1       $f12, 27504($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA24 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA28 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA2C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA30 - swc1       $f12, 27508($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA38 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA3C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA44 - swc1       $f12, 27512($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA4C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA50 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA58 - swc1       $f12, 27516($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA5C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA60 - ori        $a0, $a0, -2621
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA64 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA6C - swc1       $f12, 27520($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA70 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA74 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89DEA78 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89E0100
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89E0100 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0104 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0108 - lw         $a1, 27540($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E010C - lw         $a0, 27536($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0110 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0114 - lw         $a3, 27548($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0118 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E011C - lw         $a2, 27544($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0120 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0124 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0128 - sw         $a1, 27652($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E012C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0130 - sw         $a0, 27648($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0138 - lw         $a3, 27556($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E013C - lw         $a2, 27552($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0140 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0144 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0148 - sw         $a1, 27660($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E014C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0150 - sw         $a0, 27656($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0154 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0158 - lw         $a3, 27564($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E015C - lw         $a2, 27560($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0160 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0164 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0168 - sw         $a1, 27668($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E016C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0170 - sw         $a0, 27664($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0178 - lw         $a3, 27572($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E017C - lw         $a2, 27568($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0180 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0184 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0188 - sw         $a1, 27676($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E018C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0190 - sw         $a0, 27672($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0198 - lw         $a3, 27580($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E019C - lw         $a2, 27576($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01A8 - sw         $a1, 27684($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01AC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01B0 - sw         $a0, 27680($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01B8 - lw         $a3, 27588($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01BC - lw         $a2, 27584($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01C8 - sw         $a1, 27692($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01CC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01D0 - sw         $a0, 27688($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01D8 - lw         $a3, 27596($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01DC - lw         $a2, 27592($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01E8 - sw         $a1, 27700($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01EC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01F0 - sw         $a0, 27696($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01F8 - lw         $a3, 27604($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E01FC - lw         $a2, 27600($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0200 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0204 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0208 - sw         $a1, 27708($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E020C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0210 - sw         $a0, 27704($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0214 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0218 - lw         $a3, 27612($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E021C - lw         $a2, 27608($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0220 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0224 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0228 - sw         $a1, 27716($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E022C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0230 - sw         $a0, 27712($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0238 - lw         $a3, 27620($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E023C - lw         $a2, 27616($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0240 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0244 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0248 - sw         $a1, 27724($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E024C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0250 - sw         $a0, 27720($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0254 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0258 - lw         $a3, 27628($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E025C - lw         $a2, 27624($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0260 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0264 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0268 - sw         $a1, 27732($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E026C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0270 - sw         $a0, 27728($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0278 - lw         $a3, 27636($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E027C - lw         $a2, 27632($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0280 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0284 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0288 - sw         $a1, 27740($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E028C - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0290 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0294 - sw         $a0, 27736($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0298 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E029C - lw         $a3, 27644($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02A0 - lw         $a2, 27640($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02A4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02AC - sw         $a1, 27748($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02B0 - sw         $a0, 27744($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02B8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02C0 - sw         $a1, 27756($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02C4 - sw         $a0, 27752($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02CC - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02D0 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02D4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02D8 - swc1       $f12, 27760($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02E0 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02E4 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02EC - swc1       $f12, 27764($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02F4 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02F8 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E02FC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0300 - swc1       $f12, 27768($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0304 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0308 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E030C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0310 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0314 - swc1       $f12, 27772($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0318 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E031C - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E0320 - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89E193C
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89E193C - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1940 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1944 - lw         $a1, 27796($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1948 - lw         $a0, 27792($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E194C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1950 - lw         $a3, 27804($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1954 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1958 - lw         $a2, 27800($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E195C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1964 - sw         $a1, 27908($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1968 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E196C - sw         $a0, 27904($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1974 - lw         $a3, 27812($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1978 - lw         $a2, 27808($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E197C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1984 - sw         $a1, 27916($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1988 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E198C - sw         $a0, 27912($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1994 - lw         $a3, 27820($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1998 - lw         $a2, 27816($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E199C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19A4 - sw         $a1, 27924($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19A8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19AC - sw         $a0, 27920($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19B4 - lw         $a3, 27828($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19B8 - lw         $a2, 27824($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19C4 - sw         $a1, 27932($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19C8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19CC - sw         $a0, 27928($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19D4 - lw         $a3, 27836($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19D8 - lw         $a2, 27832($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19E4 - sw         $a1, 27940($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19E8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19EC - sw         $a0, 27936($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19F4 - lw         $a3, 27844($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19F8 - lw         $a2, 27840($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E19FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A04 - sw         $a1, 27948($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A08 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A0C - sw         $a0, 27944($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A14 - lw         $a3, 27852($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A18 - lw         $a2, 27848($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A1C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A24 - sw         $a1, 27956($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A28 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A2C - sw         $a0, 27952($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A34 - lw         $a3, 27860($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A38 - lw         $a2, 27856($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A44 - sw         $a1, 27964($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A48 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A4C - sw         $a0, 27960($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A54 - lw         $a3, 27868($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A58 - lw         $a2, 27864($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A64 - sw         $a1, 27972($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A68 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A6C - sw         $a0, 27968($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A74 - lw         $a3, 27876($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A78 - lw         $a2, 27872($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A84 - sw         $a1, 27980($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A88 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A8C - sw         $a0, 27976($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A94 - lw         $a3, 27884($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A98 - lw         $a2, 27880($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1A9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AA4 - sw         $a1, 27988($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AA8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AAC - sw         $a0, 27984($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AB4 - lw         $a3, 27892($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AB8 - lw         $a2, 27888($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1ABC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AC4 - sw         $a1, 27996($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AC8 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1ACC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AD0 - sw         $a0, 27992($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AD8 - lw         $a3, 27900($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1ADC - lw         $a2, 27896($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AE8 - sw         $a1, 28004($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AEC - sw         $a0, 28000($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AF4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1AFC - sw         $a1, 28012($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B00 - sw         $a0, 28008($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B08 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B0C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B14 - swc1       $f12, 28016($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B1C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B20 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B28 - swc1       $f12, 28020($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B30 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B34 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B38 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B3C - swc1       $f12, 28024($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B44 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B48 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B4C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B50 - swc1       $f12, 28028($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B54 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B58 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E1B5C - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89E777C
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89E777C - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7780 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7784 - lw         $a1, 28052($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7788 - lw         $a0, 28048($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E778C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7790 - lw         $a3, 28060($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7794 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7798 - lw         $a2, 28056($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E779C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77A4 - sw         $a1, 28164($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77A8 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77AC - sw         $a0, 28160($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77B4 - lw         $a3, 28068($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77B8 - lw         $a2, 28064($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77C4 - sw         $a1, 28172($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77C8 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77CC - sw         $a0, 28168($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77D4 - lw         $a3, 28076($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77D8 - lw         $a2, 28072($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77E4 - sw         $a1, 28180($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77E8 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77EC - sw         $a0, 28176($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77F4 - lw         $a3, 28084($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77F8 - lw         $a2, 28080($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E77FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7800 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7804 - sw         $a1, 28188($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7808 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E780C - sw         $a0, 28184($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7810 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7814 - lw         $a3, 28092($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7818 - lw         $a2, 28088($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E781C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7820 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7824 - sw         $a1, 28196($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7828 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E782C - sw         $a0, 28192($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7834 - lw         $a3, 28100($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7838 - lw         $a2, 28096($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E783C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7840 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7844 - sw         $a1, 28204($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7848 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E784C - sw         $a0, 28200($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7854 - lw         $a3, 28108($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7858 - lw         $a2, 28104($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E785C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7860 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7864 - sw         $a1, 28212($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7868 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E786C - sw         $a0, 28208($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7874 - lw         $a3, 28116($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7878 - lw         $a2, 28112($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E787C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7884 - sw         $a1, 28220($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7888 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E788C - sw         $a0, 28216($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7894 - lw         $a3, 28124($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7898 - lw         $a2, 28120($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E789C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78A4 - sw         $a1, 28228($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78A8 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78AC - sw         $a0, 28224($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78B4 - lw         $a3, 28132($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78B8 - lw         $a2, 28128($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78BC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78C4 - sw         $a1, 28236($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78C8 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78CC - sw         $a0, 28232($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78D4 - lw         $a3, 28140($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78D8 - lw         $a2, 28136($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78E4 - sw         $a1, 28244($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78E8 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78EC - sw         $a0, 28240($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78F4 - lw         $a3, 28148($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78F8 - lw         $a2, 28144($t9)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E78FC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7904 - sw         $a1, 28252($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7908 - sw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E790C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7910 - sw         $a0, 28248($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7918 - lw         $a3, 28156($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E791C - lw         $a2, 28152($s0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7920 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7924 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7928 - sw         $a1, 28260($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E792C - sw         $a0, 28256($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7934 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E793C - sw         $a1, 28268($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7940 - sw         $a0, 28264($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7944 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7948 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E794C - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7950 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7954 - swc1       $f12, 28272($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7958 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E795C - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7960 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7964 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7968 - swc1       $f12, 28276($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E796C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7970 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7974 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7978 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E797C - swc1       $f12, 28280($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7980 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7984 - ori        $a0, $a0, 4719
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7988 - mtc1       $a0, $f12
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E798C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7990 - swc1       $f12, 28284($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7994 - lw         $s0, 0($sp)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E7998 - jr         $ra
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E799C - addiu      $sp, $sp, 16
21:01:57 DEBUG compiler - user_main_10 - Compiling _S1_2_89E9D80
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89E9D80 - addiu      $sp, $sp, -16
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9D84 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9D88 - lw         $a1, 28308($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9D8C - lw         $a0, 28304($a0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9D90 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9D94 - lw         $a3, 28316($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9D98 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9D9C - lw         $a2, 28312($a2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DA8 - sw         $a1, 28420($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DAC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DB0 - sw         $a0, 28416($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DB8 - lw         $a3, 28324($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DBC - lw         $a2, 28320($t1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DC8 - sw         $a1, 28428($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DCC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DD0 - sw         $a0, 28424($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DD8 - lw         $a3, 28332($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DDC - lw         $a2, 28328($t2)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DE8 - sw         $a1, 28436($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DEC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DF0 - sw         $a0, 28432($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DF8 - lw         $a3, 28340($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9DFC - lw         $a2, 28336($t3)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E08 - sw         $a1, 28444($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E0C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E10 - sw         $a0, 28440($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E18 - lw         $a3, 28348($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E1C - lw         $a2, 28344($v0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E20 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E24 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E28 - sw         $a1, 28452($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E2C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E30 - sw         $a0, 28448($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E38 - lw         $a3, 28356($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E3C - lw         $a2, 28352($v1)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E40 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E44 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E48 - sw         $a1, 28460($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E4C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E50 - sw         $a0, 28456($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E58 - lw         $a3, 28364($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E5C - lw         $a2, 28360($t4)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E60 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E64 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E68 - sw         $a1, 28468($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E6C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E70 - sw         $a0, 28464($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E78 - lw         $a3, 28372($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E7C - lw         $a2, 28368($t5)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E80 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E88 - sw         $a1, 28476($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E8C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E90 - sw         $a0, 28472($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E98 - lw         $a3, 28380($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9E9C - lw         $a2, 28376($t6)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EA0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EA8 - sw         $a1, 28484($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EAC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EB0 - sw         $a0, 28480($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EB8 - lw         $a3, 28388($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EBC - lw         $a2, 28384($t7)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EC0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EC8 - sw         $a1, 28492($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9ECC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9ED0 - sw         $a0, 28488($t0)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9ED8 - lw         $a3, 28396($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EDC - lw         $a2, 28392($t8)
21:01:57 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EE0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EE8 - sw         $a1, 28500($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EEC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EF0 - sw         $a0, 28496($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EF8 - lw         $a3, 28404($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9EFC - lw         $a2, 28400($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F00 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F04 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F08 - sw         $a1, 28508($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F0C - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F10 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F14 - sw         $a0, 28504($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F1C - lw         $a3, 28412($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F20 - lw         $a2, 28408($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F2C - sw         $a1, 28516($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F30 - sw         $a0, 28512($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F38 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F40 - sw         $a1, 28524($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F44 - sw         $a0, 28520($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F48 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F4C - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F50 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F54 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F58 - swc1       $f12, 28528($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F5C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F60 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F64 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F68 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F6C - swc1       $f12, 28532($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F70 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F74 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F78 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F7C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F80 - swc1       $f12, 28536($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F84 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F88 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F8C - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F90 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F94 - swc1       $f12, 28540($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F98 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9F9C - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89E9FA0 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_89EA538
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89EA538 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA53C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA540 - lw         $a1, 28564($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA544 - lw         $a0, 28560($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA548 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA54C - lw         $a3, 28572($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA550 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA554 - lw         $a2, 28568($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA558 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA55C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA560 - sw         $a1, 28676($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA564 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA568 - sw         $a0, 28672($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA56C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA570 - lw         $a3, 28580($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA574 - lw         $a2, 28576($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA578 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA57C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA580 - sw         $a1, 28684($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA584 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA588 - sw         $a0, 28680($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA58C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA590 - lw         $a3, 28588($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA594 - lw         $a2, 28584($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA598 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA59C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5A0 - sw         $a1, 28692($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5A4 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5A8 - sw         $a0, 28688($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5B0 - lw         $a3, 28596($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5B4 - lw         $a2, 28592($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5C0 - sw         $a1, 28700($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5C4 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5C8 - sw         $a0, 28696($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5D0 - lw         $a3, 28604($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5D4 - lw         $a2, 28600($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5D8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5DC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5E0 - sw         $a1, 28708($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5E4 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5E8 - sw         $a0, 28704($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5F0 - lw         $a3, 28612($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5F4 - lw         $a2, 28608($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5F8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA5FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA600 - sw         $a1, 28716($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA604 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA608 - sw         $a0, 28712($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA60C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA610 - lw         $a3, 28620($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA614 - lw         $a2, 28616($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA618 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA61C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA620 - sw         $a1, 28724($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA624 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA628 - sw         $a0, 28720($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA62C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA630 - lw         $a3, 28628($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA634 - lw         $a2, 28624($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA638 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA63C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA640 - sw         $a1, 28732($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA644 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA648 - sw         $a0, 28728($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA64C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA650 - lw         $a3, 28636($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA654 - lw         $a2, 28632($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA658 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA65C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA660 - sw         $a1, 28740($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA664 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA668 - sw         $a0, 28736($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA66C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA670 - lw         $a3, 28644($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA674 - lw         $a2, 28640($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA67C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA680 - sw         $a1, 28748($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA684 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA688 - sw         $a0, 28744($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA68C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA690 - lw         $a3, 28652($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA694 - lw         $a2, 28648($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA698 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA69C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6A0 - sw         $a1, 28756($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6A4 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6A8 - sw         $a0, 28752($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6B0 - lw         $a3, 28660($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6B4 - lw         $a2, 28656($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6B8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6C0 - sw         $a1, 28764($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6C4 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6C8 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6CC - sw         $a0, 28760($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6D4 - lw         $a3, 28668($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6D8 - lw         $a2, 28664($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6DC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6E4 - sw         $a1, 28772($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6E8 - sw         $a0, 28768($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6F8 - sw         $a1, 28780($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA6FC - sw         $a0, 28776($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA700 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA704 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA708 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA70C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA710 - swc1       $f12, 28784($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA714 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA718 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA71C - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA720 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA724 - swc1       $f12, 28788($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA728 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA72C - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA730 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA734 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA738 - swc1       $f12, 28792($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA73C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA740 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA744 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA748 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA74C - swc1       $f12, 28796($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA750 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA754 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EA758 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_89EC910
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89EC910 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC914 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC918 - lw         $a1, 28804($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC91C - lw         $a0, 28800($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC920 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC924 - lw         $a3, 28812($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC928 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC92C - lw         $a2, 28808($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC930 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC934 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC938 - sw         $a1, 28916($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC93C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC940 - sw         $a0, 28912($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC944 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC948 - lw         $a3, 28820($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC94C - lw         $a2, 28816($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC950 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC954 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC958 - sw         $a1, 28924($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC95C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC960 - sw         $a0, 28920($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC964 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC968 - lw         $a3, 28828($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC96C - lw         $a2, 28824($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC970 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC974 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC978 - sw         $a1, 28932($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC97C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC980 - sw         $a0, 28928($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC988 - lw         $a3, 28836($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC98C - lw         $a2, 28832($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC990 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC994 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC998 - sw         $a1, 28940($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC99C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9A0 - sw         $a0, 28936($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9A8 - lw         $a3, 28844($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9AC - lw         $a2, 28840($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9B8 - sw         $a1, 28948($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9BC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9C0 - sw         $a0, 28944($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9C8 - lw         $a3, 28852($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9CC - lw         $a2, 28848($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9D8 - sw         $a1, 28956($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9DC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9E0 - sw         $a0, 28952($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9E8 - lw         $a3, 28860($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9EC - lw         $a2, 28856($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9F8 - sw         $a1, 28964($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89EC9FC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA00 - sw         $a0, 28960($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA08 - lw         $a3, 28868($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA0C - lw         $a2, 28864($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA10 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA18 - sw         $a1, 28972($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA1C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA20 - sw         $a0, 28968($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA28 - lw         $a3, 28876($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA2C - lw         $a2, 28872($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA30 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA38 - sw         $a1, 28980($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA3C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA40 - sw         $a0, 28976($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA48 - lw         $a3, 28884($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA4C - lw         $a2, 28880($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA50 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA58 - sw         $a1, 28988($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA5C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA60 - sw         $a0, 28984($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA68 - lw         $a3, 28892($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA6C - lw         $a2, 28888($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA70 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA78 - sw         $a1, 28996($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA7C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA80 - sw         $a0, 28992($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA88 - lw         $a3, 28900($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA8C - lw         $a2, 28896($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA90 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA98 - sw         $a1, 29004($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECA9C - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAA0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAA4 - sw         $a0, 29000($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAAC - lw         $a3, 28908($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAB0 - lw         $a2, 28904($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECABC - sw         $a1, 29012($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAC0 - sw         $a0, 29008($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAC8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECACC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAD0 - sw         $a1, 29020($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAD4 - sw         $a0, 29016($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAD8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECADC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAE0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAE8 - swc1       $f12, 29024($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAEC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAF0 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAF4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECAFC - swc1       $f12, 29028($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB00 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB04 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB08 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB0C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB10 - swc1       $f12, 29032($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB14 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB18 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB1C - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB24 - swc1       $f12, 29036($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB28 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB2C - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECB30 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_89ECF74
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89ECF74 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF78 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF7C - lw         $a1, 29044($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF80 - lw         $a0, 29040($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF84 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF88 - lw         $a3, 29052($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF8C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF90 - lw         $a2, 29048($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECF9C - sw         $a1, 29156($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFA0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFA4 - sw         $a0, 29152($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFAC - lw         $a3, 29060($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFB0 - lw         $a2, 29056($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFBC - sw         $a1, 29164($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFC0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFC4 - sw         $a0, 29160($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFCC - lw         $a3, 29068($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFD0 - lw         $a2, 29064($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFD4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFDC - sw         $a1, 29172($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFE0 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFE4 - sw         $a0, 29168($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFEC - lw         $a3, 29076($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFF0 - lw         $a2, 29072($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ECFFC - sw         $a1, 29180($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED000 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED004 - sw         $a0, 29176($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED00C - lw         $a3, 29084($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED010 - lw         $a2, 29080($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED014 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED018 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED01C - sw         $a1, 29188($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED020 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED024 - sw         $a0, 29184($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED028 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED02C - lw         $a3, 29092($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED030 - lw         $a2, 29088($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED034 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED038 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED03C - sw         $a1, 29196($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED040 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED044 - sw         $a0, 29192($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED048 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED04C - lw         $a3, 29100($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED050 - lw         $a2, 29096($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED054 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED058 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED05C - sw         $a1, 29204($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED060 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED064 - sw         $a0, 29200($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED06C - lw         $a3, 29108($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED070 - lw         $a2, 29104($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED074 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED078 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED07C - sw         $a1, 29212($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED080 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED084 - sw         $a0, 29208($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED08C - lw         $a3, 29116($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED090 - lw         $a2, 29112($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED094 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED098 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED09C - sw         $a1, 29220($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0A0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0A4 - sw         $a0, 29216($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0AC - lw         $a3, 29124($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0B0 - lw         $a2, 29120($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0BC - sw         $a1, 29228($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0C0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0C4 - sw         $a0, 29224($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0CC - lw         $a3, 29132($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0D0 - lw         $a2, 29128($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0DC - sw         $a1, 29236($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0E0 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0E4 - sw         $a0, 29232($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0EC - lw         $a3, 29140($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0F0 - lw         $a2, 29136($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED0FC - sw         $a1, 29244($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED100 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED104 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED108 - sw         $a0, 29240($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED10C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED110 - lw         $a3, 29148($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED114 - lw         $a2, 29144($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED118 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED11C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED120 - sw         $a1, 29252($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED124 - sw         $a0, 29248($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED128 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED12C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED130 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED134 - sw         $a1, 29260($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED138 - sw         $a0, 29256($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED13C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED140 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED144 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED148 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED14C - swc1       $f12, 29264($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED150 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED154 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED158 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED15C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED160 - swc1       $f12, 29268($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED164 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED168 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED16C - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED170 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED174 - swc1       $f12, 29272($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED178 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED17C - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED180 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED184 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED188 - swc1       $f12, 29276($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED18C - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED190 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89ED194 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_89FB1DC
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89FB1DC - ori        $a0, $zr, 133 <=> li $a0, 133
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1E4 - sb         $a0, 29520($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1E8 - ori        $a1, $zr, 57 <=> li $a1, 57
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1EC - addiu      $a0, $t0, 29520
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1F0 - ori        $a2, $zr, 47 <=> li $a2, 47
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1F4 - sb         $a1, 1($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1F8 - ori        $a3, $zr, 255 <=> li $a3, 255
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB1FC - sb         $a2, 2($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB200 - sb         $a3, 3($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB204 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB208 - lw         $t1, 29284($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB20C - lw         $t0, 29280($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB210 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB214 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB218 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB21C - sw         $t1, 29396($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB220 - sw         $t0, 29392($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB224 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB228 - lw         $t1, 29292($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB22C - lw         $t0, 29288($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB230 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB234 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB238 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB23C - sw         $t1, 29404($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB240 - sw         $t0, 29400($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB244 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB248 - lw         $t1, 29300($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB24C - lw         $t0, 29296($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB250 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB254 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB258 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB25C - sw         $t1, 29412($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB260 - sw         $t0, 29408($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB264 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB268 - lw         $t1, 29308($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB26C - lw         $t0, 29304($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB270 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB274 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB278 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB27C - sw         $t1, 29420($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB280 - sw         $t0, 29416($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB284 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB288 - lw         $t1, 29316($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB28C - lw         $t0, 29312($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB290 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB294 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB298 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB29C - sw         $t1, 29428($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2A0 - sw         $t0, 29424($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2A8 - lw         $t1, 29324($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2AC - lw         $t0, 29320($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2B4 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2B8 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2BC - sw         $t1, 29436($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2C0 - sw         $t0, 29432($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2C4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2C8 - lw         $t1, 29332($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2CC - lw         $t0, 29328($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2D4 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2D8 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2DC - sw         $t1, 29444($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2E0 - sw         $t0, 29440($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2E8 - lw         $t1, 29340($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2EC - lw         $t0, 29336($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2F0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2F4 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2F8 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB2FC - sw         $t1, 29452($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB300 - sw         $t0, 29448($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB304 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB308 - lw         $t1, 29348($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB30C - lw         $t0, 29344($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB310 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB314 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB318 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB31C - sw         $t1, 29460($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB320 - sw         $t0, 29456($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB324 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB328 - lw         $t1, 29356($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB32C - lw         $t0, 29352($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB330 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB334 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB338 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB33C - sw         $t1, 29468($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB340 - sw         $t0, 29464($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB344 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB348 - lw         $t1, 29364($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB34C - lw         $t0, 29360($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB350 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB354 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB358 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB35C - sw         $t1, 29476($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB360 - sw         $t0, 29472($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB364 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB368 - lw         $t1, 29372($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB36C - lw         $t0, 29368($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB370 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB374 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB378 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB37C - sw         $t1, 29484($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB380 - sw         $t0, 29480($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB384 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB388 - lw         $t1, 29380($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB38C - lw         $t0, 29376($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB390 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB394 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB398 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB39C - sw         $t1, 29492($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3A0 - sw         $t0, 29488($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3A8 - lw         $t1, 29388($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3AC - lw         $t0, 29384($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3B4 - or         $t1, $t0, $zr <=> move $t1, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3B8 - or         $t0, $zr, $zr <=> li $t0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3BC - sw         $t1, 29500($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3C0 - sw         $t0, 29496($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3C4 - lui        $a2, 0x3703 <=> li $a2, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3C8 - ori        $a2, $a2, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3CC - mtc1       $a2, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3D0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3D4 - swc1       $f12, 29504($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3D8 - lui        $a2, 0x3983 <=> li $a2, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3DC - ori        $a2, $a2, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3E0 - mtc1       $a2, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3E8 - swc1       $f12, 29508($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3EC - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3F0 - ori        $a2, $a2, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3F4 - mtc1       $a2, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB3FC - swc1       $f12, 29512($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB400 - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB404 - ori        $a2, $a2, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB408 - mtc1       $a2, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB40C - addiu      $a1, $a0, 4
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB410 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB414 - swc1       $f12, 29516($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB418 - ori        $a2, $zr, 106 <=> li $a2, 106
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB41C - ori        $t0, $zr, 91 <=> li $t0, 91
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB420 - sb         $a2, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB424 - ori        $a2, $zr, 39 <=> li $a2, 39
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB428 - sb         $t0, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB42C - sb         $a2, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB430 - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB434 - addiu      $a1, $a0, 8
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB438 - ori        $a2, $zr, 78 <=> li $a2, 78
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB43C - ori        $t1, $zr, 109 <=> li $t1, 109
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB440 - sb         $a2, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB444 - ori        $a2, $zr, 71 <=> li $a2, 71
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB448 - sb         $t1, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB44C - sb         $a2, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB450 - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB454 - addiu      $a1, $a0, 12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB458 - ori        $a2, $zr, 70 <=> li $a2, 70
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB45C - ori        $t1, $zr, 112 <=> li $t1, 112
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB460 - sb         $a2, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB464 - ori        $a2, $zr, 120 <=> li $a2, 120
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB468 - sb         $t1, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB46C - sb         $a2, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB470 - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB474 - addiu      $a1, $a0, 16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB478 - ori        $a2, $zr, 117 <=> li $a2, 117
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB47C - ori        $t1, $zr, 127 <=> li $t1, 127
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB480 - sb         $a2, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB484 - sb         $t1, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB488 - sb         $t1, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB48C - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB490 - addiu      $a1, $a0, 20
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB494 - ori        $t1, $zr, 74 <=> li $t1, 74
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB498 - sb         $t0, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB49C - ori        $t0, $zr, 115 <=> li $t0, 115
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4A0 - sb         $t1, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4A4 - sb         $t0, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4A8 - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4AC - addiu      $a1, $a0, 24
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4B0 - ori        $t0, $zr, 60 <=> li $t0, 60
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4B4 - ori        $t1, $zr, 75 <=> li $t1, 75
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4B8 - sb         $t0, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4BC - sb         $t1, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4C0 - sb         $a2, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4C4 - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4C8 - addiu      $a1, $a0, 28
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4CC - ori        $a2, $zr, 129 <=> li $a2, 129
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4D0 - ori        $t0, $zr, 90 <=> li $t0, 90
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4D4 - sb         $a2, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4D8 - ori        $a2, $zr, 67 <=> li $a2, 67
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4DC - sb         $t0, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4E0 - sb         $a2, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4E4 - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4E8 - addiu      $a1, $a0, 32
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4EC - ori        $a2, $zr, 118 <=> li $a2, 118
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4F0 - ori        $t0, $zr, 149 <=> li $t0, 149
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4F4 - sb         $a2, 0($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4F8 - ori        $a2, $zr, 25 <=> li $a2, 25
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB4FC - sb         $t0, 1($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB500 - sb         $a2, 2($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB504 - sb         $a3, 3($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB508 - addiu      $a0, $a0, 36
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB50C - ori        $a1, $zr, 200 <=> li $a1, 200
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB510 - ori        $a2, $zr, 97 <=> li $a2, 97
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB514 - sb         $a1, 0($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB518 - ori        $a1, $zr, 194 <=> li $a1, 194
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB51C - sb         $a2, 1($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB520 - sb         $a1, 2($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB524 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89FB528 - sb         $a3, 3($a0)
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A045F4
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A045F4 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A045F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A045FC - lw         $a1, 29652($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04600 - lw         $a0, 29648($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04604 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04608 - lw         $a3, 29660($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0460C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04610 - lw         $a2, 29656($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0461C - sw         $a1, 29764($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04620 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04624 - sw         $a0, 29760($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0462C - lw         $a3, 29668($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04630 - lw         $a2, 29664($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0463C - sw         $a1, 29772($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04640 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04644 - sw         $a0, 29768($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0464C - lw         $a3, 29676($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04650 - lw         $a2, 29672($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04658 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0465C - sw         $a1, 29780($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04660 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04664 - sw         $a0, 29776($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0466C - lw         $a3, 29684($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04670 - lw         $a2, 29680($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04674 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04678 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0467C - sw         $a1, 29788($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04680 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04684 - sw         $a0, 29784($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0468C - lw         $a3, 29692($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04690 - lw         $a2, 29688($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04694 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04698 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0469C - sw         $a1, 29796($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046A0 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046A4 - sw         $a0, 29792($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046AC - lw         $a3, 29700($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046B0 - lw         $a2, 29696($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046BC - sw         $a1, 29804($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046C0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046C4 - sw         $a0, 29800($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046CC - lw         $a3, 29708($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046D0 - lw         $a2, 29704($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046DC - sw         $a1, 29812($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046E0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046E4 - sw         $a0, 29808($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046EC - lw         $a3, 29716($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046F0 - lw         $a2, 29712($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A046FC - sw         $a1, 29820($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04700 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04704 - sw         $a0, 29816($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04708 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0470C - lw         $a3, 29724($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04710 - lw         $a2, 29720($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04714 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04718 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0471C - sw         $a1, 29828($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04720 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04724 - sw         $a0, 29824($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04728 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0472C - lw         $a3, 29732($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04730 - lw         $a2, 29728($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04734 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04738 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0473C - sw         $a1, 29836($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04740 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04744 - sw         $a0, 29832($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0474C - lw         $a3, 29740($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04750 - lw         $a2, 29736($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04754 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04758 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0475C - sw         $a1, 29844($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04760 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04764 - sw         $a0, 29840($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04768 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0476C - lw         $a3, 29748($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04770 - lw         $a2, 29744($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04774 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04778 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0477C - sw         $a1, 29852($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04780 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04784 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04788 - sw         $a0, 29848($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0478C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04790 - lw         $a3, 29756($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04794 - lw         $a2, 29752($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04798 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0479C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047A0 - sw         $a1, 29860($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047A4 - sw         $a0, 29856($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047AC - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047B4 - sw         $a1, 29868($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047B8 - sw         $a0, 29864($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047C0 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047C4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047C8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047CC - swc1       $f12, 29872($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047D4 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047D8 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047DC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047E0 - swc1       $f12, 29876($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047E8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047EC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047F4 - swc1       $f12, 29880($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A047FC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04800 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04804 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04808 - swc1       $f12, 29884($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0480C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04810 - ori        $a0, $a0, -2621
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04814 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04818 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0481C - swc1       $f12, 29888($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04820 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04824 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A04828 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A064D4
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A064D4 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064DC - lw         $a1, 29908($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064E0 - lw         $a0, 29904($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064E4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064E8 - lw         $a3, 29916($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064EC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064F0 - lw         $a2, 29912($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A064FC - sw         $a1, 30020($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06500 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06504 - sw         $a0, 30016($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0650C - lw         $a3, 29924($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06510 - lw         $a2, 29920($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06514 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06518 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0651C - sw         $a1, 30028($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06520 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06524 - sw         $a0, 30024($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0652C - lw         $a3, 29932($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06530 - lw         $a2, 29928($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06534 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06538 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0653C - sw         $a1, 30036($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06540 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06544 - sw         $a0, 30032($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0654C - lw         $a3, 29940($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06550 - lw         $a2, 29936($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06554 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06558 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0655C - sw         $a1, 30044($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06560 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06564 - sw         $a0, 30040($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0656C - lw         $a3, 29948($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06570 - lw         $a2, 29944($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06574 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06578 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0657C - sw         $a1, 30052($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06580 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06584 - sw         $a0, 30048($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0658C - lw         $a3, 29956($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06590 - lw         $a2, 29952($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06594 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06598 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0659C - sw         $a1, 30060($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065A0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065A4 - sw         $a0, 30056($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065AC - lw         $a3, 29964($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065B0 - lw         $a2, 29960($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065BC - sw         $a1, 30068($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065C0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065C4 - sw         $a0, 30064($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065CC - lw         $a3, 29972($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065D0 - lw         $a2, 29968($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065DC - sw         $a1, 30076($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065E0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065E4 - sw         $a0, 30072($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065EC - lw         $a3, 29980($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065F0 - lw         $a2, 29976($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A065FC - sw         $a1, 30084($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06600 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06604 - sw         $a0, 30080($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0660C - lw         $a3, 29988($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06610 - lw         $a2, 29984($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06614 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06618 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0661C - sw         $a1, 30092($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06620 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06624 - sw         $a0, 30088($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0662C - lw         $a3, 29996($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06630 - lw         $a2, 29992($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06634 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06638 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0663C - sw         $a1, 30100($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06640 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06644 - sw         $a0, 30096($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0664C - lw         $a3, 30004($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06650 - lw         $a2, 30000($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06654 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06658 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0665C - sw         $a1, 30108($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06660 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06664 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06668 - sw         $a0, 30104($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0666C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06670 - lw         $a3, 30012($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06674 - lw         $a2, 30008($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06678 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0667C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06680 - sw         $a1, 30116($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06684 - sw         $a0, 30112($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0668C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06690 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06694 - sw         $a1, 30124($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06698 - sw         $a0, 30120($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A0669C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066A0 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066A4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066A8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066AC - swc1       $f12, 30128($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066B0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066B4 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066B8 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066BC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066C0 - swc1       $f12, 30132($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066C4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066C8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066CC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066D0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066D4 - swc1       $f12, 30136($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066D8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066DC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066E0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066E8 - swc1       $f12, 30140($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066EC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066F0 - ori        $a0, $a0, -2621
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066F4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A066FC - swc1       $f12, 30144($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06700 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06704 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A06708 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A07DD4
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A07DD4 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DD8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DDC - lw         $a1, 30172($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DE0 - lw         $a0, 30168($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DE4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DE8 - lw         $a3, 30180($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DEC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DF0 - lw         $a2, 30176($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07DFC - sw         $a1, 30284($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E00 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E04 - sw         $a0, 30280($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E0C - lw         $a3, 30188($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E10 - lw         $a2, 30184($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E1C - sw         $a1, 30292($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E20 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E24 - sw         $a0, 30288($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E2C - lw         $a3, 30196($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E30 - lw         $a2, 30192($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E3C - sw         $a1, 30300($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E40 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E44 - sw         $a0, 30296($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E4C - lw         $a3, 30204($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E50 - lw         $a2, 30200($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E5C - sw         $a1, 30308($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E60 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E64 - sw         $a0, 30304($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E6C - lw         $a3, 30212($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E70 - lw         $a2, 30208($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E74 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E78 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E7C - sw         $a1, 30316($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E80 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E84 - sw         $a0, 30312($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E8C - lw         $a3, 30220($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E90 - lw         $a2, 30216($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E94 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07E9C - sw         $a1, 30324($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EA0 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EA4 - sw         $a0, 30320($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EAC - lw         $a3, 30228($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EB0 - lw         $a2, 30224($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EB4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EBC - sw         $a1, 30332($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EC0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EC4 - sw         $a0, 30328($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07ECC - lw         $a3, 30236($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07ED0 - lw         $a2, 30232($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07ED4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07ED8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EDC - sw         $a1, 30340($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EE0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EE4 - sw         $a0, 30336($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EEC - lw         $a3, 30244($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EF0 - lw         $a2, 30240($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EF4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07EFC - sw         $a1, 30348($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F00 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F04 - sw         $a0, 30344($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F0C - lw         $a3, 30252($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F10 - lw         $a2, 30248($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F14 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F18 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F1C - sw         $a1, 30356($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F20 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F24 - sw         $a0, 30352($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F2C - lw         $a3, 30260($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F30 - lw         $a2, 30256($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F34 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F38 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F3C - sw         $a1, 30364($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F40 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F44 - sw         $a0, 30360($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F4C - lw         $a3, 30268($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F50 - lw         $a2, 30264($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F54 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F5C - sw         $a1, 30372($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F60 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F64 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F68 - sw         $a0, 30368($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F70 - lw         $a3, 30276($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F74 - lw         $a2, 30272($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F78 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F80 - sw         $a1, 30380($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F84 - sw         $a0, 30376($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F8C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F94 - sw         $a1, 30388($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F98 - sw         $a0, 30384($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07F9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FA0 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FA4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FA8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FAC - swc1       $f12, 30392($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FB4 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FB8 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FBC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FC0 - swc1       $f12, 30396($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FC8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FCC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FD0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FD4 - swc1       $f12, 30400($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FD8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FDC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FE0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FE4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FE8 - swc1       $f12, 30404($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FEC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FF0 - ori        $a0, $a0, -2621
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FF4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FF8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A07FFC - swc1       $f12, 30408($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A08000 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A08004 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A08008 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A10794
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A10794 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10798 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1079C - lw         $a1, 30428($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107A0 - lw         $a0, 30424($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107A4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107A8 - lw         $a3, 30436($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107AC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107B0 - lw         $a2, 30432($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107BC - sw         $a1, 30540($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107C0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107C4 - sw         $a0, 30536($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107CC - lw         $a3, 30444($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107D0 - lw         $a2, 30440($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107DC - sw         $a1, 30548($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107E0 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107E4 - sw         $a0, 30544($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107EC - lw         $a3, 30452($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107F0 - lw         $a2, 30448($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A107FC - sw         $a1, 30556($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10800 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10804 - sw         $a0, 30552($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10808 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1080C - lw         $a3, 30460($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10810 - lw         $a2, 30456($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10814 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1081C - sw         $a1, 30564($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10820 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10824 - sw         $a0, 30560($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1082C - lw         $a3, 30468($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10830 - lw         $a2, 30464($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10834 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1083C - sw         $a1, 30572($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10840 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10844 - sw         $a0, 30568($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1084C - lw         $a3, 30476($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10850 - lw         $a2, 30472($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10854 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1085C - sw         $a1, 30580($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10860 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10864 - sw         $a0, 30576($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1086C - lw         $a3, 30484($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10870 - lw         $a2, 30480($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10874 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1087C - sw         $a1, 30588($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10880 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10884 - sw         $a0, 30584($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1088C - lw         $a3, 30492($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10890 - lw         $a2, 30488($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10894 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1089C - sw         $a1, 30596($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108A0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108A4 - sw         $a0, 30592($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108AC - lw         $a3, 30500($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108B0 - lw         $a2, 30496($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108B4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108BC - sw         $a1, 30604($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108C0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108C4 - sw         $a0, 30600($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108CC - lw         $a3, 30508($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108D0 - lw         $a2, 30504($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108D4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108DC - sw         $a1, 30612($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108E0 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108E4 - sw         $a0, 30608($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108EC - lw         $a3, 30516($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108F0 - lw         $a2, 30512($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108F4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A108FC - sw         $a1, 30620($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10900 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10904 - sw         $a0, 30616($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1090C - lw         $a3, 30524($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10910 - lw         $a2, 30520($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10914 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1091C - sw         $a1, 30628($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10920 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10924 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10928 - sw         $a0, 30624($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1092C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10930 - lw         $a3, 30532($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10934 - lw         $a2, 30528($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10938 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1093C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10940 - sw         $a1, 30636($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10944 - sw         $a0, 30632($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1094C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10950 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10954 - sw         $a1, 30644($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10958 - sw         $a0, 30640($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1095C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10960 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10964 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10968 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1096C - swc1       $f12, 30648($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10970 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10974 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10978 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1097C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10980 - swc1       $f12, 30652($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10984 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10988 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1098C - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10990 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10994 - swc1       $f12, 30656($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A10998 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1099C - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A109A0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A109A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A109A8 - swc1       $f12, 30660($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A109AC - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A109B0 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A109B4 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A111F0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A111F0 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A111F4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A111F8 - lw         $a1, 30684($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A111FC - lw         $a0, 30680($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11200 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11204 - lw         $a3, 30692($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11208 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1120C - lw         $a2, 30688($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11210 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11214 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11218 - sw         $a1, 30796($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1121C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11220 - sw         $a0, 30792($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11224 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11228 - lw         $a3, 30700($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1122C - lw         $a2, 30696($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11230 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11234 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11238 - sw         $a1, 30804($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1123C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11240 - sw         $a0, 30800($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11244 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11248 - lw         $a3, 30708($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1124C - lw         $a2, 30704($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11250 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11254 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11258 - sw         $a1, 30812($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1125C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11260 - sw         $a0, 30808($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11264 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11268 - lw         $a3, 30716($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1126C - lw         $a2, 30712($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11270 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11274 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11278 - sw         $a1, 30820($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1127C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11280 - sw         $a0, 30816($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11284 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11288 - lw         $a3, 30724($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1128C - lw         $a2, 30720($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11290 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11294 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11298 - sw         $a1, 30828($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1129C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112A0 - sw         $a0, 30824($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112A8 - lw         $a3, 30732($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112AC - lw         $a2, 30728($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112B0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112B8 - sw         $a1, 30836($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112BC - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112C0 - sw         $a0, 30832($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112C8 - lw         $a3, 30740($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112CC - lw         $a2, 30736($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112D0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112D8 - sw         $a1, 30844($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112DC - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112E0 - sw         $a0, 30840($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112E8 - lw         $a3, 30748($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112EC - lw         $a2, 30744($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112F0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112F8 - sw         $a1, 30852($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A112FC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11300 - sw         $a0, 30848($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11304 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11308 - lw         $a3, 30756($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1130C - lw         $a2, 30752($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11310 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11314 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11318 - sw         $a1, 30860($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1131C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11320 - sw         $a0, 30856($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11324 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11328 - lw         $a3, 30764($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1132C - lw         $a2, 30760($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11330 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11334 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11338 - sw         $a1, 30868($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1133C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11340 - sw         $a0, 30864($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11344 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11348 - lw         $a3, 30772($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1134C - lw         $a2, 30768($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11350 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11354 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11358 - sw         $a1, 30876($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1135C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11360 - sw         $a0, 30872($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11364 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11368 - lw         $a3, 30780($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1136C - lw         $a2, 30776($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11370 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11374 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11378 - sw         $a1, 30884($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1137C - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11380 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11384 - sw         $a0, 30880($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11388 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1138C - lw         $a3, 30788($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11390 - lw         $a2, 30784($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11394 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11398 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1139C - sw         $a1, 30892($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113A0 - sw         $a0, 30888($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113A8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113B0 - sw         $a1, 30900($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113B4 - sw         $a0, 30896($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113B8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113BC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113C0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113C8 - swc1       $f12, 30904($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113CC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113D0 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113D4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113DC - swc1       $f12, 30908($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113E0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113E4 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113E8 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113EC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113F0 - swc1       $f12, 30912($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113F4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113F8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A113FC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11400 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11404 - swc1       $f12, 30916($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11408 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1140C - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A11410 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A133C8
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A133C8 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133CC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133D0 - lw         $a1, 30924($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133D4 - lw         $a0, 30920($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133D8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133DC - lw         $a3, 30932($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133E4 - lw         $a2, 30928($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133F0 - sw         $a1, 31036($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133F4 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133F8 - sw         $a0, 31032($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A133FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13400 - lw         $a3, 30940($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13404 - lw         $a2, 30936($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13408 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1340C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13410 - sw         $a1, 31044($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13414 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13418 - sw         $a0, 31040($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1341C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13420 - lw         $a3, 30948($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13424 - lw         $a2, 30944($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13428 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1342C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13430 - sw         $a1, 31052($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13434 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13438 - sw         $a0, 31048($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1343C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13440 - lw         $a3, 30956($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13444 - lw         $a2, 30952($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13448 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1344C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13450 - sw         $a1, 31060($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13454 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13458 - sw         $a0, 31056($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1345C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13460 - lw         $a3, 30964($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13464 - lw         $a2, 30960($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13468 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1346C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13470 - sw         $a1, 31068($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13474 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13478 - sw         $a0, 31064($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1347C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13480 - lw         $a3, 30972($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13484 - lw         $a2, 30968($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13488 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1348C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13490 - sw         $a1, 31076($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13494 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13498 - sw         $a0, 31072($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1349C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134A0 - lw         $a3, 30980($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134A4 - lw         $a2, 30976($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134A8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134AC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134B0 - sw         $a1, 31084($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134B4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134B8 - sw         $a0, 31080($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134C0 - lw         $a3, 30988($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134C4 - lw         $a2, 30984($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134C8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134CC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134D0 - sw         $a1, 31092($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134D4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134D8 - sw         $a0, 31088($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134E0 - lw         $a3, 30996($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134E4 - lw         $a2, 30992($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134E8 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134EC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134F0 - sw         $a1, 31100($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134F4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134F8 - sw         $a0, 31096($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A134FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13500 - lw         $a3, 31004($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13504 - lw         $a2, 31000($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13508 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1350C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13510 - sw         $a1, 31108($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13514 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13518 - sw         $a0, 31104($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1351C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13520 - lw         $a3, 31012($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13524 - lw         $a2, 31008($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13528 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1352C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13530 - sw         $a1, 31116($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13534 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13538 - sw         $a0, 31112($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1353C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13540 - lw         $a3, 31020($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13544 - lw         $a2, 31016($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13548 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1354C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13550 - sw         $a1, 31124($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13554 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13558 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1355C - sw         $a0, 31120($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13564 - lw         $a3, 31028($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13568 - lw         $a2, 31024($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1356C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13570 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13574 - sw         $a1, 31132($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13578 - sw         $a0, 31128($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1357C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13580 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13584 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13588 - sw         $a1, 31140($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1358C - sw         $a0, 31136($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13590 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13594 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A13598 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A1359C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135A0 - swc1       $f12, 31144($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135A8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135AC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135B4 - swc1       $f12, 31148($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135BC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135C0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135C4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135C8 - swc1       $f12, 31152($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135D0 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135D4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135D8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135DC - swc1       $f12, 31156($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135E0 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135E4 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A135E8 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A27BE8
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A27BE8 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27BEC - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27BF0 - lw         $a3, 31180($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27BF4 - lw         $a2, 31176($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27BF8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27BFC - lw         $t1, 31188($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C00 - lw         $t0, 31184($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C04 - or         $a3, $a2, $zr <=> move $a3, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C08 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C0C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C10 - sw         $a3, 31292($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C14 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C18 - sw         $a2, 31288($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C1C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C20 - lw         $t1, 31196($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C24 - lw         $t0, 31192($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C28 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C2C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C30 - sw         $a3, 31300($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C34 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C38 - sw         $a2, 31296($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C3C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C40 - lw         $t1, 31204($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C44 - lw         $t0, 31200($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C48 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C4C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C50 - sw         $a3, 31308($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C54 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C58 - sw         $a2, 31304($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C5C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C60 - lw         $t1, 31212($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C64 - lw         $t0, 31208($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C68 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C6C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C70 - sw         $a3, 31316($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C74 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C78 - sw         $a2, 31312($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C7C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C80 - lw         $t1, 31220($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C84 - lw         $t0, 31216($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C88 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C8C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C90 - sw         $a3, 31324($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C94 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C98 - sw         $a2, 31320($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27C9C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CA0 - lw         $t1, 31228($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CA4 - lw         $t0, 31224($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CA8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CAC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CB0 - sw         $a3, 31332($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CB4 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CB8 - sw         $a2, 31328($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CBC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CC0 - lw         $t1, 31236($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CC4 - lw         $t0, 31232($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CC8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CCC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CD0 - sw         $a3, 31340($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CD4 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CD8 - sw         $a2, 31336($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CDC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CE0 - lw         $t1, 31244($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CE4 - lw         $t0, 31240($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CE8 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CEC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CF0 - sw         $a3, 31348($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CF4 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CF8 - sw         $a2, 31344($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27CFC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D00 - lw         $t1, 31252($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D04 - lw         $t0, 31248($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D08 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D0C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D10 - sw         $a3, 31356($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D14 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D18 - sw         $a2, 31352($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D1C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D20 - lw         $t1, 31260($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D24 - lw         $t0, 31256($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D28 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D2C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D30 - sw         $a3, 31364($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D34 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D38 - sw         $a2, 31360($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D3C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D40 - lw         $t1, 31268($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D44 - lw         $t0, 31264($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D48 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D4C - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D50 - sw         $a3, 31372($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D54 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D58 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D5C - sw         $a2, 31368($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D60 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D64 - lw         $t1, 31276($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D68 - lw         $t0, 31272($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D6C - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D70 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D74 - sw         $a3, 31380($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D78 - sw         $s1, 4($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D7C - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D80 - sw         $a2, 31376($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D84 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D88 - lw         $t1, 31284($s1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D8C - lw         $t0, 31280($s1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D90 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D94 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D98 - sw         $a3, 31388($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27D9C - sw         $a2, 31384($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DA0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DA4 - lui        $a1, 0x08CC <=> li $a1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DA8 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DAC - sw         $a3, 31396($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DB0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DB4 - sw         $a2, 31392($a1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DB8 - sw         $zr, 31420($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DBC - ori        $a1, $zr, 50 <=> li $a1, 50
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DC0 - addiu      $a0, $a0, 31420
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DC4 - sw         $a1, 4($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DCC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DD0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DD4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DD8 - swc1       $f12, 31400($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DE0 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DE4 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DEC - swc1       $f12, 31404($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DF4 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DF8 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27DFC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E00 - swc1       $f12, 31408($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E04 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E08 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E0C - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E14 - swc1       $f12, 31412($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E18 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E1C - ori        $a0, $a0, -2621
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E20 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E24 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E28 - swc1       $f12, 31416($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E2C - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E30 - lw         $s1, 4($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E34 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27E38 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A27F1C
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A27F1C - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F20 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F24 - lw         $a1, 31452($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F28 - lw         $a0, 31448($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F2C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F30 - lw         $a3, 31460($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F34 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F38 - lw         $a2, 31456($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F3C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F44 - sw         $a1, 31564($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F48 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F4C - sw         $a0, 31560($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F54 - lw         $a3, 31468($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F58 - lw         $a2, 31464($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F5C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F64 - sw         $a1, 31572($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F68 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F6C - sw         $a0, 31568($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F74 - lw         $a3, 31476($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F78 - lw         $a2, 31472($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F7C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F84 - sw         $a1, 31580($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F88 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F8C - sw         $a0, 31576($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F94 - lw         $a3, 31484($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F98 - lw         $a2, 31480($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27F9C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FA4 - sw         $a1, 31588($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FA8 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FAC - sw         $a0, 31584($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FB4 - lw         $a3, 31492($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FB8 - lw         $a2, 31488($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FBC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FC4 - sw         $a1, 31596($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FC8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FCC - sw         $a0, 31592($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FD4 - lw         $a3, 31500($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FD8 - lw         $a2, 31496($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FDC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FE4 - sw         $a1, 31604($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FE8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FEC - sw         $a0, 31600($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FF4 - lw         $a3, 31508($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FF8 - lw         $a2, 31504($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A27FFC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28000 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28004 - sw         $a1, 31612($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28008 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2800C - sw         $a0, 31608($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28014 - lw         $a3, 31516($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28018 - lw         $a2, 31512($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2801C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28024 - sw         $a1, 31620($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28028 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2802C - sw         $a0, 31616($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28034 - lw         $a3, 31524($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28038 - lw         $a2, 31520($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2803C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28044 - sw         $a1, 31628($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28048 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2804C - sw         $a0, 31624($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28054 - lw         $a3, 31532($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28058 - lw         $a2, 31528($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2805C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28064 - sw         $a1, 31636($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28068 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2806C - sw         $a0, 31632($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28070 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28074 - lw         $a3, 31540($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28078 - lw         $a2, 31536($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2807C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28080 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28084 - sw         $a1, 31644($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28088 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2808C - sw         $a0, 31640($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28094 - lw         $a3, 31548($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28098 - lw         $a2, 31544($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2809C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280A4 - sw         $a1, 31652($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280A8 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280AC - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280B0 - sw         $a0, 31648($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280B8 - lw         $a3, 31556($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280BC - lw         $a2, 31552($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280C8 - sw         $a1, 31660($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280CC - sw         $a0, 31656($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280D4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280DC - sw         $a1, 31668($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280E0 - sw         $a0, 31664($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280E8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280EC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280F4 - swc1       $f12, 31672($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A280FC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28100 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28104 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28108 - swc1       $f12, 31676($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2810C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28110 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28114 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28118 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2811C - swc1       $f12, 31680($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28120 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28124 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28128 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2812C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28130 - swc1       $f12, 31684($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28134 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28138 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2813C - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A28D0C
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A28D0C - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D10 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D14 - lw         $a1, 31692($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D18 - lw         $a0, 31688($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D1C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D20 - lw         $a3, 31700($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D28 - lw         $a2, 31696($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D34 - sw         $a1, 31804($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D38 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D3C - sw         $a0, 31800($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D44 - lw         $a3, 31708($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D48 - lw         $a2, 31704($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D54 - sw         $a1, 31812($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D58 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D5C - sw         $a0, 31808($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D64 - lw         $a3, 31716($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D68 - lw         $a2, 31712($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D74 - sw         $a1, 31820($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D78 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D7C - sw         $a0, 31816($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D84 - lw         $a3, 31724($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D88 - lw         $a2, 31720($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D94 - sw         $a1, 31828($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D98 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28D9C - sw         $a0, 31824($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DA4 - lw         $a3, 31732($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DA8 - lw         $a2, 31728($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DAC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DB4 - sw         $a1, 31836($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DB8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DBC - sw         $a0, 31832($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DC4 - lw         $a3, 31740($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DC8 - lw         $a2, 31736($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DCC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DD4 - sw         $a1, 31844($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DD8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DDC - sw         $a0, 31840($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DE4 - lw         $a3, 31748($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DE8 - lw         $a2, 31744($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DEC - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DF4 - sw         $a1, 31852($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DF8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28DFC - sw         $a0, 31848($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E04 - lw         $a3, 31756($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E08 - lw         $a2, 31752($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E0C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E14 - sw         $a1, 31860($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E18 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E1C - sw         $a0, 31856($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E24 - lw         $a3, 31764($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E28 - lw         $a2, 31760($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E2C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E34 - sw         $a1, 31868($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E38 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E3C - sw         $a0, 31864($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E44 - lw         $a3, 31772($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E48 - lw         $a2, 31768($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E4C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E54 - sw         $a1, 31876($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E58 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E5C - sw         $a0, 31872($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E64 - lw         $a3, 31780($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E68 - lw         $a2, 31776($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E6C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E74 - sw         $a1, 31884($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E78 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E7C - sw         $a0, 31880($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E84 - lw         $a3, 31788($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E88 - lw         $a2, 31784($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E8C - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E94 - sw         $a1, 31892($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E98 - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28E9C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EA0 - sw         $a0, 31888($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EA8 - lw         $a3, 31796($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EAC - lw         $a2, 31792($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EB0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EB8 - sw         $a1, 31900($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EBC - sw         $a0, 31896($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EC4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ECC - sw         $a1, 31908($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ED0 - sw         $a0, 31904($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ED4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28ED8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EDC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EE4 - swc1       $f12, 31912($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EEC - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EF0 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EF4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EF8 - swc1       $f12, 31916($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28EFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F00 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F04 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F08 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F0C - swc1       $f12, 31920($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F14 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F18 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F1C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F20 - swc1       $f12, 31924($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F24 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F28 - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A28F2C - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2B4A0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2B4A0 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4A4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4A8 - lw         $a1, 31940($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4AC - lw         $a0, 31936($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4B0 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4B4 - lw         $a3, 31948($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4BC - lw         $a2, 31944($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4C8 - sw         $a1, 32052($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4CC - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4D0 - sw         $a0, 32048($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4D8 - lw         $a3, 31956($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4DC - lw         $a2, 31952($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4E8 - sw         $a1, 32060($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4EC - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4F0 - sw         $a0, 32056($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4F8 - lw         $a3, 31964($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B4FC - lw         $a2, 31960($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B500 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B504 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B508 - sw         $a1, 32068($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B50C - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B510 - sw         $a0, 32064($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B518 - lw         $a3, 31972($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B51C - lw         $a2, 31968($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B520 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B524 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B528 - sw         $a1, 32076($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B52C - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B530 - sw         $a0, 32072($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B538 - lw         $a3, 31980($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B53C - lw         $a2, 31976($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B540 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B544 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B548 - sw         $a1, 32084($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B54C - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B550 - sw         $a0, 32080($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B558 - lw         $a3, 31988($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B55C - lw         $a2, 31984($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B560 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B564 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B568 - sw         $a1, 32092($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B56C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B570 - sw         $a0, 32088($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B578 - lw         $a3, 31996($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B57C - lw         $a2, 31992($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B580 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B584 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B588 - sw         $a1, 32100($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B58C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B590 - sw         $a0, 32096($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B594 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B598 - lw         $a3, 32004($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B59C - lw         $a2, 32000($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5A8 - sw         $a1, 32108($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5AC - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5B0 - sw         $a0, 32104($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5B8 - lw         $a3, 32012($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5BC - lw         $a2, 32008($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5C8 - sw         $a1, 32116($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5CC - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5D0 - sw         $a0, 32112($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5D8 - lw         $a3, 32020($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5DC - lw         $a2, 32016($t7)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5E8 - sw         $a1, 32124($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5EC - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5F0 - sw         $a0, 32120($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5F8 - lw         $a3, 32028($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B5FC - lw         $a2, 32024($t8)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B600 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B604 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B608 - sw         $a1, 32132($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B60C - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B610 - sw         $a0, 32128($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B618 - lw         $a3, 32036($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B61C - lw         $a2, 32032($t9)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B620 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B624 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B628 - sw         $a1, 32140($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B62C - sw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B630 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B634 - sw         $a0, 32136($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B63C - lw         $a3, 32044($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B640 - lw         $a2, 32040($s0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B644 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B648 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B64C - sw         $a1, 32148($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B650 - sw         $a0, 32144($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B658 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B65C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B660 - sw         $a1, 32156($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B664 - sw         $a0, 32152($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B668 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B66C - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B670 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B674 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B678 - swc1       $f12, 32160($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B67C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B680 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B684 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B688 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B68C - swc1       $f12, 32164($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B690 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B694 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B698 - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B69C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6A0 - swc1       $f12, 32168($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6A8 - ori        $a0, $a0, 4719
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6AC - mtc1       $a0, $f12
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6B0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6B4 - swc1       $f12, 32172($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6B8 - lw         $s0, 0($sp)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6BC - jr         $ra
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2B6C0 - addiu      $sp, $sp, 16
21:01:58 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2BCC4
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2BCC4 - addiu      $sp, $sp, -16
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCC8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCCC - lw         $a1, 32196($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCD0 - lw         $a0, 32192($a0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCD4 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCD8 - lw         $a3, 32204($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCDC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCE0 - lw         $a2, 32200($a2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCEC - sw         $a1, 32308($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCF0 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCF4 - sw         $a0, 32304($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BCFC - lw         $a3, 32212($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD00 - lw         $a2, 32208($t1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD0C - sw         $a1, 32316($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD10 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD14 - sw         $a0, 32312($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD1C - lw         $a3, 32220($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD20 - lw         $a2, 32216($t2)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD2C - sw         $a1, 32324($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD30 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD34 - sw         $a0, 32320($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD3C - lw         $a3, 32228($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD40 - lw         $a2, 32224($t3)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD4C - sw         $a1, 32332($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD50 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD54 - sw         $a0, 32328($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD5C - lw         $a3, 32236($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD60 - lw         $a2, 32232($v0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD64 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD68 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD6C - sw         $a1, 32340($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD70 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD74 - sw         $a0, 32336($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD7C - lw         $a3, 32244($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD80 - lw         $a2, 32240($v1)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD84 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD8C - sw         $a1, 32348($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD90 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD94 - sw         $a0, 32344($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BD9C - lw         $a3, 32252($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDA0 - lw         $a2, 32248($t4)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDA4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDAC - sw         $a1, 32356($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDB0 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDB4 - sw         $a0, 32352($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDBC - lw         $a3, 32260($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDC0 - lw         $a2, 32256($t5)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDC4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDCC - sw         $a1, 32364($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDD0 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDD4 - sw         $a0, 32360($t0)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDDC - lw         $a3, 32268($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDE0 - lw         $a2, 32264($t6)
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDE4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:58 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDEC - sw         $a1, 32372($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDF0 - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDF4 - sw         $a0, 32368($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BDFC - lw         $a3, 32276($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE00 - lw         $a2, 32272($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE04 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE08 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE0C - sw         $a1, 32380($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE10 - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE14 - sw         $a0, 32376($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE1C - lw         $a3, 32284($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE20 - lw         $a2, 32280($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE24 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE28 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE2C - sw         $a1, 32388($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE30 - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE34 - sw         $a0, 32384($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE3C - lw         $a3, 32292($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE40 - lw         $a2, 32288($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE44 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE4C - sw         $a1, 32396($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE50 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE54 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE58 - sw         $a0, 32392($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE60 - lw         $a3, 32300($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE64 - lw         $a2, 32296($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE68 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE70 - sw         $a1, 32404($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE74 - sw         $a0, 32400($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE7C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE84 - sw         $a1, 32412($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE88 - sw         $a0, 32408($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE8C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE90 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE94 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BE9C - swc1       $f12, 32416($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEA0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEA4 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEA8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEB0 - swc1       $f12, 32420($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEB4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEB8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEBC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEC0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEC4 - swc1       $f12, 32424($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEC8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BECC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BED0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BED4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BED8 - swc1       $f12, 32428($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEDC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEE0 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEE4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEEC - swc1       $f12, 32432($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEF0 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEF4 - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2BEF8 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2F140
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2F140 - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F144 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F148 - lw         $a1, 32444($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F14C - lw         $a0, 32440($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F150 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F154 - lw         $a3, 32452($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F158 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F15C - lw         $a2, 32448($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F160 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F164 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F168 - sw         $a1, 32556($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F16C - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F170 - sw         $a0, 32552($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F178 - lw         $a3, 32460($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F17C - lw         $a2, 32456($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F180 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F184 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F188 - sw         $a1, 32564($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F18C - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F190 - sw         $a0, 32560($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F198 - lw         $a3, 32468($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F19C - lw         $a2, 32464($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1A8 - sw         $a1, 32572($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1AC - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1B0 - sw         $a0, 32568($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1B8 - lw         $a3, 32476($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1BC - lw         $a2, 32472($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1C8 - sw         $a1, 32580($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1CC - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1D0 - sw         $a0, 32576($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1D8 - lw         $a3, 32484($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1DC - lw         $a2, 32480($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1E0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1E8 - sw         $a1, 32588($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1EC - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1F0 - sw         $a0, 32584($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1F8 - lw         $a3, 32492($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F1FC - lw         $a2, 32488($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F200 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F204 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F208 - sw         $a1, 32596($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F20C - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F210 - sw         $a0, 32592($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F214 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F218 - lw         $a3, 32500($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F21C - lw         $a2, 32496($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F220 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F224 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F228 - sw         $a1, 32604($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F22C - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F230 - sw         $a0, 32600($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F238 - lw         $a3, 32508($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F23C - lw         $a2, 32504($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F240 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F244 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F248 - sw         $a1, 32612($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F24C - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F250 - sw         $a0, 32608($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F254 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F258 - lw         $a3, 32516($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F25C - lw         $a2, 32512($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F260 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F264 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F268 - sw         $a1, 32620($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F26C - lui        $t7, 0x08CC <=> li $t7, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F270 - sw         $a0, 32616($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F278 - lw         $a3, 32524($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F27C - lw         $a2, 32520($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F280 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F284 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F288 - sw         $a1, 32628($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F28C - lui        $t8, 0x08CC <=> li $t8, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F290 - sw         $a0, 32624($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F294 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F298 - lw         $a3, 32532($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F29C - lw         $a2, 32528($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2A0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2A8 - sw         $a1, 32636($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2AC - lui        $t9, 0x08CC <=> li $t9, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2B0 - sw         $a0, 32632($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2B8 - lw         $a3, 32540($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2BC - lw         $a2, 32536($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2C0 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2C8 - sw         $a1, 32644($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2CC - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2D0 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2D4 - sw         $a0, 32640($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2DC - lw         $a3, 32548($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2E0 - lw         $a2, 32544($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2E4 - lui        $t0, 0x08CC <=> li $t0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2EC - sw         $a1, 32652($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2F0 - sw         $a0, 32648($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2F8 - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F2FC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F300 - sw         $a1, 32660($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F304 - sw         $a0, 32656($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F308 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F30C - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F310 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F314 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F318 - swc1       $f12, 32664($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F31C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F320 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F324 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F328 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F32C - swc1       $f12, 32668($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F330 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F334 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F338 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F33C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F340 - swc1       $f12, 32672($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F344 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F348 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F34C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F350 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F354 - swc1       $f12, 32676($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F358 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F35C - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F360 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A2F7FC
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A2F7FC - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F800 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F804 - lw         $a1, 32692($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F808 - lw         $a0, 32688($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F80C - lui        $a2, 0x08CC <=> li $a2, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F810 - lw         $a3, 32700($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F814 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F818 - lw         $a2, 32696($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F81C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F820 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F824 - sw         $a1, -32732($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F828 - lui        $t1, 0x08CC <=> li $t1, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F82C - sw         $a0, -32736($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F834 - lw         $a3, 32708($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F838 - lw         $a2, 32704($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F83C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F840 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F844 - sw         $a1, -32724($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F848 - lui        $t2, 0x08CC <=> li $t2, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F84C - sw         $a0, -32728($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F854 - lw         $a3, 32716($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F858 - lw         $a2, 32712($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F85C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F860 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F864 - sw         $a1, -32716($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F868 - lui        $t3, 0x08CC <=> li $t3, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F86C - sw         $a0, -32720($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F874 - lw         $a3, 32724($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F878 - lw         $a2, 32720($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F87C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F880 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F884 - sw         $a1, -32708($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F888 - lui        $v0, 0x08CC <=> li $v0, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F88C - sw         $a0, -32712($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F894 - lw         $a3, 32732($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F898 - lw         $a2, 32728($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F89C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8A4 - sw         $a1, -32700($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8A8 - lui        $v1, 0x08CC <=> li $v1, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8AC - sw         $a0, -32704($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8B4 - lw         $a3, 32740($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8B8 - lw         $a2, 32736($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8C4 - sw         $a1, -32692($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8C8 - lui        $t4, 0x08CC <=> li $t4, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8CC - sw         $a0, -32696($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8D4 - lw         $a3, 32748($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8D8 - lw         $a2, 32744($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8E4 - sw         $a1, -32684($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8E8 - lui        $t5, 0x08CC <=> li $t5, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8EC - sw         $a0, -32688($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8F4 - lw         $a3, 32756($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8F8 - lw         $a2, 32752($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F8FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F900 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F904 - sw         $a1, -32676($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F908 - lui        $t6, 0x08CC <=> li $t6, 0x08CC0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F90C - sw         $a0, -32680($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F914 - lw         $a3, 32764($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F918 - lw         $a2, 32760($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F91C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F920 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F924 - sw         $a1, -32668($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F928 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F92C - sw         $a0, -32672($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F934 - lw         $a3, -32764($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F938 - lw         $a2, -32768($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F93C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F940 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F944 - sw         $a1, -32660($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F948 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F94C - sw         $a0, -32664($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F954 - lw         $a3, -32756($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F958 - lw         $a2, -32760($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F960 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F964 - sw         $a1, -32652($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F968 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F96C - sw         $a0, -32656($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F974 - lw         $a3, -32748($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F978 - lw         $a2, -32752($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F980 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F984 - sw         $a1, -32644($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F988 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F98C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F990 - sw         $a0, -32648($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F998 - lw         $a3, -32740($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F99C - lw         $a2, -32744($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9A8 - sw         $a1, -32636($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9AC - sw         $a0, -32640($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9BC - sw         $a1, -32628($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9C0 - sw         $a0, -32632($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9C8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9CC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9D4 - swc1       $f12, -32624($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9DC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9E0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9E8 - swc1       $f12, -32620($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9F0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9F4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2F9FC - swc1       $f12, -32616($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA04 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA08 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA10 - swc1       $f12, -32612($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA14 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA18 - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A2FA1C - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A30200
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A30200 - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30204 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30208 - lw         $a1, -32604($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3020C - lw         $a0, -32608($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30210 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30214 - lw         $a3, -32596($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30218 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3021C - lw         $a2, -32600($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30220 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30224 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30228 - sw         $a1, -32492($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3022C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30230 - sw         $a0, -32496($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30238 - lw         $a3, -32588($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3023C - lw         $a2, -32592($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30240 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30244 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30248 - sw         $a1, -32484($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3024C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30250 - sw         $a0, -32488($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30254 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30258 - lw         $a3, -32580($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3025C - lw         $a2, -32584($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30260 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30264 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30268 - sw         $a1, -32476($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3026C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30270 - sw         $a0, -32480($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30278 - lw         $a3, -32572($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3027C - lw         $a2, -32576($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30280 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30284 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30288 - sw         $a1, -32468($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3028C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30290 - sw         $a0, -32472($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30294 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30298 - lw         $a3, -32564($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3029C - lw         $a2, -32568($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302A8 - sw         $a1, -32460($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302AC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302B0 - sw         $a0, -32464($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302B8 - lw         $a3, -32556($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302BC - lw         $a2, -32560($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302C8 - sw         $a1, -32452($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302CC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302D0 - sw         $a0, -32456($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302D8 - lw         $a3, -32548($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302DC - lw         $a2, -32552($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302E8 - sw         $a1, -32444($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302EC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302F0 - sw         $a0, -32448($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302F8 - lw         $a3, -32540($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A302FC - lw         $a2, -32544($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30300 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30304 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30308 - sw         $a1, -32436($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3030C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30310 - sw         $a0, -32440($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30314 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30318 - lw         $a3, -32532($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3031C - lw         $a2, -32536($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30320 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30324 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30328 - sw         $a1, -32428($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3032C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30330 - sw         $a0, -32432($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30334 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30338 - lw         $a3, -32524($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3033C - lw         $a2, -32528($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30340 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30344 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30348 - sw         $a1, -32420($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3034C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30350 - sw         $a0, -32424($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30354 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30358 - lw         $a3, -32516($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3035C - lw         $a2, -32520($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30360 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30364 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30368 - sw         $a1, -32412($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3036C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30370 - sw         $a0, -32416($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30374 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30378 - lw         $a3, -32508($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3037C - lw         $a2, -32512($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30380 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30384 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30388 - sw         $a1, -32404($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3038C - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30390 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30394 - sw         $a0, -32408($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3039C - lw         $a3, -32500($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303A0 - lw         $a2, -32504($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303AC - sw         $a1, -32396($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303B0 - sw         $a0, -32400($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303B8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303BC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303C0 - sw         $a1, -32388($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303C4 - sw         $a0, -32392($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303CC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303D0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303D8 - swc1       $f12, -32384($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303E0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303E4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303EC - swc1       $f12, -32380($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303F4 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303F8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A303FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30400 - swc1       $f12, -32376($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30404 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30408 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3040C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30410 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30414 - swc1       $f12, -32372($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30418 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3041C - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30420 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30424 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30428 - swc1       $f12, -32368($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3042C - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30430 - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A30434 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A369DC
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A369DC - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369E4 - lw         $a1, -32356($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369E8 - lw         $a0, -32360($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369EC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369F0 - lw         $a3, -32348($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369F8 - lw         $a2, -32352($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A369FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A04 - sw         $a1, -32244($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A08 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A0C - sw         $a0, -32248($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A14 - lw         $a3, -32340($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A18 - lw         $a2, -32344($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A24 - sw         $a1, -32236($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A28 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A2C - sw         $a0, -32240($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A34 - lw         $a3, -32332($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A38 - lw         $a2, -32336($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A44 - sw         $a1, -32228($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A48 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A4C - sw         $a0, -32232($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A54 - lw         $a3, -32324($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A58 - lw         $a2, -32328($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A64 - sw         $a1, -32220($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A68 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A6C - sw         $a0, -32224($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A74 - lw         $a3, -32316($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A78 - lw         $a2, -32320($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A84 - sw         $a1, -32212($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A88 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A8C - sw         $a0, -32216($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A94 - lw         $a3, -32308($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A98 - lw         $a2, -32312($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36A9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AA4 - sw         $a1, -32204($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AA8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AAC - sw         $a0, -32208($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AB4 - lw         $a3, -32300($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AB8 - lw         $a2, -32304($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AC4 - sw         $a1, -32196($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AC8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36ACC - sw         $a0, -32200($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AD4 - lw         $a3, -32292($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AD8 - lw         $a2, -32296($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AE4 - sw         $a1, -32188($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AE8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AEC - sw         $a0, -32192($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AF4 - lw         $a3, -32284($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AF8 - lw         $a2, -32288($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B04 - sw         $a1, -32180($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B08 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B0C - sw         $a0, -32184($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B14 - lw         $a3, -32276($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B18 - lw         $a2, -32280($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B24 - sw         $a1, -32172($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B28 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B2C - sw         $a0, -32176($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B34 - lw         $a3, -32268($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B38 - lw         $a2, -32272($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B44 - sw         $a1, -32164($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B48 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B4C - sw         $a0, -32168($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B54 - lw         $a3, -32260($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B58 - lw         $a2, -32264($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B64 - sw         $a1, -32156($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B68 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B6C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B70 - sw         $a0, -32160($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B78 - lw         $a3, -32252($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B7C - lw         $a2, -32256($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B88 - sw         $a1, -32148($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B8C - sw         $a0, -32152($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B94 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36B9C - sw         $a1, -32140($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BA0 - sw         $a0, -32144($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BA8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BAC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BB4 - swc1       $f12, -32136($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BBC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BC0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BC8 - swc1       $f12, -32132($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BCC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BD0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BD4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BDC - swc1       $f12, -32128($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BE4 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BE8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BF0 - swc1       $f12, -32124($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BF4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BF8 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36BFC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C04 - swc1       $f12, -32120($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C08 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C0C - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A36C10 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A39260
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A39260 - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39264 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39268 - lw         $a3, -32092($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3926C - lw         $a2, -32096($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39270 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39274 - lw         $t1, -32084($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39278 - or         $a3, $a2, $zr <=> move $a3, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3927C - lw         $t0, -32088($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39280 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39284 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39288 - sw         $a3, -31980($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3928C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39290 - sw         $a2, -31984($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39294 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39298 - lw         $t1, -32076($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3929C - lw         $t0, -32080($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392A4 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392A8 - sw         $a3, -31972($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392AC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392B0 - sw         $a2, -31976($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392B4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392B8 - lw         $t1, -32068($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392BC - lw         $t0, -32072($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392C0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392C4 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392C8 - sw         $a3, -31964($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392CC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392D0 - sw         $a2, -31968($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392D4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392D8 - lw         $t1, -32060($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392DC - lw         $t0, -32064($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392E0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392E4 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392E8 - sw         $a3, -31956($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392EC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392F0 - sw         $a2, -31960($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392F4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392F8 - lw         $t1, -32052($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A392FC - lw         $t0, -32056($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39300 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39304 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39308 - sw         $a3, -31948($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3930C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39310 - sw         $a2, -31952($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39314 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39318 - lw         $t1, -32044($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3931C - lw         $t0, -32048($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39320 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39324 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39328 - sw         $a3, -31940($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3932C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39330 - sw         $a2, -31944($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39334 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39338 - lw         $t1, -32036($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3933C - lw         $t0, -32040($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39340 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39344 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39348 - sw         $a3, -31932($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3934C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39350 - sw         $a2, -31936($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39354 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39358 - lw         $t1, -32028($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3935C - lw         $t0, -32032($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39360 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39364 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39368 - sw         $a3, -31924($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3936C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39370 - sw         $a2, -31928($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39374 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39378 - lw         $t1, -32020($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3937C - lw         $t0, -32024($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39380 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39384 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39388 - sw         $a3, -31916($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3938C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39390 - sw         $a2, -31920($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39394 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39398 - lw         $t1, -32012($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3939C - lw         $t0, -32016($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393A4 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393A8 - sw         $a3, -31908($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393AC - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393B0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393B4 - sw         $a2, -31912($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393B8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393BC - lw         $t1, -32004($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393C0 - lw         $t0, -32008($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393C4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393C8 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393CC - sw         $a3, -31900($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393D0 - sw         $s1, 4($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393D4 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393D8 - sw         $a2, -31904($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393DC - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393E0 - lw         $t1, -31996($s1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393E4 - lw         $t0, -32000($s1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393E8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393EC - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393F0 - sw         $a3, -31892($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393F4 - sw         $s2, 8($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393F8 - lui        $s2, 0x08CD <=> li $s2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A393FC - sw         $a2, -31896($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39400 - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39404 - lw         $t1, -31988($s2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39408 - lw         $t0, -31992($s2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3940C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39410 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39414 - sw         $a3, -31884($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39418 - sw         $a2, -31888($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3941C - or         $a3, $t0, $zr <=> move $a3, $t0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39420 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39424 - or         $a2, $zr, $zr <=> li $a2, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39428 - sw         $a3, -31876($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3942C - ori        $a0, $zr, 128 <=> li $a0, 128
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39430 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39434 - sw         $a2, -31880($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39438 - sw         $a0, -31852($a1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3943C - ori        $a2, $zr, 47 <=> li $a2, 47
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39440 - addiu      $a1, $a1, -31852
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39444 - lui        $a3, 0x08CD <=> li $a3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39448 - sw         $a2, 4($a1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3944C - ori        $a1, $zr, 190 <=> li $a1, 190
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39450 - sw         $a0, -31844($a3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39454 - addiu      $a2, $a3, -31844
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39458 - lui        $a3, 0x08CD <=> li $a3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3945C - sw         $a1, 4($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39460 - sw         $a0, -31836($a3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39464 - ori        $a1, $zr, 209 <=> li $a1, 209
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39468 - addiu      $a0, $a3, -31836
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3946C - sw         $a1, 4($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39470 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39474 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39478 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3947C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39480 - swc1       $f12, -31872($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39484 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39488 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3948C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39490 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39494 - swc1       $f12, -31868($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A39498 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3949C - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394A0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394A8 - swc1       $f12, -31864($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394B0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394B4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394BC - swc1       $f12, -31860($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394C4 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394C8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394D0 - swc1       $f12, -31856($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394D4 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394D8 - lw         $s1, 4($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394DC - lw         $s2, 8($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394E0 - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A394E4 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A3D3A4
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A3D3A4 - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3AC - lw         $a1, -31812($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3B0 - lw         $a0, -31816($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3B8 - lw         $a3, -31804($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3C0 - lw         $a2, -31808($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3CC - sw         $a1, -31700($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3D0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3D4 - sw         $a0, -31704($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3DC - lw         $a3, -31796($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3E0 - lw         $a2, -31800($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3EC - sw         $a1, -31692($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3F0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3F4 - sw         $a0, -31696($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D3FC - lw         $a3, -31788($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D400 - lw         $a2, -31792($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D404 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D408 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D40C - sw         $a1, -31684($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D410 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D414 - sw         $a0, -31688($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D41C - lw         $a3, -31780($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D420 - lw         $a2, -31784($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D424 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D428 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D42C - sw         $a1, -31676($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D430 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D434 - sw         $a0, -31680($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D43C - lw         $a3, -31772($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D440 - lw         $a2, -31776($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D444 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D448 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D44C - sw         $a1, -31668($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D450 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D454 - sw         $a0, -31672($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D45C - lw         $a3, -31764($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D460 - lw         $a2, -31768($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D464 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D468 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D46C - sw         $a1, -31660($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D470 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D474 - sw         $a0, -31664($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D47C - lw         $a3, -31756($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D480 - lw         $a2, -31760($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D484 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D488 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D48C - sw         $a1, -31652($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D490 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D494 - sw         $a0, -31656($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D49C - lw         $a3, -31748($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4A0 - lw         $a2, -31752($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4AC - sw         $a1, -31644($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4B0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4B4 - sw         $a0, -31648($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4BC - lw         $a3, -31740($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4C0 - lw         $a2, -31744($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4CC - sw         $a1, -31636($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4D0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4D4 - sw         $a0, -31640($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4DC - lw         $a3, -31732($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4E0 - lw         $a2, -31736($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4EC - sw         $a1, -31628($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4F0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4F4 - sw         $a0, -31632($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D4FC - lw         $a3, -31724($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D500 - lw         $a2, -31728($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D504 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D508 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D50C - sw         $a1, -31620($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D510 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D514 - sw         $a0, -31624($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D51C - lw         $a3, -31716($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D520 - lw         $a2, -31720($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D524 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D528 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D52C - sw         $a1, -31612($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D530 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D534 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D538 - sw         $a0, -31616($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D53C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D540 - lw         $a3, -31708($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D544 - lw         $a2, -31712($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D548 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D54C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D550 - sw         $a1, -31604($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D554 - sw         $a0, -31608($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D558 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D55C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D560 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D564 - sw         $a1, -31596($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D568 - sw         $a0, -31600($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D56C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D570 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D574 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D578 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D57C - swc1       $f12, -31592($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D580 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D584 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D588 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D58C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D590 - swc1       $f12, -31588($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D594 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D598 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D59C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5A4 - swc1       $f12, -31584($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5AC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5B0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5B8 - swc1       $f12, -31580($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5BC - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5C0 - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A3D5C4 - addiu      $sp, $sp, 16
21:01:59 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:01:59 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:01:59 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:01:59 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:01:59 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A43A2C
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A43A2C - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A34 - lw         $a1, -31572($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A38 - lw         $a0, -31576($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A3C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A40 - lw         $a3, -31564($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A44 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A48 - lw         $a2, -31568($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A54 - sw         $a1, -31460($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A58 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A5C - sw         $a0, -31464($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A64 - lw         $a3, -31556($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A68 - lw         $a2, -31560($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A74 - sw         $a1, -31452($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A78 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A7C - sw         $a0, -31456($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A84 - lw         $a3, -31548($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A88 - lw         $a2, -31552($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A94 - sw         $a1, -31444($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A98 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43A9C - sw         $a0, -31448($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AA4 - lw         $a3, -31540($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AA8 - lw         $a2, -31544($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AB4 - sw         $a1, -31436($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AB8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43ABC - sw         $a0, -31440($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AC4 - lw         $a3, -31532($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AC8 - lw         $a2, -31536($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43ACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AD4 - sw         $a1, -31428($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AD8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43ADC - sw         $a0, -31432($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AE4 - lw         $a3, -31524($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AE8 - lw         $a2, -31528($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AF4 - sw         $a1, -31420($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AF8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43AFC - sw         $a0, -31424($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B04 - lw         $a3, -31516($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B08 - lw         $a2, -31520($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B14 - sw         $a1, -31412($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B18 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B1C - sw         $a0, -31416($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B24 - lw         $a3, -31508($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B28 - lw         $a2, -31512($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B34 - sw         $a1, -31404($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B38 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B3C - sw         $a0, -31408($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B44 - lw         $a3, -31500($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B48 - lw         $a2, -31504($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B54 - sw         $a1, -31396($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B58 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B5C - sw         $a0, -31400($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B64 - lw         $a3, -31492($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B68 - lw         $a2, -31496($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B74 - sw         $a1, -31388($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B78 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B7C - sw         $a0, -31392($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B84 - lw         $a3, -31484($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B88 - lw         $a2, -31488($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B94 - sw         $a1, -31380($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B98 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43B9C - sw         $a0, -31384($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BA4 - lw         $a3, -31476($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BA8 - lw         $a2, -31480($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BB4 - sw         $a1, -31372($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BB8 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BBC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BC0 - sw         $a0, -31376($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BC8 - lw         $a3, -31468($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BCC - lw         $a2, -31472($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BD8 - sw         $a1, -31364($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BDC - sw         $a0, -31368($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BE4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BEC - sw         $a1, -31356($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BF0 - sw         $a0, -31360($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BF4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BF8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43BFC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C04 - swc1       $f12, -31352($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C08 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C0C - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C10 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C18 - swc1       $f12, -31348($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C1C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C20 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C24 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C2C - swc1       $f12, -31344($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C30 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C34 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C38 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C40 - swc1       $f12, -31340($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C44 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C48 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C4C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C54 - swc1       $f12, -31336($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C58 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C5C - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A43C60 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A44DE8
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A44DE8 - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44DEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44DF0 - lw         $a1, -31324($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44DF4 - lw         $a0, -31328($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44DF8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44DFC - lw         $a3, -31316($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E00 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E04 - lw         $a2, -31320($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E10 - sw         $a1, -31212($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E14 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E18 - sw         $a0, -31216($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E20 - lw         $a3, -31308($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E24 - lw         $a2, -31312($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E30 - sw         $a1, -31204($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E34 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E38 - sw         $a0, -31208($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E40 - lw         $a3, -31300($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E44 - lw         $a2, -31304($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E50 - sw         $a1, -31196($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E54 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E58 - sw         $a0, -31200($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E60 - lw         $a3, -31292($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E64 - lw         $a2, -31296($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E70 - sw         $a1, -31188($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E74 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E78 - sw         $a0, -31192($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E80 - lw         $a3, -31284($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E84 - lw         $a2, -31288($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E8C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E90 - sw         $a1, -31180($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E94 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E98 - sw         $a0, -31184($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44E9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EA0 - lw         $a3, -31276($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EA4 - lw         $a2, -31280($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EAC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EB0 - sw         $a1, -31172($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EB4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EB8 - sw         $a0, -31176($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EC0 - lw         $a3, -31268($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EC4 - lw         $a2, -31272($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44ECC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44ED0 - sw         $a1, -31164($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44ED4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44ED8 - sw         $a0, -31168($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EE0 - lw         $a3, -31260($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EE4 - lw         $a2, -31264($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EF0 - sw         $a1, -31156($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EF4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EF8 - sw         $a0, -31160($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44EFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F00 - lw         $a3, -31252($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F04 - lw         $a2, -31256($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F0C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F10 - sw         $a1, -31148($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F14 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F18 - sw         $a0, -31152($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F20 - lw         $a3, -31244($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F24 - lw         $a2, -31248($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F2C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F30 - sw         $a1, -31140($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F34 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F38 - sw         $a0, -31144($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F40 - lw         $a3, -31236($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F44 - lw         $a2, -31240($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F4C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F50 - sw         $a1, -31132($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F54 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F58 - sw         $a0, -31136($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F60 - lw         $a3, -31228($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F64 - lw         $a2, -31232($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F70 - sw         $a1, -31124($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F74 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F78 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F7C - sw         $a0, -31128($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F84 - lw         $a3, -31220($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F88 - lw         $a2, -31224($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F94 - sw         $a1, -31116($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F98 - sw         $a0, -31120($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FA8 - sw         $a1, -31108($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FAC - sw         $a0, -31112($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FB4 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FB8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FC0 - swc1       $f12, -31104($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FC8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FCC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FD4 - swc1       $f12, -31100($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FDC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FE0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FE8 - swc1       $f12, -31096($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FF0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FF4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A44FFC - swc1       $f12, -31092($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45000 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45004 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45008 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4500C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45010 - swc1       $f12, -31088($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45014 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45018 - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4501C - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A45CCC
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A45CCC - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CD4 - lw         $a1, -31068($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CD8 - lw         $a0, -31072($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CDC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CE0 - lw         $a3, -31060($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CE4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CE8 - lw         $a2, -31064($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CF4 - sw         $a1, -30956($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CF8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45CFC - sw         $a0, -30960($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D04 - lw         $a3, -31052($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D08 - lw         $a2, -31056($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D14 - sw         $a1, -30948($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D18 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D1C - sw         $a0, -30952($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D24 - lw         $a3, -31044($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D28 - lw         $a2, -31048($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D34 - sw         $a1, -30940($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D38 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D3C - sw         $a0, -30944($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D44 - lw         $a3, -31036($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D48 - lw         $a2, -31040($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D54 - sw         $a1, -30932($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D58 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D5C - sw         $a0, -30936($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D64 - lw         $a3, -31028($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D68 - lw         $a2, -31032($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D74 - sw         $a1, -30924($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D78 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D7C - sw         $a0, -30928($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D84 - lw         $a3, -31020($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D88 - lw         $a2, -31024($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D94 - sw         $a1, -30916($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D98 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45D9C - sw         $a0, -30920($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DA4 - lw         $a3, -31012($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DA8 - lw         $a2, -31016($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DB4 - sw         $a1, -30908($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DB8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DBC - sw         $a0, -30912($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DC4 - lw         $a3, -31004($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DC8 - lw         $a2, -31008($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DD4 - sw         $a1, -30900($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DD8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DDC - sw         $a0, -30904($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DE4 - lw         $a3, -30996($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DE8 - lw         $a2, -31000($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DF4 - sw         $a1, -30892($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DF8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45DFC - sw         $a0, -30896($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E04 - lw         $a3, -30988($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E08 - lw         $a2, -30992($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E14 - sw         $a1, -30884($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E18 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E1C - sw         $a0, -30888($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E24 - lw         $a3, -30980($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E28 - lw         $a2, -30984($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E34 - sw         $a1, -30876($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E38 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E3C - sw         $a0, -30880($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E44 - lw         $a3, -30972($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E48 - lw         $a2, -30976($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E54 - sw         $a1, -30868($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E58 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E5C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E60 - sw         $a0, -30872($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E68 - lw         $a3, -30964($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E6C - lw         $a2, -30968($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E78 - sw         $a1, -30860($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E7C - sw         $a0, -30864($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E84 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E88 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E8C - sw         $a1, -30852($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E90 - sw         $a0, -30856($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E94 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E98 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45E9C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EA4 - swc1       $f12, -30848($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EA8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EAC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EB0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EB8 - swc1       $f12, -30844($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EBC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EC0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EC4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45ECC - swc1       $f12, -30840($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45ED0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45ED4 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45ED8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EE0 - swc1       $f12, -30836($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EE4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EE8 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EEC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EF4 - swc1       $f12, -30832($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EF8 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45EFC - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A45F00 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A4CFFC
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A4CFFC - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D000 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D004 - lw         $a1, -30804($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D008 - lw         $a0, -30808($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D00C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D010 - lw         $a3, -30796($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D014 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D018 - lw         $a2, -30800($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D01C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D020 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D024 - sw         $a1, -30692($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D028 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D02C - sw         $a0, -30696($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D034 - lw         $a3, -30788($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D038 - lw         $a2, -30792($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D03C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D040 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D044 - sw         $a1, -30684($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D048 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D04C - sw         $a0, -30688($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D054 - lw         $a3, -30780($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D058 - lw         $a2, -30784($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D05C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D060 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D064 - sw         $a1, -30676($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D068 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D06C - sw         $a0, -30680($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D070 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D074 - lw         $a3, -30772($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D078 - lw         $a2, -30776($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D07C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D080 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D084 - sw         $a1, -30668($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D088 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D08C - sw         $a0, -30672($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D090 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D094 - lw         $a3, -30764($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D098 - lw         $a2, -30768($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D09C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0A4 - sw         $a1, -30660($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0A8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0AC - sw         $a0, -30664($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0B4 - lw         $a3, -30756($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0B8 - lw         $a2, -30760($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0C4 - sw         $a1, -30652($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0C8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0CC - sw         $a0, -30656($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0D4 - lw         $a3, -30748($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0D8 - lw         $a2, -30752($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0E4 - sw         $a1, -30644($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0E8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0EC - sw         $a0, -30648($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0F4 - lw         $a3, -30740($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0F8 - lw         $a2, -30744($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D0FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D100 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D104 - sw         $a1, -30636($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D108 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D10C - sw         $a0, -30640($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D110 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D114 - lw         $a3, -30732($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D118 - lw         $a2, -30736($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D11C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D120 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D124 - sw         $a1, -30628($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D128 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D12C - sw         $a0, -30632($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D130 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D134 - lw         $a3, -30724($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D138 - lw         $a2, -30728($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D13C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D140 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D144 - sw         $a1, -30620($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D148 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D14C - sw         $a0, -30624($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D154 - lw         $a3, -30716($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D158 - lw         $a2, -30720($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D15C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D160 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D164 - sw         $a1, -30612($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D168 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D16C - sw         $a0, -30616($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D174 - lw         $a3, -30708($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D178 - lw         $a2, -30712($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D17C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D180 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D184 - sw         $a1, -30604($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D188 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D18C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D190 - sw         $a0, -30608($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D198 - lw         $a3, -30700($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D19C - lw         $a2, -30704($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1A8 - sw         $a1, -30596($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1AC - sw         $a0, -30600($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1BC - sw         $a1, -30588($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1C0 - sw         $a0, -30592($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1C8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1CC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1D4 - swc1       $f12, -30584($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1DC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1E0 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1E8 - swc1       $f12, -30580($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1F0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1F4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D1FC - swc1       $f12, -30576($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D200 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D204 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D208 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D20C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D210 - swc1       $f12, -30572($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D214 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D218 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D21C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D220 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D224 - swc1       $f12, -30568($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D228 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D22C - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A4D230 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A53AB0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A53AB0 - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AB8 - lw         $a1, -30500($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53ABC - lw         $a0, -30504($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AC0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AC4 - lw         $a3, -30492($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AC8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53ACC - lw         $a2, -30496($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AD8 - sw         $a1, -30388($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53ADC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AE0 - sw         $a0, -30392($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AE8 - lw         $a3, -30484($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AEC - lw         $a2, -30488($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AF8 - sw         $a1, -30380($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53AFC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B00 - sw         $a0, -30384($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B08 - lw         $a3, -30476($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B0C - lw         $a2, -30480($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B18 - sw         $a1, -30372($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B1C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B20 - sw         $a0, -30376($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B28 - lw         $a3, -30468($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B2C - lw         $a2, -30472($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B38 - sw         $a1, -30364($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B3C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B40 - sw         $a0, -30368($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B48 - lw         $a3, -30460($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B4C - lw         $a2, -30464($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B54 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B58 - sw         $a1, -30356($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B5C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B60 - sw         $a0, -30360($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B68 - lw         $a3, -30452($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B6C - lw         $a2, -30456($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B74 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B78 - sw         $a1, -30348($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B7C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B80 - sw         $a0, -30352($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B88 - lw         $a3, -30444($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B8C - lw         $a2, -30448($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B94 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B98 - sw         $a1, -30340($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53B9C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BA0 - sw         $a0, -30344($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BA8 - lw         $a3, -30436($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BAC - lw         $a2, -30440($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BB8 - sw         $a1, -30332($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BBC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BC0 - sw         $a0, -30336($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BC8 - lw         $a3, -30428($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BCC - lw         $a2, -30432($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BD8 - sw         $a1, -30324($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BDC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BE0 - sw         $a0, -30328($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BE8 - lw         $a3, -30420($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BEC - lw         $a2, -30424($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BF8 - sw         $a1, -30316($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53BFC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C00 - sw         $a0, -30320($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C08 - lw         $a3, -30412($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C0C - lw         $a2, -30416($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C14 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C18 - sw         $a1, -30308($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C1C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C20 - sw         $a0, -30312($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C28 - lw         $a3, -30404($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C2C - lw         $a2, -30408($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C38 - sw         $a1, -30300($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C3C - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C40 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C44 - sw         $a0, -30304($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C4C - lw         $a3, -30396($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C50 - lw         $a2, -30400($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C5C - sw         $a1, -30292($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C60 - sw         $a0, -30296($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C68 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C6C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C70 - sw         $a1, -30284($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C74 - sw         $a0, -30288($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C7C - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C80 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C88 - swc1       $f12, -30280($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C90 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C94 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53C9C - swc1       $f12, -30276($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CA4 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CA8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CB0 - swc1       $f12, -30272($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CB8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CBC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CC4 - swc1       $f12, -30268($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CC8 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CCC - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A53CD0 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A59D8C
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A59D8C - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59D90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59D94 - lw         $a1, -30244($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59D98 - lw         $a0, -30248($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59D9C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DA0 - lw         $a3, -30236($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DA4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DA8 - lw         $a2, -30240($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DB4 - sw         $a1, -30132($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DB8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DBC - sw         $a0, -30136($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DC4 - lw         $a3, -30228($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DC8 - lw         $a2, -30232($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DD4 - sw         $a1, -30124($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DD8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DDC - sw         $a0, -30128($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DE4 - lw         $a3, -30220($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DE8 - lw         $a2, -30224($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DF4 - sw         $a1, -30116($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DF8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59DFC - sw         $a0, -30120($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E04 - lw         $a3, -30212($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E08 - lw         $a2, -30216($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E14 - sw         $a1, -30108($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E18 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E1C - sw         $a0, -30112($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E24 - lw         $a3, -30204($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E28 - lw         $a2, -30208($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E30 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E34 - sw         $a1, -30100($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E38 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E3C - sw         $a0, -30104($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E44 - lw         $a3, -30196($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E48 - lw         $a2, -30200($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E50 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E54 - sw         $a1, -30092($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E58 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E5C - sw         $a0, -30096($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E64 - lw         $a3, -30188($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E68 - lw         $a2, -30192($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E70 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E74 - sw         $a1, -30084($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E78 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E7C - sw         $a0, -30088($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E84 - lw         $a3, -30180($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E88 - lw         $a2, -30184($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E90 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E94 - sw         $a1, -30076($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E98 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59E9C - sw         $a0, -30080($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EA4 - lw         $a3, -30172($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EA8 - lw         $a2, -30176($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EB4 - sw         $a1, -30068($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EB8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EBC - sw         $a0, -30072($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EC4 - lw         $a3, -30164($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EC8 - lw         $a2, -30168($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59ECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59ED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59ED4 - sw         $a1, -30060($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59ED8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EDC - sw         $a0, -30064($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EE4 - lw         $a3, -30156($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EE8 - lw         $a2, -30160($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EF4 - sw         $a1, -30052($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EF8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59EFC - sw         $a0, -30056($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F04 - lw         $a3, -30148($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F08 - lw         $a2, -30152($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F10 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F14 - sw         $a1, -30044($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F18 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F1C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F20 - sw         $a0, -30048($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F28 - lw         $a3, -30140($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F2C - lw         $a2, -30144($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F34 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F38 - sw         $a1, -30036($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F3C - sw         $a0, -30040($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F44 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F48 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F4C - sw         $a1, -30028($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F50 - sw         $a0, -30032($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F58 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F5C - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F64 - swc1       $f12, -30024($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F6C - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F70 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F78 - swc1       $f12, -30020($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F80 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F84 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F8C - swc1       $f12, -30016($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F94 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F98 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59F9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FA0 - swc1       $f12, -30012($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FA8 - ori        $a0, $a0, -2621
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FAC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FB4 - swc1       $f12, -30008($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FB8 - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FBC - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A59FC0 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A5C7F4
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A5C7F4 - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C7F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C7FC - lw         $a1, -29996($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C800 - lw         $a0, -30000($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C804 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C808 - lw         $a3, -29988($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C80C - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C810 - lw         $a2, -29992($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C814 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C818 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C81C - sw         $a1, -29884($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C820 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C824 - sw         $a0, -29888($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C82C - lw         $a3, -29980($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C830 - lw         $a2, -29984($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C834 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C838 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C83C - sw         $a1, -29876($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C840 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C844 - sw         $a0, -29880($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C84C - lw         $a3, -29972($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C850 - lw         $a2, -29976($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C854 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C858 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C85C - sw         $a1, -29868($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C860 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C864 - sw         $a0, -29872($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C868 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C86C - lw         $a3, -29964($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C870 - lw         $a2, -29968($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C874 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C878 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C87C - sw         $a1, -29860($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C880 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C884 - sw         $a0, -29864($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C88C - lw         $a3, -29956($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C890 - lw         $a2, -29960($v0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C894 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C898 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C89C - sw         $a1, -29852($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8A0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8A4 - sw         $a0, -29856($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8AC - lw         $a3, -29948($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8B0 - lw         $a2, -29952($v1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8BC - sw         $a1, -29844($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8C0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8C4 - sw         $a0, -29848($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8CC - lw         $a3, -29940($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8D0 - lw         $a2, -29944($t4)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8DC - sw         $a1, -29836($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8E0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8E4 - sw         $a0, -29840($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8EC - lw         $a3, -29932($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8F0 - lw         $a2, -29936($t5)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C8FC - sw         $a1, -29828($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C900 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C904 - sw         $a0, -29832($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C90C - lw         $a3, -29924($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C910 - lw         $a2, -29928($t6)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C914 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C918 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C91C - sw         $a1, -29820($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C920 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C924 - sw         $a0, -29824($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C92C - lw         $a3, -29916($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C930 - lw         $a2, -29920($t7)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C934 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C938 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C93C - sw         $a1, -29812($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C940 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C944 - sw         $a0, -29816($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C94C - lw         $a3, -29908($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C950 - lw         $a2, -29912($t8)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C954 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C958 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C95C - sw         $a1, -29804($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C960 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C964 - sw         $a0, -29808($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C96C - lw         $a3, -29900($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C970 - lw         $a2, -29904($t9)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C974 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C978 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C97C - sw         $a1, -29796($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C980 - sw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C984 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C988 - sw         $a0, -29800($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C98C - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C990 - lw         $a3, -29892($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C994 - lw         $a2, -29896($s0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C99C - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9A0 - sw         $a1, -29788($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9A4 - sw         $a0, -29792($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9AC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9B4 - sw         $a1, -29780($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9B8 - sw         $a0, -29784($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9BC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9C0 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9C4 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9CC - swc1       $f12, -29776($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9D0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9D4 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9D8 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9E0 - swc1       $f12, -29772($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9E4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9E8 - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9EC - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9F4 - swc1       $f12, -29768($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9F8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5C9FC - ori        $a0, $a0, 4719
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5CA00 - mtc1       $a0, $f12
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5CA04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5CA08 - swc1       $f12, -29764($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5CA0C - lw         $s0, 0($sp)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5CA10 - jr         $ra
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5CA14 - addiu      $sp, $sp, 16
21:01:59 DEBUG compiler - user_main_10 - Compiling _S1_2_8A5FE9C
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A5FE9C - addiu      $sp, $sp, -16
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEA4 - lw         $a1, -29740($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEA8 - lw         $a0, -29744($a0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEAC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEB0 - lw         $a3, -29732($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEB4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEB8 - lw         $a2, -29736($a2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEC4 - sw         $a1, -29628($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEC8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FECC - sw         $a0, -29632($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FED4 - lw         $a3, -29724($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FED8 - lw         $a2, -29728($t1)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEE4 - sw         $a1, -29620($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEE8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEEC - sw         $a0, -29624($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEF4 - lw         $a3, -29716($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEF8 - lw         $a2, -29720($t2)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FEFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF00 - or         $a0, $zr, $zr <=> li $a0, 0
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF04 - sw         $a1, -29612($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF08 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF0C - sw         $a0, -29616($t0)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF14 - lw         $a3, -29708($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF18 - lw         $a2, -29712($t3)
21:01:59 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF24 - sw         $a1, -29604($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF28 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF2C - sw         $a0, -29608($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF34 - lw         $a3, -29700($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF38 - lw         $a2, -29704($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF44 - sw         $a1, -29596($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF48 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF4C - sw         $a0, -29600($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF54 - lw         $a3, -29692($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF58 - lw         $a2, -29696($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF64 - sw         $a1, -29588($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF68 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF6C - sw         $a0, -29592($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF74 - lw         $a3, -29684($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF78 - lw         $a2, -29688($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF84 - sw         $a1, -29580($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF88 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF8C - sw         $a0, -29584($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF94 - lw         $a3, -29676($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF98 - lw         $a2, -29680($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FF9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFA4 - sw         $a1, -29572($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFA8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFAC - sw         $a0, -29576($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFB4 - lw         $a3, -29668($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFB8 - lw         $a2, -29672($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFC4 - sw         $a1, -29564($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFC8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFCC - sw         $a0, -29568($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFD4 - lw         $a3, -29660($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFD8 - lw         $a2, -29664($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFE4 - sw         $a1, -29556($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFE8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFEC - sw         $a0, -29560($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFF4 - lw         $a3, -29652($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFF8 - lw         $a2, -29656($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A5FFFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60000 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60004 - sw         $a1, -29548($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60008 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6000C - sw         $a0, -29552($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60010 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60014 - lw         $a3, -29644($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60018 - lw         $a2, -29648($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6001C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60020 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60024 - sw         $a1, -29540($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60028 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6002C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60030 - sw         $a0, -29544($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60038 - lw         $a3, -29636($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6003C - lw         $a2, -29640($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60040 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60044 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60048 - sw         $a1, -29532($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6004C - sw         $a0, -29536($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60050 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60054 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60058 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6005C - sw         $a1, -29524($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60060 - sw         $a0, -29528($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60064 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60068 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6006C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60070 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60074 - swc1       $f12, -29520($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60078 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6007C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60080 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60084 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60088 - swc1       $f12, -29516($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6008C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60090 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60094 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A60098 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6009C - swc1       $f12, -29512($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600A4 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600A8 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600B0 - swc1       $f12, -29508($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600B4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600B8 - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600BC - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600C4 - swc1       $f12, -29504($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600C8 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600CC - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A600D0 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A61580
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A61580 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61584 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61588 - lw         $a1, -29492($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6158C - lw         $a0, -29496($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61590 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61594 - lw         $a3, -29484($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61598 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6159C - lw         $a2, -29488($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615A8 - sw         $a1, -29380($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615AC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615B0 - sw         $a0, -29384($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615B8 - lw         $a3, -29476($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615BC - lw         $a2, -29480($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615C8 - sw         $a1, -29372($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615CC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615D0 - sw         $a0, -29376($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615D8 - lw         $a3, -29468($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615DC - lw         $a2, -29472($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615E8 - sw         $a1, -29364($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615EC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615F0 - sw         $a0, -29368($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615F8 - lw         $a3, -29460($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A615FC - lw         $a2, -29464($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61600 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61604 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61608 - sw         $a1, -29356($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6160C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61610 - sw         $a0, -29360($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61618 - lw         $a3, -29452($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6161C - lw         $a2, -29456($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61620 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61624 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61628 - sw         $a1, -29348($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6162C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61630 - sw         $a0, -29352($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61638 - lw         $a3, -29444($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6163C - lw         $a2, -29448($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61640 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61644 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61648 - sw         $a1, -29340($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6164C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61650 - sw         $a0, -29344($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61658 - lw         $a3, -29436($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6165C - lw         $a2, -29440($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61664 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61668 - sw         $a1, -29332($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6166C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61670 - sw         $a0, -29336($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61678 - lw         $a3, -29428($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6167C - lw         $a2, -29432($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61680 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61684 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61688 - sw         $a1, -29324($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6168C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61690 - sw         $a0, -29328($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61698 - lw         $a3, -29420($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6169C - lw         $a2, -29424($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616A8 - sw         $a1, -29316($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616AC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616B0 - sw         $a0, -29320($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616B8 - lw         $a3, -29412($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616BC - lw         $a2, -29416($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616C8 - sw         $a1, -29308($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616CC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616D0 - sw         $a0, -29312($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616D8 - lw         $a3, -29404($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616DC - lw         $a2, -29408($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616E8 - sw         $a1, -29300($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616EC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616F0 - sw         $a0, -29304($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616F8 - lw         $a3, -29396($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A616FC - lw         $a2, -29400($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61700 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61704 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61708 - sw         $a1, -29292($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6170C - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61710 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61714 - sw         $a0, -29296($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6171C - lw         $a3, -29388($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61720 - lw         $a2, -29392($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61724 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61728 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6172C - sw         $a1, -29284($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61730 - sw         $a0, -29288($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61738 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6173C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61740 - sw         $a1, -29276($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61744 - sw         $a0, -29280($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61748 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6174C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61750 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61754 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61758 - swc1       $f12, -29272($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6175C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61760 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61764 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61768 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6176C - swc1       $f12, -29268($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61770 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61774 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61778 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6177C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61780 - swc1       $f12, -29264($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61784 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61788 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6178C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61790 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61794 - swc1       $f12, -29260($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A61798 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6179C - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A617A0 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A617A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A617A8 - swc1       $f12, -29256($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A617AC - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A617B0 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A617B4 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A621DC
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A621DC - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621E4 - lw         $a1, -29236($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621E8 - lw         $a0, -29240($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621EC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621F0 - lw         $a3, -29228($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621F8 - lw         $a2, -29232($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A621FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62200 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62204 - sw         $a1, -29124($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62208 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6220C - sw         $a0, -29128($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62214 - lw         $a3, -29220($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62218 - lw         $a2, -29224($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6221C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62220 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62224 - sw         $a1, -29116($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62228 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6222C - sw         $a0, -29120($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62234 - lw         $a3, -29212($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62238 - lw         $a2, -29216($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6223C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62244 - sw         $a1, -29108($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62248 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6224C - sw         $a0, -29112($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62254 - lw         $a3, -29204($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62258 - lw         $a2, -29208($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6225C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62264 - sw         $a1, -29100($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62268 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6226C - sw         $a0, -29104($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62274 - lw         $a3, -29196($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62278 - lw         $a2, -29200($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6227C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62284 - sw         $a1, -29092($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62288 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6228C - sw         $a0, -29096($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62294 - lw         $a3, -29188($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62298 - lw         $a2, -29192($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6229C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622A4 - sw         $a1, -29084($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622A8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622AC - sw         $a0, -29088($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622B4 - lw         $a3, -29180($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622B8 - lw         $a2, -29184($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622C4 - sw         $a1, -29076($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622C8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622CC - sw         $a0, -29080($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622D4 - lw         $a3, -29172($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622D8 - lw         $a2, -29176($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622E4 - sw         $a1, -29068($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622E8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622EC - sw         $a0, -29072($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622F4 - lw         $a3, -29164($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622F8 - lw         $a2, -29168($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A622FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62304 - sw         $a1, -29060($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62308 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6230C - sw         $a0, -29064($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62314 - lw         $a3, -29156($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62318 - lw         $a2, -29160($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6231C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62324 - sw         $a1, -29052($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62328 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6232C - sw         $a0, -29056($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62334 - lw         $a3, -29148($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62338 - lw         $a2, -29152($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6233C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62340 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62344 - sw         $a1, -29044($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62348 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6234C - sw         $a0, -29048($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62354 - lw         $a3, -29140($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62358 - lw         $a2, -29144($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6235C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62360 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62364 - sw         $a1, -29036($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62368 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6236C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62370 - sw         $a0, -29040($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62374 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62378 - lw         $a3, -29132($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6237C - lw         $a2, -29136($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62380 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62384 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62388 - sw         $a1, -29028($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6238C - sw         $a0, -29032($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62394 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62398 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6239C - sw         $a1, -29020($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623A0 - sw         $a0, -29024($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623A8 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623AC - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623B4 - swc1       $f12, -29016($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623BC - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623C0 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623C8 - swc1       $f12, -29012($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623D0 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623D4 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623DC - swc1       $f12, -29008($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623E4 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623E8 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623F0 - swc1       $f12, -29004($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623F4 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623F8 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A623FC - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A62838
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A62838 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6283C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62840 - lw         $a1, -28996($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62844 - lw         $a0, -29000($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62848 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6284C - lw         $a3, -28988($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62850 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62854 - lw         $a2, -28992($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62858 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6285C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62860 - sw         $a1, -28884($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62864 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62868 - sw         $a0, -28888($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6286C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62870 - lw         $a3, -28980($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62874 - lw         $a2, -28984($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62878 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6287C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62880 - sw         $a1, -28876($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62884 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62888 - sw         $a0, -28880($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6288C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62890 - lw         $a3, -28972($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62894 - lw         $a2, -28976($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62898 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6289C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628A0 - sw         $a1, -28868($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628A4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628A8 - sw         $a0, -28872($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628B0 - lw         $a3, -28964($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628B4 - lw         $a2, -28968($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628C0 - sw         $a1, -28860($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628C4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628C8 - sw         $a0, -28864($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628D0 - lw         $a3, -28956($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628D4 - lw         $a2, -28960($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628E0 - sw         $a1, -28852($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628E4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628E8 - sw         $a0, -28856($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628F0 - lw         $a3, -28948($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628F4 - lw         $a2, -28952($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A628FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62900 - sw         $a1, -28844($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62904 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62908 - sw         $a0, -28848($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6290C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62910 - lw         $a3, -28940($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62914 - lw         $a2, -28944($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62918 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6291C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62920 - sw         $a1, -28836($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62924 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62928 - sw         $a0, -28840($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6292C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62930 - lw         $a3, -28932($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62934 - lw         $a2, -28936($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62938 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6293C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62940 - sw         $a1, -28828($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62944 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62948 - sw         $a0, -28832($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6294C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62950 - lw         $a3, -28924($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62954 - lw         $a2, -28928($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62958 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6295C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62960 - sw         $a1, -28820($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62964 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62968 - sw         $a0, -28824($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6296C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62970 - lw         $a3, -28916($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62974 - lw         $a2, -28920($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62978 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6297C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62980 - sw         $a1, -28812($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62984 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62988 - sw         $a0, -28816($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6298C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62990 - lw         $a3, -28908($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62994 - lw         $a2, -28912($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6299C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629A0 - sw         $a1, -28804($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629A4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629A8 - sw         $a0, -28808($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629B0 - lw         $a3, -28900($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629B4 - lw         $a2, -28904($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629C0 - sw         $a1, -28796($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629C4 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629C8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629CC - sw         $a0, -28800($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629D4 - lw         $a3, -28892($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629D8 - lw         $a2, -28896($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629E4 - sw         $a1, -28788($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629E8 - sw         $a0, -28792($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629F8 - sw         $a1, -28780($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A629FC - sw         $a0, -28784($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A00 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A04 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A08 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A10 - swc1       $f12, -28776($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A14 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A18 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A1C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A24 - swc1       $f12, -28772($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A28 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A2C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A30 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A38 - swc1       $f12, -28768($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A3C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A40 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A44 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A4C - swc1       $f12, -28764($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A50 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A54 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A62A58 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A64588
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A64588 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6458C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64590 - lw         $a1, -28756($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64594 - lw         $a0, -28760($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64598 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6459C - lw         $a3, -28748($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645A4 - lw         $a2, -28752($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645B0 - sw         $a1, -28644($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645B4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645B8 - sw         $a0, -28648($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645C0 - lw         $a3, -28740($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645C4 - lw         $a2, -28744($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645D0 - sw         $a1, -28636($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645D4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645D8 - sw         $a0, -28640($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645E0 - lw         $a3, -28732($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645E4 - lw         $a2, -28736($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645F0 - sw         $a1, -28628($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645F4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645F8 - sw         $a0, -28632($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A645FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64600 - lw         $a3, -28724($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64604 - lw         $a2, -28728($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64608 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6460C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64610 - sw         $a1, -28620($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64614 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64618 - sw         $a0, -28624($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6461C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64620 - lw         $a3, -28716($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64624 - lw         $a2, -28720($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64628 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6462C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64630 - sw         $a1, -28612($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64634 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64638 - sw         $a0, -28616($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6463C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64640 - lw         $a3, -28708($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64644 - lw         $a2, -28712($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64648 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6464C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64650 - sw         $a1, -28604($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64654 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64658 - sw         $a0, -28608($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6465C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64660 - lw         $a3, -28700($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64664 - lw         $a2, -28704($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64668 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6466C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64670 - sw         $a1, -28596($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64674 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64678 - sw         $a0, -28600($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6467C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64680 - lw         $a3, -28692($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64684 - lw         $a2, -28696($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64688 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6468C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64690 - sw         $a1, -28588($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64694 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64698 - sw         $a0, -28592($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6469C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646A0 - lw         $a3, -28684($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646A4 - lw         $a2, -28688($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646B0 - sw         $a1, -28580($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646B4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646B8 - sw         $a0, -28584($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646C0 - lw         $a3, -28676($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646C4 - lw         $a2, -28680($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646D0 - sw         $a1, -28572($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646D4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646D8 - sw         $a0, -28576($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646E0 - lw         $a3, -28668($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646E4 - lw         $a2, -28672($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646F0 - sw         $a1, -28564($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646F4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646F8 - sw         $a0, -28568($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A646FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64700 - lw         $a3, -28660($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64704 - lw         $a2, -28664($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64708 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6470C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64710 - sw         $a1, -28556($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64714 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64718 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6471C - sw         $a0, -28560($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64724 - lw         $a3, -28652($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64728 - lw         $a2, -28656($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6472C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64730 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64734 - sw         $a1, -28548($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64738 - sw         $a0, -28552($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6473C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64740 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64744 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64748 - sw         $a1, -28540($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6474C - sw         $a0, -28544($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64750 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64754 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64758 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6475C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64760 - swc1       $f12, -28536($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64764 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64768 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6476C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64770 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64774 - swc1       $f12, -28532($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64778 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6477C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64780 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64784 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64788 - swc1       $f12, -28528($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6478C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64790 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64794 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A64798 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6479C - swc1       $f12, -28524($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A647A0 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A647A4 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A647A8 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A65720
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A65720 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65724 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65728 - lw         $a1, -28500($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6572C - lw         $a0, -28504($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65730 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65734 - lw         $a3, -28492($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65738 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6573C - lw         $a2, -28496($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65740 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65744 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65748 - sw         $a1, -28388($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6574C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65750 - sw         $a0, -28392($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65758 - lw         $a3, -28484($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6575C - lw         $a2, -28488($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65760 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65764 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65768 - sw         $a1, -28380($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6576C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65770 - sw         $a0, -28384($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65778 - lw         $a3, -28476($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6577C - lw         $a2, -28480($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65780 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65784 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65788 - sw         $a1, -28372($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6578C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65790 - sw         $a0, -28376($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65798 - lw         $a3, -28468($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6579C - lw         $a2, -28472($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657A8 - sw         $a1, -28364($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657AC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657B0 - sw         $a0, -28368($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657B8 - lw         $a3, -28460($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657BC - lw         $a2, -28464($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657C8 - sw         $a1, -28356($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657CC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657D0 - sw         $a0, -28360($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657D8 - lw         $a3, -28452($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657DC - lw         $a2, -28456($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657E8 - sw         $a1, -28348($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657EC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657F0 - sw         $a0, -28352($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657F8 - lw         $a3, -28444($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A657FC - lw         $a2, -28448($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65804 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65808 - sw         $a1, -28340($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6580C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65810 - sw         $a0, -28344($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65818 - lw         $a3, -28436($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6581C - lw         $a2, -28440($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65824 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65828 - sw         $a1, -28332($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6582C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65830 - sw         $a0, -28336($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65838 - lw         $a3, -28428($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6583C - lw         $a2, -28432($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65844 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65848 - sw         $a1, -28324($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6584C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65850 - sw         $a0, -28328($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65858 - lw         $a3, -28420($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6585C - lw         $a2, -28424($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65864 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65868 - sw         $a1, -28316($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6586C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65870 - sw         $a0, -28320($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65878 - lw         $a3, -28412($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6587C - lw         $a2, -28416($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65880 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65884 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65888 - sw         $a1, -28308($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6588C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65890 - sw         $a0, -28312($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65898 - lw         $a3, -28404($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6589C - lw         $a2, -28408($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658A8 - sw         $a1, -28300($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658AC - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658B0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658B4 - sw         $a0, -28304($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658BC - lw         $a3, -28396($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658C0 - lw         $a2, -28400($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658CC - sw         $a1, -28292($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658D0 - sw         $a0, -28296($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658E0 - sw         $a1, -28284($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658E4 - sw         $a0, -28288($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658EC - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658F0 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658F8 - swc1       $f12, -28280($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A658FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65900 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65904 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65908 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6590C - swc1       $f12, -28276($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65910 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65914 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65918 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6591C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65920 - swc1       $f12, -28272($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65924 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65928 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6592C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65930 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65934 - swc1       $f12, -28268($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65938 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6593C - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65940 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65944 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65948 - swc1       $f12, -28264($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6594C - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65950 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65954 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A65958
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A65958 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6595C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65960 - lw         $a1, -28244($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65964 - lw         $a0, -28248($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65968 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6596C - lw         $a3, -28236($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65970 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65974 - lw         $a2, -28240($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65978 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6597C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65980 - sw         $a1, -28132($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65984 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65988 - sw         $a0, -28136($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6598C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65990 - lw         $a3, -28228($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65994 - lw         $a2, -28232($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6599C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659A0 - sw         $a1, -28124($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659A8 - sw         $a0, -28128($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659B0 - lw         $a3, -28220($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659B4 - lw         $a2, -28224($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659C0 - sw         $a1, -28116($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659C4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659C8 - sw         $a0, -28120($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659D0 - lw         $a3, -28212($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659D4 - lw         $a2, -28216($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659E0 - sw         $a1, -28108($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659E4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659E8 - sw         $a0, -28112($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659F0 - lw         $a3, -28204($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659F4 - lw         $a2, -28208($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A659FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A00 - sw         $a1, -28100($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A04 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A08 - sw         $a0, -28104($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A10 - lw         $a3, -28196($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A14 - lw         $a2, -28200($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A20 - sw         $a1, -28092($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A24 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A28 - sw         $a0, -28096($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A30 - lw         $a3, -28188($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A34 - lw         $a2, -28192($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A40 - sw         $a1, -28084($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A44 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A48 - sw         $a0, -28088($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A50 - lw         $a3, -28180($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A54 - lw         $a2, -28184($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A60 - sw         $a1, -28076($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A64 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A68 - sw         $a0, -28080($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A70 - lw         $a3, -28172($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A74 - lw         $a2, -28176($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A80 - sw         $a1, -28068($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A84 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A88 - sw         $a0, -28072($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A90 - lw         $a3, -28164($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A94 - lw         $a2, -28168($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65A9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AA0 - sw         $a1, -28060($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AA4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AA8 - sw         $a0, -28064($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AB0 - lw         $a3, -28156($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AB4 - lw         $a2, -28160($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65ABC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AC0 - sw         $a1, -28052($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AC4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AC8 - sw         $a0, -28056($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65ACC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AD0 - lw         $a3, -28148($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AD4 - lw         $a2, -28152($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65ADC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AE0 - sw         $a1, -28044($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AE4 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AE8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AEC - sw         $a0, -28048($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AF4 - lw         $a3, -28140($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AF8 - lw         $a2, -28144($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B04 - sw         $a1, -28036($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B08 - sw         $a0, -28040($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B10 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B18 - sw         $a1, -28028($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B1C - sw         $a0, -28032($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B24 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B28 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B30 - swc1       $f12, -28024($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B38 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B3C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B44 - swc1       $f12, -28020($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B4C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B50 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B58 - swc1       $f12, -28016($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B60 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B64 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B6C - swc1       $f12, -28012($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B70 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B74 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A65B78 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A6C1BC
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A6C1BC - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1C4 - lw         $a1, -28004($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1C8 - lw         $a0, -28008($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1D0 - lw         $a3, -27996($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1D4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1D8 - lw         $a2, -28000($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1E4 - sw         $a1, -27892($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1E8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1EC - sw         $a0, -27896($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1F4 - lw         $a3, -27988($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1F8 - lw         $a2, -27992($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C1FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C200 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C204 - sw         $a1, -27884($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C208 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C20C - sw         $a0, -27888($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C214 - lw         $a3, -27980($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C218 - lw         $a2, -27984($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C21C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C220 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C224 - sw         $a1, -27876($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C228 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C22C - sw         $a0, -27880($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C234 - lw         $a3, -27972($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C238 - lw         $a2, -27976($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C23C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C244 - sw         $a1, -27868($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C248 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C24C - sw         $a0, -27872($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C254 - lw         $a3, -27964($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C258 - lw         $a2, -27968($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C25C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C264 - sw         $a1, -27860($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C268 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C26C - sw         $a0, -27864($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C274 - lw         $a3, -27956($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C278 - lw         $a2, -27960($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C27C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C284 - sw         $a1, -27852($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C288 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C28C - sw         $a0, -27856($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C294 - lw         $a3, -27948($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C298 - lw         $a2, -27952($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C29C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2A4 - sw         $a1, -27844($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2A8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2AC - sw         $a0, -27848($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2B4 - lw         $a3, -27940($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2B8 - lw         $a2, -27944($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2C4 - sw         $a1, -27836($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2C8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2CC - sw         $a0, -27840($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2D4 - lw         $a3, -27932($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2D8 - lw         $a2, -27936($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2E4 - sw         $a1, -27828($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2E8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2EC - sw         $a0, -27832($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2F4 - lw         $a3, -27924($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2F8 - lw         $a2, -27928($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C2FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C304 - sw         $a1, -27820($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C308 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C30C - sw         $a0, -27824($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C314 - lw         $a3, -27916($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C318 - lw         $a2, -27920($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C31C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C324 - sw         $a1, -27812($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C328 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C32C - sw         $a0, -27816($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C334 - lw         $a3, -27908($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C338 - lw         $a2, -27912($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C33C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C340 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C344 - sw         $a1, -27804($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C348 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C34C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C350 - sw         $a0, -27808($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C354 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C358 - lw         $a3, -27900($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C35C - lw         $a2, -27904($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C360 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C364 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C368 - sw         $a1, -27796($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C36C - sw         $a0, -27800($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C370 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C374 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C378 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C37C - sw         $a1, -27788($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C380 - sw         $a0, -27792($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C384 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C388 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C38C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C390 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C394 - swc1       $f12, -27784($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C398 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C39C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3A0 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3A8 - swc1       $f12, -27780($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3B0 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3B4 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3BC - swc1       $f12, -27776($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3C4 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3C8 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3D0 - swc1       $f12, -27772($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3D8 - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3DC - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3E4 - swc1       $f12, -27768($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3E8 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3EC - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C3F0 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A6C89C
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A6C89C - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8A4 - lw         $a1, -27748($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8A8 - lw         $a0, -27752($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8AC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8B0 - lw         $a3, -27740($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8B4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8B8 - lw         $a2, -27744($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8C4 - sw         $a1, -27636($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8C8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8CC - sw         $a0, -27640($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8D4 - lw         $a3, -27732($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8D8 - lw         $a2, -27736($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8E4 - sw         $a1, -27628($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8E8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8EC - sw         $a0, -27632($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8F4 - lw         $a3, -27724($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8F8 - lw         $a2, -27728($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C8FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C900 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C904 - sw         $a1, -27620($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C908 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C90C - sw         $a0, -27624($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C914 - lw         $a3, -27716($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C918 - lw         $a2, -27720($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C91C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C924 - sw         $a1, -27612($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C928 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C92C - sw         $a0, -27616($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C934 - lw         $a3, -27708($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C938 - lw         $a2, -27712($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C93C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C944 - sw         $a1, -27604($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C948 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C94C - sw         $a0, -27608($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C954 - lw         $a3, -27700($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C958 - lw         $a2, -27704($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C964 - sw         $a1, -27596($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C968 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C96C - sw         $a0, -27600($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C974 - lw         $a3, -27692($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C978 - lw         $a2, -27696($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C980 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C984 - sw         $a1, -27588($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C988 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C98C - sw         $a0, -27592($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C994 - lw         $a3, -27684($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C998 - lw         $a2, -27688($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C99C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9A4 - sw         $a1, -27580($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9A8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9AC - sw         $a0, -27584($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9B4 - lw         $a3, -27676($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9B8 - lw         $a2, -27680($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9C4 - sw         $a1, -27572($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9C8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9CC - sw         $a0, -27576($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9D4 - lw         $a3, -27668($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9D8 - lw         $a2, -27672($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9E4 - sw         $a1, -27564($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9E8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9EC - sw         $a0, -27568($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9F4 - lw         $a3, -27660($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9F8 - lw         $a2, -27664($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6C9FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA04 - sw         $a1, -27556($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA08 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA0C - sw         $a0, -27560($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA14 - lw         $a3, -27652($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA18 - lw         $a2, -27656($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA24 - sw         $a1, -27548($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA28 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA2C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA30 - sw         $a0, -27552($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA38 - lw         $a3, -27644($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA3C - lw         $a2, -27648($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA48 - sw         $a1, -27540($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA4C - sw         $a0, -27544($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA54 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA5C - sw         $a1, -27532($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA60 - sw         $a0, -27536($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA64 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA68 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA6C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA74 - swc1       $f12, -27528($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA78 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA7C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA80 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA88 - swc1       $f12, -27524($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA8C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA90 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA94 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CA9C - swc1       $f12, -27520($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CAA0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CAA4 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CAA8 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CAAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CAB0 - swc1       $f12, -27516($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CAB4 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CAB8 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6CABC - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A6EF0C
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A6EF0C - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF14 - lw         $a1, -27508($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF18 - lw         $a0, -27512($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF1C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF20 - lw         $a3, -27500($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF28 - lw         $a2, -27504($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF34 - sw         $a1, -27396($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF38 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF3C - sw         $a0, -27400($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF44 - lw         $a3, -27492($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF48 - lw         $a2, -27496($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF54 - sw         $a1, -27388($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF58 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF5C - sw         $a0, -27392($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF64 - lw         $a3, -27484($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF68 - lw         $a2, -27488($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF74 - sw         $a1, -27380($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF78 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF7C - sw         $a0, -27384($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF84 - lw         $a3, -27476($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF88 - lw         $a2, -27480($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF94 - sw         $a1, -27372($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF98 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EF9C - sw         $a0, -27376($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFA4 - lw         $a3, -27468($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFA8 - lw         $a2, -27472($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFB4 - sw         $a1, -27364($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFB8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFBC - sw         $a0, -27368($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFC4 - lw         $a3, -27460($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFC8 - lw         $a2, -27464($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFD4 - sw         $a1, -27356($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFD8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFDC - sw         $a0, -27360($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFE4 - lw         $a3, -27452($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFE8 - lw         $a2, -27456($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFF4 - sw         $a1, -27348($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFF8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6EFFC - sw         $a0, -27352($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F000 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F004 - lw         $a3, -27444($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F008 - lw         $a2, -27448($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F00C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F010 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F014 - sw         $a1, -27340($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F018 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F01C - sw         $a0, -27344($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F024 - lw         $a3, -27436($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F028 - lw         $a2, -27440($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F02C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F030 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F034 - sw         $a1, -27332($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F038 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F03C - sw         $a0, -27336($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F044 - lw         $a3, -27428($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F048 - lw         $a2, -27432($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F04C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F050 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F054 - sw         $a1, -27324($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F058 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F05C - sw         $a0, -27328($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F060 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F064 - lw         $a3, -27420($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F068 - lw         $a2, -27424($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F06C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F070 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F074 - sw         $a1, -27316($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F078 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F07C - sw         $a0, -27320($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F080 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F084 - lw         $a3, -27412($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F088 - lw         $a2, -27416($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F08C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F090 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F094 - sw         $a1, -27308($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F098 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F09C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0A0 - sw         $a0, -27312($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0A8 - lw         $a3, -27404($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0AC - lw         $a2, -27408($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0B8 - sw         $a1, -27300($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0BC - sw         $a0, -27304($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0CC - sw         $a1, -27292($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0D0 - sw         $a0, -27296($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0D8 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0DC - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0E4 - swc1       $f12, -27288($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0EC - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0F0 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0F8 - swc1       $f12, -27284($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F0FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F100 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F104 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F108 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F10C - swc1       $f12, -27280($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F110 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F114 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F118 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F11C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F120 - swc1       $f12, -27276($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F124 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F128 - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F12C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F130 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F134 - swc1       $f12, -27272($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F138 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F13C - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A6F140 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A73CBC
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A73CBC - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CC4 - lw         $a1, -27236($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CC8 - lw         $a0, -27240($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CCC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CD0 - lw         $a3, -27228($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CD4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CD8 - lw         $a2, -27232($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CE4 - sw         $a1, -27124($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CE8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CEC - sw         $a0, -27128($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CF4 - lw         $a3, -27220($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CF8 - lw         $a2, -27224($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73CFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D04 - sw         $a1, -27116($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D08 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D0C - sw         $a0, -27120($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D14 - lw         $a3, -27212($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D18 - lw         $a2, -27216($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D24 - sw         $a1, -27108($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D28 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D2C - sw         $a0, -27112($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D34 - lw         $a3, -27204($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D38 - lw         $a2, -27208($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D44 - sw         $a1, -27100($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D48 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D4C - sw         $a0, -27104($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D54 - lw         $a3, -27196($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D58 - lw         $a2, -27200($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D64 - sw         $a1, -27092($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D68 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D6C - sw         $a0, -27096($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D74 - lw         $a3, -27188($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D78 - lw         $a2, -27192($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D84 - sw         $a1, -27084($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D88 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D8C - sw         $a0, -27088($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D94 - lw         $a3, -27180($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D98 - lw         $a2, -27184($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73D9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DA4 - sw         $a1, -27076($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DA8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DAC - sw         $a0, -27080($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DB4 - lw         $a3, -27172($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DB8 - lw         $a2, -27176($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DC4 - sw         $a1, -27068($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DC8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DCC - sw         $a0, -27072($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DD4 - lw         $a3, -27164($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DD8 - lw         $a2, -27168($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DE4 - sw         $a1, -27060($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DE8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DEC - sw         $a0, -27064($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DF4 - lw         $a3, -27156($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DF8 - lw         $a2, -27160($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73DFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E04 - sw         $a1, -27052($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E08 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E0C - sw         $a0, -27056($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E14 - lw         $a3, -27148($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E18 - lw         $a2, -27152($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E24 - sw         $a1, -27044($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E28 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E2C - sw         $a0, -27048($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E34 - lw         $a3, -27140($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E38 - lw         $a2, -27144($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E44 - sw         $a1, -27036($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E48 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E4C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E50 - sw         $a0, -27040($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E58 - lw         $a3, -27132($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E5C - lw         $a2, -27136($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E68 - sw         $a1, -27028($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E6C - sw         $a0, -27032($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E74 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E7C - sw         $a1, -27020($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E80 - sw         $a0, -27024($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E88 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E8C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E94 - swc1       $f12, -27016($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73E9C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EA0 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EA8 - swc1       $f12, -27012($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EB0 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EB4 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EBC - swc1       $f12, -27008($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EC4 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EC8 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73ECC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73ED0 - swc1       $f12, -27004($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73ED4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73ED8 - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EDC - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EE4 - swc1       $f12, -27000($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EE8 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EEC - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A73EF0 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A74248
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A74248 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7424C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74250 - lw         $a1, -26972($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74254 - lw         $a0, -26976($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74258 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7425C - lw         $a3, -26964($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74260 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74264 - lw         $a2, -26968($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74268 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7426C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74270 - sw         $a1, -26860($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74274 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74278 - sw         $a0, -26864($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7427C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74280 - lw         $a3, -26956($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74284 - lw         $a2, -26960($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74288 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7428C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74290 - sw         $a1, -26852($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74294 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74298 - sw         $a0, -26856($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7429C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742A0 - lw         $a3, -26948($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742A4 - lw         $a2, -26952($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742B0 - sw         $a1, -26844($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742B4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742B8 - sw         $a0, -26848($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742C0 - lw         $a3, -26940($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742C4 - lw         $a2, -26944($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742D0 - sw         $a1, -26836($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742D4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742D8 - sw         $a0, -26840($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742E0 - lw         $a3, -26932($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742E4 - lw         $a2, -26936($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742F0 - sw         $a1, -26828($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742F4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742F8 - sw         $a0, -26832($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A742FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74300 - lw         $a3, -26924($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74304 - lw         $a2, -26928($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74308 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7430C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74310 - sw         $a1, -26820($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74314 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74318 - sw         $a0, -26824($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7431C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74320 - lw         $a3, -26916($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74324 - lw         $a2, -26920($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74328 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7432C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74330 - sw         $a1, -26812($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74334 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74338 - sw         $a0, -26816($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7433C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74340 - lw         $a3, -26908($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74344 - lw         $a2, -26912($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74348 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7434C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74350 - sw         $a1, -26804($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74354 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74358 - sw         $a0, -26808($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7435C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74360 - lw         $a3, -26900($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74364 - lw         $a2, -26904($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74368 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7436C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74370 - sw         $a1, -26796($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74374 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74378 - sw         $a0, -26800($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7437C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74380 - lw         $a3, -26892($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74384 - lw         $a2, -26896($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74388 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7438C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74390 - sw         $a1, -26788($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74394 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74398 - sw         $a0, -26792($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7439C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743A0 - lw         $a3, -26884($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743A4 - lw         $a2, -26888($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743B0 - sw         $a1, -26780($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743B4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743B8 - sw         $a0, -26784($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743C0 - lw         $a3, -26876($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743C4 - lw         $a2, -26880($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743D0 - sw         $a1, -26772($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743D4 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743D8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743DC - sw         $a0, -26776($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743E4 - lw         $a3, -26868($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743E8 - lw         $a2, -26872($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743F4 - sw         $a1, -26764($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743F8 - sw         $a0, -26768($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A743FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74400 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74404 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74408 - sw         $a1, -26756($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7440C - sw         $a0, -26760($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74410 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74414 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74418 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7441C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74420 - swc1       $f12, -26752($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74424 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74428 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7442C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74430 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74434 - swc1       $f12, -26748($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74438 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7443C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74440 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74444 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74448 - swc1       $f12, -26744($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7444C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74450 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74454 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74458 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A7445C - swc1       $f12, -26740($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74460 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74464 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A74468 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A76A6C
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A76A6C - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A74 - lw         $a1, -26724($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A78 - lw         $a0, -26728($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A7C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A80 - lw         $a3, -26716($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A84 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A88 - lw         $a2, -26720($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A94 - sw         $a1, -26612($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A98 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76A9C - sw         $a0, -26616($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AA4 - lw         $a3, -26708($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AA8 - lw         $a2, -26712($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AB4 - sw         $a1, -26604($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AB8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76ABC - sw         $a0, -26608($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AC4 - lw         $a3, -26700($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AC8 - lw         $a2, -26704($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76ACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AD4 - sw         $a1, -26596($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AD8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76ADC - sw         $a0, -26600($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AE4 - lw         $a3, -26692($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AE8 - lw         $a2, -26696($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AF4 - sw         $a1, -26588($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AF8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76AFC - sw         $a0, -26592($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B04 - lw         $a3, -26684($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B08 - lw         $a2, -26688($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B14 - sw         $a1, -26580($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B18 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B1C - sw         $a0, -26584($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B24 - lw         $a3, -26676($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B28 - lw         $a2, -26680($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B34 - sw         $a1, -26572($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B38 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B3C - sw         $a0, -26576($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B44 - lw         $a3, -26668($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B48 - lw         $a2, -26672($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B54 - sw         $a1, -26564($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B58 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B5C - sw         $a0, -26568($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B64 - lw         $a3, -26660($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B68 - lw         $a2, -26664($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B74 - sw         $a1, -26556($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B78 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B7C - sw         $a0, -26560($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B84 - lw         $a3, -26652($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B88 - lw         $a2, -26656($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B94 - sw         $a1, -26548($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B98 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76B9C - sw         $a0, -26552($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BA4 - lw         $a3, -26644($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BA8 - lw         $a2, -26648($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BB4 - sw         $a1, -26540($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BB8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BBC - sw         $a0, -26544($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BC4 - lw         $a3, -26636($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BC8 - lw         $a2, -26640($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BD4 - sw         $a1, -26532($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BD8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BDC - sw         $a0, -26536($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BE4 - lw         $a3, -26628($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BE8 - lw         $a2, -26632($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BF4 - sw         $a1, -26524($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BF8 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76BFC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C00 - sw         $a0, -26528($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C08 - lw         $a3, -26620($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C0C - lw         $a2, -26624($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C18 - sw         $a1, -26516($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C1C - sw         $a0, -26520($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C24 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C2C - sw         $a1, -26508($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C30 - sw         $a0, -26512($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C34 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C38 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C3C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C44 - swc1       $f12, -26504($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C48 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C4C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C50 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C58 - swc1       $f12, -26500($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C5C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C60 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C64 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C6C - swc1       $f12, -26496($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C70 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C74 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C78 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C80 - swc1       $f12, -26492($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C84 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C88 - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C8C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C94 - swc1       $f12, -26488($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C98 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76C9C - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A76CA0 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A830B8
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A830B8 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830C0 - lw         $a1, -26468($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830C4 - lw         $a0, -26472($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830C8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830CC - lw         $a3, -26460($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830D0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830D4 - lw         $a2, -26464($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830E0 - sw         $a1, -26356($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830E4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830E8 - sw         $a0, -26360($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830F0 - lw         $a3, -26452($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830F4 - lw         $a2, -26456($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A830FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83100 - sw         $a1, -26348($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83104 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83108 - sw         $a0, -26352($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8310C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83110 - lw         $a3, -26444($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83114 - lw         $a2, -26448($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83118 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8311C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83120 - sw         $a1, -26340($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83124 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83128 - sw         $a0, -26344($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8312C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83130 - lw         $a3, -26436($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83134 - lw         $a2, -26440($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83138 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8313C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83140 - sw         $a1, -26332($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83144 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83148 - sw         $a0, -26336($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8314C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83150 - lw         $a3, -26428($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83154 - lw         $a2, -26432($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83158 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8315C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83160 - sw         $a1, -26324($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83164 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83168 - sw         $a0, -26328($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8316C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83170 - lw         $a3, -26420($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83174 - lw         $a2, -26424($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83178 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8317C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83180 - sw         $a1, -26316($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83184 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83188 - sw         $a0, -26320($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8318C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83190 - lw         $a3, -26412($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83194 - lw         $a2, -26416($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83198 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8319C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831A0 - sw         $a1, -26308($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831A4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831A8 - sw         $a0, -26312($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831B0 - lw         $a3, -26404($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831B4 - lw         $a2, -26408($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831C0 - sw         $a1, -26300($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831C4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831C8 - sw         $a0, -26304($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831D0 - lw         $a3, -26396($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831D4 - lw         $a2, -26400($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831E0 - sw         $a1, -26292($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831E4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831E8 - sw         $a0, -26296($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831F0 - lw         $a3, -26388($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831F4 - lw         $a2, -26392($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A831FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83200 - sw         $a1, -26284($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83204 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83208 - sw         $a0, -26288($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8320C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83210 - lw         $a3, -26380($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83214 - lw         $a2, -26384($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8321C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83220 - sw         $a1, -26276($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83224 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83228 - sw         $a0, -26280($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8322C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83230 - lw         $a3, -26372($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83234 - lw         $a2, -26376($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8323C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83240 - sw         $a1, -26268($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83244 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83248 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8324C - sw         $a0, -26272($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83254 - lw         $a3, -26364($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83258 - lw         $a2, -26368($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8325C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83264 - sw         $a1, -26260($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83268 - sw         $a0, -26264($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8326C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83270 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83274 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83278 - sw         $a1, -26252($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8327C - sw         $a0, -26256($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83280 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83284 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83288 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8328C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83290 - swc1       $f12, -26248($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83294 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A83298 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8329C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832A4 - swc1       $f12, -26244($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832A8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832AC - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832B0 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832B8 - swc1       $f12, -26240($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832BC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832C0 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832C4 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832CC - swc1       $f12, -26236($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832D0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832D4 - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832D8 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832E0 - swc1       $f12, -26232($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832E4 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832E8 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A832EC - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A85A74
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A85A74 - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A7C - lw         $a1, -26220($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A80 - lw         $a0, -26224($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A84 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A88 - lw         $a3, -26212($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A8C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A90 - lw         $a2, -26216($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85A9C - sw         $a1, -26108($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AA0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AA4 - sw         $a0, -26112($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AAC - lw         $a3, -26204($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AB0 - lw         $a2, -26208($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85ABC - sw         $a1, -26100($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AC0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AC4 - sw         $a0, -26104($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85ACC - lw         $a3, -26196($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AD0 - lw         $a2, -26200($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85ADC - sw         $a1, -26092($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AE0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AE4 - sw         $a0, -26096($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AEC - lw         $a3, -26188($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AF0 - lw         $a2, -26192($t3)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85AFC - sw         $a1, -26084($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B00 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B04 - sw         $a0, -26088($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B0C - lw         $a3, -26180($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B10 - lw         $a2, -26184($v0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B1C - sw         $a1, -26076($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B20 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B24 - sw         $a0, -26080($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B2C - lw         $a3, -26172($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B30 - lw         $a2, -26176($v1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B3C - sw         $a1, -26068($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B40 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B44 - sw         $a0, -26072($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B4C - lw         $a3, -26164($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B50 - lw         $a2, -26168($t4)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B5C - sw         $a1, -26060($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B60 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B64 - sw         $a0, -26064($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B6C - lw         $a3, -26156($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B70 - lw         $a2, -26160($t5)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B7C - sw         $a1, -26052($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B80 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B84 - sw         $a0, -26056($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B8C - lw         $a3, -26148($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B90 - lw         $a2, -26152($t6)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85B9C - sw         $a1, -26044($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BA0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BA4 - sw         $a0, -26048($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BAC - lw         $a3, -26140($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BB0 - lw         $a2, -26144($t7)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BBC - sw         $a1, -26036($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BC0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BC4 - sw         $a0, -26040($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BCC - lw         $a3, -26132($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BD0 - lw         $a2, -26136($t8)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BDC - sw         $a1, -26028($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BE0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BE4 - sw         $a0, -26032($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BEC - lw         $a3, -26124($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BF0 - lw         $a2, -26128($t9)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85BFC - sw         $a1, -26020($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C00 - sw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C04 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C08 - sw         $a0, -26024($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C10 - lw         $a3, -26116($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C14 - lw         $a2, -26120($s0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C20 - sw         $a1, -26012($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C24 - sw         $a0, -26016($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C34 - sw         $a1, -26004($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C38 - sw         $a0, -26008($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C40 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C44 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C4C - swc1       $f12, -26000($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C54 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C58 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C60 - swc1       $f12, -25996($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C68 - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C6C - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C74 - swc1       $f12, -25992($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C7C - ori        $a0, $a0, 4719
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C80 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C88 - swc1       $f12, -25988($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C90 - ori        $a0, $a0, -2621
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C94 - mtc1       $a0, $f12
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85C9C - swc1       $f12, -25984($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CA0 - lw         $s0, 0($sp)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CA4 - jr         $ra
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CA8 - addiu      $sp, $sp, 16
21:02:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8A85CAC
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A85CAC - addiu      $sp, $sp, -16
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CB4 - lw         $a1, -25964($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CB8 - lw         $a0, -25968($a0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CBC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CC0 - lw         $a3, -25956($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CC4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CC8 - lw         $a2, -25960($a2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CD4 - sw         $a1, -25852($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CD8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CDC - sw         $a0, -25856($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CE4 - lw         $a3, -25948($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CE8 - lw         $a2, -25952($t1)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CF4 - sw         $a1, -25844($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CF8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85CFC - sw         $a0, -25848($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D04 - lw         $a3, -25940($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D08 - lw         $a2, -25944($t2)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D14 - sw         $a1, -25836($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D18 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D1C - sw         $a0, -25840($t0)
21:02:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D24 - lw         $a3, -25932($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D28 - lw         $a2, -25936($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D34 - sw         $a1, -25828($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D38 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D3C - sw         $a0, -25832($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D44 - lw         $a3, -25924($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D48 - lw         $a2, -25928($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D54 - sw         $a1, -25820($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D58 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D5C - sw         $a0, -25824($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D64 - lw         $a3, -25916($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D68 - lw         $a2, -25920($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D74 - sw         $a1, -25812($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D78 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D7C - sw         $a0, -25816($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D84 - lw         $a3, -25908($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D88 - lw         $a2, -25912($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D94 - sw         $a1, -25804($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D98 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85D9C - sw         $a0, -25808($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DA4 - lw         $a3, -25900($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DA8 - lw         $a2, -25904($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DB4 - sw         $a1, -25796($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DB8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DBC - sw         $a0, -25800($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DC4 - lw         $a3, -25892($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DC8 - lw         $a2, -25896($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DD4 - sw         $a1, -25788($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DD8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DDC - sw         $a0, -25792($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DE4 - lw         $a3, -25884($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DE8 - lw         $a2, -25888($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DF4 - sw         $a1, -25780($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DF8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85DFC - sw         $a0, -25784($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E04 - lw         $a3, -25876($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E08 - lw         $a2, -25880($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E14 - sw         $a1, -25772($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E18 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E1C - sw         $a0, -25776($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E24 - lw         $a3, -25868($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E28 - lw         $a2, -25872($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E34 - sw         $a1, -25764($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E38 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E3C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E40 - sw         $a0, -25768($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E48 - lw         $a3, -25860($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E4C - lw         $a2, -25864($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E58 - sw         $a1, -25756($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E5C - sw         $a0, -25760($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E64 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E6C - sw         $a1, -25748($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E70 - sw         $a0, -25752($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E78 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E7C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E84 - swc1       $f12, -25744($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E8C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E90 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E98 - swc1       $f12, -25740($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85E9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EA0 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EA4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EAC - swc1       $f12, -25736($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EB4 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EB8 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EC0 - swc1       $f12, -25732($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EC4 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85EC8 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A85ECC - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8A89E58
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A89E58 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E60 - lw         $a1, -25724($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E64 - lw         $a0, -25728($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E68 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E6C - lw         $a3, -25716($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E70 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E74 - lw         $a2, -25720($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E80 - sw         $a1, -25612($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E84 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E88 - sw         $a0, -25616($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E90 - lw         $a3, -25708($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E94 - lw         $a2, -25712($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EA0 - sw         $a1, -25604($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EA4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EA8 - sw         $a0, -25608($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EB0 - lw         $a3, -25700($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EB4 - lw         $a2, -25704($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EC0 - sw         $a1, -25596($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EC4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EC8 - sw         $a0, -25600($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89ED0 - lw         $a3, -25692($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89ED4 - lw         $a2, -25696($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89ED8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EE0 - sw         $a1, -25588($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EE4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EE8 - sw         $a0, -25592($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EF0 - lw         $a3, -25684($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EF4 - lw         $a2, -25688($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F00 - sw         $a1, -25580($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F04 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F08 - sw         $a0, -25584($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F10 - lw         $a3, -25676($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F14 - lw         $a2, -25680($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F20 - sw         $a1, -25572($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F24 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F28 - sw         $a0, -25576($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F30 - lw         $a3, -25668($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F34 - lw         $a2, -25672($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F40 - sw         $a1, -25564($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F44 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F48 - sw         $a0, -25568($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F50 - lw         $a3, -25660($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F54 - lw         $a2, -25664($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F60 - sw         $a1, -25556($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F64 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F68 - sw         $a0, -25560($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F70 - lw         $a3, -25652($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F74 - lw         $a2, -25656($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F80 - sw         $a1, -25548($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F84 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F88 - sw         $a0, -25552($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F90 - lw         $a3, -25644($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F94 - lw         $a2, -25648($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FA0 - sw         $a1, -25540($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FA4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FA8 - sw         $a0, -25544($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FB0 - lw         $a3, -25636($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FB4 - lw         $a2, -25640($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FC0 - sw         $a1, -25532($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FC4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FC8 - sw         $a0, -25536($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FD0 - lw         $a3, -25628($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FD4 - lw         $a2, -25632($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FE0 - sw         $a1, -25524($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FE4 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FE8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FEC - sw         $a0, -25528($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FF4 - lw         $a3, -25620($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FF8 - lw         $a2, -25624($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A89FFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A000 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A004 - sw         $a1, -25516($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A008 - sw         $a0, -25520($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A00C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A010 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A014 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A018 - sw         $a1, -25508($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A01C - sw         $a0, -25512($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A020 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A024 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A028 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A02C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A030 - swc1       $f12, -25504($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A034 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A038 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A03C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A040 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A044 - swc1       $f12, -25500($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A048 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A04C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A050 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A054 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A058 - swc1       $f12, -25496($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A05C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A060 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A064 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A068 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A06C - swc1       $f12, -25492($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A070 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A074 - ori        $a0, $a0, -2621
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A078 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A07C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A080 - swc1       $f12, -25488($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A084 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A088 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A08C - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8A8A180
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A8A180 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A184 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A188 - lw         $a1, -25468($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A18C - lw         $a0, -25472($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A190 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A194 - lw         $a3, -25460($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A198 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A19C - lw         $a2, -25464($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1A8 - sw         $a1, -25356($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1AC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1B0 - sw         $a0, -25360($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1B8 - lw         $a3, -25452($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1BC - lw         $a2, -25456($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1C8 - sw         $a1, -25348($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1CC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1D0 - sw         $a0, -25352($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1D8 - lw         $a3, -25444($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1DC - lw         $a2, -25448($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1E8 - sw         $a1, -25340($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1EC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1F0 - sw         $a0, -25344($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1F8 - lw         $a3, -25436($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A1FC - lw         $a2, -25440($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A200 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A204 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A208 - sw         $a1, -25332($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A20C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A210 - sw         $a0, -25336($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A214 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A218 - lw         $a3, -25428($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A21C - lw         $a2, -25432($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A220 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A224 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A228 - sw         $a1, -25324($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A22C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A230 - sw         $a0, -25328($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A238 - lw         $a3, -25420($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A23C - lw         $a2, -25424($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A240 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A244 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A248 - sw         $a1, -25316($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A24C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A250 - sw         $a0, -25320($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A254 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A258 - lw         $a3, -25412($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A25C - lw         $a2, -25416($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A260 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A264 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A268 - sw         $a1, -25308($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A26C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A270 - sw         $a0, -25312($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A278 - lw         $a3, -25404($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A27C - lw         $a2, -25408($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A280 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A284 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A288 - sw         $a1, -25300($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A28C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A290 - sw         $a0, -25304($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A294 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A298 - lw         $a3, -25396($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A29C - lw         $a2, -25400($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2A8 - sw         $a1, -25292($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2AC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2B0 - sw         $a0, -25296($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2B8 - lw         $a3, -25388($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2BC - lw         $a2, -25392($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2C8 - sw         $a1, -25284($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2CC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2D0 - sw         $a0, -25288($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2D8 - lw         $a3, -25380($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2DC - lw         $a2, -25384($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2E8 - sw         $a1, -25276($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2EC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2F0 - sw         $a0, -25280($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2F8 - lw         $a3, -25372($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A2FC - lw         $a2, -25376($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A300 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A304 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A308 - sw         $a1, -25268($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A30C - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A310 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A314 - sw         $a0, -25272($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A31C - lw         $a3, -25364($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A320 - lw         $a2, -25368($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A328 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A32C - sw         $a1, -25260($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A330 - sw         $a0, -25264($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A334 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A338 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A33C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A340 - sw         $a1, -25252($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A344 - sw         $a0, -25256($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A348 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A34C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A350 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A354 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A358 - swc1       $f12, -25248($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A35C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A360 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A364 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A368 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A36C - swc1       $f12, -25244($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A370 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A374 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A378 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A37C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A380 - swc1       $f12, -25240($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A384 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A388 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A38C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A390 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A394 - swc1       $f12, -25236($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A398 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A39C - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A8A3A0 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9C084
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9C084 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C088 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C08C - lw         $a1, -25228($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C090 - lw         $a0, -25232($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C094 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C098 - lw         $a3, -25220($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C09C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0A0 - lw         $a2, -25224($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0AC - sw         $a1, -25116($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0B0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0B4 - sw         $a0, -25120($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0BC - lw         $a3, -25212($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0C0 - lw         $a2, -25216($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0CC - sw         $a1, -25108($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0D0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0D4 - sw         $a0, -25112($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0DC - lw         $a3, -25204($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0E0 - lw         $a2, -25208($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0EC - sw         $a1, -25100($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0F0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0F4 - sw         $a0, -25104($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C0FC - lw         $a3, -25196($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C100 - lw         $a2, -25200($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C104 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C108 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C10C - sw         $a1, -25092($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C110 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C114 - sw         $a0, -25096($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C11C - lw         $a3, -25188($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C120 - lw         $a2, -25192($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C128 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C12C - sw         $a1, -25084($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C130 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C134 - sw         $a0, -25088($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C13C - lw         $a3, -25180($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C140 - lw         $a2, -25184($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C148 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C14C - sw         $a1, -25076($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C150 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C154 - sw         $a0, -25080($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C15C - lw         $a3, -25172($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C160 - lw         $a2, -25176($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C168 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C16C - sw         $a1, -25068($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C170 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C174 - sw         $a0, -25072($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C17C - lw         $a3, -25164($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C180 - lw         $a2, -25168($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C184 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C188 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C18C - sw         $a1, -25060($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C190 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C194 - sw         $a0, -25064($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C19C - lw         $a3, -25156($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1A0 - lw         $a2, -25160($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1AC - sw         $a1, -25052($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1B0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1B4 - sw         $a0, -25056($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1BC - lw         $a3, -25148($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1C0 - lw         $a2, -25152($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1CC - sw         $a1, -25044($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1D0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1D4 - sw         $a0, -25048($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1DC - lw         $a3, -25140($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1E0 - lw         $a2, -25144($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1EC - sw         $a1, -25036($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1F0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1F4 - sw         $a0, -25040($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C1FC - lw         $a3, -25132($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C200 - lw         $a2, -25136($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C204 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C208 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C20C - sw         $a1, -25028($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C210 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C214 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C218 - sw         $a0, -25032($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C21C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C220 - lw         $a3, -25124($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C224 - lw         $a2, -25128($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C22C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C230 - sw         $a1, -25020($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C234 - sw         $a0, -25024($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C23C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C244 - sw         $a1, -25012($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C248 - sw         $a0, -25016($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C24C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C250 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C254 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C258 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C25C - swc1       $f12, -25008($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C260 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C264 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C268 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C26C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C270 - swc1       $f12, -25004($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C274 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C278 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C27C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C280 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C284 - swc1       $f12, -25000($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C288 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C28C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C290 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C294 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C298 - swc1       $f12, -24996($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C29C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2A0 - ori        $a0, $a0, -2621
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2A4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2AC - swc1       $f12, -24992($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2B0 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2B4 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2B8 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9C2BC
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9C2BC - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2C4 - lw         $a1, -24956($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2C8 - lw         $a0, -24960($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2D0 - lw         $a3, -24948($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2D4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2D8 - lw         $a2, -24952($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2E4 - sw         $a1, -24844($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2E8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2EC - sw         $a0, -24848($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2F4 - lw         $a3, -24940($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2F8 - lw         $a2, -24944($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C2FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C304 - sw         $a1, -24836($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C308 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C30C - sw         $a0, -24840($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C314 - lw         $a3, -24932($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C318 - lw         $a2, -24936($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C31C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C324 - sw         $a1, -24828($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C328 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C32C - sw         $a0, -24832($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C334 - lw         $a3, -24924($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C338 - lw         $a2, -24928($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C33C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C340 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C344 - sw         $a1, -24820($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C348 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C34C - sw         $a0, -24824($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C354 - lw         $a3, -24916($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C358 - lw         $a2, -24920($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C35C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C360 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C364 - sw         $a1, -24812($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C368 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C36C - sw         $a0, -24816($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C370 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C374 - lw         $a3, -24908($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C378 - lw         $a2, -24912($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C37C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C380 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C384 - sw         $a1, -24804($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C388 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C38C - sw         $a0, -24808($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C394 - lw         $a3, -24900($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C398 - lw         $a2, -24904($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C39C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3A4 - sw         $a1, -24796($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3A8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3AC - sw         $a0, -24800($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3B4 - lw         $a3, -24892($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3B8 - lw         $a2, -24896($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3C4 - sw         $a1, -24788($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3C8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3CC - sw         $a0, -24792($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3D4 - lw         $a3, -24884($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3D8 - lw         $a2, -24888($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3E4 - sw         $a1, -24780($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3E8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3EC - sw         $a0, -24784($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3F4 - lw         $a3, -24876($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3F8 - lw         $a2, -24880($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C3FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C400 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C404 - sw         $a1, -24772($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C408 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C40C - sw         $a0, -24776($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C414 - lw         $a3, -24868($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C418 - lw         $a2, -24872($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C41C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C420 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C424 - sw         $a1, -24764($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C428 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C42C - sw         $a0, -24768($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C430 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C434 - lw         $a3, -24860($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C438 - lw         $a2, -24864($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C43C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C440 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C444 - sw         $a1, -24756($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C448 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C44C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C450 - sw         $a0, -24760($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C458 - lw         $a3, -24852($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C45C - lw         $a2, -24856($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C460 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C464 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C468 - sw         $a1, -24748($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C46C - sw         $a0, -24752($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C470 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C474 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C478 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C47C - sw         $a1, -24740($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C480 - sw         $a0, -24744($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C484 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C488 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C48C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C490 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C494 - swc1       $f12, -24736($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C498 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C49C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4A0 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4A8 - swc1       $f12, -24732($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4B0 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4B4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4BC - swc1       $f12, -24728($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4C4 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4C8 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4D0 - swc1       $f12, -24724($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4D4 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4D8 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9C4DC - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9DCF4
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9DCF4 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DCF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DCFC - lw         $a1, -24700($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD00 - lw         $a0, -24704($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD04 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD08 - lw         $a3, -24692($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD0C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD10 - lw         $a2, -24696($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD1C - sw         $a1, -24588($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD20 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD24 - sw         $a0, -24592($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD2C - lw         $a3, -24684($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD30 - lw         $a2, -24688($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD3C - sw         $a1, -24580($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD40 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD44 - sw         $a0, -24584($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD4C - lw         $a3, -24676($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD50 - lw         $a2, -24680($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD5C - sw         $a1, -24572($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD60 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD64 - sw         $a0, -24576($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD6C - lw         $a3, -24668($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD70 - lw         $a2, -24672($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD7C - sw         $a1, -24564($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD80 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD84 - sw         $a0, -24568($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD8C - lw         $a3, -24660($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD90 - lw         $a2, -24664($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DD9C - sw         $a1, -24556($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDA0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDA4 - sw         $a0, -24560($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDAC - lw         $a3, -24652($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDB0 - lw         $a2, -24656($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDBC - sw         $a1, -24548($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDC0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDC4 - sw         $a0, -24552($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDCC - lw         $a3, -24644($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDD0 - lw         $a2, -24648($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDDC - sw         $a1, -24540($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDE0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDE4 - sw         $a0, -24544($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDEC - lw         $a3, -24636($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDF0 - lw         $a2, -24640($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DDFC - sw         $a1, -24532($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE00 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE04 - sw         $a0, -24536($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE0C - lw         $a3, -24628($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE10 - lw         $a2, -24632($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE1C - sw         $a1, -24524($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE20 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE24 - sw         $a0, -24528($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE2C - lw         $a3, -24620($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE30 - lw         $a2, -24624($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE3C - sw         $a1, -24516($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE40 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE44 - sw         $a0, -24520($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE4C - lw         $a3, -24612($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE50 - lw         $a2, -24616($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE5C - sw         $a1, -24508($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE60 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE64 - sw         $a0, -24512($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE6C - lw         $a3, -24604($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE70 - lw         $a2, -24608($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE7C - sw         $a1, -24500($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE80 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE84 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE88 - sw         $a0, -24504($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE90 - lw         $a3, -24596($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE94 - lw         $a2, -24600($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DE9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEA0 - sw         $a1, -24492($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEA4 - sw         $a0, -24496($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEAC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEB4 - sw         $a1, -24484($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEB8 - sw         $a0, -24488($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEC0 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEC4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DECC - swc1       $f12, -24480($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DED0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DED4 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DED8 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEE0 - swc1       $f12, -24476($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEE8 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEEC - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEF4 - swc1       $f12, -24472($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DEFC - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DF00 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DF04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DF08 - swc1       $f12, -24468($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DF0C - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DF10 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9DF14 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8A9FCDC
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8A9FCDC - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCE4 - lw         $a1, -24444($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCE8 - lw         $a0, -24448($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCEC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCF0 - lw         $a3, -24436($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCF8 - lw         $a2, -24440($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FCFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD04 - sw         $a1, -24332($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD08 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD0C - sw         $a0, -24336($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD14 - lw         $a3, -24428($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD18 - lw         $a2, -24432($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD24 - sw         $a1, -24324($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD28 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD2C - sw         $a0, -24328($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD34 - lw         $a3, -24420($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD38 - lw         $a2, -24424($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD44 - sw         $a1, -24316($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD48 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD4C - sw         $a0, -24320($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD54 - lw         $a3, -24412($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD58 - lw         $a2, -24416($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD64 - sw         $a1, -24308($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD68 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD6C - sw         $a0, -24312($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD74 - lw         $a3, -24404($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD78 - lw         $a2, -24408($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD84 - sw         $a1, -24300($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD88 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD8C - sw         $a0, -24304($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD94 - lw         $a3, -24396($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD98 - lw         $a2, -24400($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FD9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDA4 - sw         $a1, -24292($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDA8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDAC - sw         $a0, -24296($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDB4 - lw         $a3, -24388($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDB8 - lw         $a2, -24392($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDC4 - sw         $a1, -24284($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDC8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDCC - sw         $a0, -24288($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDD4 - lw         $a3, -24380($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDD8 - lw         $a2, -24384($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDE4 - sw         $a1, -24276($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDE8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDEC - sw         $a0, -24280($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDF4 - lw         $a3, -24372($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDF8 - lw         $a2, -24376($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FDFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE04 - sw         $a1, -24268($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE08 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE0C - sw         $a0, -24272($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE14 - lw         $a3, -24364($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE18 - lw         $a2, -24368($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE24 - sw         $a1, -24260($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE28 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE2C - sw         $a0, -24264($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE34 - lw         $a3, -24356($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE38 - lw         $a2, -24360($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE44 - sw         $a1, -24252($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE48 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE4C - sw         $a0, -24256($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE54 - lw         $a3, -24348($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE58 - lw         $a2, -24352($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE64 - sw         $a1, -24244($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE68 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE6C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE70 - sw         $a0, -24248($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE78 - lw         $a3, -24340($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE7C - lw         $a2, -24344($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE84 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE88 - sw         $a1, -24236($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE8C - sw         $a0, -24240($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE94 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FE9C - sw         $a1, -24228($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEA0 - sw         $a0, -24232($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEA8 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEAC - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEB4 - swc1       $f12, -24224($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEBC - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEC0 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEC8 - swc1       $f12, -24220($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FECC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FED0 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FED4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FED8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEDC - swc1       $f12, -24216($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEE4 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEE8 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEF0 - swc1       $f12, -24212($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEF4 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEF8 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8A9FEFC - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA2B3C
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA2B3C - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B44 - lw         $a1, -24188($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B48 - lw         $a0, -24192($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B4C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B50 - lw         $a3, -24180($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B58 - lw         $a2, -24184($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B64 - sw         $a1, -24076($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B68 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B6C - sw         $a0, -24080($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B74 - lw         $a3, -24172($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B78 - lw         $a2, -24176($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B84 - sw         $a1, -24068($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B88 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B8C - sw         $a0, -24072($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B94 - lw         $a3, -24164($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B98 - lw         $a2, -24168($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2B9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BA4 - sw         $a1, -24060($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BA8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BAC - sw         $a0, -24064($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BB4 - lw         $a3, -24156($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BB8 - lw         $a2, -24160($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BC4 - sw         $a1, -24052($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BC8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BCC - sw         $a0, -24056($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BD4 - lw         $a3, -24148($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BD8 - lw         $a2, -24152($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BE4 - sw         $a1, -24044($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BE8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BEC - sw         $a0, -24048($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BF4 - lw         $a3, -24140($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BF8 - lw         $a2, -24144($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2BFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C04 - sw         $a1, -24036($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C08 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C0C - sw         $a0, -24040($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C14 - lw         $a3, -24132($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C18 - lw         $a2, -24136($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C24 - sw         $a1, -24028($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C28 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C2C - sw         $a0, -24032($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C34 - lw         $a3, -24124($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C38 - lw         $a2, -24128($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C44 - sw         $a1, -24020($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C48 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C4C - sw         $a0, -24024($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C54 - lw         $a3, -24116($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C58 - lw         $a2, -24120($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C64 - sw         $a1, -24012($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C68 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C6C - sw         $a0, -24016($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C74 - lw         $a3, -24108($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C78 - lw         $a2, -24112($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C84 - sw         $a1, -24004($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C88 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C8C - sw         $a0, -24008($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C94 - lw         $a3, -24100($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C98 - lw         $a2, -24104($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2C9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CA4 - sw         $a1, -23996($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CA8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CAC - sw         $a0, -24000($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CB4 - lw         $a3, -24092($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CB8 - lw         $a2, -24096($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CC4 - sw         $a1, -23988($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CC8 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CCC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CD0 - sw         $a0, -23992($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CD8 - lw         $a3, -24084($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CDC - lw         $a2, -24088($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CE8 - sw         $a1, -23980($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CEC - sw         $a0, -23984($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2CFC - sw         $a1, -23972($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D00 - sw         $a0, -23976($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D08 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D0C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D14 - swc1       $f12, -23968($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D1C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D20 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D28 - swc1       $f12, -23964($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D30 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D34 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D3C - swc1       $f12, -23960($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D44 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D48 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D50 - swc1       $f12, -23956($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D54 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D58 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA2D5C - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA3DF8
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA3DF8 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3DFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E00 - lw         $a1, -23932($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E04 - lw         $a0, -23936($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E08 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E0C - lw         $a3, -23924($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E10 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E14 - lw         $a2, -23928($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E20 - sw         $a1, -23820($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E24 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E28 - sw         $a0, -23824($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E30 - lw         $a3, -23916($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E34 - lw         $a2, -23920($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E40 - sw         $a1, -23812($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E44 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E48 - sw         $a0, -23816($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E50 - lw         $a3, -23908($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E54 - lw         $a2, -23912($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E60 - sw         $a1, -23804($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E64 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E68 - sw         $a0, -23808($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E70 - lw         $a3, -23900($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E74 - lw         $a2, -23904($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E80 - sw         $a1, -23796($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E84 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E88 - sw         $a0, -23800($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E90 - lw         $a3, -23892($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E94 - lw         $a2, -23896($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EA0 - sw         $a1, -23788($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EA4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EA8 - sw         $a0, -23792($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EB0 - lw         $a3, -23884($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EB4 - lw         $a2, -23888($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EC0 - sw         $a1, -23780($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EC4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EC8 - sw         $a0, -23784($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3ED0 - lw         $a3, -23876($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3ED4 - lw         $a2, -23880($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3ED8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EE0 - sw         $a1, -23772($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EE4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EE8 - sw         $a0, -23776($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EF0 - lw         $a3, -23868($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EF4 - lw         $a2, -23872($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F00 - sw         $a1, -23764($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F04 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F08 - sw         $a0, -23768($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F10 - lw         $a3, -23860($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F14 - lw         $a2, -23864($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F20 - sw         $a1, -23756($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F24 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F28 - sw         $a0, -23760($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F30 - lw         $a3, -23852($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F34 - lw         $a2, -23856($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F40 - sw         $a1, -23748($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F44 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F48 - sw         $a0, -23752($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F50 - lw         $a3, -23844($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F54 - lw         $a2, -23848($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F60 - sw         $a1, -23740($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F64 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F68 - sw         $a0, -23744($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F70 - lw         $a3, -23836($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F74 - lw         $a2, -23840($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F80 - sw         $a1, -23732($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F84 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F88 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F8C - sw         $a0, -23736($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F94 - lw         $a3, -23828($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F98 - lw         $a2, -23832($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3F9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FA4 - sw         $a1, -23724($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FA8 - sw         $a0, -23728($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FB8 - sw         $a1, -23716($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FBC - sw         $a0, -23720($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FC4 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FC8 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FD0 - swc1       $f12, -23712($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FD4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FD8 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FDC - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FE4 - swc1       $f12, -23708($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FEC - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FF0 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FF8 - swc1       $f12, -23704($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA3FFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA4000 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA4004 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA4008 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA400C - swc1       $f12, -23700($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA4010 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA4014 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA4018 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA5140
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA5140 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5144 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5148 - lw         $a1, -23676($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA514C - lw         $a0, -23680($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5150 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5154 - lw         $a3, -23668($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5158 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA515C - lw         $a2, -23672($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5160 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5164 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5168 - sw         $a1, -23564($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA516C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5170 - sw         $a0, -23568($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5178 - lw         $a3, -23660($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA517C - lw         $a2, -23664($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5180 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5184 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5188 - sw         $a1, -23556($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA518C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5190 - sw         $a0, -23560($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5198 - lw         $a3, -23652($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA519C - lw         $a2, -23656($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51A8 - sw         $a1, -23548($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51AC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51B0 - sw         $a0, -23552($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51B8 - lw         $a3, -23644($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51BC - lw         $a2, -23648($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51C8 - sw         $a1, -23540($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51CC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51D0 - sw         $a0, -23544($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51D8 - lw         $a3, -23636($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51DC - lw         $a2, -23640($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51E8 - sw         $a1, -23532($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51EC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51F0 - sw         $a0, -23536($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51F8 - lw         $a3, -23628($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA51FC - lw         $a2, -23632($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5200 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5204 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5208 - sw         $a1, -23524($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA520C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5210 - sw         $a0, -23528($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5214 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5218 - lw         $a3, -23620($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA521C - lw         $a2, -23624($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5220 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5224 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5228 - sw         $a1, -23516($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA522C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5230 - sw         $a0, -23520($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5238 - lw         $a3, -23612($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA523C - lw         $a2, -23616($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5240 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5244 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5248 - sw         $a1, -23508($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA524C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5250 - sw         $a0, -23512($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5254 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5258 - lw         $a3, -23604($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA525C - lw         $a2, -23608($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5260 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5264 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5268 - sw         $a1, -23500($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA526C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5270 - sw         $a0, -23504($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5278 - lw         $a3, -23596($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA527C - lw         $a2, -23600($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5280 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5284 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5288 - sw         $a1, -23492($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA528C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5290 - sw         $a0, -23496($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5294 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5298 - lw         $a3, -23588($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA529C - lw         $a2, -23592($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52A8 - sw         $a1, -23484($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52AC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52B0 - sw         $a0, -23488($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52B8 - lw         $a3, -23580($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52BC - lw         $a2, -23584($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52C8 - sw         $a1, -23476($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52CC - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52D0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52D4 - sw         $a0, -23480($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52DC - lw         $a3, -23572($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52E0 - lw         $a2, -23576($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52EC - sw         $a1, -23468($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52F0 - sw         $a0, -23472($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA52FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5300 - sw         $a1, -23460($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5304 - sw         $a0, -23464($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5308 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA530C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5310 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5314 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5318 - swc1       $f12, -23456($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA531C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5320 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5324 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5328 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA532C - swc1       $f12, -23452($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5330 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5334 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5338 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA533C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5340 - swc1       $f12, -23448($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5344 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5348 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA534C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5350 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5354 - swc1       $f12, -23444($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5358 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA535C - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA5360 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AA8EEC
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AA8EEC - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8EF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8EF4 - lw         $a1, -23420($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8EF8 - lw         $a0, -23424($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8EFC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F00 - lw         $a3, -23412($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F04 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F08 - lw         $a2, -23416($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F14 - sw         $a1, -23308($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F18 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F1C - sw         $a0, -23312($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F24 - lw         $a3, -23404($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F28 - lw         $a2, -23408($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F34 - sw         $a1, -23300($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F38 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F3C - sw         $a0, -23304($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F44 - lw         $a3, -23396($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F48 - lw         $a2, -23400($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F54 - sw         $a1, -23292($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F58 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F5C - sw         $a0, -23296($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F64 - lw         $a3, -23388($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F68 - lw         $a2, -23392($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F74 - sw         $a1, -23284($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F78 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F7C - sw         $a0, -23288($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F84 - lw         $a3, -23380($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F88 - lw         $a2, -23384($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F94 - sw         $a1, -23276($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F98 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8F9C - sw         $a0, -23280($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FA4 - lw         $a3, -23372($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FA8 - lw         $a2, -23376($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FB4 - sw         $a1, -23268($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FB8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FBC - sw         $a0, -23272($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FC4 - lw         $a3, -23364($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FC8 - lw         $a2, -23368($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FD4 - sw         $a1, -23260($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FD8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FDC - sw         $a0, -23264($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FE4 - lw         $a3, -23356($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FE8 - lw         $a2, -23360($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FF4 - sw         $a1, -23252($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FF8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA8FFC - sw         $a0, -23256($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9000 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9004 - lw         $a3, -23348($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9008 - lw         $a2, -23352($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA900C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9010 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9014 - sw         $a1, -23244($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9018 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA901C - sw         $a0, -23248($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9024 - lw         $a3, -23340($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9028 - lw         $a2, -23344($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA902C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9030 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9034 - sw         $a1, -23236($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9038 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA903C - sw         $a0, -23240($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9044 - lw         $a3, -23332($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9048 - lw         $a2, -23336($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA904C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9050 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9054 - sw         $a1, -23228($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9058 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA905C - sw         $a0, -23232($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9060 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9064 - lw         $a3, -23324($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9068 - lw         $a2, -23328($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA906C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9070 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9074 - sw         $a1, -23220($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9078 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA907C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9080 - sw         $a0, -23224($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9084 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9088 - lw         $a3, -23316($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA908C - lw         $a2, -23320($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9090 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9094 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9098 - sw         $a1, -23212($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA909C - sw         $a0, -23216($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90AC - sw         $a1, -23204($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90B0 - sw         $a0, -23208($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90B8 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90BC - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90C4 - swc1       $f12, -23200($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90CC - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90D0 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90D8 - swc1       $f12, -23196($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90E0 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90E4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90EC - swc1       $f12, -23192($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90F4 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90F8 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA90FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9100 - swc1       $f12, -23188($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9104 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA9108 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AA910C - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AAC964
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AAC964 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC968 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC96C - lw         $a1, -23164($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC970 - lw         $a0, -23168($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC974 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC978 - lw         $a3, -23156($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC97C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC980 - lw         $a2, -23160($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC984 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC988 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC98C - sw         $a1, -23052($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC990 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC994 - sw         $a0, -23056($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC99C - lw         $a3, -23148($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9A0 - lw         $a2, -23152($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9AC - sw         $a1, -23044($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9B0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9B4 - sw         $a0, -23048($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9BC - lw         $a3, -23140($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9C0 - lw         $a2, -23144($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9CC - sw         $a1, -23036($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9D0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9D4 - sw         $a0, -23040($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9DC - lw         $a3, -23132($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9E0 - lw         $a2, -23136($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9EC - sw         $a1, -23028($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9F0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9F4 - sw         $a0, -23032($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AAC9FC - lw         $a3, -23124($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA00 - lw         $a2, -23128($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA0C - sw         $a1, -23020($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA10 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA14 - sw         $a0, -23024($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA1C - lw         $a3, -23116($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA20 - lw         $a2, -23120($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA2C - sw         $a1, -23012($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA30 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA34 - sw         $a0, -23016($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA3C - lw         $a3, -23108($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA40 - lw         $a2, -23112($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA4C - sw         $a1, -23004($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA50 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA54 - sw         $a0, -23008($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA5C - lw         $a3, -23100($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA60 - lw         $a2, -23104($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA6C - sw         $a1, -22996($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA70 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA74 - sw         $a0, -23000($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA7C - lw         $a3, -23092($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA80 - lw         $a2, -23096($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA8C - sw         $a1, -22988($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA90 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA94 - sw         $a0, -22992($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACA9C - lw         $a3, -23084($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAA0 - lw         $a2, -23088($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAAC - sw         $a1, -22980($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAB0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAB4 - sw         $a0, -22984($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACABC - lw         $a3, -23076($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAC0 - lw         $a2, -23080($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACACC - sw         $a1, -22972($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAD0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAD4 - sw         $a0, -22976($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACADC - lw         $a3, -23068($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAE0 - lw         $a2, -23072($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAEC - sw         $a1, -22964($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAF0 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAF4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAF8 - sw         $a0, -22968($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACAFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB00 - lw         $a3, -23060($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB04 - lw         $a2, -23064($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB10 - sw         $a1, -22956($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB14 - sw         $a0, -22960($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB1C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB24 - sw         $a1, -22948($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB28 - sw         $a0, -22952($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB2C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB30 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB34 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB3C - swc1       $f12, -22944($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB40 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB44 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB48 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB50 - swc1       $f12, -22940($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB54 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB58 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB5C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB64 - swc1       $f12, -22936($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB68 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB6C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB70 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB78 - swc1       $f12, -22932($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB7C - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB80 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AACB84 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AB4520
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AB4520 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4524 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4528 - lw         $a3, -22908($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB452C - lw         $a2, -22912($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4530 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4534 - lw         $t1, -22900($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4538 - lw         $t0, -22904($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB453C - or         $a3, $a2, $zr <=> move $a3, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4540 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4544 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4548 - sw         $a3, -22796($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB454C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4550 - sw         $a2, -22800($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4554 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4558 - lw         $t1, -22892($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB455C - lw         $t0, -22896($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4560 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4564 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4568 - sw         $a3, -22788($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB456C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4570 - sw         $a2, -22792($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4574 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4578 - lw         $t1, -22884($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB457C - lw         $t0, -22888($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4580 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4584 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4588 - sw         $a3, -22780($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB458C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4590 - sw         $a2, -22784($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4594 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4598 - lw         $t1, -22876($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB459C - lw         $t0, -22880($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45A0 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45A4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45A8 - sw         $a3, -22772($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45AC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45B0 - sw         $a2, -22776($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45B4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45B8 - lw         $t1, -22868($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45BC - lw         $t0, -22872($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45C0 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45C4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45C8 - sw         $a3, -22764($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45CC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45D0 - sw         $a2, -22768($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45D4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45D8 - lw         $t1, -22860($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45DC - lw         $t0, -22864($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45E0 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45E4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45E8 - sw         $a3, -22756($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45EC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45F0 - sw         $a2, -22760($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45F4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45F8 - lw         $t1, -22852($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB45FC - lw         $t0, -22856($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4600 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4604 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4608 - sw         $a3, -22748($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB460C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4610 - sw         $a2, -22752($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4614 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4618 - lw         $t1, -22844($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB461C - lw         $t0, -22848($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4620 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4624 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4628 - sw         $a3, -22740($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB462C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4630 - sw         $a2, -22744($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4634 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4638 - lw         $t1, -22836($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB463C - lw         $t0, -22840($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4640 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4644 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4648 - sw         $a3, -22732($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB464C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4650 - sw         $a2, -22736($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4654 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4658 - lw         $t1, -22828($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB465C - lw         $t0, -22832($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4660 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4664 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4668 - sw         $a3, -22724($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB466C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4670 - sw         $a2, -22728($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4674 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4678 - lw         $t1, -22820($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB467C - lw         $t0, -22824($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4680 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4684 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4688 - sw         $a3, -22716($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB468C - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4690 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4694 - sw         $a2, -22720($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4698 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB469C - lw         $t1, -22812($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46A0 - lw         $t0, -22816($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46A4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46A8 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46AC - sw         $a3, -22708($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46B0 - sw         $s1, 4($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46B4 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46B8 - sw         $a2, -22712($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46BC - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46C0 - lw         $t1, -22804($s1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46C4 - lw         $t0, -22808($s1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46C8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46CC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46D0 - sw         $a3, -22700($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46D4 - sw         $a2, -22704($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46D8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46DC - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46E0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46E4 - sw         $a3, -22692($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46EC - sw         $a2, -22696($a1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46F0 - sw         $zr, -22672($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46F4 - ori        $a1, $zr, 50 <=> li $a1, 50
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46F8 - addiu      $a0, $a0, -22672
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB46FC - sw         $a1, 4($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4700 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4704 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4708 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB470C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4710 - swc1       $f12, -22688($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4714 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4718 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB471C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4720 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4724 - swc1       $f12, -22684($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4728 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB472C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4730 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4734 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4738 - swc1       $f12, -22680($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB473C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4740 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4744 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4748 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB474C - swc1       $f12, -22676($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4750 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4754 - lw         $s1, 4($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB4758 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AB475C - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8ABE2FC
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ABE2FC - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE300 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE304 - lw         $a1, -22644($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE308 - lw         $a0, -22648($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE30C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE310 - lw         $a3, -22636($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE314 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE318 - lw         $a2, -22640($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE31C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE324 - sw         $a1, -22532($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE328 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE32C - sw         $a0, -22536($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE334 - lw         $a3, -22628($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE338 - lw         $a2, -22632($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE33C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE340 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE344 - sw         $a1, -22524($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE348 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE34C - sw         $a0, -22528($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE354 - lw         $a3, -22620($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE358 - lw         $a2, -22624($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE35C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE360 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE364 - sw         $a1, -22516($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE368 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE36C - sw         $a0, -22520($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE370 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE374 - lw         $a3, -22612($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE378 - lw         $a2, -22616($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE37C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE380 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE384 - sw         $a1, -22508($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE388 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE38C - sw         $a0, -22512($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE394 - lw         $a3, -22604($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE398 - lw         $a2, -22608($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE39C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3A4 - sw         $a1, -22500($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3A8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3AC - sw         $a0, -22504($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3B4 - lw         $a3, -22596($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3B8 - lw         $a2, -22600($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3C4 - sw         $a1, -22492($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3C8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3CC - sw         $a0, -22496($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3D4 - lw         $a3, -22588($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3D8 - lw         $a2, -22592($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3E4 - sw         $a1, -22484($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3E8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3EC - sw         $a0, -22488($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3F4 - lw         $a3, -22580($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3F8 - lw         $a2, -22584($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE3FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE400 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE404 - sw         $a1, -22476($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE408 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE40C - sw         $a0, -22480($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE414 - lw         $a3, -22572($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE418 - lw         $a2, -22576($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE41C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE420 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE424 - sw         $a1, -22468($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE428 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE42C - sw         $a0, -22472($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE430 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE434 - lw         $a3, -22564($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE438 - lw         $a2, -22568($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE43C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE440 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE444 - sw         $a1, -22460($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE448 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE44C - sw         $a0, -22464($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE450 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE454 - lw         $a3, -22556($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE458 - lw         $a2, -22560($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE45C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE460 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE464 - sw         $a1, -22452($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE468 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE46C - sw         $a0, -22456($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE470 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE474 - lw         $a3, -22548($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE478 - lw         $a2, -22552($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE47C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE480 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE484 - sw         $a1, -22444($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE488 - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE48C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE490 - sw         $a0, -22448($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE498 - lw         $a3, -22540($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE49C - lw         $a2, -22544($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4A8 - sw         $a1, -22436($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4AC - sw         $a0, -22440($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4BC - sw         $a1, -22428($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4C0 - sw         $a0, -22432($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4C8 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4CC - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4D4 - swc1       $f12, -22424($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4DC - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4E0 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4E8 - swc1       $f12, -22420($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4F0 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4F4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE4FC - swc1       $f12, -22416($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE500 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE504 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE508 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE50C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE510 - swc1       $f12, -22412($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE514 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE518 - ori        $a0, $a0, -2621
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE51C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE520 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE524 - swc1       $f12, -22408($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE528 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE52C - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ABE530 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC1FC0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC1FC0 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FC8 - lw         $a1, -22388($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FCC - lw         $a0, -22392($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FD0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FD4 - lw         $a3, -22380($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FD8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FDC - lw         $a2, -22384($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FE8 - sw         $a1, -22276($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FEC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FF0 - sw         $a0, -22280($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FF8 - lw         $a3, -22372($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC1FFC - lw         $a2, -22376($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2000 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2004 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2008 - sw         $a1, -22268($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC200C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2010 - sw         $a0, -22272($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2018 - lw         $a3, -22364($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC201C - lw         $a2, -22368($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2020 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2024 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2028 - sw         $a1, -22260($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC202C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2030 - sw         $a0, -22264($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2038 - lw         $a3, -22356($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC203C - lw         $a2, -22360($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2040 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2044 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2048 - sw         $a1, -22252($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC204C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2050 - sw         $a0, -22256($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2054 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2058 - lw         $a3, -22348($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC205C - lw         $a2, -22352($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2060 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2064 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2068 - sw         $a1, -22244($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC206C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2070 - sw         $a0, -22248($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2078 - lw         $a3, -22340($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC207C - lw         $a2, -22344($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2080 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2084 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2088 - sw         $a1, -22236($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC208C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2090 - sw         $a0, -22240($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2094 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2098 - lw         $a3, -22332($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC209C - lw         $a2, -22336($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20A8 - sw         $a1, -22228($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20AC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20B0 - sw         $a0, -22232($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20B8 - lw         $a3, -22324($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20BC - lw         $a2, -22328($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20C8 - sw         $a1, -22220($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20CC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20D0 - sw         $a0, -22224($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20D8 - lw         $a3, -22316($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20DC - lw         $a2, -22320($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20E8 - sw         $a1, -22212($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20EC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20F0 - sw         $a0, -22216($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20F8 - lw         $a3, -22308($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC20FC - lw         $a2, -22312($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2100 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2104 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2108 - sw         $a1, -22204($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC210C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2110 - sw         $a0, -22208($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2114 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2118 - lw         $a3, -22300($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC211C - lw         $a2, -22304($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2120 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2124 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2128 - sw         $a1, -22196($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC212C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2130 - sw         $a0, -22200($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2138 - lw         $a3, -22292($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC213C - lw         $a2, -22296($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2140 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2144 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2148 - sw         $a1, -22188($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC214C - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2150 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2154 - sw         $a0, -22192($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC215C - lw         $a3, -22284($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2160 - lw         $a2, -22288($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2168 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC216C - sw         $a1, -22180($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2170 - sw         $a0, -22184($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2178 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC217C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2180 - sw         $a1, -22172($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2184 - sw         $a0, -22176($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2188 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC218C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2190 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2194 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC2198 - swc1       $f12, -22168($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC219C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21A0 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21A4 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21AC - swc1       $f12, -22164($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21B4 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21B8 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21C0 - swc1       $f12, -22160($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21C8 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21CC - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21D4 - swc1       $f12, -22156($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21D8 - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21DC - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC21E0 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC9750
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC9750 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9754 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9758 - lw         $a1, -22148($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC975C - lw         $a0, -22152($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9760 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9764 - lw         $a3, -22140($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9768 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC976C - lw         $a2, -22144($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9770 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9774 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9778 - sw         $a1, -22036($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC977C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9780 - sw         $a0, -22040($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9784 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9788 - lw         $a3, -22132($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC978C - lw         $a2, -22136($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9790 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9794 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9798 - sw         $a1, -22028($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC979C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97A0 - sw         $a0, -22032($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97A8 - lw         $a3, -22124($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97AC - lw         $a2, -22128($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97B8 - sw         $a1, -22020($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97BC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97C0 - sw         $a0, -22024($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97C8 - lw         $a3, -22116($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97CC - lw         $a2, -22120($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97D8 - sw         $a1, -22012($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97DC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97E0 - sw         $a0, -22016($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97E8 - lw         $a3, -22108($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97EC - lw         $a2, -22112($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97F8 - sw         $a1, -22004($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC97FC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9800 - sw         $a0, -22008($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9804 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9808 - lw         $a3, -22100($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC980C - lw         $a2, -22104($v1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9810 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9814 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9818 - sw         $a1, -21996($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC981C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9820 - sw         $a0, -22000($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9824 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9828 - lw         $a3, -22092($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC982C - lw         $a2, -22096($t4)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9830 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9834 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9838 - sw         $a1, -21988($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC983C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9840 - sw         $a0, -21992($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9844 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9848 - lw         $a3, -22084($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC984C - lw         $a2, -22088($t5)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9850 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9854 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9858 - sw         $a1, -21980($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC985C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9860 - sw         $a0, -21984($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9864 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9868 - lw         $a3, -22076($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC986C - lw         $a2, -22080($t6)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9870 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9874 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9878 - sw         $a1, -21972($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC987C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9880 - sw         $a0, -21976($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9884 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9888 - lw         $a3, -22068($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC988C - lw         $a2, -22072($t7)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9890 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9894 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9898 - sw         $a1, -21964($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC989C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98A0 - sw         $a0, -21968($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98A8 - lw         $a3, -22060($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98AC - lw         $a2, -22064($t8)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98B8 - sw         $a1, -21956($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98BC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98C0 - sw         $a0, -21960($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98C8 - lw         $a3, -22052($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98CC - lw         $a2, -22056($t9)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98D8 - sw         $a1, -21948($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98DC - sw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98E0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98E4 - sw         $a0, -21952($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98EC - lw         $a3, -22044($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98F0 - lw         $a2, -22048($s0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC98FC - sw         $a1, -21940($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9900 - sw         $a0, -21944($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9904 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9908 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC990C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9910 - sw         $a1, -21932($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9914 - sw         $a0, -21936($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9918 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC991C - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9920 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9924 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9928 - swc1       $f12, -21928($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC992C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9930 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9934 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9938 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC993C - swc1       $f12, -21924($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9940 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9944 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9948 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC994C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9950 - swc1       $f12, -21920($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9954 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9958 - ori        $a0, $a0, 4719
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC995C - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9960 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9964 - swc1       $f12, -21916($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9968 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC996C - ori        $a0, $a0, -2621
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9970 - mtc1       $a0, $f12
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9974 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9978 - swc1       $f12, -21912($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC997C - lw         $s0, 0($sp)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9980 - jr         $ra
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9984 - addiu      $sp, $sp, 16
21:02:01 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC9988
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC9988 - addiu      $sp, $sp, -16
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC998C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9990 - lw         $a1, -21900($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9994 - lw         $a0, -21904($a0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9998 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC999C - lw         $a3, -21892($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99A4 - lw         $a2, -21896($a2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99B0 - sw         $a1, -21788($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99B4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99B8 - sw         $a0, -21792($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99C0 - lw         $a3, -21884($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99C4 - lw         $a2, -21888($t1)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99D0 - sw         $a1, -21780($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99D4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99D8 - sw         $a0, -21784($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99E0 - lw         $a3, -21876($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99E4 - lw         $a2, -21880($t2)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99F0 - sw         $a1, -21772($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99F4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99F8 - sw         $a0, -21776($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC99FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A00 - lw         $a3, -21868($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A04 - lw         $a2, -21872($t3)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A10 - sw         $a1, -21764($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A14 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A18 - sw         $a0, -21768($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A20 - lw         $a3, -21860($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A24 - lw         $a2, -21864($v0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A30 - sw         $a1, -21756($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A34 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A38 - sw         $a0, -21760($t0)
21:02:01 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A40 - lw         $a3, -21852($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A44 - lw         $a2, -21856($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A50 - sw         $a1, -21748($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A54 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A58 - sw         $a0, -21752($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A60 - lw         $a3, -21844($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A64 - lw         $a2, -21848($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A70 - sw         $a1, -21740($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A74 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A78 - sw         $a0, -21744($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A80 - lw         $a3, -21836($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A84 - lw         $a2, -21840($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A90 - sw         $a1, -21732($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A94 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A98 - sw         $a0, -21736($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9A9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AA0 - lw         $a3, -21828($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AA4 - lw         $a2, -21832($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AB0 - sw         $a1, -21724($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AB4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AB8 - sw         $a0, -21728($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9ABC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AC0 - lw         $a3, -21820($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AC4 - lw         $a2, -21824($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9ACC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AD0 - sw         $a1, -21716($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AD4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AD8 - sw         $a0, -21720($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9ADC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AE0 - lw         $a3, -21812($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AE4 - lw         $a2, -21816($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AF0 - sw         $a1, -21708($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AF4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AF8 - sw         $a0, -21712($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9AFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B00 - lw         $a3, -21804($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B04 - lw         $a2, -21808($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B10 - sw         $a1, -21700($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B14 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B18 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B1C - sw         $a0, -21704($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B24 - lw         $a3, -21796($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B28 - lw         $a2, -21800($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B34 - sw         $a1, -21692($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B38 - sw         $a0, -21696($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B40 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B48 - sw         $a1, -21684($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B4C - sw         $a0, -21688($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B54 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B58 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B60 - swc1       $f12, -21680($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B68 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B6C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B74 - swc1       $f12, -21676($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B7C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B80 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B88 - swc1       $f12, -21672($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B90 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B94 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9B9C - swc1       $f12, -21668($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9BA0 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9BA4 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9BA8 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AC9E98
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AC9E98 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9E9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EA0 - lw         $a1, -21660($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EA4 - lw         $a0, -21664($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EA8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EAC - lw         $a3, -21652($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EB0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EB4 - lw         $a2, -21656($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EC0 - sw         $a1, -21548($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EC4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EC8 - sw         $a0, -21552($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9ED0 - lw         $a3, -21644($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9ED4 - lw         $a2, -21648($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9ED8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EE0 - sw         $a1, -21540($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EE4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EE8 - sw         $a0, -21544($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EF0 - lw         $a3, -21636($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EF4 - lw         $a2, -21640($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F00 - sw         $a1, -21532($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F04 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F08 - sw         $a0, -21536($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F10 - lw         $a3, -21628($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F14 - lw         $a2, -21632($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F20 - sw         $a1, -21524($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F24 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F28 - sw         $a0, -21528($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F30 - lw         $a3, -21620($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F34 - lw         $a2, -21624($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F40 - sw         $a1, -21516($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F44 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F48 - sw         $a0, -21520($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F50 - lw         $a3, -21612($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F54 - lw         $a2, -21616($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F60 - sw         $a1, -21508($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F64 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F68 - sw         $a0, -21512($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F70 - lw         $a3, -21604($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F74 - lw         $a2, -21608($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F80 - sw         $a1, -21500($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F84 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F88 - sw         $a0, -21504($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F90 - lw         $a3, -21596($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F94 - lw         $a2, -21600($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FA0 - sw         $a1, -21492($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FA4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FA8 - sw         $a0, -21496($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FB0 - lw         $a3, -21588($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FB4 - lw         $a2, -21592($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FC0 - sw         $a1, -21484($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FC4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FC8 - sw         $a0, -21488($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FD0 - lw         $a3, -21580($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FD4 - lw         $a2, -21584($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FE0 - sw         $a1, -21476($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FE4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FE8 - sw         $a0, -21480($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FF0 - lw         $a3, -21572($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FF4 - lw         $a2, -21576($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AC9FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA000 - sw         $a1, -21468($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA004 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA008 - sw         $a0, -21472($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA00C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA010 - lw         $a3, -21564($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA014 - lw         $a2, -21568($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA01C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA020 - sw         $a1, -21460($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA024 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA028 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA02C - sw         $a0, -21464($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA034 - lw         $a3, -21556($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA038 - lw         $a2, -21560($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA03C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA040 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA044 - sw         $a1, -21452($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA048 - sw         $a0, -21456($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA04C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA050 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA054 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA058 - sw         $a1, -21444($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA05C - sw         $a0, -21448($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA060 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA064 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA068 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA06C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA070 - swc1       $f12, -21440($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA074 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA078 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA07C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA080 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA084 - swc1       $f12, -21436($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA088 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA08C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA090 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA094 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA098 - swc1       $f12, -21432($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA09C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0A0 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0A4 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0AC - swc1       $f12, -21428($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0B0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0B4 - ori        $a0, $a0, -2621
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0B8 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0C0 - swc1       $f12, -21424($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0C4 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0C8 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACA0CC - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACB48C
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACB48C - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB490 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB494 - lw         $a1, -21412($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB498 - lw         $a0, -21416($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB49C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4A0 - lw         $a3, -21404($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4A4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4A8 - lw         $a2, -21408($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4B4 - sw         $a1, -21300($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4B8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4BC - sw         $a0, -21304($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4C4 - lw         $a3, -21396($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4C8 - lw         $a2, -21400($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4D4 - sw         $a1, -21292($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4D8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4DC - sw         $a0, -21296($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4E4 - lw         $a3, -21388($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4E8 - lw         $a2, -21392($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4F4 - sw         $a1, -21284($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4F8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB4FC - sw         $a0, -21288($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB504 - lw         $a3, -21380($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB508 - lw         $a2, -21384($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB50C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB510 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB514 - sw         $a1, -21276($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB518 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB51C - sw         $a0, -21280($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB524 - lw         $a3, -21372($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB528 - lw         $a2, -21376($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB52C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB530 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB534 - sw         $a1, -21268($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB538 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB53C - sw         $a0, -21272($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB544 - lw         $a3, -21364($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB548 - lw         $a2, -21368($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB54C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB550 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB554 - sw         $a1, -21260($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB558 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB55C - sw         $a0, -21264($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB564 - lw         $a3, -21356($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB568 - lw         $a2, -21360($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB56C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB570 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB574 - sw         $a1, -21252($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB578 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB57C - sw         $a0, -21256($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB584 - lw         $a3, -21348($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB588 - lw         $a2, -21352($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB58C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB590 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB594 - sw         $a1, -21244($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB598 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB59C - sw         $a0, -21248($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5A4 - lw         $a3, -21340($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5A8 - lw         $a2, -21344($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5B4 - sw         $a1, -21236($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5B8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5BC - sw         $a0, -21240($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5C4 - lw         $a3, -21332($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5C8 - lw         $a2, -21336($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5D4 - sw         $a1, -21228($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5D8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5DC - sw         $a0, -21232($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5E4 - lw         $a3, -21324($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5E8 - lw         $a2, -21328($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5F4 - sw         $a1, -21220($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5F8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB5FC - sw         $a0, -21224($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB604 - lw         $a3, -21316($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB608 - lw         $a2, -21320($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB60C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB610 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB614 - sw         $a1, -21212($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB618 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB61C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB620 - sw         $a0, -21216($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB624 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB628 - lw         $a3, -21308($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB62C - lw         $a2, -21312($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB630 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB634 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB638 - sw         $a1, -21204($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB63C - sw         $a0, -21208($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB644 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB648 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB64C - sw         $a1, -21196($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB650 - sw         $a0, -21200($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB654 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB658 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB65C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB660 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB664 - swc1       $f12, -21192($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB668 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB66C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB670 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB674 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB678 - swc1       $f12, -21188($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB67C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB680 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB684 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB688 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB68C - swc1       $f12, -21184($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB690 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB694 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB698 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB69C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6A0 - swc1       $f12, -21180($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6A4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6A8 - ori        $a0, $a0, -2621
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6AC - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6B4 - swc1       $f12, -21176($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6B8 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6BC - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACB6C0 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACEEC0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACEEC0 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEC8 - lw         $a1, -21164($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEECC - lw         $a0, -21168($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEED0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEED4 - lw         $a3, -21156($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEED8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEDC - lw         $a2, -21160($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEE8 - sw         $a1, -21052($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEEC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEF0 - sw         $a0, -21056($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEF8 - lw         $a3, -21148($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEEFC - lw         $a2, -21152($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF04 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF08 - sw         $a1, -21044($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF0C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF10 - sw         $a0, -21048($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF18 - lw         $a3, -21140($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF1C - lw         $a2, -21144($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF28 - sw         $a1, -21036($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF2C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF30 - sw         $a0, -21040($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF38 - lw         $a3, -21132($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF3C - lw         $a2, -21136($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF48 - sw         $a1, -21028($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF4C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF50 - sw         $a0, -21032($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF58 - lw         $a3, -21124($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF5C - lw         $a2, -21128($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF68 - sw         $a1, -21020($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF6C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF70 - sw         $a0, -21024($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF78 - lw         $a3, -21116($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF7C - lw         $a2, -21120($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF84 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF88 - sw         $a1, -21012($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF8C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF90 - sw         $a0, -21016($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF98 - lw         $a3, -21108($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEF9C - lw         $a2, -21112($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFA8 - sw         $a1, -21004($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFAC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFB0 - sw         $a0, -21008($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFB8 - lw         $a3, -21100($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFBC - lw         $a2, -21104($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFC8 - sw         $a1, -20996($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFCC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFD0 - sw         $a0, -21000($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFD8 - lw         $a3, -21092($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFDC - lw         $a2, -21096($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFE8 - sw         $a1, -20988($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFEC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFF0 - sw         $a0, -20992($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFF8 - lw         $a3, -21084($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACEFFC - lw         $a2, -21088($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF000 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF004 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF008 - sw         $a1, -20980($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF00C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF010 - sw         $a0, -20984($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF018 - lw         $a3, -21076($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF01C - lw         $a2, -21080($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF020 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF024 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF028 - sw         $a1, -20972($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF02C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF030 - sw         $a0, -20976($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF034 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF038 - lw         $a3, -21068($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF03C - lw         $a2, -21072($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF040 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF044 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF048 - sw         $a1, -20964($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF04C - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF050 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF054 - sw         $a0, -20968($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF05C - lw         $a3, -21060($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF060 - lw         $a2, -21064($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF068 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF06C - sw         $a1, -20956($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF070 - sw         $a0, -20960($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF074 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF078 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF07C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF080 - sw         $a1, -20948($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF084 - sw         $a0, -20952($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF088 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF08C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF090 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF094 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF098 - swc1       $f12, -20944($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF09C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0A0 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0A4 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0AC - swc1       $f12, -20940($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0B4 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0B8 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0C0 - swc1       $f12, -20936($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0C8 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0CC - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0D4 - swc1       $f12, -20932($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0D8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0DC - ori        $a0, $a0, -2621
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0E0 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0E8 - swc1       $f12, -20928($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0EC - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0F0 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0F4 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8ACF0F8
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ACF0F8 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF0FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF100 - lw         $a1, -20916($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF104 - lw         $a0, -20920($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF108 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF10C - lw         $a3, -20908($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF110 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF114 - lw         $a2, -20912($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF118 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF11C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF120 - sw         $a1, -20804($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF124 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF128 - sw         $a0, -20808($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF12C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF130 - lw         $a3, -20900($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF134 - lw         $a2, -20904($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF138 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF13C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF140 - sw         $a1, -20796($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF144 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF148 - sw         $a0, -20800($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF14C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF150 - lw         $a3, -20892($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF154 - lw         $a2, -20896($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF158 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF15C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF160 - sw         $a1, -20788($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF164 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF168 - sw         $a0, -20792($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF16C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF170 - lw         $a3, -20884($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF174 - lw         $a2, -20888($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF178 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF17C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF180 - sw         $a1, -20780($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF184 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF188 - sw         $a0, -20784($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF18C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF190 - lw         $a3, -20876($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF194 - lw         $a2, -20880($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF198 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF19C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1A0 - sw         $a1, -20772($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1A4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1A8 - sw         $a0, -20776($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1B0 - lw         $a3, -20868($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1B4 - lw         $a2, -20872($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1C0 - sw         $a1, -20764($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1C4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1C8 - sw         $a0, -20768($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1D0 - lw         $a3, -20860($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1D4 - lw         $a2, -20864($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1E0 - sw         $a1, -20756($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1E4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1E8 - sw         $a0, -20760($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1F0 - lw         $a3, -20852($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1F4 - lw         $a2, -20856($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF1FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF200 - sw         $a1, -20748($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF204 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF208 - sw         $a0, -20752($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF20C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF210 - lw         $a3, -20844($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF214 - lw         $a2, -20848($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF21C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF220 - sw         $a1, -20740($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF224 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF228 - sw         $a0, -20744($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF22C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF230 - lw         $a3, -20836($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF234 - lw         $a2, -20840($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF23C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF240 - sw         $a1, -20732($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF244 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF248 - sw         $a0, -20736($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF24C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF250 - lw         $a3, -20828($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF254 - lw         $a2, -20832($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF25C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF260 - sw         $a1, -20724($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF264 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF268 - sw         $a0, -20728($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF26C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF270 - lw         $a3, -20820($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF274 - lw         $a2, -20824($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF27C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF280 - sw         $a1, -20716($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF284 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF288 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF28C - sw         $a0, -20720($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF294 - lw         $a3, -20812($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF298 - lw         $a2, -20816($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF29C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2A4 - sw         $a1, -20708($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2A8 - sw         $a0, -20712($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2B8 - sw         $a1, -20700($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2BC - sw         $a0, -20704($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2C0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2C4 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2C8 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2D0 - swc1       $f12, -20696($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2D4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2D8 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2DC - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2E4 - swc1       $f12, -20692($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2E8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2EC - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2F0 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2F8 - swc1       $f12, -20688($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF2FC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF300 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF304 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF308 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF30C - swc1       $f12, -20684($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF310 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF314 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ACF318 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD1D74
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD1D74 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D7C - lw         $a1, -20660($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D80 - lw         $a0, -20664($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D84 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D88 - lw         $a3, -20652($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D8C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D90 - lw         $a2, -20656($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1D9C - sw         $a1, -20548($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DA0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DA4 - sw         $a0, -20552($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DAC - lw         $a3, -20644($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DB0 - lw         $a2, -20648($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DBC - sw         $a1, -20540($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DC0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DC4 - sw         $a0, -20544($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DCC - lw         $a3, -20636($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DD0 - lw         $a2, -20640($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DDC - sw         $a1, -20532($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DE0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DE4 - sw         $a0, -20536($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DEC - lw         $a3, -20628($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DF0 - lw         $a2, -20632($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1DFC - sw         $a1, -20524($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E00 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E04 - sw         $a0, -20528($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E0C - lw         $a3, -20620($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E10 - lw         $a2, -20624($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E1C - sw         $a1, -20516($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E20 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E24 - sw         $a0, -20520($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E2C - lw         $a3, -20612($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E30 - lw         $a2, -20616($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E3C - sw         $a1, -20508($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E40 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E44 - sw         $a0, -20512($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E4C - lw         $a3, -20604($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E50 - lw         $a2, -20608($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E5C - sw         $a1, -20500($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E60 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E64 - sw         $a0, -20504($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E6C - lw         $a3, -20596($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E70 - lw         $a2, -20600($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E7C - sw         $a1, -20492($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E80 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E84 - sw         $a0, -20496($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E8C - lw         $a3, -20588($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E90 - lw         $a2, -20592($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1E9C - sw         $a1, -20484($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EA0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EA4 - sw         $a0, -20488($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EAC - lw         $a3, -20580($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EB0 - lw         $a2, -20584($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EBC - sw         $a1, -20476($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EC0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EC4 - sw         $a0, -20480($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1ECC - lw         $a3, -20572($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1ED0 - lw         $a2, -20576($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1ED4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1ED8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EDC - sw         $a1, -20468($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EE0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EE4 - sw         $a0, -20472($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EEC - lw         $a3, -20564($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EF0 - lw         $a2, -20568($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1EFC - sw         $a1, -20460($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F00 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F04 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F08 - sw         $a0, -20464($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F10 - lw         $a3, -20556($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F14 - lw         $a2, -20560($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F20 - sw         $a1, -20452($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F24 - sw         $a0, -20456($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F34 - sw         $a1, -20444($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F38 - sw         $a0, -20448($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F40 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F44 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F4C - swc1       $f12, -20440($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F54 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F58 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F60 - swc1       $f12, -20436($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F68 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F6C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F74 - swc1       $f12, -20432($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F7C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F80 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F88 - swc1       $f12, -20428($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F90 - ori        $a0, $a0, -2621
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F94 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1F9C - swc1       $f12, -20424($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1FA0 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1FA4 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD1FA8 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD206C
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD206C - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2070 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2074 - lw         $a1, -20412($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2078 - lw         $a0, -20416($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD207C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2080 - lw         $a3, -20404($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2084 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2088 - lw         $a2, -20408($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD208C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2090 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2094 - sw         $a1, -20300($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2098 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD209C - sw         $a0, -20304($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20A4 - lw         $a3, -20396($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20A8 - lw         $a2, -20400($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20B4 - sw         $a1, -20292($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20B8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20BC - sw         $a0, -20296($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20C4 - lw         $a3, -20388($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20C8 - lw         $a2, -20392($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20D4 - sw         $a1, -20284($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20D8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20DC - sw         $a0, -20288($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20E4 - lw         $a3, -20380($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20E8 - lw         $a2, -20384($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20F4 - sw         $a1, -20276($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20F8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD20FC - sw         $a0, -20280($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2100 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2104 - lw         $a3, -20372($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2108 - lw         $a2, -20376($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD210C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2110 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2114 - sw         $a1, -20268($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2118 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD211C - sw         $a0, -20272($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2120 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2124 - lw         $a3, -20364($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2128 - lw         $a2, -20368($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD212C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2130 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2134 - sw         $a1, -20260($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2138 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD213C - sw         $a0, -20264($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2140 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2144 - lw         $a3, -20356($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2148 - lw         $a2, -20360($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD214C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2150 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2154 - sw         $a1, -20252($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2158 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD215C - sw         $a0, -20256($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2164 - lw         $a3, -20348($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2168 - lw         $a2, -20352($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD216C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2170 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2174 - sw         $a1, -20244($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2178 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD217C - sw         $a0, -20248($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2184 - lw         $a3, -20340($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2188 - lw         $a2, -20344($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD218C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2190 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2194 - sw         $a1, -20236($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2198 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD219C - sw         $a0, -20240($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21A4 - lw         $a3, -20332($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21A8 - lw         $a2, -20336($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21B4 - sw         $a1, -20228($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21B8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21BC - sw         $a0, -20232($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21C4 - lw         $a3, -20324($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21C8 - lw         $a2, -20328($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21D4 - sw         $a1, -20220($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21D8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21DC - sw         $a0, -20224($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21E4 - lw         $a3, -20316($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21E8 - lw         $a2, -20320($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21F4 - sw         $a1, -20212($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21F8 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD21FC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2200 - sw         $a0, -20216($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2204 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2208 - lw         $a3, -20308($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD220C - lw         $a2, -20312($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2210 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2214 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2218 - sw         $a1, -20204($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD221C - sw         $a0, -20208($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2224 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2228 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD222C - sw         $a1, -20196($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2230 - sw         $a0, -20200($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2234 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2238 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD223C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2240 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2244 - swc1       $f12, -20192($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2248 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD224C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2250 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2254 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2258 - swc1       $f12, -20188($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD225C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2260 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2264 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2268 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD226C - swc1       $f12, -20184($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2270 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2274 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2278 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD227C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2280 - swc1       $f12, -20180($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2284 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2288 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD228C - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD256C
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD256C - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2570 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2574 - lw         $a1, -20172($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2578 - lw         $a0, -20176($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD257C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2580 - lw         $a3, -20164($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2584 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2588 - lw         $a2, -20168($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD258C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2590 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2594 - sw         $a1, -20060($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2598 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD259C - sw         $a0, -20064($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25A4 - lw         $a3, -20156($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25A8 - lw         $a2, -20160($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25B4 - sw         $a1, -20052($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25B8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25BC - sw         $a0, -20056($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25C4 - lw         $a3, -20148($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25C8 - lw         $a2, -20152($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25D4 - sw         $a1, -20044($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25D8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25DC - sw         $a0, -20048($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25E4 - lw         $a3, -20140($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25E8 - lw         $a2, -20144($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25F4 - sw         $a1, -20036($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25F8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD25FC - sw         $a0, -20040($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2604 - lw         $a3, -20132($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2608 - lw         $a2, -20136($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD260C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2610 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2614 - sw         $a1, -20028($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2618 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD261C - sw         $a0, -20032($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2624 - lw         $a3, -20124($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2628 - lw         $a2, -20128($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD262C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2630 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2634 - sw         $a1, -20020($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2638 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD263C - sw         $a0, -20024($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2644 - lw         $a3, -20116($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2648 - lw         $a2, -20120($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD264C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2650 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2654 - sw         $a1, -20012($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2658 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD265C - sw         $a0, -20016($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2664 - lw         $a3, -20108($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2668 - lw         $a2, -20112($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD266C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2670 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2674 - sw         $a1, -20004($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2678 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD267C - sw         $a0, -20008($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2684 - lw         $a3, -20100($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2688 - lw         $a2, -20104($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD268C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2690 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2694 - sw         $a1, -19996($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2698 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD269C - sw         $a0, -20000($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26A4 - lw         $a3, -20092($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26A8 - lw         $a2, -20096($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26B4 - sw         $a1, -19988($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26B8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26BC - sw         $a0, -19992($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26C4 - lw         $a3, -20084($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26C8 - lw         $a2, -20088($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26D4 - sw         $a1, -19980($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26D8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26DC - sw         $a0, -19984($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26E4 - lw         $a3, -20076($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26E8 - lw         $a2, -20080($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26F4 - sw         $a1, -19972($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26F8 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD26FC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2700 - sw         $a0, -19976($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2704 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2708 - lw         $a3, -20068($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD270C - lw         $a2, -20072($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2710 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2714 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2718 - sw         $a1, -19964($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD271C - sw         $a0, -19968($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2724 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2728 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD272C - sw         $a1, -19956($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2730 - sw         $a0, -19960($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2734 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2738 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD273C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2740 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2744 - swc1       $f12, -19952($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2748 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD274C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2750 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2754 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2758 - swc1       $f12, -19948($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD275C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2760 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2764 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2768 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD276C - swc1       $f12, -19944($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2770 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2774 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2778 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD277C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2780 - swc1       $f12, -19940($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2784 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2788 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD278C - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD2944
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD2944 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2948 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD294C - lw         $a1, -19932($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2950 - lw         $a0, -19936($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2954 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2958 - lw         $a3, -19924($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD295C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2960 - lw         $a2, -19928($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2964 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2968 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD296C - sw         $a1, -19820($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2970 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2974 - sw         $a0, -19824($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD297C - lw         $a3, -19916($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2980 - lw         $a2, -19920($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2984 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2988 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD298C - sw         $a1, -19812($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2990 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2994 - sw         $a0, -19816($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD299C - lw         $a3, -19908($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29A0 - lw         $a2, -19912($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29AC - sw         $a1, -19804($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29B0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29B4 - sw         $a0, -19808($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29BC - lw         $a3, -19900($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29C0 - lw         $a2, -19904($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29CC - sw         $a1, -19796($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29D0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29D4 - sw         $a0, -19800($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29DC - lw         $a3, -19892($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29E0 - lw         $a2, -19896($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29EC - sw         $a1, -19788($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29F0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29F4 - sw         $a0, -19792($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD29FC - lw         $a3, -19884($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A00 - lw         $a2, -19888($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A0C - sw         $a1, -19780($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A10 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A14 - sw         $a0, -19784($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A1C - lw         $a3, -19876($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A20 - lw         $a2, -19880($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A2C - sw         $a1, -19772($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A30 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A34 - sw         $a0, -19776($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A3C - lw         $a3, -19868($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A40 - lw         $a2, -19872($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A4C - sw         $a1, -19764($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A50 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A54 - sw         $a0, -19768($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A5C - lw         $a3, -19860($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A60 - lw         $a2, -19864($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A6C - sw         $a1, -19756($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A70 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A74 - sw         $a0, -19760($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A7C - lw         $a3, -19852($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A80 - lw         $a2, -19856($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A8C - sw         $a1, -19748($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A90 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A94 - sw         $a0, -19752($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2A9C - lw         $a3, -19844($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AA0 - lw         $a2, -19848($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AAC - sw         $a1, -19740($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AB0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AB4 - sw         $a0, -19744($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2ABC - lw         $a3, -19836($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AC0 - lw         $a2, -19840($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2ACC - sw         $a1, -19732($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AD0 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AD4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AD8 - sw         $a0, -19736($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2ADC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AE0 - lw         $a3, -19828($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AE4 - lw         $a2, -19832($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AF0 - sw         $a1, -19724($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AF4 - sw         $a0, -19728($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2AFC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B04 - sw         $a1, -19716($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B08 - sw         $a0, -19720($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B10 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B14 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B1C - swc1       $f12, -19712($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B24 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B28 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B30 - swc1       $f12, -19708($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B38 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B3C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B44 - swc1       $f12, -19704($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B4C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B50 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B58 - swc1       $f12, -19700($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B5C - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B60 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD2B64 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD8768
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD8768 - ori        $a0, $zr, 179 <=> li $a0, 179
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD876C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8770 - sb         $a0, -19448($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8774 - ori        $a1, $zr, 195 <=> li $a1, 195
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8778 - addiu      $a0, $t0, -19448
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD877C - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8780 - sb         $a1, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8784 - sb         $a2, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8788 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD878C - lw         $t1, -19684($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8790 - lw         $t0, -19688($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8794 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8798 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD879C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87A0 - sw         $t1, -19572($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87A4 - sw         $t0, -19576($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87A8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87AC - lw         $t1, -19676($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87B0 - lw         $t0, -19680($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87B4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87B8 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87BC - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87C0 - sw         $t1, -19564($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87C4 - sw         $t0, -19568($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87C8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87CC - lw         $t1, -19668($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87D0 - lw         $t0, -19672($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87D4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87D8 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87DC - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87E0 - sw         $t1, -19556($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87E4 - sw         $t0, -19560($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87E8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87EC - lw         $t1, -19660($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87F0 - lw         $t0, -19664($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87F4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87F8 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD87FC - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8800 - sw         $t1, -19548($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8804 - sw         $t0, -19552($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8808 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD880C - lw         $t1, -19652($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8810 - lw         $t0, -19656($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8814 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8818 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD881C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8820 - sw         $t1, -19540($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8824 - sw         $t0, -19544($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8828 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD882C - lw         $t1, -19644($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8830 - lw         $t0, -19648($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8834 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8838 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD883C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8840 - sw         $t1, -19532($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8844 - sw         $t0, -19536($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8848 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD884C - lw         $t1, -19636($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8850 - lw         $t0, -19640($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8854 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8858 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD885C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8860 - sw         $t1, -19524($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8864 - sw         $t0, -19528($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8868 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD886C - lw         $t1, -19628($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8870 - lw         $t0, -19632($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8874 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8878 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD887C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8880 - sw         $t1, -19516($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8884 - sw         $t0, -19520($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8888 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD888C - lw         $t1, -19620($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8890 - lw         $t0, -19624($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8894 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8898 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD889C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88A0 - sw         $t1, -19508($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88A4 - sw         $t0, -19512($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88A8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88AC - lw         $t1, -19612($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88B0 - lw         $t0, -19616($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88B4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88B8 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88BC - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88C0 - sw         $t1, -19500($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88C4 - sw         $t0, -19504($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88C8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88CC - lw         $t1, -19604($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88D0 - lw         $t0, -19608($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88D4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88D8 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88DC - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88E0 - sw         $t1, -19492($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88E4 - sw         $t0, -19496($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88E8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88EC - lw         $t1, -19596($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88F0 - lw         $t0, -19600($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88F4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88F8 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD88FC - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8900 - sw         $t1, -19484($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8904 - sw         $t0, -19488($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8908 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD890C - lw         $t1, -19588($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8910 - lw         $t0, -19592($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8914 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8918 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD891C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8920 - sw         $t1, -19476($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8924 - sw         $t0, -19480($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8928 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD892C - lw         $t1, -19580($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8930 - lw         $t0, -19584($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8934 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8938 - or         $t1, $t0, $zr <=> move $t1, $t0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD893C - lui        $a2, 0x3703 <=> li $a2, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8940 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8944 - sw         $t1, -19468($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8948 - ori        $a2, $a2, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD894C - ori        $a3, $zr, 255 <=> li $a3, 255
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8950 - mtc1       $a2, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8954 - sw         $t0, -19472($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8958 - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD895C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8960 - swc1       $f12, -19464($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8964 - lui        $a2, 0x3983 <=> li $a2, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8968 - ori        $a2, $a2, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD896C - mtc1       $a2, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8970 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8974 - swc1       $f12, -19460($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8978 - lui        $a2, 0x3A83 <=> li $a2, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD897C - ori        $a2, $a2, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8980 - mtc1       $a2, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8984 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8988 - swc1       $f12, -19456($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD898C - lui        $a2, 0x3B03 <=> li $a2, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8990 - ori        $a2, $a2, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8994 - mtc1       $a2, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8998 - addiu      $a1, $a0, 4
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD899C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89A0 - swc1       $f12, -19452($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89A4 - ori        $a2, $zr, 2 <=> li $a2, 2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89A8 - ori        $t0, $zr, 174 <=> li $t0, 174
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89AC - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89B0 - sb         $t0, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89B4 - sb         $a3, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89B8 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89BC - addiu      $a1, $a0, 8
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89C0 - ori        $a2, $zr, 235 <=> li $a2, 235
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89C4 - ori        $t0, $zr, 159 <=> li $t0, 159
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89C8 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89CC - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89D0 - sb         $t0, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89D4 - sb         $a2, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89D8 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89DC - addiu      $a1, $a0, 12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89E0 - ori        $a2, $zr, 214 <=> li $a2, 214
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89E4 - ori        $t0, $zr, 82 <=> li $t0, 82
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89E8 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89EC - ori        $a2, $zr, 254 <=> li $a2, 254
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89F0 - sb         $t0, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89F4 - sb         $a2, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89F8 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD89FC - addiu      $a1, $a0, 16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A00 - ori        $a2, $zr, 132 <=> li $a2, 132
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A04 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A08 - ori        $a2, $zr, 102 <=> li $a2, 102
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A0C - sb         $a3, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A10 - sb         $a2, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A14 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A18 - addiu      $a1, $a0, 20
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A1C - ori        $a2, $zr, 88 <=> li $a2, 88
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A20 - ori        $t1, $zr, 92 <=> li $t1, 92
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A24 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A28 - sb         $t1, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A2C - sb         $a3, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A30 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A34 - addiu      $a0, $a0, 24
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A38 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A3C - sb         $a3, 0($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A40 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A44 - sb         $a1, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A48 - sb         $a2, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A4C - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A54 - addiu      $a1, $a0, -19420
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A58 - sb         $t0, -19420($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A5C - sb         $t0, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A60 - sb         $t0, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A64 - ori        $a0, $zr, 47 <=> li $a0, 47
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A68 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A6C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A70 - sb         $a0, -19416($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A74 - ori        $a1, $zr, 95 <=> li $a1, 95
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A78 - addiu      $a0, $t2, -19416
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A7C - ori        $a2, $zr, 184 <=> li $a2, 184
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A80 - sb         $a1, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A84 - sb         $a2, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A88 - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A8C - addiu      $a1, $a0, 4
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A90 - ori        $a2, $zr, 150 <=> li $a2, 150
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A94 - ori        $t2, $zr, 139 <=> li $t2, 139
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A98 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8A9C - ori        $a2, $zr, 45 <=> li $a2, 45
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AA0 - sb         $t2, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AA4 - sb         $a2, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AA8 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AAC - addiu      $a1, $a0, 8
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AB0 - ori        $a2, $zr, 144 <=> li $a2, 144
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AB4 - ori        $t2, $zr, 73 <=> li $t2, 73
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AB8 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8ABC - ori        $a2, $zr, 196 <=> li $a2, 196
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AC0 - sb         $t2, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AC4 - sb         $a2, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AC8 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8ACC - addiu      $a1, $a0, 12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AD0 - ori        $a2, $zr, 24 <=> li $a2, 24
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AD4 - ori        $t2, $zr, 125 <=> li $t2, 125
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AD8 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8ADC - ori        $t3, $zr, 64 <=> li $t3, 64
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AE0 - sb         $t2, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AE4 - sb         $t3, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AE8 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AEC - ori        $a1, $zr, 9 <=> li $a1, 9
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AF0 - addiu      $a0, $a0, 16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AF4 - ori        $v0, $zr, 37 <=> li $v0, 37
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AF8 - sb         $a1, 0($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8AFC - sb         $v0, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B00 - sb         $t1, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B04 - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B08 - addiu      $a1, $a0, 4
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B0C - ori        $t1, $zr, 58 <=> li $t1, 58
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B10 - sb         $t3, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B14 - ori        $t3, $zr, 15 <=> li $t3, 15
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B18 - sb         $t1, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B1C - sb         $t3, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B20 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B24 - addiu      $a1, $a0, 8
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B28 - ori        $t1, $zr, 63 <=> li $t1, 63
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B2C - sb         $t1, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B30 - ori        $t1, $zr, 86 <=> li $t1, 86
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B34 - sb         $a2, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B38 - sb         $t1, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B3C - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B40 - addiu      $a0, $a0, 12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B44 - ori        $a1, $zr, 19 <=> li $a1, 19
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B48 - ori        $a2, $zr, 51 <=> li $a2, 51
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B4C - sb         $a1, 0($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B50 - ori        $t1, $zr, 32 <=> li $t1, 32
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B54 - sb         $a2, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B58 - sb         $t1, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B5C - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B60 - ori        $a0, $zr, 129 <=> li $a0, 129
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B64 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B68 - sb         $a0, -19384($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B6C - addiu      $a0, $t1, -19384
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B70 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B74 - sb         $t0, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B78 - sb         $a2, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B7C - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B80 - addiu      $a2, $a0, 4
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B84 - ori        $t0, $zr, 14 <=> li $t0, 14
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B88 - sb         $t0, 0($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B8C - ori        $t0, $zr, 131 <=> li $t0, 131
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B90 - sb         $t2, 1($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B94 - sb         $t0, 2($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B98 - sb         $a3, 3($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8B9C - addiu      $a2, $a0, 8
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BA0 - ori        $t0, $zr, 160 <=> li $t0, 160
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BA4 - sb         $t0, 0($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BA8 - sb         $a1, 1($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BAC - sb         $a1, 2($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BB0 - sb         $a3, 3($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BB4 - addiu      $a1, $a0, 12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BB8 - ori        $a2, $zr, 59 <=> li $a2, 59
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BBC - ori        $t0, $zr, 126 <=> li $t0, 126
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BC0 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BC4 - ori        $a2, $zr, 36 <=> li $a2, 36
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BC8 - sb         $t0, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BCC - sb         $a2, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BD0 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BD4 - addiu      $a1, $a0, 16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BD8 - ori        $a2, $zr, 124 <=> li $a2, 124
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BDC - ori        $t0, $zr, 122 <=> li $t0, 122
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BE0 - sb         $a2, 0($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BE4 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BE8 - sb         $t0, 1($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BEC - sb         $a2, 2($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BF0 - sb         $a3, 3($a1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BF4 - addiu      $a0, $a0, 20
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BF8 - ori        $a1, $zr, 84 <=> li $a1, 84
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8BFC - ori        $a2, $zr, 61 <=> li $a2, 61
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C00 - sb         $a1, 0($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C04 - ori        $a1, $zr, 49 <=> li $a1, 49
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C08 - sb         $a2, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C0C - sb         $a1, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C10 - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C14 - ori        $a0, $zr, 136 <=> li $a0, 136
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C1C - sb         $a0, -19360($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C20 - ori        $a1, $zr, 66 <=> li $a1, 66
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C24 - addiu      $a0, $t0, -19360
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C28 - ori        $a2, $zr, 164 <=> li $a2, 164
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C2C - sb         $a1, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C30 - sb         $a2, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C34 - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C38 - addiu      $a0, $a0, 4
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C3C - ori        $a1, $zr, 252 <=> li $a1, 252
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C40 - sb         $a3, 0($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C44 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C48 - sb         $a1, 1($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C4C - sb         $a2, 2($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C50 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C54 - sb         $a3, 3($a0)
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD8C58
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD8C58 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C60 - lw         $a1, -19332($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C64 - lw         $a0, -19336($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C68 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C6C - lw         $a3, -19324($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C70 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C74 - lw         $a2, -19328($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C80 - sw         $a1, -19220($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C84 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C88 - sw         $a0, -19224($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C90 - lw         $a3, -19316($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C94 - lw         $a2, -19320($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CA0 - sw         $a1, -19212($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CA4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CA8 - sw         $a0, -19216($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CB0 - lw         $a3, -19308($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CB4 - lw         $a2, -19312($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CC0 - sw         $a1, -19204($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CC4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CC8 - sw         $a0, -19208($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CD0 - lw         $a3, -19300($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CD4 - lw         $a2, -19304($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CE0 - sw         $a1, -19196($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CE4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CE8 - sw         $a0, -19200($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CF0 - lw         $a3, -19292($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CF4 - lw         $a2, -19296($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D00 - sw         $a1, -19188($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D04 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D08 - sw         $a0, -19192($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D10 - lw         $a3, -19284($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D14 - lw         $a2, -19288($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D20 - sw         $a1, -19180($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D24 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D28 - sw         $a0, -19184($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D30 - lw         $a3, -19276($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D34 - lw         $a2, -19280($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D40 - sw         $a1, -19172($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D44 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D48 - sw         $a0, -19176($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D50 - lw         $a3, -19268($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D54 - lw         $a2, -19272($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D60 - sw         $a1, -19164($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D64 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D68 - sw         $a0, -19168($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D70 - lw         $a3, -19260($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D74 - lw         $a2, -19264($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D80 - sw         $a1, -19156($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D84 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D88 - sw         $a0, -19160($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D90 - lw         $a3, -19252($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D94 - lw         $a2, -19256($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DA0 - sw         $a1, -19148($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DA4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DA8 - sw         $a0, -19152($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DB0 - lw         $a3, -19244($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DB4 - lw         $a2, -19248($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DC0 - sw         $a1, -19140($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DC4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DC8 - sw         $a0, -19144($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DD0 - lw         $a3, -19236($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DD4 - lw         $a2, -19240($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DE0 - sw         $a1, -19132($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DE4 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DE8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DEC - sw         $a0, -19136($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DF4 - lw         $a3, -19228($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DF8 - lw         $a2, -19232($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8DFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E04 - sw         $a1, -19124($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E08 - sw         $a0, -19128($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E10 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E18 - sw         $a1, -19116($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E1C - sw         $a0, -19120($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E20 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E24 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E28 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E30 - swc1       $f12, -19112($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E34 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E38 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E3C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E44 - swc1       $f12, -19108($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E48 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E4C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E50 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E58 - swc1       $f12, -19104($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E5C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E60 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E64 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E6C - swc1       $f12, -19100($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E70 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E74 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD8E78 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8AD90C8
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AD90C8 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90D0 - lw         $a1, -19084($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90D4 - lw         $a0, -19088($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90DC - lw         $a3, -19076($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90E4 - lw         $a2, -19080($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90F0 - sw         $a1, -18972($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90F4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90F8 - sw         $a0, -18976($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD90FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9100 - lw         $a3, -19068($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9104 - lw         $a2, -19072($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9108 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD910C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9110 - sw         $a1, -18964($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9114 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9118 - sw         $a0, -18968($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD911C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9120 - lw         $a3, -19060($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9124 - lw         $a2, -19064($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9128 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD912C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9130 - sw         $a1, -18956($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9134 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9138 - sw         $a0, -18960($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD913C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9140 - lw         $a3, -19052($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9144 - lw         $a2, -19056($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9148 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD914C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9150 - sw         $a1, -18948($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9154 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9158 - sw         $a0, -18952($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD915C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9160 - lw         $a3, -19044($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9164 - lw         $a2, -19048($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9168 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD916C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9170 - sw         $a1, -18940($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9174 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9178 - sw         $a0, -18944($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD917C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9180 - lw         $a3, -19036($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9184 - lw         $a2, -19040($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9188 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD918C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9190 - sw         $a1, -18932($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9194 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9198 - sw         $a0, -18936($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD919C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91A0 - lw         $a3, -19028($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91A4 - lw         $a2, -19032($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91B0 - sw         $a1, -18924($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91B4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91B8 - sw         $a0, -18928($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91C0 - lw         $a3, -19020($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91C4 - lw         $a2, -19024($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91D0 - sw         $a1, -18916($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91D4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91D8 - sw         $a0, -18920($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91E0 - lw         $a3, -19012($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91E4 - lw         $a2, -19016($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91F0 - sw         $a1, -18908($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91F4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91F8 - sw         $a0, -18912($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD91FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9200 - lw         $a3, -19004($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9204 - lw         $a2, -19008($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9208 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD920C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9210 - sw         $a1, -18900($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9214 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9218 - sw         $a0, -18904($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD921C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9220 - lw         $a3, -18996($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9224 - lw         $a2, -19000($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD922C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9230 - sw         $a1, -18892($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9234 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9238 - sw         $a0, -18896($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD923C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9240 - lw         $a3, -18988($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9244 - lw         $a2, -18992($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9248 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD924C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9250 - sw         $a1, -18884($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9254 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9258 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD925C - sw         $a0, -18888($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9264 - lw         $a3, -18980($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9268 - lw         $a2, -18984($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD926C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9270 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9274 - sw         $a1, -18876($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9278 - sw         $a0, -18880($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD927C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9280 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9284 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9288 - sw         $a1, -18868($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD928C - sw         $a0, -18872($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9290 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9294 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD9298 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD929C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92A0 - swc1       $f12, -18864($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92A8 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92AC - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92B4 - swc1       $f12, -18860($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92BC - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92C0 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92C8 - swc1       $f12, -18856($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92D0 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92D4 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92DC - swc1       $f12, -18852($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92E0 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92E4 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AD92E8 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADADAC
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADADAC - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADB4 - lw         $a1, -18828($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADB8 - lw         $a0, -18832($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADBC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADC0 - lw         $a3, -18820($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADC4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADC8 - lw         $a2, -18824($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADD4 - sw         $a1, -18716($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADD8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADDC - sw         $a0, -18720($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADE4 - lw         $a3, -18812($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADE8 - lw         $a2, -18816($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADF4 - sw         $a1, -18708($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADF8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADADFC - sw         $a0, -18712($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE04 - lw         $a3, -18804($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE08 - lw         $a2, -18808($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE14 - sw         $a1, -18700($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE18 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE1C - sw         $a0, -18704($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE24 - lw         $a3, -18796($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE28 - lw         $a2, -18800($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE34 - sw         $a1, -18692($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE38 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE3C - sw         $a0, -18696($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE44 - lw         $a3, -18788($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE48 - lw         $a2, -18792($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE54 - sw         $a1, -18684($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE58 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE5C - sw         $a0, -18688($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE64 - lw         $a3, -18780($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE68 - lw         $a2, -18784($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE74 - sw         $a1, -18676($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE78 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE7C - sw         $a0, -18680($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE84 - lw         $a3, -18772($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE88 - lw         $a2, -18776($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE94 - sw         $a1, -18668($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE98 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAE9C - sw         $a0, -18672($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEA4 - lw         $a3, -18764($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEA8 - lw         $a2, -18768($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEB4 - sw         $a1, -18660($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEB8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEBC - sw         $a0, -18664($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEC4 - lw         $a3, -18756($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEC8 - lw         $a2, -18760($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAED4 - sw         $a1, -18652($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAED8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEDC - sw         $a0, -18656($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEE4 - lw         $a3, -18748($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEE8 - lw         $a2, -18752($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEF4 - sw         $a1, -18644($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEF8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAEFC - sw         $a0, -18648($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF04 - lw         $a3, -18740($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF08 - lw         $a2, -18744($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF14 - sw         $a1, -18636($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF18 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF1C - sw         $a0, -18640($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF24 - lw         $a3, -18732($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF28 - lw         $a2, -18736($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF34 - sw         $a1, -18628($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF38 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF3C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF40 - sw         $a0, -18632($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF48 - lw         $a3, -18724($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF4C - lw         $a2, -18728($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF58 - sw         $a1, -18620($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF5C - sw         $a0, -18624($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF64 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF6C - sw         $a1, -18612($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF70 - sw         $a0, -18616($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF74 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF78 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF7C - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF84 - swc1       $f12, -18608($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF88 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF8C - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF90 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF98 - swc1       $f12, -18604($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAF9C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFA0 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFA4 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFAC - swc1       $f12, -18600($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFB0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFB4 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFB8 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFC0 - swc1       $f12, -18596($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFC4 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFC8 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADAFCC - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADCFE4
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADCFE4 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADCFE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADCFEC - lw         $a1, -18564($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADCFF0 - lw         $a0, -18568($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADCFF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADCFF8 - lw         $a3, -18556($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADCFFC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD000 - lw         $a2, -18560($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD008 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD00C - sw         $a1, -18452($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD010 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD014 - sw         $a0, -18456($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD01C - lw         $a3, -18548($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD020 - lw         $a2, -18552($t1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD024 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD028 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD02C - sw         $a1, -18444($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD030 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD034 - sw         $a0, -18448($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD03C - lw         $a3, -18540($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD040 - lw         $a2, -18544($t2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD048 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD04C - sw         $a1, -18436($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD050 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD054 - sw         $a0, -18440($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD05C - lw         $a3, -18532($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD060 - lw         $a2, -18536($t3)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD068 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD06C - sw         $a1, -18428($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD070 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD074 - sw         $a0, -18432($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD07C - lw         $a3, -18524($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD080 - lw         $a2, -18528($v0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD084 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD088 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD08C - sw         $a1, -18420($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD090 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD094 - sw         $a0, -18424($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD098 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD09C - lw         $a3, -18516($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0A0 - lw         $a2, -18520($v1)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0AC - sw         $a1, -18412($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0B0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0B4 - sw         $a0, -18416($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0BC - lw         $a3, -18508($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0C0 - lw         $a2, -18512($t4)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0CC - sw         $a1, -18404($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0D0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0D4 - sw         $a0, -18408($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0DC - lw         $a3, -18500($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0E0 - lw         $a2, -18504($t5)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0EC - sw         $a1, -18396($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0F0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0F4 - sw         $a0, -18400($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD0FC - lw         $a3, -18492($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD100 - lw         $a2, -18496($t6)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD104 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD108 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD10C - sw         $a1, -18388($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD110 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD114 - sw         $a0, -18392($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD11C - lw         $a3, -18484($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD120 - lw         $a2, -18488($t7)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD128 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD12C - sw         $a1, -18380($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD130 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD134 - sw         $a0, -18384($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD13C - lw         $a3, -18476($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD140 - lw         $a2, -18480($t8)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD148 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD14C - sw         $a1, -18372($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD150 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD154 - sw         $a0, -18376($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD15C - lw         $a3, -18468($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD160 - lw         $a2, -18472($t9)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD168 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD16C - sw         $a1, -18364($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD170 - sw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD174 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD178 - sw         $a0, -18368($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD17C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD180 - lw         $a3, -18460($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD184 - lw         $a2, -18464($s0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD188 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD18C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD190 - sw         $a1, -18356($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD194 - sw         $a0, -18360($t0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD19C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1A4 - sw         $a1, -18348($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1A8 - sw         $a0, -18352($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1B0 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1B4 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1BC - swc1       $f12, -18344($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1C4 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1C8 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1D0 - swc1       $f12, -18340($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1D8 - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1DC - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1E4 - swc1       $f12, -18336($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1EC - ori        $a0, $a0, 4719
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1F0 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1F8 - swc1       $f12, -18332($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD1FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD200 - ori        $a0, $a0, -2621
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD204 - mtc1       $a0, $f12
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD208 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD20C - swc1       $f12, -18328($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD210 - lw         $s0, 0($sp)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD214 - jr         $ra
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD218 - addiu      $sp, $sp, 16
21:02:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADD720
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADD720 - addiu      $sp, $sp, -16
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD724 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD728 - lw         $a1, -18252($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD72C - lw         $a0, -18256($a0)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD730 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD734 - lw         $a3, -18244($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD738 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD73C - lw         $a2, -18248($a2)
21:02:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD740 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD744 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD748 - sw         $a1, -18140($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD74C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD750 - sw         $a0, -18144($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD758 - lw         $a3, -18236($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD75C - lw         $a2, -18240($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD760 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD764 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD768 - sw         $a1, -18132($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD76C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD770 - sw         $a0, -18136($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD778 - lw         $a3, -18228($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD77C - lw         $a2, -18232($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD780 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD784 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD788 - sw         $a1, -18124($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD78C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD790 - sw         $a0, -18128($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD798 - lw         $a3, -18220($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD79C - lw         $a2, -18224($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7A8 - sw         $a1, -18116($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7AC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7B0 - sw         $a0, -18120($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7B8 - lw         $a3, -18212($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7BC - lw         $a2, -18216($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7C8 - sw         $a1, -18108($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7CC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7D0 - sw         $a0, -18112($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7D8 - lw         $a3, -18204($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7DC - lw         $a2, -18208($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7E8 - sw         $a1, -18100($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7EC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7F0 - sw         $a0, -18104($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7F8 - lw         $a3, -18196($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD7FC - lw         $a2, -18200($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD804 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD808 - sw         $a1, -18092($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD80C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD810 - sw         $a0, -18096($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD818 - lw         $a3, -18188($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD81C - lw         $a2, -18192($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD824 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD828 - sw         $a1, -18084($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD82C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD830 - sw         $a0, -18088($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD838 - lw         $a3, -18180($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD83C - lw         $a2, -18184($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD844 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD848 - sw         $a1, -18076($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD84C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD850 - sw         $a0, -18080($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD858 - lw         $a3, -18172($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD85C - lw         $a2, -18176($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD864 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD868 - sw         $a1, -18068($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD86C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD870 - sw         $a0, -18072($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD878 - lw         $a3, -18164($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD87C - lw         $a2, -18168($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD880 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD884 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD888 - sw         $a1, -18060($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD88C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD890 - sw         $a0, -18064($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD898 - lw         $a3, -18156($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD89C - lw         $a2, -18160($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8A8 - sw         $a1, -18052($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8AC - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8B0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8B4 - sw         $a0, -18056($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8BC - lw         $a3, -18148($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8C0 - lw         $a2, -18152($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8CC - sw         $a1, -18044($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8D0 - sw         $a0, -18048($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8E0 - sw         $a1, -18036($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8E4 - sw         $a0, -18040($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8EC - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8F0 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8F8 - swc1       $f12, -18032($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD8FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD900 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD904 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD908 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD90C - swc1       $f12, -18028($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD910 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD914 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD918 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD91C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD920 - swc1       $f12, -18024($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD924 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD928 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD92C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD930 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD934 - swc1       $f12, -18020($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD938 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD93C - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD940 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD944 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD948 - swc1       $f12, -18016($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD94C - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD950 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADD954 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADE1D8
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADE1D8 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1E0 - lw         $a1, -18004($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1E4 - lw         $a0, -18008($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1E8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1EC - lw         $a3, -17996($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1F0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1F4 - lw         $a2, -18000($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE1FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE200 - sw         $a1, -17892($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE204 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE208 - sw         $a0, -17896($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE20C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE210 - lw         $a3, -17988($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE214 - lw         $a2, -17992($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE21C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE220 - sw         $a1, -17884($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE224 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE228 - sw         $a0, -17888($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE22C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE230 - lw         $a3, -17980($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE234 - lw         $a2, -17984($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE23C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE240 - sw         $a1, -17876($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE244 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE248 - sw         $a0, -17880($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE24C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE250 - lw         $a3, -17972($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE254 - lw         $a2, -17976($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE25C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE260 - sw         $a1, -17868($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE264 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE268 - sw         $a0, -17872($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE26C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE270 - lw         $a3, -17964($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE274 - lw         $a2, -17968($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE27C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE280 - sw         $a1, -17860($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE284 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE288 - sw         $a0, -17864($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE28C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE290 - lw         $a3, -17956($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE294 - lw         $a2, -17960($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE29C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2A0 - sw         $a1, -17852($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2A4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2A8 - sw         $a0, -17856($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2B0 - lw         $a3, -17948($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2B4 - lw         $a2, -17952($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2C0 - sw         $a1, -17844($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2C4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2C8 - sw         $a0, -17848($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2D0 - lw         $a3, -17940($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2D4 - lw         $a2, -17944($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2E0 - sw         $a1, -17836($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2E4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2E8 - sw         $a0, -17840($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2F0 - lw         $a3, -17932($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2F4 - lw         $a2, -17936($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE2FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE300 - sw         $a1, -17828($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE304 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE308 - sw         $a0, -17832($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE30C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE310 - lw         $a3, -17924($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE314 - lw         $a2, -17928($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE318 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE31C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE320 - sw         $a1, -17820($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE324 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE328 - sw         $a0, -17824($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE32C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE330 - lw         $a3, -17916($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE334 - lw         $a2, -17920($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE338 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE33C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE340 - sw         $a1, -17812($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE344 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE348 - sw         $a0, -17816($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE34C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE350 - lw         $a3, -17908($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE354 - lw         $a2, -17912($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE358 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE35C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE360 - sw         $a1, -17804($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE364 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE368 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE36C - sw         $a0, -17808($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE370 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE374 - lw         $a3, -17900($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE378 - lw         $a2, -17904($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE37C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE380 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE384 - sw         $a1, -17796($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE388 - sw         $a0, -17800($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE38C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE390 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE394 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE398 - sw         $a1, -17788($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE39C - sw         $a0, -17792($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3A4 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3A8 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3B0 - swc1       $f12, -17784($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3B8 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3BC - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3C4 - swc1       $f12, -17780($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3CC - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3D0 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3D8 - swc1       $f12, -17776($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3E0 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3E4 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3EC - swc1       $f12, -17772($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3F0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3F4 - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3F8 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE3FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE400 - swc1       $f12, -17768($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE404 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE408 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE40C - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8ADE7C0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8ADE7C0 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7C8 - lw         $a1, -17756($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7CC - lw         $a0, -17760($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7D4 - lw         $a3, -17748($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7D8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7DC - lw         $a2, -17752($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7E8 - sw         $a1, -17644($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7EC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7F0 - sw         $a0, -17648($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7F8 - lw         $a3, -17740($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE7FC - lw         $a2, -17744($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE804 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE808 - sw         $a1, -17636($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE80C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE810 - sw         $a0, -17640($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE818 - lw         $a3, -17732($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE81C - lw         $a2, -17736($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE824 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE828 - sw         $a1, -17628($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE82C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE830 - sw         $a0, -17632($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE838 - lw         $a3, -17724($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE83C - lw         $a2, -17728($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE844 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE848 - sw         $a1, -17620($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE84C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE850 - sw         $a0, -17624($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE858 - lw         $a3, -17716($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE85C - lw         $a2, -17720($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE864 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE868 - sw         $a1, -17612($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE86C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE870 - sw         $a0, -17616($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE878 - lw         $a3, -17708($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE87C - lw         $a2, -17712($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE880 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE884 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE888 - sw         $a1, -17604($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE88C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE890 - sw         $a0, -17608($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE898 - lw         $a3, -17700($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE89C - lw         $a2, -17704($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8A8 - sw         $a1, -17596($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8AC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8B0 - sw         $a0, -17600($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8B8 - lw         $a3, -17692($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8BC - lw         $a2, -17696($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8C8 - sw         $a1, -17588($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8CC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8D0 - sw         $a0, -17592($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8D8 - lw         $a3, -17684($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8DC - lw         $a2, -17688($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8E8 - sw         $a1, -17580($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8EC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8F0 - sw         $a0, -17584($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8F8 - lw         $a3, -17676($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE8FC - lw         $a2, -17680($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE900 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE904 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE908 - sw         $a1, -17572($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE90C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE910 - sw         $a0, -17576($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE918 - lw         $a3, -17668($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE91C - lw         $a2, -17672($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE920 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE924 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE928 - sw         $a1, -17564($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE92C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE930 - sw         $a0, -17568($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE934 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE938 - lw         $a3, -17660($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE93C - lw         $a2, -17664($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE940 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE944 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE948 - sw         $a1, -17556($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE94C - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE950 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE954 - sw         $a0, -17560($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE95C - lw         $a3, -17652($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE960 - lw         $a2, -17656($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE964 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE968 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE96C - sw         $a1, -17548($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE970 - sw         $a0, -17552($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE974 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE978 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE97C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE980 - sw         $a1, -17540($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE984 - sw         $a0, -17544($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE988 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE98C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE990 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE994 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE998 - swc1       $f12, -17536($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE99C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9A0 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9A4 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9AC - swc1       $f12, -17532($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9B0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9B4 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9B8 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9C0 - swc1       $f12, -17528($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9C4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9C8 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9CC - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9D4 - swc1       $f12, -17524($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9D8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9DC - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9E0 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9E8 - swc1       $f12, -17520($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9EC - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9F0 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8ADE9F4 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AE2A8C
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AE2A8C - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2A90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2A94 - lw         $a1, -17508($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2A98 - lw         $a0, -17512($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2A9C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AA0 - lw         $a3, -17500($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AA4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AA8 - lw         $a2, -17504($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AB4 - sw         $a1, -17396($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AB8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2ABC - sw         $a0, -17400($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AC4 - lw         $a3, -17492($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AC8 - lw         $a2, -17496($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2ACC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AD4 - sw         $a1, -17388($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AD8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2ADC - sw         $a0, -17392($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AE4 - lw         $a3, -17484($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AE8 - lw         $a2, -17488($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AF4 - sw         $a1, -17380($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AF8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2AFC - sw         $a0, -17384($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B04 - lw         $a3, -17476($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B08 - lw         $a2, -17480($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B14 - sw         $a1, -17372($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B18 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B1C - sw         $a0, -17376($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B24 - lw         $a3, -17468($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B28 - lw         $a2, -17472($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B34 - sw         $a1, -17364($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B38 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B3C - sw         $a0, -17368($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B44 - lw         $a3, -17460($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B48 - lw         $a2, -17464($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B54 - sw         $a1, -17356($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B58 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B5C - sw         $a0, -17360($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B64 - lw         $a3, -17452($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B68 - lw         $a2, -17456($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B74 - sw         $a1, -17348($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B78 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B7C - sw         $a0, -17352($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B84 - lw         $a3, -17444($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B88 - lw         $a2, -17448($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B94 - sw         $a1, -17340($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B98 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2B9C - sw         $a0, -17344($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BA4 - lw         $a3, -17436($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BA8 - lw         $a2, -17440($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BB4 - sw         $a1, -17332($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BB8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BBC - sw         $a0, -17336($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BC4 - lw         $a3, -17428($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BC8 - lw         $a2, -17432($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BD4 - sw         $a1, -17324($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BD8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BDC - sw         $a0, -17328($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BE4 - lw         $a3, -17420($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BE8 - lw         $a2, -17424($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BF4 - sw         $a1, -17316($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BF8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2BFC - sw         $a0, -17320($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C04 - lw         $a3, -17412($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C08 - lw         $a2, -17416($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C14 - sw         $a1, -17308($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C18 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C1C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C20 - sw         $a0, -17312($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C28 - lw         $a3, -17404($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C2C - lw         $a2, -17408($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C38 - sw         $a1, -17300($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C3C - sw         $a0, -17304($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C44 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C4C - sw         $a1, -17292($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C50 - sw         $a0, -17296($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C54 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C58 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C5C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C64 - swc1       $f12, -17288($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C68 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C6C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C70 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C78 - swc1       $f12, -17284($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C7C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C80 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C84 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C8C - swc1       $f12, -17280($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C90 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C94 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C98 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2C9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CA0 - swc1       $f12, -17276($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CA4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CA8 - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CAC - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CB4 - swc1       $f12, -17272($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CB8 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CBC - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE2CC0 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AE3034
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AE3034 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3038 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE303C - lw         $a1, -17260($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3040 - lw         $a0, -17264($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3044 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3048 - lw         $a3, -17252($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE304C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3050 - lw         $a2, -17256($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3054 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3058 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE305C - sw         $a1, -17148($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3060 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3064 - sw         $a0, -17152($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE306C - lw         $a3, -17244($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3070 - lw         $a2, -17248($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3074 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3078 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE307C - sw         $a1, -17140($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3080 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3084 - sw         $a0, -17144($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE308C - lw         $a3, -17236($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3090 - lw         $a2, -17240($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3094 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3098 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE309C - sw         $a1, -17132($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30A0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30A4 - sw         $a0, -17136($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30AC - lw         $a3, -17228($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30B0 - lw         $a2, -17232($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30BC - sw         $a1, -17124($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30C0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30C4 - sw         $a0, -17128($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30CC - lw         $a3, -17220($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30D0 - lw         $a2, -17224($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30DC - sw         $a1, -17116($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30E0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30E4 - sw         $a0, -17120($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30EC - lw         $a3, -17212($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30F0 - lw         $a2, -17216($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE30FC - sw         $a1, -17108($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3100 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3104 - sw         $a0, -17112($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3108 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE310C - lw         $a3, -17204($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3110 - lw         $a2, -17208($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3114 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3118 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE311C - sw         $a1, -17100($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3120 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3124 - sw         $a0, -17104($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3128 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE312C - lw         $a3, -17196($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3130 - lw         $a2, -17200($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3134 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3138 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE313C - sw         $a1, -17092($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3140 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3144 - sw         $a0, -17096($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3148 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE314C - lw         $a3, -17188($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3150 - lw         $a2, -17192($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3154 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3158 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE315C - sw         $a1, -17084($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3160 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3164 - sw         $a0, -17088($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3168 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE316C - lw         $a3, -17180($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3170 - lw         $a2, -17184($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3174 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3178 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE317C - sw         $a1, -17076($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3180 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3184 - sw         $a0, -17080($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3188 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE318C - lw         $a3, -17172($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3190 - lw         $a2, -17176($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3194 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3198 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE319C - sw         $a1, -17068($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31A0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31A4 - sw         $a0, -17072($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31AC - lw         $a3, -17164($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31B0 - lw         $a2, -17168($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31BC - sw         $a1, -17060($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31C0 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31C4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31C8 - sw         $a0, -17064($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31D0 - lw         $a3, -17156($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31D4 - lw         $a2, -17160($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31E0 - sw         $a1, -17052($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31E4 - sw         $a0, -17056($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31EC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31F4 - sw         $a1, -17044($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31F8 - sw         $a0, -17048($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE31FC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3200 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3204 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3208 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE320C - swc1       $f12, -17040($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3210 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3214 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3218 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE321C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3220 - swc1       $f12, -17036($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3224 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3228 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE322C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3230 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3234 - swc1       $f12, -17032($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3238 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE323C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3240 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3244 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3248 - swc1       $f12, -17028($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE324C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3250 - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3254 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3258 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE325C - swc1       $f12, -17024($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3260 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3264 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3268 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AE32C4
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AE32C4 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32CC - lw         $a1, -17012($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32D0 - lw         $a0, -17016($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32D8 - lw         $a3, -17004($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32E0 - lw         $a2, -17008($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32EC - sw         $a1, -16900($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32F0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32F4 - sw         $a0, -16904($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE32FC - lw         $a3, -16996($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3300 - lw         $a2, -17000($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3304 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3308 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE330C - sw         $a1, -16892($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3310 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3314 - sw         $a0, -16896($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE331C - lw         $a3, -16988($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3320 - lw         $a2, -16992($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3328 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE332C - sw         $a1, -16884($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3330 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3334 - sw         $a0, -16888($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3338 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE333C - lw         $a3, -16980($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3340 - lw         $a2, -16984($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3344 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3348 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE334C - sw         $a1, -16876($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3350 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3354 - sw         $a0, -16880($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE335C - lw         $a3, -16972($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3360 - lw         $a2, -16976($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3364 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3368 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE336C - sw         $a1, -16868($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3370 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3374 - sw         $a0, -16872($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE337C - lw         $a3, -16964($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3380 - lw         $a2, -16968($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3384 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3388 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE338C - sw         $a1, -16860($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3390 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3394 - sw         $a0, -16864($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE339C - lw         $a3, -16956($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33A0 - lw         $a2, -16960($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33AC - sw         $a1, -16852($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33B0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33B4 - sw         $a0, -16856($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33BC - lw         $a3, -16948($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33C0 - lw         $a2, -16952($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33CC - sw         $a1, -16844($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33D0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33D4 - sw         $a0, -16848($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33DC - lw         $a3, -16940($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33E0 - lw         $a2, -16944($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33EC - sw         $a1, -16836($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33F0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33F4 - sw         $a0, -16840($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE33FC - lw         $a3, -16932($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3400 - lw         $a2, -16936($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3404 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3408 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE340C - sw         $a1, -16828($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3410 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3414 - sw         $a0, -16832($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE341C - lw         $a3, -16924($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3420 - lw         $a2, -16928($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3424 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3428 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE342C - sw         $a1, -16820($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3430 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3434 - sw         $a0, -16824($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE343C - lw         $a3, -16916($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3440 - lw         $a2, -16920($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3444 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3448 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE344C - sw         $a1, -16812($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3450 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3454 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3458 - sw         $a0, -16816($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE345C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3460 - lw         $a3, -16908($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3464 - lw         $a2, -16912($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3468 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE346C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3470 - sw         $a1, -16804($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3474 - sw         $a0, -16808($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE347C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3480 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3484 - sw         $a1, -16796($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3488 - sw         $a0, -16800($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE348C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3490 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3494 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3498 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE349C - swc1       $f12, -16792($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34A4 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34A8 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34B0 - swc1       $f12, -16788($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34B8 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34BC - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34C4 - swc1       $f12, -16784($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34CC - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34D0 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34D8 - swc1       $f12, -16780($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34E0 - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34E4 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34EC - swc1       $f12, -16776($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34F0 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34F4 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE34F8 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AE3F88
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AE3F88 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3F8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3F90 - lw         $a1, -16764($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3F94 - lw         $a0, -16768($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3F98 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3F9C - lw         $a3, -16756($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FA0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FA4 - lw         $a2, -16760($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FB0 - sw         $a1, -16652($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FB4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FB8 - sw         $a0, -16656($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FC0 - lw         $a3, -16748($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FC4 - lw         $a2, -16752($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FD0 - sw         $a1, -16644($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FD4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FD8 - sw         $a0, -16648($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FE0 - lw         $a3, -16740($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FE4 - lw         $a2, -16744($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FF0 - sw         $a1, -16636($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FF4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FF8 - sw         $a0, -16640($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE3FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4000 - lw         $a3, -16732($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4004 - lw         $a2, -16736($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4008 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE400C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4010 - sw         $a1, -16628($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4014 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4018 - sw         $a0, -16632($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE401C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4020 - lw         $a3, -16724($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4024 - lw         $a2, -16728($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4028 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE402C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4030 - sw         $a1, -16620($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4034 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4038 - sw         $a0, -16624($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE403C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4040 - lw         $a3, -16716($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4044 - lw         $a2, -16720($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4048 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE404C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4050 - sw         $a1, -16612($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4054 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4058 - sw         $a0, -16616($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE405C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4060 - lw         $a3, -16708($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4064 - lw         $a2, -16712($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4068 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE406C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4070 - sw         $a1, -16604($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4074 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4078 - sw         $a0, -16608($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE407C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4080 - lw         $a3, -16700($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4084 - lw         $a2, -16704($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4088 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE408C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4090 - sw         $a1, -16596($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4094 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4098 - sw         $a0, -16600($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE409C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40A0 - lw         $a3, -16692($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40A4 - lw         $a2, -16696($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40B0 - sw         $a1, -16588($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40B4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40B8 - sw         $a0, -16592($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40C0 - lw         $a3, -16684($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40C4 - lw         $a2, -16688($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40D0 - sw         $a1, -16580($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40D4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40D8 - sw         $a0, -16584($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40E0 - lw         $a3, -16676($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40E4 - lw         $a2, -16680($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40F0 - sw         $a1, -16572($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40F4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40F8 - sw         $a0, -16576($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE40FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4100 - lw         $a3, -16668($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4104 - lw         $a2, -16672($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4108 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE410C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4110 - sw         $a1, -16564($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4114 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4118 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE411C - sw         $a0, -16568($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4120 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4124 - lw         $a3, -16660($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4128 - lw         $a2, -16664($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE412C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4130 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4134 - sw         $a1, -16556($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4138 - sw         $a0, -16560($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE413C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4140 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4144 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4148 - sw         $a1, -16548($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE414C - sw         $a0, -16552($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4150 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4154 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4158 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE415C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4160 - swc1       $f12, -16544($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4164 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4168 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE416C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4170 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4174 - swc1       $f12, -16540($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4178 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE417C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4180 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4184 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4188 - swc1       $f12, -16536($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE418C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4190 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4194 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE4198 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE419C - swc1       $f12, -16532($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41A0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41A4 - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41A8 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41B0 - swc1       $f12, -16528($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41B4 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41B8 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AE41BC - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AEB278
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AEB278 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB27C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB280 - lw         $a1, -16508($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB284 - lw         $a0, -16512($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB288 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB28C - lw         $a3, -16500($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB290 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB294 - lw         $a2, -16504($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB29C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2A0 - sw         $a1, -16396($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2A4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2A8 - sw         $a0, -16400($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2B0 - lw         $a3, -16492($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2B4 - lw         $a2, -16496($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2C0 - sw         $a1, -16388($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2C4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2C8 - sw         $a0, -16392($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2D0 - lw         $a3, -16484($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2D4 - lw         $a2, -16488($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2E0 - sw         $a1, -16380($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2E4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2E8 - sw         $a0, -16384($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2F0 - lw         $a3, -16476($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2F4 - lw         $a2, -16480($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB2FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB300 - sw         $a1, -16372($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB304 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB308 - sw         $a0, -16376($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB30C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB310 - lw         $a3, -16468($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB314 - lw         $a2, -16472($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB318 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB31C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB320 - sw         $a1, -16364($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB324 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB328 - sw         $a0, -16368($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB32C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB330 - lw         $a3, -16460($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB334 - lw         $a2, -16464($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB338 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB33C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB340 - sw         $a1, -16356($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB344 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB348 - sw         $a0, -16360($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB34C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB350 - lw         $a3, -16452($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB354 - lw         $a2, -16456($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB358 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB35C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB360 - sw         $a1, -16348($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB364 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB368 - sw         $a0, -16352($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB36C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB370 - lw         $a3, -16444($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB374 - lw         $a2, -16448($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB378 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB37C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB380 - sw         $a1, -16340($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB384 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB388 - sw         $a0, -16344($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB38C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB390 - lw         $a3, -16436($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB394 - lw         $a2, -16440($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB398 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB39C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3A0 - sw         $a1, -16332($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3A4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3A8 - sw         $a0, -16336($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3B0 - lw         $a3, -16428($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3B4 - lw         $a2, -16432($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3C0 - sw         $a1, -16324($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3C4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3C8 - sw         $a0, -16328($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3D0 - lw         $a3, -16420($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3D4 - lw         $a2, -16424($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3E0 - sw         $a1, -16316($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3E4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3E8 - sw         $a0, -16320($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3F0 - lw         $a3, -16412($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3F4 - lw         $a2, -16416($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB3FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB400 - sw         $a1, -16308($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB404 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB408 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB40C - sw         $a0, -16312($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB414 - lw         $a3, -16404($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB418 - lw         $a2, -16408($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB41C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB420 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB424 - sw         $a1, -16300($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB428 - sw         $a0, -16304($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB42C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB430 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB434 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB438 - sw         $a1, -16292($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB43C - sw         $a0, -16296($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB440 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB444 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB448 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB44C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB450 - swc1       $f12, -16288($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB454 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB458 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB45C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB460 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB464 - swc1       $f12, -16284($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB468 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB46C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB470 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB474 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB478 - swc1       $f12, -16280($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB47C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB480 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB484 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB488 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB48C - swc1       $f12, -16276($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB490 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB494 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEB498 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AEF3D0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AEF3D0 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3D8 - lw         $a1, -16172($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3DC - lw         $a0, -16176($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3E0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3E4 - lw         $a3, -16164($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3E8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3EC - lw         $a2, -16168($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3F8 - sw         $a1, -16060($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF3FC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF400 - sw         $a0, -16064($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF408 - lw         $a3, -16156($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF40C - lw         $a2, -16160($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF410 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF414 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF418 - sw         $a1, -16052($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF41C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF420 - sw         $a0, -16056($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF428 - lw         $a3, -16148($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF42C - lw         $a2, -16152($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF430 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF434 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF438 - sw         $a1, -16044($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF43C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF440 - sw         $a0, -16048($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF448 - lw         $a3, -16140($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF44C - lw         $a2, -16144($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF450 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF454 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF458 - sw         $a1, -16036($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF45C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF460 - sw         $a0, -16040($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF468 - lw         $a3, -16132($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF46C - lw         $a2, -16136($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF470 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF474 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF478 - sw         $a1, -16028($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF47C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF480 - sw         $a0, -16032($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF484 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF488 - lw         $a3, -16124($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF48C - lw         $a2, -16128($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF490 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF494 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF498 - sw         $a1, -16020($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF49C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4A0 - sw         $a0, -16024($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4A8 - lw         $a3, -16116($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4AC - lw         $a2, -16120($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4B8 - sw         $a1, -16012($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4BC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4C0 - sw         $a0, -16016($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4C8 - lw         $a3, -16108($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4CC - lw         $a2, -16112($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4D8 - sw         $a1, -16004($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4DC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4E0 - sw         $a0, -16008($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4E8 - lw         $a3, -16100($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4EC - lw         $a2, -16104($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4F8 - sw         $a1, -15996($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF4FC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF500 - sw         $a0, -16000($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF504 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF508 - lw         $a3, -16092($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF50C - lw         $a2, -16096($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF510 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF514 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF518 - sw         $a1, -15988($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF51C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF520 - sw         $a0, -15992($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF524 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF528 - lw         $a3, -16084($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF52C - lw         $a2, -16088($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF530 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF534 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF538 - sw         $a1, -15980($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF53C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF540 - sw         $a0, -15984($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF544 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF548 - lw         $a3, -16076($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF54C - lw         $a2, -16080($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF550 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF554 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF558 - sw         $a1, -15972($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF55C - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF560 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF564 - sw         $a0, -15976($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF56C - lw         $a3, -16068($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF570 - lw         $a2, -16072($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF574 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF578 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF57C - sw         $a1, -15964($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF580 - sw         $a0, -15968($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF584 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF588 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF58C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF590 - sw         $a1, -15956($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF594 - sw         $a0, -15960($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF598 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF59C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5A0 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5A8 - swc1       $f12, -15952($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5AC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5B0 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5B4 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5BC - swc1       $f12, -15948($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5C0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5C4 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5C8 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5D0 - swc1       $f12, -15944($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5D4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5D8 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5DC - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5E4 - swc1       $f12, -15940($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5E8 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5EC - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AEF5F0 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AF2AA4
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AF2AA4 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AAC - lw         $a1, -15916($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AB0 - lw         $a0, -15920($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AB4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AB8 - lw         $a3, -15908($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2ABC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AC0 - lw         $a2, -15912($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2ACC - sw         $a1, -15804($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AD0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AD4 - sw         $a0, -15808($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2ADC - lw         $a3, -15900($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AE0 - lw         $a2, -15904($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AEC - sw         $a1, -15796($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AF0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AF4 - sw         $a0, -15800($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2AFC - lw         $a3, -15892($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B00 - lw         $a2, -15896($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B0C - sw         $a1, -15788($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B10 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B14 - sw         $a0, -15792($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B1C - lw         $a3, -15884($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B20 - lw         $a2, -15888($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B2C - sw         $a1, -15780($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B30 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B34 - sw         $a0, -15784($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B3C - lw         $a3, -15876($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B40 - lw         $a2, -15880($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B4C - sw         $a1, -15772($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B50 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B54 - sw         $a0, -15776($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B5C - lw         $a3, -15868($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B60 - lw         $a2, -15872($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B6C - sw         $a1, -15764($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B70 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B74 - sw         $a0, -15768($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B7C - lw         $a3, -15860($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B80 - lw         $a2, -15864($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B8C - sw         $a1, -15756($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B90 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B94 - sw         $a0, -15760($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2B9C - lw         $a3, -15852($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BA0 - lw         $a2, -15856($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BAC - sw         $a1, -15748($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BB0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BB4 - sw         $a0, -15752($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BBC - lw         $a3, -15844($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BC0 - lw         $a2, -15848($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BCC - sw         $a1, -15740($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BD0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BD4 - sw         $a0, -15744($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BDC - lw         $a3, -15836($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BE0 - lw         $a2, -15840($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BEC - sw         $a1, -15732($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BF0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BF4 - sw         $a0, -15736($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2BFC - lw         $a3, -15828($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C00 - lw         $a2, -15832($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C0C - sw         $a1, -15724($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C10 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C14 - sw         $a0, -15728($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C1C - lw         $a3, -15820($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C20 - lw         $a2, -15824($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C2C - sw         $a1, -15716($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C30 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C34 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C38 - sw         $a0, -15720($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C40 - lw         $a3, -15812($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C44 - lw         $a2, -15816($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C50 - sw         $a1, -15708($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C54 - sw         $a0, -15712($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C5C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C64 - sw         $a1, -15700($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C68 - sw         $a0, -15704($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C6C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C70 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C74 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C7C - swc1       $f12, -15696($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C80 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C84 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C88 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C90 - swc1       $f12, -15692($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C94 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C98 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2C9C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CA4 - swc1       $f12, -15688($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CA8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CAC - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CB0 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CB8 - swc1       $f12, -15684($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CBC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CC0 - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CC4 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CCC - swc1       $f12, -15680($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CD0 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CD4 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF2CD8 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AF4088
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AF4088 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF408C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4090 - lw         $a1, -15484($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4094 - lw         $a0, -15488($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4098 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF409C - lw         $a3, -15476($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40A4 - lw         $a2, -15480($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40B0 - sw         $a1, -15372($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40B4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40B8 - sw         $a0, -15376($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40C0 - lw         $a3, -15468($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40C4 - lw         $a2, -15472($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40D0 - sw         $a1, -15364($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40D4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40D8 - sw         $a0, -15368($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40E0 - lw         $a3, -15460($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40E4 - lw         $a2, -15464($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40F0 - sw         $a1, -15356($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40F4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40F8 - sw         $a0, -15360($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF40FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4100 - lw         $a3, -15452($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4104 - lw         $a2, -15456($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4108 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF410C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4110 - sw         $a1, -15348($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4114 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4118 - sw         $a0, -15352($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF411C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4120 - lw         $a3, -15444($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4124 - lw         $a2, -15448($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4128 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF412C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4130 - sw         $a1, -15340($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4134 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4138 - sw         $a0, -15344($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF413C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4140 - lw         $a3, -15436($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4144 - lw         $a2, -15440($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4148 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF414C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4150 - sw         $a1, -15332($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4154 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4158 - sw         $a0, -15336($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF415C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4160 - lw         $a3, -15428($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4164 - lw         $a2, -15432($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4168 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF416C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4170 - sw         $a1, -15324($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4174 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4178 - sw         $a0, -15328($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF417C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4180 - lw         $a3, -15420($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4184 - lw         $a2, -15424($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4188 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF418C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4190 - sw         $a1, -15316($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4194 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4198 - sw         $a0, -15320($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF419C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41A0 - lw         $a3, -15412($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41A4 - lw         $a2, -15416($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41B0 - sw         $a1, -15308($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41B4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41B8 - sw         $a0, -15312($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41C0 - lw         $a3, -15404($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41C4 - lw         $a2, -15408($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41D0 - sw         $a1, -15300($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41D4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41D8 - sw         $a0, -15304($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41E0 - lw         $a3, -15396($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41E4 - lw         $a2, -15400($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41F0 - sw         $a1, -15292($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41F4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41F8 - sw         $a0, -15296($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF41FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4200 - lw         $a3, -15388($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4204 - lw         $a2, -15392($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4208 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF420C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4210 - sw         $a1, -15284($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4214 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4218 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF421C - sw         $a0, -15288($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4224 - lw         $a3, -15380($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4228 - lw         $a2, -15384($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF422C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4230 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4234 - sw         $a1, -15276($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4238 - sw         $a0, -15280($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF423C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4240 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4244 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4248 - sw         $a1, -15268($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF424C - sw         $a0, -15272($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4250 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4254 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4258 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF425C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4260 - swc1       $f12, -15264($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4264 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4268 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF426C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4270 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4274 - swc1       $f12, -15260($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4278 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF427C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4280 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4284 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4288 - swc1       $f12, -15256($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF428C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4290 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4294 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF4298 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF429C - swc1       $f12, -15252($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF42A0 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF42A4 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF42A8 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AF9F18
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AF9F18 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F1C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F20 - lw         $a1, -15244($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F24 - lw         $a0, -15248($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F28 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F2C - lw         $a3, -15236($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F34 - lw         $a2, -15240($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F40 - sw         $a1, -15132($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F44 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F48 - sw         $a0, -15136($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F50 - lw         $a3, -15228($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F54 - lw         $a2, -15232($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F60 - sw         $a1, -15124($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F64 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F68 - sw         $a0, -15128($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F70 - lw         $a3, -15220($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F74 - lw         $a2, -15224($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F80 - sw         $a1, -15116($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F84 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F88 - sw         $a0, -15120($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F90 - lw         $a3, -15212($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F94 - lw         $a2, -15216($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FA0 - sw         $a1, -15108($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FA4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FA8 - sw         $a0, -15112($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FB0 - lw         $a3, -15204($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FB4 - lw         $a2, -15208($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FC0 - sw         $a1, -15100($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FC4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FC8 - sw         $a0, -15104($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FD0 - lw         $a3, -15196($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FD4 - lw         $a2, -15200($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FE0 - sw         $a1, -15092($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FE4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FE8 - sw         $a0, -15096($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FF0 - lw         $a3, -15188($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FF4 - lw         $a2, -15192($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AF9FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA000 - sw         $a1, -15084($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA004 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA008 - sw         $a0, -15088($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA00C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA010 - lw         $a3, -15180($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA014 - lw         $a2, -15184($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA01C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA020 - sw         $a1, -15076($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA024 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA028 - sw         $a0, -15080($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA02C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA030 - lw         $a3, -15172($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA034 - lw         $a2, -15176($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA038 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA03C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA040 - sw         $a1, -15068($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA044 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA048 - sw         $a0, -15072($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA04C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA050 - lw         $a3, -15164($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA054 - lw         $a2, -15168($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA058 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA05C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA060 - sw         $a1, -15060($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA064 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA068 - sw         $a0, -15064($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA06C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA070 - lw         $a3, -15156($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA074 - lw         $a2, -15160($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA078 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA07C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA080 - sw         $a1, -15052($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA084 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA088 - sw         $a0, -15056($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA08C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA090 - lw         $a3, -15148($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA094 - lw         $a2, -15152($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA098 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA09C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0A0 - sw         $a1, -15044($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0A4 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0A8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0AC - sw         $a0, -15048($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0B4 - lw         $a3, -15140($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0B8 - lw         $a2, -15144($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0C4 - sw         $a1, -15036($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0C8 - sw         $a0, -15040($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0D8 - sw         $a1, -15028($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0DC - sw         $a0, -15032($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0E4 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0E8 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0F0 - swc1       $f12, -15024($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0F8 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA0FC - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA100 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA104 - swc1       $f12, -15020($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA108 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA10C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA110 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA114 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA118 - swc1       $f12, -15016($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA11C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA120 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA124 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA128 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA12C - swc1       $f12, -15012($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA130 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA134 - jr         $ra
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFA138 - addiu      $sp, $sp, 16
21:02:03 DEBUG compiler - user_main_10 - Compiling _S1_2_8AFFB74
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8AFFB74 - addiu      $sp, $sp, -16
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB7C - lw         $a1, -14924($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB80 - lw         $a0, -14928($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB84 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB88 - lw         $a3, -14916($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB8C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB90 - lw         $a2, -14920($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFB9C - sw         $a1, -14812($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBA0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBA4 - sw         $a0, -14816($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBAC - lw         $a3, -14908($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBB0 - lw         $a2, -14912($t1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBBC - sw         $a1, -14804($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBC0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBC4 - sw         $a0, -14808($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBCC - lw         $a3, -14900($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBD0 - lw         $a2, -14904($t2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBDC - sw         $a1, -14796($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBE0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBE4 - sw         $a0, -14800($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBEC - lw         $a3, -14892($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBF0 - lw         $a2, -14896($t3)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFBFC - sw         $a1, -14788($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC00 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC04 - sw         $a0, -14792($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC0C - lw         $a3, -14884($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC10 - lw         $a2, -14888($v0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC1C - sw         $a1, -14780($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC20 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC24 - sw         $a0, -14784($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC2C - lw         $a3, -14876($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC30 - lw         $a2, -14880($v1)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC3C - sw         $a1, -14772($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC40 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC44 - sw         $a0, -14776($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC4C - lw         $a3, -14868($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC50 - lw         $a2, -14872($t4)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC5C - sw         $a1, -14764($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC60 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC64 - sw         $a0, -14768($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC6C - lw         $a3, -14860($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC70 - lw         $a2, -14864($t5)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC7C - sw         $a1, -14756($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC80 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC84 - sw         $a0, -14760($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC8C - lw         $a3, -14852($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC90 - lw         $a2, -14856($t6)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFC9C - sw         $a1, -14748($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCA0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCA4 - sw         $a0, -14752($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCAC - lw         $a3, -14844($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCB0 - lw         $a2, -14848($t7)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCBC - sw         $a1, -14740($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCC0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCC4 - sw         $a0, -14744($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCCC - lw         $a3, -14836($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCD0 - lw         $a2, -14840($t8)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCDC - sw         $a1, -14732($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCE0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCE4 - sw         $a0, -14736($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCEC - lw         $a3, -14828($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCF0 - lw         $a2, -14832($t9)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFCFC - sw         $a1, -14724($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD00 - sw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD04 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD08 - sw         $a0, -14728($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD10 - lw         $a3, -14820($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD14 - lw         $a2, -14824($s0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD20 - sw         $a1, -14716($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD24 - sw         $a0, -14720($t0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD34 - sw         $a1, -14708($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD38 - sw         $a0, -14712($a2)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD40 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD44 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD4C - swc1       $f12, -14704($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD54 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD58 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD60 - swc1       $f12, -14700($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD68 - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD6C - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD74 - swc1       $f12, -14696($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD7C - ori        $a0, $a0, 4719
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD80 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD88 - swc1       $f12, -14692($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD8C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD90 - ori        $a0, $a0, -2621
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD94 - mtc1       $a0, $f12
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFD9C - swc1       $f12, -14688($a0)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFDA0 - lw         $s0, 0($sp)
21:02:03 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFDA4 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8AFFDA8 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B03A7C
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B03A7C - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A84 - lw         $a1, -12988($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A88 - lw         $a0, -12992($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A8C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A90 - lw         $a3, -12980($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A94 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A98 - lw         $a2, -12984($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03A9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AA4 - sw         $a1, -12876($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AA8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AAC - sw         $a0, -12880($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AB4 - lw         $a3, -12972($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AB8 - lw         $a2, -12976($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AC4 - sw         $a1, -12868($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AC8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03ACC - sw         $a0, -12872($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AD4 - lw         $a3, -12964($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AD8 - lw         $a2, -12968($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AE4 - sw         $a1, -12860($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AE8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AEC - sw         $a0, -12864($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AF4 - lw         $a3, -12956($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AF8 - lw         $a2, -12960($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B04 - sw         $a1, -12852($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B08 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B0C - sw         $a0, -12856($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B14 - lw         $a3, -12948($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B18 - lw         $a2, -12952($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B24 - sw         $a1, -12844($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B28 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B2C - sw         $a0, -12848($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B34 - lw         $a3, -12940($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B38 - lw         $a2, -12944($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B44 - sw         $a1, -12836($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B48 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B4C - sw         $a0, -12840($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B54 - lw         $a3, -12932($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B58 - lw         $a2, -12936($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B64 - sw         $a1, -12828($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B68 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B6C - sw         $a0, -12832($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B74 - lw         $a3, -12924($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B78 - lw         $a2, -12928($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B84 - sw         $a1, -12820($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B88 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B8C - sw         $a0, -12824($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B94 - lw         $a3, -12916($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B98 - lw         $a2, -12920($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03B9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BA4 - sw         $a1, -12812($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BA8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BAC - sw         $a0, -12816($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BB4 - lw         $a3, -12908($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BB8 - lw         $a2, -12912($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BC4 - sw         $a1, -12804($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BC8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BCC - sw         $a0, -12808($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BD4 - lw         $a3, -12900($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BD8 - lw         $a2, -12904($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BE4 - sw         $a1, -12796($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BE8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BEC - sw         $a0, -12800($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BF4 - lw         $a3, -12892($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BF8 - lw         $a2, -12896($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03BFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C04 - sw         $a1, -12788($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C08 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C0C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C10 - sw         $a0, -12792($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C18 - lw         $a3, -12884($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C1C - lw         $a2, -12888($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C28 - sw         $a1, -12780($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C2C - sw         $a0, -12784($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C34 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C3C - sw         $a1, -12772($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C40 - sw         $a0, -12776($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C48 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C4C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C54 - swc1       $f12, -12768($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C5C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C60 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C68 - swc1       $f12, -12764($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C70 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C74 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C7C - swc1       $f12, -12760($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C84 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C88 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C90 - swc1       $f12, -12756($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C94 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C98 - ori        $a0, $a0, -2621
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03C9C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CA4 - swc1       $f12, -12752($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CA8 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CAC - sw         $ra, 4($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B03CB0 - jal        0x08948D00
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CB4 - addiu      $a0, $a0, 24504
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B03CBC - jal        0x08C3D538
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CC0 - addiu      $a0, $a0, -12728
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CC4 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CC8 - lw         $ra, 4($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CCC - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B03CD0 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B043C4
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B043C4 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043CC - lw         $a1, -12708($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043D0 - lw         $a0, -12712($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043D8 - lw         $a3, -12700($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043E0 - lw         $a2, -12704($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043EC - sw         $a1, -12596($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043F0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043F4 - sw         $a0, -12600($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B043FC - lw         $a3, -12692($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04400 - lw         $a2, -12696($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04404 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04408 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0440C - sw         $a1, -12588($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04410 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04414 - sw         $a0, -12592($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0441C - lw         $a3, -12684($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04420 - lw         $a2, -12688($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04424 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04428 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0442C - sw         $a1, -12580($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04430 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04434 - sw         $a0, -12584($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0443C - lw         $a3, -12676($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04440 - lw         $a2, -12680($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04444 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04448 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0444C - sw         $a1, -12572($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04450 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04454 - sw         $a0, -12576($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0445C - lw         $a3, -12668($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04460 - lw         $a2, -12672($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04464 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04468 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0446C - sw         $a1, -12564($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04470 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04474 - sw         $a0, -12568($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0447C - lw         $a3, -12660($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04480 - lw         $a2, -12664($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04484 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04488 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0448C - sw         $a1, -12556($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04490 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04494 - sw         $a0, -12560($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0449C - lw         $a3, -12652($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044A0 - lw         $a2, -12656($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044AC - sw         $a1, -12548($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044B0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044B4 - sw         $a0, -12552($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044BC - lw         $a3, -12644($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044C0 - lw         $a2, -12648($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044CC - sw         $a1, -12540($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044D0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044D4 - sw         $a0, -12544($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044DC - lw         $a3, -12636($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044E0 - lw         $a2, -12640($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044EC - sw         $a1, -12532($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044F0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044F4 - sw         $a0, -12536($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B044FC - lw         $a3, -12628($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04500 - lw         $a2, -12632($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04504 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04508 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0450C - sw         $a1, -12524($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04510 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04514 - sw         $a0, -12528($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0451C - lw         $a3, -12620($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04520 - lw         $a2, -12624($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04524 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04528 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0452C - sw         $a1, -12516($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04530 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04534 - sw         $a0, -12520($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04538 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0453C - lw         $a3, -12612($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04540 - lw         $a2, -12616($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04544 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04548 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0454C - sw         $a1, -12508($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04550 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04554 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04558 - sw         $a0, -12512($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0455C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04560 - lw         $a3, -12604($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04564 - lw         $a2, -12608($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04568 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0456C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04570 - sw         $a1, -12500($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04574 - sw         $a0, -12504($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04578 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0457C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04580 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04584 - sw         $a1, -12492($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04588 - sw         $a0, -12496($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0458C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04590 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04594 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B04598 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0459C - swc1       $f12, -12488($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045A4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045A8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045B0 - swc1       $f12, -12484($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045B8 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045BC - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045C4 - swc1       $f12, -12480($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045CC - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045D0 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045D8 - swc1       $f12, -12476($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045E0 - ori        $a0, $a0, -2621
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045E4 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045EC - swc1       $f12, -12472($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045F0 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045F4 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B045F8 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B05118
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B05118 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0511C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05120 - lw         $a1, -12444($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05124 - lw         $a0, -12448($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05128 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0512C - lw         $a3, -12436($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05130 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05134 - lw         $a2, -12440($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05138 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0513C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05140 - sw         $a1, -12332($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05144 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05148 - sw         $a0, -12336($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0514C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05150 - lw         $a3, -12428($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05154 - lw         $a2, -12432($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05158 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0515C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05160 - sw         $a1, -12324($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05164 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05168 - sw         $a0, -12328($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0516C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05170 - lw         $a3, -12420($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05174 - lw         $a2, -12424($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05178 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0517C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05180 - sw         $a1, -12316($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05184 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05188 - sw         $a0, -12320($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0518C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05190 - lw         $a3, -12412($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05194 - lw         $a2, -12416($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05198 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0519C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051A0 - sw         $a1, -12308($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051A4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051A8 - sw         $a0, -12312($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051B0 - lw         $a3, -12404($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051B4 - lw         $a2, -12408($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051C0 - sw         $a1, -12300($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051C4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051C8 - sw         $a0, -12304($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051D0 - lw         $a3, -12396($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051D4 - lw         $a2, -12400($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051E0 - sw         $a1, -12292($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051E4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051E8 - sw         $a0, -12296($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051F0 - lw         $a3, -12388($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051F4 - lw         $a2, -12392($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B051FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05200 - sw         $a1, -12284($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05204 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05208 - sw         $a0, -12288($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0520C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05210 - lw         $a3, -12380($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05214 - lw         $a2, -12384($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0521C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05220 - sw         $a1, -12276($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05224 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05228 - sw         $a0, -12280($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0522C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05230 - lw         $a3, -12372($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05234 - lw         $a2, -12376($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0523C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05240 - sw         $a1, -12268($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05244 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05248 - sw         $a0, -12272($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0524C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05250 - lw         $a3, -12364($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05254 - lw         $a2, -12368($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0525C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05260 - sw         $a1, -12260($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05264 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05268 - sw         $a0, -12264($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0526C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05270 - lw         $a3, -12356($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05274 - lw         $a2, -12360($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0527C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05280 - sw         $a1, -12252($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05284 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05288 - sw         $a0, -12256($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0528C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05290 - lw         $a3, -12348($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05294 - lw         $a2, -12352($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0529C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052A0 - sw         $a1, -12244($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052A4 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052A8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052AC - sw         $a0, -12248($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052B4 - lw         $a3, -12340($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052B8 - lw         $a2, -12344($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052C4 - sw         $a1, -12236($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052C8 - sw         $a0, -12240($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052D8 - sw         $a1, -12228($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052DC - sw         $a0, -12232($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052E4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052E8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052F0 - swc1       $f12, -12224($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052F8 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B052FC - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05300 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05304 - swc1       $f12, -12220($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05308 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0530C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05310 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05314 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05318 - swc1       $f12, -12216($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0531C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05320 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05324 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05328 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0532C - swc1       $f12, -12212($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05330 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05334 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B05338 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B07A78
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B07A78 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A80 - lw         $a1, -12196($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A84 - lw         $a0, -12200($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A88 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A8C - lw         $a3, -12188($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A90 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A94 - lw         $a2, -12192($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07A9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AA0 - sw         $a1, -12084($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AA4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AA8 - sw         $a0, -12088($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AB0 - lw         $a3, -12180($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AB4 - lw         $a2, -12184($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07ABC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AC0 - sw         $a1, -12076($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AC4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AC8 - sw         $a0, -12080($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07ACC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AD0 - lw         $a3, -12172($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AD4 - lw         $a2, -12176($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07ADC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AE0 - sw         $a1, -12068($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AE4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AE8 - sw         $a0, -12072($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AF0 - lw         $a3, -12164($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AF4 - lw         $a2, -12168($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07AFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B00 - sw         $a1, -12060($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B04 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B08 - sw         $a0, -12064($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B10 - lw         $a3, -12156($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B14 - lw         $a2, -12160($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B20 - sw         $a1, -12052($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B24 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B28 - sw         $a0, -12056($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B30 - lw         $a3, -12148($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B34 - lw         $a2, -12152($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B40 - sw         $a1, -12044($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B44 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B48 - sw         $a0, -12048($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B50 - lw         $a3, -12140($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B54 - lw         $a2, -12144($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B60 - sw         $a1, -12036($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B64 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B68 - sw         $a0, -12040($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B70 - lw         $a3, -12132($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B74 - lw         $a2, -12136($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B80 - sw         $a1, -12028($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B84 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B88 - sw         $a0, -12032($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B90 - lw         $a3, -12124($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B94 - lw         $a2, -12128($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BA0 - sw         $a1, -12020($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BA4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BA8 - sw         $a0, -12024($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BB0 - lw         $a3, -12116($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BB4 - lw         $a2, -12120($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BC0 - sw         $a1, -12012($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BC4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BC8 - sw         $a0, -12016($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BD0 - lw         $a3, -12108($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BD4 - lw         $a2, -12112($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BE0 - sw         $a1, -12004($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BE4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BE8 - sw         $a0, -12008($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BF0 - lw         $a3, -12100($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BF4 - lw         $a2, -12104($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C00 - sw         $a1, -11996($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C04 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C08 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C0C - sw         $a0, -12000($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C14 - lw         $a3, -12092($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C18 - lw         $a2, -12096($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C24 - sw         $a1, -11988($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C28 - sw         $a0, -11992($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C38 - sw         $a1, -11980($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C3C - sw         $a0, -11984($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C44 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C48 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C50 - swc1       $f12, -11976($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C58 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C5C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C64 - swc1       $f12, -11972($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C6C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C70 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C78 - swc1       $f12, -11968($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C80 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C84 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C8C - swc1       $f12, -11964($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C90 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C94 - ori        $a0, $a0, -2621
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C98 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07C9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07CA0 - swc1       $f12, -11960($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07CA4 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07CA8 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07CAC - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B07F50
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B07F50 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F58 - lw         $a1, -11948($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F5C - lw         $a0, -11952($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F60 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F64 - lw         $a3, -11940($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F68 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F6C - lw         $a2, -11944($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F78 - sw         $a1, -11836($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F7C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F80 - sw         $a0, -11840($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F88 - lw         $a3, -11932($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F8C - lw         $a2, -11936($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F98 - sw         $a1, -11828($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07F9C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FA0 - sw         $a0, -11832($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FA8 - lw         $a3, -11924($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FAC - lw         $a2, -11928($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FB8 - sw         $a1, -11820($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FBC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FC0 - sw         $a0, -11824($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FC8 - lw         $a3, -11916($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FCC - lw         $a2, -11920($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FD8 - sw         $a1, -11812($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FDC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FE0 - sw         $a0, -11816($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FE8 - lw         $a3, -11908($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FEC - lw         $a2, -11912($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FF8 - sw         $a1, -11804($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B07FFC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08000 - sw         $a0, -11808($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08008 - lw         $a3, -11900($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0800C - lw         $a2, -11904($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08010 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08014 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08018 - sw         $a1, -11796($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0801C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08020 - sw         $a0, -11800($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08028 - lw         $a3, -11892($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0802C - lw         $a2, -11896($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08030 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08034 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08038 - sw         $a1, -11788($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0803C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08040 - sw         $a0, -11792($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08044 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08048 - lw         $a3, -11884($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0804C - lw         $a2, -11888($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08050 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08054 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08058 - sw         $a1, -11780($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0805C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08060 - sw         $a0, -11784($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08068 - lw         $a3, -11876($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0806C - lw         $a2, -11880($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08070 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08074 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08078 - sw         $a1, -11772($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0807C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08080 - sw         $a0, -11776($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08084 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08088 - lw         $a3, -11868($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0808C - lw         $a2, -11872($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08090 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08094 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08098 - sw         $a1, -11764($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0809C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080A0 - sw         $a0, -11768($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080A8 - lw         $a3, -11860($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080AC - lw         $a2, -11864($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080B8 - sw         $a1, -11756($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080BC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080C0 - sw         $a0, -11760($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080C8 - lw         $a3, -11852($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080CC - lw         $a2, -11856($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080D8 - sw         $a1, -11748($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080DC - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080E0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080E4 - sw         $a0, -11752($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080EC - lw         $a3, -11844($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080F0 - lw         $a2, -11848($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B080FC - sw         $a1, -11740($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08100 - sw         $a0, -11744($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08104 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08108 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0810C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08110 - sw         $a1, -11732($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08114 - sw         $a0, -11736($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08118 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0811C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08120 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08124 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08128 - swc1       $f12, -11728($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0812C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08130 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08134 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08138 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0813C - swc1       $f12, -11724($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08140 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08144 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08148 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0814C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08150 - swc1       $f12, -11720($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08154 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08158 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0815C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08160 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08164 - swc1       $f12, -11716($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08168 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0816C - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B08170 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0C0E8
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0C0E8 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C0EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C0F0 - lw         $a1, -11708($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C0F4 - lw         $a0, -11712($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C0F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C0FC - lw         $a3, -11700($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C100 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C104 - lw         $a2, -11704($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C108 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C10C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C110 - sw         $a1, -11596($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C114 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C118 - sw         $a0, -11600($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C11C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C120 - lw         $a3, -11692($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C124 - lw         $a2, -11696($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C128 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C12C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C130 - sw         $a1, -11588($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C134 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C138 - sw         $a0, -11592($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C13C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C140 - lw         $a3, -11684($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C144 - lw         $a2, -11688($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C148 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C14C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C150 - sw         $a1, -11580($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C154 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C158 - sw         $a0, -11584($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C15C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C160 - lw         $a3, -11676($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C164 - lw         $a2, -11680($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C168 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C16C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C170 - sw         $a1, -11572($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C174 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C178 - sw         $a0, -11576($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C17C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C180 - lw         $a3, -11668($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C184 - lw         $a2, -11672($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C188 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C18C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C190 - sw         $a1, -11564($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C194 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C198 - sw         $a0, -11568($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C19C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1A0 - lw         $a3, -11660($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1A4 - lw         $a2, -11664($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1B0 - sw         $a1, -11556($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1B8 - sw         $a0, -11560($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1C0 - lw         $a3, -11652($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1C4 - lw         $a2, -11656($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1D0 - sw         $a1, -11548($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1D8 - sw         $a0, -11552($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1E0 - lw         $a3, -11644($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1E4 - lw         $a2, -11648($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1F0 - sw         $a1, -11540($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1F8 - sw         $a0, -11544($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C1FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C200 - lw         $a3, -11636($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C204 - lw         $a2, -11640($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C208 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C20C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C210 - sw         $a1, -11532($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C214 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C218 - sw         $a0, -11536($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C21C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C220 - lw         $a3, -11628($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C224 - lw         $a2, -11632($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C22C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C230 - sw         $a1, -11524($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C234 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C238 - sw         $a0, -11528($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C23C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C240 - lw         $a3, -11620($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C244 - lw         $a2, -11624($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C248 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C24C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C250 - sw         $a1, -11516($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C254 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C258 - sw         $a0, -11520($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C25C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C260 - lw         $a3, -11612($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C264 - lw         $a2, -11616($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C268 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C26C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C270 - sw         $a1, -11508($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C274 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C278 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C27C - sw         $a0, -11512($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C284 - lw         $a3, -11604($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C288 - lw         $a2, -11608($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C28C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C290 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C294 - sw         $a1, -11500($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C298 - sw         $a0, -11504($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C29C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2A8 - sw         $a1, -11492($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2AC - sw         $a0, -11496($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2B4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2B8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2C0 - swc1       $f12, -11488($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2C8 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2CC - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2D4 - swc1       $f12, -11484($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2DC - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2E0 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2E8 - swc1       $f12, -11480($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2F0 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2F4 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C2FC - swc1       $f12, -11476($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C300 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C304 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0C308 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0D19C
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0D19C - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1A4 - lw         $a1, -11468($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1A8 - lw         $a0, -11472($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1AC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1B0 - lw         $a3, -11460($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1B4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1B8 - lw         $a2, -11464($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1C4 - sw         $a1, -11356($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1C8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1CC - sw         $a0, -11360($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1D4 - lw         $a3, -11452($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1D8 - lw         $a2, -11456($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1E4 - sw         $a1, -11348($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1E8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1EC - sw         $a0, -11352($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1F4 - lw         $a3, -11444($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1F8 - lw         $a2, -11448($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D1FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D200 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D204 - sw         $a1, -11340($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D208 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D20C - sw         $a0, -11344($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D214 - lw         $a3, -11436($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D218 - lw         $a2, -11440($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D21C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D220 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D224 - sw         $a1, -11332($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D228 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D22C - sw         $a0, -11336($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D234 - lw         $a3, -11428($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D238 - lw         $a2, -11432($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D23C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D244 - sw         $a1, -11324($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D248 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D24C - sw         $a0, -11328($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D254 - lw         $a3, -11420($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D258 - lw         $a2, -11424($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D25C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D264 - sw         $a1, -11316($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D268 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D26C - sw         $a0, -11320($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D274 - lw         $a3, -11412($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D278 - lw         $a2, -11416($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D27C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D284 - sw         $a1, -11308($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D288 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D28C - sw         $a0, -11312($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D294 - lw         $a3, -11404($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D298 - lw         $a2, -11408($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D29C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2A4 - sw         $a1, -11300($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2A8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2AC - sw         $a0, -11304($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2B4 - lw         $a3, -11396($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2B8 - lw         $a2, -11400($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2C4 - sw         $a1, -11292($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2C8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2CC - sw         $a0, -11296($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2D4 - lw         $a3, -11388($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2D8 - lw         $a2, -11392($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2E4 - sw         $a1, -11284($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2E8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2EC - sw         $a0, -11288($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2F4 - lw         $a3, -11380($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2F8 - lw         $a2, -11384($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D2FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D304 - sw         $a1, -11276($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D308 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D30C - sw         $a0, -11280($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D314 - lw         $a3, -11372($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D318 - lw         $a2, -11376($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D31C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D324 - sw         $a1, -11268($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D328 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D32C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D330 - sw         $a0, -11272($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D334 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D338 - lw         $a3, -11364($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D33C - lw         $a2, -11368($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D340 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D344 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D348 - sw         $a1, -11260($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D34C - sw         $a0, -11264($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D354 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D358 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D35C - sw         $a1, -11252($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D360 - sw         $a0, -11256($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D364 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D368 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D36C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D370 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D374 - swc1       $f12, -11248($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D378 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D37C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D380 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D384 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D388 - swc1       $f12, -11244($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D38C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D390 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D394 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D398 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D39C - swc1       $f12, -11240($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3A0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3A4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3A8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3B0 - swc1       $f12, -11236($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3B4 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3B8 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D3BC - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0D674
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0D674 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D678 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D67C - lw         $a1, -11228($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D680 - lw         $a0, -11232($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D684 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D688 - lw         $a3, -11220($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D68C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D690 - lw         $a2, -11224($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D694 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D698 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D69C - sw         $a1, -11116($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6A0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6A4 - sw         $a0, -11120($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6AC - lw         $a3, -11212($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6B0 - lw         $a2, -11216($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6BC - sw         $a1, -11108($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6C0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6C4 - sw         $a0, -11112($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6CC - lw         $a3, -11204($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6D0 - lw         $a2, -11208($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6DC - sw         $a1, -11100($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6E0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6E4 - sw         $a0, -11104($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6EC - lw         $a3, -11196($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6F0 - lw         $a2, -11200($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D6FC - sw         $a1, -11092($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D700 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D704 - sw         $a0, -11096($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D708 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D70C - lw         $a3, -11188($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D710 - lw         $a2, -11192($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D714 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D718 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D71C - sw         $a1, -11084($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D720 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D724 - sw         $a0, -11088($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D728 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D72C - lw         $a3, -11180($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D730 - lw         $a2, -11184($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D734 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D738 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D73C - sw         $a1, -11076($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D740 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D744 - sw         $a0, -11080($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D748 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D74C - lw         $a3, -11172($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D750 - lw         $a2, -11176($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D754 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D758 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D75C - sw         $a1, -11068($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D760 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D764 - sw         $a0, -11072($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D768 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D76C - lw         $a3, -11164($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D770 - lw         $a2, -11168($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D774 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D778 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D77C - sw         $a1, -11060($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D780 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D784 - sw         $a0, -11064($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D788 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D78C - lw         $a3, -11156($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D790 - lw         $a2, -11160($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D794 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D798 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D79C - sw         $a1, -11052($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7A0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7A4 - sw         $a0, -11056($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7AC - lw         $a3, -11148($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7B0 - lw         $a2, -11152($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7BC - sw         $a1, -11044($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7C0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7C4 - sw         $a0, -11048($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7CC - lw         $a3, -11140($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7D0 - lw         $a2, -11144($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7DC - sw         $a1, -11036($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7E0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7E4 - sw         $a0, -11040($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7EC - lw         $a3, -11132($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7F0 - lw         $a2, -11136($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D7FC - sw         $a1, -11028($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D800 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D804 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D808 - sw         $a0, -11032($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D80C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D810 - lw         $a3, -11124($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D814 - lw         $a2, -11128($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D818 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D81C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D820 - sw         $a1, -11020($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D824 - sw         $a0, -11024($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D828 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D82C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D830 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D834 - sw         $a1, -11012($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D838 - sw         $a0, -11016($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D83C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D840 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D844 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D848 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D84C - swc1       $f12, -11008($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D850 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D854 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D858 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D85C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D860 - swc1       $f12, -11004($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D864 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D868 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D86C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D870 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D874 - swc1       $f12, -11000($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D878 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D87C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D880 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D884 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D888 - swc1       $f12, -10996($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D88C - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D890 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0D894 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0F514
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0F514 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F518 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F51C - lw         $a1, -10988($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F520 - lw         $a0, -10992($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F524 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F528 - lw         $a3, -10980($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F52C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F530 - lw         $a2, -10984($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F534 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F538 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F53C - sw         $a1, -10876($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F540 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F544 - sw         $a0, -10880($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F548 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F54C - lw         $a3, -10972($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F550 - lw         $a2, -10976($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F554 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F558 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F55C - sw         $a1, -10868($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F560 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F564 - sw         $a0, -10872($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F568 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F56C - lw         $a3, -10964($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F570 - lw         $a2, -10968($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F574 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F578 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F57C - sw         $a1, -10860($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F580 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F584 - sw         $a0, -10864($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F588 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F58C - lw         $a3, -10956($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F590 - lw         $a2, -10960($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F594 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F598 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F59C - sw         $a1, -10852($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5A0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5A4 - sw         $a0, -10856($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5AC - lw         $a3, -10948($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5B0 - lw         $a2, -10952($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5BC - sw         $a1, -10844($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5C0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5C4 - sw         $a0, -10848($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5CC - lw         $a3, -10940($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5D0 - lw         $a2, -10944($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5DC - sw         $a1, -10836($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5E0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5E4 - sw         $a0, -10840($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5EC - lw         $a3, -10932($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5F0 - lw         $a2, -10936($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F5FC - sw         $a1, -10828($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F600 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F604 - sw         $a0, -10832($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F60C - lw         $a3, -10924($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F610 - lw         $a2, -10928($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F614 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F618 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F61C - sw         $a1, -10820($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F620 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F624 - sw         $a0, -10824($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F62C - lw         $a3, -10916($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F630 - lw         $a2, -10920($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F634 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F638 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F63C - sw         $a1, -10812($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F640 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F644 - sw         $a0, -10816($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F64C - lw         $a3, -10908($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F650 - lw         $a2, -10912($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F654 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F658 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F65C - sw         $a1, -10804($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F660 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F664 - sw         $a0, -10808($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F66C - lw         $a3, -10900($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F670 - lw         $a2, -10904($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F674 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F678 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F67C - sw         $a1, -10796($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F680 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F684 - sw         $a0, -10800($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F68C - lw         $a3, -10892($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F690 - lw         $a2, -10896($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F694 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F698 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F69C - sw         $a1, -10788($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6A0 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6A4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6A8 - sw         $a0, -10792($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6B0 - lw         $a3, -10884($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6B4 - lw         $a2, -10888($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6C0 - sw         $a1, -10780($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6C4 - sw         $a0, -10784($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6D4 - sw         $a1, -10772($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6D8 - sw         $a0, -10776($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6E0 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6E4 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6EC - swc1       $f12, -10768($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6F4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6F8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F6FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F700 - swc1       $f12, -10764($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F704 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F708 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F70C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F710 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F714 - swc1       $f12, -10760($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F718 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F71C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F720 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F724 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F728 - swc1       $f12, -10756($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F72C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F730 - ori        $a0, $a0, -2621
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F734 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F738 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F73C - swc1       $f12, -10752($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F740 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F744 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F748 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0F8C0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0F8C0 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8C8 - lw         $a1, -10684($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8CC - lw         $a0, -10688($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8D4 - lw         $a3, -10676($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8D8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8DC - lw         $a2, -10680($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8E8 - sw         $a1, -10572($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8EC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8F0 - sw         $a0, -10576($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8F8 - lw         $a3, -10668($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F8FC - lw         $a2, -10672($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F900 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F904 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F908 - sw         $a1, -10564($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F90C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F910 - sw         $a0, -10568($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F918 - lw         $a3, -10660($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F91C - lw         $a2, -10664($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F920 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F924 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F928 - sw         $a1, -10556($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F92C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F930 - sw         $a0, -10560($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F934 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F938 - lw         $a3, -10652($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F93C - lw         $a2, -10656($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F940 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F944 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F948 - sw         $a1, -10548($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F94C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F950 - sw         $a0, -10552($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F958 - lw         $a3, -10644($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F95C - lw         $a2, -10648($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F960 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F964 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F968 - sw         $a1, -10540($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F96C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F970 - sw         $a0, -10544($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F974 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F978 - lw         $a3, -10636($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F97C - lw         $a2, -10640($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F980 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F984 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F988 - sw         $a1, -10532($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F98C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F990 - sw         $a0, -10536($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F998 - lw         $a3, -10628($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F99C - lw         $a2, -10632($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9A8 - sw         $a1, -10524($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9AC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9B0 - sw         $a0, -10528($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9B8 - lw         $a3, -10620($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9BC - lw         $a2, -10624($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9C8 - sw         $a1, -10516($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9CC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9D0 - sw         $a0, -10520($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9D8 - lw         $a3, -10612($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9DC - lw         $a2, -10616($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9E8 - sw         $a1, -10508($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9EC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9F0 - sw         $a0, -10512($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9F8 - lw         $a3, -10604($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0F9FC - lw         $a2, -10608($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA04 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA08 - sw         $a1, -10500($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA0C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA10 - sw         $a0, -10504($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA18 - lw         $a3, -10596($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA1C - lw         $a2, -10600($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA28 - sw         $a1, -10492($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA2C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA30 - sw         $a0, -10496($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA38 - lw         $a3, -10588($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA3C - lw         $a2, -10592($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA48 - sw         $a1, -10484($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA4C - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA50 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA54 - sw         $a0, -10488($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA5C - lw         $a3, -10580($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA60 - lw         $a2, -10584($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA6C - sw         $a1, -10476($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA70 - sw         $a0, -10480($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA78 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA80 - sw         $a1, -10468($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA84 - sw         $a0, -10472($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA88 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA8C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA90 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA98 - swc1       $f12, -10464($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FA9C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAA0 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAA4 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAAC - swc1       $f12, -10460($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAB0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAB4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAB8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FABC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAC0 - swc1       $f12, -10456($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAC4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAC8 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FACC - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAD4 - swc1       $f12, -10452($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAD8 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FADC - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FAE0 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B0FB78
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B0FB78 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB80 - lw         $a1, -10444($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB84 - lw         $a0, -10448($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB88 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB8C - lw         $a3, -10436($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB90 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB94 - lw         $a2, -10440($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FB9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBA0 - sw         $a1, -10332($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBA4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBA8 - sw         $a0, -10336($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBB0 - lw         $a3, -10428($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBB4 - lw         $a2, -10432($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBC0 - sw         $a1, -10324($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBC4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBC8 - sw         $a0, -10328($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBD0 - lw         $a3, -10420($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBD4 - lw         $a2, -10424($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBE0 - sw         $a1, -10316($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBE4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBE8 - sw         $a0, -10320($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBF0 - lw         $a3, -10412($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBF4 - lw         $a2, -10416($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FBFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC00 - sw         $a1, -10308($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC04 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC08 - sw         $a0, -10312($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC10 - lw         $a3, -10404($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC14 - lw         $a2, -10408($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC20 - sw         $a1, -10300($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC24 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC28 - sw         $a0, -10304($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC30 - lw         $a3, -10396($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC34 - lw         $a2, -10400($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC40 - sw         $a1, -10292($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC44 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC48 - sw         $a0, -10296($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC50 - lw         $a3, -10388($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC54 - lw         $a2, -10392($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC60 - sw         $a1, -10284($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC64 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC68 - sw         $a0, -10288($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC70 - lw         $a3, -10380($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC74 - lw         $a2, -10384($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC80 - sw         $a1, -10276($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC84 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC88 - sw         $a0, -10280($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC90 - lw         $a3, -10372($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC94 - lw         $a2, -10376($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FC9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCA0 - sw         $a1, -10268($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCA4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCA8 - sw         $a0, -10272($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCB0 - lw         $a3, -10364($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCB4 - lw         $a2, -10368($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCC0 - sw         $a1, -10260($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCC4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCC8 - sw         $a0, -10264($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCD0 - lw         $a3, -10356($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCD4 - lw         $a2, -10360($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCE0 - sw         $a1, -10252($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCE4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCE8 - sw         $a0, -10256($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCF0 - lw         $a3, -10348($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCF4 - lw         $a2, -10352($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FCFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD00 - sw         $a1, -10244($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD04 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD08 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD0C - sw         $a0, -10248($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD14 - lw         $a3, -10340($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD18 - lw         $a2, -10344($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD24 - sw         $a1, -10236($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD28 - sw         $a0, -10240($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD38 - sw         $a1, -10228($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD3C - sw         $a0, -10232($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD44 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD48 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD50 - swc1       $f12, -10224($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD58 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD5C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD64 - swc1       $f12, -10220($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD6C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD70 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD78 - swc1       $f12, -10216($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD80 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD84 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD8C - swc1       $f12, -10212($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD90 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD94 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B0FD98 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2130C
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2130C - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21310 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21314 - lw         $a0, -9964($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21318 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2131C - lw         $a1, -9952($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21320 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21324 - lw         $a3, -10204($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21328 - lw         $a2, -10208($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2132C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21330 - lw         $t1, -10196($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21334 - or         $a3, $a2, $zr <=> move $a3, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21338 - lw         $t0, -10200($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2133C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21340 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21344 - sw         $a3, -10092($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21348 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2134C - sw         $a2, -10096($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21350 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21354 - lw         $t1, -10188($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21358 - lw         $t0, -10192($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2135C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21360 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21364 - sw         $a3, -10084($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21368 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2136C - sw         $a2, -10088($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21370 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21374 - lw         $t1, -10180($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21378 - lw         $t0, -10184($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2137C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21380 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21384 - sw         $a3, -10076($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21388 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2138C - sw         $a2, -10080($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21390 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21394 - lw         $t1, -10172($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21398 - lw         $t0, -10176($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2139C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213A0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213A4 - sw         $a3, -10068($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213A8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213AC - sw         $a2, -10072($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213B0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213B4 - lw         $t1, -10164($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213B8 - lw         $t0, -10168($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213BC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213C0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213C4 - sw         $a3, -10060($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213C8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213CC - sw         $a2, -10064($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213D0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213D4 - lw         $t1, -10156($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213D8 - lw         $t0, -10160($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213DC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213E0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213E4 - sw         $a3, -10052($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213E8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213EC - sw         $a2, -10056($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213F0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213F4 - lw         $t1, -10148($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213F8 - lw         $t0, -10152($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B213FC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21400 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21404 - sw         $a3, -10044($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21408 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2140C - sw         $a2, -10048($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21410 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21414 - lw         $t1, -10140($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21418 - lw         $t0, -10144($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2141C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21420 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21424 - sw         $a3, -10036($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21428 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2142C - sw         $a2, -10040($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21430 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21434 - lw         $t1, -10132($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21438 - lw         $t0, -10136($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2143C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21440 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21444 - sw         $a3, -10028($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21448 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2144C - sw         $a2, -10032($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21450 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21454 - lw         $t1, -10124($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21458 - lw         $t0, -10128($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2145C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21460 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21464 - sw         $a3, -10020($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21468 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2146C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21470 - sw         $a2, -10024($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21474 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21478 - lw         $t1, -10116($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2147C - lw         $t0, -10120($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21480 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21484 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21488 - sw         $a3, -10012($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2148C - sw         $s1, 4($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21490 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21494 - sw         $a2, -10016($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21498 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2149C - lw         $t1, -10108($s1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214A0 - lw         $t0, -10112($s1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214A8 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214AC - sw         $a3, -10004($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214B0 - sw         $s2, 8($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214B4 - lui        $s2, 0x08CD <=> li $s2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214B8 - sw         $a2, -10008($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214BC - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214C0 - lw         $t1, -10100($s2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214C4 - lw         $t0, -10104($s2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214C8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214CC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214D0 - sw         $a3, -9996($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214D4 - sw         $a2, -10000($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214D8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214E0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214E4 - sw         $a3, -9988($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214E8 - sw         $s3, 12($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214EC - lui        $s3, 0x08CD <=> li $s3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214F0 - sw         $a2, -9992($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214F4 - addu       $a0, $a0, $a1
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214F8 - lw         $a1, -9960($s3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B214FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21500 - sw         $a0, -9948($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21504 - addu       $a0, $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21508 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2150C - sw         $a0, -9944($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21510 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21514 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21518 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2151C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21520 - swc1       $f12, -9984($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21524 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21528 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2152C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21530 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21534 - swc1       $f12, -9980($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21538 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2153C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21540 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21544 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21548 - swc1       $f12, -9976($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2154C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21550 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21554 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21558 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2155C - swc1       $f12, -9972($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21560 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21564 - ori        $a0, $a0, -2621
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21568 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2156C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21570 - swc1       $f12, -9968($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21574 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21578 - lw         $s1, 4($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2157C - lw         $s2, 8($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21580 - lw         $s3, 12($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21584 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B21588 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2260C
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2260C - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22610 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22614 - lw         $a1, -9868($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22618 - lw         $a0, -9872($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2261C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22620 - lw         $a3, -9860($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22624 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22628 - lw         $a2, -9864($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2262C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22630 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22634 - sw         $a1, -9756($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22638 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2263C - sw         $a0, -9760($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22644 - lw         $a3, -9852($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22648 - lw         $a2, -9856($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2264C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22650 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22654 - sw         $a1, -9748($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22658 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2265C - sw         $a0, -9752($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22664 - lw         $a3, -9844($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22668 - lw         $a2, -9848($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2266C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22670 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22674 - sw         $a1, -9740($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22678 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2267C - sw         $a0, -9744($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22684 - lw         $a3, -9836($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22688 - lw         $a2, -9840($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2268C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22690 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22694 - sw         $a1, -9732($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22698 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2269C - sw         $a0, -9736($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226A4 - lw         $a3, -9828($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226A8 - lw         $a2, -9832($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226B4 - sw         $a1, -9724($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226B8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226BC - sw         $a0, -9728($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226C4 - lw         $a3, -9820($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226C8 - lw         $a2, -9824($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226D4 - sw         $a1, -9716($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226D8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226DC - sw         $a0, -9720($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226E4 - lw         $a3, -9812($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226E8 - lw         $a2, -9816($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226F4 - sw         $a1, -9708($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226F8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B226FC - sw         $a0, -9712($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22704 - lw         $a3, -9804($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22708 - lw         $a2, -9808($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2270C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22710 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22714 - sw         $a1, -9700($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22718 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2271C - sw         $a0, -9704($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22724 - lw         $a3, -9796($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22728 - lw         $a2, -9800($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2272C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22730 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22734 - sw         $a1, -9692($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22738 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2273C - sw         $a0, -9696($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22744 - lw         $a3, -9788($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22748 - lw         $a2, -9792($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2274C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22750 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22754 - sw         $a1, -9684($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22758 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2275C - sw         $a0, -9688($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22764 - lw         $a3, -9780($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22768 - lw         $a2, -9784($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2276C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22770 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22774 - sw         $a1, -9676($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22778 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2277C - sw         $a0, -9680($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22784 - lw         $a3, -9772($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22788 - lw         $a2, -9776($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2278C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22790 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22794 - sw         $a1, -9668($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22798 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2279C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227A0 - sw         $a0, -9672($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227A8 - lw         $a3, -9764($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227AC - lw         $a2, -9768($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227B8 - sw         $a1, -9660($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227BC - sw         $a0, -9664($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227CC - sw         $a1, -9652($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227D0 - sw         $a0, -9656($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227D8 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227DC - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227E4 - swc1       $f12, -9648($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227EC - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227F0 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227F8 - swc1       $f12, -9644($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B227FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22800 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22804 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22808 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2280C - swc1       $f12, -9640($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22810 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22814 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22818 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2281C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22820 - swc1       $f12, -9636($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22824 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22828 - ori        $a0, $a0, -2621
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2282C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22830 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22834 - swc1       $f12, -9632($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22838 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2283C - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22840 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B229BC
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B229BC - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229C4 - lw         $a1, -9620($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229C8 - lw         $a0, -9624($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229D0 - lw         $a3, -9612($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229D4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229D8 - lw         $a2, -9616($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229E4 - sw         $a1, -9508($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229E8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229EC - sw         $a0, -9512($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229F4 - lw         $a3, -9604($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229F8 - lw         $a2, -9608($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B229FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A04 - sw         $a1, -9500($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A08 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A0C - sw         $a0, -9504($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A14 - lw         $a3, -9596($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A18 - lw         $a2, -9600($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A24 - sw         $a1, -9492($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A28 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A2C - sw         $a0, -9496($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A34 - lw         $a3, -9588($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A38 - lw         $a2, -9592($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A44 - sw         $a1, -9484($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A48 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A4C - sw         $a0, -9488($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A54 - lw         $a3, -9580($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A58 - lw         $a2, -9584($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A64 - sw         $a1, -9476($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A68 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A6C - sw         $a0, -9480($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A74 - lw         $a3, -9572($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A78 - lw         $a2, -9576($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A84 - sw         $a1, -9468($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A88 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A8C - sw         $a0, -9472($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A94 - lw         $a3, -9564($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A98 - lw         $a2, -9568($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22A9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AA4 - sw         $a1, -9460($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AA8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AAC - sw         $a0, -9464($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AB4 - lw         $a3, -9556($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AB8 - lw         $a2, -9560($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AC4 - sw         $a1, -9452($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AC8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ACC - sw         $a0, -9456($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AD4 - lw         $a3, -9548($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AD8 - lw         $a2, -9552($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AE4 - sw         $a1, -9444($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AE8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AEC - sw         $a0, -9448($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AF4 - lw         $a3, -9540($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AF8 - lw         $a2, -9544($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B04 - sw         $a1, -9436($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B08 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B0C - sw         $a0, -9440($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B14 - lw         $a3, -9532($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B18 - lw         $a2, -9536($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B24 - sw         $a1, -9428($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B28 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B2C - sw         $a0, -9432($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B34 - lw         $a3, -9524($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B38 - lw         $a2, -9528($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B44 - sw         $a1, -9420($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B48 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B4C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B50 - sw         $a0, -9424($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B58 - lw         $a3, -9516($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B5C - lw         $a2, -9520($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B68 - sw         $a1, -9412($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B6C - sw         $a0, -9416($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B74 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B7C - sw         $a1, -9404($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B80 - sw         $a0, -9408($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B84 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B88 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B8C - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B94 - swc1       $f12, -9400($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B98 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22B9C - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BA0 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BA8 - swc1       $f12, -9396($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BAC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BB0 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BB4 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BBC - swc1       $f12, -9392($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BC0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BC4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BC8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BD0 - swc1       $f12, -9388($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BD4 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BD8 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22BDC - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B22E9C
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B22E9C - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EA4 - lw         $a3, -9372($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EA8 - lw         $a2, -9376($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EB0 - lw         $t1, -9364($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EB4 - or         $a3, $a2, $zr <=> move $a3, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EB8 - lw         $t0, -9368($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EBC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EC0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EC4 - sw         $a3, -9260($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EC8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ECC - sw         $a2, -9264($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ED0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ED4 - lw         $t1, -9356($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22ED8 - lw         $t0, -9360($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EDC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EE0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EE4 - sw         $a3, -9252($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EE8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EEC - sw         $a2, -9256($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EF0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EF4 - lw         $t1, -9348($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EF8 - lw         $t0, -9352($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22EFC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F00 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F04 - sw         $a3, -9244($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F08 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F0C - sw         $a2, -9248($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F10 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F14 - lw         $t1, -9340($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F18 - lw         $t0, -9344($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F1C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F20 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F24 - sw         $a3, -9236($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F28 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F2C - sw         $a2, -9240($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F30 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F34 - lw         $t1, -9332($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F38 - lw         $t0, -9336($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F3C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F40 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F44 - sw         $a3, -9228($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F48 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F4C - sw         $a2, -9232($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F50 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F54 - lw         $t1, -9324($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F58 - lw         $t0, -9328($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F5C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F60 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F64 - sw         $a3, -9220($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F68 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F6C - sw         $a2, -9224($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F70 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F74 - lw         $t1, -9316($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F78 - lw         $t0, -9320($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F7C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F80 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F84 - sw         $a3, -9212($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F88 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F8C - sw         $a2, -9216($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F90 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F94 - lw         $t1, -9308($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F98 - lw         $t0, -9312($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22F9C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FA0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FA4 - sw         $a3, -9204($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FA8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FAC - sw         $a2, -9208($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FB0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FB4 - lw         $t1, -9300($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FB8 - lw         $t0, -9304($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FBC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FC0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FC4 - sw         $a3, -9196($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FC8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FCC - sw         $a2, -9200($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FD0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FD4 - lw         $t1, -9292($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FD8 - lw         $t0, -9296($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FDC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FE0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FE4 - sw         $a3, -9188($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FE8 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FEC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FF0 - sw         $a2, -9192($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FF4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FF8 - lw         $t1, -9284($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B22FFC - lw         $t0, -9288($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23000 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23004 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23008 - sw         $a3, -9180($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2300C - sw         $s1, 4($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23010 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23014 - sw         $a2, -9184($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23018 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2301C - lw         $t1, -9276($s1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23020 - lw         $t0, -9280($s1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23024 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23028 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2302C - sw         $a3, -9172($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23030 - sw         $s2, 8($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23034 - lui        $s2, 0x08CD <=> li $s2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23038 - sw         $a2, -9176($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2303C - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23040 - lw         $t1, -9268($s2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23044 - lw         $t0, -9272($s2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23048 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2304C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23050 - sw         $a3, -9164($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23054 - sw         $a2, -9168($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23058 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2305C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23060 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23064 - sw         $a3, -9156($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23068 - ori        $a0, $zr, 1800 <=> li $a0, 1800
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2306C - lui        $a1, 0x09CA <=> li $a1, 0x09CA0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23070 - sw         $a2, -9160($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23074 - addiu      $a2, $a1, 24556
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23078 - sh         $a0, 24556($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2307C - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23080 - sh         $zr, 2($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23084 - mtc1       $a1, $f13
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23088 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2308C - addiu      $a1, $a0, -11272
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23090 - swc1       $f13, -11272($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23094 - sw         $zr, 4($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23098 - sw         $zr, 8($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2309C - sw         $zr, 12($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230A0 - mtc1       $zr, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230A4 - sw         $zr, 16($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230AC - swc1       $f12, 20($a1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230B0 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230B4 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230BC - swc1       $f12, -9152($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230C4 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230C8 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230D0 - swc1       $f12, -9148($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230D8 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230DC - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230E4 - swc1       $f12, -9144($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230EC - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230F0 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230F8 - swc1       $f12, -9140($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B230FC - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23100 - lw         $s1, 4($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23104 - lw         $s2, 8($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B23108 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2310C - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B25FB4
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B25FB4 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FBC - lw         $a1, -9132($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FC0 - lw         $a0, -9136($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FC4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FC8 - lw         $a3, -9124($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FCC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FD0 - lw         $a2, -9128($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FDC - sw         $a1, -9020($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FE0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FE4 - sw         $a0, -9024($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FEC - lw         $a3, -9116($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FF0 - lw         $a2, -9120($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B25FFC - sw         $a1, -9012($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26000 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26004 - sw         $a0, -9016($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26008 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2600C - lw         $a3, -9108($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26010 - lw         $a2, -9112($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26014 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26018 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2601C - sw         $a1, -9004($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26020 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26024 - sw         $a0, -9008($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26028 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2602C - lw         $a3, -9100($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26030 - lw         $a2, -9104($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26034 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26038 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2603C - sw         $a1, -8996($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26040 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26044 - sw         $a0, -9000($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26048 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2604C - lw         $a3, -9092($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26050 - lw         $a2, -9096($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26054 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26058 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2605C - sw         $a1, -8988($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26060 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26064 - sw         $a0, -8992($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26068 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2606C - lw         $a3, -9084($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26070 - lw         $a2, -9088($v1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26074 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26078 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2607C - sw         $a1, -8980($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26080 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26084 - sw         $a0, -8984($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2608C - lw         $a3, -9076($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26090 - lw         $a2, -9080($t4)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26094 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26098 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2609C - sw         $a1, -8972($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260A0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260A4 - sw         $a0, -8976($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260AC - lw         $a3, -9068($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260B0 - lw         $a2, -9072($t5)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260BC - sw         $a1, -8964($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260C0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260C4 - sw         $a0, -8968($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260CC - lw         $a3, -9060($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260D0 - lw         $a2, -9064($t6)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260DC - sw         $a1, -8956($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260E0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260E4 - sw         $a0, -8960($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260EC - lw         $a3, -9052($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260F0 - lw         $a2, -9056($t7)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B260FC - sw         $a1, -8948($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26100 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26104 - sw         $a0, -8952($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26108 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2610C - lw         $a3, -9044($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26110 - lw         $a2, -9048($t8)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26114 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26118 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2611C - sw         $a1, -8940($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26120 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26124 - sw         $a0, -8944($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26128 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2612C - lw         $a3, -9036($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26130 - lw         $a2, -9040($t9)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26134 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26138 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2613C - sw         $a1, -8932($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26140 - sw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26144 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26148 - sw         $a0, -8936($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2614C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26150 - lw         $a3, -9028($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26154 - lw         $a2, -9032($s0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26158 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2615C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26160 - sw         $a1, -8924($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26164 - sw         $a0, -8928($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26168 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2616C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26170 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26174 - sw         $a1, -8916($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26178 - sw         $a0, -8920($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2617C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26180 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26184 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26188 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2618C - swc1       $f12, -8912($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26190 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26194 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26198 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2619C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261A0 - swc1       $f12, -8908($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261A4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261A8 - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261AC - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261B4 - swc1       $f12, -8904($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261B8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261BC - ori        $a0, $a0, 4719
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261C0 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261C8 - swc1       $f12, -8900($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261CC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261D0 - ori        $a0, $a0, -2621
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261D4 - mtc1       $a0, $f12
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261DC - swc1       $f12, -8896($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261E0 - lw         $s0, 0($sp)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261E4 - jr         $ra
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B261E8 - addiu      $sp, $sp, 16
21:02:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8B26CF0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B26CF0 - addiu      $sp, $sp, -16
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26CF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26CF8 - lw         $a1, -8876($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26CFC - lw         $a0, -8880($a0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D00 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D04 - lw         $a3, -8868($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D08 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D0C - lw         $a2, -8872($a2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D18 - sw         $a1, -8764($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D1C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D20 - sw         $a0, -8768($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D28 - lw         $a3, -8860($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D2C - lw         $a2, -8864($t1)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D38 - sw         $a1, -8756($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D3C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D40 - sw         $a0, -8760($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D48 - lw         $a3, -8852($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D4C - lw         $a2, -8856($t2)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D58 - sw         $a1, -8748($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D5C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D60 - sw         $a0, -8752($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D68 - lw         $a3, -8844($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D6C - lw         $a2, -8848($t3)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D78 - sw         $a1, -8740($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D7C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D80 - sw         $a0, -8744($t0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D88 - lw         $a3, -8836($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D8C - lw         $a2, -8840($v0)
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D98 - sw         $a1, -8732($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26D9C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DA0 - sw         $a0, -8736($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DA8 - lw         $a3, -8828($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DAC - lw         $a2, -8832($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DB8 - sw         $a1, -8724($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DBC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DC0 - sw         $a0, -8728($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DC8 - lw         $a3, -8820($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DCC - lw         $a2, -8824($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DD8 - sw         $a1, -8716($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DDC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DE0 - sw         $a0, -8720($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DE8 - lw         $a3, -8812($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DEC - lw         $a2, -8816($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DF8 - sw         $a1, -8708($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26DFC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E00 - sw         $a0, -8712($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E08 - lw         $a3, -8804($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E0C - lw         $a2, -8808($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E18 - sw         $a1, -8700($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E1C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E20 - sw         $a0, -8704($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E28 - lw         $a3, -8796($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E2C - lw         $a2, -8800($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E38 - sw         $a1, -8692($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E3C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E40 - sw         $a0, -8696($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E48 - lw         $a3, -8788($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E4C - lw         $a2, -8792($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E58 - sw         $a1, -8684($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E5C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E60 - sw         $a0, -8688($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E68 - lw         $a3, -8780($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E6C - lw         $a2, -8784($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E78 - sw         $a1, -8676($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E7C - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E80 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E84 - sw         $a0, -8680($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E8C - lw         $a3, -8772($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E90 - lw         $a2, -8776($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26E9C - sw         $a1, -8668($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EA0 - sw         $a0, -8672($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EA8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EB0 - sw         $a1, -8660($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EB4 - sw         $a0, -8664($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EBC - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EC0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EC8 - swc1       $f12, -8656($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26ECC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26ED0 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26ED4 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26ED8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EDC - swc1       $f12, -8652($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EE4 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EE8 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EF0 - swc1       $f12, -8648($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EF8 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26EFC - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F04 - swc1       $f12, -8644($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F0C - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F10 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F18 - swc1       $f12, -8640($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F1C - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F20 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B26F24 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B27174
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B27174 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27178 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2717C - lw         $a1, -8628($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27180 - lw         $a0, -8632($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27184 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27188 - lw         $a3, -8620($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2718C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27190 - lw         $a2, -8624($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27194 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27198 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2719C - sw         $a1, -8516($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271A0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271A4 - sw         $a0, -8520($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271AC - lw         $a3, -8612($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271B0 - lw         $a2, -8616($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271BC - sw         $a1, -8508($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271C0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271C4 - sw         $a0, -8512($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271CC - lw         $a3, -8604($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271D0 - lw         $a2, -8608($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271DC - sw         $a1, -8500($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271E0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271E4 - sw         $a0, -8504($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271EC - lw         $a3, -8596($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271F0 - lw         $a2, -8600($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B271FC - sw         $a1, -8492($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27200 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27204 - sw         $a0, -8496($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27208 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2720C - lw         $a3, -8588($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27210 - lw         $a2, -8592($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27214 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27218 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2721C - sw         $a1, -8484($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27220 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27224 - sw         $a0, -8488($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27228 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2722C - lw         $a3, -8580($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27230 - lw         $a2, -8584($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27234 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27238 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2723C - sw         $a1, -8476($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27240 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27244 - sw         $a0, -8480($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27248 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2724C - lw         $a3, -8572($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27250 - lw         $a2, -8576($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27254 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27258 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2725C - sw         $a1, -8468($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27260 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27264 - sw         $a0, -8472($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27268 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2726C - lw         $a3, -8564($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27270 - lw         $a2, -8568($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27274 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27278 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2727C - sw         $a1, -8460($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27280 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27284 - sw         $a0, -8464($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27288 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2728C - lw         $a3, -8556($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27290 - lw         $a2, -8560($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27294 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27298 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2729C - sw         $a1, -8452($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272A0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272A4 - sw         $a0, -8456($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272AC - lw         $a3, -8548($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272B0 - lw         $a2, -8552($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272BC - sw         $a1, -8444($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272C0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272C4 - sw         $a0, -8448($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272CC - lw         $a3, -8540($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272D0 - lw         $a2, -8544($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272DC - sw         $a1, -8436($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272E0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272E4 - sw         $a0, -8440($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272EC - lw         $a3, -8532($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272F0 - lw         $a2, -8536($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B272FC - sw         $a1, -8428($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27300 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27304 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27308 - sw         $a0, -8432($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2730C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27310 - lw         $a3, -8524($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27314 - lw         $a2, -8528($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27318 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2731C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27320 - sw         $a1, -8420($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27324 - sw         $a0, -8424($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27328 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2732C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27330 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27334 - sw         $a1, -8412($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27338 - sw         $a0, -8416($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2733C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27340 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27344 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27348 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2734C - swc1       $f12, -8408($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27350 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27354 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27358 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2735C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27360 - swc1       $f12, -8404($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27364 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27368 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2736C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27370 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27374 - swc1       $f12, -8400($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27378 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2737C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27380 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27384 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27388 - swc1       $f12, -8396($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2738C - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27390 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B27394 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B28EA0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B28EA0 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EA8 - lw         $a1, -8380($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EAC - lw         $a0, -8384($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EB4 - lw         $a3, -8372($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EB8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EBC - lw         $a2, -8376($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EC8 - sw         $a1, -8268($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28ECC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28ED0 - sw         $a0, -8272($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28ED4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28ED8 - lw         $a3, -8364($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EDC - lw         $a2, -8368($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EE8 - sw         $a1, -8260($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EEC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EF0 - sw         $a0, -8264($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EF8 - lw         $a3, -8356($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28EFC - lw         $a2, -8360($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F04 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F08 - sw         $a1, -8252($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F0C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F10 - sw         $a0, -8256($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F18 - lw         $a3, -8348($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F1C - lw         $a2, -8352($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F28 - sw         $a1, -8244($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F2C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F30 - sw         $a0, -8248($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F38 - lw         $a3, -8340($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F3C - lw         $a2, -8344($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F48 - sw         $a1, -8236($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F4C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F50 - sw         $a0, -8240($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F58 - lw         $a3, -8332($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F5C - lw         $a2, -8336($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F68 - sw         $a1, -8228($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F6C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F70 - sw         $a0, -8232($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F78 - lw         $a3, -8324($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F7C - lw         $a2, -8328($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F84 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F88 - sw         $a1, -8220($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F8C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F90 - sw         $a0, -8224($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F98 - lw         $a3, -8316($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28F9C - lw         $a2, -8320($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FA8 - sw         $a1, -8212($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FAC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FB0 - sw         $a0, -8216($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FB8 - lw         $a3, -8308($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FBC - lw         $a2, -8312($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FC8 - sw         $a1, -8204($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FCC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FD0 - sw         $a0, -8208($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FD8 - lw         $a3, -8300($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FDC - lw         $a2, -8304($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FE8 - sw         $a1, -8196($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FEC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FF0 - sw         $a0, -8200($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FF8 - lw         $a3, -8292($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B28FFC - lw         $a2, -8296($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29000 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29004 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29008 - sw         $a1, -8188($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2900C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29010 - sw         $a0, -8192($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29014 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29018 - lw         $a3, -8284($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2901C - lw         $a2, -8288($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29020 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29024 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29028 - sw         $a1, -8180($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2902C - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29030 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29034 - sw         $a0, -8184($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2903C - lw         $a3, -8276($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29040 - lw         $a2, -8280($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29048 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2904C - sw         $a1, -8172($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29050 - sw         $a0, -8176($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29054 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29058 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2905C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29060 - sw         $a1, -8164($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29064 - sw         $a0, -8168($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29068 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2906C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29070 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29074 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29078 - swc1       $f12, -8160($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2907C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29080 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29084 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29088 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2908C - swc1       $f12, -8156($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29090 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29094 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29098 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2909C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290A0 - swc1       $f12, -8152($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290A8 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290AC - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290B4 - swc1       $f12, -8148($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290BC - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290C0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290C8 - swc1       $f12, -8144($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290CC - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290D0 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B290D4 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B29440
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B29440 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29444 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29448 - lw         $a1, -8132($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2944C - lw         $a0, -8136($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29450 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29454 - lw         $a3, -8124($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29458 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2945C - lw         $a2, -8128($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29460 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29464 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29468 - sw         $a1, -8020($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2946C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29470 - sw         $a0, -8024($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29474 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29478 - lw         $a3, -8116($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2947C - lw         $a2, -8120($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29480 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29484 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29488 - sw         $a1, -8012($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2948C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29490 - sw         $a0, -8016($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29498 - lw         $a3, -8108($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2949C - lw         $a2, -8112($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294A8 - sw         $a1, -8004($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294AC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294B0 - sw         $a0, -8008($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294B8 - lw         $a3, -8100($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294BC - lw         $a2, -8104($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294C8 - sw         $a1, -7996($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294CC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294D0 - sw         $a0, -8000($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294D8 - lw         $a3, -8092($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294DC - lw         $a2, -8096($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294E8 - sw         $a1, -7988($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294EC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294F0 - sw         $a0, -7992($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294F8 - lw         $a3, -8084($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B294FC - lw         $a2, -8088($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29504 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29508 - sw         $a1, -7980($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2950C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29510 - sw         $a0, -7984($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29518 - lw         $a3, -8076($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2951C - lw         $a2, -8080($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29520 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29524 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29528 - sw         $a1, -7972($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2952C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29530 - sw         $a0, -7976($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29538 - lw         $a3, -8068($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2953C - lw         $a2, -8072($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29540 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29544 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29548 - sw         $a1, -7964($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2954C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29550 - sw         $a0, -7968($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29558 - lw         $a3, -8060($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2955C - lw         $a2, -8064($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29560 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29564 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29568 - sw         $a1, -7956($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2956C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29570 - sw         $a0, -7960($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29578 - lw         $a3, -8052($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2957C - lw         $a2, -8056($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29580 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29584 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29588 - sw         $a1, -7948($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2958C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29590 - sw         $a0, -7952($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29594 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29598 - lw         $a3, -8044($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2959C - lw         $a2, -8048($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295A8 - sw         $a1, -7940($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295AC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295B0 - sw         $a0, -7944($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295B8 - lw         $a3, -8036($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295BC - lw         $a2, -8040($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295C8 - sw         $a1, -7932($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295CC - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295D0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295D4 - sw         $a0, -7936($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295DC - lw         $a3, -8028($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295E0 - lw         $a2, -8032($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295EC - sw         $a1, -7924($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295F0 - sw         $a0, -7928($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B295FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29600 - sw         $a1, -7916($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29604 - sw         $a0, -7920($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29608 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2960C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29610 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29614 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29618 - swc1       $f12, -7912($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2961C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29620 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29624 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29628 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2962C - swc1       $f12, -7908($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29630 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29634 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29638 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2963C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29640 - swc1       $f12, -7904($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29644 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29648 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2964C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29650 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29654 - swc1       $f12, -7900($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29658 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2965C - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B29660 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2ADEC
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2ADEC - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ADF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ADF4 - lw         $a1, -7892($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ADF8 - lw         $a0, -7896($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2ADFC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE00 - lw         $a3, -7884($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE04 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE08 - lw         $a2, -7888($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE14 - sw         $a1, -7780($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE18 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE1C - sw         $a0, -7784($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE24 - lw         $a3, -7876($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE28 - lw         $a2, -7880($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE34 - sw         $a1, -7772($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE38 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE3C - sw         $a0, -7776($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE44 - lw         $a3, -7868($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE48 - lw         $a2, -7872($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE54 - sw         $a1, -7764($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE58 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE5C - sw         $a0, -7768($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE64 - lw         $a3, -7860($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE68 - lw         $a2, -7864($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE74 - sw         $a1, -7756($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE78 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE7C - sw         $a0, -7760($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE84 - lw         $a3, -7852($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE88 - lw         $a2, -7856($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE94 - sw         $a1, -7748($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE98 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AE9C - sw         $a0, -7752($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEA4 - lw         $a3, -7844($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEA8 - lw         $a2, -7848($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEB4 - sw         $a1, -7740($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEB8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEBC - sw         $a0, -7744($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEC4 - lw         $a3, -7836($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEC8 - lw         $a2, -7840($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AED4 - sw         $a1, -7732($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AED8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEDC - sw         $a0, -7736($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEE4 - lw         $a3, -7828($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEE8 - lw         $a2, -7832($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEF4 - sw         $a1, -7724($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEF8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AEFC - sw         $a0, -7728($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF04 - lw         $a3, -7820($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF08 - lw         $a2, -7824($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF14 - sw         $a1, -7716($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF18 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF1C - sw         $a0, -7720($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF24 - lw         $a3, -7812($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF28 - lw         $a2, -7816($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF34 - sw         $a1, -7708($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF38 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF3C - sw         $a0, -7712($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF44 - lw         $a3, -7804($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF48 - lw         $a2, -7808($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF54 - sw         $a1, -7700($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF58 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF5C - sw         $a0, -7704($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF64 - lw         $a3, -7796($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF68 - lw         $a2, -7800($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF74 - sw         $a1, -7692($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF78 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF7C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF80 - sw         $a0, -7696($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF88 - lw         $a3, -7788($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF8C - lw         $a2, -7792($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF98 - sw         $a1, -7684($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AF9C - sw         $a0, -7688($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFA4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFAC - sw         $a1, -7676($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFB0 - sw         $a0, -7680($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFB4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFB8 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFBC - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFC4 - swc1       $f12, -7672($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFC8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFCC - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFD0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFD4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFD8 - swc1       $f12, -7668($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFDC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFE0 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFE4 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFEC - swc1       $f12, -7664($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFF0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFF4 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFF8 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2AFFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B000 - swc1       $f12, -7660($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B004 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B008 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2B00C - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2C844
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2C844 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C848 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C84C - lw         $a1, -7652($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C850 - lw         $a0, -7656($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C854 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C858 - lw         $a3, -7644($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C85C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C860 - lw         $a2, -7648($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C864 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C868 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C86C - sw         $a1, -7540($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C870 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C874 - sw         $a0, -7544($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C87C - lw         $a3, -7636($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C880 - lw         $a2, -7640($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C884 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C888 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C88C - sw         $a1, -7532($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C890 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C894 - sw         $a0, -7536($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C89C - lw         $a3, -7628($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8A0 - lw         $a2, -7632($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8AC - sw         $a1, -7524($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8B0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8B4 - sw         $a0, -7528($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8BC - lw         $a3, -7620($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8C0 - lw         $a2, -7624($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8CC - sw         $a1, -7516($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8D0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8D4 - sw         $a0, -7520($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8DC - lw         $a3, -7612($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8E0 - lw         $a2, -7616($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8EC - sw         $a1, -7508($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8F0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8F4 - sw         $a0, -7512($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C8FC - lw         $a3, -7604($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C900 - lw         $a2, -7608($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C904 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C908 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C90C - sw         $a1, -7500($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C910 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C914 - sw         $a0, -7504($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C918 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C91C - lw         $a3, -7596($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C920 - lw         $a2, -7600($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C924 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C928 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C92C - sw         $a1, -7492($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C930 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C934 - sw         $a0, -7496($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C93C - lw         $a3, -7588($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C940 - lw         $a2, -7592($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C944 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C948 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C94C - sw         $a1, -7484($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C950 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C954 - sw         $a0, -7488($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C95C - lw         $a3, -7580($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C960 - lw         $a2, -7584($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C964 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C968 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C96C - sw         $a1, -7476($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C970 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C974 - sw         $a0, -7480($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C97C - lw         $a3, -7572($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C980 - lw         $a2, -7576($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C984 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C988 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C98C - sw         $a1, -7468($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C990 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C994 - sw         $a0, -7472($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C99C - lw         $a3, -7564($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9A0 - lw         $a2, -7568($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9AC - sw         $a1, -7460($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9B0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9B4 - sw         $a0, -7464($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9BC - lw         $a3, -7556($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9C0 - lw         $a2, -7560($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9CC - sw         $a1, -7452($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9D0 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9D4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9D8 - sw         $a0, -7456($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9E0 - lw         $a3, -7548($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9E4 - lw         $a2, -7552($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9F0 - sw         $a1, -7444($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9F4 - sw         $a0, -7448($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2C9FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA04 - sw         $a1, -7436($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA08 - sw         $a0, -7440($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA0C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA10 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA14 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA1C - swc1       $f12, -7432($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA20 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA24 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA28 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA30 - swc1       $f12, -7428($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA34 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA38 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA3C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA44 - swc1       $f12, -7424($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA48 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA4C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA50 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA54 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA58 - swc1       $f12, -7420($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA5C - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA60 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2CA64 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2DCF0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2DCF0 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DCF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DCF8 - lw         $a1, -7412($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DCFC - lw         $a0, -7416($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD00 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD04 - lw         $a3, -7404($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD08 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD0C - lw         $a2, -7408($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD18 - sw         $a1, -7300($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD1C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD20 - sw         $a0, -7304($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD28 - lw         $a3, -7396($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD2C - lw         $a2, -7400($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD38 - sw         $a1, -7292($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD3C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD40 - sw         $a0, -7296($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD48 - lw         $a3, -7388($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD4C - lw         $a2, -7392($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD58 - sw         $a1, -7284($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD5C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD60 - sw         $a0, -7288($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD68 - lw         $a3, -7380($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD6C - lw         $a2, -7384($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD78 - sw         $a1, -7276($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD7C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD80 - sw         $a0, -7280($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD88 - lw         $a3, -7372($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD8C - lw         $a2, -7376($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD98 - sw         $a1, -7268($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DD9C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDA0 - sw         $a0, -7272($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDA8 - lw         $a3, -7364($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDAC - lw         $a2, -7368($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDB8 - sw         $a1, -7260($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDBC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDC0 - sw         $a0, -7264($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDC8 - lw         $a3, -7356($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDCC - lw         $a2, -7360($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDD8 - sw         $a1, -7252($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDDC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDE0 - sw         $a0, -7256($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDE8 - lw         $a3, -7348($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDEC - lw         $a2, -7352($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDF8 - sw         $a1, -7244($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DDFC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE00 - sw         $a0, -7248($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE08 - lw         $a3, -7340($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE0C - lw         $a2, -7344($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE18 - sw         $a1, -7236($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE1C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE20 - sw         $a0, -7240($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE28 - lw         $a3, -7332($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE2C - lw         $a2, -7336($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE38 - sw         $a1, -7228($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE3C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE40 - sw         $a0, -7232($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE48 - lw         $a3, -7324($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE4C - lw         $a2, -7328($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE58 - sw         $a1, -7220($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE5C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE60 - sw         $a0, -7224($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE68 - lw         $a3, -7316($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE6C - lw         $a2, -7320($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE78 - sw         $a1, -7212($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE7C - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE80 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE84 - sw         $a0, -7216($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE8C - lw         $a3, -7308($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE90 - lw         $a2, -7312($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DE9C - sw         $a1, -7204($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEA0 - sw         $a0, -7208($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEA8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEB0 - sw         $a1, -7196($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEB4 - sw         $a0, -7200($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEB8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEBC - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEC0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEC8 - swc1       $f12, -7192($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DECC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DED0 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DED4 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DED8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEDC - swc1       $f12, -7188($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEE0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEE4 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEE8 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEF0 - swc1       $f12, -7184($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEF4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEF8 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DEFC - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF04 - swc1       $f12, -7180($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF08 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF0C - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF10 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF18 - swc1       $f12, -7176($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF1C - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF20 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2DF24 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B2E748
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B2E748 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E74C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E750 - lw         $a1, -7156($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E754 - lw         $a0, -7160($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E758 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E75C - lw         $a3, -7148($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E760 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E764 - lw         $a2, -7152($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E768 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E76C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E770 - sw         $a1, -7044($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E774 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E778 - sw         $a0, -7048($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E77C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E780 - lw         $a3, -7140($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E784 - lw         $a2, -7144($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E788 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E78C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E790 - sw         $a1, -7036($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E794 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E798 - sw         $a0, -7040($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E79C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7A0 - lw         $a3, -7132($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7A4 - lw         $a2, -7136($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7B0 - sw         $a1, -7028($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7B4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7B8 - sw         $a0, -7032($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7C0 - lw         $a3, -7124($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7C4 - lw         $a2, -7128($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7D0 - sw         $a1, -7020($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7D4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7D8 - sw         $a0, -7024($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7E0 - lw         $a3, -7116($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7E4 - lw         $a2, -7120($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7F0 - sw         $a1, -7012($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7F4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7F8 - sw         $a0, -7016($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E7FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E800 - lw         $a3, -7108($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E804 - lw         $a2, -7112($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E808 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E80C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E810 - sw         $a1, -7004($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E814 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E818 - sw         $a0, -7008($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E81C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E820 - lw         $a3, -7100($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E824 - lw         $a2, -7104($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E828 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E82C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E830 - sw         $a1, -6996($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E834 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E838 - sw         $a0, -7000($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E83C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E840 - lw         $a3, -7092($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E844 - lw         $a2, -7096($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E848 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E84C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E850 - sw         $a1, -6988($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E854 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E858 - sw         $a0, -6992($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E85C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E860 - lw         $a3, -7084($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E864 - lw         $a2, -7088($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E868 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E86C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E870 - sw         $a1, -6980($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E874 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E878 - sw         $a0, -6984($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E87C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E880 - lw         $a3, -7076($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E884 - lw         $a2, -7080($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E888 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E88C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E890 - sw         $a1, -6972($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E894 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E898 - sw         $a0, -6976($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E89C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8A0 - lw         $a3, -7068($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8A4 - lw         $a2, -7072($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8B0 - sw         $a1, -6964($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8B4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8B8 - sw         $a0, -6968($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8C0 - lw         $a3, -7060($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8C4 - lw         $a2, -7064($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8D0 - sw         $a1, -6956($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8D4 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8D8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8DC - sw         $a0, -6960($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8E4 - lw         $a3, -7052($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8E8 - lw         $a2, -7056($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8F4 - sw         $a1, -6948($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8F8 - sw         $a0, -6952($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E8FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E900 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E904 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E908 - sw         $a1, -6940($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E90C - sw         $a0, -6944($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E910 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E914 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E918 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E91C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E920 - swc1       $f12, -6936($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E924 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E928 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E92C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E930 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E934 - swc1       $f12, -6932($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E938 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E93C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E940 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E944 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E948 - swc1       $f12, -6928($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E94C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E950 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E954 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E958 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E95C - swc1       $f12, -6924($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E960 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E964 - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E968 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E96C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E970 - swc1       $f12, -6920($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E974 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E978 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B2E97C - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B3444C
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B3444C - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34450 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34454 - lw         $a1, -6908($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34458 - lw         $a0, -6912($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3445C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34460 - lw         $a3, -6900($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34464 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34468 - lw         $a2, -6904($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3446C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34470 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34474 - sw         $a1, -6796($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34478 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3447C - sw         $a0, -6800($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34484 - lw         $a3, -6892($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34488 - lw         $a2, -6896($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3448C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34490 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34494 - sw         $a1, -6788($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34498 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3449C - sw         $a0, -6792($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344A4 - lw         $a3, -6884($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344A8 - lw         $a2, -6888($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344B4 - sw         $a1, -6780($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344B8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344BC - sw         $a0, -6784($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344C4 - lw         $a3, -6876($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344C8 - lw         $a2, -6880($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344D4 - sw         $a1, -6772($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344D8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344DC - sw         $a0, -6776($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344E4 - lw         $a3, -6868($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344E8 - lw         $a2, -6872($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344F4 - sw         $a1, -6764($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344F8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B344FC - sw         $a0, -6768($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34504 - lw         $a3, -6860($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34508 - lw         $a2, -6864($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3450C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34510 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34514 - sw         $a1, -6756($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34518 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3451C - sw         $a0, -6760($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34524 - lw         $a3, -6852($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34528 - lw         $a2, -6856($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3452C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34530 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34534 - sw         $a1, -6748($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34538 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3453C - sw         $a0, -6752($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34544 - lw         $a3, -6844($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34548 - lw         $a2, -6848($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3454C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34550 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34554 - sw         $a1, -6740($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34558 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3455C - sw         $a0, -6744($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34564 - lw         $a3, -6836($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34568 - lw         $a2, -6840($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3456C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34570 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34574 - sw         $a1, -6732($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34578 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3457C - sw         $a0, -6736($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34584 - lw         $a3, -6828($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34588 - lw         $a2, -6832($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3458C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34590 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34594 - sw         $a1, -6724($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34598 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3459C - sw         $a0, -6728($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345A4 - lw         $a3, -6820($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345A8 - lw         $a2, -6824($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345B4 - sw         $a1, -6716($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345B8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345BC - sw         $a0, -6720($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345C4 - lw         $a3, -6812($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345C8 - lw         $a2, -6816($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345D4 - sw         $a1, -6708($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345D8 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345DC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345E0 - sw         $a0, -6712($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345E8 - lw         $a3, -6804($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345EC - lw         $a2, -6808($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345F8 - sw         $a1, -6700($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B345FC - sw         $a0, -6704($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34604 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34608 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3460C - sw         $a1, -6692($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34610 - sw         $a0, -6696($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34614 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34618 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3461C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34620 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34624 - swc1       $f12, -6688($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34628 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3462C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34630 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34634 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34638 - swc1       $f12, -6684($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3463C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34640 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34644 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34648 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3464C - swc1       $f12, -6680($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34650 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34654 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34658 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3465C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34660 - swc1       $f12, -6676($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34664 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34668 - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3466C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34670 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34674 - swc1       $f12, -6672($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34678 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3467C - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B34680 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B356BC
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B356BC - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356C4 - lw         $a1, -6660($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356C8 - lw         $a0, -6664($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356D0 - lw         $a3, -6652($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356D4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356D8 - lw         $a2, -6656($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356E4 - sw         $a1, -6548($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356E8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356EC - sw         $a0, -6552($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356F4 - lw         $a3, -6644($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356F8 - lw         $a2, -6648($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B356FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35700 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35704 - sw         $a1, -6540($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35708 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3570C - sw         $a0, -6544($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35714 - lw         $a3, -6636($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35718 - lw         $a2, -6640($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3571C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35720 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35724 - sw         $a1, -6532($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35728 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3572C - sw         $a0, -6536($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35730 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35734 - lw         $a3, -6628($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35738 - lw         $a2, -6632($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3573C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35740 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35744 - sw         $a1, -6524($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35748 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3574C - sw         $a0, -6528($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35750 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35754 - lw         $a3, -6620($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35758 - lw         $a2, -6624($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3575C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35760 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35764 - sw         $a1, -6516($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35768 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3576C - sw         $a0, -6520($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35774 - lw         $a3, -6612($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35778 - lw         $a2, -6616($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3577C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35780 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35784 - sw         $a1, -6508($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35788 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3578C - sw         $a0, -6512($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35790 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35794 - lw         $a3, -6604($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35798 - lw         $a2, -6608($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3579C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357A4 - sw         $a1, -6500($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357A8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357AC - sw         $a0, -6504($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357B4 - lw         $a3, -6596($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357B8 - lw         $a2, -6600($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357C4 - sw         $a1, -6492($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357C8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357CC - sw         $a0, -6496($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357D4 - lw         $a3, -6588($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357D8 - lw         $a2, -6592($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357E4 - sw         $a1, -6484($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357E8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357EC - sw         $a0, -6488($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357F4 - lw         $a3, -6580($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357F8 - lw         $a2, -6584($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B357FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35800 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35804 - sw         $a1, -6476($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35808 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3580C - sw         $a0, -6480($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35810 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35814 - lw         $a3, -6572($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35818 - lw         $a2, -6576($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3581C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35820 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35824 - sw         $a1, -6468($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35828 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3582C - sw         $a0, -6472($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35834 - lw         $a3, -6564($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35838 - lw         $a2, -6568($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3583C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35840 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35844 - sw         $a1, -6460($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35848 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3584C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35850 - sw         $a0, -6464($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35858 - lw         $a3, -6556($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3585C - lw         $a2, -6560($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35864 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35868 - sw         $a1, -6452($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3586C - sw         $a0, -6456($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35874 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35878 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3587C - sw         $a1, -6444($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35880 - sw         $a0, -6448($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35884 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35888 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3588C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35890 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35894 - swc1       $f12, -6440($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B35898 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3589C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358A0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358A8 - swc1       $f12, -6436($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358AC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358B0 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358B4 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358BC - swc1       $f12, -6432($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358C0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358C4 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358C8 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358D0 - swc1       $f12, -6428($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358D4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358D8 - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358DC - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358E4 - swc1       $f12, -6424($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358E8 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358EC - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B358F0 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B378D0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B378D0 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378D8 - lw         $a1, -6412($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378DC - lw         $a0, -6416($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378E0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378E4 - lw         $a3, -6404($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378E8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378EC - lw         $a2, -6408($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378F8 - sw         $a1, -6300($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B378FC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37900 - sw         $a0, -6304($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37904 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37908 - lw         $a3, -6396($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3790C - lw         $a2, -6400($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37910 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37914 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37918 - sw         $a1, -6292($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3791C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37920 - sw         $a0, -6296($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37924 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37928 - lw         $a3, -6388($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3792C - lw         $a2, -6392($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37930 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37934 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37938 - sw         $a1, -6284($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3793C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37940 - sw         $a0, -6288($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37944 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37948 - lw         $a3, -6380($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3794C - lw         $a2, -6384($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37950 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37954 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37958 - sw         $a1, -6276($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3795C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37960 - sw         $a0, -6280($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37964 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37968 - lw         $a3, -6372($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3796C - lw         $a2, -6376($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37970 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37974 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37978 - sw         $a1, -6268($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3797C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37980 - sw         $a0, -6272($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37988 - lw         $a3, -6364($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3798C - lw         $a2, -6368($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37990 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37994 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37998 - sw         $a1, -6260($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3799C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379A0 - sw         $a0, -6264($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379A8 - lw         $a3, -6356($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379AC - lw         $a2, -6360($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379B8 - sw         $a1, -6252($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379BC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379C0 - sw         $a0, -6256($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379C8 - lw         $a3, -6348($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379CC - lw         $a2, -6352($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379D8 - sw         $a1, -6244($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379DC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379E0 - sw         $a0, -6248($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379E8 - lw         $a3, -6340($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379EC - lw         $a2, -6344($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379F8 - sw         $a1, -6236($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B379FC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A00 - sw         $a0, -6240($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A08 - lw         $a3, -6332($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A0C - lw         $a2, -6336($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A18 - sw         $a1, -6228($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A1C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A20 - sw         $a0, -6232($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A28 - lw         $a3, -6324($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A2C - lw         $a2, -6328($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A38 - sw         $a1, -6220($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A3C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A40 - sw         $a0, -6224($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A48 - lw         $a3, -6316($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A4C - lw         $a2, -6320($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A58 - sw         $a1, -6212($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A5C - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A60 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A64 - sw         $a0, -6216($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A6C - lw         $a3, -6308($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A70 - lw         $a2, -6312($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A7C - sw         $a1, -6204($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A80 - sw         $a0, -6208($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A88 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A90 - sw         $a1, -6196($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A94 - sw         $a0, -6200($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A98 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37A9C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AA0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AA8 - swc1       $f12, -6192($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AAC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AB0 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AB4 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37ABC - swc1       $f12, -6188($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AC0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AC4 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AC8 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37ACC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AD0 - swc1       $f12, -6184($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AD4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AD8 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37ADC - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AE4 - swc1       $f12, -6180($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AE8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AEC - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AF0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AF8 - swc1       $f12, -6176($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37AFC - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37B00 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B37B04 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B39590
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B39590 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39594 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39598 - lw         $a1, -6164($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3959C - lw         $a0, -6168($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395A4 - lw         $a3, -6156($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395A8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395AC - lw         $a2, -6160($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395B8 - sw         $a1, -6052($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395BC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395C0 - sw         $a0, -6056($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395C8 - lw         $a3, -6148($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395CC - lw         $a2, -6152($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395D8 - sw         $a1, -6044($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395DC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395E0 - sw         $a0, -6048($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395E8 - lw         $a3, -6140($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395EC - lw         $a2, -6144($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395F8 - sw         $a1, -6036($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B395FC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39600 - sw         $a0, -6040($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39604 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39608 - lw         $a3, -6132($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3960C - lw         $a2, -6136($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39610 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39614 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39618 - sw         $a1, -6028($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3961C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39620 - sw         $a0, -6032($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39624 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39628 - lw         $a3, -6124($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3962C - lw         $a2, -6128($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39630 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39634 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39638 - sw         $a1, -6020($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3963C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39640 - sw         $a0, -6024($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39644 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39648 - lw         $a3, -6116($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3964C - lw         $a2, -6120($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39650 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39654 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39658 - sw         $a1, -6012($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3965C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39660 - sw         $a0, -6016($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39664 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39668 - lw         $a3, -6108($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3966C - lw         $a2, -6112($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39670 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39674 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39678 - sw         $a1, -6004($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3967C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39680 - sw         $a0, -6008($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39684 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39688 - lw         $a3, -6100($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3968C - lw         $a2, -6104($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39690 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39694 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39698 - sw         $a1, -5996($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3969C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396A0 - sw         $a0, -6000($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396A8 - lw         $a3, -6092($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396AC - lw         $a2, -6096($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396B8 - sw         $a1, -5988($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396BC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396C0 - sw         $a0, -5992($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396C8 - lw         $a3, -6084($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396CC - lw         $a2, -6088($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396D8 - sw         $a1, -5980($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396DC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396E0 - sw         $a0, -5984($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396E8 - lw         $a3, -6076($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396EC - lw         $a2, -6080($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396F8 - sw         $a1, -5972($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B396FC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39700 - sw         $a0, -5976($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39704 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39708 - lw         $a3, -6068($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3970C - lw         $a2, -6072($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39710 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39714 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39718 - sw         $a1, -5964($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3971C - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39720 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39724 - sw         $a0, -5968($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39728 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3972C - lw         $a3, -6060($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39730 - lw         $a2, -6064($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39734 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39738 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3973C - sw         $a1, -5956($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39740 - sw         $a0, -5960($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39744 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39748 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3974C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39750 - sw         $a1, -5948($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39754 - sw         $a0, -5952($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39758 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3975C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39760 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39764 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39768 - swc1       $f12, -5944($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3976C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39770 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39774 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39778 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3977C - swc1       $f12, -5940($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39780 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39784 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39788 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3978C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39790 - swc1       $f12, -5936($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39794 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B39798 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3979C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397A4 - swc1       $f12, -5932($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397AC - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397B0 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397B8 - swc1       $f12, -5928($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397BC - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397C0 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B397C4 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B3FC88
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B3FC88 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FC8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FC90 - lw         $a1, -5684($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FC94 - lw         $a0, -5688($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FC98 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FC9C - lw         $a3, -5676($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCA0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCA4 - lw         $a2, -5680($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCB0 - sw         $a1, -5572($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCB4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCB8 - sw         $a0, -5576($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCC0 - lw         $a3, -5668($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCC4 - lw         $a2, -5672($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCD0 - sw         $a1, -5564($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCD4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCD8 - sw         $a0, -5568($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCE0 - lw         $a3, -5660($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCE4 - lw         $a2, -5664($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCF0 - sw         $a1, -5556($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCF4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCF8 - sw         $a0, -5560($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FCFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD00 - lw         $a3, -5652($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD04 - lw         $a2, -5656($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD10 - sw         $a1, -5548($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD14 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD18 - sw         $a0, -5552($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD20 - lw         $a3, -5644($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD24 - lw         $a2, -5648($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD30 - sw         $a1, -5540($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD34 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD38 - sw         $a0, -5544($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD40 - lw         $a3, -5636($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD44 - lw         $a2, -5640($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD50 - sw         $a1, -5532($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD54 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD58 - sw         $a0, -5536($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD60 - lw         $a3, -5628($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD64 - lw         $a2, -5632($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD70 - sw         $a1, -5524($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD74 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD78 - sw         $a0, -5528($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD80 - lw         $a3, -5620($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD84 - lw         $a2, -5624($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD90 - sw         $a1, -5516($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD94 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD98 - sw         $a0, -5520($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDA0 - lw         $a3, -5612($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDA4 - lw         $a2, -5616($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDB0 - sw         $a1, -5508($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDB4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDB8 - sw         $a0, -5512($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDC0 - lw         $a3, -5604($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDC4 - lw         $a2, -5608($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDD0 - sw         $a1, -5500($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDD4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDD8 - sw         $a0, -5504($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDE0 - lw         $a3, -5596($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDE4 - lw         $a2, -5600($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDF0 - sw         $a1, -5492($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDF4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDF8 - sw         $a0, -5496($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FDFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE00 - lw         $a3, -5588($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE04 - lw         $a2, -5592($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE10 - sw         $a1, -5484($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE14 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE18 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE1C - sw         $a0, -5488($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE24 - lw         $a3, -5580($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE28 - lw         $a2, -5584($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE34 - sw         $a1, -5476($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE38 - sw         $a0, -5480($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE40 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE48 - sw         $a1, -5468($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE4C - sw         $a0, -5472($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE54 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE58 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE60 - swc1       $f12, -5464($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE68 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE6C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE74 - swc1       $f12, -5460($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE7C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE80 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE88 - swc1       $f12, -5456($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE90 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE94 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FE9C - swc1       $f12, -5452($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEA0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEA4 - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEA8 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEB0 - swc1       $f12, -5448($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEB4 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEB8 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B3FEBC - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B469F4
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B469F4 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B469F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B469FC - lw         $a1, -5436($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A00 - lw         $a0, -5440($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A04 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A08 - lw         $a3, -5428($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A0C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A10 - lw         $a2, -5432($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A1C - sw         $a1, -5324($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A20 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A24 - sw         $a0, -5328($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A2C - lw         $a3, -5420($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A30 - lw         $a2, -5424($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A3C - sw         $a1, -5316($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A40 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A44 - sw         $a0, -5320($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A4C - lw         $a3, -5412($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A50 - lw         $a2, -5416($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A5C - sw         $a1, -5308($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A60 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A64 - sw         $a0, -5312($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A6C - lw         $a3, -5404($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A70 - lw         $a2, -5408($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A7C - sw         $a1, -5300($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A80 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A84 - sw         $a0, -5304($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A8C - lw         $a3, -5396($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A90 - lw         $a2, -5400($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46A9C - sw         $a1, -5292($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AA0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AA4 - sw         $a0, -5296($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AAC - lw         $a3, -5388($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AB0 - lw         $a2, -5392($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46ABC - sw         $a1, -5284($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AC0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AC4 - sw         $a0, -5288($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46ACC - lw         $a3, -5380($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AD0 - lw         $a2, -5384($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46ADC - sw         $a1, -5276($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AE0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AE4 - sw         $a0, -5280($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AEC - lw         $a3, -5372($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AF0 - lw         $a2, -5376($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46AFC - sw         $a1, -5268($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B00 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B04 - sw         $a0, -5272($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B0C - lw         $a3, -5364($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B10 - lw         $a2, -5368($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B1C - sw         $a1, -5260($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B20 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B24 - sw         $a0, -5264($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B2C - lw         $a3, -5356($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B30 - lw         $a2, -5360($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B3C - sw         $a1, -5252($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B40 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B44 - sw         $a0, -5256($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B4C - lw         $a3, -5348($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B50 - lw         $a2, -5352($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B5C - sw         $a1, -5244($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B60 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B64 - sw         $a0, -5248($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B6C - lw         $a3, -5340($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B70 - lw         $a2, -5344($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B7C - sw         $a1, -5236($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B80 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B84 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B88 - sw         $a0, -5240($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B90 - lw         $a3, -5332($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B94 - lw         $a2, -5336($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BA0 - sw         $a1, -5228($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BA4 - sw         $a0, -5232($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BAC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BB4 - sw         $a1, -5220($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BB8 - sw         $a0, -5224($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BC0 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BC4 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BCC - swc1       $f12, -5216($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BD4 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BD8 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BE0 - swc1       $f12, -5212($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BE8 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BEC - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BF4 - swc1       $f12, -5208($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46BFC - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C00 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C08 - swc1       $f12, -5204($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C0C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C10 - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C14 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C1C - swc1       $f12, -5200($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C20 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C24 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B46C28 - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B47D68
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B47D68 - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D70 - lw         $a1, -5188($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D74 - lw         $a0, -5192($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D78 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D7C - lw         $a3, -5180($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D80 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D84 - lw         $a2, -5184($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D90 - sw         $a1, -5076($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D94 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D98 - sw         $a0, -5080($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47D9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DA0 - lw         $a3, -5172($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DA4 - lw         $a2, -5176($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DB0 - sw         $a1, -5068($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DB4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DB8 - sw         $a0, -5072($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DC0 - lw         $a3, -5164($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DC4 - lw         $a2, -5168($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DD0 - sw         $a1, -5060($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DD4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DD8 - sw         $a0, -5064($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DE0 - lw         $a3, -5156($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DE4 - lw         $a2, -5160($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DF0 - sw         $a1, -5052($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DF4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DF8 - sw         $a0, -5056($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47DFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E00 - lw         $a3, -5148($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E04 - lw         $a2, -5152($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E10 - sw         $a1, -5044($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E14 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E18 - sw         $a0, -5048($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E20 - lw         $a3, -5140($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E24 - lw         $a2, -5144($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E30 - sw         $a1, -5036($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E34 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E38 - sw         $a0, -5040($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E40 - lw         $a3, -5132($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E44 - lw         $a2, -5136($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E50 - sw         $a1, -5028($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E54 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E58 - sw         $a0, -5032($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E60 - lw         $a3, -5124($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E64 - lw         $a2, -5128($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E70 - sw         $a1, -5020($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E74 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E78 - sw         $a0, -5024($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E80 - lw         $a3, -5116($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E84 - lw         $a2, -5120($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E90 - sw         $a1, -5012($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E94 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E98 - sw         $a0, -5016($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47E9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EA0 - lw         $a3, -5108($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EA4 - lw         $a2, -5112($t7)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EB0 - sw         $a1, -5004($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EB4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EB8 - sw         $a0, -5008($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EC0 - lw         $a3, -5100($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EC4 - lw         $a2, -5104($t8)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47ECC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47ED0 - sw         $a1, -4996($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47ED4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47ED8 - sw         $a0, -5000($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EE0 - lw         $a3, -5092($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EE4 - lw         $a2, -5096($t9)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EF0 - sw         $a1, -4988($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EF4 - sw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EF8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47EFC - sw         $a0, -4992($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F04 - lw         $a3, -5084($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F08 - lw         $a2, -5088($s0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F14 - sw         $a1, -4980($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F18 - sw         $a0, -4984($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F20 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F28 - sw         $a1, -4972($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F2C - sw         $a0, -4976($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F34 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F38 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F40 - swc1       $f12, -4968($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F48 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F4C - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F54 - swc1       $f12, -4964($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F5C - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F60 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F68 - swc1       $f12, -4960($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F70 - ori        $a0, $a0, 4719
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F74 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F7C - swc1       $f12, -4956($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F80 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F84 - ori        $a0, $a0, -2621
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F88 - mtc1       $a0, $f12
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F90 - swc1       $f12, -4952($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F94 - lw         $s0, 0($sp)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F98 - jr         $ra
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B47F9C - addiu      $sp, $sp, 16
21:02:05 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4812C
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4812C - addiu      $sp, $sp, -16
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48130 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48134 - lw         $a1, -4940($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48138 - lw         $a0, -4944($a0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4813C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48140 - lw         $a3, -4932($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48144 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48148 - lw         $a2, -4936($a2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4814C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48150 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48154 - sw         $a1, -4828($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48158 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4815C - sw         $a0, -4832($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48164 - lw         $a3, -4924($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48168 - lw         $a2, -4928($t1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4816C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48170 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48174 - sw         $a1, -4820($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48178 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4817C - sw         $a0, -4824($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48184 - lw         $a3, -4916($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48188 - lw         $a2, -4920($t2)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4818C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48190 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48194 - sw         $a1, -4812($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48198 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4819C - sw         $a0, -4816($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481A4 - lw         $a3, -4908($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481A8 - lw         $a2, -4912($t3)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481B4 - sw         $a1, -4804($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481B8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481BC - sw         $a0, -4808($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481C4 - lw         $a3, -4900($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481C8 - lw         $a2, -4904($v0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481D4 - sw         $a1, -4796($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481D8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481DC - sw         $a0, -4800($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481E4 - lw         $a3, -4892($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481E8 - lw         $a2, -4896($v1)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481F4 - sw         $a1, -4788($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481F8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B481FC - sw         $a0, -4792($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48204 - lw         $a3, -4884($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48208 - lw         $a2, -4888($t4)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4820C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48210 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48214 - sw         $a1, -4780($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48218 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4821C - sw         $a0, -4784($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48224 - lw         $a3, -4876($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48228 - lw         $a2, -4880($t5)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4822C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48230 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48234 - sw         $a1, -4772($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48238 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4823C - sw         $a0, -4776($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48244 - lw         $a3, -4868($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48248 - lw         $a2, -4872($t6)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4824C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48250 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48254 - sw         $a1, -4764($t0)
21:02:05 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48258 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4825C - sw         $a0, -4768($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48264 - lw         $a3, -4860($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48268 - lw         $a2, -4864($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4826C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48270 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48274 - sw         $a1, -4756($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48278 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4827C - sw         $a0, -4760($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48284 - lw         $a3, -4852($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48288 - lw         $a2, -4856($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4828C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48290 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48294 - sw         $a1, -4748($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48298 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4829C - sw         $a0, -4752($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482A4 - lw         $a3, -4844($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482A8 - lw         $a2, -4848($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482B4 - sw         $a1, -4740($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482B8 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482BC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482C0 - sw         $a0, -4744($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482C8 - lw         $a3, -4836($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482CC - lw         $a2, -4840($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482D8 - sw         $a1, -4732($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482DC - sw         $a0, -4736($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482EC - sw         $a1, -4724($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482F0 - sw         $a0, -4728($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482F8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B482FC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48300 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48304 - swc1       $f12, -4720($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48308 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4830C - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48310 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48314 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48318 - swc1       $f12, -4716($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4831C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48320 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48324 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48328 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4832C - swc1       $f12, -4712($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48330 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48334 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48338 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4833C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48340 - swc1       $f12, -4708($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48344 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48348 - ori        $a0, $a0, -2621
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4834C - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48350 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48354 - swc1       $f12, -4704($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48358 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4835C - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48360 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B48C18
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B48C18 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C1C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C20 - lw         $a1, -4692($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C24 - lw         $a0, -4696($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C28 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C2C - lw         $a3, -4684($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C30 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C34 - lw         $a2, -4688($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C40 - sw         $a1, -4580($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C44 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C48 - sw         $a0, -4584($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C50 - lw         $a3, -4676($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C54 - lw         $a2, -4680($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C60 - sw         $a1, -4572($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C64 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C68 - sw         $a0, -4576($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C70 - lw         $a3, -4668($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C74 - lw         $a2, -4672($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C80 - sw         $a1, -4564($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C84 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C88 - sw         $a0, -4568($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C90 - lw         $a3, -4660($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C94 - lw         $a2, -4664($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CA0 - sw         $a1, -4556($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CA4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CA8 - sw         $a0, -4560($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CB0 - lw         $a3, -4652($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CB4 - lw         $a2, -4656($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CC0 - sw         $a1, -4548($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CC4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CC8 - sw         $a0, -4552($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CD0 - lw         $a3, -4644($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CD4 - lw         $a2, -4648($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CE0 - sw         $a1, -4540($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CE4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CE8 - sw         $a0, -4544($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CF0 - lw         $a3, -4636($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CF4 - lw         $a2, -4640($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D00 - sw         $a1, -4532($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D04 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D08 - sw         $a0, -4536($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D10 - lw         $a3, -4628($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D14 - lw         $a2, -4632($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D20 - sw         $a1, -4524($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D24 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D28 - sw         $a0, -4528($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D30 - lw         $a3, -4620($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D34 - lw         $a2, -4624($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D40 - sw         $a1, -4516($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D44 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D48 - sw         $a0, -4520($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D50 - lw         $a3, -4612($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D54 - lw         $a2, -4616($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D60 - sw         $a1, -4508($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D64 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D68 - sw         $a0, -4512($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D70 - lw         $a3, -4604($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D74 - lw         $a2, -4608($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D80 - sw         $a1, -4500($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D84 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D88 - sw         $a0, -4504($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D90 - lw         $a3, -4596($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D94 - lw         $a2, -4600($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DA0 - sw         $a1, -4492($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DA4 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DA8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DAC - sw         $a0, -4496($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DB4 - lw         $a3, -4588($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DB8 - lw         $a2, -4592($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DC4 - sw         $a1, -4484($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DC8 - sw         $a0, -4488($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DD0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DD8 - sw         $a1, -4476($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DDC - sw         $a0, -4480($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DE4 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DE8 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DF0 - swc1       $f12, -4472($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DF8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48DFC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E04 - swc1       $f12, -4468($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E0C - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E10 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E18 - swc1       $f12, -4464($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E20 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E24 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E2C - swc1       $f12, -4460($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E30 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E34 - ori        $a0, $a0, -2621
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E38 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E40 - swc1       $f12, -4456($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E44 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E48 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B48E4C - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4CB90
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4CB90 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CB94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CB98 - lw         $a1, -4444($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CB9C - lw         $a0, -4448($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBA4 - lw         $a3, -4436($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBA8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBAC - lw         $a2, -4440($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBB8 - sw         $a1, -4332($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBBC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBC0 - sw         $a0, -4336($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBC8 - lw         $a3, -4428($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBCC - lw         $a2, -4432($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBD8 - sw         $a1, -4324($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBDC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBE0 - sw         $a0, -4328($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBE8 - lw         $a3, -4420($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBEC - lw         $a2, -4424($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBF8 - sw         $a1, -4316($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CBFC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC00 - sw         $a0, -4320($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC08 - lw         $a3, -4412($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC0C - lw         $a2, -4416($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC18 - sw         $a1, -4308($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC1C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC20 - sw         $a0, -4312($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC28 - lw         $a3, -4404($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC2C - lw         $a2, -4408($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC38 - sw         $a1, -4300($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC3C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC40 - sw         $a0, -4304($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC48 - lw         $a3, -4396($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC4C - lw         $a2, -4400($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC58 - sw         $a1, -4292($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC5C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC60 - sw         $a0, -4296($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC68 - lw         $a3, -4388($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC6C - lw         $a2, -4392($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC78 - sw         $a1, -4284($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC7C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC80 - sw         $a0, -4288($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC88 - lw         $a3, -4380($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC8C - lw         $a2, -4384($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC98 - sw         $a1, -4276($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CC9C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCA0 - sw         $a0, -4280($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCA8 - lw         $a3, -4372($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCAC - lw         $a2, -4376($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCB8 - sw         $a1, -4268($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCBC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCC0 - sw         $a0, -4272($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCC8 - lw         $a3, -4364($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCCC - lw         $a2, -4368($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCD8 - sw         $a1, -4260($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCDC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCE0 - sw         $a0, -4264($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCE8 - lw         $a3, -4356($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCEC - lw         $a2, -4360($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCF8 - sw         $a1, -4252($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CCFC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD00 - sw         $a0, -4256($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD08 - lw         $a3, -4348($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD0C - lw         $a2, -4352($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD18 - sw         $a1, -4244($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD1C - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD20 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD24 - sw         $a0, -4248($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD2C - lw         $a3, -4340($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD30 - lw         $a2, -4344($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD3C - sw         $a1, -4236($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD40 - sw         $a0, -4240($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD48 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD50 - sw         $a1, -4228($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD54 - sw         $a0, -4232($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD58 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD5C - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD60 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD68 - swc1       $f12, -4224($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD6C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD70 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD74 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD7C - swc1       $f12, -4220($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD80 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD84 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD88 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD90 - swc1       $f12, -4216($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD94 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD98 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CD9C - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CDA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CDA4 - swc1       $f12, -4212($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CDA8 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CDAC - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4CDB0 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4D7E8
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4D7E8 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D7EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D7F0 - lw         $a1, -4204($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D7F4 - lw         $a0, -4208($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D7F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D7FC - lw         $a3, -4196($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D800 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D804 - lw         $a2, -4200($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D808 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D80C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D810 - sw         $a1, -4092($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D814 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D818 - sw         $a0, -4096($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D81C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D820 - lw         $a3, -4188($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D824 - lw         $a2, -4192($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D828 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D82C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D830 - sw         $a1, -4084($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D834 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D838 - sw         $a0, -4088($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D83C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D840 - lw         $a3, -4180($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D844 - lw         $a2, -4184($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D848 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D84C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D850 - sw         $a1, -4076($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D854 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D858 - sw         $a0, -4080($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D85C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D860 - lw         $a3, -4172($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D864 - lw         $a2, -4176($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D868 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D86C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D870 - sw         $a1, -4068($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D874 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D878 - sw         $a0, -4072($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D87C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D880 - lw         $a3, -4164($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D884 - lw         $a2, -4168($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D888 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D88C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D890 - sw         $a1, -4060($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D894 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D898 - sw         $a0, -4064($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D89C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8A0 - lw         $a3, -4156($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8A4 - lw         $a2, -4160($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8B0 - sw         $a1, -4052($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8B8 - sw         $a0, -4056($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8C0 - lw         $a3, -4148($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8C4 - lw         $a2, -4152($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8D0 - sw         $a1, -4044($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8D8 - sw         $a0, -4048($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8E0 - lw         $a3, -4140($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8E4 - lw         $a2, -4144($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8F0 - sw         $a1, -4036($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8F8 - sw         $a0, -4040($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D8FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D900 - lw         $a3, -4132($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D904 - lw         $a2, -4136($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D908 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D90C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D910 - sw         $a1, -4028($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D914 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D918 - sw         $a0, -4032($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D91C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D920 - lw         $a3, -4124($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D924 - lw         $a2, -4128($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D928 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D92C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D930 - sw         $a1, -4020($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D934 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D938 - sw         $a0, -4024($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D93C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D940 - lw         $a3, -4116($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D944 - lw         $a2, -4120($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D948 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D94C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D950 - sw         $a1, -4012($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D954 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D958 - sw         $a0, -4016($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D95C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D960 - lw         $a3, -4108($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D964 - lw         $a2, -4112($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D968 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D96C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D970 - sw         $a1, -4004($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D974 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D978 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D97C - sw         $a0, -4008($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D984 - lw         $a3, -4100($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D988 - lw         $a2, -4104($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D98C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D990 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D994 - sw         $a1, -3996($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D998 - sw         $a0, -4000($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D99C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9A8 - sw         $a1, -3988($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9AC - sw         $a0, -3992($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9B4 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9B8 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9C0 - swc1       $f12, -3984($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9C8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9CC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9D4 - swc1       $f12, -3980($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9DC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9E0 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9E8 - swc1       $f12, -3976($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9F0 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9F4 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4D9FC - swc1       $f12, -3972($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA00 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA04 - ori        $a0, $a0, -2621
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA08 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA10 - swc1       $f12, -3968($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA14 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA18 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4DA1C - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4EECC
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4EECC - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EED0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EED4 - lw         $a1, -3956($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EED8 - lw         $a0, -3960($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEDC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEE0 - lw         $a3, -3948($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEE4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEE8 - lw         $a2, -3952($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEF4 - sw         $a1, -3844($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEF8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EEFC - sw         $a0, -3848($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF04 - lw         $a3, -3940($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF08 - lw         $a2, -3944($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF14 - sw         $a1, -3836($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF18 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF1C - sw         $a0, -3840($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF24 - lw         $a3, -3932($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF28 - lw         $a2, -3936($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF34 - sw         $a1, -3828($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF38 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF3C - sw         $a0, -3832($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF44 - lw         $a3, -3924($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF48 - lw         $a2, -3928($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF54 - sw         $a1, -3820($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF58 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF5C - sw         $a0, -3824($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF64 - lw         $a3, -3916($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF68 - lw         $a2, -3920($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF74 - sw         $a1, -3812($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF78 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF7C - sw         $a0, -3816($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF84 - lw         $a3, -3908($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF88 - lw         $a2, -3912($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF94 - sw         $a1, -3804($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF98 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EF9C - sw         $a0, -3808($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFA4 - lw         $a3, -3900($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFA8 - lw         $a2, -3904($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFB4 - sw         $a1, -3796($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFB8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFBC - sw         $a0, -3800($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFC4 - lw         $a3, -3892($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFC8 - lw         $a2, -3896($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFD4 - sw         $a1, -3788($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFD8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFDC - sw         $a0, -3792($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFE4 - lw         $a3, -3884($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFE8 - lw         $a2, -3888($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFF4 - sw         $a1, -3780($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFF8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4EFFC - sw         $a0, -3784($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F000 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F004 - lw         $a3, -3876($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F008 - lw         $a2, -3880($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F00C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F010 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F014 - sw         $a1, -3772($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F018 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F01C - sw         $a0, -3776($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F024 - lw         $a3, -3868($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F028 - lw         $a2, -3872($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F02C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F030 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F034 - sw         $a1, -3764($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F038 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F03C - sw         $a0, -3768($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F044 - lw         $a3, -3860($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F048 - lw         $a2, -3864($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F04C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F050 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F054 - sw         $a1, -3756($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F058 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F05C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F060 - sw         $a0, -3760($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F068 - lw         $a3, -3852($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F06C - lw         $a2, -3856($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F070 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F074 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F078 - sw         $a1, -3748($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F07C - sw         $a0, -3752($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F080 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F084 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F088 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F08C - sw         $a1, -3740($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F090 - sw         $a0, -3744($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F094 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F098 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F09C - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0A4 - swc1       $f12, -3736($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0AC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0B0 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0B8 - swc1       $f12, -3732($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0C0 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0C4 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0CC - swc1       $f12, -3728($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0D4 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0D8 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0E0 - swc1       $f12, -3724($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0E8 - ori        $a0, $a0, -2621
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0EC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0F4 - swc1       $f12, -3720($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0F8 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F0FC - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F100 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4F660
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4F660 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F664 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F668 - lw         $a1, -3708($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F66C - lw         $a0, -3712($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F670 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F674 - lw         $a3, -3700($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F678 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F67C - lw         $a2, -3704($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F680 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F684 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F688 - sw         $a1, -3596($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F68C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F690 - sw         $a0, -3600($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F698 - lw         $a3, -3692($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F69C - lw         $a2, -3696($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6A8 - sw         $a1, -3588($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6AC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6B0 - sw         $a0, -3592($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6B8 - lw         $a3, -3684($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6BC - lw         $a2, -3688($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6C8 - sw         $a1, -3580($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6CC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6D0 - sw         $a0, -3584($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6D8 - lw         $a3, -3676($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6DC - lw         $a2, -3680($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6E8 - sw         $a1, -3572($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6EC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6F0 - sw         $a0, -3576($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6F8 - lw         $a3, -3668($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F6FC - lw         $a2, -3672($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F700 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F704 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F708 - sw         $a1, -3564($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F70C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F710 - sw         $a0, -3568($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F718 - lw         $a3, -3660($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F71C - lw         $a2, -3664($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F720 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F724 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F728 - sw         $a1, -3556($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F72C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F730 - sw         $a0, -3560($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F738 - lw         $a3, -3652($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F73C - lw         $a2, -3656($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F740 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F744 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F748 - sw         $a1, -3548($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F74C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F750 - sw         $a0, -3552($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F758 - lw         $a3, -3644($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F75C - lw         $a2, -3648($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F760 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F764 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F768 - sw         $a1, -3540($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F76C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F770 - sw         $a0, -3544($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F778 - lw         $a3, -3636($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F77C - lw         $a2, -3640($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F780 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F784 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F788 - sw         $a1, -3532($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F78C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F790 - sw         $a0, -3536($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F798 - lw         $a3, -3628($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F79C - lw         $a2, -3632($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7A8 - sw         $a1, -3524($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7AC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7B0 - sw         $a0, -3528($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7B8 - lw         $a3, -3620($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7BC - lw         $a2, -3624($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7C8 - sw         $a1, -3516($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7CC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7D0 - sw         $a0, -3520($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7D8 - lw         $a3, -3612($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7DC - lw         $a2, -3616($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7E8 - sw         $a1, -3508($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7EC - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7F0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7F4 - sw         $a0, -3512($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F7FC - lw         $a3, -3604($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F800 - lw         $a2, -3608($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F804 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F808 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F80C - sw         $a1, -3500($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F810 - sw         $a0, -3504($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F818 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F81C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F820 - sw         $a1, -3492($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F824 - sw         $a0, -3496($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F828 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F82C - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F830 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F834 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F838 - swc1       $f12, -3488($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F83C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F840 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F844 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F848 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F84C - swc1       $f12, -3484($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F850 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F854 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F858 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F85C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F860 - swc1       $f12, -3480($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F864 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F868 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F86C - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F870 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F874 - swc1       $f12, -3476($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F878 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F87C - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F880 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4F884
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4F884 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F888 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F88C - lw         $a1, -3468($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F890 - lw         $a0, -3472($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F894 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F898 - lw         $a3, -3460($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F89C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8A0 - lw         $a2, -3464($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8AC - sw         $a1, -3356($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8B0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8B4 - sw         $a0, -3360($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8BC - lw         $a3, -3452($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8C0 - lw         $a2, -3456($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8CC - sw         $a1, -3348($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8D0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8D4 - sw         $a0, -3352($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8DC - lw         $a3, -3444($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8E0 - lw         $a2, -3448($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8EC - sw         $a1, -3340($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8F0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8F4 - sw         $a0, -3344($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F8FC - lw         $a3, -3436($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F900 - lw         $a2, -3440($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F904 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F908 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F90C - sw         $a1, -3332($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F910 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F914 - sw         $a0, -3336($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F918 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F91C - lw         $a3, -3428($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F920 - lw         $a2, -3432($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F924 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F928 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F92C - sw         $a1, -3324($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F930 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F934 - sw         $a0, -3328($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F938 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F93C - lw         $a3, -3420($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F940 - lw         $a2, -3424($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F944 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F948 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F94C - sw         $a1, -3316($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F950 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F954 - sw         $a0, -3320($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F95C - lw         $a3, -3412($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F960 - lw         $a2, -3416($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F964 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F968 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F96C - sw         $a1, -3308($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F970 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F974 - sw         $a0, -3312($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F978 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F97C - lw         $a3, -3404($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F980 - lw         $a2, -3408($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F984 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F988 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F98C - sw         $a1, -3300($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F990 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F994 - sw         $a0, -3304($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F998 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F99C - lw         $a3, -3396($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9A0 - lw         $a2, -3400($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9AC - sw         $a1, -3292($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9B0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9B4 - sw         $a0, -3296($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9BC - lw         $a3, -3388($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9C0 - lw         $a2, -3392($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9CC - sw         $a1, -3284($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9D0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9D4 - sw         $a0, -3288($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9DC - lw         $a3, -3380($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9E0 - lw         $a2, -3384($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9EC - sw         $a1, -3276($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9F0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9F4 - sw         $a0, -3280($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4F9FC - lw         $a3, -3372($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA00 - lw         $a2, -3376($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA0C - sw         $a1, -3268($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA10 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA14 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA18 - sw         $a0, -3272($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA20 - lw         $a3, -3364($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA24 - lw         $a2, -3368($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA30 - sw         $a1, -3260($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA34 - sw         $a0, -3264($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA3C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA44 - sw         $a1, -3252($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA48 - sw         $a0, -3256($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA4C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA50 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA54 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA58 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA5C - swc1       $f12, -3248($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA60 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA64 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA68 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA70 - swc1       $f12, -3244($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA74 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA78 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA7C - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA84 - swc1       $f12, -3240($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA88 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA8C - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA90 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA94 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA98 - swc1       $f12, -3236($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FA9C - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FAA0 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FAA4 - addiu      $sp, $sp, 16
21:02:06 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:06 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:06 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:06 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:06 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B4FDEC
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B4FDEC - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FDF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FDF4 - lw         $a1, -3228($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FDF8 - lw         $a0, -3232($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FDFC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE00 - lw         $a3, -3220($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE04 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE08 - lw         $a2, -3224($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE14 - sw         $a1, -3116($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE18 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE1C - sw         $a0, -3120($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE24 - lw         $a3, -3212($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE28 - lw         $a2, -3216($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE34 - sw         $a1, -3108($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE38 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE3C - sw         $a0, -3112($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE44 - lw         $a3, -3204($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE48 - lw         $a2, -3208($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE54 - sw         $a1, -3100($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE58 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE5C - sw         $a0, -3104($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE64 - lw         $a3, -3196($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE68 - lw         $a2, -3200($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE74 - sw         $a1, -3092($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE78 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE7C - sw         $a0, -3096($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE84 - lw         $a3, -3188($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE88 - lw         $a2, -3192($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE94 - sw         $a1, -3084($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE98 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FE9C - sw         $a0, -3088($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEA4 - lw         $a3, -3180($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEA8 - lw         $a2, -3184($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEB4 - sw         $a1, -3076($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEB8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEBC - sw         $a0, -3080($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEC4 - lw         $a3, -3172($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEC8 - lw         $a2, -3176($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FECC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FED0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FED4 - sw         $a1, -3068($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FED8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEDC - sw         $a0, -3072($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEE4 - lw         $a3, -3164($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEE8 - lw         $a2, -3168($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEF4 - sw         $a1, -3060($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEF8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FEFC - sw         $a0, -3064($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF04 - lw         $a3, -3156($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF08 - lw         $a2, -3160($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF14 - sw         $a1, -3052($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF18 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF1C - sw         $a0, -3056($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF24 - lw         $a3, -3148($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF28 - lw         $a2, -3152($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF34 - sw         $a1, -3044($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF38 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF3C - sw         $a0, -3048($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF44 - lw         $a3, -3140($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF48 - lw         $a2, -3144($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF54 - sw         $a1, -3036($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF58 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF5C - sw         $a0, -3040($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF64 - lw         $a3, -3132($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF68 - lw         $a2, -3136($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF74 - sw         $a1, -3028($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF78 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF7C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF80 - sw         $a0, -3032($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF88 - lw         $a3, -3124($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF8C - lw         $a2, -3128($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF98 - sw         $a1, -3020($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FF9C - sw         $a0, -3024($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFA4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFAC - sw         $a1, -3012($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFB0 - sw         $a0, -3016($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFB4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFB8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFBC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFC4 - swc1       $f12, -3008($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFC8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFCC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFD0 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFD4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFD8 - swc1       $f12, -3004($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFDC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFE0 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFE4 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFEC - swc1       $f12, -3000($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFF0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFF4 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFF8 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B4FFFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50000 - swc1       $f12, -2996($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50004 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50008 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5000C - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B506E0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B506E0 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506E8 - lw         $a1, -2988($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506EC - lw         $a0, -2992($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506F4 - lw         $a3, -2980($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B506FC - lw         $a2, -2984($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50700 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50704 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50708 - sw         $a1, -2876($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5070C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50710 - sw         $a0, -2880($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50718 - lw         $a3, -2972($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5071C - lw         $a2, -2976($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50720 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50724 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50728 - sw         $a1, -2868($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5072C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50730 - sw         $a0, -2872($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50738 - lw         $a3, -2964($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5073C - lw         $a2, -2968($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50740 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50744 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50748 - sw         $a1, -2860($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5074C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50750 - sw         $a0, -2864($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50758 - lw         $a3, -2956($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5075C - lw         $a2, -2960($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50760 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50764 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50768 - sw         $a1, -2852($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5076C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50770 - sw         $a0, -2856($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50778 - lw         $a3, -2948($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5077C - lw         $a2, -2952($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50780 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50784 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50788 - sw         $a1, -2844($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5078C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50790 - sw         $a0, -2848($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50798 - lw         $a3, -2940($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5079C - lw         $a2, -2944($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507A8 - sw         $a1, -2836($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507AC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507B0 - sw         $a0, -2840($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507B8 - lw         $a3, -2932($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507BC - lw         $a2, -2936($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507C8 - sw         $a1, -2828($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507CC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507D0 - sw         $a0, -2832($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507D8 - lw         $a3, -2924($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507DC - lw         $a2, -2928($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507E8 - sw         $a1, -2820($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507EC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507F0 - sw         $a0, -2824($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507F8 - lw         $a3, -2916($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B507FC - lw         $a2, -2920($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50804 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50808 - sw         $a1, -2812($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5080C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50810 - sw         $a0, -2816($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50818 - lw         $a3, -2908($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5081C - lw         $a2, -2912($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50824 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50828 - sw         $a1, -2804($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5082C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50830 - sw         $a0, -2808($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50838 - lw         $a3, -2900($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5083C - lw         $a2, -2904($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50844 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50848 - sw         $a1, -2796($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5084C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50850 - sw         $a0, -2800($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50858 - lw         $a3, -2892($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5085C - lw         $a2, -2896($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50864 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50868 - sw         $a1, -2788($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5086C - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50870 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50874 - sw         $a0, -2792($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5087C - lw         $a3, -2884($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50880 - lw         $a2, -2888($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50884 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50888 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5088C - sw         $a1, -2780($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50890 - sw         $a0, -2784($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50898 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5089C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508A0 - sw         $a1, -2772($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508A4 - sw         $a0, -2776($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508AC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508B0 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508B8 - swc1       $f12, -2768($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508C0 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508C4 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508CC - swc1       $f12, -2764($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508D4 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508D8 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508E0 - swc1       $f12, -2760($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508E8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508EC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508F4 - swc1       $f12, -2756($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508F8 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B508FC - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50900 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B50A1C
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B50A1C - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A24 - lw         $a1, -2740($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A28 - lw         $a0, -2744($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A30 - lw         $a3, -2732($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A34 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A38 - lw         $a2, -2736($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A44 - sw         $a1, -2628($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A48 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A4C - sw         $a0, -2632($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A54 - lw         $a3, -2724($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A58 - lw         $a2, -2728($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A64 - sw         $a1, -2620($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A68 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A6C - sw         $a0, -2624($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A74 - lw         $a3, -2716($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A78 - lw         $a2, -2720($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A84 - sw         $a1, -2612($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A88 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A8C - sw         $a0, -2616($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A94 - lw         $a3, -2708($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A98 - lw         $a2, -2712($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50A9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AA4 - sw         $a1, -2604($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AA8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AAC - sw         $a0, -2608($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AB4 - lw         $a3, -2700($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AB8 - lw         $a2, -2704($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AC4 - sw         $a1, -2596($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AC8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50ACC - sw         $a0, -2600($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AD4 - lw         $a3, -2692($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AD8 - lw         $a2, -2696($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AE4 - sw         $a1, -2588($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AE8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AEC - sw         $a0, -2592($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AF4 - lw         $a3, -2684($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AF8 - lw         $a2, -2688($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B04 - sw         $a1, -2580($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B08 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B0C - sw         $a0, -2584($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B14 - lw         $a3, -2676($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B18 - lw         $a2, -2680($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B24 - sw         $a1, -2572($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B28 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B2C - sw         $a0, -2576($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B34 - lw         $a3, -2668($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B38 - lw         $a2, -2672($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B44 - sw         $a1, -2564($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B48 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B4C - sw         $a0, -2568($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B54 - lw         $a3, -2660($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B58 - lw         $a2, -2664($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B64 - sw         $a1, -2556($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B68 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B6C - sw         $a0, -2560($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B74 - lw         $a3, -2652($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B78 - lw         $a2, -2656($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B84 - sw         $a1, -2548($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B88 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B8C - sw         $a0, -2552($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B94 - lw         $a3, -2644($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B98 - lw         $a2, -2648($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50B9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BA4 - sw         $a1, -2540($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BA8 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BAC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BB0 - sw         $a0, -2544($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BB8 - lw         $a3, -2636($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BBC - lw         $a2, -2640($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BC8 - sw         $a1, -2532($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BCC - sw         $a0, -2536($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BD4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BDC - sw         $a1, -2524($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BE0 - sw         $a0, -2528($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BE8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BEC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BF4 - swc1       $f12, -2520($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50BFC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C00 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C08 - swc1       $f12, -2516($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C10 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C14 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C1C - swc1       $f12, -2512($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C24 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C28 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C30 - swc1       $f12, -2508($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C34 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C38 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B50C3C - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B51DB4
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B51DB4 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DBC - lw         $a1, -2500($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DC0 - lw         $a0, -2504($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DC4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DC8 - lw         $a3, -2492($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DCC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DD0 - lw         $a2, -2496($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DDC - sw         $a1, -2388($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DE0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DE4 - sw         $a0, -2392($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DEC - lw         $a3, -2484($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DF0 - lw         $a2, -2488($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51DFC - sw         $a1, -2380($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E00 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E04 - sw         $a0, -2384($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E0C - lw         $a3, -2476($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E10 - lw         $a2, -2480($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E1C - sw         $a1, -2372($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E20 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E24 - sw         $a0, -2376($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E2C - lw         $a3, -2468($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E30 - lw         $a2, -2472($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E3C - sw         $a1, -2364($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E40 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E44 - sw         $a0, -2368($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E4C - lw         $a3, -2460($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E50 - lw         $a2, -2464($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E5C - sw         $a1, -2356($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E60 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E64 - sw         $a0, -2360($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E6C - lw         $a3, -2452($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E70 - lw         $a2, -2456($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E7C - sw         $a1, -2348($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E80 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E84 - sw         $a0, -2352($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E8C - lw         $a3, -2444($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E90 - lw         $a2, -2448($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51E9C - sw         $a1, -2340($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EA0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EA4 - sw         $a0, -2344($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EAC - lw         $a3, -2436($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EB0 - lw         $a2, -2440($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EBC - sw         $a1, -2332($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EC0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EC4 - sw         $a0, -2336($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51ECC - lw         $a3, -2428($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51ED0 - lw         $a2, -2432($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51ED4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51ED8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EDC - sw         $a1, -2324($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EE0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EE4 - sw         $a0, -2328($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EEC - lw         $a3, -2420($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EF0 - lw         $a2, -2424($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51EFC - sw         $a1, -2316($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F00 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F04 - sw         $a0, -2320($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F0C - lw         $a3, -2412($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F10 - lw         $a2, -2416($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F1C - sw         $a1, -2308($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F20 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F24 - sw         $a0, -2312($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F2C - lw         $a3, -2404($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F30 - lw         $a2, -2408($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F3C - sw         $a1, -2300($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F40 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F44 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F48 - sw         $a0, -2304($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F50 - lw         $a3, -2396($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F54 - lw         $a2, -2400($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F60 - sw         $a1, -2292($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F64 - sw         $a0, -2296($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F6C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F74 - sw         $a1, -2284($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F78 - sw         $a0, -2288($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F7C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F80 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F84 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F8C - swc1       $f12, -2280($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F90 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F94 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F98 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51F9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FA0 - swc1       $f12, -2276($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FA4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FA8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FAC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FB4 - swc1       $f12, -2272($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FB8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FBC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FC0 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FC8 - swc1       $f12, -2268($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FCC - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FD0 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B51FD4 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B524E0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B524E0 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524E8 - lw         $a1, -2244($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524EC - lw         $a0, -2248($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524F4 - lw         $a3, -2236($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B524FC - lw         $a2, -2240($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52504 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52508 - sw         $a1, -2132($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5250C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52510 - sw         $a0, -2136($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52518 - lw         $a3, -2228($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5251C - lw         $a2, -2232($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52520 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52524 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52528 - sw         $a1, -2124($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5252C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52530 - sw         $a0, -2128($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52538 - lw         $a3, -2220($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5253C - lw         $a2, -2224($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52540 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52544 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52548 - sw         $a1, -2116($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5254C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52550 - sw         $a0, -2120($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52558 - lw         $a3, -2212($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5255C - lw         $a2, -2216($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52560 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52564 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52568 - sw         $a1, -2108($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5256C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52570 - sw         $a0, -2112($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52578 - lw         $a3, -2204($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5257C - lw         $a2, -2208($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52580 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52584 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52588 - sw         $a1, -2100($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5258C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52590 - sw         $a0, -2104($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52594 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52598 - lw         $a3, -2196($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5259C - lw         $a2, -2200($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525A8 - sw         $a1, -2092($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525AC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525B0 - sw         $a0, -2096($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525B8 - lw         $a3, -2188($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525BC - lw         $a2, -2192($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525C8 - sw         $a1, -2084($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525CC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525D0 - sw         $a0, -2088($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525D8 - lw         $a3, -2180($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525DC - lw         $a2, -2184($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525E8 - sw         $a1, -2076($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525EC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525F0 - sw         $a0, -2080($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525F8 - lw         $a3, -2172($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B525FC - lw         $a2, -2176($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52600 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52604 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52608 - sw         $a1, -2068($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5260C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52610 - sw         $a0, -2072($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52618 - lw         $a3, -2164($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5261C - lw         $a2, -2168($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52620 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52624 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52628 - sw         $a1, -2060($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5262C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52630 - sw         $a0, -2064($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52638 - lw         $a3, -2156($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5263C - lw         $a2, -2160($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52640 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52644 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52648 - sw         $a1, -2052($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5264C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52650 - sw         $a0, -2056($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52658 - lw         $a3, -2148($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5265C - lw         $a2, -2152($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52664 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52668 - sw         $a1, -2044($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5266C - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52670 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52674 - sw         $a0, -2048($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5267C - lw         $a3, -2140($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52680 - lw         $a2, -2144($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52684 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52688 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5268C - sw         $a1, -2036($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52690 - sw         $a0, -2040($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52698 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5269C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526A0 - sw         $a1, -2028($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526A4 - sw         $a0, -2032($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526AC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526B0 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526B8 - swc1       $f12, -2024($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526C0 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526C4 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526CC - swc1       $f12, -2020($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526D4 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526D8 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526E0 - swc1       $f12, -2016($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526E8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526EC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526F4 - swc1       $f12, -2012($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526F8 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B526FC - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52700 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5281C
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5281C - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52820 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52824 - lw         $a1, -1988($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52828 - lw         $a0, -1992($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5282C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52830 - lw         $a3, -1980($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52834 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52838 - lw         $a2, -1984($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5283C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52840 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52844 - sw         $a1, -1876($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52848 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5284C - sw         $a0, -1880($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52854 - lw         $a3, -1972($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52858 - lw         $a2, -1976($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5285C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52860 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52864 - sw         $a1, -1868($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52868 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5286C - sw         $a0, -1872($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52874 - lw         $a3, -1964($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52878 - lw         $a2, -1968($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5287C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52880 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52884 - sw         $a1, -1860($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52888 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5288C - sw         $a0, -1864($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52894 - lw         $a3, -1956($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52898 - lw         $a2, -1960($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5289C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528A4 - sw         $a1, -1852($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528A8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528AC - sw         $a0, -1856($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528B4 - lw         $a3, -1948($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528B8 - lw         $a2, -1952($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528C4 - sw         $a1, -1844($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528C8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528CC - sw         $a0, -1848($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528D4 - lw         $a3, -1940($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528D8 - lw         $a2, -1944($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528E4 - sw         $a1, -1836($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528E8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528EC - sw         $a0, -1840($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528F4 - lw         $a3, -1932($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528F8 - lw         $a2, -1936($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B528FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52900 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52904 - sw         $a1, -1828($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52908 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5290C - sw         $a0, -1832($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52914 - lw         $a3, -1924($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52918 - lw         $a2, -1928($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5291C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52924 - sw         $a1, -1820($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52928 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5292C - sw         $a0, -1824($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52934 - lw         $a3, -1916($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52938 - lw         $a2, -1920($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5293C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52944 - sw         $a1, -1812($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52948 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5294C - sw         $a0, -1816($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52954 - lw         $a3, -1908($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52958 - lw         $a2, -1912($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5295C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52964 - sw         $a1, -1804($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52968 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5296C - sw         $a0, -1808($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52974 - lw         $a3, -1900($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52978 - lw         $a2, -1904($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5297C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52980 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52984 - sw         $a1, -1796($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52988 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5298C - sw         $a0, -1800($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52994 - lw         $a3, -1892($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52998 - lw         $a2, -1896($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5299C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529A4 - sw         $a1, -1788($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529A8 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529AC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529B0 - sw         $a0, -1792($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529B8 - lw         $a3, -1884($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529BC - lw         $a2, -1888($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529C8 - sw         $a1, -1780($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529CC - sw         $a0, -1784($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529DC - sw         $a1, -1772($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529E0 - sw         $a0, -1776($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529E8 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529EC - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529F4 - swc1       $f12, -1768($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B529FC - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A00 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A08 - swc1       $f12, -1764($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A10 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A14 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A1C - swc1       $f12, -1760($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A24 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A28 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A30 - swc1       $f12, -1756($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A34 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A38 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52A3C - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B52B94
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B52B94 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B9C - lw         $a1, -1748($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BA0 - lw         $a0, -1752($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BA4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BA8 - lw         $a3, -1740($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BAC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BB0 - lw         $a2, -1744($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BBC - sw         $a1, -1636($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BC0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BC4 - sw         $a0, -1640($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BCC - lw         $a3, -1732($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BD0 - lw         $a2, -1736($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BDC - sw         $a1, -1628($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BE0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BE4 - sw         $a0, -1632($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BEC - lw         $a3, -1724($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BF0 - lw         $a2, -1728($t2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52BFC - sw         $a1, -1620($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C00 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C04 - sw         $a0, -1624($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C0C - lw         $a3, -1716($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C10 - lw         $a2, -1720($t3)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C1C - sw         $a1, -1612($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C20 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C24 - sw         $a0, -1616($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C2C - lw         $a3, -1708($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C30 - lw         $a2, -1712($v0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C3C - sw         $a1, -1604($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C40 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C44 - sw         $a0, -1608($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C4C - lw         $a3, -1700($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C50 - lw         $a2, -1704($v1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C5C - sw         $a1, -1596($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C60 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C64 - sw         $a0, -1600($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C6C - lw         $a3, -1692($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C70 - lw         $a2, -1696($t4)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C7C - sw         $a1, -1588($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C80 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C84 - sw         $a0, -1592($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C8C - lw         $a3, -1684($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C90 - lw         $a2, -1688($t5)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52C9C - sw         $a1, -1580($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CA0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CA4 - sw         $a0, -1584($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CAC - lw         $a3, -1676($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CB0 - lw         $a2, -1680($t6)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CBC - sw         $a1, -1572($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CC0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CC4 - sw         $a0, -1576($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CCC - lw         $a3, -1668($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CD0 - lw         $a2, -1672($t7)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CDC - sw         $a1, -1564($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CE0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CE4 - sw         $a0, -1568($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CEC - lw         $a3, -1660($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CF0 - lw         $a2, -1664($t8)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52CFC - sw         $a1, -1556($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D00 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D04 - sw         $a0, -1560($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D0C - lw         $a3, -1652($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D10 - lw         $a2, -1656($t9)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D1C - sw         $a1, -1548($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D20 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D24 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D28 - sw         $a0, -1552($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D30 - lw         $a3, -1644($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D34 - lw         $a2, -1648($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D40 - sw         $a1, -1540($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D44 - sw         $a0, -1544($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D4C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D54 - sw         $a1, -1532($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D58 - sw         $a0, -1536($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D5C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D60 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D64 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D6C - swc1       $f12, -1528($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D70 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D74 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D78 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D80 - swc1       $f12, -1524($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D84 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D88 - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D8C - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D90 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D94 - swc1       $f12, -1520($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D98 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52D9C - ori        $a0, $a0, 4719
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DA0 - mtc1       $a0, $f12
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DA8 - swc1       $f12, -1516($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DAC - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DB0 - sw         $ra, 4($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B52DB4 - jal        0x08B52B04
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DB8 - addiu      $a0, $a0, 24560
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B52DC0 - jal        0x08C3D538
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DC4 - addiu      $a0, $a0, -1508
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DC8 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DCC - lw         $ra, 4($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DD0 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52DD4 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B52B04
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B52B04 - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B08 - sw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B0C - sw         $ra, 4($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B52B10 - jal        0x08C83E4C
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B14 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B18 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B1C - addiu      $a0, $a0, 20580
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B20 - sw         $a0, 12($s0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B24 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B28 - lw         $s0, 0($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B2C - lw         $ra, 4($sp)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B30 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B52B34 - addiu      $sp, $sp, 16
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8C83E4C
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C83E4C - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C83E50 - addiu      $a1, $a1, 20564
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C83E54 - sw         $a1, 12($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C83E58 - sw         $zr, 0($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C83E5C - sw         $zr, 4($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C83E60 - sw         $zr, 8($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C83E64 - jr         $ra
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C83E68 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:06 DEBUG compiler - user_main_10 - Compiling _S1_2_8B534EC
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B534EC - addiu      $sp, $sp, -16
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B534F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B534F4 - lw         $a1, -1492($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B534F8 - lw         $a0, -1496($a0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B534FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53500 - lw         $a3, -1484($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53504 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53508 - lw         $a2, -1488($a2)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5350C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53510 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53514 - sw         $a1, -1380($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53518 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5351C - sw         $a0, -1384($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53524 - lw         $a3, -1476($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53528 - lw         $a2, -1480($t1)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5352C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53530 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53534 - sw         $a1, -1372($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53538 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5353C - sw         $a0, -1376($t0)
21:02:06 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53544 - lw         $a3, -1468($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53548 - lw         $a2, -1472($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5354C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53550 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53554 - sw         $a1, -1364($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53558 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5355C - sw         $a0, -1368($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53564 - lw         $a3, -1460($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53568 - lw         $a2, -1464($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5356C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53570 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53574 - sw         $a1, -1356($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53578 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5357C - sw         $a0, -1360($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53584 - lw         $a3, -1452($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53588 - lw         $a2, -1456($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5358C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53590 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53594 - sw         $a1, -1348($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53598 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5359C - sw         $a0, -1352($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535A4 - lw         $a3, -1444($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535A8 - lw         $a2, -1448($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535B4 - sw         $a1, -1340($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535B8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535BC - sw         $a0, -1344($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535C4 - lw         $a3, -1436($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535C8 - lw         $a2, -1440($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535D4 - sw         $a1, -1332($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535D8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535DC - sw         $a0, -1336($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535E4 - lw         $a3, -1428($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535E8 - lw         $a2, -1432($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535F4 - sw         $a1, -1324($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535F8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B535FC - sw         $a0, -1328($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53604 - lw         $a3, -1420($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53608 - lw         $a2, -1424($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5360C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53610 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53614 - sw         $a1, -1316($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53618 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5361C - sw         $a0, -1320($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53624 - lw         $a3, -1412($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53628 - lw         $a2, -1416($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5362C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53630 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53634 - sw         $a1, -1308($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53638 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5363C - sw         $a0, -1312($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53644 - lw         $a3, -1404($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53648 - lw         $a2, -1408($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5364C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53650 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53654 - sw         $a1, -1300($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53658 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5365C - sw         $a0, -1304($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53664 - lw         $a3, -1396($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53668 - lw         $a2, -1400($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5366C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53670 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53674 - sw         $a1, -1292($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53678 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5367C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53680 - sw         $a0, -1296($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53684 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53688 - lw         $a3, -1388($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5368C - lw         $a2, -1392($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53690 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53694 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53698 - sw         $a1, -1284($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5369C - sw         $a0, -1288($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536AC - sw         $a1, -1276($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536B0 - sw         $a0, -1280($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536B8 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536BC - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536C4 - swc1       $f12, -1272($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536CC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536D0 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536D8 - swc1       $f12, -1268($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536E0 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536E4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536EC - swc1       $f12, -1264($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536F4 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536F8 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B536FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53700 - swc1       $f12, -1260($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53704 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53708 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5370C - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B53B14
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B53B14 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B18 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B1C - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B20 - addiu      $s0, $a0, 24576
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B28 - lw         $a1, -1252($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B2C - lw         $a0, -1256($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B34 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B3C - sw         $a1, -1140($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B40 - sw         $a0, -1144($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B48 - lw         $a1, -1244($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B4C - lw         $a0, -1248($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B50 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B5C - sw         $a1, -1132($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B60 - sw         $a0, -1136($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B68 - lw         $a1, -1236($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B6C - lw         $a0, -1240($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B70 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B74 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B7C - sw         $a1, -1124($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B80 - sw         $a0, -1128($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B88 - lw         $a1, -1228($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B8C - lw         $a0, -1232($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B90 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B94 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53B9C - sw         $a1, -1116($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BA0 - sw         $a0, -1120($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BA8 - lw         $a1, -1220($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BAC - lw         $a0, -1224($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BB4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BBC - sw         $a1, -1108($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BC0 - sw         $a0, -1112($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BC8 - lw         $a1, -1212($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BCC - lw         $a0, -1216($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BD0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BD4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BDC - sw         $a1, -1100($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BE0 - sw         $a0, -1104($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BE8 - lw         $a1, -1204($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BEC - lw         $a0, -1208($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BF0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BF4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53BFC - sw         $a1, -1092($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C00 - sw         $a0, -1096($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C08 - lw         $a1, -1196($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C0C - lw         $a0, -1200($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C10 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C14 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C1C - sw         $a1, -1084($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C20 - sw         $a0, -1088($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C28 - lw         $a1, -1188($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C2C - lw         $a0, -1192($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C34 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C3C - sw         $a1, -1076($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C40 - sw         $a0, -1080($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C48 - lw         $a1, -1180($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C4C - lw         $a0, -1184($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C50 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C5C - sw         $a1, -1068($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C60 - sw         $a0, -1072($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C68 - lw         $a1, -1172($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C6C - lw         $a0, -1176($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C70 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C74 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C7C - sw         $a1, -1060($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C80 - sw         $a0, -1064($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C88 - lw         $a1, -1164($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C8C - lw         $a0, -1168($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C90 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C94 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53C9C - sw         $a1, -1052($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CA0 - sw         $a0, -1056($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CA8 - lw         $a1, -1156($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CAC - lw         $a0, -1160($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CB4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CBC - sw         $a1, -1044($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CC0 - sw         $a0, -1048($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CC8 - lw         $a1, -1148($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CCC - lw         $a0, -1152($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CD0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CD4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CDC - sw         $a1, -1036($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CE0 - sw         $a0, -1040($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CE8 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CEC - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CF4 - swc1       $f12, -1032($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53CFC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D00 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D08 - swc1       $f12, -1028($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D10 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D14 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D1C - swc1       $f12, -1024($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D24 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D28 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D30 - swc1       $f12, -1020($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D34 - sw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B53D38 - jal        0x08B537D0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D3C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D40 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D44 - addiu      $a0, $a0, 18328
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D48 - sw         $a0, 12($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B53D50 - jal        0x08C3D538
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D54 - addiu      $a0, $a0, -1016
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D58 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D5C - lw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D60 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53D64 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B537D0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B537D0 - lui        $a1, 0x08C9 <=> li $a1, 0x08C90000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537D4 - addiu      $a1, $a1, 18312
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537D8 - sw         $a1, 12($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537DC - sw         $zr, 0($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537E0 - sw         $zr, 4($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537E4 - sw         $zr, 8($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537E8 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B537EC - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B53F98
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B53F98 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53F9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FA0 - lw         $a1, -996($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FA4 - lw         $a0, -1000($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FA8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FAC - lw         $a3, -988($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FB0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FB4 - lw         $a2, -992($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FC0 - sw         $a1, -884($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FC4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FC8 - sw         $a0, -888($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FD0 - lw         $a3, -980($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FD4 - lw         $a2, -984($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FE0 - sw         $a1, -876($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FE4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FE8 - sw         $a0, -880($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FF0 - lw         $a3, -972($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FF4 - lw         $a2, -976($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B53FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54000 - sw         $a1, -868($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54004 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54008 - sw         $a0, -872($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5400C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54010 - lw         $a3, -964($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54014 - lw         $a2, -968($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5401C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54020 - sw         $a1, -860($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54024 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54028 - sw         $a0, -864($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5402C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54030 - lw         $a3, -956($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54034 - lw         $a2, -960($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54038 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5403C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54040 - sw         $a1, -852($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54044 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54048 - sw         $a0, -856($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5404C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54050 - lw         $a3, -948($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54054 - lw         $a2, -952($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54058 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5405C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54060 - sw         $a1, -844($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54064 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54068 - sw         $a0, -848($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5406C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54070 - lw         $a3, -940($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54074 - lw         $a2, -944($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54078 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5407C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54080 - sw         $a1, -836($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54084 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54088 - sw         $a0, -840($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5408C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54090 - lw         $a3, -932($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54094 - lw         $a2, -936($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54098 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5409C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540A0 - sw         $a1, -828($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540A4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540A8 - sw         $a0, -832($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540B0 - lw         $a3, -924($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540B4 - lw         $a2, -928($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540C0 - sw         $a1, -820($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540C4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540C8 - sw         $a0, -824($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540D0 - lw         $a3, -916($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540D4 - lw         $a2, -920($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540E0 - sw         $a1, -812($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540E4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540E8 - sw         $a0, -816($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540F0 - lw         $a3, -908($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540F4 - lw         $a2, -912($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B540FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54100 - sw         $a1, -804($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54104 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54108 - sw         $a0, -808($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5410C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54110 - lw         $a3, -900($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54114 - lw         $a2, -904($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54118 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5411C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54120 - sw         $a1, -796($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54124 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54128 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5412C - sw         $a0, -800($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54130 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54134 - lw         $a3, -892($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54138 - lw         $a2, -896($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5413C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54140 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54144 - sw         $a1, -788($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54148 - sw         $a0, -792($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5414C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54150 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54154 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54158 - sw         $a1, -780($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5415C - sw         $a0, -784($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54160 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54164 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54168 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5416C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54170 - swc1       $f12, -776($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54174 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54178 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5417C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54180 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54184 - swc1       $f12, -772($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54188 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5418C - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54190 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54194 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54198 - swc1       $f12, -768($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5419C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541A0 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541A4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541AC - swc1       $f12, -764($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541B0 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541B4 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B541B8 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B547FC
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B547FC - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54800 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54804 - lw         $a1, -756($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54808 - lw         $a0, -760($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5480C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54810 - lw         $a3, -748($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54814 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54818 - lw         $a2, -752($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5481C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54820 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54824 - sw         $a1, -644($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54828 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5482C - sw         $a0, -648($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54834 - lw         $a3, -740($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54838 - lw         $a2, -744($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5483C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54840 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54844 - sw         $a1, -636($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54848 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5484C - sw         $a0, -640($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54854 - lw         $a3, -732($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54858 - lw         $a2, -736($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5485C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54860 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54864 - sw         $a1, -628($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54868 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5486C - sw         $a0, -632($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54874 - lw         $a3, -724($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54878 - lw         $a2, -728($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5487C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54880 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54884 - sw         $a1, -620($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54888 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5488C - sw         $a0, -624($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54894 - lw         $a3, -716($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54898 - lw         $a2, -720($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5489C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548A4 - sw         $a1, -612($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548A8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548AC - sw         $a0, -616($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548B4 - lw         $a3, -708($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548B8 - lw         $a2, -712($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548C4 - sw         $a1, -604($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548C8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548CC - sw         $a0, -608($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548D4 - lw         $a3, -700($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548D8 - lw         $a2, -704($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548E4 - sw         $a1, -596($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548E8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548EC - sw         $a0, -600($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548F4 - lw         $a3, -692($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548F8 - lw         $a2, -696($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B548FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54900 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54904 - sw         $a1, -588($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54908 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5490C - sw         $a0, -592($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54914 - lw         $a3, -684($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54918 - lw         $a2, -688($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5491C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54924 - sw         $a1, -580($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54928 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5492C - sw         $a0, -584($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54934 - lw         $a3, -676($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54938 - lw         $a2, -680($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5493C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54944 - sw         $a1, -572($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54948 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5494C - sw         $a0, -576($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54954 - lw         $a3, -668($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54958 - lw         $a2, -672($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5495C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54964 - sw         $a1, -564($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54968 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5496C - sw         $a0, -568($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54974 - lw         $a3, -660($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54978 - lw         $a2, -664($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5497C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54980 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54984 - sw         $a1, -556($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54988 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5498C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54990 - sw         $a0, -560($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54998 - lw         $a3, -652($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5499C - lw         $a2, -656($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549A8 - sw         $a1, -548($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549AC - sw         $a0, -552($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549BC - sw         $a1, -540($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549C0 - sw         $a0, -544($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549C4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549C8 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549CC - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549D4 - swc1       $f12, -536($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549D8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549DC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549E0 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549E8 - swc1       $f12, -532($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549EC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549F0 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549F4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B549FC - swc1       $f12, -528($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A04 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A08 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A10 - swc1       $f12, -524($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A14 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A18 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B54A1C - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B555A4
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B555A4 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555AC - lw         $a1, -508($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555B0 - lw         $a0, -512($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555B8 - lw         $a3, -500($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555C0 - lw         $a2, -504($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555CC - sw         $a1, -396($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555D0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555D4 - sw         $a0, -400($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555DC - lw         $a3, -492($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555E0 - lw         $a2, -496($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555EC - sw         $a1, -388($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555F0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555F4 - sw         $a0, -392($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B555FC - lw         $a3, -484($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55600 - lw         $a2, -488($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55604 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55608 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5560C - sw         $a1, -380($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55610 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55614 - sw         $a0, -384($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5561C - lw         $a3, -476($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55620 - lw         $a2, -480($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55624 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55628 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5562C - sw         $a1, -372($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55630 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55634 - sw         $a0, -376($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5563C - lw         $a3, -468($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55640 - lw         $a2, -472($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55644 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55648 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5564C - sw         $a1, -364($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55650 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55654 - sw         $a0, -368($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5565C - lw         $a3, -460($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55660 - lw         $a2, -464($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55664 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55668 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5566C - sw         $a1, -356($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55670 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55674 - sw         $a0, -360($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5567C - lw         $a3, -452($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55680 - lw         $a2, -456($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55684 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55688 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5568C - sw         $a1, -348($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55690 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55694 - sw         $a0, -352($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5569C - lw         $a3, -444($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556A0 - lw         $a2, -448($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556AC - sw         $a1, -340($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556B0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556B4 - sw         $a0, -344($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556BC - lw         $a3, -436($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556C0 - lw         $a2, -440($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556CC - sw         $a1, -332($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556D0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556D4 - sw         $a0, -336($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556DC - lw         $a3, -428($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556E0 - lw         $a2, -432($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556EC - sw         $a1, -324($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556F0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556F4 - sw         $a0, -328($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B556FC - lw         $a3, -420($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55700 - lw         $a2, -424($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55704 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55708 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5570C - sw         $a1, -316($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55710 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55714 - sw         $a0, -320($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5571C - lw         $a3, -412($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55720 - lw         $a2, -416($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55724 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55728 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5572C - sw         $a1, -308($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55730 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55734 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55738 - sw         $a0, -312($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5573C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55740 - lw         $a3, -404($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55744 - lw         $a2, -408($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55748 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5574C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55750 - sw         $a1, -300($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55754 - sw         $a0, -304($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5575C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55760 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55764 - sw         $a1, -292($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55768 - sw         $a0, -296($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5576C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55770 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55774 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55778 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5577C - swc1       $f12, -288($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55780 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55784 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55788 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5578C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55790 - swc1       $f12, -284($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55794 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55798 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5579C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557A4 - swc1       $f12, -280($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557AC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557B0 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557B8 - swc1       $f12, -276($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557BC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557C0 - ori        $a0, $a0, -2621
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557C4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557CC - swc1       $f12, -272($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557D0 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557D4 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557D8 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B557DC
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B557DC - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557E4 - lw         $a1, -260($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557E8 - lw         $a0, -264($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557EC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557F0 - lw         $a3, -252($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557F8 - lw         $a2, -256($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B557FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55800 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55804 - sw         $a1, -148($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55808 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5580C - sw         $a0, -152($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55810 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55814 - lw         $a3, -244($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55818 - lw         $a2, -248($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5581C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55820 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55824 - sw         $a1, -140($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55828 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5582C - sw         $a0, -144($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55830 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55834 - lw         $a3, -236($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55838 - lw         $a2, -240($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5583C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55840 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55844 - sw         $a1, -132($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55848 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5584C - sw         $a0, -136($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55850 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55854 - lw         $a3, -228($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55858 - lw         $a2, -232($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5585C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55860 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55864 - sw         $a1, -124($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55868 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5586C - sw         $a0, -128($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55870 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55874 - lw         $a3, -220($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55878 - lw         $a2, -224($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5587C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55880 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55884 - sw         $a1, -116($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55888 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5588C - sw         $a0, -120($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55890 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55894 - lw         $a3, -212($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55898 - lw         $a2, -216($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5589C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558A4 - sw         $a1, -108($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558A8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558AC - sw         $a0, -112($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558B4 - lw         $a3, -204($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558B8 - lw         $a2, -208($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558C4 - sw         $a1, -100($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558C8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558CC - sw         $a0, -104($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558D4 - lw         $a3, -196($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558D8 - lw         $a2, -200($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558E4 - sw         $a1, -92($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558E8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558EC - sw         $a0, -96($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558F4 - lw         $a3, -188($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558F8 - lw         $a2, -192($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B558FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55900 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55904 - sw         $a1, -84($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55908 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5590C - sw         $a0, -88($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55914 - lw         $a3, -180($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55918 - lw         $a2, -184($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5591C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55924 - sw         $a1, -76($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55928 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5592C - sw         $a0, -80($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55934 - lw         $a3, -172($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55938 - lw         $a2, -176($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5593C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55944 - sw         $a1, -68($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55948 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5594C - sw         $a0, -72($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55954 - lw         $a3, -164($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55958 - lw         $a2, -168($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5595C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55964 - sw         $a1, -60($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55968 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5596C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55970 - sw         $a0, -64($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55974 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55978 - lw         $a3, -156($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5597C - lw         $a2, -160($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55980 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55984 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55988 - sw         $a1, -52($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5598C - sw         $a0, -56($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55994 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55998 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5599C - sw         $a1, -44($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559A0 - sw         $a0, -48($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559A8 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559AC - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559B4 - swc1       $f12, -40($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559BC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559C0 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559C8 - swc1       $f12, -36($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559D0 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559D4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559DC - swc1       $f12, -32($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559E4 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559E8 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559F0 - swc1       $f12, -28($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559F4 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559F8 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B559FC - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B55A00
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B55A00 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A08 - lw         $a1, -20($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A0C - lw         $a0, -24($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A10 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A14 - lw         $a3, -12($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A18 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A1C - lw         $a2, -16($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A28 - sw         $a1, 92($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A2C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A30 - sw         $a0, 88($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A38 - lw         $a3, -4($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A3C - lw         $a2, -8($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A48 - sw         $a1, 100($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A4C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A50 - sw         $a0, 96($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A58 - lw         $a3, 4($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A5C - lw         $a2, 0($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A68 - sw         $a1, 108($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A6C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A70 - sw         $a0, 104($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A78 - lw         $a3, 12($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A7C - lw         $a2, 8($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A84 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A88 - sw         $a1, 116($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A8C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A90 - sw         $a0, 112($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A98 - lw         $a3, 20($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55A9C - lw         $a2, 16($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AA8 - sw         $a1, 124($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AAC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AB0 - sw         $a0, 120($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AB8 - lw         $a3, 28($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55ABC - lw         $a2, 24($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AC8 - sw         $a1, 132($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55ACC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AD0 - sw         $a0, 128($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AD8 - lw         $a3, 36($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55ADC - lw         $a2, 32($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AE8 - sw         $a1, 140($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AEC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AF0 - sw         $a0, 136($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AF8 - lw         $a3, 44($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55AFC - lw         $a2, 40($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B04 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B08 - sw         $a1, 148($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B0C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B10 - sw         $a0, 144($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B18 - lw         $a3, 52($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B1C - lw         $a2, 48($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B28 - sw         $a1, 156($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B2C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B30 - sw         $a0, 152($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B38 - lw         $a3, 60($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B3C - lw         $a2, 56($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B48 - sw         $a1, 164($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B4C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B50 - sw         $a0, 160($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B58 - lw         $a3, 68($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B5C - lw         $a2, 64($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B68 - sw         $a1, 172($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B6C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B70 - sw         $a0, 168($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B78 - lw         $a3, 76($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B7C - lw         $a2, 72($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B84 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B88 - sw         $a1, 180($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B8C - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B90 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B94 - sw         $a0, 176($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55B9C - lw         $a3, 84($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BA0 - lw         $a2, 80($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BAC - sw         $a1, 188($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BB0 - sw         $a0, 184($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BB8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BC0 - sw         $a1, 196($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BC4 - sw         $a0, 192($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BC8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BCC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BD0 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BD4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BD8 - swc1       $f12, 200($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BDC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BE0 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BE4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BEC - swc1       $f12, 204($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BF0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BF4 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BF8 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55BFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C00 - swc1       $f12, 208($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C04 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C08 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C0C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C14 - swc1       $f12, 212($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C18 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C1C - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B55C20 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B56E30
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B56E30 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E38 - lw         $a1, 220($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E3C - lw         $a0, 216($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E40 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E44 - lw         $a3, 228($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E48 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E4C - lw         $a2, 224($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E58 - sw         $a1, 332($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E5C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E60 - sw         $a0, 328($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E68 - lw         $a3, 236($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E6C - lw         $a2, 232($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E78 - sw         $a1, 340($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E7C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E80 - sw         $a0, 336($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E88 - lw         $a3, 244($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E8C - lw         $a2, 240($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E98 - sw         $a1, 348($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56E9C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EA0 - sw         $a0, 344($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EA8 - lw         $a3, 252($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EAC - lw         $a2, 248($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EB8 - sw         $a1, 356($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EBC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EC0 - sw         $a0, 352($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EC8 - lw         $a3, 260($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56ECC - lw         $a2, 256($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56ED0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56ED4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56ED8 - sw         $a1, 364($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EDC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EE0 - sw         $a0, 360($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EE8 - lw         $a3, 268($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EEC - lw         $a2, 264($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EF8 - sw         $a1, 372($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56EFC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F00 - sw         $a0, 368($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F08 - lw         $a3, 276($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F0C - lw         $a2, 272($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F18 - sw         $a1, 380($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F1C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F20 - sw         $a0, 376($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F28 - lw         $a3, 284($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F2C - lw         $a2, 280($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F38 - sw         $a1, 388($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F3C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F40 - sw         $a0, 384($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F48 - lw         $a3, 292($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F4C - lw         $a2, 288($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F58 - sw         $a1, 396($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F5C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F60 - sw         $a0, 392($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F68 - lw         $a3, 300($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F6C - lw         $a2, 296($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F78 - sw         $a1, 404($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F7C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F80 - sw         $a0, 400($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F88 - lw         $a3, 308($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F8C - lw         $a2, 304($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F98 - sw         $a1, 412($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56F9C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FA0 - sw         $a0, 408($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FA8 - lw         $a3, 316($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FAC - lw         $a2, 312($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FB8 - sw         $a1, 420($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FBC - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FC0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FC4 - sw         $a0, 416($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FCC - lw         $a3, 324($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FD0 - lw         $a2, 320($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FDC - sw         $a1, 428($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FE0 - sw         $a0, 424($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FE8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FF0 - sw         $a1, 436($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FF4 - sw         $a0, 432($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FF8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B56FFC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57000 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57004 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57008 - swc1       $f12, 440($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5700C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57010 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57014 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57018 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5701C - swc1       $f12, 444($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57020 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57024 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57028 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5702C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57030 - swc1       $f12, 448($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57034 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57038 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5703C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57040 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57044 - swc1       $f12, 452($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57048 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5704C - ori        $a0, $a0, -2621
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57050 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57054 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57058 - swc1       $f12, 456($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5705C - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57060 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57064 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5716C
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5716C - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57170 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57174 - lw         $a1, 468($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57178 - lw         $a0, 464($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5717C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57180 - lw         $a3, 476($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57184 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57188 - lw         $a2, 472($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5718C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57190 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57194 - sw         $a1, 580($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57198 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5719C - sw         $a0, 576($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571A4 - lw         $a3, 484($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571A8 - lw         $a2, 480($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571B4 - sw         $a1, 588($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571B8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571BC - sw         $a0, 584($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571C4 - lw         $a3, 492($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571C8 - lw         $a2, 488($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571D4 - sw         $a1, 596($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571D8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571DC - sw         $a0, 592($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571E4 - lw         $a3, 500($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571E8 - lw         $a2, 496($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571F4 - sw         $a1, 604($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571F8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B571FC - sw         $a0, 600($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57204 - lw         $a3, 508($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57208 - lw         $a2, 504($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5720C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57210 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57214 - sw         $a1, 612($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57218 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5721C - sw         $a0, 608($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57224 - lw         $a3, 516($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57228 - lw         $a2, 512($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5722C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57230 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57234 - sw         $a1, 620($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57238 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5723C - sw         $a0, 616($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57244 - lw         $a3, 524($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57248 - lw         $a2, 520($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5724C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57250 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57254 - sw         $a1, 628($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57258 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5725C - sw         $a0, 624($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57264 - lw         $a3, 532($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57268 - lw         $a2, 528($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5726C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57270 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57274 - sw         $a1, 636($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57278 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5727C - sw         $a0, 632($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57284 - lw         $a3, 540($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57288 - lw         $a2, 536($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5728C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57290 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57294 - sw         $a1, 644($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57298 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5729C - sw         $a0, 640($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572A4 - lw         $a3, 548($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572A8 - lw         $a2, 544($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572B4 - sw         $a1, 652($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572B8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572BC - sw         $a0, 648($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572C4 - lw         $a3, 556($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572C8 - lw         $a2, 552($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572D4 - sw         $a1, 660($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572D8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572DC - sw         $a0, 656($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572E4 - lw         $a3, 564($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572E8 - lw         $a2, 560($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572F4 - sw         $a1, 668($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572F8 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B572FC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57300 - sw         $a0, 664($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57304 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57308 - lw         $a3, 572($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5730C - lw         $a2, 568($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57310 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57314 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57318 - sw         $a1, 676($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5731C - sw         $a0, 672($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57320 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57324 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57328 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5732C - sw         $a1, 684($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57330 - sw         $a0, 680($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57334 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57338 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5733C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57340 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57344 - swc1       $f12, 688($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57348 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5734C - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57350 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57354 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57358 - swc1       $f12, 692($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5735C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57360 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57364 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57368 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5736C - swc1       $f12, 696($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57370 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57374 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57378 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5737C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57380 - swc1       $f12, 700($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57384 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57388 - ori        $a0, $a0, -2621
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5738C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57390 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57394 - swc1       $f12, 704($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57398 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5739C - sw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B573A0 - jal        0x08B570DC
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B573A4 - addiu      $a0, $a0, -11320
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B573A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B573AC - jal        0x08C3D538
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B573B0 - addiu      $a0, $a0, 712
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B573B4 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B573B8 - lw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B573BC - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B573C0 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B570DC
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B570DC - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B570E0 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B570E4 - sw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B570E8 - jal        0x08C85BE8
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B570EC - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B570F0 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B570F4 - addiu      $a0, $a0, 20612
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B570F8 - sw         $a0, 12($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B570FC - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57100 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57104 - lw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57108 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5710C - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8C85BE8
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C85BE8 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C85BEC - addiu      $a1, $a1, 20596
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C85BF0 - sw         $a1, 12($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C85BF4 - sw         $zr, 0($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C85BF8 - sw         $zr, 4($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C85BFC - sw         $zr, 8($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C85C00 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C85C04 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B57744
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B57744 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57748 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5774C - lw         $a1, 732($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57750 - lw         $a0, 728($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57754 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57758 - lw         $a3, 740($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5775C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57760 - lw         $a2, 736($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57764 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57768 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5776C - sw         $a1, 844($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57770 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57774 - sw         $a0, 840($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5777C - lw         $a3, 748($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57780 - lw         $a2, 744($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57784 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57788 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5778C - sw         $a1, 852($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57790 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57794 - sw         $a0, 848($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5779C - lw         $a3, 756($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577A0 - lw         $a2, 752($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577AC - sw         $a1, 860($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577B0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577B4 - sw         $a0, 856($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577BC - lw         $a3, 764($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577C0 - lw         $a2, 760($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577CC - sw         $a1, 868($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577D0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577D4 - sw         $a0, 864($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577DC - lw         $a3, 772($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577E0 - lw         $a2, 768($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577EC - sw         $a1, 876($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577F0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577F4 - sw         $a0, 872($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B577FC - lw         $a3, 780($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57800 - lw         $a2, 776($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57804 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57808 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5780C - sw         $a1, 884($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57810 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57814 - sw         $a0, 880($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5781C - lw         $a3, 788($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57820 - lw         $a2, 784($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57824 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57828 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5782C - sw         $a1, 892($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57830 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57834 - sw         $a0, 888($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5783C - lw         $a3, 796($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57840 - lw         $a2, 792($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57844 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57848 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5784C - sw         $a1, 900($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57850 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57854 - sw         $a0, 896($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57858 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5785C - lw         $a3, 804($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57860 - lw         $a2, 800($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57864 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57868 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5786C - sw         $a1, 908($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57870 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57874 - sw         $a0, 904($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5787C - lw         $a3, 812($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57880 - lw         $a2, 808($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57884 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57888 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5788C - sw         $a1, 916($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57890 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57894 - sw         $a0, 912($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5789C - lw         $a3, 820($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578A0 - lw         $a2, 816($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578AC - sw         $a1, 924($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578B0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578B4 - sw         $a0, 920($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578BC - lw         $a3, 828($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578C0 - lw         $a2, 824($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578CC - sw         $a1, 932($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578D0 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578D4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578D8 - sw         $a0, 928($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578E0 - lw         $a3, 836($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578E4 - lw         $a2, 832($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578F0 - sw         $a1, 940($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578F4 - sw         $a0, 936($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B578FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57900 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57904 - sw         $a1, 948($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57908 - sw         $a0, 944($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5790C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57910 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57914 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57918 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5791C - swc1       $f12, 952($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57920 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57924 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57928 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5792C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57930 - swc1       $f12, 956($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57934 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57938 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5793C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57940 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57944 - swc1       $f12, 960($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57948 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5794C - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57950 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57954 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57958 - swc1       $f12, 964($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5795C - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57960 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57964 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B58BD4
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B58BD4 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BDC - lw         $a1, 980($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BE0 - lw         $a0, 976($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BE4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BE8 - lw         $a3, 988($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BEC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BF0 - lw         $a2, 984($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58BFC - sw         $a1, 1092($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C00 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C04 - sw         $a0, 1088($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C0C - lw         $a3, 996($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C10 - lw         $a2, 992($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C1C - sw         $a1, 1100($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C20 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C24 - sw         $a0, 1096($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C2C - lw         $a3, 1004($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C30 - lw         $a2, 1000($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C3C - sw         $a1, 1108($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C40 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C44 - sw         $a0, 1104($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C4C - lw         $a3, 1012($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C50 - lw         $a2, 1008($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C5C - sw         $a1, 1116($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C60 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C64 - sw         $a0, 1112($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C6C - lw         $a3, 1020($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C70 - lw         $a2, 1016($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C7C - sw         $a1, 1124($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C80 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C84 - sw         $a0, 1120($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C8C - lw         $a3, 1028($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C90 - lw         $a2, 1024($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58C9C - sw         $a1, 1132($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CA0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CA4 - sw         $a0, 1128($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CAC - lw         $a3, 1036($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CB0 - lw         $a2, 1032($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CBC - sw         $a1, 1140($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CC0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CC4 - sw         $a0, 1136($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CCC - lw         $a3, 1044($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CD0 - lw         $a2, 1040($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CDC - sw         $a1, 1148($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CE0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CE4 - sw         $a0, 1144($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CEC - lw         $a3, 1052($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CF0 - lw         $a2, 1048($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58CFC - sw         $a1, 1156($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D00 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D04 - sw         $a0, 1152($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D0C - lw         $a3, 1060($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D10 - lw         $a2, 1056($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D1C - sw         $a1, 1164($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D20 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D24 - sw         $a0, 1160($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D2C - lw         $a3, 1068($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D30 - lw         $a2, 1064($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D3C - sw         $a1, 1172($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D40 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D44 - sw         $a0, 1168($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D4C - lw         $a3, 1076($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D50 - lw         $a2, 1072($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D5C - sw         $a1, 1180($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D60 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D64 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D68 - sw         $a0, 1176($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D70 - lw         $a3, 1084($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D74 - lw         $a2, 1080($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D80 - sw         $a1, 1188($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D84 - sw         $a0, 1184($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D8C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D94 - sw         $a1, 1196($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D98 - sw         $a0, 1192($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58D9C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DA0 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DA4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DA8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DAC - swc1       $f12, 1200($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DB0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DB4 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DB8 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DC0 - swc1       $f12, 1204($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DC4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DC8 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DCC - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DD4 - swc1       $f12, 1208($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DD8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DDC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DE0 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DE8 - swc1       $f12, 1212($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DEC - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DF0 - sw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B58DF4 - jal        0x08B57CA0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DF8 - addiu      $a0, $a0, -11376
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58DFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B58E00 - jal        0x08C3D538
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E04 - addiu      $a0, $a0, 1220
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E08 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E0C - lw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E10 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B58E14 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B57CA0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B57CA0 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CA4 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CA8 - sw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B57CAC - jal        0x08C860A8
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CB0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CB4 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CB8 - addiu      $a0, $a0, 20644
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CBC - sw         $a0, 12($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CC0 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CC4 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CC8 - lw         $ra, 4($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CCC - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B57CD0 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8C860A8
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C860A8 - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C860AC - addiu      $a1, $a1, 20628
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C860B0 - sw         $a1, 12($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C860B4 - sw         $zr, 0($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C860B8 - sw         $zr, 4($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C860BC - sw         $zr, 8($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C860C0 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C860C4 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5A818
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5A818 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A81C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A820 - lw         $a1, 1236($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A824 - lw         $a0, 1232($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A828 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A82C - lw         $a3, 1244($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A830 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A834 - lw         $a2, 1240($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A838 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A83C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A840 - sw         $a1, 1348($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A844 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A848 - sw         $a0, 1344($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A84C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A850 - lw         $a3, 1252($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A854 - lw         $a2, 1248($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A858 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A85C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A860 - sw         $a1, 1356($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A864 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A868 - sw         $a0, 1352($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A86C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A870 - lw         $a3, 1260($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A874 - lw         $a2, 1256($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A878 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A87C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A880 - sw         $a1, 1364($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A884 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A888 - sw         $a0, 1360($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A88C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A890 - lw         $a3, 1268($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A894 - lw         $a2, 1264($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A898 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A89C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8A0 - sw         $a1, 1372($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8A4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8A8 - sw         $a0, 1368($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8B0 - lw         $a3, 1276($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8B4 - lw         $a2, 1272($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8C0 - sw         $a1, 1380($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8C4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8C8 - sw         $a0, 1376($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8D0 - lw         $a3, 1284($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8D4 - lw         $a2, 1280($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8E0 - sw         $a1, 1388($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8E4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8E8 - sw         $a0, 1384($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8F0 - lw         $a3, 1292($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8F4 - lw         $a2, 1288($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A8FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A900 - sw         $a1, 1396($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A904 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A908 - sw         $a0, 1392($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A90C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A910 - lw         $a3, 1300($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A914 - lw         $a2, 1296($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A918 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A91C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A920 - sw         $a1, 1404($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A924 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A928 - sw         $a0, 1400($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A92C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A930 - lw         $a3, 1308($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A934 - lw         $a2, 1304($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A938 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A93C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A940 - sw         $a1, 1412($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A944 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A948 - sw         $a0, 1408($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A94C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A950 - lw         $a3, 1316($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A954 - lw         $a2, 1312($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A958 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A95C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A960 - sw         $a1, 1420($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A964 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A968 - sw         $a0, 1416($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A96C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A970 - lw         $a3, 1324($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A974 - lw         $a2, 1320($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A978 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A97C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A980 - sw         $a1, 1428($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A984 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A988 - sw         $a0, 1424($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A98C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A990 - lw         $a3, 1332($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A994 - lw         $a2, 1328($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A99C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9A0 - sw         $a1, 1436($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9A4 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9A8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9AC - sw         $a0, 1432($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9B4 - lw         $a3, 1340($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9B8 - lw         $a2, 1336($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9C4 - sw         $a1, 1444($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9C8 - sw         $a0, 1440($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9D8 - sw         $a1, 1452($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9DC - sw         $a0, 1448($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9E4 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9E8 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9F0 - swc1       $f12, 1456($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9F8 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5A9FC - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA04 - swc1       $f12, 1460($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA0C - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA10 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA18 - swc1       $f12, 1464($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA20 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA24 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA2C - swc1       $f12, 1468($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA30 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA34 - ori        $a0, $a0, -2621
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA38 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA40 - swc1       $f12, 1472($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA44 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA48 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5AA4C - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5B138
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5B138 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B13C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B140 - lw         $a1, 1484($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B144 - lw         $a0, 1480($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B148 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B14C - lw         $a3, 1492($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B150 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B154 - lw         $a2, 1488($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B158 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B15C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B160 - sw         $a1, 1596($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B164 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B168 - sw         $a0, 1592($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B16C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B170 - lw         $a3, 1500($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B174 - lw         $a2, 1496($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B178 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B17C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B180 - sw         $a1, 1604($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B184 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B188 - sw         $a0, 1600($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B18C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B190 - lw         $a3, 1508($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B194 - lw         $a2, 1504($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B198 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B19C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1A0 - sw         $a1, 1612($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1A4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1A8 - sw         $a0, 1608($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1B0 - lw         $a3, 1516($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1B4 - lw         $a2, 1512($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1C0 - sw         $a1, 1620($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1C4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1C8 - sw         $a0, 1616($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1D0 - lw         $a3, 1524($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1D4 - lw         $a2, 1520($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1E0 - sw         $a1, 1628($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1E4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1E8 - sw         $a0, 1624($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1F0 - lw         $a3, 1532($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1F4 - lw         $a2, 1528($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B1FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B200 - sw         $a1, 1636($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B204 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B208 - sw         $a0, 1632($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B20C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B210 - lw         $a3, 1540($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B214 - lw         $a2, 1536($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B21C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B220 - sw         $a1, 1644($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B224 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B228 - sw         $a0, 1640($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B22C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B230 - lw         $a3, 1548($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B234 - lw         $a2, 1544($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B23C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B240 - sw         $a1, 1652($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B244 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B248 - sw         $a0, 1648($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B24C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B250 - lw         $a3, 1556($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B254 - lw         $a2, 1552($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B25C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B260 - sw         $a1, 1660($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B264 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B268 - sw         $a0, 1656($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B26C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B270 - lw         $a3, 1564($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B274 - lw         $a2, 1560($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B27C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B280 - sw         $a1, 1668($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B284 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B288 - sw         $a0, 1664($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B28C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B290 - lw         $a3, 1572($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B294 - lw         $a2, 1568($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B29C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2A0 - sw         $a1, 1676($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2A4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2A8 - sw         $a0, 1672($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2B0 - lw         $a3, 1580($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2B4 - lw         $a2, 1576($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2C0 - sw         $a1, 1684($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2C4 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2C8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2CC - sw         $a0, 1680($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2D4 - lw         $a3, 1588($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2D8 - lw         $a2, 1584($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2E4 - sw         $a1, 1692($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2E8 - sw         $a0, 1688($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2F8 - sw         $a1, 1700($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B2FC - sw         $a0, 1696($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B300 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B304 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B308 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B30C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B310 - swc1       $f12, 1704($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B314 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B318 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B31C - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B320 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B324 - swc1       $f12, 1708($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B328 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B32C - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B330 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B334 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B338 - swc1       $f12, 1712($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B33C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B340 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B344 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B348 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B34C - swc1       $f12, 1716($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B350 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B354 - ori        $a0, $a0, -2621
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B358 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B35C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B360 - swc1       $f12, 1720($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B364 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B368 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5B36C - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5C3E4
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5C3E4 - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C3E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C3EC - lw         $a1, 1732($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C3F0 - lw         $a0, 1728($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C3F4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C3F8 - lw         $a3, 1740($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C3FC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C400 - lw         $a2, 1736($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C404 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C408 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C40C - sw         $a1, 1844($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C410 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C414 - sw         $a0, 1840($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C41C - lw         $a3, 1748($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C420 - lw         $a2, 1744($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C424 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C428 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C42C - sw         $a1, 1852($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C430 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C434 - sw         $a0, 1848($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C43C - lw         $a3, 1756($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C440 - lw         $a2, 1752($t2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C444 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C448 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C44C - sw         $a1, 1860($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C450 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C454 - sw         $a0, 1856($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C45C - lw         $a3, 1764($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C460 - lw         $a2, 1760($t3)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C464 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C468 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C46C - sw         $a1, 1868($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C470 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C474 - sw         $a0, 1864($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C47C - lw         $a3, 1772($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C480 - lw         $a2, 1768($v0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C484 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C488 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C48C - sw         $a1, 1876($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C490 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C494 - sw         $a0, 1872($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C498 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C49C - lw         $a3, 1780($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4A0 - lw         $a2, 1776($v1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4AC - sw         $a1, 1884($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4B0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4B4 - sw         $a0, 1880($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4BC - lw         $a3, 1788($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4C0 - lw         $a2, 1784($t4)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4CC - sw         $a1, 1892($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4D0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4D4 - sw         $a0, 1888($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4DC - lw         $a3, 1796($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4E0 - lw         $a2, 1792($t5)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4EC - sw         $a1, 1900($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4F0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4F4 - sw         $a0, 1896($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C4FC - lw         $a3, 1804($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C500 - lw         $a2, 1800($t6)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C504 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C508 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C50C - sw         $a1, 1908($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C510 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C514 - sw         $a0, 1904($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C518 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C51C - lw         $a3, 1812($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C520 - lw         $a2, 1808($t7)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C524 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C528 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C52C - sw         $a1, 1916($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C530 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C534 - sw         $a0, 1912($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C538 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C53C - lw         $a3, 1820($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C540 - lw         $a2, 1816($t8)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C544 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C548 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C54C - sw         $a1, 1924($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C550 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C554 - sw         $a0, 1920($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C558 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C55C - lw         $a3, 1828($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C560 - lw         $a2, 1824($t9)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C564 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C568 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C56C - sw         $a1, 1932($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C570 - sw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C574 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C578 - sw         $a0, 1928($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C57C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C580 - lw         $a3, 1836($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C584 - lw         $a2, 1832($s0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C588 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C58C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C590 - sw         $a1, 1940($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C594 - sw         $a0, 1936($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C59C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5A4 - sw         $a1, 1948($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5A8 - sw         $a0, 1944($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5B0 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5B4 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5BC - swc1       $f12, 1952($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5C4 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5C8 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5D0 - swc1       $f12, 1956($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5D8 - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5DC - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5E4 - swc1       $f12, 1960($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5EC - ori        $a0, $a0, 4719
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5F0 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5F8 - swc1       $f12, 1964($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C5FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C600 - ori        $a0, $a0, -2621
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C604 - mtc1       $a0, $f12
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C608 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C60C - swc1       $f12, 1968($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C610 - lw         $s0, 0($sp)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C614 - jr         $ra
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C618 - addiu      $sp, $sp, 16
21:02:07 DEBUG compiler - user_main_10 - Compiling _S1_2_8B5C61C
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B5C61C - addiu      $sp, $sp, -16
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C620 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C624 - lw         $a1, 1980($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C628 - lw         $a0, 1976($a0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C62C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C630 - lw         $a3, 1988($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C634 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C638 - lw         $a2, 1984($a2)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C63C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C640 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C644 - sw         $a1, 2092($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C648 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C64C - sw         $a0, 2088($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C650 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C654 - lw         $a3, 1996($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C658 - lw         $a2, 1992($t1)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C65C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C660 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C664 - sw         $a1, 2100($t0)
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C668 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:07 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C66C - sw         $a0, 2096($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C670 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C674 - lw         $a3, 2004($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C678 - lw         $a2, 2000($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C67C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C680 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C684 - sw         $a1, 2108($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C688 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C68C - sw         $a0, 2104($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C690 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C694 - lw         $a3, 2012($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C698 - lw         $a2, 2008($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C69C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6A4 - sw         $a1, 2116($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6A8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6AC - sw         $a0, 2112($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6B4 - lw         $a3, 2020($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6B8 - lw         $a2, 2016($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6C4 - sw         $a1, 2124($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6C8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6CC - sw         $a0, 2120($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6D4 - lw         $a3, 2028($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6D8 - lw         $a2, 2024($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6E4 - sw         $a1, 2132($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6E8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6EC - sw         $a0, 2128($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6F4 - lw         $a3, 2036($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6F8 - lw         $a2, 2032($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C6FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C700 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C704 - sw         $a1, 2140($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C708 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C70C - sw         $a0, 2136($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C710 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C714 - lw         $a3, 2044($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C718 - lw         $a2, 2040($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C71C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C720 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C724 - sw         $a1, 2148($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C728 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C72C - sw         $a0, 2144($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C730 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C734 - lw         $a3, 2052($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C738 - lw         $a2, 2048($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C73C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C740 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C744 - sw         $a1, 2156($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C748 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C74C - sw         $a0, 2152($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C750 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C754 - lw         $a3, 2060($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C758 - lw         $a2, 2056($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C75C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C760 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C764 - sw         $a1, 2164($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C768 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C76C - sw         $a0, 2160($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C774 - lw         $a3, 2068($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C778 - lw         $a2, 2064($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C77C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C780 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C784 - sw         $a1, 2172($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C788 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C78C - sw         $a0, 2168($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C790 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C794 - lw         $a3, 2076($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C798 - lw         $a2, 2072($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C79C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7A4 - sw         $a1, 2180($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7A8 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7AC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7B0 - sw         $a0, 2176($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7B8 - lw         $a3, 2084($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7BC - lw         $a2, 2080($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7C8 - sw         $a1, 2188($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7CC - sw         $a0, 2184($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7DC - sw         $a1, 2196($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7E0 - sw         $a0, 2192($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7E8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7EC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7F4 - swc1       $f12, 2200($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C7FC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C800 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C804 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C808 - swc1       $f12, 2204($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C80C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C810 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C814 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C818 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C81C - swc1       $f12, 2208($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C820 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C824 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C828 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C82C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C830 - swc1       $f12, 2212($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C834 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C838 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B5C83C - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B612B0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B612B0 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612B8 - lw         $a1, 2220($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612BC - lw         $a0, 2216($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612C0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612C4 - lw         $a3, 2228($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612C8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612CC - lw         $a2, 2224($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612D8 - sw         $a1, 2332($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612DC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612E0 - sw         $a0, 2328($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612E8 - lw         $a3, 2236($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612EC - lw         $a2, 2232($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612F8 - sw         $a1, 2340($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B612FC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61300 - sw         $a0, 2336($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61304 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61308 - lw         $a3, 2244($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6130C - lw         $a2, 2240($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61310 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61314 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61318 - sw         $a1, 2348($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6131C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61320 - sw         $a0, 2344($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61324 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61328 - lw         $a3, 2252($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6132C - lw         $a2, 2248($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61330 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61334 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61338 - sw         $a1, 2356($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6133C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61340 - sw         $a0, 2352($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61344 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61348 - lw         $a3, 2260($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6134C - lw         $a2, 2256($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61350 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61354 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61358 - sw         $a1, 2364($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6135C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61360 - sw         $a0, 2360($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61364 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61368 - lw         $a3, 2268($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6136C - lw         $a2, 2264($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61370 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61374 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61378 - sw         $a1, 2372($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6137C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61380 - sw         $a0, 2368($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61384 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61388 - lw         $a3, 2276($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6138C - lw         $a2, 2272($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61390 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61394 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61398 - sw         $a1, 2380($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6139C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613A0 - sw         $a0, 2376($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613A8 - lw         $a3, 2284($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613AC - lw         $a2, 2280($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613B8 - sw         $a1, 2388($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613BC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613C0 - sw         $a0, 2384($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613C8 - lw         $a3, 2292($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613CC - lw         $a2, 2288($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613D8 - sw         $a1, 2396($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613DC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613E0 - sw         $a0, 2392($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613E8 - lw         $a3, 2300($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613EC - lw         $a2, 2296($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613F8 - sw         $a1, 2404($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B613FC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61400 - sw         $a0, 2400($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61408 - lw         $a3, 2308($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6140C - lw         $a2, 2304($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61410 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61414 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61418 - sw         $a1, 2412($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6141C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61420 - sw         $a0, 2408($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61428 - lw         $a3, 2316($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6142C - lw         $a2, 2312($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61430 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61434 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61438 - sw         $a1, 2420($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6143C - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61440 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61444 - sw         $a0, 2416($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6144C - lw         $a3, 2324($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61450 - lw         $a2, 2320($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61454 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61458 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6145C - sw         $a1, 2428($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61460 - sw         $a0, 2424($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61468 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6146C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61470 - sw         $a1, 2436($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61474 - sw         $a0, 2432($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61478 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6147C - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61480 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61484 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61488 - swc1       $f12, 2440($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6148C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61490 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61494 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61498 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6149C - swc1       $f12, 2444($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614A4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614A8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614B0 - swc1       $f12, 2448($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614B8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614BC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614C4 - swc1       $f12, 2452($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614C8 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614CC - sw         $ra, 4($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B614D0 - jal        0x08B60D24
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614D4 - addiu      $a0, $a0, -11960
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B614DC - jal        0x08C3D538
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614E0 - addiu      $a0, $a0, 2464
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614E4 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614E8 - lw         $ra, 4($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614EC - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B614F0 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B60D24
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B60D24 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D28 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D2C - sw         $ra, 4($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8B60D30 - jal        0x08C863BC
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D34 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D38 - lui        $a0, 0x08CE <=> li $a0, 0x08CE0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D3C - addiu      $a0, $a0, 20804
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D40 - sw         $a0, 12($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D44 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D48 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D4C - lw         $ra, 4($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D50 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B60D54 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8C863BC
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C863BC - lui        $a1, 0x08CE <=> li $a1, 0x08CE0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C863C0 - addiu      $a1, $a1, 20788
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C863C4 - sw         $a1, 12($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C863C8 - sw         $zr, 0($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C863CC - sw         $zr, 4($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C863D0 - sw         $zr, 8($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C863D4 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C863D8 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B615C4
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B615C4 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615CC - lw         $a1, 2484($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615D0 - lw         $a0, 2480($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615D8 - lw         $a3, 2492($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615E0 - lw         $a2, 2488($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615EC - sw         $a1, 2596($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615F0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615F4 - sw         $a0, 2592($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B615FC - lw         $a3, 2500($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61600 - lw         $a2, 2496($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61604 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61608 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6160C - sw         $a1, 2604($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61610 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61614 - sw         $a0, 2600($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6161C - lw         $a3, 2508($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61620 - lw         $a2, 2504($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61624 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61628 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6162C - sw         $a1, 2612($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61630 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61634 - sw         $a0, 2608($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6163C - lw         $a3, 2516($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61640 - lw         $a2, 2512($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61644 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61648 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6164C - sw         $a1, 2620($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61650 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61654 - sw         $a0, 2616($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6165C - lw         $a3, 2524($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61660 - lw         $a2, 2520($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61664 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61668 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6166C - sw         $a1, 2628($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61670 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61674 - sw         $a0, 2624($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6167C - lw         $a3, 2532($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61680 - lw         $a2, 2528($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61684 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61688 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6168C - sw         $a1, 2636($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61690 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61694 - sw         $a0, 2632($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6169C - lw         $a3, 2540($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616A0 - lw         $a2, 2536($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616AC - sw         $a1, 2644($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616B0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616B4 - sw         $a0, 2640($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616BC - lw         $a3, 2548($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616C0 - lw         $a2, 2544($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616CC - sw         $a1, 2652($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616D0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616D4 - sw         $a0, 2648($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616DC - lw         $a3, 2556($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616E0 - lw         $a2, 2552($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616EC - sw         $a1, 2660($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616F0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616F4 - sw         $a0, 2656($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B616FC - lw         $a3, 2564($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61700 - lw         $a2, 2560($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61704 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61708 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6170C - sw         $a1, 2668($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61710 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61714 - sw         $a0, 2664($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6171C - lw         $a3, 2572($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61720 - lw         $a2, 2568($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61724 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61728 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6172C - sw         $a1, 2676($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61730 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61734 - sw         $a0, 2672($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6173C - lw         $a3, 2580($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61740 - lw         $a2, 2576($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61744 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61748 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6174C - sw         $a1, 2684($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61750 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61754 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61758 - sw         $a0, 2680($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6175C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61760 - lw         $a3, 2588($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61764 - lw         $a2, 2584($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61768 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6176C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61770 - sw         $a1, 2692($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61774 - sw         $a0, 2688($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61778 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6177C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61780 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61784 - sw         $a1, 2700($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61788 - sw         $a0, 2696($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6178C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61790 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61794 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61798 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6179C - swc1       $f12, 2704($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617A4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617A8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617B0 - swc1       $f12, 2708($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617B8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617BC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617C4 - swc1       $f12, 2712($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617CC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617D0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617D8 - swc1       $f12, 2716($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617E0 - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617E4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617EC - swc1       $f12, 2720($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617F0 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617F4 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B617F8 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B61AF8
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B61AF8 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61AFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B00 - lw         $a1, 2732($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B04 - lw         $a0, 2728($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B08 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B0C - lw         $a3, 2740($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B10 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B14 - lw         $a2, 2736($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B20 - sw         $a1, 2844($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B24 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B28 - sw         $a0, 2840($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B30 - lw         $a3, 2748($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B34 - lw         $a2, 2744($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B40 - sw         $a1, 2852($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B44 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B48 - sw         $a0, 2848($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B50 - lw         $a3, 2756($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B54 - lw         $a2, 2752($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B60 - sw         $a1, 2860($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B64 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B68 - sw         $a0, 2856($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B70 - lw         $a3, 2764($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B74 - lw         $a2, 2760($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B80 - sw         $a1, 2868($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B84 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B88 - sw         $a0, 2864($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B90 - lw         $a3, 2772($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B94 - lw         $a2, 2768($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BA0 - sw         $a1, 2876($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BA4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BA8 - sw         $a0, 2872($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BB0 - lw         $a3, 2780($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BB4 - lw         $a2, 2776($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BC0 - sw         $a1, 2884($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BC4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BC8 - sw         $a0, 2880($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BD0 - lw         $a3, 2788($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BD4 - lw         $a2, 2784($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BE0 - sw         $a1, 2892($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BE4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BE8 - sw         $a0, 2888($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BF0 - lw         $a3, 2796($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BF4 - lw         $a2, 2792($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C00 - sw         $a1, 2900($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C04 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C08 - sw         $a0, 2896($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C10 - lw         $a3, 2804($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C14 - lw         $a2, 2800($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C20 - sw         $a1, 2908($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C24 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C28 - sw         $a0, 2904($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C30 - lw         $a3, 2812($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C34 - lw         $a2, 2808($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C40 - sw         $a1, 2916($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C44 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C48 - sw         $a0, 2912($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C50 - lw         $a3, 2820($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C54 - lw         $a2, 2816($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C60 - sw         $a1, 2924($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C64 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C68 - sw         $a0, 2920($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C70 - lw         $a3, 2828($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C74 - lw         $a2, 2824($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C80 - sw         $a1, 2932($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C84 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C88 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C8C - sw         $a0, 2928($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C94 - lw         $a3, 2836($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C98 - lw         $a2, 2832($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61C9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CA4 - sw         $a1, 2940($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CA8 - sw         $a0, 2936($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CB0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CB8 - sw         $a1, 2948($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CBC - sw         $a0, 2944($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CC0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CC4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CC8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CD0 - swc1       $f12, 2952($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CD4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CD8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CDC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CE4 - swc1       $f12, 2956($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CE8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CEC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CF0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CF8 - swc1       $f12, 2960($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61CFC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61D00 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61D04 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61D08 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61D0C - swc1       $f12, 2964($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61D10 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61D14 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B61D18 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B65F00
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B65F00 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F04 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F08 - lw         $a3, 2972($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F0C - lw         $a2, 2968($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F10 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F14 - lw         $t1, 2980($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F18 - lw         $t0, 2976($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F1C - or         $a3, $a2, $zr <=> move $a3, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F20 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F24 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F28 - sw         $a3, 3084($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F2C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F30 - sw         $a2, 3080($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F34 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F38 - lw         $t1, 2988($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F3C - lw         $t0, 2984($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F40 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F44 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F48 - sw         $a3, 3092($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F4C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F50 - sw         $a2, 3088($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F54 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F58 - lw         $t1, 2996($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F5C - lw         $t0, 2992($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F60 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F64 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F68 - sw         $a3, 3100($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F6C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F70 - sw         $a2, 3096($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F74 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F78 - lw         $t1, 3004($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F7C - lw         $t0, 3000($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F80 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F84 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F88 - sw         $a3, 3108($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F8C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F90 - sw         $a2, 3104($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F94 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F98 - lw         $t1, 3012($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65F9C - lw         $t0, 3008($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FA0 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FA4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FA8 - sw         $a3, 3116($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FAC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FB0 - sw         $a2, 3112($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FB4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FB8 - lw         $t1, 3020($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FBC - lw         $t0, 3016($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FC0 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FC4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FC8 - sw         $a3, 3124($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FCC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FD0 - sw         $a2, 3120($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FD4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FD8 - lw         $t1, 3028($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FDC - lw         $t0, 3024($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FE0 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FE4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FE8 - sw         $a3, 3132($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FEC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FF0 - sw         $a2, 3128($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FF4 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FF8 - lw         $t1, 3036($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B65FFC - lw         $t0, 3032($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66000 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66004 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66008 - sw         $a3, 3140($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6600C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66010 - sw         $a2, 3136($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66014 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66018 - lw         $t1, 3044($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6601C - lw         $t0, 3040($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66020 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66024 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66028 - sw         $a3, 3148($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6602C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66030 - sw         $a2, 3144($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66034 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66038 - lw         $t1, 3052($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6603C - lw         $t0, 3048($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66040 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66044 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66048 - sw         $a3, 3156($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6604C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66050 - sw         $a2, 3152($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66054 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66058 - lw         $t1, 3060($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6605C - lw         $t0, 3056($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66060 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66064 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66068 - sw         $a3, 3164($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6606C - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66070 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66074 - sw         $a2, 3160($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66078 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6607C - lw         $t1, 3068($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66080 - lw         $t0, 3064($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66084 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66088 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6608C - sw         $a3, 3172($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66090 - sw         $s1, 4($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66094 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66098 - sw         $a2, 3168($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6609C - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660A0 - lw         $t1, 3076($s1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660A4 - lw         $t0, 3072($s1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660A8 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660AC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660B0 - sw         $a3, 3180($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660B4 - lui        $a0, 0x3EED <=> li $a0, 0x3EED0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660B8 - sw         $a2, 3176($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660BC - ori        $a0, $a0, 2427
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660C0 - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660C4 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660C8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660CC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660D0 - sw         $a3, 3188($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660D8 - sw         $a2, 3184($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660DC - swc1       $f12, 3212($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660E0 - lui        $a0, 0x4120 <=> li $a0, 0x41200000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660E4 - lui        $a1, 0xC0F0 <=> li $a1, 0xC0F00000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660E8 - mtc1       $a0, $f14
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660EC - mtc1       $a1, $f13
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660F0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660F4 - mul.s      $f13, $f12, $f13
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660F8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B660FC - mtc1       $a0, $f15
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66100 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66104 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66108 - swc1       $f15, 3192($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6610C - swc1       $f13, 3220($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66110 - lui        $a1, 0xC3BB <=> li $a1, 0xC3BB0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66114 - ori        $a1, $a1, -32768
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66118 - mtc1       $a1, $f15
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6611C - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66120 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66124 - swc1       $f15, 3216($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66128 - addiu      $a1, $a0, 3224
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6612C - swc1       $f15, 3224($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66130 - mul.s      $f14, $f12, $f14
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66134 - lui        $a0, 0x41A0 <=> li $a0, 0x41A00000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66138 - mtc1       $a0, $f15
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6613C - lui        $a0, 0x4220 <=> li $a0, 0x42200000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66140 - swc1       $f13, 4($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66144 - mtc1       $a0, $f16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66148 - mul.s      $f13, $f12, $f15
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6614C - swc1       $f14, 16($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66150 - lui        $a0, 0x4270 <=> li $a0, 0x42700000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66154 - mul.s      $f14, $f12, $f16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66158 - mtc1       $a0, $f17
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6615C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66160 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66164 - mtc1       $a0, $f15
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66168 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6616C - mul.s      $f12, $f12, $f17
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66170 - swc1       $f15, 3196($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66174 - swc1       $f13, 20($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66178 - swc1       $f14, 24($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6617C - lui        $a0, 0x3E86 <=> li $a0, 0x3E860000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66180 - ori        $a0, $a0, 2706
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66184 - swc1       $f12, 28($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66188 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6618C - lui        $a0, 0x3F06 <=> li $a0, 0x3F060000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66190 - ori        $a0, $a0, 2706
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66194 - swc1       $f12, 32($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B66198 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6619C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661A0 - swc1       $f12, 36($a1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661A4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661A8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661B0 - swc1       $f12, 3200($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661B8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661BC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661C4 - swc1       $f12, 3204($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661C8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661CC - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661D0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661D8 - swc1       $f12, 3208($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661DC - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661E0 - lw         $s1, 4($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661E4 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B661E8 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B674F0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B674F0 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B674F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B674F8 - lw         $a1, 3276($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B674FC - lw         $a0, 3272($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67500 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67504 - lw         $a3, 3284($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67508 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6750C - lw         $a2, 3280($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67510 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67514 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67518 - sw         $a1, 3388($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6751C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67520 - sw         $a0, 3384($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67524 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67528 - lw         $a3, 3292($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6752C - lw         $a2, 3288($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67530 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67534 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67538 - sw         $a1, 3396($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6753C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67540 - sw         $a0, 3392($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67544 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67548 - lw         $a3, 3300($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6754C - lw         $a2, 3296($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67550 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67554 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67558 - sw         $a1, 3404($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6755C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67560 - sw         $a0, 3400($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67564 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67568 - lw         $a3, 3308($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6756C - lw         $a2, 3304($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67570 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67574 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67578 - sw         $a1, 3412($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6757C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67580 - sw         $a0, 3408($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67584 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67588 - lw         $a3, 3316($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6758C - lw         $a2, 3312($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67590 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67594 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67598 - sw         $a1, 3420($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6759C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675A0 - sw         $a0, 3416($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675A8 - lw         $a3, 3324($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675AC - lw         $a2, 3320($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675B8 - sw         $a1, 3428($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675BC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675C0 - sw         $a0, 3424($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675C8 - lw         $a3, 3332($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675CC - lw         $a2, 3328($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675D8 - sw         $a1, 3436($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675DC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675E0 - sw         $a0, 3432($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675E8 - lw         $a3, 3340($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675EC - lw         $a2, 3336($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675F8 - sw         $a1, 3444($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B675FC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67600 - sw         $a0, 3440($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67604 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67608 - lw         $a3, 3348($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6760C - lw         $a2, 3344($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67610 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67614 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67618 - sw         $a1, 3452($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6761C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67620 - sw         $a0, 3448($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67624 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67628 - lw         $a3, 3356($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6762C - lw         $a2, 3352($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67630 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67634 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67638 - sw         $a1, 3460($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6763C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67640 - sw         $a0, 3456($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67644 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67648 - lw         $a3, 3364($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6764C - lw         $a2, 3360($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67650 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67654 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67658 - sw         $a1, 3468($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6765C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67660 - sw         $a0, 3464($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67664 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67668 - lw         $a3, 3372($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6766C - lw         $a2, 3368($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67670 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67674 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67678 - sw         $a1, 3476($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6767C - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67680 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67684 - sw         $a0, 3472($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6768C - lw         $a3, 3380($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67690 - lw         $a2, 3376($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67694 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67698 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6769C - sw         $a1, 3484($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676A0 - sw         $a0, 3480($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676A8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676B0 - sw         $a1, 3492($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676B4 - sw         $a0, 3488($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676B8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676BC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676C0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676C8 - swc1       $f12, 3496($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676CC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676D0 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676D4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676DC - swc1       $f12, 3500($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676E0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676E4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676E8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676F0 - swc1       $f12, 3504($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676F4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676F8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B676FC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67700 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67704 - swc1       $f12, 3508($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67708 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6770C - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67710 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67714 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67718 - swc1       $f12, 3512($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6771C - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67720 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B67724 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B6E4E8
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B6E4E8 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E4EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E4F0 - lw         $a1, 3524($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E4F4 - lw         $a0, 3520($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E4F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E4FC - lw         $a3, 3532($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E500 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E504 - lw         $a2, 3528($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E508 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E50C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E510 - sw         $a1, 3636($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E514 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E518 - sw         $a0, 3632($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E51C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E520 - lw         $a3, 3540($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E524 - lw         $a2, 3536($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E528 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E52C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E530 - sw         $a1, 3644($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E534 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E538 - sw         $a0, 3640($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E53C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E540 - lw         $a3, 3548($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E544 - lw         $a2, 3544($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E548 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E54C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E550 - sw         $a1, 3652($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E554 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E558 - sw         $a0, 3648($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E55C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E560 - lw         $a3, 3556($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E564 - lw         $a2, 3552($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E568 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E56C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E570 - sw         $a1, 3660($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E574 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E578 - sw         $a0, 3656($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E57C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E580 - lw         $a3, 3564($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E584 - lw         $a2, 3560($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E588 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E58C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E590 - sw         $a1, 3668($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E594 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E598 - sw         $a0, 3664($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E59C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5A0 - lw         $a3, 3572($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5A4 - lw         $a2, 3568($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5B0 - sw         $a1, 3676($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5B8 - sw         $a0, 3672($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5C0 - lw         $a3, 3580($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5C4 - lw         $a2, 3576($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5D0 - sw         $a1, 3684($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5D8 - sw         $a0, 3680($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5E0 - lw         $a3, 3588($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5E4 - lw         $a2, 3584($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5F0 - sw         $a1, 3692($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5F8 - sw         $a0, 3688($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E5FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E600 - lw         $a3, 3596($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E604 - lw         $a2, 3592($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E608 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E60C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E610 - sw         $a1, 3700($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E614 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E618 - sw         $a0, 3696($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E61C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E620 - lw         $a3, 3604($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E624 - lw         $a2, 3600($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E628 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E62C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E630 - sw         $a1, 3708($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E634 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E638 - sw         $a0, 3704($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E63C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E640 - lw         $a3, 3612($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E644 - lw         $a2, 3608($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E648 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E64C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E650 - sw         $a1, 3716($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E654 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E658 - sw         $a0, 3712($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E65C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E660 - lw         $a3, 3620($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E664 - lw         $a2, 3616($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E668 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E66C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E670 - sw         $a1, 3724($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E674 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E678 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E67C - sw         $a0, 3720($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E684 - lw         $a3, 3628($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E688 - lw         $a2, 3624($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E68C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E690 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E694 - sw         $a1, 3732($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E698 - sw         $a0, 3728($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E69C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6A8 - sw         $a1, 3740($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6AC - sw         $a0, 3736($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6B4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6B8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6C0 - swc1       $f12, 3744($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6C8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6CC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6D4 - swc1       $f12, 3748($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6DC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6E0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6E8 - swc1       $f12, 3752($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6F0 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6F4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E6FC - swc1       $f12, 3756($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E700 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E704 - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E708 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E70C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E710 - swc1       $f12, 3760($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E714 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E718 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B6E71C - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B70EC4
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B70EC4 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70ECC - lw         $a1, 3772($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70ED0 - lw         $a0, 3768($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70ED4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70ED8 - lw         $a3, 3780($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EDC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EE0 - lw         $a2, 3776($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EEC - sw         $a1, 3884($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EF0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EF4 - sw         $a0, 3880($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70EFC - lw         $a3, 3788($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F00 - lw         $a2, 3784($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F0C - sw         $a1, 3892($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F10 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F14 - sw         $a0, 3888($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F1C - lw         $a3, 3796($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F20 - lw         $a2, 3792($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F2C - sw         $a1, 3900($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F30 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F34 - sw         $a0, 3896($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F3C - lw         $a3, 3804($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F40 - lw         $a2, 3800($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F4C - sw         $a1, 3908($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F50 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F54 - sw         $a0, 3904($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F5C - lw         $a3, 3812($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F60 - lw         $a2, 3808($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F6C - sw         $a1, 3916($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F70 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F74 - sw         $a0, 3912($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F7C - lw         $a3, 3820($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F80 - lw         $a2, 3816($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F8C - sw         $a1, 3924($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F90 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F94 - sw         $a0, 3920($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70F9C - lw         $a3, 3828($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FA0 - lw         $a2, 3824($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FAC - sw         $a1, 3932($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FB0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FB4 - sw         $a0, 3928($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FBC - lw         $a3, 3836($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FC0 - lw         $a2, 3832($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FCC - sw         $a1, 3940($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FD0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FD4 - sw         $a0, 3936($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FDC - lw         $a3, 3844($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FE0 - lw         $a2, 3840($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FEC - sw         $a1, 3948($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FF0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FF4 - sw         $a0, 3944($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B70FFC - lw         $a3, 3852($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71000 - lw         $a2, 3848($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71008 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7100C - sw         $a1, 3956($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71010 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71014 - sw         $a0, 3952($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7101C - lw         $a3, 3860($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71020 - lw         $a2, 3856($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71024 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71028 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7102C - sw         $a1, 3964($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71030 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71034 - sw         $a0, 3960($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7103C - lw         $a3, 3868($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71040 - lw         $a2, 3864($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71048 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7104C - sw         $a1, 3972($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71050 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71054 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71058 - sw         $a0, 3968($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7105C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71060 - lw         $a3, 3876($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71064 - lw         $a2, 3872($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71068 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7106C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71070 - sw         $a1, 3980($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71074 - sw         $a0, 3976($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7107C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71080 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71084 - sw         $a1, 3988($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71088 - sw         $a0, 3984($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7108C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71090 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71094 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B71098 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7109C - swc1       $f12, 3992($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710A0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710A4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710A8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710B0 - swc1       $f12, 3996($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710B4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710B8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710BC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710C4 - swc1       $f12, 4000($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710C8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710CC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710D0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710D8 - swc1       $f12, 4004($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710DC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710E0 - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710E4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710EC - swc1       $f12, 4008($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710F0 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710F4 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B710F8 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B74BD0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B74BD0 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BD4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BD8 - lw         $a1, 4028($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BDC - lw         $a0, 4024($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BE0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BE4 - lw         $a3, 4036($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BE8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BEC - lw         $a2, 4032($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BF8 - sw         $a1, 4140($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74BFC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C00 - sw         $a0, 4136($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C08 - lw         $a3, 4044($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C0C - lw         $a2, 4040($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C18 - sw         $a1, 4148($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C1C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C20 - sw         $a0, 4144($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C28 - lw         $a3, 4052($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C2C - lw         $a2, 4048($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C38 - sw         $a1, 4156($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C3C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C40 - sw         $a0, 4152($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C48 - lw         $a3, 4060($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C4C - lw         $a2, 4056($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C58 - sw         $a1, 4164($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C5C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C60 - sw         $a0, 4160($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C68 - lw         $a3, 4068($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C6C - lw         $a2, 4064($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C78 - sw         $a1, 4172($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C7C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C80 - sw         $a0, 4168($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C88 - lw         $a3, 4076($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C8C - lw         $a2, 4072($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C98 - sw         $a1, 4180($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74C9C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CA0 - sw         $a0, 4176($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CA8 - lw         $a3, 4084($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CAC - lw         $a2, 4080($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CB8 - sw         $a1, 4188($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CBC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CC0 - sw         $a0, 4184($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CC8 - lw         $a3, 4092($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CCC - lw         $a2, 4088($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CD8 - sw         $a1, 4196($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CDC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CE0 - sw         $a0, 4192($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CE8 - lw         $a3, 4100($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CEC - lw         $a2, 4096($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CF8 - sw         $a1, 4204($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74CFC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D00 - sw         $a0, 4200($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D08 - lw         $a3, 4108($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D0C - lw         $a2, 4104($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D18 - sw         $a1, 4212($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D1C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D20 - sw         $a0, 4208($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D28 - lw         $a3, 4116($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D2C - lw         $a2, 4112($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D38 - sw         $a1, 4220($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D3C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D40 - sw         $a0, 4216($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D48 - lw         $a3, 4124($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D4C - lw         $a2, 4120($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D58 - sw         $a1, 4228($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D5C - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D60 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D64 - sw         $a0, 4224($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D6C - lw         $a3, 4132($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D70 - lw         $a2, 4128($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D7C - sw         $a1, 4236($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D80 - sw         $a0, 4232($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D88 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D90 - sw         $a1, 4244($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D94 - sw         $a0, 4240($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D98 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74D9C - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DA0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DA4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DA8 - swc1       $f12, 4248($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DAC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DB0 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DB4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DB8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DBC - swc1       $f12, 4252($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DC0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DC4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DC8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DCC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DD0 - swc1       $f12, 4256($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DD4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DD8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DDC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DE4 - swc1       $f12, 4260($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DE8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DEC - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DF0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DF8 - swc1       $f12, 4264($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74DFC - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E00 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B74E04 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B784E0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B784E0 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B784E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B784E8 - lw         $a1, 4276($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B784EC - lw         $a0, 4272($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B784F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B784F4 - lw         $a3, 4284($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B784F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B784FC - lw         $a2, 4280($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78504 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78508 - sw         $a1, 4388($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7850C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78510 - sw         $a0, 4384($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78518 - lw         $a3, 4292($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7851C - lw         $a2, 4288($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78520 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78524 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78528 - sw         $a1, 4396($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7852C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78530 - sw         $a0, 4392($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78538 - lw         $a3, 4300($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7853C - lw         $a2, 4296($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78540 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78544 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78548 - sw         $a1, 4404($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7854C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78550 - sw         $a0, 4400($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78558 - lw         $a3, 4308($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7855C - lw         $a2, 4304($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78560 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78564 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78568 - sw         $a1, 4412($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7856C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78570 - sw         $a0, 4408($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78578 - lw         $a3, 4316($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7857C - lw         $a2, 4312($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78580 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78584 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78588 - sw         $a1, 4420($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7858C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78590 - sw         $a0, 4416($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78594 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78598 - lw         $a3, 4324($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7859C - lw         $a2, 4320($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785A8 - sw         $a1, 4428($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785AC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785B0 - sw         $a0, 4424($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785B8 - lw         $a3, 4332($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785BC - lw         $a2, 4328($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785C8 - sw         $a1, 4436($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785CC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785D0 - sw         $a0, 4432($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785D8 - lw         $a3, 4340($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785DC - lw         $a2, 4336($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785E8 - sw         $a1, 4444($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785EC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785F0 - sw         $a0, 4440($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785F8 - lw         $a3, 4348($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B785FC - lw         $a2, 4344($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78600 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78604 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78608 - sw         $a1, 4452($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7860C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78610 - sw         $a0, 4448($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78618 - lw         $a3, 4356($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7861C - lw         $a2, 4352($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78620 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78624 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78628 - sw         $a1, 4460($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7862C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78630 - sw         $a0, 4456($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78638 - lw         $a3, 4364($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7863C - lw         $a2, 4360($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78640 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78644 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78648 - sw         $a1, 4468($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7864C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78650 - sw         $a0, 4464($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78658 - lw         $a3, 4372($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7865C - lw         $a2, 4368($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78664 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78668 - sw         $a1, 4476($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7866C - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78670 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78674 - sw         $a0, 4472($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7867C - lw         $a3, 4380($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78680 - lw         $a2, 4376($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78684 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78688 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7868C - sw         $a1, 4484($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78690 - sw         $a0, 4480($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78698 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7869C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786A0 - sw         $a1, 4492($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786A4 - sw         $a0, 4488($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786AC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786B0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786B8 - swc1       $f12, 4496($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786C0 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786C4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786CC - swc1       $f12, 4500($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786D4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786D8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786E0 - swc1       $f12, 4504($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786E8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786EC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786F4 - swc1       $f12, 4508($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786F8 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B786FC - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78700 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B78BF4
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B78BF4 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78BF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78BFC - lw         $a1, 4516($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C00 - lw         $a0, 4512($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C04 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C08 - lw         $a3, 4524($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C0C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C10 - lw         $a2, 4520($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C1C - sw         $a1, 4628($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C20 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C24 - sw         $a0, 4624($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C2C - lw         $a3, 4532($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C30 - lw         $a2, 4528($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C3C - sw         $a1, 4636($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C40 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C44 - sw         $a0, 4632($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C4C - lw         $a3, 4540($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C50 - lw         $a2, 4536($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C5C - sw         $a1, 4644($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C60 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C64 - sw         $a0, 4640($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C6C - lw         $a3, 4548($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C70 - lw         $a2, 4544($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C7C - sw         $a1, 4652($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C80 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C84 - sw         $a0, 4648($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C8C - lw         $a3, 4556($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C90 - lw         $a2, 4552($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78C9C - sw         $a1, 4660($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CA0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CA4 - sw         $a0, 4656($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CAC - lw         $a3, 4564($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CB0 - lw         $a2, 4560($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CBC - sw         $a1, 4668($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CC0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CC4 - sw         $a0, 4664($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CCC - lw         $a3, 4572($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CD0 - lw         $a2, 4568($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CDC - sw         $a1, 4676($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CE0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CE4 - sw         $a0, 4672($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CEC - lw         $a3, 4580($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CF0 - lw         $a2, 4576($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78CFC - sw         $a1, 4684($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D00 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D04 - sw         $a0, 4680($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D0C - lw         $a3, 4588($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D10 - lw         $a2, 4584($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D1C - sw         $a1, 4692($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D20 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D24 - sw         $a0, 4688($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D2C - lw         $a3, 4596($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D30 - lw         $a2, 4592($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D3C - sw         $a1, 4700($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D40 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D44 - sw         $a0, 4696($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D4C - lw         $a3, 4604($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D50 - lw         $a2, 4600($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D5C - sw         $a1, 4708($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D60 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D64 - sw         $a0, 4704($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D6C - lw         $a3, 4612($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D70 - lw         $a2, 4608($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D7C - sw         $a1, 4716($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D80 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D84 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D88 - sw         $a0, 4712($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D90 - lw         $a3, 4620($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D94 - lw         $a2, 4616($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DA0 - sw         $a1, 4724($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DA4 - sw         $a0, 4720($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DAC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DB4 - sw         $a1, 4732($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DB8 - sw         $a0, 4728($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DC0 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DC4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DCC - swc1       $f12, 4736($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DD4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DD8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DE0 - swc1       $f12, 4740($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DE8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DEC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DF4 - swc1       $f12, 4744($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78DFC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78E00 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78E04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78E08 - swc1       $f12, 4748($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78E0C - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78E10 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B78E14 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B7A244
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B7A244 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A248 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A24C - lw         $a1, 4756($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A250 - lw         $a0, 4752($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A254 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A258 - lw         $a3, 4764($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A25C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A260 - lw         $a2, 4760($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A264 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A268 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A26C - sw         $a1, 4868($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A270 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A274 - sw         $a0, 4864($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A278 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A27C - lw         $a3, 4772($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A280 - lw         $a2, 4768($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A284 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A288 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A28C - sw         $a1, 4876($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A290 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A294 - sw         $a0, 4872($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A298 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A29C - lw         $a3, 4780($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2A0 - lw         $a2, 4776($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2AC - sw         $a1, 4884($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2B0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2B4 - sw         $a0, 4880($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2BC - lw         $a3, 4788($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2C0 - lw         $a2, 4784($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2CC - sw         $a1, 4892($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2D0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2D4 - sw         $a0, 4888($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2DC - lw         $a3, 4796($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2E0 - lw         $a2, 4792($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2EC - sw         $a1, 4900($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2F0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2F4 - sw         $a0, 4896($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A2FC - lw         $a3, 4804($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A300 - lw         $a2, 4800($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A304 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A308 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A30C - sw         $a1, 4908($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A310 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A314 - sw         $a0, 4904($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A318 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A31C - lw         $a3, 4812($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A320 - lw         $a2, 4808($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A328 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A32C - sw         $a1, 4916($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A330 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A334 - sw         $a0, 4912($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A338 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A33C - lw         $a3, 4820($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A340 - lw         $a2, 4816($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A344 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A348 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A34C - sw         $a1, 4924($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A350 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A354 - sw         $a0, 4920($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A35C - lw         $a3, 4828($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A360 - lw         $a2, 4824($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A364 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A368 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A36C - sw         $a1, 4932($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A370 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A374 - sw         $a0, 4928($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A37C - lw         $a3, 4836($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A380 - lw         $a2, 4832($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A384 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A388 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A38C - sw         $a1, 4940($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A390 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A394 - sw         $a0, 4936($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A39C - lw         $a3, 4844($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3A0 - lw         $a2, 4840($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3AC - sw         $a1, 4948($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3B0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3B4 - sw         $a0, 4944($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3BC - lw         $a3, 4852($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3C0 - lw         $a2, 4848($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3CC - sw         $a1, 4956($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3D0 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3D4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3D8 - sw         $a0, 4952($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3E0 - lw         $a3, 4860($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3E4 - lw         $a2, 4856($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3F0 - sw         $a1, 4964($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3F4 - sw         $a0, 4960($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A3FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A400 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A404 - sw         $a1, 4972($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A408 - sw         $a0, 4968($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A40C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A410 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A414 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A418 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A41C - swc1       $f12, 4976($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A420 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A424 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A428 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A42C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A430 - swc1       $f12, 4980($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A434 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A438 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A43C - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A440 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A444 - swc1       $f12, 4984($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A448 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A44C - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A450 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A454 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A458 - swc1       $f12, 4988($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A45C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A460 - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A464 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A468 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A46C - swc1       $f12, 4992($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A470 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A474 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A478 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B7A8DC
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B7A8DC - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8E4 - lw         $a1, 5004($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8E8 - lw         $a0, 5000($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8EC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8F0 - lw         $a3, 5012($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8F8 - lw         $a2, 5008($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A8FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A900 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A904 - sw         $a1, 5116($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A908 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A90C - sw         $a0, 5112($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A914 - lw         $a3, 5020($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A918 - lw         $a2, 5016($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A91C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A924 - sw         $a1, 5124($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A928 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A92C - sw         $a0, 5120($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A934 - lw         $a3, 5028($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A938 - lw         $a2, 5024($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A93C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A944 - sw         $a1, 5132($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A948 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A94C - sw         $a0, 5128($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A954 - lw         $a3, 5036($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A958 - lw         $a2, 5032($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A964 - sw         $a1, 5140($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A968 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A96C - sw         $a0, 5136($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A974 - lw         $a3, 5044($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A978 - lw         $a2, 5040($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A980 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A984 - sw         $a1, 5148($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A988 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A98C - sw         $a0, 5144($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A994 - lw         $a3, 5052($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A998 - lw         $a2, 5048($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A99C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9A4 - sw         $a1, 5156($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9A8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9AC - sw         $a0, 5152($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9B4 - lw         $a3, 5060($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9B8 - lw         $a2, 5056($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9C4 - sw         $a1, 5164($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9C8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9CC - sw         $a0, 5160($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9D4 - lw         $a3, 5068($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9D8 - lw         $a2, 5064($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9E4 - sw         $a1, 5172($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9E8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9EC - sw         $a0, 5168($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9F4 - lw         $a3, 5076($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9F8 - lw         $a2, 5072($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7A9FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA04 - sw         $a1, 5180($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA08 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA0C - sw         $a0, 5176($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA14 - lw         $a3, 5084($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA18 - lw         $a2, 5080($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA24 - sw         $a1, 5188($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA28 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA2C - sw         $a0, 5184($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA34 - lw         $a3, 5092($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA38 - lw         $a2, 5088($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA44 - sw         $a1, 5196($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA48 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA4C - sw         $a0, 5192($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA54 - lw         $a3, 5100($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA58 - lw         $a2, 5096($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA64 - sw         $a1, 5204($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA68 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA6C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA70 - sw         $a0, 5200($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA78 - lw         $a3, 5108($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA7C - lw         $a2, 5104($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA84 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA88 - sw         $a1, 5212($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA8C - sw         $a0, 5208($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA94 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AA9C - sw         $a1, 5220($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAA0 - sw         $a0, 5216($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAA4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAA8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAAC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAB0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAB4 - swc1       $f12, 5224($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAB8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AABC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAC0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAC4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAC8 - swc1       $f12, 5228($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AACC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAD0 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAD4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AADC - swc1       $f12, 5232($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAE0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAE4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAE8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAF0 - swc1       $f12, 5236($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAF4 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAF8 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B7AAFC - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B835E4
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B835E4 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B835E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B835EC - lw         $a1, 5244($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B835F0 - lw         $a0, 5240($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B835F4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B835F8 - lw         $a3, 5252($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B835FC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83600 - lw         $a2, 5248($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83604 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83608 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8360C - sw         $a1, 5356($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83610 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83614 - sw         $a0, 5352($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83618 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8361C - lw         $a3, 5260($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83620 - lw         $a2, 5256($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83624 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83628 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8362C - sw         $a1, 5364($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83630 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83634 - sw         $a0, 5360($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83638 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8363C - lw         $a3, 5268($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83640 - lw         $a2, 5264($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83644 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83648 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8364C - sw         $a1, 5372($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83650 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83654 - sw         $a0, 5368($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83658 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8365C - lw         $a3, 5276($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83660 - lw         $a2, 5272($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83664 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83668 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8366C - sw         $a1, 5380($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83670 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83674 - sw         $a0, 5376($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8367C - lw         $a3, 5284($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83680 - lw         $a2, 5280($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83684 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83688 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8368C - sw         $a1, 5388($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83690 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83694 - sw         $a0, 5384($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83698 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8369C - lw         $a3, 5292($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836A0 - lw         $a2, 5288($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836AC - sw         $a1, 5396($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836B0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836B4 - sw         $a0, 5392($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836BC - lw         $a3, 5300($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836C0 - lw         $a2, 5296($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836CC - sw         $a1, 5404($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836D0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836D4 - sw         $a0, 5400($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836DC - lw         $a3, 5308($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836E0 - lw         $a2, 5304($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836EC - sw         $a1, 5412($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836F0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836F4 - sw         $a0, 5408($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B836FC - lw         $a3, 5316($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83700 - lw         $a2, 5312($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83704 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83708 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8370C - sw         $a1, 5420($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83710 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83714 - sw         $a0, 5416($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83718 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8371C - lw         $a3, 5324($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83720 - lw         $a2, 5320($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83724 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83728 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8372C - sw         $a1, 5428($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83730 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83734 - sw         $a0, 5424($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8373C - lw         $a3, 5332($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83740 - lw         $a2, 5328($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83744 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83748 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8374C - sw         $a1, 5436($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83750 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83754 - sw         $a0, 5432($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83758 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8375C - lw         $a3, 5340($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83760 - lw         $a2, 5336($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83764 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83768 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8376C - sw         $a1, 5444($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83770 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83774 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83778 - sw         $a0, 5440($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8377C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83780 - lw         $a3, 5348($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83784 - lw         $a2, 5344($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83788 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8378C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83790 - sw         $a1, 5452($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83794 - sw         $a0, 5448($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83798 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8379C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837A4 - sw         $a1, 5460($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837A8 - sw         $a0, 5456($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837AC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837B0 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837B4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837BC - swc1       $f12, 5464($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837C0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837C4 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837C8 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837D0 - swc1       $f12, 5468($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837D4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837D8 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837DC - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837E4 - swc1       $f12, 5472($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837E8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837EC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837F0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837F8 - swc1       $f12, 5476($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B837FC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83800 - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83804 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83808 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8380C - swc1       $f12, 5480($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83810 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83814 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B83818 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B847A4
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B847A4 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847AC - lw         $a1, 5492($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847B0 - lw         $a0, 5488($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847B4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847B8 - lw         $a3, 5500($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847C0 - lw         $a2, 5496($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847CC - sw         $a1, 5604($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847D0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847D4 - sw         $a0, 5600($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847DC - lw         $a3, 5508($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847E0 - lw         $a2, 5504($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847EC - sw         $a1, 5612($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847F0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847F4 - sw         $a0, 5608($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B847FC - lw         $a3, 5516($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84800 - lw         $a2, 5512($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84804 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84808 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8480C - sw         $a1, 5620($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84810 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84814 - sw         $a0, 5616($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84818 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8481C - lw         $a3, 5524($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84820 - lw         $a2, 5520($t3)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84824 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84828 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8482C - sw         $a1, 5628($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84830 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84834 - sw         $a0, 5624($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84838 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8483C - lw         $a3, 5532($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84840 - lw         $a2, 5528($v0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84844 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84848 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8484C - sw         $a1, 5636($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84850 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84854 - sw         $a0, 5632($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84858 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8485C - lw         $a3, 5540($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84860 - lw         $a2, 5536($v1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84864 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84868 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8486C - sw         $a1, 5644($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84870 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84874 - sw         $a0, 5640($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84878 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8487C - lw         $a3, 5548($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84880 - lw         $a2, 5544($t4)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84884 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84888 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8488C - sw         $a1, 5652($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84890 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84894 - sw         $a0, 5648($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8489C - lw         $a3, 5556($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848A0 - lw         $a2, 5552($t5)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848AC - sw         $a1, 5660($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848B0 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848B4 - sw         $a0, 5656($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848BC - lw         $a3, 5564($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848C0 - lw         $a2, 5560($t6)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848CC - sw         $a1, 5668($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848D0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848D4 - sw         $a0, 5664($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848DC - lw         $a3, 5572($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848E0 - lw         $a2, 5568($t7)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848EC - sw         $a1, 5676($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848F0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848F4 - sw         $a0, 5672($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B848FC - lw         $a3, 5580($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84900 - lw         $a2, 5576($t8)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84904 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84908 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8490C - sw         $a1, 5684($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84910 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84914 - sw         $a0, 5680($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84918 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8491C - lw         $a3, 5588($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84920 - lw         $a2, 5584($t9)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84924 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84928 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8492C - sw         $a1, 5692($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84930 - sw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84934 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84938 - sw         $a0, 5688($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8493C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84940 - lw         $a3, 5596($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84944 - lw         $a2, 5592($s0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84948 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8494C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84950 - sw         $a1, 5700($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84954 - sw         $a0, 5696($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84958 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8495C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84964 - sw         $a1, 5708($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84968 - sw         $a0, 5704($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8496C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84970 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84974 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84978 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8497C - swc1       $f12, 5712($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84980 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84984 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84988 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8498C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84990 - swc1       $f12, 5716($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84994 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B84998 - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8499C - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849A4 - swc1       $f12, 5720($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849A8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849AC - ori        $a0, $a0, 4719
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849B0 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849B8 - swc1       $f12, 5724($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849BC - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849C0 - ori        $a0, $a0, -2621
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849C4 - mtc1       $a0, $f12
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849CC - swc1       $f12, 5728($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849D0 - lw         $s0, 0($sp)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849D4 - jr         $ra
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B849D8 - addiu      $sp, $sp, 16
21:02:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8B8B314
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B8B314 - addiu      $sp, $sp, -16
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B318 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B31C - lw         $a1, 5740($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B320 - lw         $a0, 5736($a0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B324 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B328 - lw         $a3, 5748($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B32C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B330 - lw         $a2, 5744($a2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B334 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B338 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B33C - sw         $a1, 5852($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B340 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B344 - sw         $a0, 5848($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B348 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B34C - lw         $a3, 5756($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B350 - lw         $a2, 5752($t1)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B354 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B358 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B35C - sw         $a1, 5860($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B360 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B364 - sw         $a0, 5856($t0)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B368 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B36C - lw         $a3, 5764($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B370 - lw         $a2, 5760($t2)
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B374 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B378 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B37C - sw         $a1, 5868($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B380 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B384 - sw         $a0, 5864($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B388 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B38C - lw         $a3, 5772($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B390 - lw         $a2, 5768($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B394 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B398 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B39C - sw         $a1, 5876($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3A0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3A4 - sw         $a0, 5872($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3AC - lw         $a3, 5780($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3B0 - lw         $a2, 5776($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3BC - sw         $a1, 5884($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3C0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3C4 - sw         $a0, 5880($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3CC - lw         $a3, 5788($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3D0 - lw         $a2, 5784($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3DC - sw         $a1, 5892($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3E0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3E4 - sw         $a0, 5888($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3EC - lw         $a3, 5796($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3F0 - lw         $a2, 5792($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B3FC - sw         $a1, 5900($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B400 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B404 - sw         $a0, 5896($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B408 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B40C - lw         $a3, 5804($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B410 - lw         $a2, 5800($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B414 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B418 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B41C - sw         $a1, 5908($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B420 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B424 - sw         $a0, 5904($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B428 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B42C - lw         $a3, 5812($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B430 - lw         $a2, 5808($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B434 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B438 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B43C - sw         $a1, 5916($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B440 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B444 - sw         $a0, 5912($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B448 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B44C - lw         $a3, 5820($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B450 - lw         $a2, 5816($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B454 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B458 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B45C - sw         $a1, 5924($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B460 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B464 - sw         $a0, 5920($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B468 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B46C - lw         $a3, 5828($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B470 - lw         $a2, 5824($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B474 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B478 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B47C - sw         $a1, 5932($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B480 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B484 - sw         $a0, 5928($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B488 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B48C - lw         $a3, 5836($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B490 - lw         $a2, 5832($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B494 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B498 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B49C - sw         $a1, 5940($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4A0 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4A4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4A8 - sw         $a0, 5936($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4B0 - lw         $a3, 5844($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4B4 - lw         $a2, 5840($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4C0 - sw         $a1, 5948($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4C4 - sw         $a0, 5944($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4CC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4D4 - sw         $a1, 5956($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4D8 - sw         $a0, 5952($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4DC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4E0 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4E4 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4EC - swc1       $f12, 5960($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4F0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4F4 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4F8 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B4FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B500 - swc1       $f12, 5964($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B504 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B508 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B50C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B510 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B514 - swc1       $f12, 5968($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B518 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B51C - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B520 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B524 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B528 - swc1       $f12, 5972($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B52C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B530 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B534 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B538 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B53C - swc1       $f12, 5976($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B540 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B544 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8B548 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8B8DEF0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B8DEF0 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DEF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DEF8 - lw         $a1, 5988($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DEFC - lw         $a0, 5984($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF00 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF04 - lw         $a3, 5996($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF08 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF0C - lw         $a2, 5992($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF18 - sw         $a1, 6100($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF1C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF20 - sw         $a0, 6096($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF28 - lw         $a3, 6004($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF2C - lw         $a2, 6000($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF38 - sw         $a1, 6108($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF3C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF40 - sw         $a0, 6104($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF48 - lw         $a3, 6012($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF4C - lw         $a2, 6008($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF58 - sw         $a1, 6116($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF5C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF60 - sw         $a0, 6112($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF68 - lw         $a3, 6020($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF6C - lw         $a2, 6016($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF78 - sw         $a1, 6124($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF7C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF80 - sw         $a0, 6120($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF88 - lw         $a3, 6028($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF8C - lw         $a2, 6024($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF98 - sw         $a1, 6132($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DF9C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFA0 - sw         $a0, 6128($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFA8 - lw         $a3, 6036($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFAC - lw         $a2, 6032($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFB8 - sw         $a1, 6140($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFBC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFC0 - sw         $a0, 6136($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFC8 - lw         $a3, 6044($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFCC - lw         $a2, 6040($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFD8 - sw         $a1, 6148($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFDC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFE0 - sw         $a0, 6144($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFE8 - lw         $a3, 6052($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFEC - lw         $a2, 6048($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFF8 - sw         $a1, 6156($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8DFFC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E000 - sw         $a0, 6152($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E008 - lw         $a3, 6060($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E00C - lw         $a2, 6056($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E010 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E014 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E018 - sw         $a1, 6164($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E01C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E020 - sw         $a0, 6160($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E028 - lw         $a3, 6068($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E02C - lw         $a2, 6064($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E030 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E034 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E038 - sw         $a1, 6172($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E03C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E040 - sw         $a0, 6168($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E044 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E048 - lw         $a3, 6076($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E04C - lw         $a2, 6072($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E050 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E054 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E058 - sw         $a1, 6180($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E05C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E060 - sw         $a0, 6176($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E068 - lw         $a3, 6084($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E06C - lw         $a2, 6080($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E070 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E074 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E078 - sw         $a1, 6188($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E07C - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E080 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E084 - sw         $a0, 6184($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E088 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E08C - lw         $a3, 6092($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E090 - lw         $a2, 6088($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E094 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E098 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E09C - sw         $a1, 6196($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0A0 - sw         $a0, 6192($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0A8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0B0 - sw         $a1, 6204($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0B4 - sw         $a0, 6200($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0B8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0BC - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0C0 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0C8 - swc1       $f12, 6208($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0CC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0D0 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0D4 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0DC - swc1       $f12, 6212($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0E0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0E4 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0E8 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0F0 - swc1       $f12, 6216($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0F4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0F8 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E0FC - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E100 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E104 - swc1       $f12, 6220($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E108 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E10C - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E110 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E114 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E118 - swc1       $f12, 6224($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E11C - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E120 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B8E124 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8B9011C
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B9011C - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90120 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90124 - lw         $a1, 6324($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90128 - lw         $a0, 6320($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9012C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90130 - lw         $a3, 6332($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90134 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90138 - lw         $a2, 6328($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9013C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90140 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90144 - sw         $a1, 6436($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90148 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9014C - sw         $a0, 6432($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90150 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90154 - lw         $a3, 6340($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90158 - lw         $a2, 6336($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9015C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90160 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90164 - sw         $a1, 6444($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90168 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9016C - sw         $a0, 6440($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90170 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90174 - lw         $a3, 6348($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90178 - lw         $a2, 6344($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9017C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90180 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90184 - sw         $a1, 6452($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90188 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9018C - sw         $a0, 6448($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90190 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90194 - lw         $a3, 6356($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90198 - lw         $a2, 6352($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9019C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901A4 - sw         $a1, 6460($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901A8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901AC - sw         $a0, 6456($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901B4 - lw         $a3, 6364($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901B8 - lw         $a2, 6360($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901C4 - sw         $a1, 6468($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901C8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901CC - sw         $a0, 6464($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901D4 - lw         $a3, 6372($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901D8 - lw         $a2, 6368($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901E4 - sw         $a1, 6476($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901E8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901EC - sw         $a0, 6472($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901F4 - lw         $a3, 6380($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901F8 - lw         $a2, 6376($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B901FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90200 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90204 - sw         $a1, 6484($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90208 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9020C - sw         $a0, 6480($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90214 - lw         $a3, 6388($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90218 - lw         $a2, 6384($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9021C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90220 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90224 - sw         $a1, 6492($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90228 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9022C - sw         $a0, 6488($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90234 - lw         $a3, 6396($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90238 - lw         $a2, 6392($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9023C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90244 - sw         $a1, 6500($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90248 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9024C - sw         $a0, 6496($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90254 - lw         $a3, 6404($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90258 - lw         $a2, 6400($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9025C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90264 - sw         $a1, 6508($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90268 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9026C - sw         $a0, 6504($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90274 - lw         $a3, 6412($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90278 - lw         $a2, 6408($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9027C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90284 - sw         $a1, 6516($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90288 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9028C - sw         $a0, 6512($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90294 - lw         $a3, 6420($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90298 - lw         $a2, 6416($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9029C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902A4 - sw         $a1, 6524($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902A8 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902AC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902B0 - sw         $a0, 6520($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902B8 - lw         $a3, 6428($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902BC - lw         $a2, 6424($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902C8 - sw         $a1, 6532($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902CC - sw         $a0, 6528($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902DC - sw         $a1, 6540($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902E0 - sw         $a0, 6536($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902E8 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902EC - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902F4 - swc1       $f12, 6544($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B902FC - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90300 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90304 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90308 - swc1       $f12, 6548($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9030C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90310 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90314 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90318 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9031C - swc1       $f12, 6552($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90320 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90324 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90328 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9032C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90330 - swc1       $f12, 6556($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90334 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90338 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9033C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90340 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90344 - swc1       $f12, 6560($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90348 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9034C - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B90350 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8B91854
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B91854 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91858 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9185C - lw         $a1, 6572($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91860 - lw         $a0, 6568($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91864 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91868 - lw         $a3, 6580($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9186C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91870 - lw         $a2, 6576($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91874 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91878 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9187C - sw         $a1, 6684($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91880 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91884 - sw         $a0, 6680($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91888 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9188C - lw         $a3, 6588($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91890 - lw         $a2, 6584($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91894 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91898 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9189C - sw         $a1, 6692($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918A0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918A4 - sw         $a0, 6688($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918AC - lw         $a3, 6596($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918B0 - lw         $a2, 6592($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918BC - sw         $a1, 6700($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918C0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918C4 - sw         $a0, 6696($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918CC - lw         $a3, 6604($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918D0 - lw         $a2, 6600($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918DC - sw         $a1, 6708($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918E0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918E4 - sw         $a0, 6704($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918EC - lw         $a3, 6612($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918F0 - lw         $a2, 6608($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B918FC - sw         $a1, 6716($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91900 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91904 - sw         $a0, 6712($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91908 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9190C - lw         $a3, 6620($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91910 - lw         $a2, 6616($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91914 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91918 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9191C - sw         $a1, 6724($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91920 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91924 - sw         $a0, 6720($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91928 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9192C - lw         $a3, 6628($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91930 - lw         $a2, 6624($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91934 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91938 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9193C - sw         $a1, 6732($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91940 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91944 - sw         $a0, 6728($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91948 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9194C - lw         $a3, 6636($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91950 - lw         $a2, 6632($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91954 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91958 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9195C - sw         $a1, 6740($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91960 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91964 - sw         $a0, 6736($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91968 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9196C - lw         $a3, 6644($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91970 - lw         $a2, 6640($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91974 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91978 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9197C - sw         $a1, 6748($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91980 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91984 - sw         $a0, 6744($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91988 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9198C - lw         $a3, 6652($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91990 - lw         $a2, 6648($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91994 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91998 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9199C - sw         $a1, 6756($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919A0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919A4 - sw         $a0, 6752($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919AC - lw         $a3, 6660($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919B0 - lw         $a2, 6656($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919BC - sw         $a1, 6764($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919C0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919C4 - sw         $a0, 6760($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919CC - lw         $a3, 6668($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919D0 - lw         $a2, 6664($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919DC - sw         $a1, 6772($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919E0 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919E4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919E8 - sw         $a0, 6768($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919F0 - lw         $a3, 6676($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919F4 - lw         $a2, 6672($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B919FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A00 - sw         $a1, 6780($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A04 - sw         $a0, 6776($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A0C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A14 - sw         $a1, 6788($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A18 - sw         $a0, 6784($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A1C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A20 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A24 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A2C - swc1       $f12, 6792($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A30 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A34 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A38 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A40 - swc1       $f12, 6796($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A44 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A48 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A4C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A54 - swc1       $f12, 6800($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A58 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A5C - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A60 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A68 - swc1       $f12, 6804($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A6C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A70 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A74 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A7C - swc1       $f12, 6808($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A80 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A84 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B91A88 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8B92700
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B92700 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92704 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92708 - lw         $a1, 6820($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9270C - lw         $a0, 6816($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92710 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92714 - lw         $a3, 6828($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92718 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9271C - lw         $a2, 6824($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92720 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92724 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92728 - sw         $a1, 6932($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9272C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92730 - sw         $a0, 6928($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92734 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92738 - lw         $a3, 6836($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9273C - lw         $a2, 6832($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92740 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92744 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92748 - sw         $a1, 6940($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9274C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92750 - sw         $a0, 6936($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92758 - lw         $a3, 6844($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9275C - lw         $a2, 6840($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92760 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92764 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92768 - sw         $a1, 6948($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9276C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92770 - sw         $a0, 6944($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92774 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92778 - lw         $a3, 6852($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9277C - lw         $a2, 6848($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92780 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92784 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92788 - sw         $a1, 6956($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9278C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92790 - sw         $a0, 6952($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92794 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92798 - lw         $a3, 6860($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9279C - lw         $a2, 6856($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927A8 - sw         $a1, 6964($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927AC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927B0 - sw         $a0, 6960($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927B8 - lw         $a3, 6868($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927BC - lw         $a2, 6864($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927C8 - sw         $a1, 6972($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927CC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927D0 - sw         $a0, 6968($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927D8 - lw         $a3, 6876($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927DC - lw         $a2, 6872($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927E8 - sw         $a1, 6980($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927EC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927F0 - sw         $a0, 6976($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927F8 - lw         $a3, 6884($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B927FC - lw         $a2, 6880($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92800 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92804 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92808 - sw         $a1, 6988($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9280C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92810 - sw         $a0, 6984($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92814 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92818 - lw         $a3, 6892($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9281C - lw         $a2, 6888($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92820 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92824 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92828 - sw         $a1, 6996($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9282C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92830 - sw         $a0, 6992($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92834 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92838 - lw         $a3, 6900($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9283C - lw         $a2, 6896($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92844 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92848 - sw         $a1, 7004($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9284C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92850 - sw         $a0, 7000($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92858 - lw         $a3, 6908($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9285C - lw         $a2, 6904($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92864 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92868 - sw         $a1, 7012($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9286C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92870 - sw         $a0, 7008($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92878 - lw         $a3, 6916($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9287C - lw         $a2, 6912($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92880 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92884 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92888 - sw         $a1, 7020($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9288C - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92890 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92894 - sw         $a0, 7016($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92898 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9289C - lw         $a3, 6924($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928A0 - lw         $a2, 6920($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928AC - sw         $a1, 7028($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928B0 - sw         $a0, 7024($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928B8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928C0 - sw         $a1, 7036($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928C4 - sw         $a0, 7032($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928CC - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928D0 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928D8 - swc1       $f12, 7040($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928E0 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928E4 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928EC - swc1       $f12, 7044($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928F4 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928F8 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B928FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92900 - swc1       $f12, 7048($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92904 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92908 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9290C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92910 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92914 - swc1       $f12, 7052($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92918 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9291C - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92920 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92924 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92928 - swc1       $f12, 7056($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9292C - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92930 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B92934 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8B93044
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B93044 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93048 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9304C - lw         $a1, 7108($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93050 - lw         $a0, 7104($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93054 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93058 - lw         $a3, 7116($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9305C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93060 - lw         $a2, 7112($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93068 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9306C - sw         $a1, 7220($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93070 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93074 - sw         $a0, 7216($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9307C - lw         $a3, 7124($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93080 - lw         $a2, 7120($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93084 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93088 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9308C - sw         $a1, 7228($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93090 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93094 - sw         $a0, 7224($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93098 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9309C - lw         $a3, 7132($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930A0 - lw         $a2, 7128($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930AC - sw         $a1, 7236($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930B0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930B4 - sw         $a0, 7232($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930BC - lw         $a3, 7140($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930C0 - lw         $a2, 7136($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930CC - sw         $a1, 7244($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930D0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930D4 - sw         $a0, 7240($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930DC - lw         $a3, 7148($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930E0 - lw         $a2, 7144($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930EC - sw         $a1, 7252($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930F0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930F4 - sw         $a0, 7248($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B930FC - lw         $a3, 7156($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93100 - lw         $a2, 7152($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93104 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93108 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9310C - sw         $a1, 7260($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93110 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93114 - sw         $a0, 7256($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9311C - lw         $a3, 7164($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93120 - lw         $a2, 7160($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93128 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9312C - sw         $a1, 7268($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93130 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93134 - sw         $a0, 7264($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9313C - lw         $a3, 7172($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93140 - lw         $a2, 7168($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93148 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9314C - sw         $a1, 7276($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93150 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93154 - sw         $a0, 7272($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9315C - lw         $a3, 7180($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93160 - lw         $a2, 7176($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93168 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9316C - sw         $a1, 7284($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93170 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93174 - sw         $a0, 7280($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9317C - lw         $a3, 7188($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93180 - lw         $a2, 7184($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93184 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93188 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9318C - sw         $a1, 7292($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93190 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93194 - sw         $a0, 7288($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9319C - lw         $a3, 7196($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931A0 - lw         $a2, 7192($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931AC - sw         $a1, 7300($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931B0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931B4 - sw         $a0, 7296($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931BC - lw         $a3, 7204($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931C0 - lw         $a2, 7200($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931CC - sw         $a1, 7308($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931D0 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931D4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931D8 - sw         $a0, 7304($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931E0 - lw         $a3, 7212($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931E4 - lw         $a2, 7208($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931F0 - sw         $a1, 7316($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931F4 - sw         $a0, 7312($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B931FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93200 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93204 - sw         $a1, 7324($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93208 - sw         $a0, 7320($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9320C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93210 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93214 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93218 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9321C - swc1       $f12, 7328($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93220 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93224 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93228 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9322C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93230 - swc1       $f12, 7332($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93234 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93238 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9323C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93240 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93244 - swc1       $f12, 7336($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93248 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9324C - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93250 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93254 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93258 - swc1       $f12, 7340($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9325C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93260 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93264 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93268 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9326C - swc1       $f12, 7344($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93270 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93274 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B93278 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8B9EE08
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8B9EE08 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE10 - lw         $a1, 7356($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE14 - lw         $a0, 7352($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE18 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE1C - lw         $a3, 7364($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE20 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE24 - lw         $a2, 7360($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE30 - sw         $a1, 7468($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE34 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE38 - sw         $a0, 7464($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE40 - lw         $a3, 7372($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE44 - lw         $a2, 7368($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE50 - sw         $a1, 7476($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE54 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE58 - sw         $a0, 7472($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE60 - lw         $a3, 7380($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE64 - lw         $a2, 7376($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE70 - sw         $a1, 7484($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE74 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE78 - sw         $a0, 7480($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE80 - lw         $a3, 7388($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE84 - lw         $a2, 7384($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE90 - sw         $a1, 7492($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE94 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE98 - sw         $a0, 7488($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EE9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEA0 - lw         $a3, 7396($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEA4 - lw         $a2, 7392($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEB0 - sw         $a1, 7500($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEB4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEB8 - sw         $a0, 7496($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEC0 - lw         $a3, 7404($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEC4 - lw         $a2, 7400($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EECC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EED0 - sw         $a1, 7508($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EED4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EED8 - sw         $a0, 7504($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEE0 - lw         $a3, 7412($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEE4 - lw         $a2, 7408($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEF0 - sw         $a1, 7516($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEF4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEF8 - sw         $a0, 7512($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EEFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF00 - lw         $a3, 7420($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF04 - lw         $a2, 7416($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF10 - sw         $a1, 7524($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF14 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF18 - sw         $a0, 7520($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF20 - lw         $a3, 7428($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF24 - lw         $a2, 7424($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF30 - sw         $a1, 7532($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF34 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF38 - sw         $a0, 7528($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF40 - lw         $a3, 7436($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF44 - lw         $a2, 7432($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF50 - sw         $a1, 7540($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF54 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF58 - sw         $a0, 7536($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF60 - lw         $a3, 7444($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF64 - lw         $a2, 7440($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF70 - sw         $a1, 7548($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF74 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF78 - sw         $a0, 7544($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF80 - lw         $a3, 7452($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF84 - lw         $a2, 7448($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF90 - sw         $a1, 7556($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF94 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF98 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EF9C - sw         $a0, 7552($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFA4 - lw         $a3, 7460($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFA8 - lw         $a2, 7456($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFB4 - sw         $a1, 7564($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFB8 - sw         $a0, 7560($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFC0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFC8 - sw         $a1, 7572($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFCC - sw         $a0, 7568($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFD0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFD4 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFD8 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFE0 - swc1       $f12, 7576($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFE4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFE8 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFEC - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFF4 - swc1       $f12, 7580($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFF8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9EFFC - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F000 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F004 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F008 - swc1       $f12, 7584($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F00C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F010 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F014 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F018 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F01C - swc1       $f12, 7588($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F020 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F024 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F028 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F02C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F030 - swc1       $f12, 7592($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F034 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F038 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8B9F03C - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA221C
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA221C - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2220 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2224 - lw         $a1, 9412($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2228 - lw         $a0, 9408($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA222C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2230 - lw         $a3, 9420($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2234 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2238 - lw         $a2, 9416($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA223C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2244 - sw         $a1, 9524($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2248 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA224C - sw         $a0, 9520($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2254 - lw         $a3, 9428($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2258 - lw         $a2, 9424($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA225C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2264 - sw         $a1, 9532($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2268 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA226C - sw         $a0, 9528($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2274 - lw         $a3, 9436($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2278 - lw         $a2, 9432($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA227C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2284 - sw         $a1, 9540($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2288 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA228C - sw         $a0, 9536($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2294 - lw         $a3, 9444($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2298 - lw         $a2, 9440($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA229C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22A4 - sw         $a1, 9548($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22A8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22AC - sw         $a0, 9544($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22B4 - lw         $a3, 9452($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22B8 - lw         $a2, 9448($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22C4 - sw         $a1, 9556($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22C8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22CC - sw         $a0, 9552($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22D4 - lw         $a3, 9460($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22D8 - lw         $a2, 9456($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22E4 - sw         $a1, 9564($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22E8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22EC - sw         $a0, 9560($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22F4 - lw         $a3, 9468($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22F8 - lw         $a2, 9464($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA22FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2304 - sw         $a1, 9572($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2308 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA230C - sw         $a0, 9568($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2314 - lw         $a3, 9476($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2318 - lw         $a2, 9472($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA231C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2324 - sw         $a1, 9580($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2328 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA232C - sw         $a0, 9576($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2334 - lw         $a3, 9484($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2338 - lw         $a2, 9480($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA233C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2340 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2344 - sw         $a1, 9588($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2348 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA234C - sw         $a0, 9584($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2354 - lw         $a3, 9492($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2358 - lw         $a2, 9488($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA235C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2360 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2364 - sw         $a1, 9596($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2368 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA236C - sw         $a0, 9592($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2370 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2374 - lw         $a3, 9500($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2378 - lw         $a2, 9496($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA237C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2380 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2384 - sw         $a1, 9604($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2388 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA238C - sw         $a0, 9600($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2394 - lw         $a3, 9508($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2398 - lw         $a2, 9504($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA239C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23A4 - sw         $a1, 9612($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23A8 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23AC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23B0 - sw         $a0, 9608($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23B8 - lw         $a3, 9516($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23BC - lw         $a2, 9512($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23C8 - sw         $a1, 9620($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23CC - sw         $a0, 9616($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23D4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23DC - sw         $a1, 9628($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23E0 - sw         $a0, 9624($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23E4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23E8 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23EC - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23F4 - swc1       $f12, 9632($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23F8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA23FC - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2400 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2404 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2408 - swc1       $f12, 9636($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA240C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2410 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2414 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2418 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA241C - swc1       $f12, 9640($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2420 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2424 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2428 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA242C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2430 - swc1       $f12, 9644($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2434 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2438 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA243C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2440 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2444 - swc1       $f12, 9648($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2448 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA244C - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2450 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA2820
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA2820 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2824 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2828 - lw         $a1, 9660($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA282C - lw         $a0, 9656($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2830 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2834 - lw         $a3, 9668($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2838 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA283C - lw         $a2, 9664($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2840 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2844 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2848 - sw         $a1, 9772($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA284C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2850 - sw         $a0, 9768($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2854 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2858 - lw         $a3, 9676($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA285C - lw         $a2, 9672($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2860 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2864 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2868 - sw         $a1, 9780($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA286C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2870 - sw         $a0, 9776($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2874 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2878 - lw         $a3, 9684($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA287C - lw         $a2, 9680($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2880 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2884 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2888 - sw         $a1, 9788($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA288C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2890 - sw         $a0, 9784($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2894 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2898 - lw         $a3, 9692($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA289C - lw         $a2, 9688($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28A8 - sw         $a1, 9796($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28AC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28B0 - sw         $a0, 9792($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28B8 - lw         $a3, 9700($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28BC - lw         $a2, 9696($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28C8 - sw         $a1, 9804($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28CC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28D0 - sw         $a0, 9800($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28D8 - lw         $a3, 9708($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28DC - lw         $a2, 9704($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28E8 - sw         $a1, 9812($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28EC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28F0 - sw         $a0, 9808($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28F8 - lw         $a3, 9716($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA28FC - lw         $a2, 9712($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2900 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2904 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2908 - sw         $a1, 9820($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA290C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2910 - sw         $a0, 9816($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2914 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2918 - lw         $a3, 9724($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA291C - lw         $a2, 9720($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2920 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2924 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2928 - sw         $a1, 9828($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA292C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2930 - sw         $a0, 9824($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2934 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2938 - lw         $a3, 9732($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA293C - lw         $a2, 9728($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2940 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2944 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2948 - sw         $a1, 9836($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA294C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2950 - sw         $a0, 9832($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2954 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2958 - lw         $a3, 9740($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA295C - lw         $a2, 9736($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2960 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2964 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2968 - sw         $a1, 9844($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA296C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2970 - sw         $a0, 9840($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2974 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2978 - lw         $a3, 9748($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA297C - lw         $a2, 9744($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2980 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2984 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2988 - sw         $a1, 9852($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA298C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2990 - sw         $a0, 9848($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2994 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2998 - lw         $a3, 9756($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA299C - lw         $a2, 9752($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29A8 - sw         $a1, 9860($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29AC - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29B0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29B4 - sw         $a0, 9856($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29BC - lw         $a3, 9764($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29C0 - lw         $a2, 9760($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29CC - sw         $a1, 9868($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29D0 - sw         $a0, 9864($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29E0 - sw         $a1, 9876($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29E4 - sw         $a0, 9872($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29E8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29EC - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29F0 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29F8 - swc1       $f12, 9880($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA29FC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A00 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A04 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A08 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A0C - swc1       $f12, 9884($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A10 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A14 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A18 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A1C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A20 - swc1       $f12, 9888($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A24 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A28 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A2C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A34 - swc1       $f12, 9892($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A38 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A3C - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A40 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A48 - swc1       $f12, 9896($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A4C - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A50 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA2A54 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA3F2C
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA3F2C - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F34 - lw         $a1, 9908($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F38 - lw         $a0, 9904($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F3C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F40 - lw         $a3, 9916($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F44 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F48 - lw         $a2, 9912($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F54 - sw         $a1, 10020($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F58 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F5C - sw         $a0, 10016($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F64 - lw         $a3, 9924($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F68 - lw         $a2, 9920($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F74 - sw         $a1, 10028($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F78 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F7C - sw         $a0, 10024($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F84 - lw         $a3, 9932($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F88 - lw         $a2, 9928($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F94 - sw         $a1, 10036($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F98 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3F9C - sw         $a0, 10032($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FA4 - lw         $a3, 9940($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FA8 - lw         $a2, 9936($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FB4 - sw         $a1, 10044($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FB8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FBC - sw         $a0, 10040($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FC4 - lw         $a3, 9948($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FC8 - lw         $a2, 9944($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FD4 - sw         $a1, 10052($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FD8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FDC - sw         $a0, 10048($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FE4 - lw         $a3, 9956($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FE8 - lw         $a2, 9952($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FF4 - sw         $a1, 10060($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FF8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA3FFC - sw         $a0, 10056($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4000 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4004 - lw         $a3, 9964($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4008 - lw         $a2, 9960($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA400C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4010 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4014 - sw         $a1, 10068($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4018 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA401C - sw         $a0, 10064($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4020 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4024 - lw         $a3, 9972($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4028 - lw         $a2, 9968($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA402C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4030 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4034 - sw         $a1, 10076($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4038 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA403C - sw         $a0, 10072($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4044 - lw         $a3, 9980($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4048 - lw         $a2, 9976($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA404C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4050 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4054 - sw         $a1, 10084($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4058 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA405C - sw         $a0, 10080($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4060 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4064 - lw         $a3, 9988($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4068 - lw         $a2, 9984($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA406C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4070 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4074 - sw         $a1, 10092($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4078 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA407C - sw         $a0, 10088($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4080 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4084 - lw         $a3, 9996($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4088 - lw         $a2, 9992($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA408C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4090 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4094 - sw         $a1, 10100($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4098 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA409C - sw         $a0, 10096($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40A4 - lw         $a3, 10004($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40A8 - lw         $a2, 10000($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40B4 - sw         $a1, 10108($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40B8 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40BC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40C0 - sw         $a0, 10104($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40C8 - lw         $a3, 10012($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40CC - lw         $a2, 10008($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40D8 - sw         $a1, 10116($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40DC - sw         $a0, 10112($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40EC - sw         $a1, 10124($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40F0 - sw         $a0, 10120($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40F8 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA40FC - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4100 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4104 - swc1       $f12, 10128($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4108 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA410C - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4110 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4114 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4118 - swc1       $f12, 10132($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA411C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4120 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4124 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4128 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA412C - swc1       $f12, 10136($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4130 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4134 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4138 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA413C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4140 - swc1       $f12, 10140($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4144 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4148 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA414C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4150 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4154 - swc1       $f12, 10144($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4158 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA415C - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4160 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA4618
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA4618 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA461C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4620 - lw         $a1, 10156($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4624 - lw         $a0, 10152($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4628 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA462C - lw         $a3, 10164($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4630 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4634 - lw         $a2, 10160($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4638 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA463C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4640 - sw         $a1, 10268($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4644 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4648 - sw         $a0, 10264($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA464C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4650 - lw         $a3, 10172($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4654 - lw         $a2, 10168($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4658 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA465C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4660 - sw         $a1, 10276($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4664 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4668 - sw         $a0, 10272($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA466C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4670 - lw         $a3, 10180($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4674 - lw         $a2, 10176($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4678 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA467C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4680 - sw         $a1, 10284($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4684 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4688 - sw         $a0, 10280($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA468C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4690 - lw         $a3, 10188($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4694 - lw         $a2, 10184($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4698 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA469C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46A0 - sw         $a1, 10292($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46A4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46A8 - sw         $a0, 10288($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46B0 - lw         $a3, 10196($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46B4 - lw         $a2, 10192($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46C0 - sw         $a1, 10300($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46C4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46C8 - sw         $a0, 10296($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46D0 - lw         $a3, 10204($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46D4 - lw         $a2, 10200($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46E0 - sw         $a1, 10308($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46E4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46E8 - sw         $a0, 10304($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46F0 - lw         $a3, 10212($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46F4 - lw         $a2, 10208($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA46FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4700 - sw         $a1, 10316($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4704 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4708 - sw         $a0, 10312($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA470C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4710 - lw         $a3, 10220($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4714 - lw         $a2, 10216($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4718 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA471C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4720 - sw         $a1, 10324($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4724 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4728 - sw         $a0, 10320($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA472C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4730 - lw         $a3, 10228($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4734 - lw         $a2, 10224($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4738 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA473C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4740 - sw         $a1, 10332($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4744 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4748 - sw         $a0, 10328($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA474C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4750 - lw         $a3, 10236($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4754 - lw         $a2, 10232($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4758 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA475C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4760 - sw         $a1, 10340($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4764 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4768 - sw         $a0, 10336($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA476C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4770 - lw         $a3, 10244($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4774 - lw         $a2, 10240($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4778 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA477C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4780 - sw         $a1, 10348($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4784 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4788 - sw         $a0, 10344($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA478C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4790 - lw         $a3, 10252($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4794 - lw         $a2, 10248($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4798 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA479C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47A0 - sw         $a1, 10356($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47A4 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47A8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47AC - sw         $a0, 10352($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47B4 - lw         $a3, 10260($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47B8 - lw         $a2, 10256($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47C4 - sw         $a1, 10364($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47C8 - sw         $a0, 10360($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47D0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47D8 - sw         $a1, 10372($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47DC - sw         $a0, 10368($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47E0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47E4 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47E8 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47F0 - swc1       $f12, 10376($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47F4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47F8 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA47FC - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4800 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4804 - swc1       $f12, 10380($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4808 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA480C - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4810 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4814 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4818 - swc1       $f12, 10384($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA481C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4820 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4824 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4828 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA482C - swc1       $f12, 10388($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4830 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4834 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4838 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA483C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4840 - swc1       $f12, 10392($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4844 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA4848 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA484C - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA5574
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA5574 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5578 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA557C - lw         $a1, 10404($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5580 - lw         $a0, 10400($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5584 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5588 - lw         $a3, 10412($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA558C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5590 - lw         $a2, 10408($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5594 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5598 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA559C - sw         $a1, 10516($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55A0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55A4 - sw         $a0, 10512($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55AC - lw         $a3, 10420($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55B0 - lw         $a2, 10416($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55BC - sw         $a1, 10524($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55C0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55C4 - sw         $a0, 10520($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55CC - lw         $a3, 10428($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55D0 - lw         $a2, 10424($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55DC - sw         $a1, 10532($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55E0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55E4 - sw         $a0, 10528($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55EC - lw         $a3, 10436($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55F0 - lw         $a2, 10432($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA55FC - sw         $a1, 10540($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5600 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5604 - sw         $a0, 10536($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5608 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA560C - lw         $a3, 10444($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5610 - lw         $a2, 10440($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5614 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5618 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA561C - sw         $a1, 10548($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5620 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5624 - sw         $a0, 10544($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5628 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA562C - lw         $a3, 10452($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5630 - lw         $a2, 10448($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5634 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5638 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA563C - sw         $a1, 10556($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5640 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5644 - sw         $a0, 10552($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5648 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA564C - lw         $a3, 10460($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5650 - lw         $a2, 10456($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5654 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5658 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA565C - sw         $a1, 10564($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5660 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5664 - sw         $a0, 10560($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5668 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA566C - lw         $a3, 10468($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5670 - lw         $a2, 10464($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5674 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5678 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA567C - sw         $a1, 10572($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5680 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5684 - sw         $a0, 10568($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5688 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA568C - lw         $a3, 10476($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5690 - lw         $a2, 10472($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5694 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5698 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA569C - sw         $a1, 10580($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56A0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56A4 - sw         $a0, 10576($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56A8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56AC - lw         $a3, 10484($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56B0 - lw         $a2, 10480($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56B4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56B8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56BC - sw         $a1, 10588($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56C0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56C4 - sw         $a0, 10584($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56CC - lw         $a3, 10492($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56D0 - lw         $a2, 10488($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56DC - sw         $a1, 10596($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56E0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56E4 - sw         $a0, 10592($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56EC - lw         $a3, 10500($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56F0 - lw         $a2, 10496($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA56FC - sw         $a1, 10604($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5700 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5704 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5708 - sw         $a0, 10600($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA570C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5710 - lw         $a3, 10508($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5714 - lw         $a2, 10504($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5718 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA571C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5720 - sw         $a1, 10612($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5724 - sw         $a0, 10608($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5728 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA572C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5730 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5734 - sw         $a1, 10620($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5738 - sw         $a0, 10616($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA573C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5740 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5744 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5748 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA574C - swc1       $f12, 10624($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5750 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5754 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5758 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA575C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5760 - swc1       $f12, 10628($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5764 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5768 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA576C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5770 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5774 - swc1       $f12, 10632($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5778 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA577C - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5780 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5784 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5788 - swc1       $f12, 10636($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA578C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5790 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5794 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA5798 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA579C - swc1       $f12, 10640($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA57A0 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA57A4 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA57A8 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA6AB8
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA6AB8 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6ABC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AC0 - lw         $a1, 10652($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AC4 - lw         $a0, 10648($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AC8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6ACC - lw         $a3, 10660($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AD0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AD4 - lw         $a2, 10656($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6ADC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AE0 - sw         $a1, 10764($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AE4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AE8 - sw         $a0, 10760($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AF0 - lw         $a3, 10668($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AF4 - lw         $a2, 10664($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6AFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B00 - sw         $a1, 10772($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B04 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B08 - sw         $a0, 10768($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B10 - lw         $a3, 10676($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B14 - lw         $a2, 10672($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B20 - sw         $a1, 10780($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B24 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B28 - sw         $a0, 10776($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B30 - lw         $a3, 10684($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B34 - lw         $a2, 10680($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B40 - sw         $a1, 10788($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B44 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B48 - sw         $a0, 10784($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B50 - lw         $a3, 10692($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B54 - lw         $a2, 10688($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B60 - sw         $a1, 10796($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B64 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B68 - sw         $a0, 10792($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B70 - lw         $a3, 10700($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B74 - lw         $a2, 10696($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B80 - sw         $a1, 10804($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B84 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B88 - sw         $a0, 10800($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B90 - lw         $a3, 10708($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B94 - lw         $a2, 10704($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6B9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BA0 - sw         $a1, 10812($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BA4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BA8 - sw         $a0, 10808($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BB0 - lw         $a3, 10716($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BB4 - lw         $a2, 10712($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BC0 - sw         $a1, 10820($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BC4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BC8 - sw         $a0, 10816($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BD0 - lw         $a3, 10724($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BD4 - lw         $a2, 10720($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BE0 - sw         $a1, 10828($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BE4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BE8 - sw         $a0, 10824($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BF0 - lw         $a3, 10732($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BF4 - lw         $a2, 10728($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6BFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C00 - sw         $a1, 10836($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C04 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C08 - sw         $a0, 10832($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C10 - lw         $a3, 10740($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C14 - lw         $a2, 10736($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C20 - sw         $a1, 10844($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C24 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C28 - sw         $a0, 10840($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C30 - lw         $a3, 10748($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C34 - lw         $a2, 10744($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C40 - sw         $a1, 10852($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C44 - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C48 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C4C - sw         $a0, 10848($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C54 - lw         $a3, 10756($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C58 - lw         $a2, 10752($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C64 - sw         $a1, 10860($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C68 - sw         $a0, 10856($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C70 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C78 - sw         $a1, 10868($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C7C - sw         $a0, 10864($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C80 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C84 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C88 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C90 - swc1       $f12, 10872($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C94 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C98 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6C9C - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CA4 - swc1       $f12, 10876($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CA8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CAC - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CB0 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CB8 - swc1       $f12, 10880($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CBC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CC0 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CC4 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CCC - swc1       $f12, 10884($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CD0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CD4 - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CD8 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CE0 - swc1       $f12, 10888($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CE4 - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CE8 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA6CEC - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA86B0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA86B0 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86B8 - lw         $a1, 10900($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86BC - lw         $a0, 10896($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86C0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86C4 - lw         $a3, 10908($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86C8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86CC - lw         $a2, 10904($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86D8 - sw         $a1, 11012($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86DC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86E0 - sw         $a0, 11008($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86E8 - lw         $a3, 10916($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86EC - lw         $a2, 10912($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86F8 - sw         $a1, 11020($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA86FC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8700 - sw         $a0, 11016($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8704 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8708 - lw         $a3, 10924($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA870C - lw         $a2, 10920($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8710 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8714 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8718 - sw         $a1, 11028($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA871C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8720 - sw         $a0, 11024($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8724 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8728 - lw         $a3, 10932($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA872C - lw         $a2, 10928($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8730 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8734 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8738 - sw         $a1, 11036($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA873C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8740 - sw         $a0, 11032($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8744 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8748 - lw         $a3, 10940($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA874C - lw         $a2, 10936($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8750 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8754 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8758 - sw         $a1, 11044($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA875C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8760 - sw         $a0, 11040($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8764 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8768 - lw         $a3, 10948($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA876C - lw         $a2, 10944($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8770 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8774 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8778 - sw         $a1, 11052($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA877C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8780 - sw         $a0, 11048($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8784 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8788 - lw         $a3, 10956($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA878C - lw         $a2, 10952($t4)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8790 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8794 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8798 - sw         $a1, 11060($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA879C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87A0 - sw         $a0, 11056($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87A8 - lw         $a3, 10964($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87AC - lw         $a2, 10960($t5)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87B8 - sw         $a1, 11068($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87BC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87C0 - sw         $a0, 11064($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87C8 - lw         $a3, 10972($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87CC - lw         $a2, 10968($t6)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87D8 - sw         $a1, 11076($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87DC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87E0 - sw         $a0, 11072($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87E8 - lw         $a3, 10980($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87EC - lw         $a2, 10976($t7)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87F8 - sw         $a1, 11084($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA87FC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8800 - sw         $a0, 11080($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8804 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8808 - lw         $a3, 10988($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA880C - lw         $a2, 10984($t8)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8810 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8814 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8818 - sw         $a1, 11092($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA881C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8820 - sw         $a0, 11088($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8824 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8828 - lw         $a3, 10996($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA882C - lw         $a2, 10992($t9)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8830 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8834 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8838 - sw         $a1, 11100($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA883C - sw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8840 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8844 - sw         $a0, 11096($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8848 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA884C - lw         $a3, 11004($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8850 - lw         $a2, 11000($s0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8854 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8858 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA885C - sw         $a1, 11108($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8860 - sw         $a0, 11104($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8864 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8868 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA886C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8870 - sw         $a1, 11116($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8874 - sw         $a0, 11112($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8878 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA887C - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8880 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8884 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8888 - swc1       $f12, 11120($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA888C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8890 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8894 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA8898 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA889C - swc1       $f12, 11124($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88A0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88A4 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88A8 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88B0 - swc1       $f12, 11128($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88B4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88B8 - ori        $a0, $a0, 4719
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88BC - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88C4 - swc1       $f12, 11132($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88C8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88CC - ori        $a0, $a0, -2621
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88D0 - mtc1       $a0, $f12
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88D8 - swc1       $f12, 11136($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88DC - lw         $s0, 0($sp)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88E0 - jr         $ra
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA88E4 - addiu      $sp, $sp, 16
21:02:09 DEBUG compiler - user_main_10 - Compiling _S1_2_8BA9A14
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BA9A14 - addiu      $sp, $sp, -16
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A1C - lw         $a1, 11148($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A20 - lw         $a0, 11144($a0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A24 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A28 - lw         $a3, 11156($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A2C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A30 - lw         $a2, 11152($a2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A3C - sw         $a1, 11260($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A40 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A44 - sw         $a0, 11256($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A4C - lw         $a3, 11164($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A50 - lw         $a2, 11160($t1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A5C - sw         $a1, 11268($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A60 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A64 - sw         $a0, 11264($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A6C - lw         $a3, 11172($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A70 - lw         $a2, 11168($t2)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A7C - sw         $a1, 11276($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A80 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A84 - sw         $a0, 11272($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A8C - lw         $a3, 11180($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A90 - lw         $a2, 11176($t3)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9A9C - sw         $a1, 11284($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AA0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AA4 - sw         $a0, 11280($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AAC - lw         $a3, 11188($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AB0 - lw         $a2, 11184($v0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9ABC - sw         $a1, 11292($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AC0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AC4 - sw         $a0, 11288($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9ACC - lw         $a3, 11196($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AD0 - lw         $a2, 11192($v1)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9ADC - sw         $a1, 11300($t0)
21:02:09 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AE0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AE4 - sw         $a0, 11296($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AEC - lw         $a3, 11204($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AF0 - lw         $a2, 11200($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9AFC - sw         $a1, 11308($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B00 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B04 - sw         $a0, 11304($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B0C - lw         $a3, 11212($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B10 - lw         $a2, 11208($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B1C - sw         $a1, 11316($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B20 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B24 - sw         $a0, 11312($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B2C - lw         $a3, 11220($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B30 - lw         $a2, 11216($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B3C - sw         $a1, 11324($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B40 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B44 - sw         $a0, 11320($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B4C - lw         $a3, 11228($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B50 - lw         $a2, 11224($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B5C - sw         $a1, 11332($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B60 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B64 - sw         $a0, 11328($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B6C - lw         $a3, 11236($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B70 - lw         $a2, 11232($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B7C - sw         $a1, 11340($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B80 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B84 - sw         $a0, 11336($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B8C - lw         $a3, 11244($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B90 - lw         $a2, 11240($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9B9C - sw         $a1, 11348($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BA0 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BA4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BA8 - sw         $a0, 11344($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BB0 - lw         $a3, 11252($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BB4 - lw         $a2, 11248($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BC0 - sw         $a1, 11356($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BC4 - sw         $a0, 11352($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BCC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BD4 - sw         $a1, 11364($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BD8 - sw         $a0, 11360($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BDC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BE0 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BE4 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BE8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BEC - swc1       $f12, 11368($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BF0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BF4 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BF8 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9BFC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C00 - swc1       $f12, 11372($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C04 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C08 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C0C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C14 - swc1       $f12, 11376($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C18 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C1C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C20 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C28 - swc1       $f12, 11380($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C2C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C30 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C34 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C3C - swc1       $f12, 11384($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C40 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C44 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BA9C48 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BAB9B0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BAB9B0 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9B8 - lw         $a1, 11396($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9BC - lw         $a0, 11392($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9C0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9C4 - lw         $a3, 11404($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9C8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9CC - lw         $a2, 11400($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9D8 - sw         $a1, 11508($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9DC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9E0 - sw         $a0, 11504($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9E8 - lw         $a3, 11412($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9EC - lw         $a2, 11408($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9F8 - sw         $a1, 11516($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAB9FC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA00 - sw         $a0, 11512($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA08 - lw         $a3, 11420($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA0C - lw         $a2, 11416($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA18 - sw         $a1, 11524($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA1C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA20 - sw         $a0, 11520($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA28 - lw         $a3, 11428($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA2C - lw         $a2, 11424($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA38 - sw         $a1, 11532($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA3C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA40 - sw         $a0, 11528($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA48 - lw         $a3, 11436($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA4C - lw         $a2, 11432($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA58 - sw         $a1, 11540($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA5C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA60 - sw         $a0, 11536($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA68 - lw         $a3, 11444($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA6C - lw         $a2, 11440($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA78 - sw         $a1, 11548($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA7C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA80 - sw         $a0, 11544($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA88 - lw         $a3, 11452($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA8C - lw         $a2, 11448($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA98 - sw         $a1, 11556($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABA9C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAA0 - sw         $a0, 11552($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAA8 - lw         $a3, 11460($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAAC - lw         $a2, 11456($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAB8 - sw         $a1, 11564($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABABC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAC0 - sw         $a0, 11560($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAC8 - lw         $a3, 11468($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABACC - lw         $a2, 11464($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAD8 - sw         $a1, 11572($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABADC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAE0 - sw         $a0, 11568($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAE8 - lw         $a3, 11476($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAEC - lw         $a2, 11472($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAF8 - sw         $a1, 11580($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABAFC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB00 - sw         $a0, 11576($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB08 - lw         $a3, 11484($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB0C - lw         $a2, 11480($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB18 - sw         $a1, 11588($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB1C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB20 - sw         $a0, 11584($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB24 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB28 - lw         $a3, 11492($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB2C - lw         $a2, 11488($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB30 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB38 - sw         $a1, 11596($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB3C - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB40 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB44 - sw         $a0, 11592($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB4C - lw         $a3, 11500($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB50 - lw         $a2, 11496($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB5C - sw         $a1, 11604($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB60 - sw         $a0, 11600($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB68 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB70 - sw         $a1, 11612($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB74 - sw         $a0, 11608($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB78 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB7C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB80 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB88 - swc1       $f12, 11616($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB8C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB90 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB94 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABB9C - swc1       $f12, 11620($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBA0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBA4 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBA8 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBB0 - swc1       $f12, 11624($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBB4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBB8 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBBC - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBC0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBC4 - swc1       $f12, 11628($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBC8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBCC - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBD0 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBD4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBD8 - swc1       $f12, 11632($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBDC - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBE0 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BABBE4 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BAC87C
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BAC87C - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC880 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC884 - lw         $a1, 11644($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC888 - lw         $a0, 11640($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC88C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC890 - lw         $a3, 11652($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC894 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC898 - lw         $a2, 11648($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC89C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8A4 - sw         $a1, 11756($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8A8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8AC - sw         $a0, 11752($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8B4 - lw         $a3, 11660($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8B8 - lw         $a2, 11656($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8C4 - sw         $a1, 11764($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8C8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8CC - sw         $a0, 11760($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8D4 - lw         $a3, 11668($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8D8 - lw         $a2, 11664($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8E4 - sw         $a1, 11772($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8E8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8EC - sw         $a0, 11768($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8F4 - lw         $a3, 11676($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8F8 - lw         $a2, 11672($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC8FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC900 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC904 - sw         $a1, 11780($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC908 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC90C - sw         $a0, 11776($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC910 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC914 - lw         $a3, 11684($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC918 - lw         $a2, 11680($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC91C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC924 - sw         $a1, 11788($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC928 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC92C - sw         $a0, 11784($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC934 - lw         $a3, 11692($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC938 - lw         $a2, 11688($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC93C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC944 - sw         $a1, 11796($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC948 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC94C - sw         $a0, 11792($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC954 - lw         $a3, 11700($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC958 - lw         $a2, 11696($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC964 - sw         $a1, 11804($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC968 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC96C - sw         $a0, 11800($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC974 - lw         $a3, 11708($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC978 - lw         $a2, 11704($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC980 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC984 - sw         $a1, 11812($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC988 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC98C - sw         $a0, 11808($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC994 - lw         $a3, 11716($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC998 - lw         $a2, 11712($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC99C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9A4 - sw         $a1, 11820($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9A8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9AC - sw         $a0, 11816($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9B4 - lw         $a3, 11724($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9B8 - lw         $a2, 11720($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9C4 - sw         $a1, 11828($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9C8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9CC - sw         $a0, 11824($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9D4 - lw         $a3, 11732($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9D8 - lw         $a2, 11728($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9E4 - sw         $a1, 11836($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9E8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9EC - sw         $a0, 11832($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9F4 - lw         $a3, 11740($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9F8 - lw         $a2, 11736($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAC9FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA04 - sw         $a1, 11844($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA08 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA0C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA10 - sw         $a0, 11840($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA18 - lw         $a3, 11748($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA1C - lw         $a2, 11744($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA28 - sw         $a1, 11852($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA2C - sw         $a0, 11848($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA34 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA3C - sw         $a1, 11860($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA40 - sw         $a0, 11856($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA44 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA48 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA4C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA54 - swc1       $f12, 11864($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA58 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA5C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA60 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA68 - swc1       $f12, 11868($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA6C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA70 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA74 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA7C - swc1       $f12, 11872($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA80 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA84 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA88 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA90 - swc1       $f12, 11876($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA94 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA98 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACA9C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACAA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACAA4 - swc1       $f12, 11880($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACAA8 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACAAC - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACAB0 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BACCE8
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BACCE8 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACCEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACCF0 - lw         $a1, 11892($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACCF4 - lw         $a0, 11888($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACCF8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACCFC - lw         $a3, 11900($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD00 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD04 - lw         $a2, 11896($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD10 - sw         $a1, 12004($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD14 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD18 - sw         $a0, 12000($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD20 - lw         $a3, 11908($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD24 - lw         $a2, 11904($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD30 - sw         $a1, 12012($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD34 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD38 - sw         $a0, 12008($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD40 - lw         $a3, 11916($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD44 - lw         $a2, 11912($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD50 - sw         $a1, 12020($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD54 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD58 - sw         $a0, 12016($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD60 - lw         $a3, 11924($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD64 - lw         $a2, 11920($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD70 - sw         $a1, 12028($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD74 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD78 - sw         $a0, 12024($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD80 - lw         $a3, 11932($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD84 - lw         $a2, 11928($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD90 - sw         $a1, 12036($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD94 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD98 - sw         $a0, 12032($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDA0 - lw         $a3, 11940($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDA4 - lw         $a2, 11936($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDB0 - sw         $a1, 12044($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDB4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDB8 - sw         $a0, 12040($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDC0 - lw         $a3, 11948($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDC4 - lw         $a2, 11944($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDD0 - sw         $a1, 12052($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDD4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDD8 - sw         $a0, 12048($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDE0 - lw         $a3, 11956($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDE4 - lw         $a2, 11952($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDF0 - sw         $a1, 12060($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDF4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDF8 - sw         $a0, 12056($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACDFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE00 - lw         $a3, 11964($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE04 - lw         $a2, 11960($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE10 - sw         $a1, 12068($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE14 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE18 - sw         $a0, 12064($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE20 - lw         $a3, 11972($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE24 - lw         $a2, 11968($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE30 - sw         $a1, 12076($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE34 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE38 - sw         $a0, 12072($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE40 - lw         $a3, 11980($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE44 - lw         $a2, 11976($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE50 - sw         $a1, 12084($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE54 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE58 - sw         $a0, 12080($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE60 - lw         $a3, 11988($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE64 - lw         $a2, 11984($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE70 - sw         $a1, 12092($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE74 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE78 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE7C - sw         $a0, 12088($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE84 - lw         $a3, 11996($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE88 - lw         $a2, 11992($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE94 - sw         $a1, 12100($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE98 - sw         $a0, 12096($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACE9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEA8 - sw         $a1, 12108($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEAC - sw         $a0, 12104($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEB4 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEB8 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEC0 - swc1       $f12, 12112($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEC8 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACECC - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACED0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACED4 - swc1       $f12, 12116($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACED8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEDC - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEE0 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEE8 - swc1       $f12, 12120($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEF0 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEF4 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACEFC - swc1       $f12, 12124($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF00 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF04 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF08 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF10 - swc1       $f12, 12128($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF14 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF18 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BACF1C - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BAE158
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BAE158 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE15C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE160 - lw         $a1, 12140($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE164 - lw         $a0, 12136($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE168 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE16C - lw         $a3, 12148($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE170 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE174 - lw         $a2, 12144($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE178 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE17C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE180 - sw         $a1, 12252($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE184 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE188 - sw         $a0, 12248($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE18C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE190 - lw         $a3, 12156($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE194 - lw         $a2, 12152($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE198 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE19C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1A0 - sw         $a1, 12260($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1A4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1A8 - sw         $a0, 12256($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1B0 - lw         $a3, 12164($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1B4 - lw         $a2, 12160($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1C0 - sw         $a1, 12268($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1C4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1C8 - sw         $a0, 12264($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1D0 - lw         $a3, 12172($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1D4 - lw         $a2, 12168($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1E0 - sw         $a1, 12276($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1E4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1E8 - sw         $a0, 12272($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1F0 - lw         $a3, 12180($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1F4 - lw         $a2, 12176($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE1FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE200 - sw         $a1, 12284($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE204 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE208 - sw         $a0, 12280($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE20C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE210 - lw         $a3, 12188($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE214 - lw         $a2, 12184($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE218 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE21C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE220 - sw         $a1, 12292($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE224 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE228 - sw         $a0, 12288($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE22C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE230 - lw         $a3, 12196($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE234 - lw         $a2, 12192($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE238 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE23C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE240 - sw         $a1, 12300($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE244 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE248 - sw         $a0, 12296($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE24C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE250 - lw         $a3, 12204($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE254 - lw         $a2, 12200($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE258 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE25C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE260 - sw         $a1, 12308($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE264 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE268 - sw         $a0, 12304($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE26C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE270 - lw         $a3, 12212($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE274 - lw         $a2, 12208($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE278 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE27C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE280 - sw         $a1, 12316($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE284 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE288 - sw         $a0, 12312($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE28C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE290 - lw         $a3, 12220($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE294 - lw         $a2, 12216($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE298 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE29C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2A0 - sw         $a1, 12324($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2A4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2A8 - sw         $a0, 12320($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2B0 - lw         $a3, 12228($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2B4 - lw         $a2, 12224($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2C0 - sw         $a1, 12332($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2C4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2C8 - sw         $a0, 12328($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2D0 - lw         $a3, 12236($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2D4 - lw         $a2, 12232($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2E0 - sw         $a1, 12340($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2E4 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2E8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2EC - sw         $a0, 12336($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2F4 - lw         $a3, 12244($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2F8 - lw         $a2, 12240($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE2FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE304 - sw         $a1, 12348($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE308 - sw         $a0, 12344($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE30C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE310 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE314 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE318 - sw         $a1, 12356($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE31C - sw         $a0, 12352($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE320 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE324 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE328 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE32C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE330 - swc1       $f12, 12360($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE334 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE338 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE33C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE340 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE344 - swc1       $f12, 12364($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE348 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE34C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE350 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE354 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE358 - swc1       $f12, 12368($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE35C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE360 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE364 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE368 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE36C - swc1       $f12, 12372($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE370 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE374 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE378 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE37C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE380 - swc1       $f12, 12376($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE384 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE388 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE38C - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BAE5A0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BAE5A0 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5A8 - lw         $a1, 12388($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5AC - lw         $a0, 12384($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5B4 - lw         $a3, 12396($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5BC - lw         $a2, 12392($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5C8 - sw         $a1, 12500($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5CC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5D0 - sw         $a0, 12496($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5D8 - lw         $a3, 12404($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5DC - lw         $a2, 12400($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5E8 - sw         $a1, 12508($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5EC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5F0 - sw         $a0, 12504($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5F8 - lw         $a3, 12412($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE5FC - lw         $a2, 12408($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE600 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE604 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE608 - sw         $a1, 12516($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE60C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE610 - sw         $a0, 12512($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE618 - lw         $a3, 12420($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE61C - lw         $a2, 12416($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE620 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE624 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE628 - sw         $a1, 12524($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE62C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE630 - sw         $a0, 12520($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE638 - lw         $a3, 12428($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE63C - lw         $a2, 12424($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE640 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE644 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE648 - sw         $a1, 12532($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE64C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE650 - sw         $a0, 12528($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE658 - lw         $a3, 12436($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE65C - lw         $a2, 12432($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE664 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE668 - sw         $a1, 12540($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE66C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE670 - sw         $a0, 12536($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE678 - lw         $a3, 12444($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE67C - lw         $a2, 12440($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE680 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE684 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE688 - sw         $a1, 12548($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE68C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE690 - sw         $a0, 12544($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE698 - lw         $a3, 12452($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE69C - lw         $a2, 12448($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6A8 - sw         $a1, 12556($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6AC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6B0 - sw         $a0, 12552($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6B8 - lw         $a3, 12460($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6BC - lw         $a2, 12456($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6C8 - sw         $a1, 12564($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6CC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6D0 - sw         $a0, 12560($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6D8 - lw         $a3, 12468($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6DC - lw         $a2, 12464($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6E8 - sw         $a1, 12572($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6EC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6F0 - sw         $a0, 12568($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6F8 - lw         $a3, 12476($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE6FC - lw         $a2, 12472($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE700 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE704 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE708 - sw         $a1, 12580($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE70C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE710 - sw         $a0, 12576($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE718 - lw         $a3, 12484($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE71C - lw         $a2, 12480($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE720 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE724 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE728 - sw         $a1, 12588($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE72C - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE730 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE734 - sw         $a0, 12584($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE73C - lw         $a3, 12492($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE740 - lw         $a2, 12488($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE744 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE748 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE74C - sw         $a1, 12596($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE750 - sw         $a0, 12592($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE758 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE75C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE760 - sw         $a1, 12604($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE764 - sw         $a0, 12600($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE768 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE76C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE770 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE774 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE778 - swc1       $f12, 12608($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE77C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE780 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE784 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE788 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE78C - swc1       $f12, 12612($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE790 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE794 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE798 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE79C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7A0 - swc1       $f12, 12616($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7A8 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7AC - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7B4 - swc1       $f12, 12620($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7B8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7BC - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7C0 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7C8 - swc1       $f12, 12624($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7CC - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7D0 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAE7D4 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BAF2EC
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BAF2EC - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF2F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF2F4 - lw         $a1, 12636($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF2F8 - lw         $a0, 12632($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF2FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF300 - lw         $a3, 12644($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF304 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF308 - lw         $a2, 12640($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF30C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF310 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF314 - sw         $a1, 12748($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF318 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF31C - sw         $a0, 12744($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF320 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF324 - lw         $a3, 12652($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF328 - lw         $a2, 12648($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF32C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF330 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF334 - sw         $a1, 12756($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF338 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF33C - sw         $a0, 12752($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF340 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF344 - lw         $a3, 12660($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF348 - lw         $a2, 12656($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF34C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF350 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF354 - sw         $a1, 12764($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF358 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF35C - sw         $a0, 12760($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF360 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF364 - lw         $a3, 12668($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF368 - lw         $a2, 12664($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF36C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF370 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF374 - sw         $a1, 12772($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF378 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF37C - sw         $a0, 12768($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF380 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF384 - lw         $a3, 12676($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF388 - lw         $a2, 12672($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF38C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF390 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF394 - sw         $a1, 12780($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF398 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF39C - sw         $a0, 12776($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3A4 - lw         $a3, 12684($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3A8 - lw         $a2, 12680($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3B4 - sw         $a1, 12788($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3B8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3BC - sw         $a0, 12784($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3C4 - lw         $a3, 12692($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3C8 - lw         $a2, 12688($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3D4 - sw         $a1, 12796($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3D8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3DC - sw         $a0, 12792($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3E4 - lw         $a3, 12700($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3E8 - lw         $a2, 12696($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3F4 - sw         $a1, 12804($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3F8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF3FC - sw         $a0, 12800($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF400 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF404 - lw         $a3, 12708($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF408 - lw         $a2, 12704($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF40C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF410 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF414 - sw         $a1, 12812($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF418 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF41C - sw         $a0, 12808($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF420 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF424 - lw         $a3, 12716($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF428 - lw         $a2, 12712($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF42C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF430 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF434 - sw         $a1, 12820($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF438 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF43C - sw         $a0, 12816($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF440 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF444 - lw         $a3, 12724($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF448 - lw         $a2, 12720($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF44C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF450 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF454 - sw         $a1, 12828($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF458 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF45C - sw         $a0, 12824($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF464 - lw         $a3, 12732($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF468 - lw         $a2, 12728($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF46C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF470 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF474 - sw         $a1, 12836($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF478 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF47C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF480 - sw         $a0, 12832($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF484 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF488 - lw         $a3, 12740($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF48C - lw         $a2, 12736($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF490 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF494 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF498 - sw         $a1, 12844($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF49C - sw         $a0, 12840($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4AC - sw         $a1, 12852($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4B0 - sw         $a0, 12848($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4B8 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4BC - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4C4 - swc1       $f12, 12856($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4CC - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4D0 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4D8 - swc1       $f12, 12860($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4E0 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4E4 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4EC - swc1       $f12, 12864($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4F4 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4F8 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF4FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF500 - swc1       $f12, 12868($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF504 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF508 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF50C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF510 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF514 - swc1       $f12, 12872($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF518 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF51C - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BAF520 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB3B0C
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB3B0C - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B14 - lw         $a1, 12884($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B18 - lw         $a0, 12880($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B1C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B20 - lw         $a3, 12892($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B24 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B28 - lw         $a2, 12888($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B34 - sw         $a1, 12996($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B38 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B3C - sw         $a0, 12992($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B44 - lw         $a3, 12900($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B48 - lw         $a2, 12896($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B54 - sw         $a1, 13004($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B58 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B5C - sw         $a0, 13000($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B64 - lw         $a3, 12908($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B68 - lw         $a2, 12904($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B74 - sw         $a1, 13012($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B78 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B7C - sw         $a0, 13008($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B84 - lw         $a3, 12916($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B88 - lw         $a2, 12912($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B94 - sw         $a1, 13020($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B98 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3B9C - sw         $a0, 13016($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BA4 - lw         $a3, 12924($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BA8 - lw         $a2, 12920($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BB4 - sw         $a1, 13028($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BB8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BBC - sw         $a0, 13024($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BC4 - lw         $a3, 12932($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BC8 - lw         $a2, 12928($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BCC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BD0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BD4 - sw         $a1, 13036($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BD8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BDC - sw         $a0, 13032($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BE0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BE4 - lw         $a3, 12940($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BE8 - lw         $a2, 12936($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BEC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BF0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BF4 - sw         $a1, 13044($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BF8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3BFC - sw         $a0, 13040($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C04 - lw         $a3, 12948($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C08 - lw         $a2, 12944($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C14 - sw         $a1, 13052($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C18 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C1C - sw         $a0, 13048($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C24 - lw         $a3, 12956($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C28 - lw         $a2, 12952($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C34 - sw         $a1, 13060($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C38 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C3C - sw         $a0, 13056($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C40 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C44 - lw         $a3, 12964($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C48 - lw         $a2, 12960($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C4C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C50 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C54 - sw         $a1, 13068($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C58 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C5C - sw         $a0, 13064($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C60 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C64 - lw         $a3, 12972($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C68 - lw         $a2, 12968($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C6C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C70 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C74 - sw         $a1, 13076($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C78 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C7C - sw         $a0, 13072($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C84 - lw         $a3, 12980($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C88 - lw         $a2, 12976($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C94 - sw         $a1, 13084($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C98 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3C9C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CA0 - sw         $a0, 13080($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CA8 - lw         $a3, 12988($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CAC - lw         $a2, 12984($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CB8 - sw         $a1, 13092($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CBC - sw         $a0, 13088($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CC0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CC4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CCC - sw         $a1, 13100($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CD0 - sw         $a0, 13096($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CD4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CD8 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CDC - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CE0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CE4 - swc1       $f12, 13104($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CE8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CEC - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CF0 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CF4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CF8 - swc1       $f12, 13108($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3CFC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D00 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D04 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D08 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D0C - swc1       $f12, 13112($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D10 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D14 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D18 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D1C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D20 - swc1       $f12, 13116($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D24 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D28 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D2C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D34 - swc1       $f12, 13120($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D38 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D3C - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB3D40 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB7080
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB7080 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7084 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7088 - lw         $a1, 13132($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB708C - lw         $a0, 13128($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7090 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7094 - lw         $a3, 13140($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7098 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB709C - lw         $a2, 13136($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70A8 - sw         $a1, 13244($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70AC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70B0 - sw         $a0, 13240($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70B8 - lw         $a3, 13148($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70BC - lw         $a2, 13144($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70C8 - sw         $a1, 13252($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70CC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70D0 - sw         $a0, 13248($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70D8 - lw         $a3, 13156($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70DC - lw         $a2, 13152($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70E8 - sw         $a1, 13260($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70EC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70F0 - sw         $a0, 13256($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70F8 - lw         $a3, 13164($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB70FC - lw         $a2, 13160($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7100 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7104 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7108 - sw         $a1, 13268($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB710C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7110 - sw         $a0, 13264($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7114 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7118 - lw         $a3, 13172($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB711C - lw         $a2, 13168($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7120 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7124 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7128 - sw         $a1, 13276($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB712C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7130 - sw         $a0, 13272($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7134 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7138 - lw         $a3, 13180($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB713C - lw         $a2, 13176($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7140 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7144 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7148 - sw         $a1, 13284($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB714C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7150 - sw         $a0, 13280($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7154 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7158 - lw         $a3, 13188($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB715C - lw         $a2, 13184($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7160 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7164 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7168 - sw         $a1, 13292($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB716C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7170 - sw         $a0, 13288($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7174 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7178 - lw         $a3, 13196($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB717C - lw         $a2, 13192($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7180 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7184 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7188 - sw         $a1, 13300($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB718C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7190 - sw         $a0, 13296($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7194 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7198 - lw         $a3, 13204($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB719C - lw         $a2, 13200($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71A8 - sw         $a1, 13308($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71AC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71B0 - sw         $a0, 13304($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71B8 - lw         $a3, 13212($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71BC - lw         $a2, 13208($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71C8 - sw         $a1, 13316($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71CC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71D0 - sw         $a0, 13312($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71D8 - lw         $a3, 13220($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71DC - lw         $a2, 13216($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71E8 - sw         $a1, 13324($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71EC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71F0 - sw         $a0, 13320($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71F8 - lw         $a3, 13228($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB71FC - lw         $a2, 13224($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7200 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7204 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7208 - sw         $a1, 13332($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB720C - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7210 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7214 - sw         $a0, 13328($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7218 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB721C - lw         $a3, 13236($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7220 - lw         $a2, 13232($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7224 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7228 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB722C - sw         $a1, 13340($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7230 - sw         $a0, 13336($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7234 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7238 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB723C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7240 - sw         $a1, 13348($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7244 - sw         $a0, 13344($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7248 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB724C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7250 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7254 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7258 - swc1       $f12, 13352($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB725C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7260 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7264 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7268 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB726C - swc1       $f12, 13356($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7270 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7274 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7278 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB727C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7280 - swc1       $f12, 13360($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7284 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7288 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB728C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7290 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7294 - swc1       $f12, 13364($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB7298 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB729C - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB72A0 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB72A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB72A8 - swc1       $f12, 13368($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB72AC - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB72B0 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB72B4 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB8B68
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB8B68 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B70 - lw         $a1, 13476($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B74 - lw         $a0, 13472($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B78 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B7C - lw         $a3, 13484($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B80 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B84 - lw         $a2, 13480($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B90 - sw         $a1, 13588($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B94 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B98 - sw         $a0, 13584($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8B9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BA0 - lw         $a3, 13492($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BA4 - lw         $a2, 13488($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BB0 - sw         $a1, 13596($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BB4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BB8 - sw         $a0, 13592($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BC0 - lw         $a3, 13500($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BC4 - lw         $a2, 13496($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BD0 - sw         $a1, 13604($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BD4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BD8 - sw         $a0, 13600($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BE0 - lw         $a3, 13508($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BE4 - lw         $a2, 13504($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BF0 - sw         $a1, 13612($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BF4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BF8 - sw         $a0, 13608($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8BFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C00 - lw         $a3, 13516($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C04 - lw         $a2, 13512($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C10 - sw         $a1, 13620($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C14 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C18 - sw         $a0, 13616($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C20 - lw         $a3, 13524($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C24 - lw         $a2, 13520($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C30 - sw         $a1, 13628($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C34 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C38 - sw         $a0, 13624($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C40 - lw         $a3, 13532($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C44 - lw         $a2, 13528($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C50 - sw         $a1, 13636($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C54 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C58 - sw         $a0, 13632($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C60 - lw         $a3, 13540($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C64 - lw         $a2, 13536($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C70 - sw         $a1, 13644($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C74 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C78 - sw         $a0, 13640($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C80 - lw         $a3, 13548($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C84 - lw         $a2, 13544($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C90 - sw         $a1, 13652($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C94 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C98 - sw         $a0, 13648($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8C9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CA0 - lw         $a3, 13556($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CA4 - lw         $a2, 13552($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CB0 - sw         $a1, 13660($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CB4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CB8 - sw         $a0, 13656($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CC0 - lw         $a3, 13564($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CC4 - lw         $a2, 13560($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CD0 - sw         $a1, 13668($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CD4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CD8 - sw         $a0, 13664($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CE0 - lw         $a3, 13572($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CE4 - lw         $a2, 13568($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CF0 - sw         $a1, 13676($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CF4 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CF8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8CFC - sw         $a0, 13672($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D04 - lw         $a3, 13580($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D08 - lw         $a2, 13576($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D14 - sw         $a1, 13684($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D18 - sw         $a0, 13680($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D20 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D28 - sw         $a1, 13692($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D2C - sw         $a0, 13688($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D34 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D38 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D40 - swc1       $f12, 13696($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D48 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D4C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D54 - swc1       $f12, 13700($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D5C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D60 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D68 - swc1       $f12, 13704($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D70 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D74 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D7C - swc1       $f12, 13708($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D80 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D84 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D88 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D90 - swc1       $f12, 13712($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D94 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D98 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8D9C - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BB8E84
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BB8E84 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8E88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8E8C - lw         $a1, 13916($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8E90 - lw         $a0, 13912($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8E94 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8E98 - lw         $a3, 13924($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8E9C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EA0 - lw         $a2, 13920($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EAC - sw         $a1, 14028($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EB0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EB4 - sw         $a0, 14024($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EBC - lw         $a3, 13932($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EC0 - lw         $a2, 13928($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8ECC - sw         $a1, 14036($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8ED0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8ED4 - sw         $a0, 14032($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8ED8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EDC - lw         $a3, 13940($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EE0 - lw         $a2, 13936($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EEC - sw         $a1, 14044($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EF0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EF4 - sw         $a0, 14040($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8EFC - lw         $a3, 13948($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F00 - lw         $a2, 13944($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F0C - sw         $a1, 14052($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F10 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F14 - sw         $a0, 14048($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F1C - lw         $a3, 13956($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F20 - lw         $a2, 13952($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F2C - sw         $a1, 14060($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F30 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F34 - sw         $a0, 14056($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F3C - lw         $a3, 13964($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F40 - lw         $a2, 13960($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F4C - sw         $a1, 14068($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F50 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F54 - sw         $a0, 14064($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F5C - lw         $a3, 13972($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F60 - lw         $a2, 13968($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F6C - sw         $a1, 14076($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F70 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F74 - sw         $a0, 14072($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F7C - lw         $a3, 13980($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F80 - lw         $a2, 13976($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F8C - sw         $a1, 14084($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F90 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F94 - sw         $a0, 14080($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8F9C - lw         $a3, 13988($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FA0 - lw         $a2, 13984($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FAC - sw         $a1, 14092($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FB0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FB4 - sw         $a0, 14088($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FBC - lw         $a3, 13996($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FC0 - lw         $a2, 13992($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FCC - sw         $a1, 14100($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FD0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FD4 - sw         $a0, 14096($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FDC - lw         $a3, 14004($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FE0 - lw         $a2, 14000($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FEC - sw         $a1, 14108($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FF0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FF4 - sw         $a0, 14104($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB8FFC - lw         $a3, 14012($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9000 - lw         $a2, 14008($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9008 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB900C - sw         $a1, 14116($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9010 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9014 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9018 - sw         $a0, 14112($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB901C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9020 - lw         $a3, 14020($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9024 - lw         $a2, 14016($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9028 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB902C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9030 - sw         $a1, 14124($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9034 - sw         $a0, 14120($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB903C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9040 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9044 - sw         $a1, 14132($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9048 - sw         $a0, 14128($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB904C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9050 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9054 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9058 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB905C - swc1       $f12, 14136($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9060 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9064 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9068 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB906C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9070 - swc1       $f12, 14140($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9074 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9078 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB907C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9080 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9084 - swc1       $f12, 14144($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9088 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB908C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9090 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9094 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB9098 - swc1       $f12, 14148($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB909C - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB90A0 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BB90A4 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BBE8FC
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BBE8FC - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE900 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE904 - lw         $a1, 14156($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE908 - lw         $a0, 14152($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE90C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE910 - lw         $a3, 14164($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE914 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE918 - lw         $a2, 14160($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE91C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE924 - sw         $a1, 14268($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE928 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE92C - sw         $a0, 14264($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE934 - lw         $a3, 14172($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE938 - lw         $a2, 14168($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE93C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE944 - sw         $a1, 14276($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE948 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE94C - sw         $a0, 14272($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE954 - lw         $a3, 14180($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE958 - lw         $a2, 14176($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE964 - sw         $a1, 14284($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE968 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE96C - sw         $a0, 14280($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE974 - lw         $a3, 14188($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE978 - lw         $a2, 14184($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE980 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE984 - sw         $a1, 14292($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE988 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE98C - sw         $a0, 14288($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE994 - lw         $a3, 14196($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE998 - lw         $a2, 14192($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE99C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9A4 - sw         $a1, 14300($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9A8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9AC - sw         $a0, 14296($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9B4 - lw         $a3, 14204($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9B8 - lw         $a2, 14200($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9C4 - sw         $a1, 14308($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9C8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9CC - sw         $a0, 14304($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9D4 - lw         $a3, 14212($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9D8 - lw         $a2, 14208($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9E4 - sw         $a1, 14316($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9E8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9EC - sw         $a0, 14312($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9F4 - lw         $a3, 14220($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9F8 - lw         $a2, 14216($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBE9FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA04 - sw         $a1, 14324($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA08 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA0C - sw         $a0, 14320($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA14 - lw         $a3, 14228($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA18 - lw         $a2, 14224($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA24 - sw         $a1, 14332($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA28 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA2C - sw         $a0, 14328($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA34 - lw         $a3, 14236($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA38 - lw         $a2, 14232($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA44 - sw         $a1, 14340($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA48 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA4C - sw         $a0, 14336($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA54 - lw         $a3, 14244($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA58 - lw         $a2, 14240($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA64 - sw         $a1, 14348($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA68 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA6C - sw         $a0, 14344($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA74 - lw         $a3, 14252($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA78 - lw         $a2, 14248($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA84 - sw         $a1, 14356($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA88 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA8C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA90 - sw         $a0, 14352($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA98 - lw         $a3, 14260($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEA9C - lw         $a2, 14256($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAA8 - sw         $a1, 14364($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAAC - sw         $a0, 14360($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAB4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEABC - sw         $a1, 14372($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAC0 - sw         $a0, 14368($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAC8 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEACC - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAD4 - swc1       $f12, 14376($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAD8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEADC - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAE0 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAE8 - swc1       $f12, 14380($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAF0 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAF4 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEAFC - swc1       $f12, 14384($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB04 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB08 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB10 - swc1       $f12, 14388($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB14 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB18 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB1C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB24 - swc1       $f12, 14392($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB28 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB2C - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BBEB30 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCC084
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCC084 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC088 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC08C - lw         $a1, 14404($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC090 - lw         $a0, 14400($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC094 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC098 - lw         $a3, 14412($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC09C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0A0 - lw         $a2, 14408($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0AC - sw         $a1, 14516($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0B0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0B4 - sw         $a0, 14512($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0BC - lw         $a3, 14420($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0C0 - lw         $a2, 14416($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0CC - sw         $a1, 14524($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0D0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0D4 - sw         $a0, 14520($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0DC - lw         $a3, 14428($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0E0 - lw         $a2, 14424($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0EC - sw         $a1, 14532($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0F0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0F4 - sw         $a0, 14528($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC0FC - lw         $a3, 14436($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC100 - lw         $a2, 14432($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC104 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC108 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC10C - sw         $a1, 14540($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC110 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC114 - sw         $a0, 14536($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC11C - lw         $a3, 14444($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC120 - lw         $a2, 14440($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC124 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC128 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC12C - sw         $a1, 14548($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC130 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC134 - sw         $a0, 14544($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC138 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC13C - lw         $a3, 14452($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC140 - lw         $a2, 14448($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC144 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC148 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC14C - sw         $a1, 14556($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC150 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC154 - sw         $a0, 14552($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC158 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC15C - lw         $a3, 14460($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC160 - lw         $a2, 14456($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC164 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC168 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC16C - sw         $a1, 14564($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC170 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC174 - sw         $a0, 14560($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC178 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC17C - lw         $a3, 14468($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC180 - lw         $a2, 14464($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC184 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC188 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC18C - sw         $a1, 14572($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC190 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC194 - sw         $a0, 14568($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC198 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC19C - lw         $a3, 14476($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1A0 - lw         $a2, 14472($t6)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1AC - sw         $a1, 14580($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1B0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1B4 - sw         $a0, 14576($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1BC - lw         $a3, 14484($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1C0 - lw         $a2, 14480($t7)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1CC - sw         $a1, 14588($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1D0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1D4 - sw         $a0, 14584($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1DC - lw         $a3, 14492($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1E0 - lw         $a2, 14488($t8)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1EC - sw         $a1, 14596($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1F0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1F4 - sw         $a0, 14592($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC1FC - lw         $a3, 14500($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC200 - lw         $a2, 14496($t9)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC204 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC208 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC20C - sw         $a1, 14604($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC210 - sw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC214 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC218 - sw         $a0, 14600($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC21C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC220 - lw         $a3, 14508($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC224 - lw         $a2, 14504($s0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC228 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC22C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC230 - sw         $a1, 14612($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC234 - sw         $a0, 14608($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC238 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC23C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC244 - sw         $a1, 14620($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC248 - sw         $a0, 14616($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC24C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC250 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC254 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC258 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC25C - swc1       $f12, 14624($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC260 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC264 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC268 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC26C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC270 - swc1       $f12, 14628($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC274 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC278 - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC27C - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC280 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC284 - swc1       $f12, 14632($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC288 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC28C - ori        $a0, $a0, 4719
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC290 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC294 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC298 - swc1       $f12, 14636($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC29C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC2A0 - ori        $a0, $a0, -2621
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC2A4 - mtc1       $a0, $f12
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC2A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC2AC - swc1       $f12, 14640($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC2B0 - lw         $s0, 0($sp)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC2B4 - jr         $ra
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC2B8 - addiu      $sp, $sp, 16
21:02:10 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCC390
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCC390 - addiu      $sp, $sp, -16
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC394 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC398 - lw         $a1, 16004($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC39C - lw         $a0, 16000($a0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3A4 - lw         $a3, 16012($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3A8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3AC - lw         $a2, 16008($a2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3B8 - sw         $a1, 16116($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3BC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3C0 - sw         $a0, 16112($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3C8 - lw         $a3, 16020($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3CC - lw         $a2, 16016($t1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3D8 - sw         $a1, 16124($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3DC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3E0 - sw         $a0, 16120($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3E8 - lw         $a3, 16028($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3EC - lw         $a2, 16024($t2)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3F8 - sw         $a1, 16132($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC3FC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC400 - sw         $a0, 16128($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC408 - lw         $a3, 16036($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC40C - lw         $a2, 16032($t3)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC410 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC414 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC418 - sw         $a1, 16140($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC41C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC420 - sw         $a0, 16136($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC428 - lw         $a3, 16044($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC42C - lw         $a2, 16040($v0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC430 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC434 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC438 - sw         $a1, 16148($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC43C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC440 - sw         $a0, 16144($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC448 - lw         $a3, 16052($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC44C - lw         $a2, 16048($v1)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC450 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC454 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC458 - sw         $a1, 16156($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC45C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC460 - sw         $a0, 16152($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC468 - lw         $a3, 16060($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC46C - lw         $a2, 16056($t4)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC470 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC474 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC478 - sw         $a1, 16164($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC47C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC480 - sw         $a0, 16160($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC484 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC488 - lw         $a3, 16068($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC48C - lw         $a2, 16064($t5)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC490 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC494 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC498 - sw         $a1, 16172($t0)
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC49C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:10 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4A0 - sw         $a0, 16168($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4A8 - lw         $a3, 16076($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4AC - lw         $a2, 16072($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4B8 - sw         $a1, 16180($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4BC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4C0 - sw         $a0, 16176($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4C8 - lw         $a3, 16084($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4CC - lw         $a2, 16080($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4D8 - sw         $a1, 16188($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4DC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4E0 - sw         $a0, 16184($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4E8 - lw         $a3, 16092($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4EC - lw         $a2, 16088($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4F8 - sw         $a1, 16196($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC4FC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC500 - sw         $a0, 16192($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC504 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC508 - lw         $a3, 16100($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC50C - lw         $a2, 16096($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC510 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC514 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC518 - sw         $a1, 16204($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC51C - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC520 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC524 - sw         $a0, 16200($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC528 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC52C - lw         $a3, 16108($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC530 - lw         $a2, 16104($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC534 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC538 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC53C - sw         $a1, 16212($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC540 - sw         $a0, 16208($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC544 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC548 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC54C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC550 - sw         $a1, 16220($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC554 - sw         $a0, 16216($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC558 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC55C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC560 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC564 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC568 - swc1       $f12, 16224($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC56C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC570 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC574 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC578 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC57C - swc1       $f12, 16228($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC580 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC584 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC588 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC58C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC590 - swc1       $f12, 16232($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC594 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC598 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC59C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5A4 - swc1       $f12, 16236($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5A8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5AC - ori        $a0, $a0, -2621
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5B0 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5B8 - swc1       $f12, 16240($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5BC - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5C0 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCC5C4 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCCC04
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCCC04 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC08 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC0C - lw         $a1, 17268($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC10 - lw         $a0, 17264($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC18 - lw         $a3, 17276($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC1C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC20 - lw         $a2, 17272($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC2C - sw         $a1, 17380($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC30 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC34 - sw         $a0, 17376($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC3C - lw         $a3, 17284($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC40 - lw         $a2, 17280($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC4C - sw         $a1, 17388($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC50 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC54 - sw         $a0, 17384($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC5C - lw         $a3, 17292($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC60 - lw         $a2, 17288($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC6C - sw         $a1, 17396($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC70 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC74 - sw         $a0, 17392($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC7C - lw         $a3, 17300($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC80 - lw         $a2, 17296($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC8C - sw         $a1, 17404($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC90 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC94 - sw         $a0, 17400($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCC9C - lw         $a3, 17308($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCA0 - lw         $a2, 17304($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCAC - sw         $a1, 17412($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCB0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCB4 - sw         $a0, 17408($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCBC - lw         $a3, 17316($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCC0 - lw         $a2, 17312($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCCC - sw         $a1, 17420($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCD0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCD4 - sw         $a0, 17416($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCDC - lw         $a3, 17324($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCE0 - lw         $a2, 17320($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCEC - sw         $a1, 17428($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCF0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCF4 - sw         $a0, 17424($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCCFC - lw         $a3, 17332($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD00 - lw         $a2, 17328($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD04 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD08 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD0C - sw         $a1, 17436($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD10 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD14 - sw         $a0, 17432($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD18 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD1C - lw         $a3, 17340($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD20 - lw         $a2, 17336($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD2C - sw         $a1, 17444($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD30 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD34 - sw         $a0, 17440($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD3C - lw         $a3, 17348($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD40 - lw         $a2, 17344($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD4C - sw         $a1, 17452($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD50 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD54 - sw         $a0, 17448($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD5C - lw         $a3, 17356($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD60 - lw         $a2, 17352($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD6C - sw         $a1, 17460($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD70 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD74 - sw         $a0, 17456($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD7C - lw         $a3, 17364($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD80 - lw         $a2, 17360($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD8C - sw         $a1, 17468($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD90 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD94 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD98 - sw         $a0, 17464($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDA0 - lw         $a3, 17372($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDA4 - lw         $a2, 17368($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDB0 - sw         $a1, 17476($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDB4 - sw         $a0, 17472($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDBC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDC4 - sw         $a1, 17484($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDC8 - sw         $a0, 17480($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDCC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDD0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDD4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDD8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDDC - swc1       $f12, 17488($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDE0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDE4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDE8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDF0 - swc1       $f12, 17492($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDF4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDF8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCDFC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE04 - swc1       $f12, 17496($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE08 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE0C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE10 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE18 - swc1       $f12, 17500($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE1C - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE20 - ori        $a0, $a0, -2621
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE24 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE2C - swc1       $f12, 17504($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE30 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE34 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE38 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCCE3C
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCCE3C - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE44 - lw         $a1, 17516($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE48 - lw         $a0, 17512($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE4C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE50 - lw         $a3, 17524($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE58 - lw         $a2, 17520($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE64 - sw         $a1, 17628($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE68 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE6C - sw         $a0, 17624($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE74 - lw         $a3, 17532($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE78 - lw         $a2, 17528($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE84 - sw         $a1, 17636($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE88 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE8C - sw         $a0, 17632($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE94 - lw         $a3, 17540($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE98 - lw         $a2, 17536($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCE9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEA4 - sw         $a1, 17644($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEA8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEAC - sw         $a0, 17640($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEB4 - lw         $a3, 17548($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEB8 - lw         $a2, 17544($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEC4 - sw         $a1, 17652($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEC8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCECC - sw         $a0, 17648($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCED0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCED4 - lw         $a3, 17556($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCED8 - lw         $a2, 17552($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEE4 - sw         $a1, 17660($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEE8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEEC - sw         $a0, 17656($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEF4 - lw         $a3, 17564($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEF8 - lw         $a2, 17560($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCEFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF04 - sw         $a1, 17668($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF08 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF0C - sw         $a0, 17664($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF14 - lw         $a3, 17572($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF18 - lw         $a2, 17568($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF24 - sw         $a1, 17676($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF28 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF2C - sw         $a0, 17672($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF34 - lw         $a3, 17580($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF38 - lw         $a2, 17576($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF44 - sw         $a1, 17684($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF48 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF4C - sw         $a0, 17680($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF54 - lw         $a3, 17588($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF58 - lw         $a2, 17584($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF64 - sw         $a1, 17692($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF68 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF6C - sw         $a0, 17688($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF74 - lw         $a3, 17596($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF78 - lw         $a2, 17592($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF84 - sw         $a1, 17700($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF88 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF8C - sw         $a0, 17696($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF94 - lw         $a3, 17604($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF98 - lw         $a2, 17600($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCF9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFA4 - sw         $a1, 17708($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFA8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFAC - sw         $a0, 17704($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFB4 - lw         $a3, 17612($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFB8 - lw         $a2, 17608($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFC4 - sw         $a1, 17716($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFC8 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFCC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFD0 - sw         $a0, 17712($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFD8 - lw         $a3, 17620($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFDC - lw         $a2, 17616($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFE8 - sw         $a1, 17724($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFEC - sw         $a0, 17720($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCCFFC - sw         $a1, 17732($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD000 - sw         $a0, 17728($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD004 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD008 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD00C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD010 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD014 - swc1       $f12, 17736($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD018 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD01C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD020 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD024 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD028 - swc1       $f12, 17740($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD02C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD030 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD034 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD038 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD03C - swc1       $f12, 17744($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD040 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD044 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD048 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD04C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD050 - swc1       $f12, 17748($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD054 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD058 - ori        $a0, $a0, -2621
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD05C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD060 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD064 - swc1       $f12, 17752($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD068 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD06C - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCD070 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCE3CC
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCE3CC - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3D4 - lw         $a1, 17764($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3D8 - lw         $a0, 17760($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3DC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3E0 - lw         $a3, 17772($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3E4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3E8 - lw         $a2, 17768($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3F4 - sw         $a1, 17876($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3F8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE3FC - sw         $a0, 17872($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE400 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE404 - lw         $a3, 17780($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE408 - lw         $a2, 17776($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE40C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE410 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE414 - sw         $a1, 17884($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE418 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE41C - sw         $a0, 17880($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE420 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE424 - lw         $a3, 17788($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE428 - lw         $a2, 17784($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE42C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE430 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE434 - sw         $a1, 17892($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE438 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE43C - sw         $a0, 17888($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE440 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE444 - lw         $a3, 17796($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE448 - lw         $a2, 17792($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE44C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE450 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE454 - sw         $a1, 17900($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE458 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE45C - sw         $a0, 17896($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE460 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE464 - lw         $a3, 17804($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE468 - lw         $a2, 17800($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE46C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE470 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE474 - sw         $a1, 17908($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE478 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE47C - sw         $a0, 17904($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE484 - lw         $a3, 17812($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE488 - lw         $a2, 17808($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE48C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE490 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE494 - sw         $a1, 17916($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE498 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE49C - sw         $a0, 17912($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4A4 - lw         $a3, 17820($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4A8 - lw         $a2, 17816($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4B4 - sw         $a1, 17924($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4B8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4BC - sw         $a0, 17920($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4C4 - lw         $a3, 17828($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4C8 - lw         $a2, 17824($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4D4 - sw         $a1, 17932($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4D8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4DC - sw         $a0, 17928($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4E4 - lw         $a3, 17836($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4E8 - lw         $a2, 17832($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4F4 - sw         $a1, 17940($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4F8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE4FC - sw         $a0, 17936($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE500 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE504 - lw         $a3, 17844($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE508 - lw         $a2, 17840($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE50C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE510 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE514 - sw         $a1, 17948($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE518 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE51C - sw         $a0, 17944($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE524 - lw         $a3, 17852($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE528 - lw         $a2, 17848($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE52C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE530 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE534 - sw         $a1, 17956($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE538 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE53C - sw         $a0, 17952($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE544 - lw         $a3, 17860($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE548 - lw         $a2, 17856($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE54C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE550 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE554 - sw         $a1, 17964($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE558 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE55C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE560 - sw         $a0, 17960($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE564 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE568 - lw         $a3, 17868($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE56C - lw         $a2, 17864($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE570 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE574 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE578 - sw         $a1, 17972($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE57C - sw         $a0, 17968($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE584 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE588 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE58C - sw         $a1, 17980($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE590 - sw         $a0, 17976($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE594 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE598 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE59C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5A0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5A4 - swc1       $f12, 17984($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5A8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5AC - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5B0 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5B8 - swc1       $f12, 17988($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5BC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5C0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5C4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5CC - swc1       $f12, 17992($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5D0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5D4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5D8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5E0 - swc1       $f12, 17996($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5E4 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5E8 - ori        $a0, $a0, -2621
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5EC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5F4 - swc1       $f12, 18000($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5F8 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE5FC - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCE600 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BCF4EC
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BCF4EC - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF4F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF4F4 - lw         $a1, 18012($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF4F8 - lw         $a0, 18008($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF4FC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF500 - lw         $a3, 18020($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF504 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF508 - lw         $a2, 18016($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF50C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF510 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF514 - sw         $a1, 18124($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF518 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF51C - sw         $a0, 18120($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF520 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF524 - lw         $a3, 18028($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF528 - lw         $a2, 18024($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF52C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF530 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF534 - sw         $a1, 18132($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF538 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF53C - sw         $a0, 18128($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF544 - lw         $a3, 18036($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF548 - lw         $a2, 18032($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF54C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF550 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF554 - sw         $a1, 18140($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF558 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF55C - sw         $a0, 18136($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF564 - lw         $a3, 18044($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF568 - lw         $a2, 18040($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF56C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF570 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF574 - sw         $a1, 18148($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF578 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF57C - sw         $a0, 18144($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF584 - lw         $a3, 18052($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF588 - lw         $a2, 18048($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF58C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF590 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF594 - sw         $a1, 18156($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF598 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF59C - sw         $a0, 18152($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5A4 - lw         $a3, 18060($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5A8 - lw         $a2, 18056($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5B4 - sw         $a1, 18164($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5B8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5BC - sw         $a0, 18160($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5C4 - lw         $a3, 18068($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5C8 - lw         $a2, 18064($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5D4 - sw         $a1, 18172($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5D8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5DC - sw         $a0, 18168($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5E4 - lw         $a3, 18076($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5E8 - lw         $a2, 18072($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5F4 - sw         $a1, 18180($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5F8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF5FC - sw         $a0, 18176($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF604 - lw         $a3, 18084($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF608 - lw         $a2, 18080($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF60C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF610 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF614 - sw         $a1, 18188($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF618 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF61C - sw         $a0, 18184($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF624 - lw         $a3, 18092($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF628 - lw         $a2, 18088($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF62C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF630 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF634 - sw         $a1, 18196($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF638 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF63C - sw         $a0, 18192($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF644 - lw         $a3, 18100($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF648 - lw         $a2, 18096($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF64C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF650 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF654 - sw         $a1, 18204($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF658 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF65C - sw         $a0, 18200($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF664 - lw         $a3, 18108($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF668 - lw         $a2, 18104($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF66C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF670 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF674 - sw         $a1, 18212($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF678 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF67C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF680 - sw         $a0, 18208($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF684 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF688 - lw         $a3, 18116($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF68C - lw         $a2, 18112($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF690 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF694 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF698 - sw         $a1, 18220($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF69C - sw         $a0, 18216($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6AC - sw         $a1, 18228($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6B0 - sw         $a0, 18224($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6B4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6B8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6BC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6C4 - swc1       $f12, 18232($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6C8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6CC - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6D0 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6D8 - swc1       $f12, 18236($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6DC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6E0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6E4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6EC - swc1       $f12, 18240($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6F0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6F4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6F8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF6FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF700 - swc1       $f12, 18244($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF704 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF708 - ori        $a0, $a0, -2621
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF70C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF710 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF714 - swc1       $f12, 18248($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF718 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF71C - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BCF720 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD11DC
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD11DC - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11E4 - lw         $a1, 18260($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11E8 - lw         $a0, 18256($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11EC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11F0 - lw         $a3, 18268($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11F4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11F8 - lw         $a2, 18264($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD11FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1200 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1204 - sw         $a1, 18372($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1208 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD120C - sw         $a0, 18368($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1210 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1214 - lw         $a3, 18276($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1218 - lw         $a2, 18272($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD121C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1220 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1224 - sw         $a1, 18380($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1228 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD122C - sw         $a0, 18376($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1230 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1234 - lw         $a3, 18284($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1238 - lw         $a2, 18280($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD123C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1240 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1244 - sw         $a1, 18388($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1248 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD124C - sw         $a0, 18384($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1250 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1254 - lw         $a3, 18292($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1258 - lw         $a2, 18288($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD125C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1264 - sw         $a1, 18396($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1268 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD126C - sw         $a0, 18392($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1274 - lw         $a3, 18300($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1278 - lw         $a2, 18296($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD127C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1284 - sw         $a1, 18404($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1288 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD128C - sw         $a0, 18400($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1294 - lw         $a3, 18308($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1298 - lw         $a2, 18304($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD129C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12A4 - sw         $a1, 18412($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12A8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12AC - sw         $a0, 18408($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12B4 - lw         $a3, 18316($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12B8 - lw         $a2, 18312($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12C4 - sw         $a1, 18420($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12C8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12CC - sw         $a0, 18416($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12D4 - lw         $a3, 18324($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12D8 - lw         $a2, 18320($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12E4 - sw         $a1, 18428($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12E8 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12EC - sw         $a0, 18424($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12F4 - lw         $a3, 18332($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12F8 - lw         $a2, 18328($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD12FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1304 - sw         $a1, 18436($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1308 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD130C - sw         $a0, 18432($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1314 - lw         $a3, 18340($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1318 - lw         $a2, 18336($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD131C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1324 - sw         $a1, 18444($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1328 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD132C - sw         $a0, 18440($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1334 - lw         $a3, 18348($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1338 - lw         $a2, 18344($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD133C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1340 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1344 - sw         $a1, 18452($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1348 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD134C - sw         $a0, 18448($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1354 - lw         $a3, 18356($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1358 - lw         $a2, 18352($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD135C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1360 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1364 - sw         $a1, 18460($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1368 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD136C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1370 - sw         $a0, 18456($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1374 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1378 - lw         $a3, 18364($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD137C - lw         $a2, 18360($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1380 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1384 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1388 - sw         $a1, 18468($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD138C - sw         $a0, 18464($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1394 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1398 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD139C - sw         $a1, 18476($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13A0 - sw         $a0, 18472($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13A4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13A8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13AC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13B4 - swc1       $f12, 18480($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13B8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13BC - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13C0 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13C8 - swc1       $f12, 18484($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13CC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13D0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13D4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13DC - swc1       $f12, 18488($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13E0 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13E4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13E8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13F0 - swc1       $f12, 18492($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13F4 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13F8 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD13FC - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD1400
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD1400 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1404 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1408 - lw         $a1, 18500($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD140C - lw         $a0, 18496($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1410 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1414 - lw         $a3, 18508($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1418 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD141C - lw         $a2, 18504($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1420 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1424 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1428 - sw         $a1, 18612($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD142C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1430 - sw         $a0, 18608($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1434 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1438 - lw         $a3, 18516($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD143C - lw         $a2, 18512($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1440 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1444 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1448 - sw         $a1, 18620($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD144C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1450 - sw         $a0, 18616($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1454 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1458 - lw         $a3, 18524($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD145C - lw         $a2, 18520($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1460 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1464 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1468 - sw         $a1, 18628($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD146C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1470 - sw         $a0, 18624($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1474 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1478 - lw         $a3, 18532($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD147C - lw         $a2, 18528($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1480 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1484 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1488 - sw         $a1, 18636($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD148C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1490 - sw         $a0, 18632($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1494 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1498 - lw         $a3, 18540($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD149C - lw         $a2, 18536($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14A8 - sw         $a1, 18644($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14AC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14B0 - sw         $a0, 18640($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14B8 - lw         $a3, 18548($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14BC - lw         $a2, 18544($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14C8 - sw         $a1, 18652($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14CC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14D0 - sw         $a0, 18648($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14D8 - lw         $a3, 18556($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14DC - lw         $a2, 18552($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14E8 - sw         $a1, 18660($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14EC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14F0 - sw         $a0, 18656($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14F8 - lw         $a3, 18564($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD14FC - lw         $a2, 18560($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1504 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1508 - sw         $a1, 18668($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD150C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1510 - sw         $a0, 18664($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1518 - lw         $a3, 18572($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD151C - lw         $a2, 18568($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1520 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1524 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1528 - sw         $a1, 18676($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD152C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1530 - sw         $a0, 18672($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1538 - lw         $a3, 18580($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD153C - lw         $a2, 18576($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1540 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1544 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1548 - sw         $a1, 18684($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD154C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1550 - sw         $a0, 18680($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1558 - lw         $a3, 18588($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD155C - lw         $a2, 18584($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1560 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1564 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1568 - sw         $a1, 18692($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD156C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1570 - sw         $a0, 18688($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1578 - lw         $a3, 18596($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD157C - lw         $a2, 18592($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1580 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1584 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1588 - sw         $a1, 18700($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD158C - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1590 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1594 - sw         $a0, 18696($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1598 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD159C - lw         $a3, 18604($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15A0 - lw         $a2, 18600($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15AC - sw         $a1, 18708($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15B0 - sw         $a0, 18704($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15B8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15C0 - sw         $a1, 18716($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15C4 - sw         $a0, 18712($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15C8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15CC - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15D0 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15D8 - swc1       $f12, 18720($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15DC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15E0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15E4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15EC - swc1       $f12, 18724($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15F0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15F4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15F8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD15FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1600 - swc1       $f12, 18728($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1604 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1608 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD160C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1610 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1614 - swc1       $f12, 18732($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1618 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD161C - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1620 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD1918
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD1918 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD191C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1920 - lw         $a1, 18740($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1924 - lw         $a0, 18736($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1928 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD192C - lw         $a3, 18748($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1930 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1934 - lw         $a2, 18744($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1938 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD193C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1940 - sw         $a1, 18852($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1944 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1948 - sw         $a0, 18848($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD194C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1950 - lw         $a3, 18756($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1954 - lw         $a2, 18752($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1958 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD195C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1960 - sw         $a1, 18860($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1964 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1968 - sw         $a0, 18856($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD196C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1970 - lw         $a3, 18764($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1974 - lw         $a2, 18760($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1978 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD197C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1980 - sw         $a1, 18868($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1984 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1988 - sw         $a0, 18864($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD198C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1990 - lw         $a3, 18772($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1994 - lw         $a2, 18768($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD199C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19A0 - sw         $a1, 18876($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19A4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19A8 - sw         $a0, 18872($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19B0 - lw         $a3, 18780($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19B4 - lw         $a2, 18776($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19C0 - sw         $a1, 18884($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19C4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19C8 - sw         $a0, 18880($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19D0 - lw         $a3, 18788($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19D4 - lw         $a2, 18784($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19E0 - sw         $a1, 18892($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19E4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19E8 - sw         $a0, 18888($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19F0 - lw         $a3, 18796($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19F4 - lw         $a2, 18792($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD19FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A00 - sw         $a1, 18900($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A04 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A08 - sw         $a0, 18896($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A10 - lw         $a3, 18804($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A14 - lw         $a2, 18800($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A20 - sw         $a1, 18908($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A24 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A28 - sw         $a0, 18904($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A30 - lw         $a3, 18812($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A34 - lw         $a2, 18808($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A40 - sw         $a1, 18916($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A44 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A48 - sw         $a0, 18912($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A50 - lw         $a3, 18820($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A54 - lw         $a2, 18816($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A60 - sw         $a1, 18924($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A64 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A68 - sw         $a0, 18920($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A70 - lw         $a3, 18828($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A74 - lw         $a2, 18824($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A80 - sw         $a1, 18932($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A84 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A88 - sw         $a0, 18928($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A90 - lw         $a3, 18836($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A94 - lw         $a2, 18832($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1A9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AA0 - sw         $a1, 18940($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AA4 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AA8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AAC - sw         $a0, 18936($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AB4 - lw         $a3, 18844($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AB8 - lw         $a2, 18840($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AC4 - sw         $a1, 18948($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AC8 - sw         $a0, 18944($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ACC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AD0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AD8 - sw         $a1, 18956($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ADC - sw         $a0, 18952($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AE0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AE4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AE8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AF0 - swc1       $f12, 18960($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AF4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AF8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1AFC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B00 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B04 - swc1       $f12, 18964($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B08 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B0C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B10 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B14 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B18 - swc1       $f12, 18968($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B1C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B20 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B24 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B28 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B2C - swc1       $f12, 18972($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B30 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B34 - sw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD1B38 - jal        0x08BD1624
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B3C - addiu      $a0, $a0, 24592
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD1B44 - jal        0x08C3D538
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B48 - addiu      $a0, $a0, 18980
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B4C - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B50 - lw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B54 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1B58 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD1624
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD1624 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1628 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD162C - sw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD1630 - jal        0x08C89DE8
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1634 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1638 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD163C - addiu      $a0, $a0, -15652
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1640 - sw         $a0, 172($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1644 - sw         $zr, 176($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1648 - sw         $zr, 180($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD164C - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1650 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1654 - lw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1658 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD165C - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8C89DE8
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C89DE8 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89DEC - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89DF0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89DF4 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89DF8 - addiu      $a0, $a0, -15716
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89DFC - sw         $a0, 172($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E00 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E04 - addiu      $a0, $a0, 19128
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E08 - sw         $a0, 24($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E0C - sw         $zr, 0($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E10 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E14 - sw         $zr, 4($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E18 - sw         $a0, 8($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E1C - sw         $zr, 12($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E20 - sw         $zr, 16($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E24 - sw         $zr, 20($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E28 - sw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C89E2C - jal        0x08BD68C8
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E30 - addiu      $a0, $s0, 28
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E34 - sb         $zr, 128($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E38 - sw         $zr, 164($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E3C - sw         $zr, 168($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E40 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E44 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E48 - lw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E4C - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C89E50 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD68C8
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD68C8 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68CC - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68D0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68D4 - sw         $zr, 0($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68D8 - sw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD68DC - jal        0x08948D00
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68E0 - addiu      $a0, $s0, 4
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68E4 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68E8 - addiu      $a0, $a0, 17512
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68EC - sw         $a0, 4($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68F0 - sb         $zr, 56($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68F4 - sw         $zr, 92($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68F8 - sw         $zr, 96($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD68FC - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6900 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6904 - lw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6908 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD690C - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD1CE0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD1CE0 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1CE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1CE8 - lw         $a1, 18996($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1CEC - lw         $a0, 18992($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1CF0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1CF4 - lw         $a3, 19004($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1CF8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1CFC - lw         $a2, 19000($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D04 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D08 - sw         $a1, 19108($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D0C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D10 - sw         $a0, 19104($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D18 - lw         $a3, 19012($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D1C - lw         $a2, 19008($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D28 - sw         $a1, 19116($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D2C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D30 - sw         $a0, 19112($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D38 - lw         $a3, 19020($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D3C - lw         $a2, 19016($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D48 - sw         $a1, 19124($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D4C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D50 - sw         $a0, 19120($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D58 - lw         $a3, 19028($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D5C - lw         $a2, 19024($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D68 - sw         $a1, 19132($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D6C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D70 - sw         $a0, 19128($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D74 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D78 - lw         $a3, 19036($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D7C - lw         $a2, 19032($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D80 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D84 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D88 - sw         $a1, 19140($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D8C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D90 - sw         $a0, 19136($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D98 - lw         $a3, 19044($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1D9C - lw         $a2, 19040($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DA8 - sw         $a1, 19148($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DAC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DB0 - sw         $a0, 19144($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DB8 - lw         $a3, 19052($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DBC - lw         $a2, 19048($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DC8 - sw         $a1, 19156($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DCC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DD0 - sw         $a0, 19152($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DD8 - lw         $a3, 19060($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DDC - lw         $a2, 19056($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DE8 - sw         $a1, 19164($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DEC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DF0 - sw         $a0, 19160($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DF8 - lw         $a3, 19068($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1DFC - lw         $a2, 19064($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E04 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E08 - sw         $a1, 19172($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E0C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E10 - sw         $a0, 19168($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E14 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E18 - lw         $a3, 19076($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E1C - lw         $a2, 19072($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E20 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E28 - sw         $a1, 19180($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E2C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E30 - sw         $a0, 19176($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E34 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E38 - lw         $a3, 19084($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E3C - lw         $a2, 19080($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E40 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E48 - sw         $a1, 19188($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E4C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E50 - sw         $a0, 19184($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E54 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E58 - lw         $a3, 19092($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E5C - lw         $a2, 19088($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E60 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E64 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E68 - sw         $a1, 19196($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E6C - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E70 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E74 - sw         $a0, 19192($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E7C - lw         $a3, 19100($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E80 - lw         $a2, 19096($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E8C - sw         $a1, 19204($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E90 - sw         $a0, 19200($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E98 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1E9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EA0 - sw         $a1, 19212($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EA4 - sw         $a0, 19208($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EA8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EAC - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EB0 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EB8 - swc1       $f12, 19216($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EBC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EC0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EC4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ECC - swc1       $f12, 19220($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ED0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ED4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1ED8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EE0 - swc1       $f12, 19224($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EE4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EE8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EEC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EF4 - swc1       $f12, 19228($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EF8 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1EFC - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD1F00 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD4498
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD4498 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD449C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44A0 - lw         $a1, 19236($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44A4 - lw         $a0, 19232($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44A8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44AC - lw         $a3, 19244($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44B0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44B4 - lw         $a2, 19240($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44C0 - sw         $a1, 19348($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44C4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44C8 - sw         $a0, 19344($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44D0 - lw         $a3, 19252($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44D4 - lw         $a2, 19248($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44E0 - sw         $a1, 19356($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44E4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44E8 - sw         $a0, 19352($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44F0 - lw         $a3, 19260($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44F4 - lw         $a2, 19256($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD44FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4500 - sw         $a1, 19364($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4504 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4508 - sw         $a0, 19360($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD450C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4510 - lw         $a3, 19268($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4514 - lw         $a2, 19264($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4518 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD451C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4520 - sw         $a1, 19372($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4524 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4528 - sw         $a0, 19368($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD452C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4530 - lw         $a3, 19276($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4534 - lw         $a2, 19272($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4538 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD453C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4540 - sw         $a1, 19380($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4544 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4548 - sw         $a0, 19376($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD454C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4550 - lw         $a3, 19284($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4554 - lw         $a2, 19280($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4558 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD455C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4560 - sw         $a1, 19388($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4564 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4568 - sw         $a0, 19384($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD456C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4570 - lw         $a3, 19292($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4574 - lw         $a2, 19288($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4578 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD457C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4580 - sw         $a1, 19396($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4584 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4588 - sw         $a0, 19392($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD458C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4590 - lw         $a3, 19300($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4594 - lw         $a2, 19296($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4598 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD459C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45A0 - sw         $a1, 19404($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45A4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45A8 - sw         $a0, 19400($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45B0 - lw         $a3, 19308($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45B4 - lw         $a2, 19304($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45C0 - sw         $a1, 19412($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45C4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45C8 - sw         $a0, 19408($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45D0 - lw         $a3, 19316($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45D4 - lw         $a2, 19312($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45E0 - sw         $a1, 19420($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45E4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45E8 - sw         $a0, 19416($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45F0 - lw         $a3, 19324($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45F4 - lw         $a2, 19320($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD45FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4600 - sw         $a1, 19428($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4604 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4608 - sw         $a0, 19424($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD460C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4610 - lw         $a3, 19332($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4614 - lw         $a2, 19328($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4618 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD461C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4620 - sw         $a1, 19436($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4624 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4628 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD462C - sw         $a0, 19432($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4630 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4634 - lw         $a3, 19340($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4638 - lw         $a2, 19336($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD463C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4640 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4644 - sw         $a1, 19444($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4648 - sw         $a0, 19440($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD464C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4650 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4654 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4658 - sw         $a1, 19452($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD465C - sw         $a0, 19448($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4660 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4664 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4668 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD466C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4670 - swc1       $f12, 19456($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4674 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4678 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD467C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4680 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4684 - swc1       $f12, 19460($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4688 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD468C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4690 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4694 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4698 - swc1       $f12, 19464($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD469C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46A0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46A4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46AC - swc1       $f12, 19468($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46B0 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46B4 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46B8 - addiu      $sp, $sp, 16
21:02:11 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:11 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:11 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD4978
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD4978 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD497C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4980 - lw         $a1, 19484($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4984 - lw         $a0, 19480($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4988 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD498C - lw         $a3, 19492($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4990 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4994 - lw         $a2, 19488($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4998 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD499C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49A0 - sw         $a1, 19596($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49A4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49A8 - sw         $a0, 19592($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49B0 - lw         $a3, 19500($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49B4 - lw         $a2, 19496($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49C0 - sw         $a1, 19604($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49C4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49C8 - sw         $a0, 19600($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49D0 - lw         $a3, 19508($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49D4 - lw         $a2, 19504($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49E0 - sw         $a1, 19612($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49E4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49E8 - sw         $a0, 19608($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49F0 - lw         $a3, 19516($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49F4 - lw         $a2, 19512($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD49FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A00 - sw         $a1, 19620($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A04 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A08 - sw         $a0, 19616($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A10 - lw         $a3, 19524($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A14 - lw         $a2, 19520($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A20 - sw         $a1, 19628($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A24 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A28 - sw         $a0, 19624($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A30 - lw         $a3, 19532($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A34 - lw         $a2, 19528($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A40 - sw         $a1, 19636($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A44 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A48 - sw         $a0, 19632($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A50 - lw         $a3, 19540($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A54 - lw         $a2, 19536($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A60 - sw         $a1, 19644($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A64 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A68 - sw         $a0, 19640($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A70 - lw         $a3, 19548($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A74 - lw         $a2, 19544($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A80 - sw         $a1, 19652($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A84 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A88 - sw         $a0, 19648($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A90 - lw         $a3, 19556($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A94 - lw         $a2, 19552($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4A9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AA0 - sw         $a1, 19660($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AA4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AA8 - sw         $a0, 19656($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AB0 - lw         $a3, 19564($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AB4 - lw         $a2, 19560($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4ABC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AC0 - sw         $a1, 19668($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AC4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AC8 - sw         $a0, 19664($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4ACC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AD0 - lw         $a3, 19572($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AD4 - lw         $a2, 19568($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4ADC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AE0 - sw         $a1, 19676($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AE4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AE8 - sw         $a0, 19672($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AF0 - lw         $a3, 19580($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AF4 - lw         $a2, 19576($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4AFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B00 - sw         $a1, 19684($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B04 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B08 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B0C - sw         $a0, 19680($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B14 - lw         $a3, 19588($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B18 - lw         $a2, 19584($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B24 - sw         $a1, 19692($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B28 - sw         $a0, 19688($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B38 - sw         $a1, 19700($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B3C - sw         $a0, 19696($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B44 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B48 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B50 - swc1       $f12, 19704($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B58 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B5C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B64 - swc1       $f12, 19708($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B6C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B70 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B78 - swc1       $f12, 19712($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B80 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B84 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B8C - swc1       $f12, 19716($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B90 - lui        $a0, 0x09CA <=> li $a0, 0x09CA0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B94 - sw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD4B98 - jal        0x08BD46BC
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4B9C - addiu      $a0, $a0, 25248
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4BA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD4BA4 - jal        0x08C3D538
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4BA8 - addiu      $a0, $a0, 19724
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4BAC - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4BB0 - lw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4BB4 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD4BB8 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD46BC
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD46BC - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46C0 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46C4 - sw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BD46C8 - jal        0x08C8B578
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46CC - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46D0 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46D4 - addiu      $a0, $a0, -15524
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46D8 - sw         $a0, 172($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46DC - sw         $zr, 176($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46E0 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46E4 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46E8 - lw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46EC - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD46F0 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8C8B578
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C8B578 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B57C - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B580 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B584 - lui        $a0, 0x08CF <=> li $a0, 0x08CF0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B588 - addiu      $a0, $a0, -15588
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B58C - sw         $a0, 172($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B590 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B594 - addiu      $a0, $a0, 19144
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B598 - sw         $a0, 24($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B59C - sw         $zr, 0($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5A0 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5A4 - sw         $zr, 4($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5A8 - sw         $a0, 8($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5AC - sw         $zr, 12($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5B0 - sw         $zr, 16($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5B4 - sw         $zr, 20($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5B8 - sw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C8B5BC - jal        0x08BD68C8
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5C0 - addiu      $a0, $s0, 28
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5C4 - sb         $zr, 128($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5C8 - sw         $zr, 164($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5CC - sw         $zr, 168($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5D0 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5D4 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5D8 - lw         $ra, 4($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5DC - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C8B5E0 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD537C
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD537C - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5380 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5384 - lw         $a1, 19740($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5388 - lw         $a0, 19736($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD538C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5390 - lw         $a3, 19748($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5394 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5398 - lw         $a2, 19744($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD539C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53A4 - sw         $a1, 19852($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53A8 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53AC - sw         $a0, 19848($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53B4 - lw         $a3, 19756($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53B8 - lw         $a2, 19752($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53C4 - sw         $a1, 19860($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53C8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53CC - sw         $a0, 19856($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53D4 - lw         $a3, 19764($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53D8 - lw         $a2, 19760($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53E4 - sw         $a1, 19868($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53E8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53EC - sw         $a0, 19864($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53F4 - lw         $a3, 19772($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53F8 - lw         $a2, 19768($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD53FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5400 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5404 - sw         $a1, 19876($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5408 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD540C - sw         $a0, 19872($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5410 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5414 - lw         $a3, 19780($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5418 - lw         $a2, 19776($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD541C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5420 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5424 - sw         $a1, 19884($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5428 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD542C - sw         $a0, 19880($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5430 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5434 - lw         $a3, 19788($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5438 - lw         $a2, 19784($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD543C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5440 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5444 - sw         $a1, 19892($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5448 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD544C - sw         $a0, 19888($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5450 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5454 - lw         $a3, 19796($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5458 - lw         $a2, 19792($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD545C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5460 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5464 - sw         $a1, 19900($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5468 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD546C - sw         $a0, 19896($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5470 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5474 - lw         $a3, 19804($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5478 - lw         $a2, 19800($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD547C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5480 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5484 - sw         $a1, 19908($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5488 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD548C - sw         $a0, 19904($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5490 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5494 - lw         $a3, 19812($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5498 - lw         $a2, 19808($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD549C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54A4 - sw         $a1, 19916($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54A8 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54AC - sw         $a0, 19912($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54B4 - lw         $a3, 19820($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54B8 - lw         $a2, 19816($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54C4 - sw         $a1, 19924($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54C8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54CC - sw         $a0, 19920($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54D4 - lw         $a3, 19828($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54D8 - lw         $a2, 19824($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54E4 - sw         $a1, 19932($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54E8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54EC - sw         $a0, 19928($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54F4 - lw         $a3, 19836($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54F8 - lw         $a2, 19832($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD54FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5500 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5504 - sw         $a1, 19940($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5508 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD550C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5510 - sw         $a0, 19936($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5518 - lw         $a3, 19844($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD551C - lw         $a2, 19840($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5520 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5524 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5528 - sw         $a1, 19948($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD552C - sw         $a0, 19944($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5530 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5534 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5538 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD553C - sw         $a1, 19956($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5540 - sw         $a0, 19952($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5544 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5548 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD554C - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5550 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5554 - swc1       $f12, 19960($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5558 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD555C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5560 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5564 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5568 - swc1       $f12, 19964($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD556C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5570 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5574 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5578 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD557C - swc1       $f12, 19968($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5580 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5584 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5588 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD558C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5590 - swc1       $f12, 19972($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5594 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5598 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD559C - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD55A0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD55A0 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55A8 - lw         $a1, 19980($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55AC - lw         $a0, 19976($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55B0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55B4 - lw         $a3, 19988($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55B8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55BC - lw         $a2, 19984($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55C8 - sw         $a1, 20092($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55CC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55D0 - sw         $a0, 20088($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55D8 - lw         $a3, 19996($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55DC - lw         $a2, 19992($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55E8 - sw         $a1, 20100($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55EC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55F0 - sw         $a0, 20096($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55F8 - lw         $a3, 20004($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD55FC - lw         $a2, 20000($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5600 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5604 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5608 - sw         $a1, 20108($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD560C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5610 - sw         $a0, 20104($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5618 - lw         $a3, 20012($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD561C - lw         $a2, 20008($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5620 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5624 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5628 - sw         $a1, 20116($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD562C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5630 - sw         $a0, 20112($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5638 - lw         $a3, 20020($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD563C - lw         $a2, 20016($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5640 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5644 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5648 - sw         $a1, 20124($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD564C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5650 - sw         $a0, 20120($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5658 - lw         $a3, 20028($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD565C - lw         $a2, 20024($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5664 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5668 - sw         $a1, 20132($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD566C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5670 - sw         $a0, 20128($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5674 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5678 - lw         $a3, 20036($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD567C - lw         $a2, 20032($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5680 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5684 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5688 - sw         $a1, 20140($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD568C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5690 - sw         $a0, 20136($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5698 - lw         $a3, 20044($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD569C - lw         $a2, 20040($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56A8 - sw         $a1, 20148($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56AC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56B0 - sw         $a0, 20144($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56B8 - lw         $a3, 20052($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56BC - lw         $a2, 20048($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56C8 - sw         $a1, 20156($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56CC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56D0 - sw         $a0, 20152($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56D8 - lw         $a3, 20060($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56DC - lw         $a2, 20056($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56E8 - sw         $a1, 20164($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56EC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56F0 - sw         $a0, 20160($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56F8 - lw         $a3, 20068($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD56FC - lw         $a2, 20064($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5700 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5704 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5708 - sw         $a1, 20172($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD570C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5710 - sw         $a0, 20168($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5714 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5718 - lw         $a3, 20076($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD571C - lw         $a2, 20072($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5720 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5724 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5728 - sw         $a1, 20180($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD572C - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5730 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5734 - sw         $a0, 20176($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5738 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD573C - lw         $a3, 20084($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5740 - lw         $a2, 20080($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5744 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5748 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD574C - sw         $a1, 20188($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5750 - sw         $a0, 20184($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5754 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5758 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD575C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5760 - sw         $a1, 20196($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5764 - sw         $a0, 20192($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5768 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD576C - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5770 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5774 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5778 - swc1       $f12, 20200($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD577C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5780 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5784 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5788 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD578C - swc1       $f12, 20204($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5790 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5794 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD5798 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD579C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57A0 - swc1       $f12, 20208($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57A4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57A8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57AC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57B4 - swc1       $f12, 20212($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57B8 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57BC - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD57C0 - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD64D8
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD64D8 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64E0 - lw         $a1, 20220($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64E4 - lw         $a0, 20216($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64E8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64EC - lw         $a3, 20228($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64F0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64F4 - lw         $a2, 20224($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD64FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6500 - sw         $a1, 20332($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6504 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6508 - sw         $a0, 20328($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD650C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6510 - lw         $a3, 20236($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6514 - lw         $a2, 20232($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6518 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD651C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6520 - sw         $a1, 20340($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6524 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6528 - sw         $a0, 20336($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD652C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6530 - lw         $a3, 20244($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6534 - lw         $a2, 20240($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6538 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD653C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6540 - sw         $a1, 20348($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6544 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6548 - sw         $a0, 20344($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD654C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6550 - lw         $a3, 20252($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6554 - lw         $a2, 20248($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6558 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD655C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6560 - sw         $a1, 20356($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6564 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6568 - sw         $a0, 20352($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD656C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6570 - lw         $a3, 20260($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6574 - lw         $a2, 20256($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6578 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD657C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6580 - sw         $a1, 20364($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6584 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6588 - sw         $a0, 20360($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD658C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6590 - lw         $a3, 20268($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6594 - lw         $a2, 20264($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6598 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD659C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65A0 - sw         $a1, 20372($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65A4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65A8 - sw         $a0, 20368($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65B0 - lw         $a3, 20276($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65B4 - lw         $a2, 20272($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65C0 - sw         $a1, 20380($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65C4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65C8 - sw         $a0, 20376($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65D0 - lw         $a3, 20284($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65D4 - lw         $a2, 20280($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65E0 - sw         $a1, 20388($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65E4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65E8 - sw         $a0, 20384($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65F0 - lw         $a3, 20292($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65F4 - lw         $a2, 20288($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD65FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6600 - sw         $a1, 20396($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6604 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6608 - sw         $a0, 20392($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD660C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6610 - lw         $a3, 20300($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6614 - lw         $a2, 20296($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6618 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD661C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6620 - sw         $a1, 20404($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6624 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6628 - sw         $a0, 20400($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD662C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6630 - lw         $a3, 20308($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6634 - lw         $a2, 20304($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6638 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD663C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6640 - sw         $a1, 20412($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6644 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6648 - sw         $a0, 20408($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD664C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6650 - lw         $a3, 20316($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6654 - lw         $a2, 20312($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6658 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD665C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6660 - sw         $a1, 20420($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6664 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6668 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD666C - sw         $a0, 20416($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6670 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6674 - lw         $a3, 20324($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6678 - lw         $a2, 20320($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD667C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6680 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6684 - sw         $a1, 20428($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6688 - sw         $a0, 20424($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD668C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6690 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6694 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6698 - sw         $a1, 20436($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD669C - sw         $a0, 20432($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66A4 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66A8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66B0 - swc1       $f12, 20440($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66B8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66BC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66C4 - swc1       $f12, 20444($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66CC - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66D0 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66D8 - swc1       $f12, 20448($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66E0 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66E4 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66EC - swc1       $f12, 20452($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66F0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66F4 - ori        $a0, $a0, -2621
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66F8 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD66FC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6700 - swc1       $f12, 20456($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6704 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6708 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD670C - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD6A1C
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD6A1C - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A24 - lw         $a1, 20468($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A28 - lw         $a0, 20464($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A30 - lw         $a3, 20476($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A34 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A38 - lw         $a2, 20472($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A44 - sw         $a1, 20580($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A48 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A4C - sw         $a0, 20576($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A54 - lw         $a3, 20484($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A58 - lw         $a2, 20480($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A64 - sw         $a1, 20588($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A68 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A6C - sw         $a0, 20584($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A74 - lw         $a3, 20492($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A78 - lw         $a2, 20488($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A84 - sw         $a1, 20596($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A88 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A8C - sw         $a0, 20592($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A94 - lw         $a3, 20500($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A98 - lw         $a2, 20496($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6A9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AA4 - sw         $a1, 20604($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AA8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AAC - sw         $a0, 20600($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AB4 - lw         $a3, 20508($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AB8 - lw         $a2, 20504($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AC4 - sw         $a1, 20612($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AC8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6ACC - sw         $a0, 20608($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AD4 - lw         $a3, 20516($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AD8 - lw         $a2, 20512($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AE4 - sw         $a1, 20620($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AE8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AEC - sw         $a0, 20616($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AF4 - lw         $a3, 20524($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AF8 - lw         $a2, 20520($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B04 - sw         $a1, 20628($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B08 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B0C - sw         $a0, 20624($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B14 - lw         $a3, 20532($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B18 - lw         $a2, 20528($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B24 - sw         $a1, 20636($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B28 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B2C - sw         $a0, 20632($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B34 - lw         $a3, 20540($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B38 - lw         $a2, 20536($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B44 - sw         $a1, 20644($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B48 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B4C - sw         $a0, 20640($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B54 - lw         $a3, 20548($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B58 - lw         $a2, 20544($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B64 - sw         $a1, 20652($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B68 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B6C - sw         $a0, 20648($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B74 - lw         $a3, 20556($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B78 - lw         $a2, 20552($t8)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B84 - sw         $a1, 20660($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B88 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B8C - sw         $a0, 20656($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B94 - lw         $a3, 20564($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B98 - lw         $a2, 20560($t9)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6B9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BA4 - sw         $a1, 20668($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BA8 - sw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BAC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BB0 - sw         $a0, 20664($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BB4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BB8 - lw         $a3, 20572($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BBC - lw         $a2, 20568($s0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BC0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BC8 - sw         $a1, 20676($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BCC - sw         $a0, 20672($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BD4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BDC - sw         $a1, 20684($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BE0 - sw         $a0, 20680($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BE4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BE8 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BEC - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BF4 - swc1       $f12, 20688($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BF8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6BFC - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C00 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C08 - swc1       $f12, 20692($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C0C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C10 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C14 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C1C - swc1       $f12, 20696($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C20 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C24 - ori        $a0, $a0, 4719
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C28 - mtc1       $a0, $f12
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C2C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C30 - swc1       $f12, 20700($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C34 - lw         $s0, 0($sp)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C38 - jr         $ra
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD6C3C - addiu      $sp, $sp, 16
21:02:11 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD72E8
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD72E8 - addiu      $sp, $sp, -16
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD72EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD72F0 - lw         $a1, 20708($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD72F4 - lw         $a0, 20704($a0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD72F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD72FC - lw         $a3, 20716($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7300 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7304 - lw         $a2, 20712($a2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7308 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD730C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7310 - sw         $a1, 20820($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7314 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7318 - sw         $a0, 20816($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD731C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7320 - lw         $a3, 20724($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7324 - lw         $a2, 20720($t1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7328 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD732C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7330 - sw         $a1, 20828($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7334 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7338 - sw         $a0, 20824($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD733C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7340 - lw         $a3, 20732($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7344 - lw         $a2, 20728($t2)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7348 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD734C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7350 - sw         $a1, 20836($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7354 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7358 - sw         $a0, 20832($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD735C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7360 - lw         $a3, 20740($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7364 - lw         $a2, 20736($t3)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7368 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD736C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7370 - sw         $a1, 20844($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7374 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7378 - sw         $a0, 20840($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD737C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7380 - lw         $a3, 20748($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7384 - lw         $a2, 20744($v0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7388 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD738C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7390 - sw         $a1, 20852($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7394 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7398 - sw         $a0, 20848($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD739C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73A0 - lw         $a3, 20756($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73A4 - lw         $a2, 20752($v1)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73B0 - sw         $a1, 20860($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73B8 - sw         $a0, 20856($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73C0 - lw         $a3, 20764($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73C4 - lw         $a2, 20760($t4)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73D0 - sw         $a1, 20868($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73D8 - sw         $a0, 20864($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73E0 - lw         $a3, 20772($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73E4 - lw         $a2, 20768($t5)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73F0 - sw         $a1, 20876($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73F8 - sw         $a0, 20872($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD73FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7400 - lw         $a3, 20780($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7404 - lw         $a2, 20776($t6)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7408 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD740C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7410 - sw         $a1, 20884($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7414 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7418 - sw         $a0, 20880($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD741C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7420 - lw         $a3, 20788($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7424 - lw         $a2, 20784($t7)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7428 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD742C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7430 - sw         $a1, 20892($t0)
21:02:11 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7434 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7438 - sw         $a0, 20888($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD743C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7440 - lw         $a3, 20796($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7444 - lw         $a2, 20792($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7448 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD744C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7450 - sw         $a1, 20900($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7454 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7458 - sw         $a0, 20896($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD745C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7460 - lw         $a3, 20804($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7464 - lw         $a2, 20800($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7468 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD746C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7470 - sw         $a1, 20908($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7474 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7478 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD747C - sw         $a0, 20904($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7480 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7484 - lw         $a3, 20812($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7488 - lw         $a2, 20808($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD748C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7490 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7494 - sw         $a1, 20916($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7498 - sw         $a0, 20912($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD749C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74A8 - sw         $a1, 20924($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74AC - sw         $a0, 20920($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74B4 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74B8 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74C0 - swc1       $f12, 20928($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74C8 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74CC - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74D4 - swc1       $f12, 20932($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74DC - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74E0 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74E8 - swc1       $f12, 20936($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74F0 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74F4 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD74FC - swc1       $f12, 20940($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7500 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7504 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7508 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD7E98
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD7E98 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7E9C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EA0 - lw         $a1, 20948($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EA4 - lw         $a0, 20944($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EA8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EAC - lw         $a3, 20956($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EB0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EB4 - lw         $a2, 20952($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EC0 - sw         $a1, 21060($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EC4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EC8 - sw         $a0, 21056($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7ECC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7ED0 - lw         $a3, 20964($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7ED4 - lw         $a2, 20960($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7ED8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EE0 - sw         $a1, 21068($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EE4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EE8 - sw         $a0, 21064($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EF0 - lw         $a3, 20972($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EF4 - lw         $a2, 20968($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7EFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F00 - sw         $a1, 21076($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F04 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F08 - sw         $a0, 21072($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F10 - lw         $a3, 20980($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F14 - lw         $a2, 20976($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F20 - sw         $a1, 21084($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F24 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F28 - sw         $a0, 21080($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F30 - lw         $a3, 20988($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F34 - lw         $a2, 20984($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F40 - sw         $a1, 21092($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F44 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F48 - sw         $a0, 21088($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F50 - lw         $a3, 20996($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F54 - lw         $a2, 20992($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F60 - sw         $a1, 21100($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F64 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F68 - sw         $a0, 21096($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F70 - lw         $a3, 21004($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F74 - lw         $a2, 21000($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F80 - sw         $a1, 21108($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F84 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F88 - sw         $a0, 21104($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F90 - lw         $a3, 21012($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F94 - lw         $a2, 21008($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7F9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FA0 - sw         $a1, 21116($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FA4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FA8 - sw         $a0, 21112($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FB0 - lw         $a3, 21020($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FB4 - lw         $a2, 21016($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FC0 - sw         $a1, 21124($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FC4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FC8 - sw         $a0, 21120($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FD0 - lw         $a3, 21028($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FD4 - lw         $a2, 21024($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FE0 - sw         $a1, 21132($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FE4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FE8 - sw         $a0, 21128($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FF0 - lw         $a3, 21036($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FF4 - lw         $a2, 21032($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD7FFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8000 - sw         $a1, 21140($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8004 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8008 - sw         $a0, 21136($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD800C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8010 - lw         $a3, 21044($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8014 - lw         $a2, 21040($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8018 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD801C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8020 - sw         $a1, 21148($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8024 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8028 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD802C - sw         $a0, 21144($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8030 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8034 - lw         $a3, 21052($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8038 - lw         $a2, 21048($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD803C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8040 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8044 - sw         $a1, 21156($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8048 - sw         $a0, 21152($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD804C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8050 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8054 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8058 - sw         $a1, 21164($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD805C - sw         $a0, 21160($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8060 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8064 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8068 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD806C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8070 - swc1       $f12, 21168($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8074 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8078 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD807C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8080 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8084 - swc1       $f12, 21172($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8088 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD808C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8090 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8094 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8098 - swc1       $f12, 21176($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD809C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD80A0 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD80A4 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD80A8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD80AC - swc1       $f12, 21180($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD80B0 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD80B4 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD80B8 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD812C
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD812C - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8130 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8134 - lw         $a1, 21188($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8138 - lw         $a0, 21184($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD813C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8140 - lw         $a3, 21196($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8144 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8148 - lw         $a2, 21192($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD814C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8150 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8154 - sw         $a1, 21300($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8158 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD815C - sw         $a0, 21296($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8160 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8164 - lw         $a3, 21204($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8168 - lw         $a2, 21200($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD816C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8170 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8174 - sw         $a1, 21308($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8178 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD817C - sw         $a0, 21304($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8180 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8184 - lw         $a3, 21212($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8188 - lw         $a2, 21208($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD818C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8190 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8194 - sw         $a1, 21316($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8198 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD819C - sw         $a0, 21312($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81A4 - lw         $a3, 21220($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81A8 - lw         $a2, 21216($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81B4 - sw         $a1, 21324($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81B8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81BC - sw         $a0, 21320($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81C4 - lw         $a3, 21228($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81C8 - lw         $a2, 21224($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81D4 - sw         $a1, 21332($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81D8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81DC - sw         $a0, 21328($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81E4 - lw         $a3, 21236($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81E8 - lw         $a2, 21232($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81F4 - sw         $a1, 21340($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81F8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD81FC - sw         $a0, 21336($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8200 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8204 - lw         $a3, 21244($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8208 - lw         $a2, 21240($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD820C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8210 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8214 - sw         $a1, 21348($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8218 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD821C - sw         $a0, 21344($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8220 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8224 - lw         $a3, 21252($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8228 - lw         $a2, 21248($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD822C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8230 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8234 - sw         $a1, 21356($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8238 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD823C - sw         $a0, 21352($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8240 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8244 - lw         $a3, 21260($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8248 - lw         $a2, 21256($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD824C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8250 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8254 - sw         $a1, 21364($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8258 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD825C - sw         $a0, 21360($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8260 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8264 - lw         $a3, 21268($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8268 - lw         $a2, 21264($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD826C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8270 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8274 - sw         $a1, 21372($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8278 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD827C - sw         $a0, 21368($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8280 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8284 - lw         $a3, 21276($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8288 - lw         $a2, 21272($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD828C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8290 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8294 - sw         $a1, 21380($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8298 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD829C - sw         $a0, 21376($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82A4 - lw         $a3, 21284($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82A8 - lw         $a2, 21280($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82B4 - sw         $a1, 21388($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82B8 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82BC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82C0 - sw         $a0, 21384($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82C8 - lw         $a3, 21292($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82CC - lw         $a2, 21288($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82D8 - sw         $a1, 21396($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82DC - sw         $a0, 21392($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82EC - sw         $a1, 21404($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82F0 - sw         $a0, 21400($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82F4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82F8 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD82FC - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8300 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8304 - swc1       $f12, 21408($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8308 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD830C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8310 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8314 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8318 - swc1       $f12, 21412($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD831C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8320 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8324 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8328 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD832C - swc1       $f12, 21416($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8330 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8334 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8338 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD833C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8340 - swc1       $f12, 21420($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8344 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD8348 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD834C - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BD9AF4
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BD9AF4 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9AF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9AFC - lw         $a1, 21428($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B00 - lw         $a0, 21424($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B04 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B08 - lw         $a3, 21436($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B0C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B10 - lw         $a2, 21432($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B1C - sw         $a1, 21540($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B20 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B24 - sw         $a0, 21536($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B2C - lw         $a3, 21444($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B30 - lw         $a2, 21440($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B3C - sw         $a1, 21548($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B40 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B44 - sw         $a0, 21544($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B4C - lw         $a3, 21452($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B50 - lw         $a2, 21448($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B5C - sw         $a1, 21556($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B60 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B64 - sw         $a0, 21552($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B6C - lw         $a3, 21460($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B70 - lw         $a2, 21456($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B7C - sw         $a1, 21564($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B80 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B84 - sw         $a0, 21560($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B8C - lw         $a3, 21468($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B90 - lw         $a2, 21464($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9B9C - sw         $a1, 21572($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BA0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BA4 - sw         $a0, 21568($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BAC - lw         $a3, 21476($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BB0 - lw         $a2, 21472($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BBC - sw         $a1, 21580($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BC0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BC4 - sw         $a0, 21576($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BCC - lw         $a3, 21484($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BD0 - lw         $a2, 21480($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BDC - sw         $a1, 21588($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BE0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BE4 - sw         $a0, 21584($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BEC - lw         $a3, 21492($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BF0 - lw         $a2, 21488($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9BFC - sw         $a1, 21596($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C00 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C04 - sw         $a0, 21592($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C0C - lw         $a3, 21500($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C10 - lw         $a2, 21496($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C1C - sw         $a1, 21604($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C20 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C24 - sw         $a0, 21600($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C2C - lw         $a3, 21508($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C30 - lw         $a2, 21504($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C3C - sw         $a1, 21612($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C40 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C44 - sw         $a0, 21608($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C4C - lw         $a3, 21516($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C50 - lw         $a2, 21512($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C5C - sw         $a1, 21620($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C60 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C64 - sw         $a0, 21616($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C6C - lw         $a3, 21524($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C70 - lw         $a2, 21520($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C7C - sw         $a1, 21628($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C80 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C84 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C88 - sw         $a0, 21624($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C90 - lw         $a3, 21532($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C94 - lw         $a2, 21528($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CA0 - sw         $a1, 21636($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CA4 - sw         $a0, 21632($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CAC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CB4 - sw         $a1, 21644($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CB8 - sw         $a0, 21640($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CBC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CC0 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CC4 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CC8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CCC - swc1       $f12, 21648($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CD0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CD4 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CD8 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CE0 - swc1       $f12, 21652($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CE4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CE8 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CEC - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CF4 - swc1       $f12, 21656($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CF8 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9CFC - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9D00 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9D04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9D08 - swc1       $f12, 21660($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9D0C - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9D10 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BD9D14 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDA4E0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDA4E0 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA4E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA4E8 - lw         $a1, 21668($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA4EC - lw         $a0, 21664($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA4F0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA4F4 - lw         $a3, 21676($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA4F8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA4FC - lw         $a2, 21672($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA500 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA504 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA508 - sw         $a1, 21780($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA50C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA510 - sw         $a0, 21776($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA514 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA518 - lw         $a3, 21684($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA51C - lw         $a2, 21680($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA520 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA524 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA528 - sw         $a1, 21788($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA52C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA530 - sw         $a0, 21784($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA534 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA538 - lw         $a3, 21692($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA53C - lw         $a2, 21688($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA540 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA544 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA548 - sw         $a1, 21796($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA54C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA550 - sw         $a0, 21792($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA554 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA558 - lw         $a3, 21700($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA55C - lw         $a2, 21696($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA560 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA564 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA568 - sw         $a1, 21804($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA56C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA570 - sw         $a0, 21800($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA574 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA578 - lw         $a3, 21708($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA57C - lw         $a2, 21704($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA580 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA584 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA588 - sw         $a1, 21812($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA58C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA590 - sw         $a0, 21808($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA594 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA598 - lw         $a3, 21716($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA59C - lw         $a2, 21712($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5A0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5A8 - sw         $a1, 21820($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5AC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5B0 - sw         $a0, 21816($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5B4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5B8 - lw         $a3, 21724($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5BC - lw         $a2, 21720($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5C0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5C4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5C8 - sw         $a1, 21828($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5CC - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5D0 - sw         $a0, 21824($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5D8 - lw         $a3, 21732($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5DC - lw         $a2, 21728($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5E8 - sw         $a1, 21836($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5EC - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5F0 - sw         $a0, 21832($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5F4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5F8 - lw         $a3, 21740($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA5FC - lw         $a2, 21736($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA600 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA604 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA608 - sw         $a1, 21844($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA60C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA610 - sw         $a0, 21840($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA614 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA618 - lw         $a3, 21748($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA61C - lw         $a2, 21744($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA620 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA624 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA628 - sw         $a1, 21852($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA62C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA630 - sw         $a0, 21848($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA634 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA638 - lw         $a3, 21756($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA63C - lw         $a2, 21752($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA640 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA644 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA648 - sw         $a1, 21860($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA64C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA650 - sw         $a0, 21856($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA654 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA658 - lw         $a3, 21764($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA65C - lw         $a2, 21760($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA660 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA664 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA668 - sw         $a1, 21868($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA66C - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA670 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA674 - sw         $a0, 21864($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA678 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA67C - lw         $a3, 21772($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA680 - lw         $a2, 21768($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA684 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA688 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA68C - sw         $a1, 21876($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA690 - sw         $a0, 21872($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA694 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA698 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA69C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6A0 - sw         $a1, 21884($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6A4 - sw         $a0, 21880($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6A8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6AC - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6B0 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6B4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6B8 - swc1       $f12, 21888($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6BC - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6C0 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6C4 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6C8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6CC - swc1       $f12, 21892($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6D0 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6D4 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6D8 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6E0 - swc1       $f12, 21896($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6E4 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6E8 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6EC - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6F4 - swc1       $f12, 21900($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6F8 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA6FC - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDA700 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDBF64
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDBF64 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF68 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF6C - lw         $a1, 21908($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF70 - lw         $a0, 21904($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF74 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF78 - lw         $a3, 21916($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF7C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF80 - lw         $a2, 21912($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF8C - sw         $a1, 22020($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF90 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF94 - sw         $a0, 22016($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBF9C - lw         $a3, 21924($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFA0 - lw         $a2, 21920($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFAC - sw         $a1, 22028($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFB0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFB4 - sw         $a0, 22024($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFBC - lw         $a3, 21932($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFC0 - lw         $a2, 21928($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFCC - sw         $a1, 22036($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFD0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFD4 - sw         $a0, 22032($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFDC - lw         $a3, 21940($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFE0 - lw         $a2, 21936($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFEC - sw         $a1, 22044($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFF0 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFF4 - sw         $a0, 22040($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDBFFC - lw         $a3, 21948($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC000 - lw         $a2, 21944($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC008 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC00C - sw         $a1, 22052($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC010 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC014 - sw         $a0, 22048($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC01C - lw         $a3, 21956($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC020 - lw         $a2, 21952($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC024 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC028 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC02C - sw         $a1, 22060($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC030 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC034 - sw         $a0, 22056($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC03C - lw         $a3, 21964($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC040 - lw         $a2, 21960($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC048 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC04C - sw         $a1, 22068($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC050 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC054 - sw         $a0, 22064($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC05C - lw         $a3, 21972($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC060 - lw         $a2, 21968($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC068 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC06C - sw         $a1, 22076($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC070 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC074 - sw         $a0, 22072($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC07C - lw         $a3, 21980($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC080 - lw         $a2, 21976($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC084 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC088 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC08C - sw         $a1, 22084($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC090 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC094 - sw         $a0, 22080($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC098 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC09C - lw         $a3, 21988($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0A0 - lw         $a2, 21984($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0AC - sw         $a1, 22092($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0B0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0B4 - sw         $a0, 22088($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0BC - lw         $a3, 21996($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0C0 - lw         $a2, 21992($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0CC - sw         $a1, 22100($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0D0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0D4 - sw         $a0, 22096($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0DC - lw         $a3, 22004($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0E0 - lw         $a2, 22000($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0EC - sw         $a1, 22108($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0F0 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0F4 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0F8 - sw         $a0, 22104($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC0FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC100 - lw         $a3, 22012($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC104 - lw         $a2, 22008($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC108 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC10C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC110 - sw         $a1, 22116($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC114 - sw         $a0, 22112($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC118 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC11C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC120 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC124 - sw         $a1, 22124($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC128 - sw         $a0, 22120($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC12C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC130 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC134 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC138 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC13C - swc1       $f12, 22128($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC140 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC144 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC148 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC14C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC150 - swc1       $f12, 22132($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC154 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC158 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC15C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC160 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC164 - swc1       $f12, 22136($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC168 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC16C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC170 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC174 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC178 - swc1       $f12, 22140($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC17C - lui        $a0, 0x40C9 <=> li $a0, 0x40C90000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC180 - ori        $a0, $a0, 4059
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC184 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC188 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC18C - swc1       $f12, 22144($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC190 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC194 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC198 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDC5D8
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDC5D8 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5E0 - lw         $a1, 22244($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5E4 - lw         $a0, 22240($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5E8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5EC - lw         $a3, 22252($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5F0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5F4 - lw         $a2, 22248($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC5FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC600 - sw         $a1, 22356($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC604 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC608 - sw         $a0, 22352($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC60C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC610 - lw         $a3, 22260($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC614 - lw         $a2, 22256($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC618 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC61C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC620 - sw         $a1, 22364($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC624 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC628 - sw         $a0, 22360($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC62C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC630 - lw         $a3, 22268($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC634 - lw         $a2, 22264($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC638 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC63C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC640 - sw         $a1, 22372($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC644 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC648 - sw         $a0, 22368($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC64C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC650 - lw         $a3, 22276($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC654 - lw         $a2, 22272($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC658 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC65C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC660 - sw         $a1, 22380($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC664 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC668 - sw         $a0, 22376($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC66C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC670 - lw         $a3, 22284($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC674 - lw         $a2, 22280($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC678 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC67C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC680 - sw         $a1, 22388($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC684 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC688 - sw         $a0, 22384($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC68C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC690 - lw         $a3, 22292($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC694 - lw         $a2, 22288($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC698 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC69C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6A0 - sw         $a1, 22396($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6A4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6A8 - sw         $a0, 22392($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6AC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6B0 - lw         $a3, 22300($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6B4 - lw         $a2, 22296($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6B8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6BC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6C0 - sw         $a1, 22404($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6C4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6C8 - sw         $a0, 22400($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6CC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6D0 - lw         $a3, 22308($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6D4 - lw         $a2, 22304($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6D8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6DC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6E0 - sw         $a1, 22412($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6E4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6E8 - sw         $a0, 22408($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6F0 - lw         $a3, 22316($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6F4 - lw         $a2, 22312($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6F8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC6FC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC700 - sw         $a1, 22420($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC704 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC708 - sw         $a0, 22416($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC70C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC710 - lw         $a3, 22324($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC714 - lw         $a2, 22320($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC718 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC71C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC720 - sw         $a1, 22428($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC724 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC728 - sw         $a0, 22424($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC72C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC730 - lw         $a3, 22332($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC734 - lw         $a2, 22328($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC738 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC73C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC740 - sw         $a1, 22436($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC744 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC748 - sw         $a0, 22432($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC74C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC750 - lw         $a3, 22340($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC754 - lw         $a2, 22336($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC758 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC75C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC760 - sw         $a1, 22444($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC764 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC768 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC76C - sw         $a0, 22440($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC770 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC774 - lw         $a3, 22348($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC778 - lw         $a2, 22344($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC77C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC780 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC784 - sw         $a1, 22452($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC788 - sw         $a0, 22448($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC78C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC790 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC794 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC798 - sw         $a1, 22460($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC79C - sw         $a0, 22456($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7A0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7A4 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7A8 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7AC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7B0 - swc1       $f12, 22464($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7B4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7B8 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7BC - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7C0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7C4 - swc1       $f12, 22468($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7C8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7CC - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7D0 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7D4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7D8 - swc1       $f12, 22472($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7DC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7E0 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7E4 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7E8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7EC - swc1       $f12, 22476($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7F0 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7F4 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDC7F8 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDCA88
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDCA88 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCA8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCA90 - lw         $a1, 22484($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCA94 - lw         $a0, 22480($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCA98 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCA9C - lw         $a3, 22492($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAA0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAA4 - lw         $a2, 22488($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAB0 - sw         $a1, 22596($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAB4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAB8 - sw         $a0, 22592($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCABC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAC0 - lw         $a3, 22500($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAC4 - lw         $a2, 22496($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCACC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAD0 - sw         $a1, 22604($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAD4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAD8 - sw         $a0, 22600($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCADC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAE0 - lw         $a3, 22508($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAE4 - lw         $a2, 22504($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAF0 - sw         $a1, 22612($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAF4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAF8 - sw         $a0, 22608($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCAFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB00 - lw         $a3, 22516($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB04 - lw         $a2, 22512($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB10 - sw         $a1, 22620($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB14 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB18 - sw         $a0, 22616($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB20 - lw         $a3, 22524($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB24 - lw         $a2, 22520($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB30 - sw         $a1, 22628($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB34 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB38 - sw         $a0, 22624($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB40 - lw         $a3, 22532($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB44 - lw         $a2, 22528($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB50 - sw         $a1, 22636($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB54 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB58 - sw         $a0, 22632($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB60 - lw         $a3, 22540($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB64 - lw         $a2, 22536($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB70 - sw         $a1, 22644($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB74 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB78 - sw         $a0, 22640($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB80 - lw         $a3, 22548($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB84 - lw         $a2, 22544($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB90 - sw         $a1, 22652($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB94 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB98 - sw         $a0, 22648($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCB9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBA0 - lw         $a3, 22556($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBA4 - lw         $a2, 22552($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBB0 - sw         $a1, 22660($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBB4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBB8 - sw         $a0, 22656($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBC0 - lw         $a3, 22564($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBC4 - lw         $a2, 22560($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBD0 - sw         $a1, 22668($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBD4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBD8 - sw         $a0, 22664($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBE0 - lw         $a3, 22572($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBE4 - lw         $a2, 22568($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBF0 - sw         $a1, 22676($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBF4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBF8 - sw         $a0, 22672($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCBFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC00 - lw         $a3, 22580($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC04 - lw         $a2, 22576($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC10 - sw         $a1, 22684($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC14 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC18 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC1C - sw         $a0, 22680($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC20 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC24 - lw         $a3, 22588($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC28 - lw         $a2, 22584($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC2C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC34 - sw         $a1, 22692($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC38 - sw         $a0, 22688($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC40 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC44 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC48 - sw         $a1, 22700($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC4C - sw         $a0, 22696($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC50 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC54 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC58 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC60 - swc1       $f12, 22704($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC64 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC68 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC6C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC74 - swc1       $f12, 22708($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC78 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC7C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC80 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC88 - swc1       $f12, 22712($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC8C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC90 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC94 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC98 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCC9C - swc1       $f12, 22716($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCCA0 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCCA4 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCCA8 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDCF30
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDCF30 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF34 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF38 - lw         $a1, 22724($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF3C - lw         $a0, 22720($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF40 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF44 - lw         $a3, 22732($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF48 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF4C - lw         $a2, 22728($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF50 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF54 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF58 - sw         $a1, 22836($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF5C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF60 - sw         $a0, 22832($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF64 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF68 - lw         $a3, 22740($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF6C - lw         $a2, 22736($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF70 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF74 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF78 - sw         $a1, 22844($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF7C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF80 - sw         $a0, 22840($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF84 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF88 - lw         $a3, 22748($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF8C - lw         $a2, 22744($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF90 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF94 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF98 - sw         $a1, 22852($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCF9C - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFA0 - sw         $a0, 22848($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFA4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFA8 - lw         $a3, 22756($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFAC - lw         $a2, 22752($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFB0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFB4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFB8 - sw         $a1, 22860($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFBC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFC0 - sw         $a0, 22856($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFC4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFC8 - lw         $a3, 22764($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFCC - lw         $a2, 22760($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFD0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFD4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFD8 - sw         $a1, 22868($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFDC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFE0 - sw         $a0, 22864($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFE4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFE8 - lw         $a3, 22772($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFEC - lw         $a2, 22768($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFF0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFF4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFF8 - sw         $a1, 22876($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDCFFC - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD000 - sw         $a0, 22872($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD004 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD008 - lw         $a3, 22780($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD00C - lw         $a2, 22776($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD010 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD014 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD018 - sw         $a1, 22884($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD01C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD020 - sw         $a0, 22880($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD024 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD028 - lw         $a3, 22788($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD02C - lw         $a2, 22784($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD030 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD034 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD038 - sw         $a1, 22892($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD03C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD040 - sw         $a0, 22888($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD044 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD048 - lw         $a3, 22796($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD04C - lw         $a2, 22792($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD050 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD054 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD058 - sw         $a1, 22900($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD05C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD060 - sw         $a0, 22896($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD064 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD068 - lw         $a3, 22804($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD06C - lw         $a2, 22800($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD070 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD074 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD078 - sw         $a1, 22908($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD07C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD080 - sw         $a0, 22904($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD084 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD088 - lw         $a3, 22812($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD08C - lw         $a2, 22808($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD090 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD094 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD098 - sw         $a1, 22916($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD09C - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0A0 - sw         $a0, 22912($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0A8 - lw         $a3, 22820($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0AC - lw         $a2, 22816($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0B8 - sw         $a1, 22924($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0BC - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0C0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0C4 - sw         $a0, 22920($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0C8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0CC - lw         $a3, 22828($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0D0 - lw         $a2, 22824($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0D4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0DC - sw         $a1, 22932($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0E0 - sw         $a0, 22928($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0E8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0F0 - sw         $a1, 22940($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0F4 - sw         $a0, 22936($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0F8 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD0FC - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD100 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD104 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD108 - swc1       $f12, 22944($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD10C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD110 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD114 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD118 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD11C - swc1       $f12, 22948($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD120 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD124 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD128 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD12C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD130 - swc1       $f12, 22952($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD134 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD138 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD13C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD140 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD144 - swc1       $f12, 22956($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD148 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD14C - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD150 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDD370
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDD370 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD374 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD378 - lw         $a1, 22964($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD37C - lw         $a0, 22960($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD380 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD384 - lw         $a3, 22972($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD388 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD38C - lw         $a2, 22968($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD390 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD394 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD398 - sw         $a1, 23076($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD39C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3A0 - sw         $a0, 23072($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3A8 - lw         $a3, 22980($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3AC - lw         $a2, 22976($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3B8 - sw         $a1, 23084($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3BC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3C0 - sw         $a0, 23080($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3C8 - lw         $a3, 22988($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3CC - lw         $a2, 22984($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3D8 - sw         $a1, 23092($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3DC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3E0 - sw         $a0, 23088($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3E8 - lw         $a3, 22996($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3EC - lw         $a2, 22992($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3F8 - sw         $a1, 23100($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD3FC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD400 - sw         $a0, 23096($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD408 - lw         $a3, 23004($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD40C - lw         $a2, 23000($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD410 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD414 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD418 - sw         $a1, 23108($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD41C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD420 - sw         $a0, 23104($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD424 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD428 - lw         $a3, 23012($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD42C - lw         $a2, 23008($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD430 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD434 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD438 - sw         $a1, 23116($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD43C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD440 - sw         $a0, 23112($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD444 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD448 - lw         $a3, 23020($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD44C - lw         $a2, 23016($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD450 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD454 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD458 - sw         $a1, 23124($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD45C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD460 - sw         $a0, 23120($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD464 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD468 - lw         $a3, 23028($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD46C - lw         $a2, 23024($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD470 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD474 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD478 - sw         $a1, 23132($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD47C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD480 - sw         $a0, 23128($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD484 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD488 - lw         $a3, 23036($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD48C - lw         $a2, 23032($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD490 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD494 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD498 - sw         $a1, 23140($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD49C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4A0 - sw         $a0, 23136($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4A8 - lw         $a3, 23044($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4AC - lw         $a2, 23040($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4B8 - sw         $a1, 23148($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4BC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4C0 - sw         $a0, 23144($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4C8 - lw         $a3, 23052($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4CC - lw         $a2, 23048($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4D8 - sw         $a1, 23156($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4DC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4E0 - sw         $a0, 23152($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4E8 - lw         $a3, 23060($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4EC - lw         $a2, 23056($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4F8 - sw         $a1, 23164($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD4FC - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD500 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD504 - sw         $a0, 23160($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD508 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD50C - lw         $a3, 23068($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD510 - lw         $a2, 23064($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD514 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD518 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD51C - sw         $a1, 23172($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD520 - sw         $a0, 23168($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD524 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD528 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD52C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD530 - sw         $a1, 23180($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD534 - sw         $a0, 23176($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD538 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD53C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD540 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD544 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD548 - swc1       $f12, 23184($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD54C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD550 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD554 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD558 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD55C - swc1       $f12, 23188($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD560 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD564 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD568 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD56C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD570 - swc1       $f12, 23192($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD574 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD578 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD57C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD580 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD584 - swc1       $f12, 23196($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD588 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD58C - ori        $a0, $a0, -2621
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD590 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD594 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD598 - swc1       $f12, 23200($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD59C - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD5A0 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDD5A4 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDDB08
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDDB08 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB10 - lw         $a1, 23212($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB14 - lw         $a0, 23208($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB18 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB1C - lw         $a3, 23220($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB20 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB24 - lw         $a2, 23216($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB30 - sw         $a1, 23324($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB34 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB38 - sw         $a0, 23320($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB40 - lw         $a3, 23228($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB44 - lw         $a2, 23224($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB50 - sw         $a1, 23332($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB54 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB58 - sw         $a0, 23328($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB60 - lw         $a3, 23236($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB64 - lw         $a2, 23232($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB70 - sw         $a1, 23340($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB74 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB78 - sw         $a0, 23336($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB80 - lw         $a3, 23244($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB84 - lw         $a2, 23240($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB90 - sw         $a1, 23348($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB94 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB98 - sw         $a0, 23344($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDB9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBA0 - lw         $a3, 23252($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBA4 - lw         $a2, 23248($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBB0 - sw         $a1, 23356($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBB4 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBB8 - sw         $a0, 23352($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBC0 - lw         $a3, 23260($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBC4 - lw         $a2, 23256($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBD0 - sw         $a1, 23364($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBD4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBD8 - sw         $a0, 23360($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBE0 - lw         $a3, 23268($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBE4 - lw         $a2, 23264($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBF0 - sw         $a1, 23372($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBF4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBF8 - sw         $a0, 23368($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDBFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC00 - lw         $a3, 23276($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC04 - lw         $a2, 23272($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC10 - sw         $a1, 23380($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC14 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC18 - sw         $a0, 23376($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC20 - lw         $a3, 23284($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC24 - lw         $a2, 23280($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC30 - sw         $a1, 23388($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC34 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC38 - sw         $a0, 23384($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC40 - lw         $a3, 23292($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC44 - lw         $a2, 23288($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC50 - sw         $a1, 23396($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC54 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC58 - sw         $a0, 23392($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC60 - lw         $a3, 23300($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC64 - lw         $a2, 23296($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC70 - sw         $a1, 23404($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC74 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC78 - sw         $a0, 23400($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC80 - lw         $a3, 23308($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC84 - lw         $a2, 23304($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC90 - sw         $a1, 23412($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC94 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC98 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDC9C - sw         $a0, 23408($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCA0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCA4 - lw         $a3, 23316($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCA8 - lw         $a2, 23312($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCAC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCB0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCB4 - sw         $a1, 23420($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCB8 - sw         $a0, 23416($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCC0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCC4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCC8 - sw         $a1, 23428($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCCC - sw         $a0, 23424($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCD0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCD4 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCD8 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCDC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCE0 - swc1       $f12, 23432($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCE4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCE8 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCEC - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCF0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCF4 - swc1       $f12, 23436($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCF8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDCFC - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD00 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD04 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD08 - swc1       $f12, 23440($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD0C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD10 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD14 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD18 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD1C - swc1       $f12, 23444($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD20 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD24 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD28 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDDD68
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDDD68 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD70 - lw         $a1, 23452($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD74 - lw         $a0, 23448($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD78 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD7C - lw         $a3, 23460($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD80 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD84 - lw         $a2, 23456($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD90 - sw         $a1, 23564($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD94 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD98 - sw         $a0, 23560($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDA0 - lw         $a3, 23468($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDA4 - lw         $a2, 23464($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDB0 - sw         $a1, 23572($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDB4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDB8 - sw         $a0, 23568($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDC0 - lw         $a3, 23476($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDC4 - lw         $a2, 23472($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDD0 - sw         $a1, 23580($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDD4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDD8 - sw         $a0, 23576($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDE0 - lw         $a3, 23484($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDE4 - lw         $a2, 23480($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDF0 - sw         $a1, 23588($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDF4 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDF8 - sw         $a0, 23584($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDDFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE00 - lw         $a3, 23492($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE04 - lw         $a2, 23488($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE10 - sw         $a1, 23596($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE14 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE18 - sw         $a0, 23592($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE20 - lw         $a3, 23500($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE24 - lw         $a2, 23496($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE30 - sw         $a1, 23604($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE34 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE38 - sw         $a0, 23600($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE40 - lw         $a3, 23508($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE44 - lw         $a2, 23504($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE50 - sw         $a1, 23612($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE54 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE58 - sw         $a0, 23608($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE60 - lw         $a3, 23516($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE64 - lw         $a2, 23512($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE70 - sw         $a1, 23620($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE74 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE78 - sw         $a0, 23616($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE80 - lw         $a3, 23524($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE84 - lw         $a2, 23520($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE90 - sw         $a1, 23628($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE94 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE98 - sw         $a0, 23624($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDE9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEA0 - lw         $a3, 23532($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEA4 - lw         $a2, 23528($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEB0 - sw         $a1, 23636($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEB4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEB8 - sw         $a0, 23632($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEC0 - lw         $a3, 23540($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEC4 - lw         $a2, 23536($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDECC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDED0 - sw         $a1, 23644($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDED4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDED8 - sw         $a0, 23640($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEE0 - lw         $a3, 23548($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEE4 - lw         $a2, 23544($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEF0 - sw         $a1, 23652($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEF4 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEF8 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDEFC - sw         $a0, 23648($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF04 - lw         $a3, 23556($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF08 - lw         $a2, 23552($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF0C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF10 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF14 - sw         $a1, 23660($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF18 - sw         $a0, 23656($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF20 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF28 - sw         $a1, 23668($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF2C - sw         $a0, 23664($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF30 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF34 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF38 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF3C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF40 - swc1       $f12, 23672($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF44 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF48 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF4C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF50 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF54 - swc1       $f12, 23676($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF58 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF5C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF60 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF68 - swc1       $f12, 23680($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF6C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF70 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF74 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF7C - swc1       $f12, 23684($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF80 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF84 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDDF88 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDF850
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDF850 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF854 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF858 - lw         $a1, 23692($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF85C - lw         $a0, 23688($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF860 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF864 - lw         $a3, 23700($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF868 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF86C - lw         $a2, 23696($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF870 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF874 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF878 - sw         $a1, 23804($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF87C - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF880 - sw         $a0, 23800($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF884 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF888 - lw         $a3, 23708($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF88C - lw         $a2, 23704($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF890 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF894 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF898 - sw         $a1, 23812($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF89C - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8A0 - sw         $a0, 23808($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8A8 - lw         $a3, 23716($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8AC - lw         $a2, 23712($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8B8 - sw         $a1, 23820($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8BC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8C0 - sw         $a0, 23816($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8C8 - lw         $a3, 23724($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8CC - lw         $a2, 23720($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8D8 - sw         $a1, 23828($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8DC - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8E0 - sw         $a0, 23824($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8E8 - lw         $a3, 23732($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8EC - lw         $a2, 23728($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8F8 - sw         $a1, 23836($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF8FC - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF900 - sw         $a0, 23832($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF904 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF908 - lw         $a3, 23740($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF90C - lw         $a2, 23736($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF910 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF914 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF918 - sw         $a1, 23844($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF91C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF920 - sw         $a0, 23840($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF924 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF928 - lw         $a3, 23748($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF92C - lw         $a2, 23744($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF930 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF934 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF938 - sw         $a1, 23852($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF93C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF940 - sw         $a0, 23848($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF944 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF948 - lw         $a3, 23756($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF94C - lw         $a2, 23752($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF950 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF954 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF958 - sw         $a1, 23860($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF95C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF960 - sw         $a0, 23856($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF964 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF968 - lw         $a3, 23764($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF96C - lw         $a2, 23760($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF970 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF974 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF978 - sw         $a1, 23868($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF97C - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF980 - sw         $a0, 23864($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF988 - lw         $a3, 23772($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF98C - lw         $a2, 23768($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF990 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF994 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF998 - sw         $a1, 23876($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF99C - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9A0 - sw         $a0, 23872($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9A8 - lw         $a3, 23780($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9AC - lw         $a2, 23776($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9B8 - sw         $a1, 23884($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9BC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9C0 - sw         $a0, 23880($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9C8 - lw         $a3, 23788($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9CC - lw         $a2, 23784($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9D8 - sw         $a1, 23892($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9DC - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9E0 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9E4 - sw         $a0, 23888($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9E8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9EC - lw         $a3, 23796($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9F0 - lw         $a2, 23792($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9F4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDF9FC - sw         $a1, 23900($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA00 - sw         $a0, 23896($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA08 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA10 - sw         $a1, 23908($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA14 - sw         $a0, 23904($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA18 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA1C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA20 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA28 - swc1       $f12, 23912($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA2C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA30 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA34 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA3C - swc1       $f12, 23916($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA40 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA44 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA48 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA50 - swc1       $f12, 23920($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA54 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA58 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA5C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA64 - swc1       $f12, 23924($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA68 - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA6C - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA70 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BDFA74
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BDFA74 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA7C - lw         $a1, 23932($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA80 - lw         $a0, 23928($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA84 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA88 - lw         $a3, 23940($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA8C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA90 - lw         $a2, 23936($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFA9C - sw         $a1, 24044($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAA0 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAA4 - sw         $a0, 24040($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAAC - lw         $a3, 23948($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAB0 - lw         $a2, 23944($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFABC - sw         $a1, 24052($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAC0 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAC4 - sw         $a0, 24048($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFACC - lw         $a3, 23956($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAD0 - lw         $a2, 23952($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFADC - sw         $a1, 24060($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAE0 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAE4 - sw         $a0, 24056($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAEC - lw         $a3, 23964($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAF0 - lw         $a2, 23960($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFAFC - sw         $a1, 24068($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB00 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB04 - sw         $a0, 24064($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB08 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB0C - lw         $a3, 23972($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB10 - lw         $a2, 23968($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB14 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB1C - sw         $a1, 24076($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB20 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB24 - sw         $a0, 24072($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB2C - lw         $a3, 23980($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB30 - lw         $a2, 23976($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB3C - sw         $a1, 24084($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB40 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB44 - sw         $a0, 24080($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB48 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB4C - lw         $a3, 23988($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB50 - lw         $a2, 23984($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB54 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB58 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB5C - sw         $a1, 24092($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB60 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB64 - sw         $a0, 24088($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB68 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB6C - lw         $a3, 23996($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB70 - lw         $a2, 23992($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB74 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB78 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB7C - sw         $a1, 24100($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB80 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB84 - sw         $a0, 24096($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB88 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB8C - lw         $a3, 24004($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB90 - lw         $a2, 24000($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB94 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB98 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFB9C - sw         $a1, 24108($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBA0 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBA4 - sw         $a0, 24104($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBA8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBAC - lw         $a3, 24012($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBB0 - lw         $a2, 24008($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBB4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBBC - sw         $a1, 24116($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBC0 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBC4 - sw         $a0, 24112($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBC8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBCC - lw         $a3, 24020($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBD0 - lw         $a2, 24016($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBD4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBD8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBDC - sw         $a1, 24124($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBE0 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBE4 - sw         $a0, 24120($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBE8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBEC - lw         $a3, 24028($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBF0 - lw         $a2, 24024($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBF4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFBFC - sw         $a1, 24132($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC00 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC04 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC08 - sw         $a0, 24128($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC10 - lw         $a3, 24036($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC14 - lw         $a2, 24032($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC20 - sw         $a1, 24140($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC24 - sw         $a0, 24136($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC2C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC30 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC34 - sw         $a1, 24148($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC38 - sw         $a0, 24144($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC3C - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC40 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC44 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC48 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC4C - swc1       $f12, 24152($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC50 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC54 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC58 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC5C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC60 - swc1       $f12, 24156($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC64 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC68 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC6C - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC70 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC74 - swc1       $f12, 24160($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC78 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC7C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC80 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC84 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC88 - swc1       $f12, 24164($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC8C - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC90 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BDFC94 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE0F04
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE0F04 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F08 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F0C - lw         $a1, 24172($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F10 - lw         $a0, 24168($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F18 - lw         $a3, 24180($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F1C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F20 - lw         $a2, 24176($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F24 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F28 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F2C - sw         $a1, 24284($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F30 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F34 - sw         $a0, 24280($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F38 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F3C - lw         $a3, 24188($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F40 - lw         $a2, 24184($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F44 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F48 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F4C - sw         $a1, 24292($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F50 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F54 - sw         $a0, 24288($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F58 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F5C - lw         $a3, 24196($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F60 - lw         $a2, 24192($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F64 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F68 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F6C - sw         $a1, 24300($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F70 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F74 - sw         $a0, 24296($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F78 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F7C - lw         $a3, 24204($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F80 - lw         $a2, 24200($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F84 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F88 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F8C - sw         $a1, 24308($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F90 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F94 - sw         $a0, 24304($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F98 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0F9C - lw         $a3, 24212($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FA0 - lw         $a2, 24208($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FA4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FA8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FAC - sw         $a1, 24316($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FB0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FB4 - sw         $a0, 24312($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FB8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FBC - lw         $a3, 24220($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FC0 - lw         $a2, 24216($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FC4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FC8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FCC - sw         $a1, 24324($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FD0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FD4 - sw         $a0, 24320($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FD8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FDC - lw         $a3, 24228($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FE0 - lw         $a2, 24224($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FE4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FE8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FEC - sw         $a1, 24332($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FF0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FF4 - sw         $a0, 24328($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FF8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE0FFC - lw         $a3, 24236($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1000 - lw         $a2, 24232($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1004 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1008 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE100C - sw         $a1, 24340($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1010 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1014 - sw         $a0, 24336($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1018 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE101C - lw         $a3, 24244($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1020 - lw         $a2, 24240($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1024 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1028 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE102C - sw         $a1, 24348($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1030 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1034 - sw         $a0, 24344($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1038 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE103C - lw         $a3, 24252($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1040 - lw         $a2, 24248($t7)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1044 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1048 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE104C - sw         $a1, 24356($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1050 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1054 - sw         $a0, 24352($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1058 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE105C - lw         $a3, 24260($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1060 - lw         $a2, 24256($t8)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1064 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1068 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE106C - sw         $a1, 24364($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1070 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1074 - sw         $a0, 24360($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1078 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE107C - lw         $a3, 24268($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1080 - lw         $a2, 24264($t9)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1084 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1088 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE108C - sw         $a1, 24372($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1090 - sw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1094 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1098 - sw         $a0, 24368($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE109C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10A0 - lw         $a3, 24276($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10A4 - lw         $a2, 24272($s0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10B0 - sw         $a1, 24380($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10B4 - sw         $a0, 24376($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10BC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10C4 - sw         $a1, 24388($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10C8 - sw         $a0, 24384($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10D0 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10D4 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10DC - swc1       $f12, 24392($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10E4 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10E8 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10F0 - swc1       $f12, 24396($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10F8 - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE10FC - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1100 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1104 - swc1       $f12, 24400($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1108 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE110C - ori        $a0, $a0, 4719
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1110 - mtc1       $a0, $f12
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1114 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1118 - swc1       $f12, 24404($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE111C - lw         $s0, 0($sp)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1120 - jr         $ra
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1124 - addiu      $sp, $sp, 16
21:02:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE17E8
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE17E8 - addiu      $sp, $sp, -16
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE17EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE17F0 - lw         $a1, 24412($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE17F4 - lw         $a0, 24408($a0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE17F8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE17FC - lw         $a3, 24420($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1800 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1804 - lw         $a2, 24416($a2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1808 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE180C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1810 - sw         $a1, 24524($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1814 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1818 - sw         $a0, 24520($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE181C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1820 - lw         $a3, 24428($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1824 - lw         $a2, 24424($t1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1828 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE182C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1830 - sw         $a1, 24532($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1834 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1838 - sw         $a0, 24528($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE183C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1840 - lw         $a3, 24436($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1844 - lw         $a2, 24432($t2)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1848 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE184C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1850 - sw         $a1, 24540($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1854 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1858 - sw         $a0, 24536($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE185C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1860 - lw         $a3, 24444($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1864 - lw         $a2, 24440($t3)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1868 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE186C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1870 - sw         $a1, 24548($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1874 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1878 - sw         $a0, 24544($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE187C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1880 - lw         $a3, 24452($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1884 - lw         $a2, 24448($v0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1888 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE188C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1890 - sw         $a1, 24556($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1894 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1898 - sw         $a0, 24552($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE189C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18A0 - lw         $a3, 24460($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18A4 - lw         $a2, 24456($v1)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18B0 - sw         $a1, 24564($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18B4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18B8 - sw         $a0, 24560($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18C0 - lw         $a3, 24468($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18C4 - lw         $a2, 24464($t4)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18D0 - sw         $a1, 24572($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18D4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18D8 - sw         $a0, 24568($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18E0 - lw         $a3, 24476($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18E4 - lw         $a2, 24472($t5)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18F0 - sw         $a1, 24580($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18F4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18F8 - sw         $a0, 24576($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE18FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1900 - lw         $a3, 24484($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1904 - lw         $a2, 24480($t6)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1908 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE190C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1910 - sw         $a1, 24588($t0)
21:02:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1914 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1918 - sw         $a0, 24584($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE191C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1920 - lw         $a3, 24492($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1924 - lw         $a2, 24488($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1928 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE192C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1930 - sw         $a1, 24596($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1934 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1938 - sw         $a0, 24592($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE193C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1940 - lw         $a3, 24500($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1944 - lw         $a2, 24496($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1948 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE194C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1950 - sw         $a1, 24604($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1954 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1958 - sw         $a0, 24600($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE195C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1960 - lw         $a3, 24508($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1964 - lw         $a2, 24504($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1968 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE196C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1970 - sw         $a1, 24612($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1974 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1978 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE197C - sw         $a0, 24608($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1980 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1984 - lw         $a3, 24516($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1988 - lw         $a2, 24512($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE198C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1990 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1994 - sw         $a1, 24620($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1998 - sw         $a0, 24616($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE199C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19A8 - sw         $a1, 24628($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19AC - sw         $a0, 24624($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19B0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19B4 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19B8 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19BC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19C0 - swc1       $f12, 24632($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19C4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19C8 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19CC - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19D4 - swc1       $f12, 24636($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19D8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19DC - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19E0 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19E4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19E8 - swc1       $f12, 24640($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19EC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19F0 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19F4 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19F8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE19FC - swc1       $f12, 24644($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1A00 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1A04 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE1A08 - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE2304
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE2304 - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2308 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE230C - lw         $a1, 24652($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2310 - lw         $a0, 24648($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2314 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2318 - lw         $a3, 24660($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE231C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2320 - lw         $a2, 24656($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2324 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2328 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE232C - sw         $a1, 24764($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2330 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2334 - sw         $a0, 24760($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2338 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE233C - lw         $a3, 24668($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2340 - lw         $a2, 24664($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2344 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2348 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE234C - sw         $a1, 24772($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2350 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2354 - sw         $a0, 24768($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2358 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE235C - lw         $a3, 24676($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2360 - lw         $a2, 24672($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2364 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2368 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE236C - sw         $a1, 24780($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2370 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2374 - sw         $a0, 24776($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2378 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE237C - lw         $a3, 24684($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2380 - lw         $a2, 24680($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2384 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2388 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE238C - sw         $a1, 24788($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2390 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2394 - sw         $a0, 24784($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2398 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE239C - lw         $a3, 24692($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23A0 - lw         $a2, 24688($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23A4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23A8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23AC - sw         $a1, 24796($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23B0 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23B4 - sw         $a0, 24792($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23BC - lw         $a3, 24700($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23C0 - lw         $a2, 24696($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23C4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23CC - sw         $a1, 24804($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23D0 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23D4 - sw         $a0, 24800($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23D8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23DC - lw         $a3, 24708($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23E0 - lw         $a2, 24704($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23E4 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23EC - sw         $a1, 24812($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23F0 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23F4 - sw         $a0, 24808($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23F8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE23FC - lw         $a3, 24716($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2400 - lw         $a2, 24712($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2404 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2408 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE240C - sw         $a1, 24820($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2410 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2414 - sw         $a0, 24816($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2418 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE241C - lw         $a3, 24724($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2420 - lw         $a2, 24720($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2424 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2428 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE242C - sw         $a1, 24828($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2430 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2434 - sw         $a0, 24824($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2438 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE243C - lw         $a3, 24732($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2440 - lw         $a2, 24728($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2444 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2448 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE244C - sw         $a1, 24836($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2450 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2454 - sw         $a0, 24832($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2458 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE245C - lw         $a3, 24740($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2460 - lw         $a2, 24736($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2464 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2468 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE246C - sw         $a1, 24844($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2470 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2474 - sw         $a0, 24840($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2478 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE247C - lw         $a3, 24748($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2480 - lw         $a2, 24744($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2484 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2488 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE248C - sw         $a1, 24852($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2490 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2494 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2498 - sw         $a0, 24848($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE249C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24A0 - lw         $a3, 24756($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24A4 - lw         $a2, 24752($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24B0 - sw         $a1, 24860($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24B4 - sw         $a0, 24856($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24B8 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24BC - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24C4 - sw         $a1, 24868($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24C8 - sw         $a0, 24864($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24CC - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24D0 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24D4 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24DC - swc1       $f12, 24872($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24E0 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24E4 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24E8 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24F0 - swc1       $f12, 24876($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24F4 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24F8 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE24FC - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2500 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2504 - swc1       $f12, 24880($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2508 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE250C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2510 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2514 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2518 - swc1       $f12, 24884($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE251C - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2520 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2524 - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE2C78
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE2C78 - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C7C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C80 - lw         $a1, 24892($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C84 - lw         $a0, 24888($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C88 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C8C - lw         $a3, 24900($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C90 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C94 - lw         $a2, 24896($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2C9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CA0 - sw         $a1, 25004($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CA4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CA8 - sw         $a0, 25000($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CB0 - lw         $a3, 24908($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CB4 - lw         $a2, 24904($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CC0 - sw         $a1, 25012($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CC4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CC8 - sw         $a0, 25008($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CD0 - lw         $a3, 24916($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CD4 - lw         $a2, 24912($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CE0 - sw         $a1, 25020($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CE4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CE8 - sw         $a0, 25016($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CF0 - lw         $a3, 24924($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CF4 - lw         $a2, 24920($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2CFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D00 - sw         $a1, 25028($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D04 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D08 - sw         $a0, 25024($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D0C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D10 - lw         $a3, 24932($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D14 - lw         $a2, 24928($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D18 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D1C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D20 - sw         $a1, 25036($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D24 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D28 - sw         $a0, 25032($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D30 - lw         $a3, 24940($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D34 - lw         $a2, 24936($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D38 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D3C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D40 - sw         $a1, 25044($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D44 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D48 - sw         $a0, 25040($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D4C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D50 - lw         $a3, 24948($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D54 - lw         $a2, 24944($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D58 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D5C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D60 - sw         $a1, 25052($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D64 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D68 - sw         $a0, 25048($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D6C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D70 - lw         $a3, 24956($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D74 - lw         $a2, 24952($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D78 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D7C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D80 - sw         $a1, 25060($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D84 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D88 - sw         $a0, 25056($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D8C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D90 - lw         $a3, 24964($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D94 - lw         $a2, 24960($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D98 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2D9C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DA0 - sw         $a1, 25068($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DA4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DA8 - sw         $a0, 25064($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DAC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DB0 - lw         $a3, 24972($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DB4 - lw         $a2, 24968($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DB8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DBC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DC0 - sw         $a1, 25076($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DC4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DC8 - sw         $a0, 25072($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DCC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DD0 - lw         $a3, 24980($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DD4 - lw         $a2, 24976($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DD8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DDC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DE0 - sw         $a1, 25084($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DE4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DE8 - sw         $a0, 25080($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DEC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DF0 - lw         $a3, 24988($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DF4 - lw         $a2, 24984($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DF8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2DFC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E00 - sw         $a1, 25092($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E04 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E08 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E0C - sw         $a0, 25088($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E14 - lw         $a3, 24996($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E18 - lw         $a2, 24992($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E24 - sw         $a1, 25100($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E28 - sw         $a0, 25096($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E2C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E30 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E34 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E38 - sw         $a1, 25108($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E3C - sw         $a0, 25104($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E40 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E44 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E48 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E50 - swc1       $f12, 25112($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E54 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E58 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E5C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E64 - swc1       $f12, 25116($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E68 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E6C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E70 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E74 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E78 - swc1       $f12, 25120($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E7C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E80 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E84 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E88 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E8C - swc1       $f12, 25124($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E90 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E94 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE2E98 - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE323C
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE323C - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3240 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3244 - lw         $a1, 25132($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3248 - lw         $a0, 25128($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE324C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3250 - lw         $a3, 25140($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3254 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3258 - lw         $a2, 25136($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE325C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3260 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3264 - sw         $a1, 25244($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3268 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE326C - sw         $a0, 25240($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3270 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3274 - lw         $a3, 25148($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3278 - lw         $a2, 25144($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE327C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3284 - sw         $a1, 25252($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3288 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE328C - sw         $a0, 25248($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3290 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3294 - lw         $a3, 25156($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3298 - lw         $a2, 25152($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE329C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32A4 - sw         $a1, 25260($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32A8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32AC - sw         $a0, 25256($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32B4 - lw         $a3, 25164($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32B8 - lw         $a2, 25160($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32C4 - sw         $a1, 25268($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32C8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32CC - sw         $a0, 25264($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32D4 - lw         $a3, 25172($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32D8 - lw         $a2, 25168($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32E4 - sw         $a1, 25276($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32E8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32EC - sw         $a0, 25272($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32F4 - lw         $a3, 25180($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32F8 - lw         $a2, 25176($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE32FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3300 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3304 - sw         $a1, 25284($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3308 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE330C - sw         $a0, 25280($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3310 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3314 - lw         $a3, 25188($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3318 - lw         $a2, 25184($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE331C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3320 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3324 - sw         $a1, 25292($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3328 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE332C - sw         $a0, 25288($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3330 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3334 - lw         $a3, 25196($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3338 - lw         $a2, 25192($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE333C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3340 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3344 - sw         $a1, 25300($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3348 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE334C - sw         $a0, 25296($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3350 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3354 - lw         $a3, 25204($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3358 - lw         $a2, 25200($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE335C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3360 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3364 - sw         $a1, 25308($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3368 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE336C - sw         $a0, 25304($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3370 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3374 - lw         $a3, 25212($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3378 - lw         $a2, 25208($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE337C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3380 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3384 - sw         $a1, 25316($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3388 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE338C - sw         $a0, 25312($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3390 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3394 - lw         $a3, 25220($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3398 - lw         $a2, 25216($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE339C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33A4 - sw         $a1, 25324($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33A8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33AC - sw         $a0, 25320($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33B4 - lw         $a3, 25228($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33B8 - lw         $a2, 25224($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33C4 - sw         $a1, 25332($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33C8 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33CC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33D0 - sw         $a0, 25328($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33D4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33D8 - lw         $a3, 25236($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33DC - lw         $a2, 25232($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33E0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33E8 - sw         $a1, 25340($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33EC - sw         $a0, 25336($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33F4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33F8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE33FC - sw         $a1, 25348($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3400 - sw         $a0, 25344($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3404 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3408 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE340C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3410 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3414 - swc1       $f12, 25352($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3418 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE341C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3420 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3424 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3428 - swc1       $f12, 25356($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE342C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3430 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3434 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3438 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE343C - swc1       $f12, 25360($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3440 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3444 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3448 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE344C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3450 - swc1       $f12, 25364($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3454 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3458 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE345C - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE35C8
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE35C8 - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35D0 - lw         $a1, 25372($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35D4 - lw         $a0, 25368($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35D8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35DC - lw         $a3, 25380($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35E0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35E4 - lw         $a2, 25376($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35F0 - sw         $a1, 25484($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35F4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35F8 - sw         $a0, 25480($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE35FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3600 - lw         $a3, 25388($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3604 - lw         $a2, 25384($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3608 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE360C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3610 - sw         $a1, 25492($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3614 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3618 - sw         $a0, 25488($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE361C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3620 - lw         $a3, 25396($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3624 - lw         $a2, 25392($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3628 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE362C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3630 - sw         $a1, 25500($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3634 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3638 - sw         $a0, 25496($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE363C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3640 - lw         $a3, 25404($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3644 - lw         $a2, 25400($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3648 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE364C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3650 - sw         $a1, 25508($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3654 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3658 - sw         $a0, 25504($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE365C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3660 - lw         $a3, 25412($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3664 - lw         $a2, 25408($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3668 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE366C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3670 - sw         $a1, 25516($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3674 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3678 - sw         $a0, 25512($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE367C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3680 - lw         $a3, 25420($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3684 - lw         $a2, 25416($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3688 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE368C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3690 - sw         $a1, 25524($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3694 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3698 - sw         $a0, 25520($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE369C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36A0 - lw         $a3, 25428($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36A4 - lw         $a2, 25424($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36B0 - sw         $a1, 25532($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36B4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36B8 - sw         $a0, 25528($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36C0 - lw         $a3, 25436($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36C4 - lw         $a2, 25432($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36D0 - sw         $a1, 25540($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36D4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36D8 - sw         $a0, 25536($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36E0 - lw         $a3, 25444($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36E4 - lw         $a2, 25440($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36F0 - sw         $a1, 25548($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36F4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36F8 - sw         $a0, 25544($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE36FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3700 - lw         $a3, 25452($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3704 - lw         $a2, 25448($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3708 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE370C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3710 - sw         $a1, 25556($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3714 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3718 - sw         $a0, 25552($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE371C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3720 - lw         $a3, 25460($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3724 - lw         $a2, 25456($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3728 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE372C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3730 - sw         $a1, 25564($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3734 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3738 - sw         $a0, 25560($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE373C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3740 - lw         $a3, 25468($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3744 - lw         $a2, 25464($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3748 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE374C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3750 - sw         $a1, 25572($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3754 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3758 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE375C - sw         $a0, 25568($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3764 - lw         $a3, 25476($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3768 - lw         $a2, 25472($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE376C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3770 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3774 - sw         $a1, 25580($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3778 - sw         $a0, 25576($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE377C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3780 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3784 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3788 - sw         $a1, 25588($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE378C - sw         $a0, 25584($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3790 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3794 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE3798 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE379C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37A0 - swc1       $f12, 25592($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37A4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37A8 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37AC - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37B4 - swc1       $f12, 25596($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37B8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37BC - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37C0 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37C4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37C8 - swc1       $f12, 25600($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37CC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37D0 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37D4 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37D8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37DC - swc1       $f12, 25604($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37E0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37E4 - ori        $a0, $a0, -2621
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37E8 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37EC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37F0 - swc1       $f12, 25608($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37F4 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37F8 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE37FC - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE4510
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE4510 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4514 - lw         $a1, 25620($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4518 - lw         $a0, 25616($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE451C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4520 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4524 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4528 - sw         $a1, 25732($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE452C - sw         $a0, 25728($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4530 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4534 - lw         $a1, 25628($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4538 - lw         $a0, 25624($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE453C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4540 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4544 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4548 - sw         $a1, 25740($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE454C - sw         $a0, 25736($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4550 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4554 - lw         $a1, 25636($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4558 - lw         $a0, 25632($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE455C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4560 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4564 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4568 - sw         $a1, 25748($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE456C - sw         $a0, 25744($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4570 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4574 - lw         $a1, 25644($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4578 - lw         $a0, 25640($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE457C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4580 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4584 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4588 - sw         $a1, 25756($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE458C - sw         $a0, 25752($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4590 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4594 - lw         $a1, 25652($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4598 - lw         $a0, 25648($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE459C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45A8 - sw         $a1, 25764($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45AC - sw         $a0, 25760($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45B4 - lw         $a1, 25660($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45B8 - lw         $a0, 25656($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45C8 - sw         $a1, 25772($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45CC - sw         $a0, 25768($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45D0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45D4 - lw         $a1, 25668($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45D8 - lw         $a0, 25664($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45DC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45E4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45E8 - sw         $a1, 25780($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45EC - sw         $a0, 25776($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45F4 - lw         $a1, 25676($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45F8 - lw         $a0, 25672($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE45FC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4600 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4604 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4608 - sw         $a1, 25788($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE460C - sw         $a0, 25784($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4610 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4614 - lw         $a1, 25684($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4618 - lw         $a0, 25680($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE461C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4620 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4624 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4628 - sw         $a1, 25796($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE462C - sw         $a0, 25792($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4630 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4634 - lw         $a1, 25692($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4638 - lw         $a0, 25688($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE463C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4640 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4644 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4648 - sw         $a1, 25804($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE464C - sw         $a0, 25800($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4650 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4654 - lw         $a1, 25700($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4658 - lw         $a0, 25696($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE465C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4660 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4664 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4668 - sw         $a1, 25812($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE466C - sw         $a0, 25808($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4670 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4674 - lw         $a1, 25708($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4678 - lw         $a0, 25704($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE467C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4680 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4684 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4688 - sw         $a1, 25820($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE468C - sw         $a0, 25816($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4690 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4694 - lw         $a1, 25716($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4698 - lw         $a0, 25712($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE469C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46A4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46A8 - sw         $a1, 25828($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46AC - sw         $a0, 25824($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46B0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46B4 - lw         $a1, 25724($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46B8 - lw         $a0, 25720($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46BC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46C8 - sw         $a1, 25836($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46CC - sw         $a0, 25832($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46D0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46D4 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46D8 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46DC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46E0 - swc1       $f12, 25840($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46E4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46E8 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46EC - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46F0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46F4 - swc1       $f12, 25844($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46F8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE46FC - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4700 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4704 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4708 - swc1       $f12, 25848($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE470C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4710 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4714 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4718 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE471C - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4720 - swc1       $f12, 25852($a0)
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE4AE8
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE4AE8 - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4AEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4AF0 - lw         $a1, 25860($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4AF4 - lw         $a0, 25856($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4AF8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4AFC - lw         $a3, 25868($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B00 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B04 - lw         $a2, 25864($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B10 - sw         $a1, 25972($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B14 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B18 - sw         $a0, 25968($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B20 - lw         $a3, 25876($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B24 - lw         $a2, 25872($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B30 - sw         $a1, 25980($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B34 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B38 - sw         $a0, 25976($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B40 - lw         $a3, 25884($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B44 - lw         $a2, 25880($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B50 - sw         $a1, 25988($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B54 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B58 - sw         $a0, 25984($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B60 - lw         $a3, 25892($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B64 - lw         $a2, 25888($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B70 - sw         $a1, 25996($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B74 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B78 - sw         $a0, 25992($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B80 - lw         $a3, 25900($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B84 - lw         $a2, 25896($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B90 - sw         $a1, 26004($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B94 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B98 - sw         $a0, 26000($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4B9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BA0 - lw         $a3, 25908($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BA4 - lw         $a2, 25904($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BB0 - sw         $a1, 26012($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BB4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BB8 - sw         $a0, 26008($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BC0 - lw         $a3, 25916($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BC4 - lw         $a2, 25912($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BD0 - sw         $a1, 26020($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BD4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BD8 - sw         $a0, 26016($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BE0 - lw         $a3, 25924($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BE4 - lw         $a2, 25920($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BF0 - sw         $a1, 26028($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BF4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BF8 - sw         $a0, 26024($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4BFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C00 - lw         $a3, 25932($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C04 - lw         $a2, 25928($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C10 - sw         $a1, 26036($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C14 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C18 - sw         $a0, 26032($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C20 - lw         $a3, 25940($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C24 - lw         $a2, 25936($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C30 - sw         $a1, 26044($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C34 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C38 - sw         $a0, 26040($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C40 - lw         $a3, 25948($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C44 - lw         $a2, 25944($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C50 - sw         $a1, 26052($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C54 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C58 - sw         $a0, 26048($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C60 - lw         $a3, 25956($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C64 - lw         $a2, 25952($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C70 - sw         $a1, 26060($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C74 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C78 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C7C - sw         $a0, 26056($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C84 - lw         $a3, 25964($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C88 - lw         $a2, 25960($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C94 - sw         $a1, 26068($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C98 - sw         $a0, 26064($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4C9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CA8 - sw         $a1, 26076($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CAC - sw         $a0, 26072($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CB4 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CB8 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CC0 - swc1       $f12, 26080($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CC8 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CCC - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CD4 - swc1       $f12, 26084($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CD8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CDC - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CE0 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CE8 - swc1       $f12, 26088($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CF0 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CF4 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4CFC - swc1       $f12, 26092($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4D00 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4D04 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4D08 - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE4EA8
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE4EA8 - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EAC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EB0 - lw         $a1, 26100($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EB4 - lw         $a0, 26096($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EB8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EBC - lw         $a3, 26108($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EC0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EC4 - lw         $a2, 26104($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4ECC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4ED0 - sw         $a1, 26212($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4ED4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4ED8 - sw         $a0, 26208($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EE0 - lw         $a3, 26116($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EE4 - lw         $a2, 26112($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EF0 - sw         $a1, 26220($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EF4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EF8 - sw         $a0, 26216($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4EFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F00 - lw         $a3, 26124($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F04 - lw         $a2, 26120($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F10 - sw         $a1, 26228($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F14 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F18 - sw         $a0, 26224($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F20 - lw         $a3, 26132($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F24 - lw         $a2, 26128($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F30 - sw         $a1, 26236($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F34 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F38 - sw         $a0, 26232($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F40 - lw         $a3, 26140($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F44 - lw         $a2, 26136($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F50 - sw         $a1, 26244($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F54 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F58 - sw         $a0, 26240($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F60 - lw         $a3, 26148($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F64 - lw         $a2, 26144($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F70 - sw         $a1, 26252($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F74 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F78 - sw         $a0, 26248($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F80 - lw         $a3, 26156($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F84 - lw         $a2, 26152($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F90 - sw         $a1, 26260($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F94 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F98 - sw         $a0, 26256($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4F9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FA0 - lw         $a3, 26164($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FA4 - lw         $a2, 26160($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FB0 - sw         $a1, 26268($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FB4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FB8 - sw         $a0, 26264($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FC0 - lw         $a3, 26172($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FC4 - lw         $a2, 26168($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FD0 - sw         $a1, 26276($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FD4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FD8 - sw         $a0, 26272($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FE0 - lw         $a3, 26180($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FE4 - lw         $a2, 26176($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FF0 - sw         $a1, 26284($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FF4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FF8 - sw         $a0, 26280($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE4FFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5000 - lw         $a3, 26188($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5004 - lw         $a2, 26184($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5008 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE500C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5010 - sw         $a1, 26292($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5014 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5018 - sw         $a0, 26288($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE501C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5020 - lw         $a3, 26196($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5024 - lw         $a2, 26192($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5028 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE502C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5030 - sw         $a1, 26300($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5034 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5038 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE503C - sw         $a0, 26296($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5040 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5044 - lw         $a3, 26204($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5048 - lw         $a2, 26200($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE504C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5050 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5054 - sw         $a1, 26308($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5058 - sw         $a0, 26304($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE505C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5060 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5064 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5068 - sw         $a1, 26316($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE506C - sw         $a0, 26312($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5070 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5074 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5078 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE507C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5080 - swc1       $f12, 26320($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5084 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5088 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE508C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5090 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5094 - swc1       $f12, 26324($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5098 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE509C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50A0 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50A4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50A8 - swc1       $f12, 26328($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50AC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50B0 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50B4 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50B8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50BC - swc1       $f12, 26332($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50C0 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50C4 - ori        $a0, $a0, -2621
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50C8 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50CC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50D0 - swc1       $f12, 26336($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50D4 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50D8 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE50DC - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE5688
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE5688 - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE568C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5690 - lw         $a1, 26348($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5694 - lw         $a0, 26344($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5698 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE569C - lw         $a3, 26356($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56A0 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56A4 - lw         $a2, 26352($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56B0 - sw         $a1, 26460($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56B4 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56B8 - sw         $a0, 26456($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56C0 - lw         $a3, 26364($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56C4 - lw         $a2, 26360($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56D0 - sw         $a1, 26468($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56D4 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56D8 - sw         $a0, 26464($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56E0 - lw         $a3, 26372($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56E4 - lw         $a2, 26368($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56F0 - sw         $a1, 26476($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56F4 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56F8 - sw         $a0, 26472($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE56FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5700 - lw         $a3, 26380($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5704 - lw         $a2, 26376($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5708 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE570C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5710 - sw         $a1, 26484($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5714 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5718 - sw         $a0, 26480($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE571C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5720 - lw         $a3, 26388($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5724 - lw         $a2, 26384($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5728 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE572C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5730 - sw         $a1, 26492($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5734 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5738 - sw         $a0, 26488($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE573C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5740 - lw         $a3, 26396($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5744 - lw         $a2, 26392($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5748 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE574C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5750 - sw         $a1, 26500($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5754 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5758 - sw         $a0, 26496($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE575C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5760 - lw         $a3, 26404($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5764 - lw         $a2, 26400($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5768 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE576C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5770 - sw         $a1, 26508($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5774 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5778 - sw         $a0, 26504($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE577C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5780 - lw         $a3, 26412($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5784 - lw         $a2, 26408($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5788 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE578C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5790 - sw         $a1, 26516($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5794 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5798 - sw         $a0, 26512($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE579C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57A0 - lw         $a3, 26420($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57A4 - lw         $a2, 26416($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57A8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57B0 - sw         $a1, 26524($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57B4 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57B8 - sw         $a0, 26520($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57BC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57C0 - lw         $a3, 26428($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57C4 - lw         $a2, 26424($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57C8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57CC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57D0 - sw         $a1, 26532($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57D4 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57D8 - sw         $a0, 26528($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57DC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57E0 - lw         $a3, 26436($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57E4 - lw         $a2, 26432($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57E8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57EC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57F0 - sw         $a1, 26540($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57F4 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57F8 - sw         $a0, 26536($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE57FC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5800 - lw         $a3, 26444($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5804 - lw         $a2, 26440($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5808 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE580C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5810 - sw         $a1, 26548($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5814 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5818 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE581C - sw         $a0, 26544($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5820 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5824 - lw         $a3, 26452($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5828 - lw         $a2, 26448($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE582C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5830 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5834 - sw         $a1, 26556($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5838 - sw         $a0, 26552($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE583C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5840 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5844 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5848 - sw         $a1, 26564($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE584C - sw         $a0, 26560($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5850 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5854 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5858 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE585C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5860 - swc1       $f12, 26568($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5864 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5868 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE586C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5870 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5874 - swc1       $f12, 26572($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5878 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE587C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5880 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5884 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5888 - swc1       $f12, 26576($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE588C - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5890 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5894 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE5898 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE589C - swc1       $f12, 26580($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE58A0 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE58A4 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE58A8 - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE6A3C
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE6A3C - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A40 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A44 - lw         $a1, 26588($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A48 - lw         $a0, 26584($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A4C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A50 - lw         $a3, 26596($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A54 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A58 - lw         $a2, 26592($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A64 - sw         $a1, 26700($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A68 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A6C - sw         $a0, 26696($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A74 - lw         $a3, 26604($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A78 - lw         $a2, 26600($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A84 - sw         $a1, 26708($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A88 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A8C - sw         $a0, 26704($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A94 - lw         $a3, 26612($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A98 - lw         $a2, 26608($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6A9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AA4 - sw         $a1, 26716($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AA8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AAC - sw         $a0, 26712($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AB4 - lw         $a3, 26620($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AB8 - lw         $a2, 26616($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6ABC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AC4 - sw         $a1, 26724($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AC8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6ACC - sw         $a0, 26720($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AD4 - lw         $a3, 26628($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AD8 - lw         $a2, 26624($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6ADC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AE4 - sw         $a1, 26732($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AE8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AEC - sw         $a0, 26728($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AF4 - lw         $a3, 26636($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AF8 - lw         $a2, 26632($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6AFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B04 - sw         $a1, 26740($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B08 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B0C - sw         $a0, 26736($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B14 - lw         $a3, 26644($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B18 - lw         $a2, 26640($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B24 - sw         $a1, 26748($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B28 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B2C - sw         $a0, 26744($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B34 - lw         $a3, 26652($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B38 - lw         $a2, 26648($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B44 - sw         $a1, 26756($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B48 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B4C - sw         $a0, 26752($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B54 - lw         $a3, 26660($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B58 - lw         $a2, 26656($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B64 - sw         $a1, 26764($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B68 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B6C - sw         $a0, 26760($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B74 - lw         $a3, 26668($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B78 - lw         $a2, 26664($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B84 - sw         $a1, 26772($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B88 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B8C - sw         $a0, 26768($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B94 - lw         $a3, 26676($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B98 - lw         $a2, 26672($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6B9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BA4 - sw         $a1, 26780($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BA8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BAC - sw         $a0, 26776($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BB4 - lw         $a3, 26684($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BB8 - lw         $a2, 26680($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BC4 - sw         $a1, 26788($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BC8 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BCC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BD0 - sw         $a0, 26784($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BD4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BD8 - lw         $a3, 26692($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BDC - lw         $a2, 26688($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BE0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BE4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BE8 - sw         $a1, 26796($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BEC - sw         $a0, 26792($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BF4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6BFC - sw         $a1, 26804($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C00 - sw         $a0, 26800($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C04 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C08 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C0C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C10 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C14 - swc1       $f12, 26808($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C18 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C1C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C20 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C24 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C28 - swc1       $f12, 26812($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C2C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C30 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C34 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C38 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C3C - swc1       $f12, 26816($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C40 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C44 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C48 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C4C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C50 - swc1       $f12, 26820($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C54 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C58 - ori        $a0, $a0, -2621
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C5C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C64 - swc1       $f12, 26824($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C68 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C6C - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE6C70 - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE726C
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE726C - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7270 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7274 - lw         $a1, 26836($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7278 - lw         $a0, 26832($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE727C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7280 - lw         $a3, 26844($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7284 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7288 - lw         $a2, 26840($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE728C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7290 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7294 - sw         $a1, 26948($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7298 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE729C - sw         $a0, 26944($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72A4 - lw         $a3, 26852($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72A8 - lw         $a2, 26848($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72B4 - sw         $a1, 26956($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72B8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72BC - sw         $a0, 26952($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72C4 - lw         $a3, 26860($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72C8 - lw         $a2, 26856($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72D4 - sw         $a1, 26964($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72D8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72DC - sw         $a0, 26960($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72E4 - lw         $a3, 26868($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72E8 - lw         $a2, 26864($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72F4 - sw         $a1, 26972($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72F8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE72FC - sw         $a0, 26968($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7300 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7304 - lw         $a3, 26876($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7308 - lw         $a2, 26872($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE730C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7310 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7314 - sw         $a1, 26980($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7318 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE731C - sw         $a0, 26976($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7320 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7324 - lw         $a3, 26884($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7328 - lw         $a2, 26880($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE732C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7330 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7334 - sw         $a1, 26988($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7338 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE733C - sw         $a0, 26984($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7340 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7344 - lw         $a3, 26892($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7348 - lw         $a2, 26888($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE734C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7350 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7354 - sw         $a1, 26996($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7358 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE735C - sw         $a0, 26992($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7360 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7364 - lw         $a3, 26900($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7368 - lw         $a2, 26896($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE736C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7370 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7374 - sw         $a1, 27004($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7378 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE737C - sw         $a0, 27000($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7380 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7384 - lw         $a3, 26908($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7388 - lw         $a2, 26904($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE738C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7390 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7394 - sw         $a1, 27012($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7398 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE739C - sw         $a0, 27008($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73A4 - lw         $a3, 26916($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73A8 - lw         $a2, 26912($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73B4 - sw         $a1, 27020($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73B8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73BC - sw         $a0, 27016($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73C4 - lw         $a3, 26924($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73C8 - lw         $a2, 26920($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73D4 - sw         $a1, 27028($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73D8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73DC - sw         $a0, 27024($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73E4 - lw         $a3, 26932($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73E8 - lw         $a2, 26928($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73F4 - sw         $a1, 27036($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73F8 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE73FC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7400 - sw         $a0, 27032($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7404 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7408 - lw         $a3, 26940($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE740C - lw         $a2, 26936($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7410 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7414 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7418 - sw         $a1, 27044($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE741C - sw         $a0, 27040($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7420 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7424 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7428 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE742C - sw         $a1, 27052($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7430 - sw         $a0, 27048($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7434 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7438 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE743C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7440 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7444 - swc1       $f12, 27056($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7448 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE744C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7450 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7454 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7458 - swc1       $f12, 27060($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE745C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7460 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7464 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7468 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE746C - swc1       $f12, 27064($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7470 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7474 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7478 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE747C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7480 - swc1       $f12, 27068($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7484 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE7488 - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE748C - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE8C5C
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE8C5C - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C60 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C64 - lw         $a1, 27076($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C68 - lw         $a0, 27072($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C6C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C70 - lw         $a3, 27084($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C74 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C78 - lw         $a2, 27080($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C84 - sw         $a1, 27188($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C88 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C8C - sw         $a0, 27184($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C94 - lw         $a3, 27092($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C98 - lw         $a2, 27088($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8C9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CA4 - sw         $a1, 27196($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CA8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CAC - sw         $a0, 27192($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CB4 - lw         $a3, 27100($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CB8 - lw         $a2, 27096($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CC4 - sw         $a1, 27204($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CC8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CCC - sw         $a0, 27200($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CD4 - lw         $a3, 27108($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CD8 - lw         $a2, 27104($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CE4 - sw         $a1, 27212($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CE8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CEC - sw         $a0, 27208($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CF0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CF4 - lw         $a3, 27116($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CF8 - lw         $a2, 27112($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8CFC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D04 - sw         $a1, 27220($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D08 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D0C - sw         $a0, 27216($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D14 - lw         $a3, 27124($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D18 - lw         $a2, 27120($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D24 - sw         $a1, 27228($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D28 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D2C - sw         $a0, 27224($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D34 - lw         $a3, 27132($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D38 - lw         $a2, 27128($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D44 - sw         $a1, 27236($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D48 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D4C - sw         $a0, 27232($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D54 - lw         $a3, 27140($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D58 - lw         $a2, 27136($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D64 - sw         $a1, 27244($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D68 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D6C - sw         $a0, 27240($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D74 - lw         $a3, 27148($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D78 - lw         $a2, 27144($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D84 - sw         $a1, 27252($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D88 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D8C - sw         $a0, 27248($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D90 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D94 - lw         $a3, 27156($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D98 - lw         $a2, 27152($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8D9C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DA0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DA4 - sw         $a1, 27260($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DA8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DAC - sw         $a0, 27256($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DB4 - lw         $a3, 27164($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DB8 - lw         $a2, 27160($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DBC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DC0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DC4 - sw         $a1, 27268($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DC8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DCC - sw         $a0, 27264($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DD0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DD4 - lw         $a3, 27172($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DD8 - lw         $a2, 27168($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DDC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DE0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DE4 - sw         $a1, 27276($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DE8 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DEC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DF0 - sw         $a0, 27272($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DF4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DF8 - lw         $a3, 27180($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8DFC - lw         $a2, 27176($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E00 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E04 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E08 - sw         $a1, 27284($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E0C - sw         $a0, 27280($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E14 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E18 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E1C - sw         $a1, 27292($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E20 - sw         $a0, 27288($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E24 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E28 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E2C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E30 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E34 - swc1       $f12, 27296($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E38 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E3C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E40 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E44 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E48 - swc1       $f12, 27300($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E4C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E50 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E54 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E58 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E5C - swc1       $f12, 27304($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E60 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E64 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E68 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E6C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E70 - swc1       $f12, 27308($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E74 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E78 - ori        $a0, $a0, -2621
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E7C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E80 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E84 - swc1       $f12, 27312($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E88 - lw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E8C - jr         $ra
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE8E90 - addiu      $sp, $sp, 16
21:02:13 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE966C
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE966C - addiu      $sp, $sp, -16
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9670 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9674 - lw         $a1, 27332($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9678 - lw         $a0, 27328($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE967C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9680 - lw         $a3, 27340($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9684 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9688 - lw         $a2, 27336($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE968C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9690 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9694 - sw         $a1, 27444($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9698 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE969C - sw         $a0, 27440($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96A4 - lw         $a3, 27348($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96A8 - lw         $a2, 27344($t1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96B4 - sw         $a1, 27452($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96B8 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96BC - sw         $a0, 27448($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96C4 - lw         $a3, 27356($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96C8 - lw         $a2, 27352($t2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96D4 - sw         $a1, 27460($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96D8 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96DC - sw         $a0, 27456($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96E4 - lw         $a3, 27364($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96E8 - lw         $a2, 27360($t3)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96F4 - sw         $a1, 27468($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96F8 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE96FC - sw         $a0, 27464($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9700 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9704 - lw         $a3, 27372($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9708 - lw         $a2, 27368($v0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE970C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9710 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9714 - sw         $a1, 27476($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9718 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE971C - sw         $a0, 27472($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9720 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9724 - lw         $a3, 27380($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9728 - lw         $a2, 27376($v1)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE972C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9730 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9734 - sw         $a1, 27484($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9738 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE973C - sw         $a0, 27480($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9740 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9744 - lw         $a3, 27388($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9748 - lw         $a2, 27384($t4)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE974C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9750 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9754 - sw         $a1, 27492($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9758 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE975C - sw         $a0, 27488($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9760 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9764 - lw         $a3, 27396($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9768 - lw         $a2, 27392($t5)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE976C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9770 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9774 - sw         $a1, 27500($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9778 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE977C - sw         $a0, 27496($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9780 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9784 - lw         $a3, 27404($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9788 - lw         $a2, 27400($t6)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE978C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9790 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9794 - sw         $a1, 27508($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9798 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE979C - sw         $a0, 27504($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97A4 - lw         $a3, 27412($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97A8 - lw         $a2, 27408($t7)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97B4 - sw         $a1, 27516($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97B8 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97BC - sw         $a0, 27512($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97C4 - lw         $a3, 27420($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97C8 - lw         $a2, 27416($t8)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97D4 - sw         $a1, 27524($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97D8 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97DC - sw         $a0, 27520($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97E4 - lw         $a3, 27428($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97E8 - lw         $a2, 27424($t9)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97F4 - sw         $a1, 27532($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97F8 - sw         $s0, 0($sp)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE97FC - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9800 - sw         $a0, 27528($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9804 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9808 - lw         $a3, 27436($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE980C - lw         $a2, 27432($s0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9810 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9814 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9818 - sw         $a1, 27540($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE981C - sw         $a0, 27536($t0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9820 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9824 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9828 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE982C - sw         $a1, 27548($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9830 - sw         $a0, 27544($a2)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9834 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9838 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE983C - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9840 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9844 - swc1       $f12, 27552($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9848 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE984C - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9850 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9854 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9858 - swc1       $f12, 27556($a0)
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE985C - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9860 - ori        $a0, $a0, 4719
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9864 - mtc1       $a0, $f12
21:02:13 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9868 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE986C - swc1       $f12, 27560($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9870 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9874 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9878 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE987C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9880 - swc1       $f12, 27564($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9884 - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9888 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE988C - addiu      $sp, $sp, 16
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8BE9890
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BE9890 - addiu      $sp, $sp, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9894 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9898 - lw         $a1, 27572($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE989C - lw         $a0, 27568($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98A0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98A4 - lw         $a3, 27580($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98A8 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98AC - lw         $a2, 27576($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98B8 - sw         $a1, 27684($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98BC - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98C0 - sw         $a0, 27680($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98C8 - lw         $a3, 27588($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98CC - lw         $a2, 27584($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98D8 - sw         $a1, 27692($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98DC - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98E0 - sw         $a0, 27688($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98E8 - lw         $a3, 27596($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98EC - lw         $a2, 27592($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98F8 - sw         $a1, 27700($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE98FC - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9900 - sw         $a0, 27696($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9904 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9908 - lw         $a3, 27604($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE990C - lw         $a2, 27600($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9910 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9914 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9918 - sw         $a1, 27708($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE991C - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9920 - sw         $a0, 27704($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9924 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9928 - lw         $a3, 27612($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE992C - lw         $a2, 27608($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9930 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9934 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9938 - sw         $a1, 27716($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE993C - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9940 - sw         $a0, 27712($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9944 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9948 - lw         $a3, 27620($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE994C - lw         $a2, 27616($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9950 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9954 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9958 - sw         $a1, 27724($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE995C - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9960 - sw         $a0, 27720($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9964 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9968 - lw         $a3, 27628($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE996C - lw         $a2, 27624($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9970 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9974 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9978 - sw         $a1, 27732($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE997C - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9980 - sw         $a0, 27728($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9984 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9988 - lw         $a3, 27636($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE998C - lw         $a2, 27632($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9990 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9994 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9998 - sw         $a1, 27740($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE999C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99A0 - sw         $a0, 27736($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99A8 - lw         $a3, 27644($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99AC - lw         $a2, 27640($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99B8 - sw         $a1, 27748($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99BC - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99C0 - sw         $a0, 27744($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99C4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99C8 - lw         $a3, 27652($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99CC - lw         $a2, 27648($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99D0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99D4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99D8 - sw         $a1, 27756($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99DC - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99E0 - sw         $a0, 27752($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99E4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99E8 - lw         $a3, 27660($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99EC - lw         $a2, 27656($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99F0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99F4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99F8 - sw         $a1, 27764($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE99FC - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A00 - sw         $a0, 27760($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A04 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A08 - lw         $a3, 27668($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A0C - lw         $a2, 27664($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A10 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A14 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A18 - sw         $a1, 27772($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A1C - sw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A20 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A24 - sw         $a0, 27768($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A28 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A2C - lw         $a3, 27676($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A30 - lw         $a2, 27672($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A34 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A38 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A3C - sw         $a1, 27780($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A40 - sw         $a0, 27776($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A44 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A48 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A50 - sw         $a1, 27788($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A54 - sw         $a0, 27784($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A58 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A5C - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A60 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A64 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A68 - swc1       $f12, 27792($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A6C - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A70 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A74 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A78 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A7C - swc1       $f12, 27796($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A80 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A84 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A88 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A8C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A90 - swc1       $f12, 27800($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A94 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A98 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9A9C - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AA0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AA4 - swc1       $f12, 27804($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AA8 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AAC - ori        $a0, $a0, -2621
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AB0 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AB4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AB8 - swc1       $f12, 27808($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9ABC - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AC0 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BE9AC4 - addiu      $sp, $sp, 16
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8BEA8FC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEA8FC - addiu      $sp, $sp, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA900 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA904 - lw         $a1, 27820($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA908 - lw         $a0, 27816($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA90C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA910 - lw         $a3, 27828($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA914 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA918 - lw         $a2, 27824($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA91C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA920 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA924 - sw         $a1, 27932($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA928 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA92C - sw         $a0, 27928($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA930 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA934 - lw         $a3, 27836($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA938 - lw         $a2, 27832($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA93C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA940 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA944 - sw         $a1, 27940($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA948 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA94C - sw         $a0, 27936($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA950 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA954 - lw         $a3, 27844($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA958 - lw         $a2, 27840($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA95C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA960 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA964 - sw         $a1, 27948($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA968 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA96C - sw         $a0, 27944($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA970 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA974 - lw         $a3, 27852($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA978 - lw         $a2, 27848($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA97C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA980 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA984 - sw         $a1, 27956($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA988 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA98C - sw         $a0, 27952($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA990 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA994 - lw         $a3, 27860($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA998 - lw         $a2, 27856($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA99C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9A0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9A4 - sw         $a1, 27964($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9A8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9AC - sw         $a0, 27960($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9B0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9B4 - lw         $a3, 27868($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9B8 - lw         $a2, 27864($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9BC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9C0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9C4 - sw         $a1, 27972($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9C8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9CC - sw         $a0, 27968($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9D0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9D4 - lw         $a3, 27876($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9D8 - lw         $a2, 27872($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9DC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9E0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9E4 - sw         $a1, 27980($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9E8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9EC - sw         $a0, 27976($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9F4 - lw         $a3, 27884($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9F8 - lw         $a2, 27880($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEA9FC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA00 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA04 - sw         $a1, 27988($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA08 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA0C - sw         $a0, 27984($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA10 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA14 - lw         $a3, 27892($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA18 - lw         $a2, 27888($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA1C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA20 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA24 - sw         $a1, 27996($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA28 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA2C - sw         $a0, 27992($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA30 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA34 - lw         $a3, 27900($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA38 - lw         $a2, 27896($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA3C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA40 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA44 - sw         $a1, 28004($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA48 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA4C - sw         $a0, 28000($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA50 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA54 - lw         $a3, 27908($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA58 - lw         $a2, 27904($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA5C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA60 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA64 - sw         $a1, 28012($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA68 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA6C - sw         $a0, 28008($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA70 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA74 - lw         $a3, 27916($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA78 - lw         $a2, 27912($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA7C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA80 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA84 - sw         $a1, 28020($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA88 - sw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA8C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA90 - sw         $a0, 28016($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA94 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA98 - lw         $a3, 27924($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAA9C - lw         $a2, 27920($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAA0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAA8 - sw         $a1, 28028($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAAC - sw         $a0, 28024($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAB0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAB4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAB8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAABC - sw         $a1, 28036($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAC0 - sw         $a0, 28032($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAC4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAC8 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAACC - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAD0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAD4 - swc1       $f12, 28040($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAD8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAADC - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAE0 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAE8 - swc1       $f12, 28044($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAEC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAF0 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAF4 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAAFC - swc1       $f12, 28048($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB00 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB04 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB08 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB0C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB10 - swc1       $f12, 28052($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB14 - lui        $a0, 0x3E28 <=> li $a0, 0x3E280000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB18 - ori        $a0, $a0, -2621
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB1C - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB20 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB24 - swc1       $f12, 28056($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB28 - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB2C - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAB30 - addiu      $sp, $sp, 16
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8BEACE8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEACE8 - addiu      $sp, $sp, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEACEC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEACF0 - lw         $a1, 28068($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEACF4 - lw         $a0, 28064($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEACF8 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEACFC - lw         $a3, 28076($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD00 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD04 - lw         $a2, 28072($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD10 - sw         $a1, 28180($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD14 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD18 - sw         $a0, 28176($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD20 - lw         $a3, 28084($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD24 - lw         $a2, 28080($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD30 - sw         $a1, 28188($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD34 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD38 - sw         $a0, 28184($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD40 - lw         $a3, 28092($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD44 - lw         $a2, 28088($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD50 - sw         $a1, 28196($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD54 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD58 - sw         $a0, 28192($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD60 - lw         $a3, 28100($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD64 - lw         $a2, 28096($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD70 - sw         $a1, 28204($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD74 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD78 - sw         $a0, 28200($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD7C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD80 - lw         $a3, 28108($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD84 - lw         $a2, 28104($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD88 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD8C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD90 - sw         $a1, 28212($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD94 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD98 - sw         $a0, 28208($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAD9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADA0 - lw         $a3, 28116($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADA4 - lw         $a2, 28112($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADA8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADAC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADB0 - sw         $a1, 28220($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADB4 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADB8 - sw         $a0, 28216($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADBC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADC0 - lw         $a3, 28124($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADC4 - lw         $a2, 28120($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADC8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADCC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADD0 - sw         $a1, 28228($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADD4 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADD8 - sw         $a0, 28224($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADDC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADE0 - lw         $a3, 28132($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADE4 - lw         $a2, 28128($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADE8 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADEC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADF0 - sw         $a1, 28236($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADF4 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADF8 - sw         $a0, 28232($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEADFC - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE00 - lw         $a3, 28140($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE04 - lw         $a2, 28136($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE08 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE0C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE10 - sw         $a1, 28244($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE14 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE18 - sw         $a0, 28240($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE1C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE20 - lw         $a3, 28148($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE24 - lw         $a2, 28144($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE28 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE2C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE30 - sw         $a1, 28252($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE34 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE38 - sw         $a0, 28248($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE3C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE40 - lw         $a3, 28156($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE44 - lw         $a2, 28152($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE48 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE4C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE50 - sw         $a1, 28260($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE54 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE58 - sw         $a0, 28256($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE5C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE60 - lw         $a3, 28164($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE64 - lw         $a2, 28160($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE68 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE6C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE70 - sw         $a1, 28268($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE74 - sw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE78 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE7C - sw         $a0, 28264($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE80 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE84 - lw         $a3, 28172($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE88 - lw         $a2, 28168($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE8C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE94 - sw         $a1, 28276($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE98 - sw         $a0, 28272($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAE9C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEA0 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEA4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEA8 - sw         $a1, 28284($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEAC - sw         $a0, 28280($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEB0 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEB4 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEB8 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEBC - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEC0 - swc1       $f12, 28288($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEC4 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEC8 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAECC - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAED0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAED4 - swc1       $f12, 28292($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAED8 - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEDC - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEE0 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEE4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEE8 - swc1       $f12, 28296($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEEC - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEF0 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEF4 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEF8 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAEFC - swc1       $f12, 28300($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAF00 - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAF04 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEAF08 - addiu      $sp, $sp, 16
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8BEB50C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEB50C - addiu      $sp, $sp, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB510 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB514 - lw         $a1, 28308($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB518 - lw         $a0, 28304($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB51C - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB520 - lw         $a3, 28316($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB524 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB528 - lw         $a2, 28312($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB52C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB530 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB534 - sw         $a1, 28420($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB538 - lui        $t1, 0x08CD <=> li $t1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB53C - sw         $a0, 28416($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB540 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB544 - lw         $a3, 28324($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB548 - lw         $a2, 28320($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB54C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB550 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB554 - sw         $a1, 28428($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB558 - lui        $t2, 0x08CD <=> li $t2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB55C - sw         $a0, 28424($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB560 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB564 - lw         $a3, 28332($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB568 - lw         $a2, 28328($t2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB56C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB570 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB574 - sw         $a1, 28436($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB578 - lui        $t3, 0x08CD <=> li $t3, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB57C - sw         $a0, 28432($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB580 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB584 - lw         $a3, 28340($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB588 - lw         $a2, 28336($t3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB58C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB590 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB594 - sw         $a1, 28444($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB598 - lui        $v0, 0x08CD <=> li $v0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB59C - sw         $a0, 28440($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5A0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5A4 - lw         $a3, 28348($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5A8 - lw         $a2, 28344($v0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5AC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5B0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5B4 - sw         $a1, 28452($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5B8 - lui        $v1, 0x08CD <=> li $v1, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5BC - sw         $a0, 28448($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5C4 - lw         $a3, 28356($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5C8 - lw         $a2, 28352($v1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5CC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5D0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5D4 - sw         $a1, 28460($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5D8 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5DC - sw         $a0, 28456($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5E0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5E4 - lw         $a3, 28364($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5E8 - lw         $a2, 28360($t4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5EC - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5F0 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5F4 - sw         $a1, 28468($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5F8 - lui        $t5, 0x08CD <=> li $t5, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB5FC - sw         $a0, 28464($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB600 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB604 - lw         $a3, 28372($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB608 - lw         $a2, 28368($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB60C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB610 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB614 - sw         $a1, 28476($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB618 - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB61C - sw         $a0, 28472($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB620 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB624 - lw         $a3, 28380($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB628 - lw         $a2, 28376($t6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB62C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB630 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB634 - sw         $a1, 28484($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB638 - lui        $t7, 0x08CD <=> li $t7, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB63C - sw         $a0, 28480($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB640 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB644 - lw         $a3, 28388($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB648 - lw         $a2, 28384($t7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB64C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB650 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB654 - sw         $a1, 28492($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB658 - lui        $t8, 0x08CD <=> li $t8, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB65C - sw         $a0, 28488($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB660 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB664 - lw         $a3, 28396($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB668 - lw         $a2, 28392($t8)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB66C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB670 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB674 - sw         $a1, 28500($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB678 - lui        $t9, 0x08CD <=> li $t9, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB67C - sw         $a0, 28496($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB680 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB684 - lw         $a3, 28404($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB688 - lw         $a2, 28400($t9)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB68C - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB690 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB694 - sw         $a1, 28508($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB698 - sw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB69C - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6A0 - sw         $a0, 28504($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6A4 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6A8 - lw         $a3, 28412($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6AC - lw         $a2, 28408($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6B0 - lui        $t0, 0x08CD <=> li $t0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6B4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6B8 - sw         $a1, 28516($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6BC - sw         $a0, 28512($t0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6C0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6C4 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6C8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6CC - sw         $a1, 28524($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6D0 - sw         $a0, 28520($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6D4 - lui        $a0, 0x3703 <=> li $a0, 0x37030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6D8 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6DC - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6E0 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6E4 - swc1       $f12, 28528($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6E8 - lui        $a0, 0x3983 <=> li $a0, 0x39830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6EC - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6F0 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6F4 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6F8 - swc1       $f12, 28532($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB6FC - lui        $a0, 0x3A83 <=> li $a0, 0x3A830000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB700 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB704 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB708 - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB70C - swc1       $f12, 28536($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB710 - lui        $a0, 0x3B03 <=> li $a0, 0x3B030000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB714 - ori        $a0, $a0, 4719
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB718 - mtc1       $a0, $f12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB71C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB720 - swc1       $f12, 28540($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB724 - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB728 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEB72C - addiu      $sp, $sp, 16
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9237C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9237C - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92380 - syscall    0x0457F [sceKernelMaxFreeMemSize]
21:02:14 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelMaxFreeMemSize
21:02:14 DEBUG hle.SysMemUserForUser - user_main_10 - sceKernelMaxFreeMemSize returning 3177472(hex=0x307C00)
21:02:14 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:14 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C46160
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C46160 - addiu      $sp, $sp, -48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46164 - sw         $a1, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46168 - sw         $a2, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4616C - sw         $a3, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46170 - sw         $t0, 32($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46174 - sw         $t1, 36($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46178 - lui        $a1, 0x0000 <=> li $a1, 0x00000000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4617C - sw         $t2, 40($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46180 - addiu      $a1, $a1, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46184 - sw         $t3, 44($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46188 - lui        $a2, 0x08CD <=> li $a2, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4618C - andi       $a1, $a1, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46190 - lw         $a3, 30220($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46194 - addu       $a2, $sp, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C46198 - lw         $a1, 8($a3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4619C - sw         $a3, 84($a1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C461A0 - addiu      $a2, $a2, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C461A4 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C461A8 - sw         $ra, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C461AC - jal        0x08C47F78
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C461B0 - lw         $a0, 8($a3)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C461B4 - lw         $ra, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C461B8 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C461BC - addiu      $sp, $sp, 48
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C47F78
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47F78 - addiu      $sp, $sp, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F7C - or         $t1, $a1, $zr <=> move $t1, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F80 - or         $t2, $a2, $zr <=> move $t2, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F84 - lb         $t0, 0($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F88 - lw         $a3, 84($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F8C - or         $a2, $a0, $zr <=> move $a2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F90 - sw         $ra, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47F94 - beq        $t0, $zr, 0x08C48040
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F98 - or         $a0, $t2, $zr <=> move $a0, $t2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47F9C - ori        $t2, $zr, 37 <=> li $t2, 37
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47FA0 - bnel       $t0, $t2, 0x08C48034
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FA4 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FA8 - lb         $t0, 1($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47FAC - beql       $t0, $zr, 0x08C48034
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FB0 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FB4 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FB8 - lb         $t0, 0($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FBC - slti       $t3, $t0, 65
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47FC0 - beql       $t3, $zr, 0x08C47FE4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FC4 - addiu      $t0, $t0, -69
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FC8 - lb         $t3, 1($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47FCC - beq        $t3, $zr, 0x08C47FE4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FD0 - addiu      $t0, $t0, -69
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FD4 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FD8 - lb         $t0, 0($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C47FDC - b          0x08C47FC0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FE0 - slti       $t3, $t0, 65
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FE4 - sltiu      $t3, $t0, 35
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47FE8 - beql       $t3, $zr, 0x08C48034
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FEC - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FF0 - sll        $t0, $t0, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FF4 - lui        $at, 0x08CB <=> li $at, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FF8 - addu       $at, $at, $t0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FFC - lw         $at, -25240($at)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48000 - jr         $at
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48004 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C48034 - lb         $t0, 0($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C48038 - bne        $t0, $zr, 0x08C47FA0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4803C - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C48040 - or         $t0, $a1, $zr <=> move $t0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48044 - or         $t1, $a0, $zr <=> move $t1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48048 - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4804C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48050 - or         $a2, $t0, $zr <=> move $a2, $t0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C48054 - jal        0x08C49A20
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48058 - or         $a3, $t1, $zr <=> move $a3, $t1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4805C - lw         $ra, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48060 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48064 - addiu      $sp, $sp, 16
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C48030
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47FA0 - bnel       $t0, $t2, 0x08C48034
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FA4 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FA8 - lb         $t0, 1($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47FAC - beql       $t0, $zr, 0x08C48034
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FB0 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FB4 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FB8 - lb         $t0, 0($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FBC - slti       $t3, $t0, 65
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C47FC0 - beql       $t3, $zr, 0x08C47FE4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FC4 - addiu      $t0, $t0, -69
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FC8 - lb         $t3, 1($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47FCC - beq        $t3, $zr, 0x08C47FE4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FD0 - addiu      $t0, $t0, -69
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FD4 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FD8 - lb         $t0, 0($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C47FDC - b          0x08C47FC0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FE0 - slti       $t3, $t0, 65
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FE4 - sltiu      $t3, $t0, 35
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C47FE8 - beql       $t3, $zr, 0x08C48034
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FEC - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C47FF0 - sll        $t0, $t0, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FF4 - lui        $at, 0x08CB <=> li $at, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FF8 - addu       $at, $at, $t0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C47FFC - lw         $at, -25240($at)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48000 - jr         $at
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48004 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C48030 - addiu      $t1, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C48034 - lb         $t0, 0($t1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C48038 - bne        $t0, $zr, 0x08C47FA0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4803C - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48040 - or         $t0, $a1, $zr <=> move $t0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48044 - or         $t1, $a0, $zr <=> move $t1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48048 - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4804C - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48050 - or         $a2, $t0, $zr <=> move $a2, $t0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C48054 - jal        0x08C49A20
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48058 - or         $a3, $t1, $zr <=> move $a3, $t1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4805C - lw         $ra, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48060 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C48064 - addiu      $sp, $sp, 16
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C49A20
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49A20 - addiu      $sp, $sp, -176
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A24 - sw         $s1, 132($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A28 - sw         $zr, 52($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A2C - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A30 - or         $s1, $a2, $zr <=> move $s1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A34 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A38 - sw         $a0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A3C - addiu      $a2, $a2, -24736
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A40 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A44 - addiu      $a0, $a0, -24720
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A48 - sw         $a2, 84($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A4C - sw         $a0, 80($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A50 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A54 - addiu      $a0, $a0, -24684
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A58 - sw         $a0, 64($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A5C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A60 - addiu      $a0, $a0, -24704
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A64 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A68 - sw         $a0, 68($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A6C - addiu      $a2, $a2, -24676
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A70 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A74 - addiu      $a0, $a0, -24656
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A78 - sw         $a2, 60($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A7C - sw         $a0, 56($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A80 - sw         $s4, 144($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A84 - or         $s4, $a1, $zr <=> move $s4, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A88 - sw         $a3, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A8C - sw         $s0, 128($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A90 - sw         $s2, 136($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A94 - sw         $s3, 140($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A98 - sw         $s5, 148($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A9C - sw         $s6, 152($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AA0 - sw         $s7, 156($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AA4 - sw         $fp, 160($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AA8 - sw         $ra, 164($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49AAC - or         $s3, $s1, $zr <=> move $s3, $s1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AB0 - ori        $s2, $zr, 37 <=> li $s2, 37
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AB4 - addiu      $s5, $sp, 52
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AB8 - addiu      $s7, $sp, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ABC - lui        $s6, 0x08CD <=> li $s6, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AC0 - lui        $fp, 0x08CD <=> li $fp, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49AC4 - lw         $a0, 30220($fp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AC8 - lw         $a3, 31376($s6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ACC - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AD0 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49AD4 - jal        0x08C4D170
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AD8 - or         $t0, $s5, $zr <=> move $t0, $s5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ADC - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49AE0 - blezl      $s0, 0x08C49B00
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AE4 - subu       $s2, $s1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49AE8 - lhu        $a0, 2($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C49AEC - bne        $a0, $s2, 0x08C49AC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AF0 - addu       $s1, $s1, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AF4 - addiu      $s1, $s1, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49AF8 - b          0x08C49B00
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AFC - subu       $s2, $s1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B00 - or         $a3, $s2, $zr <=> move $a3, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B04 - beq        $a3, $zr, 0x08C49BBC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B08 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B0C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B10 - andi       $a0, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B14 - beql       $a0, $zr, 0x08C49B80
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B18 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B1C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B20 - slt        $a0, $s2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B24 - beq        $a0, $zr, 0x08C49B58
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B28 - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B2C - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B30 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49B34 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B38 - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B3C - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B40 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B44 - addu       $a0, $a0, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B48 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B4C - subu       $a0, $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B50 - b          0x08C49BB0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B54 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B58 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B5C - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49B60 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B64 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B68 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B6C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B70 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B74 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B78 - b          0x08C49BB0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B7C - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49B80 - bne        $a1, $zr, 0x08C49BA0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B84 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B88 - bne        $a2, $zr, 0x08C49BA0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B8C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B90 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B94 - sh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B98 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B9C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BA0 - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BA4 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49BA8 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BAC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BB0 - lw         $a0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BB4 - addu       $a0, $s2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BB8 - sw         $a0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49BBC - blezl      $s0, 0x08C4AEB4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BC0 - lh         $a0, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BC4 - lw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49BC8 - bgtz       $a0, 0x08C49BE4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BCC - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BD0 - lh         $a0, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BD4 - andi       $a0, $a0, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49BD8 - bnel       $a0, $zr, 0x08C4AEB4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BDC - lh         $a0, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BE0 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BE4 - addiu      $s1, $s1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BE8 - sw         $a0, 100($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BEC - ori        $s5, $zr, 0 <=> li $s5, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BF0 - ori        $fp, $zr, 0 <=> li $fp, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BF4 - addiu      $s6, $zr, -1 <=> li $s6, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BF8 - sb         $zr, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BFC - addiu      $a2, $s1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C00 - lb         $s0, 0($s1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C04 - or         $s1, $a2, $zr <=> move $s1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C08 - addiu      $a3, $s0, -32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C0C - sltiu      $t1, $a3, 89
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49C10 - beq        $t1, $zr, 0x08C4A5D4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C14 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C18 - sll        $a3, $a3, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C1C - lui        $at, 0x08CB <=> li $at, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C20 - addu       $at, $at, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C24 - lw         $at, -24584($at)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C28 - jr         $at
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C2C - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A5D4 - beq        $s0, $zr, 0x08C4AEB0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5D8 - addiu      $s7, $sp, 8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5DC - sb         $s0, 0($s7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E0 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E4 - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E8 - sb         $zr, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5EC - sw         $a3, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F0 - lb         $t2, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F4 - andi       $a0, $s5, 132
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F8 - andi       $t0, $s5, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5FC - sw         $a0, 88($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A600 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A604 - ori        $t1, $zr, 0 <=> li $t1, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A608 - sw         $t0, 96($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A60C - or         $t0, $t1, $zr <=> move $t0, $t1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A610 - lw         $t1, 100($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A614 - lw         $s6, 80($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A618 - beql       $t0, $zr, 0x08C4A620
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A61C - or         $t1, $a3, $zr <=> move $t1, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A620 - beq        $t2, $zr, 0x08C4A630
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A624 - or         $s3, $t1, $zr <=> move $s3, $t1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A628 - b          0x08C4A640
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A62C - addiu      $s3, $t1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A630 - andi       $a0, $s5, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A634 - beql       $a0, $zr, 0x08C4A644
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A638 - lw         $a0, 88($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A63C - addiu      $s3, $t1, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A640 - lw         $a0, 88($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A644 - bne        $a0, $zr, 0x08C4A7E0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A648 - ori        $s2, $zr, 1 <=> li $s2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A64C - subu       $s2, $fp, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A650 - blez       $s2, 0x08C4A7DC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A654 - slti       $a0, $s2, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A658 - bne        $a0, $zr, 0x08C4A71C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A65C - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A660 - beql       $a1, $zr, 0x08C4A6DC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A664 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A668 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A66C - slti       $a0, $a1, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A670 - bne        $a0, $zr, 0x08C4A6AC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A674 - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A678 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A67C - lw         $a1, 84($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A680 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A684 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A688 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A68C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A690 - addiu      $a0, $a0, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A694 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A698 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A69C - addiu      $a0, $a1, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6A0 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A6A4 - b          0x08C4A70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6A8 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6AC - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6B0 - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A6B4 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6B8 - lw         $a1, 84($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6BC - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C0 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C4 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C8 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6CC - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6D0 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A6D4 - b          0x08C4A70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6D8 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A6DC - bnel       $a0, $zr, 0x08C4A6F4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6E0 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A6E4 - bne        $a2, $zr, 0x08C4A6F0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6E8 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6EC - sh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6F0 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6F4 - lw         $a1, 84($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6F8 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A6FC - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A700 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A704 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A708 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A70C - addiu      $s2, $s2, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A710 - slti       $a0, $s2, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A714 - beq        $a0, $zr, 0x08C4A660
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A718 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A71C - beq        $a1, $zr, 0x08C4A79C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A720 - lw         $a3, 84($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A724 - lw         $a2, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A728 - slt        $a0, $s2, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A72C - beq        $a0, $zr, 0x08C4A76C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A730 - lw         $a1, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A734 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A738 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A73C - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A740 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A744 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A748 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A74C - addu       $a0, $a0, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A750 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A754 - subu       $a0, $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A758 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A75C - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A760 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A764 - b          0x08C4A7DC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A768 - lb         $t2, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A76C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A770 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A774 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A778 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A77C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A780 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A784 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A788 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A78C - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A790 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A794 - b          0x08C4A7DC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A798 - lb         $t2, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A79C - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7A0 - bne        $a1, $zr, 0x08C4A7C0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7A4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7A8 - bne        $a2, $zr, 0x08C4A7C0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7AC - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B0 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B4 - sh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B8 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7BC - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7C0 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7C4 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A7C8 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7CC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D0 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D4 - lb         $t2, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D8 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7DC - ori        $s2, $zr, 1 <=> li $s2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A7E0 - beq        $t2, $zr, 0x08C4A898
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7E4 - addiu      $a3, $sp, 48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7E8 - beql       $a1, $zr, 0x08C4A860
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7EC - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7F0 - lw         $a2, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7F4 - slti       $a0, $a2, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7F8 - bne        $a0, $zr, 0x08C4A834
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7FC - lw         $a1, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A800 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A804 - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A808 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A80C - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A810 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A814 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A818 - addiu      $a0, $a0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A81C - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A820 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A824 - addiu      $a0, $a1, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A828 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A82C - b          0x08C4A958
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A830 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A834 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A838 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A83C - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A840 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A844 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A848 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A84C - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A850 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A854 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A858 - b          0x08C4A958
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A85C - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A860 - bne        $a1, $zr, 0x08C4A87C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A864 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A868 - bne        $a2, $zr, 0x08C4A87C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A86C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A870 - sh         $s2, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A874 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A878 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A87C - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A880 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A884 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A888 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A88C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A890 - b          0x08C4A958
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A894 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A898 - andi       $a0, $s5, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A89C - beq        $a0, $zr, 0x08C4A958
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8A0 - ori        $a0, $zr, 48 <=> li $a0, 48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8A4 - sb         $a0, 48($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A8A8 - beq        $a1, $zr, 0x08C4A920
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8AC - sb         $s0, 49($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8B0 - lw         $a2, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8B4 - slti       $a0, $a2, 3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A8B8 - bne        $a0, $zr, 0x08C4A8F4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8BC - lw         $a1, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8C0 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8C4 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A8C8 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8CC - ori        $a2, $zr, 2 <=> li $a2, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8D0 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8D4 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8D8 - addiu      $a0, $a0, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8DC - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8E0 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8E4 - addiu      $a0, $a1, -2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8E8 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A8EC - b          0x08C4A958
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8F0 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A8F4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A8F8 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8FC - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A900 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A904 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A908 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A90C - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A910 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A914 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A918 - b          0x08C4A958
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A91C - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A920 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A924 - bne        $a1, $zr, 0x08C4A940
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A928 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A92C - bne        $a2, $zr, 0x08C4A940
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A930 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A934 - sh         $s2, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A938 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A93C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A940 - addiu      $a1, $sp, 48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A944 - ori        $a2, $zr, 2 <=> li $a2, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A948 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A94C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A950 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A954 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A958 - lw         $a0, 88($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A95C - ori        $a3, $zr, 128 <=> li $a3, 128
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A960 - bne        $a0, $a3, 0x08C4AAE0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A964 - subu       $s0, $fp, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A968 - blez       $s0, 0x08C4AAE0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A96C - slti       $a0, $s0, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A970 - bne        $a0, $zr, 0x08C4AA34
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A974 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A978 - beql       $a1, $zr, 0x08C4A9F4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A97C - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A980 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A984 - slti       $a0, $a1, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A988 - bne        $a0, $zr, 0x08C4A9C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A98C - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A990 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A994 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A998 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A99C - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9A0 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9A4 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9A8 - addiu      $a0, $a0, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9AC - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9B0 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9B4 - addiu      $a0, $a1, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9B8 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A9BC - b          0x08C4AA24
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9C0 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A9C4 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9C8 - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A9CC - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9D0 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9D4 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9D8 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9DC - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9E0 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9E4 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9E8 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A9EC - b          0x08C4AA24
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9F0 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A9F4 - bnel       $a0, $zr, 0x08C4AA0C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9F8 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A9FC - bnel       $a2, $zr, 0x08C4AA0C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA00 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA04 - sh         $s2, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA08 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA0C - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA10 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AA14 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA18 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA1C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA20 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA24 - addiu      $s0, $s0, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA28 - slti       $a0, $s0, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4AA2C - beq        $a0, $zr, 0x08C4A978
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA30 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AA34 - beql       $a1, $zr, 0x08C4AAAC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA38 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA3C - lw         $a2, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA40 - slt        $a0, $s0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AA44 - beq        $a0, $zr, 0x08C4AA80
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA48 - lw         $a1, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA4C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA50 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AA54 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA58 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA5C - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA60 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA64 - addu       $a0, $a0, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA68 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA6C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA70 - subu       $a0, $a1, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA74 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AA78 - b          0x08C4AAE0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA7C - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA80 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AA84 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA88 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA8C - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA90 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA94 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA98 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA9C - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAA0 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAA4 - b          0x08C4AAE0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAA8 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AAAC - bne        $a1, $zr, 0x08C4AAC8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAB0 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAB4 - bne        $a2, $zr, 0x08C4AAC8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAB8 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AABC - sh         $s2, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAC0 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAC4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AAC8 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AACC - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AAD0 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAD4 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAD8 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AADC - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AAE0 - lw         $s0, 100($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAE4 - lw         $a3, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAE8 - subu       $s0, $s0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAEC - blez       $s0, 0x08C4AC70
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAF0 - slti       $a0, $s0, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAF4 - bne        $a0, $zr, 0x08C4ABB8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAF8 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AAFC - beql       $a1, $zr, 0x08C4AB78
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB00 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB04 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB08 - slti       $a0, $a1, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AB0C - bne        $a0, $zr, 0x08C4AB48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB10 - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB14 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB18 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AB1C - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB20 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB24 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB28 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB2C - addiu      $a0, $a0, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB30 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB34 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB38 - addiu      $a0, $a1, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB3C - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AB40 - b          0x08C4ABA8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB44 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB48 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB4C - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AB50 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB54 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB58 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB5C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB60 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB64 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB68 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB6C - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AB70 - b          0x08C4ABA8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB74 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AB78 - bnel       $a0, $zr, 0x08C4AB90
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB7C - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AB80 - bnel       $a2, $zr, 0x08C4AB90
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB84 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB88 - sh         $s2, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB8C - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB90 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB94 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AB98 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB9C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABA0 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABA4 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ABA8 - addiu      $s0, $s0, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABAC - slti       $a0, $s0, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4ABB0 - beq        $a0, $zr, 0x08C4AAFC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABB4 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ABB8 - beql       $a1, $zr, 0x08C4AC38
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABBC - lh         $a3, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ABC0 - lw         $a2, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABC4 - slt        $a0, $s0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ABC8 - beq        $a0, $zr, 0x08C4AC08
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABCC - lw         $a1, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABD0 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABD4 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4ABD8 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABDC - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABE0 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABE4 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABE8 - addu       $a0, $a0, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABEC - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABF0 - subu       $a0, $a1, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABF4 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABF8 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABFC - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC00 - b          0x08C4AC70
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC04 - lw         $a3, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AC08 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AC0C - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC10 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC14 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC18 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC1C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC20 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC24 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC28 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC2C - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC30 - b          0x08C4AC70
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC34 - lw         $a3, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AC38 - bne        $a3, $zr, 0x08C4AC54
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC3C - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC40 - bne        $a2, $zr, 0x08C4AC54
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC44 - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC48 - sh         $s2, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC4C - lh         $a3, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC50 - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AC54 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC58 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AC5C - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC60 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC64 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC68 - lw         $a3, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC6C - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AC70 - beql       $a1, $zr, 0x08C4ACE0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC74 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AC78 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC7C - slt        $a0, $a3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC80 - beq        $a0, $zr, 0x08C4ACB8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC84 - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC88 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC8C - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AC90 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC94 - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC98 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC9C - lw         $a1, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACA0 - lw         $a2, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACA4 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACA8 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACAC - subu       $a0, $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ACB0 - b          0x08C4AD0C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACB4 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ACB8 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACBC - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4ACC0 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACC4 - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACC8 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACCC - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACD0 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACD4 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ACD8 - b          0x08C4AD0C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACDC - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ACE0 - bne        $a1, $zr, 0x08C4ACFC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACE4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ACE8 - bne        $a2, $zr, 0x08C4ACFC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACEC - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACF0 - sh         $s2, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACF4 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACF8 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ACFC - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD00 - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AD04 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD08 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AD0C - lw         $a0, 96($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD10 - beq        $a0, $zr, 0x08C4AE94
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD14 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD18 - subu       $s0, $fp, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD1C - blez       $s0, 0x08C4AE94
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD20 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD24 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD28 - slti       $a0, $s0, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD2C - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD30 - lw         $s2, 84($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD34 - bne        $a0, $zr, 0x08C4ADF8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD38 - ori        $s5, $zr, 1 <=> li $s5, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AD3C - beql       $a1, $zr, 0x08C4ADB8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD40 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AD44 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD48 - slti       $a0, $a1, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD4C - bne        $a0, $zr, 0x08C4AD88
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD50 - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD54 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD58 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AD5C - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD60 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD64 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD68 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD6C - addiu      $a0, $a0, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD70 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD74 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD78 - addiu      $a0, $a1, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD7C - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD80 - b          0x08C4ADE8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD84 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AD88 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD8C - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AD90 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD94 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD98 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD9C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADA0 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADA4 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADA8 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADAC - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ADB0 - b          0x08C4ADE8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADB4 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ADB8 - bnel       $a0, $zr, 0x08C4ADD0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADBC - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ADC0 - bnel       $a2, $zr, 0x08C4ADD0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADC4 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ADC8 - sh         $s5, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADCC - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ADD0 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADD4 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4ADD8 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADDC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADE0 - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADE4 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ADE8 - addiu      $s0, $s0, -16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADEC - slti       $a0, $s0, 17
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4ADF0 - beq        $a0, $zr, 0x08C4AD3C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADF4 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ADF8 - beql       $a1, $zr, 0x08C4AE64
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADFC - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE00 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE04 - slt        $a0, $s0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE08 - beq        $a0, $zr, 0x08C4AE3C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE0C - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE10 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE14 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AE18 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE1C - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE20 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE24 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE28 - addu       $a0, $a0, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE2C - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE30 - subu       $a0, $a1, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE34 - b          0x08C4AE90
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE38 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE3C - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE40 - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AE44 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE48 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE4C - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE50 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE54 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE58 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE5C - b          0x08C4AE90
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE60 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AE64 - bne        $a1, $zr, 0x08C4AE80
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE68 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE6C - bne        $a2, $zr, 0x08C4AE80
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE70 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE74 - sh         $s5, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE78 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE7C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE80 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE84 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AE88 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE8C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE90 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE94 - slt        $a0, $a1, $fp
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE98 - bnel       $a0, $zr, 0x08C4AEA0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE9C - or         $a1, $fp, $zr <=> move $a1, $fp
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEA0 - lw         $a0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEA4 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4AEA8 - b          0x08C49AAC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEAC - sw         $a0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEB0 - lh         $a0, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEB4 - andi       $a0, $a0, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AEB8 - bne        $a0, $zr, 0x08C4AEEC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEBC - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEC0 - lh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEC4 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEC8 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AECC - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AED0 - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AED4 - lw         $v0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AED8 - blez       $v0, 0x08C4AEEC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEDC - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEE0 - lw         $a0, 80($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEE4 - addu       $a0, $a0, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEE8 - sw         $a0, 80($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEEC - lw         $v0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEF0 - lw         $s0, 128($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEF4 - lw         $s1, 132($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEF8 - lw         $s2, 136($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEFC - lw         $s3, 140($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF00 - lw         $s4, 144($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF04 - lw         $s5, 148($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF08 - lw         $s6, 152($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF0C - lw         $s7, 156($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF10 - lw         $fp, 160($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF14 - lw         $ra, 164($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF18 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF1C - addiu      $sp, $sp, 176
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4D170
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D170 - addiu      $sp, $sp, -32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D174 - sw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D178 - sw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D17C - sw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D180 - sw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D184 - sw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D188 - sw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D18C - or         $s5, $a2, $zr <=> move $s5, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D190 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D194 - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D198 - or         $s2, $a2, $zr <=> move $s2, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D19C - or         $s3, $a3, $zr <=> move $s3, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1A0 - or         $s4, $t0, $zr <=> move $s4, $t0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1A4 - sw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D1A8 - beql       $a1, $zr, 0x08C4D1B0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1AC - or         $s1, $sp, $zr <=> move $s1, $sp
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D1B0 - beql       $s2, $zr, 0x08C4D1C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1B4 - lw         $a0, 52($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D1B8 - beq        $s3, $zr, 0x08C4D1D4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1BC - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1C0 - lw         $a0, 52($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D1C4 - beq        $a0, $zr, 0x08C4D70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1C8 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D1CC - b          0x08C4D1FC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1D0 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D1D4 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1D8 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1DC - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1E0 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1E4 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1E8 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1EC - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1F0 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1F4 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D1F8 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C4D1FC - jal        0x08C47400
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D200 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D204 - slti       $a0, $v0, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D208 - bne        $a0, $zr, 0x08C4D70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D20C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D210 - lw         $a0, 52($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4D214 - jal        0x08C47388
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D218 - addiu      $a1, $a1, -23968
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D21C - bne        $v0, $zr, 0x08C4D318
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D220 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D224 - beq        $s2, $zr, 0x08C4D74C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D228 - lbu        $a0, 0($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D22C - slti       $a1, $a0, 129
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D230 - bne        $a1, $zr, 0x08C4D248
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D234 - slti       $a1, $a0, 224
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D238 - slti       $a1, $a0, 160
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D23C - bne        $a1, $zr, 0x08C4D25C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D240 - sltiu      $a1, $s3, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D244 - slti       $a1, $a0, 224
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D248 - bne        $a1, $zr, 0x08C4D70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D24C - slti       $a1, $a0, 240
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D250 - beq        $a1, $zr, 0x08C4D70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D254 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D258 - sltiu      $a1, $s3, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D25C - bne        $a1, $zr, 0x08C4D278
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D260 - lbu        $s5, 1($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D264 - slti       $a1, $s5, 64
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D268 - beq        $a1, $zr, 0x08C4D2A0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D26C - slti       $a1, $s5, 127
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D270 - b          0x08C4D2AC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D274 - slti       $a1, $s5, 128
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D278 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D27C - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D280 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D284 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D288 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D28C - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D290 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D294 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D298 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D29C - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D2A0 - bnel       $a1, $zr, 0x08C4D2C0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2A4 - sll        $a0, $a0, 0x0008
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D2A8 - slti       $a1, $s5, 128
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D2AC - bne        $a1, $zr, 0x08C4D2F0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2B0 - slti       $a1, $s5, 253
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D2B4 - beq        $a1, $zr, 0x08C4D2F0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2B8 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2BC - sll        $a0, $a0, 0x0008
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D2C0 - addu       $a0, $a0, $s5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2C4 - sh         $a0, 0($s1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2C8 - ori        $v0, $zr, 2 <=> li $v0, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2CC - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2D0 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2D4 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2D8 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2DC - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2E0 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2E4 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2E8 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2EC - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D2F0 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2F4 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2F8 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D2FC - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D300 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D304 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D308 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D30C - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D310 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D314 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D318 - lw         $a0, 52($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4D31C - jal        0x08C47388
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D320 - addiu      $a1, $a1, -23960
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D324 - bne        $v0, $zr, 0x08C4D3E4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D328 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D32C - beq        $s2, $zr, 0x08C4D74C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D330 - lbu        $a0, 0($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D334 - slti       $a1, $a0, 161
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D338 - bne        $a1, $zr, 0x08C4D70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D33C - slti       $a1, $a0, 255
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D340 - beq        $a1, $zr, 0x08C4D70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D344 - sltiu      $a1, $s3, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D348 - bne        $a1, $zr, 0x08C4D38C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D34C - lbu        $s5, 1($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D350 - slti       $a1, $s5, 161
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D354 - bne        $a1, $zr, 0x08C4D364
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D358 - slti       $a1, $s5, 255
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D35C - bne        $a1, $zr, 0x08C4D3B4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D360 - sll        $a0, $a0, 0x0008
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D364 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D368 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D36C - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D370 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D374 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D378 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D37C - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D380 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D384 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D388 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D38C - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D390 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D394 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D398 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D39C - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3A0 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3A4 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3A8 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3AC - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3B0 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D3B4 - addu       $a0, $a0, $s5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3B8 - sh         $a0, 0($s1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3BC - ori        $v0, $zr, 2 <=> li $v0, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3C0 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3C4 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3C8 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3CC - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3D0 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3D4 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3D8 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3DC - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3E0 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D3E4 - lw         $a0, 52($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4D3E8 - jal        0x08C47388
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3EC - addiu      $a1, $a1, -23952
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D3F0 - bne        $v0, $zr, 0x08C4D70C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3F4 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D3F8 - beql       $s2, $zr, 0x08C4D418
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D3FC - sw         $zr, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D400 - lw         $a1, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D404 - beq        $a1, $zr, 0x08C4D440
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D408 - ori        $a0, $zr, 3 <=> li $a0, 3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D40C - b          0x08C4D448
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D410 - ori        $v0, $zr, 0 <=> li $v0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D418 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D41C - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D420 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D424 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D428 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D42C - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D430 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D434 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D438 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D43C - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D440 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D444 - ori        $v0, $zr, 0 <=> li $v0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D448 - sltu       $a2, $v0, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D44C - beq        $a2, $zr, 0x08C4D6E4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D450 - or         $a1, $s5, $zr <=> move $a1, $s5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D454 - or         $a2, $s5, $zr <=> move $a2, $s5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D458 - lui        $t4, 0x08CD <=> li $t4, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D45C - lui        $t6, 0x08CD <=> li $t6, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D460 - ori        $a3, $zr, 74 <=> li $a3, 74
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D464 - ori        $t0, $zr, 66 <=> li $t0, 66
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D468 - ori        $t1, $zr, 64 <=> li $t1, 64
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D46C - ori        $t2, $zr, 40 <=> li $t2, 40
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D470 - ori        $t3, $zr, 36 <=> li $t3, 36
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D474 - ori        $v1, $zr, 27 <=> li $v1, 27
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D478 - addiu      $t7, $a2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D47C - addiu      $t4, $t4, 31816
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D480 - addiu      $t6, $t6, 31384
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D484 - sll        $t5, $a0, 0x0005
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D488 - lbu        $t8, 0($a2)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D48C - sll        $a0, $a0, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D490 - beq        $t8, $a3, 0x08C4D540
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D494 - addu       $a0, $t5, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D498 - beql       $t8, $t0, 0x08C4D52C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D49C - addiu      $a0, $a0, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D4A0 - beql       $t8, $t1, 0x08C4D504
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4A4 - addiu      $a0, $a0, 12
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D4A8 - beql       $t8, $t2, 0x08C4D518
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4AC - addiu      $a0, $a0, 8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D4B0 - beql       $t8, $t3, 0x08C4D4F0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4B4 - addiu      $a0, $a0, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D4B8 - beq        $t8, $v1, 0x08C4D4E0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4BC - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D4C0 - bne        $t8, $zr, 0x08C4D558
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4C4 - slti       $t9, $t8, 33
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4C8 - addiu      $a0, $a0, 24
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4CC - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4D0 - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4D4 - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D4D8 - b          0x08C4D588
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4DC - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D4E0 - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4E4 - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D4E8 - b          0x08C4D588
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4EC - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D4F0 - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4F4 - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D4F8 - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D4FC - b          0x08C4D588
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D500 - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D504 - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D508 - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D50C - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D510 - b          0x08C4D588
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D514 - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D518 - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D51C - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D520 - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D524 - b          0x08C4D588
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D528 - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D52C - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D530 - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D534 - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D538 - b          0x08C4D588
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D53C - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D540 - addiu      $a0, $a0, 20
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D544 - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D548 - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D54C - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D550 - b          0x08C4D588
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D554 - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D558 - bne        $t9, $zr, 0x08C4D570
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D55C - ori        $t5, $zr, 8 <=> li $t5, 8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D560 - slti       $t8, $t8, 127
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D564 - beq        $t8, $zr, 0x08C4D574
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D568 - sll        $t5, $t5, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D56C - ori        $t5, $zr, 7 <=> li $t5, 7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D570 - sll        $t5, $t5, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D574 - addu       $a0, $a0, $t5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D578 - addu       $t5, $a0, $t4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D57C - addu       $a0, $a0, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D580 - lw         $t5, 0($t5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D584 - lw         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D588 - sltiu      $t8, $t5, 7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4D58C - beq        $t8, $zr, 0x08C4D6AC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D590 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D594 - sll        $t5, $t5, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D598 - lui        $at, 0x08CB <=> li $at, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D59C - addu       $at, $at, $t5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D5A0 - lw         $at, -23944($at)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D5A4 - jr         $at
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D5A8 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D6AC - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6B0 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6B4 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6B8 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6BC - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6C0 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6C4 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6C8 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6CC - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6D0 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D6E4 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6E8 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6EC - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6F0 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6F4 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6F8 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D6FC - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D700 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D704 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D708 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4D70C - beq        $s2, $zr, 0x08C4D74C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D710 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D714 - lbu        $a0, 0($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D718 - andi       $a0, $a0, 255
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D71C - sh         $a0, 0($s1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D720 - lbu        $v0, 0($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D724 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D728 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D72C - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D730 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D734 - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D738 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D73C - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D740 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D744 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D748 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4D74C - or         $v0, $zr, $zr <=> li $v0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D750 - lw         $s0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D754 - lw         $s1, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D758 - lw         $s2, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D75C - lw         $s3, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D760 - lw         $s4, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D764 - lw         $s5, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D768 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D76C - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4D770 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C498C4 - addiu      $sp, $sp, -32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498C8 - sw         $s1, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498CC - sw         $s2, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498D0 - ori        $t0, $zr, 1 <=> li $t0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498D4 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498D8 - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498DC - sw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498E0 - sw         $s3, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498E4 - sw         $s4, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498E8 - sw         $s5, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498EC - sw         $s6, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498F0 - sw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C498F4 - beq        $a3, $t0, 0x08C4991C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498F8 - or         $s0, $a2, $zr <=> move $s0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C498FC - ori        $s3, $zr, 0 <=> li $s3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49900 - sltu       $a0, $s3, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49904 - beq        $a0, $zr, 0x08C499C8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49908 - lui        $s6, 0x09BA <=> li $s6, 0x09BA0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4990C - addiu      $s6, $s6, -19572
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49910 - lui        $s4, 0x08CD <=> li $s4, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49914 - b          0x08C4996C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49918 - lui        $s5, 0x08CD <=> li $s5, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4991C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49920 - lui        $s0, 0x08CD <=> li $s0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49924 - addiu      $s1, $a0, -19572
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49928 - lw         $a2, 30272($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4992C - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49930 - jal        0x08BEBD14
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49934 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49938 - sw         $zr, 30272($s0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4993C - lui        $a0, 0x08CD <=> li $a0, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49940 - sw         $s1, 30276($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49944 - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49948 - lw         $s1, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4994C - lw         $s2, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49950 - lw         $s3, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49954 - lw         $s4, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49958 - lw         $s5, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4995C - lw         $s6, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49960 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49964 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49968 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4996C - addu       $a0, $s1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49970 - lb         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49974 - lw         $a1, 30276($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49978 - sb         $a0, 0($a1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4997C - lw         $a0, 30276($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49980 - lw         $a1, 30272($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49984 - addiu      $a0, $a0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49988 - sw         $a0, 30276($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4998C - addiu      $a0, $a1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49990 - slti       $a1, $a0, 128
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49994 - bne        $a1, $zr, 0x08C499B8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49998 - sw         $a0, 30272($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4999C - or         $a2, $a0, $zr <=> move $a2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499A0 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C499A4 - jal        0x08BEBD14
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499A8 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499AC - sw         $s6, 30276($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C499B0 - beq        $v0, $zr, 0x08C499F4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499B4 - sw         $zr, 30272($s5)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C499B8 - addiu      $s3, $s3, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499BC - sltu       $a0, $s3, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C499C0 - bne        $a0, $zr, 0x08C49970
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499C4 - addu       $a0, $s1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C499C8 - or         $v0, $s3, $zr <=> move $v0, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499CC - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499D0 - lw         $s1, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499D4 - lw         $s2, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499D8 - lw         $s3, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499DC - lw         $s4, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499E0 - lw         $s5, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499E4 - lw         $s6, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499E8 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499EC - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499F0 - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C499F4 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499F8 - lw         $s0, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C499FC - lw         $s1, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A00 - lw         $s2, 8($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A04 - lw         $s3, 12($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A08 - lw         $s4, 16($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A0C - lw         $s5, 20($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A10 - lw         $s6, 24($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A14 - lw         $ra, 28($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A18 - jr         $ra
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49A1C - addiu      $sp, $sp, 32
21:02:14 DEBUG compiler - user_main_10 - Compiling _S1_2_8C49E1C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49AAC - or         $s3, $s1, $zr <=> move $s3, $s1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AB0 - ori        $s2, $zr, 37 <=> li $s2, 37
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AB4 - addiu      $s5, $sp, 52
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AB8 - addiu      $s7, $sp, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ABC - lui        $s6, 0x08CD <=> li $s6, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AC0 - lui        $fp, 0x08CD <=> li $fp, 0x08CD0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49AC4 - lw         $a0, 30220($fp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AC8 - lw         $a3, 31376($s6)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ACC - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AD0 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49AD4 - jal        0x08C4D170
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AD8 - or         $t0, $s5, $zr <=> move $t0, $s5
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ADC - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49AE0 - blezl      $s0, 0x08C49B00
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AE4 - subu       $s2, $s1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49AE8 - lhu        $a0, 2($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C49AEC - bne        $a0, $s2, 0x08C49AC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AF0 - addu       $s1, $s1, $s0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AF4 - addiu      $s1, $s1, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49AF8 - b          0x08C49B00
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49AFC - subu       $s2, $s1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B00 - or         $a3, $s2, $zr <=> move $a3, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B04 - beq        $a3, $zr, 0x08C49BBC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B08 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B0C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B10 - andi       $a0, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B14 - beql       $a0, $zr, 0x08C49B80
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B18 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B1C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B20 - slt        $a0, $s2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B24 - beq        $a0, $zr, 0x08C49B58
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B28 - lw         $a2, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B2C - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B30 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49B34 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B38 - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B3C - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B40 - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B44 - addu       $a0, $a0, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B48 - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B4C - subu       $a0, $a1, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B50 - b          0x08C49BB0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B54 - sw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49B58 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B5C - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49B60 - jal        0x08C46EC4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B64 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B68 - lw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B6C - lw         $a1, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B70 - sw         $zr, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B74 - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B78 - b          0x08C49BB0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B7C - sw         $a0, 0($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49B80 - bne        $a1, $zr, 0x08C49BA0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B84 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49B88 - bne        $a2, $zr, 0x08C49BA0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B8C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B90 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B94 - sh         $a0, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B98 - lh         $a1, 14($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49B9C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BA0 - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BA4 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C49BA8 - jal        0x08C498C4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BAC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BB0 - lw         $a0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BB4 - addu       $a0, $s2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BB8 - sw         $a0, 104($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49BBC - blezl      $s0, 0x08C4AEB4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BC0 - lh         $a0, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BC4 - lw         $a0, 8($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49BC8 - bgtz       $a0, 0x08C49BE4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BCC - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BD0 - lh         $a0, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BD4 - andi       $a0, $a0, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49BD8 - bnel       $a0, $zr, 0x08C4AEB4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BDC - lh         $a0, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BE0 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49BE4 - addiu      $s1, $s1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BE8 - sw         $a0, 100($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BEC - ori        $s5, $zr, 0 <=> li $s5, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BF0 - ori        $fp, $zr, 0 <=> li $fp, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BF4 - addiu      $s6, $zr, -1 <=> li $s6, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BF8 - sb         $zr, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49BFC - addiu      $a2, $s1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C00 - lb         $s0, 0($s1)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C04 - or         $s1, $a2, $zr <=> move $s1, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C08 - addiu      $a3, $s0, -32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C0C - sltiu      $t1, $a3, 89
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49C10 - beq        $t1, $zr, 0x08C4A5D4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C14 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C18 - sll        $a3, $a3, 0x0002
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C1C - lui        $at, 0x08CB <=> li $at, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C20 - addu       $at, $at, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C24 - lw         $at, -24584($at)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C28 - jr         $at
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49C2C - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49E1C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E20 - lw         $t7, -24588($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E24 - andi       $a1, $s5, 32
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E28 - lw         $t6, -24592($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49E2C - beq        $a1, $zr, 0x08C49E54
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E30 - andi       $a0, $s5, 16
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E34 - lw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E38 - andi       $a1, $a0, 7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E3C - addu       $a0, $a0, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E40 - addiu      $a0, $a0, 8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E44 - lw         $t3, -4($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E48 - lw         $t2, -8($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49E4C - b          0x08C49EB4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E50 - sw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49E54 - beq        $a0, $zr, 0x08C49E74
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E58 - andi       $a0, $s5, 64
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E5C - lw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E60 - addiu      $a0, $a0, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E64 - lw         $a2, -4($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E68 - sw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49E6C - b          0x08C49EAC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E70 - sra        $a3, $a2, 0x001F
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49E74 - beql       $a0, $zr, 0x08C49E98
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E78 - lw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49E7C - lw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E80 - addiu      $a0, $a0, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E84 - lw         $a1, -4($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E88 - sw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E8C - sll        $a1, $a1, 0x0010
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49E90 - b          0x08C49EA4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E94 - sra        $a1, $a1, 0x0010
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49E98 - addiu      $a0, $a0, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49E9C - lw         $a1, -4($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EA0 - sw         $a0, 76($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49EA4 - sra        $a3, $a1, 0x001F
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EA8 - ori        $a2, $a1, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49EAC - or         $t3, $a3, $zr <=> move $t3, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EB0 - or         $t2, $a2, $zr <=> move $t2, $a2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C49EB4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EB8 - lw         $a1, -24620($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EBC - lw         $a0, -24624($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EC0 - or         $s3, $t3, $zr <=> move $s3, $t3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EC4 - or         $s2, $t2, $zr <=> move $s2, $t2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EC8 - xor        $a2, $s3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ECC - sltiu      $a2, $a2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ED0 - sltu       $a0, $s2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ED4 - slt        $a3, $s3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49ED8 - and        $a0, $a2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EDC - or         $a0, $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C49EE0 - beq        $a0, $zr, 0x08C49EFC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EE4 - sltu       $a0, $zr, $t2 <=> move $a0, $t2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EE8 - subu       $a1, $zr, $t3 <=> negu $a1, $t3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EEC - ori        $a2, $zr, 45 <=> li $a2, 45
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EF0 - subu       $s2, $zr, $t2 <=> negu $s2, $t2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EF4 - subu       $s3, $a1, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49EF8 - sb         $a2, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C49EFC - b          0x08C4A2F4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C49F00 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A2F4 - sw         $s6, 100($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2F8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A2FC - lw         $a3, -24620($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A300 - lw         $a2, -24624($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A304 - bltz       $s6, 0x08C4A314
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A308 - lw         $t4, 92($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A30C - addiu      $a0, $zr, -129 <=> li $a0, -129
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A310 - and        $s5, $s5, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A314 - andi       $a0, $s5, 132
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A318 - andi       $t0, $s5, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A31C - sw         $a0, 88($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A320 - addiu      $s7, $sp, 48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A324 - bne        $s2, $a2, 0x08C4A33C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A328 - sw         $t0, 96($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A32C - bne        $s3, $a3, 0x08C4A33C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A330 - nop
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A334 - beq        $s6, $zr, 0x08C4A568
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A338 - sw         $a1, 72($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A33C - bgtz       $a1, 0x08C4A378
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A340 - slti       $a0, $a1, 2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A344 - bgez       $a1, 0x08C4A394
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A348 - sw         $a1, 72($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A34C - lw         $s7, 56($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A350 - sw         $t4, 92($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A354 - jal        0x08C47400
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A358 - or         $a0, $s7, $zr <=> move $a0, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A35C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A360 - sw         $v0, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A364 - or         $a3, $v0, $zr <=> move $a3, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A368 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A36C - lb         $t2, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A370 - b          0x08C4A60C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A374 - slt        $t1, $a3, $s6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A378 - bne        $a0, $zr, 0x08C4A420
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A37C - sw         $a1, 72($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A380 - slti       $a0, $a1, 3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A384 - beq        $a0, $zr, 0x08C4A34C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A388 - sw         $a1, 72($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A38C - b          0x08C4A530
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A390 - and        $t0, $s2, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A394 - sw         $t4, 92($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A398 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A39C - lw         $v1, -24604($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3A0 - lw         $v0, -24608($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3A4 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3A8 - lw         $t7, -24612($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3AC - andi       $a1, $s5, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3B0 - lw         $t6, -24616($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3B4 - and        $t0, $s2, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A3B8 - addu       $a0, $t0, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3BC - and        $t1, $s3, $t7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3C0 - sltu       $t2, $a0, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3C4 - addu       $t0, $t2, $t1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3C8 - addu       $t1, $t0, $v1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3CC - ori        $t0, $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3D0 - ori        $a0, $t0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3D4 - addiu      $s7, $s7, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3D8 - sb         $a0, 0($s7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3DC - sll        $at, $s3, 0x001D
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3E0 - srl        $s2, $s2, 0x0003
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3E4 - srl        $s3, $s3, 0x0003
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3E8 - or         $s2, $at, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A3EC - bne        $s2, $a2, 0x08C4A3B8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3F0 - and        $t0, $s2, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A3F4 - bne        $s3, $a3, 0x08C4A3B8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A3F8 - and        $t0, $s2, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A3FC - beq        $a1, $zr, 0x08C4A568
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A400 - lw         $t4, 92($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A404 - lb         $a0, 0($s7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A408 - ori        $a1, $zr, 48 <=> li $a1, 48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A40C - beql       $a0, $a1, 0x08C4A56C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A410 - lw         $a0, 72($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A414 - addiu      $s7, $s7, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A418 - b          0x08C4A568
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A41C - sb         $a1, 0($s7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A420 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A424 - lw         $a1, -24596($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A428 - lw         $a0, -24600($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A42C - xor        $a2, $s3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A430 - sltiu      $a2, $a2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A434 - sltu       $a0, $s2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A438 - sltu       $a3, $s3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A43C - and        $a0, $a2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A440 - or         $a0, $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A444 - bne        $a0, $zr, 0x08C4A4FC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A448 - sw         $t4, 92($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A44C - sw         $s3, 116($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A450 - sw         $s2, 112($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A454 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A458 - lw         $s3, -24596($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A45C - lw         $s2, -24600($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A460 - sw         $s3, 124($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A464 - sw         $s2, 120($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A468 - lw         $s3, 116($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A46C - lw         $s2, 112($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A470 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A474 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A478 - lw         $s3, 124($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A47C - lw         $s2, 120($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A480 - or         $a3, $s3, $zr <=> move $a3, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A484 - jal        0x08C4DE44
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A488 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A48C - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A490 - lw         $a1, -24604($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A494 - lw         $a0, -24608($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A498 - addiu      $s7, $s7, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A49C - addu       $a2, $v0, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4A0 - sltu       $a3, $a2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4A4 - ori        $a0, $a2, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4A8 - addu       $a3, $a3, $v1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4AC - ori        $a0, $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4B0 - addu       $a1, $a3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4B4 - sb         $a0, 0($s7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4B8 - lw         $a1, 116($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4BC - lw         $a0, 112($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4C0 - or         $a3, $s3, $zr <=> move $a3, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A4C4 - jal        0x08C4D8D0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4C8 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4CC - lw         $a1, 124($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4D0 - lw         $a0, 120($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4D4 - or         $s3, $v1, $zr <=> move $s3, $v1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4D8 - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4DC - xor        $a2, $s3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4E0 - sltiu      $a2, $a2, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4E4 - sltu       $a0, $s2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4E8 - sltu       $a3, $s3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4EC - and        $a0, $a2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4F0 - or         $a0, $a0, $a3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A4F4 - beql       $a0, $zr, 0x08C4A450
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A4F8 - sw         $s3, 116($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A4FC - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A500 - lw         $a1, -24604($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A504 - lw         $a0, -24608($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A508 - addiu      $s7, $s7, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A50C - addu       $a2, $s2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A510 - sltu       $a3, $a2, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A514 - ori        $a0, $a2, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A518 - ori        $a0, $a0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A51C - addu       $a3, $a3, $s3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A520 - sb         $a0, 0($s7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A524 - addu       $a1, $a3, $a1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A528 - b          0x08C4A568
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A52C - lw         $t4, 92($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A530 - ori        $a0, $t0, 0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A534 - addu       $a0, $t4, $a0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A538 - lb         $a0, 0($a0)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A53C - addiu      $s7, $s7, -1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A540 - and        $t1, $s3, $t7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A544 - sb         $a0, 0($s7)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A548 - sll        $at, $s3, 0x001C
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A54C - srl        $s2, $s2, 0x0004
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A550 - srl        $s3, $s3, 0x0004
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A554 - or         $s2, $at, $s2
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A558 - bne        $s2, $a2, 0x08C4A530
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A55C - and        $t0, $s2, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A560 - bne        $s3, $a3, 0x08C4A530
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A564 - and        $t0, $s2, $t6
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A568 - lw         $a0, 72($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A56C - sw         $t4, 92($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A570 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A574 - bne        $a0, $a1, 0x08C4A5B8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A578 - addiu      $t3, $sp, 48
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A57C - andi       $a0, $s5, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A580 - beq        $a0, $zr, 0x08C4A5BC
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A584 - subu       $a3, $t3, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A588 - addiu      $a0, $sp, 8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A58C - addiu      $a3, $sp, 4
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A590 - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A594 - jal        0x08C496F8
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A598 - or         $a2, $t3, $zr <=> move $a2, $t3
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A59C - lh         $a2, 12($s4)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5A0 - lw         $a3, 4($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5A4 - or         $s7, $v0, $zr <=> move $s7, $v0
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5A8 - andi       $a1, $a2, 512
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5AC - lb         $t2, 0($sp)
21:02:14 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A5B0 - b          0x08C4A60C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5B4 - slt        $t1, $a3, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A5B8 - subu       $a3, $t3, $s7
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A5BC - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5C0 - sw         $a3, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5C4 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5C8 - lb         $t2, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A5CC - b          0x08C4A60C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5D0 - slt        $t1, $a3, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A5D4 - beq        $s0, $zr, 0x08C4AEB0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5D8 - addiu      $s7, $sp, 8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5DC - sb         $s0, 0($s7)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E0 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E4 - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5E8 - sb         $zr, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5EC - sw         $a3, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F0 - lb         $t2, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F4 - andi       $a0, $s5, 132
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5F8 - andi       $t0, $s5, 4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A5FC - sw         $a0, 88($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A600 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A604 - ori        $t1, $zr, 0 <=> li $t1, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A608 - sw         $t0, 96($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A60C - or         $t0, $t1, $zr <=> move $t0, $t1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A610 - lw         $t1, 100($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A614 - lw         $s6, 80($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A618 - beql       $t0, $zr, 0x08C4A620
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A61C - or         $t1, $a3, $zr <=> move $t1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A620 - beq        $t2, $zr, 0x08C4A630
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A624 - or         $s3, $t1, $zr <=> move $s3, $t1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A628 - b          0x08C4A640
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A62C - addiu      $s3, $t1, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A630 - andi       $a0, $s5, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A634 - beql       $a0, $zr, 0x08C4A644
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A638 - lw         $a0, 88($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A63C - addiu      $s3, $t1, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A640 - lw         $a0, 88($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A644 - bne        $a0, $zr, 0x08C4A7E0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A648 - ori        $s2, $zr, 1 <=> li $s2, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A64C - subu       $s2, $fp, $s3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A650 - blez       $s2, 0x08C4A7DC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A654 - slti       $a0, $s2, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A658 - bne        $a0, $zr, 0x08C4A71C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A65C - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A660 - beql       $a1, $zr, 0x08C4A6DC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A664 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A668 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A66C - slti       $a0, $a1, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A670 - bne        $a0, $zr, 0x08C4A6AC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A674 - lw         $a2, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A678 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A67C - lw         $a1, 84($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A680 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A684 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A688 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A68C - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A690 - addiu      $a0, $a0, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A694 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A698 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A69C - addiu      $a0, $a1, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6A0 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A6A4 - b          0x08C4A70C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6A8 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6AC - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6B0 - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A6B4 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6B8 - lw         $a1, 84($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6BC - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C0 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C4 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6C8 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6CC - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6D0 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A6D4 - b          0x08C4A70C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6D8 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A6DC - bnel       $a0, $zr, 0x08C4A6F4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6E0 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A6E4 - bne        $a2, $zr, 0x08C4A6F0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6E8 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6EC - sh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6F0 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A6F4 - lw         $a1, 84($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A6F8 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A6FC - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A700 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A704 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A708 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A70C - addiu      $s2, $s2, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A710 - slti       $a0, $s2, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4A714 - beq        $a0, $zr, 0x08C4A660
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A718 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A71C - beq        $a1, $zr, 0x08C4A79C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A720 - lw         $a3, 84($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A724 - lw         $a2, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A728 - slt        $a0, $s2, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A72C - beq        $a0, $zr, 0x08C4A76C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A730 - lw         $a1, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A734 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A738 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A73C - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A740 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A744 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A748 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A74C - addu       $a0, $a0, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A750 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A754 - subu       $a0, $a1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A758 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A75C - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A760 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A764 - b          0x08C4A7DC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A768 - lb         $t2, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A76C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A770 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A774 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A778 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A77C - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A780 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A784 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A788 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A78C - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A790 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A794 - b          0x08C4A7DC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A798 - lb         $t2, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A79C - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7A0 - bne        $a1, $zr, 0x08C4A7C0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7A4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7A8 - bne        $a2, $zr, 0x08C4A7C0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7AC - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B0 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B4 - sh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7B8 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7BC - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7C0 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7C4 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A7C8 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7CC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D0 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D4 - lb         $t2, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7D8 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7DC - ori        $s2, $zr, 1 <=> li $s2, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A7E0 - beq        $t2, $zr, 0x08C4A898
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7E4 - addiu      $a3, $sp, 48
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7E8 - beql       $a1, $zr, 0x08C4A860
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7EC - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A7F0 - lw         $a2, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7F4 - slti       $a0, $a2, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A7F8 - bne        $a0, $zr, 0x08C4A834
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A7FC - lw         $a1, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A800 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A804 - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A808 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A80C - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A810 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A814 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A818 - addiu      $a0, $a0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A81C - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A820 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A824 - addiu      $a0, $a1, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A828 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A82C - b          0x08C4A958
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A830 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A834 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A838 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A83C - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A840 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A844 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A848 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A84C - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A850 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A854 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A858 - b          0x08C4A958
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A85C - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A860 - bne        $a1, $zr, 0x08C4A87C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A864 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A868 - bne        $a2, $zr, 0x08C4A87C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A86C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A870 - sh         $s2, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A874 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A878 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A87C - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A880 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A884 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A888 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A88C - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A890 - b          0x08C4A958
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A894 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A898 - andi       $a0, $s5, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A89C - beq        $a0, $zr, 0x08C4A958
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8A0 - ori        $a0, $zr, 48 <=> li $a0, 48
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8A4 - sb         $a0, 48($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A8A8 - beq        $a1, $zr, 0x08C4A920
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8AC - sb         $s0, 49($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8B0 - lw         $a2, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8B4 - slti       $a0, $a2, 3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A8B8 - bne        $a0, $zr, 0x08C4A8F4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8BC - lw         $a1, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8C0 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8C4 - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A8C8 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8CC - ori        $a2, $zr, 2 <=> li $a2, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8D0 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8D4 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8D8 - addiu      $a0, $a0, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8DC - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8E0 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8E4 - addiu      $a0, $a1, -2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8E8 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A8EC - b          0x08C4A958
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8F0 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A8F4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A8F8 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A8FC - or         $a1, $a3, $zr <=> move $a1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A900 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A904 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A908 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A90C - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A910 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A914 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A918 - b          0x08C4A958
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A91C - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A920 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A924 - bne        $a1, $zr, 0x08C4A940
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A928 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A92C - bne        $a2, $zr, 0x08C4A940
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A930 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A934 - sh         $s2, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A938 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A93C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A940 - addiu      $a1, $sp, 48
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A944 - ori        $a2, $zr, 2 <=> li $a2, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A948 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A94C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A950 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A954 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A958 - lw         $a0, 88($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A95C - ori        $a3, $zr, 128 <=> li $a3, 128
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A960 - bne        $a0, $a3, 0x08C4AAE0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A964 - subu       $s0, $fp, $s3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A968 - blez       $s0, 0x08C4AAE0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A96C - slti       $a0, $s0, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A970 - bne        $a0, $zr, 0x08C4AA34
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A974 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A978 - beql       $a1, $zr, 0x08C4A9F4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A97C - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A980 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A984 - slti       $a0, $a1, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A988 - bne        $a0, $zr, 0x08C4A9C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A98C - lw         $a2, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A990 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A994 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A998 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A99C - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9A0 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9A4 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9A8 - addiu      $a0, $a0, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9AC - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9B0 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9B4 - addiu      $a0, $a1, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9B8 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A9BC - b          0x08C4AA24
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9C0 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4A9C4 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9C8 - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4A9CC - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9D0 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9D4 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9D8 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9DC - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9E0 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9E4 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9E8 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4A9EC - b          0x08C4AA24
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9F0 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A9F4 - bnel       $a0, $zr, 0x08C4AA0C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4A9F8 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4A9FC - bnel       $a2, $zr, 0x08C4AA0C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA00 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA04 - sh         $s2, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA08 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA0C - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA10 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AA14 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA18 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA1C - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA20 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA24 - addiu      $s0, $s0, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA28 - slti       $a0, $s0, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4AA2C - beq        $a0, $zr, 0x08C4A978
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA30 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AA34 - beql       $a1, $zr, 0x08C4AAAC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA38 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA3C - lw         $a2, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA40 - slt        $a0, $s0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AA44 - beq        $a0, $zr, 0x08C4AA80
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA48 - lw         $a1, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA4C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA50 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AA54 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA58 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA5C - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA60 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA64 - addu       $a0, $a0, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA68 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA6C - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA70 - subu       $a0, $a1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA74 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AA78 - b          0x08C4AAE0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA7C - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AA80 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AA84 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA88 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA8C - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA90 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA94 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA98 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AA9C - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAA0 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAA4 - b          0x08C4AAE0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAA8 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AAAC - bne        $a1, $zr, 0x08C4AAC8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAB0 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAB4 - bne        $a2, $zr, 0x08C4AAC8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAB8 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AABC - sh         $s2, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAC0 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAC4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AAC8 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AACC - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AAD0 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAD4 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAD8 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AADC - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AAE0 - lw         $s0, 100($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAE4 - lw         $a3, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAE8 - subu       $s0, $s0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAEC - blez       $s0, 0x08C4AC70
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAF0 - slti       $a0, $s0, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AAF4 - bne        $a0, $zr, 0x08C4ABB8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AAF8 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AAFC - beql       $a1, $zr, 0x08C4AB78
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB00 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB04 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB08 - slti       $a0, $a1, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AB0C - bne        $a0, $zr, 0x08C4AB48
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB10 - lw         $a2, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB14 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB18 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AB1C - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB20 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB24 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB28 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB2C - addiu      $a0, $a0, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB30 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB34 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB38 - addiu      $a0, $a1, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB3C - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AB40 - b          0x08C4ABA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB44 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB48 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB4C - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AB50 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB54 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB58 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB5C - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB60 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB64 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB68 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB6C - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AB70 - b          0x08C4ABA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB74 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AB78 - bnel       $a0, $zr, 0x08C4AB90
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB7C - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AB80 - bnel       $a2, $zr, 0x08C4AB90
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB84 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB88 - sh         $s2, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB8C - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AB90 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB94 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AB98 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AB9C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABA0 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABA4 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ABA8 - addiu      $s0, $s0, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABAC - slti       $a0, $s0, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4ABB0 - beq        $a0, $zr, 0x08C4AAFC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABB4 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ABB8 - beql       $a1, $zr, 0x08C4AC38
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABBC - lh         $a3, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ABC0 - lw         $a2, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABC4 - slt        $a0, $s0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ABC8 - beq        $a0, $zr, 0x08C4AC08
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABCC - lw         $a1, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABD0 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABD4 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4ABD8 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABDC - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABE0 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABE4 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABE8 - addu       $a0, $a0, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABEC - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABF0 - subu       $a0, $a1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABF4 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABF8 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ABFC - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC00 - b          0x08C4AC70
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC04 - lw         $a3, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AC08 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AC0C - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC10 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC14 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC18 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC1C - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC20 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC24 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC28 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC2C - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC30 - b          0x08C4AC70
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC34 - lw         $a3, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AC38 - bne        $a3, $zr, 0x08C4AC54
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC3C - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC40 - bne        $a2, $zr, 0x08C4AC54
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC44 - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC48 - sh         $s2, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC4C - lh         $a3, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC50 - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AC54 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC58 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AC5C - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC60 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC64 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC68 - lw         $a3, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC6C - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AC70 - beql       $a1, $zr, 0x08C4ACE0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC74 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AC78 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC7C - slt        $a0, $a3, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AC80 - beq        $a0, $zr, 0x08C4ACB8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC84 - lw         $a2, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC88 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC8C - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AC90 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC94 - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC98 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AC9C - lw         $a1, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACA0 - lw         $a2, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACA4 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACA8 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACAC - subu       $a0, $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ACB0 - b          0x08C4AD0C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACB4 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ACB8 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACBC - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4ACC0 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACC4 - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACC8 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACCC - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACD0 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACD4 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ACD8 - b          0x08C4AD0C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACDC - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ACE0 - bne        $a1, $zr, 0x08C4ACFC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACE4 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ACE8 - bne        $a2, $zr, 0x08C4ACFC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACEC - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACF0 - sh         $s2, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACF4 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ACF8 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ACFC - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD00 - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AD04 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD08 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AD0C - lw         $a0, 96($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD10 - beq        $a0, $zr, 0x08C4AE94
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD14 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD18 - subu       $s0, $fp, $s3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD1C - blez       $s0, 0x08C4AE94
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD20 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD24 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD28 - slti       $a0, $s0, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD2C - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD30 - lw         $s2, 84($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD34 - bne        $a0, $zr, 0x08C4ADF8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD38 - ori        $s5, $zr, 1 <=> li $s5, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AD3C - beql       $a1, $zr, 0x08C4ADB8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD40 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AD44 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD48 - slti       $a0, $a1, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD4C - bne        $a0, $zr, 0x08C4AD88
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD50 - lw         $a2, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD54 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD58 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AD5C - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD60 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD64 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD68 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD6C - addiu      $a0, $a0, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD70 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD74 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD78 - addiu      $a0, $a1, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD7C - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AD80 - b          0x08C4ADE8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD84 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AD88 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD8C - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AD90 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD94 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD98 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AD9C - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADA0 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADA4 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADA8 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADAC - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4ADB0 - b          0x08C4ADE8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADB4 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ADB8 - bnel       $a0, $zr, 0x08C4ADD0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADBC - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ADC0 - bnel       $a2, $zr, 0x08C4ADD0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADC4 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ADC8 - sh         $s5, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADCC - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ADD0 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADD4 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4ADD8 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADDC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADE0 - lh         $a2, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADE4 - andi       $a1, $a2, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4ADE8 - addiu      $s0, $s0, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADEC - slti       $a0, $s0, 17
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4ADF0 - beq        $a0, $zr, 0x08C4AD3C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADF4 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4ADF8 - beql       $a1, $zr, 0x08C4AE64
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4ADFC - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE00 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE04 - slt        $a0, $s0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE08 - beq        $a0, $zr, 0x08C4AE3C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE0C - lw         $a2, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE10 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE14 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AE18 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE1C - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE20 - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE24 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE28 - addu       $a0, $a0, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE2C - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE30 - subu       $a0, $a1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE34 - b          0x08C4AE90
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE38 - sw         $a0, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE3C - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE40 - or         $a2, $a1, $zr <=> move $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AE44 - jal        0x08C46EC4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE48 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE4C - lw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE50 - lw         $a1, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE54 - sw         $zr, 8($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE58 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE5C - b          0x08C4AE90
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE60 - sw         $a0, 0($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4AE64 - bne        $a1, $zr, 0x08C4AE80
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE68 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE6C - bne        $a2, $zr, 0x08C4AE80
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE70 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE74 - sh         $s5, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE78 - lh         $a1, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE7C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE80 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE84 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AE88 - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE8C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE90 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AE94 - slt        $a0, $a1, $fp
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AE98 - bnel       $a0, $zr, 0x08C4AEA0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AE9C - or         $a1, $fp, $zr <=> move $a1, $fp
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEA0 - lw         $a0, 104($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEA4 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4AEA8 - b          0x08C49AAC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEAC - sw         $a0, 104($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEB0 - lh         $a0, 12($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEB4 - andi       $a0, $a0, 512
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AEB8 - bne        $a0, $zr, 0x08C4AEEC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEBC - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEC0 - lh         $a0, 14($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEC4 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEC8 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4AECC - jal        0x08C498C4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AED0 - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AED4 - lw         $v0, 104($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4AED8 - blez       $v0, 0x08C4AEEC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEDC - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEE0 - lw         $a0, 80($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEE4 - addu       $a0, $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEE8 - sw         $a0, 80($s4)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4AEEC - lw         $v0, 104($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEF0 - lw         $s0, 128($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEF4 - lw         $s1, 132($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEF8 - lw         $s2, 136($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AEFC - lw         $s3, 140($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF00 - lw         $s4, 144($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF04 - lw         $s5, 148($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF08 - lw         $s6, 152($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF0C - lw         $s7, 156($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF10 - lw         $fp, 160($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF14 - lw         $ra, 164($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF18 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4AF1C - addiu      $sp, $sp, 176
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4DE44
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DE44 - addiu      $sp, $sp, -32
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE48 - sw         $s3, 28($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE4C - addu       $t0, $a3, $zr <=> move $t0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE50 - addu       $s3, $sp, $zr <=> move $s3, $sp
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE54 - sw         $s2, 24($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE58 - addu       $t3, $a2, $zr <=> move $t3, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE5C - addu       $t7, $a0, $zr <=> move $t7, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE60 - sw         $s1, 20($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE64 - addu       $t1, $a1, $zr <=> move $t1, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DE68 - bne        $a3, $zr, 0x08C4E1F8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE6C - sw         $s0, 16($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE70 - sltu       $v0, $a1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DE74 - beq        $v0, $zr, 0x08C4DFE0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE78 - ori        $v0, $zr, -1 <=> li $v0, 65535
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE7C - addiu      $v1, $zr, 8 <=> li $v1, 8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE80 - sltiu      $a0, $a2, 256
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE84 - addu       $a1, $v1, $zr <=> move $a1, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE88 - sltu       $v0, $v0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DE8C - beq        $v0, $zr, 0x08C4DEB0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE90 - movn       $a1, $zr, $a0 <=> move $a1, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE94 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE98 - ori        $v0, $v0, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DE9C - addiu      $v1, $zr, 16 <=> li $v1, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEA0 - sltu       $v0, $v0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEA4 - addiu      $a0, $zr, 24 <=> li $a0, 24
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEA8 - addu       $a1, $v1, $zr <=> move $a1, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEAC - movn       $a1, $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DEB0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEB4 - srlv       $v0, $a2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEB8 - addiu      $v1, $v1, -23888
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEBC - addu       $v0, $v0, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEC0 - lbu        $a0, 0($v0)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEC4 - addiu      $v0, $zr, 32 <=> li $v0, 32
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEC8 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DECC - subu       $a3, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DED0 - beq        $a3, $zr, 0x08C4DEF4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DED4 - srl        $a2, $t3, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DED8 - subu       $v0, $v0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEDC - srlv       $v0, $t7, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEE0 - sllv       $v1, $t1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEE4 - or         $t1, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEE8 - sllv       $t3, $t3, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEEC - sllv       $t7, $t7, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEF0 - srl        $a2, $t3, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DEF4 - divu       $t1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEF8 - andi       $t2, $t3, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DEFC - srl        $a0, $t7, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DF00 - beql       $a2, $zr, 0x08C4DF08
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF04 - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DF08 - mflo       $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF0C - mfhi       $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF10 - mult       $v1, $t2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF14 - sll        $v0, $v0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF18 - or         $a1, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF1C - mflo       $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF20 - sltu       $v1, $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DF24 - beq        $v1, $zr, 0x08C4DF4C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF28 - divu       $t1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF2C - addu       $a1, $a1, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF30 - sltu       $v0, $a1, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DF34 - bnel       $v0, $zr, 0x08C4DF50
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF38 - subu       $a1, $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DF3C - sltu       $v0, $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF40 - xori       $v0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF44 - addu       $v1, $a1, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF48 - movn       $a1, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DF4C - subu       $a1, $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DF50 - divu       $a1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF54 - andi       $a0, $t7, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DF58 - beql       $a2, $zr, 0x08C4DF60
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF5C - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DF60 - mflo       $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF64 - mfhi       $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF68 - mult       $v1, $t2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF6C - sll        $v0, $v0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF70 - or         $a0, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF74 - mflo       $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF78 - sltu       $v1, $a0, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DF7C - beq        $v1, $zr, 0x08C4DFA4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF80 - divu       $a1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF84 - addu       $a0, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF88 - sltu       $v0, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DF8C - bne        $v0, $zr, 0x08C4DFA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF90 - subu       $t7, $a0, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF94 - sltu       $v0, $a0, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF98 - addu       $v1, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DF9C - xori       $v0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFA0 - movn       $a0, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DFA4 - subu       $t7, $a0, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DFA8 - srlv       $t8, $t7, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFAC - addu       $t9, $zr, $zr <=> li $t9, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4DFB0 - beq        $s3, $zr, 0x08C4DFC0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFB4 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DFB8 - sw         $t8, 0($s3)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFBC - sw         $t9, 4($s3)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DFC0 - lw         $v0, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFC4 - lw         $v1, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFC8 - lw         $s3, 28($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFCC - lw         $s2, 24($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFD0 - lw         $s1, 20($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFD4 - lw         $s0, 16($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFD8 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFDC - addiu      $sp, $sp, 32
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C4DFE0 - bne        $a2, $zr, 0x08C4E004
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFE4 - addiu      $v1, $zr, 8 <=> li $v1, 8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFE8 - addiu      $v0, $zr, 1 <=> li $v0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFEC - divu       $v0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4DFF0 - beql       $a2, $zr, 0x08C4DFF8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFF4 - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4DFF8 - mflo       $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4DFFC - ori        $v0, $zr, -1 <=> li $v0, 65535
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E000 - addiu      $v1, $zr, 8 <=> li $v1, 8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E004 - sltiu      $a0, $t3, 256
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E008 - addu       $a1, $v1, $zr <=> move $a1, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E00C - sltu       $v0, $v0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E010 - beq        $v0, $zr, 0x08C4E034
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E014 - movn       $a1, $zr, $a0 <=> move $a1, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E018 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E01C - ori        $v0, $v0, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E020 - addiu      $v1, $zr, 16 <=> li $v1, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E024 - sltu       $v0, $v0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E028 - addiu      $a0, $zr, 24 <=> li $a0, 24
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E02C - addu       $a1, $v1, $zr <=> move $a1, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E030 - movn       $a1, $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E034 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E038 - srlv       $v0, $t3, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E03C - addiu      $v1, $v1, -23888
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E040 - addu       $v0, $v0, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E044 - lbu        $a0, 0($v0)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E048 - addiu      $v0, $zr, 32 <=> li $v0, 32
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E04C - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E050 - subu       $a3, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E054 - bne        $a3, $zr, 0x08C4E11C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E058 - subu       $s0, $v0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E05C - subu       $t1, $t1, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E060 - srl        $t0, $t3, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E064 - andi       $t6, $t3, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E068 - divu       $t1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E06C - srl        $a0, $t7, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E070 - beql       $t0, $zr, 0x08C4E078
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E074 - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E078 - mflo       $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E07C - mfhi       $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E080 - mult       $v1, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E084 - sll        $v0, $v0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E088 - or         $a1, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E08C - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E090 - sltu       $v1, $a1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E094 - beq        $v1, $zr, 0x08C4E0BC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E098 - divu       $t1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E09C - addu       $a1, $a1, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0A0 - sltu       $v0, $a1, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E0A4 - bnel       $v0, $zr, 0x08C4E0C0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0A8 - subu       $a1, $a1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E0AC - sltu       $v0, $a1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0B0 - xori       $v0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0B4 - addu       $v1, $a1, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0B8 - movn       $a1, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E0BC - subu       $a1, $a1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E0C0 - divu       $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0C4 - andi       $a0, $t7, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E0C8 - beql       $t0, $zr, 0x08C4E0D0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0CC - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E0D0 - mflo       $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0D4 - mfhi       $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0D8 - mult       $v1, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0DC - sll        $v0, $v0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0E0 - or         $a0, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0E4 - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0E8 - sltu       $v1, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E0EC - beq        $v1, $zr, 0x08C4E114
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0F0 - divu       $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0F4 - addu       $a0, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E0F8 - sltu       $v0, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E0FC - bnel       $v0, $zr, 0x08C4DFA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E100 - subu       $t7, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E104 - sltu       $v0, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E108 - addu       $v1, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E10C - xori       $v0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E110 - movn       $a0, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4E114 - j          0x08C4DFA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E118 - subu       $t7, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E11C - sllv       $t3, $t3, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E120 - srl        $t0, $t3, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E124 - srlv       $t5, $t1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E128 - divu       $t5, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E12C - andi       $t6, $t3, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E130 - srlv       $v1, $t7, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E134 - sllv       $v0, $t1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E138 - or         $t1, $v0, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E13C - srl        $a1, $t1, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E140 - beql       $t0, $zr, 0x08C4E148
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E144 - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E148 - addu       $t4, $t0, $zr <=> move $t4, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E14C - sllv       $t7, $t7, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E150 - addu       $s0, $t6, $zr <=> move $s0, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E154 - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E158 - mfhi       $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E15C - mult       $a2, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E160 - sll        $a0, $a0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E164 - or         $t2, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E168 - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E16C - sltu       $v0, $t2, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E170 - beq        $v0, $zr, 0x08C4E198
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E174 - divu       $t5, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E178 - addu       $t2, $t2, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E17C - sltu       $v0, $t2, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E180 - bnel       $v0, $zr, 0x08C4E19C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E184 - subu       $t2, $t2, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E188 - sltu       $v0, $t2, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E18C - xori       $v0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E190 - addu       $v1, $t2, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E194 - movn       $t2, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E198 - subu       $t2, $t2, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E19C - divu       $t2, $t4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1A0 - andi       $a0, $t1, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E1A4 - beql       $t4, $zr, 0x08C4E1AC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1A8 - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E1AC - mflo       $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1B0 - mfhi       $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1B4 - mult       $v1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1B8 - sll        $v0, $v0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1BC - or         $a0, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1C0 - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1C4 - sltu       $v1, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E1C8 - beq        $v1, $zr, 0x08C4E1F0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1CC - divu       $t2, $t4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1D0 - addu       $a0, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1D4 - sltu       $v0, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E1D8 - bnel       $v0, $zr, 0x08C4E068
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1DC - subu       $t1, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E1E0 - sltu       $v0, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1E4 - xori       $v0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1E8 - addu       $v1, $a0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1EC - movn       $a0, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4E1F0 - j          0x08C4E068
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E1F4 - subu       $t1, $a0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E1F8 - sltu       $v0, $a1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E1FC - beq        $v0, $zr, 0x08C4E218
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E200 - ori        $v0, $zr, -1 <=> li $v0, 65535
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E204 - addu       $t8, $a0, $zr <=> move $t8, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E208 - addu       $t9, $a1, $zr <=> move $t9, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E20C - sw         $t8, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E210 - j          0x08C4DFC0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E214 - sw         $t9, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E218 - addiu      $v1, $zr, 8 <=> li $v1, 8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E21C - sltiu      $a0, $a3, 256
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E220 - addu       $a1, $v1, $zr <=> move $a1, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E224 - sltu       $v0, $v0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E228 - beq        $v0, $zr, 0x08C4E24C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E22C - movn       $a1, $zr, $a0 <=> move $a1, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E230 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E234 - ori        $v0, $v0, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E238 - addiu      $v1, $zr, 16 <=> li $v1, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E23C - sltu       $v0, $v0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E240 - addiu      $a0, $zr, 24 <=> li $a0, 24
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E244 - addu       $a1, $v1, $zr <=> move $a1, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E248 - movn       $a1, $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E24C - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E250 - srlv       $v0, $t0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E254 - addiu      $v1, $v1, -23888
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E258 - addu       $v0, $v0, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E25C - lbu        $a0, 0($v0)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E260 - addiu      $v0, $zr, 32 <=> li $v0, 32
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E264 - addu       $a0, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E268 - subu       $a3, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E26C - bne        $a3, $zr, 0x08C4E2AC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E270 - subu       $s0, $v0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E274 - sltu       $v1, $t7, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E278 - xori       $v1, $v1, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E27C - sltu       $v0, $t0, $t1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E280 - or         $v0, $v0, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E284 - beql       $v0, $zr, 0x08C4E2A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E288 - addu       $t8, $t7, $zr <=> move $t8, $t7
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E28C - subu       $a0, $t7, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E290 - sltu       $v0, $t7, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E294 - subu       $v1, $t1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E298 - subu       $t1, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E29C - addu       $t7, $a0, $zr <=> move $t7, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2A0 - addu       $t8, $t7, $zr <=> move $t8, $t7
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4E2A4 - j          0x08C4DFB0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2A8 - addu       $t9, $t1, $zr <=> move $t9, $t1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E2AC - srlv       $v0, $t3, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2B0 - sllv       $v1, $t0, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2B4 - or         $t0, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2B8 - srl        $t4, $t0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2BC - srlv       $t5, $t1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2C0 - divu       $t5, $t4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2C4 - andi       $s2, $t0, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2C8 - srlv       $v0, $t7, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2CC - sllv       $v1, $t1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2D0 - or         $t1, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2D4 - srl        $a1, $t1, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E2D8 - beql       $t4, $zr, 0x08C4E2E0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2DC - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E2E0 - sllv       $t3, $t3, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2E4 - sllv       $t7, $t7, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2E8 - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2EC - mfhi       $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2F0 - mflo       $s1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2F4 - mult       $a2, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2F8 - sll        $a0, $a0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E2FC - or         $t2, $a0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E300 - mflo       $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E304 - sltu       $v0, $t2, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E308 - beq        $v0, $zr, 0x08C4E334
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E30C - divu       $t5, $t4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E310 - addu       $t2, $t2, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E314 - sltu       $v0, $t2, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E318 - bne        $v0, $zr, 0x08C4E334
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E31C - addiu      $s1, $a2, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E320 - sltu       $v0, $t2, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E324 - beql       $v0, $zr, 0x08C4E338
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E328 - subu       $t2, $t2, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E32C - addiu      $s1, $s1, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E330 - addu       $t2, $t2, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E334 - subu       $t2, $t2, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E338 - divu       $t2, $t4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E33C - andi       $a0, $t1, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E340 - beql       $t4, $zr, 0x08C4E348
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E344 - break      0x00007
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E348 - mflo       $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E34C - mfhi       $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E350 - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E354 - mult       $v1, $s2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E358 - sll        $v0, $v0, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E35C - or         $a1, $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E360 - mflo       $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E364 - sltu       $v1, $a1, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E368 - beq        $v1, $zr, 0x08C4E394
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E36C - divu       $t2, $t4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E370 - addu       $a1, $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E374 - sltu       $v0, $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E378 - bne        $v0, $zr, 0x08C4E394
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E37C - addiu      $a2, $a2, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E380 - sltu       $v0, $a1, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E384 - beq        $v0, $zr, 0x08C4E398
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E388 - sll        $v0, $s1, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E38C - addiu      $a2, $a2, -1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E390 - addu       $a1, $a1, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E394 - sll        $v0, $s1, 0x0010
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E398 - or         $v0, $v0, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E39C - subu       $a1, $a1, $t6
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3A0 - multu      $v0, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3A4 - mfhi       $t2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3A8 - sltu       $v1, $a1, $t2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3AC - mflo       $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E3B0 - bne        $v1, $zr, 0x08C4E3D0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3B4 - subu       $a0, $a2, $t3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3B8 - xor        $v0, $t2, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3BC - sltiu      $v0, $v0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3C0 - sltu       $v1, $t7, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3C4 - and        $v0, $v0, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C4E3C8 - beq        $v0, $zr, 0x08C4E3E0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3CC - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4E3D0 - sltu       $v0, $a2, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3D4 - subu       $v1, $t2, $t0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3D8 - subu       $t2, $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3DC - addu       $a2, $a0, $zr <=> move $a2, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C4E3E0 - beq        $s3, $zr, 0x08C4DFC0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3E4 - subu       $v1, $t7, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3E8 - subu       $a0, $a1, $t2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3EC - sltu       $v0, $t7, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3F0 - subu       $t1, $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3F4 - sllv       $a1, $t1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3F8 - srlv       $v1, $v1, $a3
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E3FC - or         $t8, $a1, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C4E400 - j          0x08C4DFB8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4E404 - srlv       $t9, $t1, $a3
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4D8D0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C4D8D0 - ULongIntegerDiv[27BDFFF0,AFB10004,00E04021,00A05021,AFB00000,00C04821,14E000E9,00807021,00A6102B,10400056,3402FFFF,24030008,2CC40100,00602821,0046102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0046102B,24040018,00602821,0082280B,3C0308A2,00A61006,2463A090,00431021,90440000,24020020,00852021,00443823,50E00008,00093C02,00471023,004E1006,00EA1804,00625025,00EE7004,00E94804,00093C02,0147001B,312CFFFF,000E2402,50E00001,000001CD,00001812,00001010,00005812,006C0018,00021400,00443025,00002812,00C5182B,1060000A,0147001B,00C93021,00C9102B,14400006,256BFFFF,00C5102B,50400004,00C53023,256BFFFF,00C93021,00C53023,00C7001B,31C4FFFF,50E00001,000001CD,00001812,00001010,00004012,006C0018,00021400,00442025,00002812,0085182B,10600008,00C7001B,00892021,0089102B,14400004,2508FFFF,0085102B,0002102B,01024023,000B1400,00482025,00003021,8FB10004,8FB00000,00801021,00C01821,03E00008,27BD0010,14C00008,24030008,24020001,0047001B,50C00001,000001CD,00004812,3402FFFF,24030008,2D240100,00602821,0049102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0049102B,24040018,00602821,0082280B,3C0308A2,00A91006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00035,00472823,01495023,24060001,00094402,3130FFFF,0148001B,000E2402,51000001,000001CD,00001812,00001010,00005812,00700018,00021400,00443825,00002812,00E5182B,1060000A,0148001B,00E93821,00E9102B,14400006,256BFFFF,00E5102B,50400004,00E53823,256BFFFF,00E93821,00E53823,00E8001B,31C4FFFF,51000001,000001CD,00001812,00001010,00005012,00700018,00021400,00442025,00002812,0085182B,10600008,00E8001B,00892021,0089102B,14400004,254AFFFF,0085102B,0002102B,01425023,000B1400,0A2706A1,004A2025,00E94804,00094402,00AA6006,0188001B,3130FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,51000001,000001CD,01005821,02008821,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,0188001B,00E93821,00E9102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E93821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00710018,00021400,00442025,00006812,008D182B,1060000A,00EB001B,00892021,0089102B,14400006,24C6FFFF,008D102B,10400004,000F1400,24C6FFFF,00892021,000F1400,00463025,0A2706CA,008D5023,00A7102B,00002021,1440FF67,00003021,3402FFFF,24030008,2CE40100,00602821,0047102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0047102B,24040018,00602821,0082280B,3C0308A2,00A81006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00007,00472823,01C9102B,010A182B,38420001,00621825,0A2706A0,0003202B,00A91006,00E81804,00624025,00085C02,00AA6006,018B001B,3110FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,00E94804,51600001,000001CD,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,018B001B,00E83821,00E8102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E83821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00700018,00021400,00442825,00006812,00AD182B,1060000A,00EB001B,00A82821,00A8102B,14400006,24C6FFFF,00AD102B,10400004,000F1400,00A82821,24C6FFFF,000F1400,00462025,00AD2823,00890019,00001810,00A3102B,5440FF06,2484FFFF,00651026,00002812,01C5182B,2C420001,00431024,1040FF00,00003021,0A2706A1,2484FFFF]()
21:02:15 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C4D8D0 (08C4D8D0-0x08C4DE40, length 349) by ULongIntegerDiv[27BDFFF0,AFB10004,00E04021,00A05021,AFB00000,00C04821,14E000E9,00807021,00A6102B,10400056,3402FFFF,24030008,2CC40100,00602821,0046102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0046102B,24040018,00602821,0082280B,3C0308A2,00A61006,2463A090,00431021,90440000,24020020,00852021,00443823,50E00008,00093C02,00471023,004E1006,00EA1804,00625025,00EE7004,00E94804,00093C02,0147001B,312CFFFF,000E2402,50E00001,000001CD,00001812,00001010,00005812,006C0018,00021400,00443025,00002812,00C5182B,1060000A,0147001B,00C93021,00C9102B,14400006,256BFFFF,00C5102B,50400004,00C53023,256BFFFF,00C93021,00C53023,00C7001B,31C4FFFF,50E00001,000001CD,00001812,00001010,00004012,006C0018,00021400,00442025,00002812,0085182B,10600008,00C7001B,00892021,0089102B,14400004,2508FFFF,0085102B,0002102B,01024023,000B1400,00482025,00003021,8FB10004,8FB00000,00801021,00C01821,03E00008,27BD0010,14C00008,24030008,24020001,0047001B,50C00001,000001CD,00004812,3402FFFF,24030008,2D240100,00602821,0049102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0049102B,24040018,00602821,0082280B,3C0308A2,00A91006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00035,00472823,01495023,24060001,00094402,3130FFFF,0148001B,000E2402,51000001,000001CD,00001812,00001010,00005812,00700018,00021400,00443825,00002812,00E5182B,1060000A,0148001B,00E93821,00E9102B,14400006,256BFFFF,00E5102B,50400004,00E53823,256BFFFF,00E93821,00E53823,00E8001B,31C4FFFF,51000001,000001CD,00001812,00001010,00005012,00700018,00021400,00442025,00002812,0085182B,10600008,00E8001B,00892021,0089102B,14400004,254AFFFF,0085102B,0002102B,01425023,000B1400,0A2706A1,004A2025,00E94804,00094402,00AA6006,0188001B,3130FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,51000001,000001CD,01005821,02008821,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,0188001B,00E93821,00E9102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E93821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00710018,00021400,00442025,00006812,008D182B,1060000A,00EB001B,00892021,0089102B,14400006,24C6FFFF,008D102B,10400004,000F1400,24C6FFFF,00892021,000F1400,00463025,0A2706CA,008D5023,00A7102B,00002021,1440FF67,00003021,3402FFFF,24030008,2CE40100,00602821,0047102B,10400008,0004280B,3C0200FF,3442FFFF,24030010,0047102B,24040018,00602821,0082280B,3C0308A2,00A81006,2463A090,00431021,90440000,24020020,00852021,00443823,14E00007,00472823,01C9102B,010A182B,38420001,00621825,0A2706A0,0003202B,00A91006,00E81804,00624025,00085C02,00AA6006,018B001B,3110FFFF,00AE1806,00EA1004,00435025,000A2C02,00EE7004,00E94804,51600001,000001CD,00003012,00002010,00007812,00D00018,00042400,00853825,00006812,00ED102B,1040000A,018B001B,00E83821,00E8102B,14400006,24CFFFFF,00ED102B,50400004,00ED3823,25EFFFFF,00E83821,00ED3823,00EB001B,3144FFFF,51600001,000001CD,00001812,00001010,00003012,00700018,00021400,00442825,00006812,00AD182B,1060000A,00EB001B,00A82821,00A8102B,14400006,24C6FFFF,00AD102B,10400004,000F1400,00A82821,24C6FFFF,000F1400,00462025,00AD2823,00890019,00001810,00A3102B,5440FF06,2484FFFF,00651026,00002812,01C5182B,2C420001,00431024,1040FF00,00003021,0A2706A1,2484FFFF]()
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8BEBD14
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBD14 - addiu      $sp, $sp, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD18 - addiu      $v1, $zr, 1 <=> li $v1, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD1C - sw         $s1, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD20 - addu       $s1, $a2, $zr <=> move $s1, $a2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD24 - sw         $s0, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD28 - addu       $s0, $a1, $zr <=> move $s0, $a1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBD2C - beq        $a0, $v1, 0x08BEBDA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD30 - sw         $ra, 8($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD34 - slti       $v1, $a0, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBD38 - bne        $v1, $zr, 0x08BEBD90
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD3C - addiu      $a1, $zr, 2 <=> li $a1, 2
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8BEBD40 - beq        $a0, $a1, 0x08BEBD80
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD44 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD48 - addu       $v0, $a0, $zr <=> move $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8BEBD4C - bltz       $v0, 0x08BEBD68
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD50 - addiu      $v1, $zr, -9 <=> li $v1, -9
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD54 - addu       $a0, $v0, $zr <=> move $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD58 - addu       $a1, $s0, $zr <=> move $a1, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8BEBD5C - jal        0x08C921FC [sceIoWrite]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD60 - addu       $a2, $s1, $zr <=> move $a2, $s1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD64 - addu       $v1, $v0, $zr <=> move $v1, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8BEBD68 - lw         $ra, 8($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD6C - lw         $s1, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD70 - lw         $s0, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD74 - addu       $v0, $v1, $zr <=> move $v0, $v1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD78 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD7C - addiu      $sp, $sp, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BEBD80 - jal        0x08C92324 [sceKernelStderr]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD84 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEBD88 - j          0x08BEBD4C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD8C - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8BEBD90 - bnel       $a0, $zr, 0x08BEBD4C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD94 - addu       $v0, $a0, $zr <=> move $v0, $a0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BEBD98 - jal        0x08C92314 [sceKernelStdin]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBD9C - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEBDA0 - j          0x08BEBD4C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBDA4 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8BEBDA8 - jal        0x08C9231C [sceKernelStdout]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBDAC - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8BEBDB0 - j          0x08BEBD4C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8BEBDB4 - nop
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9231C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9231C - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92320 - syscall    0x04663 [sceKernelStdout]
21:02:15 DEBUG hle.StdioForUser - user_main_10 - sceKernelStdout
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C921FC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C921FC - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92200 - syscall    0x0458F [sceIoWrite]
21:02:15 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoWrite id=0x1, dataAddr=0x09B9B38C, size=0x44
21:02:15  INFO   stdout - user_main_10 - mem_free_size = 3177472 (only module = 496640)(safe memory = 19456)
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG hle.StdioForUser - user_main_10 - sceKernelStdout
21:02:15 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoWrite id=0x1, dataAddr=0x09B9B38C, size=0xD
21:02:15  INFO   stdout - user_main_10 - boot program
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_893EFE0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893EFE0 - addiu      $sp, $sp, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFE4 - sw         $s0, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFE8 - sw         $ra, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893EFEC - jal        0x0893EFA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFF0 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893EFF4 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFF8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893EFFC - jal        0x08C91A54 [sceImposeSetLanguageMode]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F000 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F004 - ori        $a0, $zr, 333 <=> li $a0, 333
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F008 - ori        $a1, $zr, 333 <=> li $a1, 333
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F00C - jal        0x08C91ECC [scePower_469989AD]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F010 - ori        $a2, $zr, 166 <=> li $a2, 166
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F014 - jal        0x08C922CC [sceKernelGetThreadId]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F018 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F01C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F020 - jal        0x08C92494 [sceKernelChangeThreadPriority]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F024 - ori        $a1, $zr, 101 <=> li $a1, 101
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F028 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F02C - jal        0x08C923BC [sceKernelChangeCurrentThreadAttr]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F030 - ori        $a1, $zr, 16384 <=> li $a1, 16384
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F034 - jal        0x0893EE98
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F038 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F03C - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F040 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F044 - jal        0x08C920F4 [sceRtcGetAccumulativeTime]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F048 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F04C - jal        0x08877CC8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F050 - ori        $a0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F054 - jal        0x08946718
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F058 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F05C - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F060 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F064 - jal        0x08945DA0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F068 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F06C - jal        0x08945E08
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F070 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F074 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F078 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F07C - jal        0x089451B8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F080 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F084 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F088 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F08C - jal        0x089453BC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F090 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F094 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F098 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F09C - jal        0x0894863C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0A0 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0A4 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F0A8 - jal        0x089486E0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0AC - ori        $a1, $zr, 102 <=> li $a1, 102
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F0B0 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0B4 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F0B8 - jal        0x0894409C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0BC - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F0C0 - bne        $v0, $zr, 0x0893F0D0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0C4 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F0C8 - b          0x0893F0DC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0CC - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893F0D0 - jal        0x089442B4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0D4 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0D8 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893F0DC - beq        $a0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0E0 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F0E4 - jal        0x08941EE8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0E8 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F0EC - jal        0x08941F50
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0F0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F0F4 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F0F8 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F0FC - jal        0x08966D04
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F100 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F104 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F108 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F10C - jal        0x088ECDC0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F110 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F114 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F118 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F11C - jal        0x0895A9D0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F120 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F124 - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F128 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F12C - jal        0x08947450
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F130 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F134 - jal        0x089474B8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F138 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893F13C - beq        $v0, $zr, 0x0893F1A4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F140 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F144 - jal        0x08C920F4 [sceRtcGetAccumulativeTime]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F148 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F14C - ori        $a0, $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F150 - ori        $s0, $zr, 1 <=> li $s0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F154 - jal        0x08877E04
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F158 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F15C - jal        0x0895B144
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F160 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F164 - jal        0x0886DE4C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F168 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F16C - jal        0x088EC93C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F170 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F174 - lui        $a0, 0x0894 <=> li $a0, 0x08940000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F178 - jal        0x089445CC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F17C - addiu      $a0, $a0, -2036
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F180 - jal        0x08BE784C
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F184 - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893F188 - jal        0x088DA568
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F18C - nop
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F190 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F194 - lw         $s0, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F198 - lw         $ra, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F19C - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F1A0 - addiu      $sp, $sp, 16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893F1A4 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F1A8 - lw         $s0, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F1AC - lw         $ra, 4($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F1B0 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893F1B4 - addiu      $sp, $sp, 16
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_893EFA8
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893EFA8 - addiu      $sp, $sp, -16
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFAC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFB0 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFB4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFB8 - addiu      $a0, $a0, -16400
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFBC - sw         $ra, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893EFC0 - jal        0x08C923B4 [sceKernelCreateCallback]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFC4 - addiu      $a1, $a1, -4216
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893EFC8 - jal        0x08C922E4 [sceKernelRegisterExitCallback]
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFCC - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFD0 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFD4 - lw         $ra, 0($sp)
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFD8 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EFDC - addiu      $sp, $sp, 16
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C923B4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C923B4 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C923B8 - syscall    0x045C8 [sceKernelCreateCallback]
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateCallback name='ExitGameCallback', func_addr=0x893EF88, user_arg_addr=0x0
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x13, name:'ExitGameCallback', thread:'user_main', PC:0893EF88, $a0:00000000, $a1: 00000000, $a2: 00000000
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C922E4
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C922E4 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C922E8 - syscall    0x0465A [sceKernelRegisterExitCallback]
21:02:15 DEBUG hle.LoadExecForUser - user_main_10 - sceKernelRegisterExitCallback uid=0x13
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91A54
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91A54 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91A58 - syscall    0x047DC [sceImposeSetLanguageMode]
21:02:15 DEBUG hle.sceImpose - user_main_10 - sceImposeSetLanguageMode lang=0x0, button=0x0
21:02:15 DEBUG hle.sceImpose - user_main_10 - sceImposeSetLanguageMode lang=0(JAP), button=0
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91ECC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91ECC - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91ED0 - syscall    0x04674 [scePower_469989AD]
21:02:15 DEBUG hle.scePower - user_main_10 - scePower_469989AD pllClock=0x14D, cpuClock=0x14D, busClock=0xA6
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C922CC
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C922CC - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C922D0 - syscall    0x04630 [sceKernelGetThreadId]
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId returning uid=0x10
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92494
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92494 - jr         $ra
21:02:15 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92498 - syscall    0x0462E [sceKernelChangeThreadPriority]
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeThreadPriority uid=0x10, priority=0x65
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeThreadPriority thread=user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), newPriority=0x65, oldPriority=0x20
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelChangeThreadPriority rescheduling ready thread
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=294660
21:02:15 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:15 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:15 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:15 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:15 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C923BC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C923BC - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C923C0 - syscall    0x04649 [sceKernelChangeCurrentThreadAttr]
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeCurrentThreadAttr removeAttr=0x0, addAttr=0x4000
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelChangeCurrentThreadAttr removeAttr=0x0, addAttr=0x4000, currentAttr=0x80004000
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_893EE98
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893EE98 - addiu      $sp, $sp, -32
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EE9C - sw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEA0 - sw         $s2, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEA4 - lui        $s2, 0x08CA <=> li $s2, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEA8 - lui        $s1, 0x000F <=> li $s1, 0x000F0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEAC - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEB0 - sw         $s3, 12($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEB4 - ori        $s3, $zr, 0 <=> li $s3, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEB8 - ori        $s0, $zr, 1 <=> li $s0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEBC - addiu      $s2, $s2, -16432
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEC0 - addiu      $s1, $s1, 16960
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEC4 - sw         $ra, 16($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893EEC8 - jal        0x08C9213C [sceUtilityLoadModule]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EECC - lhu        $a0, 0($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893EED0 - beql       $v0, $zr, 0x0893EF08
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EED4 - addiu      $s3, $s3, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893EED8 - jal        0x08C9238C [sceKernelDelayThread]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEDC - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893EEE0 - jal        0x08C91C7C [sceUmdGetDriveStat]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEE4 - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEE8 - andi       $a0, $v0, 32
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893EEEC - bne        $a0, $zr, 0x0893EEC8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEF0 - ori        $a0, $zr, 32 <=> li $a0, 32
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893EEF4 - jal        0x08C91C6C [sceUmdWaitDriveStatCB]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EEF8 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893EEFC - bgez       $v0, 0x0893EEC8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF00 - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF04 - addiu      $s3, $s3, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893EF08 - sltiu      $a0, $s3, 5
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893EF0C - bne        $a0, $zr, 0x0893EEC8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF10 - addiu      $s2, $s2, 2
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF14 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893EF18 - jal        0x08C91EB4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF1C - addiu      $a0, $a0, -16422
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF20 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF24 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF28 - lw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF2C - lw         $s2, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF30 - lw         $s3, 12($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF34 - lw         $ra, 16($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF38 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893EF3C - addiu      $sp, $sp, 32
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9213C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9213C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92140 - syscall    0x046B3 [sceUtilityLoadModule]
21:02:16 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x300
21:02:16 DEBUG      hle - user_main_10 - Allocating 0x4000 bytes for HLE module sceAudiocodec
21:02:16 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='Module-sceAudiocodec', type=PSP_SMEM_Low, size=0x4000, addr=0x00000000: returns 0x09CB8000
21:02:16  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:02:16 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=447641
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread user_main
21:02:16 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x302
21:02:16 DEBUG      hle - user_main_10 - Allocating 0x4000 bytes for HLE module sceAtrac3plus
21:02:16 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='Module-sceAtrac3plus', type=PSP_SMEM_Low, size=0x4000, addr=0x00000000: returns 0x09CBC000
21:02:16  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=506010
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread user_main
21:02:16 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x301
21:02:16  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:02:16 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=562383
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread user_main
21:02:16 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x303
21:02:16 DEBUG      hle - user_main_10 - Allocating 0x8500 bytes for HLE module sceMpeg
21:02:16 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='Module-sceMpeg', type=PSP_SMEM_Low, size=0x8500, addr=0x00000000: returns 0x09CC0000
21:02:16  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=622202
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread user_main
21:02:16 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceUtility - user_main_10 - sceUtilityLoadModule module=0x500
21:02:16  INFO hle.sceUtility - user_main_10 - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=50000, callbacks=false
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:02:16 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=678994
21:02:16 DEBUG  runtime - user_main_10 - Switching to Thread user_main
21:02:16 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91EB4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91EB4 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91EB8 - syscall    0x0497D [sceNpDrmSetLicenseeKey]
21:02:16 DEBUG hle.scePspNpDrm_user - user_main_10 - sceNpDrmSetLicenseeKey npDrmKeyAddr=0x08C9BFDA
21:02:16  INFO hle.scePspNpDrm_user - user_main_10 - NPDRM Encryption key detected: 0x1D9EEA9B78212FFCF0C7A8B3CFCFAAC2
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C920F4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C920F4 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C920F8 - syscall    0x0474D [sceRtcGetAccumulativeTime]
21:02:16 DEBUG hle.sceRtc - user_main_10 - sceRtcGetAccumulativeTime
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8877CC8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8877CC8 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CCC - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8877CD0 - sw         $a0, 5856($a1)
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8946718
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8946718 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894671C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946720 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946724 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946728 - addiu      $a0, $a0, -13464
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894672C - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946730 - sw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8946734 - jal        0x08C923B4 [sceKernelCreateCallback]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946738 - addiu      $a1, $a1, 26300
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894673C - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946740 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8946744 - bltz       $a0, 0x08946788
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946748 - sw         $v0, 3368($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894674C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8946750 - jal        0x08C91EBC [scePowerRegisterCallback]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946754 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8946758 - bltz       $v0, 0x0894679C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894675C - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8946760 - jal        0x08946A74
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946764 - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8946768 - beq        $v0, $zr, 0x08946788
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894676C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946770 - sb         $zr, 3372($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946774 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946778 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894677C - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946780 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946784 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8946788 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894678C - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946790 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946794 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946798 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x894679C - jal        0x08C923C4 [sceKernelDeleteCallback]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89467A0 - lw         $a0, 3368($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89467A4 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89467A8 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89467AC - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89467B0 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89467B4 - addiu      $sp, $sp, 16
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateCallback name='POWER_CallBack', func_addr=0x89466BC, user_arg_addr=0x0
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x1C, name:'POWER_CallBack', thread:'user_main', PC:089466BC, $a0:00000000, $a1: 00000000, $a2: 00000000
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91EBC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91EBC - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91EC0 - syscall    0x0469F [scePowerRegisterCallback]
21:02:16  INFO hle.scePower - user_main_10 - scePowerRegisterCallback slot=0x0, uid=0x1C
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelNotifyCallback(type=4) calling checkCallbacks
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8946A74
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8946A74 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A78 - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A7C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A80 - ori        $s0, $zr, 1 <=> li $s0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A84 - ori        $a1, $zr, 256 <=> li $a1, 256
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A88 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A8C - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A90 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A94 - sw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8946A98 - jal        0x08C9239C [sceKernelCreateSema]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946A9C - addiu      $a0, $a0, -13448
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AA0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8946AA4 - bltz       $v0, 0x08946AD0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AA8 - sw         $v0, 3384($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AB0 - sw         $zr, 3376($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AB4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AB8 - sb         $zr, 3380($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946ABC - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AC0 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AC4 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AC8 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946ACC - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8946AD0 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AD4 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AD8 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946ADC - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946AE0 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9239C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9239C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C923A0 - syscall    0x045DA [sceKernelCreateSema]
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateSema name='VOMEM_SEMA', attr=0x100, initVal=0x1, maxVal=0x1, option=0x00000000
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateSema SceKernelSemaInfo(uid=0x1D, name='VOMEM_SEMA', attr=0x100, currentCount=1, maxCount=1, numWaitThreads=0)
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8945DA0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945DA0 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DA4 - sw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DA8 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DAC - lw         $a0, 3112($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DB0 - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DB4 - sw         $ra, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945DB8 - bne        $a0, $zr, 0x08945DF0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DBC - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DC0 - lw         $a1, 28208($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DC4 - lui        $s0, 0x09B5 <=> li $s0, 0x09B50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945DC8 - bne        $a1, $zr, 0x08945DEC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DCC - addiu      $s0, $s0, 28216
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DD0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DD4 - sw         $a1, 28208($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945DD8 - jal        0x08945D54
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DDC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DE0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945DE4 - jal        0x08C3D538
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DE8 - addiu      $a0, $a0, 3116
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945DEC - sw         $s0, 3112($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945DF0 - lw         $v0, 3112($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DF4 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DF8 - lw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945DFC - lw         $ra, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E00 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E04 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8945D54
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945D54 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D58 - sb         $zr, 0($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D5C - sb         $a1, 1($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D60 - sw         $zr, 136($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D64 - sb         $zr, 140($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D68 - sw         $zr, 144($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D6C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945D70 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8945E08
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945E08 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E0C - lb         $a1, 0($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E10 - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E14 - sw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945E18 - bne        $a1, $zr, 0x08945E50
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E1C - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945E20 - jal        0x08C92574 [sceCtrlSetSamplingMode]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E24 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945E28 - bltz       $v0, 0x08945E50
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E2C - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E30 - lw         $a1, -13556($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E34 - lw         $a0, -13560($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E38 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E3C - sw         $a1, 44($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E40 - sw         $a0, 40($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E44 - ori        $a0, $zr, 127 <=> li $a0, 127
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945E48 - b          0x08945E64
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E4C - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945E50 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E54 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E58 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E5C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E60 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945E64 - sw         $a0, 48($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E68 - addiu      $a2, $a2, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E6C - sltiu      $a3, $a2, 2
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8945E70 - bne        $a3, $zr, 0x08945E64
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E74 - addiu      $a1, $a1, 4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E78 - sh         $zr, 56($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E7C - sh         $zr, 58($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E80 - sh         $zr, 60($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E84 - sh         $zr, 62($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E88 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E8C - addu       $a2, $s0, $a1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945E90 - sb         $a0, 64($a2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E94 - addiu      $a1, $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E98 - sb         $a0, 66($a2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945E9C - slti       $a2, $a1, 2
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8945EA0 - bne        $a2, $zr, 0x08945E90
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EA4 - addu       $a2, $s0, $a1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EA8 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EAC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945EB0 - sw         $zr, 68($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EB4 - addiu      $a1, $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EB8 - slti       $a2, $a1, 16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8945EBC - bne        $a2, $zr, 0x08945EB0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EC0 - addiu      $a0, $a0, 4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EC4 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EC8 - sb         $v0, 1($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ECC - sb         $v0, 2($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ED0 - sb         $v0, 3($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ED4 - sb         $v0, 0($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945ED8 - sw         $zr, 136($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EDC - sb         $zr, 140($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EE0 - sw         $zr, 144($s0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EE4 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EE8 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EEC - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945EF0 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92574
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92574 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92578 - syscall    0x047A9 [sceCtrlSetSamplingMode]
21:02:16 DEBUG hle.sceCtrl - user_main_10 - sceCtrlSetSamplingMode newMode=0x1
21:02:16 DEBUG hle.sceCtrl - user_main_10 - sceCtrlSetSamplingMode mode=1 returning 0
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_89451B8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89451B8 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451BC - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451C0 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451C4 - ori        $a2, $zr, 16384 <=> li $a2, 16384
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451C8 - sw         $ra, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89451CC - jal        0x08C4725C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451D0 - addiu      $a0, $a0, -9692
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89451D4 - jal        0x08945174
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451D8 - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451DC - lui        $a1, 0x08D4 <=> li $a1, 0x08D40000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451E0 - lui        $a2, 0x00E2 <=> li $a2, 0x00E20000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451E4 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451E8 - addiu      $a1, $a1, -17896
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89451EC - jal        0x08945498
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451F0 - addiu      $a2, $a2, -19456
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451F4 - lw         $ra, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451F8 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451FC - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8945174
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945174 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945178 - lui        $a0, 0x08D4 <=> li $a0, 0x08D40000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894517C - lw         $a1, -17920($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945180 - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945184 - lui        $s0, 0x08D4 <=> li $s0, 0x08D40000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945188 - sw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894518C - bne        $a1, $zr, 0x089451A4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945190 - addiu      $s0, $s0, -17916
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945194 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945198 - sw         $a1, -17920($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894519C - jal        0x08945480
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451A0 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89451A4 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451A8 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451AC - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451B0 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89451B4 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8945480
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945480 - sw         $zr, 4($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945484 - sw         $zr, 8($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945488 - sw         $zr, 12($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894548C - sw         $zr, 16($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945490 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945494 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8945498
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945498 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894549C - lw         $a3, 4($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454A0 - sw         $s2, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454A4 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454A8 - sltu       $a0, $zr, $a3 <=> move $a0, $a3
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454AC - sll        $a0, $a0, 0x0018
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454B0 - sw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454B4 - sra        $a0, $a0, 0x0018
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454B8 - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454BC - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454C0 - sw         $ra, 12($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89454C4 - bne        $a0, $zr, 0x0894555C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454C8 - or         $s0, $a2, $zr <=> move $s0, $a2
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89454CC - beq        $s1, $zr, 0x0894555C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454D0 - sltiu      $a0, $s0, 17
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89454D4 - bne        $a0, $zr, 0x0894555C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454D8 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454DC - ori        $a1, $zr, 205 <=> li $a1, 205
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89454E0 - jal        0x08C4725C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454E4 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454E8 - addiu      $a0, $s1, 15
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454EC - srl        $a0, $a0, 0x0004
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454F0 - sll        $a0, $a0, 0x0004
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454F4 - subu       $a1, $a0, $s1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454F8 - subu       $a1, $s0, $a1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89454FC - addiu      $a2, $s2, 4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945500 - sw         $a1, 4($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945504 - sw         $a2, 8($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945508 - sw         $a0, 12($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894550C - sw         $a0, 16($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945510 - sw         $a1, 0($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945514 - sw         $zr, 4($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945518 - sw         $a2, 8($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894551C - sw         $a2, 12($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945520 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945524 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945528 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894552C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945530 - jal        0x08C92504 [sceKernelCreateMutex]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945534 - addiu      $a0, $a0, -13628
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945538 - bltz       $v0, 0x0894555C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894553C - sw         $v0, 0($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945540 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945544 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945548 - lw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894554C - lw         $s2, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945550 - lw         $ra, 12($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945554 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945558 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894555C - or         $v0, $zr, $zr <=> li $v0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945560 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945564 - lw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945568 - lw         $s2, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894556C - lw         $ra, 12($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945570 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945574 - addiu      $sp, $sp, 16
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92504
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92504 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92508 - syscall    0x045C5 [sceKernelCreateMutex]
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C9CAC4('CMemoryManager'), attr=0x0, count=0x0, option_addr=0x0
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_89453BC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89453BC - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453C0 - lui        $a0, 0x0029 <=> li $a0, 0x00290000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453C4 - sw         $s0, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453C8 - addiu      $s0, $a0, 19456
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453CC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453D0 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453D4 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453D8 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453DC - sw         $ra, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89453E0 - jal        0x08C92354 [SysMemUserForUser_FE707FDF]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453E4 - addiu      $a0, $a0, -13648
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453E8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453EC - sw         $v0, 2864($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453F0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89453F4 - jal        0x08C9233C [SysMemUserForUser_DB83A952]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453F8 - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89453FC - jal        0x08945378
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945400 - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945404 - lw         $a1, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945408 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894540C - jal        0x08945498
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945410 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945414 - lw         $s0, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945418 - lw         $ra, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894541C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945420 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92354
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92354 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92358 - syscall    0x04577 [SysMemUserForUser_FE707FDF]
21:02:16 DEBUG hle.SysMemUserForUser - user_main_10 - SysMemUserForUser_FE707FDF name=0x08C9CAB0('SoundMemory'), type=0x0, size=0x294C00, paramsAddr=0x00000000
21:02:16 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='SoundMemory', type=PSP_SMEM_Low, size=0x294C00, addr=0x00000000: returns 0x09CC8500
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9233C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9233C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92340 - syscall    0x04576 [SysMemUserForUser_DB83A952]
21:02:16 DEBUG hle.SysMemUserForUser - user_main_10 - SysMemUserForUser_DB83A952 uid=0x1F, addr=0x09FFF660
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8945378
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945378 - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894537C - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945380 - lw         $a1, 28184($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945384 - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945388 - lui        $s0, 0x09B5 <=> li $s0, 0x09B50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894538C - sw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945390 - bne        $a1, $zr, 0x089453A8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945394 - addiu      $s0, $s0, 28188
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945398 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894539C - sw         $a1, 28184($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89453A0 - jal        0x08945480
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453A4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89453A8 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453AC - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453B0 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453B4 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89453B8 - addiu      $sp, $sp, 16
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C9CAC4('CMemoryManager'), attr=0x0, count=0x0, option_addr=0x0
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_894863C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894863C - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948640 - sw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948644 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948648 - lw         $a0, 4144($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894864C - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948650 - sw         $ra, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8948654 - bne        $a0, $zr, 0x0894868C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948658 - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894865C - lw         $a1, 31384($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948660 - lui        $s0, 0x09B5 <=> li $s0, 0x09B50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8948664 - bne        $a1, $zr, 0x08948688
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948668 - addiu      $s0, $s0, 31388
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894866C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948670 - sw         $a1, 31384($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8948674 - jal        0x089486A4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948678 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894867C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8948680 - jal        0x08C3D538
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948684 - addiu      $a0, $a0, 4148
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948688 - sw         $s0, 4144($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894868C - lw         $v0, 4144($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948690 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948694 - lw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948698 - lw         $ra, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894869C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486A0 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_89486A4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89486A4 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486A8 - sw         $a1, 0($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486AC - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486B0 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_89486E0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89486E0 - lw         $a2, 0($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486E4 - addiu      $a2, $a2, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486E8 - sltu       $a2, $zr, $a2 <=> move $a2, $a2
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486EC - sll        $a2, $a2, 0x0018
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486F0 - sra        $a2, $a2, 0x0018
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89486F4 - bne        $a2, $zr, 0x08948704
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89486F8 - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89486FC - b          0x0894870C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948700 - or         $a2, $a0, $zr <=> move $a2, $a0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948704 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948708 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894870C - sw         $zr, 4($a2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948710 - addiu      $a3, $a3, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948714 - slti       $t0, $a3, 30
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8948718 - bne        $t0, $zr, 0x0894870C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894871C - addiu      $a2, $a2, 4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948720 - sw         $a1, 0($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948724 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948728 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_894409C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894409C - addiu      $sp, $sp, -16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440A0 - sw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440A4 - sw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440A8 - jal        0x08C52044
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440AC - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440B0 - jal        0x089441DC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440B4 - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440B8 - ori        $s0, $zr, 1 <=> li $s0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440BC - jal        0x08C52C78
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440C0 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440C4 - lui        $a0, 0x09C9 <=> li $a0, 0x09C90000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440C8 - ori        $a1, $zr, 8 <=> li $a1, 8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440CC - ori        $a2, $zr, 8 <=> li $a2, 8
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440D0 - ori        $a3, $zr, 32 <=> li $a3, 32
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440D4 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440D8 - jal        0x08C54D20
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440DC - addiu      $a0, $a0, -20096
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440E0 - jal        0x08C552F0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440E4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89440E8 - jal        0x08C54F1C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440EC - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440F0 - lui        $a0, 0x3F49 <=> li $a0, 0x3F490000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440F4 - ori        $a0, $a0, 4059
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440F8 - mtc1       $a0, $f12
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89440FC - lui        $a0, 0x3FE1 <=> li $a0, 0x3FE10000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944100 - ori        $a0, $a0, -7710
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944104 - mtc1       $a0, $f13
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944108 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894410C - mtc1       $a0, $f14
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944110 - lui        $a0, 0x42C8 <=> li $a0, 0x42C80000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944114 - jal        0x08C54F78
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944118 - mtc1       $a0, $f15
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894411C - jal        0x08C552F0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944120 - ori        $a0, $zr, 2 <=> li $a0, 2
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944124 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944128 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894412C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944130 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944134 - jal        0x08C9245C [sceKernelCreateEventFlag]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944138 - addiu      $a0, $a0, -13824
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894413C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8944140 - blez       $v0, 0x08944190
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944144 - sw         $v0, 664($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944148 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894414C - sw         $zr, 676($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944150 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944154 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944158 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894415C - jal        0x08C5546C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944160 - addiu      $a1, $a1, 18108
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944164 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944168 - ori        $a0, $zr, 4 <=> li $a0, 4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894416C - jal        0x08C52BD0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944170 - addiu      $a1, $a1, 18188
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944174 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944178 - sb         $zr, 672($a0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894417C - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944180 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944184 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944188 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894418C - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944190 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944194 - lw         $s0, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944198 - lw         $ra, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894419C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441A0 - addiu      $sp, $sp, 16
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52044
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52044 - addiu      $sp, $sp, -48
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52048 - sw         $s2, 24($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5204C - lui        $s2, 0x09BA <=> li $s2, 0x09BA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52050 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52054 - lw         $a0, -14568($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52058 - sw         $s3, 28($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5205C - ori        $v1, $v0, 32
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52060 - addiu      $s3, $s2, -14568
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52064 - sw         $ra, 32($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52068 - sw         $s1, 20($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5206C - bne        $a0, $zr, 0x08C52128
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52070 - sw         $s0, 16($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52074 - jal        0x08C92604 [sceGeEdramGetAddr]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52078 - nop
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C5207C - jal        0x08C54BBC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52080 - sw         $v0, 20($s3)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52084 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52088 - addiu      $a0, $a1, -29136
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5208C - addiu      $a2, $zr, 1 <=> li $a2, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52090 - addiu      $a1, $zr, 512 <=> li $a1, 512
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52094 - jal        0x08C9245C [sceKernelCreateEventFlag]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52098 - addu       $a3, $zr, $zr <=> li $a3, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5209C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520A0 - addiu      $s1, $v1, -14616
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520A4 - addu       $a0, $sp, $zr <=> move $a0, $sp
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C520A8 - bltz       $v0, 0x08C52128
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520AC - addu       $v1, $v0, $zr <=> move $v1, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520B0 - lui        $t2, 0x08C5 <=> li $t2, 0x08C50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520B4 - lui        $t0, 0x08C5 <=> li $t0, 0x08C50000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520B8 - addiu      $a3, $t0, 19336
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520BC - addiu      $t1, $t2, 19208
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520C0 - sw         $a3, 8($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520C4 - sw         $v0, 44($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520C8 - sw         $t1, 0($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520CC - sw         $s1, 4($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C520D0 - jal        0x08C925DC [sceGeSetCallback]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520D4 - sw         $s1, 12($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520D8 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520DC - addiu      $a0, $a2, -23536
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520E0 - addu       $s0, $v0, $zr <=> move $s0, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520E4 - addiu      $a2, $zr, -1 <=> li $a2, -1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520E8 - addu       $a3, $zr, $zr <=> li $a3, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C520EC - bltz       $v0, 0x08C5216C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520F0 - addu       $a1, $zr, $zr <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C520F4 - jal        0x08C925E4 [sceGeListEnQueue]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520F8 - sw         $v0, 32($s3)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C520FC - addu       $s0, $v0, $zr <=> move $s0, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52100 - addu       $a0, $v0, $zr <=> move $a0, $v0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52104 - bltz       $v0, 0x08C52148
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52108 - addu       $a1, $zr, $zr <=> li $a1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C5210C - jal        0x08C925BC [sceGeListSync]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52110 - sw         $v0, 24($s3)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52114 - jal        0x08C925EC [sceGeDrawSync]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52118 - addu       $a0, $zr, $zr <=> li $a0, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5211C - addiu      $a0, $zr, 1 <=> li $a0, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52120 - sw         $a0, -14568($s2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52124 - addu       $v1, $zr, $zr <=> li $v1, 0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52128 - lw         $ra, 32($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5212C - lw         $s3, 28($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52130 - lw         $s2, 24($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52134 - lw         $s1, 20($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52138 - lw         $s0, 16($sp)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5213C - addu       $v0, $v1, $zr <=> move $v0, $v1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52140 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52144 - addiu      $sp, $sp, 48
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C52148 - jal        0x08C923CC [sceKernelDeleteEventFlag]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5214C - lw         $a0, 44($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52150 - jal        0x08C925C4 [sceGeUnsetCallback]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52154 - lw         $a0, 32($s3)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52158 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5215C - sw         $v0, 32($s3)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52160 - addu       $v1, $s0, $zr <=> move $v1, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C52164 - j          0x08C52128
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52168 - sw         $v0, 44($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C5216C - jal        0x08C923CC [sceKernelDeleteEventFlag]
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52170 - lw         $a0, 44($s1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52174 - addu       $v1, $s0, $zr <=> move $v1, $s0
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52178 - j          0x08C52164
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5217C - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92604
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92604 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92608 - syscall    0x04733 [sceGeEdramGetAddr]
21:02:16 DEBUG hle.sceGe_user - user_main_10 - sceGeEdramGetAddr
21:02:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54BBC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54BBC - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BC0 - addiu      $t6, $v1, -14568
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BC4 - addiu      $t7, $zr, 480 <=> li $t7, 480
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BC8 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BCC - sw         $t7, 60($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BD0 - addiu      $a1, $zr, 1 <=> li $a1, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BD4 - addiu      $a2, $zr, 272 <=> li $a2, 272
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BD8 - sw         $a0, 12($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BDC - addiu      $t5, $zr, 4 <=> li $t5, 4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BE0 - addiu      $t4, $zr, 100 <=> li $t4, 100
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BE4 - sw         $zr, 4($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BE8 - addiu      $a3, $zr, 1 <=> li $a3, 1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BEC - addiu      $t3, $zr, 480 <=> li $t3, 480
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BF0 - sw         $t7, 40($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BF4 - addiu      $t2, $zr, 272 <=> li $t2, 272
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BF8 - ori        $t1, $zr, -1 <=> li $t1, 65535
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BFC - sw         $zr, 44($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C00 - addiu      $t0, $zr, -1 <=> li $t0, -1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C04 - addiu      $v1, $zr, 4 <=> li $v1, 4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C08 - sw         $zr, 48($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C0C - sw         $zr, 52($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C10 - sw         $zr, 56($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C14 - sw         $zr, 8($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C18 - sw         $zr, 16($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C1C - sw         $zr, 72($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C20 - sw         $zr, 68($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C24 - sw         $a1, 36($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C28 - addiu      $a1, $t6, 76
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C2C - sw         $a2, 64($t6)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C30 - addiu      $a2, $t6, 324
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54C34 - addiu      $v1, $v1, -1
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C38 - sw         $t5, 0($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C3C - sw         $zr, 16($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C40 - sw         $t4, 148($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C44 - sw         $zr, 152($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C48 - sw         $a3, 156($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C4C - sw         $t3, 160($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C50 - sw         $t2, 164($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C54 - sw         $zr, 168($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C58 - sw         $zr, 172($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C5C - sw         $zr, 176($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C60 - sw         $zr, 180($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C64 - sw         $zr, 184($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C68 - sw         $zr, 216($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C6C - sw         $a3, 220($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C70 - sw         $zr, 224($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C74 - sw         $zr, 188($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C78 - sw         $zr, 192($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C7C - sw         $zr, 196($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C80 - sw         $zr, 200($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C84 - sw         $zr, 204($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C88 - sw         $zr, 208($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C8C - sw         $t1, 212($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C90 - sw         $zr, 228($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C94 - sw         $zr, 236($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C98 - sw         $zr, 232($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54C9C - sw         $zr, 240($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CA0 - sw         $zr, 244($a1)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CA4 - addiu      $a1, $a1, 252
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CA8 - sw         $t0, 0($a2)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54CAC - bgez       $v1, 0x08C54C34
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CB0 - addiu      $a2, $a2, 252
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CB4 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CB8 - addiu      $a3, $t0, -14616
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CBC - sw         $zr, -14616($t0)
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CC0 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CC4 - sw         $zr, 4($a3)
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9245C
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9245C - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92460 - syscall    0x045E2 [sceKernelCreateEventFlag]
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='SceGuSignal', attr=0x200, initPattern=0x1, option=0x00000000
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C925DC
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C925DC - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C925E0 - syscall    0x0473B [sceGeSetCallback]
21:02:16 DEBUG hle.sceGe_user - user_main_10 - sceGeSetCallback cbdata_addr=0x09FFF630
21:02:16 DEBUG hle.sceGe_user - user_main_10 - sceGeSetCallback signalFunc=0x08C54B08, signalArg=0x09B9C6E8, finishFunc=0x08C54B88, finishArg=0x09B9C6E8, result cbid=0x0
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x22, name:'GeCallbackSignal', thread:'user_main', PC:08C54B08, $a0:00000000, $a1: 00000000, $a2: 09B9C6E8
21:02:16 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateCallback uid:0x23, name:'GeCallbackFinish', thread:'user_main', PC:08C54B88, $a0:00000000, $a1: 00000000, $a2: 09B9C6E8
21:02:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:16 DEBUG compiler - user_main_10 - Compiling _S1_2_8C925E4
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C925E4 - jr         $ra
21:02:16 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C925E8 - syscall    0x04737 [sceGeListEnQueue]
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeListEnQueue listAddr=0x08CAA410, stallAddr=0x00000000, cbid=0xFFFFFFFF, argAddr=0x00000000
21:02:17 DEBUG hle.sceGe_user - user_main_10 - hleGeListEnQueue returning 0x0
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C925BC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C925BC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C925C0 - syscall    0x0473F [sceGeListSync]
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeListSync id=0x0, mode=0x0
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeListSync on list: PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, list=0x08CAA410, pc=0x08CAA410, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
21:02:17 DEBUG hle.sceGe_user - user_main_10 - blockCurrentThreadOnList blocking thread 10 on list PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, list=0x08CAA410, pc=0x08CAA410, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- block SceUID=10 name:'user_main' caller:'sceGe_user.blockCurrentThreadOnList'
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - executeList PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CAA410, pc=0x08CAA410, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
21:02:17 DEBUG       ge - GUI - nop
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - vaddr 00000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - iaddr 00000000
21:02:17 DEBUG       ge - GUI - base 0x00000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - vtype GU_TRANSFORM_3D size=0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - offset_addr 0x00000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - drawRegion(0,0,1,1)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_CLIP_PLANES)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_DITHER)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_BLEND)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_ALPHA_TEST)
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_DEPTH_TEST)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_STENCIL_TEST)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_CULL_FACE)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - bone matrix offset 0
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - morph weight 0 0.000000
21:02:17 DEBUG       ge - GUI - morph weight 1 0.000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - morph weight 2 0.000000
21:02:17 DEBUG       ge - GUI - morph weight 3 0.000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - morph weight 4 0.000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - morph weight 5 0.000000
21:02:17 DEBUG       ge - GUI - morph weight 6 0.000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - morph weight 7 0.000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - psub patch_div_s=1, patch_div_t=1
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - pprim patch_prim=0
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_FACE)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGumMatrixMode GU_MODEL 0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
21:02:17 DEBUG       ge - GUI - sceGumMatrixMode GU_PROJECTION 0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGumMatrixMode GU_TEXTURE 0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - zscale 0.0
21:02:17 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - zpos 0.000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexScale(u=0.000000, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexScale(X, v=0.000000)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - sceGuTexOffset(u=0.000000, X)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - sceGuTexOffset(X, v=0.000000)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - sceGuOffset(x=0,y=0)
21:02:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
21:02:17 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuColorMaterial 0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - material emission r=0.0 g=0.0 b=0.0 (00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - material ambient r=0.0 g=0.0 b=0.0 (00000000)
21:02:17 DEBUG       ge - GUI - material diffuse r=0.0 g=0.0 b=0.0 (00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - material specular r=0.0 g=0.0 b=0.0 (00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - material ambient a=0.0 (00)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - material shininess 0.0
21:02:17 DEBUG       ge - GUI - ambient light r=0.0 g=0.0 b=0.0 (000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightMode(GU_SINGLE_COLOR)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light #0: type 0, kind 0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light #1: type 0, kind 0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light #2: type 0, kind 0
21:02:17 DEBUG       ge - GUI - Light #3: type 0, kind 0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
21:02:17 DEBUG       ge - GUI - Light 0 direction (-0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, -0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 1 direction (-0.000000, 0.000000, 0.000000)
21:02:17 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, -0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 2 direction (-0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, -0.000000)
21:02:17 DEBUG       ge - GUI - Light 3 direction (-0.000000, 0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, 0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, -0.000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(0,X,0.0,X)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(1,X,0.0,X)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(2,X,0.0,X)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(3,X,0.0,X)
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(0,X,X,0.0=90.0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(1,X,X,0.0=90.0)
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(2,X,X,0.0=90.0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightSpot(3,X,X,0.0=90.0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
21:02:17 DEBUG       ge - GUI - fface counter-clockwise
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=0
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - zbp zbp=0x04000000, zbw=0
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=0
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, X, lo(pointer=0x00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, texBufferWidth=0, hi(pointer=0x00000000))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x00000000)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x00000000)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - trxsbp sourceAddress=0x00000000
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - trxsbw sourceAddress=0x00000000, sourceLineWidth=0
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - trxdbp destinationAddress=0x00000000
21:02:17 DEBUG       ge - GUI - trxdbw destinationAddress=0x00000000, destinationLineWidth=0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1, height=1, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=1, width=1, height=1, X, X)
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=2, width=1, height=1, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=3, width=1, height=1, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=4, width=1, height=1, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=5, width=1, height=1, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=6, width=1, height=1, X, X)
21:02:17 DEBUG       ge - GUI - sceGuTexImage(level=7, width=1, height=1, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexMapMode(mode=0, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexProjMapMode(mode=0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexMapMode(X, 0, 0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
21:02:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=0(PSM_5650), X, X, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=0, X)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=0(PSM_5650), shift=0, mask=0x0, start=0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - sceGuTexLevelMode(mode=0, bias=0.0)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - sceGuTexFunc mode 000000
21:02:17 DEBUG       ge - GUI - sceGuTexEnvColor 000000 (no alpha)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - tflush (deferring to prim)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - tsync wait for rendering completion.
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuFog(far=0.000000, dist=0.000000, X)
21:02:17 DEBUG       ge - GUI - sceGuFog(X, X, color=0x000000) (no alpha)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - tslope tslope_level=0.0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - psm=0 PSM_5650 (0x0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuScissor(0,0,1,1)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDepthRange(0, 0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuColorFunc colorTestFunc=0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuColorFunc colorTestRef=0x000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuColorFunc colorTestMsk=0x000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=0, ref=0x00, mask=0x00)
21:02:17 DEBUG       ge - GUI - sceGuStencilFunc(func=0, ref=0x00, mask=0x00)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuStencilOp(fail=0, zfail=0, zpass=0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDepthFunc(0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=0, dst=0)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - sfix : 0x000000
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - dfix : 0x000000
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG       ge - GUI - DTH0(0000): 0  0  0  0
21:02:17 DEBUG       ge - GUI - DTH1(0000): 0  0  0  0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - DTH2(0000): 0  0  0  0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - DTH3(0000): 0  0  0  0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuLogicalOp(LogicOp=0(LOP_CLEAR))
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
21:02:17 DEBUG       ge - GUI - pmskc color mask=0x000000
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - pmska alpha mask=0x00
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - trxdpos dx=0, dy=0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - trxsize width=1, height=1
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - finish (0)
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceGe_user - GUI - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CAA410, pc=0x08CAA75C, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=true, paused=false, restarted=false, reset=false]
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - end pc=0x08CAA760
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0, copyGE=false, with=480, height=272
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CAA410, pc=0x08CAA760, stall=0x00000000, cbid=0xFFFFFFFF, ended=true, finished=true, paused=true, restarted=true, reset=false])
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, list=0x08CAA410, pc=0x08CAA760, stall=0x00000000, cbid=0xFFFFFFFF, ended=true, finished=true, paused=true, restarted=true, reset=false], done, waking thread 10
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
21:02:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceGe_user - user_main_10 - really waking thread 10(user_main)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=10 name:'user_main' caller:'sceGe_user.step'
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:17 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1023157
21:02:17 DEBUG  runtime - user_main_10 - Switching to Thread user_main
21:02:17 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C925EC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C925EC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C925F0 - syscall    0x04740 [sceGeDrawSync]
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeDrawSync mode=0x0
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeDrawSync all lists completed, not waiting
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_89441DC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89441DC - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441E0 - lui        $a1, 0x09BB <=> li $a1, 0x09BB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441E4 - lui        $a2, 0x0007 <=> li $a2, 0x00070000
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441E8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441EC - addiu      $a1, $a1, -24192
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441F0 - sw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89441F4 - jal        0x08C52180
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441F8 - addiu      $a2, $a2, 2048
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89441FC - lui        $a2, 0x0004 <=> li $a2, 0x00040000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944200 - ori        $a0, $zr, 480 <=> li $a0, 480
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944204 - ori        $a1, $zr, 272 <=> li $a1, 272
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944208 - ori        $a3, $zr, 512 <=> li $a3, 512
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894420C - jal        0x08C52CE8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944210 - addiu      $a2, $a2, 16384
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944214 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944218 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894421C - jal        0x08C527E4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944220 - ori        $a2, $zr, 512 <=> li $a2, 512
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944224 - lui        $a0, 0x0009 <=> li $a0, 0x00090000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944228 - ori        $a1, $zr, 512 <=> li $a1, 512
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894422C - jal        0x08C52DAC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944230 - addiu      $a0, $a0, -32768
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944234 - jal        0x08944634
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944238 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894423C - jal        0x08944690
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944240 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944244 - jal        0x08C53AC8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944248 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894424C - jal        0x08C53AA4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944250 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944254 - jal        0x08C53A80
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944258 - ori        $a0, $zr, 7 <=> li $a0, 7
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894425C - jal        0x08C52E00
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944260 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944264 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944268 - jal        0x08C528FC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894426C - addiu      $a0, $a0, -13808
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944270 - jal        0x08C52E00
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944274 - ori        $a0, $zr, 6 <=> li $a0, 6
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944278 - jal        0x08C52E00
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894427C - ori        $a0, $zr, 8 <=> li $a0, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944280 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944284 - jal        0x08C53718
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944288 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894428C - jal        0x08C52B64
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944290 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944294 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944298 - jal        0x08C52C0C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894429C - or         $a1, $zr, $zr <=> li $a1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89442A0 - jal        0x08C925AC [sceDisplayWaitVblankStart]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442A4 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442A8 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442AC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442B0 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52180
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52180 - addiu      $sp, $sp, -48
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52184 - sw         $s4, 16($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52188 - addu       $s4, $a2, $zr <=> move $s4, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5218C - sw         $s3, 12($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52190 - lui        $s3, 0x09BA <=> li $s3, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52194 - sw         $s2, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52198 - addu       $s2, $a1, $zr <=> move $s2, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5219C - sw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521A0 - addiu      $s1, $s3, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521A4 - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521A8 - sw         $ra, 20($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521AC - swc1       $f20, 32($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521B0 - lw         $v1, -14568($s3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C521B4 - beq        $v1, $zr, 0x08C523DC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521B8 - addu       $s0, $a0, $zr <=> move $s0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C521BC - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521C0 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521C4 - sll        $a1, $s0, 0x0006
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521C8 - subu       $a2, $a1, $s0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521CC - sll        $a1, $a2, 0x0002
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521D0 - addu       $a2, $a1, $s1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521D4 - lw         $v1, 324($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C521D8 - bgez       $v1, 0x08C523C4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521DC - addu       $a0, $v0, $zr <=> move $a0, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521E0 - lw         $t2, 12($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521E4 - addiu      $t3, $s1, 76
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521E8 - addu       $t1, $a1, $t3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521EC - sw         $t2, 324($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521F0 - sw         $t1, 72($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C521F4 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521F8 - sw         $s0, 12($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C521FC - addiu      $t0, $s0, -3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52200 - sltiu      $a3, $t0, 2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52204 - beql       $a3, $zr, 0x08C52364
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52208 - lw         $t7, 72($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5220C - lw         $t4, 72($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52210 - ext        $t5, $s2, 0, 29
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52214 - sw         $s4, 12($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52218 - sw         $t5, 8($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5221C - sw         $t5, 4($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52220 - addiu      $s0, $s3, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52224 - lw         $s2, 12($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C52228 - beql       $s2, $zr, 0x08C52334
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5222C - lw         $t9, 72($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52230 - addiu      $s0, $s3, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52234 - lw         $s3, 4($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52238 - beq        $s3, $zr, 0x08C522F0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5223C - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52240 - lw         $a1, 12($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52244 - bne        $a1, $zr, 0x08C522C8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52248 - addu       $v1, $zr, $zr <=> li $v1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5224C - lw         $a0, 40($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52250 - beq        $a0, $zr, 0x08C522CC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52254 - lw         $ra, 20($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52258 - lw         $v1, 36($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5225C - lw         $a1, 60($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52260 - lw         $a2, 64($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52264 - lw         $t3, 72($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52268 - lui        $s2, 0x9D00 <=> li $s2, 0x9D000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5226C - lui        $s3, 0xD200 <=> li $s3, 0xD2000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52270 - sw         $v1, 156($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52274 - lui        $t5, 0x9C00 <=> li $t5, 0x9C000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52278 - sw         $a1, 160($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5227C - sw         $a2, 164($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52280 - lw         $t4, 44($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52284 - lw         $s1, 8($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52288 - lw         $t9, 36($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5228C - lw         $t7, 40($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52290 - ext        $t8, $t4, 24, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52294 - sll        $s0, $t8, 0x0010
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52298 - addiu      $t1, $s1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5229C - or         $t6, $s0, $s2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522A0 - ins        $t4, $zr, 24, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522A4 - or         $s4, $t9, $s3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522A8 - or         $t2, $t6, $t7
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522AC - or         $t0, $t4, $t5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522B0 - addiu      $a3, $t1, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522B4 - sw         $s4, 0($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522B8 - sw         $a3, 8($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522BC - sw         $t2, 0($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522C0 - sw         $t0, 4($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522C4 - addu       $v1, $zr, $zr <=> li $v1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C522C8 - lw         $ra, 20($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C522CC - lw         $s4, 16($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522D0 - lw         $s3, 12($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522D4 - lw         $s2, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522D8 - lw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522DC - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522E0 - lwc1       $f20, 32($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522E4 - addu       $v0, $v1, $zr <=> move $v0, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522E8 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522EC - addiu      $sp, $sp, 48
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C522F0 - jal        0x08C528FC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522F4 - addiu      $a0, $v0, -22672
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C522F8 - addiu      $a1, $zr, 16 <=> li $a1, 16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C522FC - jal        0x08C52A28
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52300 - addiu      $a0, $zr, 16 <=> li $a0, 16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52304 - jal        0x08C52A54
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52308 - addiu      $a0, $zr, 7 <=> li $a0, 7
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5230C - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52310 - lwc1       $f20, -22608($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52314 - jal        0x08C52A7C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52318 - mov.s      $f12, $f20
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5231C - mov.s      $f12, $f20
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52320 - jal        0x08C52AA8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52324 - mov.s      $f13, $f20
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52328 - addiu      $v1, $zr, 1 <=> li $v1, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5232C - j          0x08C52240
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52330 - sw         $v1, 4($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52334 - lw         $a2, 32($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52338 - lui        $t8, 0x08CB <=> li $t8, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5233C - lw         $a1, 8($t9)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52340 - lw         $a0, 4($t9)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52344 - addiu      $a3, $t8, -22688
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52348 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C5234C - jal        0x08C925E4 [sceGeListEnQueue]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52350 - sw         $zr, -14576($s4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52354 - bltz       $v0, 0x08C522C8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52358 - addu       $v1, $v0, $zr <=> move $v1, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5235C - j          0x08C52230
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52360 - sw         $v0, 24($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52364 - lui        $s0, 0x4000 <=> li $s0, 0x40000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52368 - addu       $a0, $s0, $zr <=> move $a0, $s0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5236C - ins        $a0, $s2, 0, 29
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52370 - ext        $t6, $s2, 30, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52374 - sw         $s4, 12($t7)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52378 - sw         $a0, 8($t7)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5237C - bne        $t6, $zr, 0x08C52220
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52380 - sw         $a0, 4($t7)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52384 - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52388 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5238C - addu       $a0, $v0, $zr <=> move $a0, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52390 - cache      0x1B, 0($s2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52394 - lw         $a2, 72($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52398 - lw         $v1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5239C - andi       $s1, $v1, 63
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C523A0 - beq        $s1, $zr, 0x08C523B4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523A4 - addiu      $a1, $v1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523A8 - sw         $a1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C523AC - j          0x08C52398
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523B0 - sw         $zr, 0($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C523B4 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523B8 - addiu      $s0, $s3, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C523BC - j          0x08C52228
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523C0 - lw         $s2, 12($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C523C4 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523C8 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523CC - lui        $a0, 0x8000 <=> li $a0, 0x80000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523D0 - ori        $v1, $a0, 33
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C523D4 - j          0x08C522C8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523D8 - sw         $zr, 72($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C523DC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C523E0 - j          0x08C523D4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523E4 - ori        $v1, $v0, 1
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92294
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92294 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92298 - syscall    0x04776 [sceKernelCpuSuspendIntr]
21:02:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C922D4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C922D4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C922D8 - syscall    0x04777 [sceKernelCpuResumeIntr]
21:02:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:02:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeListEnQueue listAddr=0x09BAA180, stallAddr=0x09BAA180, cbid=0x0, argAddr=0x08CAA760
21:02:17 DEBUG hle.sceGe_user - user_main_10 - hleGeListEnQueue optParams=0x08CAA760(contextAddr=0x00000000, stackDepth=32, stackAddr=0x09B9CC60)
21:02:17 DEBUG hle.sceGe_user - user_main_10 - hleGeListEnQueue returning 0x1
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C528FC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C528FC - lw         $a1, 12($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52900 - lw         $a2, 8($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52904 - lw         $t1, 4($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52908 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5290C - lw         $t6, 0($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52910 - lw         $t3, -14496($v0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52914 - andi       $t2, $a1, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52918 - andi       $t0, $a2, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5291C - sll        $a3, $t2, 0x000C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52920 - sll        $v1, $t0, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52924 - andi       $t9, $t1, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52928 - or         $t7, $a3, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5292C - sll        $t8, $t9, 0x0004
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52930 - or         $t4, $t7, $t8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52934 - lw         $t1, 8($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52938 - andi       $t5, $t6, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5293C - or         $t2, $t4, $t5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52940 - lui        $a2, 0xE200 <=> li $a2, 0xE2000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52944 - or         $t0, $t2, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52948 - sw         $t0, 0($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5294C - addiu      $t2, $t1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52950 - lw         $v1, 28($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52954 - lw         $a3, 24($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52958 - lw         $t8, 20($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5295C - lw         $t1, 16($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52960 - andi       $t9, $v1, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52964 - andi       $a1, $a3, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52968 - sll        $t6, $t9, 0x000C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5296C - sll        $t7, $a1, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52970 - andi       $t5, $t8, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52974 - or         $a2, $t6, $t7
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52978 - sll        $t4, $t5, 0x0004
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5297C - or         $v1, $a2, $t4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52980 - andi       $a3, $t1, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52984 - or         $t8, $v1, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52988 - lui        $t9, 0xE300 <=> li $t9, 0xE3000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5298C - or         $t7, $t8, $t9
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52990 - sw         $t7, 0($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52994 - lw         $v0, 44($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52998 - lw         $t6, 40($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5299C - lw         $t4, 36($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529A0 - lw         $t7, 32($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529A4 - andi       $t5, $v0, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529A8 - andi       $a1, $t6, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529AC - sll        $a3, $t5, 0x000C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529B0 - sll        $t1, $a1, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529B4 - andi       $a2, $t4, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529B8 - or         $t8, $a3, $t1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529BC - sll        $t9, $a2, 0x0004
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529C0 - or         $v0, $t8, $t9
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529C4 - andi       $t6, $t7, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529C8 - or         $t4, $v0, $t6
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529CC - lui        $t5, 0xE400 <=> li $t5, 0xE4000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529D0 - or         $t1, $t4, $t5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529D4 - sw         $t1, 4($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529D8 - addiu      $t1, $t2, 12
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529DC - lw         $v1, 60($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529E0 - lw         $a3, 56($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529E4 - lw         $a2, 52($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529E8 - lw         $t4, 48($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529EC - andi       $a1, $v1, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529F0 - andi       $a0, $a3, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529F4 - sll        $t8, $a1, 0x000C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529F8 - sll        $t9, $a0, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C529FC - andi       $t7, $a2, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A00 - or         $t5, $t8, $t9
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A04 - sll        $t6, $t7, 0x0004
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A08 - or         $v1, $t5, $t6
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A0C - andi       $a3, $t4, 15
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A10 - or         $a1, $v1, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A14 - lui        $a2, 0xE500 <=> li $a2, 0xE5000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A18 - or         $a0, $a1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A1C - sw         $t1, 8($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A20 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A24 - sw         $a0, 8($t2)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52A28
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52A28 - lui        $t2, 0x09BA <=> li $t2, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A2C - lw         $a3, -14496($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A30 - sll        $t1, $a1, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A34 - or         $t0, $t1, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A38 - lw         $a2, 8($a3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A3C - lui        $a0, 0x3600 <=> li $a0, 0x36000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A40 - or         $v1, $t0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A44 - addiu      $v0, $a2, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A48 - sw         $v1, 0($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A4C - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A50 - sw         $v0, 8($a3)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52A54
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52A54 - lui        $t1, 0x09BA <=> li $t1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A58 - lw         $a2, -14496($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A5C - andi       $a3, $a0, 7
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A60 - lui        $t0, 0x5300 <=> li $t0, 0x53000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A64 - lw         $a1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A68 - or         $v0, $a3, $t0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A6C - addiu      $v1, $a1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A70 - sw         $v0, 0($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A74 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A78 - sw         $v1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52A7C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52A7C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A80 - lw         $a2, -14496($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A84 - mfc1       $t1, $f12
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A88 - lui        $t0, 0x5B00 <=> li $t0, 0x5B000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A8C - lw         $a1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A90 - srl        $a3, $t1, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A94 - or         $a0, $a3, $t0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A98 - addiu      $v0, $a1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52A9C - sw         $a0, 0($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AA0 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AA4 - sw         $v0, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52AA8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52AA8 - lui        $t5, 0x09BA <=> li $t5, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AAC - lw         $t1, -14496($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AB0 - mfc1       $t4, $f12
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AB4 - mfc1       $a1, $f13
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AB8 - lw         $a2, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52ABC - srl        $t2, $t4, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AC0 - lui        $t3, 0x4800 <=> li $t3, 0x48000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AC4 - or         $a3, $t2, $t3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AC8 - sw         $a3, 0($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52ACC - srl        $v1, $a1, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AD0 - addiu      $a3, $a2, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AD4 - lui        $a0, 0x4900 <=> li $a0, 0x49000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AD8 - or         $t0, $v1, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52ADC - addiu      $v0, $a3, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AE0 - sw         $v0, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AE4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52AE8 - sw         $t0, 0($a3)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52CE8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52CE8 - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CEC - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CF0 - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CF4 - addiu      $s0, $t0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CF8 - addu       $v0, $a0, $zr <=> move $v0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CFC - lw         $a0, 36($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D00 - addu       $v1, $a1, $zr <=> move $v1, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D04 - addu       $t2, $a2, $zr <=> move $t2, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D08 - addu       $t0, $a3, $zr <=> move $t0, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D0C - addu       $a1, $v0, $zr <=> move $a1, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D10 - addu       $a2, $v1, $zr <=> move $a2, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D14 - sw         $ra, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52D18 - jal        0x08C52640
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D1C - addu       $a3, $t2, $zr <=> move $a3, $t2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D20 - addiu      $a1, $s0, 76
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D24 - addiu      $a2, $zr, 4 <=> li $a2, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52D28 - lw         $t1, 36($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D2C - lw         $a0, 60($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D30 - lw         $a3, 64($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D34 - addiu      $a2, $a2, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D38 - sw         $t1, 156($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D3C - sw         $a0, 160($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D40 - sw         $a3, 164($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52D44 - bgez       $a2, 0x08C52D28
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D48 - addiu      $a1, $a1, 252
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D4C - lw         $ra, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D50 - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D54 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D58 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52640
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52640 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52644 - lw         $v0, -13224($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52648 - addiu      $sp, $sp, -32
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5264C - sw         $s5, 20($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52650 - addu       $s5, $a0, $zr <=> move $s5, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52654 - sw         $s4, 16($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52658 - addu       $s4, $a3, $zr <=> move $s4, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5265C - sw         $s3, 12($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52660 - addu       $s3, $a2, $zr <=> move $s3, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52664 - sw         $s2, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52668 - addu       $s2, $a1, $zr <=> move $s2, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5266C - sw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52670 - addu       $s1, $t0, $zr <=> move $s1, $t0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52674 - sw         $ra, 24($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52678 - bne        $v0, $zr, 0x08C5270C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5267C - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52680 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52684 - addiu      $s0, $a0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52688 - lw         $v1, 40($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5268C - addu       $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52690 - sw         $s2, 60($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52694 - sw         $s3, 64($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52698 - sw         $s4, 48($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5269C - bne        $v1, $zr, 0x08C526A8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526A0 - sw         $s5, 36($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526A4 - sw         $s1, 40($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C526A8 - lw         $a1, 60($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526AC - lw         $a2, 64($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C526B0 - jal        0x08C9258C [sceDisplaySetMode]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526B4 - sw         $s1, 40($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526B8 - lw         $v0, 8($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526BC - addiu      $t0, $zr, 1 <=> li $t0, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526C0 - addu       $a1, $s1, $zr <=> move $a1, $s1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526C4 - addu       $a2, $s5, $zr <=> move $a2, $s5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C526C8 - beq        $v0, $t0, 0x08C526F4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526CC - addiu      $a3, $zr, 1 <=> li $a3, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526D0 - lw         $ra, 24($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C526D4 - lw         $s5, 20($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526D8 - lw         $s4, 16($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526DC - lw         $s3, 12($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526E0 - lw         $s2, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526E4 - lw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526E8 - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526EC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526F0 - addiu      $sp, $sp, 32
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C526F4 - lw         $t2, 48($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C526F8 - lw         $t1, 20($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C526FC - jal        0x08C9259C [sceDisplaySetFrameBuf]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52700 - addu       $a0, $t1, $t2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52704 - j          0x08C526D4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52708 - lw         $ra, 24($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5270C - jalr       $ra, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52710 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52714 - j          0x08C52684
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52718 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9258C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9258C - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92590 - syscall    0x04721 [sceDisplaySetMode]
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
21:02:17 DEBUG       ge - GUI - executeList PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x09BAA180, pc=0x09BAA180, stall=0x09BAA180, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG hle.sceDisplay - user_main_10 - sceDisplaySetMode displayMode=0x0, displayWidth=0x1E0, displayHeight=0x110
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C527E4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C527E4 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C527E8 - lw         $v0, -13220($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C527EC - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C527F0 - sw         $s2, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C527F4 - addu       $s2, $a2, $zr <=> move $s2, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C527F8 - sw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C527FC - addu       $s1, $a1, $zr <=> move $s1, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52800 - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52804 - addu       $s0, $a0, $zr <=> move $s0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52808 - bne        $v0, $zr, 0x08C528EC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5280C - sw         $ra, 12($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52810 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52814 - addiu      $a2, $t0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52818 - lw         $t4, 72($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5281C - ext        $t9, $s1, 24, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52820 - sll        $a1, $t9, 0x0010
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52824 - lw         $t7, 8($t4)
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52828 - lui        $v0, 0x9D00 <=> li $v0, 0x9D000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5282C - addu       $t6, $s1, $zr <=> move $t6, $s1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52830 - lui        $a0, 0xD200 <=> li $a0, 0xD2000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52834 - or         $t5, $a1, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52838 - ins        $t6, $zr, 24, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5283C - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52840 - addiu      $t1, $t7, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52844 - or         $t8, $s0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52848 - or         $t2, $t6, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5284C - or         $t3, $t5, $s2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52850 - sw         $t8, 0($t7)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52854 - addiu      $a3, $t1, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52858 - addiu      $a0, $zr, 4 <=> li $a0, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5285C - sw         $t3, 0($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52860 - sw         $t2, 4($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52864 - sw         $a3, 8($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52868 - addiu      $a3, $a2, 76
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5286C - lw         $t2, 60($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52870 - lw         $t1, 64($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52874 - addiu      $a0, $a0, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52878 - sw         $t2, 160($a3)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5287C - sw         $t1, 164($a3)
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52880 - sw         $s0, 156($a3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52884 - bgez       $a0, 0x08C5286C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52888 - addiu      $a3, $a3, 252
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5288C - addiu      $a2, $t0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52890 - lw         $t3, 52($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52894 - sw         $s0, 36($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52898 - sw         $s1, 44($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5289C - bne        $t3, $zr, 0x08C528C8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528A0 - sw         $s2, 40($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528A4 - lw         $v0, 64($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C528A8 - beql       $v0, $zr, 0x08C528CC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528AC - lw         $t0, 56($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C528B0 - mult       $v0, $s2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528B4 - mflo       $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528B8 - sll        $t4, $a3, 0x0002
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528BC - addu       $s0, $s1, $t4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528C0 - sw         $s0, 52($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528C4 - addiu      $a2, $t0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C528C8 - lw         $t0, 56($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C528CC - beql       $t0, $zr, 0x08C528D4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528D0 - sw         $s2, 56($a2)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C528D4 - lw         $ra, 12($sp)
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528D8 - lw         $s2, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528DC - lw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528E0 - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528E4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528E8 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C528EC - jalr       $ra, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528F0 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C528F4 - j          0x08C52814
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C528F8 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52DAC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52DAC - lui        $t3, 0x09BA <=> li $t3, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DB0 - addiu      $t2, $t3, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DB4 - lw         $t5, 72($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DB8 - ext        $t9, $a0, 24, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DBC - sll        $t7, $t9, 0x0010
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DC0 - lw         $t1, 8($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DC4 - lui        $t8, 0x9F00 <=> li $t8, 0x9F000000
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DC8 - addu       $v1, $a0, $zr <=> move $v1, $a0
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DCC - addiu      $t3, $t1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DD0 - or         $t6, $t7, $t8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DD4 - ins        $v1, $zr, 24, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DD8 - lui        $a2, 0x9E00 <=> li $a2, 0x9E000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DDC - or         $a3, $t6, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DE0 - or         $t4, $v1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DE4 - addiu      $v0, $t3, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DE8 - sw         $a3, 0($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DEC - sw         $v0, 8($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DF0 - sw         $t4, 0($t3)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DF4 - sw         $a1, 56($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DF8 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DFC - sw         $a0, 52($t2)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8944634
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944634 - addiu      $sp, $sp, -16
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944638 - ori        $a0, $zr, 2048 <=> li $a0, 2048
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894463C - ori        $a1, $zr, 2048 <=> li $a1, 2048
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944640 - ori        $a2, $zr, 480 <=> li $a2, 480
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944644 - sw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944648 - jal        0x08C53314
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894464C - ori        $a3, $zr, 272 <=> li $a3, 272
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944650 - ori        $a0, $zr, 1808 <=> li $a0, 1808
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944654 - jal        0x08C5340C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944658 - ori        $a1, $zr, 1912 <=> li $a1, 1912
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894465C - ori        $a0, $zr, -536 <=> li $a0, 65000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944660 - jal        0x08C533B8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944664 - ori        $a1, $zr, 32 <=> li $a1, 32
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944668 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894466C - or         $a1, $zr, $zr <=> li $a1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944670 - ori        $a2, $zr, 480 <=> li $a2, 480
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944674 - jal        0x08C53B08
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944678 - ori        $a3, $zr, 272 <=> li $a3, 272
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894467C - jal        0x08C52E00
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944680 - ori        $a0, $zr, 2 <=> li $a0, 2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944684 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944688 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894468C - addiu      $sp, $sp, 16
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53314
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53314 - mtc1       $a2, $f11
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53318 - mtc1       $a3, $f10
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5331C - lui        $t5, 0x08CB <=> li $t5, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53320 - lui        $t0, 0x08CB <=> li $t0, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53324 - cvt.s.w    $f9, $f11
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53328 - cvt.s.w    $f7, $f10
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5332C - lwc1       $f8, -22604($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53330 - mtc1       $a0, $f2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53334 - mtc1       $a1, $f5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53338 - lwc1       $f1, -22600($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5333C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53340 - mul.s      $f3, $f9, $f8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53344 - mul.s      $f6, $f7, $f1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53348 - cvt.s.w    $f4, $f2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5334C - cvt.s.w    $f0, $f5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53350 - lw         $t5, -14496($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53354 - mfc1       $t4, $f3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53358 - mfc1       $t1, $f4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5335C - lw         $t7, 8($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53360 - mfc1       $t8, $f6
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53364 - mfc1       $a0, $f0
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53368 - srl        $t2, $t4, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5336C - lui        $t3, 0x4200 <=> li $t3, 0x42000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53370 - srl        $a3, $t1, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53374 - srl        $t6, $t8, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53378 - addiu      $t1, $t7, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5337C - srl        $t0, $a0, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53380 - lui        $a1, 0x4300 <=> li $a1, 0x43000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53384 - lui        $a2, 0x4500 <=> li $a2, 0x45000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53388 - lui        $v1, 0x4600 <=> li $v1, 0x46000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5338C - or         $t9, $t2, $t3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53390 - or         $t4, $t6, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53394 - or         $t3, $a3, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53398 - or         $t2, $t0, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5339C - addiu      $v0, $t1, 12
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533A0 - sw         $t9, 0($t7)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533A4 - sw         $v0, 8($t5)
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533A8 - sw         $t4, 0($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533AC - sw         $t3, 4($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533B0 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533B4 - sw         $t2, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5340C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5340C - lui        $t5, 0x09BA <=> li $t5, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53410 - lw         $t1, -14496($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53414 - sll        $t3, $a0, 0x0004
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53418 - lui        $t4, 0x4C00 <=> li $t4, 0x4C000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5341C - lw         $t2, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53420 - sll        $v1, $a1, 0x0004
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53424 - lui        $a3, 0x4D00 <=> li $a3, 0x4D000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53428 - addiu      $a0, $t2, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5342C - or         $a2, $t3, $t4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53430 - or         $t0, $v1, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53434 - addiu      $v0, $a0, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53438 - sw         $a2, 0($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5343C - sw         $v0, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53440 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53444 - sw         $t0, 0($a0)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C533B8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C533B8 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533BC - addu       $a3, $a0, $zr <=> move $a3, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533C0 - lw         $a0, -14496($v0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533C4 - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533C8 - addu       $a2, $a1, $zr <=> move $a2, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533CC - sw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C533D0 - jal        0x08C5460C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533D4 - addu       $a1, $a3, $zr <=> move $a1, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533D8 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533DC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C533E0 - addiu      $sp, $sp, 16
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5460C
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5460C - addu       $a3, $a1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54610 - mtc1       $a3, $f1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54614 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54618 - mtc1       $a1, $f3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5461C - cvt.s.w    $f5, $f1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54620 - lwc1       $f2, -22588($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54624 - cvt.s.w    $f4, $f3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54628 - addu       $t0, $a0, $zr <=> move $t0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5462C - mul.s      $f3, $f5, $f2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54630 - slt        $a3, $a1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54634 - sw         $a1, 216($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54638 - addu       $t1, $a1, $zr <=> move $t1, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5463C - sub.s      $f0, $f3, $f4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54640 - sw         $a2, 220($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54644 - addu       $a0, $a2, $zr <=> move $a0, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54648 - bne        $a3, $zr, 0x08C54658
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5464C - lwc1       $f1, 224($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54650 - addu       $t1, $a2, $zr <=> move $t1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54654 - addu       $a0, $a1, $zr <=> move $a0, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54658 - cvt.s.w    $f7, $f1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5465C - lw         $t7, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54660 - mfc1       $a3, $f0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54664 - lui        $a2, 0xD600 <=> li $a2, 0xD6000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54668 - add.s      $f6, $f3, $f7
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5466C - lui        $t8, 0xD700 <=> li $t8, 0xD7000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54670 - or         $t3, $t1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54674 - or         $t2, $a0, $t8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54678 - mfc1       $t6, $f6
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5467C - addiu      $t1, $t7, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54680 - srl        $t9, $a3, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54684 - lui        $v1, 0x4400 <=> li $v1, 0x44000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54688 - srl        $t5, $t6, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5468C - lui        $a0, 0x4700 <=> li $a0, 0x47000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54690 - or         $a1, $t9, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54694 - or         $t4, $t5, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54698 - addiu      $v0, $t1, 12
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5469C - sw         $a1, 0($t7)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C546A0 - sw         $v0, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C546A4 - sw         $t4, 0($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C546A8 - sw         $t3, 4($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C546AC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C546B0 - sw         $t2, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53B08
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53B08 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B0C - addu       $v1, $a0, $zr <=> move $v1, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B10 - lw         $a0, -14496($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B14 - addu       $v0, $a1, $zr <=> move $v0, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B18 - addu       $t2, $a2, $zr <=> move $t2, $a2
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B1C - addiu      $sp, $sp, -16
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B20 - addu       $t0, $a3, $zr <=> move $t0, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B24 - addu       $a1, $v1, $zr <=> move $a1, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B28 - addu       $a2, $v0, $zr <=> move $a2, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B2C - sw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C53B30 - jal        0x08C54A5C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B34 - addu       $a3, $t2, $zr <=> move $a3, $t2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B38 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B3C - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B40 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54A5C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54A5C - sll        $t4, $a2, 0x000A
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A60 - lui        $t5, 0xD400 <=> li $t5, 0xD4000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A64 - or         $t9, $t4, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A68 - addu       $v0, $a2, $t0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A6C - addiu      $t1, $v0, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A70 - or         $t4, $t9, $t5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A74 - addu       $t8, $a1, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A78 - lw         $t5, 168($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A7C - addiu      $t6, $t8, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A80 - sll        $t3, $t1, 0x000A
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A84 - addu       $t2, $a0, $zr <=> move $t2, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A88 - or         $t7, $t3, $t6
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A8C - lui        $a0, 0x1600 <=> li $a0, 0x16000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A90 - lui        $v1, 0xD500 <=> li $v1, 0xD5000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A94 - or         $t3, $t7, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A98 - sw         $a1, 172($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54A9C - or         $a0, $t7, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AA0 - sw         $a2, 176($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AA4 - sw         $t6, 180($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54AA8 - beq        $t5, $zr, 0x08C54AD4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AAC - sw         $t1, 184($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AB0 - lw         $t0, 8($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AB4 - lui        $a2, 0x1500 <=> li $a2, 0x15000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AB8 - addiu      $a1, $t0, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54ABC - addiu      $a3, $a1, 12
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AC0 - sw         $t4, 0($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AC4 - sw         $a3, 8($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AC8 - sw         $a0, 0($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54ACC - sw         $a2, 4($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AD0 - sw         $t3, 8($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54AD4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54AD8 - nop
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52E00
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52E00 - addiu      $sp, $sp, -16
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E04 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E08 - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E0C - addiu      $s0, $v0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E10 - addu       $a1, $a0, $zr <=> move $a1, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E14 - lw         $a2, 72($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E18 - sw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E1C - addu       $s1, $a0, $zr <=> move $s1, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E20 - addu       $a0, $a2, $zr <=> move $a0, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E24 - sw         $ra, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52E28 - jal        0x08C53CA8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E2C - addiu      $a2, $zr, 1 <=> li $a2, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E30 - addiu      $a0, $zr, 1 <=> li $a0, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E34 - lw         $a1, 68($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E38 - sllv       $v1, $a0, $s1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E3C - lw         $ra, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E40 - or         $a0, $a1, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E44 - sw         $a0, 68($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E48 - lw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E4C - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E50 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52E54 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53CA8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53CA8 - sltiu      $v1, $a1, 22
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C53CAC - beq        $v1, $zr, 0x08C53EAC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CB0 - addu       $t0, $a0, $zr <=> move $t0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CB4 - sll        $a3, $a1, 0x0002
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CB8 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CBC - addiu      $v0, $a1, -22540
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CC0 - addu       $a0, $a3, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CC4 - lw         $v1, 0($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CC8 - jr         $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CCC - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53EAC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53EB0 - nop
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53CF8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C53CF8 - beql       $a2, $zr, 0x08C53D68
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CFC - lw         $v0, 164($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53D00 - lw         $a3, 176($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D04 - lw         $a0, 172($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D08 - lw         $t6, 184($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D0C - lw         $t4, 180($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D10 - sll        $t9, $a3, 0x000A
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D14 - lw         $a1, 8($t0)
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D18 - or         $t7, $t9, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D1C - lui        $t8, 0xD400 <=> li $t8, 0xD4000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D20 - sll        $t3, $t6, 0x000A
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D24 - or         $t2, $t7, $t8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D28 - addiu      $t5, $zr, 1 <=> li $t5, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D2C - or         $a0, $t3, $t4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D30 - sw         $t5, 168($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D34 - sw         $t2, 0($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53D38 - addiu      $t4, $a1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D3C - lui        $t9, 0x1600 <=> li $t9, 0x16000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D40 - lui        $t8, 0xD500 <=> li $t8, 0xD5000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D44 - addiu      $t7, $t4, 12
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D48 - or         $t5, $a0, $t9
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D4C - or         $t6, $a0, $t8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D50 - sw         $t7, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D54 - lui        $t0, 0x1500 <=> li $t0, 0x15000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D58 - sw         $t6, 0($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D5C - sw         $t0, 4($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D60 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D64 - sw         $t5, 8($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53D68 - lw         $a1, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D6C - lw         $t3, 160($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D70 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D74 - addiu      $t2, $v0, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D78 - sw         $zr, 168($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D7C - addiu      $t1, $t3, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D80 - sll        $a2, $t2, 0x000A
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D84 - sw         $v1, 0($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C53D88 - j          0x08C53D38
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53D8C - or         $a0, $a2, $t1
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8944690
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944690 - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944694 - sw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944698 - jal        0x08C532B8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894469C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89446A0 - jal        0x08C532DC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446A4 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89446A8 - jal        0x08C532CC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446AC - or         $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446B0 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446B4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446B8 - addiu      $sp, $sp, 16
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C532B8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C532B8 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532BC - lw         $a1, -14496($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532C0 - ins        $a0, $zr, 24, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532C4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532C8 - sw         $a0, 204($a1)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C532DC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C532DC - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532E0 - lw         $a1, -14496($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532E4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532E8 - sw         $a0, 212($a1)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C532CC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C532CC - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532D0 - lw         $a1, -14496($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532D4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532D8 - sw         $a0, 208($a1)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53AC8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53AC8 - lui        $t4, 0x09BA <=> li $t4, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53ACC - lw         $t1, -14496($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AD0 - addu       $a3, $a0, $zr <=> move $a3, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AD4 - ins        $a3, $zr, 24, 8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AD8 - lw         $t2, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53ADC - lui        $t3, 0xE800 <=> li $t3, 0xE8000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AE0 - or         $a1, $a3, $t3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AE4 - srl        $v1, $a0, 0x0018
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AE8 - addiu      $a3, $t2, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AEC - lui        $a2, 0xE900 <=> li $a2, 0xE9000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AF0 - or         $t0, $v1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AF4 - addiu      $v0, $a3, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AF8 - sw         $a1, 0($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AFC - sw         $v0, 8($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B00 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53B04 - sw         $t0, 0($a3)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53AA4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53AA4 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AA8 - lw         $a2, -14496($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AAC - lui        $a3, 0xE700 <=> li $a3, 0xE7000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AB0 - or         $v0, $a0, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AB4 - lw         $a1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AB8 - addiu      $v1, $a1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53ABC - sw         $v0, 0($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AC0 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AC4 - sw         $v1, 8($a2)
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53A80
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53A80 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53A84 - lw         $a2, -14496($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53A88 - lui        $a3, 0xDE00 <=> li $a3, 0xDE000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53A8C - or         $v0, $a0, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53A90 - lw         $a1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53A94 - addiu      $v1, $a1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53A98 - sw         $v0, 0($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53A9C - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53AA0 - sw         $v1, 8($a2)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53CEC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53CD8 - or         $t1, $a2, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CDC - addiu      $a2, $v1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE0 - sw         $t1, 0($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE8 - sw         $a2, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53CEC - lw         $v1, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C53CF0 - j          0x08C53CD8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CF4 - lui        $v0, 0x2300 <=> li $v0, 0x23000000
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53DB4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53CD8 - or         $t1, $a2, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CDC - addiu      $a2, $v1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE0 - sw         $t1, 0($v1)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE4 - jr         $ra
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE8 - sw         $a2, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53DB4 - lw         $v1, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C53DB8 - j          0x08C53CD8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53DBC - lui        $v0, 0x2000 <=> li $v0, 0x20000000
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53DCC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53CD8 - or         $t1, $a2, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CDC - addiu      $a2, $v1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE0 - sw         $t1, 0($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53CE8 - sw         $a2, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53DCC - lw         $v1, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C53DD0 - j          0x08C53CD8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53DD4 - lui        $v0, 0x1C00 <=> li $v0, 0x1C000000
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C53718
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C53718 - lui        $t6, 0x09BA <=> li $t6, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5371C - lw         $t0, -14496($t6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53720 - sll        $t5, $a1, 0x0008
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53724 - lui        $t2, 0xC900 <=> li $t2, 0xC9000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53728 - lw         $v1, 228($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5372C - lw         $a3, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53730 - sw         $a1, 236($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53734 - sll        $t4, $v1, 0x0010
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53738 - or         $t3, $t4, $t5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5373C - or         $t1, $t3, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53740 - or         $a2, $t1, $t2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53744 - addiu      $v0, $a3, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53748 - sw         $a0, 232($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5374C - sw         $v0, 8($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53750 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53754 - sw         $a2, 0($a3)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52B64
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52B64 - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52B68 - sw         $ra, 0($sp)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52B6C - jal        0x08C523E8
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52B70 - addu       $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52B74 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52B78 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52B7C - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C523E8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C523E8 - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523EC - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523F0 - lui        $s0, 0x09BA <=> li $s0, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523F4 - addiu      $a2, $s0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523F8 - sw         $ra, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C523FC - lui        $v1, 0x8000 <=> li $v1, 0x80000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52400 - andi       $a3, $a0, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52404 - sw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52408 - lw         $a1, 72($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5240C - lw         $t0, 16($a1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52410 - bne        $t0, $zr, 0x08C524E8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52414 - ori        $a1, $v1, 33
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52418 - lw         $v1, 12($a2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5241C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52420 - sltiu      $a0, $v1, 5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52424 - beq        $a0, $zr, 0x08C524E8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52428 - ori        $a1, $v0, 263
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5242C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52430 - sll        $t1, $v1, 0x0002
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52434 - addiu      $t2, $t3, -22580
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52438 - addu       $t0, $t1, $t2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5243C - lw         $a2, 0($t0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52440 - jr         $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52444 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C524E8 - lw         $ra, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524EC - lw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524F0 - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524F4 - addu       $v0, $a1, $zr <=> move $v0, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524F8 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524FC - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52448
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52448 - addiu      $a1, $s0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5244C - lw         $t6, 72($a1)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52450 - lui        $t9, 0x0F00 <=> li $t9, 0x0F000000
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52454 - or         $t8, $a3, $t9
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52458 - lw         $s1, 8($t6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5245C - lui        $t5, 0x0C00 <=> li $t5, 0x0C000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52460 - addiu      $t4, $s1, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52464 - addiu      $t7, $t4, 4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52468 - sw         $t8, 0($s1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5246C - sw         $t7, 8($t6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52470 - jal        0x08C54CC8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52474 - sw         $t5, 0($t4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52478 - bltz       $v0, 0x08C524E8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5247C - addu       $a1, $v0, $zr <=> move $a1, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52480 - addiu      $s0, $s0, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52484 - lw         $t6, 72($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52488 - lw         $a0, 8($t6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5248C - lw         $t5, 4($t6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C52490 - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52494 - subu       $s1, $a0, $t5
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52498 - lw         $t4, 12($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5249C - addiu      $t2, $zr, -1 <=> li $t2, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524A4 - sll        $a3, $t4, 0x0006
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524A8 - subu       $t3, $a3, $t4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524AC - sll        $v1, $t3, 0x0002
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524B0 - addu       $t1, $v1, $s0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524B4 - lw         $a1, 324($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524B8 - sw         $t2, 324($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C524BC - bltz       $a1, 0x08C52500
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524C0 - sw         $a1, 12($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524C4 - sll        $t0, $a1, 0x0006
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524C8 - subu       $a2, $t0, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524CC - sll        $t8, $a2, 0x0002
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524D0 - addiu      $t9, $s0, 76
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524D4 - addu       $t7, $t8, $t9
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524D8 - sw         $t7, 72($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C524DC - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524E0 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524E4 - addu       $a1, $s1, $zr <=> move $a1, $s1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C524E8 - lw         $ra, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524EC - lw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524F0 - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524F4 - addu       $v0, $a1, $zr <=> move $v0, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524F8 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C524FC - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C52500 - j          0x08C524DC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52504 - sw         $zr, 72($s0)
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54CC8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54CC8 - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CCC - sw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CD0 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CD4 - addiu      $a0, $v1, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CD8 - lw         $v0, 12($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54CDC - bne        $v0, $zr, 0x08C54CF8
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CE0 - addu       $v1, $zr, $zr <=> li $v1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CE4 - lw         $v1, 72($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CE8 - lw         $a1, 16($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54CEC - beql       $a1, $zr, 0x08C54D08
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54CF0 - lw         $a1, 8($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54CF4 - addu       $v1, $zr, $zr <=> li $v1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54CF8 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54CFC - addu       $v0, $v1, $zr <=> move $v0, $v1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D00 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D04 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C54D08 - jal        0x08C925FC [sceGeListUpdateStallAddr]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D0C - lw         $a0, 24($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54D10 - bgez       $v0, 0x08C54CF4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D14 - addu       $v1, $v0, $zr <=> move $v1, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54D18 - j          0x08C54CFC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D1C - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C925FC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C925FC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92600 - syscall    0x0473A [sceGeListUpdateStallAddr]
21:02:17 DEBUG       ge - GUI - Wait for sync while stall reached
21:02:17 DEBUG       ge - GUI - Stall address 0x09BAA180 reached, waiting for Sync
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeListUpdateStallAddr id=0x1, stallAddr=0x09BAA234
21:02:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:02:17 DEBUG       ge - GUI - DTH0(1D0C): -4  0  -3  1
21:02:17 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:02:17 DEBUG       ge - GUI - DTH1(F3E2): 2  -2  3  -1
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG       ge - GUI - DTH2(0C1D): -3  1  -4  0
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG       ge - GUI - DTH3(E2F3): 3  -1  2  -2
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52C0C
21:02:17 DEBUG       ge - GUI - psub patch_div_s=16, patch_div_t=16
21:02:17 DEBUG       ge - GUI - sceGuColorMaterial 7
21:02:17 DEBUG       ge - GUI - material shininess 1.0
21:02:17 DEBUG       ge - GUI - sceGuTexScale(u=1.000000, X)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52C0C - addiu      $sp, $sp, -16
21:02:17 DEBUG       ge - GUI - sceGuTexScale(X, v=1.000000)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C10 - sltiu      $v1, $a0, 5
21:02:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52C14 - beq        $v1, $zr, 0x08C52C4C
21:02:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=480
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C18 - sw         $ra, 0($sp)
21:02:17 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=480
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C1C - lui        $a3, 0x08CB <=> li $a3, 0x08CB0000
21:02:17 DEBUG       ge - GUI - psm=0 PSM_5650 (0x0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C20 - sll        $a2, $a0, 0x0002
21:02:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C24 - addiu      $v0, $a3, -22560
21:02:17 DEBUG       ge - GUI - fbp 0x000000 redundant pure state cmd ignored
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C28 - addu       $a0, $a2, $v0
21:02:17 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=512
21:02:17 DEBUG       ge - GUI - zbp zbp=0x04088000, zbw=512
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C2C - lw         $v1, 0($a0)
21:02:17 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=240, h=-136)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C30 - jr         $v1
21:02:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C34 - nop
21:02:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52C40 - lw         $ra, 0($sp)
21:02:17 DEBUG       ge - GUI - zscale -32484.0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C44 - jr         $ra
21:02:17 DEBUG       ge - GUI - zpos 32516.000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C48 - addiu      $sp, $sp, 16
21:02:17 DEBUG       ge - GUI - sceGuDepthRange(32, 65000)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C52C4C - j          0x08C52C40
21:02:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C50 - addu       $v0, $zr, $zr <=> li $v0, 0
21:02:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
21:02:17 DEBUG       ge - GUI - pmskc color mask=0x000000
21:02:17 DEBUG       ge - GUI - pmska alpha mask=0x00
21:02:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52C38
21:02:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
21:02:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C52C38 - jal        0x08C925EC [sceGeDrawSync]
21:02:17 DEBUG       ge - GUI - dth0 0x001D0C redundant pure state cmd ignored
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C3C - addu       $a0, $a1, $zr <=> move $a0, $a1
21:02:17 DEBUG       ge - GUI - dth1 0x00F3E2 redundant pure state cmd ignored
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C40 - lw         $ra, 0($sp)
21:02:17 DEBUG       ge - GUI - dth2 0x000C1D redundant pure state cmd ignored
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C44 - jr         $ra
21:02:17 DEBUG       ge - GUI - dth3 0x00E2F3 redundant pure state cmd ignored
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C48 - addiu      $sp, $sp, 16
21:02:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
21:02:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
21:02:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
21:02:17 DEBUG hle.sceGe_user - user_main_10 - sceGeDrawSync mode=0x0
21:02:17 DEBUG       ge - GUI - finish (0)
21:02:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x23, name:'GeCallbackFinish', thread:'user_main', PC:08C54B88, $a0:00000000, $a1: 00000000, $a2: 09B9C6E8, listId=0x1, listPc=0x09BAA234, behavior=1, signalId=0x0
21:02:17 DEBUG hle.sceGe_user - user_main_10 - blockCurrentThreadOnList blocking thread 10 on list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x09BAA180, pc=0x09BAA230, stall=0x09BAA234, cbid=0x0, ended=false, finished=true, paused=false, restarted=false, reset=false]
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- block SceUID=10 name:'user_main' caller:'sceGe_user.blockCurrentThreadOnList'
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:02:17 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG       ge - GUI - end pc=0x09BAA234
21:02:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=0, copyGE=false, with=480, height=272
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt GE(0x19) at 0x08C54B88
21:02:17 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
21:02:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
21:02:17 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x08C54B88(0x00000000,0x09B9C6E8,0x09BAA234)
21:02:17 DEBUG  runtime - user_main_10 - Start of Callback 0x08C54B88
21:02:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x09BAA180, pc=0x09BAA234, stall=0x09BAA234, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
21:02:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, list=0x09BAA180, pc=0x09BAA234, stall=0x09BAA234, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done, waking thread 10
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54B88
21:02:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
21:02:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54B88 - addiu      $sp, $sp, -16
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54B8C - sw         $ra, 0($sp)
21:02:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54B90 - andi       $a0, $a0, -1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54B94 - lw         $v0, 4($a1)
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54B98 - bne        $v0, $zr, 0x08C54BAC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54B9C - addu       $a1, $a2, $zr <=> move $a1, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BA0 - lw         $ra, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54BA4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BA8 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54BAC - jalr       $ra, $v0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BB0 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54BB4 - j          0x08C54BA4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54BB8 - lw         $ra, 0($sp)
21:02:17 DEBUG  runtime - user_main_10 - End of Callback 0x08C54B88
21:02:17 DEBUG hle.sceGe_user - user_main_10 - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, list=0x09BAA180, pc=0x09BAA234, stall=0x09BAA234, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=idle0_9
21:02:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:17 DEBUG compiler - idle0_9 - Compiling _S1_2_8000000
21:02:17 DEBUG compiler - idle0_9 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
21:02:17 DEBUG compiler - idle0_9 - CodeInstruction.compile    0x8000004 - syscall    0x045D7 [sceKernelDelayThread]
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
21:02:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
21:02:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
21:02:17 DEBUG compiler - idle0_9 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
21:02:17 DEBUG compiler - idle0_9 - CodeInstruction.compile    0x800000C - nop
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - sceKernelDelayThread micros=0x0
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - hleKernelDelayThread micros=200, callbacks=false
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:17 DEBUG  runtime - idle0_9 - Switching from Thread idle0 to idle1
21:02:17 DEBUG hle.sceCtrl - idle0_9 - hleCtrlExecuteSampling
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - End of Interrupt
21:02:17 DEBUG  runtime - idle0_9 - Starting Idle State...
21:02:17 DEBUG  runtime - idle0_9 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceGe_user - idle0_9 - really waking thread 10(user_main)
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - -------------------- unblock SceUID=10 name:'user_main' caller:'sceGe_user.step'
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:17 DEBUG  runtime - idle0_9 - Switching to Thread idle1
21:02:17 DEBUG hle.ThreadManForUser - idle0_9 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1072749
21:02:17 DEBUG  runtime - idle0_9 - Switching to Thread user_main
21:02:17 DEBUG  runtime - idle0_9 - Ending Idle State
21:02:17 DEBUG  runtime - idle0_9 - syncThread currentThread=idle0_9, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - idle0_9 - Waiting to be scheduled...
21:02:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C925AC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C925AC - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C925B0 - syscall    0x0472F [sceDisplayWaitVblankStart]
21:02:17 DEBUG hle.sceDisplay - user_main_10 - sceDisplayWaitVblankStart
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- block SceUID=10 name:'user_main' caller:'sceDisplay.hleDisplayWaitVblankStart'
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle1
21:02:17 DEBUG  runtime - user_main_10 - Starting Idle State...
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=true
21:02:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=10 name:'user_main' caller:'UnblockThreadAction.execute'
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:17 DEBUG  runtime - user_main_10 - Switching to Thread idle1
21:02:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1086702
21:02:17 DEBUG  runtime - user_main_10 - Switching to Thread user_main
21:02:17 DEBUG  runtime - user_main_10 - Ending Idle State
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52C78
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52C78 - addiu      $sp, $sp, -16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C7C - sw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C80 - lui        $s1, 0x09BA <=> li $s1, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C84 - addiu      $v1, $s1, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C88 - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C8C - addu       $a1, $zr, $zr <=> li $a1, 0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C90 - addiu      $a3, $zr, 1 <=> li $a3, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C94 - sw         $ra, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52C98 - bne        $a0, $zr, 0x08C52CCC
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C9C - addu       $s0, $a0, $zr <=> move $s0, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CA0 - lw         $a2, 36($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C52CA4 - jal        0x08C9259C [sceDisplaySetFrameBuf]
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CA8 - nop
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CAC - addiu      $a0, $s1, -14568
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CB0 - lw         $v0, 8($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CB4 - lw         $ra, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CB8 - sw         $s0, 8($a0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CBC - lw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CC0 - lw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CC4 - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CC8 - addiu      $sp, $sp, 16
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52CCC - lw         $a3, 20($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CD0 - lw         $t0, 48($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CD4 - lw         $a2, 36($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CD8 - lw         $a1, 40($v1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CDC - addu       $a0, $a3, $t0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52CE0 - j          0x08C52CA4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52CE4 - addiu      $a3, $zr, 1 <=> li $a3, 1
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9259C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9259C - jr         $ra
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C925A0 - syscall    0x04726 [sceDisplaySetFrameBuf]
21:02:17 DEBUG hle.sceDisplay - user_main_10 - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x0, syncType=0x1
21:02:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54D20
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54D20 - addiu      $sp, $sp, -48
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D24 - sw         $s6, 24($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D28 - lui        $s6, 0x09BA <=> li $s6, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D2C - sw         $s3, 12($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D30 - addu       $s3, $a1, $zr <=> move $s3, $a1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D34 - sw         $s2, 8($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D38 - addu       $s2, $a2, $zr <=> move $s2, $a2
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D3C - sw         $s1, 4($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D40 - addu       $s1, $a0, $zr <=> move $s1, $a0
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D44 - sw         $s0, 0($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D48 - addu       $s0, $a3, $zr <=> move $s0, $a3
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D4C - sw         $ra, 32($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D50 - sw         $s7, 28($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D54 - sw         $s5, 20($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D58 - sw         $s4, 16($sp)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54D5C - bne        $t0, $zr, 0x08C54EC4
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D60 - sw         $zr, -12188($s6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D64 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D68 - lui        $s5, 0x09BA <=> li $s5, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D6C - addiu      $t5, $s4, -12184
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D70 - addiu      $v0, $s5, -12136
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D74 - sw         $zr, 40($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D78 - lui        $s7, 0x09BA <=> li $s7, 0x09BA0000
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D7C - sw         $zr, 12($v0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D80 - sw         $zr, 36($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D84 - sw         $zr, 44($t5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C54D88 - bne        $s0, $zr, 0x08C54E7C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D8C - addiu      $t1, $s4, -12184
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D90 - addiu      $t2, $s5, -12136
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D94 - sw         $zr, 28($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D98 - sw         $zr, 8($t2)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54D9C - sw         $zr, 24($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DA0 - sw         $zr, 32($t1)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C54DA4 - bne        $s2, $zr, 0x08C54E3C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DA8 - addiu      $s0, $s4, -12184
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DAC - addiu      $v0, $s5, -12136
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DB0 - sw         $zr, 16($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DB4 - sw         $zr, 4($v0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DB8 - sw         $zr, 12($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DBC - sw         $zr, 20($s0)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C54DC0 - bne        $s3, $zr, 0x08C54E0C
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DC4 - addiu      $a1, $zr, 1 <=> li $a1, 1
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DC8 - addiu      $s6, $s4, -12184
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DCC - sw         $a1, -12136($s5)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DD0 - sw         $zr, -12184($s4)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DD4 - sw         $zr, 4($s6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DD8 - sw         $zr, 8($s6)
21:02:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54DDC - sw         $zr, -12192($s7)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DE0 - lw         $ra, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DE4 - lw         $s7, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DE8 - lw         $s6, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DEC - lw         $s5, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DF0 - lw         $s4, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DF4 - lw         $s3, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DF8 - lw         $s2, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54DFC - lw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E00 - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E04 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E08 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54E0C - sll        $t9, $s3, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E10 - addu       $t8, $s1, $t9
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E14 - addiu      $s3, $s4, -12184
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E18 - sw         $t8, 4($s3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E1C - sw         $s1, -12188($s6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E20 - sw         $s1, 8($s3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E24 - sw         $s1, -12184($s4)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E28 - addiu      $s1, $zr, 1 <=> li $s1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C54E2C - jal        0x08C54F1C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E30 - sw         $zr, -12192($s7)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54E34 - j          0x08C54DDC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E38 - sw         $s1, -12136($s5)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54E3C - addu       $t7, $s3, $s2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E40 - sll        $t5, $t7, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E44 - sll        $t6, $s3, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E48 - addu       $v1, $s1, $t6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E4C - addiu      $t3, $s4, -12184
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E50 - addu       $t4, $s1, $t5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E54 - sw         $t4, 16($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E58 - addiu      $s0, $zr, 1 <=> li $s0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E5C - addiu      $s2, $s5, -12136
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E60 - sw         $v1, -12188($s6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E64 - sw         $v1, 12($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E68 - sw         $v1, 20($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C54E6C - jal        0x08C54F1C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E70 - sw         $s0, -12192($s7)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54E74 - j          0x08C54DC0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E78 - sw         $s0, 4($s2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54E7C - addu       $a3, $s3, $s2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E80 - addu       $t0, $a3, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E84 - sll        $a0, $t0, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E88 - sll        $a2, $a3, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E8C - addu       $t8, $s1, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E90 - addiu      $s0, $s4, -12184
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E94 - addu       $a1, $s1, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E98 - sw         $a1, 28($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54E9C - addiu      $t9, $zr, 2 <=> li $t9, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EA0 - sw         $t8, -12188($s6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EA4 - sw         $t8, 24($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EA8 - sw         $t8, 32($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C54EAC - jal        0x08C54F1C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EB0 - sw         $t9, -12192($s7)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EB4 - addiu      $t6, $s5, -12136
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EB8 - addiu      $t7, $zr, 1 <=> li $t7, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54EBC - j          0x08C54DA4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EC0 - sw         $t7, 8($t6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54EC4 - addu       $t4, $a1, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EC8 - addu       $t2, $t4, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54ECC - addu       $t3, $t2, $t0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54ED0 - sll        $t0, $t3, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54ED4 - sll        $t1, $t2, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54ED8 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EDC - addu       $a0, $a0, $t1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EE0 - addiu      $a1, $s4, -12184
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EE4 - addu       $a3, $s1, $t0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EE8 - sw         $a3, 40($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EEC - addiu      $a2, $zr, 3 <=> li $a2, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EF0 - lui        $s7, 0x09BA <=> li $s7, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EF4 - sw         $a0, -12188($s6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EF8 - lui        $s5, 0x09BA <=> li $s5, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54EFC - sw         $a0, 36($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F00 - sw         $a0, 44($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C54F04 - jal        0x08C54F1C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F08 - sw         $a2, -12192($s7)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F0C - addiu      $a0, $s5, -12136
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F10 - addiu      $v1, $zr, 1 <=> li $v1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54F14 - j          0x08C54D88
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F18 - sw         $v1, 12($a0)
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54F1C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54F1C - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F20 - lw         $a1, -12188($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F24 - addiu      $v1, $zr, 15 <=> li $v1, 15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F28 - addu       $v0, $a1, $zr <=> move $v0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54F2C - addiu      $v1, $v1, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F30 - sw         $zr, 0($v0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54F34 - bgez       $v1, 0x08C54F2C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F38 - addiu      $v0, $v0, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F3C - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F40 - lw         $t2, -12192($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F44 - lui        $v0, 0x08CB <=> li $v0, 0x08CB0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F48 - lwc1       $f1, -22424($v0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F4C - lui        $t1, 0x09BA <=> li $t1, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F50 - sll        $a3, $t2, 0x0002
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F54 - addiu      $t0, $t1, -12136
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F58 - addu       $v1, $a3, $t0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F5C - addiu      $a2, $zr, 1 <=> li $a2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F60 - swc1       $f1, 60($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F64 - sw         $a2, 0($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F68 - swc1       $f1, 0($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F6C - swc1       $f1, 20($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F70 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F74 - swc1       $f1, 40($a1)
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C552F0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C552F0 - lui        $t0, 0x09BA <=> li $t0, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552F4 - lw         $t7, -12192($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552F8 - lui        $a3, 0x09BA <=> li $a3, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552FC - lw         $t3, -12188($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55300 - sll        $a2, $t7, 0x0001
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55304 - addu       $t5, $a2, $t7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55308 - lui        $t6, 0x09BA <=> li $t6, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5530C - addiu      $t1, $t6, -12184
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55310 - sll        $t4, $t5, 0x0002
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55314 - addu       $v0, $t4, $t1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55318 - sll        $t2, $a0, 0x0001
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5531C - addu       $v1, $t2, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55320 - sw         $t3, 8($v0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55324 - sll        $a1, $v1, 0x0002
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55328 - addu       $v1, $a1, $t1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5532C - lw         $v0, 8($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C55330 - beq        $v0, $zr, 0x08C55340
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55334 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55338 - sw         $a0, -12192($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5533C - sw         $v0, -12188($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C55340 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55344 - nop
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C54F78
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54F78 - lui        $a3, 0x08CB <=> li $a3, 0x08CB0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F7C - lwc1       $f4, -22412($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F80 - addiu      $sp, $sp, -192
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F84 - swc1       $f28, 176($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F88 - mul.s      $f28, $f12, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F8C - sw         $ra, 128($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F90 - mov.s      $f12, $f28
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F94 - swc1       $f29, 180($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F98 - swc1       $f27, 172($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54F9C - mov.s      $f27, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FA0 - swc1       $f26, 168($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FA4 - mov.s      $f26, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FA8 - swc1       $f25, 164($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FAC - swc1       $f24, 160($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FB0 - mov.s      $f24, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FB4 - swc1       $f23, 156($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FB8 - swc1       $f22, 152($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FBC - swc1       $f21, 148($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C54FC0 - jal        0x08C3FDBC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FC4 - swc1       $f20, 144($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FC8 - mov.s      $f12, $f28
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C54FCC - jal        0x08C3FF78
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FD0 - mov.s      $f20, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FD4 - lui        $a2, 0x08CB <=> li $a2, 0x08CB0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FD8 - lwc1       $f14, -22408($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FDC - div.s      $f29, $f20, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FE0 - lui        $v1, 0x08CB <=> li $v1, 0x08CB0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FE4 - lwc1       $f7, -22404($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FE8 - sw         $zr, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FEC - lui        $a1, 0x09BA <=> li $a1, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FF0 - addiu      $a3, $sp, 64
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FF4 - swc1       $f7, 44($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FF8 - addiu      $t0, $sp, 128
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54FFC - lw         $a0, -12188($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55000 - sw         $zr, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55004 - addu       $a2, $a0, $zr <=> move $a2, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55008 - sw         $zr, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5500C - sw         $zr, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55010 - lwc1       $f4, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55014 - lwc1       $f9, 16($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55018 - lwc1       $f15, 24($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5501C - lwc1       $f5, 4($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55020 - lwc1       $f17, 8($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55024 - swc1       $f4, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55028 - swc1       $f4, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5502C - div.s      $f22, $f14, $f27
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55030 - swc1       $f29, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55034 - lwc1       $f10, 20($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55038 - lwc1       $f8, 32($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5503C - lwc1       $f13, 36($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55040 - swc1       $f4, 48($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55044 - swc1       $f4, 52($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55048 - lwc1       $f27, 48($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5504C - lwc1       $f28, 52($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55050 - swc1       $f4, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55054 - swc1       $f4, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55058 - swc1       $f4, 60($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5505C - sub.s      $f2, $f24, $f26
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55060 - add.s      $f1, $f24, $f26
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55064 - mul.s      $f7, $f29, $f22
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55068 - add.s      $f18, $f24, $f24
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5506C - div.s      $f12, $f14, $f2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55070 - swc1       $f7, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55074 - lwc1       $f6, 0($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55078 - mul.s      $f3, $f18, $f26
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5507C - mul.s      $f23, $f6, $f7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55080 - mul.s      $f22, $f12, $f1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55084 - mul.s      $f24, $f5, $f7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55088 - mul.s      $f26, $f17, $f7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5508C - mul.s      $f16, $f9, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55090 - swc1       $f22, 40($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55094 - mul.s      $f25, $f10, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55098 - mul.s      $f11, $f15, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5509C - lwc1       $f17, 40($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550A0 - mul.s      $f14, $f3, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550A4 - add.s      $f21, $f23, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550A8 - add.s      $f19, $f24, $f25
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550AC - mul.s      $f23, $f8, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550B0 - mul.s      $f24, $f13, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550B4 - mul.s      $f25, $f17, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550B8 - add.s      $f18, $f26, $f11
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550BC - swc1       $f14, 56($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550C0 - add.s      $f6, $f21, $f23
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550C4 - add.s      $f5, $f19, $f24
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550C8 - add.s      $f2, $f18, $f25
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550CC - mul.s      $f19, $f28, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550D0 - mul.s      $f18, $f27, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550D4 - lwc1       $f26, 56($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550D8 - mul.s      $f11, $f9, $f29
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550DC - add.s      $f16, $f5, $f19
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550E0 - mul.s      $f21, $f26, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550E4 - add.s      $f12, $f6, $f18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550E8 - mul.s      $f10, $f10, $f29
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550EC - add.s      $f9, $f2, $f21
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550F0 - swc1       $f12, 64($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550F4 - mul.s      $f12, $f15, $f29
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550F8 - mul.s      $f15, $f8, $f22
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C550FC - swc1       $f16, 68($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55100 - mul.s      $f16, $f13, $f22
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55104 - mul.s      $f13, $f17, $f22
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55108 - lwc1       $f2, 28($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5510C - lwc1       $f8, 12($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55110 - swc1       $f9, 72($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55114 - mul.s      $f17, $f2, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55118 - mul.s      $f6, $f8, $f7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5511C - lwc1       $f9, 44($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55120 - lwc1       $f20, 60($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55124 - lwc1       $f8, 0($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55128 - mul.s      $f3, $f9, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5512C - add.s      $f0, $f6, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55130 - mul.s      $f17, $f20, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55134 - mul.s      $f8, $f8, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55138 - lwc1       $f5, 8($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5513C - add.s      $f7, $f0, $f3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55140 - lwc1       $f6, 4($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55144 - mul.s      $f1, $f2, $f29
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55148 - mul.s      $f29, $f5, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5514C - add.s      $f0, $f7, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55150 - mul.s      $f6, $f6, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55154 - add.s      $f5, $f8, $f11
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55158 - add.s      $f12, $f29, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5515C - swc1       $f0, 76($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55160 - add.s      $f10, $f6, $f10
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55164 - add.s      $f11, $f5, $f23
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55168 - lwc1       $f5, 12($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5516C - add.s      $f0, $f12, $f25
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55170 - add.s      $f23, $f10, $f24
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55174 - mul.s      $f5, $f5, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55178 - add.s      $f25, $f11, $f18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5517C - add.s      $f24, $f23, $f19
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55180 - add.s      $f23, $f0, $f21
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55184 - add.s      $f0, $f5, $f1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55188 - swc1       $f25, 80($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5518C - mul.s      $f25, $f9, $f22
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55190 - add.s      $f11, $f0, $f3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55194 - swc1       $f24, 84($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55198 - add.s      $f1, $f11, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5519C - swc1       $f23, 88($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551A0 - swc1       $f1, 92($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551A4 - lwc1       $f2, 16($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551A8 - lwc1       $f0, 20($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551AC - lwc1       $f24, 24($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551B0 - lwc1       $f3, 28($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551B4 - mul.s      $f23, $f2, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551B8 - mul.s      $f22, $f0, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551BC - mul.s      $f12, $f3, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551C0 - mul.s      $f10, $f24, $f4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551C4 - add.s      $f24, $f8, $f23
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551C8 - add.s      $f23, $f6, $f22
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551CC - add.s      $f22, $f5, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551D0 - add.s      $f12, $f29, $f10
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551D4 - add.s      $f11, $f24, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551D8 - add.s      $f10, $f23, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551DC - add.s      $f4, $f22, $f25
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551E0 - add.s      $f3, $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551E4 - sub.s      $f2, $f11, $f27
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551E8 - sub.s      $f1, $f10, $f28
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551EC - sub.s      $f28, $f4, $f20
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551F0 - sub.s      $f29, $f3, $f26
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551F4 - swc1       $f2, 96($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551F8 - swc1       $f1, 100($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C551FC - swc1       $f29, 104($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55200 - swc1       $f28, 108($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55204 - lwc1       $f0, 36($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55208 - lwc1       $f27, 32($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5520C - lwc1       $f25, 40($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55210 - lwc1       $f26, 44($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55214 - mul.s      $f16, $f0, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55218 - mul.s      $f20, $f27, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5521C - mul.s      $f15, $f26, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55220 - mul.s      $f13, $f25, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55224 - add.s      $f10, $f23, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55228 - add.s      $f11, $f24, $f20
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5522C - add.s      $f9, $f22, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55230 - add.s      $f4, $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55234 - add.s      $f2, $f10, $f19
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55238 - add.s      $f3, $f11, $f18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5523C - add.s      $f0, $f9, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55240 - add.s      $f1, $f4, $f21
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55244 - swc1       $f2, 116($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55248 - swc1       $f3, 112($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5524C - swc1       $f1, 120($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55250 - swc1       $f0, 124($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C55254 - lw         $t4, 0($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55258 - lw         $t3, 4($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5525C - lw         $t2, 8($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55260 - lw         $t1, 12($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55264 - sw         $t4, 0($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55268 - addiu      $a3, $a3, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5526C - addiu      $a2, $a2, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55270 - sw         $t3, -12($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55274 - sw         $t2, -8($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C55278 - bne        $a3, $t0, 0x08C55254
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5527C - sw         $t1, -4($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55280 - lui        $t9, 0x09BA <=> li $t9, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55284 - lw         $t8, -12192($t9)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55288 - lui        $t7, 0x09BA <=> li $t7, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5528C - lw         $ra, 128($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55290 - lwc1       $f29, 180($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55294 - lwc1       $f28, 176($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55298 - lwc1       $f27, 172($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5529C - lwc1       $f26, 168($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552A0 - lwc1       $f25, 164($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552A4 - lwc1       $f24, 160($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552A8 - lwc1       $f23, 156($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552AC - lwc1       $f22, 152($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552B0 - lwc1       $f21, 148($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552B4 - lwc1       $f20, 144($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552B8 - sll        $t5, $t8, 0x0002
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552BC - addiu      $t6, $t7, -12136
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552C0 - addu       $t0, $t5, $t6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552C8 - sw         $v0, 0($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552CC - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C552D0 - addiu      $sp, $sp, 192
21:02:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3FDBC
21:02:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FDBC - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDC0 - swc1       $f12, 8($sp)
21:02:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDC4 - lw         $a0, 8($sp)
21:02:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
21:02:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
21:02:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDC8 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDCC - addiu      $a1, $a1, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDD0 - and        $a0, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDD4 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDD8 - addiu      $a1, $a1, 4056
21:02:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDDC - slt        $a1, $a1, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDE0 - sw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FDE4 - beq        $a1, $zr, 0x08C3FE48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDE8 - lui        $a1, 0x7F80 <=> li $a1, 0x7F800000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDEC - slt        $a0, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FDF0 - beq        $a0, $zr, 0x08C3FE38
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDF4 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3FDF8 - jal        0x08C43554
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FDFC - or         $a0, $sp, $zr <=> move $a0, $sp
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE00 - lwc1       $f13, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE04 - andi       $a0, $v0, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FE08 - bgtz       $a0, 0x08C3FE5C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE0C - lwc1       $f12, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FE10 - bgezl      $a0, 0x08C3FE90
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE14 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FE18 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FE1C - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE20 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3FE24 - jal        0x08C456C0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE28 - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE2C - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE30 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE34 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FE38 - mtc1       $zr, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE3C - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE40 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE44 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C3FE48 - jal        0x08C44D54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE4C - mtc1       $zr, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE50 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE54 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE58 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FE5C - slti       $a1, $a0, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FE60 - bne        $a1, $zr, 0x08C3FEA8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE64 - slti       $a0, $a0, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3FE68 - beql       $a0, $zr, 0x08C3FE1C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE6C - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FE70 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE74 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3FE78 - jal        0x08C44D54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE7C - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE80 - neg.s      $f0, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE84 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE88 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE8C - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FE90 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3FE94 - jal        0x08C44D54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE98 - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FE9C - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEA0 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEA4 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FEA8 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEAC - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEB0 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3FEB4 - jal        0x08C456C0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEB8 - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEBC - neg.s      $f0, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEC0 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEC4 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FEC8 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C44D54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44D54 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D58 - swc1       $f12, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D5C - lw         $a0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D60 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D64 - addiu      $a1, $a1, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D68 - and        $a0, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D6C - lui        $a1, 0x3200 <=> li $a1, 0x32000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D70 - lui        $a2, 0x3F80 <=> li $a2, 0x3F800000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D74 - slt        $a1, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C44D78 - beq        $a1, $zr, 0x08C44D90
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D7C - mtc1       $a2, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D80 - trunc.w.s  $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D84 - mfc1       $a1, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C44D88 - beq        $a1, $zr, 0x08C44E70
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D8C - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44D90 - mul.s      $f14, $f12, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D94 - lui        $a1, 0xAD47 <=> li $a1, 0xAD470000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D98 - ori        $a1, $a1, -10418
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44D9C - mtc1       $a1, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DA0 - lui        $a1, 0x310F <=> li $a1, 0x310F0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DA4 - mul.s      $f15, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DA8 - ori        $a1, $a1, 29942
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DAC - mtc1       $a1, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DB0 - lui        $a1, 0xB493 <=> li $a1, 0xB4930000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DB4 - ori        $a1, $a1, -3460
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DB8 - add.s      $f15, $f15, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DBC - mtc1       $a1, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DC0 - lui        $a1, 0x37D0 <=> li $a1, 0x37D00000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DC4 - mul.s      $f15, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DC8 - ori        $a1, $a1, 3329
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DCC - mtc1       $a1, $f18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DD0 - lui        $a1, 0xBAB6 <=> li $a1, 0xBAB60000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DD4 - add.s      $f15, $f15, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DD8 - ori        $a1, $a1, 2913
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DDC - mtc1       $a1, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DE0 - mul.s      $f15, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DE4 - lui        $a1, 0x3D2A <=> li $a1, 0x3D2A0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DE8 - ori        $a1, $a1, -21845
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DEC - mul.s      $f12, $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DF0 - add.s      $f15, $f15, $f18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DF4 - lui        $a2, 0x3F00 <=> li $a2, 0x3F000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DF8 - mtc1       $a1, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44DFC - mul.s      $f15, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E00 - mtc1       $a2, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E04 - lui        $a1, 0x3E9A <=> li $a1, 0x3E9A0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E08 - mul.s      $f13, $f14, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E0C - add.s      $f15, $f15, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E10 - addiu      $a1, $a1, -26214
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E14 - slt        $a1, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E18 - mul.s      $f15, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E1C - add.s      $f15, $f15, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E20 - mul.s      $f15, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E24 - mul.s      $f14, $f15, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C44E28 - bne        $a1, $zr, 0x08C44E60
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E2C - sub.s      $f12, $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E30 - lui        $a1, 0x3F48 <=> li $a1, 0x3F480000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E34 - slt        $a1, $a1, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C44E38 - beq        $a1, $zr, 0x08C44E78
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E3C - lui        $a1, 0x0100 <=> li $a1, 0x01000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E40 - lui        $a0, 0x3E90 <=> li $a0, 0x3E900000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E44 - mtc1       $a0, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E48 - sub.s      $f13, $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E4C - sub.s      $f0, $f0, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E50 - sub.s      $f12, $f13, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E54 - sub.s      $f0, $f0, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E58 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E5C - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44E60 - sub.s      $f12, $f13, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E64 - sub.s      $f0, $f0, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E68 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E6C - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44E70 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E74 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C44E78 - subu       $a0, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E7C - sw         $a0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E80 - lwc1       $f14, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E84 - sub.s      $f13, $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E88 - sub.s      $f0, $f0, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E8C - sub.s      $f12, $f13, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E90 - sub.s      $f0, $f0, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E94 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C44E98 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3FF78
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FF78 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF7C - swc1       $f12, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF80 - lw         $a0, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF84 - lui        $a1, 0x8000 <=> li $a1, 0x80000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF88 - addiu      $a1, $a1, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF8C - and        $a0, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF90 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF94 - addiu      $a1, $a1, 4056
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF98 - slt        $a1, $a1, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FF9C - sw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FFA0 - beq        $a1, $zr, 0x08C40004
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFA4 - lui        $a1, 0x7F80 <=> li $a1, 0x7F800000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFA8 - slt        $a0, $a0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FFAC - beq        $a0, $zr, 0x08C3FFF4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFB0 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3FFB4 - jal        0x08C43554
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFB8 - or         $a0, $sp, $zr <=> move $a0, $sp
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFBC - lwc1       $f13, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFC0 - andi       $a0, $v0, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FFC4 - bgtz       $a0, 0x08C4001C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFC8 - lwc1       $f12, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3FFCC - bgezl      $a0, 0x08C40054
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFD0 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FFD4 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FFD8 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3FFDC - jal        0x08C44D54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFE0 - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFE4 - neg.s      $f0, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFE8 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFEC - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFF0 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3FFF4 - mtc1       $zr, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFF8 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3FFFC - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40000 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C40004 - mtc1       $zr, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C40008 - jal        0x08C456C0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4000C - or         $a0, $zr, $zr <=> li $a0, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40010 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40014 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40018 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C4001C - slti       $a1, $a0, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C40020 - bne        $a1, $zr, 0x08C40070
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40024 - slti       $a0, $a0, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C40028 - beql       $a0, $zr, 0x08C3FFD8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4002C - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C40030 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40034 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40038 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4003C - jal        0x08C456C0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40040 - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40044 - neg.s      $f0, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40048 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4004C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40050 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C40054 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40058 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C4005C - jal        0x08C456C0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40060 - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40064 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40068 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4006C - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C40070 - mov.s      $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40074 - mov.s      $f12, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C40078 - jal        0x08C44D54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4007C - mov.s      $f13, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40080 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40084 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C40088 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C456C0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C456C0 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456C4 - swc1       $f12, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456C8 - lw         $a1, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456CC - lui        $a2, 0x8000 <=> li $a2, 0x80000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456D0 - addiu      $a2, $a2, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456D4 - and        $a1, $a1, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456D8 - lui        $a2, 0x3200 <=> li $a2, 0x32000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456DC - slt        $a1, $a1, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C456E0 - beql       $a1, $zr, 0x08C456FC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456E4 - mul.s      $f16, $f12, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C456E8 - trunc.w.s  $f14, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456EC - mfc1       $a1, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C456F0 - beq        $a1, $zr, 0x08C45784
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456F4 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C456F8 - mul.s      $f16, $f12, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C456FC - lui        $a1, 0x2F2E <=> li $a1, 0x2F2E0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45700 - ori        $a1, $a1, -13869
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45704 - mtc1       $a1, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45708 - lui        $a1, 0xB2D7 <=> li $a1, 0xB2D70000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4570C - mul.s      $f14, $f16, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45710 - ori        $a1, $a1, 12084
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45714 - mtc1       $a1, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45718 - lui        $a1, 0x3638 <=> li $a1, 0x36380000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4571C - ori        $a1, $a1, -4325
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45720 - add.s      $f14, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45724 - mtc1       $a1, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45728 - lui        $a1, 0xB950 <=> li $a1, 0xB9500000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4572C - mul.s      $f14, $f16, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45730 - ori        $a1, $a1, 3329
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45734 - mtc1       $a1, $f18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45738 - lui        $a2, 0xBE2A <=> li $a2, 0xBE2A0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4573C - lui        $a1, 0x3C08 <=> li $a1, 0x3C080000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45740 - add.s      $f14, $f14, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45744 - ori        $a1, $a1, -30583
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45748 - mtc1       $a1, $f19
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4574C - ori        $a1, $a2, -21845
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45750 - mul.s      $f15, $f12, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45754 - mul.s      $f14, $f16, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45758 - mtc1       $a1, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4575C - add.s      $f14, $f14, $f18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45760 - mul.s      $f14, $f16, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C45764 - bne        $a0, $zr, 0x08C45790
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45768 - add.s      $f14, $f14, $f19
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4576C - mul.s      $f13, $f14, $f16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45770 - add.s      $f13, $f13, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45774 - mul.s      $f0, $f15, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45778 - add.s      $f0, $f12, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4577C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45780 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45784 - mov.s      $f0, $f12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45788 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4578C - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C45790 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45794 - mul.s      $f14, $f14, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C45798 - mtc1       $a0, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C4579C - mul.s      $f17, $f13, $f17
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457A0 - mul.s      $f15, $f15, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457A4 - sub.s      $f14, $f17, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457A8 - mul.s      $f14, $f16, $f14
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457AC - sub.s      $f13, $f14, $f13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457B0 - sub.s      $f0, $f13, $f15
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457B4 - sub.s      $f0, $f12, $f0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457B8 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C457BC - addiu      $sp, $sp, 16
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x0, initPattern=0x0, option=0x00000000
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C5546C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5546C - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55470 - addu       $v1, $a1, $zr <=> move $v1, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55474 - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55478 - addu       $a1, $a0, $zr <=> move $a1, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5547C - addu       $s0, $a0, $zr <=> move $s0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55480 - addu       $a3, $a2, $zr <=> move $a3, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55484 - sw         $ra, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55488 - addiu      $a0, $zr, 30 <=> li $a0, 30
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5548C - beq        $v1, $zr, 0x08C554C0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55490 - addu       $a2, $v1, $zr <=> move $a2, $v1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C55494 - jal        0x08C9260C [sceKernelRegisterSubIntrHandler]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C55498 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5549C - addu       $a1, $s0, $zr <=> move $a1, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C554A0 - bltz       $v0, 0x08C554B0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C554A4 - addiu      $a0, $zr, 30 <=> li $a0, 30
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C554A8 - jal        0x08C9261C [sceKernelEnableSubIntr]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C554AC - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C554B0 - lw         $ra, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C554B4 - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C554B8 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C554BC - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C554C0 - addu       $a1, $s0, $zr <=> move $a1, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C554C4 - jal        0x08C92614 [sceKernelReleaseSubIntrHandler]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C554C8 - addiu      $a0, $zr, 30 <=> li $a0, 30
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C554CC - j          0x08C554B4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C554D0 - lw         $ra, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9260C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9260C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92610 - syscall    0x04652 [sceKernelRegisterSubIntrHandler]
21:02:18 DEBUG hle.InterruptManager - user_main_10 - sceKernelRegisterSubIntrHandler intrNumber=0x1E, subIntrNumber=0x0, handlerAddress=0x89446BC, handlerArgument=0x0
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelRegisterSubIntrHandler(30, 0, 0x089446BC, 0x00000000)
21:02:18 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9261C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9261C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92620 - syscall    0x0464D [sceKernelEnableSubIntr]
21:02:18 DEBUG hle.InterruptManager - user_main_10 - sceKernelEnableSubIntr intrNumber=0x1E, subIntrNumber=0x0
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelEnableSubIntr(30, 0)
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52BD0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52BD0 - addiu      $a3, $zr, 1 <=> li $a3, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52BD4 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52BD8 - beq        $a0, $a3, 0x08C52C00
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52BDC - addu       $a2, $zr, $zr <=> li $a2, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52BE0 - addiu      $a3, $zr, 4 <=> li $a3, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C52BE4 - beq        $a0, $a3, 0x08C52BF4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52BE8 - addiu      $v1, $v1, -14616
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52BEC - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52BF0 - addu       $v0, $a2, $zr <=> move $v0, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52BF4 - lw         $a2, 4($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52BF8 - j          0x08C52BEC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52BFC - sw         $a1, 4($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52C00 - lw         $a2, -14616($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C52C04 - j          0x08C52BEC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52C08 - sw         $a1, -14616($v1)
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_89442B4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89442B4 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442B8 - lui        $a0, 0x08C9 <=> li $a0, 0x08C90000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442BC - addiu      $a0, $a0, -9692
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442C0 - lbu        $a0, 15359($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442C4 - lui        $a2, 0x0007 <=> li $a2, 0x00070000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442C8 - addiu      $a2, $a2, 2048
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442CC - mult       $a0, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442D0 - lui        $a1, 0x09BB <=> li $a1, 0x09BB0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442D4 - addiu      $a1, $a1, -24192
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442D8 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442DC - sw         $ra, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442E0 - mflo       $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89442E4 - jal        0x08C52180
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442E8 - addu       $a1, $a3, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89442EC - jal        0x089445D8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442F0 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89442F4 - jal        0x08944634
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89442F8 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89442FC - jal        0x08944690
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944300 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944304 - jal        0x08C53A80
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944308 - ori        $a0, $zr, 7 <=> li $a0, 7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894430C - jal        0x08C52E00
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944310 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944314 - jal        0x08C52E00
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944318 - ori        $a0, $zr, 6 <=> li $a0, 6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894431C - jal        0x08C52E00
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944320 - ori        $a0, $zr, 8 <=> li $a0, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944324 - jal        0x08C532EC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944328 - ori        $a0, $zr, 23 <=> li $a0, 23
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894432C - lw         $ra, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944330 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944334 - addiu      $sp, $sp, 16
21:02:18 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:02:18 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:02:18 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_89445D8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89445D8 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445DC - lui        $a1, 0x08C9 <=> li $a1, 0x08C90000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445E0 - sw         $zr, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445E4 - lui        $a0, 0x0004 <=> li $a0, 0x00040000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445E8 - addiu      $a1, $a1, -9692
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445EC - lbu        $a1, 15359($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445F0 - addiu      $a0, $a0, 16384
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445F4 - sw         $a0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445F8 - xori       $a0, $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89445FC - sll        $a0, $a0, 0x0002
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944600 - addu       $a0, $sp, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944604 - lw         $a1, 0($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944608 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894460C - sw         $ra, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944610 - jal        0x08C52D5C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944614 - ori        $a2, $zr, 512 <=> li $a2, 512
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944618 - lui        $a0, 0x0009 <=> li $a0, 0x00090000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894461C - ori        $a1, $zr, 512 <=> li $a1, 512
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8944620 - jal        0x08C52DAC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944624 - addiu      $a0, $a0, -32768
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944628 - lw         $ra, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894462C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944630 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C52D5C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C52D5C - lui        $t7, 0x09BA <=> li $t7, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D60 - lw         $t3, -14496($t7)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D64 - ext        $t6, $a1, 24, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D68 - lui        $a3, 0xD200 <=> li $a3, 0xD2000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D6C - lw         $t4, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D70 - or         $t5, $a0, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D74 - sll        $t0, $t6, 0x0010
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D78 - lui        $a0, 0x9D00 <=> li $a0, 0x9D000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D7C - or         $t1, $t0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D80 - ins        $a1, $zr, 24, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D84 - addiu      $a0, $t4, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D88 - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D8C - or         $t2, $t1, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D90 - addiu      $v0, $a0, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D94 - or         $a2, $a1, $v1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D98 - sw         $t5, 0($t4)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52D9C - sw         $v0, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DA0 - sw         $t2, 0($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DA4 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C52DA8 - sw         $a2, 4($a0)
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C532EC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C532EC - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532F0 - addu       $a1, $a0, $zr <=> move $a1, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532F4 - lw         $a0, -14496($v1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532F8 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C532FC - sw         $ra, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C53300 - jal        0x08C542B8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53304 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53308 - lw         $ra, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5330C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C53310 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C542B8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C542B8 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542BC - andi       $v1, $a1, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542C0 - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542C4 - addu       $t3, $a0, $zr <=> move $t3, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542C8 - andi       $s0, $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542CC - ext        $t9, $a1, 1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C542D0 - beq        $v1, $zr, 0x08C544E4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542D4 - ext        $t8, $a1, 2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542D8 - lw         $v1, 156($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542DC - lw         $a0, 208($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542E0 - addiu      $a1, $zr, 3 <=> li $a1, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542E4 - lw         $t2, 212($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542E8 - lw         $t0, 204($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C542EC - beq        $v1, $a1, 0x08C544DC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542F0 - sll        $v0, $a0, 0x0018
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542F4 - addiu      $a2, $zr, 1 <=> li $a2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C542F8 - beq        $v1, $a2, 0x08C544DC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C542FC - sll        $v0, $a0, 0x001F
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54300 - addiu      $a3, $zr, 2 <=> li $a3, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54304 - beq        $v1, $a3, 0x08C544DC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54308 - sll        $v0, $a0, 0x001C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5430C - addiu      $a0, $zr, 3 <=> li $a0, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54310 - beq        $v1, $a0, 0x08C54448
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54314 - lui        $a3, 0x1000 <=> li $a3, 0x10000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54318 - lw         $t6, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5431C - lui        $a1, 0x0800 <=> li $a1, 0x08000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54320 - addiu      $t5, $t6, 200
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54324 - ext        $v0, $t5, 24, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54328 - sll        $v1, $v0, 0x0010
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5432C - addu       $t4, $t5, $zr <=> move $t4, $t5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54330 - ins        $t4, $zr, 24, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54334 - or         $t1, $v1, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54338 - sw         $t5, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5433C - or         $a2, $t4, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54340 - addiu      $t4, $zr, 16 <=> li $t4, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54344 - sw         $t1, 0($t6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54348 - addiu      $t1, $t6, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5434C - addu       $a1, $t1, $zr <=> move $a1, $t1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54350 - sw         $a2, 4($t6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54354 - addu       $a2, $zr, $zr <=> li $a2, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54358 - srl        $a3, $a2, 0x001F
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5435C - addu       $v0, $a2, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54360 - sra        $t5, $v0, 0x0001
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54364 - sll        $a0, $t5, 0x0001
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54368 - subu       $t6, $a2, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5436C - sll        $t7, $t6, 0x0004
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54370 - addu       $a3, $t7, $t6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54374 - addiu      $a2, $a2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54378 - addu       $t7, $t5, $t6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5437C - sll        $t6, $t7, 0x0006
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54380 - sll        $t5, $a3, 0x0004
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54384 - slti       $t7, $a2, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54388 - sh         $t6, 4($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5438C - sh         $t5, 6($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54390 - sw         $t0, 0($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54394 - sh         $t2, 8($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C54398 - bne        $t7, $zr, 0x08C54358
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5439C - addiu      $a1, $a1, 12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543A0 - sll        $t7, $t8, 0x000A
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C543A4 - lw         $t8, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543A8 - sll        $a0, $t9, 0x0009
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543AC - sll        $v1, $s0, 0x0008
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543B0 - or         $t6, $t7, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543B4 - lui        $t5, 0xD300 <=> li $t5, 0xD3000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543B8 - addiu      $a3, $t8, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543BC - or         $a2, $t6, $v1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543C0 - ori        $a1, $t5, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543C4 - lui        $s0, 0x1280 <=> li $s0, 0x12800000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543C8 - or         $t9, $a2, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543CC - ori        $t2, $s0, 284
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543D0 - addiu      $t0, $a3, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543D4 - sw         $t9, 0($t8)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543D8 - sw         $t0, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C543DC - beq        $t1, $zr, 0x08C54410
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543E0 - sw         $t2, 0($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543E4 - ext        $t9, $t1, 24, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543E8 - sll        $s0, $t9, 0x0010
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543EC - ins        $t1, $zr, 24, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543F0 - lui        $t8, 0x1000 <=> li $t8, 0x10000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543F4 - lui        $t2, 0x0100 <=> li $t2, 0x01000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543F8 - or         $v0, $t1, $t2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C543FC - or         $t0, $s0, $t8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54400 - addiu      $t1, $a3, 12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54404 - sw         $t0, 4($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54408 - sw         $v0, 8($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5440C - sw         $t1, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54410 - lui        $a2, 0x0006 <=> li $a2, 0x00060000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54414 - lw         $a0, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54418 - or         $a3, $t4, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5441C - lui        $t4, 0x0400 <=> li $t4, 0x04000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54420 - or         $v0, $a3, $t4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54424 - addiu      $a3, $a0, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54428 - addiu      $s0, $a3, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5442C - sw         $s0, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54430 - lui        $t3, 0xD300 <=> li $t3, 0xD3000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54434 - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54438 - sw         $v0, 0($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5443C - sw         $t3, 0($a3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54440 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54444 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54448 - lw         $t6, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5444C - lui        $t7, 0x0800 <=> li $t7, 0x08000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54450 - lui        $a1, 0x1000 <=> li $a1, 0x10000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54454 - addiu      $t5, $t6, 392
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54458 - addu       $t4, $t5, $zr <=> move $t4, $t5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5445C - ext        $a2, $t5, 24, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54460 - ins        $t4, $zr, 24, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54464 - sll        $v1, $a2, 0x0010
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54468 - or         $v0, $t4, $t7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5446C - or         $t1, $v1, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54470 - sw         $v0, 4($t6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54474 - addiu      $t4, $zr, 32 <=> li $t4, 32
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54478 - addu       $a2, $zr, $zr <=> li $a2, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5447C - sw         $t5, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54480 - sw         $t1, 0($t6)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54484 - addiu      $t1, $t6, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54488 - addu       $a1, $t1, $zr <=> move $a1, $t1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5448C - srl        $t7, $a2, 0x001F
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54490 - addu       $v0, $a2, $t7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54494 - sra        $t5, $v0, 0x0001
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54498 - sll        $a0, $t5, 0x0001
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5449C - subu       $t6, $a2, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544A0 - sll        $a3, $t6, 0x0004
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544A4 - addu       $t7, $a3, $t6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544A8 - addiu      $a2, $a2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544AC - addu       $a3, $t5, $t6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544B0 - sll        $t6, $a3, 0x0005
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544B4 - sll        $t5, $t7, 0x0004
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544B8 - slti       $a3, $a2, 32
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544BC - sh         $t6, 4($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544C0 - sh         $t5, 6($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544C4 - sw         $t0, 0($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544C8 - sh         $t2, 8($a1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C544CC - bne        $a3, $zr, 0x08C5448C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544D0 - addiu      $a1, $a1, 12
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C544D4 - j          0x08C543A4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544D8 - sll        $t7, $t8, 0x000A
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C544DC - j          0x08C5430C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544E0 - or         $t0, $t0, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C544E4 - lw         $v1, 180($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544E8 - lw         $t5, 172($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544EC - lw         $t0, 184($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544F0 - lw         $t6, 176($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544F4 - subu       $t1, $v1, $t5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544F8 - lw         $a0, 156($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C544FC - lw         $v1, 208($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54500 - subu       $t7, $t0, $t6
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54504 - addiu      $a1, $zr, 3 <=> li $a1, 3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54508 - addiu      $t0, $t1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5450C - lw         $t4, 204($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54510 - addiu      $t1, $t7, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54514 - sll        $v0, $v1, 0x0018
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54518 - beq        $a0, $a1, 0x08C54604
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5451C - lw         $t7, 212($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54520 - addiu      $t2, $zr, 1 <=> li $t2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54524 - beq        $a0, $t2, 0x08C54604
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54528 - sll        $v0, $v1, 0x001F
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5452C - addiu      $a3, $zr, 2 <=> li $a3, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C54530 - beq        $a0, $a3, 0x08C54604
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54534 - sll        $v0, $v1, 0x001C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C54538 - lw         $t2, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5453C - sll        $a1, $t8, 0x000A
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54540 - sll        $v1, $t9, 0x0009
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54544 - addiu      $t9, $t2, 32
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54548 - or         $a0, $a1, $v1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5454C - sll        $a2, $s0, 0x0008
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54550 - ext        $t8, $t9, 24, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54554 - lui        $v0, 0xD300 <=> li $v0, 0xD3000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54558 - or         $v1, $a0, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5455C - sll        $s0, $t8, 0x0010
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54560 - ori        $a2, $v0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54564 - ins        $t9, $zr, 24, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54568 - lui        $v0, 0x0800 <=> li $v0, 0x08000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5456C - lui        $t8, 0x1000 <=> li $t8, 0x10000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54570 - lui        $a1, 0x1280 <=> li $a1, 0x12800000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54574 - or         $a3, $t9, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54578 - or         $a0, $s0, $t8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5457C - or         $t9, $v1, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54580 - addu       $t0, $t5, $t0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54584 - addiu      $a2, $t2, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54588 - addu       $t1, $t6, $t1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5458C - ori        $s0, $a1, 284
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54590 - addiu      $v0, $t2, 40
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54594 - sw         $a0, 0($t2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54598 - sw         $a3, 4($t2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5459C - sw         $t4, 8($t2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545A0 - sh         $t0, 16($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545A4 - sw         $t4, 12($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545A8 - sh         $t1, 18($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545AC - sh         $t7, 20($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545B0 - sw         $v0, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545B4 - sw         $t9, 32($t2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545B8 - sw         $s0, 36($t2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545BC - sh         $t5, 4($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545C0 - sh         $t6, 6($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C545C4 - beq        $a2, $zr, 0x08C545F4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545C8 - sh         $t7, 8($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545CC - ext        $t0, $a2, 24, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545D0 - sll        $t1, $t0, 0x0010
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545D4 - ins        $a2, $zr, 24, 8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545D8 - lui        $t7, 0x0100 <=> li $t7, 0x01000000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545DC - or         $t4, $t1, $t8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545E0 - or         $t6, $a2, $t7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545E4 - addiu      $t5, $t2, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545E8 - sw         $t4, 40($t2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545EC - sw         $t6, 44($t2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545F0 - sw         $t5, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C545F4 - lw         $a0, 8($t3)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C545F8 - lui        $t2, 0x0406 <=> li $t2, 0x04060000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C545FC - j          0x08C54424
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54600 - ori        $v0, $t2, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C54604 - j          0x08C54538
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C54608 - or         $t4, $t4, $v0
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8941EE8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941EE8 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EEC - sw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EF0 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EF4 - lw         $a0, 404($s1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EF8 - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EFC - sw         $ra, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941F00 - bne        $a0, $zr, 0x08941F38
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F04 - lui        $a0, 0x08D2 <=> li $a0, 0x08D20000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F08 - lw         $a1, 23552($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F0C - lui        $s0, 0x08D2 <=> li $s0, 0x08D20000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941F10 - bne        $a1, $zr, 0x08941F34
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F14 - addiu      $s0, $s0, 23680
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F18 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F1C - sw         $a1, 23552($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941F20 - jal        0x08941E54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F24 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F28 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941F2C - jal        0x08C3D538
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F30 - addiu      $a0, $a0, 412
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941F34 - sw         $s0, 404($s1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941F38 - lw         $v0, 404($s1)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F3C - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F40 - lw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F44 - lw         $ra, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F48 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F4C - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8941E54
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941E54 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E58 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E5C - sw         $zr, 1600($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E60 - addu       $a2, $a0, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E64 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E68 - sw         $a1, 3332($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E6C - addu       $a2, $a0, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E70 - sw         $a1, 3336($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E74 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E78 - ori        $a3, $zr, 2 <=> li $a3, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E7C - addu       $a2, $a0, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E80 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E84 - sw         $a3, 3340($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E88 - addu       $a2, $a0, $t0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E8C - lui        $a3, 0x0001 <=> li $a3, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E90 - sb         $zr, 3344($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E94 - addu       $a2, $a0, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E98 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941E9C - sb         $zr, 3345($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EA0 - addu       $a2, $a0, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EA4 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EA8 - sw         $a1, 3324($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EAC - addu       $a2, $a0, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EB0 - sw         $a1, 3328($a2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EB4 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941EB8 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8941F50
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941F50 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F54 - sw         $s2, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F58 - lui        $s2, 0x0001 <=> li $s2, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F5C - addu       $s2, $a0, $s2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F60 - lw         $a1, 3336($s2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F64 - addiu      $a1, $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F68 - sltu       $a1, $zr, $a1 <=> move $a1, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F6C - sll        $a1, $a1, 0x0018
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F70 - sw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F74 - ori        $s1, $zr, 1 <=> li $s1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F78 - sra        $a1, $a1, 0x0018
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F7C - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F80 - sw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941F84 - bne        $a1, $zr, 0x08941FE4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F88 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941F8C - jal        0x08C922CC [sceKernelGetThreadId]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F90 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F94 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F98 - sw         $v0, 400($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941F9C - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FA0 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941FA4 - jal        0x08C91C8C [sceUmdActivate]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FA8 - addiu      $a1, $a1, -14224
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941FAC - bne        $v0, $zr, 0x08941FC8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FB0 - or         $t0, $s0, $zr <=> move $t0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FB4 - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FB8 - ori        $a2, $zr, 8407 <=> li $a2, 8407
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FBC - addiu      $a1, $zr, -1 <=> li $a1, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8941FC0 - b          0x08942000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FC4 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941FC8 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FCC - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FD0 - lw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FD4 - lw         $s2, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FD8 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FDC - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FE0 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941FE4 - or         $v0, $s1, $zr <=> move $v0, $s1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FE8 - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FEC - lw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FF0 - lw         $s2, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FF4 - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FF8 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941FFC - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942000 - sw         $a2, 0($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942004 - sw         $a1, 4($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942008 - sw         $zr, 8($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894200C - sw         $zr, 12($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942010 - sw         $zr, 16($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942014 - sw         $zr, 20($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942018 - sw         $a0, 24($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894201C - sb         $zr, 28($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942020 - sb         $zr, 29($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942024 - addiu      $a3, $a3, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942028 - slti       $t1, $a3, 50
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x894202C - bne        $t1, $zr, 0x08942000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942030 - sb         $zr, 31($t0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942034 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942038 - sw         $zr, 1600($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894203C - or         $a1, $zr, $zr <=> li $a1, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942040 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942044 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942048 - jal        0x08C9245C [sceKernelCreateEventFlag]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894204C - addiu      $a0, $a0, -14216
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942050 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942054 - bltz       $v0, 0x08941FC8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942058 - sw         $v0, 408($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894205C - ori        $a0, $zr, 32 <=> li $a0, 32
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942060 - jal        0x08C91C6C [sceUmdWaitDriveStatCB]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942064 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942068 - bne        $v0, $zr, 0x08941FC8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894206C - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942070 - jal        0x08942EF8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942074 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942078 - jal        0x08942944
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894207C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942080 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942084 - addu       $a0, $s0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942088 - jal        0x08938EA8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894208C - sw         $v0, 3340($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942090 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942094 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942098 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894209C - addiu      $a3, $zr, -1 <=> li $a3, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420A0 - addiu      $t0, $zr, -1 <=> li $t0, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420A4 - addiu      $a1, $a1, -14196
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89420A8 - jal        0x0893B56C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420AC - addiu      $a2, $a2, -14184
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89420B0 - bltz       $v0, 0x08941FC8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420B4 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89420B8 - jal        0x0894249C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420BC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420C0 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420C4 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420C8 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420CC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89420D0 - jal        0x08C92504 [sceKernelCreateMutex]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420D4 - addiu      $a0, $a0, -14176
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420D8 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420DC - addu       $a0, $s0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89420E0 - blez       $v0, 0x08941FC8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420E4 - sw         $v0, 3332($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89420E8 - jal        0x0894863C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420EC - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420F0 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420F4 - lui        $a2, 0x0894 <=> li $a2, 0x08940000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420F8 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89420FC - ori        $a3, $zr, 8192 <=> li $a3, 8192
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942100 - addiu      $a1, $a1, -14160
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942104 - addiu      $a2, $a2, 7688
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942108 - jal        0x089487A8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894210C - lui        $t0, 0x0020 <=> li $t0, 0x00200000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942110 - blez       $v0, 0x08941FC8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942114 - sw         $v0, 3336($s2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942118 - jal        0x0894863C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894211C - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942120 - lw         $a1, 3336($s2)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942124 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942128 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894212C - jal        0x089488E8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942130 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942134 - jal        0x089411EC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942138 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894213C - or         $v0, $s1, $zr <=> move $v0, $s1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942140 - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942144 - lw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942148 - lw         $s2, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894214C - lw         $ra, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942150 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942154 - addiu      $sp, $sp, 16
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadId returning uid=0x10
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91C8C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91C8C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91C90 - syscall    0x04669 [sceUmdActivate]
21:02:18 DEBUG hle.sceUmdUser - user_main_10 - sceUmdActivate mode=0x1, drive=0x08C9C870('disc0:')
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelNotifyCallback(type=0) no registered callbacks to push
21:02:18 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:18 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_89446BC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89446BC - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446C0 - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446C4 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446C8 - lw         $a0, 676($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446CC - sw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446D0 - addiu      $s1, $a0, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446D4 - sw         $ra, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89446D8 - jal        0x08944558
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446DC - sw         $s1, 676($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89446E0 - bne        $s1, $v0, 0x089446F8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446E8 - lw         $a0, 664($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89446EC - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446F0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446F4 - sw         $zr, 676($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89446F8 - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89446FC - lw         $s1, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944700 - lw         $ra, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944704 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944708 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8944558
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8944558 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894455C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8944560 - lw         $v0, 680($a0)
21:02:18 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='Wait_DLC_File_Check', attr=0x0, initPattern=0x0, option=0x00000000
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91C6C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91C6C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91C70 - syscall    0x0466D [sceUmdWaitDriveStatCB]
21:02:18 DEBUG hle.sceUmdUser - user_main_10 - sceUmdWaitDriveStatCB wantedStat=0x20, timeout=0x0
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - Entering callback type 4 uid:0x1C, name:'POWER_CallBack', thread:'user_main', PC:089466BC, $a0:00000001, $a1: 00001000, $a2: 00000000 for thread user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=true) (current thread is user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=true))
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - Execute callback 0x089466BC($a0=0x00000001, $a1=0x00001000, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@17c9fe88, returnVoid=true
21:02:18 DEBUG  runtime - user_main_10 - Start of Callback 0x089466BC
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_89466BC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89466BC - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466C0 - lui        $a0, 0x0009 <=> li $a0, 0x00090000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466C4 - and        $a0, $a1, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466C8 - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466CC - sw         $ra, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89466D0 - beq        $a0, $zr, 0x089466E0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466D4 - or         $s0, $a1, $zr <=> move $s0, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89466D8 - jal        0x08946DA4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466DC - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89466E0 - lui        $a0, 0x0003 <=> li $a0, 0x00030000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466E4 - and        $a0, $s0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89466E8 - bne        $a0, $zr, 0x08946704
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466EC - lui        $a0, 0x0004 <=> li $a0, 0x00040000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466F0 - and        $a0, $s0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89466F4 - beq        $a0, $zr, 0x08946704
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89466F8 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89466FC - jal        0x08946E18
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946700 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8946704 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946708 - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894670C - lw         $ra, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946710 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8946714 - addiu      $sp, $sp, 16
21:02:18 DEBUG  runtime - user_main_10 - End of Callback 0x089466BC
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - AfterCallAction: restoring wait state for thread 'user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false)' to PSP_THREAD_RUNNING, None, doCallbacks false
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:18 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C923A4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C923A4 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C923A8 - syscall    0x045E4 [sceKernelSetEventFlag]
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:18 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:18 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8942EF8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942EF8 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942EFC - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F00 - addiu      $a0, $a0, 1604
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F04 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F08 - sw         $ra, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942F0C - jal        0x08C4725C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F10 - addiu      $a2, $a2, 1720
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F14 - lw         $ra, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F18 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942F1C - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8942944
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942944 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942948 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8938EA8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938EA8 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EAC - lui        $a0, 0x08D2 <=> li $a0, 0x08D20000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EB0 - lw         $a1, 19008($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EB4 - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EB8 - lui        $s0, 0x08D2 <=> li $s0, 0x08D20000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EBC - sw         $ra, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8938EC0 - bne        $a1, $zr, 0x08938EF8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EC4 - addiu      $s0, $s0, 19072
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EC8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938ECC - addiu      $a2, $zr, -1 <=> li $a2, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938ED0 - sw         $a1, 19008($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938ED4 - sw         $a2, 68($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938ED8 - sw         $a2, 104($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EDC - sw         $a2, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EE0 - sw         $a2, 112($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EE4 - sw         $a2, 116($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EE8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EEC - sw         $zr, 120($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8938EF0 - jal        0x08C3D538
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EF4 - addiu      $a0, $a0, -2800
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8938EF8 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938EFC - lw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938F00 - lw         $ra, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938F04 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8938F08 - addiu      $sp, $sp, 16
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_893B56C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B56C - addiu      $sp, $sp, -48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B570 - sw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B574 - sw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B578 - sw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B57C - sw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B580 - or         $s4, $t0, $zr <=> move $s4, $t0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B584 - or         $s3, $a3, $zr <=> move $s3, $a3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B588 - or         $s2, $a2, $zr <=> move $s2, $a2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B58C - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B590 - sw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B594 - sw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B598 - sw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B59C - sw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5A0 - sw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B5A4 - jal        0x0893B340
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5A8 - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B5AC - bltz       $v0, 0x0893B5E4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5B0 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5B4 - addiu      $v0, $v0, 255
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5B8 - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5BC - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5C0 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5C4 - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5C8 - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5CC - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5D0 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5D4 - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5D8 - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5DC - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B5E4 - beq        $s1, $zr, 0x0893B674
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5E8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B5EC - jal        0x08C47400
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5F0 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5F4 - sltiu      $a0, $v0, 13
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B5F8 - beq        $a0, $zr, 0x0893B644
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B5FC - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B600 - jal        0x08C47400
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B604 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B608 - sltiu      $a0, $v0, 20
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B60C - bne        $a0, $zr, 0x0893B6A4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B610 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B614 - addiu      $v0, $v0, 813
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B618 - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B61C - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B620 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B624 - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B628 - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B62C - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B630 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B634 - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B638 - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B63C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B640 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B644 - addiu      $v0, $v0, 813
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B648 - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B64C - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B650 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B654 - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B658 - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B65C - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B660 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B664 - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B668 - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B66C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B670 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B674 - addiu      $v0, $v0, 804
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B678 - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B67C - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B680 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B684 - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B688 - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B68C - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B690 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B694 - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B698 - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B69C - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6A0 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B6A4 - bgtz       $s3, 0x0893B6F4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6A8 - slti       $a0, $s3, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B6AC - jal        0x08C924D4 [sceKernelGetThreadCurrentPriority]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6B0 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B6B4 - bltz       $v0, 0x0893B6C4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6B8 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B6BC - b          0x0893B6F0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6C0 - subu       $s3, $v0, $s3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B6C4 - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6C8 - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6CC - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6D0 - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6D4 - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6D8 - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6DC - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6E0 - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6E4 - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6E8 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6EC - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B6F0 - slti       $a0, $s3, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B6F4 - bne        $a0, $zr, 0x0893B70C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6F8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B6FC - slti       $a0, $s3, 112
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B700 - bne        $a0, $zr, 0x0893B73C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B704 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B708 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B70C - addiu      $v0, $v0, 804
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B710 - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B714 - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B718 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B71C - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B720 - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B724 - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B728 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B72C - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B730 - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B734 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B738 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B73C - bgez       $s4, 0x0893B74C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B740 - slti       $a0, $s4, 16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B744 - b          0x0893B754
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B748 - addiu      $s4, $zr, -1 <=> li $s4, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B74C - beq        $a0, $zr, 0x0893B7C8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B750 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B754 - lw         $a0, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B758 - bgez       $a0, 0x0893B798
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B75C - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B760 - sw         $s4, 112($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B764 - lui        $s4, 0x08CA <=> li $s4, 0x08CA0000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B768 - addiu      $s4, $s4, -16928
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B76C - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B770 - ori        $a1, $zr, 512 <=> li $a1, 512
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B774 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B778 - jal        0x08C92504 [sceKernelCreateMutex]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B77C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B780 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B784 - addiu      $s5, $s0, 72
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B788 - bgez       $a0, 0x0893B7F8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B78C - addiu      $s6, $zr, -1 <=> li $s6, -1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B790 - b          0x0893B800
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B794 - or         $s7, $a0, $zr <=> move $s7, $a0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B798 - addiu      $v0, $v0, 255
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B79C - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7A0 - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7A4 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7A8 - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7AC - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7B0 - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7B4 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7B8 - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7BC - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7C0 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7C4 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B7C8 - addiu      $v0, $v0, 804
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7CC - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7D0 - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7D4 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7D8 - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7DC - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7E0 - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7E4 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7E8 - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7EC - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7F0 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7F4 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B7F8 - sw         $a0, 68($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B7FC - ori        $s7, $zr, 0 <=> li $s7, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B800 - bltz       $s7, 0x0893B954
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B804 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B808 - or         $a1, $s4, $zr <=> move $a1, $s4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B80C - ori        $a2, $zr, 512 <=> li $a2, 512
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B810 - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B814 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B818 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B81C - or         $s7, $v0, $zr <=> move $s7, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B820 - bltz       $s7, 0x0893B954
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B824 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B828 - ori        $a1, $zr, 512 <=> li $a1, 512
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B82C - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B830 - jal        0x08C9245C [sceKernelCreateEventFlag]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B834 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B838 - or         $s7, $v0, $zr <=> move $s7, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B83C - bltz       $s7, 0x0893B850
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B840 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B844 - sw         $s7, 104($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B848 - b          0x0893B850
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B84C - ori        $s7, $zr, 0 <=> li $s7, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B850 - bltz       $s7, 0x0893B954
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B854 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B858 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B85C - or         $a2, $s3, $zr <=> move $a2, $s3
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B860 - ori        $a3, $zr, 4096 <=> li $a3, 4096
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B864 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B868 - or         $t1, $zr, $zr <=> li $t1, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B86C - jal        0x08C9243C [sceKernelCreateThread]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B870 - addiu      $a1, $a1, -20028
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B874 - or         $s7, $v0, $zr <=> move $s7, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B878 - bltz       $s7, 0x0893B8B4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B87C - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B880 - sw         $s7, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B884 - sw         $zr, 36($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B888 - sw         $s0, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B88C - or         $a0, $s7, $zr <=> move $a0, $s7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B890 - ori        $a1, $zr, 4 <=> li $a1, 4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B894 - jal        0x08C923D4 [sceKernelStartThread]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B898 - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B89C - or         $s7, $v0, $zr <=> move $s7, $v0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B8A0 - bgez       $s7, 0x0893B8B4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8A4 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B8A8 - jal        0x08C924E4 [sceKernelDeleteThread]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8AC - lw         $a0, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8B0 - sw         $s6, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B8B4 - bltz       $s7, 0x0893B954
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8B8 - addiu      $a0, $s0, 4296
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B8BC - jal        0x08C473BC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8C0 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8C4 - addiu      $a0, $s0, 4309
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B8C8 - jal        0x08C473BC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8CC - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8D0 - ori        $s1, $zr, 0 <=> li $s1, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8D4 - addiu      $a0, $s0, 128
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B8D8 - sw         $s1, 0($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8DC - sw         $s6, 4($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8E0 - sw         $s6, 12($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8E4 - sb         $zr, 20($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8E8 - sb         $zr, 1044($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8EC - sw         $zr, 16($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8F0 - addiu      $s1, $s1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8F4 - slti       $a1, $s1, 2
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893B8F8 - bne        $a1, $zr, 0x0893B8D8
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B8FC - addiu      $a0, $a0, 2084
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B900 - sw         $zr, 0($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B904 - sw         $zr, 4($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B908 - sw         $zr, 8($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B90C - sw         $s6, 12($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B910 - sw         $zr, 16($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B914 - sw         $zr, 20($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B918 - sw         $zr, 24($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B91C - sw         $zr, 28($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B920 - sw         $zr, 32($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B924 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B928 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B92C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B930 - lw         $a0, 68($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B934 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B938 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B93C - jal        0x0893B4B4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B940 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B944 - jal        0x0893B3E4
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B948 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B94C - b          0x0893B9AC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B950 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B954 - lw         $a1, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B958 - bltz       $a1, 0x0893B97C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B95C - lw         $a0, 104($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B960 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B964 - ori        $a1, $zr, 32 <=> li $a1, 32
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B968 - lw         $a0, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B96C - jal        0x08C923E4 [sceKernelWaitThreadEnd]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B970 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B974 - sw         $s6, 108($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B978 - lw         $a0, 104($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893B97C - bltz       $a0, 0x0893B98C
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B980 - sw         $s6, 104($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B984 - jal        0x08C923CC [sceKernelDeleteEventFlag]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B988 - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893B98C - jal        0x08C92474 [sceKernelDeleteLwMutex]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B990 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B994 - lw         $s5, 68($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B998 - bltz       $s5, 0x0893B9AC
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B99C - nop
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9A0 - sw         $s6, 68($s0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B9A4 - jal        0x08C923DC [sceKernelDeleteMutex]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9A8 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B9AC - or         $v0, $s7, $zr <=> move $v0, $s7
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9B0 - lw         $s0, 4($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9B4 - lw         $s1, 8($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9B8 - lw         $s2, 12($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9BC - lw         $s3, 16($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9C0 - lw         $s4, 20($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9C4 - lw         $s5, 24($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9C8 - lw         $s6, 28($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9CC - lw         $s7, 32($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9D0 - lw         $ra, 36($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9D4 - jr         $ra
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B9D8 - addiu      $sp, $sp, 48
21:02:18 DEBUG compiler - user_main_10 - Compiling _S1_2_893B340
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B340 - addiu      $sp, $sp, -16
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B344 - lw         $a0, 104($a0)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B348 - ori        $a1, $zr, 128 <=> li $a1, 128
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B34C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B350 - sw         $ra, 0($sp)
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B354 - jal        0x08C923FC [sceKernelPollEventFlag]
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B358 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B35C - bgez       $v0, 0x0893B384
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B360 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B364 - addiu      $a0, $a0, 425
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B368 - beq        $v0, $a0, 0x0893B384
21:02:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B36C - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B370 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B374 - addiu      $v0, $v0, 254
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B378 - lw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B37C - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B380 - addiu      $sp, $sp, 16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B384 - lw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B388 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B38C - addiu      $sp, $sp, 16
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C923FC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C923FC - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92400 - syscall    0x045E8 [sceKernelPollEventFlag]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0xFFFFFFFF, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:02:19  WARN hle.ThreadManForUser - user_main_10 - checkEventFlagID unknown uid=0xFFFFFFFF
21:02:19 DEBUG      hle - user_main_10 - sceKernelPollEventFlag returning errorCode 0x8002019A
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C924D4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C924D4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C924D8 - syscall    0x0464B [sceKernelGetThreadCurrentPriority]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadCurrentPriority
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelGetThreadCurrentPriority returning currentPriority=101
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C9BDE0(''), attr=0x200, count=0x1, option_addr=0x0
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C924F4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C924F4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C924F8 - syscall    0x045B7 [sceKernelCreateLwMutex]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D24AC8, name='', attr=0x200, count=0x1, option=0x00000000
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x1, option=0x00000000
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x893B1C4, initPriority=0x66, stackSize=0x1000, attr=0x0, option_addr=0x0
21:02:19 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x29-', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FBEC00
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x29, name='', PC=0x0893B1C4, attr=0x0, priority=0x66, stackSize=0x1000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x29, len=0x4, data_addr=0x9FFF630
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x29, name='', dataLen=0x4, data=0x09FFF630, gp=0x08CF4E10
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C473BC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C473BC - strcpy[80A80000,00801025,24A70001,A0880000,24860001,00E02825,11000008,00C02025,80E80000,24A70001,A0C80000,24860001,00E02825,1500FFFA,00C02025,03E00008,00000000]()
21:02:19 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C473BC (08C473BC-0x08C473FC, length 17) by strcpy[80A80000,00801025,24A70001,A0880000,24860001,00E02825,11000008,00C02025,80E80000,24A70001,A0C80000,24860001,00E02825,1500FFFA,00C02025,03E00008,00000000]()
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C922B4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C922B4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C922B8 - syscall    0x0476E [sceKernelUnlockLwMutex]
21:02:19 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92484
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92484 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92488 - syscall    0x045C1 [sceKernelUnlockMutex]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893B4B4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B4B4 - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4B8 - lw         $a0, 104($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4BC - sw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B4C0 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4C4 - ori        $a1, $zr, 64 <=> li $a1, 64
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4C8 - lw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4CC - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4D0 - addiu      $sp, $sp, 16
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893B3E4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B3E4 - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B3E8 - lw         $a0, 104($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B3EC - sw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B3F0 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B3F4 - ori        $a1, $zr, 128 <=> li $a1, 128
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B3F8 - lw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B3FC - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B400 - addiu      $sp, $sp, 16
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x80
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_894249C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894249C - addiu      $sp, $sp, -48
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424A0 - sw         $s1, 12($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424A4 - sw         $s2, 16($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424A8 - sw         $s3, 20($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424AC - sw         $s4, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424B0 - sw         $s5, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424B4 - lui        $s4, 0x0001 <=> li $s4, 0x00010000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424B8 - lui        $s5, 0x0001 <=> li $s5, 0x00010000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424BC - lui        $s1, 0x08CA <=> li $s1, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424C0 - lui        $s2, 0x08CA <=> li $s2, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424C4 - lui        $s3, 0x08CA <=> li $s3, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424C8 - sw         $s0, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424CC - addu       $s4, $a0, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424D0 - addu       $s5, $a0, $s5
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424D4 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424D8 - addiu      $s1, $s1, -14104
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424DC - addiu      $s2, $s2, -14064
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424E0 - addiu      $s3, $s3, -14240
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424E4 - sw         $ra, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89424E8 - jal        0x08938EA8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424EC - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424F0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424F4 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424F8 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89424FC - or         $a3, $s2, $zr <=> move $a3, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942500 - or         $t0, $s3, $zr <=> move $t0, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942504 - jal        0x0893904C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942508 - or         $t1, $zr, $zr <=> li $t1, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894250C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8942510 - bgez       $a0, 0x08942528
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942514 - sw         $v0, 3324($s4)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942518 - jal        0x08942EC8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894251C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942520 - b          0x089424E8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942524 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942528 - sw         $zr, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x894252C - jal        0x08938EA8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942530 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942534 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942538 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894253C - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942540 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942544 - or         $t0, $sp, $zr <=> move $t0, $sp
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942548 - ori        $t1, $zr, 4 <=> li $t1, 4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894254C - jal        0x08939B44
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942550 - or         $t2, $zr, $zr <=> li $t2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8942554 - bgezl      $v0, 0x0894256C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942558 - lw         $a1, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x894255C - jal        0x08942EC8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942560 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942564 - b          0x0894252C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942568 - lw         $a0, 3324($s4)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894256C - addiu      $s1, $s0, 1604
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942570 - lw         $a0, 3324($s4)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942574 - sll        $a1, $a1, 0x0003
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942578 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894257C - jal        0x08938EA8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942580 - or         $s3, $a1, $zr <=> move $s3, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942584 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942588 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894258C - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942590 - ori        $a3, $zr, 4 <=> li $a3, 4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942594 - or         $t0, $s1, $zr <=> move $t0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942598 - or         $t1, $s3, $zr <=> move $t1, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894259C - jal        0x08939B44
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425A0 - or         $t2, $zr, $zr <=> li $t2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89425A4 - bgezl      $v0, 0x089425C4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425A8 - lui        $s1, 0x08CA <=> li $s1, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89425AC - jal        0x08942EC8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425B0 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425B4 - lw         $a1, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425B8 - lw         $a0, 3324($s4)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89425BC - b          0x08942578
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425C0 - sll        $a1, $a1, 0x0003
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89425C4 - addiu      $s1, $s1, -14052
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89425C8 - jal        0x08938EA8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425CC - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425D0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425D4 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425D8 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425DC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425E0 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89425E4 - jal        0x0893904C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425E8 - or         $t1, $zr, $zr <=> li $t1, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425EC - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89425F0 - bgez       $a0, 0x08942608
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425F4 - sw         $v0, 3328($s5)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89425F8 - jal        0x08942EC8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89425FC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942600 - b          0x089425C8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942604 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942608 - sw         $zr, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894260C - addiu      $s1, $sp, 4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8942610 - jal        0x08938EA8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942614 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942618 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894261C - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942620 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942624 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942628 - or         $t0, $s1, $zr <=> move $t0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894262C - ori        $t1, $zr, 4 <=> li $t1, 4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942630 - jal        0x08939B44
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942634 - or         $t2, $zr, $zr <=> li $t2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8942638 - bgez       $v0, 0x08942650
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894263C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942640 - jal        0x08942EC8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942644 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942648 - b          0x08942610
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894264C - lw         $a0, 3328($s5)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942650 - lw         $a1, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942654 - addiu      $s1, $a0, 1708
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942658 - addu       $s1, $s0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894265C - lw         $a0, 3328($s5)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942660 - sll        $a1, $a1, 0x0003
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942664 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942668 - jal        0x08938EA8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894266C - or         $s3, $a1, $zr <=> move $s3, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942670 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942674 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942678 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894267C - ori        $a3, $zr, 4 <=> li $a3, 4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942680 - or         $t0, $s1, $zr <=> move $t0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942684 - or         $t1, $s3, $zr <=> move $t1, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942688 - jal        0x08939B44
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894268C - or         $t2, $zr, $zr <=> li $t2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8942690 - bgez       $v0, 0x089426B0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942694 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942698 - jal        0x08942EC8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894269C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426A0 - lw         $a1, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426A4 - lw         $a0, 3328($s5)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x89426A8 - b          0x08942664
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426AC - sll        $a1, $a1, 0x0003
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89426B0 - lw         $s0, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426B4 - lw         $s1, 12($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426B8 - lw         $s2, 16($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426BC - lw         $s3, 20($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426C0 - lw         $s4, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426C4 - lw         $s5, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426C8 - lw         $ra, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426CC - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89426D0 - addiu      $sp, $sp, 48
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893904C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893904C - addiu      $sp, $sp, -80
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939050 - sw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939054 - sw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939058 - sw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893905C - sw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939060 - sw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939064 - or         $s1, $t1, $zr <=> move $s1, $t1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939068 - or         $s4, $t0, $zr <=> move $s4, $t0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893906C - or         $s3, $a3, $zr <=> move $s3, $a3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939070 - or         $fp, $a2, $zr <=> move $fp, $a2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939074 - or         $s7, $a0, $zr <=> move $s7, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939078 - sw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893907C - sw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939080 - sw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939084 - sw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939088 - sw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893908C - jal        0x0893B340
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939090 - or         $s0, $a1, $zr <=> move $s0, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939094 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939098 - bltz       $a0, 0x089392D4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893909C - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390A0 - andi       $a0, $s0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89390A4 - beq        $a0, $zr, 0x089390B0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390A8 - addiu      $a0, $zr, -3 <=> li $a0, -3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390AC - and        $s0, $s0, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89390B0 - beq        $fp, $zr, 0x08939100
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390B4 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89390B8 - jal        0x08C47400
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390BC - or         $a0, $fp, $zr <=> move $a0, $fp
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390C0 - sltiu      $a0, $v0, 1024
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89390C4 - bne        $a0, $zr, 0x08939134
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390C8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390CC - addiu      $v0, $v0, 813
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390D0 - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390D4 - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390D8 - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390DC - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390E0 - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390E4 - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390E8 - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390EC - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390F0 - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390F4 - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390F8 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89390FC - addiu      $sp, $sp, 80
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939100 - addiu      $v0, $v0, 804
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939104 - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939108 - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893910C - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939110 - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939114 - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939118 - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893911C - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939120 - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939124 - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939128 - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893912C - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939130 - addiu      $sp, $sp, 80
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939134 - sw         $s4, 36($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939138 - beq        $s3, $zr, 0x08939248
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893913C - sw         $s3, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939140 - sw         $s3, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939144 - jal        0x08C47400
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939148 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893914C - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939150 - sltiu      $a0, $s2, 13
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939154 - beq        $a0, $zr, 0x089391BC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939158 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893915C - jal        0x08C47400
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939160 - addiu      $a0, $s7, 4296
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939164 - or         $s3, $v0, $zr <=> move $s3, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939168 - jal        0x08C47400
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893916C - addiu      $a0, $s7, 4309
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939170 - addu       $a1, $s3, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939174 - addiu      $a1, $a1, 19
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939178 - addu       $a0, $s2, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893917C - sltiu      $a0, $a0, 62
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939180 - bne        $a0, $zr, 0x089391F0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939184 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939188 - addiu      $v0, $v0, 813
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893918C - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939190 - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939194 - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939198 - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893919C - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391A0 - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391A4 - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391A8 - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391AC - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391B0 - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391B4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391B8 - addiu      $sp, $sp, 80
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89391BC - addiu      $v0, $v0, 813
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391C0 - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391C4 - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391C8 - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391CC - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391D0 - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391D4 - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391D8 - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391DC - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391E0 - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391E4 - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391E8 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391EC - addiu      $sp, $sp, 80
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89391F0 - beq        $s4, $zr, 0x08939210
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391F4 - sw         $s4, 36($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89391F8 - sw         $a1, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89391FC - andi       $a1, $s0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939200 - bne        $a1, $zr, 0x08939250
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939204 - lw         $a0, 68($s7)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939208 - b          0x08939280
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893920C - andi       $a1, $s0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939210 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939214 - addiu      $v0, $v0, 804
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939218 - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893921C - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939220 - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939224 - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939228 - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893922C - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939230 - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939234 - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939238 - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893923C - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939240 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939244 - addiu      $sp, $sp, 80
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8939248 - b          0x089391F8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893924C - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939250 - jal        0x08C92454 [sceKernelTryLockMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939254 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939258 - lui        $a1, 0x8002 <=> li $a1, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893925C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939260 - addiu      $a1, $a1, 452
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939264 - bne        $a0, $a1, 0x08939278
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939268 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893926C - lui        $a0, 0x8002 <=> li $a0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939270 - b          0x089392A8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939274 - addiu      $a0, $a0, 809
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939278 - b          0x089392A8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893927C - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939280 - beq        $a1, $zr, 0x0893929C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939284 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939288 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893928C - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939290 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939294 - b          0x089392A8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939298 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x893929C - jal        0x08C924FC [sceKernelLockMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392A0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392A4 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89392A8 - bltz       $a0, 0x089392D4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392AC - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392B0 - or         $a0, $s7, $zr <=> move $a0, $s7
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392B4 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89392B8 - jal        0x0893B2E8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392BC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392C0 - or         $s6, $v0, $zr <=> move $s6, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89392C4 - bgez       $s6, 0x08939308
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392C8 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89392CC - b          0x08939614
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392D0 - lw         $a0, 68($s7)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89392D4 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392D8 - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392DC - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392E0 - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392E4 - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392E8 - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392EC - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392F0 - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392F4 - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392F8 - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89392FC - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939300 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939304 - addiu      $sp, $sp, 80
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939308 - jal        0x0893B1EC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893930C - or         $a0, $s7, $zr <=> move $a0, $s7
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939310 - or         $s6, $v0, $zr <=> move $s6, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939314 - bltz       $s6, 0x08939610
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939318 - addiu      $a0, $zr, -16385 <=> li $a0, -16385
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893931C - and        $a0, $s1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939320 - sw         $s6, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939324 - andi       $s0, $s0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939328 - beq        $s0, $zr, 0x0893937C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893932C - ori        $a0, $a0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939330 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939334 - or         $a0, $fp, $zr <=> move $a0, $fp
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939338 - jal        0x08C92234 [sceIoOpenAsync]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893933C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939340 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939344 - bgez       $a0, 0x08939354
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939348 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893934C - b          0x08939374
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939350 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939354 - jal        0x08C9228C [sceIoWaitAsyncCB]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939358 - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893935C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939360 - bne        $a0, $zr, 0x08939374
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939364 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939368 - lw         $a1, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893936C - lw         $a0, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939370 - ori        $a0, $a0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939374 - b          0x08939394
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939378 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893937C - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939380 - or         $a0, $fp, $zr <=> move $a0, $fp
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939384 - jal        0x08C9227C [sceIoOpen]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939388 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893938C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939390 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939394 - bgezl      $s1, 0x089393A4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939398 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x893939C - b          0x08939610
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393A0 - or         $s6, $a0, $zr <=> move $s6, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89393A4 - jal        0x08C9224C [sceIoChangeAsyncPriority]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393A8 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393AC - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393B0 - lw         $s5, -16980($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89393B4 - beq        $s0, $zr, 0x0893941C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393B8 - lw         $s4, -16984($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393BC - or         $a3, $s5, $zr <=> move $a3, $s5
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393C0 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393C4 - or         $a2, $s4, $zr <=> move $a2, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89393C8 - jal        0x08C9221C [sceIoLseekAsync]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393CC - ori        $t0, $zr, 2 <=> li $t0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393D0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89393D4 - bgez       $a0, 0x089393E8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393D8 - addiu      $a1, $sp, 8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393DC - sra        $a3, $a0, 0x001F
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89393E0 - b          0x08939410
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393E4 - ori        $a2, $a0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89393E8 - jal        0x08C9228C [sceIoWaitAsyncCB]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393EC - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393F0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89393F4 - bne        $a0, $zr, 0x08939408
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393F8 - sra        $a1, $a0, 0x001F
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89393FC - lw         $a1, 12($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939400 - b          0x08939408
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939404 - lw         $a0, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939408 - or         $a3, $a1, $zr <=> move $a3, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893940C - or         $a2, $a0, $zr <=> move $a2, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939410 - or         $s3, $a3, $zr <=> move $s3, $a3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939414 - b          0x08939438
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939418 - or         $s2, $a2, $zr <=> move $s2, $a2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893941C - or         $a3, $s5, $zr <=> move $a3, $s5
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939420 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939424 - or         $a2, $s4, $zr <=> move $a2, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939428 - jal        0x08C92284 [sceIoLseek]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893942C - ori        $t0, $zr, 2 <=> li $t0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939430 - or         $s3, $v1, $zr <=> move $s3, $v1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939434 - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939438 - xor        $a0, $s3, $s5
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893943C - sltiu      $a0, $a0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939440 - sltu       $a2, $s2, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939444 - slt        $a1, $s3, $s5
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939448 - and        $a0, $a0, $a2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893944C - or         $a0, $a0, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939450 - beq        $a0, $zr, 0x08939460
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939454 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939458 - b          0x08939490
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893945C - ori        $s6, $s2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939460 - lw         $a1, -16972($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939464 - lw         $a0, -16976($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939468 - xor        $a2, $a1, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893946C - sltiu      $a2, $a2, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939470 - sltu       $a0, $a0, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939474 - slt        $a3, $a1, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939478 - and        $a0, $a2, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893947C - or         $a0, $a0, $a3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939480 - beq        $a0, $zr, 0x08939490
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939484 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939488 - lui        $s6, 0x8001 <=> li $s6, 0x80010000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893948C - addiu      $s6, $s6, 27
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939490 - bltz       $s6, 0x089395E0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939494 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939498 - lw         $a0, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893949C - beq        $a0, $zr, 0x089394FC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394A0 - addiu      $s4, $s7, 72
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394A4 - lui        $s0, 0x09BA <=> li $s0, 0x09BA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394A8 - or         $s5, $a0, $zr <=> move $s5, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394AC - addiu      $s0, $s0, 7552
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394B0 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394B4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89394B8 - jal        0x08C473BC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394BC - addiu      $a1, $a1, -17016
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394C0 - addiu      $a1, $s7, 4296
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89394C4 - jal        0x08C4732C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394C8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394CC - addiu      $a1, $s7, 4309
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89394D0 - jal        0x08C4732C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394D4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394D8 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394DC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89394E0 - jal        0x08C4732C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394E4 - addiu      $a1, $a1, -16996
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394E8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89394EC - jal        0x08C4732C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394F0 - or         $a1, $s5, $zr <=> move $a1, $s5
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89394F4 - b          0x08939504
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89394F8 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89394FC - ori        $s0, $zr, 0 <=> li $s0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939500 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939504 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939508 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893950C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939510 - lw         $a0, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939514 - sll        $a0, $a0, 0x0002
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939518 - addu       $a1, $zr, $a0 <=> move $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893951C - sll        $a0, $a0, 0x0003
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939520 - addu       $a1, $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939524 - sll        $a0, $a0, 0x0006
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939528 - addu       $a0, $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893952C - addu       $a0, $s7, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939530 - addiu      $a0, $a0, 128
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939534 - sw         $s1, 4($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939538 - ori        $a1, $s2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893953C - sw         $a1, 8($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939540 - addiu      $s1, $a0, 20
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939544 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939548 - lb         $a2, 0($fp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893954C - beq        $a2, $zr, 0x08939570
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939550 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939554 - lb         $a2, 0($fp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939558 - addiu      $a1, $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893955C - sb         $a2, 0($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939560 - addiu      $fp, $fp, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939564 - sltiu      $a2, $a1, 1024
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8939568 - bne        $a2, $zr, 0x08939548
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893956C - addiu      $s1, $s1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939570 - beq        $s0, $zr, 0x089395B0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939574 - addiu      $a1, $a0, 1044
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939578 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893957C - lb         $a3, 0($s0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939580 - beql       $a3, $zr, 0x089395A8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939584 - lw         $a1, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939588 - lb         $a3, 0($s0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893958C - addiu      $a2, $a2, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939590 - sb         $a3, 0($a1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939594 - addiu      $s0, $s0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939598 - sltiu      $a3, $a2, 1024
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893959C - bne        $a3, $zr, 0x0893957C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395A0 - addiu      $a1, $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395A4 - lw         $a1, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89395A8 - b          0x089395B8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395AC - sw         $a1, 16($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89395B0 - sb         $zr, 1044($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395B4 - sw         $zr, 16($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89395B8 - lw         $a1, 36($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89395BC - beq        $a1, $zr, 0x089395CC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395C0 - addiu      $a0, $a0, 2068
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89395C4 - jal        0x08C46EC4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395C8 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89395CC - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89395D0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395D4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89395D8 - b          0x08939614
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395DC - lw         $a0, 68($s7)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89395E0 - beq        $s0, $zr, 0x08939608
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395E4 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89395E8 - jal        0x08C92274 [sceIoCloseAsync]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395EC - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89395F0 - bltz       $v0, 0x08939610
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395F4 - addiu      $a1, $sp, 16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89395F8 - jal        0x08C9228C [sceIoWaitAsyncCB]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89395FC - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939600 - b          0x08939614
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939604 - lw         $a0, 68($s7)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939608 - jal        0x08C9222C [sceIoClose]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893960C - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939610 - lw         $a0, 68($s7)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939614 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939618 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893961C - or         $v0, $s6, $zr <=> move $v0, $s6
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939620 - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939624 - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939628 - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893962C - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939630 - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939634 - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939638 - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893963C - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939640 - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939644 - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939648 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893964C - addiu      $sp, $sp, 80
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C924FC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C924FC - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92500 - syscall    0x045C4 [sceKernelLockMutex]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutex uid=0x26, count=0x1, timeout_addr=0x0
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893B2E8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B2E8 - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2EC - lw         $a3, 8($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2F0 - or         $t0, $a2, $zr <=> move $t0, $a2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2F4 - xori       $a2, $a3, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2F8 - sltiu      $a2, $a2, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2FC - andi       $a3, $a2, 255
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B300 - or         $a2, $a0, $zr <=> move $a2, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B304 - sw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B308 - beq        $a3, $zr, 0x0893B324
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B30C - or         $a0, $t0, $zr <=> move $a0, $t0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B310 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B314 - addiu      $v0, $v0, 33
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B318 - lw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B31C - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B320 - addiu      $sp, $sp, 16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B324 - or         $a3, $a0, $zr <=> move $a3, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B328 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B32C - jal        0x0893B230
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B330 - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B334 - lw         $ra, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B338 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B33C - addiu      $sp, $sp, 16
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893B230
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B230 - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B234 - sw         $a2, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B238 - andi       $a2, $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B23C - sw         $ra, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B240 - beq        $a2, $zr, 0x0893B260
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B244 - lw         $a0, 104($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B248 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B24C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B250 - jal        0x08C923FC [sceKernelPollEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B254 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B258 - b          0x0893B2BC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B25C - lui        $a0, 0x8002 <=> li $a0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B260 - lw         $a3, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B264 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B268 - bnel       $a3, $zr, 0x0893B270
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B26C - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B270 - or         $a3, $a1, $zr <=> move $a3, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B274 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B278 - andi       $a2, $a3, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B27C - beq        $a2, $zr, 0x0893B2A0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B280 - or         $t0, $a1, $zr <=> move $t0, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B284 - or         $t0, $a1, $zr <=> move $t0, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B288 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B28C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B290 - jal        0x08C92404 [sceKernelWaitEventFlagCB]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B294 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B298 - b          0x0893B2B4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B29C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B2A0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2A4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B2A8 - jal        0x08C92434 [sceKernelWaitEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2AC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2B0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B2B4 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2B8 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B2BC - addiu      $a0, $a0, 431
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B2C0 - bne        $v0, $a0, 0x0893B2DC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2C4 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2C8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2CC - addiu      $v0, $v0, 809
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2D0 - lw         $ra, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2D4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2D8 - addiu      $sp, $sp, 16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B2DC - lw         $ra, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2E0 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B2E4 - addiu      $sp, $sp, 16
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92434
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92434 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92438 - syscall    0x045E6 [sceKernelWaitEventFlag]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893B1EC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B1EC - ori        $v0, $zr, 0 <=> li $v0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1F0 - addiu      $a0, $a0, 128
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B1F4 - lw         $a1, 4($a0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1F8 - slti       $a1, $a1, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B1FC - xori       $a1, $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B200 - andi       $a1, $a1, 255
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B204 - beq        $a1, $zr, 0x0893B228
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B208 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B20C - addiu      $v0, $v0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B210 - slti       $a1, $v0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x893B214 - bne        $a1, $zr, 0x0893B1F4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B218 - addiu      $a0, $a0, 2084
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B21C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B220 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B224 - addiu      $v0, $v0, 800
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B228 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B22C - nop
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9227C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9227C - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92280 - syscall    0x0458D [sceIoOpen]
21:02:19 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoOpen filename=0x08C9C8E8('disc0:/PSP_GAME/USRDIR/LINKDATA_A.BIN'), flags=0x1, permissions=0x0
21:02:19  INFO hle.IoFileMgrForUser - user_main_10 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LINKDATA_A.BIN flags = 1 permissions = 00
21:02:19 DEBUG hle.IoFileMgrForUser - user_main_10 - PSP_O_RDONLY
21:02:19 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/LINKDATA_A.BIN
21:02:19 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen assigned id = 0x3
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=5000, callbacks=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1226370
21:02:19 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:19 DEBUG compiler - _29 - Compiling _S1_2_893B1C4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893B1C4 - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B1C8 - sw         $ra, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893B1CC - jal        0x0893BD18
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B1D0 - lw         $a0, 0($a1)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893B1D4 - jal        0x08C9249C [sceKernelExitDeleteThread]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B1D8 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B1DC - or         $v0, $zr, $zr <=> li $v0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B1E0 - lw         $ra, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B1E4 - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B1E8 - addiu      $sp, $sp, 16
21:02:19 DEBUG compiler - _29 - Compiling _S1_2_893BD18
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BD18 - addiu      $sp, $sp, -96
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD1C - sw         $s1, 56($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD20 - addiu      $s1, $zr, -1 <=> li $s1, -1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD24 - sw         $s1, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD28 - sw         $s0, 52($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD2C - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD30 - sw         $s1, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD34 - sw         $s2, 60($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD38 - lw         $s2, 112($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD3C - sb         $zr, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD40 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD44 - lui        $a1, 0x0894 <=> li $a1, 0x08940000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD48 - sb         $zr, 9($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD4C - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD50 - addiu      $a0, $a0, -16944
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD54 - sw         $s3, 64($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD58 - sw         $s4, 68($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD5C - sw         $s5, 72($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD60 - sw         $s6, 76($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD64 - sw         $ra, 80($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BD68 - jal        0x08C923B4 [sceKernelCreateCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD6C - addiu      $a1, $a1, -19156
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD70 - or         $s3, $v0, $zr <=> move $s3, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BD74 - bltz       $s3, 0x0893BDB8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD78 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BD7C - jal        0x08C91EBC [scePowerRegisterCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD80 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD84 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BD88 - bgez       $a0, 0x0893BDA0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD8C - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BD90 - jal        0x08C923C4 [sceKernelDeleteCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD94 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BD98 - b          0x0893BDB8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD9C - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893BDA0 - beql       $s2, $s1, 0x0893BDA8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDA4 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BDA8 - sw         $s3, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDAC - sw         $s2, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDB0 - sb         $zr, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDB4 - sb         $zr, 9($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893BDB8 - jal        0x0893A92C
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDBC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDC0 - addiu      $s2, $sp, 12
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDC4 - addiu      $s3, $s0, 72
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDC8 - addiu      $s4, $s0, 36
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDCC - addiu      $s6, $sp, 48
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDD0 - lw         $s5, 104($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BDD4 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDD8 - ori        $a1, $zr, 34 <=> li $a1, 34
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDDC - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDE0 - or         $a3, $s2, $zr <=> move $a3, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BDE4 - jal        0x08C92404 [sceKernelWaitEventFlagCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDE8 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDEC - lw         $a0, 104($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BDF0 - jal        0x08C924A4 [sceKernelClearEventFlag]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDF4 - addiu      $a1, $zr, -3 <=> li $a1, -3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDF8 - lw         $a0, 12($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BDFC - andi       $a0, $a0, 32
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BE00 - bne        $a0, $zr, 0x0893BF38
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE04 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE08 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BE0C - jal        0x08C922C4 [sceKernelLockLwMutexCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE10 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE14 - lw         $a0, 0($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE18 - lw         $a1, 4($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE1C - lw         $a2, 8($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE20 - sw         $a0, 16($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE24 - lw         $a0, 12($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE28 - sw         $a1, 20($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE2C - lw         $a1, 16($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE30 - sw         $a2, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE34 - lw         $a2, 20($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE38 - sw         $a0, 28($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE3C - lw         $a0, 24($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE40 - sw         $a1, 32($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE44 - lw         $a1, 28($s4)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE48 - sw         $a2, 36($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE4C - sw         $a0, 40($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE50 - sw         $a1, 44($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE54 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BE58 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE5C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE60 - lw         $a0, 16($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE64 - ori        $s5, $zr, 0 <=> li $s5, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE68 - slti       $a1, $a0, 3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BE6C - beq        $a1, $zr, 0x0893BEAC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE70 - sw         $zr, 48($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE74 - slti       $a0, $a0, 2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BE78 - bnel       $a0, $zr, 0x0893BED8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE7C - lw         $a0, 104($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BE80 - lw         $a2, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE84 - lw         $a3, 32($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE88 - lw         $t0, 36($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE8C - lw         $t1, 40($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE90 - lw         $t2, 44($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE94 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BE98 - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BE9C - jal        0x0893B9DC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEA0 - or         $t3, $s6, $zr <=> move $t3, $s6
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BEA4 - b          0x0893BED4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEA8 - or         $s5, $v0, $zr <=> move $s5, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BEAC - slti       $a0, $a0, 4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BEB0 - beql       $a0, $zr, 0x0893BED8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEB4 - lw         $a0, 104($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BEB8 - lw         $a2, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEBC - lw         $a3, 32($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEC0 - lw         $t0, 40($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEC4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BEC8 - jal        0x0893B194
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BECC - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BED0 - or         $s5, $v0, $zr <=> move $s5, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BED4 - lw         $a0, 104($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BED8 - ori        $a1, $zr, 32 <=> li $a1, 32
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEDC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BEE0 - jal        0x08C923FC [sceKernelPollEventFlag]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEE4 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BEE8 - beq        $v0, $zr, 0x0893BF38
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEEC - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEF0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BEF4 - jal        0x08C922C4 [sceKernelLockLwMutexCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEF8 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BEFC - lw         $a0, 8($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF00 - lw         $a1, 48($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF04 - sw         $a0, 24($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF08 - sw         $s5, 28($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF0C - sw         $a1, 32($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF10 - sw         $zr, 8($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF14 - sw         $s1, 12($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF18 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BF1C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF20 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF24 - lw         $a0, 104($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BF28 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF2C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile ^  0x893BF30 - b          0x0893BDD4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF34 - lw         $s5, 104($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893BF38 - jal        0x0893AA54
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF3C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF40 - lw         $s0, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BF44 - blezl      $s0, 0x0893BF68
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF48 - sw         $s1, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893BF4C - jal        0x08C91EDC [scePowerUnregisterCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF50 - lw         $a0, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BF54 - jal        0x08C923C4 [sceKernelDeleteCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF58 - lw         $a0, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF5C - sw         $s1, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF60 - or         $s0, $s1, $zr <=> move $s0, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF64 - sw         $s1, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BF68 - sb         $zr, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BF6C - blez       $s0, 0x0893BF88
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF70 - sb         $zr, 9($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BF74 - jal        0x08C91EDC [scePowerUnregisterCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF78 - lw         $a0, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BF7C - jal        0x08C923C4 [sceKernelDeleteCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF80 - lw         $a0, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF84 - sw         $s1, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BF88 - sw         $s1, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF8C - sb         $zr, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF90 - sb         $zr, 9($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF94 - lw         $s0, 52($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF98 - lw         $s1, 56($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BF9C - lw         $s2, 60($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BFA0 - lw         $s3, 64($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BFA4 - lw         $s4, 68($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BFA8 - lw         $s5, 72($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BFAC - lw         $s6, 76($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BFB0 - lw         $ra, 80($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BFB4 - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BFB8 - addiu      $sp, $sp, 96
21:02:19 DEBUG hle.ThreadManForUser - _29 - sceKernelCreateCallback name='KMSIM_PowerFunc', func_addr=0x893B52C, user_arg_addr=0x9FBFA40
21:02:19 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateCallback uid:0x2C, name:'KMSIM_PowerFunc', thread:'', PC:0893B52C, $a0:00000000, $a1: 00000000, $a2: 09FBFA40
21:02:19 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:19 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1232965
21:02:19 DEBUG  runtime - _29 - Switching from Thread  to user_main
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:19 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9224C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9224C - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92250 - syscall    0x045A6 [sceIoChangeAsyncPriority]
21:02:19 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoChangeAsyncPriority id=0x3, priority=0xFFFFFFFF
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92284
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92284 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92288 - syscall    0x045A0 [sceIoLseek]
21:02:19 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoLseek id=0x3, offset=0x0, whence=0x2
21:02:19 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoLseek returning 0x1407D000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=1000, callbacks=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1248282
21:02:19 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1249446
21:02:19 DEBUG  runtime - user_main_10 - Switching from Thread  to user_main
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C4732C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C4732C - strcat[80860000,00801025,10C00005,24870001,00E02025,80860000,14C0FFFD,24870001,80A80000,24A60001,A0880000,00C02825,11000008,00E02025,80C80000,24A60001,A0E80000,24870001,00C02825,1500FFFA,00E02025,03E00008,00000000]()
21:02:19 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C4732C (08C4732C-0x08C47384, length 23) by strcat[80860000,00801025,10C00005,24870001,00E02025,80860000,14C0FFFD,24870001,80A80000,24A60001,A0880000,00C02825,11000008,00E02025,80C80000,24A60001,A0E80000,24870001,00C02825,1500FFFA,00E02025,03E00008,00000000]()
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C922A4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C922A4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C922A8 - syscall    0x04770 [sceKernelLockLwMutex]
21:02:19 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C46EC4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile 0x8C46EC4 - memcpy[00A04025,00C02825,01003025,2CA80010,15000022,00803825,00C74025,31080003,1500001F,00A04825,8CC80000,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,ACE80000,24A5FFF0,24C60004,2CA80010,1100FFEE,24E70004,2CA80004,15000008,00000000,8CC80000,24A5FFFC,ACE80000,24C60004,2CA80004,1100FFFA,24E70004,00A04825,24A8FFFF,11200009,01002825,80C90000,24C60001,A0E90000,01004825,24A8FFFF,24E70001,1520FFF9,01002825,03E00008,00801025]()
21:02:19 DEBUG compiler - user_main_10 - Replacing CodeBlock at 0x08C46EC4 (08C46EC4-0x08C46F94, length 53) by memcpy[00A04025,00C02825,01003025,2CA80010,15000022,00803825,00C74025,31080003,1500001F,00A04825,8CC80000,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,24C60004,ACE80000,8CC80000,24E70004,ACE80000,24A5FFF0,24C60004,2CA80010,1100FFEE,24E70004,2CA80004,15000008,00000000,8CC80000,24A5FFFC,ACE80000,24C60004,2CA80004,1100FFFA,24E70004,00A04825,24A8FFFF,11200009,01002825,80C90000,24C60001,A0E90000,01004825,24A8FFFF,24E70001,1520FFF9,01002825,03E00008,00801025]()
21:02:19 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8939B44
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939B44 - addiu      $sp, $sp, -48
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B48 - sw         $s1, 12($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B4C - sw         $s3, 20($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B50 - sw         $s4, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B54 - sw         $s5, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B58 - sw         $s6, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B5C - sw         $fp, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B60 - andi       $t3, $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B64 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B68 - or         $s3, $a1, $zr <=> move $s3, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B6C - or         $s5, $a2, $zr <=> move $s5, $a2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B70 - or         $s6, $a3, $zr <=> move $s6, $a3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B74 - or         $fp, $t0, $zr <=> move $fp, $t0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B78 - or         $s4, $t1, $zr <=> move $s4, $t1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B7C - sw         $s0, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B80 - sw         $s2, 16($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B84 - sw         $s7, 36($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B88 - sw         $ra, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939B8C - beq        $t3, $zr, 0x08939B9C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B90 - sw         $t2, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B94 - addiu      $a0, $zr, -3 <=> li $a0, -3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939B98 - and        $s3, $s3, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939B9C - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939BA0 - jal        0x0893B404
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BA4 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BA8 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939BAC - bltz       $a0, 0x08939C88
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BB0 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939BB4 - jal        0x0893B4D4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BB8 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939BBC - jal        0x0893B4B4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BC0 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939BC4 - beq        $fp, $zr, 0x08939BE4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BC8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BCC - andi       $s7, $s3, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939BD0 - bne        $s7, $zr, 0x08939C18
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BD4 - lw         $a0, 68($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939BD8 - b          0x08939C48
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BDC - andi       $a1, $s3, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939BE4 - addiu      $v0, $v0, 804
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BE8 - lw         $s0, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BEC - lw         $s1, 12($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BF0 - lw         $s2, 16($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BF4 - lw         $s3, 20($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BF8 - lw         $s4, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939BFC - lw         $s5, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C00 - lw         $s6, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C04 - lw         $s7, 36($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C08 - lw         $fp, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C0C - lw         $ra, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C10 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C14 - addiu      $sp, $sp, 48
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939C18 - jal        0x08C92454 [sceKernelTryLockMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C1C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C20 - lui        $a1, 0x8002 <=> li $a1, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C24 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C28 - addiu      $a1, $a1, 452
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939C2C - bne        $a0, $a1, 0x08939C40
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C30 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C34 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939C38 - b          0x08939C70
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C3C - addiu      $a0, $a0, 809
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939C40 - b          0x08939C70
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C44 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939C48 - beq        $a1, $zr, 0x08939C64
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C4C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C50 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939C54 - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C58 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939C5C - b          0x08939C70
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C60 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939C64 - jal        0x08C924FC [sceKernelLockMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C68 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C6C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939C70 - bltz       $a0, 0x08939C88
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C74 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939C78 - bltz       $s5, 0x08939CC4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C7C - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939C80 - b          0x08939CBC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C84 - slti       $a0, $s5, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939C88 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C8C - lw         $s0, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C90 - lw         $s1, 12($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C94 - lw         $s2, 16($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C98 - lw         $s3, 20($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939C9C - lw         $s4, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CA0 - lw         $s5, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CA4 - lw         $s6, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CA8 - lw         $s7, 36($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CAC - lw         $fp, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CB0 - lw         $ra, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CB4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CB8 - addiu      $sp, $sp, 48
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939CBC - bne        $a0, $zr, 0x08939CCC
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CC0 - sll        $a0, $s5, 0x0002
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939CC4 - b          0x08939CE8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CC8 - ori        $s0, $zr, 0 <=> li $s0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939CCC - addu       $a1, $zr, $a0 <=> move $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CD0 - sll        $a0, $a0, 0x0003
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CD4 - addu       $a1, $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CD8 - sll        $a0, $a0, 0x0006
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CDC - addu       $a0, $a1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CE0 - addu       $s0, $s1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CE4 - addiu      $s0, $s0, 128
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939CE8 - bne        $s0, $zr, 0x08939CF8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CEC - lui        $s2, 0x8002 <=> li $s2, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939CF0 - b          0x08939DD8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CF4 - addiu      $s2, $s2, 804
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939CF8 - lw         $a0, 4($s0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939CFC - slti       $a0, $a0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D00 - xori       $a0, $a0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D04 - andi       $a0, $a0, 255
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939D08 - bne        $a0, $zr, 0x08939D18
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D0C - lui        $s2, 0x8002 <=> li $s2, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939D10 - b          0x08939DD8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D14 - addiu      $s2, $s2, 803
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939D18 - lw         $a0, 8($s0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D1C - sltu       $a0, $a0, $s6
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939D20 - beq        $a0, $zr, 0x08939D34
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D24 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D28 - lui        $s2, 0x8002 <=> li $s2, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939D2C - b          0x08939DD8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D30 - addiu      $s2, $s2, 804
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939D34 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939D38 - jal        0x0893B2E8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D3C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D40 - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939D44 - bltzl      $s2, 0x08939E70
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D48 - lw         $a0, 68($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939D4C - lw         $a0, 8($s0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D50 - subu       $a0, $a0, $s6
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D54 - sltu       $a1, $a0, $s4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939D58 - bnel       $a1, $zr, 0x08939D60
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D5C - or         $s4, $a0, $zr <=> move $s4, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939D60 - sw         $s2, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D64 - addiu      $s2, $s1, 72
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D68 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D6C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939D70 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D74 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D78 - ori        $a0, $zr, 2 <=> li $a0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D7C - sw         $a0, 8($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D80 - sw         $s5, 12($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D84 - sw         $zr, 16($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D88 - ori        $a0, $zr, 2 <=> li $a0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D8C - sw         $s4, 20($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D90 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D94 - sw         $a0, 36($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D98 - sw         $a1, 40($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939D9C - sw         $s0, 44($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DA0 - sw         $s6, 52($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DA4 - sw         $fp, 56($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DA8 - lw         $a0, 104($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DAC - sw         $s4, 60($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DB0 - sw         $s3, 64($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939DB4 - jal        0x08C924A4 [sceKernelClearEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DB8 - addiu      $a1, $zr, -10 <=> li $a1, -10
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DBC - lw         $a0, 104($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939DC0 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DC4 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DC8 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939DCC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DD0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DD4 - lw         $s2, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939DD8 - bltzl      $s2, 0x08939E70
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DDC - lw         $a0, 68($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8939DE0 - bne        $s7, $zr, 0x08939E6C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DE4 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DE8 - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939DEC - jal        0x0893B2E8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DF0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DF4 - lw         $a0, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8939DF8 - beq        $a0, $zr, 0x08939E6C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939DFC - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E00 - or         $s3, $a0, $zr <=> move $s3, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E04 - addiu      $s0, $s1, 72
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E08 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E0C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939E10 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E14 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E18 - lw         $a0, 0($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E1C - lw         $a1, 4($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E20 - lw         $a2, 8($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E24 - sw         $a0, 0($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E28 - lw         $a0, 12($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E2C - sw         $a1, 4($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E30 - lw         $a1, 16($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E34 - sw         $a2, 8($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E38 - lw         $a2, 20($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E3C - sw         $a0, 12($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E40 - lw         $a0, 24($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E44 - sw         $a1, 16($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E48 - lw         $a1, 28($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E4C - sw         $a2, 20($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E50 - lw         $a2, 32($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E54 - sw         $a0, 24($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E58 - sw         $a1, 28($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E5C - sw         $a2, 32($s3)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E60 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8939E64 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E68 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8939E6C - lw         $a0, 68($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8939E70 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E74 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E78 - or         $v0, $s2, $zr <=> move $v0, $s2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E7C - lw         $s0, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E80 - lw         $s1, 12($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E84 - lw         $s2, 16($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E88 - lw         $s3, 20($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E8C - lw         $s4, 24($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E90 - lw         $s5, 28($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E94 - lw         $s6, 32($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E98 - lw         $s7, 36($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939E9C - lw         $fp, 40($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939EA0 - lw         $ra, 44($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939EA4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8939EA8 - addiu      $sp, $sp, 48
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893B404
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B404 - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B408 - sw         $s1, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B40C - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B410 - sw         $s0, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B414 - sw         $ra, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B418 - jal        0x0893B340
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B41C - or         $s0, $a1, $zr <=> move $s0, $a1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B420 - bltz       $v0, 0x0893B4A0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B424 - andi       $a0, $s0, 1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B428 - beq        $a0, $zr, 0x0893B460
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B42C - lw         $s1, 104($s1)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B430 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B434 - ori        $a1, $zr, 64 <=> li $a1, 64
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B438 - ori        $a2, $zr, 32 <=> li $a2, 32
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B43C - jal        0x08C923FC [sceKernelPollEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B440 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B444 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B448 - addiu      $a0, $a0, 431
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B44C - bne        $v0, $a0, 0x0893B4A0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B450 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B454 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B458 - b          0x0893B4A0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B45C - addiu      $v0, $v0, 809
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B460 - andi       $a0, $s0, 2
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B464 - beq        $a0, $zr, 0x0893B48C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B468 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B46C - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B470 - ori        $a1, $zr, 64 <=> li $a1, 64
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B474 - ori        $a2, $zr, 32 <=> li $a2, 32
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B478 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B47C - jal        0x08C92404 [sceKernelWaitEventFlagCB]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B480 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B484 - b          0x0893B4A0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B488 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B48C - ori        $a1, $zr, 64 <=> li $a1, 64
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B490 - ori        $a2, $zr, 32 <=> li $a2, 32
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B494 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B498 - jal        0x08C92434 [sceKernelWaitEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B49C - or         $t0, $zr, $zr <=> li $t0, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B4A0 - lw         $s0, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4A4 - lw         $s1, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4A8 - lw         $ra, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4AC - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4B0 - addiu      $sp, $sp, 16
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92404
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92404 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92408 - syscall    0x045E7 [sceKernelWaitEventFlagCB]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=0) fast check succeeded
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_893B4D4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B4D4 - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4D8 - sw         $s0, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4DC - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4E0 - lw         $a0, 104($s0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4E4 - ori        $a1, $zr, 4 <=> li $a1, 4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4E8 - ori        $a2, $zr, 32 <=> li $a2, 32
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4EC - sw         $s1, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4F0 - sw         $ra, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B4F4 - jal        0x08C923FC [sceKernelPollEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4F8 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B4FC - or         $s1, $v0, $zr <=> move $s1, $v0
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x893B500 - bne        $s1, $zr, 0x0893B514
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B504 - nop
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B508 - lw         $a0, 104($s0)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x893B50C - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B510 - ori        $a1, $zr, 8 <=> li $a1, 8
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x893B514 - or         $v0, $s1, $zr <=> move $v0, $s1
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B518 - lw         $s0, 0($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B51C - lw         $s1, 4($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B520 - lw         $ra, 8($sp)
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B524 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x893B528 - addiu      $sp, $sp, 16
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9246C
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9246C - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92470 - syscall    0x045C0 [sceKernelLockMutexCB]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG compiler - user_main_10 - Compiling _S1_2_8C924A4
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C924A4 - jr         $ra
21:02:19 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C924A8 - syscall    0x045E5 [sceKernelClearEventFlag]
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:19 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1290893
21:02:19 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:19 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19  INFO hle.scePower - _29 - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x2C
21:02:19 DEBUG hle.ThreadManForUser - _29 - hleKernelNotifyCallback(type=4) calling checkCallbacks
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG compiler - _29 - Compiling _S1_2_893A92C
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893A92C - addiu      $sp, $sp, -32
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A930 - sw         $s0, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A934 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A938 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A93C - lui        $a1, 0x0894 <=> li $a1, 0x08940000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A940 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A944 - addiu      $a0, $a0, -16960
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A948 - sw         $s1, 12($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A94C - sw         $s2, 16($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A950 - sw         $s3, 20($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A954 - sw         $ra, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893A958 - jal        0x08C923B4 [sceKernelCreateCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A95C - addiu      $a1, $a1, -21828
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A960 - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893A964 - bltz       $s2, 0x0893AA04
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A968 - lui        $s1, 0x08CA <=> li $s1, 0x08CA0000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A96C - addiu      $s1, $s1, -17024
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A970 - lui        $a1, 0x0241 <=> li $a1, 0x02410000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A974 - sw         $s2, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A978 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A97C - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A980 - ori        $a3, $zr, 4 <=> li $a3, 4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A984 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A988 - or         $t1, $zr, $zr <=> li $t1, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893A98C - jal        0x08C92204 [sceIoDevctl]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A990 - addiu      $a1, $a1, 22561
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A994 - or         $s3, $v0, $zr <=> move $s3, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893A998 - bltz       $s3, 0x0893A9DC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A99C - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9A0 - sw         $s2, 116($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9A4 - lui        $a1, 0x0242 <=> li $a1, 0x02420000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9A8 - sw         $zr, 124($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9AC - addiu      $t0, $sp, 4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9B0 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9B4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9B8 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9BC - ori        $t1, $zr, 4 <=> li $t1, 4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893A9C0 - jal        0x08C92204 [sceIoDevctl]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9C4 - addiu      $a1, $a1, 22563
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9C8 - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893A9CC - bgezl      $s2, 0x0893AA24
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9D0 - lw         $a0, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893A9D4 - b          0x0893AA30
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9D8 - slt        $s2, $zr, $s2 <=> move $s2, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893A9DC - jal        0x08C923C4 [sceKernelDeleteCallback]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9E0 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9E4 - or         $v0, $s3, $zr <=> move $v0, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9E8 - lw         $s0, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9EC - lw         $s1, 12($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9F0 - lw         $s2, 16($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9F4 - lw         $s3, 20($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9F8 - lw         $ra, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893A9FC - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA00 - addiu      $sp, $sp, 32
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AA04 - or         $v0, $s2, $zr <=> move $v0, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA08 - lw         $s0, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA0C - lw         $s1, 12($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA10 - lw         $s2, 16($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA14 - lw         $s3, 20($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA18 - lw         $ra, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA1C - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA20 - addiu      $sp, $sp, 32
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AA24 - xori       $a0, $a0, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA28 - sltiu      $s2, $a0, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA2C - slt        $s2, $zr, $s2 <=> move $s2, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AA30 - sw         $s2, 120($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA34 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA38 - lw         $s0, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA3C - lw         $s1, 12($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA40 - lw         $s2, 16($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA44 - lw         $s3, 20($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA48 - lw         $ra, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA4C - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AA50 - addiu      $sp, $sp, 32
21:02:19 DEBUG hle.ThreadManForUser - _29 - sceKernelCreateCallback name='KMSIM_MsFunc', func_addr=0x893AABC, user_arg_addr=0x8D24A80
21:02:19 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateCallback uid:0x2D, name:'KMSIM_MsFunc', thread:'', PC:0893AABC, $a0:00000000, $a1: 00000000, $a2: 08D24A80
21:02:19 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:19 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG compiler - _29 - Compiling _S1_2_8C92204
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C92204 - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x8C92208 - syscall    0x0459A [sceIoDevctl]
21:02:19 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl devicename=0x08C9BD80('fatms0:'), cmd=0x2415821, indata_addr=0x9FBFA20, inlen=0x4, outdata_addr=0x0, outlen=0x0
21:02:19 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl indata[0]=0x0000002D
21:02:19 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl register memorystick insert/eject callback (fatms0)
21:02:19 DEBUG hle.ThreadManForUser - _29 - hleKernelNotifyCallback(type=3) calling checkCallbacks
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl devicename=0x08C9BD80('fatms0:'), cmd=0x2425823, indata_addr=0x0, inlen=0x0, outdata_addr=0x9FBFA24, outlen=0x4
21:02:19 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl outdata[0]=0xFFFFFFFF
21:02:19 DEBUG hle.IoFileMgrForUser - _29 - sceIoDevctl check assigned device (fatms0)
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - _29 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
21:02:19 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=1) fast check succeeded
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG compiler - _29 - Compiling _S1_2_8C922C4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C922C4 - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x8C922C8 - syscall    0x0476F [sceKernelLockLwMutexCB]
21:02:19 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:19 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:19 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:19 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:19 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:19 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:19 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:19 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:19 DEBUG compiler - _29 - Compiling _S1_2_893B9DC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893B9DC - addiu      $sp, $sp, -80
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9E0 - addiu      $v0, $a2, 1044
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9E4 - andi       $t2, $t2, 64
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9E8 - lb         $v0, 0($v0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9EC - sltu       $t2, $zr, $t2 <=> move $t2, $t2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9F0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9F4 - sb         $t2, 32($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9F8 - sw         $s2, 48($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893B9FC - sw         $s4, 56($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA00 - sw         $s5, 60($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA04 - sw         $s6, 64($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA08 - sw         $s7, 68($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA0C - andi       $t2, $v0, 255
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA10 - or         $s5, $a0, $zr <=> move $s5, $a0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA14 - or         $s2, $a1, $zr <=> move $s2, $a1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA18 - or         $s7, $a3, $zr <=> move $s7, $a3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA1C - or         $s6, $t0, $zr <=> move $s6, $t0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA20 - sw         $a2, 28($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA24 - or         $s4, $t1, $zr <=> move $s4, $t1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA28 - sw         $s0, 40($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA2C - sw         $s1, 44($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA30 - sw         $s3, 52($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA34 - sw         $fp, 72($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA38 - sw         $ra, 76($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BA3C - beq        $t2, $zr, 0x0893BB04
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA40 - or         $s3, $t3, $zr <=> move $s3, $t3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA44 - lw         $a0, 0($s5)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BA48 - beq        $a0, $zr, 0x0893BB08
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA4C - ori        $fp, $zr, 0 <=> li $fp, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BA50 - beq        $s4, $zr, 0x0893BB08
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA54 - ori        $fp, $zr, 0 <=> li $fp, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA58 - lui        $s0, 0x80FF <=> li $s0, 0x80FF0000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA5C - addiu      $s0, $s0, 3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA60 - lui        $s1, 0x0004 <=> li $s1, 0x00040000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA64 - or         $fp, $s4, $zr <=> move $fp, $s4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BA68 - sltu       $a0, $s1, $fp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BA6C - bnel       $a0, $zr, 0x0893BA74
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA70 - lui        $fp, 0x0004 <=> li $fp, 0x00040000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BA74 - lw         $a3, 28($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA78 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA7C - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA80 - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA84 - or         $t0, $s7, $zr <=> move $t0, $s7
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA88 - lbu        $t3, 32($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA8C - or         $t1, $s6, $zr <=> move $t1, $s6
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BA90 - jal        0x0893AEDC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA94 - or         $t2, $fp, $zr <=> move $t2, $fp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BA98 - or         $fp, $v0, $zr <=> move $fp, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BA9C - beq        $fp, $s0, 0x0893BCE4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAA0 - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BAA4 - bgezl      $fp, 0x0893BAE8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAA8 - lw         $a0, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BAAC - addiu      $s0, $s5, 72
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAB0 - ori        $s1, $zr, 1 <=> li $s1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAB4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAB8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BABC - jal        0x08C922C4 [sceKernelLockLwMutexCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAC0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAC4 - sw         $zr, 0($s5)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAC8 - sw         $s1, 4($s5)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BACC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BAD0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAD4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BAD8 - beql       $s3, $zr, 0x0893BB08
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BADC - ori        $fp, $zr, 0 <=> li $fp, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893BAE0 - b          0x0893BB04
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAE4 - sw         $fp, 0($s3)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893BAE8 - beq        $a0, $zr, 0x0893BAFC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAEC - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAF0 - subu       $s4, $s4, $a0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAF4 - addu       $s7, $a0, $s7
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BAF8 - addu       $s6, $s6, $a0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile ^> 0x893BAFC - bne        $s4, $zr, 0x0893BA68
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB00 - or         $fp, $s4, $zr <=> move $fp, $s4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BB04 - ori        $fp, $zr, 0 <=> li $fp, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893BB08 - beq        $s4, $zr, 0x0893BCE4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB0C - ori        $s2, $zr, 0 <=> li $s2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB10 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB14 - addiu      $a0, $a0, 7552
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB18 - addiu      $a1, $s5, 72
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB1C - sw         $a0, 36($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB20 - sw         $a1, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB24 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893BB28 - jal        0x0893AC0C
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB2C - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BB30 - beql       $v0, $zr, 0x0893BB44
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB34 - lw         $s0, 28($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BB38 - lui        $fp, 0x80FF <=> li $fp, 0x80FF0000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BB3C - b          0x0893BCE4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB40 - addiu      $fp, $fp, 3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BB44 - ori        $a2, $s7, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB48 - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB4C - lw         $a0, 4($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BB50 - jal        0x08C92284 [sceIoLseek]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB54 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB58 - lw         $s0, 4($s0)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB5C - lbu        $a0, 32($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BB60 - beq        $a0, $zr, 0x0893BC38
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB64 - andi       $s1, $s7, 2047
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB68 - ori        $a0, $zr, -32768 <=> li $a0, 32768
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB6C - or         $s3, $s1, $zr <=> move $s3, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB70 - lw         $a1, 36($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB74 - subu       $s1, $a0, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB78 - sltu       $a0, $s4, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB7C - addu       $s3, $s3, $a1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BB80 - bnel       $a0, $zr, 0x0893BB88
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB84 - or         $s1, $s4, $zr <=> move $s1, $s4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BB88 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB8C - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BB90 - jal        0x08C9223C [sceIoReadAsync]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB94 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BB98 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BB9C - bgez       $a0, 0x0893BBAC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBA0 - addiu      $a1, $sp, 8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BBA4 - b          0x0893BBCC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBA8 - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893BBAC - jal        0x08C9228C [sceIoWaitAsyncCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBB0 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBB4 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BBB8 - bne        $a0, $zr, 0x0893BBCC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBBC - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBC0 - lw         $a1, 12($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBC4 - lw         $a0, 8($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBC8 - ori        $a0, $a0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893BBCC - beq        $a0, $s1, 0x0893BBDC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBD0 - lui        $s2, 0x0008 <=> li $s2, 0x00080000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BBD4 - b          0x0893BCDC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBD8 - addiu      $s2, $s2, -24288
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BBDC - lw         $a0, 104($s5)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBE0 - ori        $s2, $zr, 0 <=> li $s2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBE4 - ori        $a1, $zr, 64 <=> li $a1, 64
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBE8 - ori        $a2, $zr, 32 <=> li $a2, 32
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBEC - or         $a3, $zr, $zr <=> li $a3, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BBF0 - jal        0x08C92404 [sceKernelWaitEventFlagCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBF4 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BBF8 - jal        0x0893ABD0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BBFC - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC00 - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC04 - bne        $s0, $zr, 0x0893BC18
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC08 - or         $a0, $s6, $zr <=> move $a0, $s6
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC0C - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BC10 - jal        0x08938DA4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC14 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BC18 - lw         $a0, 104($s5)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BC1C - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC20 - ori        $a1, $zr, 64 <=> li $a1, 64
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC24 - beql       $s0, $zr, 0x0893BCA8
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC28 - lw         $s0, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BC2C - lui        $fp, 0x80FF <=> li $fp, 0x80FF0000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC30 - b          0x0893BCE4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC34 - addiu      $fp, $fp, 3
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BC38 - lui        $a0, 0x0004 <=> li $a0, 0x00040000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC3C - subu       $s1, $a0, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC40 - sltu       $a0, $s4, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC44 - bnel       $a0, $zr, 0x0893BC4C
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC48 - or         $s1, $s4, $zr <=> move $s1, $s4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BC4C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC50 - or         $a1, $s6, $zr <=> move $a1, $s6
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BC54 - jal        0x08C9223C [sceIoReadAsync]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC58 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC5C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC60 - bgez       $a0, 0x0893BC70
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC64 - addiu      $a1, $sp, 16
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC68 - b          0x0893BC90
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC6C - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893BC70 - jal        0x08C9228C [sceIoWaitAsyncCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC74 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC78 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC7C - bne        $a0, $zr, 0x0893BC90
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC80 - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC84 - lw         $a1, 20($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC88 - lw         $a0, 16($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC8C - ori        $a0, $a0, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893BC90 - beq        $a0, $s1, 0x0893BCA4
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC94 - ori        $s2, $zr, 0 <=> li $s2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BC98 - lui        $s2, 0x0008 <=> li $s2, 0x00080000
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893BC9C - b          0x0893BCDC
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCA0 - addiu      $s2, $s2, -24288
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BCA4 - lw         $s0, 24($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BCA8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCAC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BCB0 - jal        0x08C922C4 [sceKernelLockLwMutexCB]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCB4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCB8 - lw         $a1, 16($s5)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCBC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCC0 - addu       $a1, $a1, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCC4 - sw         $a1, 16($s5)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893BCC8 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCCC - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCD0 - subu       $s4, $s4, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCD4 - addu       $s7, $s1, $s7
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCD8 - addu       $s6, $s6, $s1
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile ^> 0x893BCDC - bne        $s4, $zr, 0x0893BB28
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCE0 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893BCE4 - or         $v0, $fp, $zr <=> move $v0, $fp
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCE8 - lw         $s0, 40($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCEC - lw         $s1, 44($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCF0 - lw         $s2, 48($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCF4 - lw         $s3, 52($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCF8 - lw         $s4, 56($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BCFC - lw         $s5, 60($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD00 - lw         $s6, 64($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD04 - lw         $s7, 68($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD08 - lw         $fp, 72($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD0C - lw         $ra, 76($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD10 - jr         $ra
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893BD14 - addiu      $sp, $sp, 80
21:02:19 DEBUG compiler - _29 - Compiling _S1_2_893AC0C
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC0C - addiu      $sp, $sp, -16
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC10 - sw         $ra, 4($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AC14 - bne        $a1, $zr, 0x0893AC30
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC18 - sw         $a1, 0($sp)
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AC1C - jal        0x0893ABD0
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC20 - nop
21:02:19 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC24 - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC28 - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC2C - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AC30 - lw         $a0, 104($a0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC34 - ori        $a1, $zr, 44 <=> li $a1, 44
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC38 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC3C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AC40 - jal        0x08C92404 [sceKernelWaitEventFlagCB]
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC44 - or         $t0, $sp, $zr <=> move $t0, $sp
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC48 - sltiu      $v0, $v0, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC4C - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC50 - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC54 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - _29 - Compiling _S1_2_893ABD0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893ABD0 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABD4 - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABD8 - sw         $ra, 4($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ABDC - jal        0x08C9240C [sceKernelCheckCallback]
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABE0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABE4 - lw         $a0, 104($s0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABE8 - ori        $a1, $zr, 44 <=> li $a1, 44
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABEC - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile <  0x893ABF0 - jal        0x08C923FC [sceKernelPollEventFlag]
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABF4 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABF8 - sltiu      $v0, $v0, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABFC - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC00 - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC04 - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AC08 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - _29 - Compiling _S1_2_8C9240C
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C9240C - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x8C92410 - syscall    0x045CD [sceKernelCheckCallback]
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
21:02:20 DEBUG hle.ThreadManForUser - _29 - Entering callback type 3 uid:0x2D, name:'KMSIM_MsFunc', thread:'', PC:0893AABC, $a0:00000001, $a1: 00000001, $a2: 08D24A80 for thread (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=true) (current thread is (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=true))
21:02:20 DEBUG hle.ThreadManForUser - _29 - Execute callback 0x0893AABC($a0=0x00000001, $a1=0x00000001, $a2=0x08D24A80), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@4b0fbb26, returnVoid=true
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x0893AABC
21:02:20 DEBUG compiler - _29 - Compiling _S1_2_893AABC
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AABC - addiu      $sp, $sp, -32
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAC0 - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAC4 - or         $s0, $a1, $zr <=> move $s0, $a1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAC8 - sw         $s1, 4($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AACC - sw         $s2, 8($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAD0 - sw         $s3, 12($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAD4 - sw         $s4, 16($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAD8 - sw         $ra, 20($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AADC - beq        $a2, $zr, 0x0893AB24
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAE0 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAE4 - or         $s3, $s0, $zr <=> move $s3, $s0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAE8 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAEC - addiu      $s1, $s0, 72
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAF0 - ori        $s2, $zr, 1 <=> li $s2, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAF4 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AAF8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile <  0x893AAFC - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB00 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB04 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB08 - slti       $a1, $a0, 2
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB0C - beql       $a1, $zr, 0x0893AB4C
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB10 - slti       $a0, $a0, 3
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893AB14 - blez       $a0, 0x0893ABA4
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB18 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB1C - b          0x0893ABA0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB20 - sw         $s2, 120($s0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AB24 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB28 - addiu      $v0, $v0, 259
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB2C - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB30 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB34 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB38 - lw         $s3, 12($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB3C - lw         $s4, 16($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB40 - lw         $ra, 20($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB44 - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB48 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v> 0x893AB4C - beq        $a0, $zr, 0x0893ABA4
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB50 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB54 - sw         $s2, 124($s0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB58 - sw         $zr, 120($s0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB5C - ori        $s2, $zr, 0 <=> li $s2, 0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB60 - addiu      $s3, $zr, -1 <=> li $s3, -1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB64 - addiu      $s0, $s0, 128
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AB68 - or         $s4, $s0, $zr <=> move $s4, $s0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB6C - lw         $a0, 12($s4)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB70 - bltzl      $a0, 0x0893AB84
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB74 - addiu      $s2, $s2, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893AB78 - jal        0x08C9222C [sceIoClose]
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB7C - nop
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB80 - addiu      $s2, $s2, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893AB84 - sw         $s3, 12($s4)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB88 - slti       $a0, $s2, 2
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile ^  0x893AB8C - bne        $a0, $zr, 0x0893AB68
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB90 - addiu      $s0, $s0, 2084
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v  0x893AB94 - b          0x0893ABA4
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893AB98 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893ABA0 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile <> 0x893ABA4 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABA8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABAC - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABB0 - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABB4 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABB8 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABBC - lw         $s3, 12($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABC0 - lw         $s4, 16($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABC4 - lw         $ra, 20($sp)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABC8 - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893ABCC - addiu      $sp, $sp, 32
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - End of Callback 0x0893AABC
21:02:20 DEBUG hle.ThreadManForUser - _29 - AfterCallAction: restoring wait state for thread '(uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false)' to PSP_THREAD_RUNNING, None, doCallbacks false
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x3, offset=0x0, whence=0x0
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x0
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to idle1
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - _29 - Switching to Thread idle1
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1343187
21:02:20 DEBUG  runtime - _29 - Switching to Thread 
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG compiler - _29 - Compiling _S1_2_8C9223C
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C9223C - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x8C92240 - syscall    0x045AA [sceIoReadAsync]
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x3, data_addr=0x9FFF630, size=0x4
21:02:20 DEBUG hle.SysMemUserForUser - _29 - malloc partition=2, name='ThreadMan-Stack-0x2e-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FBE400
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateThread SceUID=0x2E, name='SceIofileAsync', PC=0x08000030, attr=0x80000000, priority=0x66, stackSize=0x800
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - Starting Async IO thread SceIofileAsync(uid=0x2E, Status=PSP_THREAD_STOPPED, Priority=0x66, Wait=None, doCallbacks=false)
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelStartThread SceUID=0x2E, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08CF4E10
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG compiler - _29 - Compiling _S1_2_8C9228C
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C9228C - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x8C92290 - syscall    0x045A4 [sceIoWaitAsyncCB]
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x3, res_addr=0x9FBFA00
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=3,res=0x9fbfa00) wait=true callbacks=true
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Entering callback type 4 uid:0x2C, name:'KMSIM_PowerFunc', thread:'', PC:0893B52C, $a0:00000001, $a1: 00001000, $a2: 09FBFA40 for thread (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Io (0x0003) (forever), doCallbacks=true) (current thread is (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Io (0x0003) (forever), doCallbacks=true))
21:02:20 DEBUG hle.ThreadManForUser - _29 - Execute callback 0x0893B52C($a0=0x00000001, $a1=0x00001000, $a2=0x09FBFA40), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@666c23af, returnVoid=true
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x0893B52C
21:02:20 DEBUG compiler - _29 - Compiling _S1_2_893B52C
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893B52C - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B530 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B534 - and        $a2, $a1, $a2
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v  0x893B538 - beq        $a2, $zr, 0x0893B550
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B53C - lui        $a2, 0x0004 <=> li $a2, 0x00040000
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B540 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B544 - sb         $a2, 8($a0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B548 - sb         $zr, 9($a0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B54C - lui        $a2, 0x0004 <=> li $a2, 0x00040000
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893B550 - and        $a1, $a1, $a2
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile v  0x893B554 - beq        $a1, $zr, 0x0893B564
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B558 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B55C - sb         $a1, 8($a0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B560 - sb         $a1, 9($a0)
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x893B564 - jr         $ra
21:02:20 DEBUG compiler - _29 - CodeInstruction.compile    0x893B568 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - End of Callback 0x0893B52C
21:02:20 DEBUG hle.ThreadManForUser - _29 - AfterCallAction: restoring wait state for thread '(uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false)' to PSP_THREAD_WAITING, Io (0x0003) (forever), doCallbacks true
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1360371
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_2e
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG compiler - SceIofileAsync_2e - Compiling _S1_2_8000030
21:02:20 DEBUG compiler - SceIofileAsync_2e - CodeInstruction.compile  > 0x8000030 - syscall    0x0463A [hleKernelAsyncLoop]
21:02:20 DEBUG compiler - SceIofileAsync_2e - CodeInstruction.compile ^  0x8000034 - b          0x08000030
21:02:20 DEBUG compiler - SceIofileAsync_2e - CodeInstruction.compile    0x8000038 - nop
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - hleKernelAsyncLoop processor=jpcsp.Processor@15022acf
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - hleAsyncThread id=3
21:02:20 DEBUG  runtime - SceIofileAsync_2e - RuntimeContext.invalidateRange(addr=0x09FFF630, size=4)
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - storing result 0x4
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - Async IO completed
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1366683
21:02:20 DEBUG  runtime - SceIofileAsync_2e - Switching from Thread SceIofileAsync to 
21:02:20 DEBUG hle.sceCtrl - SceIofileAsync_2e - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - SceIofileAsync_2e - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - SceIofileAsync_2e - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - End of Interrupt
21:02:20 DEBUG  runtime - SceIofileAsync_2e - syncThread currentThread=SceIofileAsync_2e, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - SceIofileAsync_2e - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
21:02:20 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1382683
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to user_main
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=0) fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1413353
21:02:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=1) fast check succeeded
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x3, offset=0x4, whence=0x0
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x4
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to idle1
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1437089
21:02:20 DEBUG  runtime - _29 - Switching from Thread idle1 to 
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x3, data_addr=0x8D262C4, size=0x10068
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelWakeupThread SceUID=2e name:'SceIofileAsync'
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x3, res_addr=0x9FBFA00
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=3,res=0x9fbfa00) wait=true callbacks=true
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1444486
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_2e
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - SceIofileAsync_2e - Scheduled, restarting...
21:02:20 DEBUG  runtime - SceIofileAsync_2e - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - hleKernelAsyncLoop processor=jpcsp.Processor@15022acf
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - hleAsyncThread id=3
21:02:20 DEBUG  runtime - SceIofileAsync_2e - RuntimeContext.invalidateRange(addr=0x08D262C4, size=65640)
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - IoFileMgrForUser.doStepAsync - storing result 0x10068
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_2e - Async IO completed
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1452159
21:02:20 DEBUG  runtime - SceIofileAsync_2e - Switching from Thread SceIofileAsync to 
21:02:20 DEBUG hle.sceCtrl - SceIofileAsync_2e - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - SceIofileAsync_2e - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - SceIofileAsync_2e - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_2e - End of Interrupt
21:02:20 DEBUG  runtime - SceIofileAsync_2e - syncThread currentThread=SceIofileAsync_2e, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - SceIofileAsync_2e - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
21:02:20 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1475544
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to user_main
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutex uid=0x26, count=0x1, timeout_addr=0x0
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoOpen filename=0x08C9C91C('disc0:/PSP_GAME/USRDIR/LINKDATA_B.BIN'), flags=0x1, permissions=0x0
21:02:20  INFO hle.IoFileMgrForUser - user_main_10 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LINKDATA_B.BIN flags = 1 permissions = 00
21:02:20 DEBUG hle.IoFileMgrForUser - user_main_10 - PSP_O_RDONLY
21:02:20 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/LINKDATA_B.BIN
21:02:20 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoOpen assigned id = 0x4
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=5000, callbacks=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1496226
21:02:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check failed
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to idle1
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1506278
21:02:20 DEBUG  runtime - _29 - Switching from Thread idle1 to user_main
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoChangeAsyncPriority id=0x4, priority=0xFFFFFFFF
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - user_main_10 - sceIoLseek id=0x4, offset=0x0, whence=0x2
21:02:20 DEBUG hle.IoFileMgrForUser - user_main_10 - hleIoLseek returning 0xEEFC800
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=1000, callbacks=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle1
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1528609
21:02:20 DEBUG  runtime - user_main_10 - Switching from Thread idle1 to user_main
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=1) fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=1) fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - onEventFlagModified waking thread (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1575783
21:02:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x4, offset=0x0, whence=0x0
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x0
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to idle1
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1605790
21:02:20 DEBUG  runtime - _29 - Switching from Thread idle1 to 
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x4, data_addr=0x9FFF634, size=0x4
21:02:20 DEBUG hle.SysMemUserForUser - _29 - malloc partition=2, name='ThreadMan-Stack-0x31-SceIofileAsync', type=PSP_SMEM_High, size=0x800, addr=0x00000000: returns 0x09FBDC00
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelCreateThread SceUID=0x31, name='SceIofileAsync', PC=0x08000030, attr=0x80000000, priority=0x66, stackSize=0x800
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - Starting Async IO thread SceIofileAsync(uid=0x31, Status=PSP_THREAD_STOPPED, Priority=0x66, Wait=None, doCallbacks=false)
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelStartThread SceUID=0x31, name='SceIofileAsync', dataLen=0x0, data=0x00000000, gp=0x08CF4E10
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x4, res_addr=0x9FBFA00
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=4,res=0x9fbfa00) wait=true callbacks=true
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1615189
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_31
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - hleKernelAsyncLoop processor=jpcsp.Processor@15022acf
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - hleAsyncThread id=4
21:02:20 DEBUG  runtime - SceIofileAsync_31 - RuntimeContext.invalidateRange(addr=0x09FFF634, size=4)
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - storing result 0x4
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - Async IO completed
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1622391
21:02:20 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread SceIofileAsync to 
21:02:20 DEBUG hle.sceCtrl - SceIofileAsync_31 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - SceIofileAsync_31 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - SceIofileAsync_31 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - End of Interrupt
21:02:20 DEBUG  runtime - SceIofileAsync_31 - syncThread currentThread=SceIofileAsync_31, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - SceIofileAsync_31 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
21:02:20 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1646537
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to user_main
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x81, numWaitThreads=0) fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x26, count=0x1, timeout_addr=0x0
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check succeeded
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1684036
21:02:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=1) fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x4, offset=0x4, whence=0x0
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x4
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to idle1
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG  runtime - _29 - Switching to Thread idle1
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1713948
21:02:20 DEBUG  runtime - _29 - Switching to Thread 
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x4, data_addr=0x8D3632C, size=0x650
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x4, res_addr=0x9FBFA00
21:02:20 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=4,res=0x9fbfa00) wait=true callbacks=true
21:02:20 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1725343
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=SceIofileAsync_31
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - SceIofileAsync_31 - Scheduled, restarting...
21:02:20 DEBUG  runtime - SceIofileAsync_31 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - hleKernelAsyncLoop processor=jpcsp.Processor@15022acf
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - hleAsyncThread id=4
21:02:20 DEBUG  runtime - SceIofileAsync_31 - RuntimeContext.invalidateRange(addr=0x08D3632C, size=1616)
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - storing result 0x650
21:02:20 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - Async IO completed
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=1733339
21:02:20 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread SceIofileAsync to 
21:02:20 DEBUG hle.sceCtrl - SceIofileAsync_31 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - SceIofileAsync_31 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - SceIofileAsync_31 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - End of Interrupt
21:02:20 DEBUG  runtime - SceIofileAsync_31 - syncThread currentThread=SceIofileAsync_31, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - SceIofileAsync_31 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:02:20 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:02:20 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_29
21:02:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
21:02:20 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
21:02:20 DEBUG hle.ThreadManForUser - _29 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:20 DEBUG hle.ThreadManForUser - _29 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=1759294
21:02:20 DEBUG  runtime - _29 - Switching from Thread  to user_main
21:02:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x26, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateMutex name=0x08C9C8A0('FileSystemMutex'), attr=0x0, count=0x0, option_addr=0x0
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_89487A8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89487A8 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487AC - lw         $t1, 0($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487B0 - or         $t2, $a3, $zr <=> move $t2, $a3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487B4 - addiu      $a3, $t1, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487B8 - sltu       $a3, $zr, $a3 <=> move $a3, $a3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487BC - sll        $a3, $a3, 0x0018
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487C0 - sra        $t1, $a3, 0x0018
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487C4 - or         $a3, $a1, $zr <=> move $a3, $a1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487C8 - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487CC - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487D0 - or         $a1, $t2, $zr <=> move $a1, $t2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487D4 - sw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89487D8 - beq        $t1, $zr, 0x08948834
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487DC - or         $a0, $t0, $zr <=> move $a0, $t0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487E0 - or         $t1, $a0, $zr <=> move $t1, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487E4 - or         $t0, $a1, $zr <=> move $t0, $a1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487E8 - or         $a0, $a3, $zr <=> move $a0, $a3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487EC - or         $a3, $t0, $zr <=> move $a3, $t0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487F4 - or         $t0, $t1, $zr <=> move $t0, $t1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89487F8 - lw         $a2, 0($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89487FC - jal        0x08C9243C [sceKernelCreateThread]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948800 - or         $t1, $zr, $zr <=> li $t1, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948804 - slt        $a0, $zr, $v0 <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948808 - sll        $a0, $a0, 0x0018
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894880C - sra        $a0, $a0, 0x0018
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8948810 - beq        $a0, $zr, 0x08948820
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948814 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8948818 - b          0x08948848
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894881C - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948820 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948824 - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948828 - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894882C - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948830 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948834 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948838 - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894883C - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948840 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948844 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948848 - lw         $a1, 4($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894884C - bne        $a1, $zr, 0x0894885C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948850 - addiu      $a0, $a0, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8948854 - b          0x08948868
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948858 - sw         $v0, 4($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894885C - slti       $a1, $a0, 30
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8948860 - bne        $a1, $zr, 0x08948848
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948864 - addiu      $s0, $s0, 4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8948868 - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894886C - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948870 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948874 - addiu      $sp, $sp, 16
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='FileReadThread', entry_addr=0x8941E08, initPriority=0x66, stackSize=0x2000, attr=0x200000, option_addr=0x0
21:02:20 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x34-FileReadThread', type=PSP_SMEM_High, size=0x2000, addr=0x00000000: returns 0x09FBBC00
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x34, name='FileReadThread', PC=0x08941E08, attr=0x200000, priority=0x66, stackSize=0x2000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_89488E8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89488E8 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89488EC - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89488F0 - or         $a1, $a2, $zr <=> move $a1, $a2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89488F4 - sw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89488F8 - jal        0x08C923D4 [sceKernelStartThread]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89488FC - or         $a2, $a3, $zr <=> move $a2, $a3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948900 - lw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948904 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8948908 - addiu      $sp, $sp, 16
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x34, len=0x0, data_addr=0x0
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x34, name='FileReadThread', dataLen=0x0, data=0x00000000, gp=0x08CF4E10
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_89411EC
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89411EC - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89411F0 - lui        $a0, 0x08D2 <=> li $a0, 0x08D20000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89411F4 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89411F8 - addiu      $a0, $a0, 23452
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89411FC - sw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8941200 - sw         $zr, 0($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941204 - sw         $zr, 4($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941208 - sw         $zr, 8($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894120C - addiu      $a1, $a1, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941210 - sltiu      $a2, $a1, 8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8941214 - bne        $a2, $zr, 0x08941200
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941218 - addiu      $a0, $a0, 12
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894121C - jal        0x0894863C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941220 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941224 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941228 - lui        $a2, 0x0894 <=> li $a2, 0x08940000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894122C - lui        $t0, 0x0020 <=> li $t0, 0x00200000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941230 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941234 - ori        $a3, $zr, 20480 <=> li $a3, 20480
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941238 - addiu      $a1, $a1, -16184
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894123C - addiu      $a2, $a2, 3012
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8941240 - jal        0x089487A8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941244 - addiu      $t0, $t0, 16384
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941248 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894124C - jal        0x088F8C14
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941250 - sw         $v0, -584($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941254 - lw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8941258 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894125C - addiu      $sp, $sp, 16
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='BackRead', entry_addr=0x8940BC4, initPriority=0x66, stackSize=0x5000, attr=0x204000, option_addr=0x0
21:02:20 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x36-BackRead', type=PSP_SMEM_High, size=0x5000, addr=0x00000000: returns 0x09FB6C00
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x36, name='BackRead', PC=0x08940BC4, attr=0x204000, priority=0x66, stackSize=0x5000
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88F8C14
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8C14 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C18 - sw         $s1, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C1C - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C20 - lw         $a0, -20728($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C24 - sw         $s0, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C28 - sw         $ra, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x88F8C2C - bne        $a0, $zr, 0x088F8C6C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C30 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F8C34 - jal        0x08945174
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C38 - sw         $a0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C3C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C40 - ori        $a1, $zr, 160 <=> li $a1, 160
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F8C44 - jal        0x08945744
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C48 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C4C - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x88F8C50 - beq        $s0, $zr, 0x088F8C64
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C54 - lw         $a0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F8C58 - jal        0x088F8E7C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C5C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C60 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x88F8C64 - jal        0x088F8CC4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C68 - sw         $a0, -20728($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8C6C - lw         $s0, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C70 - lw         $s1, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C74 - lw         $ra, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C78 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8C7C - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8945744
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945744 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945748 - sw         $s0, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894574C - sw         $ra, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945750 - jal        0x089455B4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945754 - sw         $a1, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945758 - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894575C - beq        $s0, $zr, 0x08945774
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945760 - lw         $a0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945764 - or         $a2, $a0, $zr <=> move $a2, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945768 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894576C - jal        0x08C4725C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945770 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945774 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945778 - lw         $s0, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894577C - lw         $ra, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945780 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945784 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_89455B4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89455B4 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455B8 - lw         $a3, 4($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455BC - sw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455C0 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455C4 - sltu       $a0, $zr, $a3 <=> move $a0, $a3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455C8 - sll        $a0, $a0, 0x0018
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455CC - sw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455D0 - sra        $a0, $a0, 0x0018
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455D4 - or         $s2, $a1, $zr <=> move $s2, $a1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455D8 - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455DC - sw         $ra, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89455E0 - beq        $a0, $zr, 0x08945610
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455E4 - or         $s0, $a2, $zr <=> move $s0, $a2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455E8 - lw         $a0, 0($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455EC - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89455F0 - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455F4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89455F8 - bne        $v0, $zr, 0x08945610
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89455FC - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945600 - beq        $s2, $zr, 0x0894562C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945604 - addiu      $a2, $s1, 4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945608 - b          0x08945630
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894560C - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945610 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945614 - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945618 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894561C - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945620 - lw         $ra, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945624 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945628 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894562C - ori        $s2, $zr, 4 <=> li $s2, 4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8945630 - beq        $s0, $zr, 0x08945640
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945634 - addiu      $a0, $s2, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945638 - addu       $a0, $s0, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894563C - addiu      $a0, $a0, -1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945640 - addiu      $a0, $a0, 15
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945644 - srl        $a0, $a0, 0x0004
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945648 - lw         $s2, 16($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894564C - beq        $s2, $a2, 0x08945708
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945650 - sll        $a0, $a0, 0x0004
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945654 - lw         $a1, 4($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8945658 - bnel       $a1, $zr, 0x08945700
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894565C - lw         $s2, 12($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945660 - lw         $a1, 0($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945664 - sltu       $a3, $a1, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945668 - bne        $a3, $zr, 0x089456FC
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894566C - subu       $a1, $a1, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945670 - sltiu      $a2, $a1, 48
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8945674 - bne        $a2, $zr, 0x089456A0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945678 - addu       $a2, $s2, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894567C - sw         $a1, 0($a2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945680 - sw         $zr, 4($a2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945684 - lw         $a1, 12($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945688 - sw         $a2, 8($a1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894568C - lw         $a1, 12($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945690 - sw         $a1, 12($a2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945694 - sw         $a2, 12($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945698 - sw         $s2, 8($a2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894569C - sw         $a0, 0($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89456A0 - addiu      $a0, $s2, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89456A4 - beq        $s0, $zr, 0x089456D4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456A8 - sw         $a0, 4($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456AC - lw         $a0, 4($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456B0 - addu       $a0, $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456B4 - addiu      $a0, $a0, -1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456B8 - divu       $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456BC - mflo       $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456C0 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456C4 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456C8 - mult       $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456CC - mflo       $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456D0 - sw         $a0, 4($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89456D4 - lw         $a0, 0($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89456D8 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456DC - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456E0 - lw         $v0, 4($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456E4 - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456E8 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456EC - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456F0 - lw         $ra, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456F4 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89456F8 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89456FC - lw         $s2, 12($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8945700 - bnel       $s2, $a2, 0x08945658
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945704 - lw         $a1, 4($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8945708 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894570C - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945710 - ori        $a2, $zr, 3 <=> li $a2, 3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945714 - jal        0x08945B0C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945718 - addiu      $a1, $a1, -13612
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894571C - lw         $a0, 0($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8945720 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945724 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945728 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894572C - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945730 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945734 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945738 - lw         $ra, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894573C - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8945740 - addiu      $sp, $sp, 16
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:20 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:20 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88F8E7C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8E7C - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8E80 - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8E84 - lui        $a3, 0x08C6 <=> li $a3, 0x08C60000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8E88 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8E8C - ori        $a1, $zr, 10 <=> li $a1, 10
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8E90 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8E94 - sw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x88F8E98 - jal        0x08C3EC00
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8E9C - addiu      $a3, $a3, 7040
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8EA0 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8EA4 - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8EA8 - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8EAC - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8EB0 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8C61B80
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C61B80 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61B84 - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61B88 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61B8C - sw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C61B90 - jal        0x088F8910
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61B94 - addiu      $a0, $s0, 4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61B98 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61B9C - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61BA0 - lw         $ra, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61BA4 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C61BA8 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88F8910
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8910 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8914 - sw         $zr, 0($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8918 - addiu      $a3, $a2, -27424
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F891C - lw         $a2, -27424($a2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8920 - addiu      $a1, $a0, 4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8924 - lw         $a3, 4($a3)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8928 - sw         $a2, 0($a1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F892C - sw         $a3, 4($a1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8930 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8934 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_88F8CC4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8CC4 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CC8 - addu       $a2, $a0, $a2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CCC - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CD0 - addiu      $a0, $a1, -27424
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CD4 - lw         $a1, -27424($a1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CD8 - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CDC - lw         $a0, 4($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x88F8CE0 - sw         $zr, 0($a2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CE4 - sw         $zr, 4($a2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CE8 - addiu      $t0, $a2, 8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CEC - sw         $a1, 0($t0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CF0 - addiu      $a3, $a3, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CF4 - sw         $a0, 4($t0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8CF8 - sltiu      $t0, $a3, 10
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x88F8CFC - bne        $t0, $zr, 0x088F8CE0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8D00 - addiu      $a2, $a2, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8D04 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x88F8D08 - nop
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8966D04
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8966D04 - addiu      $sp, $sp, -32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D08 - sw         $s0, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D0C - sw         $s1, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D10 - sw         $s2, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D14 - sw         $s3, 20($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D18 - sw         $ra, 24($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D1C - jal        0x08965C04
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D20 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966D24 - beq        $v0, $zr, 0x08966EE4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D28 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D2C - jal        0x08965E38
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D30 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966D34 - beq        $v0, $zr, 0x08966EE4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D38 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D3C - jal        0x089665B8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D40 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966D44 - beq        $v0, $zr, 0x08966EE4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D48 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D4C - jal        0x089668B8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D50 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966D54 - beq        $v0, $zr, 0x08966EE4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D58 - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D5C - addiu      $a0, $a0, 31632
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D60 - ori        $s0, $zr, 0 <=> li $s0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D64 - jal        0x08941EE8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D68 - sw         $a0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D6C - lw         $t0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D70 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D74 - ori        $a1, $zr, 8207 <=> li $a1, 8207
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D78 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D7C - ori        $a3, $zr, 7792 <=> li $a3, 7792
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D80 - jal        0x08942FB0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D84 - or         $t1, $s0, $zr <=> move $t1, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D88 - jal        0x08941EE8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D8C - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D90 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D94 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966D98 - jal        0x0894232C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966D9C - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DA0 - lw         $a0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966DA4 - beq        $a0, $zr, 0x08966EE4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DA8 - lui        $s1, 0x08CC <=> li $s1, 0x08CC0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DAC - lui        $s3, 0x08CA <=> li $s3, 0x08CA0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DB0 - lui        $s2, 0x000F <=> li $s2, 0x000F0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DB4 - lui        $s0, 0x0001 <=> li $s0, 0x00010000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DB8 - addiu      $s1, $s1, 11592
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DBC - addiu      $s3, $s3, -11312
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DC0 - addiu      $s2, $s2, 16960
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DC4 - addiu      $s0, $s0, 6144
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DC8 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8966DCC - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966DD0 - jal        0x08C2DD04
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DD4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966DD8 - beq        $v0, $zr, 0x08966DF4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DDC - lui        $a0, 0x09B9 <=> li $a0, 0x09B90000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966DE0 - jal        0x08C9247C [sceKernelDelayThreadCB]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DE4 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8966DE8 - b          0x08966DCC
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DEC - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8966DF4 - addiu      $s2, $a0, -26048
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DF8 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966DFC - or         $a1, $zr, $zr <=> li $a1, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966E00 - jal        0x08C4725C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E04 - ori        $a2, $zr, 560 <=> li $a2, 560
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E08 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E0C - lw         $t1, -11276($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E10 - lw         $t0, -11280($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E14 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E18 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E1C - ori        $a2, $zr, 560 <=> li $a2, 560
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966E20 - jal        0x08C2E024
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E24 - or         $t2, $zr, $zr <=> li $t2, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966E28 - jal        0x08945174
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E2C - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E30 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E34 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966E38 - jal        0x089455B4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E3C - ori        $a2, $zr, 64 <=> li $a2, 64
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E40 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E44 - or         $s1, $v0, $zr <=> move $s1, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966E48 - beq        $s1, $zr, 0x08966EE4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E4C - sw         $v0, 11656($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E50 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E54 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E58 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E5C - or         $a3, $zr, $zr <=> li $a3, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966E60 - jal        0x08C2DEEC
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E64 - addiu      $a0, $a0, 11624
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E68 - lui        $a0, 0x09B9 <=> li $a0, 0x09B90000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E6C - ori        $s0, $zr, -9516 <=> li $s0, 56020
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E70 - addiu      $s1, $a0, -25488
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E74 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E78 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966E7C - jal        0x08C4725C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E80 - or         $a2, $s0, $zr <=> move $a2, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E84 - ori        $s2, $zr, 0 <=> li $s2, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966E88 - jal        0x08941EE8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E8C - sw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E90 - lw         $t0, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E94 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E98 - ori        $a1, $zr, 8206 <=> li $a1, 8206
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966E9C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EA0 - or         $a3, $s0, $zr <=> move $a3, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966EA4 - jal        0x08942FB0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EA8 - or         $t1, $s2, $zr <=> move $t1, $s2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966EAC - jal        0x08941EE8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EB0 - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EB4 - addiu      $a2, $sp, 4
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EB8 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966EBC - jal        0x0894232C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EC0 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EC4 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EC8 - lw         $s0, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966ECC - lw         $s1, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966ED0 - lw         $s2, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966ED4 - lw         $s3, 20($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966ED8 - lw         $ra, 24($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EDC - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EE0 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8966EE4 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EE8 - lw         $s0, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EEC - lw         $s1, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EF0 - lw         $s2, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EF4 - lw         $s3, 20($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EF8 - lw         $ra, 24($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966EFC - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966F00 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8965C04
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965C04 - addiu      $sp, $sp, -32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C08 - sw         $zr, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C0C - sw         $zr, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C10 - sw         $s0, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C14 - sw         $s1, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C18 - sw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C1C - jal        0x08C2A318
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C20 - or         $a0, $sp, $zr <=> move $a0, $sp
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C24 - jal        0x08945174
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C28 - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C2C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C30 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C34 - jal        0x08945744
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C38 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C3C - or         $a3, $s0, $zr <=> move $a3, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C40 - lui        $s0, 0x08CC <=> li $s0, 0x08CC0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C44 - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C48 - or         $a2, $v0, $zr <=> move $a2, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C4C - jal        0x08C2A338
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C50 - addiu      $a0, $s0, 11572
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965C54 - bne        $v0, $zr, 0x08965CD8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C58 - lui        $a0, 0x09B5 <=> li $a0, 0x09B50000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C5C - addiu      $s1, $a0, 31552
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C60 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C64 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965C68 - jal        0x08C4725C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C6C - ori        $a2, $zr, 80 <=> li $a2, 80
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C70 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C74 - mtc1       $a0, $f12
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C78 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C7C - lui        $a0, 0x3C23 <=> li $a0, 0x3C230000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C80 - swc1       $f12, 12($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C84 - swc1       $f12, 40($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C88 - ori        $a0, $a0, -10486
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C8C - swc1       $f12, 52($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C90 - mtc1       $a0, $f13
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C94 - swc1       $f13, 64($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C98 - lw         $a0, 11572($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965C9C - swc1       $f12, 68($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CA0 - swc1       $f12, 72($s1)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965CA4 - jal        0x08C2A4B0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CA8 - ori        $a2, $zr, 127 <=> li $a2, 127
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CAC - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CB0 - sb         $zr, 11660($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CB4 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965CB8 - jal        0x08C9238C [sceKernelDelayThread]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CBC - addiu      $a0, $a0, 16960
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CC0 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CC4 - lw         $s0, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CC8 - lw         $s1, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CCC - lw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CD0 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CD4 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965CD8 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CDC - lw         $s0, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CE0 - lw         $s1, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CE4 - lw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CE8 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965CEC - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A318
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A318 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A31C - sw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A320 - jal        0x08C2FCB0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A324 - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A328 - addiu      $v0, $v0, 400
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A32C - lw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A330 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A334 - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2FCB0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FCB0 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCB4 - sw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2FCB8 - jal        0x08C30990
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCBC - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCC0 - addu       $a0, $v0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCC4 - addiu      $a0, $a0, 64
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCC8 - addiu      $a0, $a0, 15
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCCC - srl        $v0, $a0, 0x0004
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCD0 - sll        $v0, $v0, 0x0004
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCD4 - lw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCD8 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FCDC - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30990
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30990 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30994 - sw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30998 - jal        0x08C2FB48
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3099C - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309A0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309A4 - sltiu      $a1, $a0, 256
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C309A8 - bne        $a1, $zr, 0x08C309D0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309AC - sltiu      $a1, $a0, 2049
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C309B0 - beq        $a1, $zr, 0x08C309D0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309B4 - andi       $a1, $a0, 31
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C309B8 - bne        $a1, $zr, 0x08C309D0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309BC - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309C0 - sll        $v0, $a0, 0x0002
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309C4 - lw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309C8 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309CC - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C309D0 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309D4 - lw         $ra, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309D8 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309DC - addiu      $sp, $sp, 16
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2FB48
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FB48 - lw         $a0, 4($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB4C - ori        $v0, $zr, 512 <=> li $v0, 512
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FB50 - bnel       $a0, $zr, 0x08C2FB58
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB54 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FB58 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB5C - nop
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
21:02:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A338
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A338 - addiu      $sp, $sp, -32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A33C - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A340 - sw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A344 - sw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A348 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A34C - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A350 - or         $s0, $a2, $zr <=> move $s0, $a2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A354 - sw         $s3, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A358 - sw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A35C - beq        $a0, $zr, 0x08C2A418
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A360 - or         $s3, $a3, $zr <=> move $s3, $a3
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A364 - beq        $s0, $zr, 0x08C2A3F8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A368 - sw         $zr, 0($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A36C - jal        0x08C2A318
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A370 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A374 - sltu       $a0, $s3, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A378 - bne        $a0, $zr, 0x08C2A3D8
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A37C - nop
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A380 - jal        0x08C2FB60
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A384 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A388 - addiu      $a2, $s0, 400
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A38C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A390 - jal        0x08C30DD0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A394 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A398 - or         $s1, $v0, $zr <=> move $s1, $v0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A39C - bgezl      $s1, 0x08C2A438
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3A0 - sw         $s0, 0($s2)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2A3A4 - jal        0x08C2FCE0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3A8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3AC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A3B0 - jal        0x08C2FC5C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3B4 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3B8 - or         $v0, $s1, $zr <=> move $v0, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3BC - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3C0 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3C4 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3C8 - lw         $s3, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3CC - lw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3D0 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3D4 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A3D8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3DC - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3E0 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3E4 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3E8 - lw         $s3, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3EC - lw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3F0 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3F4 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A3F8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A3FC - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A400 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A404 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A408 - lw         $s3, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A40C - lw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A410 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A414 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A418 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A41C - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A420 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A424 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A428 - lw         $s3, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A42C - lw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A430 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A434 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A438 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A43C - lw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A440 - lw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A444 - lw         $s2, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A448 - lw         $s3, 12($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A44C - lw         $ra, 16($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A450 - jr         $ra
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A454 - addiu      $sp, $sp, 32
21:02:20 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2FB60
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FB60 - addiu      $sp, $sp, -16
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB64 - sw         $s0, 0($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB68 - sw         $s1, 4($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB6C - sw         $ra, 8($sp)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB70 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB74 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB78 - addiu      $s1, $a0, -29464
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB7C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB80 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB84 - ori        $a2, $zr, 512 <=> li $a2, 512
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB88 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2FB8C - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB90 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB94 - addiu      $a0, $s0, 32
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB98 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FB9C - ori        $a2, $zr, 512 <=> li $a2, 512
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBA0 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2FBA4 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBA8 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBAC - sb         $zr, 64($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBB0 - sb         $zr, 65($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBB4 - sb         $zr, 66($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBB8 - sb         $zr, 67($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBBC - sw         $zr, 68($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBC0 - sw         $zr, 72($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBC4 - sw         $zr, 76($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBC8 - ori        $a0, $zr, 512 <=> li $a0, 512
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBCC - sw         $a0, 80($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2FBD0 - jal        0x08C35E6C
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBD4 - addiu      $a0, $s0, 96
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBD8 - sw         $zr, 356($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBDC - mtc1       $zr, $f12
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBE0 - swc1       $f12, 360($s0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBE4 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBE8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FBEC - sw         $zr, 364($a0)
21:02:20 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBF0 - sw         $zr, 368($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBF4 - addiu      $a1, $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FBF8 - slti       $a2, $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2FBFC - bne        $a2, $zr, 0x08C2FBEC
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC00 - addiu      $a0, $a0, 8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC04 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC08 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FC0C - sw         $zr, 372($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC10 - sw         $zr, 376($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC14 - addiu      $a1, $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC18 - slti       $a2, $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2FC1C - bne        $a2, $zr, 0x08C2FC0C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC20 - addiu      $a0, $a0, 8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC24 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC28 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FC2C - sw         $zr, 380($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC30 - sw         $zr, 384($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC34 - addiu      $a1, $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC38 - slti       $a2, $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2FC3C - bne        $a2, $zr, 0x08C2FC2C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC40 - addiu      $a0, $a0, 8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC44 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC48 - lw         $s0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC4C - lw         $s1, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC50 - lw         $ra, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC54 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FC58 - addiu      $sp, $sp, 16
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3BAF0, name='', attr=0x200, count=0x0, option=0x00000000
21:02:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3BB10, name='', attr=0x200, count=0x0, option=0x00000000
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C35E6C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35E6C - addiu      $sp, $sp, -16
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E70 - sw         $s0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E74 - mtc1       $zr, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E78 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E7C - swc1       $f12, 64($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E80 - swc1       $f12, 68($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E84 - swc1       $f12, 72($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E88 - swc1       $f12, 80($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E8C - swc1       $f12, 84($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E90 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E94 - mtc1       $a0, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E98 - swc1       $f12, 96($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35E9C - swc1       $f13, 88($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EA0 - lui        $a0, 0xBF80 <=> li $a0, 0xBF800000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EA4 - mtc1       $a0, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EA8 - swc1       $f12, 104($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EAC - swc1       $f14, 100($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EB0 - swc1       $f12, 112($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EB4 - swc1       $f12, 116($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EB8 - swc1       $f12, 120($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EBC - swc1       $f13, 128($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EC0 - swc1       $f13, 132($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EC4 - swc1       $f13, 136($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EC8 - swc1       $f14, 140($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35ECC - swc1       $f12, 144($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35ED0 - lui        $a0, 0x43AB <=> li $a0, 0x43AB0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35ED4 - ori        $a0, $a0, -16384
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35ED8 - swc1       $f12, 148($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EDC - mtc1       $a0, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EE0 - lui        $a0, 0x3F49 <=> li $a0, 0x3F490000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EE4 - swc1       $f12, 152($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EE8 - ori        $a0, $a0, 4059
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EEC - mtc1       $a0, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EF0 - lui        $a0, 0x4016 <=> li $a0, 0x40160000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EF4 - ori        $a0, $a0, -13340
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EF8 - mtc1       $a0, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35EFC - sw         $ra, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35F00 - jal        0x08C35F48
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F04 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F08 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F0C - lw         $s0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F10 - lw         $ra, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F14 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F18 - addiu      $sp, $sp, 16
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C35F48
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35F48 - mtc1       $zr, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F4C - lui        $a1, 0x3FC9 <=> li $a1, 0x3FC90000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F50 - ori        $a1, $a1, 4059
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F54 - c.le.s     $f12, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F58 - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35F5C - bc1t       0x08C35F74
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F60 - mtc1       $a1, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F64 - c.lt.s     $f12, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F68 - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35F6C - bc1t       0x08C35F80
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F70 - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35F74 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F78 - ori        $a1, $a1, 4059
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F7C - mtc1       $a1, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35F80 - c.le.s     $f13, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F84 - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35F88 - bc1t       0x08C35FB0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F8C - lui        $a1, 0x4016 <=> li $a1, 0x40160000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F90 - lui        $a1, 0x4049 <=> li $a1, 0x40490000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F94 - ori        $a1, $a1, 4059
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F98 - mtc1       $a1, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35F9C - c.lt.s     $f13, $f14
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FA0 - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C35FA4 - bc1tl      0x08C35FBC
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FA8 - neg.s      $f14, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35FAC - lui        $a1, 0x4016 <=> li $a1, 0x40160000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35FB0 - ori        $a1, $a1, -13340
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FB4 - mtc1       $a1, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FB8 - neg.s      $f14, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35FBC - swc1       $f12, 160($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FC0 - swc1       $f14, 156($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FC4 - neg.s      $f12, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FC8 - swc1       $f12, 164($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FCC - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35FD0 - swc1       $f13, 168($a0)
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30DD0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30DD0 - addiu      $sp, $sp, -32
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DD4 - sw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DD8 - sw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DDC - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DE0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DE4 - sw         $s2, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DE8 - or         $s2, $a2, $zr <=> move $s2, $a2
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DEC - sw         $s0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DF0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DF4 - sw         $ra, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30DF8 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30DFC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E00 - lbu        $a0, 64($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30E04 - bnel       $a0, $zr, 0x08C30E74
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E08 - lw         $a0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C30E0C - jal        0x08C30990
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E10 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E14 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30E18 - beq        $a0, $zr, 0x08C30E4C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E1C - addiu      $a1, $s2, 63
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E20 - srl        $a1, $a1, 0x0006
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E24 - sw         $a0, 76($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E28 - sll        $a0, $a1, 0x0006
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E2C - sw         $a0, 72($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30E30 - jal        0x08C2FB48
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E34 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E38 - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E3C - sw         $s2, 80($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E40 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30E44 - b          0x08C30E98
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E48 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30E4C - lw         $a0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30E50 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E54 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E58 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E5C - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E60 - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E64 - lw         $s2, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E68 - lw         $ra, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E6C - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E70 - addiu      $sp, $sp, 32
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C30E74 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E78 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E7C - addiu      $v0, $zr, -2 <=> li $v0, -2
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E80 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E84 - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E88 - lw         $s2, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E8C - lw         $ra, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E90 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E94 - addiu      $sp, $sp, 32
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30E98 - sw         $zr, 364($a1)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30E9C - sw         $zr, 368($a1)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EA0 - addiu      $a0, $a0, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EA4 - slti       $a2, $a0, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C30EA8 - bne        $a2, $zr, 0x08C30E98
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EAC - addiu      $a1, $a1, 8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EB0 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EB4 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30EB8 - sw         $zr, 372($a1)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EBC - sw         $zr, 376($a1)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EC0 - addiu      $a0, $a0, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EC4 - slti       $a2, $a0, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C30EC8 - bne        $a2, $zr, 0x08C30EB8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30ECC - addiu      $a1, $a1, 8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30ED0 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30ED4 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30ED8 - sw         $zr, 380($a1)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EDC - sw         $zr, 384($a1)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EE0 - addiu      $a0, $a0, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EE4 - slti       $a2, $a0, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C30EE8 - bne        $a2, $zr, 0x08C30ED8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EEC - addiu      $a1, $a1, 8
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EF0 - mtc1       $zr, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EF4 - lui        $a0, 0xBF80 <=> li $a0, 0xBF800000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EF8 - swc1       $f12, 272($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30EFC - mtc1       $a0, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F00 - swc1       $f12, 276($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F04 - swc1       $f12, 280($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F08 - swc1       $f12, 288($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F0C - swc1       $f12, 292($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F10 - swc1       $f12, 296($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F14 - swc1       $f12, 304($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F18 - swc1       $f12, 308($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F1C - swc1       $f13, 312($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F20 - swc1       $f12, 320($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F24 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F28 - mtc1       $a0, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F2C - swc1       $f12, 328($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F30 - swc1       $f13, 324($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F34 - swc1       $f13, 336($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F38 - swc1       $f13, 340($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F3C - swc1       $f13, 344($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30F40 - jal        0x08C309E0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F44 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F48 - lui        $a1, 0x3F49 <=> li $a1, 0x3F490000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F4C - ori        $a1, $a1, 4059
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F50 - mtc1       $a1, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F54 - sw         $zr, 352($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F58 - lui        $a1, 0x4016 <=> li $a1, 0x40160000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F5C - ori        $a1, $a1, -13340
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F60 - addiu      $a0, $s0, 96
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30F64 - jal        0x08C35F48
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F68 - mtc1       $a1, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F6C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30F70 - jal        0x08C30A70
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F74 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30F78 - bltz       $v0, 0x08C30FC0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F7C - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30F80 - jal        0x08C50078
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F84 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30F88 - bgez       $v0, 0x08C30FF0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F8C - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30F90 - jal        0x08C30B5C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F94 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30F98 - lw         $a0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30F9C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FA0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FA4 - addiu      $v0, $zr, -4 <=> li $v0, -4
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FA8 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FAC - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FB0 - lw         $s2, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FB4 - lw         $ra, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FB8 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FBC - addiu      $sp, $sp, 32
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C30FC0 - jal        0x08C30B5C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FC4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FC8 - lw         $a0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30FCC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FD0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FD4 - addiu      $v0, $zr, -4 <=> li $v0, -4
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FD8 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FDC - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FE0 - lw         $s2, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FE4 - lw         $ra, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FE8 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FEC - addiu      $sp, $sp, 32
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30FF0 - lw         $a1, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FF4 - sb         $a0, 64($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30FF8 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30FFC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31000 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31004 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31008 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3100C - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31010 - lw         $s2, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31014 - lw         $ra, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31018 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3101C - addiu      $sp, $sp, 32
21:02:21 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BAF0, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BAF0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C309E0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C309E0 - lui        $a1, 0x43AB <=> li $a1, 0x43AB0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309E4 - ori        $a1, $a1, -16384
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309E8 - lwc1       $f12, 336($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309EC - mtc1       $a1, $f13
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309F0 - div.s      $f13, $f13, $f12
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309F4 - lwc1       $f14, 272($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309F8 - lwc1       $f15, 276($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C309FC - lwc1       $f16, 280($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A00 - swc1       $f14, 160($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A04 - lwc1       $f14, 304($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A08 - swc1       $f15, 164($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A0C - lwc1       $f15, 308($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A10 - swc1       $f16, 168($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A14 - lwc1       $f16, 312($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A18 - lwc1       $f17, 320($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A1C - lwc1       $f18, 324($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A20 - lwc1       $f19, 328($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A24 - swc1       $f14, 176($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A28 - swc1       $f15, 180($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A2C - swc1       $f16, 184($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A30 - swc1       $f17, 192($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A34 - lwc1       $f14, 288($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A38 - swc1       $f18, 196($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A3C - lwc1       $f15, 292($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A40 - swc1       $f19, 200($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A44 - lwc1       $f16, 296($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A48 - swc1       $f14, 208($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A4C - swc1       $f15, 212($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A50 - swc1       $f16, 216($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A54 - swc1       $f12, 224($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A58 - lwc1       $f12, 340($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A5C - lwc1       $f14, 344($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A60 - swc1       $f13, 248($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A64 - swc1       $f12, 228($a0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A68 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A6C - swc1       $f14, 232($a0)
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30A70
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30A70 - addiu      $sp, $sp, -16
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A74 - sw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A78 - sw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A7C - sw         $ra, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30A80 - jal        0x08C51388
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A84 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30A88 - bne        $v0, $zr, 0x08C30B48
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A8C - ori        $s1, $zr, 1 <=> li $s1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A90 - lw         $a0, 80($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30A94 - jal        0x08C91C04 [sceAudioOutput2Reserve]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30A98 - sb         $s1, 65($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30A9C - bne        $v0, $zr, 0x08C30B34
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AA0 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AA4 - lui        $a1, 0x08C3 <=> li $a1, 0x08C30000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AA8 - sb         $s1, 66($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AAC - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AB0 - ori        $a3, $zr, 4096 <=> li $a3, 4096
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AB4 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AB8 - or         $t1, $zr, $zr <=> li $t1, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30ABC - addiu      $a0, $a0, -29464
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30AC0 - jal        0x08C9243C [sceKernelCreateThread]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AC4 - addiu      $a1, $a1, 3504
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30AC8 - bltz       $v0, 0x08C30B20
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30ACC - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AD0 - sw         $v0, 68($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AD4 - sb         $s1, 67($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AD8 - sw         $s0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30ADC - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AE0 - ori        $a1, $zr, 4 <=> li $a1, 4
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30AE4 - jal        0x08C923D4 [sceKernelStartThread]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AE8 - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30AEC - bne        $v0, $zr, 0x08C30B0C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AF0 - nop
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AF4 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AF8 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30AFC - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B00 - lw         $ra, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B04 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B08 - addiu      $sp, $sp, 16
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30B0C - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B10 - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B14 - lw         $ra, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B18 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B1C - addiu      $sp, $sp, 16
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30B20 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B24 - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B28 - lw         $ra, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B2C - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B30 - addiu      $sp, $sp, 16
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30B34 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B38 - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B3C - lw         $ra, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B40 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B44 - addiu      $sp, $sp, 16
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30B48 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B4C - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B50 - lw         $ra, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B54 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30B58 - addiu      $sp, $sp, 16
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C51388
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51388 - addiu      $sp, $sp, -32
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5138C - sw         $s4, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51390 - lui        $s4, 0x09BA <=> li $s4, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51394 - lw         $v1, -19412($s4)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51398 - sw         $ra, 20($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5139C - sw         $s3, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513A0 - sw         $s2, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513A4 - sw         $s1, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C513A8 - bne        $v1, $zr, 0x08C514AC
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513AC - sw         $s0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513B0 - lui        $t4, 0x09BA <=> li $t4, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513B4 - lui        $t1, 0x09BA <=> li $t1, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513B8 - lui        $a1, 0x09BA <=> li $a1, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513BC - addiu      $t3, $t4, -19404
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513C0 - lui        $t2, 0x09BA <=> li $t2, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513C4 - addiu      $t0, $t1, -19292
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513C8 - lui        $a3, 0x09BA <=> li $a3, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513CC - addiu      $a0, $a1, -15692
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513D0 - addiu      $a2, $zr, 512 <=> li $a2, 512
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513D4 - addu       $a1, $zr, $zr <=> li $a1, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513D8 - sw         $t3, -14652($t2)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C513DC - jal        0x08C9229C [sceKernelMemset]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513E0 - sw         $t0, -14656($a3)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513E4 - lui        $v0, 0x09BA <=> li $v0, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513E8 - addiu      $a0, $v0, -15180
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513EC - addu       $a1, $zr, $zr <=> li $a1, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C513F0 - jal        0x08C9229C [sceKernelMemset]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513F4 - addiu      $a2, $zr, 512 <=> li $a2, 512
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513F8 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C513FC - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51400 - addiu      $a1, $zr, 448 <=> li $a1, 448
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51404 - addu       $a2, $zr, $zr <=> li $a2, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C51408 - jal        0x08C91C2C [sceAudioChReserve]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5140C - addiu      $s0, $v1, -14668
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C51410 - bltz       $v0, 0x08C514AC
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51414 - sw         $v0, 4($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51418 - lui        $a0, 0x09BA <=> li $a0, 0x09BA0000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5141C - addiu      $s2, $a0, -14644
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51420 - addu       $s3, $s0, $zr <=> move $s3, $s0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51424 - addu       $s1, $zr, $zr <=> li $s1, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51428 - sll        $t5, $s1, 0x0002
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C5142C - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51430 - addiu      $a1, $zr, 256 <=> li $a1, 256
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51434 - addu       $a2, $zr, $zr <=> li $a2, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C51438 - jal        0x08C91C2C [sceAudioChReserve]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5143C - addu       $s0, $t5, $s2
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C51440 - bltz       $v0, 0x08C51488
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51444 - sw         $v0, 0($s0)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51448 - addiu      $s1, $s1, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5144C - slti       $a2, $s1, 3
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C51450 - bne        $a2, $zr, 0x08C5142C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51454 - sll        $t5, $s1, 0x0002
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51458 - addiu      $t6, $zr, 1 <=> li $t6, 1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5145C - addu       $v1, $zr, $zr <=> li $v1, 0
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51460 - sw         $t6, -19412($s4)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51464 - lw         $ra, 20($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51468 - lw         $s4, 16($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5146C - lw         $s3, 12($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51470 - lw         $s2, 8($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51474 - lw         $s1, 4($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51478 - lw         $s0, 0($sp)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5147C - addu       $v0, $v1, $zr <=> move $v0, $v1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51480 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51484 - addiu      $sp, $sp, 32
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C51488 - addiu      $s1, $s1, -1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C5148C - bltz       $s1, 0x08C514A4
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51490 - addu       $a0, $s1, $zr <=> move $a0, $s1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C51494 - jal        0x08C91C3C [sceAudioChRelease]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C51498 - addiu      $s1, $s1, -1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C5149C - bgez       $s1, 0x08C51494
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514A0 - addu       $a0, $s1, $zr <=> move $a0, $s1
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C514A4 - jal        0x08C91C3C [sceAudioChRelease]
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514A8 - lw         $a0, 4($s3)
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C514AC - lui        $t7, 0x8044 <=> li $t7, 0x80440000
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C514B0 - j          0x08C51464
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C514B4 - ori        $v1, $t7, 1
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9229C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9229C - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C922A0 - syscall    0x04588 [sceKernelMemset]
21:02:21 DEBUG hle.SysMemForKernel - user_main_10 - sceKernelMemset destAddr=0x09B9C2B4, data=0x0, size=0x200
21:02:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - user_main_10 - sceKernelMemset destAddr=0x09B9C4B4, data=0x0, size=0x200
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91C2C
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91C2C - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91C30 - syscall    0x047C1 [sceAudioChReserve]
21:02:21 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x1C0, format=0x0
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - user_main_10 - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91C04
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91C04 - jr         $ra
21:02:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91C08 - syscall    0x047C8 [sceAudioOutput2Reserve]
21:02:21 DEBUG hle.sceAudio - user_main_10 - sceAudioOutput2Reserve sampleCount=0x200
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C30DB0, initPriority=0x10, stackSize=0x1000, attr=0x0, option_addr=0x0
21:02:21 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x3a-', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FB5C00
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x3A, name='', PC=0x08C30DB0, attr=0x0, priority=0x10, stackSize=0x1000
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x3A, len=0x4, data_addr=0x9FFF5E0
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x3A, name='', dataLen=0x4, data=0x09FFF5E0, gp=0x08CF4E10
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1863883
21:02:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:21 DEBUG compiler - _3a - Compiling _S1_2_8C30DB0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30DB0 - addiu      $sp, $sp, -16
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DB4 - sw         $ra, 0($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30DB8 - jal        0x08C30BF4
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DBC - lw         $a0, 0($a1)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DC0 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DC4 - lw         $ra, 0($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DC8 - jr         $ra
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DCC - addiu      $sp, $sp, 16
21:02:21 DEBUG compiler - _3a - Compiling _S1_2_8C30BF4
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30BF4 - addiu      $sp, $sp, -48
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30BF8 - sw         $s0, 4($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30BFC - sw         $s1, 8($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C00 - sw         $s2, 12($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C04 - sw         $s3, 16($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C08 - sw         $s4, 20($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C0C - sw         $s5, 24($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C10 - sw         $s6, 28($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C14 - sw         $s7, 32($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C18 - sw         $fp, 36($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C1C - sw         $ra, 40($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C20 - lbu        $a1, 67($a0)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C30C24 - beq        $a1, $zr, 0x08C30D80
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C28 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C2C - addiu      $s4, $s0, 32
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C30 - ori        $fp, $zr, -32768 <=> li $fp, 32768
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C34 - lui        $s1, 0x08CD <=> li $s1, 0x08CD0000
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C38 - lw         $a0, 29272($s1)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30C3C - lw         $a1, 76($s0)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C40 - lw         $s2, 72($s0)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C44 - mult       $a0, $a1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C48 - lw         $s3, 80($s0)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C4C - sb         $zr, 0($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C50 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C54 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C58 - mflo       $a1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C5C - addu       $s2, $s2, $a1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30C60 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C64 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C68 - ori        $s5, $zr, 0 <=> li $s5, 0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C6C - or         $s6, $s0, $zr <=> move $s6, $s0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C70 - sll        $s7, $s3, 0x0002
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30C74 - lw         $a0, 372($s6)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C30C78 - beql       $a0, $zr, 0x08C30C98
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C7C - addiu      $s5, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30C80 - lw         $a0, 372($s6)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C84 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C88 - or         $a2, $s3, $zr <=> move $a2, $s3
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30C8C - jal        0x08C2F584
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C90 - or         $a3, $sp, $zr <=> move $a3, $sp
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30C94 - addiu      $s5, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30C98 - slti       $a0, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C30C9C - bne        $a0, $zr, 0x08C30C74
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CA0 - addiu      $s6, $s6, 8
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CA4 - ori        $s5, $zr, 0 <=> li $s5, 0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CA8 - or         $s6, $s0, $zr <=> move $s6, $s0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30CAC - lw         $a0, 364($s6)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C30CB0 - beql       $a0, $zr, 0x08C30CD0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CB4 - addiu      $s5, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30CB8 - lw         $a0, 364($s6)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CBC - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CC0 - or         $a2, $s3, $zr <=> move $a2, $s3
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30CC4 - jal        0x08C2D3F8
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CC8 - or         $a3, $sp, $zr <=> move $a3, $sp
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CCC - addiu      $s5, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30CD0 - slti       $a0, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C30CD4 - bne        $a0, $zr, 0x08C30CAC
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CD8 - addiu      $s6, $s6, 8
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CDC - ori        $s5, $zr, 0 <=> li $s5, 0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CE0 - or         $s6, $s0, $zr <=> move $s6, $s0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30CE4 - lw         $a0, 380($s6)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C30CE8 - beql       $a0, $zr, 0x08C30D08
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CEC - addiu      $s5, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30CF0 - lw         $a0, 380($s6)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CF4 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30CF8 - or         $a2, $s3, $zr <=> move $a2, $s3
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30CFC - jal        0x08C2BAF4
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D00 - or         $a3, $sp, $zr <=> move $a3, $sp
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D04 - addiu      $s5, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30D08 - slti       $a0, $s5, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C30D0C - bne        $a0, $zr, 0x08C30CE4
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D10 - addiu      $s6, $s6, 8
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D14 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30D18 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D1C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D20 - lbu        $a0, 0($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C30D24 - beq        $a0, $zr, 0x08C30D44
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D28 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D2C - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30D30 - jal        0x08C9253C [sceKernelDcacheWritebackInvalidateRange]
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D34 - or         $a1, $s7, $zr <=> move $a1, $s7
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C30D38 - b          0x08C30D54
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D3C - or         $a0, $fp, $zr <=> move $a0, $fp
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30D44 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C30D48 - jal        0x08C9229C [sceKernelMemset]
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D4C - or         $a2, $s7, $zr <=> move $a2, $s7
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D50 - or         $a0, $fp, $zr <=> move $a0, $fp
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C30D54 - jal        0x08C91C1C [sceAudioOutput2OutputBlocking]
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D58 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D5C - lw         $a0, 29272($s1)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D60 - addiu      $a0, $a0, 1
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D64 - sw         $a0, 29272($s1)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D68 - slti       $a0, $a0, 2
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C30D6C - beql       $a0, $zr, 0x08C30D74
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D70 - sw         $zr, 29272($s1)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30D74 - lbu        $a0, 67($s0)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C30D78 - bnel       $a0, $zr, 0x08C30C3C
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D7C - lw         $a0, 29272($s1)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C30D80 - lw         $s0, 4($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D84 - lw         $s1, 8($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D88 - lw         $s2, 12($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D8C - lw         $s3, 16($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D90 - lw         $s4, 20($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D94 - lw         $s5, 24($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D98 - lw         $s6, 28($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30D9C - lw         $s7, 32($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DA0 - lw         $fp, 36($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DA4 - lw         $ra, 40($sp)
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DA8 - jr         $ra
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C30DAC - addiu      $sp, $sp, 48
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG compiler - _3a - Compiling _S1_2_8C91C1C
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C91C1C - jr         $ra
21:02:21 DEBUG compiler - _3a - CodeInstruction.compile    0x8C91C20 - syscall    0x047CA [sceAudioOutput2OutputBlocking]
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:21 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=3305533
21:02:22 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
21:02:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=3295321
21:02:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:22 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:22 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:22 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8C50078
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50078 - addiu      $sp, $sp, -32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5007C - sw         $s1, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50080 - lui        $s1, 0x09BA <=> li $s1, 0x09BA0000
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50084 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50088 - lw         $a2, -19416($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5008C - sw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50090 - addu       $a1, $a0, $zr <=> move $a1, $a0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50094 - ori        $v1, $v0, 257
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50098 - sw         $s3, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5009C - sw         $s2, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C500A0 - bne        $a2, $zr, 0x08C50100
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500A4 - sw         $s0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500A8 - lui        $s2, 0x09CA <=> li $s2, 0x09CA0000
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500AC - addiu      $a0, $s2, 25472
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500B0 - addiu      $a2, $zr, 32 <=> li $a2, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500B4 - addu       $a3, $zr, $zr <=> li $a3, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C500B8 - jal        0x08C91B44 [__sceSasInit]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500BC - ori        $t0, $zr, -21436 <=> li $t0, 44100
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C500C0 - bne        $v0, $zr, 0x08C50100
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500C4 - addu       $v1, $v0, $zr <=> move $v1, $v0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500C8 - addu       $s0, $zr, $zr <=> li $s0, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500CC - addu       $s3, $s1, $zr <=> move $s3, $s1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500D0 - lw         $v1, -19416($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C500D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500D8 - addiu      $a0, $s2, 25472
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C500DC - bne        $v1, $zr, 0x08C50120
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500E0 - addiu      $a2, $zr, 4096 <=> li $a2, 4096
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C500E4 - addiu      $s0, $s0, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500E8 - slti       $a0, $s0, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C500EC - bne        $a0, $zr, 0x08C500D4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500F0 - lw         $v1, -19416($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500F4 - addiu      $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500F8 - sw         $a1, -19416($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C500FC - addu       $v1, $zr, $zr <=> li $v1, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C50100 - lw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50104 - lw         $s3, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50108 - lw         $s2, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5010C - lw         $s1, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50110 - lw         $s0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50114 - addu       $v0, $v1, $zr <=> move $v0, $v1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50118 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5011C - addiu      $sp, $sp, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C50120 - jal        0x08C91BA4 [__sceSasSetPitch]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50124 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50128 - lw         $t0, -19416($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5012C - addu       $a1, $s0, $zr <=> move $a1, $s0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50130 - addiu      $a0, $s2, 25472
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50134 - addiu      $a2, $zr, 15 <=> li $a2, 15
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50138 - beq        $t0, $zr, 0x08C500E4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5013C - addiu      $a3, $zr, 24512 <=> li $a3, 24512
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C50140 - jal        0x08C91BBC [__sceSasSetSimpleADSR]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50144 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50148 - lw         $t2, -19416($s3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5014C - addu       $a1, $s0, $zr <=> move $a1, $s0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50150 - addiu      $a0, $s2, 25472
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50154 - addu       $a2, $zr, $zr <=> li $a2, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50158 - addu       $a3, $zr, $zr <=> li $a3, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5015C - addu       $t0, $zr, $zr <=> li $t0, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50160 - beq        $t2, $zr, 0x08C500E4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50164 - addu       $t1, $zr, $zr <=> li $t1, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C50168 - jal        0x08C91B4C [__sceSasSetVolume]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C5016C - addiu      $s0, $s0, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C50170 - j          0x08C500EC
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C50174 - slti       $a0, $s0, 32
21:02:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8C91B44
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C91B44 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C91B48 - syscall    0x0481C [__sceSasInit]
21:02:22 DEBUG hle.sceSasCore - user_main_10 - __sceSasInit sasCore=0x09CA6380, grain=0x200, maxVoices=0x20, outputMode=0x0, sampleRate=0xAC44
21:02:22 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:22 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BAF0, count=0x1
21:02:22 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:22 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:22 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:22 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:22 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:22 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A4B0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A4B0 - addiu      $sp, $sp, -16
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4B4 - sw         $ra, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A4B8 - jal        0x08C2FDA8
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4BC - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4C0 - lw         $ra, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4C4 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4C8 - addiu      $sp, $sp, 16
21:02:22 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2FDA8
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FDA8 - addiu      $sp, $sp, -32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDAC - sw         $s0, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDB0 - sw         $s1, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDB4 - or         $s0, $a1, $zr <=> move $s0, $a1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDB8 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDBC - sw         $s2, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDC0 - or         $s2, $a2, $zr <=> move $s2, $a2
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDC4 - sw         $s1, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDC8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDCC - sw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2FDD0 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDD4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDD8 - lbu        $a0, 64($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FDDC - beq        $a0, $zr, 0x08C2FE24
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDE0 - andi       $s2, $s2, 127
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FDE4 - beq        $s2, $zr, 0x08C2FDFC
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDE8 - andi       $a2, $s2, 16
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FDEC - bnel       $a2, $zr, 0x08C2FE4C
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDF0 - lwc1       $f12, 64($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FDF4 - b          0x08C2FE80
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FDF8 - andi       $a1, $s2, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FDFC - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2FE00 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE04 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE08 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE0C - lw         $s0, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE10 - lw         $s1, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE14 - lw         $s2, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE18 - lw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE1C - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE20 - addiu      $sp, $sp, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FE24 - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2FE28 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE2C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE30 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE34 - lw         $s0, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE38 - lw         $s1, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE3C - lw         $s2, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE40 - lw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE44 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE48 - addiu      $sp, $sp, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FE4C - lui        $a0, 0x0080 <=> li $a0, 0x00800000
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE50 - mtc1       $a0, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE54 - c.lt.s     $f12, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE58 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FE5C - bc1t       0x08C2FE90
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE60 - lui        $a0, 0x7F7F <=> li $a0, 0x7F7F0000
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE64 - ori        $a0, $a0, -1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE68 - mtc1       $a0, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE6C - c.le.s     $f12, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE70 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FE74 - bc1fl      0x08C2FE94
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE78 - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FE7C - andi       $a1, $s2, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FE80 - bnel       $a1, $zr, 0x08C2FEB8
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE84 - lwc1       $f12, 68($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FE88 - b          0x08C2FEE4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE8C - andi       $a0, $s2, 64
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FE90 - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2FE94 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE98 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FE9C - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEA0 - lw         $s0, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEA4 - lw         $s1, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEA8 - lw         $s2, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEAC - lw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEB0 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEB4 - addiu      $sp, $sp, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FEB8 - mtc1       $zr, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEBC - c.lt.s     $f12, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEC0 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FEC4 - bc1t       0x08C2FEF4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEC8 - lui        $a0, 0x4120 <=> li $a0, 0x41200000
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FECC - mtc1       $a0, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FED0 - c.le.s     $f12, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FED4 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FED8 - bc1fl      0x08C2FEF8
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEDC - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FEE0 - andi       $a0, $s2, 64
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FEE4 - bnel       $a0, $zr, 0x08C2FF1C
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEE8 - lwc1       $f12, 72($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FEEC - b          0x08C2FF48
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEF0 - andi       $a3, $s2, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FEF4 - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2FEF8 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FEFC - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF00 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF04 - lw         $s0, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF08 - lw         $s1, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF0C - lw         $s2, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF10 - lw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF14 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF18 - addiu      $sp, $sp, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FF1C - mtc1       $zr, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF20 - c.lt.s     $f12, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF24 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FF28 - bc1t       0x08C2FF58
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF2C - lui        $a3, 0x4120 <=> li $a3, 0x41200000
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF30 - mtc1       $a3, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF34 - c.le.s     $f12, $f13
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF38 - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2FF3C - bc1fl      0x08C2FF5C
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF40 - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FF44 - andi       $a3, $s2, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FF48 - bnel       $a3, $zr, 0x08C2FF80
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF4C - lw         $a3, 0($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FF50 - b          0x08C2FFA4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF54 - andi       $a3, $s2, 2
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FF58 - lw         $a0, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2FF5C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF60 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF64 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF68 - lw         $s0, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF6C - lw         $s1, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF70 - lw         $s2, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF74 - lw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF78 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF7C - addiu      $sp, $sp, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2FF80 - lw         $t1, 4($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF84 - addiu      $t0, $s1, 272
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF88 - lw         $t2, 8($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF8C - sw         $a3, 0($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF90 - lw         $a3, 12($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF94 - sw         $t1, 4($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF98 - sw         $t2, 8($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FF9C - sw         $a3, 12($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFA0 - andi       $a3, $s2, 2
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FFA4 - beq        $a3, $zr, 0x08C2FFD8
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFA8 - andi       $a3, $s2, 4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFAC - addiu      $a3, $s0, 16
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFB0 - lw         $t1, 0($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFB4 - lw         $t2, 4($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFB8 - addiu      $t0, $s1, 288
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFBC - lw         $t3, 8($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFC0 - sw         $t1, 0($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFC4 - lw         $a3, 12($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFC8 - sw         $t2, 4($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFCC - sw         $t3, 8($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFD0 - sw         $a3, 12($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFD4 - andi       $a3, $s2, 4
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2FFD8 - beq        $a3, $zr, 0x08C3000C
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFDC - andi       $a3, $s2, 8
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFE0 - addiu      $a3, $s0, 32
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFE4 - lw         $t1, 0($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFE8 - lw         $t2, 4($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFEC - addiu      $t0, $s1, 304
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFF0 - lw         $t3, 8($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFF4 - sw         $t1, 0($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFF8 - lw         $a3, 12($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2FFFC - sw         $t2, 4($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30000 - sw         $t3, 8($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30004 - sw         $a3, 12($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30008 - andi       $a3, $s2, 8
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3000C - beq        $a3, $zr, 0x08C30038
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30010 - addiu      $a3, $s0, 48
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30014 - lw         $t1, 0($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30018 - lw         $t2, 4($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3001C - addiu      $t0, $s1, 320
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30020 - lw         $t3, 8($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30024 - sw         $t1, 0($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30028 - lw         $a3, 12($a3)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3002C - sw         $t2, 4($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30030 - sw         $t3, 8($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30034 - sw         $a3, 12($t0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C30038 - beq        $a2, $zr, 0x08C30048
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3003C - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30040 - lwc1       $f12, 64($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30044 - swc1       $f12, 336($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C30048 - beq        $a1, $zr, 0x08C30058
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3004C - nop
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30050 - lwc1       $f12, 68($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30054 - swc1       $f12, 340($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C30058 - beql       $a0, $zr, 0x08C3006C
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3005C - lw         $a0, 352($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30060 - lwc1       $f12, 72($s0)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30064 - swc1       $f12, 344($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30068 - lw         $a0, 352($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3006C - lw         $a1, 0($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30070 - or         $a0, $a0, $s2
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30074 - sw         $a0, 352($s1)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30078 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3007C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30080 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30084 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30088 - lw         $s0, 4($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3008C - lw         $s1, 8($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30090 - lw         $s2, 12($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30094 - lw         $ra, 16($sp)
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30098 - jr         $ra
21:02:22 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3009C - addiu      $sp, $sp, 32
21:02:22 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BAF0, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BAF0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 11
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 16
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 14
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 17
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 13
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 12
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 19
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 15
21:02:22 DEBUG hle.sceAudio - user_main_10 - free buffer 18
21:02:22 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:22 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:22 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3311297
21:02:22 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:22 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:22 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:23 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=4835916
21:02:24 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
21:02:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=4825910
21:02:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:24 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:24 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:24 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BAF0, count=0x1
21:02:24 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:24 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:24 DEBUG compiler - user_main_10 - Compiling _S1_2_8C9238C
21:02:24 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C9238C - jr         $ra
21:02:24 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92390 - syscall    0x045D7 [sceKernelDelayThread]
21:02:24 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelDelayThread micros=0xF4240
21:02:24 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelDelayThread micros=1000000, callbacks=false
21:02:24 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=1000000 forever:false thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:24 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=4830563
21:02:24 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:24 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_29
21:02:24 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:24 DEBUG  runtime - _29 - Scheduled, restarting...
21:02:24 DEBUG  runtime - _29 - syncEmulator immediately=false
21:02:24 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check failed
21:02:24 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:24 DEBUG hle.ThreadManForUser - _29 - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG hle.ThreadManForUser - _29 - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=4834664
21:02:24 DEBUG  runtime - _29 - Switching from Thread  to FileReadThread
21:02:24 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:02:24 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=FileReadThread_34
21:02:24 DEBUG  runtime - _29 - Waiting to be scheduled...
21:02:24 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8941E08
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941E08 - addiu      $sp, $sp, -16
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941E0C - sw         $ra, 0($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8941E10 - jal        0x08941EE8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941E14 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8941E18 - jal        0x089432B4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941E1C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8941E20 - jal        0x08C924CC [sceKernelRotateThreadReadyQueue]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941E24 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8941E28 - b          0x08941E10
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941E2C - nop
21:02:24 DEBUG hle.sceAudio - FileReadThread_34 - free buffer 14
21:02:24 DEBUG hle.sceAudio - FileReadThread_34 - free buffer 11
21:02:24 DEBUG hle.sceAudio - FileReadThread_34 - free buffer 16
21:02:24 DEBUG hle.sceAudio - FileReadThread_34 - free buffer 13
21:02:24 DEBUG hle.sceAudio - FileReadThread_34 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:24 DEBUG hle.sceAudio - FileReadThread_34 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - FileReadThread_34 - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4842344
21:02:24 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:02:24 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:02:24 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=4934314
21:02:24 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
21:02:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=4924554
21:02:24 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:02:24 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:24 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:02:24 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:02:24 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_89432B4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89432B4 - addiu      $sp, $sp, -608
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432B8 - sw         $s5, 576($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432BC - or         $s5, $a0, $zr <=> move $s5, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432C0 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432C4 - addu       $a1, $s5, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432C8 - lw         $a0, 3332($a1)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432CC - sw         $a1, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432D0 - sw         $s0, 556($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432D4 - sw         $s1, 560($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432D8 - sw         $s2, 564($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432DC - sw         $s3, 568($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432E0 - sw         $s4, 572($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432E4 - sw         $s6, 580($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432E8 - sw         $s7, 584($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432EC - sw         $fp, 588($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432F0 - sw         $ra, 592($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89432F4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89432F8 - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89432FC - or         $a2, $zr, $zr <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943300 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943304 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943308 - ori        $a2, $zr, 0 <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894330C - or         $a3, $s5, $zr <=> move $a3, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943310 - ori        $t1, $zr, 1 <=> li $t1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943314 - lw         $t0, 20($a3)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943318 - bnel       $t0, $t1, 0x08943348
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894331C - addiu      $a2, $a2, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943320 - lbu        $t0, 28($a3)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943324 - bnel       $t0, $zr, 0x08943348
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943328 - addiu      $a2, $a2, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894332C - lw         $t0, 4($a3)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943330 - sltu       $t2, $t0, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943334 - beql       $t2, $zr, 0x08943348
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943338 - addiu      $a2, $a2, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894333C - or         $a1, $t0, $zr <=> move $a1, $t0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943340 - or         $a0, $a2, $zr <=> move $a0, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943344 - addiu      $a2, $a2, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943348 - sltiu      $t0, $a2, 50
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x894334C - bne        $t0, $zr, 0x08943314
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943350 - addiu      $a3, $a3, 32
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943354 - sltiu      $a1, $a0, 50
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943358 - beq        $a1, $zr, 0x08943380
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894335C - sll        $a0, $a0, 0x0005
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943360 - addu       $a1, $s5, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943364 - lw         $a0, 0($a1)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943368 - sw         $a1, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894336C - slti       $a1, $a0, 12000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943370 - beq        $a1, $zr, 0x089433C8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943374 - slti       $a0, $a0, 16500
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943378 - b          0x08943450
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894337C - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943380 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943384 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943388 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894338C - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943390 - jal        0x08C924DC [sceKernelSleepThread]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943394 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943398 - lw         $s0, 556($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894339C - lw         $s1, 560($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433A0 - lw         $s2, 564($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433A4 - lw         $s3, 568($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433A8 - lw         $s4, 572($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433AC - lw         $s5, 576($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433B0 - lw         $s6, 580($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433B4 - lw         $s7, 584($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433B8 - lw         $fp, 588($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433BC - lw         $ra, 592($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433C0 - jr         $ra
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433C4 - addiu      $sp, $sp, 608
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89433C8 - beq        $a0, $zr, 0x08943450
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433CC - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433D0 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433D4 - lw         $a0, 16($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89433D8 - bne        $a0, $zr, 0x08943450
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433DC - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433E0 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433E4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89433E8 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433EC - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433F0 - lw         $a1, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433F4 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89433F8 - jal        0x08942F20
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89433FC - lw         $a1, 0($a1)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943400 - bne        $v0, $zr, 0x08943418
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943404 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943408 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894340C - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943410 - b          0x08943D94
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943414 - sb         $a1, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943418 - jal        0x08941EE8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894341C - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943420 - lw         $s0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943424 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943428 - lw         $a2, 0($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x894342C - jal        0x08942DA8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943430 - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943434 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943438 - jal        0x08942C24
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894343C - or         $a1, $sp, $zr <=> move $a1, $sp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943440 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943444 - sw         $v0, 16($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8943448 - b          0x089432F4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894344C - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943450 - jal        0x089608E0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943454 - ori        $s0, $zr, 0 <=> li $s0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943458 - beq        $v0, $zr, 0x089434E0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894345C - sb         $s0, 548($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943460 - jal        0x08966890
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943464 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943468 - lui        $a0, 0x3E19 <=> li $a0, 0x3E190000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894346C - ori        $a0, $a0, -26214
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943470 - mtc1       $a0, $f12
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943474 - c.lt.s     $f0, $f12
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943478 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894347C - bc1tl      0x08943498
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943480 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943484 - jal        0x08966820
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943488 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894348C - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943490 - b          0x089434E0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943494 - sb         $a0, 548($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943498 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x894349C - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434A0 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434A4 - lui        $a0, 0x0002 <=> li $a0, 0x00020000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89434A8 - jal        0x08C9247C [sceKernelDelayThreadCB]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434AC - addiu      $a0, $a0, -31072
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434B0 - lw         $s0, 556($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434B4 - lw         $s1, 560($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434B8 - lw         $s2, 564($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434BC - lw         $s3, 568($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434C0 - lw         $s4, 572($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434C4 - lw         $s5, 576($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434C8 - lw         $s6, 580($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434CC - lw         $s7, 584($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434D0 - lw         $fp, 588($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434D4 - lw         $ra, 592($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434D8 - jr         $ra
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434DC - addiu      $sp, $sp, 608
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89434E0 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434E4 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434E8 - lw         $a2, 8($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434EC - sw         $a1, 20($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89434F0 - bne        $a2, $zr, 0x0894356C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434F4 - ori        $s0, $zr, 1 <=> li $s0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434F8 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89434FC - lb         $a1, 30($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943500 - beq        $a1, $zr, 0x08943530
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943504 - lw         $a0, 16($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943508 - jal        0x08945174
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894350C - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943510 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943514 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943518 - jal        0x08945788
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894351C - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943520 - lw         $a1, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943524 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943528 - b          0x08943554
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894352C - sw         $v0, 8($a1)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943530 - jal        0x08945174
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943534 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943538 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894353C - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943540 - jal        0x089455B4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943544 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943548 - lw         $a1, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894354C - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943550 - sw         $v0, 8($a1)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8943554 - bnel       $a0, $zr, 0x08943568
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943558 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894355C - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943560 - b          0x08943D80
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943564 - sb         $s0, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943568 - sb         $s0, 29($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894356C - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943570 - lw         $a0, 0($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943574 - slti       $a1, $a0, 12000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943578 - bne        $a1, $zr, 0x08943590
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894357C - ori        $s1, $zr, 0 <=> li $s1, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943580 - slti       $a1, $a0, 16500
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943584 - beq        $a1, $zr, 0x08943590
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943588 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894358C - ori        $s1, $zr, 1 <=> li $s1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943590 - jal        0x08941B1C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943594 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943598 - bnel       $v0, $zr, 0x089435A0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894359C - ori        $s1, $zr, 1 <=> li $s1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89435A0 - bne        $s1, $zr, 0x089436C0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435A4 - sw         $s5, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435A8 - lw         $s2, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435AC - lw         $s3, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435B0 - lw         $a2, 0($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435B4 - lui        $s0, 0x0001 <=> li $s0, 0x00010000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435B8 - sll        $a0, $a2, 0x0003
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435BC - addu       $a3, $s3, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435C0 - lw         $a0, 16($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435C4 - lw         $a1, 8($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435C8 - lw         $a3, 1604($a3)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435CC - lw         $t0, 12($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435D0 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435D4 - addu       $s0, $s3, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435D8 - addu       $s1, $s3, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435DC - slti       $a2, $a2, 8205
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435E0 - addu       $a3, $a3, $t0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89435E4 - beql       $a2, $zr, 0x08943628
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435E8 - lw         $s4, 3328($s1)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89435EC - lw         $s4, 3324($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435F0 - or         $s5, $a3, $zr <=> move $s5, $a3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435F4 - or         $s6, $a1, $zr <=> move $s6, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89435F8 - jal        0x08938EA8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89435FC - or         $s7, $a0, $zr <=> move $s7, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943600 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943604 - ori        $a1, $zr, 65 <=> li $a1, 65
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943608 - or         $a2, $s4, $zr <=> move $a2, $s4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894360C - or         $a3, $s5, $zr <=> move $a3, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943610 - or         $t0, $s6, $zr <=> move $t0, $s6
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943614 - or         $t1, $s7, $zr <=> move $t1, $s7
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943618 - jal        0x08939B44
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894361C - or         $t2, $zr, $zr <=> li $t2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943620 - b          0x0894365C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943624 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943628 - or         $s5, $a3, $zr <=> move $s5, $a3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894362C - or         $s6, $a1, $zr <=> move $s6, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943630 - jal        0x08938EA8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943634 - or         $s7, $a0, $zr <=> move $s7, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943638 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894363C - ori        $a1, $zr, 65 <=> li $a1, 65
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943640 - or         $a2, $s4, $zr <=> move $a2, $s4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943644 - or         $a3, $s5, $zr <=> move $a3, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943648 - or         $t0, $s6, $zr <=> move $t0, $s6
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894364C - or         $t1, $s7, $zr <=> move $t1, $s7
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943650 - jal        0x08939B44
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943654 - or         $t2, $zr, $zr <=> li $t2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943658 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x894365C - bgezl      $a0, 0x08943694
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943660 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943664 - jal        0x08C924CC [sceKernelRotateThreadReadyQueue]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943668 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894366C - lw         $a2, 0($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943670 - lw         $a0, 16($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943674 - sll        $a1, $a2, 0x0003
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943678 - addu       $a3, $s3, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894367C - lw         $a1, 8($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943680 - lw         $a3, 1604($a3)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943684 - lw         $t0, 12($s2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943688 - slti       $a2, $a2, 8205
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x894368C - b          0x089435E4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943690 - addu       $a3, $a3, $t0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943694 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943698 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894369C - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89436A0 - jal        0x08938EA8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436A4 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436A8 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436AC - or         $a1, $zr, $zr <=> li $a1, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89436B0 - jal        0x0893A1BC
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436B4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89436B8 - b          0x08943D84
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436BC - lb         $a0, 548($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89436C0 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436C4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89436C8 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436CC - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436D0 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436D4 - ori        $s1, $zr, 0 <=> li $s1, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436D8 - lw         $a0, 0($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436DC - ori        $s2, $zr, 0 <=> li $s2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436E0 - slti       $a1, $a0, 12000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89436E4 - bne        $a1, $zr, 0x08943700
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436E8 - addiu      $s4, $sp, 264
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436EC - slti       $a1, $a0, 16500
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89436F0 - beq        $a1, $zr, 0x08943700
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436F4 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436F8 - ori        $s2, $zr, 1 <=> li $s2, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89436FC - lui        $s1, 0x4000 <=> li $s1, 0x40000000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943700 - jal        0x08941B1C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943704 - ori        $s3, $zr, 0 <=> li $s3, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943708 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894370C - beq        $v0, $zr, 0x08943738
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943710 - lw         $a0, 0($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943714 - or         $a2, $a0, $zr <=> move $a2, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943718 - sw         $s5, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894371C - ori        $s3, $zr, 1 <=> li $s3, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943720 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943724 - jal        0x08942220
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943728 - or         $a1, $s4, $zr <=> move $a1, $s4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894372C - lui        $s1, 0x4000 <=> li $s1, 0x40000000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943730 - b          0x0894374C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943734 - addiu      $s1, $s1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943738 - sw         $s5, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894373C - or         $a1, $s4, $zr <=> move $a1, $s4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943740 - jal        0x08941774
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943744 - ori        $a2, $zr, 256 <=> li $a2, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943748 - ori        $s1, $s1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894374C - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943750 - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943754 - jal        0x08C92234 [sceIoOpenAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943758 - addiu      $a2, $zr, -1 <=> li $a2, -1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894375C - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943760 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943764 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943768 - lw         $a1, 260($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894376C - lw         $a0, 256($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943770 - ori        $a0, $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943774 - bgez       $a0, 0x089437AC
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943778 - sw         $a0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894377C - lw         $s6, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943780 - jal        0x08942EC8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943784 - or         $a0, $s6, $zr <=> move $a0, $s6
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943788 - lw         $s5, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894378C - or         $a0, $s6, $zr <=> move $a0, $s6
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943790 - jal        0x08942F20
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943794 - lw         $a1, 0($s5)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8943798 - bne        $v0, $zr, 0x08943750
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894379C - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437A0 - ori        $a0, $zr, 2 <=> li $a0, 2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89437A4 - b          0x08943D80
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437A8 - sb         $a0, 28($s5)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x89437AC - beq        $s2, $zr, 0x08943AE0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437B0 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89437B4 - jal        0x08C91EA4 [sceNpDrmEdataSetupKey]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437B8 - lw         $a0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89437BC - beql       $v0, $zr, 0x089437D0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437C0 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89437C4 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89437C8 - b          0x08943D80
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437CC - sb         $s0, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89437D0 - lw         $a0, 12($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89437D4 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437D8 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89437DC - beq        $a0, $zr, 0x08943834
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437E0 - sb         $a1, 540($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437E4 - ori        $a2, $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437E8 - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437EC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89437F0 - jal        0x08C9221C [sceIoLseekAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437F4 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437F8 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89437FC - lw         $s3, -13844($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943800 - lw         $s2, -13848($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943804 - ori        $a0, $v0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943808 - bne        $a0, $s2, 0x08943A98
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894380C - sra        $a1, $v0, 0x001F
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943810 - bne        $a1, $s3, 0x08943A98
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943814 - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943818 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894381C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943820 - ori        $a0, $v0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943824 - bne        $a0, $s2, 0x08943A98
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943828 - sra        $a1, $v0, 0x001F
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894382C - bnel       $a1, $s3, 0x08943A9C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943830 - lb         $a1, 540($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943834 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943838 - ori        $a1, $zr, 10240 <=> li $a1, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894383C - lw         $a2, 16($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943840 - addiu      $a2, $a2, 10239
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943844 - divu       $a2, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943848 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894384C - ori        $s4, $zr, 0 <=> li $s4, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943850 - ori        $s6, $zr, 0 <=> li $s6, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943854 - mflo       $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943858 - sltu       $s7, $s4, $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894385C - beq        $s7, $zr, 0x08943A8C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943860 - sw         $a1, 520($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943864 - ori        $s3, $zr, 0 <=> li $s3, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943868 - addiu      $s5, $zr, -10240 <=> li $s5, -10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894386C - lw         $s1, 16($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943870 - subu       $s1, $s1, $s3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943874 - sltiu      $a1, $s1, 10241
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943878 - beql       $a1, $zr, 0x08943880
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894387C - ori        $s1, $zr, 10240 <=> li $s1, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943880 - lw         $a1, 12($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943884 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943888 - addu       $a2, $a1, $s3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894388C - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943890 - jal        0x08C9221C [sceIoLseekAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943894 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943898 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894389C - lw         $a3, -13844($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438A0 - lw         $a2, -13848($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438A4 - ori        $a0, $v0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89438A8 - bne        $a0, $a2, 0x08943A8C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438AC - sra        $a1, $v0, 0x001F
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89438B0 - bne        $a1, $a3, 0x08943A8C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438B4 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438B8 - sw         $fp, 552($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438BC - lw         $fp, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438C0 - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89438C4 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438C8 - or         $a0, $fp, $zr <=> move $a0, $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438CC - or         $s0, $s6, $zr <=> move $s0, $s6
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438D0 - addiu      $s6, $s0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438D4 - andi       $s6, $s6, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438D8 - sll        $a1, $s6, 0x000B
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438DC - addu       $a2, $zr, $a1 <=> move $a2, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438E0 - lw         $a0, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438E4 - sll        $a1, $a1, 0x0002
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438E8 - addu       $a1, $a2, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438EC - addu       $s2, $a0, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438F0 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438F4 - addiu      $a0, $a0, 3456
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438F8 - addu       $s2, $s2, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89438FC - or         $a0, $fp, $zr <=> move $a0, $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943900 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943904 - jal        0x08C9223C [sceIoReadAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943908 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x894390C - bltz       $v0, 0x08943A8C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943910 - lw         $fp, 552($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943914 - beql       $s4, $zr, 0x089439B0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943918 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x894391C - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943920 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943924 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943928 - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894392C - or         $a2, $zr, $zr <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943930 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943934 - lbu        $a1, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943938 - bne        $a1, $zr, 0x08943988
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894393C - sll        $a2, $s0, 0x000B
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943940 - lw         $a0, 8($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943944 - addu       $a3, $zr, $a2 <=> move $a3, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943948 - lw         $a1, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894394C - sll        $a2, $a2, 0x0002
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943950 - addu       $a2, $a3, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943954 - addu       $a1, $a1, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943958 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894395C - addiu      $a2, $a2, 3456
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943960 - addu       $a1, $a1, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943964 - addu       $a0, $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943968 - jal        0x08C46EC4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894396C - lw         $a2, 520($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943970 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943974 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943978 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894397C - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943980 - b          0x089439B0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943984 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943988 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x894398C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943990 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943994 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943998 - lw         $a0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x894399C - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439A0 - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439A4 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89439A8 - b          0x08943A8C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439AC - sb         $a0, 540($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89439B0 - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89439B4 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439B8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439BC - lw         $a1, 260($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439C0 - lw         $a0, 256($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439C4 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439C8 - lw         $a3, -13844($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439CC - lw         $a2, -13848($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439D0 - xor        $t0, $a1, $a3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439D4 - sltiu      $t0, $t0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439D8 - sltu       $a0, $a0, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439DC - slt        $t1, $a1, $a3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439E0 - and        $a0, $t0, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439E4 - or         $a0, $a0, $t1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89439E8 - bne        $a0, $zr, 0x08943A6C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439EC - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439F0 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439F4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89439F8 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89439FC - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A00 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A04 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A08 - sw         $s1, 520($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A0C - lbu        $a0, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943A10 - bne        $a0, $zr, 0x08943A50
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A14 - addiu      $a0, $s4, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943A18 - bnel       $a0, $fp, 0x08943A3C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A1C - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943A20 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A24 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A28 - lw         $a0, 8($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A2C - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943A30 - jal        0x08C46EC4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A34 - addu       $a0, $a0, $s3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A38 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943A3C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943A40 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A44 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943A48 - b          0x08943A78
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A4C - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943A50 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A54 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943A58 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A5C - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A60 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943A64 - b          0x08943A8C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A68 - sb         $a0, 540($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943A6C - jal        0x08942EC8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A70 - lw         $a0, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A74 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943A78 - addiu      $s4, $s4, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A7C - addiu      $s3, $s3, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A80 - sltu       $s7, $s4, $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8943A84 - bne        $s7, $zr, 0x0894386C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A88 - addiu      $s5, $s5, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8943A8C - bne        $s7, $zr, 0x08943A98
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A90 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943A94 - sb         $a0, 540($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943A98 - lb         $a1, 540($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8943A9C - bne        $a1, $zr, 0x08943D50
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AA0 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AA4 - lbu        $a1, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AA8 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943AAC - beql       $a1, $a2, 0x08943D54
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AB0 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943AB4 - lw         $a1, 0($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943AB8 - jal        0x08942F20
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943ABC - lw         $a0, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943AC0 - bnel       $v0, $zr, 0x08943AD8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AC4 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943AC8 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943ACC - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943AD0 - b          0x08943D50
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AD4 - sb         $a1, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^> 0x8943AD8 - b          0x089437D4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943ADC - lw         $a0, 12($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8943AE0 - beql       $s3, $zr, 0x08943B04
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AE4 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943AE8 - jal        0x08C91EA4 [sceNpDrmEdataSetupKey]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AEC - lw         $a0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943AF0 - beql       $v0, $zr, 0x08943B04
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943AF4 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943AF8 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943AFC - b          0x08943D80
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B00 - sb         $s0, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943B04 - lw         $a0, 12($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943B08 - beql       $a0, $zr, 0x08943B38
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B0C - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943B10 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B14 - ori        $a2, $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B18 - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B1C - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943B20 - jal        0x08C9221C [sceIoLseekAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B24 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B28 - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943B2C - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B30 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B34 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943B38 - ori        $a1, $zr, 10240 <=> li $a1, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B3C - lw         $a0, 16($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B40 - addiu      $a0, $a0, 10239
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B44 - divu       $a0, $a1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B48 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B4C - ori        $s4, $zr, 0 <=> li $s4, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B50 - sw         $a0, 544($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B54 - mflo       $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B58 - sltu       $a0, $s4, $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943B5C - beq        $a0, $zr, 0x08943D50
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B60 - ori        $s6, $zr, 0 <=> li $s6, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B64 - lui        $s7, 0x0001 <=> li $s7, 0x00010000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B68 - ori        $s3, $zr, 0 <=> li $s3, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B6C - addiu      $s5, $zr, -10240 <=> li $s5, -10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B70 - addiu      $s7, $s7, 3456
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943B74 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B78 - lw         $s1, 16($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B7C - subu       $s1, $s1, $s3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B80 - sltiu      $a1, $s1, 10241
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943B84 - beql       $a1, $zr, 0x08943B8C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B88 - ori        $s1, $zr, 10240 <=> li $s1, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943B8C - sw         $s5, 552($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B90 - lw         $a0, 12($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B94 - lw         $s5, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B98 - addu       $a2, $a0, $s3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943B9C - ori        $a3, $zr, 0 <=> li $a3, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BA0 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943BA4 - jal        0x08C9221C [sceIoLseekAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BA8 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BAC - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943BB0 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BB4 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BB8 - or         $s0, $s6, $zr <=> move $s0, $s6
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BBC - addiu      $s6, $s0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BC0 - andi       $s6, $s6, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BC4 - sll        $a0, $s6, 0x000B
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BC8 - addu       $a2, $zr, $a0 <=> move $a2, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BCC - lw         $a1, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BD0 - sll        $a0, $a0, 0x0002
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BD4 - addu       $a0, $a2, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BD8 - addu       $s2, $a1, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BDC - addu       $s2, $s2, $s7
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BE0 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BE4 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943BE8 - jal        0x08C9223C [sceIoReadAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BEC - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943BF0 - beq        $s4, $zr, 0x08943C84
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BF4 - lw         $s5, 552($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BF8 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943BFC - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C00 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943C04 - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C08 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C0C - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C10 - lbu        $a0, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943C14 - bne        $a0, $zr, 0x08943C60
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C18 - sll        $a2, $s0, 0x000B
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C1C - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C20 - addu       $a3, $zr, $a2 <=> move $a3, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C24 - lw         $a1, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C28 - sll        $a2, $a2, 0x0002
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C2C - lw         $a0, 8($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C30 - addu       $a2, $a3, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C34 - addu       $a1, $a1, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C38 - addu       $a0, $a0, $s5
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C3C - addu       $a1, $a1, $s7
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943C40 - jal        0x08C46EC4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C44 - lw         $a2, 544($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C48 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C4C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943C50 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C54 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943C58 - b          0x08943C88
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C5C - lw         $a0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943C60 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C64 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943C68 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C6C - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C70 - lw         $a0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943C74 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C78 - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943C7C - b          0x08943D54
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C80 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943C84 - lw         $a0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943C88 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C8C - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C90 - lw         $a1, 260($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C94 - lw         $a0, 256($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C98 - lui        $a2, 0x08CA <=> li $a2, 0x08CA0000
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943C9C - lw         $a3, -13844($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CA0 - lw         $a2, -13848($a2)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CA4 - xor        $t0, $a1, $a3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CA8 - sltiu      $t0, $t0, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CAC - sltu       $a0, $a0, $a2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CB0 - slt        $t1, $a1, $a3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CB4 - and        $a0, $t0, $a0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CB8 - or         $a0, $a0, $t1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943CBC - bne        $a0, $zr, 0x08943D34
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CC0 - nop
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CC4 - lw         $s0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CC8 - sw         $s1, 544($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CCC - lw         $a0, 3332($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CD0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943CD4 - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CD8 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CDC - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CE0 - lbu        $a0, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943CE4 - bne        $a0, $zr, 0x08943D20
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CE8 - addiu      $a0, $s4, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943CEC - bnel       $a0, $fp, 0x08943D10
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CF0 - lw         $a0, 3332($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943CF4 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CF8 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943CFC - lw         $a0, 8($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D00 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943D04 - jal        0x08C46EC4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D08 - addu       $a0, $a0, $s3
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D0C - lw         $a0, 3332($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943D10 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D14 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943D18 - b          0x08943D40
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D1C - addiu      $s4, $s4, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943D20 - lw         $a0, 3332($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943D24 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D28 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943D2C - b          0x08943D54
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D30 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943D34 - jal        0x08942EC8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D38 - lw         $a0, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D3C - addiu      $s4, $s4, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943D40 - addiu      $s3, $s3, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D44 - sltu       $a0, $s4, $fp
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8943D48 - bne        $a0, $zr, 0x08943B74
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D4C - addiu      $s5, $s5, 10240
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943D50 - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943D54 - jal        0x08C92274 [sceIoCloseAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D58 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D5C - addiu      $a1, $sp, 256
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943D60 - jal        0x08C9225C [sceIoWaitAsync]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D64 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943D68 - beql       $v0, $zr, 0x08943D84
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D6C - lb         $a0, 548($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943D70 - jal        0x08942EC8
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D74 - lw         $a0, 532($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^  0x8943D78 - b          0x08943D54
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D7C - lw         $s0, 524($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943D80 - lb         $a0, 548($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8943D84 - beql       $a0, $zr, 0x08943D98
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D88 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943D8C - jal        0x08966848
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D90 - or         $a0, $zr, $zr <=> li $a0, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943D94 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943D98 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943D9C - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943DA0 - jal        0x08C9246C [sceKernelLockMutexCB]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DA4 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DA8 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DAC - lbu        $a0, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943DB0 - bnel       $a0, $zr, 0x08943DCC
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DB4 - lw         $a1, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943DB8 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DBC - ori        $a1, $zr, 4 <=> li $a1, 4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DC0 - sw         $a1, 20($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943DC4 - b          0x08943E30
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DC8 - lw         $a0, 24($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943DCC - lbu        $a1, 29($a1)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943DD0 - beq        $a1, $zr, 0x08943DFC
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DD4 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DD8 - lw         $s0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943DDC - jal        0x08945174
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DE0 - lw         $s1, 8($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DE4 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943DE8 - jal        0x0894596C
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DEC - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DF0 - sw         $zr, 8($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DF4 - lbu        $a0, 28($s0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943DF8 - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8943DFC - bnel       $a0, $a1, 0x08943E24
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E00 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943E04 - lw         $a0, 528($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E08 - ori        $a1, $zr, 4 <=> li $a1, 4
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E0C - sw         $a1, 20($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E10 - ori        $a2, $zr, 1 <=> li $a2, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E14 - sb         $zr, 28($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E18 - sb         $a2, 31($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8943E1C - b          0x08943E30
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E20 - lw         $a0, 24($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8943E24 - ori        $a1, $zr, 6 <=> li $a1, 6
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E28 - sw         $a1, 20($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E2C - lw         $a0, 24($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8943E30 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E34 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E38 - lw         $a0, 536($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E3C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8943E40 - jal        0x08C92484 [sceKernelUnlockMutex]
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E44 - lw         $a0, 3332($a0)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E48 - lw         $s0, 556($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E4C - lw         $s1, 560($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E50 - lw         $s2, 564($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E54 - lw         $s3, 568($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E58 - lw         $s4, 572($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E5C - lw         $s5, 576($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E60 - lw         $s6, 580($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E64 - lw         $s7, 584($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E68 - lw         $fp, 588($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E6C - lw         $ra, 592($sp)
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E70 - jr         $ra
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8943E74 - addiu      $sp, $sp, 608
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:24 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=FileReadThread_34
21:02:24 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x33, count=0x1
21:02:24 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=FileReadThread_34
21:02:24 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:02:24 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8C924DC
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8C924DC - jr         $ra
21:02:24 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8C924E0 - syscall    0x045CF [sceKernelSleepThread]
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSleepThread
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'FileReadThread' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to 'idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to idle1
21:02:24 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:02:24 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=idle1_b
21:02:24 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:02:24 DEBUG compiler - idle1_b - Compiling _S1_2_8000000
21:02:24 DEBUG compiler - idle1_b - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
21:02:24 DEBUG compiler - idle1_b - CodeInstruction.compile    0x8000004 - syscall    0x045D7 [sceKernelDelayThread]
21:02:24 DEBUG compiler - idle1_b - CodeInstruction.compile ^  0x8000008 - b          0x08000000
21:02:24 DEBUG compiler - idle1_b - CodeInstruction.compile    0x800000C - nop
21:02:24 DEBUG hle.ThreadManForUser - idle1_b - sceKernelDelayThread micros=0x0
21:02:24 DEBUG hle.ThreadManForUser - idle1_b - hleKernelDelayThread micros=200, callbacks=false
21:02:24 DEBUG hle.ThreadManForUser - idle1_b - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG  runtime - idle1_b - Switching from Thread idle1 to idle0
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 16
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 11
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 17
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 19
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 14
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 15
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 18
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 13
21:02:24 DEBUG hle.sceAudio - idle1_b - free buffer 12
21:02:24 DEBUG hle.sceAudio - idle1_b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:24 DEBUG hle.sceAudio - idle1_b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - idle1_b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:24 DEBUG hle.ThreadManForUser - idle1_b - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
21:02:24 DEBUG hle.ThreadManForUser - idle1_b - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:24 DEBUG  runtime - idle1_b - Switching to Thread idle0
21:02:24 DEBUG hle.ThreadManForUser - idle1_b - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4946366
21:02:24 DEBUG  runtime - idle1_b - Switching to Thread 
21:02:24 DEBUG  runtime - idle1_b - syncThread currentThread=idle1_b, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - idle1_b - Waiting to be scheduled...
21:02:24 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:24 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:24 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 13
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:25 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=5989790
21:02:25 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
21:02:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=5979315
21:02:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8965E38
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965E38 - addiu      $sp, $sp, -64
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E3C - ori        $a0, $zr, 23 <=> li $a0, 23
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E40 - sw         $zr, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E44 - ori        $a1, $zr, 15 <=> li $a1, 15
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E48 - sw         $a0, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E4C - ori        $a0, $zr, 32 <=> li $a0, 32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E50 - sw         $a1, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E54 - ori        $a1, $zr, 20 <=> li $a1, 20
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E58 - sw         $a0, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E5C - ori        $a0, $zr, 52 <=> li $a0, 52
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E60 - sw         $a1, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E64 - sw         $a0, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E68 - sw         $s0, 36($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E6C - sw         $s1, 40($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E70 - sw         $s2, 44($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E74 - sw         $ra, 48($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965E78 - jal        0x08C2BF18
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E7C - or         $a0, $sp, $zr <=> move $a0, $sp
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965E80 - jal        0x08945174
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E84 - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E88 - or         $a0, $v0, $zr <=> move $a0, $v0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E8C - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965E90 - jal        0x08945744
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E94 - ori        $a2, $zr, 16 <=> li $a2, 16
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E98 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965E9C - lw         $a1, 11572($a0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EA0 - lui        $s2, 0x08CC <=> li $s2, 0x08CC0000
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EA4 - or         $a2, $sp, $zr <=> move $a2, $sp
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EA8 - or         $a3, $v0, $zr <=> move $a3, $v0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EAC - or         $t0, $s0, $zr <=> move $t0, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965EB0 - jal        0x08C2BF38
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EB4 - addiu      $a0, $s2, 11576
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965EB8 - bne        $v0, $zr, 0x08965EE4
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EBC - addiu      $s1, $sp, 24
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EC0 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EC4 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965EC8 - jal        0x08C4725C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965ECC - ori        $a2, $zr, 12 <=> li $a2, 12
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965ED0 - ori        $a0, $zr, 50 <=> li $a0, 50
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965ED4 - sw         $a0, 24($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965ED8 - ori        $s0, $zr, 0 <=> li $s0, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8965EDC - b          0x08965F00
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EE0 - lw         $a0, 11576($s2)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965EE4 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EE8 - lw         $s0, 36($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EEC - lw         $s1, 40($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EF0 - lw         $s2, 44($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EF4 - lw         $ra, 48($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EF8 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965EFC - addiu      $sp, $sp, 64
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8965F00 - andi       $a1, $s0, 255
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F04 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965F08 - jal        0x08C2C160
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F0C - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F10 - addiu      $s0, $s0, 1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F14 - slti       $a1, $s0, 23
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8965F18 - bne        $a1, $zr, 0x08965F00
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F1C - lw         $a0, 11576($s2)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F20 - ori        $a1, $zr, 100 <=> li $a1, 100
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F24 - sw         $a1, 24($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F28 - ori        $a1, $zr, 22 <=> li $a1, 22
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F2C - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8965F30 - jal        0x08C2C160
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F34 - ori        $a3, $zr, 1 <=> li $a3, 1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F38 - ori        $v0, $zr, 1 <=> li $v0, 1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F3C - lw         $s0, 36($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F40 - lw         $s1, 40($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F44 - lw         $s2, 44($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F48 - lw         $ra, 48($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F4C - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8965F50 - addiu      $sp, $sp, 64
21:02:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2BF18
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BF18 - addiu      $sp, $sp, -16
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF1C - sw         $ra, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2BF20 - jal        0x08C2C33C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF24 - nop
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF28 - addiu      $v0, $v0, 224
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF2C - lw         $ra, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF30 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF34 - addiu      $sp, $sp, 16
21:02:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C33C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C33C - addiu      $sp, $sp, -16
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C340 - lw         $a1, 16($a0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C344 - lw         $a2, 20($a0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C348 - addu       $a1, $a1, $a2
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C34C - sll        $a2, $a1, 0x0007
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C350 - sll        $a3, $a1, 0x0004
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C354 - addiu      $a1, $a1, 3
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C358 - srl        $a1, $a1, 0x0002
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C35C - addu       $a2, $a2, $a3
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C360 - sll        $a1, $a1, 0x0002
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C364 - sw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C368 - sw         $ra, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C36C - jal        0x08C3175C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C370 - addu       $s0, $a2, $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C374 - addiu      $a0, $s0, 15
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C378 - srl        $a0, $a0, 0x0004
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C37C - sll        $a0, $a0, 0x0004
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C380 - addu       $v0, $v0, $a0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C384 - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C388 - lw         $ra, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C38C - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C390 - addiu      $sp, $sp, 16
21:02:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3175C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3175C - lw         $a1, 12($a0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31760 - lw         $a2, 4($a0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31764 - addu       $a3, $a1, $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31768 - sll        $t0, $a1, 0x0008
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3176C - lw         $a0, 8($a0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31770 - addu       $a1, $a1, $a3
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31774 - sll        $a1, $a1, 0x0004
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31778 - mult       $a0, $a2
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3177C - sll        $a3, $a2, 0x0003
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31780 - subu       $a0, $t0, $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31784 - addu       $a1, $a3, $a3
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31788 - addu       $a1, $a3, $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3178C - addu       $a0, $a0, $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31790 - mflo       $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31794 - sll        $a1, $a1, 0x0003
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31798 - addu       $a0, $a0, $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3179C - addiu      $a0, $a0, 15
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317A0 - srl        $v0, $a0, 0x0004
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317A4 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317A8 - sll        $v0, $v0, 0x0004
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:02:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:25 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
21:02:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2BF38
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BF38 - addiu      $sp, $sp, -32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF3C - sw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF40 - sw         $s1, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF44 - sw         $s2, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF48 - sw         $s3, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF4C - or         $s3, $a0, $zr <=> move $s3, $a0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF50 - or         $s2, $a1, $zr <=> move $s2, $a1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF54 - or         $s1, $a2, $zr <=> move $s1, $a2
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF58 - or         $s0, $a3, $zr <=> move $s0, $a3
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF5C - sw         $s4, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF60 - sw         $ra, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2BF64 - beq        $a0, $zr, 0x08C2BF98
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF68 - or         $s4, $t0, $zr <=> move $s4, $t0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2BF6C - bne        $s2, $zr, 0x08C2BFBC
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF70 - sw         $zr, 0($s3)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF74 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF78 - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF7C - lw         $s1, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF80 - lw         $s2, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF84 - lw         $s3, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF88 - lw         $s4, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF8C - lw         $ra, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF90 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF94 - addiu      $sp, $sp, 32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BF98 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BF9C - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFA0 - lw         $s1, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFA4 - lw         $s2, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFA8 - lw         $s3, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFAC - lw         $s4, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFB0 - lw         $ra, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFB4 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFB8 - addiu      $sp, $sp, 32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2BFBC - beq        $s0, $zr, 0x08C2C058
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFC0 - nop
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2BFC4 - jal        0x08C2BF18
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFC8 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFCC - sltu       $a0, $s4, $v0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2BFD0 - bne        $a0, $zr, 0x08C2C034
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFD4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2BFD8 - jal        0x08C2C25C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFDC - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFE0 - addiu      $a2, $s0, 224
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFE4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2BFE8 - jal        0x08C2D6C8
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFEC - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFF0 - or         $s2, $v0, $zr <=> move $s2, $v0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2BFF4 - bgez       $s2, 0x08C2C07C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BFF8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2BFFC - jal        0x08C2C394
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C000 - or         $a1, $zr, $zr <=> li $a1, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C004 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C008 - jal        0x08C2C2EC
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C00C - ori        $a1, $zr, 2 <=> li $a1, 2
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C010 - or         $v0, $s2, $zr <=> move $v0, $s2
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C014 - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C018 - lw         $s1, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C01C - lw         $s2, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C020 - lw         $s3, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C024 - lw         $s4, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C028 - lw         $ra, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C02C - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C030 - addiu      $sp, $sp, 32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C034 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C038 - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C03C - lw         $s1, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C040 - lw         $s2, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C044 - lw         $s3, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C048 - lw         $s4, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C04C - lw         $ra, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C050 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C054 - addiu      $sp, $sp, 32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C058 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C05C - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C060 - lw         $s1, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C064 - lw         $s2, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C068 - lw         $s3, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C06C - lw         $s4, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C070 - lw         $ra, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C074 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C078 - addiu      $sp, $sp, 32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C07C - sw         $s0, 0($s3)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C080 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C084 - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C088 - lw         $s1, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C08C - lw         $s2, 8($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C090 - lw         $s3, 12($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C094 - lw         $s4, 16($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C098 - lw         $ra, 20($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C09C - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C0A0 - addiu      $sp, $sp, 32
21:02:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C25C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C25C - addiu      $sp, $sp, -16
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C260 - sw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C264 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C268 - sw         $a1, 0($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C26C - sw         $ra, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C270 - jal        0x08C3167C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C274 - addiu      $a0, $s0, 4
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C278 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C27C - addiu      $a0, $s0, 120
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C280 - ori        $a2, $zr, 512 <=> li $a2, 512
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C284 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C288 - or         $t0, $zr, $zr <=> li $t0, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C28C - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C290 - addiu      $a1, $a1, -29496
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C294 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C298 - sw         $a0, 152($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C29C - sw         $zr, 180($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2A0 - sw         $zr, 184($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2A4 - sw         $zr, 188($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2A8 - sw         $zr, 192($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2AC - sw         $zr, 196($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2B0 - sw         $zr, 200($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2B4 - sw         $zr, 204($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2B8 - sw         $zr, 208($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2BC - sw         $zr, 212($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2C0 - sw         $zr, 216($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2C4 - sw         $zr, 220($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2C8 - sw         $zr, 160($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2CC - sw         $zr, 164($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2D0 - sw         $zr, 172($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2D4 - sw         $zr, 176($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2D8 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2DC - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2E0 - lw         $ra, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2E4 - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C2E8 - addiu      $sp, $sp, 16
21:02:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3167C
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3167C - addiu      $sp, $sp, -16
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31680 - sw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31684 - sw         $ra, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31688 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3168C - sw         $a1, 0($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31690 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31694 - sw         $a0, 4($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31698 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3169C - mtc1       $a1, $f12
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316A0 - swc1       $f12, 20($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316A4 - swc1       $f12, 16($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316A8 - swc1       $f12, 24($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316AC - sw         $zr, 8($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316B0 - sb         $a0, 28($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316B4 - addiu      $a0, $s0, 32
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316B8 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316BC - addiu      $a1, $a1, -29200
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316C0 - ori        $a2, $zr, 512 <=> li $a2, 512
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316C4 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C316C8 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316CC - or         $t0, $zr, $zr <=> li $t0, 0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316D0 - sw         $zr, 64($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316D4 - sb         $zr, 72($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316D8 - sw         $zr, 92($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316DC - sw         $zr, 96($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316E0 - sw         $zr, 100($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316E4 - sw         $zr, 104($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316E8 - sw         $zr, 108($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316EC - sw         $zr, 112($s0)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316F0 - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316F4 - lw         $s0, 0($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316F8 - lw         $ra, 4($sp)
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C316FC - jr         $ra
21:02:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31700 - addiu      $sp, $sp, 16
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3CD04, name='', attr=0x200, count=0x0, option=0x00000000
21:02:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D3CD58, name='', attr=0x200, count=0x0, option=0x00000000
21:02:25 DEBUG hle.sceAudio - user_main_10 - free buffer 14
21:02:25 DEBUG hle.sceAudio - user_main_10 - free buffer 19
21:02:25 DEBUG hle.sceAudio - user_main_10 - free buffer 17
21:02:25 DEBUG hle.sceAudio - user_main_10 - free buffer 11
21:02:25 DEBUG hle.sceAudio - user_main_10 - free buffer 12
21:02:25 DEBUG hle.sceAudio - user_main_10 - free buffer 18
21:02:25 DEBUG hle.sceAudio - user_main_10 - free buffer 16
21:02:25 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:25 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5994465
21:02:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:25 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 15
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:26 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=6358828
21:02:26 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
21:02:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=6348615
21:02:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:26 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:26 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:26 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:26 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:26 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:26 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:26 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2D6C8
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D6C8 - addiu      $sp, $sp, -32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6CC - sw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6D0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6D4 - sw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6D8 - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6DC - addiu      $a0, $s0, 120
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6E0 - sw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6E4 - or         $s2, $a2, $zr <=> move $s2, $a2
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6E8 - sw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6EC - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6F0 - sw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6F4 - sw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D6F8 - sw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D6FC - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D700 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D704 - beql       $s2, $zr, 0x08C2D960
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D708 - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D70C - lw         $a0, 4($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D710 - sltiu      $a0, $a0, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D714 - bnel       $a0, $zr, 0x08C2D934
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D718 - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D71C - lw         $a0, 8($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D720 - sltiu      $a0, $a0, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D724 - bnel       $a0, $zr, 0x08C2D908
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D728 - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D72C - lw         $a0, 16($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D730 - sltiu      $a1, $a0, 241
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D734 - beql       $a1, $zr, 0x08C2D8DC
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D738 - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D73C - lw         $a1, 20($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D740 - sltiu      $a2, $a1, 241
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D744 - beq        $a2, $zr, 0x08C2D8AC
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D748 - addu       $a0, $a0, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D74C - sltiu      $a1, $a0, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D750 - bne        $a1, $zr, 0x08C2D87C
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D754 - sltiu      $a0, $a0, 241
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D758 - beq        $a0, $zr, 0x08C2D84C
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D75C - or         $s4, $s1, $zr <=> move $s4, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D760 - lw         $a0, 0($s4)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D764 - lw         $a2, 4($s4)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D768 - addiu      $a1, $s0, 156
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D76C - lw         $a3, 8($s4)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D770 - sw         $a0, 0($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D774 - lw         $a0, 12($s4)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D778 - sw         $a2, 4($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D77C - lw         $a2, 16($s4)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D780 - sw         $a3, 8($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D784 - lw         $a3, 20($s4)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D788 - sw         $a0, 12($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D78C - sw         $a2, 16($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D790 - sw         $a3, 20($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D794 - jal        0x08C3175C
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D798 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D79C - addiu      $s3, $s0, 4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7A0 - or         $s1, $v0, $zr <=> move $s1, $v0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7A4 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7A8 - or         $a1, $s4, $zr <=> move $a1, $s4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D7AC - jal        0x08C317AC
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7B0 - or         $a2, $s2, $zr <=> move $a2, $s2
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7B4 - or         $s4, $v0, $zr <=> move $s4, $v0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D7B8 - bltz       $s4, 0x08C2D814
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7BC - nop
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7C0 - lw         $a0, 172($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7C4 - lw         $a1, 176($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7C8 - addu       $a2, $s2, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7CC - addu       $a3, $a0, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7D0 - sll        $t0, $a3, 0x0007
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7D4 - sll        $a3, $a3, 0x0004
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7D8 - sw         $a2, 216($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7DC - addu       $a3, $t0, $a3
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7E0 - addu       $a2, $a2, $a3
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7E4 - sw         $a2, 220($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7E8 - sw         $zr, 204($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7EC - sw         $zr, 208($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7F0 - sw         $zr, 212($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7F4 - sw         $zr, 180($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7F8 - ori        $s2, $zr, 0 <=> li $s2, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D7FC - sw         $zr, 184($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D800 - sltu       $a2, $s2, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D804 - bne        $a2, $zr, 0x08C2D98C
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D808 - sw         $zr, 188($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D80C - b          0x08C2D9F4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D810 - sw         $zr, 192($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D814 - jal        0x08C2D414
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D818 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D81C - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D820 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D824 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D828 - or         $v0, $s4, $zr <=> move $v0, $s4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D82C - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D830 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D834 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D838 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D83C - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D840 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D844 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D848 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D84C - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D850 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D854 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D858 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D85C - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D860 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D864 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D868 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D86C - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D870 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D874 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D878 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D87C - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D880 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D884 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D888 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D88C - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D890 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D894 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D898 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D89C - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8A0 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8A4 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8A8 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D8AC - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D8B0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8B4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8B8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8BC - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8C0 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8C4 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8C8 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8CC - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8D0 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8D4 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8D8 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D8DC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8E0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8E4 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8E8 - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8EC - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8F0 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8F4 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8F8 - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D8FC - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D900 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D904 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D908 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D90C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D910 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D914 - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D918 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D91C - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D920 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D924 - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D928 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D92C - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D930 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D934 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D938 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D93C - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D940 - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D944 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D948 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D94C - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D950 - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D954 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D958 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D95C - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2D960 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D964 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D968 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D96C - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D970 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D974 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D978 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D97C - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D980 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D984 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D988 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D98C - addiu      $s1, $s0, 180
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D990 - ori        $s4, $zr, 0 <=> li $s4, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D994 - lw         $a1, 216($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D998 - addu       $a1, $a1, $s4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2D99C - beq        $a1, $zr, 0x08C2D9CC
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9A0 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9A4 - addiu      $a0, $a1, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9A8 - sw         $a0, 8($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9AC - sw         $zr, 0($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9B0 - sw         $zr, 4($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9B4 - sw         $zr, 12($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9B8 - sh         $zr, 16($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9BC - lw         $a0, 8($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9C0 - sh         $zr, 18($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9C4 - sw         $s2, 0($a0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9C8 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D9CC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2D9D0 - jal        0x08C2BE44
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9D4 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9D8 - lw         $a0, 172($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9DC - addiu      $s2, $s2, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9E0 - sltu       $a1, $s2, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2D9E4 - bne        $a1, $zr, 0x08C2D994
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9E8 - addiu      $s4, $s4, 144
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9EC - lw         $a1, 176($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9F0 - sw         $zr, 192($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2D9F4 - sw         $zr, 196($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9F8 - addu       $a0, $a0, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2D9FC - sltu       $a0, $s2, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DA00 - beq        $a0, $zr, 0x08C2DA78
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA04 - sw         $zr, 200($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA08 - sll        $s1, $s2, 0x0007
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA0C - sll        $a0, $s2, 0x0004
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA10 - addiu      $s4, $s0, 192
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA14 - addu       $s1, $s1, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DA18 - lw         $a1, 216($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA1C - addu       $a1, $a1, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DA20 - beq        $a1, $zr, 0x08C2DA50
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA24 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA28 - addiu      $a0, $a1, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA2C - sw         $a0, 8($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA30 - sw         $zr, 0($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA34 - sw         $zr, 4($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA38 - sw         $zr, 12($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA3C - sh         $zr, 16($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA40 - lw         $a0, 8($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA44 - sh         $zr, 18($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA48 - sw         $s2, 0($a0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA4C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DA50 - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DA54 - jal        0x08C2BE44
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA58 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA5C - lw         $a0, 172($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA60 - lw         $a1, 176($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA64 - addiu      $s2, $s2, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA68 - addu       $a0, $a0, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA6C - sltu       $a0, $s2, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2DA70 - bne        $a0, $zr, 0x08C2DA18
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA74 - addiu      $s1, $s1, 144
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DA78 - lw         $a0, 0($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DA7C - jal        0x08C300A0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA80 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA84 - or         $s1, $v0, $zr <=> move $s1, $v0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DA88 - bltz       $s1, 0x08C2DAF0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA8C - nop
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA90 - sw         $s1, 152($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA94 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DA98 - jal        0x08C31C0C
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DA9C - or         $a1, $s1, $zr <=> move $a1, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAA0 - or         $s3, $v0, $zr <=> move $s3, $v0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DAA4 - bgezl      $s3, 0x08C2DB28
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAA8 - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DAAC - lw         $a0, 0($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DAB0 - jal        0x08C301D0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAB4 - or         $a1, $s0, $zr <=> move $a1, $s0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DAB8 - jal        0x08C2D414
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DABC - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAC0 - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DAC4 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAC8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DACC - or         $v0, $s3, $zr <=> move $v0, $s3
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAD0 - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAD4 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAD8 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DADC - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAE0 - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAE4 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAE8 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAEC - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2DAF0 - jal        0x08C2D414
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAF4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DAF8 - lw         $a0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DAFC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB00 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB04 - or         $v0, $s1, $zr <=> move $v0, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB08 - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB0C - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB10 - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB14 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB18 - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB1C - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB20 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB24 - addiu      $sp, $sp, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2DB28 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB2C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB30 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB34 - lw         $s0, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB38 - lw         $s1, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB3C - lw         $s2, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB40 - lw         $s3, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB44 - lw         $s4, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB48 - lw         $ra, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB4C - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DB50 - addiu      $sp, $sp, 32
21:02:26 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:26 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:26 DEBUG compiler - user_main_10 - Compiling _S1_2_8C317AC
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C317AC - addiu      $sp, $sp, -48
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317B0 - lw         $a3, 4($a1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317B4 - sw         $s0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317B8 - sw         $s1, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317BC - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317C0 - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317C4 - sw         $s2, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317C8 - sw         $s3, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317CC - sw         $s4, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317D0 - sw         $s5, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317D4 - sw         $s6, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317D8 - sw         $s7, 28($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317DC - sw         $ra, 32($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C317E0 - beq        $a3, $zr, 0x08C31858
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317E4 - or         $s2, $a2, $zr <=> move $s2, $a2
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317E8 - lw         $a0, 4($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317EC - sltiu      $a0, $a0, 65
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C317F0 - beq        $a0, $zr, 0x08C31858
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317F4 - nop
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C317F8 - lw         $a0, 8($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C317FC - beq        $a0, $zr, 0x08C31828
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31800 - nop
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31804 - lw         $a0, 8($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31808 - sltiu      $a0, $a0, 17
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3180C - beq        $a0, $zr, 0x08C31828
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31810 - nop
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31814 - lw         $a0, 12($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31818 - beq        $a0, $zr, 0x08C31894
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3181C - nop
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31820 - b          0x08C31888
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31824 - lw         $a0, 12($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31828 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3182C - lw         $s0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31830 - lw         $s1, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31834 - lw         $s2, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31838 - lw         $s3, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3183C - lw         $s4, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31840 - lw         $s5, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31844 - lw         $s6, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31848 - lw         $s7, 28($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3184C - lw         $ra, 32($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31850 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31854 - addiu      $sp, $sp, 48
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31858 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3185C - lw         $s0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31860 - lw         $s1, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31864 - lw         $s2, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31868 - lw         $s3, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3186C - lw         $s4, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31870 - lw         $s5, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31874 - lw         $s6, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31878 - lw         $s7, 28($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3187C - lw         $ra, 32($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31880 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31884 - addiu      $sp, $sp, 48
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31888 - sltiu      $a0, $a0, 33
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3188C - bne        $a0, $zr, 0x08C318C4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31890 - nop
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31894 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31898 - lw         $s0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3189C - lw         $s1, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318A0 - lw         $s2, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318A4 - lw         $s3, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318A8 - lw         $s4, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318AC - lw         $s5, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318B0 - lw         $s6, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318B4 - lw         $s7, 28($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318B8 - lw         $ra, 32($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318BC - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318C0 - addiu      $sp, $sp, 48
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C318C4 - beq        $s2, $zr, 0x08C31964
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318C8 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318CC - ori        $a1, $zr, 512 <=> li $a1, 512
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318D0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318D4 - or         $a3, $zr, $zr <=> li $a3, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C318D8 - jal        0x08C9245C [sceKernelCreateEventFlag]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318DC - addiu      $a0, $a0, -29200
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318E0 - sw         $v0, 64($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318E4 - lw         $a0, 12($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318E8 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318EC - sw         $a0, 84($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318F0 - mtc1       $a1, $f12
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318F4 - lw         $a0, 4($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318F8 - swc1       $f12, 20($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C318FC - sw         $a0, 88($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31900 - swc1       $f12, 16($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31904 - swc1       $f12, 24($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31908 - ori        $s3, $zr, 1 <=> li $s3, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3190C - sw         $zr, 8($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31910 - sb         $s3, 28($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31914 - sw         $s2, 76($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31918 - lw         $a0, 12($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3191C - sw         $zr, 92($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31920 - addu       $a1, $a0, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31924 - sll        $a2, $a0, 0x0008
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31928 - addu       $a0, $a0, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3192C - sw         $zr, 96($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31930 - sll        $a0, $a0, 0x0004
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31934 - sw         $zr, 100($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31938 - subu       $a0, $a2, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3193C - sw         $zr, 104($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31940 - addu       $s2, $s2, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31944 - sw         $zr, 108($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31948 - lw         $a0, 84($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3194C - ori        $s4, $zr, 0 <=> li $s4, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31950 - sltu       $a0, $s4, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31954 - bne        $a0, $zr, 0x08C31994
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31958 - sw         $zr, 112($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3195C - b          0x08C319F0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31960 - lw         $a0, 88($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31964 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31968 - lw         $s0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3196C - lw         $s1, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31970 - lw         $s2, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31974 - lw         $s3, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31978 - lw         $s4, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3197C - lw         $s5, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31980 - lw         $s6, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31984 - lw         $s7, 28($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31988 - lw         $ra, 32($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3198C - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31990 - addiu      $sp, $sp, 48
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31994 - addiu      $s5, $s0, 92
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31998 - ori        $s6, $zr, 0 <=> li $s6, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3199C - lw         $s7, 76($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319A0 - addu       $s7, $s7, $s6
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C319A4 - beq        $s7, $zr, 0x08C319CC
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319A8 - ori        $a0, $zr, 0 <=> li $a0, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319AC - sw         $zr, 0($s7)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319B0 - sw         $zr, 4($s7)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319B4 - sw         $s4, 8($s7)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319B8 - sw         $zr, 12($s7)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319BC - sw         $zr, 16($s7)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C319C0 - jal        0x08C36094
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319C4 - addiu      $a0, $s7, 128
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319C8 - or         $a0, $s7, $zr <=> move $a0, $s7
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C319CC - or         $a1, $a0, $zr <=> move $a1, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C319D0 - jal        0x08C2BE44
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319D4 - or         $a0, $s5, $zr <=> move $a0, $s5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319D8 - lw         $a0, 84($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319DC - addiu      $s4, $s4, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319E0 - sltu       $a0, $s4, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C319E4 - bne        $a0, $zr, 0x08C3199C
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319E8 - addiu      $s6, $s6, 208
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319EC - lw         $a0, 88($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C319F0 - sw         $s2, 80($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319F4 - sll        $a1, $a0, 0x0003
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319F8 - addu       $a2, $a1, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C319FC - addu       $a1, $a1, $a2
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A00 - ori        $s4, $zr, 0 <=> li $s4, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A04 - sltu       $a0, $s4, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31A08 - beq        $a0, $zr, 0x08C31A54
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A0C - addu       $s2, $s2, $a1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A10 - ori        $s5, $zr, 0 <=> li $s5, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31A14 - lw         $a0, 80($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A18 - addu       $a0, $a0, $s5
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31A1C - beql       $a0, $zr, 0x08C31A38
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A20 - lw         $a0, 8($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31A24 - lw         $a2, 8($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A28 - or         $a1, $s4, $zr <=> move $a1, $s4
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C31A2C - jal        0x08C33978
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A30 - or         $a3, $s2, $zr <=> move $a3, $s2
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A34 - lw         $a0, 8($s1)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31A38 - addiu      $s4, $s4, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A3C - sll        $a0, $a0, 0x0003
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A40 - addu       $s2, $s2, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A44 - lw         $a0, 88($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A48 - sltu       $a0, $s4, $a0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C31A4C - bne        $a0, $zr, 0x08C31A14
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A50 - addiu      $s5, $s5, 24
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31A54 - addiu      $s1, $s0, 32
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A58 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A5C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C31A60 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A64 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A68 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A6C - sw         $a0, 68($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A70 - sb         $s3, 72($s0)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A74 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C31A78 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A7C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A80 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A84 - lw         $s0, 0($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A88 - lw         $s1, 4($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A8C - lw         $s2, 8($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A90 - lw         $s3, 12($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A94 - lw         $s4, 16($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A98 - lw         $s5, 20($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31A9C - lw         $s6, 24($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31AA0 - lw         $s7, 28($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31AA4 - lw         $ra, 32($sp)
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31AA8 - jr         $ra
21:02:26 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31AAC - addiu      $sp, $sp, 48
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x0, option=0x00000000
21:02:26 DEBUG hle.sceAudio - user_main_10 - free buffer 13
21:02:26 DEBUG hle.sceAudio - user_main_10 - free buffer 15
21:02:26 DEBUG hle.sceAudio - user_main_10 - free buffer 17
21:02:26 DEBUG hle.sceAudio - user_main_10 - free buffer 14
21:02:26 DEBUG hle.sceAudio - user_main_10 - free buffer 11
21:02:26 DEBUG hle.sceAudio - user_main_10 - free buffer 12
21:02:26 DEBUG hle.sceAudio - user_main_10 - free buffer 16
21:02:26 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:26 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:26 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6366773
21:02:26 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:26 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:26 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:26 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 16
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=16, SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 11
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 14
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2560, buffers queued=5, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3072, buffers queued=6, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3BC80, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.SysMemForKernel - _3a - sceKernelMemset destAddr=0x08D3C480, data=0x0, size=0x800
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - blockThreadOutput micros=11609, schedule=7167034
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- block SceUID=3a name:'' caller:'ThreadManForUser.hleBlockCurrentThread'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7156612
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8C36094
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C36094 - mtc1       $zr, $f12
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36098 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3609C - swc1       $f12, 0($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360A0 - mtc1       $a1, $f13
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360A4 - swc1       $f12, 4($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360A8 - swc1       $f12, 8($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360AC - swc1       $f12, 16($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360B0 - swc1       $f12, 20($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360B4 - lui        $a1, 0x4E6E <=> li $a1, 0x4E6E0000
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360B8 - swc1       $f12, 24($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360BC - ori        $a1, $a1, 27432
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360C0 - swc1       $f13, 32($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360C4 - mtc1       $a1, $f14
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360C8 - swc1       $f14, 36($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360CC - swc1       $f13, 40($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360D0 - swc1       $f12, 44($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360D4 - swc1       $f13, 48($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360D8 - swc1       $f13, 52($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360DC - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360E0 - swc1       $f12, 56($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360E4 - sb         $a1, 60($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360E8 - sb         $zr, 61($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360EC - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C360F0 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2BE44
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BE44 - sw         $zr, 0($a1)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE48 - lw         $a2, 4($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2BE4C - beq        $a2, $zr, 0x08C2BE70
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE50 - sw         $a2, 4($a1)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE54 - lw         $a2, 4($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE58 - sw         $a1, 0($a2)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE5C - lw         $a2, 8($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE60 - addiu      $a2, $a2, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE64 - sw         $a1, 4($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE68 - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE6C - sw         $a2, 8($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2BE70 - lw         $a2, 8($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE74 - sw         $a1, 0($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE78 - addiu      $a2, $a2, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE7C - sw         $a1, 4($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE80 - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2BE84 - sw         $a2, 8($a0)
21:02:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8C33978
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C33978 - lui        $t0, 0x3F80 <=> li $t0, 0x3F800000
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3397C - mtc1       $t0, $f12
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C33980 - sw         $zr, 8($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C33984 - swc1       $f12, 4($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C33988 - sw         $zr, 12($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3398C - sw         $zr, 16($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C33990 - sb         $a1, 20($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C33994 - sb         $a2, 21($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C33998 - ori        $a1, $zr, 0 <=> li $a1, 0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3399C - sw         $a3, 0($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339A0 - sltu       $a3, $a1, $a2
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C339A4 - beq        $a3, $zr, 0x08C339D4
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339A8 - ori        $t0, $zr, 0 <=> li $t0, 0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C339AC - lw         $a3, 0($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339B0 - addu       $a3, $a3, $t0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C339B4 - beql       $a3, $zr, 0x08C339C8
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339B8 - addiu      $a1, $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C339BC - sw         $zr, 0($a3)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339C0 - sw         $zr, 4($a3)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339C4 - addiu      $a1, $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C339C8 - sltu       $a3, $a1, $a2
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C339CC - bne        $a3, $zr, 0x08C339AC
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339D0 - addiu      $t0, $t0, 8
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C339D4 - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C339D8 - or         $v0, $a0, $zr <=> move $v0, $a0
21:02:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8C300A0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C300A0 - addiu      $sp, $sp, -32
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300A4 - sw         $s1, 12($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300A8 - or         $s1, $a0, $zr <=> move $s1, $a0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300AC - sw         $s0, 8($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300B0 - sw         $s2, 16($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300B4 - sw         $ra, 20($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C300B8 - beq        $a1, $zr, 0x08C3012C
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300BC - or         $s0, $a1, $zr <=> move $s0, $a1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300C0 - sw         $s1, 0($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300C4 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300C8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C300CC - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300D0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300D4 - lbu        $a0, 64($s1)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C300D8 - beq        $a0, $zr, 0x08C30104
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300DC - or         $s2, $s1, $zr <=> move $s2, $s1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300E0 - addiu      $a0, $s2, 32
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300E4 - sw         $a0, 4($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300E8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C300EC - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300F0 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300F4 - ori        $s1, $zr, 0 <=> li $s1, 0
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C300F8 - lw         $a1, 4($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C300FC - b          0x08C30148
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30100 - or         $a0, $s2, $zr <=> move $a0, $s2
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30104 - lw         $a0, 0($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30108 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3010C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30110 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30114 - lw         $s0, 8($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30118 - lw         $s1, 12($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3011C - lw         $s2, 16($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30120 - lw         $ra, 20($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30124 - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30128 - addiu      $sp, $sp, 32
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3012C - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30130 - lw         $s0, 8($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30134 - lw         $s1, 12($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30138 - lw         $s2, 16($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3013C - lw         $ra, 20($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30140 - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30144 - addiu      $sp, $sp, 32
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30148 - lw         $a2, 364($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3014C - beql       $a2, $zr, 0x08C30198
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30150 - sw         $s0, 364($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30154 - addiu      $s1, $s1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30158 - slti       $a2, $s1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3015C - bne        $a2, $zr, 0x08C30148
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30160 - addiu      $a0, $a0, 8
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30164 - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30168 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3016C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30170 - lw         $a0, 0($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30174 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30178 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3017C - addiu      $v0, $zr, -2 <=> li $v0, -2
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30180 - lw         $s0, 8($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30184 - lw         $s1, 12($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30188 - lw         $s2, 16($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3018C - lw         $ra, 20($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30190 - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30194 - addiu      $sp, $sp, 32
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30198 - sw         $zr, 368($a0)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3019C - or         $a0, $a1, $zr <=> move $a0, $a1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C301A0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301A4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301A8 - lw         $a0, 0($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C301AC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301B0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301B4 - or         $v0, $s1, $zr <=> move $v0, $s1
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301B8 - lw         $s0, 8($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301BC - lw         $s1, 12($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301C0 - lw         $s2, 16($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301C4 - lw         $ra, 20($sp)
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301C8 - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C301CC - addiu      $sp, $sp, 32
21:02:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BAF0, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BAF0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BAF0, count=0x1
21:02:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=user_main_10
21:02:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:27 DEBUG compiler - user_main_10 - Compiling _S1_2_8C31C0C
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31C0C - jr         $ra
21:02:27 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31C10 - or         $v0, $zr, $zr <=> li $v0, 0
21:02:27 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:27 DEBUG hle.sceAudio - user_main_10 - free buffer 16
21:02:27 DEBUG hle.sceAudio - user_main_10 - free buffer 15
21:02:27 DEBUG hle.sceAudio - user_main_10 - free buffer 13
21:02:27 DEBUG hle.sceAudio - user_main_10 - free buffer 14
21:02:27 DEBUG hle.sceAudio - user_main_10 - free buffer 11
21:02:27 DEBUG hle.sceAudio - user_main_10 - free buffer 18
21:02:27 DEBUG hle.sceAudio - user_main_10 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:27 DEBUG hle.sceAudio - user_main_10 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - user_main_10 - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=true)
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- unblock SceUID=3a name:'' caller:'sceAudio.hleAudioBlockingOutput'
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7173046
21:02:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG compiler - _3a - Compiling _S1_2_8C2D3F8
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2D3F8 - addiu      $sp, $sp, -16
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D3FC - sw         $ra, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2D400 - jal        0x08C327D4
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D404 - addiu      $a0, $a0, 4
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D408 - lw         $ra, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D40C - jr         $ra
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2D410 - addiu      $sp, $sp, 16
21:02:27 DEBUG compiler - _3a - Compiling _S1_2_8C327D4
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C327D4 - addiu      $sp, $sp, -32
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327D8 - sw         $s0, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327DC - sw         $s1, 4($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327E0 - sw         $s2, 8($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327E4 - sw         $s3, 12($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327E8 - sw         $ra, 16($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327EC - or         $s0, $a3, $zr <=> move $s0, $a3
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327F0 - or         $s1, $a1, $zr <=> move $s1, $a1
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327F4 - or         $s2, $a0, $zr <=> move $s2, $a0
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327F8 - addiu      $s3, $s2, 32
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C327FC - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32800 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C32804 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32808 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3280C - lbu        $a0, 72($s2)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C32810 - beq        $a0, $zr, 0x08C32864
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32814 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32818 - lbu        $a0, 0($s0)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C3281C - beq        $a0, $zr, 0x08C32838
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32820 - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32824 - ori        $a1, $zr, 4096 <=> li $a1, 4096
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C32828 - jal        0x08C50014
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3282C - ori        $a2, $zr, 4096 <=> li $a2, 4096
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C32830 - b          0x08C32848
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32834 - nop
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C32838 - jal        0x08C4FFBC
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3283C - or         $a0, $s1, $zr <=> move $a0, $s1
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32840 - ori        $a0, $zr, 1 <=> li $a0, 1
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32844 - sb         $a0, 0($s0)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C32848 - jal        0x08C50484
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3284C - nop
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32850 - sw         $v0, 68($s2)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32854 - lw         $a0, 64($s2)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C32858 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3285C - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32860 - or         $a0, $s3, $zr <=> move $a0, $s3
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C32864 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32868 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3286C - or         $v0, $zr, $zr <=> li $v0, 0
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32870 - lw         $s0, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32874 - lw         $s1, 4($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32878 - lw         $s2, 8($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3287C - lw         $s3, 12($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32880 - lw         $ra, 16($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32884 - jr         $ra
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C32888 - addiu      $sp, $sp, 32
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG compiler - _3a - Compiling _S1_2_8C4FFBC
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C4FFBC - lui        $a2, 0x09BA <=> li $a2, 0x09BA0000
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFC0 - lw         $a1, -19416($a2)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFC4 - addiu      $sp, $sp, -16
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFC8 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFCC - sw         $ra, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C4FFD0 - beq        $a1, $zr, 0x08C50008
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFD4 - ori        $v0, $v1, 256
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFD8 - lui        $a1, 0x8042 <=> li $a1, 0x80420000
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFDC - andi       $v1, $a0, 63
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C4FFE0 - beq        $a0, $zr, 0x08C50008
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFE4 - ori        $v0, $a1, 5
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFE8 - lui        $v0, 0x09CA <=> li $v0, 0x09CA0000
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFEC - lui        $a3, 0x8042 <=> li $a3, 0x80420000
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFF0 - addu       $a1, $a0, $zr <=> move $a1, $a0
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFF4 - addiu      $a0, $v0, 25472
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C4FFF8 - bne        $v1, $zr, 0x08C50008
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C4FFFC - ori        $v0, $a3, 5
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C50000 - jal        0x08C91B9C [__sceSasCore]
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C50004 - nop
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C50008 - lw         $ra, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C5000C - jr         $ra
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C50010 - addiu      $sp, $sp, 16
21:02:27 DEBUG compiler - _3a - Compiling _S1_2_8C91B9C
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C91B9C - jr         $ra
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C91BA0 - syscall    0x0481E [__sceSasCore]
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7181619
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7183515
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG compiler - _3a - Compiling _S1_2_8C50484
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C50484 - lui        $v1, 0x09BA <=> li $v1, 0x09BA0000
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C50488 - lw         $a1, -19416($v1)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C5048C - lui        $v0, 0x09CA <=> li $v0, 0x09CA0000
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C50490 - addiu      $sp, $sp, -16
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C50494 - addiu      $a0, $v0, 25472
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C50498 - sw         $ra, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C5049C - bne        $a1, $zr, 0x08C504B0
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C504A0 - addu       $v0, $zr, $zr <=> li $v0, 0
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C504A4 - lw         $ra, 0($sp)
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C504A8 - jr         $ra
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C504AC - addiu      $sp, $sp, 16
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C504B0 - jal        0x08C91B64 [__sceSasGetEndFlag]
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C504B4 - nop
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C504B8 - j          0x08C504A8
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C504BC - lw         $ra, 0($sp)
21:02:27 DEBUG compiler - _3a - Compiling _S1_2_8C91B64
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C91B64 - jr         $ra
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C91B68 - syscall    0x04825 [__sceSasGetEndFlag]
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG compiler - _3a - Compiling _S1_2_8C9253C
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C9253C - jr         $ra
21:02:27 DEBUG compiler - _3a - CodeInstruction.compile    0x8C92540 - syscall    0x04703 [sceKernelDcacheWritebackInvalidateRange]
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7201612
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7205639
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7218553
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7222362
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7235917
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7239518
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7256740
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7258084
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7274256
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7276234
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7294361
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7295907
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7313809
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7314475
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7333507
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7338226
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7357638
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7359314
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7378582
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7379811
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7399604
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7404126
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7424259
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7425879
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7446761
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7448328
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7474815
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7476496
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7501474
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7506432
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7530241
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7531368
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7565980
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7573092
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7598082
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7600343
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7630728
21:02:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7632512
21:02:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7668918
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7674263
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7709728
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7711837
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7745966
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7747850
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7779902
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7780981
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7815619
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7817601
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7850203
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7855132
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7882272
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7888279
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7915764
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7921408
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7949805
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7955461
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=7982690
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7988232
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8016109
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8021614
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8051700
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8057789
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8093972
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8095866
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8131134
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8133420
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8168184
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8174304
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8203597
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8210674
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8247053
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8249454
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8285589
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8291864
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8330419
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8332853
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8370204
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8377502
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8415528
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8417770
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8460551
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8462544
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8501822
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8509495
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8581296
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8584463
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8597090
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8598228
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8608513
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:28 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:28 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:28 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:02:28 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8611937
21:02:28 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:28 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8623915
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:28 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:28 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:28 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C160
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C160 - addiu      $sp, $sp, -16
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C164 - sw         $ra, 0($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C168 - jal        0x08C2C6C8
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C16C - andi       $a1, $a1, 255
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C170 - lw         $ra, 0($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C174 - jr         $ra
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C178 - addiu      $sp, $sp, 16
21:02:28 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2C6C8
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2C6C8 - addiu      $sp, $sp, -32
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6CC - sw         $s0, 0($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6D0 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6D4 - sw         $s3, 12($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6D8 - sw         $s4, 16($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6DC - andi       $s3, $a1, 255
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6E0 - addiu      $s4, $s0, 120
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6E4 - sw         $s1, 4($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6E8 - sw         $s2, 8($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6EC - or         $s1, $a2, $zr <=> move $s1, $a2
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6F0 - or         $s2, $a3, $zr <=> move $s2, $a3
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6F4 - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6F8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C6FC - sw         $ra, 20($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C700 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C704 - or         $a2, $zr, $zr <=> li $a2, 0
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C708 - addiu      $a0, $s0, 4
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C70C - or         $a1, $s3, $zr <=> move $a1, $s3
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C710 - or         $a2, $s1, $zr <=> move $a2, $s1
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C714 - jal        0x08C31F48
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C718 - or         $a3, $s2, $zr <=> move $a3, $s2
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C71C - or         $a0, $s4, $zr <=> move $a0, $s4
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C720 - or         $s0, $v0, $zr <=> move $s0, $v0
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2C724 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C728 - ori        $a1, $zr, 1 <=> li $a1, 1
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C72C - or         $v0, $s0, $zr <=> move $v0, $s0
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C730 - lw         $s0, 0($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C734 - lw         $s1, 4($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C738 - lw         $s2, 8($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C73C - lw         $s3, 12($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C740 - lw         $s4, 16($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C744 - lw         $ra, 20($sp)
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C748 - jr         $ra
21:02:28 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2C74C - addiu      $sp, $sp, 32
21:02:28 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8626491
21:02:28 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:28 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8640331
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8641492
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8651498
21:02:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8653393
21:02:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8664916
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8666441
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8680670
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8681999
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8695166
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8696877
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8710800
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8712005
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8725245
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8726579
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8742024
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8742692
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8757615
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8758954
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8775058
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8775605
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8791522
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8792965
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8810089
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8810670
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8827267
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8829081
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8846011
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8847407
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8864054
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8866481
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8885760
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8888715
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8908874
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8910447
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8929218
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8930980
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8949360
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8953144
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8974231
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8974967
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=8994451
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8996216
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9015601
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9020737
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9041151
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9042640
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9062163
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9063683
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9085265
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9090159
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9112069
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9112915
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9134385
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9139120
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9162878
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9163743
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9191550
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9192548
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9215160
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9217056
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9245111
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9246685
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9275350
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9277303
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9302048
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9307965
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9332752
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9338455
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9363670
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9365937
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9395785
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9398066
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9427799
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9429925
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9459232
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9460876
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9493696
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9494985
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9528036
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9530008
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9561955
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9564214
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9599730
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9605642
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9634340
21:02:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9641063
21:02:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9669326
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9676886
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9710682
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9712714
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9748784
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9750480
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9786582
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9792064
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9828545
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9831049
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9867007
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9874096
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9911670
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9914104
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=9960819
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9963015
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10000651
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10008203
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10052148
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10058671
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10098051
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10100066
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10156730
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10157788
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10167450
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10169583
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10180913
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10182060
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10194021
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10194451
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10207537
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10208773
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10219240
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10222116
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10232958
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10237102
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10248365
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10252793
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10264142
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10266467
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10282309
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10283667
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10299555
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10300083
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10317675
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10320711
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10334309
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10337731
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10355161
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10356514
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10370033
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10373903
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10391786
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10393576
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10411399
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10412069
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10429849
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10431145
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10449348
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10453405
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10474516
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10475878
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10493909
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10495955
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10517062
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10521583
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10541250
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10542867
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10562667
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10564099
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10584620
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10589131
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10611146
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10611953
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10633202
21:02:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10638418
21:02:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10659154
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10661485
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10683947
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10688687
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10711620
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10713360
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10735855
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10741242
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10765243
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10766921
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10797286
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10799143
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10827255
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10829098
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10858799
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10861071
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10887214
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10892012
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10917987
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10923146
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10949468
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10953864
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=10981811
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10984162
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11016660
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11022640
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11052503
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11057090
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11085725
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11091461
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11126211
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11128110
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11161434
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11163393
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11199855
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11206443
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11244318
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11246400
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11281381
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11283672
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11320261
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11326063
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11364150
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11367149
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11411468
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11412852
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11450652
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11456724
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11498398
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11500457
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11547075
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11549151
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11596581
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11599060
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11646219
21:02:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11648851
21:02:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11695535
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11697750
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11748228
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11750669
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11811948
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11813083
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11823923
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11825000
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11834381
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11836386
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11847120
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11848095
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11860311
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11860722
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11872645
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11874666
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11883895
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11887978
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11897140
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11900378
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11914875
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11915307
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11928504
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11929068
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11948926
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11949398
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11968735
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11971910
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=11985127
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11988730
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12003347
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12006661
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12029780
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12030355
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12050038
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12055278
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12073425
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12075407
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12093386
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12094973
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12113917
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12114620
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12135908
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12140226
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12160179
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12161444
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12183238
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12187276
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12203430
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12208578
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12232889
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12233632
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12258135
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12259418
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12280062
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12281911
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12307601
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12308370
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12328288
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12329902
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12350764
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12354959
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12379345
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12381193
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12401721
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12406527
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12429784
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12431328
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12456774
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12458269
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12481331
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12483074
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12511133
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12512755
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12542845
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12544828
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12569505
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12574622
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12599653
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12604875
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12630511
21:02:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12632338
21:02:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12661451
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12663624
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12693794
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12695492
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12726362
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12728677
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12758821
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12760437
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12794431
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12796422
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12831588
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12833939
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12881368
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12883754
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12930333
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12932835
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=12981333
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12985441
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13036709
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13044372
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13086212
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13093068
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13135416
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13143311
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13185809
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13192081
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13230612
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13233084
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13277724
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13280457
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13319862
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13326239
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13368574
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13375649
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13416251
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13423291
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13467737
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13469866
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13480762
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13481554
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13493177
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:33 DEBUG compiler - user_main_10 - Compiling _S1_2_8C31F48
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31F48 - addiu      $sp, $sp, -32
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F4C - sw         $s0, 0($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F50 - sw         $s2, 8($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F54 - or         $s0, $a0, $zr <=> move $s0, $a0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F58 - andi       $s2, $a1, 255
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F5C - lw         $a1, 88($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F60 - andi       $a0, $s2, 255
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F64 - sltu       $a1, $a0, $a1
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F68 - sw         $s1, 4($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F6C - sw         $s3, 12($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F70 - sw         $s4, 16($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F74 - sw         $ra, 20($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31F78 - beq        $a1, $zr, 0x08C31F98
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F7C - or         $s1, $a2, $zr <=> move $s1, $a2
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F80 - sll        $a0, $a0, 0x0003
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F84 - lw         $s3, 80($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F88 - addu       $a1, $a0, $a0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F8C - addu       $a0, $a0, $a1
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31F90 - b          0x08C31F9C
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31F94 - addu       $s3, $s3, $a0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31F98 - ori        $s3, $zr, 0 <=> li $s3, 0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C31F9C - beq        $s3, $zr, 0x08C31FB4
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FA0 - andi       $a0, $a3, 1
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31FA4 - bnel       $a0, $zr, 0x08C31FD8
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FA8 - lw         $a1, 0($s1)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C31FAC - b          0x08C31FE8
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FB0 - andi       $a1, $a3, 2
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31FB4 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FB8 - lw         $s0, 0($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FBC - lw         $s1, 4($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FC0 - lw         $s2, 8($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FC4 - lw         $s3, 12($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FC8 - lw         $s4, 16($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FCC - lw         $ra, 20($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FD0 - jr         $ra
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FD4 - addiu      $sp, $sp, 32
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31FD8 - sltiu      $a1, $a1, 101
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C31FDC - beq        $a1, $zr, 0x08C31FF8
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FE0 - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FE4 - andi       $a1, $a3, 2
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C31FE8 - bnel       $a1, $zr, 0x08C3201C
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FEC - lw         $a2, 84($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C31FF0 - b          0x08C32030
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FF4 - andi       $s4, $a3, 4
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C31FF8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C31FFC - lw         $s0, 0($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32000 - lw         $s1, 4($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32004 - lw         $s2, 8($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32008 - lw         $s3, 12($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3200C - lw         $s4, 16($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32010 - lw         $ra, 20($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32014 - jr         $ra
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32018 - addiu      $sp, $sp, 32
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3201C - lw         $t0, 4($s1)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32020 - sltu       $a2, $a2, $t0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C32024 - bne        $a2, $zr, 0x08C32040
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32028 - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3202C - andi       $s4, $a3, 4
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C32030 - bnel       $s4, $zr, 0x08C32064
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32034 - lwc1       $f12, 8($s1)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C32038 - b          0x08C320B0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3203C - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32040 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32044 - lw         $s0, 0($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32048 - lw         $s1, 4($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3204C - lw         $s2, 8($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32050 - lw         $s3, 12($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32054 - lw         $s4, 16($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32058 - lw         $ra, 20($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3205C - jr         $ra
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32060 - addiu      $sp, $sp, 32
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32064 - mtc1       $zr, $f13
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32068 - c.lt.s     $f12, $f13
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3206C - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C32070 - bc1t       0x08C3208C
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32074 - lui        $a2, 0x3F80 <=> li $a2, 0x3F800000
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32078 - mtc1       $a2, $f13
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3207C - c.le.s     $f12, $f13
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32080 - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C32084 - bc1t       0x08C320B0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32088 - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3208C - addiu      $v0, $zr, -5 <=> li $v0, -5
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32090 - lw         $s0, 0($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32094 - lw         $s1, 4($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32098 - lw         $s2, 8($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3209C - lw         $s3, 12($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320A0 - lw         $s4, 16($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320A4 - lw         $ra, 20($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320A8 - jr         $ra
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320AC - addiu      $sp, $sp, 32
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C320B0 - beq        $a0, $zr, 0x08C320C8
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320B4 - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320B8 - lw         $a0, 0($s1)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320BC - andi       $a0, $a0, 255
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320C0 - andi       $a0, $a0, 255
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320C4 - sw         $a0, 8($s3)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C320C8 - beq        $a1, $zr, 0x08C320EC
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320CC - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320D0 - lw         $a1, 4($s1)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320D4 - or         $a0, $s0, $zr <=> move $a0, $s0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320D8 - andi       $a1, $a1, 255
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320DC - andi       $a1, $a1, 255
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320E0 - sw         $a1, 12($s3)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C320E4 - jal        0x08C32AB4
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320E8 - or         $a1, $s2, $zr <=> move $a1, $s2
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C320EC - beq        $s4, $zr, 0x08C3212C
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320F0 - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320F4 - lwc1       $f12, 8($s1)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320F8 - swc1       $f12, 4($s3)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C320FC - lw         $s0, 104($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C32100 - beq        $s0, $zr, 0x08C3212C
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32104 - nop
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32108 - lbu        $a0, 192($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3210C - bnel       $a0, $s2, 0x08C32124
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32110 - lw         $s0, 0($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C32114 - lw         $a0, 16($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32118 - ori        $a0, $a0, 4
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3211C - sw         $a0, 16($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32120 - lw         $s0, 0($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile ^> 0x8C32124 - bnel       $s0, $zr, 0x08C3210C
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32128 - lbu        $a0, 192($s0)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3212C - or         $v0, $zr, $zr <=> li $v0, 0
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32130 - lw         $s0, 0($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32134 - lw         $s1, 4($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32138 - lw         $s2, 8($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3213C - lw         $s3, 12($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32140 - lw         $s4, 16($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32144 - lw         $ra, 20($sp)
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C32148 - jr         $ra
21:02:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3214C - addiu      $sp, $sp, 32
21:02:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13496510
21:02:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13509877
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13511604
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13523895
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13525248
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13538869
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13540136
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13550283
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13552783
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13564468
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13565687
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13580674
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13581812
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13596847
21:02:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13598754
21:02:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13614645
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13616224
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13631904
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13633167
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13650395
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13653766
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13668367
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13672177
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13689899
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13691655
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13709603
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13710228
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13728932
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13730464
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13748194
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13749351
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13768813
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13772509
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13792259
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13794106
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13813194
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13814768
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13834986
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13839619
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13859478
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13861663
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13882109
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13882869
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13908644
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13909447
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13931968
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13933811
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13959495
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13961177
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=13985286
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13990159
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14012276
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14014019
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14041572
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14043316
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14065396
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14067244
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14096280
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14098091
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14128361
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14130287
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14158977
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14160858
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14191948
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14194256
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14218369
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14224047
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14250269
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14255642
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14281077
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14283236
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14314917
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14316995
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14348717
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14350394
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14382903
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14387825
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14418084
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14423561
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14453870
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14460026
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14493953
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14495691
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14531199
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14533059
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14567321
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14573676
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14603279
21:02:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14609544
21:02:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14647639
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14650057
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14685835
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14691959
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14731108
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14732954
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14779428
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14781417
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14818940
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14825599
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14864784
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14866794
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14915575
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14922214
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=14963533
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14991654
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15008628
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15008974
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15020687
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15021871
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15032241
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15032602
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15044679
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15046011
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15058263
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15058679
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15072421
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15073869
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15084393
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15087129
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15099221
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15100469
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15114475
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15115747
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15130190
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15131468
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15146138
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15147761
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15161775
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15163478
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15180102
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15182008
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15197921
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15199223
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15213816
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15215168
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15231680
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15232267
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15249927
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15254238
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15268199
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15272130
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15290421
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15291940
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15309867
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15310494
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15328401
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15329664
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15349196
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15350828
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15372937
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15374926
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15395463
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15396804
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15416003
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15420674
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15440530
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15442548
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15462573
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15464036
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15484799
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15489388
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15510395
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15512501
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15533910
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15538870
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15560760
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15562402
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15584571
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15589287
21:02:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15611672
21:02:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15613192
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15642024
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15643905
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15667597
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15672978
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15698293
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15700000
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15728579
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15729557
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15757861
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15759859
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15786315
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15791724
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15817062
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15821665
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15848641
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15850642
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15881570
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15883956
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15914083
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15915229
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15948905
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15950192
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=15993572
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15995855
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16029224
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16031189
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16064499
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16066487
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16101949
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16108109
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16136788
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16143827
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16178572
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16180906
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16216350
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16222112
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16252684
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16258722
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16297439
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16299355
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16336473
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16343487
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16382293
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16388581
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16427269
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16429615
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16466383
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16474125
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16528904
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16530834
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16542320
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:36 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:36 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:36 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:02:36 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16544588
21:02:36 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:36 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16557178
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:36 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:36 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:36 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16559756
21:02:36 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:36 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16572146
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16573509
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16583088
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16585198
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16597352
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16598507
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16611165
21:02:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16611616
21:02:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16624525
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16626329
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16636413
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16639249
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16650279
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16653940
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16665647
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16666100
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16681723
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16682196
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16695724
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16697663
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16711806
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16713061
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16728190
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16729403
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16744089
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16745438
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16761288
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16761856
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16779428
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16780871
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16796546
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16798041
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16813751
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16815015
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16832143
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16833636
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16851766
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16855658
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16875745
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16877319
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16895695
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16896926
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16916556
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16920676
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16941962
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16942700
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16961090
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16963227
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=16989964
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16990878
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17011883
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17012677
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17034555
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17039297
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17060510
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17062026
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17084343
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17089363
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17111426
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17112324
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17134729
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17140207
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17163139
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17164965
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17192456
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17194230
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17217714
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17222719
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17247220
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17248834
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17277860
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17280210
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17309927
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17311567
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17343257
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17345106
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17376022
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17377822
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17403352
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17409126
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17443123
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17444893
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17470231
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17476672
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17511140
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17512935
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17546098
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17547243
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17581649
21:02:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17583671
21:02:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17617801
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17622928
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17660625
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17662715
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17699852
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17706402
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17744613
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17746787
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17781712
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17783875
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17820839
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17827230
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17867802
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17875093
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17914776
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17917290
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=17965302
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17972621
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18015293
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18021915
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18071630
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18072809
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18081149
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:38 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:38 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:38 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:38 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18083524
21:02:38 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:38 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18096212
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:38 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:38 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:38 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:02:38 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18098521
21:02:38 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:38 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18110831
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18111235
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18123437
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18124913
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18133702
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18137377
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18147343
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18148625
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18161850
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18162271
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18175890
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18177044
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18189828
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18191693
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18202065
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18205139
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18217647
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18219876
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18234018
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18236574
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18250259
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18253411
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18265965
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18267254
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18283601
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18286951
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18300670
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18304758
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18318855
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18322497
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18340261
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18341575
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18358524
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18359134
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18378176
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18378823
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18396139
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18397684
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18415319
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18420124
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18441171
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18441866
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18461077
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18462550
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18481202
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18482692
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18507844
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18509424
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18527981
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18529814
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18550846
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18554787
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18577567
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18578470
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18599073
21:02:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18600714
21:02:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18627314
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18628721
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18651906
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18656849
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18679773
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18680651
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18702556
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18707670
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18730844
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18732662
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18759972
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18761729
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18786568
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18791442
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18815771
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18820680
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18845616
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18847200
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18878522
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18880188
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18910155
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18912509
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18936880
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18943024
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=18969027
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18975676
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19010681
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19012726
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19045055
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19046230
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19081116
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19083575
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19115407
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19121024
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19149922
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19156409
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19185489
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19191088
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19227670
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19230229
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19264181
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19266310
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19303429
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19310225
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19347978
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19350274
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19394972
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19396451
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19435687
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19442894
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19483406
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19489873
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19531685
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19533677
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19589351
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19591552
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19601039
21:02:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19603447
21:02:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19613504
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19613889
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19626972
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19628085
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19640015
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19641312
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19649957
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19651918
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19664938
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19665331
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19678416
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19679621
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19693202
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19694851
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19706605
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19708330
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19719565
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19722541
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19734499
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19739214
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19750366
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19754655
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19766168
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19767586
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19782781
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19785021
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19798998
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19800369
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19816424
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19820508
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19834040
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19838115
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19851479
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19855069
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19874275
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19875190
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19893881
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19894506
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19912531
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19913992
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19931487
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19933033
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19951495
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19955848
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=19981094
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19982903
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20001689
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20006052
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20026849
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20027612
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20047354
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20048687
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20068562
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20073002
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20094549
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20096123
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20116016
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20120895
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20142173
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20144167
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20164989
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20166426
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20194296
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20195214
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20218240
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20222928
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20246258
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20248319
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20276615
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20278527
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20302020
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20307808
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20330929
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20332609
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20361726
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20363434
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20392204
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20394531
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20418856
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20423902
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20449784
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20455372
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20482744
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20487601
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20515373
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20517029
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20548656
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20550395
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20583260
21:02:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20589508
21:02:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20617418
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20622690
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20651716
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20657503
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20693334
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20695143
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20730147
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20732248
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20767591
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20774922
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20811123
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20813339
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20851501
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20857958
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20914080
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20915526
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=20967650
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=20976050
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21028984
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21031695
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21085597
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21092640
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21176911
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:41 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21178220
21:02:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:41 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21193300
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21194751
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21206117
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21206518
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21216375
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21218241
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21233049
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21234267
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21246362
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21248267
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21258790
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21261223
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21275024
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21275440
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21290072
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21290520
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21300994
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21305058
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21316914
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21320499
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21333858
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21336415
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21349343
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21350500
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21366354
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21370453
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21382995
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21386096
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21400744
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21404048
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21417688
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21421392
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21439204
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21439808
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21457317
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21458556
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21474951
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21476554
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21495183
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21495837
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21515167
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21515827
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21535642
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21539442
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21558254
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21559780
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21579327
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21580770
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21601440
21:02:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21605608
21:02:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21627366
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21628142
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21648789
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21649569
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21675880
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21677436
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21698408
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21700234
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21727901
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21729820
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21751566
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21756269
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21781342
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21782989
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21810909
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21812659
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21836120
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21841243
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21865351
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21867082
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21897688
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21899296
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21928234
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21930077
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21953828
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21961229
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=21996824
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=21997859
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22030298
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22032239
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22063460
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22065545
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22098809
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22104371
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22132518
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22138091
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22165788
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22171128
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22199485
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22204802
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22236502
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22242400
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22278719
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22280704
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22313711
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22315731
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22350850
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22358234
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22395167
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22398118
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22435061
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22441176
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22479616
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22481801
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22519158
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22526370
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22565036
21:02:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22567401
21:02:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22611852
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22614584
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22653386
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22660654
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22716220
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22717368
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22729510
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:43 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:43 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:02:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22732217
21:02:43 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:43 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22744666
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22746245
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22757056
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:43 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:43 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22760198
21:02:43 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:43 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22773404
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22775194
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22788953
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22789518
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22799493
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22801849
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22812976
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22814840
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22830122
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22830566
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22845222
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22845670
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22860736
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22861178
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22875945
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22877812
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22892105
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22894103
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22909360
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22910834
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22926119
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22927510
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22942093
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22943524
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22959412
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22960722
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22977497
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22978077
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=22995484
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=22997022
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23013602
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23015083
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23033307
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23034852
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23057917
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23059267
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23079125
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23080036
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23100847
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23103883
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23125195
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23126541
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23146793
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23147531
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23168618
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23173078
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23194225
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23195052
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23215346
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23217080
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23241959
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23243623
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23264812
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23266717
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23294177
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23295034
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23318025
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23323705
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23346956
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23347869
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23378328
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23379995
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23409027
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23410846
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23434935
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23439225
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23464402
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23466380
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23497874
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23499847
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23532080
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23533577
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23565549
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23566728
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23598799
21:02:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23600747
21:02:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23634177
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23640080
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23677383
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23679638
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23713227
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23715818
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23748242
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23750647
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23784573
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23791528
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23819853
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23826615
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23860604
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23862670
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23897456
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23899958
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23935999
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23942430
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=23984811
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=23991751
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24028920
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24030801
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24067964
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24074376
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24115282
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24117813
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24164888
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24167232
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24214668
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24216202
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24251989
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24254846
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24264855
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:44 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:02:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24267110
21:02:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:44 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24280334
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24280780
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24295383
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24295846
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24309374
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24310295
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24323568
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24323974
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24334468
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24338791
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24349980
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24350401
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24365525
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24365969
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24379268
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24380657
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24394544
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24395953
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24409570
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24411566
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24426369
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24428177
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24441000
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24443115
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24458956
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24460634
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24477004
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24478242
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24494576
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24496699
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24513692
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24515080
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24532656
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24534089
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24557640
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24559539
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24579224
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24580800
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24599152
21:02:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24604040
21:02:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24619713
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24624382
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24644175
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24645463
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24665387
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24666313
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24691925
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24692785
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24713584
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24714356
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24740062
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24741740
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24762599
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24764480
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24787790
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24792603
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24813067
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24815008
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24835791
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24840713
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24864811
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24866621
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24895539
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24897397
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24925598
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24927754
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24949878
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24956228
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=24981269
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=24982913
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25011820
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25013807
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25043436
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25045367
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25077055
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25078565
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25109183
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25111412
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25144903
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25146585
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25179774
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25182215
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25215809
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25216993
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25251507
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25257793
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25286026
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25292319
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25327920
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25329714
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25363886
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25366072
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25401441
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25407545
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25444728
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25446512
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25484681
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25491052
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25531674
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25533064
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25581282
21:02:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25583597
21:02:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25630042
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25632891
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25677561
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25680072
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25718926
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25727797
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25812544
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25814046
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25828064
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25829117
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25839873
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25840256
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25854909
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25855363
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25867405
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25869873
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25878923
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25882263
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25895758
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25897837
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25911274
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25911805
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25925877
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25926961
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25939683
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25941259
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25952733
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25956574
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25972871
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25977403
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=25995013
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=25995529
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26012617
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26014740
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26031779
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26033197
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26049850
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26050412
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26075540
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26078145
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26097445
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26099263
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26116298
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26121536
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26143179
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26145393
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26164173
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26166191
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26192696
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26194797
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26215254
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26221335
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26246626
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26247962
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26277645
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26279969
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26301219
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26305532
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26331077
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26332748
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26359386
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26360208
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26382378
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26384447
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26411956
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26412797
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26425067
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26425937
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26458830
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26461243
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26485318
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26491481
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26518093
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26523176
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26548340
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26550499
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26580881
21:02:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26583398
21:02:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26615118
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26617302
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26649394
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26656082
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26683086
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26689218
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26715940
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26722422
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26751910
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26759976
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26804040
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26811853
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26850968
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26858506
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26902515
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26909655
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=26962312
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=26963572
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27004763
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27011198
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27048316
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27050892
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27099534
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27108589
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27139548
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27146024
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27197554
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27198972
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27251390
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27258746
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27318431
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27329225
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27382282
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27389459
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27435355
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27443588
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27501431
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27508502
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27556242
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27556571
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27566139
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:47 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27570641
21:02:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:47 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27584727
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:47 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27588636
21:02:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:47 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27599182
21:02:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27601649
21:02:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27613237
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27614306
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27628088
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27629299
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27641615
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27642565
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27657044
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27658154
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27669028
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27672749
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27685446
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27688212
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27700489
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27704484
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27717513
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27720990
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27735224
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27738622
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27753268
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27755913
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27772702
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27774809
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27792979
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27794309
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27811755
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27812328
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27832661
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27834362
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27858208
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27858831
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27878311
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27880180
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27898068
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27898699
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27918394
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27923327
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27943497
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27946568
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=27968053
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=27973653
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28000932
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28004860
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28032771
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28034823
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28059049
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28060143
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28080060
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28080934
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28114473
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28117082
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28151942
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28157361
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28180406
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28181938
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28212979
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28213934
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28266155
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28272285
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28311977
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28313848
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28345478
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28348029
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28378733
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28379913
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28413612
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28414835
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28450965
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28458743
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28486562
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28494072
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28532458
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28540247
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28569354
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28575034
21:02:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28610865
21:02:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28613561
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28647503
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28650210
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28685030
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28691269
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28728528
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28731022
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28766492
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28772982
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28812424
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28814761
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28852284
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28859019
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28898648
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28900939
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28945996
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28949268
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=28988152
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=28995661
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29045434
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29046908
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29097252
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29098708
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29147644
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29149990
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29202232
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29224763
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29239973
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29241118
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29250989
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:49 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:49 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:49 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:49 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29254780
21:02:49 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:49 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29267893
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29270390
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29279540
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29282262
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29294446
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29296342
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29308897
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29310896
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29324433
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29324897
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29336486
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29340287
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29352824
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29355131
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29367474
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29370649
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29382955
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29387919
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29401842
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29405191
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29418704
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29422142
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29439717
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29440896
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29458868
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29460926
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29478587
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29480488
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29498101
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29499633
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29518074
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29522283
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29540645
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29542588
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29562114
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29562885
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29583333
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29588483
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29608123
21:02:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29609628
21:02:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29629885
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29631786
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29651696
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29656720
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29678141
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29679963
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29701147
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29705922
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29728417
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29729220
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29752251
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29758520
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29780415
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29782715
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29809905
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29810780
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29835823
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29841158
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29864121
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29865598
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29896439
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29897414
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29931229
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29933239
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=29965324
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=29966346
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30002443
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30008372
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30036075
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30042389
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30069550
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30076020
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30110262
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30112677
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30143837
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30144919
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30178600
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30181038
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30216668
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30222683
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30253303
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30259829
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30298720
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30300385
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30337657
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30343092
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30384817
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30392495
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30433684
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30440307
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30479253
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30481861
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30520476
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30528018
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30566757
21:02:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30573661
21:02:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30615304
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30617754
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30666815
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30673609
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30715073
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30717906
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30767005
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30775356
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30819402
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30828164
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30865631
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30866658
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30876111
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30876531
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30889532
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30890615
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30899943
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:51 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:51 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30903953
21:02:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:51 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30915385
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30916449
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30927008
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30930383
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30942767
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30944374
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30957638
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30958057
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30969912
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30972192
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=30991489
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=30991934
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31006321
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31006793
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31018802
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31021477
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31036143
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31038742
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31051764
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31054955
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31068657
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31072572
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31086216
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31089979
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31108464
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31110431
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31127020
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31128724
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31145772
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31146368
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31165304
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31165913
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31186452
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31190997
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31209397
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31210060
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31229632
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31231130
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31249496
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31253897
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31273606
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31275465
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31296256
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31297114
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31317863
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31322474
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31344488
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31345827
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31366776
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31371594
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31393705
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31396100
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31418918
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31424320
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31447252
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31448772
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31477845
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31479286
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31502966
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31508153
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31533104
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31538538
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31564368
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31566609
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31597127
21:02:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31599036
21:02:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31629890
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31631798
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31663396
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31666028
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31696817
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31698668
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31731937
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31733890
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31767604
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31773016
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31801341
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31806282
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31836270
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31842045
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31870008
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31877296
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31914230
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31915909
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31951546
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=31957386
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=31999534
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32005922
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32037694
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32043567
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32081721
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32084150
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32131204
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32132545
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32178468
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32179800
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32217696
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32224809
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32263792
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32265981
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32314649
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32317096
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32363810
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32366104
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32412590
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32415580
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32450126
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32450457
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32462949
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32464088
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32475119
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32477157
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32486507
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32489150
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32499264
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32499747
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32512951
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32513333
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32526871
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32528117
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32539424
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32540888
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32551771
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32554597
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32564806
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32565874
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32581097
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32582192
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32597451
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32597904
21:02:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32611604
21:02:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32613450
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32628916
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32630693
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32646458
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32648547
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32665388
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32666546
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32682766
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32684044
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32702417
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32705861
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32723380
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32724127
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32743250
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32743864
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32762243
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32763749
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32783668
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32788713
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32807101
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32808692
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32829576
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32831202
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32850165
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32851674
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32877088
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32878881
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32899291
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32903303
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32924956
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32927259
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32947927
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32948741
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=32978078
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=32978903
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33001452
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33006699
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33031973
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33032833
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33062141
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33063013
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33093007
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33093958
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33119263
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33125245
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33150386
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33155707
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33181910
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33183473
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33215242
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33217449
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33251171
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33256943
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33286524
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33292387
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33329387
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33330936
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33365130
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33366297
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33400618
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33406494
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33437197
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33442951
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33476615
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33479209
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33512937
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33515796
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33551822
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33557844
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33596056
21:02:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33598008
21:02:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33634322
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33639969
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33678972
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33680249
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33718611
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33726350
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33764588
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33765975
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33811430
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33812777
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33853985
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33860984
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33902421
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33909243
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=33953411
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=33961010
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34011415
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34014041
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34035895
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34038217
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34045926
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34048446
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34059448
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:54 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:54 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:02:54 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34061858
21:02:54 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:54 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34074700
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34075193
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34086329
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34089454
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34099031
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34099952
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34113350
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34113751
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34127260
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34127686
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34142084
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34142530
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34157075
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34158399
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34172902
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34173445
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34189842
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34191865
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34208681
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34209159
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34225964
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34227241
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34242858
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34243388
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34260172
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34261366
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34277622
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34279275
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34297523
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34298149
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34318007
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34322159
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34341374
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34341997
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34361731
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34363261
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34382503
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34384288
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34407129
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34407801
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34428872
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34430402
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34449574
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34450850
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34475754
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34478438
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34498426
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34500567
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34526066
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34526870
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34548909
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34549708
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34578295
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34579287
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34608359
21:02:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34610065
21:02:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34633881
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34638288
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34662557
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34664205
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34694045
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34695382
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34718800
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34724277
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34752488
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34758668
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34783489
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34789110
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34813937
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34815355
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34845963
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34847914
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34879840
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34882296
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34915020
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34916612
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34949399
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34951358
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=34987185
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34992939
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35028156
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35030980
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35065025
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35067715
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35103138
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35109282
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35147662
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35149812
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35183913
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35191362
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35228680
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35231191
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35268756
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35274538
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35315931
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35324068
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35363310
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35366594
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35411809
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35414115
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35454697
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35461617
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35503953
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35510320
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35553355
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35560462
21:02:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35612105
21:02:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35613785
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35644338
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35646289
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35657834
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:56 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35660399
21:02:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:56 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35672577
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35673961
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35684223
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35686879
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35696643
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35698966
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35710823
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35711214
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35725155
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35725596
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35739518
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35739923
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35750312
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35750711
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35764521
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35766245
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35780754
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35781216
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35796727
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35797248
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35812205
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35813484
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35828764
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35831189
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35846548
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35847075
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35863555
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35864715
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35881296
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35883064
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35899827
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35900471
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35919065
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35923250
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35941928
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35943855
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35960839
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35961463
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=35981728
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35983571
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36007798
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36009060
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36029402
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36031526
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36051008
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36055608
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36076630
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36078814
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36098809
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36099578
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36125541
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36127992
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36147859
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36149779
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36177089
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36177911
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36202663
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36208245
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36231228
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36232136
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36261280
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36263164
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36286232
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36291967
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36315274
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36317487
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36349336
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36354541
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36379810
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36382439
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36413946
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36415970
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36447835
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36450286
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36481836
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36484248
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36514391
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36515989
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36548988
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36551257
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36584498
21:02:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36591209
21:02:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36619293
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36626318
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36661164
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36663051
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36697259
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36699532
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36735791
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36741764
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36779287
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36781436
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36818228
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36825465
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36865056
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36867269
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36912309
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36914599
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=36953039
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=36960424
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37003071
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37009653
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37049189
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37051116
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37099876
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37106100
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37149130
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37156659
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37199218
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37205804
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37232296
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37232630
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37245327
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37245733
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37257954
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37259037
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37268506
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37270813
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37281115
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37282248
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37295989
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37297150
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37310442
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37311735
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37325943
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37326563
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37341502
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37341949
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37357508
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37358601
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37372792
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37373287
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37391489
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37393182
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37409238
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37410820
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37427014
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37427824
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37443591
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37445178
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 18
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37461271
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37462757
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37479954
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37481924
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37499513
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37500105
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37517002
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37520767
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37540015
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37541498
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37560887
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37561549
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37580048
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37581808
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37601982
21:02:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37605355
21:02:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37627806
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37628550
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37649831
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37655715
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37675438
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37677704
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37698868
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37700357
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37726926
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37729347
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37750615
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37755658
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37776709
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37780042
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37801473
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37806562
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37831724
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37832606
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37862592
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37864912
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37886922
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37892106
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37918233
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37923293
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37947860
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37949356
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=37984830
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37990525
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38017102
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38022696
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38049900
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38056238
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38082855
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38088389
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38116247
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38122279
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38151256
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38157094
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38185589
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38192873
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38228682
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38231583
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38265930
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38272085
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38302783
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38309289
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38344892
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38347204
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38381636
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38384026
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38429686
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38431977
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38469437
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38476136
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38515497
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38518006
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38567671
21:02:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38574702
21:02:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38618199
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38625817
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38666687
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38672914
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38716394
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38723596
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38768298
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38777214
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38820818
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38828640
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38883149
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38886734
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38896898
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38897940
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38910281
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38910633
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38923125
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:02:59 DEBUG  runtime - _3a - Waiting to be scheduled...
21:02:59 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:02:59 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:02:59 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38926135
21:02:59 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:02:59 DEBUG  runtime - _3a - Scheduled, restarting...
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38938972
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38940155
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38950345
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38950734
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38966545
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38969410
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38980428
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38982739
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=38998458
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=38998880
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39013114
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39015874
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39030017
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39031209
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39047661
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39048837
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39063632
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39065909
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39081997
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39083217
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39100549
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39103425
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39117968
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39122313
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39135151
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39138753
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39156674
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39158283
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39176611
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39177250
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39195842
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39196475
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39214865
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39216809
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39240548
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39242185
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39261234
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39262905
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39282677
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39283375
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39307249
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39309579
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39329494
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39331075
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39352895
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39358411
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39378181
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39380161
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39402144
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39406526
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39433102
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39434366
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39460641
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39462868
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39484994
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39491785
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39514666
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39517373
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39545043
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39546750
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39570458
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39576549
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:02:59 DEBUG hle.sceAudio - _3a - free buffer 12
21:02:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:02:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:02:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:02:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39602599
21:02:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:02:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:02:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:02:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:02:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:02:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:02:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:02:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:02:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39607338
21:02:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:02:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:02:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:02:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:02:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39634416
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39639216
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39664538
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39666832
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39698621
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39699610
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39732308
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39734306
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39767291
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39772771
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39802032
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39807578
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39835857
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39841358
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39871108
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39876548
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39912308
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39913942
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39948333
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39949518
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=39996671
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39998807
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40036195
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40042185
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40080166
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40082708
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40120627
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40127942
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40166013
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40172555
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40212631
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40214750
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40261955
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40264140
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40302733
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40309018
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40350784
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40357223
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40399246
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40405962
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40448251
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40450781
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40501483
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40508428
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40538320
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40539333
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40549133
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40549478
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40561562
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40562504
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40572791
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40575234
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40589455
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40590480
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40600725
21:03:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40603922
21:03:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40615896
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40616651
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40631159
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40631571
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40645048
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40646415
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40661356
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40661792
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40676297
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40677863
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40693547
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40694758
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40708133
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40709379
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40723257
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40725546
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40740953
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40741558
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40757874
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40759725
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40774096
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40776782
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40794447
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40796266
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40811240
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40812749
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40831599
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40832210
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40850318
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40850984
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40873556
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40874241
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40896162
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40897887
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40916071
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40917687
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40942320
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40944097
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40963672
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40964488
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=40993398
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40995351
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41015954
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41017497
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41043645
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41045538
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41067345
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41071744
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41097910
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41098738
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41129497
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41132309
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41160985
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41162806
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41195690
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41196623
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41226330
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41227275
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41253081
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41260228
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41284479
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41290608
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41317133
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41322811
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41352521
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41357843
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41385373
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41391425
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41417637
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41423596
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41454188
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41461319
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41496888
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41498971
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41534849
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41540721
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41577830
21:03:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41580275
21:03:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41616187
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41623452
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41661079
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41663111
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41697982
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41699180
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41737867
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41744361
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41782909
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41785048
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41831024
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41832386
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41882223
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41884575
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41933602
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41940021
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=41982556
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41984442
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42034760
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42041061
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42084589
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42092474
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42136508
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42144261
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42201578
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42208582
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42229527
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42232700
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42242988
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42244796
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42257436
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42258987
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42268561
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42271015
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42283004
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42283407
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42297630
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42298200
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42311817
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42313857
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42328140
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42328599
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42343768
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42345209
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42359872
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42360353
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42373881
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42374363
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42391432
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42391945
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42405968
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42408078
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42419306
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42422589
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42439772
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42440977
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42453117
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42457851
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42474207
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42476125
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42492963
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42493543
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42511633
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42512254
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42530763
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42532763
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42551521
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42555104
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42575605
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42577666
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42598147
21:03:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42599867
21:03:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42619553
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42623360
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42644997
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42646292
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42666861
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42667739
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42694624
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42695390
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42717237
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42722329
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42742902
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42746760
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42768795
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42773390
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42798649
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42800061
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42828338
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42829401
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42852733
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42858981
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42882065
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42883811
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42913318
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42914270
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42944114
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42946077
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=42976467
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42979098
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43010053
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43012432
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43042311
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43045094
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43070282
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43075442
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43102818
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43109471
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43137616
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43143444
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43177391
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43178498
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43211178
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43213909
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43247216
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43249400
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43284353
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43290797
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43329240
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43331639
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43367999
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43374242
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43412259
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43414149
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43453560
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43460757
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43501147
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43508630
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43548851
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43550861
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43599264
21:03:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43605731
21:03:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43645034
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43648218
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43696664
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43698975
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43747248
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43748791
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43800332
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43806845
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43850522
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43859226
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43905170
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:04 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:04 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:04 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43908103
21:03:04 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:04 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43917743
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43920989
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43930198
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43931294
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43942617
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43943951
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43957367
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43957752
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43966413
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43969967
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=43990038
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43990431
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44000054
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44004127
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44014837
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44015296
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44031238
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44032992
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44046648
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44048294
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44061876
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44062345
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44077278
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44077770
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44094442
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44094954
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44110381
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44110903
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44127539
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44128679
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44143691
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44145836
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44162311
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44163821
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44181660
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44182910
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44200620
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44204073
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44218847
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44223735
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44243925
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44244563
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44264342
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44265015
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44283571
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44288211
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44309025
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44309747
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44329847
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44331772
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44352414
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44358275
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44380410
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44381164
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44408904
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44409697
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44433084
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44436835
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44459954
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44461646
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44483994
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44489354
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44513410
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44515299
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44542084
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44544502
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44567627
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44572646
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44598334
21:03:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44600342
21:03:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44632125
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44633633
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44663881
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44666178
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44696156
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44698503
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44728561
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44731024
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44760745
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44761772
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44794633
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44795738
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44828303
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44830549
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44864583
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44866597
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44900480
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44906260
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44934793
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44940448
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=44969823
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44976380
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45014384
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45015580
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45052163
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45058267
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45096671
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45098663
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45135637
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45142332
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45180891
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45183573
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45231000
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45233198
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45280335
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45282900
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45330185
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45331592
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45380101
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45382692
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45430781
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45433692
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45482453
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45484566
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45537460
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45543734
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:05 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45597902
21:03:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45600610
21:03:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45618115
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:06 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:06 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:06 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:06 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45622167
21:03:06 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:06 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45633673
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45634000
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45645147
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45646211
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45657475
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45659298
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45671936
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45673526
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45683154
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45684895
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45698582
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45701219
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45714311
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45714740
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45729260
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45729705
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45742458
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45742906
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45757288
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45757758
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45769449
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45771658
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45790040
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45791606
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45807391
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45807905
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45820740
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45824159
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45840681
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45842273
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45860479
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45862225
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45878851
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45880942
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45899182
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45904062
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45923864
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45925747
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45944780
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45946337
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45966469
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45968203
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=45993327
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45994535
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46013904
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46015564
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46035977
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46041340
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46061137
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46062590
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46082550
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46084623
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46109692
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46110465
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46133182
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46138336
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46160935
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46162947
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46184603
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46190491
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46212571
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46213424
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46241657
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46243977
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46267093
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46271597
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46296811
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46298579
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46326958
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46328251
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46362936
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46363914
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46396149
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46397571
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46428175
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46430407
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46461194
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46463270
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46494329
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46496916
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46529588
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46531213
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46564131
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46566048
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46601019
21:03:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46606389
21:03:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46636592
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46642189
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46677789
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46679953
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46713508
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46716583
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46751921
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46759395
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46795582
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46797796
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46832675
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46840196
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46879153
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46880500
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46918542
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46925893
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=46965964
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=46968541
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47016598
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47023527
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47063206
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47066034
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47115340
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47118025
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47165429
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47167807
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47216379
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47224081
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47267338
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47274305
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47296969
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47297519
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47310584
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47312376
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47325496
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47325893
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47339165
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47340491
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47349399
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47353806
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47366474
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47366862
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47381646
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47382062
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47395696
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47396117
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47411846
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47414434
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47433357
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47438512
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47457866
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47460216
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47477957
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47478985
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47496685
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47498212
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47515517
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47521528
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47534945
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47538853
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47554433
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47558289
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47576758
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47578060
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47599644
21:03:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47600272
21:03:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47620082
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47623327
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47642952
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47643573
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47661083
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47663014
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47681607
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47683103
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47702383
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47707020
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47727161
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47727868
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47747367
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47748091
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47767498
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47771918
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47792502
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47793984
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47814200
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47814979
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47841132
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47842995
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47863373
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47864184
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47885507
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47890409
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47913320
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47915612
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47936723
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47941741
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=47965397
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47966297
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48001633
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48006229
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48031715
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48032671
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48062330
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48065140
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48096150
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48097939
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48130206
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48133098
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48166181
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48168358
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48202952
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48208654
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48244388
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48246621
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48284190
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48291707
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48333055
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48334209
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48382673
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48384435
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48428465
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48430958
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48469529
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48476387
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48515781
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48522781
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48555364
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48561730
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48602582
21:03:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48608922
21:03:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48648774
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48651285
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48696739
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48698805
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48745474
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48748432
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48796448
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48799199
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48844780
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48847287
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48887128
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48894393
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48946033
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48948248
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=48998237
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49001409
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49050132
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49058431
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49079614
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49081604
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49094353
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49095429
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49108694
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49109966
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49122401
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49122765
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49133671
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49136141
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49147107
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49148303
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49161203
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49161594
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49175411
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49177447
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49190715
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49192427
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49205321
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49205774
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49217026
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49218283
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49234209
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49236349
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49248808
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49251047
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49266764
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49267270
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49284389
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49288373
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49301534
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49305196
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49318956
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49322846
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49339337
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49341153
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49358355
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49359743
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49378554
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49379175
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49397320
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49398845
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49417271
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49420768
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49440973
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49442645
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49461409
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49462634
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49481833
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49483425
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49507842
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49509470
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49529686
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49530486
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49550792
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49556225
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49576548
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49579181
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49600288
21:03:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49605078
21:03:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49627932
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49628769
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49650550
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49655853
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49678221
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49680336
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49703667
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49709118
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49733148
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49735017
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49765217
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49766132
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49796189
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49798481
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49827647
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49828613
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49853268
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49859104
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49885698
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49891732
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49919101
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49924839
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49952356
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49959289
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=49994433
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=49996320
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50031023
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50033825
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50067965
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50073327
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50110376
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50112038
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50147325
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50149247
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50183878
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50190463
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50228156
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50230285
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50267400
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50273510
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50312001
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50314483
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50351619
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50358324
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50399206
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50406096
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50448182
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50450819
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50499154
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50506563
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50549905
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50552142
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50600539
21:03:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50607500
21:03:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50649199
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50650884
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50701761
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50709098
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50752225
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50760418
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50779980
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:11 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:11 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:11 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:11 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50782302
21:03:11 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:11 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50794383
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50795439
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50807970
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50808357
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50817290
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50818915
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50831319
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50833017
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50845610
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50846037
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50859406
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50859807
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50873886
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50875340
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50885342
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50888874
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50899793
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50903359
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50914740
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50915785
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50932535
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50933688
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50947977
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50949825
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50965368
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50966510
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=50983922
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50987735
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51000133
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51004217
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51018548
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51022342
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51040419
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51041931
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51059449
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51060653
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51077532
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51079569
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51096879
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51098486
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51117470
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51121927
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51141933
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51142615
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51162308
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51163582
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51182692
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51184510
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51210565
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51212229
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51233449
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51235097
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51259197
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51261425
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51281583
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51283257
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51308878
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51311534
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51332762
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51333597
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51361940
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51363673
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51386278
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51391957
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51415402
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51416296
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51447080
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51448940
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51478043
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51479580
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51503872
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51508633
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51534199
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51539069
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51565786
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51567974
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51599329
21:03:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51600344
21:03:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51632865
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51633945
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51668043
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51672635
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51702026
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51707175
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51742715
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51745493
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51778461
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51779599
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51814873
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51816413
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51851154
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51858676
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51895969
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51898684
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51935146
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51941287
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=51981615
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=51983966
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52028383
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52031073
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52069253
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52076705
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52114643
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52117244
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52162551
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52164507
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52204554
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52211293
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52251384
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52259342
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52301416
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52307472
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52350326
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52358206
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52404420
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52411546
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52454393
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52462216
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52502015
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52503049
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52511642
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52514050
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52525962
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52526322
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52537814
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52538805
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52548248
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:12 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:12 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:12 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52551072
21:03:12 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:12 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52564009
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52564435
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52578504
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52578945
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52593385
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52594333
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52608094
21:03:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52608513
21:03:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52619946
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52622963
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52635230
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52639494
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52650543
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52651038
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52668277
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52671409
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52683689
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52686666
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52700577
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52701117
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52718067
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52722046
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52739521
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52741129
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52757922
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52759663
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52775630
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52776623
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52796835
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52798606
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52816108
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52816735
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52837531
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52841521
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52860683
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52861822
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52880569
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52881701
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52902222
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52906479
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52927036
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52928778
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52947904
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52950566
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52975050
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52976481
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=52998391
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52999190
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53027125
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53027945
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53050726
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53056449
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53080856
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53081758
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53104580
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53108933
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53133675
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53134582
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53165167
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53167669
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53196631
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53198198
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53226990
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53228170
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53253222
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53258902
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53284669
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53290637
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53316465
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53317550
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53350357
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53356362
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53383939
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53389647
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53416942
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53418825
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53451448
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53457536
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53493584
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53495591
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53528446
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53531104
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53566236
21:03:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53568308
21:03:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53612466
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53614409
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53650474
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53657297
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53688475
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53696279
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53732025
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53733855
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53779026
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53780334
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53819799
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53826318
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53866338
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53873128
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53912611
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53915060
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=53962271
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53964555
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54014651
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54017062
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54066569
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54069057
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54117915
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54127004
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54169833
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54176782
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54239932
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:14 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:14 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:14 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54242453
21:03:14 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:14 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54252562
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:14 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:14 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:14 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54256557
21:03:14 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:14 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54265861
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:14 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:14 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:14 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54269749
21:03:14 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:14 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54280915
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54281863
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54294931
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54295290
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54307092
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54307474
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54318037
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54319992
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54331846
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54332265
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54345865
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54347059
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54360248
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54360656
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54373782
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54375662
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54390946
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54391412
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54403775
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54406798
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54419235
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54422145
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54439438
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54440004
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54456802
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54458534
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54475424
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54477201
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54492891
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54494512
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54511105
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54512351
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54530244
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54530870
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54548946
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54550582
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54569304
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54572636
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54594049
21:03:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54595797
21:03:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54612872
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54614579
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54634328
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54639331
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54659513
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54661124
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54681161
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54682925
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54702857
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54707101
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54728685
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54730623
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54750002
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54754787
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54778367
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54781012
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54801529
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54805789
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54829346
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54831480
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54859853
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54861914
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54884771
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54889529
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54913522
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54914458
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54946715
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54948170
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=54979994
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=54982091
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55010911
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55012928
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55042501
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55043501
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55070116
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55075143
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55102971
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55107780
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55135949
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55141405
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55177278
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55179771
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55212227
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55214491
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55249527
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55256072
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55285993
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55292693
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55329243
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55330973
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55366081
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55367954
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55411572
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55413721
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55450065
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55456913
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55496916
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55499327
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55537098
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55543605
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55582722
21:03:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55584968
21:03:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55633459
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55640261
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55682894
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55685166
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55733601
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55740270
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55782526
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55784588
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55834506
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55841526
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55887219
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55894620
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55938179
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55944829
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=55999884
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56011458
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56024070
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56024797
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56033093
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:16 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:16 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56037939
21:03:16 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:16 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56048967
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56049349
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56061906
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56062289
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56075505
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56075945
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56085794
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56089433
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56099402
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56099798
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56112953
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56113375
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56127718
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56128156
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56142370
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56142830
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56157863
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56160279
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56175225
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56177881
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56191224
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56193752
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56208645
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56210127
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56225808
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56227728
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56242475
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56244041
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56261098
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56261670
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56277947
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56279910
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56297956
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56298575
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56315572
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56317302
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56334903
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56338813
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56358683
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56361276
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56379890
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56381716
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56401611
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56405588
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56426720
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56428618
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56447748
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56448502
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56469042
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56473872
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56496787
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56497577
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56520016
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56525789
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56547349
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56549101
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56576111
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56576958
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56599454
21:03:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56601586
21:03:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:16 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56629789
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56631162
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56659851
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56660765
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56685952
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56692152
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56716127
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56718171
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56749374
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56750340
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56782103
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56784891
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56815933
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56817977
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56850370
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56852242
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56885000
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56892358
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56920154
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56926721
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56962467
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56963601
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=56997805
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57000178
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57036274
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57041714
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57079231
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57080424
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57115668
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57117856
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57154930
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57161639
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57199599
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57205942
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57237894
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57243862
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57282273
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57284358
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57331159
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57333651
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57381618
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57383994
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57430103
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57432361
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57479146
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57481423
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57530289
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57532287
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57580953
21:03:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57583662
21:03:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:17 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57632102
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57635079
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57684065
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57691101
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57747040
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57749412
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57800874
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57804485
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57813050
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57814109
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57823800
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57826279
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57835295
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:18 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:18 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:18 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57838900
21:03:18 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:18 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57848251
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57850176
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57863605
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57865397
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57877451
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57878511
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57892140
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57892553
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57906898
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57908098
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57918475
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57921570
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57934798
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57938425
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57950412
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57952777
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=57965354
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=57967816
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58006584
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58008664
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58023248
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58024842
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58041229
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58041757
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58059418
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58060574
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58077230
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58079549
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58096420
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58097001
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58116225
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58116860
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58135650
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58139223
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58159405
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58160046
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58179040
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58179697
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58199189
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58199869
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58219990
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58225319
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58244078
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58246644
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58266377
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58268272
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58292803
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58294479
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58313731
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58315438
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58336662
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58342376
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58365837
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58367661
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58395827
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58398022
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58419830
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58426031
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58449144
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58451117
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58480674
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58482495
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58511180
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58512700
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58542844
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58545227
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58577458
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58578865
21:03:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58609791
21:03:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58610781
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58643931
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58644951
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58677381
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58678401
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58710760
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58712255
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58744261
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58746369
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58778601
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58780589
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58814065
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58816282
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58849747
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58851817
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58885870
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58892587
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58929746
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58930954
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=58967371
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58973537
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59011127
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59013661
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59050466
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59056682
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59098540
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59100718
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59145919
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59147874
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59196091
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59198434
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59246190
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59248941
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59296649
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59299224
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59346574
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59348759
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59397276
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59399801
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59449846
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59452279
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59501683
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59508901
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59554366
21:03:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59562741
21:03:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59613630
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59616385
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59646033
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59646996
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59658399
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:20 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:20 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:20 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59661260
21:03:20 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:20 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59673629
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59675072
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59683327
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59684277
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59696370
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59697317
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59709067
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59710374
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59719609
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59722672
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59734369
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59735620
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59747738
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59748141
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59762234
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59763878
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59778735
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59779727
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59793780
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59794229
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59810051
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59810575
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59827104
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59828579
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59843337
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59845069
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59860080
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59861562
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59877234
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59878757
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59896019
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59897322
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59913415
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59914662
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59932338
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59932947
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59951354
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59955670
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59973802
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59977552
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=59997091
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59997747
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60015096
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60016603
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60035830
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60039862
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60060707
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60062191
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60082949
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60084770
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60111056
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60112331
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60133477
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60135124
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60160655
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60163107
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60184545
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60189225
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60212584
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60213404
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60242827
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60243681
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60266255
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60268540
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60296639
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60298667
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60326920
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60327883
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60351877
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60357038
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60382343
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60384313
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60414384
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60417196
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60448965
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60451818
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60482700
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60484526
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60517369
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60523583
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60550131
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60552032
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60587597
21:03:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60593770
21:03:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60628101
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60629215
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60663658
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60664809
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60699959
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60706437
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60736386
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60742741
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60779473
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60782038
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60817757
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60825104
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60864555
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60866592
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60903373
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60908993
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60948696
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=60950779
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=60999396
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61001572
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61048298
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61050373
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61100938
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61107209
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61151505
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61159496
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61204141
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61210799
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61254183
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61261825
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61313022
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61316174
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61367742
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61375659
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61420234
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61428669
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61458318
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61458644
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61467669
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61471637
21:03:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:21 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61481822
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61484610
21:03:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:21 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61497753
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61499456
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61511418
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61512526
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61523276
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61525527
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61536203
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61538518
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61550313
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61550720
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61564516
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61564930
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61578574
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61580345
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61594324
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61595784
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61610154
21:03:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61610628
21:03:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61626113
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61627241
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61641857
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61643130
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61660948
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61662044
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61678196
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61678733
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61695214
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61696670
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61714026
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61715194
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61732317
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61733799
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61751507
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61755723
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61770131
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61775010
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61794828
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61796107
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61815218
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61815894
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61836592
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61840790
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61859683
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61861274
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61879504
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61881718
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61902550
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61907581
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61929249
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61929997
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61951131
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61957098
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=61981824
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=61984399
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62012050
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62014303
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62037727
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62042471
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62065237
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62066929
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62096170
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62097053
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62120859
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62125989
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62150785
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62156104
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62181229
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62182174
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62213773
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62214711
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62246022
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62248097
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62278017
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62280044
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62313084
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62315407
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62347506
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62349534
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62383626
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62390034
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62418163
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62426054
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62452879
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62458665
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62495780
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62498084
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62533805
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62539380
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62569470
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62575464
21:03:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62610544
21:03:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62612976
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62647963
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62650026
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62695429
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62697775
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62735883
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62742356
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62780630
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62782661
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62830149
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62832541
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62879365
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62881600
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62921067
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62928353
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=62970273
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=62979908
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63021720
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63029314
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63080737
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63082246
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63135586
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63142758
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63188095
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63196021
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63247234
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63249525
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63285676
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63287608
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63297732
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63298788
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63310229
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63311695
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63323896
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:23 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:23 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:23 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:23 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63324941
21:03:23 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:23 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63339498
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63340684
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63349898
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63350313
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63365678
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63366696
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63379642
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63381030
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63393804
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63395543
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63408158
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63409666
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63423152
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63424377
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63436127
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63438646
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63451432
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63454914
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63467693
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63470796
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63483323
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63484377
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63499715
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63501552
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63517059
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63517595
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63534991
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63538104
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63557160
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63557751
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63575192
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63577423
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63594661
21:03:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63595908
21:03:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63612645
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63613263
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63632410
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63634081
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63654076
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63658153
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63678782
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63679969
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63698916
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63701194
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63726310
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63728084
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63746752
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63748830
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63770484
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63774990
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63798291
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63800033
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63827384
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63829432
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63850637
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63851473
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63881840
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63882669
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63914062
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63916142
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63945120
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63946530
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=63980245
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=63981798
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64009709
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64010645
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64035839
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64040453
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64065286
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64067822
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64100844
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64106828
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64133512
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64138928
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64166550
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64168449
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64201394
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64206075
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64235755
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64241044
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64277786
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64279536
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64315204
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64317094
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64352623
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64359654
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64388548
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64395456
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64433498
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64439969
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64469713
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64476489
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64514966
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64517001
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64554734
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64561445
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:24 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64601244
21:03:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64608338
21:03:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64648213
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64650769
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64698290
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64700992
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64748090
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64750003
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64798234
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64800191
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64849798
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64857689
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64901250
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64908186
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=64953261
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=64961493
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65013840
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65015941
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65068921
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65077198
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65126769
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65130803
21:03:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65144080
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65144894
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65157755
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65158813
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65169603
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65170788
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65183124
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65184830
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65199172
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65201459
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65216831
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65217950
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65233272
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65234707
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65251082
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65253976
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65276102
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65277058
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65293171
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65293718
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65310344
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65311539
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65329237
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65329791
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65348126
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65348657
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65368321
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65371935
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65390612
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65392582
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65408257
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65410832
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65423556
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65424575
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65446978
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65448920
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65467785
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65471891
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65495752
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65498191
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65517501
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65522493
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65544037
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65545779
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65564295
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65566054
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65585974
21:03:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65590594
21:03:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65612597
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65614900
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65636321
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65640212
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65661454
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65663815
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65685275
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65690560
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65712837
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65714779
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65742813
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65743631
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65768285
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65773052
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65798549
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65799989
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65830468
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65832825
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65863139
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65864041
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65894225
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65896264
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65928112
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65929271
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65962038
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=65963673
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=65999062
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66000941
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66033791
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66034847
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66067453
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66073030
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66100772
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66106540
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66134477
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66139563
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66169774
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66175576
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66210847
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66213608
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66248359
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66250881
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66286747
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66293262
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66330183
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66331383
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66369067
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66375733
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66416174
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66418311
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66463378
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66465615
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66512215
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66515056
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66553748
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66561393
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66603419
21:03:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66609987
21:03:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66650328
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66657817
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66700354
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66706967
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66751630
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66760153
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66802587
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66809342
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66851295
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66858950
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66913315
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66916472
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=66970500
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=66978814
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67037251
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67045461
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67099470
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67103711
21:03:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67115545
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67116046
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67128288
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67129920
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67140461
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67142699
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67152106
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67154351
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67166423
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67167583
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67180002
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67180453
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67194698
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67195751
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67209060
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67209491
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67224111
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67225475
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67239461
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67239922
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67252228
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67256400
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67268773
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67271157
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67284049
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67285681
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67301965
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67305631
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67319203
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67322770
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67336285
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67340433
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67357631
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67359145
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67376931
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67378373
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67396063
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67396691
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67416462
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67418295
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67440540
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67442183
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67462036
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67462733
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67482079
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67483272
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67507864
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67509582
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67531142
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67532508
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67552187
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67556833
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67579638
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67581626
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67608509
21:03:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67609877
21:03:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67631691
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67633849
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67661187
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67662807
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67685847
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67691638
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67713667
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67715613
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67743454
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67745113
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67769587
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67774920
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67799866
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67801742
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67832019
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67832974
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67866815
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67871775
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67900101
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67902072
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67934845
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67940506
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=67968966
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=67977028
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68010908
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68013403
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68047579
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68048666
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68084045
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68091015
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68120089
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68127360
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68164789
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68166719
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68201451
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68206632
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68244627
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68246921
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68284326
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68291516
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68329705
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68331769
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68370701
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68376489
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68414926
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68417457
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68465667
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68467879
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68512950
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68514362
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68563463
21:03:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68566981
21:03:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68613148
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68616042
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68663672
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68666235
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68716764
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68725034
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68769782
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68777984
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68831486
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68833726
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68884611
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68892450
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=68947250
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=68949762
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69002087
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:29 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69005572
21:03:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69014659
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:29 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69018076
21:03:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69029920
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69031057
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69041085
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69042135
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69051425
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:29 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69055595
21:03:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69065110
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69067250
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69080374
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69082008
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69094870
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:29 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69098045
21:03:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69111100
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69112921
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69126666
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69127100
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69140233
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69142313
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69153702
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69156578
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69170057
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69172073
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69186374
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69189695
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69202988
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69206263
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69219103
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69223309
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69236818
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69239802
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69256735
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69258360
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69276190
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69276786
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69294947
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69296486
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69313922
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69314526
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69334502
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69337883
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69357790
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69359771
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69379029
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69380648
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69401424
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69405449
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69427061
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69427781
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69447378
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69449029
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69469509
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69473938
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69495289
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69497097
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69519071
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69523844
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69544805
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69545595
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69568343
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69572747
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69596569
21:03:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69598283
21:03:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69620391
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69626208
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69649420
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69650308
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69681264
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69682921
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69711162
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69714093
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69744561
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69745733
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69770670
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69776172
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69811195
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69813581
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69843189
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69845955
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69877645
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69878682
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69914144
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69915579
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69950312
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69956676
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=69988318
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=69994823
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70031894
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70033339
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70068600
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70074870
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70110898
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70113284
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70148135
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70150763
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70195712
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70197804
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70236605
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70242375
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70282696
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70285252
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70331411
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70333552
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70379926
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70382191
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70430029
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70432328
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70479574
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70481914
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70531012
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70533233
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70583524
21:03:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70585817
21:03:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70635680
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70642865
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70687814
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70695774
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70747217
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70750065
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70804115
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70811226
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70864469
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70867196
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70897252
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70898073
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70908570
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:31 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:31 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70911627
21:03:31 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:31 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70924252
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70925065
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70934409
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70936026
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70947123
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70948382
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70961534
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:31 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:31 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70964483
21:03:31 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:31 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70978523
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70978918
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=70993302
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=70994641
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71009083
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71010214
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71024601
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71025263
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71039936
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71040377
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71055988
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71056498
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71068566
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71072317
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71086500
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71090260
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71106398
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71108672
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71123628
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71125082
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71141509
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71144127
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71161167
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71161731
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71179774
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71180972
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71197932
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71199777
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71217028
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71217648
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71237649
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71241484
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71259173
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71260744
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71280533
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71282082
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71301353
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71306421
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71328627
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71329531
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71350253
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71351871
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71376209
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71377649
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71398010
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71398791
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71425529
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71427949
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71449339
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71451194
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71478750
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71480037
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71502667
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71507819
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71531614
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71533281
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71562596
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71565260
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71593738
21:03:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71594660
21:03:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71619166
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71625279
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71650133
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71651617
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71683403
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71684376
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71716545
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71718368
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71750520
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71751544
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71784713
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71790788
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71817830
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71823339
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71850566
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71857725
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71884767
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71890473
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71920755
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71929197
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=71963477
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=71965177
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72003129
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72010165
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72045810
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72048077
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72083673
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72084933
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72121476
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72128411
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72165975
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72168442
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72212154
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72214071
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72252699
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72260532
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72300196
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72302340
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72349506
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72352405
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72400496
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72407061
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72449386
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72451644
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72502066
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72509644
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72551147
21:03:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72560292
21:03:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72613830
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72615897
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72667975
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72676000
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72720563
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72729342
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72779545
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72782853
21:03:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72794813
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72797492
21:03:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72808228
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72811719
21:03:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72824687
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72827429
21:03:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72840059
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72843560
21:03:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72857666
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72859009
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72867870
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72871398
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72882036
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72882438
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72896139
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72898144
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72910721
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72911932
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72926402
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72926844
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72941921
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72943008
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72957344
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72957866
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72974225
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72974799
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=72992255
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=72993955
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73008434
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73010186
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73027991
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73028532
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73045071
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73046581
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73062448
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73063065
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73082566
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73084070
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73103526
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73107168
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73126719
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73129028
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73147025
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73149436
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73168485
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73172472
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73192826
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73194353
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73212375
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73214177
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73235268
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73239470
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73261982
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73262731
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73284921
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73289944
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73311915
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73314064
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73335728
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73341304
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73363359
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73364198
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73387374
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73392987
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73415053
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73416510
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73444383
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73445886
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73471749
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73477053
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73502600
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73507334
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73532989
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73534863
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73566574
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73568967
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:33 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73600267
21:03:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73601291
21:03:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73633140
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73635031
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73666376
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73667411
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73700472
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73706437
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73736635
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73742042
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73779432
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73781579
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73814280
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73817119
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73853171
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73859500
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73889117
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73895500
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73932727
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73934926
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=73971502
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=73980792
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74018344
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74025240
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74063974
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74066038
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74105044
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74110848
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74151259
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74159079
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74200403
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74207638
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74248828
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74251109
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74300980
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74307093
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74350427
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74358514
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74404265
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74411475
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74453436
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74461086
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74514155
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74516898
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74570285
21:03:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74577841
21:03:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:34 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74631648
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74633332
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74691350
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:35 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74694523
21:03:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:35 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74706732
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:35 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74709578
21:03:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:35 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74722811
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74723146
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74732934
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:35 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:35 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74736688
21:03:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:35 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74748719
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74749081
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74761111
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:35 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74764078
21:03:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:35 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74777284
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74777666
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74790454
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74792127
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74806261
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74806675
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74817712
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74820556
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74833037
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74833474
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74848743
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74849208
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74865098
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74865586
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74880945
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74882738
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74898434
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74900313
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74916935
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74917484
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74936207
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74939227
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74953598
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74957463
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74974606
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74977046
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=74994202
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=74996232
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75013751
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75014915
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75034804
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75038923
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75054438
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75059054
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75080322
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75082269
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75102946
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75107018
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75127397
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75128118
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75148570
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75149297
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75175258
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75177691
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75197817
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75199693
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75220361
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75225870
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75247803
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75248742
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75277362
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75278195
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75301032
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75305788
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75329431
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75331178
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75360650
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75361527
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75386055
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75391054
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75415038
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75416482
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75447027
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75448874
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75478823
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75480820
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75512310
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75514154
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75547107
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75549001
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75580739
21:03:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75582349
21:03:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:35 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75614364
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75616216
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75649783
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75652309
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75685354
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75691878
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75719750
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75726760
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75761055
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75762960
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75798304
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75799486
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75835895
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75842089
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75880281
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75882451
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75920076
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75928043
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=75966099
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=75967973
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76016493
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76023153
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76063470
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76065802
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76111886
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76114845
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76164321
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76166951
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76217157
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76224544
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76267865
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76275043
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76320650
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76329137
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76380090
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76382859
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76435537
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76441961
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76488116
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76495830
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76549041
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76551217
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76603744
21:03:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76605954
21:03:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:36 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76615187
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:37 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:37 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:37 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76617743
21:03:37 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:37 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76628471
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76631372
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76642534
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76643622
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76652303
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76655358
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76665286
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76666214
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76678488
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76678860
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76691005
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76692699
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76706605
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76708371
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76718159
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76721370
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76732809
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76733219
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76747757
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76748767
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76762963
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76763511
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76779632
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76780730
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76795240
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76796617
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76811005
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76811523
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76829193
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76831567
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76846733
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76847289
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76864214
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76865990
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76882177
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76883513
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76901461
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76904809
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76918853
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76922996
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76941692
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76943267
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76962147
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76963981
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=76983587
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=76985312
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77010235
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77011766
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77031547
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77033508
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77052993
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77057643
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77079198
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77080855
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77103662
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77108197
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77130556
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77131354
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77160325
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77161903
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77184086
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77184926
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77213823
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77215603
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77242832
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77245401
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77269169
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77274340
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77300251
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77301676
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77330398
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77332158
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77364518
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77366850
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77397073
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77398880
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77430646
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77433282
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77463898
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77465930
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77497826
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77499947
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77532555
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77534706
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77566893
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77572961
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77602396
21:03:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77607691
21:03:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77636149
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77641535
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77678256
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77680120
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77715261
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77717552
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77762868
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77765448
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77800686
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77807466
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77844874
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77848019
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77885613
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77893233
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77932675
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77935126
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=77984187
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=77991088
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78031441
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78033951
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78079040
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78081448
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78131352
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78133633
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78183790
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78191785
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78235795
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78242675
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78285625
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78293211
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78337425
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78345138
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78397737
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78400518
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78453402
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78461146
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78517936
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78518241
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78528463
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78530910
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78540016
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78542520
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78551481
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78553876
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78563198
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78564839
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78576969
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78578157
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78590111
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:38 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:38 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:38 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78593815
21:03:38 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:38 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78607232
21:03:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78607615
21:03:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78618939
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78621002
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78633327
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78635019
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78648877
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78650044
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78664608
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78665588
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78678347
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78680050
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78694808
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78695267
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78710292
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78711437
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78726946
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78728650
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78743613
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78744159
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78760712
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78762206
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78779465
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78780024
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78797729
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78799234
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78816160
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78817390
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78835158
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78838927
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78854694
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78859002
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78876239
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78876882
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78896629
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78897289
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78916262
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78918217
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78942101
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78943705
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78963700
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78965589
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=78986971
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=78991767
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79012549
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79013307
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79035164
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79039181
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79060933
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79063232
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79084651
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79090325
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79113462
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79114303
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79143009
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79144745
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79169895
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79174629
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79200596
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79205534
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79231808
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79234650
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79264236
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79266657
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79297263
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79300219
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79330724
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79333410
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79364343
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79366334
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79400186
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79406301
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79434493
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79439541
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79467418
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79474421
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79504333
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79509637
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79545278
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79546929
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79581272
21:03:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79582424
21:03:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79618126
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79625397
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79662632
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79665453
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79701987
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79707924
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79746347
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79748483
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79785930
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79792961
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79830764
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79833144
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79879721
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79881875
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79921787
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79929920
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=79970257
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=79980799
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80030229
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80032846
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80080618
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80082932
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80131806
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80134112
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80183660
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80192094
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80235921
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80242768
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80286546
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80294798
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80347396
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80349768
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80402473
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80409265
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80434782
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80436447
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80445714
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:40 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:40 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:40 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:40 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80449094
21:03:40 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:40 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80462026
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80462363
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80474411
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80474750
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80484375
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80486075
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80498415
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80500608
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80513321
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80514916
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80528134
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80528539
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80542479
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80544282
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80557360
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80557767
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80568118
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80571511
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80584198
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80584655
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80599059
21:03:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80601552
21:03:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80615623
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80617012
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80632815
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80635525
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80651439
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80654744
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80668350
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80671242
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80686205
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80689694
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80703077
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80706616
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80725965
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80727412
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80744815
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80745417
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80765844
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80767518
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80786093
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80790631
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80809132
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80811342
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80831425
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80832109
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80852039
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80856832
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80876845
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80878694
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80899250
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80900569
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80920952
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80925699
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80947280
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80949928
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80970516
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80974818
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=80999105
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=80999907
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81028498
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81029472
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81051873
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81057401
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81081100
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81083958
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81112941
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81113853
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81144066
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81145534
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81176428
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81178277
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81203516
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81209040
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81236070
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81240412
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81268703
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81273813
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81300601
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81302463
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81334120
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81336059
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81369139
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81374636
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81403865
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81408947
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81444865
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81447080
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81480728
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81481885
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81518103
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81524033
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81563196
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81566122
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:41 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81602565
21:03:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81608457
21:03:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81645943
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81648279
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81683363
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81685548
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81730346
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81732504
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81770375
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81777464
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81816337
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81824003
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81864534
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81866458
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81916331
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81918659
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=81966983
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=81969255
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82021383
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82029671
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82080348
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82082740
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82147481
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82149551
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82216120
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82225696
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82307496
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82316614
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82430487
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82430924
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82441851
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82442320
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82457638
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:42 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:42 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:42 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82461003
21:03:42 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:42 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82473776
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82474828
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82484937
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82488455
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82499818
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:42 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:42 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:42 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:42 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82504528
21:03:42 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:42 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82514393
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82516710
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82530616
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82531023
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82544625
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82545026
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82559926
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82560359
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82575735
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82576179
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82592283
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82592755
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:42 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82604215
21:03:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82607219
21:03:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82624950
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82626170
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82641119
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82641616
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82658115
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82660153
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82674925
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82677419
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82694600
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82696174
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82714456
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82715763
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82733402
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82734903
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82753097
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82757096
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82777007
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82779081
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82797213
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82798932
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82817904
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82823251
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82843371
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82845641
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82865288
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82867690
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82892671
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82893407
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82914067
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82914821
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82937022
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82941553
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82963962
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82964748
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=82986173
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=82991079
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83013796
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83015387
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83042711
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83044541
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83067061
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83068768
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83097835
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83099698
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83128151
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83129556
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83154265
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83160025
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83184922
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83190144
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83215749
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83217740
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83250111
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83251657
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83284137
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83289949
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83315671
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83318262
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83350901
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83352796
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83386267
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83392664
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83420196
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83426840
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83462289
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83464403
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83498558
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83500923
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83536268
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83542539
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83578741
21:03:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83581176
21:03:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83617878
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83624578
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83662429
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83664639
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83702909
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83709471
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83747916
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83750195
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83788448
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83795004
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83834795
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83841239
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83883169
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83885188
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83935506
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83941672
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=83988423
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=83995929
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84047715
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84049958
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84101198
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84107972
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84150874
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84159102
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84204880
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84211713
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84264133
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84267548
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84321458
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84330105
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84377125
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84378161
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84390182
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84390518
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84399103
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:44 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84403979
21:03:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:44 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84414506
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84415991
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84426696
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84429391
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84440658
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:44 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84443521
21:03:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:44 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84457386
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:44 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:44 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:44 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84460433
21:03:44 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:44 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84473936
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84474897
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84484619
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84485020
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84500161
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84501265
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84515051
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84516209
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84529691
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84531890
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84547670
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84548127
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84564186
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84565849
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84580819
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84582933
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84597585
21:03:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84599139
21:03:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:44 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84615481
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84617121
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84633356
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84634849
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84651515
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84655538
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84668816
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84672362
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84692584
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84694372
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84711794
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84713704
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84731273
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84734143
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84751848
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84755818
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84770539
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84774934
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84796976
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84797672
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84817736
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84818460
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84844873
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84845602
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84866770
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84872280
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84893683
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84894862
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84916212
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84917589
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84944980
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84946649
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84969949
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=84976107
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=84999221
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85000057
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85029217
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85030928
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85060522
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85061424
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85085316
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85091695
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85116556
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85118376
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85148309
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85150169
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85183087
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85185622
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85216848
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85219125
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85250635
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85252549
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85285323
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85291477
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85319133
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85326250
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85365825
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85367034
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85413837
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85415944
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85467005
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85468777
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85516795
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85525884
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85569997
21:03:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85577068
21:03:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85619819
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85628751
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85669910
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85675943
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85716014
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85718346
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85763465
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85766003
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85805414
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85812195
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85852760
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85860259
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85901173
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85907098
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=85950098
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=85952002
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86004719
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86011450
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86054794
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86063320
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86114012
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86116826
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86169080
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86176439
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86222199
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86231302
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86285308
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86294224
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86348816
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86351397
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86384047
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86384914
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86396393
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86397520
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86408680
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86409709
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86418296
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86420529
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86430623
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86432368
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86443357
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86444871
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86457600
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:46 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:46 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:46 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:46 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86460033
21:03:46 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:46 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86473194
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86475677
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86485679
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86488346
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86501453
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86504047
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86516973
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86519678
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86535261
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86538981
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86552432
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86556118
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86569054
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86572569
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86590417
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86592590
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86608262
21:03:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86610657
21:03:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86627853
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86629849
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86647870
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86648480
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86668723
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86672315
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86686900
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86690922
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86710481
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86711815
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86732393
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86733397
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86764188
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86765541
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86784313
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86791228
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86813225
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86814010
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86843135
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86845588
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86870747
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86875618
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86900708
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86901493
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86934447
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86935216
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86965289
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=86967959
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=86997564
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87000217
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87031107
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87032833
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87063269
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87064137
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87094424
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87095316
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87120086
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87125382
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87150189
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87151152
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87182860
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87183797
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87215912
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87216898
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87249853
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87251437
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87284765
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87290112
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87317378
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87318413
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87352129
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87358405
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87387895
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87394252
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87429202
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87431465
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87464587
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87466807
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87500582
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87507039
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87536788
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87542831
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87578881
21:03:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87581419
21:03:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87618188
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87625262
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87662937
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87665203
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87703514
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87710379
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87750019
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87752250
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87800202
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87806740
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87845858
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87847261
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87887054
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87894271
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87937082
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87943120
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=87997258
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=87999495
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88050155
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88052469
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88101148
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88108329
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88152908
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88161383
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88214421
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88217218
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88269470
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88277440
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88332630
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88335872
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88385935
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88389401
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88398452
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:48 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:48 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:48 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88402308
21:03:48 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:48 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88414461
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88415601
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88427777
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88429206
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88440923
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88442217
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88450447
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88451419
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88463893
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88464263
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88476434
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88476818
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88489604
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88490065
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88501827
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88505191
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88516760
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88517990
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88532148
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88533431
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88548182
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88549959
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88565376
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88565867
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88581879
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88582993
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88598354
21:03:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88600129
21:03:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88615643
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88616866
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88633623
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88634957
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88651699
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88656051
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88670362
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88674256
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88692654
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88694149
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88711641
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88712247
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88732017
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88734491
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88752700
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88757962
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88780144
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88780964
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88800637
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88805338
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88825316
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88827494
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88847165
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88848418
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88869866
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88874321
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88897267
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88898047
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88918932
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88923910
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88947502
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88949759
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88971351
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88976071
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=88998995
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=88999824
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89029060
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89030099
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89053589
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89058796
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89084265
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89085174
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89116903
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89122514
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89149386
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89150383
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89183410
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89184413
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89216708
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89222855
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89249803
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89256753
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89283933
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89285414
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89318547
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89324567
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89352447
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89357984
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89387439
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89394025
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89428423
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89430409
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89462711
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89465461
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89502253
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89508348
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89546184
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89548489
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89583264
21:03:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89585669
21:03:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:49 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89631621
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89632897
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89671543
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89677831
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89716074
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89718535
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89764748
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89767211
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89812486
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89814435
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89855534
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89863021
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89904656
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89911955
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=89963648
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=89966973
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90030984
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90034200
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90085228
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90093618
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90147514
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90150034
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90204703
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90211786
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90265242
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90267748
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90322192
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90331677
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90353269
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90354988
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90365200
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90366819
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90378256
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90379318
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90391511
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90391857
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90401451
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:50 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:50 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:50 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90405338
21:03:50 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:50 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90417826
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90418182
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90431351
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90431741
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90445699
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90446815
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90459955
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90460357
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90475026
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90476697
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90487830
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90490116
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90502876
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90506428
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90518794
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90522205
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90532911
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90535207
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90550957
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90554947
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90568127
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90571359
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90586283
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90591097
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:50 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90607705
21:03:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90609195
21:03:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90626874
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90627439
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90644643
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90646275
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90664393
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90666275
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90685057
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90689843
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90708977
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90710972
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90729878
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90731832
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90750497
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90752244
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90775580
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90777270
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90797667
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90799355
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90819410
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90823209
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90845255
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90846533
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90868926
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90874094
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90897698
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90898493
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90926999
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90927809
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90949748
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90951459
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=90982073
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=90983960
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91012728
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91013609
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91038207
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91042971
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91068237
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91072439
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91098965
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91101283
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91131920
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91132877
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91164806
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91165799
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91198060
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91199074
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91231170
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91232223
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91265617
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91267202
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91300432
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91306001
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91334440
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91339814
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91369911
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91376238
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91412101
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91414435
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91450911
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91452309
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91497952
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91501037
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91536374
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91542071
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91580870
21:03:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91583075
21:03:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91621115
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91629253
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91667671
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91674289
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91713450
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91715580
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91754948
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91762330
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91804104
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91810509
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91850464
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91858375
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91900844
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91907928
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=91954490
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=91962991
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92018121
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92025850
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92069572
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92077244
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92121761
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92130453
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92186054
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92195790
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92248262
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92251147
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92296491
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92297538
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92307784
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:52 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:52 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92311299
21:03:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:52 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92324571
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:52 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:52 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92327505
21:03:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:52 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92341041
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:52 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:52 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92343485
21:03:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:52 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92357536
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:52 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:52 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:52 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92361251
21:03:52 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:52 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92374511
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92376004
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92386046
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92388326
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92400201
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92400598
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92414902
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92416229
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92431546
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92432010
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92445271
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92446596
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92460300
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92461485
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92474774
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92476897
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92492468
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92492957
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92509544
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92511012
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92528063
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92528583
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92545161
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92545707
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92562274
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92562840
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92580422
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92580990
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92598160
21:03:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92598790
21:03:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92616540
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92618222
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92636946
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92640249
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92661360
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92662010
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92682370
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92684902
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92704134
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92708086
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92730068
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92731692
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92751271
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92755662
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92777755
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92779699
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92801696
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92805831
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92828772
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92830698
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92850868
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92856335
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92879420
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92881697
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92904328
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92909248
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92932159
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92933884
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92962759
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92963639
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=92994473
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=92996197
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93019614
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93025785
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93050467
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93056192
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93082811
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93084702
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93115218
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93117519
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93147394
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93149268
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93180059
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93182626
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93215233
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93217407
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93249438
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93251901
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93285485
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93291932
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93320904
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93327629
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93365594
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93367706
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93402860
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93408209
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93445580
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93447284
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93483544
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93485150
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93529749
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93532636
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93569505
21:03:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93576959
21:03:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:53 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93617046
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93624282
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93665316
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93667481
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93713389
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93714983
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93771628
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93781066
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93838865
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93847844
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93904526
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93912907
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=93985831
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=93994462
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94047856
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94050518
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94114507
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94117585
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94184184
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94192586
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94247112
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94249554
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94309899
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:54 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:54 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:54 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94312551
21:03:54 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:54 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94324937
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:54 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:54 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:54 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3CD58, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3E, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD58, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94327524
21:03:54 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:54 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94339061
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94340840
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94350449
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94351481
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94364097
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94364449
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94376081
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94377702
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94390220
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94391697
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94400790
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94404712
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94416724
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94417814
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94431913
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94433447
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94445998
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94446428
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94461301
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94463043
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94476781
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94479060
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94495088
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94496851
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94511236
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94511771
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94527838
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94528351
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94544269
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94545699
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94563325
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94563875
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94582385
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94582962
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94602596
21:03:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94606169
21:03:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94619157
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94624022
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94643611
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94644245
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94663133
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94663794
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94684517
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94689957
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94708257
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94710137
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94730459
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94732674
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94752355
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94757259
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94778510
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94780444
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94801383
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94802150
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94829291
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94831967
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94852404
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94857313
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94880071
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94881877
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94910334
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94912432
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94937489
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94941850
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94966272
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94968249
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=94998620
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=94999522
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95029890
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95031671
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95062257
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95064051
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95094088
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95096022
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95127707
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95128701
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95153264
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95159468
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95185549
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95191352
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95218962
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95225837
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95254687
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95260900
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95296197
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95298131
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95332172
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95333982
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95370710
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95376914
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95415607
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95417584
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95455238
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95462183
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95500579
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95501842
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95545925
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95547200
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:55 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95586225
21:03:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95594129
21:03:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95633084
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95635488
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95683380
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95685493
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95733356
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95735627
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95783027
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95785314
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95831580
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95833543
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95884148
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95886425
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95946233
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=95948686
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=95999181
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96001660
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96055833
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96064468
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96119864
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96128386
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96181435
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96183070
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96237070
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96245151
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96294069
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:56 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD58, count=0x1
21:03:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96296371
21:03:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:56 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96308097
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:56 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:56 DEBUG compiler - user_main_10 - Compiling _S1_2_89665B8
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89665B8 - addiu      $sp, $sp, -32
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665BC - lui        $a0, 0x0003 <=> li $a0, 0x00030000
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665C0 - sw         $zr, 0($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665C4 - addiu      $a0, $a0, 64
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665C8 - sw         $a0, 4($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665CC - lui        $a0, 0x09B6 <=> li $a0, 0x09B60000
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665D0 - addiu      $a0, $a0, -26112
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665D4 - sw         $a0, 8($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665D8 - sw         $zr, 12($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665DC - sw         $s0, 16($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665E0 - sw         $ra, 20($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89665E4 - jal        0x08C2E46C
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665E8 - or         $a0, $sp, $zr <=> move $a0, $sp
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89665EC - jal        0x08945174
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665F0 - or         $s0, $v0, $zr <=> move $s0, $v0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665F4 - or         $a0, $v0, $zr <=> move $a0, $v0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89665F8 - or         $a1, $s0, $zr <=> move $a1, $s0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89665FC - jal        0x08945744
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966600 - ori        $a2, $zr, 16 <=> li $a2, 16
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966604 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966608 - lw         $a1, 11572($a0)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896660C - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966610 - or         $a2, $sp, $zr <=> move $a2, $sp
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966614 - or         $a3, $v0, $zr <=> move $a3, $v0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966618 - or         $t0, $s0, $zr <=> move $t0, $s0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x896661C - jal        0x08C2E490
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966620 - addiu      $a0, $a0, 11580
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966624 - bne        $v0, $zr, 0x08966654
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966628 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896662C - lui        $a1, 0x3ECC <=> li $a1, 0x3ECC0000
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966630 - ori        $a1, $a1, -13107
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966634 - lw         $a0, 11580($a0)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966638 - jal        0x08C2E758
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896663C - mtc1       $a1, $f12
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966640 - ori        $v0, $zr, 1 <=> li $v0, 1
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966644 - lw         $s0, 16($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966648 - lw         $ra, 20($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896664C - jr         $ra
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966650 - addiu      $sp, $sp, 32
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8966654 - or         $v0, $zr, $zr <=> li $v0, 0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966658 - lw         $s0, 16($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896665C - lw         $ra, 20($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966660 - jr         $ra
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966664 - addiu      $sp, $sp, 32
21:03:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E46C
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E46C - addiu      $sp, $sp, -16
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E470 - sw         $ra, 0($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E474 - jal        0x08C2E884
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E478 - nop
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E47C - ori        $a0, $zr, -31824 <=> li $a0, 33712
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E480 - addu       $v0, $v0, $a0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E484 - lw         $ra, 0($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E488 - jr         $ra
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E48C - addiu      $sp, $sp, 16
21:03:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E884
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E884 - addiu      $sp, $sp, -16
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E888 - sw         $ra, 0($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E88C - jal        0x08C354B4
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E890 - nop
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E894 - lw         $ra, 0($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E898 - jr         $ra
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E89C - addiu      $sp, $sp, 16
21:03:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C354B4
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C354B4 - addiu      $sp, $sp, -16
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354B8 - sw         $ra, 0($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C354BC - jal        0x08C366E0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354C0 - nop
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354C4 - addiu      $a0, $v0, 15
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354C8 - srl        $v0, $a0, 0x0004
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354CC - sll        $v0, $v0, 0x0004
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354D0 - lw         $ra, 0($sp)
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354D4 - jr         $ra
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354D8 - addiu      $sp, $sp, 16
21:03:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C366E0
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C366E0 - jr         $ra
21:03:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C366E4 - or         $v0, $zr, $zr <=> li $v0, 0
21:03:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96310479
21:03:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:56 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96324147
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96325188
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96334765
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96337302
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96348524
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96349508
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96363036
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96363424
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96376596
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96376988
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96391306
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96391722
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96403748
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96406304
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96418350
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96421721
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96434556
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96437778
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96449256
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96451801
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96466853
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96467416
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96484402
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96485846
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96501902
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96505588
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96520627
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96524468
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96540736
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96542224
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96560520
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96562145
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96578184
21:03:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96580415
21:03:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96598258
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96599837
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96617588
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96618709
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96637648
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96641596
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96661987
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96663506
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96682244
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96684195
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96704858
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96708516
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96729865
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96731728
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96751759
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96756282
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96775990
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96777440
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96798537
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96799915
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96826238
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96828403
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96850806
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96851632
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96879968
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96882375
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96911050
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96913351
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96936591
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96942118
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=96970423
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=96976011
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97000586
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97002426
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97032761
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97033731
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97067399
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97072493
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97100057
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97101566
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97135244
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97139642
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97167797
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97169780
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97202802
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97208534
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97236267
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97242342
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97277806
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97279607
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97312860
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97314533
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97348696
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97349894
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97386279
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97393127
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97428849
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97431739
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97467228
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97473294
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97505463
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97511572
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97550244
21:03:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97557692
21:03:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97598900
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97600786
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97646579
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97648851
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97695898
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97699037
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97746671
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97749190
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97797581
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97799129
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97846553
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97849215
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97898542
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97900844
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=97952831
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=97961419
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98005222
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98012378
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98064724
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98067201
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98119038
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98127688
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98180653
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98183534
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98248590
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98257582
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98273072
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98273386
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98281519
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:58 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:58 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:58 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
21:03:58 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:03:58 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98285063
21:03:58 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:58 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98297661
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:03:58 DEBUG  runtime - _3a - Waiting to be scheduled...
21:03:58 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:03:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:03:58 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
21:03:58 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98299884
21:03:58 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:03:58 DEBUG  runtime - _3a - Scheduled, restarting...
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98313937
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98314284
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98326847
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98327195
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98337859
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98339752
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 12
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98351265
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98352944
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98366873
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98367271
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98380778
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98381944
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98395583
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98395992
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98410257
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98411935
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98427178
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98428729
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98443214
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98443693
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98460594
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98461296
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98477615
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98478124
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98494104
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98495598
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98512503
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98513054
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98530344
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98531854
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98549072
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98550237
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98567520
21:03:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98572125
21:03:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98591645
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98593199
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98611458
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98614268
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98631808
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98633345
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98654483
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98658667
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98678637
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98679336
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98700076
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98701324
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98725598
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98726326
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98747458
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98749231
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98770001
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98774429
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98796206
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98798719
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98821146
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98825932
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98848522
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98850901
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98878179
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98880691
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98909366
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98911731
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98934858
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98940448
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=98967676
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=98969543
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99001226
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99005992
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99033632
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99035529
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99067109
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99072660
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99099534
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99100547
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99134399
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99136301
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99168456
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99173872
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99202893
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99208218
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99237776
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99243478
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99279648
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99281872
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99317537
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99323459
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99353432
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99359921
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99396764
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99398773
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99434539
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99440389
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99478905
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99481657
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99518406
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99525229
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:03:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:03:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:03:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:03:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99565597
21:03:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:03:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:03:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99567968
21:03:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:03:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:03:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:03:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:03:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:03:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:03:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:03:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:03:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:03:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:03:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99613729
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99615077
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99664152
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99666792
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99714082
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99716072
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99755939
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99763635
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99803602
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99810138
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99851197
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99858157
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99902288
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99909269
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=99955346
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=99964171
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100014366
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100016762
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100067929
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100075352
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100121740
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100129666
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100182284
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100185150
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100244706
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:00 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:00 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:00 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E490
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E490 - addiu      $sp, $sp, -32
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E494 - sw         $s0, 0($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E498 - sw         $s1, 4($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E49C - sw         $s2, 8($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4A0 - sw         $s3, 12($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4A4 - or         $s3, $a0, $zr <=> move $s3, $a0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4A8 - or         $s2, $a1, $zr <=> move $s2, $a1
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4AC - or         $s1, $a2, $zr <=> move $s1, $a2
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4B0 - or         $s0, $a3, $zr <=> move $s0, $a3
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4B4 - sw         $s4, 16($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4B8 - sw         $ra, 20($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E4BC - beq        $a0, $zr, 0x08C2E4F0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4C0 - or         $s4, $t0, $zr <=> move $s4, $t0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E4C4 - bne        $s2, $zr, 0x08C2E514
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4C8 - sw         $zr, 0($s3)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4CC - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4D0 - lw         $s0, 0($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4D4 - lw         $s1, 4($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4D8 - lw         $s2, 8($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4DC - lw         $s3, 12($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4E0 - lw         $s4, 16($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4E4 - lw         $ra, 20($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4E8 - jr         $ra
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4EC - addiu      $sp, $sp, 32
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E4F0 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4F4 - lw         $s0, 0($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4F8 - lw         $s1, 4($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E4FC - lw         $s2, 8($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E500 - lw         $s3, 12($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E504 - lw         $s4, 16($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E508 - lw         $ra, 20($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E50C - jr         $ra
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E510 - addiu      $sp, $sp, 32
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2E514 - beq        $s0, $zr, 0x08C2E5B4
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E518 - nop
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E51C - jal        0x08C2E46C
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E520 - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E524 - sltu       $a0, $s4, $v0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E528 - bne        $a0, $zr, 0x08C2E590
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E52C - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E530 - jal        0x08C2E774
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E534 - or         $a1, $s2, $zr <=> move $a1, $s2
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E538 - ori        $a2, $zr, -31824 <=> li $a2, 33712
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E53C - addu       $a2, $s0, $a2
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E540 - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E544 - jal        0x08C2E8A0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E548 - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E54C - or         $s2, $v0, $zr <=> move $s2, $v0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E550 - bgez       $s2, 0x08C2E5D8
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E554 - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E558 - jal        0x08C2EA78
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E55C - or         $a1, $zr, $zr <=> li $a1, 0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E560 - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E564 - jal        0x08C2E814
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E568 - ori        $a1, $zr, 2 <=> li $a1, 2
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E56C - or         $v0, $s2, $zr <=> move $v0, $s2
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E570 - lw         $s0, 0($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E574 - lw         $s1, 4($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E578 - lw         $s2, 8($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E57C - lw         $s3, 12($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E580 - lw         $s4, 16($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E584 - lw         $ra, 20($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E588 - jr         $ra
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E58C - addiu      $sp, $sp, 32
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E590 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E594 - lw         $s0, 0($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E598 - lw         $s1, 4($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E59C - lw         $s2, 8($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5A0 - lw         $s3, 12($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5A4 - lw         $s4, 16($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5A8 - lw         $ra, 20($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5AC - jr         $ra
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5B0 - addiu      $sp, $sp, 32
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E5B4 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5B8 - lw         $s0, 0($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5BC - lw         $s1, 4($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5C0 - lw         $s2, 8($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5C4 - lw         $s3, 12($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5C8 - lw         $s4, 16($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5CC - lw         $ra, 20($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5D0 - jr         $ra
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5D4 - addiu      $sp, $sp, 32
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E5D8 - sw         $s0, 0($s3)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5DC - or         $v0, $zr, $zr <=> li $v0, 0
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5E0 - lw         $s0, 0($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5E4 - lw         $s1, 4($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5E8 - lw         $s2, 8($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5EC - lw         $s3, 12($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5F0 - lw         $s4, 16($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5F4 - lw         $ra, 20($sp)
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5F8 - jr         $ra
21:04:00 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E5FC - addiu      $sp, $sp, 32
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100247813
21:04:00 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:00 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100260273
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100261340
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100269485
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:00 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:00 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100273401
21:04:00 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:00 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100284125
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:00 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:00 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:00 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100287813
21:04:00 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:00 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100298884
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100301122
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100313102
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100314182
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100327257
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100328816
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100340455
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100342049
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100352974
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100356188
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100368035
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100368540
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100383696
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100384717
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100400136
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100401520
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100415849
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100417580
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100434046
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100435518
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100450733
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100452072
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100468392
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100472024
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100485402
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100489089
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100503147
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100506792
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100525354
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100527656
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100545350
21:04:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100547317
21:04:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:00 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100564989
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100565639
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100584291
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100585548
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100607888
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100609707
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100629349
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100630175
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100650635
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100651941
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100675607
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100676921
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100696423
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100697686
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100719360
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100724132
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100747471
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100748259
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100776897
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100778786
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100800484
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100802662
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100829639
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100831503
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100860744
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100863096
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100886178
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100891413
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100915315
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100917057
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100946480
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100948457
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=100977476
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=100979670
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101004826
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101010424
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101037952
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101043058
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101068710
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101074627
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101102318
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101107235
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101136268
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101141806
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101170436
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101176879
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101204631
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101210917
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101246935
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101248185
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101282790
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101285063
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101320675
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101327058
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101366605
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101368323
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101405404
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101412164
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101452291
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101458887
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101497611
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101499559
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:01 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101546008
21:04:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101547362
21:04:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101586770
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101594144
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101634407
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101641502
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101683077
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101686087
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101734928
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101741553
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101785127
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101792453
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101835995
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101843433
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101887336
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101894843
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=101950518
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=101959046
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102014669
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102017199
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102081871
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102084466
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102149039
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102151645
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102209715
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102210262
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102221218
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102223591
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102234632
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102235669
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102247713
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102248787
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102260088
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102261206
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102270389
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102272120
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102283204
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102284215
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102297200
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102299465
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102312004
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102313590
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102326670
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102327082
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102342033
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102342468
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102354336
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102357881
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102369478
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102372833
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102385278
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102387927
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102401333
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102404970
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102418750
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102422545
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102435829
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102438846
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102453367
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102456703
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102473756
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102476217
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102492825
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102494241
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102511452
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102512199
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102532661
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102534422
21:04:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:02 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102551972
21:04:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102556262
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102576114
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102577709
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102596989
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102599546
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102618062
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102622401
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102643252
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102644701
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102664566
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102665313
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102686952
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102692274
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102712550
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102714189
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102736825
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102741176
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102764318
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102766516
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102796148
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102796994
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102820933
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102826771
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102851319
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102856977
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102881314
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102883784
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102913152
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102915285
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102946097
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102949038
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=102979925
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=102981887
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103011415
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103012413
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103045641
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103046649
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103080962
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103083874
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103117153
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103123781
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103151760
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103157692
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103185733
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103192213
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103220926
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103227497
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103262258
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103265477
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103302018
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103308650
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103347998
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103350157
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103387630
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103394315
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103432672
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103433999
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103472133
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103478449
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103517457
21:04:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103524672
21:04:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:03 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103564917
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103567086
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103612978
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103615438
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103655611
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103664058
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103713217
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103716535
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103769198
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103776367
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103821137
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103828128
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103880686
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103883104
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103937345
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103945083
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=103999017
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104001545
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104064713
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104067269
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104119319
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104127861
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104184924
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104196628
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104208367
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104208673
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104217283
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:04 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:04 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:04 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104221381
21:04:04 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:04 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104232871
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104233904
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104244752
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104245808
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104257992
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104258338
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104269206
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104271998
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104281949
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104283699
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104297368
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104298884
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104310905
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104312033
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104325870
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104326280
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104341908
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104342356
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104353712
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104356489
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104369948
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104373036
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104385723
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104389510
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104402455
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104405040
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104419258
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104422865
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104441393
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104441917
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104459514
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104460883
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104478408
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104479598
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104496505
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104497105
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104515478
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104516727
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104536853
21:04:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104540617
21:04:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104560140
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104562201
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104581584
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104582412
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104602597
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104606455
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104627385
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104628894
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104648393
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104649122
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104670786
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104675249
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104696991
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104697754
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104720488
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104725784
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104747315
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104748135
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104771487
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104775775
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104798761
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104800151
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104828500
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104830151
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104854337
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104859869
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104886564
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104891970
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104916884
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104917814
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104950832
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104957270
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=104983067
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=104984051
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105016206
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105018061
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105050130
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105051979
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105085009
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105090986
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105117789
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105124935
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105152067
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105159116
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105188112
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105194199
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105229614
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105230712
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105266558
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105268527
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105303700
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105310295
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105349321
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105351053
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105388553
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105395275
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105432997
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105435953
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105479542
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105480837
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105519621
21:04:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105527124
21:04:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:05 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105567411
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105569439
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105614711
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105617135
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105667204
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105669602
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105718374
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105725423
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105769169
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105776140
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105821284
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105829459
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105881164
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105883484
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105935541
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105942438
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=105988193
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=105996926
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106047038
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106050588
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106114835
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106117861
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106188431
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106189499
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106200424
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106201341
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106211876
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106212791
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106225395
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106225735
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106234761
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:06 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:06 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:06 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106238800
21:04:06 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:06 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106251011
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106251447
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106264015
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106265273
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106276213
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106277966
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106292017
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106293192
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106302584
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106306295
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106318624
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106322087
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106333881
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106335176
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106349208
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106350748
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106365017
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106365485
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106380967
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106381456
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106397231
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106398324
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106413569
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106415111
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106432177
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106433816
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106450511
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106451067
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106468584
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106472264
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106491978
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106492571
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106510643
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106511789
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106529431
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106531238
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:06 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106549738
21:04:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106551264
21:04:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106575668
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106577584
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106596953
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106598296
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106618719
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106623587
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106643660
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106645946
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106666390
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106668550
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106693604
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106694380
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106716927
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106718468
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106745745
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106747838
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106771148
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106776334
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106799756
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106802311
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106829906
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106831902
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106861133
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106863000
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106887883
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106893011
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106917995
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106924678
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106950244
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106951215
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=106983173
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=106985944
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107015817
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107017904
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107049955
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107051948
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107084951
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107091246
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107118792
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107124732
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107153358
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107159673
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107197070
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107199531
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107233540
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107234691
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107272540
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107278210
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107313898
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107316559
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107353859
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107359888
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107396802
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107399314
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107435137
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107441704
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107482768
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107485339
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107531225
21:04:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107533366
21:04:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:07 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107580645
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107582922
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107630670
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107632907
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107680402
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107682959
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107731203
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107733772
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107781947
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107783505
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107835995
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107843084
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107886282
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107893798
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=107947726
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=107950408
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108002116
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108009383
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108055259
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108063732
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108120936
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108129547
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108182624
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108191962
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108201041
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108202268
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108212947
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108215097
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108226470
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108228069
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108239857
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108240828
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108249743
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108250756
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108262544
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108263574
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108275772
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108276223
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108291223
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108292373
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108301661
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108304276
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108316602
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108317047
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108332594
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108333743
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108347064
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108348119
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108363481
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108365118
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108379111
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108380555
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108396044
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108398377
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108412745
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108415035
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108431529
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108433422
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108449476
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108450036
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108467380
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108471829
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108486244
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108490185
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108508376
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108508990
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108529754
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108531523
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108549877
21:04:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108551616
21:04:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108570538
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108575493
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108595057
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108595738
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108615736
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108617354
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108641739
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108643616
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108664763
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108665529
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108688820
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108695278
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108721461
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108726416
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108750040
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108752192
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108784932
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108789804
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108815455
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108816340
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108848550
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108849816
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108882607
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108883770
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108918435
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108925799
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108953063
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=108961803
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=108998185
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109001003
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109034026
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109039400
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109067673
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109068849
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109100940
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109106898
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109135630
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109141009
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109170406
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109176270
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109211997
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109214573
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109249170
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109251347
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109286054
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109292629
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109329985
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109332137
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109366536
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109369508
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109405609
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109411281
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109449450
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109450707
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109498186
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109500734
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109546751
21:04:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109549025
21:04:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109596709
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109599364
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109646502
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109649462
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109698173
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109700904
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109747478
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109750023
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109798928
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109801714
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109852047
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109859746
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109902615
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109909476
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=109954616
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=109962471
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110014423
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110017156
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110068478
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110075721
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110132411
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110135824
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110199752
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110202208
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110251675
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110251995
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110263039
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110266535
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110276017
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110279851
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110293998
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110294352
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110309070
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110310181
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110324399
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110325585
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110336488
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110340802
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110351834
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110352218
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110367807
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110368980
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110392856
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110393316
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110410125
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110410639
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110426795
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110427282
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110444561
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110445048
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110462754
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110464371
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110480208
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110480750
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110499342
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110499924
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110518352
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110522523
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110537920
21:04:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110541782
21:04:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110559572
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110561120
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110578992
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110580093
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110598342
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110599015
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110618534
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110622700
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110641248
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110643422
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110663147
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110664895
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110684600
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110690013
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110709421
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110711970
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110731805
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110733506
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110754008
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110758680
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110781069
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110782506
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110808785
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110810160
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110832838
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110834228
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110863325
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110864164
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110887220
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110893136
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110917483
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110919683
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110949626
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110951345
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=110979851
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=110980794
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111011093
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111012621
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111037890
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111042856
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111069487
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111074206
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111101810
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111106972
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111136240
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111141033
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111168193
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111174261
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111201289
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111207061
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111237193
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111242868
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111278588
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111279707
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111315794
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111317836
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111352624
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111359011
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111398017
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111400597
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111436845
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111442183
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111480751
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111482749
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111521898
21:04:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111529236
21:04:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:11 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111570507
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111577287
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111619911
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111627569
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111668665
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111675867
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111719426
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111726984
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111767288
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111775001
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111817422
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111825547
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111870521
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111877402
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111921302
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111928522
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=111981293
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=111983789
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112037000
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112044286
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112089183
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112097547
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112149774
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112151970
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112214857
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112217096
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112284957
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112294947
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112349249
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:12 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:12 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:12 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E774
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E774 - addiu      $sp, $sp, -16
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E778 - sw         $s0, 0($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E77C - sw         $s1, 4($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E780 - sw         $ra, 8($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E784 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E788 - sw         $a1, 0($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E78C - jal        0x08C3542C
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E790 - addiu      $a0, $s0, 8
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E794 - ori        $a0, $zr, -32016 <=> li $a0, 33520
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E798 - addu       $a0, $s0, $a0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E79C - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7A0 - addiu      $s1, $a1, -29472
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7A4 - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7A8 - ori        $a2, $zr, 512 <=> li $a2, 512
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7AC - or         $a3, $zr, $zr <=> li $a3, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E7B0 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7B4 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7B8 - ori        $a0, $zr, -31984 <=> li $a0, 33552
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7BC - addu       $a0, $s0, $a0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7C0 - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7C4 - ori        $a2, $zr, 512 <=> li $a2, 512
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7C8 - or         $a3, $zr, $zr <=> li $a3, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E7CC - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7D0 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7D4 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7D8 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7DC - addu       $a1, $s0, $a1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7E0 - sw         $a0, -31952($a1)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7E4 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7E8 - addu       $a0, $s0, $a0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7EC - sw         $zr, -31948($a0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7F0 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7F4 - addu       $a0, $s0, $a0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7F8 - sw         $zr, -31944($a0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E7FC - or         $v0, $s0, $zr <=> move $v0, $s0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E800 - lw         $s0, 0($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E804 - lw         $s1, 4($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E808 - lw         $ra, 8($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E80C - jr         $ra
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E810 - addiu      $sp, $sp, 16
21:04:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3542C
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3542C - addiu      $sp, $sp, -16
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35430 - sw         $s0, 0($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35434 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35438 - sw         $a1, 0($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3543C - sw         $ra, 4($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C35440 - jal        0x08C364BC
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35444 - addiu      $a0, $s0, 8
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35448 - or         $v0, $s0, $zr <=> move $v0, $s0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3544C - lw         $s0, 0($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35450 - lw         $ra, 4($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35454 - jr         $ra
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35458 - addiu      $sp, $sp, 16
21:04:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8C364BC
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C364BC - addiu      $sp, $sp, -16
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364C0 - lw         $a1, 80($a1)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364C4 - sw         $s0, 4($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364C8 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364CC - sw         $a1, 0($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364D0 - sw         $zr, 4($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364D4 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364D8 - sw         $s1, 8($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364DC - sw         $zr, 8($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364E0 - addiu      $s1, $a1, -29192
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364E4 - sw         $zr, 12($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364E8 - addiu      $a0, $s0, 16
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364EC - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364F0 - ori        $a2, $zr, 512 <=> li $a2, 512
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364F4 - or         $a3, $zr, $zr <=> li $a3, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364F8 - swc1       $f20, 0($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C364FC - sw         $ra, 12($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C36500 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36504 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36508 - addiu      $a0, $s0, 48
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3650C - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36510 - ori        $a2, $zr, 512 <=> li $a2, 512
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36514 - or         $a3, $zr, $zr <=> li $a3, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C36518 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3651C - or         $t0, $zr, $zr <=> li $t0, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36520 - addiu      $a0, $s0, 80
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36524 - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36528 - ori        $a2, $zr, 512 <=> li $a2, 512
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3652C - or         $a3, $zr, $zr <=> li $a3, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C36530 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36534 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36538 - sw         $zr, 112($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3653C - sw         $zr, 236($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36540 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36544 - sw         $zr, 240($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36548 - mtc1       $a0, $f20
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3654C - swc1       $f20, 244($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36550 - addiu      $s1, $s0, 260
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C36554 - b          0x08C36564
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36558 - swc1       $f20, 248($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C36564 - swc1       $f20, 252($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36568 - sw         $zr, 256($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3656C - ori        $a2, $zr, 1 <=> li $a2, 1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36570 - ori        $a1, $zr, -21436 <=> li $a1, 44100
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C36574 - jal        0x08C3C768
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36578 - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3657C - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C36580 - jal        0x08C3CB10
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36584 - or         $a1, $zr, $zr <=> li $a1, 0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36588 - swc1       $f20, 288($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3658C - mtc1       $zr, $f12
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36590 - swc1       $f20, 284($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36594 - swc1       $f20, 292($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36598 - ori        $a0, $zr, 1 <=> li $a0, 1
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3659C - swc1       $f12, 272($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365A0 - sb         $a0, 296($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365A4 - sw         $zr, 300($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365A8 - sw         $zr, 304($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365AC - swc1       $f20, 308($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C365B0 - b          0x08C365C0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365B4 - swc1       $f20, 312($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C365C0 - swc1       $f20, 316($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365C4 - sw         $zr, 320($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365C8 - sw         $zr, 324($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365CC - sw         $zr, 328($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365D0 - swc1       $f20, 332($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C365D4 - b          0x08C365E4
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365D8 - swc1       $f20, 336($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C365E4 - swc1       $f20, 340($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365E8 - sw         $zr, 344($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365EC - sw         $zr, 348($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365F0 - sw         $zr, 352($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365F4 - swc1       $f20, 356($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C365F8 - b          0x08C36608
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C365FC - swc1       $f20, 360($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C36608 - swc1       $f20, 364($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3660C - sw         $zr, 368($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36610 - sw         $zr, 376($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36614 - sw         $zr, 380($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36618 - sw         $zr, 384($s0)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3661C - jal        0x08C3AA80
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36620 - addiu      $a0, $s0, 392
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36624 - or         $v0, $s0, $zr <=> move $v0, $s0
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36628 - lwc1       $f20, 0($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3662C - lw         $s0, 4($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36630 - lw         $s1, 8($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36634 - lw         $ra, 12($sp)
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C36638 - jr         $ra
21:04:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3663C - addiu      $sp, $sp, 16
21:04:12 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D41DC0, name='', attr=0x200, count=0x0, option=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112351695
21:04:12 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:12 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112369918
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112374042
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112385700
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112387332
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112400576
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112400984
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112415677
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112416309
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112434470
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112434991
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112449259
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112450965
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112467003
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112468511
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112484790
21:04:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112489725
21:04:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:12 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112508336
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112509522
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112522010
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112526326
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112544741
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112545335
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112564473
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112565939
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112582881
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112583449
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112601587
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112605704
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112621865
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112626094
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112644327
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112645878
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112664556
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112666951
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112685987
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112690122
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112709525
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112711141
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112731079
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112732908
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112752809
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112757165
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112778546
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112779353
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112803023
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112807380
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112830799
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112831628
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112854272
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112858707
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112883425
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112885835
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112912692
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112914568
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112937832
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112942362
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112967383
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=112972441
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=112997658
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113000285
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113028936
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113030403
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113054383
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113059442
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113084362
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113089815
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113118008
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113119853
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113151912
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113158091
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113183633
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113185731
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113217937
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113219863
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113252721
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113258235
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113287220
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113293593
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113330384
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113331523
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113369026
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113375147
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113413470
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113415468
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113453868
21:04:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113460604
21:04:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113499283
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113502257
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113547274
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113549739
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113597113
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113598566
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113647450
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113650279
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113697577
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113699617
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113747051
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113749371
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113797854
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113800112
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113847837
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113850289
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113915594
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113918547
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=113983054
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=113985614
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114052650
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114062707
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114121855
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114130528
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114217340
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114219457
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114304935
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114314531
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114388828
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114399158
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114474583
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114476831
21:04:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114485838
21:04:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:14 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:14 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:14 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:14 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:14 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114489599
21:04:14 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:14 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:14 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114499960
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:15 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D41DE0, name='', attr=0x200, count=0x0, option=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114502553
21:04:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:15 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114515145
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114516639
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114528920
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114529265
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114541468
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114542482
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114552590
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114555489
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114565421
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114566644
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114578084
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114580190
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114592899
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114594445
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114607641
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114608618
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114620558
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114623306
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114636180
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114638768
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114652759
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114655915
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114669075
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114672198
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114686211
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114689512
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114701933
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114702473
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114720023
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114723723
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114738073
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114741807
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114760641
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114762544
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114779421
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114780819
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114799287
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114800700
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114820399
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114824369
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114842008
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114843671
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114865207
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114865957
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114887973
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114892713
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114914211
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114916174
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114935841
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114939700
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114961602
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114962371
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=114984521
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=114985920
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115014735
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115015531
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115043672
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115045688
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115070359
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115075902
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115099906
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115101710
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115130113
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115130973
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115161111
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115162759
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115186691
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115192103
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115218253
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115223566
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115248826
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115250627
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115282099
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115283958
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115314141
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115315747
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115348646
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115350791
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115384195
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115390961
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115419238
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115425666
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115453664
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115459497
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:15 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115495742
21:04:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115498159
21:04:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115530674
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115533258
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115568890
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115574887
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115604650
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115610985
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115648343
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115649908
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115687740
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115694044
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115734606
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115740570
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115772652
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115779179
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115820371
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115827391
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115872654
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115879356
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115921141
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115928868
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=115970748
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=115977545
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116020556
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116027946
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116070382
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116077083
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116121474
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116129261
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116172859
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116180642
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116232770
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116234344
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116286150
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116294618
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116348417
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116351060
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116403111
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116410343
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116468595
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116471187
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116480293
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:16 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:16 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:16 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:16 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D41E00, name='', attr=0x200, count=0x0, option=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116483357
21:04:16 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:16 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:16 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116494632
21:04:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116496101
21:04:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116506061
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116508056
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116517948
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116518283
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116530442
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116531502
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116544012
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:17 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3C768
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C768 - andi       $a2, $a2, 255
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C76C - or         $a3, $a1, $zr <=> move $a3, $a1
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C770 - sb         $a2, 37($a0)
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C774 - sltiu      $t0, $a3, 1000
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C778 - beq        $t0, $zr, 0x08C3C788
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C77C - ori        $a2, $zr, 1000 <=> li $a2, 1000
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C780 - or         $a2, $a3, $zr <=> move $a2, $a3
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C784 - ori        $a3, $zr, 1000 <=> li $a3, 1000
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C788 - divu       $a3, $a2
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C78C - mfhi       $t0
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C790 - or         $a3, $t0, $zr <=> move $a3, $t0
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3C794 - beql       $a3, $zr, 0x08C3C7B8
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C798 - ori        $a3, $zr, 1000 <=> li $a3, 1000
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C79C - divu       $a2, $a3
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7A0 - or         $a2, $t0, $zr <=> move $a2, $t0
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7A4 - mfhi       $t0
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7A8 - or         $a3, $t0, $zr <=> move $a3, $t0
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3C7AC - bne        $a3, $zr, 0x08C3C79C
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7B0 - nop
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7B4 - ori        $a3, $zr, 1000 <=> li $a3, 1000
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3C7B8 - divu       $a3, $a2
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7BC - mflo       $a3
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7C0 - nop
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7C4 - nop
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7C8 - divu       $a1, $a2
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7CC - sw         $a3, 0($a0)
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7D0 - mflo       $a1
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7D4 - jr         $ra
21:04:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3C7D8 - sw         $a1, 4($a0)
21:04:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116545676
21:04:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:17 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116559670
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116561868
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116574095
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116575800
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116585313
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116585740
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116600488
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116601816
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116615838
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116617421
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116632530
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116633652
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116648650
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116649984
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116665237
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116666560
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116681411
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116682806
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116699193
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116701021
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116717409
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116717956
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116736369
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116740195
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116758484
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116760475
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116777030
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116778584
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116796246
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116797534
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116815931
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116817465
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116838741
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116842278
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116864233
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116864913
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116884252
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116886006
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116911141
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116911862
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116932907
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116933632
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116960227
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116961843
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=116981548
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=116982904
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117008985
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117011004
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117032409
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117034095
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117061746
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117063996
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117087141
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117092281
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117115929
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117117888
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117146293
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117147697
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117176562
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117178892
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117202201
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117206663
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117233118
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117234971
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117268025
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117269019
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117300518
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117302532
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117334235
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117340632
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117367826
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117373780
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117402323
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117407974
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117436430
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117442199
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117471384
21:04:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117477767
21:04:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117515078
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117517751
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117552829
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117559861
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117596932
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117599646
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117636573
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117642300
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117680895
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117683007
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117718765
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117725777
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117764514
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117766813
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117805491
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117811951
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117854679
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117862991
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117905424
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117912381
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=117954645
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=117961789
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118005056
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118012321
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118054420
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118062257
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118105772
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118113004
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118165642
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118168585
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118219944
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118227583
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118280789
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118283698
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118340296
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118348091
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118403332
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118410832
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118461809
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:18 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:18 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:18 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:18 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3CB10
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C3CB10 - beql       $a1, $zr, 0x08C3CB18
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3CB14 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3CB18 - or         $a2, $a1, $zr <=> move $a2, $a1
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3CB1C - blez       $a2, 0x08C3CB2C
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3CB20 - slti       $a2, $a2, 5
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3CB24 - bne        $a2, $zr, 0x08C3CB30
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3CB28 - nop
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3CB2C - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3CB30 - jr         $ra
21:04:18 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3CB34 - sw         $a1, 8($a0)
21:04:18 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118465952
21:04:18 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:18 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118477042
21:04:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118479362
21:04:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118491147
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118491469
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118500566
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:19 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:19 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:19 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:19 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118504550
21:04:19 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:19 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118516029
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118516393
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118528728
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118529794
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118542787
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118543167
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118552679
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118556330
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118567522
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118569095
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118582215
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118582640
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118597470
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118599319
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118612397
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118613699
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118627544
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118629352
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118644846
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118645439
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118661051
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118661563
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118678726
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118679252
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118694852
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118696605
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118713529
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118714081
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118732053
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118732624
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118749401
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118751428
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118770699
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118775154
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118794940
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118797126
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118817370
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118818639
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118844831
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118845801
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118870520
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118876867
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118900536
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118901273
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118928074
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118930181
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118951644
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118952418
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=118982021
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=118982849
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119009886
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119011930
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119048505
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119050374
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119081169
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119084514
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119115972
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119116859
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119152044
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119158531
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119183404
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119185401
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119216098
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119218065
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119247693
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119249475
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119279823
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119282868
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119312238
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119313224
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119344533
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119347941
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119377230
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119379154
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119412156
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119414047
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119451676
21:04:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119457913
21:04:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119497488
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119500050
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119538840
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119544920
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119584396
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119586814
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119637622
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119643763
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119685375
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119692543
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119733011
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119734998
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119780166
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119782036
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119819983
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119828056
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119871363
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119878362
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119917991
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119920184
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=119968131
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=119974644
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120014785
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120016979
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120066734
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120068979
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120116700
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120119402
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120169137
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120176637
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120220840
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120229163
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120280993
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120283931
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120336730
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120343253
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120388845
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120397558
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120453347
21:04:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120461701
21:04:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:20 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120515280
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120517818
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120544190
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120544958
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120554279
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120557833
21:04:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:21 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120567126
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120570821
21:04:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:21 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120582950
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120583302
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120595042
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120596358
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120608316
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120609325
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120618886
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120622399
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120634516
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120634897
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120648879
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120649282
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120663426
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120665146
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120677655
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120679377
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120693723
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120694179
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120708673
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120710506
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120725369
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120725931
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120741866
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120743359
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120759251
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120761085
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120778528
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120779695
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120796513
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120798477
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120815257
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120815840
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120834197
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120834777
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120849620
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120852791
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120875638
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120877755
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120895041
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120896991
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120914398
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120916629
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120935760
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120939945
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120955842
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120960327
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=120980685
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=120981401
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121004620
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121009036
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121029723
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121031013
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121053578
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121058784
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121081393
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121082172
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121105308
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121110168
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121133251
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121135181
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121164163
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121166460
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121194165
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121195024
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121218439
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121224239
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121248204
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121249940
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121280030
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121282905
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121313588
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121315435
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121344669
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121346769
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121378363
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121380472
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121412655
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121413677
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121449388
21:04:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121451617
21:04:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:21 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121484688
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121491111
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121519732
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121525484
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121556543
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121562880
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121600258
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121602381
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121637986
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121643752
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121681000
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121683026
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121719847
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121725677
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121764060
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121765815
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121804653
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121810774
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121852543
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121859821
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121898733
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121900410
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121939761
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121945889
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=121987673
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=121995461
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122037472
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122044063
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122087660
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122095442
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122138648
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122145636
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122188630
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122197065
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122248536
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122250870
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122300337
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122302832
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122365823
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122367475
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122419076
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122427228
21:04:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122481733
21:04:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122484272
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122539434
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:23 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:23 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:23 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:23 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3AA80
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3AA80 - addiu      $sp, $sp, -16
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AA84 - sw         $s0, 0($sp)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AA88 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AA8C - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AA90 - ori        $a2, $zr, 512 <=> li $a2, 512
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AA94 - or         $a3, $zr, $zr <=> li $a3, 0
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AA98 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AA9C - sw         $ra, 4($sp)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3AAA0 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAA4 - addiu      $a1, $a1, -29176
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAA8 - addiu      $a0, $s0, 112
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAAC - addiu      $a0, $a0, 63
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAB0 - srl        $a0, $a0, 0x0006
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAB4 - sll        $a0, $a0, 0x0006
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAB8 - ori        $a1, $zr, -32768 <=> li $a1, 32768
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AABC - sw         $a0, 32($s0)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAC0 - sw         $a1, 64($s0)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAC4 - sw         $a1, 68($s0)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAC8 - mtc1       $zr, $f12
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AACC - sw         $zr, 48($s0)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAD0 - swc1       $f12, 96($s0)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAD4 - or         $v0, $s0, $zr <=> move $v0, $s0
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAD8 - lw         $s0, 0($sp)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AADC - lw         $ra, 4($sp)
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAE0 - jr         $ra
21:04:23 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3AAE4 - addiu      $sp, $sp, 16
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D41F38, name='', attr=0x200, count=0x0, option=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122543270
21:04:23 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:23 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122556939
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122558163
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122566981
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:23 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:23 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:23 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D4A090, name='', attr=0x200, count=0x0, option=0x00000000
21:04:23 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122570441
21:04:23 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:23 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122580441
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122582213
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122594944
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122595311
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122609409
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122609767
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122619209
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122622883
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122635228
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122635772
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122650297
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122650704
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122667744
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122668238
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122683431
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122684445
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122701724
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122704795
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122719043
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122723052
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122735877
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122740139
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122754523
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122758432
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122774995
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122775508
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122793715
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122794848
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122811330
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122812767
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122829749
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122831690
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122850878
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122851645
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122869528
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122873314
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122893397
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122895674
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122913430
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122915394
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122934034
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122939220
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122959553
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122961568
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=122981394
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=122982671
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123003698
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123007914
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123029295
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123031078
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123053311
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123057748
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123080356
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123081695
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123110274
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123111864
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123133907
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123135675
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123164826
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123165717
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123194767
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123197172
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123221033
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123226910
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123252244
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123257136
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123282886
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123283836
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123317162
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123318439
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123350263
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123352113
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123384968
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123390844
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123419029
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123424716
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123454169
21:04:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123460328
21:04:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123489126
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123497130
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123532731
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123534735
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123568443
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123573992
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123605133
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123611530
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123650379
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123652869
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123688933
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123694878
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123731867
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123734124
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123771651
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123776783
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123816101
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123818794
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123868258
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123874778
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123918089
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123925597
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=123965721
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=123968686
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124015548
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124018237
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124067777
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124070120
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124120020
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124127852
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124172026
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124179136
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124231844
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124234155
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124284499
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124293124
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124337604
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124345655
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124398997
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124401380
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124453417
21:04:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124462246
21:04:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124515217
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124517481
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124566284
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124567317
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124576864
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D4A0B0, name='', attr=0x200, count=0x0, option=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124579730
21:04:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124592837
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124593846
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124602587
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124606721
21:04:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124616515
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E8A0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E8A0 - addiu      $sp, $sp, -32
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8A4 - sw         $s0, 8($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8A8 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8AC - ori        $a0, $zr, -32016 <=> li $a0, 33520
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8B0 - sw         $s2, 16($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8B4 - or         $s2, $a1, $zr <=> move $s2, $a1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8B8 - addu       $a0, $s0, $a0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8BC - sw         $s3, 20($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8C0 - or         $s3, $a2, $zr <=> move $s3, $a2
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8C4 - sw         $a0, 0($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8C8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8CC - sw         $s1, 12($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8D0 - sw         $ra, 24($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E8D4 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8D8 - or         $a2, $zr, $zr <=> li $a2, 0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8DC - ori        $a0, $zr, -31984 <=> li $a0, 33552
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8E0 - addu       $a0, $s0, $a0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8E4 - sw         $a0, 4($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8E8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E8EC - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8F0 - or         $a2, $zr, $zr <=> li $a2, 0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8F4 - addiu      $s1, $s0, 8
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8F8 - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E8FC - or         $a1, $s2, $zr <=> move $a1, $s2
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E900 - jal        0x08C354DC
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E904 - or         $a2, $s3, $zr <=> move $a2, $s3
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E908 - or         $s3, $v0, $zr <=> move $s3, $v0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E90C - bltz       $s3, 0x08C2EA04
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E910 - nop
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E914 - jal        0x08C354B4
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E918 - or         $a0, $s2, $zr <=> move $a0, $s2
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E91C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E920 - addu       $a0, $s0, $a0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E924 - sw         $zr, -31948($a0)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E928 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E92C - addu       $a0, $s0, $a0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E930 - sw         $zr, -31944($a0)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E934 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E938 - addu       $a0, $s0, $a0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E93C - sw         $zr, -31840($a0)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E940 - lw         $a0, 0($s0)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E944 - jal        0x08C302E4
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E948 - or         $a1, $s0, $zr <=> move $a1, $s0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E94C - or         $s2, $v0, $zr <=> move $s2, $v0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E950 - bltz       $s2, 0x08C2E9C4
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E954 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E958 - addu       $a0, $s0, $a0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E95C - sw         $s2, -31952($a0)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E960 - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E964 - jal        0x08C35528
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E968 - or         $a1, $s2, $zr <=> move $a1, $s2
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E96C - or         $s1, $v0, $zr <=> move $s1, $v0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2E970 - bgezl      $s1, 0x08C2EA44
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E974 - lw         $a0, 4($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E978 - lw         $a0, 0($s0)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E97C - jal        0x08C30414
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E980 - or         $a1, $s0, $zr <=> move $a1, $s0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E984 - jal        0x08C2F5A0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E988 - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E98C - lw         $a0, 4($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E990 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E994 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E998 - lw         $a0, 0($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E99C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9A0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9A4 - or         $v0, $s1, $zr <=> move $v0, $s1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9A8 - lw         $s0, 8($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9AC - lw         $s1, 12($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9B0 - lw         $s2, 16($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9B4 - lw         $s3, 20($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9B8 - lw         $ra, 24($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9BC - jr         $ra
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9C0 - addiu      $sp, $sp, 32
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2E9C4 - jal        0x08C2F5A0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9C8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9CC - lw         $a0, 4($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E9D0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9D4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9D8 - lw         $a0, 0($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E9DC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9E0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9E4 - or         $v0, $s2, $zr <=> move $v0, $s2
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9E8 - lw         $s0, 8($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9EC - lw         $s1, 12($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9F0 - lw         $s2, 16($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9F4 - lw         $s3, 20($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9F8 - lw         $ra, 24($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E9FC - jr         $ra
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA00 - addiu      $sp, $sp, 32
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2EA04 - jal        0x08C2F5A0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA08 - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA0C - lw         $a0, 4($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2EA10 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA14 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA18 - lw         $a0, 0($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2EA1C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA20 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA24 - or         $v0, $s3, $zr <=> move $v0, $s3
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA28 - lw         $s0, 8($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA2C - lw         $s1, 12($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA30 - lw         $s2, 16($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA34 - lw         $s3, 20($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA38 - lw         $ra, 24($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA3C - jr         $ra
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA40 - addiu      $sp, $sp, 32
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2EA44 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA48 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA4C - lw         $a0, 0($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2EA50 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA54 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA58 - or         $v0, $zr, $zr <=> li $v0, 0
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA5C - lw         $s0, 8($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA60 - lw         $s1, 12($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA64 - lw         $s2, 16($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA68 - lw         $s3, 20($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA6C - lw         $ra, 24($sp)
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA70 - jr         $ra
21:04:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2EA74 - addiu      $sp, $sp, 32
21:04:25 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D4A090, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D4A090, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124618282
21:04:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124632487
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124634106
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124646967
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124647346
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124661465
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124661888
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124675806
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124676232
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124688334
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124691220
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124703099
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124706794
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124720099
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124724437
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124740246
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124741732
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124759618
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124760131
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124776484
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124777945
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124795872
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124796460
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124812175
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124812736
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124830186
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124832508
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124851429
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124856059
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124870805
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124874424
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124895598
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124897630
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124917153
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124917808
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124937014
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124941182
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124962340
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124964146
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=124984310
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124985840
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125011837
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125013671
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125035205
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125035960
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125063231
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125065196
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125086143
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125091561
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125115037
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125117032
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125144248
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125145474
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125170817
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125175654
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125202638
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125207541
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125235694
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125240682
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125267475
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125269857
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125300090
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125302920
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125334820
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125340052
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125368384
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125374479
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125403077
21:04:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125408299
21:04:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125446102
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125447162
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125483100
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125484164
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125518298
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125525694
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125563030
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125564693
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125599614
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125601026
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125645273
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125647797
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125683591
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125685755
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125733095
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125735672
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125771060
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125777440
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125821020
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125828008
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125868089
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125870203
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125917822
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125920006
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=125968413
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=125975091
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126018399
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126025541
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126067846
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126074082
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126118441
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126126790
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126170408
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126177380
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126231534
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126233984
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126287447
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126295667
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126348041
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126350523
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126402636
21:04:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126410183
21:04:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126465126
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126468463
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126532668
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126535197
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126576442
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126576744
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126585118
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126589731
21:04:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126601256
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126603478
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126614759
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126615533
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126626628
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126627749
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126637138
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126638822
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126650711
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126654886
21:04:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126666483
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126668116
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126681016
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126682392
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126697222
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126698497
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126710777
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126713413
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126726353
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126728114
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126744107
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126744629
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126761433
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126764310
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126778979
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126781454
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126802464
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126807371
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126825675
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126827214
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126844754
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126846948
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126865045
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126866397
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126886100
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126890795
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126913876
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126915418
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126934519
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126936601
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126961101
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126961827
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=126982864
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=126984408
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127011070
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127012907
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127033310
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127034934
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127061260
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127062145
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127085298
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127089494
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127114629
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127116356
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127144183
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127146113
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127168550
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127172948
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127195887
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127197982
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127220287
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127224853
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127248397
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127249243
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127277364
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127279039
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127302961
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127308779
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127334786
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127335711
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127366460
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127368601
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127402433
21:04:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127407880
21:04:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127437280
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127442235
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127470440
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127475686
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127504682
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127510627
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127538330
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127543852
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127571445
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127577928
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127612808
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127613970
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127647750
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127649558
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127686112
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127693001
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127731033
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127733208
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127770870
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127777397
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127820434
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127828389
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127867215
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127868504
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127914348
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127916515
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=127956128
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=127962728
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128001912
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128008772
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128050095
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128052030
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128101921
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128108208
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128150406
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128152668
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128203041
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128210376
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128255511
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128263432
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128314542
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128316892
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128370108
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128376854
21:04:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128423562
21:04:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128431581
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128485825
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128494323
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128549430
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128552261
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128615127
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128617795
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128637007
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128639346
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128649951
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128650863
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128662772
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128663086
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128674887
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128675244
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128684533
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128688049
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128699404
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128700706
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128713068
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128715520
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128727210
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128729894
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128742704
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128744111
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128759422
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128759838
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128775202
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128775633
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128790641
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128791115
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128808200
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128808829
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128825667
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128827251
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128842997
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128844827
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128860216
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128860716
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128877178
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128879589
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128896924
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128898531
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128914027
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128914572
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128933318
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128933941
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128953149
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128956718
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128971779
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128976391
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=128995283
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128997083
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129014668
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129017028
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129037846
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129042217
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129062748
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129064134
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129082838
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129085087
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129110390
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129111126
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129131430
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129133244
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129154391
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129159376
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129180394
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129181776
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129204687
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129210057
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129233934
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129235288
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129263728
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129265126
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129288131
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129294013
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129318531
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129319425
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129350054
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129352251
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129383199
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129384144
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129417289
21:04:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129419699
21:04:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129450306
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129452147
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129484736
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129491031
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129518148
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129524701
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129553229
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129558384
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129587689
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129593087
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129623069
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129629481
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129665744
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129668603
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129703827
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129710057
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129745784
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129748305
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129783810
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129785906
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129831456
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129834082
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129871699
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129877130
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129917958
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129925351
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=129966358
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=129968253
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130015554
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130017740
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130068607
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130074657
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130116989
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130119146
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130171825
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130178804
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130220660
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130228289
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130271560
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130278455
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130322737
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130331036
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130383010
21:04:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130384577
21:04:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130439761
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130447468
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130502560
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130510165
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130567092
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130569334
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130633214
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130635973
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130669342
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130671026
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130679436
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130682429
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130692054
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130694245
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130703816
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130705472
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130716749
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130717758
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130730065
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130730997
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130743550
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130744117
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130756800
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:31 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:31 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D4A0B0, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D4A0B0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130760309
21:04:31 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:31 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130775425
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130775843
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130786652
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130789382
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130803551
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130806730
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130818542
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130820763
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130835520
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130838442
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130850890
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130852350
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130868240
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130868741
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130884732
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130886169
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130903904
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130906627
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130926554
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130928177
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130943884
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130945757
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130966076
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130967941
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=130986207
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=130990310
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131016000
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131017222
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131037640
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131040701
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131061447
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131063365
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131085057
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131090218
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131116485
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131118286
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131145666
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131146416
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131168304
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131172539
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131198639
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131199495
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131230531
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131231630
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131260313
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131262964
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131287339
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131291796
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131316175
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131316970
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131346043
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131347534
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131371282
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131376506
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131401634
21:04:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131405967
21:04:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131431817
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131432737
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131462854
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131464754
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131495669
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131497793
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131529424
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131531011
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131566260
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131568172
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131600923
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131601954
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131634451
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131639665
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131668326
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131674301
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131705269
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131712369
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131748732
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131751144
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131784911
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131791549
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131832066
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131834345
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131871579
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131877270
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131914078
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131915998
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131952015
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=131959105
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=131999428
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132001315
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132047518
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132049386
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132088140
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132095849
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132137764
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132145205
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132185568
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132193260
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132235351
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132241432
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132284449
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132292663
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132336022
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132342644
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132386406
21:04:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132393732
21:04:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132447729
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132450012
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132502712
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132511334
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132568902
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132575853
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132623310
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132632121
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132688845
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132697332
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132753062
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132755415
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132764360
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:33 DEBUG compiler - user_main_10 - Compiling _S1_2_8C354DC
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C354DC - addiu      $sp, $sp, -16
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354E0 - lw         $a3, 8($a1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354E4 - lw         $t0, 4($a1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354E8 - lw         $t1, 12($a1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354EC - or         $a1, $a2, $zr <=> move $a1, $a2
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354F0 - addiu      $a0, $a0, 8
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354F4 - sw         $ra, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C354F8 - jal        0x08C3895C
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C354FC - ori        $a2, $zr, 17 <=> li $a2, 17
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35500 - lw         $ra, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35504 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C35508 - addiu      $sp, $sp, 16
21:04:33 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3895C
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3895C - addiu      $sp, $sp, -80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38960 - sw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38964 - sw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38968 - sw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3896C - sw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38970 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38974 - or         $s2, $a2, $zr <=> move $s2, $a2
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38978 - or         $s6, $a3, $zr <=> move $s6, $a3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3897C - or         $s1, $t0, $zr <=> move $s1, $t0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38980 - swc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38984 - swc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38988 - sw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3898C - sw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38990 - sw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38994 - sw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38998 - sw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3899C - sw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C389A0 - beq        $a1, $zr, 0x08C38A28
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389A4 - or         $s3, $t1, $zr <=> move $s3, $t1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389A8 - addiu      $a0, $s0, 16
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389AC - sw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389B0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C389B4 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389B8 - or         $a2, $zr, $zr <=> li $a2, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389BC - slti       $a0, $s2, 16
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C389C0 - bne        $a0, $zr, 0x08C389E0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389C4 - slti       $a0, $s2, 111
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C389C8 - beq        $a0, $zr, 0x08C389E0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389CC - sw         $s2, 20($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C389D0 - bne        $s6, $zr, 0x08C38A64
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389D4 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C389D8 - b          0x08C38C38
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389DC - sw         $zr, 376($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C389E0 - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C389E4 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389E8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389EC - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389F0 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389F4 - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389F8 - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C389FC - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A00 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A04 - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A08 - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A0C - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A10 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A14 - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A18 - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A1C - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A20 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A24 - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38A28 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A2C - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A30 - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A34 - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A38 - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A3C - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A40 - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A44 - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A48 - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A4C - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A50 - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A54 - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A58 - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A5C - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A60 - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C38A64 - beq        $s1, $zr, 0x08C38C34
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A68 - sltu       $a0, $s1, $a0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38A6C - bne        $a0, $zr, 0x08C38A84
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A70 - andi       $a0, $s6, 127
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38A74 - bnel       $a0, $zr, 0x08C38ACC
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A78 - subu       $s6, $s6, $a0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C38A7C - b          0x08C38ADC
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A80 - srl        $a0, $s1, 0x0007
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38A84 - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38A88 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A8C - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A90 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A94 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A98 - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38A9C - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AA0 - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AA4 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AA8 - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AAC - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AB0 - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AB4 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AB8 - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38ABC - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AC0 - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AC4 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AC8 - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38ACC - addu       $s1, $a0, $s1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AD0 - addiu      $s6, $s6, 128
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AD4 - addiu      $s1, $s1, -128
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AD8 - srl        $a0, $s1, 0x0007
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38ADC - sll        $a0, $a0, 0x0007
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AE0 - srl        $s3, $s3, 0x0007
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AE4 - sll        $s3, $s3, 0x0007
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AE8 - srl        $a1, $a0, 0x0002
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AEC - sltu       $a1, $a1, $s3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38AF0 - bne        $a1, $zr, 0x08C38BD4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AF4 - lui        $t3, 0x0001 <=> li $t3, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AF8 - addu       $t3, $s0, $t3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38AFC - sw         $t3, 16($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B00 - lui        $t3, 0x0001 <=> li $t3, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B04 - addu       $t3, $s0, $t3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B08 - sw         $t3, 12($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B0C - lui        $t3, 0x0001 <=> li $t3, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B10 - addu       $t3, $s0, $t3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B14 - sw         $t3, 8($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B18 - mtc1       $zr, $f20
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B1C - lui        $t3, 0x08CB <=> li $t3, 0x08CB0000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B20 - lw         $s5, -29180($t3)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B24 - lw         $s4, -29184($t3)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B28 - lui        $t3, 0x3F00 <=> li $t3, 0x3F000000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B2C - mtc1       $t3, $f12
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B30 - lui        $s2, 0x0001 <=> li $s2, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B34 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B38 - lui        $t9, 0x0001 <=> li $t9, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B3C - lui        $t8, 0x0001 <=> li $t8, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B40 - lui        $t7, 0x0001 <=> li $t7, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B44 - lui        $t6, 0x0001 <=> li $t6, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B48 - lui        $t5, 0x0001 <=> li $t5, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B4C - lui        $t4, 0x0001 <=> li $t4, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B50 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B54 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B58 - lui        $t1, 0x0001 <=> li $t1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B5C - lui        $t0, 0x0001 <=> li $t0, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B60 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B64 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B68 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B6C - lui        $fp, 0x0001 <=> li $fp, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B70 - lui        $t3, 0x3F80 <=> li $t3, 0x3F800000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B74 - lui        $s7, 0x08CB <=> li $s7, 0x08CB0000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B78 - mtc1       $t3, $f22
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B7C - sltiu      $t2, $s3, 8192
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B80 - addu       $s2, $s0, $s2
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B84 - addu       $s1, $s0, $s1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B88 - ori        $ra, $zr, -21436 <=> li $ra, 44100
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B8C - addu       $t9, $s0, $t9
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B90 - addu       $t8, $s0, $t8
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B94 - addu       $t7, $s0, $t7
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B98 - addu       $t6, $s0, $t6
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38B9C - addu       $t5, $s0, $t5
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BA0 - addu       $t4, $s0, $t4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BA4 - addu       $v1, $s0, $v1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BA8 - addu       $v0, $s0, $v0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BAC - addu       $t1, $s0, $t1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BB0 - addu       $t0, $s0, $t0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BB4 - addu       $a3, $s0, $a3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BB8 - addu       $a2, $s0, $a2
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BBC - addu       $a1, $s0, $a1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BC0 - addu       $fp, $s0, $fp
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38BC4 - bne        $t2, $zr, 0x08C38C1C
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BC8 - addiu      $s7, $s7, -29192
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38BCC - b          0x08C38C24
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BD0 - subu       $a0, $a0, $s3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38BD4 - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38BD8 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BDC - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BE0 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BE4 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BE8 - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BEC - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BF0 - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BF4 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BF8 - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38BFC - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C00 - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C04 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C08 - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C0C - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C10 - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C14 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C18 - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38C1C - ori        $s3, $zr, 0 <=> li $s3, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C20 - subu       $a0, $a0, $s3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38C24 - sw         $s6, 376($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C28 - sw         $a0, 380($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38C2C - b          0x08C38D10
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C30 - sw         $s3, 384($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38C34 - sw         $zr, 376($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38C38 - sw         $zr, 380($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C3C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C40 - sw         $zr, 384($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C44 - addu       $a0, $s0, $a0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C48 - lui        $t2, 0x0001 <=> li $t2, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C4C - addu       $t2, $s0, $t2
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C50 - lui        $t3, 0x0001 <=> li $t3, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C54 - sw         $a0, 16($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C58 - addu       $a0, $s0, $t3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C5C - sw         $t2, 12($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C60 - sw         $a0, 8($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C64 - mtc1       $zr, $f20
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C6C - lw         $s5, -29180($a0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C70 - lw         $s4, -29184($a0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C74 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C78 - mtc1       $a0, $f12
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C7C - lui        $s2, 0x0001 <=> li $s2, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C80 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C84 - lui        $t9, 0x0001 <=> li $t9, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C88 - lui        $t8, 0x0001 <=> li $t8, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C8C - lui        $t7, 0x0001 <=> li $t7, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C90 - lui        $t6, 0x0001 <=> li $t6, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C94 - lui        $t5, 0x0001 <=> li $t5, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C98 - lui        $t4, 0x0001 <=> li $t4, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38C9C - lui        $v1, 0x0001 <=> li $v1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CA0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CA4 - lui        $t1, 0x0001 <=> li $t1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CA8 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CAC - lui        $a3, 0x0001 <=> li $a3, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CB0 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CB4 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CB8 - lui        $fp, 0x0001 <=> li $fp, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CBC - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CC0 - lui        $s7, 0x08CB <=> li $s7, 0x08CB0000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CC4 - mtc1       $a0, $f22
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CC8 - addu       $s2, $s0, $s2
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CCC - addu       $s1, $s0, $s1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CD0 - ori        $ra, $zr, -21436 <=> li $ra, 44100
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CD4 - addu       $t9, $s0, $t9
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CD8 - addu       $t8, $s0, $t8
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CDC - addu       $t7, $s0, $t7
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CE0 - addu       $t6, $s0, $t6
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CE4 - addu       $t5, $s0, $t5
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CE8 - addu       $t4, $s0, $t4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CEC - addu       $v1, $s0, $v1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CF0 - addu       $v0, $s0, $v0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CF4 - addu       $t1, $s0, $t1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CF8 - addu       $t0, $s0, $t0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38CFC - addu       $a3, $s0, $a3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D00 - addu       $a2, $s0, $a2
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D04 - addu       $a1, $s0, $a1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D08 - addu       $fp, $s0, $fp
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D0C - addiu      $s7, $s7, -29192
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38D10 - sw         $s5, -32092($s2)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D14 - sw         $s4, -32096($s2)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D18 - sw         $zr, -32088($s1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D1C - sw         $ra, -32084($t9)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D20 - sw         $zr, -32080($t8)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D24 - sw         $zr, -32076($t7)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D28 - sw         $zr, -32072($t6)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D2C - sb         $zr, -32068($t5)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D30 - sw         $zr, -32064($t4)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D34 - sw         $zr, -32060($v1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D38 - sw         $zr, -32056($v0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D3C - swc1       $f20, -32052($t1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D40 - sw         $zr, -32044($t0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D44 - swc1       $f20, -32040($a3)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D48 - sw         $zr, -32036($a2)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38D4C - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D50 - swc1       $f12, -32104($a1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D54 - sw         $zr, 324($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D58 - sw         $zr, 328($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D5C - swc1       $f22, 332($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D60 - swc1       $f22, 336($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D64 - or         $a0, $v0, $zr <=> move $a0, $v0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38D68 - b          0x08C38D78
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D6C - lw         $s3, 20($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38D78 - swc1       $f22, 340($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38D7C - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D80 - sw         $zr, 344($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38D84 - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D88 - nop
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D8C - sw         $zr, 348($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D90 - sw         $zr, 352($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D94 - swc1       $f20, 356($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38D98 - or         $a0, $v0, $zr <=> move $a0, $v0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38D9C - b          0x08C38DAC
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DA0 - swc1       $f20, 360($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38DAC - swc1       $f20, 364($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38DB0 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DB4 - sw         $zr, 368($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DB8 - sw         $zr, 236($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DBC - sw         $zr, 240($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DC0 - swc1       $f22, 244($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38DC4 - b          0x08C38DD4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DC8 - swc1       $f22, 248($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38DD4 - swc1       $f22, 252($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DD8 - lw         $a0, 16($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DDC - lw         $a1, 12($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DE0 - sw         $zr, 256($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DE4 - lw         $a2, 8($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DE8 - sw         $zr, -32128($a0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DEC - swc1       $f20, -32124($a1)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DF0 - swc1       $f22, -32116($a2)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DF4 - swc1       $f22, -32120($fp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DF8 - sw         $zr, 140($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38DFC - or         $a0, $s7, $zr <=> move $a0, $s7
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E00 - ori        $a1, $zr, 512 <=> li $a1, 512
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E04 - or         $a3, $zr, $zr <=> li $a3, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38E08 - jal        0x08C9245C [sceKernelCreateEventFlag]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E0C - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E10 - sw         $v0, 4($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E14 - lw         $a0, 376($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38E18 - beq        $a0, $zr, 0x08C38F00
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E1C - sw         $s0, 4($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E20 - lui        $a1, 0x08C4 <=> li $a1, 0x08C40000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E24 - addiu      $a2, $s3, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E28 - or         $a0, $s7, $zr <=> move $a0, $s7
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E2C - ori        $a3, $zr, 4096 <=> li $a3, 4096
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E30 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E34 - or         $t1, $zr, $zr <=> li $t1, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38E38 - jal        0x08C9243C [sceKernelCreateThread]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E3C - addiu      $a1, $a1, -30404
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E40 - or         $s1, $v0, $zr <=> move $s1, $v0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38E44 - blez       $s1, 0x08C38EB8
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E48 - addiu      $a2, $sp, 4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E4C - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38E50 - jal        0x08C923D4 [sceKernelStartThread]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E54 - ori        $a1, $zr, 4 <=> li $a1, 4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38E58 - bne        $v0, $zr, 0x08C38E68
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E5C - nop
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38E60 - b          0x08C38F00
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E64 - sw         $s1, 8($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C38E68 - jal        0x08C924E4 [sceKernelDeleteThread]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E6C - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E70 - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38E74 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E78 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E7C - addiu      $v0, $zr, -4 <=> li $v0, -4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E80 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E84 - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E88 - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E8C - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E90 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E94 - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E98 - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38E9C - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EA0 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EA4 - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EA8 - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EAC - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EB0 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EB4 - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38EB8 - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38EBC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EC0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EC4 - addiu      $v0, $zr, -4 <=> li $v0, -4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EC8 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38ECC - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38ED0 - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38ED4 - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38ED8 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EDC - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EE0 - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EE4 - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EE8 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EEC - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EF0 - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EF4 - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EF8 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38EFC - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38F00 - lui        $a1, 0x08C4 <=> li $a1, 0x08C40000
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F04 - or         $a0, $s7, $zr <=> move $a0, $s7
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F08 - or         $a2, $s3, $zr <=> move $a2, $s3
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F0C - ori        $a3, $zr, 14336 <=> li $a3, 14336
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F10 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F14 - or         $t1, $zr, $zr <=> li $t1, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38F18 - jal        0x08C9243C [sceKernelCreateThread]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F1C - addiu      $a1, $a1, -30736
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F20 - or         $s7, $v0, $zr <=> move $s7, $v0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38F24 - blez       $s7, 0x08C38F90
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F28 - addiu      $a2, $sp, 4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F2C - or         $a0, $s7, $zr <=> move $a0, $s7
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38F30 - jal        0x08C923D4 [sceKernelStartThread]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F34 - ori        $a1, $zr, 4 <=> li $a1, 4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C38F38 - beql       $v0, $zr, 0x08C38FD8
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F3C - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C38F40 - jal        0x08C924E4 [sceKernelDeleteThread]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F44 - or         $a0, $s7, $zr <=> move $a0, $s7
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F48 - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38F4C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F50 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F54 - addiu      $v0, $zr, -4 <=> li $v0, -4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F58 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F5C - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F60 - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F64 - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F68 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F6C - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F70 - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F74 - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F78 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F7C - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F80 - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F84 - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F88 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F8C - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38F90 - lw         $a0, 0($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38F94 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F98 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38F9C - addiu      $v0, $zr, -4 <=> li $v0, -4
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FA0 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FA4 - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FA8 - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FAC - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FB0 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FB4 - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FB8 - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FBC - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FC0 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FC4 - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FC8 - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FCC - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FD0 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FD4 - addiu      $sp, $sp, 80
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C38FD8 - sw         $s7, 12($s0)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C38FDC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FE0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FE4 - or         $v0, $zr, $zr <=> li $v0, 0
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FE8 - lwc1       $f20, 24($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FEC - lwc1       $f22, 28($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FF0 - lw         $s0, 32($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FF4 - lw         $s1, 36($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FF8 - lw         $s2, 40($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C38FFC - lw         $s3, 44($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39000 - lw         $s4, 48($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39004 - lw         $s5, 52($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39008 - lw         $s6, 56($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3900C - lw         $s7, 60($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39010 - lw         $fp, 64($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39014 - lw         $ra, 68($sp)
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C39018 - jr         $ra
21:04:33 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3901C - addiu      $sp, $sp, 80
21:04:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D41DC0, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x40, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D41DC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132768768
21:04:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132782728
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132783160
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132798218
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132799711
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132814213
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132814687
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132829777
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132830258
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132844148
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132845873
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132862082
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132863735
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132879633
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132880211
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132899594
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132901243
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132919423
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132923223
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132941604
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132942259
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132961860
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132963164
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=132980655
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=132981849
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133002551
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133005798
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133026421
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133028267
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133047114
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133049883
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133070482
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133074666
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133096127
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133099103
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133119865
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133125856
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133147271
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133149541
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133170956
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133175318
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133199486
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133200302
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133229104
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133231053
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133254040
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133259054
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133283312
21:04:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133284161
21:04:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133316898
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133318654
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133350408
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133351338
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133384355
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133385310
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133417829
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133423477
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133451743
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133457814
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133486140
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133491781
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133518671
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133524314
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133553594
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133559198
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133587959
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133594078
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133622596
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133628966
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133666235
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133667433
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133702670
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133708256
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133738193
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133744747
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133781082
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133782762
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133820842
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133827780
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133868442
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133874532
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133913495
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133915322
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=133956536
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133963173
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134003230
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134009350
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134050017
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134052738
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134101445
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134103672
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134150712
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134152676
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134202690
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134209365
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134255811
21:04:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134263968
21:04:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134304926
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134312023
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134365672
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134368078
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134419817
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134428502
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134482440
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134485250
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134549982
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134552605
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134621690
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134623976
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134632443
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134635091
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134646597
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134648927
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134660513
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134663111
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134674654
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134675870
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134685418
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134688228
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134700113
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134701259
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134713408
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134714680
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134728068
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134729286
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134742941
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134743501
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134759378
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134761324
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134776432
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134776917
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134792970
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134794083
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134809149
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134809620
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134826965
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134828329
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134843439
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134843989
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134862664
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134864493
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134881290
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134881817
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134898945
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134901464
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134918065
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134923013
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134941788
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134942400
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134961624
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134962236
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=134982084
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=134983266
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135002453
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135006502
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135029397
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135031421
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135050484
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135052016
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135076404
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135077978
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135098161
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135100222
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135120124
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135124714
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135147774
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135149568
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135171540
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135175739
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135198626
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135200104
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135221513
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135226241
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135250481
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135251331
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135280927
21:04:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135282992
21:04:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135312639
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135313540
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135339446
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135344116
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135368917
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135373675
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135400439
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135402431
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135433138
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135434947
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135467675
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135473491
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135501920
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135503756
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135536391
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135542055
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135570654
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135576405
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135604943
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135610422
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135639093
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135644198
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135684785
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135690804
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135719904
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135726563
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135764822
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135766836
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135803451
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135808967
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135850202
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135851974
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135898011
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135900492
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135946579
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135948828
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=135987183
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135993986
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136034634
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136041669
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136083342
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136086546
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136133761
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136136111
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136184314
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136186663
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136236441
21:04:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136242842
21:04:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136289389
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136297649
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136348586
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136350146
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136403618
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136410545
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136456363
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136464968
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136523291
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136531893
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136586659
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136594902
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136649897
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136653859
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136685733
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136687427
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136697528
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136699142
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136708819
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:37 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:37 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:04:37 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:04:37 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136712059
21:04:37 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:37 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136724909
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:37 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:37 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:04:37 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:04:37 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136728201
21:04:37 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:37 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136740184
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:37 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:37 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:37 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:37 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x10000, option=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136743005
21:04:37 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:37 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136753365
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136757141
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136767399
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136768405
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136781300
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136782608
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136795336
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136795769
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136811339
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136813218
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136826735
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136828691
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136841311
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136843839
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136858237
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136859290
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136871727
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136873758
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136892326
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136892837
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136912149
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136912667
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136929233
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136930757
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136948720
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136949316
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136966982
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136968746
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=136986650
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=136990770
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137009359
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137009958
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137029451
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137030055
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137049172
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137049814
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137069549
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137073322
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137093588
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137095162
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137115236
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137116939
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137137572
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137140986
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137162760
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137164714
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137184969
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137185747
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137211170
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137213484
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137234463
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137236097
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137262828
21:04:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137264677
21:04:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137286346
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137291666
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137316020
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137317768
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137346829
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137347766
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137372139
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137377173
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137403776
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137408331
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137435636
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137440424
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137468583
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137473603
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137501598
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137502550
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137534609
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137535981
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137567902
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137570110
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137602054
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137607441
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137635373
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137640569
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137679705
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137681532
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137715062
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137716175
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137752633
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137759515
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137788953
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137794603
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137832826
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137835223
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137872416
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137879458
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137917239
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137919172
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=137964768
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=137966884
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138005019
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138011865
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138051451
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138058682
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138098513
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138101122
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138148026
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138149998
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138198703
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138201104
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138252361
21:04:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138259746
21:04:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138303290
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138310099
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138353124
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138360546
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138405020
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138412046
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138464676
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138467698
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138531935
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138535373
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138587951
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138595849
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138650511
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138660096
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138714802
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138716405
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138727527
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138728747
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138737775
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138739326
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138749240
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138750598
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138762783
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:39 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:39 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:39 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C3893C, initPriority=0x12, stackSize=0x1000, attr=0x0, option_addr=0x0
21:04:39 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x47-', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FB4C00
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x47, name='', PC=0x08C3893C, attr=0x0, priority=0x12, stackSize=0x1000
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138766032
21:04:39 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:39 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138776943
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138778851
21:04:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=138791095
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:39 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:39 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:39 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x47, len=0x4, data_addr=0x9FFF594
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x47, name='', dataLen=0x4, data=0x09FFF594, gp=0x08CF4E10
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138794967
21:04:39 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138795659
21:04:39 DEBUG  runtime - user_main_10 - Switching from Thread  to 
21:04:39 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:39 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138810960
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138812945
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138826080
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138826492
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138837910
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138839875
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138853276
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138855898
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138868403
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138868882
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138884171
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138885319
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138900200
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138901927
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138915876
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138917433
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138932151
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138934754
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138950712
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138951236
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138968884
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138969414
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=138986564
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=138990009
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139004414
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139007842
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139027162
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139027738
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139044405
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139045009
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139066001
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139066624
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139085989
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139090483
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139111399
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139113806
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139133221
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139134405
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139154205
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139160112
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139181378
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139183859
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139209830
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139211471
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139232615
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139234263
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139255224
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139259870
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139282489
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139284360
21:04:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139312466
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139313818
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139335677
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139340719
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139366413
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139368491
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139400182
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139402043
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139430714
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139433063
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139461415
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139463222
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139487980
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139493700
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139518468
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139520276
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139551203
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139552993
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139585033
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139591588
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139622806
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139629129
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139667257
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139668783
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139702204
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139708083
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139736550
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139741822
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139782446
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139784961
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139819509
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139825771
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139856549
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139863128
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139902147
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139908544
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139946988
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139949702
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=139986293
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=139992975
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140033636
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140035790
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140080554
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140082644
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140120570
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140127284
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140169837
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140175845
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140218671
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140226631
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140268568
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140275043
21:04:40 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140317748
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140326337
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140370689
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140378218
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140453025
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140461406
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140520988
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140531487
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140602642
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140611524
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140687360
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140696993
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140766815
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140769157
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140795032
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140795895
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140806662
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140807500
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140816255
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140817243
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140828290
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140828672
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x47, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x47, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=140841051
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_47
21:04:41 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:41 DEBUG compiler - _47 - Compiling _S1_2_8C3893C
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C3893C - addiu      $sp, $sp, -16
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38940 - sw         $ra, 0($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C38944 - jal        0x08C38810
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38948 - lw         $a0, 0($a1)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3894C - or         $v0, $zr, $zr <=> li $v0, 0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38950 - lw         $ra, 0($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38954 - jr         $ra
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38958 - addiu      $sp, $sp, 16
21:04:41 DEBUG compiler - _47 - Compiling _S1_2_8C38810
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C38810 - addiu      $sp, $sp, -48
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38814 - sw         $s2, 12($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38818 - lui        $s2, 0xFFFE <=> li $s2, 0xFFFE0000
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3881C - sw         $s0, 4($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38820 - sw         $s1, 8($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38824 - sw         $s3, 16($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38828 - sw         $s4, 20($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3882C - sw         $s5, 24($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38830 - sw         $s6, 28($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38834 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38838 - addiu      $s2, $s2, -1
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3883C - lui        $s6, 0x0300 <=> li $s6, 0x03000000
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38840 - lui        $s5, 0x0200 <=> li $s5, 0x02000000
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38844 - lui        $s4, 0x0100 <=> li $s4, 0x01000000
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38848 - lui        $s3, 0x0002 <=> li $s3, 0x00020000
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3884C - lui        $s1, 0x0800 <=> li $s1, 0x08000000
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38850 - sw         $ra, 32($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38854 - lw         $a0, 4($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C38858 - or         $a1, $s6, $zr <=> move $a1, $s6
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3885C - ori        $a2, $zr, 33 <=> li $a2, 33
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38860 - or         $a3, $sp, $zr <=> move $a3, $sp
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C38864 - jal        0x08C92434 [sceKernelWaitEventFlag]
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38868 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3886C - lw         $a0, 0($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38870 - and        $a0, $a0, $s5
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile v  0x8C38874 - bne        $a0, $zr, 0x08C38914
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38878 - nop
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3887C - lw         $a0, 0($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38880 - and        $a0, $a0, $s4
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile ^  0x8C38884 - beql       $a0, $zr, 0x08C38858
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38888 - lw         $a0, 4($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile <> 0x8C3888C - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38890 - nop
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38894 - lw         $a0, 112($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38898 - or         $a0, $a0, $s3
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3889C - sw         $a0, 112($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C388A0 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388A4 - or         $a0, $v0, $zr <=> move $a0, $v0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388A8 - lw         $a1, 128($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388AC - lw         $a2, 132($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388B0 - lw         $a0, 120($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388B4 - lw         $a3, 124($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388B8 - addu       $a3, $a0, $a3
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388BC - lw         $a0, 116($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388C0 - lw         $t0, 28($a0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388C4 - addiu      $t2, $t0, 40
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388C8 - lh         $t0, 0($t2)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388CC - addu       $a0, $a0, $t0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388D0 - ori        $t0, $a3, 0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388D4 - ori        $t1, $zr, 0 <=> li $t1, 0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388D8 - lw         $a3, 4($t2)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388DC - jalr       $ra, $a3
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388E0 - or         $t2, $zr, $zr <=> li $t2, 0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C388E4 - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388E8 - sw         $v0, 136($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388EC - lw         $a0, 112($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388F0 - and        $a0, $a0, $s2
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388F4 - sw         $a0, 112($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C388F8 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C388FC - or         $a0, $v0, $zr <=> move $a0, $v0
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38900 - lw         $a0, 4($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile <  0x8C38904 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38908 - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile ^  0x8C3890C - b          0x08C38858
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38910 - lw         $a0, 4($s0)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile  > 0x8C38914 - lw         $s0, 4($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38918 - lw         $s1, 8($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3891C - lw         $s2, 12($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38920 - lw         $s3, 16($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38924 - lw         $s4, 20($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38928 - lw         $s5, 24($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C3892C - lw         $s6, 28($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38930 - lw         $ra, 32($sp)
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38934 - jr         $ra
21:04:41 DEBUG compiler - _47 - CodeInstruction.compile    0x8C38938 - addiu      $sp, $sp, 48
21:04:41 DEBUG hle.ThreadManForUser - _47 - sceKernelWaitEventFlag uid=0x46, bits=0x3000000, wait=0x21, outBitsAddr=0x09FB5A70, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _47 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x46, name='', attr=0x200, initPattern=0x10000, currentPattern=0x10000, numWaitThreads=0) fast check failed
21:04:41 DEBUG hle.ThreadManForUser - _47 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _47 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _47 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140843601
21:04:41 DEBUG  runtime - _47 - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _47 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _47 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140844018
21:04:41 DEBUG  runtime - _47 - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _47 - syncThread currentThread=_47, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _47 - Waiting to be scheduled...
21:04:41 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140858483
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140860115
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140870854
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140873175
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140884355
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140884750
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140896758
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140898831
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140913335
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140913788
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140928530
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140929670
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140944266
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140946067
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140961451
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140964188
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140979485
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140980615
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=140996283
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=140996822
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141014886
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141016083
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141033000
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141035335
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141052445
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141053035
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141071167
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141075710
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141094979
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141096488
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141114980
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141117302
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141135516
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141139475
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141160010
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141161340
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141179518
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141182125
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141201777
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141202486
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141228288
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141229914
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141250597
21:04:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141252351
21:04:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141277666
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141278479
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141300558
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141302070
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141330335
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141332060
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141353322
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141359116
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141381427
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141383871
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141410822
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141411700
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141435840
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141439864
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141466884
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141467794
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141498275
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141499212
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141531533
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141534636
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141565158
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141566135
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141598718
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141599867
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141635698
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141641164
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141669400
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141675236
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141705294
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141711527
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141746365
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141748335
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141782747
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141785528
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141819633
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141826076
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141863471
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141865171
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141900538
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141903039
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141946571
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141947792
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=141985293
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=141992166
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142031204
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142033783
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142070161
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142076675
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142117395
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142120170
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142168600
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142175010
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142218301
21:04:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142220669
21:04:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142269405
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142275592
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142318257
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142325710
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142369567
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142376520
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142419339
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142427397
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142481440
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142483797
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142536406
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142544103
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142599052
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142601768
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142669796
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142677860
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142733774
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142736395
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142794405
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142796290
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142804908
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142806607
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142817366
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142818444
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142829746
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142830525
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142842910
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142843264
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142853632
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142856280
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142867515
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142867885
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142880713
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142883076
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142896262
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142896664
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142911119
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142912389
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142926871
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142927314
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142942386
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142942877
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142958645
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142959129
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142970673
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142973373
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=142987117
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=142990931
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143002986
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143006681
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143021267
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143025825
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143042769
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143044014
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143061466
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143062738
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143080331
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143080956
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143100431
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143101043
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143119512
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143123972
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143142506
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143144175
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143164260
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143164927
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143183921
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143185300
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143209157
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143211378
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143231249
21:04:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143232537
21:04:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143259377
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143261284
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143281208
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143283069
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143303954
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143307978
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143330529
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143332600
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143354374
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143360104
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143383079
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143383934
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143413904
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143414767
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143444460
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143446565
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143471985
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143476778
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143502855
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143507598
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143534419
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143536444
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143567034
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143569416
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143602087
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143604109
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143640014
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143646004
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143685142
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143691250
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143722255
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143728383
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143766615
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143768965
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143806346
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143812367
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143850607
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143853288
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143901345
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143904030
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143948870
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143950687
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=143997418
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=143999673
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144038902
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144045458
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144084081
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144086141
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144131610
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144133734
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144179720
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144181920
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144220015
21:04:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144227946
21:04:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144268369
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144270724
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144318850
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144326169
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144368677
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144375822
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144418590
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144427497
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144468671
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144475883
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144522052
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144529839
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144581325
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144583515
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144638384
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144645471
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144700883
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144702667
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144774818
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144782856
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144855789
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144889413
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144903122
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:45 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:45 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:45 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:45 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144907988
21:04:45 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:45 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144919850
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144924627
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144935420
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144935865
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144950096
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144952180
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144967371
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144968902
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=144985069
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=144985538
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145001383
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145001788
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145015882
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145016358
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145032391
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145033359
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145049869
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145052404
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145066829
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145069265
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145086376
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145089973
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145102518
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145103912
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145119935
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145123324
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145137739
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145141489
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145158475
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145160623
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145176777
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145177347
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145195825
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145198433
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145215843
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145216489
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:45 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145236253
21:04:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145239843
21:04:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145260117
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145261317
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145280540
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145282018
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145302017
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145306371
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145327026
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145328279
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145348918
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145349642
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145371247
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145375716
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145397311
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145398619
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145420482
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145425899
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145448098
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145450143
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145472694
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145477639
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145501983
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145502838
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145531162
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145532045
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145555516
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145560176
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145584312
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145585208
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145615133
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145616875
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145649785
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145651627
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145683314
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145685618
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145718311
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145724345
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145750714
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145751742
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145785021
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145786909
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145820635
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145827093
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145855770
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145862009
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145897461
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145899864
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145935061
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145940874
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=145972565
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=145977879
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146017159
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146018935
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146055756
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146062529
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146101365
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146103661
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146150513
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146152588
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146198766
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146200593
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146238230
21:04:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146245557
21:04:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146288175
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146295080
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146337984
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146344614
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146388766
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146395745
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146438986
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146445913
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146488238
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146496045
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146538936
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146546108
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146587651
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146595700
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146652921
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146661126
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146714688
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146717581
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146770722
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146778623
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146838740
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146845857
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146900855
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146903511
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=146967684
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=146970201
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147008599
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147010087
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147017891
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147018722
21:04:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147029622
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:47 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C387F0, initPriority=0x11, stackSize=0x3800, attr=0x0, option_addr=0x0
21:04:47 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x49-', type=PSP_SMEM_High, size=0x3800, addr=0x00000000: returns 0x09FB1400
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x49, name='', PC=0x08C387F0, attr=0x0, priority=0x11, stackSize=0x3800
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147033358
21:04:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:47 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=147045485
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:47 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x49, len=0x4, data_addr=0x9FFF594
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x49, name='', dataLen=0x4, data=0x09FFF594, gp=0x08CF4E10
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147048993
21:04:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147049741
21:04:47 DEBUG  runtime - user_main_10 - Switching from Thread  to 
21:04:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:47 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147064163
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147065531
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147078578
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
21:04:47 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:47 DEBUG compiler - _49 - Compiling _S1_2_8C387F0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C387F0 - addiu      $sp, $sp, -16
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387F4 - sw         $ra, 0($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C387F8 - jal        0x08C38568
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387FC - lw         $a0, 0($a1)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38800 - or         $v0, $zr, $zr <=> li $v0, 0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38804 - lw         $ra, 0($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38808 - jr         $ra
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3880C - addiu      $sp, $sp, 16
21:04:47 DEBUG compiler - _49 - Compiling _S1_2_8C38568
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C38568 - addiu      $sp, $sp, -160
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3856C - sw         $s0, 120($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38570 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38574 - sw         $s5, 140($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38578 - addiu      $s5, $s0, 48
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3857C - or         $a0, $s5, $zr <=> move $a0, $s5
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38580 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38584 - swc1       $f20, 116($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38588 - sw         $s1, 124($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3858C - sw         $s2, 128($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38590 - sw         $s3, 132($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38594 - sw         $s4, 136($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38598 - sw         $s6, 144($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3859C - sw         $s7, 148($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385A0 - sw         $fp, 152($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385A4 - sw         $ra, 156($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C385A8 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385AC - or         $a2, $zr, $zr <=> li $a2, 0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385B0 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385B4 - addu       $a0, $s0, $a0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385B8 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385BC - addu       $a1, $s0, $a1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385C0 - sw         $a0, 104($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385C4 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385C8 - sw         $a1, 100($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385CC - addu       $a0, $s0, $a2
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385D0 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385D4 - addu       $a1, $s0, $a1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385D8 - sw         $a0, 112($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385DC - lui        $fp, 0x0001 <=> li $fp, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385E0 - lui        $s7, 0x0001 <=> li $s7, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385E4 - lui        $s6, 0x0001 <=> li $s6, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385E8 - mtc1       $zr, $f20
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385EC - addiu      $s1, $s0, 140
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385F0 - addiu      $s4, $sp, 4
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385F4 - addiu      $s3, $s0, 80
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385F8 - addu       $fp, $s0, $fp
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C385FC - sw         $a1, 108($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38600 - addu       $s7, $s0, $s7
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38604 - addu       $s6, $s0, $s6
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38608 - or         $a0, $s5, $zr <=> move $a0, $s5
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C3860C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38610 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38614 - lw         $a0, 4($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38618 - ori        $a2, $zr, 32 <=> li $a2, 32
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3861C - or         $a3, $sp, $zr <=> move $a3, $sp
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38620 - or         $t0, $zr, $zr <=> li $t0, 0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38624 - jal        0x08C92434 [sceKernelWaitEventFlag]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38628 - lui        $a1, 0x0002 <=> li $a1, 0x00020000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3862C - or         $a0, $s5, $zr <=> move $a0, $s5
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38630 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38634 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38638 - or         $a2, $zr, $zr <=> li $a2, 0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3863C - ori        $t8, $zr, 0 <=> li $t8, 0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38640 - ori        $t9, $zr, 12 <=> li $t9, 12
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38644 - lw         $a0, 4($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C38648 - addu       $a1, $s1, $t8
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3864C - lw         $a2, 0($a1)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38650 - lw         $a1, 4($a1)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38654 - addu       $a3, $sp, $t8
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38658 - sw         $a2, 4($a3)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3865C - sw         $a1, 8($a3)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38660 - addiu      $t9, $t9, -1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile ^  0x8C38664 - bne        $t9, $zr, 0x08C38648
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38668 - addiu      $t8, $t8, 8
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3866C - lw         $a1, 4($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38670 - andi       $a1, $a1, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C38674 - beq        $a1, $zr, 0x08C38694
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38678 - ori        $s2, $zr, 0 <=> li $s2, 0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3867C - lw         $a1, 24($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38680 - lui        $a2, 0x8000 <=> li $a2, 0x80000000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38684 - and        $a1, $a1, $a2
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C38688 - bnel       $a1, $zr, 0x08C38698
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3868C - sw         $zr, 140($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C38690 - lw         $s2, 8($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C38694 - sw         $zr, 140($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C38698 - jal        0x08C923A4 [sceKernelSetEventFlag]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3869C - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386A0 - lw         $a0, 4($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386A4 - andi       $a0, $a0, -32768
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C386A8 - beq        $a0, $zr, 0x08C38700
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386AC - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C386B0 - beq        $s2, $zr, 0x08C386C4
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386B4 - or         $a0, $s5, $zr <=> move $a0, $s5
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C386B8 - jal        0x08C2E408
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386BC - or         $a0, $s2, $zr <=> move $a0, $s2
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386C0 - or         $a0, $s5, $zr <=> move $a0, $s5
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C386C4 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386C8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386CC - lwc1       $f20, 116($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386D0 - lw         $s0, 120($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386D4 - lw         $s1, 124($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386D8 - lw         $s2, 128($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386DC - lw         $s3, 132($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386E0 - lw         $s4, 136($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386E4 - lw         $s5, 140($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386E8 - lw         $s6, 144($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386EC - lw         $s7, 148($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386F0 - lw         $fp, 152($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386F4 - lw         $ra, 156($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386F8 - jr         $ra
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C386FC - addiu      $sp, $sp, 160
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <> 0x8C38700 - jal        0x08C37B50
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38704 - or         $a1, $s4, $zr <=> move $a1, $s4
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38708 - lw         $a0, 4($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3870C - andi       $a0, $a0, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile ^  0x8C38710 - beq        $a0, $zr, 0x08C3860C
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38714 - or         $a0, $s5, $zr <=> move $a0, $s5
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38718 - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3871C - nop
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38720 - lw         $a0, 112($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38724 - lui        $a1, 0xFFFC <=> li $a1, 0xFFFC0000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38728 - addiu      $a1, $a1, -1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3872C - and        $a0, $a0, $a1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38730 - ori        $a0, $a0, 2
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38734 - sw         $a0, 112($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38738 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3873C - or         $a0, $v0, $zr <=> move $a0, $v0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38740 - lui        $a1, 0xFFFC <=> li $a1, 0xFFFC0000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38744 - lw         $a0, 4($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38748 - jal        0x08C924A4 [sceKernelClearEventFlag]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3874C - addiu      $a1, $a1, -1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38750 - or         $a0, $s0, $zr <=> move $a0, $s0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38754 - jal        0x08C3A440
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38758 - or         $a1, $s4, $zr <=> move $a1, $s4
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile v  0x8C3875C - beq        $s2, $zr, 0x08C38770
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38760 - or         $a0, $s3, $zr <=> move $a0, $s3
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38764 - jal        0x08C2E408
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38768 - or         $a0, $s2, $zr <=> move $a0, $s2
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3876C - or         $a0, $s3, $zr <=> move $a0, $s3
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile  > 0x8C38770 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38774 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38778 - or         $a2, $zr, $zr <=> li $a2, 0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C3877C - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38780 - nop
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38784 - lw         $a0, 112($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38788 - lui        $a1, 0x0007 <=> li $a1, 0x00070000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3878C - addiu      $a1, $a1, -32768
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38790 - and        $a0, $a0, $a1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C38794 - sw         $a0, 112($s0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C38798 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C3879C - or         $a0, $v0, $zr <=> move $a0, $v0
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387A0 - lw         $a0, 104($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387A4 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387A8 - lw         $a3, -29180($a1)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387AC - lw         $a2, -29184($a1)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387B0 - lw         $a1, 100($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387B4 - lw         $t0, 112($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387B8 - lw         $t1, 108($sp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387BC - sw         $a3, -32092($a0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387C0 - sw         $a2, -32096($a0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387C4 - sw         $zr, -32060($a1)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387C8 - sw         $zr, -32080($t0)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387CC - sw         $zr, -32076($t1)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387D0 - sw         $zr, -32072($fp)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387D4 - sw         $zr, -32044($s7)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387D8 - swc1       $f20, -32040($s6)
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387DC - or         $a0, $s3, $zr <=> move $a0, $s3
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile <  0x8C387E0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387E4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile ^  0x8C387E8 - b          0x08C3860C
21:04:47 DEBUG compiler - _49 - CodeInstruction.compile    0x8C387EC - or         $a0, $s5, $zr <=> move $a0, $s5
21:04:47 DEBUG hle.Kernel_Library - _49 - sceKernelLockLwMutex workAreaAddr=0x08D41DE0, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _49 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D41DE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x49), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147080660
21:04:47 DEBUG  runtime - _49 - Switching from Thread  to 
21:04:47 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _49 - Waiting to be scheduled...
21:04:47 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147096018
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147097015
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147109894
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147111528
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147125878
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147126354
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147141373
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147141863
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147157463
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147158006
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147175023
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147176737
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:47 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147194005
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147195106
21:04:47 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147210802
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147212207
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147230406
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147232095
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147248798
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147249384
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147267895
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147268537
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147287154
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147291162
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147311193
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147311858
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147330052
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147332541
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147351510
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147353305
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147378232
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147379558
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147399185
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147400943
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147421630
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147426136
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147447890
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147449504
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147470933
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147476337
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147498386
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147499178
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147521889
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147526668
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147549053
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147550564
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147581209
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147583518
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147611647
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147613472
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147636558
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147642180
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147667866
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147669403
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147700733
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147701661
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147731447
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147733380
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147765054
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147766776
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147797742
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147800138
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147830750
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147832885
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147865360
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147868273
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147900411
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147903255
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147937148
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147942202
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147979711
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=147982169
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148016400
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148018786
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148053786
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148060759
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148099557
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148101544
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148147326
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148148867
21:04:48 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:48 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148198356
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148201459
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148251184
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148253330
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148317817
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148327140
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148383057
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148384471
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148451052
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148452700
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148514841
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148516284
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148570820
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148578067
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148632390
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148634420
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148685157
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148693066
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148749205
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148751631
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148815008
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148817227
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148872454
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148880172
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148935913
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=148943401
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148999142
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149020647
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149032000
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149032499
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149042853
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
21:04:49 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:49 DEBUG  runtime - _49 - Scheduled, restarting...
21:04:49 DEBUG  runtime - _49 - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _49 - sceKernelUnlockLwMutex workAreaAddr=0x08D41DE0, count=0x1
21:04:49 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149045844
21:04:49 DEBUG  runtime - _49 - Switching from Thread  to 
21:04:49 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _49 - Waiting to be scheduled...
21:04:49 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149058157
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149059874
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149070087
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149071878
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149080517
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149083239
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149095828
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149097505
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149110954
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149111356
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149124613
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149125054
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149136062
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149139975
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149151968
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149152419
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149169297
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149169765
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:49 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149185992
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149186483
21:04:49 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149202724
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149206076
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149219139
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149219662
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149237670
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149240027
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149254883
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149258361
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149275775
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149276333
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149294294
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149295534
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149312713
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149314085
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149331942
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149333749
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149353096
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149356961
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149377824
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149379336
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149399093
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149400501
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149421669
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149427160
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149448525
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149450081
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149477495
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149478833
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149499142
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149501168
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149521931
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149526972
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149548098
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149548950
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149578751
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149580357
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149603423
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149608349
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149631984
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149634282
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149663501
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149664473
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149696021
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149697084
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149724258
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149730653
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149768753
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149773101
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149802686
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149810130
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149851008
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149852023
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149885248
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149887193
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149929592
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149930707
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149971525
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=149978080
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150016569
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150018961
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150051496
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150058340
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150087642
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150094185
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150123669
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150129897
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:50 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150170583
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150177556
21:04:50 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150220895
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150227315
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150271582
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150278808
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150321620
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150329426
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150372296
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150379191
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150437606
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150445296
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150503898
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150510917
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150554356
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150562023
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150606741
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150613745
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150654310
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150662007
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150706924
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150714117
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150766038
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150768641
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150819953
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150827875
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150883153
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150885847
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150949570
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=150952373
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151015899
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151019581
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151083332
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151086434
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151177483
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151177823
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151188614
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151191271
21:04:51 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:51 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151202162
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151205526
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151214268
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151214796
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151230847
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151232143
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151242322
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151242842
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151256186
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151260642
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151275452
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151276547
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151287417
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151292294
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151304184
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151307179
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151327394
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151328142
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151346703
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151347197
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151366205
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151366718
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151385171
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151387819
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151405202
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151409593
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151422546
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151427565
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151446704
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151448167
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151466394
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151466988
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151484911
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151486909
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151513129
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151514697
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151533107
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151533735
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151552850
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151557158
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151580910
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151581580
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151600811
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151601558
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151626719
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151629046
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151648412
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151650512
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151671387
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151675733
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151697678
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151698436
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151720151
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151725058
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151748244
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151749051
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151771402
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151776860
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151799468
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151801941
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151830728
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151832512
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151856027
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151862181
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151887237
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151892045
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151917560
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151919037
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151949502
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151951505
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151982563
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151984416
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152015915
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152018278
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152049948
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152051767
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152083775
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152084784
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152116803
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152118675
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152150664
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152152274
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152186851
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152192994
21:04:52 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152221362
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152227738
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152263374
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152266153
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152299413
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152301628
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152337967
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152343679
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152380168
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152382542
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152417619
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152419389
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152464774
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152466935
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152504738
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152511235
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152551691
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152553893
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152601983
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152608592
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152650759
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152652873
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152702502
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152709569
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152752245
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152760071
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152802469
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152809839
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152856026
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152863909
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152915705
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152917844
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152971349
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=152978599
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153031991
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153034181
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153086932
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153095111
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153148877
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153151624
21:04:53 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:53 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153216210
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153219462
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153268594
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
21:04:54 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:54 DEBUG  runtime - _49 - Scheduled, restarting...
21:04:54 DEBUG  runtime - _49 - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _49 - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _49 - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _49 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _49 - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _49 - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _49 - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153271890
21:04:54 DEBUG  runtime - _49 - Switching from Thread  to 
21:04:54 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _49 - Waiting to be scheduled...
21:04:54 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153282510
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153282830
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153294669
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153295007
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153303669
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
21:04:54 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:54 DEBUG  runtime - _49 - Scheduled, restarting...
21:04:54 DEBUG  runtime - _49 - syncEmulator immediately=false
21:04:54 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153307658
21:04:54 DEBUG  runtime - _49 - Switching from Thread  to 
21:04:54 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _49 - Waiting to be scheduled...
21:04:54 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153318836
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153320973
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153331998
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153333086
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x49, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153345265
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_49
21:04:54 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:54 DEBUG  runtime - _49 - Scheduled, restarting...
21:04:54 DEBUG  runtime - _49 - syncEmulator immediately=false
21:04:54 DEBUG hle.ThreadManForUser - _49 - sceKernelWaitEventFlag uid=0x46, bits=0x20000, wait=0x20, outBitsAddr=0x09FB4A00, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _49 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x46, name='', attr=0x200, initPattern=0x10000, currentPattern=0x10000, numWaitThreads=1) fast check failed
21:04:54 DEBUG hle.ThreadManForUser - _49 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _49 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _49 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153348810
21:04:54 DEBUG  runtime - _49 - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _49 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _49 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153349219
21:04:54 DEBUG  runtime - _49 - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _49 - syncThread currentThread=_49, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _49 - Waiting to be scheduled...
21:04:54 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153364141
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153365698
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153377368
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153379688
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153393812
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153394244
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153409030
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153409505
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153421646
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153424686
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153436600
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153440366
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153453259
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153457051
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153469620
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153473114
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153486754
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153490603
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153508892
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153511258
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153527216
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153527783
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153544246
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153545334
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153566408
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153566990
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153585910
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153590842
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153610820
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153612052
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153631982
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153633823
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153654258
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153659569
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153681671
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153683392
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153705253
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153710158
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153731967
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153733972
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153753459
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153758267
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153779611
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153781444
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153803099
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153806987
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153831006
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153831832
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153853809
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153857997
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153882667
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153884386
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153912798
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153914872
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153944394
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153946158
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=153971184
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=153976981
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154001026
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154001971
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154034554
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154035884
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154067851
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154068850
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154100998
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154102947
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154134381
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154135423
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154169029
21:04:54 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154175261
21:04:54 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154203121
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154208570
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154238194
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154243875
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154280340
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154282446
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154315729
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154317901
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154352540
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154359756
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154389436
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154395844
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154432458
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154434929
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154471288
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154477701
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154515994
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154518031
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154555560
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154563830
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154601893
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154608499
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154647801
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154649166
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154699086
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154701283
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154747621
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154749953
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154799253
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154800709
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154850670
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154852943
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154902039
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154904320
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=154953238
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=154961374
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155003513
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155011340
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155055877
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155063208
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155114755
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155117160
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:55 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155171372
21:04:55 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155178941
21:04:55 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155233384
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155236090
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155300682
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:56 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155302986
21:04:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:56 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155316254
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155316566
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155328222
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155329875
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155342328
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:56 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D41DC0, count=0x1
21:04:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155345191
21:04:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:56 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155357839
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:56 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:56 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:56 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:56 DEBUG compiler - user_main_10 - Compiling _S1_2_8C302E4
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C302E4 - addiu      $sp, $sp, -32
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C302E8 - sw         $s1, 12($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C302EC - or         $s1, $a0, $zr <=> move $s1, $a0
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C302F0 - sw         $s0, 8($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C302F4 - sw         $s2, 16($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C302F8 - sw         $ra, 20($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C302FC - beq        $a1, $zr, 0x08C30370
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30300 - or         $s0, $a1, $zr <=> move $s0, $a1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30304 - sw         $s1, 0($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30308 - or         $a0, $s1, $zr <=> move $a0, $s1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3030C - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30310 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30314 - or         $a2, $zr, $zr <=> li $a2, 0
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30318 - lbu        $a0, 64($s1)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3031C - beq        $a0, $zr, 0x08C30348
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30320 - or         $s2, $s1, $zr <=> move $s2, $s1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30324 - addiu      $a0, $s2, 32
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30328 - sw         $a0, 4($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3032C - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30330 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30334 - or         $a2, $zr, $zr <=> li $a2, 0
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30338 - ori        $s1, $zr, 0 <=> li $s1, 0
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3033C - lw         $a1, 4($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30340 - b          0x08C3038C
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30344 - or         $a0, $s2, $zr <=> move $a0, $s2
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30348 - lw         $a0, 0($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C3034C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30350 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30354 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30358 - lw         $s0, 8($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3035C - lw         $s1, 12($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30360 - lw         $s2, 16($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30364 - lw         $ra, 20($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30368 - jr         $ra
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3036C - addiu      $sp, $sp, 32
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30370 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30374 - lw         $s0, 8($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30378 - lw         $s1, 12($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3037C - lw         $s2, 16($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30380 - lw         $ra, 20($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30384 - jr         $ra
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30388 - addiu      $sp, $sp, 32
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3038C - lw         $a2, 372($a0)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30390 - beql       $a2, $zr, 0x08C303DC
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30394 - sw         $s0, 372($a0)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30398 - addiu      $s1, $s1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3039C - slti       $a2, $s1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C303A0 - bne        $a2, $zr, 0x08C3038C
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303A4 - addiu      $a0, $a0, 8
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303A8 - or         $a0, $a1, $zr <=> move $a0, $a1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C303AC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303B0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303B4 - lw         $a0, 0($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C303B8 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303BC - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303C0 - addiu      $v0, $zr, -2 <=> li $v0, -2
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303C4 - lw         $s0, 8($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303C8 - lw         $s1, 12($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303CC - lw         $s2, 16($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303D0 - lw         $ra, 20($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303D4 - jr         $ra
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303D8 - addiu      $sp, $sp, 32
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C303DC - sw         $zr, 376($a0)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303E0 - or         $a0, $a1, $zr <=> move $a0, $a1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C303E4 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303E8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303EC - lw         $a0, 0($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C303F0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303F4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303F8 - or         $v0, $s1, $zr <=> move $v0, $s1
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C303FC - lw         $s0, 8($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30400 - lw         $s1, 12($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30404 - lw         $s2, 16($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30408 - lw         $ra, 20($sp)
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3040C - jr         $ra
21:04:56 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30410 - addiu      $sp, $sp, 32
21:04:56 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BAF0, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BAF0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155361062
21:04:56 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:56 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155375831
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155376229
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155386830
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155389568
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155400993
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155401418
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155414812
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155415233
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155430374
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155430822
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155445798
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155447157
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155462332
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155462802
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155480838
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155481591
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155499590
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155501655
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155519456
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155523828
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155546061
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155547483
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155564971
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155565556
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155583004
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155584863
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155604800
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155608502
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155633523
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155634364
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155655501
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155661589
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155683648
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155684505
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155710890
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155711617
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155735620
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155739464
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155766254
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155767056
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155796620
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155797995
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155821393
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155827190
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155848219
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155849011
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155878763
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155880053
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155902485
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155907039
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155932623
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155933712
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155962611
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155963480
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=155987026
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=155992381
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156017111
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156019452
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156049090
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156050812
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156081438
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156083100
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156112878
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156114663
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156145562
21:04:56 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156148047
21:04:56 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156180882
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156182156
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156214711
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156215748
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156249694
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156251265
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156284889
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156286729
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156319938
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156325838
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156364019
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156365682
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156400245
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156401399
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156437342
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156443203
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156481876
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156484040
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156520624
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156527863
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156568635
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156574425
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156614515
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156616715
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156656608
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156663147
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156703296
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156710620
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156752159
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156759720
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156801970
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156808944
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156851933
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156859701
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156902612
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156909457
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=156951360
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=156953635
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157004334
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157011938
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157066408
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157069173
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157122567
21:04:57 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157130391
21:04:57 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157183168
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157185660
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157248305
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157251120
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157316305
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157320228
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157363113
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:58 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:58 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157367897
21:04:58 DEBUG  runtime - user_main_10 - Switching to Thread 
21:04:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:58 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG hle.ThreadManForUser - _3a - onLwMutexModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157377275
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:04:58 DEBUG  runtime - _3a - Waiting to be scheduled...
21:04:58 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:04:58 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - onLwMutexModified waking thread (uid=0x3A, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157380865
21:04:58 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:04:58 DEBUG  runtime - _3a - Scheduled, restarting...
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG compiler - _3a - Compiling _S1_2_8C2F584
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2F584 - addiu      $sp, $sp, -16
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2F588 - sw         $ra, 0($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2F58C - jal        0x08C35800
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2F590 - addiu      $a0, $a0, 8
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2F594 - lw         $ra, 0($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2F598 - jr         $ra
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2F59C - addiu      $sp, $sp, 16
21:04:58 DEBUG compiler - _3a - Compiling _S1_2_8C35800
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C35800 - addiu      $sp, $sp, -16
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C35804 - sw         $ra, 0($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C35808 - jal        0x08C377CC
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3580C - addiu      $a0, $a0, 8
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C35810 - lw         $ra, 0($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C35814 - jr         $ra
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C35818 - addiu      $sp, $sp, 16
21:04:58 DEBUG compiler - _3a - Compiling _S1_2_8C377CC
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C377CC - addiu      $sp, $sp, -32
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377D0 - lw         $t0, 440($a0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377D4 - sw         $s0, 12($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377D8 - sw         $s1, 16($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377DC - sw         $s2, 20($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377E0 - ori        $t1, $zr, 1 <=> li $t1, 1
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377E4 - andi       $t0, $t0, 5
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377E8 - or         $s0, $a0, $zr <=> move $s0, $a0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377EC - or         $s1, $a1, $zr <=> move $s1, $a1
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377F0 - or         $s2, $a2, $zr <=> move $s2, $a2
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377F4 - swc1       $f20, 0($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377F8 - swc1       $f22, 4($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C377FC - swc1       $f24, 8($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37800 - sw         $s3, 24($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37804 - sw         $ra, 28($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37808 - bne        $t0, $t1, 0x08C37A2C
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3780C - or         $s3, $a3, $zr <=> move $s3, $a3
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C37810 - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37814 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37818 - lwc1       $f12, 292($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3781C - lwc1       $f13, 316($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37820 - lwc1       $f14, 340($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37824 - mul.s      $f12, $f12, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37828 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3782C - addu       $a0, $s0, $a0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37830 - lwc1       $f15, -32136($a0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37834 - lwc1       $f16, 252($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37838 - mul.s      $f12, $f12, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3783C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37840 - addu       $a0, $s0, $a0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37844 - lwc1       $f20, -32120($a0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37848 - lui        $a0, 0x4700 <=> li $a0, 0x47000000
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3784C - mul.s      $f12, $f12, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37850 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37854 - mtc1       $a0, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37858 - addu       $a0, $s0, $a1
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3785C - lwc1       $f22, -32116($a0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37860 - mul.s      $f12, $f12, $f16
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37864 - or         $a0, $v0, $zr <=> move $a0, $v0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C37868 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3786C - mul.s      $f24, $f12, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37870 - lbu        $a2, 0($s3)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37874 - mul.s      $f14, $f20, $f24
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37878 - mul.s      $f15, $f22, $f24
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3787C - addiu      $a0, $s0, 392
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37880 - or         $a1, $s1, $zr <=> move $a1, $s1
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37884 - or         $a3, $s2, $zr <=> move $a3, $s2
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37888 - trunc.w.s  $f12, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3788C - trunc.w.s  $f13, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37890 - mfc1       $t0, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C37894 - jal        0x08C3BA00
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37898 - mfc1       $t1, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C3789C - beq        $v0, $zr, 0x08C37A2C
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378A0 - ori        $a0, $zr, 1 <=> li $a0, 1
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C378A4 - jal        0x08C92294 [sceKernelCpuSuspendIntr]
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378A8 - sb         $a0, 0($s3)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378AC - or         $s3, $v0, $zr <=> move $s3, $v0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378B0 - addiu      $a0, $s0, 260
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C378B4 - jal        0x08C3C854
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378B8 - or         $a1, $s2, $zr <=> move $a1, $s2
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378BC - lw         $a0, 320($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C378C0 - bnel       $a0, $zr, 0x08C37938
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378C4 - lw         $a0, 344($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C378C8 - lw         $a0, 300($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C378CC - beql       $a0, $zr, 0x08C37938
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378D0 - lw         $a0, 344($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C378D4 - lw         $a1, 304($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378D8 - addu       $a1, $a1, $s2
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378DC - sltu       $a2, $a1, $a0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C378E0 - beq        $a2, $zr, 0x08C37914
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378E4 - lwc1       $f12, 312($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378E8 - lwc1       $f13, 308($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378EC - mtc1       $a1, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378F0 - cvt.s.w    $f14, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378F4 - sub.s      $f12, $f12, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378F8 - mtc1       $a0, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C378FC - cvt.s.w    $f15, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37900 - mul.s      $f12, $f12, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37904 - div.s      $f12, $f12, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37908 - sw         $a1, 304($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C3790C - b          0x08C3791C
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37910 - add.s      $f12, $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37914 - sw         $zr, 300($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37918 - sw         $zr, 304($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C3791C - lwc1       $f13, 316($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37920 - c.eq.s     $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37924 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37928 - bc1tl      0x08C37938
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3792C - lw         $a0, 344($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37930 - swc1       $f12, 316($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37934 - lw         $a0, 344($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v> 0x8C37938 - bnel       $a0, $zr, 0x08C379B0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3793C - lw         $a0, 368($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37940 - lw         $a0, 324($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37944 - beql       $a0, $zr, 0x08C379B0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37948 - lw         $a0, 368($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C3794C - lw         $a1, 328($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37950 - addu       $a1, $a1, $s2
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37954 - sltu       $a2, $a1, $a0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37958 - beq        $a2, $zr, 0x08C3798C
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3795C - lwc1       $f12, 336($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37960 - lwc1       $f13, 332($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37964 - mtc1       $a1, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37968 - cvt.s.w    $f14, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3796C - sub.s      $f12, $f12, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37970 - mtc1       $a0, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37974 - cvt.s.w    $f15, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37978 - mul.s      $f12, $f12, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3797C - div.s      $f12, $f12, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37980 - sw         $a1, 328($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37984 - b          0x08C37994
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37988 - add.s      $f12, $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C3798C - sw         $zr, 324($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37990 - sw         $zr, 328($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37994 - lwc1       $f13, 340($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37998 - c.eq.s     $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C3799C - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C379A0 - bc1tl      0x08C379B0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379A4 - lw         $a0, 368($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C379A8 - swc1       $f12, 340($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379AC - lw         $a0, 368($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v> 0x8C379B0 - bne        $a0, $zr, 0x08C37A24
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379B4 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379B8 - lw         $a0, 348($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C379BC - beq        $a0, $zr, 0x08C37A24
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379C0 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379C4 - lw         $a1, 352($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379C8 - addu       $a1, $a1, $s2
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379CC - sltu       $a2, $a1, $a0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C379D0 - beq        $a2, $zr, 0x08C37A04
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379D4 - lwc1       $f12, 360($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379D8 - lwc1       $f13, 356($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379DC - mtc1       $a1, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379E0 - cvt.s.w    $f14, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379E4 - sub.s      $f12, $f12, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379E8 - mtc1       $a0, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379EC - cvt.s.w    $f15, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379F0 - mul.s      $f12, $f12, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379F4 - div.s      $f12, $f12, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C379F8 - sw         $a1, 352($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C379FC - b          0x08C37A0C
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A00 - add.s      $f12, $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37A04 - sw         $zr, 348($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A08 - sw         $zr, 352($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37A0C - lwc1       $f13, 364($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A10 - c.eq.s     $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A14 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37A18 - bc1t       0x08C37A24
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A1C - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A20 - swc1       $f12, 364($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C37A24 - jal        0x08C922D4 [sceKernelCpuResumeIntr]
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A28 - or         $a0, $s3, $zr <=> move $a0, $s3
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37A2C - lw         $a0, 256($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37A30 - bne        $a0, $zr, 0x08C37AA4
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A34 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A38 - lw         $a0, 236($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37A3C - beq        $a0, $zr, 0x08C37AA4
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A40 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A44 - lw         $a1, 240($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A48 - addu       $s2, $a1, $s2
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A4C - sltu       $a1, $s2, $a0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37A50 - beq        $a1, $zr, 0x08C37A84
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A54 - lwc1       $f12, 248($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A58 - lwc1       $f13, 244($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A5C - mtc1       $s2, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A60 - cvt.s.w    $f14, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A64 - sub.s      $f12, $f12, $f13
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A68 - mtc1       $a0, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A6C - cvt.s.w    $f15, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A70 - mul.s      $f12, $f12, $f14
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A74 - div.s      $f12, $f12, $f15
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A78 - sw         $s2, 240($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37A7C - b          0x08C37A8C
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A80 - add.s      $f12, $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37A84 - sw         $zr, 236($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A88 - sw         $zr, 240($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37A8C - lwc1       $f13, 252($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A90 - c.eq.s     $f13, $f12
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A94 - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C37A98 - bc1t       0x08C37AA4
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37A9C - nop
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AA0 - swc1       $f12, 252($s0)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C37AA4 - or         $v0, $zr, $zr <=> li $v0, 0
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AA8 - lwc1       $f20, 0($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AAC - lwc1       $f22, 4($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AB0 - lwc1       $f24, 8($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AB4 - lw         $s0, 12($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AB8 - lw         $s1, 16($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37ABC - lw         $s2, 20($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AC0 - lw         $s3, 24($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AC4 - lw         $ra, 28($sp)
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37AC8 - jr         $ra
21:04:58 DEBUG compiler - _3a - CodeInstruction.compile    0x8C37ACC - addiu      $sp, $sp, 32
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157385664
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157386099
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157399398
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157399821
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157413262
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157414611
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157426998
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157428761
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157442071
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157443001
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157454337
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157457545
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157477418
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157477932
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157493852
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157494350
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157510821
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157511349
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157528609
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157529173
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157547319
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157547883
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157564696
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157566227
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157583085
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157585003
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157601598
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157605320
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157620491
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157624691
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157644904
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157645617
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157665581
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157667220
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157686254
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157691350
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157711076
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157712728
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157732459
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157735066
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157754905
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157760186
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157780693
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157782320
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157803975
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157808057
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157832386
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157833177
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157856548
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157860967
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157885110
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157885953
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157914543
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157915401
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157938198
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157943026
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=157968219
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157969123
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158000129
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158001059
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158032149
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158034394
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158063192
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158065534
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:58 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158096319
21:04:58 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158098503
21:04:58 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158129933
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158132067
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158163791
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158164963
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158197339
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158198445
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158231484
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158232563
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158267612
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158269919
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158303151
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158309055
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158346095
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158347265
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158381073
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158382274
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158420927
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158427567
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158465374
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158467533
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158505360
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158511023
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158551075
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158553728
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158599215
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158601351
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158639002
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158645200
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158685042
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158692404
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158733926
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158736099
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158786668
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158793789
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158837249
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158843776
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158885886
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158893929
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158938406
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158946805
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=158989418
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=158997908
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:04:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159049498
21:04:59 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:04:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:04:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159052306
21:04:59 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:04:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:04:59 DEBUG hle.sceAudio - _3a - free buffer 18
21:04:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:04:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:04:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:04:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:04:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:04:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:04:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:04:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:04:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:04:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:04:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159106952
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159114203
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159172254
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159179598
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159234025
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159236644
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159299826
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159322687
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159333735
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159334684
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159345540
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159347016
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159358403
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159359440
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159368872
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159369220
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159381493
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159382585
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159394156
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159395271
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159408275
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159409528
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159419345
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159419739
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159433336
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159433783
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159448341
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159449384
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159462459
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159466482
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159481513
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159483830
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159499005
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159500486
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159514775
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159515278
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159530567
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159532425
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159548072
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159549403
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159564885
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159566058
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159582390
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159583925
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159601805
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159602380
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159620817
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159624695
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159642494
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159643137
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159661582
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159662219
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159680303
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159682723
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159700254
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159702193
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159728949
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159729819
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159750282
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159751061
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159777546
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159778413
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159799433
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159801572
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159821022
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159826038
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159847748
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159849427
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159878581
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159879413
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159902301
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159903142
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159934994
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159936535
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=159968470
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=159970085
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160000964
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160002758
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160035745
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160042484
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160069382
21:05:00 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160075480
21:05:00 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160106419
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160113163
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160149061
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160150686
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160187087
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160193279
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160221337
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160229049
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160266600
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160269401
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160302017
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160308152
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160337468
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160343329
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160378740
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160380838
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160414523
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160415783
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160449074
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160451236
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160498948
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160500161
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160536562
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160542353
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160574122
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160580408
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160620554
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160627249
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160671796
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160678775
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160733336
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160735975
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160787588
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160795290
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160848936
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160850522
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160914959
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160917267
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=160982642
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=160984685
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161054596
21:05:01 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161062908
21:05:01 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161114841
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161118121
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161170627
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161178802
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161223782
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161232066
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161286695
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161295059
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161349640
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161351923
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161416473
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161419346
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161451200
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161452291
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161462081
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:02 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:02 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:02 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BAF0, count=0x1
21:05:02 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161467411
21:05:02 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:02 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161480367
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:02 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:02 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:02 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:02 DEBUG compiler - user_main_10 - Compiling _S1_2_8C35528
21:05:02 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C35528 - jr         $ra
21:05:02 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3552C - or         $v0, $zr, $zr <=> li $v0, 0
21:05:02 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D4A0B0, count=0x1
21:05:02 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161482885
21:05:02 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:02 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161496506
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161498103
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161508466
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161510595
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161520705
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161522718
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161533676
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161534627
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161548389
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161549907
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161563852
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161564299
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161579613
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161580686
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161595158
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161595626
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161611831
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161613476
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161628745
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161630704
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161645713
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161646239
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161663197
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161664857
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161681677
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161683513
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161699393
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161701098
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161718449
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161719054
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161736347
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161739897
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161759696
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161761225
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161779931
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161781503
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161800611
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161802086
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161820675
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161824599
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161844308
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161845897
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161866531
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161867248
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161888760
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161893351
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161915382
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161917120
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161938373
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161943185
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161966582
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161967387
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=161996148
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=161999350
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162029240
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162031417
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162064006
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162065933
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162097326
21:05:02 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162098856
21:05:02 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162133107
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162135536
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162171526
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162177438
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162213431
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162215205
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162249704
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162252370
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162299267
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162301881
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162337818
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162343123
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162379645
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162381454
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162415915
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162417462
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162450991
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162453375
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162488939
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162495589
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162531234
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162532852
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162568475
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162570019
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162605485
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162611063
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162647607
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162649616
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162686708
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162693246
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162731823
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162734144
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162772587
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162779137
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162817321
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162819772
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162866760
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162868625
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162914134
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162917229
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=162966649
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=162971069
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163024904
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163034313
21:05:03 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:03 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163091776
21:05:03 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163100415
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163153715
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163163658
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163223238
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163232560
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163303053
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163310651
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163366238
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163369374
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163420747
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163428406
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163487157
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163495942
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163550314
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163553262
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163619936
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:04 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:04 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:04 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:04 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163623480
21:05:04 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:04 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163633115
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163633449
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163643107
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:04 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:04 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:04 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D4A090, count=0x1
21:05:04 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163646719
21:05:04 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:04 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163658735
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:04 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:04 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:04 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2E758
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2E758 - addiu      $sp, $sp, -16
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E75C - sw         $ra, 0($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2E760 - jal        0x08C2F518
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E764 - nop
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E768 - lw         $ra, 0($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E76C - jr         $ra
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2E770 - addiu      $sp, $sp, 16
21:05:04 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2F518
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2F518 - addiu      $sp, $sp, -16
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F51C - sw         $s0, 4($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F520 - or         $s0, $a0, $zr <=> move $s0, $a0
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F524 - ori        $a0, $zr, -32016 <=> li $a0, 33520
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F528 - sw         $s1, 8($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F52C - addu       $s1, $s0, $a0
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F530 - swc1       $f20, 0($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F534 - mov.s      $f20, $f12
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F538 - or         $a0, $s1, $zr <=> move $a0, $s1
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F53C - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F540 - sw         $ra, 12($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2F544 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F548 - or         $a2, $zr, $zr <=> li $a2, 0
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F54C - addiu      $a0, $s0, 8
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2F550 - jal        0x08C357B4
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F554 - mov.s      $f12, $f20
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F558 - or         $a0, $s1, $zr <=> move $a0, $s1
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F55C - or         $s0, $v0, $zr <=> move $s0, $v0
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2F560 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F564 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F568 - or         $v0, $s0, $zr <=> move $v0, $s0
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F56C - lwc1       $f20, 0($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F570 - lw         $s0, 4($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F574 - lw         $s1, 8($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F578 - lw         $ra, 12($sp)
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F57C - jr         $ra
21:05:04 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2F580 - addiu      $sp, $sp, 16
21:05:04 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D4A090, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D4A090, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163663045
21:05:04 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:04 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163676791
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163677800
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163688021
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163690860
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163701514
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163701948
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163715462
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163717513
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163731253
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163732597
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163745737
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163746961
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163762195
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163762651
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163776303
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163776770
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163792670
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163793149
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163809766
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163810277
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163822551
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163825666
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163842080
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163844009
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163861471
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163862127
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163879059
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163880545
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163896595
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163899515
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163915841
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163917415
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163936666
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163940280
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163959838
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163962393
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=163980497
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=163981935
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164001518
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164003663
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164027660
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164028947
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164048776
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164049774
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164071657
21:05:04 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164076112
21:05:04 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164097549
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164100127
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164120814
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164126034
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164146880
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164149013
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164172520
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164176672
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164199032
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164200218
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164229179
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164230696
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164253493
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164259214
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164283609
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164284533
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164315465
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164317055
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164347789
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164350528
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164379443
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164382085
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164412738
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164414987
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164445600
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164447935
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164479000
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164481120
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164512694
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164515590
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164548298
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164550238
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164585093
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164586892
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164622127
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164628470
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164667147
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164668330
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164705099
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164711360
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164748238
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164751051
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164786455
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164793033
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164831809
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164834122
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164871320
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164876835
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164915521
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164917635
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=164964799
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=164967430
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165014784
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165017396
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165065428
21:05:05 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165067893
21:05:05 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165115017
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165117542
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165166949
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165169751
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165218276
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165220302
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165271893
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165278894
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165332698
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165335016
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165387172
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165395278
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165439779
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165447867
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165504894
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165511945
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165566886
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165569481
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165639056
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165640686
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165651787
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165652309
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165662337
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165664990
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165676614
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165677565
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165687068
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165690747
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165700001
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165701768
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165714276
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165714694
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165729037
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165730854
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165743164
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165744700
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165758754
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165759177
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165770556
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165773149
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165786103
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165789801
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165802907
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165805157
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165818470
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165818965
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165836602
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165839723
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165853231
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165857020
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165875896
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165877838
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165894602
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165895165
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165912342
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165913833
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165929991
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165932314
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165950204
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165951403
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165970360
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165974310
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=165995253
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=165995917
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166015693
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166016372
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166037746
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166041549
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166062625
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166064540
21:05:06 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:06 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166085325
21:05:06 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166090324
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166110806
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166112815
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166134083
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166135803
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166162098
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166162912
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166185295
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166186990
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166214506
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166216757
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166244904
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166245761
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166269327
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166274335
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166299107
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166301301
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166329384
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166331463
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166354743
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166361165
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166386263
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166391506
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166418860
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166423891
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166451992
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166452986
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166485931
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166491295
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166519181
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166524656
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166553658
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166559348
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166587416
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166594181
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166622572
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166629032
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166664365
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166665603
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166701912
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166703105
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166739757
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166745368
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166782710
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166784732
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166821492
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166828239
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166866444
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166868740
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166913645
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166916623
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=166956134
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=166963534
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167003177
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167009848
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167050677
21:05:07 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167053183
21:05:07 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:07 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167100366
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167102442
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167150655
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167153349
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167200441
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167203062
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167255346
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167263604
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167306427
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167313854
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167357014
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167364661
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167416891
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167419524
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167472247
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167479721
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167533986
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167535679
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167590367
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167599013
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167653694
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167676884
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167688113
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167690788
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167702190
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167703276
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167714168
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167715118
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167727960
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:08 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:08 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:08 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:08 DEBUG compiler - user_main_10 - Compiling _S1_2_8C357B4
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C357B4 - lui        $a1, 0x3C23 <=> li $a1, 0x3C230000
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357B8 - ori        $a1, $a1, -10486
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357BC - mtc1       $a1, $f13
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357C0 - c.lt.s     $f12, $f13
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357C4 - nop
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C357C8 - bc1t       0x08C357E4
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357CC - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357D0 - mtc1       $a1, $f13
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357D4 - c.le.s     $f12, $f13
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357D8 - nop
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C357DC - bc1t       0x08C357EC
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357E0 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C357E4 - jr         $ra
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357E8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C357EC - addu       $a0, $a0, $a1
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357F0 - swc1       $f12, -32096($a0)
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357F4 - ori        $v0, $zr, 0 <=> li $v0, 0
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357F8 - jr         $ra
21:05:08 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C357FC - nop
21:05:08 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D4A090, count=0x1
21:05:08 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167730265
21:05:08 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:08 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167743501
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167743887
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167754363
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167757031
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167769382
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167769799
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167784004
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167785309
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167799347
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167801146
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167814813
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167816200
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167831309
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167832705
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167847065
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167848278
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167863237
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167863747
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167880952
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167881506
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167898874
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167899936
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167916491
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167917889
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167935201
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167936544
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167955510
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167959797
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167977797
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167980601
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=167997937
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167999120
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168016154
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168016813
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168036510
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168041157
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168062020
21:05:08 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168063749
21:05:08 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168081578
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168082278
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168102837
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168107533
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168130187
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168131466
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168152823
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168158377
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168181007
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168183358
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168205935
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168210280
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168234090
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168234919
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168265033
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168267101
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168295766
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168296630
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168319922
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168326614
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168350646
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168352100
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168383472
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168384515
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168415945
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168418847
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168448614
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168450330
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168480994
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168483174
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168515170
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168516673
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168549857
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168551914
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168584973
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168586074
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168620021
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168626768
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168655201
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168661850
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168697145
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168699449
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168732378
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168734938
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168771003
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168777332
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168813744
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168816463
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168851930
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168858457
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168897775
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168899855
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168936258
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168942953
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=168982192
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=168984065
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169032053
21:05:09 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169034133
21:05:09 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:09 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:09 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169080797
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169083306
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169131878
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169134379
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169181674
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169184308
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169233177
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169235498
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169285858
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169293768
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169339877
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169347368
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169399409
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169401021
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169472049
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169479338
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169532649
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169535192
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169587985
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169596774
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169651112
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169653401
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169733405
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169733725
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169743530
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169745776
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169755392
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169757399
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169768549
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169769517
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169781264
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169782347
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169795308
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169795692
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169808624
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169809027
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169820394
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169823070
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169836051
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169839416
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169852395
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169852840
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169870283
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169874513
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169887241
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169891937
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169905524
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169907108
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169921791
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169924958
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169939664
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169943561
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169961899
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169962546
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=169980786
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=169982436
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170001207
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170002135
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170021856
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170025805
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170048756
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170049402
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170070110
21:05:10 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170074638
21:05:10 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170094035
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170096378
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170117309
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170119905
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170145149
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170147014
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170170072
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170174413
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170196196
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170198109
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170217348
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170219269
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170244554
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170246262
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170267422
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170269437
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170294814
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170297129
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170317445
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170318915
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170347329
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170349776
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170379220
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170381025
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170404549
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170408797
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170434137
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170435944
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170467794
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170470430
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170502325
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170508229
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170536871
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170542689
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170580077
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170583014
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170616818
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170619032
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170655105
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170661431
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170700816
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170702795
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170739117
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170744846
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170787031
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170794019
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170832237
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170833859
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170869080
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170871108
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170914597
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170916592
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170951189
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=170954027
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=170996998
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171000276
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171036860
21:05:11 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171043705
21:05:11 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:11 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171081654
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171083751
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171122311
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171129609
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171168567
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171175185
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171221500
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171228884
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171282428
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171285450
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171336868
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171346173
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171406583
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171414876
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171470335
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171477488
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171521279
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171528798
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171582218
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171585051
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171638871
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171646134
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171700963
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171704205
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171790820
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171803077
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171870511
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171878719
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171950304
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:12 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:12 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:12 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:12 DEBUG compiler - user_main_10 - Compiling _S1_2_89668B8
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89668B8 - addiu      $sp, $sp, -16
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668BC - ori        $a0, $zr, 1 <=> li $a0, 1
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668C0 - sw         $zr, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668C4 - sw         $a0, 4($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668C8 - sw         $s0, 8($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668CC - sw         $ra, 12($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89668D0 - jal        0x08C2A4CC
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668D4 - or         $a0, $sp, $zr <=> move $a0, $sp
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89668D8 - jal        0x08945174
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668DC - or         $s0, $v0, $zr <=> move $s0, $v0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668E0 - or         $a0, $v0, $zr <=> move $a0, $v0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668E4 - or         $a1, $s0, $zr <=> move $a1, $s0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89668E8 - jal        0x08945744
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668EC - ori        $a2, $zr, 16 <=> li $a2, 16
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668F0 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668F4 - lw         $a1, 11572($a0)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668F8 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89668FC - or         $a2, $sp, $zr <=> move $a2, $sp
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966900 - or         $a3, $v0, $zr <=> move $a3, $v0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966904 - or         $t0, $s0, $zr <=> move $t0, $s0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8966908 - jal        0x08C2A4EC
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896690C - addiu      $a0, $a0, 11584
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8966910 - bne        $v0, $zr, 0x0896692C
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966914 - nop
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966918 - ori        $v0, $zr, 1 <=> li $v0, 1
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896691C - lw         $s0, 8($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966920 - lw         $ra, 12($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966924 - jr         $ra
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966928 - addiu      $sp, $sp, 16
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x896692C - or         $v0, $zr, $zr <=> li $v0, 0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966930 - lw         $s0, 8($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966934 - lw         $ra, 12($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8966938 - jr         $ra
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x896693C - addiu      $sp, $sp, 16
21:05:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A4CC
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A4CC - addiu      $sp, $sp, -16
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4D0 - sw         $ra, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A4D4 - jal        0x08C2AA3C
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4D8 - nop
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4DC - addiu      $v0, $v0, 96
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4E0 - lw         $ra, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4E4 - jr         $ra
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4E8 - addiu      $sp, $sp, 16
21:05:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2AA3C
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AA3C - addiu      $sp, $sp, -16
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA40 - lw         $a1, 4($a0)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA44 - addu       $a2, $a1, $a1
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA48 - sll        $a3, $a1, 0x0008
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA4C - addu       $a1, $a1, $a2
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA50 - sll        $a1, $a1, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA54 - sw         $s0, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA58 - sw         $ra, 4($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AA5C - jal        0x08C347F4
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA60 - subu       $s0, $a3, $a1
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA64 - addiu      $a0, $s0, 15
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA68 - srl        $a0, $a0, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA6C - sll        $a0, $a0, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA70 - addu       $v0, $v0, $a0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA74 - lw         $s0, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA78 - lw         $ra, 4($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA7C - jr         $ra
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA80 - addiu      $sp, $sp, 16
21:05:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8C347F4
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C347F4 - addiu      $sp, $sp, -16
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C347F8 - sw         $s0, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C347FC - or         $s0, $a0, $zr <=> move $s0, $a0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34800 - lw         $a0, 4($s0)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34804 - ori        $a1, $zr, -31952 <=> li $a1, 33584
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34808 - mult       $a0, $a1
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3480C - mflo       $a1
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34810 - addiu      $a1, $a1, 15
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34814 - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34818 - srl        $a1, $a1, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3481C - sw         $s1, 4($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34820 - sw         $ra, 8($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34824 - jal        0x08C34ED4
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34828 - sll        $s1, $a1, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3482C - lw         $a0, 4($s0)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34830 - mult       $v0, $a0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34834 - mflo       $a0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34838 - addu       $a0, $a0, $s1
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3483C - addiu      $a0, $a0, 15
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34840 - srl        $v0, $a0, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34844 - sll        $v0, $v0, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34848 - lw         $s0, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3484C - lw         $s1, 4($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34850 - lw         $ra, 8($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34854 - jr         $ra
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34858 - addiu      $sp, $sp, 16
21:05:12 DEBUG compiler - user_main_10 - Compiling _S1_2_8C34ED4
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34ED4 - addiu      $sp, $sp, -16
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34ED8 - sw         $ra, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34EDC - jal        0x08C366E0
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EE0 - nop
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EE4 - addiu      $a0, $v0, 15
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EE8 - srl        $v0, $a0, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EEC - sll        $v0, $v0, 0x0004
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EF0 - lw         $ra, 0($sp)
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EF4 - jr         $ra
21:05:12 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34EF8 - addiu      $sp, $sp, 16
21:05:12 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171953387
21:05:12 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:12 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171967946
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171968313
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171979702
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171982082
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=171994116
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=171995303
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172008351
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172009386
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172018907
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172022411
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172034070
21:05:12 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172034509
21:05:12 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172048427
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172049367
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172063853
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172065206
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172079315
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172081222
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172096076
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172096590
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172112378
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172112888
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172129952
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172130475
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172148431
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172149601
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172166530
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172168012
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172184599
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172186059
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172205080
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172208960
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172226540
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172227205
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172247038
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172249187
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172272355
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172276923
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172296906
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172299109
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172326877
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172328730
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172349908
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172351687
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172379666
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172382644
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172405553
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172407831
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172434707
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172436549
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172465432
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172466241
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172490620
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172495977
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172529636
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172530541
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172553490
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172558334
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172582551
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172584791
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172615124
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172616616
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172645629
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172647347
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172678931
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172680620
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172707035
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172711826
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172738862
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172744460
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172771599
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172776958
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172804340
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172811064
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172839934
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172845207
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172882572
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172885074
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172919078
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172920362
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=172964221
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=172966309
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173001727
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173004162
21:05:13 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:13 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:13 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173038646
21:05:13 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173045312
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173080739
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173082953
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173118059
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173120666
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173165970
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173168014
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173216572
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173218013
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173270561
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173277289
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173321932
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173329619
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173380730
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173385235
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173450686
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173452784
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173507074
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173513793
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173557002
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173564880
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173616576
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173619215
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173683038
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173686455
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173739899
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173747552
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173802032
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173809202
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173856903
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173865360
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=173922630
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173933424
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:14 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174027384
21:05:14 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174037485
21:05:14 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174131409
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:15 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x1E, count=0x1, timeout_addr=0x0
21:05:15 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x1E, name='CMemoryManager', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:05:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174134530
21:05:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:15 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174149118
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174149499
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174166407
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:15 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:15 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:15 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:15 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x1E, count=0x1
21:05:15 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174168923
21:05:15 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:15 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174183204
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174184927
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174200580
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174201453
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174213693
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174214156
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174232196
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174234336
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174249047
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174249513
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174265481
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174267309
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174284679
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174285172
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174301532
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174303795
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174319973
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174323534
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174342338
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174343804
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174359702
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174360424
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174378114
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174379382
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174397653
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174398224
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174418879
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174419562
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174438894
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174443040
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174461332
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174462773
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174480991
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174481673
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174501876
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174502528
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174521394
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174526185
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174547028
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174549175
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174569363
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174574359
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174594388
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174595112
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174616540
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174618511
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174645200
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174645986
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174668667
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174672739
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174697702
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174699365
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174729138
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174729942
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174753028
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174758774
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174784017
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174784952
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174812688
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174815179
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174839334
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174845389
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174871085
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174875590
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174902285
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174904184
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174936971
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174941765
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=174971225
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=174977728
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175012616
21:05:15 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175013722
21:05:15 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175048733
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175051511
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175084904
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175086566
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175121762
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175127849
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175157892
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175163940
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175201971
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175207956
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175238509
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175244341
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175280923
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175283428
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175319180
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175325780
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175357993
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175364987
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175407076
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175412585
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175454763
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175462439
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175501619
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175504500
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175549723
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175551842
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175602404
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175611769
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175671266
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175678442
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175734027
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175736730
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175801167
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175804558
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175869227
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175877455
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175923530
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175931664
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=175985883
21:05:16 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=175993863
21:05:16 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176049419
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176052184
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176107436
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176114788
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176172234
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176179780
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176234123
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176236384
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176297886
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:17 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:17 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A4EC
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A4EC - addiu      $sp, $sp, -32
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4F0 - sw         $s0, 0($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4F4 - sw         $s1, 4($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4F8 - sw         $s2, 8($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A4FC - sw         $s3, 12($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A500 - or         $s3, $a0, $zr <=> move $s3, $a0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A504 - or         $s2, $a1, $zr <=> move $s2, $a1
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A508 - or         $s1, $a2, $zr <=> move $s1, $a2
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A50C - or         $s0, $a3, $zr <=> move $s0, $a3
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A510 - sw         $s4, 16($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A514 - sw         $ra, 20($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A518 - beq        $a0, $zr, 0x08C2A54C
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A51C - or         $s4, $t0, $zr <=> move $s4, $t0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A520 - bne        $s2, $zr, 0x08C2A570
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A524 - sw         $zr, 0($s3)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A528 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A52C - lw         $s0, 0($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A530 - lw         $s1, 4($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A534 - lw         $s2, 8($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A538 - lw         $s3, 12($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A53C - lw         $s4, 16($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A540 - lw         $ra, 20($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A544 - jr         $ra
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A548 - addiu      $sp, $sp, 32
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A54C - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A550 - lw         $s0, 0($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A554 - lw         $s1, 4($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A558 - lw         $s2, 8($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A55C - lw         $s3, 12($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A560 - lw         $s4, 16($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A564 - lw         $ra, 20($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A568 - jr         $ra
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A56C - addiu      $sp, $sp, 32
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2A570 - beq        $s0, $zr, 0x08C2A60C
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A574 - nop
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A578 - jal        0x08C2A4CC
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A57C - or         $a0, $s1, $zr <=> move $a0, $s1
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A580 - sltu       $a0, $s4, $v0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A584 - bne        $a0, $zr, 0x08C2A5E8
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A588 - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A58C - jal        0x08C2A984
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A590 - or         $a1, $s2, $zr <=> move $a1, $s2
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A594 - addiu      $a2, $s0, 96
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A598 - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A59C - jal        0x08C2AA84
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5A0 - or         $a1, $s1, $zr <=> move $a1, $s1
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5A4 - or         $s2, $v0, $zr <=> move $s2, $v0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2A5A8 - bgez       $s2, 0x08C2A630
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5AC - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A5B0 - jal        0x08C2ACC0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5B4 - or         $a1, $zr, $zr <=> li $a1, 0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5B8 - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A5BC - jal        0x08C2A9EC
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5C0 - ori        $a1, $zr, 2 <=> li $a1, 2
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5C4 - or         $v0, $s2, $zr <=> move $v0, $s2
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5C8 - lw         $s0, 0($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5CC - lw         $s1, 4($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5D0 - lw         $s2, 8($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5D4 - lw         $s3, 12($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5D8 - lw         $s4, 16($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5DC - lw         $ra, 20($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5E0 - jr         $ra
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5E4 - addiu      $sp, $sp, 32
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A5E8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5EC - lw         $s0, 0($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5F0 - lw         $s1, 4($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5F4 - lw         $s2, 8($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5F8 - lw         $s3, 12($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A5FC - lw         $s4, 16($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A600 - lw         $ra, 20($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A604 - jr         $ra
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A608 - addiu      $sp, $sp, 32
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A60C - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A610 - lw         $s0, 0($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A614 - lw         $s1, 4($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A618 - lw         $s2, 8($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A61C - lw         $s3, 12($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A620 - lw         $s4, 16($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A624 - lw         $ra, 20($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A628 - jr         $ra
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A62C - addiu      $sp, $sp, 32
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A630 - sw         $s0, 0($s3)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A634 - or         $v0, $zr, $zr <=> li $v0, 0
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A638 - lw         $s0, 0($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A63C - lw         $s1, 4($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A640 - lw         $s2, 8($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A644 - lw         $s3, 12($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A648 - lw         $s4, 16($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A64C - lw         $ra, 20($sp)
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A650 - jr         $ra
21:05:17 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A654 - addiu      $sp, $sp, 32
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176301220
21:05:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:17 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176312474
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176314114
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176325378
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176325744
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176336323
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:17 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176340053
21:05:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:17 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176351974
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:17 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:17 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:17 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176355341
21:05:17 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:17 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176366473
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176368109
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176384859
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176385304
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176400461
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176400885
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176414712
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176416912
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176430975
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176431999
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176445687
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176446165
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176462475
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176464044
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176478707
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176479275
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176496342
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176497722
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176513422
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176514974
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176532542
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176533101
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176549037
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176550558
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176568097
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176568687
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176587090
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176591146
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176609964
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176611968
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176630152
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176630822
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176648285
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176650936
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176669882
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176674200
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176695191
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176697802
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176716862
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176717633
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176743342
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176745414
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176764945
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176766603
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176794510
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176795311
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176816312
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176818407
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176845015
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176846374
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176868642
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176870307
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176899260
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176901972
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176928755
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176930831
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176954361
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176959974
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=176983755
21:05:17 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=176985870
21:05:17 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:17 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177015713
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177016659
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177048104
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177049224
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177082183
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177083190
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177116301
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177118538
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177150694
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177151734
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177186473
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177192451
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177221253
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177227453
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177257332
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177263686
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177300831
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177302811
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177338405
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177343656
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177381750
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177384128
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177419897
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177427153
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177465451
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177467507
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177505179
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177511482
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177550752
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177553005
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177599256
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177601154
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177647324
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177649555
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177690518
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177697869
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177739832
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177746617
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177788840
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177796173
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177840123
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177847111
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177890046
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177898320
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=177949299
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=177951707
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178002620
21:05:18 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178009970
21:05:18 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178053314
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178061069
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178105492
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178112832
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178167622
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178170551
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178223173
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178232060
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178295743
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178297270
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178308233
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178309377
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178319357
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178319693
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178332166
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178334214
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178346350
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178347404
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178359150
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178360137
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178369788
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178373596
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178385708
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178386285
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178400470
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178400901
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178414145
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178415559
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178429681
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178431478
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178445906
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178446384
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178462619
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178464455
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178481338
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178481894
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178500412
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178500939
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178516021
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178517237
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178533284
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178534393
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178552855
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178556868
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178571831
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178575238
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178594740
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178595362
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178614667
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178615306
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178634019
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178635242
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178654625
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178658658
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178676834
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178678640
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178700294
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178701024
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178722083
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178727687
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178747066
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178747818
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178769516
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178773904
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178797405
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178798697
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178820444
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178826385
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178849489
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178851676
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178879056
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178880452
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178904866
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178909323
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178933909
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178935730
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178965004
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178966858
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=178997350
21:05:19 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=178998289
21:05:19 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179021958
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179027446
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179052566
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179053549
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179085254
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179086830
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179118210
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179120442
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179151619
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179153483
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179186426
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179192555
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179220505
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179226912
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179254707
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179260951
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179298574
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179299778
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179337250
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179343424
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179383270
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179384838
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179422800
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179429797
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179468616
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179475046
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179514619
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179517341
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179557624
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179564265
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179604280
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179610980
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179652914
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179660208
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179698700
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179701397
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179749385
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179751682
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179800002
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179802298
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179853737
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179860712
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179902637
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179909180
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=179954263
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=179961258
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180004552
21:05:20 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180010862
21:05:20 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180056582
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180065169
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180116049
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180118777
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180183045
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180185578
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180238618
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180246236
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180301222
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180304425
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180376800
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2A984
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2A984 - addiu      $sp, $sp, -16
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A988 - sw         $s0, 0($sp)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A98C - or         $s0, $a0, $zr <=> move $s0, $a0
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A990 - sw         $a1, 0($s0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A994 - sw         $ra, 4($sp)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A998 - jal        0x08C34774
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A99C - addiu      $a0, $s0, 4
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9A0 - lui        $a1, 0x08CB <=> li $a1, 0x08CB0000
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9A4 - addiu      $a0, $s0, 40
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9A8 - ori        $a2, $zr, 512 <=> li $a2, 512
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9AC - or         $a3, $zr, $zr <=> li $a3, 0
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9B0 - or         $t0, $zr, $zr <=> li $t0, 0
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2A9B4 - jal        0x08C924F4 [sceKernelCreateLwMutex]
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9B8 - addiu      $a1, $a1, -29504
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9BC - addiu      $a0, $zr, -1 <=> li $a0, -1
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9C0 - sw         $a0, 72($s0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9C4 - sw         $zr, 76($s0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9C8 - sw         $zr, 80($s0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9CC - sw         $zr, 84($s0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9D0 - sw         $zr, 88($s0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9D4 - sw         $zr, 92($s0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9D8 - or         $v0, $s0, $zr <=> move $v0, $s0
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9DC - lw         $s0, 0($sp)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9E0 - lw         $ra, 4($sp)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9E4 - jr         $ra
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2A9E8 - addiu      $sp, $sp, 16
21:05:21 DEBUG compiler - user_main_10 - Compiling _S1_2_8C34774
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34774 - sw         $a1, 0($a0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34778 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3477C - mtc1       $a1, $f12
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34780 - or         $v0, $a0, $zr <=> move $v0, $a0
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34784 - swc1       $f12, 16($a0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34788 - swc1       $f12, 12($a0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3478C - swc1       $f12, 20($a0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34790 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34794 - sw         $zr, 4($a0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34798 - sb         $a1, 24($a0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3479C - sw         $zr, 28($a0)
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C347A0 - jr         $ra
21:05:21 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C347A4 - sw         $zr, 32($a0)
21:05:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180379592
21:05:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:21 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180391999
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180393553
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180401797
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180402945
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180415050
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180416572
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180428365
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180429925
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180442571
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:21 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:21 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:21 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D4A198, name='', attr=0x200, count=0x0, option=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180445202
21:05:21 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:21 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180458556
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180459985
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180471899
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180475043
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180486614
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180488631
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180501061
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180502995
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180517691
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180518944
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180533644
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180534740
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180549157
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180550274
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180565290
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180566871
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180582265
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180584036
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180600108
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180600637
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180617701
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180618874
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180635681
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180636278
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180654240
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180658560
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180676834
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180677474
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180696165
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180697347
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180715298
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180716893
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180737070
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180740888
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180762898
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180764824
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180783585
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180785563
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180805766
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180809963
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180834768
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180837221
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180865973
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180868183
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180894827
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180895617
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180917453
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180919460
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180947457
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180948893
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=180972567
21:05:21 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=180977917
21:05:21 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181001930
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181004171
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181033908
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181035977
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181065951
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181067406
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181098819
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181100901
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181132039
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181133634
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181165292
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181166880
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181199558
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181201613
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181233730
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181235898
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181272546
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181277752
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181304554
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181310572
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181348356
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181350687
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181385723
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181387850
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181430873
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181432835
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181468444
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181475386
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181514618
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181516827
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181554624
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181561910
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181601788
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181604205
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181651868
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181653972
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181699870
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181701981
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181739932
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181746143
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181785155
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181787733
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181835259
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181837641
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181885874
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181893253
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181932765
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181935266
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=181983473
21:05:22 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=181986202
21:05:22 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182034937
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182042957
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182085483
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182087929
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182139534
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182147012
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182200594
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182202986
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182253613
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182261913
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182317441
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182319928
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182374027
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182381513
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182403505
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182404427
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182413241
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182415413
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182426928
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182427954
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182435174
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182438949
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182450147
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182450679
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182465429
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182466389
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182477546
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182478027
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182493281
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182495827
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182509754
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182510261
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182526353
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182526792
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182537973
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182542592
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182559912
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182560674
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182579028
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182579560
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182599115
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182600512
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182616615
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182617168
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182635255
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182635849
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182660842
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182662205
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182678543
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182680486
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182699851
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182700523
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182715628
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182716344
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182736605
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182740579
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182763447
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182765737
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182787110
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182792500
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182815505
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182817071
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182845153
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182845873
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182867667
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182868612
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182898102
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182900155
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182924851
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182929855
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182963124
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182966926
21:05:23 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:23 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:23 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=182995937
21:05:23 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=182999571
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183028630
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183030627
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183052751
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183058463
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183082351
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183083839
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183112923
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183113854
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183139058
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183143653
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183169317
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183173563
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183200205
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183201946
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183233209
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183234167
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183266411
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183268686
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183300666
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183303172
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183335515
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183337289
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183400514
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183402707
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183436479
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183442138
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183471345
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183476522
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183506543
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183512652
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183547969
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183550223
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183587514
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183594537
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183632817
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183634030
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183672602
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183678237
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183717210
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183719613
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183764765
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183767689
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183807630
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183814412
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183855789
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183863657
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183904946
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183911480
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=183952237
21:05:24 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=183954556
21:05:24 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:24 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184004620
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184011806
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184053362
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184061182
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184103778
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184110573
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184154362
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184161799
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184203507
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184211504
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184257019
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184264863
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184316723
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184319380
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184373536
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184381207
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184435589
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184438122
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184500372
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184502619
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184529417
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2AA84
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AA84 - addiu      $sp, $sp, -32
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA88 - sw         $s0, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA8C - or         $s0, $a0, $zr <=> move $s0, $a0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA90 - sw         $s1, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA94 - or         $s1, $a1, $zr <=> move $s1, $a1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA98 - addiu      $a0, $s0, 40
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AA9C - sw         $s2, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAA0 - or         $s2, $a2, $zr <=> move $s2, $a2
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAA4 - sw         $a0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAA8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAAC - sw         $s3, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAB0 - sw         $s4, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAB4 - sw         $ra, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AAB8 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AABC - or         $a2, $zr, $zr <=> li $a2, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAC0 - lw         $s3, 4($s1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAC4 - sltiu      $a0, $s3, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2AAC8 - bne        $a0, $zr, 0x08C2AB68
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AACC - sltiu      $a0, $s3, 5
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2AAD0 - beql       $a0, $zr, 0x08C2AB6C
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAD4 - lw         $a0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AAD8 - sw         $s3, 92($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AADC - addiu      $s3, $s0, 4
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAE0 - or         $a0, $s3, $zr <=> move $a0, $s3
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAE4 - or         $a1, $s1, $zr <=> move $a1, $s1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AAE8 - jal        0x08C3485C
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAEC - or         $a2, $s2, $zr <=> move $a2, $s2
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAF0 - or         $s4, $v0, $zr <=> move $s4, $v0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2AAF4 - bltz       $s4, 0x08C2AB30
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AAF8 - nop
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AAFC - jal        0x08C347F4
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB00 - or         $a0, $s1, $zr <=> move $a0, $s1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB04 - addu       $a0, $s2, $v0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB08 - lw         $a1, 92($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB0C - sw         $a0, 88($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB10 - sw         $zr, 76($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB14 - sw         $zr, 80($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB18 - ori        $s1, $zr, 0 <=> li $s1, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB1C - sltu       $a0, $s1, $a1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2AB20 - bne        $a0, $zr, 0x08C2AB98
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB24 - sw         $zr, 84($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2AB28 - b          0x08C2ABE8
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB2C - lw         $a0, 0($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2AB30 - jal        0x08C2BB10
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB34 - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB38 - lw         $a0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AB3C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB40 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB44 - or         $v0, $s4, $zr <=> move $v0, $s4
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB48 - lw         $s0, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB4C - lw         $s1, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB50 - lw         $s2, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB54 - lw         $s3, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB58 - lw         $s4, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB5C - lw         $ra, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB60 - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB64 - addiu      $sp, $sp, 32
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AB68 - lw         $a0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2AB6C - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB70 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB74 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB78 - lw         $s0, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB7C - lw         $s1, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB80 - lw         $s2, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB84 - lw         $s3, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB88 - lw         $s4, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB8C - lw         $ra, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB90 - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AB94 - addiu      $sp, $sp, 32
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AB98 - ori        $a0, $zr, 0 <=> li $a0, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AB9C - lw         $a1, 88($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABA0 - addu       $a1, $a1, $a0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2ABA4 - beql       $a1, $zr, 0x08C2ABD4
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABA8 - lw         $a1, 92($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2ABAC - sw         $zr, 0($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABB0 - sw         $zr, 4($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABB4 - sw         $s1, 8($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABB8 - sw         $zr, 16($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABBC - sb         $zr, 192($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABC0 - sw         $zr, 32($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABC4 - sw         $zr, 36($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABC8 - sw         $zr, 44($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABCC - sw         $zr, 160($a1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABD0 - lw         $a1, 92($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2ABD4 - addiu      $s1, $s1, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABD8 - sltu       $a1, $s1, $a1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C2ABDC - bne        $a1, $zr, 0x08C2AB9C
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABE0 - addiu      $a0, $a0, 208
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABE4 - lw         $a0, 0($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2ABE8 - jal        0x08C30528
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABEC - or         $a1, $s0, $zr <=> move $a1, $s0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABF0 - or         $s1, $v0, $zr <=> move $s1, $v0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2ABF4 - bltz       $s1, 0x08C2AC5C
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABF8 - nop
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ABFC - sw         $s1, 72($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC00 - or         $a0, $s3, $zr <=> move $a0, $s3
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AC04 - jal        0x08C34AB8
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC08 - or         $a1, $s1, $zr <=> move $a1, $s1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC0C - or         $s3, $v0, $zr <=> move $s3, $v0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2AC10 - bgezl      $s3, 0x08C2AC94
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC14 - lw         $a0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2AC18 - lw         $a0, 0($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AC1C - jal        0x08C30658
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC20 - or         $a1, $s0, $zr <=> move $a1, $s0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AC24 - jal        0x08C2BB10
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC28 - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC2C - lw         $a0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AC30 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC34 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC38 - or         $v0, $s3, $zr <=> move $v0, $s3
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC3C - lw         $s0, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC40 - lw         $s1, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC44 - lw         $s2, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC48 - lw         $s3, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC4C - lw         $s4, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC50 - lw         $ra, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC54 - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC58 - addiu      $sp, $sp, 32
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2AC5C - jal        0x08C2BB10
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC60 - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC64 - lw         $a0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2AC68 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC6C - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC70 - or         $v0, $s1, $zr <=> move $v0, $s1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC74 - lw         $s0, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC78 - lw         $s1, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC7C - lw         $s2, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC80 - lw         $s3, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC84 - lw         $s4, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC88 - lw         $ra, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC8C - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC90 - addiu      $sp, $sp, 32
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x8C2AC94 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC98 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2AC9C - or         $v0, $zr, $zr <=> li $v0, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACA0 - lw         $s0, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACA4 - lw         $s1, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACA8 - lw         $s2, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACAC - lw         $s3, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACB0 - lw         $s4, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACB4 - lw         $ra, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACB8 - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2ACBC - addiu      $sp, $sp, 32
21:05:25 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D4A198, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x4B, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D4A198, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184531919
21:05:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184544247
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:25 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:25 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:25 DEBUG compiler - user_main_10 - Compiling _S1_2_8C3485C
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3485C - addiu      $sp, $sp, -48
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34860 - sw         $s0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34864 - sw         $s1, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34868 - or         $s0, $a0, $zr <=> move $s0, $a0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3486C - or         $s1, $a1, $zr <=> move $s1, $a1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34870 - sw         $s2, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34874 - sw         $s3, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34878 - sw         $s4, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3487C - sw         $s5, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34880 - sw         $s6, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34884 - sw         $s7, 28($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34888 - sw         $ra, 32($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C3488C - beq        $a2, $zr, 0x08C348D8
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34890 - or         $s2, $a2, $zr <=> move $s2, $a2
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34894 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34898 - mtc1       $a0, $f12
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3489C - swc1       $f12, 16($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348A0 - swc1       $f12, 12($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348A4 - swc1       $f12, 20($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348A8 - ori        $a0, $zr, 1 <=> li $a0, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348AC - sw         $zr, 4($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348B0 - sb         $a0, 24($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348B4 - lw         $a0, 4($s1)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348B8 - ori        $s3, $zr, 0 <=> li $s3, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348BC - sw         $a0, 32($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348C0 - lw         $a0, 32($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348C4 - sltu       $a1, $s3, $a0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C348C8 - bne        $a1, $zr, 0x08C34908
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348CC - sw         $s2, 28($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C348D0 - b          0x08C34958
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348D4 - ori        $a1, $zr, -31952 <=> li $a1, 33584
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C348D8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348DC - lw         $s0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348E0 - lw         $s1, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348E4 - lw         $s2, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348E8 - lw         $s3, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348EC - lw         $s4, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348F0 - lw         $s5, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348F4 - lw         $s6, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348F8 - lw         $s7, 28($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C348FC - lw         $ra, 32($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34900 - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34904 - addiu      $sp, $sp, 48
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34908 - ori        $s4, $zr, -31952 <=> li $s4, 33584
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3490C - ori        $s5, $zr, 0 <=> li $s5, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34910 - lw         $s6, 28($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34914 - addu       $s6, $s6, $s5
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34918 - beql       $s6, $zr, 0x08C34944
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3491C - lw         $a0, 32($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34920 - lw         $s7, 0($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34924 - jal        0x08C36094
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34928 - or         $a0, $s6, $zr <=> move $a0, $s6
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3492C - sw         $s3, 64($s6)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34930 - sw         $s7, 68($s6)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34934 - addiu      $a0, $s6, 72
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34938 - jal        0x08C364BC
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3493C - or         $a1, $s7, $zr <=> move $a1, $s7
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34940 - lw         $a0, 32($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34944 - addiu      $s3, $s3, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34948 - sltu       $a1, $s3, $a0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C3494C - bne        $a1, $zr, 0x08C34910
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34950 - addu       $s5, $s5, $s4
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34954 - ori        $a1, $zr, -31952 <=> li $a1, 33584
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34958 - mult       $a0, $a1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3495C - ori        $s3, $zr, 0 <=> li $s3, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34960 - sltu       $a0, $s3, $a0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34964 - mflo       $a1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34968 - addiu      $a1, $a1, 15
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3496C - srl        $a1, $a1, 0x0004
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34970 - sll        $a1, $a1, 0x0004
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34974 - beq        $a0, $zr, 0x08C349BC
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34978 - addu       $s2, $s2, $a1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3497C - or         $a0, $s0, $zr <=> move $a0, $s0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34980 - jal        0x08C34E38
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34984 - or         $a1, $s3, $zr <=> move $a1, $s3
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34988 - or         $a0, $v0, $zr <=> move $a0, $v0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3498C - or         $a1, $s1, $zr <=> move $a1, $s1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34990 - jal        0x08C34EFC
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34994 - or         $a2, $s2, $zr <=> move $a2, $s2
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34998 - bltz       $v0, 0x08C349EC
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3499C - nop
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C349A0 - jal        0x08C34ED4
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349A4 - or         $a0, $s1, $zr <=> move $a0, $s1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349A8 - lw         $a0, 32($s0)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349AC - addiu      $s3, $s3, 1
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349B0 - sltu       $a0, $s3, $a0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C349B4 - bne        $a0, $zr, 0x08C3497C
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349B8 - addu       $s2, $s2, $v0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C349BC - or         $v0, $zr, $zr <=> li $v0, 0
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349C0 - lw         $s0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349C4 - lw         $s1, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349C8 - lw         $s2, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349CC - lw         $s3, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349D0 - lw         $s4, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349D4 - lw         $s5, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349D8 - lw         $s6, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349DC - lw         $s7, 28($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349E0 - lw         $ra, 32($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349E4 - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349E8 - addiu      $sp, $sp, 48
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C349EC - lw         $s0, 0($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349F0 - lw         $s1, 4($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349F4 - lw         $s2, 8($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349F8 - lw         $s3, 12($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C349FC - lw         $s4, 16($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34A00 - lw         $s5, 20($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34A04 - lw         $s6, 24($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34A08 - lw         $s7, 28($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34A0C - lw         $ra, 32($sp)
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34A10 - jr         $ra
21:05:25 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34A14 - addiu      $sp, $sp, 48
21:05:25 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184547391
21:05:25 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184560139
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184561694
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184574320
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184574742
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184585943
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184586862
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184600792
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184601244
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184616169
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184616650
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184631235
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184633087
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184648885
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184649383
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184665536
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184666062
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184681880
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184682991
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184700252
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184701757
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184718662
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184719242
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184737920
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184741361
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184760548
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184762007
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184778742
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184780688
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184799694
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184801249
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184820777
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184826273
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184847053
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184848985
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184868356
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184870070
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184894817
21:05:25 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184896564
21:05:25 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:25 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184916889
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184918470
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184945339
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184946105
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184968216
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184969116
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=184996187
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=184996998
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185020248
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185024881
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185048878
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185050292
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185079738
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185080595
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185103990
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185108188
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185134433
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185135909
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185165784
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185167579
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185196196
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185197823
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185220345
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185227085
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185252108
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185253098
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185287739
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185293061
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185320062
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185325313
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185353908
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185359845
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185388899
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185395170
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185422111
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185428565
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185456362
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185462238
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185496693
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185498714
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185535365
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185537541
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185573038
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185579087
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185615989
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185618118
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185654526
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185661524
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185699184
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185701618
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185738773
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185744240
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185785805
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185793365
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185832595
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185835024
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185881927
21:05:26 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185884846
21:05:26 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185933304
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185934768
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=185985391
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=185993166
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186037448
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186044170
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186089650
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186097783
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186149043
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186151733
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186203603
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186210607
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186266933
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186269712
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186334431
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186343519
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186399028
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186401559
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186452606
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186456472
21:05:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186467623
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186467933
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186478766
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186480243
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186491765
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D4A228, name='', attr=0x200, count=0x0, option=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186494235
21:05:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186504320
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:27 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:27 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186507906
21:05:27 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186518745
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186519127
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186533046
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186534182
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186546749
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186547801
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186562061
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186563007
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186576639
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186577104
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186593460
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186593914
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186605536
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186608068
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186621663
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186624648
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186637393
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186640710
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186654503
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186658263
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186671086
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186674758
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186688665
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186692560
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186709972
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186711174
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186728545
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186729900
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186745626
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186747867
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186765490
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186766953
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186785297
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186785951
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186810822
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186811994
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186831434
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186832106
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186851544
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186852233
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186877650
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186878389
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186898584
21:05:27 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186900157
21:05:27 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:27 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186920215
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186924995
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186947346
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186948130
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186970627
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186974711
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=186997165
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=186999066
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187020098
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187026152
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187048268
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187050485
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187078354
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187080225
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187103167
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187107680
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187134672
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187135574
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187165962
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187168568
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187198899
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187199868
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187231270
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187232261
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187265958
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187267945
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187301655
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187304720
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187336336
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187341732
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187370756
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187376867
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187413804
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187415698
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187449386
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187452060
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187486427
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187493054
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187522176
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187530242
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187567792
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187569981
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187606502
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187612860
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187651865
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187654051
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187698204
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187700082
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187738190
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187745506
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187782917
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187785289
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187823513
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187831434
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187873522
21:05:28 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187880102
21:05:28 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:28 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187922015
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187929630
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=187972639
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=187980209
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188021691
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188029503
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188081720
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188084287
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188134147
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188135690
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188185080
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188187180
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188249022
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188251317
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188304915
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188313351
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188367620
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188369855
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188424523
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188432924
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188491510
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:29 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D4A248, name='', attr=0x200, count=0x0, option=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188493642
21:05:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188504010
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188507445
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188516848
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:29 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D4A268, name='', attr=0x200, count=0x0, option=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188518915
21:05:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188532896
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188533921
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188545918
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188546948
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188560382
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:29 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:29 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateLwMutex workAreaAddr=0x08D4A3A0, name='', attr=0x200, count=0x0, option=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188563111
21:05:29 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188575264
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188577572
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188587974
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188591406
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188601412
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188603096
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188617156
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188617571
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188631891
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188632860
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188646671
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188648490
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188663072
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188663515
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188678391
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188679452
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188695341
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188695835
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188711705
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188712255
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188729275
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188730995
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188746460
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188748131
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188764777
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188765338
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188783930
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188784509
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188801781
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188803407
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188821629
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188825393
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188845844
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188846481
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188864069
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188866920
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188885160
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188887740
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188910742
21:05:29 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188912091
21:05:29 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188931634
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188932357
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188952225
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188953905
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=188978842
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=188979598
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189001110
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189002538
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189032114
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189033992
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189055443
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189061044
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189083259
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189084111
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189113680
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189114540
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189137915
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189142613
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189167717
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189168617
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189198453
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189201263
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189229938
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189230895
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189256097
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189261373
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189288334
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189294334
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189320146
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189326059
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189353901
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189360025
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189387433
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189393653
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189420611
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189426842
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189455548
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189461201
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189498010
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189500390
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189534709
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189537167
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189572236
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189578293
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189614662
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189616813
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189652147
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189654543
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189690089
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189696480
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189735616
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189742251
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189774211
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189781923
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189820780
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189827294
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189870846
21:05:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189877336
21:05:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:30 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189918230
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189920335
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=189970274
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=189977157
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190018254
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190020749
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190070426
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190077687
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190121679
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190130566
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190173673
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190181127
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190225035
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190233125
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190287171
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190297110
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190349847
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190352103
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190405782
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190412959
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190468529
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190471117
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190493475
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:31 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:31 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8C34E38
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34E38 - lw         $a2, 28($a0)
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34E3C - beq        $a2, $zr, 0x08C34E64
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E40 - nop
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E44 - lw         $a0, 32($a0)
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E48 - sltu       $a0, $a1, $a0
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C34E4C - beq        $a0, $zr, 0x08C34E64
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E50 - ori        $a0, $zr, -31952 <=> li $a0, 33584
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E54 - mult       $a1, $a0
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E58 - mflo       $v0
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E5C - jr         $ra
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E60 - addu       $v0, $a2, $v0
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34E64 - jr         $ra
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34E68 - or         $v0, $zr, $zr <=> li $v0, 0
21:05:31 DEBUG compiler - user_main_10 - Compiling _S1_2_8C34EFC
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34EFC - addiu      $sp, $sp, -16
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F00 - or         $a1, $a2, $zr <=> move $a1, $a2
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F04 - addiu      $a0, $a0, 72
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F08 - ori        $a2, $zr, 17 <=> li $a2, 17
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F0C - or         $a3, $zr, $zr <=> li $a3, 0
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F10 - or         $t0, $zr, $zr <=> li $t0, 0
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F14 - sw         $ra, 0($sp)
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C34F18 - jal        0x08C3895C
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F1C - or         $t1, $zr, $zr <=> li $t1, 0
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F20 - lw         $ra, 0($sp)
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F24 - jr         $ra
21:05:31 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34F28 - addiu      $sp, $sp, 16
21:05:31 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D4A228, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x4C, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D4A228, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190496635
21:05:31 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:31 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190508845
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190510559
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190521036
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190523500
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190533131
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190534811
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190547293
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190548907
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190562561
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190562938
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190578236
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190579868
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190592404
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190593558
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190603956
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190607431
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190618727
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190620650
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190636890
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190638983
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190652107
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190653957
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190669593
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190670077
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190686480
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190689897
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190704206
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190707954
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190721040
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190725164
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190744517
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190745082
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190765184
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190765757
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190782928
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190785241
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190803428
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190807082
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190821666
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190826846
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190845916
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190848520
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190867980
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190870356
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190894642
21:05:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190896850
21:05:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:31 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190915257
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190917643
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190938066
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190942142
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190965616
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190967900
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=190989745
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=190995361
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191016756
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191018260
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191044658
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191045469
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191071055
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191075110
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191100267
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191102337
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191129031
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191131452
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191155962
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191161761
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191184629
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191185541
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191216482
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191218515
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191250496
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191251459
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191285887
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191291655
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191318873
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191319874
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191352295
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191353489
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191386925
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191392851
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191419706
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191426112
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191455187
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191462142
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191498529
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191500900
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191535761
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191536883
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191580717
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191581914
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191617945
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191620543
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191656950
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191662776
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191701214
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191702487
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191748578
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191751222
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191788722
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191795323
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191836602
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191842602
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:32 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191885854
21:05:32 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191887226
21:05:32 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191935523
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191937772
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=191987350
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=191996404
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192040206
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192047831
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192100619
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192103566
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192152680
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192160336
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192205245
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192212147
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192267166
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192268944
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192321632
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192329939
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192387682
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192397313
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192455171
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192463948
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192520798
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192524832
21:05:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192534125
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192536412
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192547073
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:05:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192550152
21:05:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192562659
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuSuspendIntr
21:05:33 DEBUG hle.Kernel_Library - user_main_10 - sceKernelCpuResumeIntr flagInterrupts=0x1
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192565461
21:05:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192578383
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192579404
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192592120
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:33 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:33 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x200, initPattern=0x10000, option=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192594785
21:05:33 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192608215
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192608603
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192620060
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192620481
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192635269
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192636858
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192649574
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192650053
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192665561
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192666000
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192681835
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192682295
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192698060
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192699896
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192713812
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192715364
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192731386
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192732739
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192747469
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192748986
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192765967
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192766493
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192784084
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192785657
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192802057
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192802624
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192819729
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192824252
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192842493
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192844642
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192862442
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192863065
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192883885
21:05:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192885695
21:05:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:33 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192905882
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192909703
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192930775
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192931466
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192951021
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192952860
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=192977105
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=192979085
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193000417
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193001864
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193029019
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193030763
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193052440
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193053244
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193082262
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193083291
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193111430
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193112264
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193135626
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193140596
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193165275
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193167351
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193190141
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193195501
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193219356
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193221211
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193250542
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193252555
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193283391
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193285344
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193318309
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193320303
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193352083
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193354201
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193387051
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193391691
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193420225
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193425875
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193454066
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193459416
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193489803
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193496063
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193530980
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193533134
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193568972
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193571512
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193614933
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193617710
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193653767
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193661071
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193703937
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193710008
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193749286
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193751531
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193791101
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193798386
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193838943
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193844606
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:34 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193885671
21:05:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193893630
21:05:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193934168
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193936212
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=193986897
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=193994659
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194039774
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194046784
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194089066
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194096215
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194139985
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194147994
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194206099
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194210942
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194254440
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194262347
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194315471
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194317662
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194370589
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194377292
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194433172
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194435849
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194487204
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194495716
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194541222
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194548174
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194584936
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:35 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194588538
21:05:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:35 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194599681
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194599998
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194610878
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194612218
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194621131
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194622297
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194633518
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:35 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread name='', entry_addr=0x8C387F0, initPriority=0x11, stackSize=0x3800, attr=0x0, option_addr=0x0
21:05:35 DEBUG hle.SysMemUserForUser - user_main_10 - malloc partition=2, name='ThreadMan-Stack-0x51-', type=PSP_SMEM_High, size=0x3800, addr=0x00000000: returns 0x09FADC00
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelCreateThread SceUID=0x51, name='', PC=0x08C387F0, attr=0x0, priority=0x11, stackSize=0x3800
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateThread inheriting user mode
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194636705
21:05:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:35 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194649622
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194650704
21:05:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=194663073
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:35 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:35 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:35 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelStartThread uid=0x51, len=0x4, data_addr=0x9FFF574
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread SceUID=0x51, name='', dataLen=0x4, data=0x09FFF574, gp=0x08CF4E10
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelStartThread switching in thread immediately
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194666095
21:05:35 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194667487
21:05:35 DEBUG  runtime - user_main_10 - Switching from Thread  to 
21:05:35 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:35 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194680629
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194681019
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194694510
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194694976
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194710111
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194710526
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194722428
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194724582
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194736220
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194739786
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194752474
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194753931
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194769228
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194772924
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194787109
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194790556
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194803727
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194807463
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194819242
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194823278
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194836249
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194837698
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194855465
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194858589
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194874018
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194877447
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194896201
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194897974
21:05:35 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194913988
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194915414
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194933159
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194933885
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194953247
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194957415
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194976933
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194978896
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194998083
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=194998775
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195020103
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195024790
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195044527
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195046239
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195066463
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195068350
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195089643
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195094091
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195114549
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195115340
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195138986
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195142822
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195167498
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195168347
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195195145
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195196589
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195219144
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195220867
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195248450
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195249954
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195281246
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195282178
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195311842
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195313184
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195337789
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195343693
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195370170
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195374959
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195400766
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195403035
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195433960
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195435022
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195466434
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195468787
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195500308
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195501907
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195537143
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195542686
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195570652
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195575849
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195605837
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195611317
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195641012
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195646605
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195680688
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195683102
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195717072
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195719564
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195755451
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195761895
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195802047
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195803858
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195847429
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195849559
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195886319
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195893821
21:05:36 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195932677
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195935057
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195973403
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=195980250
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196021291
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196028629
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG      emu - GUI - saving window position of 'MainGUI'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196083736
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196085991
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196151296
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196161161
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196217591
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196221346
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196285491
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196293924
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196351889
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196361302
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196417896
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196420201
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196482793
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196486049
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196541105
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196549578
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196598207
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196598516
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196609610
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196610509
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196620258
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196620630
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196633199
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196635509
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196646479
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_51
21:05:37 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:37 DEBUG hle.Kernel_Library - _51 - sceKernelLockLwMutex workAreaAddr=0x08D4A248, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _51 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x4D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D4A248, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x51), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG hle.ThreadManForUser - _51 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _51 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196647483
21:05:37 DEBUG  runtime - _51 - Switching from Thread  to 
21:05:37 DEBUG  runtime - _51 - syncThread currentThread=_51, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _51 - Waiting to be scheduled...
21:05:37 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196662286
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196663232
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196676774
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_51
21:05:37 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:37 DEBUG  runtime - _51 - Scheduled, restarting...
21:05:37 DEBUG  runtime - _51 - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _51 - sceKernelUnlockLwMutex workAreaAddr=0x08D4A248, count=0x1
21:05:37 DEBUG hle.ThreadManForUser - _51 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _51 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196680100
21:05:37 DEBUG  runtime - _51 - Switching from Thread  to 
21:05:37 DEBUG  runtime - _51 - syncThread currentThread=_51, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _51 - Waiting to be scheduled...
21:05:37 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196694123
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196695140
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196708720
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196710074
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196721813
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196725647
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196735909
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196739507
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196751526
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196751982
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196767959
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196769563
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196784032
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196786579
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196803253
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196803763
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196819082
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196820785
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196836854
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196838381
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196861301
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196861863
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196879387
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196881768
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196898542
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196900028
21:05:37 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196918356
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196919635
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196938323
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196942181
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196961179
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196962909
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196981944
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=196983058
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197003252
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197003928
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197028143
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197029947
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197050879
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197053252
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197078792
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197080435
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197104258
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197108745
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197134093
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197135636
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197163450
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197165399
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197188625
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197193599
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197218194
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197219968
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197250902
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197251812
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197284541
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197286601
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197315267
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197316718
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197346396
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197349004
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197379722
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197381699
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197406210
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197411018
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197439634
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197444521
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197471748
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197477572
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197505848
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197511564
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197546789
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197548728
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197583622
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197585614
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197620005
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197626222
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197663694
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197666269
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197700653
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197702773
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197739081
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197744879
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197784480
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197786258
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197822369
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197828700
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197869674
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197875676
21:05:38 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197907582
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197913784
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197954244
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=197960455
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197999638
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198001033
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198048502
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198051488
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198101215
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198103636
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198149679
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198152244
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198203477
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198210593
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198256714
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198264753
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198319220
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198327621
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198372493
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198379692
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198433444
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198435973
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198487408
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198496174
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198541663
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198548825
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198604351
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198612045
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198636532
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198636864
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x51, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x51, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198646349
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_51
21:05:39 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:39 DEBUG  runtime - _51 - Scheduled, restarting...
21:05:39 DEBUG  runtime - _51 - syncEmulator immediately=false
21:05:39 DEBUG hle.ThreadManForUser - _51 - sceKernelWaitEventFlag uid=0x50, bits=0x20000, wait=0x20, outBitsAddr=0x09FB1200, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _51 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x50, name='', attr=0x200, initPattern=0x10000, currentPattern=0x10000, numWaitThreads=0) fast check failed
21:05:39 DEBUG hle.ThreadManForUser - _51 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _51 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _51 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198649981
21:05:39 DEBUG  runtime - _51 - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _51 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _51 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198650302
21:05:39 DEBUG  runtime - _51 - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _51 - syncThread currentThread=_51, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _51 - Waiting to be scheduled...
21:05:39 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198664381
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198665907
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198676119
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198678258
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198687657
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198689534
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198700532
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198701672
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198713180
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198714403
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198728592
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198729937
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198744066
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198744472
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198755888
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198759411
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198771866
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198773744
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198786340
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198786776
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198802513
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198802953
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198818715
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198820024
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198833891
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198835691
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198851188
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198852765
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198870270
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198872770
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198887767
21:05:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198891530
21:05:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198905749
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198908735
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198923038
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198926122
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198945185
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198945797
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198962923
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198963533
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=198981617
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=198983120
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199002218
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199002876
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199022356
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199026572
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199045975
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199047232
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199068463
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199070726
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199095105
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199096858
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199118262
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199120278
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199145483
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199146246
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199166560
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199167442
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199189081
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199194756
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199216745
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199219525
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199248063
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199250667
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199280204
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199282090
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199305093
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199310096
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199334684
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199335590
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199365090
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199368074
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199397429
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199399173
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199429688
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199430657
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199464703
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199466526
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199499844
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199501946
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199534082
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199535994
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199569335
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199571488
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199603435
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199608726
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199638343
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199644741
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199680510
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199682734
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199716438
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199719270
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199754563
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199761110
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199799319
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199801553
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199837317
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199843146
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199884464
21:05:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199886733
21:05:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199932575
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199934765
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=199972795
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=199979247
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200021721
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200028205
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200068820
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200071126
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200121213
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200128820
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200170767
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200177821
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200218960
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200220523
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200269988
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200277314
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200320759
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200328410
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200372737
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200379726
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200423535
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200431492
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200483660
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200486241
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200541787
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200549346
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200604519
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200612155
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200647873
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:41 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D4A228, count=0x1
21:05:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200648797
21:05:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:41 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200660188
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200662305
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200669784
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200673971
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200682942
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:41 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8C30528
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30528 - addiu      $sp, $sp, -32
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3052C - sw         $s1, 12($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30530 - or         $s1, $a0, $zr <=> move $s1, $a0
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30534 - sw         $s0, 8($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30538 - sw         $s2, 16($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3053C - sw         $ra, 20($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30540 - beq        $a1, $zr, 0x08C305B4
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30544 - or         $s0, $a1, $zr <=> move $s0, $a1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30548 - sw         $s1, 0($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3054C - or         $a0, $s1, $zr <=> move $a0, $s1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30550 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30554 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30558 - or         $a2, $zr, $zr <=> li $a2, 0
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3055C - lbu        $a0, 64($s1)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30560 - beq        $a0, $zr, 0x08C3058C
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30564 - or         $s2, $s1, $zr <=> move $s2, $s1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30568 - addiu      $a0, $s2, 32
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3056C - sw         $a0, 4($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30570 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30574 - jal        0x08C922A4 [sceKernelLockLwMutex]
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30578 - or         $a2, $zr, $zr <=> li $a2, 0
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3057C - ori        $s1, $zr, 0 <=> li $s1, 0
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30580 - lw         $a1, 4($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C30584 - b          0x08C305D0
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30588 - or         $a0, $s2, $zr <=> move $a0, $s2
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C3058C - lw         $a0, 0($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30590 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30594 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30598 - addiu      $v0, $zr, -1 <=> li $v0, -1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3059C - lw         $s0, 8($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305A0 - lw         $s1, 12($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305A4 - lw         $s2, 16($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305A8 - lw         $ra, 20($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305AC - jr         $ra
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305B0 - addiu      $sp, $sp, 32
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C305B4 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305B8 - lw         $s0, 8($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305BC - lw         $s1, 12($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305C0 - lw         $s2, 16($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305C4 - lw         $ra, 20($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305C8 - jr         $ra
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305CC - addiu      $sp, $sp, 32
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C305D0 - lw         $a2, 380($a0)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C305D4 - beql       $a2, $zr, 0x08C30620
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305D8 - sw         $s0, 380($a0)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C305DC - addiu      $s1, $s1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305E0 - slti       $a2, $s1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8C305E4 - bne        $a2, $zr, 0x08C305D0
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305E8 - addiu      $a0, $a0, 8
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305EC - or         $a0, $a1, $zr <=> move $a0, $a1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C305F0 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305F4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C305F8 - lw         $a0, 0($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C305FC - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30600 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30604 - addiu      $v0, $zr, -2 <=> li $v0, -2
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30608 - lw         $s0, 8($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3060C - lw         $s1, 12($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30610 - lw         $s2, 16($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30614 - lw         $ra, 20($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30618 - jr         $ra
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3061C - addiu      $sp, $sp, 32
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C30620 - sw         $zr, 384($a0)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30624 - or         $a0, $a1, $zr <=> move $a0, $a1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30628 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3062C - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30630 - lw         $a0, 0($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C30634 - jal        0x08C922B4 [sceKernelUnlockLwMutex]
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30638 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3063C - or         $v0, $s1, $zr <=> move $v0, $s1
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30640 - lw         $s0, 8($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30644 - lw         $s1, 12($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30648 - lw         $s2, 16($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C3064C - lw         $ra, 20($sp)
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30650 - jr         $ra
21:05:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C30654 - addiu      $sp, $sp, 32
21:05:41 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BAF0, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BAF0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200686625
21:05:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:41 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200700600
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200700968
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200713941
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200715599
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200726969
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200728746
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200741373
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200743204
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200752325
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200754332
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200769342
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200769783
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200785404
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200785860
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200802000
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200802467
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200818035
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200820447
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200836737
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200839902
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200853686
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200856687
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:41 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200871729
21:05:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200874979
21:05:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200888861
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200893483
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200911092
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200911669
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200929601
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200931009
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200948978
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200949686
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200968396
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200969559
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=200988444
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=200993097
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201013482
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201014665
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201034335
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201035027
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201056342
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201061032
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201081113
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201082450
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201104446
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201108835
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201129644
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201131331
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201152887
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201157825
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201180006
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201180841
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201203007
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201207444
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201231191
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201233426
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201263482
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201265289
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201288214
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201293971
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201318923
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201320994
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201350353
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201351319
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201383876
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201384819
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201416772
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201418307
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201448296
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201450408
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201482927
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201483943
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201517049
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201518095
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201550682
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201552944
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201585837
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201586959
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201621990
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201628362
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201664730
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201666674
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201701848
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201704424
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201738774
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201745659
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201783037
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201785654
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201822495
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201829197
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:42 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:42 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:42 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:42 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:42 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201867205
21:05:42 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:42 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:42 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201868520
21:05:42 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:42 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:42 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:42 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:42 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:42 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:42 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:42 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:42 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:42 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201906926
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201913840
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=201954937
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=201962210
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202002848
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202005070
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202051985
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202054005
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202102463
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202109326
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202152948
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202155258
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202204809
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202211527
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202257913
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202266626
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202316470
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202318844
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202368442
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202371172
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202423160
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202431571
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202474898
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202481906
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202537298
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202545568
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202601339
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202604343
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202635093
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202636157
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202645910
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202648256
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202659078
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202660078
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202668570
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:43 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:43 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202672630
21:05:43 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:43 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202683576
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202683949
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202696833
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:43 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:43 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - user_main_10 - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG  runtime - user_main_10 - Switching from Thread user_main to idle0
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG  runtime - user_main_10 - Switching to Thread idle0
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202701068
21:05:43 DEBUG  runtime - user_main_10 - Switching to Thread 
21:05:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:43 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG hle.ThreadManForUser - _3a - onLwMutexModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x10), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202712632
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:43 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:43 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:43 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - onLwMutexModified waking thread (uid=0x3A, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=LwMutex (0x0039) (forever), doCallbacks=false)
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202716369
21:05:43 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:43 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202720478
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202722354
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG compiler - _3a - Compiling _S1_2_8C2BAF4
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C2BAF4 - addiu      $sp, $sp, -16
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2BAF8 - sw         $ra, 0($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C2BAFC - jal        0x08C34D90
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2BB00 - addiu      $a0, $a0, 4
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2BB04 - lw         $ra, 0($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2BB08 - jr         $ra
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C2BB0C - addiu      $sp, $sp, 16
21:05:43 DEBUG compiler - _3a - Compiling _S1_2_8C34D90
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C34D90 - addiu      $sp, $sp, -32
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34D94 - lw         $t0, 28($a0)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34D98 - sw         $s3, 12($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34D9C - or         $s3, $a0, $zr <=> move $s3, $a0
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DA0 - sltu       $a0, $zr, $t0 <=> move $a0, $t0
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DA4 - sw         $s1, 4($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DA8 - sw         $s2, 8($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DAC - andi       $a0, $a0, 255
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DB0 - or         $s2, $a1, $zr <=> move $s2, $a1
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DB4 - or         $s1, $a2, $zr <=> move $s1, $a2
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DB8 - sw         $s0, 0($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DBC - sw         $s4, 16($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DC0 - sw         $ra, 20($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C34DC4 - beq        $a0, $zr, 0x08C34E14
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DC8 - or         $s0, $a3, $zr <=> move $s0, $a3
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DCC - lw         $a0, 32($s3)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DD0 - ori        $s4, $zr, 0 <=> li $s4, 0
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DD4 - sltu       $a0, $s4, $a0
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile v  0x8C34DD8 - beq        $a0, $zr, 0x08C34E14
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DDC - nop
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DE0 - or         $a0, $s3, $zr <=> move $a0, $s3
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile <> 0x8C34DE4 - jal        0x08C34E38
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DE8 - or         $a1, $s4, $zr <=> move $a1, $s4
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DEC - addiu      $a0, $v0, 72
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DF0 - or         $a1, $s2, $zr <=> move $a1, $s2
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DF4 - or         $a2, $s1, $zr <=> move $a2, $s1
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile <  0x8C34DF8 - jal        0x08C377CC
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34DFC - or         $a3, $s0, $zr <=> move $a3, $s0
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E00 - lw         $a0, 32($s3)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E04 - addiu      $s4, $s4, 1
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E08 - sltu       $a0, $s4, $a0
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile ^  0x8C34E0C - bne        $a0, $zr, 0x08C34DE4
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E10 - or         $a0, $s3, $zr <=> move $a0, $s3
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile  > 0x8C34E14 - or         $v0, $zr, $zr <=> li $v0, 0
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E18 - lw         $s0, 0($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E1C - lw         $s1, 4($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E20 - lw         $s2, 8($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E24 - lw         $s3, 12($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E28 - lw         $s4, 16($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E2C - lw         $ra, 20($sp)
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E30 - jr         $ra
21:05:43 DEBUG compiler - _3a - CodeInstruction.compile    0x8C34E34 - addiu      $sp, $sp, 32
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202733864
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202736011
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202749520
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202750562
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202765551
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202766793
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202781084
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202781591
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202796537
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202797640
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202812723
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202813840
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202829544
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202830058
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:43 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202845459
21:05:43 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:43 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:43 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202847782
21:05:43 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:43 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:43 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:43 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:43 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:43 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:43 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:43 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:43 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:43 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:43 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:43 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:43 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:43 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:43 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202863258
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202865162
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202881598
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202882171
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202898749
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202901120
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202917787
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202919087
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202937893
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202941939
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202963088
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202964429
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=202982370
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=202983927
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203002819
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203007208
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203024208
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203029016
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203048713
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203050429
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203071365
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203075411
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203096819
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203098448
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203119005
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203120849
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203147174
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203147976
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203171359
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203176166
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203198968
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203201043
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203222700
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203231915
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203255803
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203261749
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203285560
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203286497
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203315450
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203316931
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203347931
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203348890
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203374375
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203379305
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203406410
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203411390
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203438195
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203444121
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203470654
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203476669
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203503901
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203509718
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203538873
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203544264
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203572068
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203578766
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203614774
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203616465
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203651196
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203652937
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203687633
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203694227
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203724326
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203730479
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203767371
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203769732
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203806929
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203812794
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:44 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:44 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:44 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:44 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:44 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203851959
21:05:44 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:44 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:44 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203854503
21:05:44 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:44 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:44 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:44 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:44 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:44 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:44 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:44 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203899137
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203901704
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203939347
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203946219
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=203988964
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=203995863
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204035646
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204043115
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204084260
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204086771
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204133962
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204136262
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204182512
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204184845
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204235299
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204237811
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204286945
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204295360
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204348393
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204350551
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204403985
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204410782
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204457196
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204465580
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204521872
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204530878
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204587264
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204597951
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204608657
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:45 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:45 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:45 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D3BAF0, count=0x1
21:05:45 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204611217
21:05:45 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:45 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204621249
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204622288
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204632901
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204634403
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204645081
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:45 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:45 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:45 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:45 DEBUG compiler - user_main_10 - Compiling _S1_2_8C34AB8
21:05:45 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C34AB8 - jr         $ra
21:05:45 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C34ABC - or         $v0, $zr, $zr <=> li $v0, 0
21:05:45 DEBUG hle.Kernel_Library - user_main_10 - sceKernelUnlockLwMutex workAreaAddr=0x08D4A198, count=0x1
21:05:45 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204648296
21:05:45 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:45 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204662161
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204663140
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204675655
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204676813
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204685950
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204687689
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204700416
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204701987
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204714302
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204716836
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204729790
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204730753
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204743045
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204744752
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204755812
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204757850
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204769915
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204774056
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204787028
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204788608
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204804702
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204807478
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204819718
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204824252
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204838791
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204842253
21:05:45 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:45 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:45 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:45 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:45 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:45 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:45 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:45 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:45 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204856877
21:05:45 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:45 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:45 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:45 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:45 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:45 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:45 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:45 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:45 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204860752
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204877473
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204878061
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204895756
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204897429
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204914008
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204916512
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204934191
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204936928
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204954360
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204958488
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204974234
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204978415
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=204996262
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=204998918
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205016761
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205017524
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205037401
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205041716
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205062583
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205064386
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205084502
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205086388
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205111341
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205112170
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205133001
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205135563
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205162802
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205164395
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205185961
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205187674
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205215448
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205217489
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205246433
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205248572
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205271330
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205276083
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205300556
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205302252
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205332507
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205335145
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205363385
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205364673
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205395953
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205397584
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205422518
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205428116
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205454171
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205460556
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205486878
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205492924
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205520442
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205527124
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205554311
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205560119
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205587375
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205592996
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205621589
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205627418
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205658248
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205663990
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205700499
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205702911
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205739826
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205745609
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205784652
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205787008
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:46 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205823957
21:05:46 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:46 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205830516
21:05:46 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:46 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:46 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:46 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:46 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:46 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:46 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:46 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:46 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:46 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:46 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:46 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:46 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:46 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:46 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205869308
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205871207
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205915736
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205918501
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=205966122
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=205967525
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206006710
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206014309
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206055395
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206062904
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206102734
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206109970
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206152557
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206154066
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206203345
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206210443
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206254002
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206262414
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206305203
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206311576
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206356664
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206365148
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206417367
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206420267
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206473489
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206481447
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206539298
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206546903
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206572411
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206574147
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206583139
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:47 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:47 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:47 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:47 DEBUG compiler - user_main_10 - Compiling _S1_2_8942FB0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942FB0 - addiu      $sp, $sp, -80
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FB4 - lui        $t2, 0x0001 <=> li $t2, 0x00010000
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FB8 - addu       $t2, $a0, $t2
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FBC - sll        $t1, $t1, 0x0018
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FC0 - lw         $t3, 3336($t2)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FC4 - sra        $t1, $t1, 0x0018
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FC8 - sb         $t1, 20($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FCC - sw         $t2, 12($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FD0 - addiu      $t3, $t3, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FD4 - sw         $a0, 0($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FD8 - sltu       $t1, $zr, $t3 <=> move $t1, $t3
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FDC - sw         $a2, 28($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FE0 - sll        $t1, $t1, 0x0018
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FE4 - sw         $fp, 64($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FE8 - sw         $a3, 16($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FEC - sra        $t1, $t1, 0x0018
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FF0 - addiu      $fp, $zr, -1 <=> li $fp, -1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FF4 - or         $t2, $a1, $zr <=> move $t2, $a1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FF8 - sw         $s0, 32($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942FFC - sw         $s1, 36($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943000 - sw         $s2, 40($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943004 - sw         $s3, 44($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943008 - sw         $s4, 48($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894300C - sw         $s5, 52($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943010 - sw         $s6, 56($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943014 - sw         $s7, 60($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943018 - sw         $ra, 68($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894301C - beq        $t1, $zr, 0x08943078
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943020 - sw         $t0, 24($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8943024 - bltz       $t2, 0x08943078
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943028 - slti       $a0, $t2, 20337
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894302C - beq        $a0, $zr, 0x08943078
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943030 - sw         $t2, 8($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943034 - lw         $s0, 0($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943038 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894303C - addu       $a0, $s0, $a0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943040 - lw         $a1, 3332($a0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943044 - sw         $a0, 4($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943048 - or         $a0, $a1, $zr <=> move $a0, $a1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894304C - ori        $s7, $zr, 1 <=> li $s7, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943050 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943054 - jal        0x08C9246C [sceKernelLockMutexCB]
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943058 - or         $a2, $zr, $zr <=> li $a2, 0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894305C - ori        $s1, $zr, 0 <=> li $s1, 0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943060 - ori        $s6, $zr, 6 <=> li $s6, 6
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943064 - ori        $s5, $zr, 4 <=> li $s5, 4
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943068 - ori        $s4, $zr, 5 <=> li $s4, 5
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894306C - ori        $s3, $zr, 8407 <=> li $s3, 8407
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8943070 - b          0x089430AC
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943074 - addiu      $s2, $zr, -1 <=> li $s2, -1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943078 - or         $v0, $fp, $zr <=> move $v0, $fp
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894307C - lw         $s0, 32($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943080 - lw         $s1, 36($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943084 - lw         $s2, 40($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943088 - lw         $s3, 44($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894308C - lw         $s4, 48($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943090 - lw         $s5, 52($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943094 - lw         $s6, 56($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943098 - lw         $s7, 60($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894309C - lw         $fp, 64($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430A0 - lw         $ra, 68($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430A4 - jr         $ra
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430A8 - addiu      $sp, $sp, 80
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89430AC - lbu        $a1, 28($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89430B0 - beq        $a1, $zr, 0x089430D0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430B4 - lw         $a0, 20($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89430B8 - beq        $a0, $s7, 0x089430D8
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430BC - nop
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89430C0 - beq        $a0, $s6, 0x089430D8
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430C4 - nop
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89430C8 - beq        $a0, $s5, 0x089430D8
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430CC - nop
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89430D0 - bnel       $a0, $s4, 0x08943110
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430D4 - addiu      $s1, $s1, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89430D8 - jal        0x08C923CC [sceKernelDeleteEventFlag]
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430DC - lw         $a0, 24($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430E0 - sw         $s3, 0($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430E4 - sw         $s2, 4($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430E8 - sw         $zr, 8($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430EC - sw         $zr, 12($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430F0 - sw         $zr, 16($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430F4 - sw         $zr, 20($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430F8 - sw         $fp, 24($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89430FC - sb         $zr, 28($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943100 - sb         $zr, 29($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943104 - sb         $zr, 30($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943108 - sb         $zr, 31($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894310C - addiu      $s1, $s1, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943110 - sltiu      $a0, $s1, 50
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8943114 - bne        $a0, $zr, 0x089430AC
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943118 - addiu      $s0, $s0, 32
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894311C - lw         $s2, 0($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943120 - ori        $a0, $zr, 0 <=> li $a0, 0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943124 - or         $a1, $s7, $zr <=> move $a1, $s7
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943128 - ori        $s0, $zr, 0 <=> li $s0, 0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894312C - or         $a2, $s2, $zr <=> move $a2, $s2
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943130 - lw         $s3, 4($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943134 - lw         $a3, 20($a2)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8943138 - beq        $a3, $zr, 0x08943150
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894313C - addiu      $a0, $a0, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943140 - addiu      $s0, $s0, 32
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943144 - sltiu      $a1, $a0, 50
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8943148 - bne        $a1, $zr, 0x08943134
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894314C - addiu      $a2, $a2, 32
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8943150 - beq        $a1, $zr, 0x089431FC
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943154 - lui        $a0, 0x08CA <=> li $a0, 0x08CA0000
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943158 - or         $a1, $zr, $zr <=> li $a1, 0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894315C - or         $a2, $zr, $zr <=> li $a2, 0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943160 - or         $a3, $zr, $zr <=> li $a3, 0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943164 - jal        0x08C9245C [sceKernelCreateEventFlag]
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943168 - addiu      $a0, $a0, -13856
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894316C - or         $s1, $v0, $zr <=> move $s1, $v0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8943170 - blezl      $s1, 0x089431C0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943174 - lw         $a0, 3332($s3)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8943178 - lw         $a1, 8($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894317C - addu       $s0, $s2, $s0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943180 - sw         $a1, 0($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943184 - addiu      $a0, $s2, 1600
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943188 - lw         $a2, 0($a0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894318C - addiu      $a3, $a2, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943190 - sw         $a3, 0($a0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943194 - lw         $a0, 24($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943198 - sw         $a2, 4($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894319C - lw         $a2, 28($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431A0 - lw         $a3, 16($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431A4 - sw         $a0, 8($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431A8 - sw         $a2, 12($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89431AC - beq        $a3, $zr, 0x0894323C
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431B0 - or         $a0, $a3, $zr <=> move $a0, $a3
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89431B4 - b          0x0894324C
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431B8 - sw         $a0, 16($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x89431C0 - jal        0x08C92484 [sceKernelUnlockMutex]
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431C4 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431C8 - or         $v0, $fp, $zr <=> move $v0, $fp
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431CC - lw         $s0, 32($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431D0 - lw         $s1, 36($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431D4 - lw         $s2, 40($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431D8 - lw         $s3, 44($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431DC - lw         $s4, 48($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431E0 - lw         $s5, 52($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431E4 - lw         $s6, 56($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431E8 - lw         $s7, 60($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431EC - lw         $fp, 64($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431F0 - lw         $ra, 68($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431F4 - jr         $ra
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89431F8 - addiu      $sp, $sp, 80
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89431FC - lw         $a0, 3332($s3)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943200 - jal        0x08C92484 [sceKernelUnlockMutex]
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943204 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943208 - or         $v0, $fp, $zr <=> move $v0, $fp
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894320C - lw         $s0, 32($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943210 - lw         $s1, 36($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943214 - lw         $s2, 40($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943218 - lw         $s3, 44($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894321C - lw         $s4, 48($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943220 - lw         $s5, 52($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943224 - lw         $s6, 56($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943228 - lw         $s7, 60($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894322C - lw         $fp, 64($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943230 - lw         $ra, 68($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943234 - jr         $ra
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943238 - addiu      $sp, $sp, 80
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <> 0x894323C - jal        0x0894294C
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943240 - or         $a0, $s2, $zr <=> move $a0, $s2
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943244 - or         $a0, $v0, $zr <=> move $a0, $v0
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943248 - sw         $a0, 16($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894324C - lb         $a0, 20($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943250 - sw         $s7, 20($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943254 - sw         $s1, 24($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943258 - lw         $s2, 12($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894325C - sb         $zr, 28($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943260 - sb         $zr, 29($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943264 - sb         $a0, 30($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943268 - sb         $zr, 31($s0)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894326C - lw         $a0, 3332($s3)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943270 - jal        0x08C92484 [sceKernelUnlockMutex]
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943274 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8943278 - jal        0x08C92394 [sceKernelWakeupThread]
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894327C - lw         $a0, 3336($s2)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943280 - or         $v0, $s1, $zr <=> move $v0, $s1
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943284 - lw         $s0, 32($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943288 - lw         $s1, 36($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894328C - lw         $s2, 40($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943290 - lw         $s3, 44($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943294 - lw         $s4, 48($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8943298 - lw         $s5, 52($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894329C - lw         $s6, 56($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89432A0 - lw         $s7, 60($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89432A4 - lw         $fp, 64($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89432A8 - lw         $ra, 68($sp)
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89432AC - jr         $ra
21:05:47 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89432B0 - addiu      $sp, $sp, 80
21:05:47 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
21:05:47 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:05:47 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206585735
21:05:47 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:47 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206598378
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206599276
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206610779
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206612629
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206625368
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206625817
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206636159
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206637239
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206650533
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206651006
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206667218
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206667668
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206683940
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206684566
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206701707
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206702207
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206716260
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206718559
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206733486
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206736355
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206751668
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206753253
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206771064
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206774162
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:47 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:47 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:47 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206787757
21:05:47 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:47 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:47 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:47 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:47 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:47 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:47 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:47 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206791960
21:05:47 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:47 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:47 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:47 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:47 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:47 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:47 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:47 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206807068
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206810223
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206830407
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206831037
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206848655
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206849839
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206867980
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206869689
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206888570
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206892736
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206912484
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206913738
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206933420
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206934111
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206952949
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206957926
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=206979209
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=206979966
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207001094
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207003348
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207028959
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207030278
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207051614
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207052428
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207079693
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207081618
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207103693
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207107972
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207130338
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207132382
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207155747
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207160236
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207206437
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207211335
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207236550
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207237462
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207267706
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207270310
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207300083
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207303084
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207338193
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207343588
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207371872
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207382013
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207420959
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207428446
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207469446
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207470538
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207517441
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207519738
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207556652
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207564852
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207607735
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207614104
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207655222
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207667099
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207715822
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207717855
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:48 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207755257
21:05:48 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:48 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207762520
21:05:48 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:48 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:48 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:48 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:48 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:48 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:48 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:48 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:48 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:48 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:48 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:48 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:48 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207802079
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207804113
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207848935
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207851171
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207888660
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207895794
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207935942
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207937906
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=207983018
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207985297
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208032908
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208035808
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208082230
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208084871
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208133486
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208135972
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208185616
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208194301
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208239335
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208246568
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208290621
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208299131
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208353166
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208361805
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208418323
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208420778
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208486368
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208495356
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208554526
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208563205
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208614063
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208616682
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208627446
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:49 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:49 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:49 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelCreateEventFlag name='', attr=0x0, initPattern=0x0, option=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208629938
21:05:49 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:49 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208642261
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208644043
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208652982
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:49 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:49 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:49 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - user_main_10 - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - user_main_10 - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - user_main_10 - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208657481
21:05:49 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:49 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208668970
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208670120
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208682059
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208683203
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208695516
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208695896
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208709103
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208710578
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208725758
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208726177
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208738932
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208741814
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208751733
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208754823
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208770752
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208774632
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:49 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:49 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208786979
21:05:49 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:49 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:49 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:49 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:49 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:49 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:49 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:49 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208789362
21:05:49 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:49 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:49 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:49 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:49 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:49 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:49 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:49 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208803898
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208807022
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208820574
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208823663
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208837465
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208841203
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208855224
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208859170
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208876567
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208877239
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208895598
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208897538
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208916067
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208916747
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208934585
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208937297
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208956142
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208960689
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=208980411
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=208982456
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209001585
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209002312
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209022684
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209027478
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209048175
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209050008
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209072280
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209076260
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209098798
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209099563
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209119535
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209121625
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209147006
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209148779
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209177942
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209180335
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209202674
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209204825
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209233135
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209234863
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209262979
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209264509
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209287700
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209293310
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209318831
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209320425
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209350313
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209352579
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209387831
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209393740
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209422180
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209427473
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209455609
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209461473
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209488845
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209494761
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209522939
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209529589
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209556635
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209563404
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209597765
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209600675
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209634460
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209637072
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209673883
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209680748
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209717659
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209720103
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:50 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209756133
21:05:50 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:50 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209764070
21:05:50 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:50 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:50 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:50 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:50 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:50 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:50 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:50 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:50 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:50 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:50 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:50 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:50 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:50 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209803613
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209809583
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209849355
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209851769
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209890003
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209900735
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=209955241
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=209961866
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210006974
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210014222
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210056659
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210064393
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210106442
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210113382
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210155328
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210162566
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210216110
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210217720
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210267192
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210269569
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210318372
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210320717
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210372940
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210379758
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210433198
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210435963
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210487268
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210495261
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210540765
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210548105
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210601543
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210604658
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210668378
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210671481
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210718162
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210720130
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210731026
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:51 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:51 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x33, count=0x1
21:05:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210732068
21:05:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:51 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210744560
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:51 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:51 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:51 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:51 DEBUG compiler - user_main_10 - Compiling _S1_2_8C92394
21:05:51 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C92394 - jr         $ra
21:05:51 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C92398 - syscall    0x045D1 [sceKernelWakeupThread]
21:05:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWakeupThread uid=0x34
21:05:51 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWakeupThread SceUID=34 name:'FileReadThread'
21:05:51 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210749174
21:05:51 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:51 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210763080
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210764168
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210775650
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210776774
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:51 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:51 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:51 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:51 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:51 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210787507
21:05:51 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:51 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:51 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:51 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:51 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:51 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:51 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:51 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210789343
21:05:51 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:51 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:51 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:51 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:51 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:51 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210800817
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210801215
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210814976
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210815370
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210830574
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210830979
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210844430
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210844844
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210856692
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210858922
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210871685
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210874561
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210884835
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210886770
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210901660
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210903596
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210920297
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210920769
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210939119
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210942032
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210956918
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210960580
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210977500
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210979205
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=210997112
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=210998582
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211015216
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211016914
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211033644
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211036653
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211053812
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211054479
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211078224
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211078874
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211097043
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211098901
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211117751
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211118460
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211139259
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211142894
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211167990
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211168720
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211194443
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211196910
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211218029
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211219826
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211246310
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211247093
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211270216
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211275170
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211298509
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211299476
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211322027
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211327191
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211349339
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211351268
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211379229
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211380828
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211407471
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211413719
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211438254
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211444082
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211471805
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211477123
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211502883
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211509509
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211535536
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211537775
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211569287
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211575320
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211603072
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211609338
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211636838
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211637979
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211671491
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211677368
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211707769
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211713496
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211746601
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211749494
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:52 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:52 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:52 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:52 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:52 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211783246
21:05:52 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:52 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:52 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211785403
21:05:52 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:52 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:52 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:52 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:52 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:52 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:52 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:52 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:52 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:52 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211819593
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211826353
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211855890
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211862533
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211898151
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211900018
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211936451
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211942620
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=211981502
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=211983547
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212021234
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212028115
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212069280
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212076001
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212114728
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212117557
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212157796
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212164996
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212206787
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212213870
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212255821
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212263274
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212305386
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212312333
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212355175
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212362584
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212407694
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212415152
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212467256
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212469410
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212519602
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212528334
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212574120
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212581257
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212635814
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212643618
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212690937
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212699665
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212725454
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:53 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:53 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:53 DEBUG compiler - user_main_10 - Compiling _S1_2_894232C
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894232C - addiu      $sp, $sp, -32
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942330 - sw         $s0, 0($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942334 - sw         $s2, 8($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942338 - sw         $s4, 16($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894233C - or         $s0, $a2, $zr <=> move $s0, $a2
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942340 - or         $s2, $a0, $zr <=> move $s2, $a0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942344 - lui        $s4, 0x0001 <=> li $s4, 0x00010000
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942348 - sw         $s1, 4($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894234C - sw         $zr, 0($s0)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942350 - or         $s1, $a1, $zr <=> move $s1, $a1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942354 - addu       $s4, $s2, $s4
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942358 - lw         $a0, 3332($s4)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894235C - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942360 - sw         $s3, 12($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942364 - sw         $ra, 20($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942368 - jal        0x08C9246C [sceKernelLockMutexCB]
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894236C - or         $a2, $zr, $zr <=> li $a2, 0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942370 - addiu      $s3, $zr, -1 <=> li $s3, -1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942374 - ori        $a0, $zr, 0 <=> li $a0, 0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942378 - lw         $a1, 24($s2)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x894237C - bne        $a1, $s1, 0x0894238C
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942380 - addiu      $a0, $a0, 1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8942384 - b          0x08942398
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942388 - or         $s3, $a1, $zr <=> move $s3, $a1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894238C - sltiu      $a1, $a0, 50
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile ^  0x8942390 - bne        $a1, $zr, 0x08942378
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942394 - addiu      $s2, $s2, 32
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942398 - lw         $a0, 3332($s4)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x894239C - jal        0x08C92484 [sceKernelUnlockMutex]
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423A0 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423A4 - addiu      $a0, $zr, -1 <=> li $a0, -1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89423A8 - beq        $s3, $a0, 0x089423F8
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423AC - or         $a0, $s3, $zr <=> move $a0, $s3
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423B0 - addiu      $a1, $zr, -1 <=> li $a1, -1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423B4 - ori        $a2, $zr, 1 <=> li $a2, 1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423B8 - or         $a3, $zr, $zr <=> li $a3, 0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89423BC - jal        0x08C92404 [sceKernelWaitEventFlagCB]
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423C0 - or         $t0, $zr, $zr <=> li $t0, 0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423C4 - lw         $a0, 3332($s4)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423C8 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x89423CC - jal        0x08C9246C [sceKernelLockMutexCB]
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423D0 - or         $a2, $zr, $zr <=> li $a2, 0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423D4 - ori        $a0, $zr, 5 <=> li $a0, 5
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423D8 - lw         $a1, 8($s2)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423DC - sw         $a0, 20($s2)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423E0 - sw         $a1, 0($s0)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423E4 - lb         $a0, 31($s2)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x89423E8 - bnel       $a0, $zr, 0x0894241C
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423EC - sw         $zr, 0($s0)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x89423F0 - b          0x08942420
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423F4 - lw         $a0, 3332($s4)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x89423F8 - or         $v0, $zr, $zr <=> li $v0, 0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x89423FC - lw         $s0, 0($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942400 - lw         $s1, 4($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942404 - lw         $s2, 8($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942408 - lw         $s3, 12($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894240C - lw         $s4, 16($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942410 - lw         $ra, 20($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942414 - jr         $ra
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942418 - addiu      $sp, $sp, 32
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x894241C - lw         $a0, 3332($s4)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8942420 - lw         $s0, 16($s2)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8942424 - jal        0x08C92484 [sceKernelUnlockMutex]
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942428 - ori        $a1, $zr, 1 <=> li $a1, 1
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894242C - or         $v0, $s0, $zr <=> move $v0, $s0
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942430 - lw         $s0, 0($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942434 - lw         $s1, 4($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942438 - lw         $s2, 8($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894243C - lw         $s3, 12($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942440 - lw         $s4, 16($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942444 - lw         $ra, 20($sp)
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8942448 - jr         $ra
21:05:53 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x894244C - addiu      $sp, $sp, 32
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212729196
21:05:53 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:53 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212741345
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212742295
21:05:53 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:53 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212751701
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:53 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:53 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x33, count=0x1
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212754089
21:05:53 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:05:53 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:53 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:53 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:53 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:53 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:53 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:53 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:53 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:53 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:53 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:53 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:53 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:53 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:53 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:05:53 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=212766985
21:05:53 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:05:53 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:05:53 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:53 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:05:53 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelWaitEventFlagCB uid=0x53, bits=0xFFFFFFFF, wait=0x1, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:05:53 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x53, name='', attr=0x0, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
21:05:54 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - user_main_10 - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212770515
21:05:54 DEBUG  runtime - user_main_10 - Switching from Thread user_main to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212770892
21:05:54 DEBUG  runtime - user_main_10 - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:05:54 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212784507
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212786034
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212797492
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212798863
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212811436
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212812901
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212827468
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212827894
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212838850
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212841377
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212854178
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212857386
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212869336
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212870610
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212885712
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212888107
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212901830
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212904214
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212921018
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212924064
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212938051
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212940784
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212955500
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212959581
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212976544
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212978004
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=212994952
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=212996276
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213013612
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213015860
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213033131
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213034676
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213052186
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213054282
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213072420
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213076064
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213096012
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213097310
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213115479
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213117053
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213138679
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213142458
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213163260
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213165879
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213186755
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213191264
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213213181
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213214692
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213236585
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213241180
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213263629
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213265916
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213287787
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213292346
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213316297
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213317717
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213340350
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213344541
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213369675
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213374412
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213399717
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213402255
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213429985
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213431830
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213463612
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213465321
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213497569
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213499610
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213523678
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213529453
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213554699
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213560193
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213586862
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213592143
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213619893
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213625675
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213652772
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213654711
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213689928
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213696455
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213729717
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213731954
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:54 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:54 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:54 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:54 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:54 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:54 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:54 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:54 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:54 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:54 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:54 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:54 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:54 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213765422
21:05:54 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:54 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:54 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213767262
21:05:54 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213802565
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213804978
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213838974
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213845193
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213880981
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213883381
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213917949
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213920434
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=213956174
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=213962626
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214003186
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214005355
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214049887
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214052274
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214090886
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214098552
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214140692
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214148199
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214189856
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214197398
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214239851
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214246255
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214290408
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214298107
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214340838
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214348309
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214390804
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214398554
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214448629
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214451031
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214505114
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214512501
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214557011
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214566542
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214622850
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214630994
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214681951
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:55 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:55 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:55 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8C924CC
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8C924CC - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8C924D0 - syscall    0x0464A [sceKernelRotateThreadReadyQueue]
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelRotateThreadReadyQueue priority=0x0
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214683907
21:05:55 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:55 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214696456
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:55 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:55 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:55 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214699267
21:05:55 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:55 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214708998
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:55 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:55 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:55 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_89608E0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x89608E0 - addiu      $sp, $sp, -16
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89608E4 - lui        $a0, 0x08CC <=> li $a0, 0x08CC0000
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89608E8 - lw         $a0, 10832($a0)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89608EC - sw         $ra, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x89608F0 - beq        $a0, $zr, 0x0896090C
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89608F4 - nop
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x89608F8 - jal        0x08961090
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x89608FC - nop
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8960900 - lw         $ra, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8960904 - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8960908 - addiu      $sp, $sp, 16
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x896090C - or         $v0, $zr, $zr <=> li $v0, 0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8960910 - lw         $ra, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8960914 - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8960918 - addiu      $sp, $sp, 16
21:05:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8941B1C
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941B1C - addiu      $sp, $sp, -16
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B20 - slti       $a1, $a0, 20000
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B24 - sw         $ra, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941B28 - bne        $a1, $zr, 0x08941B38
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B2C - slti       $a1, $a0, 20336
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941B30 - bne        $a1, $zr, 0x08941B68
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B34 - nop
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <> 0x8941B38 - jal        0x08941A58
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B3C - nop
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941B40 - bltz       $v0, 0x08941B58
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B44 - nop
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B48 - ori        $v0, $zr, 1 <=> li $v0, 1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B4C - lw         $ra, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B50 - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B54 - addiu      $sp, $sp, 16
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941B58 - or         $v0, $zr, $zr <=> li $v0, 0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B5C - lw         $ra, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B60 - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B64 - addiu      $sp, $sp, 16
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941B68 - ori        $v0, $zr, 1 <=> li $v0, 1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B6C - lw         $ra, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B70 - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B74 - addiu      $sp, $sp, 16
21:05:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8941A58
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941A58 - addiu      $sp, $sp, -16
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A5C - sw         $s0, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A60 - or         $s0, $a0, $zr <=> move $s0, $a0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A64 - sw         $s1, 4($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A68 - sw         $ra, 8($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x8941A6C - jal        0x08941A50
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A70 - addiu      $s1, $zr, -1 <=> li $s1, -1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A74 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A78 - lw         $a2, -16112($a1)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A7C - slt        $a2, $s0, $a2
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941A80 - bne        $a2, $zr, 0x08941B04
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A84 - or         $a0, $v0, $zr <=> move $a0, $v0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A88 - addiu      $a2, $a0, -2
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A8C - sll        $a2, $a2, 0x0003
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A90 - addiu      $a1, $a1, -16112
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A94 - addu       $a2, $a2, $a1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A98 - lw         $a2, 0($a2)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A9C - slt        $a2, $a2, $s0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941AA0 - bne        $a2, $zr, 0x08941B04
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AA4 - addiu      $a2, $a0, -1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AA8 - slti       $a3, $a2, 0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941AAC - bne        $a3, $zr, 0x08941B04
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AB0 - ori        $a0, $zr, 0 <=> li $a0, 0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AB4 - addu       $a3, $a2, $a0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941AB8 - sra        $t0, $a3, 0x0001
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941ABC - srl        $t0, $t0, 0x001F
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AC0 - addu       $a3, $a3, $t0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AC4 - sra        $a3, $a3, 0x0001
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AC8 - sll        $t0, $a3, 0x0003
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941ACC - addu       $t0, $t0, $a1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AD0 - lw         $t0, 0($t0)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941AD4 - bne        $t0, $s0, 0x08941AE4
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AD8 - slt        $t0, $t0, $s0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941ADC - b          0x08941B04
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AE0 - or         $s1, $a3, $zr <=> move $s1, $a3
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x8941AE4 - beql       $t0, $zr, 0x08941AF8
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AE8 - addiu      $a2, $a3, -1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941AEC - addiu      $a0, $a3, 1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x8941AF0 - b          0x08941AFC
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941AF4 - slt        $a3, $a2, $a0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941AF8 - slt        $a3, $a2, $a0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile ^> 0x8941AFC - beq        $a3, $zr, 0x08941AB8
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B00 - addu       $a3, $a2, $a0
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941B04 - or         $v0, $s1, $zr <=> move $v0, $s1
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B08 - lw         $s0, 0($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B0C - lw         $s1, 4($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B10 - lw         $ra, 8($sp)
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B14 - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941B18 - addiu      $sp, $sp, 16
21:05:55 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8941A50
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8941A50 - jr         $ra
21:05:55 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8941A54 - ori        $v0, $zr, 232 <=> li $v0, 232
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214713643
21:05:55 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:55 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:55 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:55 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:55 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:55 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:55 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:55 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:55 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:55 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:55 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:55 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214725753
21:05:55 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:55 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:55 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214727139
21:05:55 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:55 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:55 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:55 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:55 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:55 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214737411
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214739748
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214750158
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214750546
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 18
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214764497
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214766146
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214778627
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214779064
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214790395
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214792775
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214805234
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214809162
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214821677
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214824657
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214837321
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214839934
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214854601
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214857960
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214869755
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214874001
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214887282
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214890761
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214905924
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214909185
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214927444
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214928069
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214945151
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214946671
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214963697
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214964304
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=214981273
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=214982975
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215001153
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215001795
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215022066
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215026475
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215046669
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215048525
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215068171
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215070068
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215103191
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215104727
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215129176
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215129935
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215150319
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215151076
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215171945
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215176551
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215199342
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215200133
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215221430
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215225780
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215248644
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215249500
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215272321
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215276931
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215301656
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215303795
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215332218
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215333690
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215362428
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215364574
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215387713
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215393596
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215418210
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215420231
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215451143
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215452848
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215483578
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215484581
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215516516
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215518619
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215549472
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215550596
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215584012
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215585082
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215619578
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215621198
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215654069
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215660311
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215689049
21:05:56 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215696082
21:05:56 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:56 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:56 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:56 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:56 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:56 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:56 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:56 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:56 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:56 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:56 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:56 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:56 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:56 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:56 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215730870
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215733305
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215769118
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215771209
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215805909
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215811370
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215849180
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215850467
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215887908
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215895202
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215935790
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215938169
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=215983496
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=215986250
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216033419
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216035591
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216082785
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216085156
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216134582
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216137408
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216185793
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216188118
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216237001
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216244113
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216288628
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216296775
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216341333
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216349145
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216402123
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216404794
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216456188
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216464535
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216508978
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216516291
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216572406
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216579679
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216637397
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:57 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216641459
21:05:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:57 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216651045
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:57 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216653501
21:05:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:57 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216666333
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:57 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216669219
21:05:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:57 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216679239
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:57 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x4, wait=0x20, outBitsAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216683183
21:05:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:57 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216695487
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216695882
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216705049
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:57 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:57 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:57 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216709131
21:05:57 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:57 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:57 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216718551
21:05:57 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:57 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:57 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:57 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:57 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:57 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:57 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:57 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216722746
21:05:57 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:57 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:57 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:57 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:57 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:57 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:57 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:57 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:57 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:57 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216733673
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216735401
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216748240
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216749606
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216762908
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216763504
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216778272
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216779675
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216794073
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216794533
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216809525
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216810659
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216826856
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216828349
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216842927
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216844924
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216861167
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216861691
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216877632
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216878157
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216895807
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216897195
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216911997
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216914271
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216931232
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216931802
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216948366
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216948961
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216967957
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216968575
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=216987230
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=216991276
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217011146
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217012439
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217031806
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217032477
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217050735
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217052779
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217071867
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217075991
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217101276
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217103215
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217128495
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217131063
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217151649
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217152465
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217178119
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217180515
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217201513
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217203373
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217231020
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217232719
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217257277
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217262083
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217285418
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217287164
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217314275
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217315154
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217345456
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217348124
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217371268
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217375914
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217402170
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217403125
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217432822
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217433798
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217464248
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217465869
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217497182
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217499164
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217530291
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217531381
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217563584
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217564697
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217596971
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217598921
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217631687
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217632852
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217666779
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217668792
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:58 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217703661
21:05:58 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:58 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217709327
21:05:58 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:58 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:58 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:58 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:58 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:58 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:58 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:58 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:58 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:58 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:58 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:58 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:58 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:58 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217737586
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217743855
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217780910
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217783072
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217817569
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217819879
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217857146
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217863922
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217904612
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217911823
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217951988
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=217954104
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=217999734
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218001944
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218040858
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218047498
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218089517
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218097201
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218140675
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218147735
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218188602
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218197139
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218239626
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218247158
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218291073
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218299513
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218348968
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218351528
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218404438
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218411835
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218454802
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218463149
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218517524
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218520669
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218573892
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218581951
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218630709
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:59 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218632805
21:05:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:59 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218643640
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:59 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:59 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_8C92454
21:05:59 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x8C92454 - jr         $ra
21:05:59 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x8C92458 - syscall    0x045BF [sceKernelTryLockMutex]
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelTryLockMutex uid=0x26, count=0x1
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218645207
21:05:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:59 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218654146
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:59 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218658590
21:05:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:59 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218668211
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:05:59 DEBUG  runtime - _3a - Waiting to be scheduled...
21:05:59 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:05:59 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:05:59 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218672328
21:05:59 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:05:59 DEBUG  runtime - _3a - Scheduled, restarting...
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218683700
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218686386
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218698620
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218699784
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 19
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218711823
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218713161
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:05:59 DEBUG hle.sceAudio - _3a - free buffer 17
21:05:59 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:05:59 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:05:59 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:05:59 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:05:59 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:05:59 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:05:59 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:05:59 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:05:59 DEBUG  runtime - _3a - syncEmulator immediately=false
21:05:59 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:05:59 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:05:59 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218726034
21:05:59 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:05:59 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:05:59 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218726436
21:05:59 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:05:59 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218737566
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218739045
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218751557
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218752021
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218767784
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218768218
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218782962
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218784228
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218797174
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218799965
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218814172
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218814671
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218829769
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218830267
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218846596
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218847110
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218863617
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218864308
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218881351
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218882058
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218900480
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218901584
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218918272
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218920438
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218938148
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218941898
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218960982
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218962527
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218979656
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=218980946
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=218998771
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219000334
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219019167
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219021138
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219044658
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219046272
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219065505
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219066237
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219086808
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219096464
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219117800
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219120157
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219141298
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219145455
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219167135
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219168533
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219190450
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219195307
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219217198
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219219393
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219245414
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219247707
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219270918
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219275332
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219300752
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219301683
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219332901
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219335004
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219363508
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219365321
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219390664
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219396272
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219421358
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219427436
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219454350
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219460145
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219487242
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219493580
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219520860
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219526551
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219554010
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219560049
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219587627
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219594421
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219632690
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219634595
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219666760
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219669179
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:00 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:00 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219704639
21:06:00 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:00 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:00 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219710465
21:06:00 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:00 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:00 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:00 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:00 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:00 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:00 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:00 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:00 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:00 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:00 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:00 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219739960
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219745501
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219784405
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219786506
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219823120
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219829621
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219869328
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219871511
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219915098
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219918285
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=219957570
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=219964865
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220004323
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220011322
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220050477
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220052696
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220091741
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220098892
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220141976
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220148598
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220190287
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220197862
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220240290
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220247561
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220291659
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220299583
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220352543
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220355321
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220406625
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220414139
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220468061
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220470508
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220524499
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220532879
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220589334
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220597969
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220631975
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220633020
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220642687
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220644383
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220651963
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220654557
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220666076
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220667315
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220678509
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220679613
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220688294
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220690325
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220702641
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:01 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:01 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:01 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000
21:06:01 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:06:01 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:06:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220707059
21:06:01 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:01 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:01 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:01 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220718880
21:06:01 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:01 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:01 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220719266
21:06:01 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:01 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:01 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:01 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:01 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:01 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:01 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:01 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:01 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:01 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:01 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:01 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:01 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220732078
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220734146
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220747161
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220748530
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220761443
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220762689
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220774292
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220776232
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220788469
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220792300
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220804675
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220807708
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220818906
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220821765
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220837438
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220841019
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220854924
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220858588
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220871521
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220874713
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220889182
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220892439
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220909919
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220911401
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220928546
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220929918
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220946692
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220948799
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220966541
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220967181
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=220985917
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=220987282
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221011691
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221012405
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221032460
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221033172
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221052562
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221054542
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221073527
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221077399
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221101693
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221102508
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221122685
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221128761
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221149956
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221150747
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221172770
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221177990
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221202146
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221204590
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221231509
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221232357
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221254949
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221259672
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221283690
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221284651
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221314020
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221315069
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221347687
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221349206
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221379140
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221381196
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221406077
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221411086
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221438090
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221443690
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221468644
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221471429
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221502696
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221503810
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221536969
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221542410
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221569376
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221575775
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221603674
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221608929
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221638546
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221644293
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221680748
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221683569
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:02 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:02 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:02 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:02 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:02 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221717120
21:06:02 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:02 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:02 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221719466
21:06:02 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:02 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:02 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:02 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:02 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:02 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:02 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:02 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221755058
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221761861
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221798899
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221800943
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221836023
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221837937
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221884017
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221886755
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221923871
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221931196
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=221970981
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=221976797
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222015999
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222019029
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222066381
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222068979
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222117621
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222120274
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222166886
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222169646
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222218458
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222220559
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222271868
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222278944
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222323418
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222331596
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222384157
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222386963
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222441073
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222448606
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222502081
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222504767
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222568208
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222571335
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222605125
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:03 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222609320
21:06:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:03 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222617913
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:03 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - FileReadThread_34 - sceKernelLockLwMutex workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x34), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222620802
21:06:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:03 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222631707
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:03 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFF6
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222635378
21:06:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:03 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222647539
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:03 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:03 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:03 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x2
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - checkEventFlag returning outBits=0xC2 at 0x09FBFA4C
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - onEventFlagModified waking thread (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222650596
21:06:03 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:03 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222662941
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222663299
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222676364
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222676731
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222686674
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222687823
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222701529
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222703384
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:03 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:03 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:03 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222717016
21:06:03 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:03 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:03 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222718655
21:06:03 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:03 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:03 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:03 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:03 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:03 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:03 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:03 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:03 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:03 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:03 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:03 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222732032
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222733740
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222746493
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222748318
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222762550
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222763045
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222777945
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222779545
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222795593
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222796200
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222811283
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222813004
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222829455
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222830978
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222846785
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222848615
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222864314
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222864868
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222882147
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222883346
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222900897
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222902617
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222919154
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222921101
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222943896
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222945465
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222964658
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222966878
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=222984740
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=222985410
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223005205
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223009277
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223029722
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223030431
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223050756
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223051541
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223071475
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223076253
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223106002
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223110291
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223132235
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223133060
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223154868
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223159634
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223182137
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223184341
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223212589
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223214630
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223237767
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223242992
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223267439
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223269243
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223299335
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223300291
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223329434
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223331666
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223355042
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223360355
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223386506
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223392755
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223417131
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223419589
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223451618
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223453459
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223486362
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223488475
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223521002
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223526814
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223554800
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223561413
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223589911
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223596921
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223632569
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223634185
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223667915
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223670785
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:04 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:04 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:04 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:04 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:04 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223706297
21:06:04 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:04 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223712269
21:06:04 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:04 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:04 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:04 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:04 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:04 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:04 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:04 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:04 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:04 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223748791
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223750807
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223787602
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223793970
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223832311
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223834281
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223872115
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223879278
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223919110
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223921207
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=223967118
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=223969618
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224015741
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224017967
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224057813
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224064427
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224115598
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224118387
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224167919
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224170551
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224218873
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224221201
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224271888
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224279060
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224323336
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224331283
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224384124
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224386611
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224439455
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224447024
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224501262
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224503593
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224557281
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224566284
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224600659
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:05 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:05 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:05 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - FileReadThread_34 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224603589
21:06:05 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:05 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224613979
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224616518
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224627697
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:05 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:05 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:05 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x26, count=0x1
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224629773
21:06:05 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:05 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224643184
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:05 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:05 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:05 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x33, count=0x1
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224645924
21:06:05 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:05 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224655863
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224657850
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224669122
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:05 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:05 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:05 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:05 DEBUG compiler - FileReadThread_34 - Compiling _S1_2_893A1BC
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x893A1BC - addiu      $sp, $sp, -16
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1C0 - sw         $s0, 0($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1C4 - sw         $s2, 8($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1C8 - or         $s0, $a2, $zr <=> move $s0, $a2
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1CC - or         $s2, $a0, $zr <=> move $s2, $a0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1D0 - sw         $s1, 4($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1D4 - sw         $ra, 12($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x893A1D8 - jal        0x0893B340
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1DC - or         $s1, $a1, $zr <=> move $s1, $a1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x893A1E0 - bltz       $v0, 0x0893A2A0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1E4 - andi       $a0, $s1, 1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x893A1E8 - beq        $a0, $zr, 0x0893A1F8
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1EC - lw         $v0, 68($s2)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1F0 - addiu      $a0, $zr, -3 <=> li $a0, -3
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A1F4 - and        $s1, $s1, $a0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x893A1F8 - andi       $a0, $s1, 1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x893A1FC - beq        $a0, $zr, 0x0893A234
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A200 - andi       $a0, $s1, 2
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A204 - or         $a0, $v0, $zr <=> move $a0, $v0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x893A208 - jal        0x08C92454 [sceKernelTryLockMutex]
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A20C - ori        $a1, $zr, 1 <=> li $a1, 1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A210 - lui        $a0, 0x8002 <=> li $a0, 0x80020000
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A214 - addiu      $a0, $a0, 452
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x893A218 - bne        $v0, $a0, 0x0893A22C
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A21C - nop
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A220 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x893A224 - b          0x0893A260
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A228 - addiu      $v0, $v0, 809
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x893A22C - b          0x0893A260
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A230 - nop
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x893A234 - beq        $a0, $zr, 0x0893A254
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A238 - or         $a0, $v0, $zr <=> move $a0, $v0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A23C - or         $a0, $v0, $zr <=> move $a0, $v0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A240 - ori        $a1, $zr, 1 <=> li $a1, 1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x893A244 - jal        0x08C9246C [sceKernelLockMutexCB]
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A248 - or         $a2, $zr, $zr <=> li $a2, 0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v  0x893A24C - b          0x0893A260
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A250 - nop
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x893A254 - ori        $a1, $zr, 1 <=> li $a1, 1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x893A258 - jal        0x08C924FC [sceKernelLockMutex]
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A25C - or         $a2, $zr, $zr <=> li $a2, 0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile v> 0x893A260 - bltz       $v0, 0x0893A2A0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A264 - or         $a0, $s2, $zr <=> move $a0, $s2
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A268 - or         $a1, $s1, $zr <=> move $a1, $s1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x893A26C - jal        0x0893B2E8
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A270 - or         $a2, $s0, $zr <=> move $a2, $s0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A274 - lw         $a0, 68($s2)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A278 - or         $s0, $v0, $zr <=> move $s0, $v0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile <  0x893A27C - jal        0x08C92484 [sceKernelUnlockMutex]
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A280 - ori        $a1, $zr, 1 <=> li $a1, 1
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A284 - or         $v0, $s0, $zr <=> move $v0, $s0
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A288 - lw         $s0, 0($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A28C - lw         $s1, 4($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A290 - lw         $s2, 8($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A294 - lw         $ra, 12($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A298 - jr         $ra
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A29C - addiu      $sp, $sp, 16
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile  > 0x893A2A0 - lw         $s0, 0($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A2A4 - lw         $s1, 4($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A2A8 - lw         $s2, 8($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A2AC - lw         $ra, 12($sp)
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A2B0 - jr         $ra
21:06:05 DEBUG compiler - FileReadThread_34 - CodeInstruction.compile    0x893A2B4 - addiu      $sp, $sp, 16
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelPollEventFlag uid=0x28, bits=0x80, wait=0x0, outBitsAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224671803
21:06:05 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:05 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224685311
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224686615
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:05 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:05 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:05 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:05 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:05 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:05 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:05 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224698749
21:06:05 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:05 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:05 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224699151
21:06:05 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:05 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:05 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:05 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:05 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:05 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:05 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:05 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224711632
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224713391
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224727878
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224728317
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224744037
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224745380
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224760167
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224760648
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224772999
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224775200
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224790113
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224793751
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224806283
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224808613
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224827811
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224830011
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224845134
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224846849
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224864116
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224864679
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224881151
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224883019
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224899520
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224900656
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224919645
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224920300
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224939907
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224943500
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224964046
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224966207
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=224985258
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=224986978
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225007216
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225011555
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225031914
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225033200
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225052863
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225054734
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225083998
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225085611
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225104902
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225109539
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225132752
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225133605
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225155930
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225161074
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225182935
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225184485
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225213195
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225214076
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225237421
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225242256
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225268485
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225270012
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225299780
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225301310
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225331333
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225332299
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225363116
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225364082
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225396826
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225397868
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225423872
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225429750
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225463750
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225466128
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225497500
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225499969
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225533971
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225535073
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225570826
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225576890
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225606276
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225612019
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225647339
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225650295
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:06 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:06 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225683369
21:06:06 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:06 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:06 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225685651
21:06:06 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:06 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:06 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:06 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:06 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:06 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:06 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:06 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:06 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:06 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:06 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:06 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:06 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225719717
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225726742
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225755833
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225763366
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225802597
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225804224
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225848094
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225850768
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225888733
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225896344
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225935734
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225942452
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=225982197
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=225985344
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226023300
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226030694
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226072821
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226080173
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226124321
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226131698
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226183070
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226185516
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226237215
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226244618
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226287218
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226295816
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226349053
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226352441
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226404187
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226411368
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226458065
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226466242
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226521548
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226529754
21:06:07 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226553443
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:07 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:07 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:07 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelLockMutex uid=0x26, count=0x1, timeout_addr=0x0
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x26, name='', attr=0x200, initCount=1, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226557192
21:06:07 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:07 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226568592
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:07 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:07 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:07 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelWaitEventFlag uid=0x28, bits=0x1, wait=0x0, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC2, numWaitThreads=0) fast check failed
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'FileReadThread' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226572075
21:06:07 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:07 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226573840
21:06:07 DEBUG  runtime - FileReadThread_34 - Switching from Thread  to 
21:06:07 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226585707
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:07 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:07 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:07 DEBUG hle.ThreadManForUser - _29 - sceKernelClearEventFlag uid=0x28, bitsToKeep=0xFFFFFFFD
21:06:07 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226587839
21:06:07 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:07 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226601623
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:07 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:07 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:06:07 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226604134
21:06:07 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:07 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226617668
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:07 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:07 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:06:07 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226620509
21:06:07 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:07 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:07 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226634133
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226634525
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226647328
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226649078
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226663299
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226664740
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226678887
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226679387
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:07 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:07 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:07 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:07 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:07 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226694817
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:07 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226695268
21:06:07 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:07 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:07 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:07 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:07 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:07 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:07 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:07 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:07 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:07 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226710870
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226711341
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226726702
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226727198
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226743133
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226743626
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226760146
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226760648
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226777254
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226777786
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226794326
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226796644
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226812910
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226814077
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226832523
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226834319
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226851773
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226852404
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226871622
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226875337
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226895458
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226896107
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226914071
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226915608
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226935335
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226937221
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226956338
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226960746
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=226980347
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=226982934
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227006291
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227010154
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227034431
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227035209
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227063097
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227064769
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227095737
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227097881
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227119142
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227119965
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227147754
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227149163
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227172383
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227176821
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227201203
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227202087
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227231107
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227232633
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227255849
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227261691
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227287266
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227288211
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227319446
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227325384
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227350124
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227351796
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227382412
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227384979
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227415832
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227418008
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227450313
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227452432
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227486493
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227487583
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227520505
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227525950
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227554728
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227561515
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227598138
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227600766
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227634896
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227638115
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:08 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227673685
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:08 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227679634
21:06:08 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:08 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:08 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:08 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:08 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:08 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:08 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:08 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:08 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:08 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:08 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:08 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:08 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:08 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227718220
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227720277
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227757113
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227764766
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227801697
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227804062
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227848487
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227849867
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227888443
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227896148
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227937581
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227944140
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=227986562
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=227993473
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228034698
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228036842
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228086610
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228094543
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228140109
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228147713
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228191854
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228200303
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228253971
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228262297
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228308246
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228316549
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228372211
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228379508
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228434165
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228436393
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228489756
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228497827
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228552810
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228561490
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228601007
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228603100
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228614540
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:09 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:09 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:09 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:09 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
21:06:09 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228615497
21:06:09 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:09 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:09 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228628062
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:09 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:09 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:09 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:09 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228631642
21:06:09 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:09 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:09 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228642372
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228644706
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228654407
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228657656
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228667801
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228669814
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228681157
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228683742
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:09 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:09 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:09 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:09 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:09 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228696424
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:09 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228696828
21:06:09 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:09 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:09 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:09 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:09 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:09 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:09 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:09 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:09 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:09 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:09 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:09 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228710047
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228710473
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228722532
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228725764
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228738158
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228739829
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228752097
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228752582
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228767812
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228769317
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228783530
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228784123
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228801804
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228803309
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228819350
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228820736
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228834814
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228836755
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228854447
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228858078
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228872006
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228876370
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228893795
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228894377
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228911353
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228911948
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228930965
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228932019
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228951422
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228952051
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228977358
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228978018
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=228998249
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=228999964
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229020780
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229025109
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229044085
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229045604
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229065779
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229069801
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229095940
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229097794
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229119289
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229120084
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229148224
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229149175
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229178296
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229180370
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229204799
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229209477
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229235071
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229235940
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229264835
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229266931
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229288091
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229293690
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229318790
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229319771
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229349996
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229352605
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229382716
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229384728
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229415393
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229417597
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229448697
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229451499
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229481309
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229484026
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229515617
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229518761
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229549857
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229552084
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229585497
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229587233
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229622476
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229628833
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229665479
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229666921
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:10 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:10 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:10 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:10 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:10 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:10 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:10 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:10 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:10 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:10 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:10 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229700311
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:10 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229702286
21:06:10 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:10 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:10 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229738708
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229745456
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229781010
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229782442
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229818443
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229820266
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229865842
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229868808
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229907000
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229913494
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=229955003
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=229962211
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230002378
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230004898
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230052048
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230054770
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230103142
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230111166
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230152054
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230154419
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230204187
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230211567
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230256432
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230264541
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230307393
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230314677
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230367633
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230369878
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230420602
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230429124
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230484662
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230487474
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230541687
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230548930
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230598949
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:11 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:11 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:11 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:11 DEBUG hle.IoFileMgrForUser - _29 - sceIoLseek id=0x4, offset=0x9860000, whence=0x0
21:06:11 DEBUG hle.IoFileMgrForUser - _29 - hleIoLseek returning 0x9860000
21:06:11 DEBUG hle.ThreadManForUser - _29 - hleKernelDelayThread micros=1000, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _29 - Context switching to 'idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG  runtime - _29 - Switching from Thread  to idle0
21:06:11 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230625961
21:06:11 DEBUG  runtime - _29 - Switching from Thread idle0 to 
21:06:11 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:06:11 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:11 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230638389
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:11 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:11 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:11 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:11 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230641142
21:06:11 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:11 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:11 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230651246
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230652402
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230664401
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230664741
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230676709
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230678330
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230688119
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:11 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:11 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:11 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230690850
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:11 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:11 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:11 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:11 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:11 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:11 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:11 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:11 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:11 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:11 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230702509
21:06:11 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:11 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:11 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:11 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:11 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:11 DEBUG hle.IoFileMgrForUser - _29 - sceIoReadAsync id=0x4, data_addr=0x9BA1D80, size=0x1E70
21:06:11 DEBUG hle.ThreadManForUser - _29 - sceKernelWakeupThread SceUID=31 name:'SceIofileAsync'
21:06:11 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:06:11 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:06:12 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230706967
21:06:12 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:12 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:12 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230718494
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230719575
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230732477
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230732899
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230748733
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230749146
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230762822
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230765337
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230778551
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230780749
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230795005
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230796099
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230811365
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230811854
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230828842
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230829343
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230844190
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230846648
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230861259
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230862431
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230878859
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230879420
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230897679
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230899237
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230916363
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230918712
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230935937
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230937034
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230955994
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230960291
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230978835
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=230980663
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=230999492
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231001425
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231019083
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231020963
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231043797
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231045946
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231066073
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231071390
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231096551
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231098115
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231118105
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231118920
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231145695
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231146685
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231169116
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231171241
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231197232
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231199281
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231221819
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231227190
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231250668
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231252127
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231279474
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231281796
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231306132
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231311418
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231336812
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231338556
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231368579
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231371005
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231401153
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231402666
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231436087
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231437926
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231469423
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231471683
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231502792
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231503963
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231536223
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231537959
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231571700
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231577392
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231605875
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231611328
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231639324
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231644363
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:12 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:12 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231680833
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:12 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231682658
21:06:12 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:12 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:12 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:12 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:12 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:12 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:12 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:12 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:12 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:12 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:12 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:12 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:12 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231718060
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231719299
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231754508
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231761382
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231791542
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231798641
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231836305
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231838548
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231881615
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231884320
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231921601
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231928496
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=231969114
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=231971067
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232018929
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232021417
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232067294
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232070871
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232118857
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232121111
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232168060
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232171111
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232220764
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232228325
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232272386
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232279458
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232324650
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232332676
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232383788
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232386691
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232439885
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232446967
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232502166
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232510797
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232558751
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232568275
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232611859
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:13 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:13 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:13 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:13 DEBUG hle.IoFileMgrForUser - _29 - sceIoWaitAsyncCB id=0x4, res_addr=0x9FBF9F8
21:06:13 DEBUG hle.IoFileMgrForUser - _29 - hleIoWaitAsync(id=4,res=0x9fbf9f8) wait=true callbacks=true
21:06:13 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _29 - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _29 - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232615776
21:06:13 DEBUG  runtime - _29 - Switching from Thread  to SceIofileAsync
21:06:13 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232616090
21:06:13 DEBUG  runtime - _29 - Switching from Thread SceIofileAsync to 
21:06:13 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:13 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to 'SceIofileAsync(uid=0x31, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- SceIofileAsync(uid=0x31, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232627036
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to SceIofileAsync
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=SceIofileAsync_31
21:06:13 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:13 DEBUG  runtime - SceIofileAsync_31 - Scheduled, restarting...
21:06:13 DEBUG  runtime - SceIofileAsync_31 - syncEmulator immediately=false
21:06:13 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - hleKernelAsyncLoop processor=jpcsp.Processor@15022acf
21:06:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - hleAsyncThread id=4
21:06:13 DEBUG  runtime - SceIofileAsync_31 - RuntimeContext.invalidateRange(addr=0x09BA1D80, size=7792)
21:06:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - onContextSwitch waking 29 thread:''
21:06:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - IoFileMgrForUser.doStepAsync - storing result 0x1E70
21:06:13 DEBUG hle.IoFileMgrForUser - SceIofileAsync_31 - Async IO completed
21:06:13 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'SceIofileAsync' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232632379
21:06:13 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread SceIofileAsync to 
21:06:13 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - SceIofileAsync_31 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232632750
21:06:13 DEBUG  runtime - SceIofileAsync_31 - Switching from Thread  to 
21:06:13 DEBUG  runtime - SceIofileAsync_31 - syncThread currentThread=SceIofileAsync_31, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - SceIofileAsync_31 - Waiting to be scheduled...
21:06:13 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232644822
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232646626
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232657447
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232659302
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232675139
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232676384
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232687223
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232687597
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:13 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:13 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:13 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:13 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:13 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:13 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:13 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:13 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:13 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:13 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232702260
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:13 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232702652
21:06:13 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:13 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:13 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:13 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232717488
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232719841
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232733568
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232734627
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232748883
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232749324
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232763757
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232764253
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232779417
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232780932
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232797739
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232798229
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232812801
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232815222
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232832287
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232832797
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232847949
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232850455
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232867560
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232869192
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232885022
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232887375
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232905101
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232908557
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232923710
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232927738
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232948095
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232949800
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232968036
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232969967
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=232988135
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=232992553
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233012287
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233012984
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233032932
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233033663
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233052445
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233053135
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233082062
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233083731
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233105369
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233108978
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233132591
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233133514
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233156078
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233160627
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233183974
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233185968
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233214655
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233216954
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233240473
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233245146
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233269284
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233271327
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233301152
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233302694
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233333607
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233336255
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233365359
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233368390
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233396526
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233397520
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233430922
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233432795
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233464457
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233467336
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233497956
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233500255
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233532324
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233535156
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233571053
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233577032
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233605553
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233610878
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233639285
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233645192
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:14 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233674256
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:14 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233681263
21:06:14 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:14 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:14 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:14 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:14 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:14 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:14 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:14 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:14 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:14 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:14 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:14 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:14 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:14 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:14 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233718185
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233720592
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233755664
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233762612
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233798721
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233800579
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233837684
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233843619
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233874813
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233880266
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233917639
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233919544
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=233957840
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=233965562
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234006420
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234012518
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234052833
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234055468
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234103412
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234110753
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234152448
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234155026
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234204775
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234211918
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234251612
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234254530
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234303818
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234311396
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234358682
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234366936
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234419494
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234421621
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234475516
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234482601
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234538352
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234546099
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234591233
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234600542
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234646154
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:15 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:15 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:15 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:15 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x40, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0x80, numWaitThreads=1) fast check succeeded
21:06:15 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234649520
21:06:15 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:15 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:15 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234659899
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234661781
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234669715
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234673598
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234682604
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234685424
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:15 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:15 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:15 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:15 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:15 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:15 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:15 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:15 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:15 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:15 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234699086
21:06:15 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:15 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:15 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:15 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:15 DEBUG hle.ThreadManForUser - _29 - sceKernelCheckCallback
21:06:15 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:15 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234701599
21:06:15 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:15 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:15 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:15 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:15 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:15 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:15 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:15 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234715034
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234715505
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234729876
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234730498
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234744123
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234745312
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234755388
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234758864
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234770203
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234770647
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234785339
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234786497
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234801705
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234802885
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234817241
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234818812
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234832890
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234835512
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234850611
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234852539
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234868734
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234869257
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234885939
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234887048
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234903186
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234903778
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234920820
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234924461
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234939228
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234942034
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234956803
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234960871
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234980461
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=234981794
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=234999797
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235002062
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235020742
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235021381
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235047034
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235048390
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235069758
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235070527
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235090566
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235095353
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235114995
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235116446
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235135413
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235137089
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235162619
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235163977
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235185025
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235185898
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235211595
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235213325
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235236136
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235238349
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235265267
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235267714
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235289755
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235294822
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235318149
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235319125
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235348960
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235351009
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235381032
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235383124
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235406920
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235412001
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235436843
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235442003
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235469326
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235470314
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235502733
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235504962
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235536819
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235539062
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235571003
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235576560
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235603842
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235604988
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235639336
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235645737
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:16 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:16 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:16 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235682577
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:16 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235685783
21:06:16 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:16 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:16 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:16 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:16 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:16 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:16 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:16 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:16 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:16 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:16 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235732959
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235735758
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235783588
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235786206
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235834627
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235835931
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235887754
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235896331
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235938064
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235945467
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=235987926
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=235994665
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236037604
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236043857
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236087629
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236094133
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236134733
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236137234
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236185087
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236187279
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236233680
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236236484
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236287591
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236297116
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236351585
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236354838
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236419790
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236429606
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236490712
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236499983
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236559285
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236568545
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:17 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236650654
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:17 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236653349
21:06:17 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:17 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:17 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:17 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:17 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:17 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:17 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:17 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:17 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:17 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:17 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:17 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:17 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:17 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236708637
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236716826
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236747752
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236748844
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236758675
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:18 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:18 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:18 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:18 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x2C, wait=0x1, outBitsAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236761561
21:06:18 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:18 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:18 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236771394
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:18 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:18 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:18 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:18 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236774102
21:06:18 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:18 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:18 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236782124
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236784386
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236794939
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:18 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:18 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:18 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:18 DEBUG compiler - _29 - Compiling _S1_2_8938DA4
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8938DA4 - addiu      $sp, $sp, -32
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DA8 - sw         $s1, 4($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DAC - sw         $s2, 8($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DB0 - sltiu      $a3, $a2, 256
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DB4 - or         $s2, $a0, $zr <=> move $s2, $a0
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DB8 - or         $s1, $a1, $zr <=> move $s1, $a1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DBC - sw         $s0, 0($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DC0 - sw         $s3, 12($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DC4 - sw         $s4, 16($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DC8 - sw         $s5, 20($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DCC - sw         $ra, 24($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile v  0x8938DD0 - beq        $a3, $zr, 0x08938DFC
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DD4 - or         $s0, $a2, $zr <=> move $s0, $a2
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DD8 - or         $a0, $s2, $zr <=> move $a0, $s2
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DDC - or         $a1, $s1, $zr <=> move $a1, $s1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile <  0x8938DE0 - jal        0x08C46EC4
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DE4 - or         $a2, $s0, $zr <=> move $a2, $s0
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DE8 - or         $a0, $s2, $zr <=> move $a0, $s2
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile <  0x8938DEC - jal        0x08C92544 [sceKernelDcacheWritebackRange]
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DF0 - or         $a1, $s0, $zr <=> move $a1, $s0
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile v  0x8938DF4 - b          0x08938E84
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938DF8 - nop
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8938DFC - addu       $s5, $s2, $s0
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E00 - addiu      $s5, $s5, -1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E04 - srl        $s4, $s2, 0x0006
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E08 - andi       $a0, $s2, 63
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile v  0x8938E0C - beq        $a0, $zr, 0x08938E24
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E10 - srl        $s3, $s5, 0x0006
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E14 - sll        $a0, $s4, 0x0006
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile <  0x8938E18 - jal        0x08C9253C [sceKernelDcacheWritebackInvalidateRange]
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E1C - ori        $a1, $zr, 64 <=> li $a1, 64
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E20 - addiu      $s4, $s4, 1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8938E24 - sltu       $a0, $s3, $s4
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile v  0x8938E28 - bne        $a0, $zr, 0x08938E6C
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E2C - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E30 - addiu      $a0, $s5, 1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E34 - andi       $a0, $a0, 63
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile v  0x8938E38 - beq        $a0, $zr, 0x08938E4C
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E3C - sll        $a0, $s3, 0x0006
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile <  0x8938E40 - jal        0x08C9253C [sceKernelDcacheWritebackInvalidateRange]
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E44 - ori        $a1, $zr, 64 <=> li $a1, 64
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E48 - addiu      $s3, $s3, -1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8938E4C - subu       $s3, $s3, $s4
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E50 - addiu      $s3, $s3, 1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile v  0x8938E54 - blez       $s3, 0x08938E6C
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E58 - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E5C - sll        $a0, $s4, 0x0006
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile <  0x8938E60 - jal        0x08C9252C [sceKernelDcacheInvalidateRange]
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E64 - sll        $a1, $s3, 0x0006
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E68 - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile <> 0x8938E6C - jal        0x08C92544 [sceKernelDcacheWritebackRange]
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E70 - or         $a1, $s0, $zr <=> move $a1, $s0
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E74 - or         $a0, $s2, $zr <=> move $a0, $s2
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E78 - or         $a1, $s1, $zr <=> move $a1, $s1
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile <  0x8938E7C - jal        0x08C91A4C [sceDmacMemcpy]
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E80 - or         $a2, $s0, $zr <=> move $a2, $s0
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8938E84 - lw         $s0, 0($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E88 - lw         $s1, 4($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E8C - lw         $s2, 8($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E90 - lw         $s3, 12($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E94 - lw         $s4, 16($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E98 - lw         $s5, 20($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938E9C - lw         $ra, 24($sp)
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938EA0 - jr         $ra
21:06:18 DEBUG compiler - _29 - CodeInstruction.compile    0x8938EA4 - addiu      $sp, $sp, 32
21:06:18 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236798601
21:06:18 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:18 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:18 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236812317
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236812760
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236825857
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236826894
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236837941
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236839795
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236851960
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236852391
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236867117
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236868407
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236882874
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236883334
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236899132
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236900746
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236914691
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236916609
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236931926
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236933669
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236950557
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236951083
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236967999
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236969903
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=236986189
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=236987391
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237005176
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237008397
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237027533
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237028117
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237050170
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237050809
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237070274
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237073507
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237090127
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237094321
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237114388
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237116298
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237135381
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237136710
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237162364
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237164027
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237183538
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237186059
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237204969
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237209994
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237231936
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237233470
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237253268
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237254916
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237280240
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237281075
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237305061
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237309276
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237332830
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237334241
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237363680
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237364548
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237387509
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237392529
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237417488
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237419471
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237449272
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237451187
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237482306
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237484395
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237513198
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237515895
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237546026
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237548644
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237573156
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237578329
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237613926
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237615508
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237647821
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:18 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237648906
21:06:18 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:18 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:18 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:18 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:18 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:18 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:18 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:18 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:18 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:18 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:18 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:18 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:18 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:18 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:18 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237683660
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237685695
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237719590
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237721215
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237755350
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237762182
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237790725
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237797395
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237834679
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237836662
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237872199
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237877878
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237914648
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237916675
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237954252
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237961288
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=237990904
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=237998177
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238037574
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238043918
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238085021
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238087694
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238133273
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238135955
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238174575
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238181422
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238221571
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238229160
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238271664
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238278437
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238323672
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238331227
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238374287
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238381468
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238424393
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238432708
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238483533
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238485691
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238539138
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238546969
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238602890
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238604594
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238643107
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238645898
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238655675
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:19 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:19 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:19 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238658859
21:06:19 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:19 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:19 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:19 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238668471
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238669479
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:19 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:19 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:19 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:19 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:19 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:19 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:19 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:19 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:19 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:19 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:19 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:19 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:19 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:19 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:19 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238679130
21:06:19 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:19 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:19 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:19 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:19 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:19 DEBUG compiler - _29 - Compiling _S1_2_8C9252C
21:06:19 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C9252C - jr         $ra
21:06:19 DEBUG compiler - _29 - CodeInstruction.compile    0x8C92530 - syscall    0x04700 [sceKernelDcacheInvalidateRange]
21:06:20 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238682103
21:06:20 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:20 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238695491
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238696445
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238705877
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238708254
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238718563
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:20 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:20 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:20 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:20 DEBUG compiler - _29 - Compiling _S1_2_8C92544
21:06:20 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C92544 - jr         $ra
21:06:20 DEBUG compiler - _29 - CodeInstruction.compile    0x8C92548 - syscall    0x04714 [sceKernelDcacheWritebackRange]
21:06:20 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238721494
21:06:20 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:20 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:20 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238735324
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238737333
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238751224
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238752196
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238765558
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238767438
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238781856
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238782315
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238796806
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238797317
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238812688
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238813158
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238830464
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238832195
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238846108
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238846660
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238862286
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238864371
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238879093
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238881767
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238897614
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238899241
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238913918
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238916702
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238934120
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238934745
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238950842
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238952672
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238970325
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238970934
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=238988743
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=238992627
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239012925
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239014489
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239032569
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239034557
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239056253
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239060520
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239079961
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239081950
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239101973
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239103978
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239128530
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239130406
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239151291
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239153278
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239174390
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239178871
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239202073
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239202874
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239229314
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239231491
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239254667
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239260575
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239283358
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239285027
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239313277
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239314154
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239338825
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239343841
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239368295
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239370229
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239400379
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239402616
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239431109
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239433064
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239458434
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239464406
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239491475
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239497708
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239531287
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239532899
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239564636
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239566258
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239598542
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239600628
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239635829
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239638630
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:20 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:20 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:20 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:20 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:20 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:20 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:20 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:20 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:20 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239672723
21:06:20 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:20 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:20 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:20 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:20 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:20 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:20 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:20 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239679140
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239716359
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239717596
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239753702
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239760733
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239801606
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239802828
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239839969
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239845845
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239881322
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239883990
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239922174
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239929072
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=239971005
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=239977010
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240017238
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240019193
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240068397
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240070607
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240115311
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240117303
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240166119
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240169041
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240217715
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240220313
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240270196
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240272461
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240324154
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240331986
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240382727
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240385199
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240437815
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240444775
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240502673
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240505377
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240569289
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240572279
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240621875
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:21 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:21 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:21 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240624782
21:06:21 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:21 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:21 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240634513
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240634976
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240646918
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240647936
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240658503
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240660545
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:21 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:21 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:21 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:21 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:21 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:21 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:21 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:21 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:21 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240670341
21:06:21 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:21 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:21 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:21 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:21 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:21 DEBUG compiler - _29 - Compiling _S1_2_8C91A4C
21:06:21 DEBUG compiler - _29 - CodeInstruction.compile  > 0x8C91A4C - jr         $ra
21:06:21 DEBUG compiler - _29 - CodeInstruction.compile    0x8C91A50 - syscall    0x047E7 [sceDmacMemcpy]
21:06:21 DEBUG hle.sceDmac - _29 - sceDmacMemcpy dest=0x09B57B90, source=0x09BA1D80, size=0x1E70
21:06:21 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:06:21 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:06:21 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:21 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:06:21 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:06:21 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:06:21 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:21 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240673781
21:06:21 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:22 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:22 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240685286
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:22 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:22 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:22 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:22 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x40
21:06:22 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240688534
21:06:22 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:22 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:22 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240701438
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240702416
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240715185
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240715573
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240728558
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240730804
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240744095
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240745483
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240760333
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240760773
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240776103
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240777146
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240787434
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240789292
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240804262
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240808203
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240820928
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240821507
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240837869
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240841643
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240853879
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240858205
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240876912
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240878239
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240894357
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240895930
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240911627
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240913974
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240932050
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240933847
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240951497
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240953581
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240972310
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240976109
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=240997197
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=240998656
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241016753
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241018496
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241039435
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241041657
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241063710
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241065480
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241083812
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241086375
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241107330
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241111870
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241133614
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241134388
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241156446
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241162080
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241185249
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241186672
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241214908
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241217456
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241246165
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241247941
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241270494
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241275088
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241298984
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241300909
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241324856
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241330543
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241355588
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241360462
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241385409
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241386422
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241418407
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241419439
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241449962
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241451006
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241482243
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241484216
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241515823
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241517658
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241548266
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241550230
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241582509
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241585368
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241618665
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241620418
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:22 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:22 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:22 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:22 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:22 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241656383
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:22 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:22 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:22 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241662214
21:06:22 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:22 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:22 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:22 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:22 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:22 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:22 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:22 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:22 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:22 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241691183
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241697340
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241734202
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241736633
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241772211
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241778878
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241813825
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241815845
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241851752
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241853648
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241890792
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241896632
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241935907
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241938458
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=241986659
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=241989064
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242033647
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242035956
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242082210
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242085014
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242133964
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242136821
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242185981
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242189030
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242237821
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242244278
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242288329
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242296404
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242341852
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242348508
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242401497
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242404015
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242457945
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242466068
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242519596
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242521304
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242574579
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242576917
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242584480
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242587142
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242598526
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242599492
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242609737
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:23 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:23 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:23 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:06:23 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242612709
21:06:23 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:23 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:23 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242621586
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:23 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:23 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:23 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:23 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242625800
21:06:23 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:23 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:23 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242636762
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242638166
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242650878
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242651400
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:23 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:23 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:23 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:23 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242664330
21:06:23 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:23 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:23 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:23 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:06:23 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:23 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242667064
21:06:23 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:23 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:23 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:23 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:23 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:23 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:23 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:23 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:23 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:23 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:23 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:23 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:23 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:23 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:23 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242680532
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242680935
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242694604
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242695041
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242708737
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242710330
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242720261
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242724361
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242736883
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242737328
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242753139
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242753610
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242769577
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242770058
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242785333
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242786688
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242803761
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242804303
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242821389
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242825319
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242839705
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242842986
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242856215
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242859654
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242877737
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242879291
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242897980
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242899815
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242917563
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242919100
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242938805
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242942304
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242962525
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242963193
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=242982383
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=242984287
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243003570
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243008130
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243028512
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243029246
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243054449
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243059150
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243080374
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243082004
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243104255
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243105033
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243130285
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243131988
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243153302
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243158921
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243180561
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243182715
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243204462
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243208970
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243233371
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243234280
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243256931
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243263134
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243288409
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243294023
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243318294
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243320446
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243349469
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243351771
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243379678
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243381806
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243406931
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243412270
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243437941
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243443419
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243470453
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243471491
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243503814
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243509292
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243537798
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243543344
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243570515
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243576142
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243605483
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243611573
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:24 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243648440
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:24 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243649577
21:06:24 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:24 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:24 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:24 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:24 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:24 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:24 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:24 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:24 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:24 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:24 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:24 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:24 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:24 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:24 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243684649
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243687727
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243722293
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243729370
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243765193
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243767270
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243802839
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243805313
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243848862
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243851448
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243888514
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243895325
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243933018
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243936046
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=243974423
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=243981309
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244019539
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244022289
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244072944
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244078914
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244121799
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244130007
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244171757
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244179665
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244220436
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244228333
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244273949
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244281447
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244325447
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244332950
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244389236
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244397498
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244451595
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244454246
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244508093
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244515602
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244553716
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:25 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:25 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:25 DEBUG hle.ThreadManForUser - _29 - sceKernelPollEventFlag uid=0x28, bits=0x20, wait=0x0, outBitsAddr=0x00000000
21:06:25 DEBUG hle.sceCtrl - _29 - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _29 - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _29 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _29 - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _29 - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _29 - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244558300
21:06:25 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:25 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244568250
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:25 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:25 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _29 - sceKernelLockLwMutexCB workAreaAddr=0x08D24AC8, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _29 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x27, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D24AC8, initCount=1, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x29), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:06:25 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244569389
21:06:25 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:25 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244582882
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244584354
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244594257
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244596427
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244607126
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:25 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:25 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:25 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:25 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244611091
21:06:25 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:25 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:25 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244622048
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244624557
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244636732
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244639397
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:25 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=19, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244652214
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244652628
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:25 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:25 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:25 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244667504
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:25 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244667946
21:06:25 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:25 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:25 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:25 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:25 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:25 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:25 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:25 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:25 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:25 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:25 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244681189
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244681643
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=4, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244697790
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244698774
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 19
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244713912
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244714992
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244731481
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244732636
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244748410
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244749744
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244765498
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244767094
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244782506
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244783082
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244799875
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244801792
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244818813
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244819784
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244836699
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244841030
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244856624
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244860923
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244881110
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244883208
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244902560
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244905136
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244928610
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244930396
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244949584
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244951917
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244972544
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244977014
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=244997297
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=244999727
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245019224
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245021759
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245048793
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245050904
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245078522
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245081248
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245102578
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245103432
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245132452
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245134704
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245162816
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245163686
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245188562
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245193644
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245218808
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245219747
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245251045
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245252089
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245282677
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245283994
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245313805
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245315931
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245347649
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245348667
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245380658
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245381870
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245414234
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245415836
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245450382
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245453110
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245486146
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245489161
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245522846
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245529142
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245557838
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245564586
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245601718
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245604351
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:26 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245639921
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:26 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245645923
21:06:26 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:26 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:26 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:26 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:26 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:26 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:26 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:26 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:26 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:26 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:26 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:26 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:26 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:26 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245682401
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245684940
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245721284
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245728448
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245766201
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245768599
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245815338
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245816735
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245856626
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245864040
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245907528
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245914246
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=245957186
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=245963659
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246007861
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246015045
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246067107
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246069628
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246119723
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246122514
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246173906
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246180943
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246224561
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246233152
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246290946
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246299090
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246352010
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246354556
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246416840
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246419749
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246484452
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246487773
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246551844
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246554945
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246620739
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246629797
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246656875
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246657933
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:27 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:27 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:27 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:27 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:27 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:27 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246666847
21:06:27 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:27 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:27 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:27 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _29 - sceKernelUnlockLwMutex workAreaAddr=0x08D24AC8, count=0x1
21:06:27 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:27 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246669520
21:06:27 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:27 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:27 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:27 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:27 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:27 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:27 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:27 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:27 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:27 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:27 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:27 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:27 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:27 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246680172
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246682024
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246693536
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:28 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:28 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:28 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:28 DEBUG hle.ThreadManForUser - _29 - sceKernelSetEventFlag uid=0x28, bitsToSet=0x1
21:06:28 DEBUG hle.ThreadManForUser - _29 - onEventFlagModified waking thread FileReadThread(uid=0x34, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=EventFlag (0x0028) (forever), doCallbacks=false)
21:06:28 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246696766
21:06:28 DEBUG  runtime - _29 - Switching from Thread  to 
21:06:28 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:28 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x29, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x29, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246709503
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_29
21:06:28 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:28 DEBUG  runtime - _29 - Scheduled, restarting...
21:06:28 DEBUG  runtime - _29 - syncEmulator immediately=false
21:06:28 DEBUG hle.ThreadManForUser - _29 - sceKernelWaitEventFlagCB uid=0x28, bits=0x22, wait=0x1, outBitsAddr=0x09FBFA4C, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _29 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x28, name='', attr=0x200, initPattern=0x1, currentPattern=0xC1, numWaitThreads=0) fast check failed
21:06:28 DEBUG hle.ThreadManForUser - _29 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _29 - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _29 - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246713215
21:06:28 DEBUG  runtime - _29 - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _29 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _29 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246713575
21:06:28 DEBUG  runtime - _29 - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _29 - syncThread currentThread=_29, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _29 - Waiting to be scheduled...
21:06:28 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246726633
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246727731
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246738119
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246740500
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246751297
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246751840
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246765174
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246767277
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246780715
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246782233
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246796472
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246798466
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246811754
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246813468
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246828109
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246829187
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246845068
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246846449
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246861599
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246862641
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246876796
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246879037
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246895825
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246897207
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246913391
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246913934
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246930587
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246931173
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246946884
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246948729
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246966377
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246967132
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=246984216
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=246986861
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247005625
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247009372
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247028985
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247031083
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247051436
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247052128
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247071859
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247075959
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247095369
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247097562
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247117213
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247117941
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247139253
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247143108
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247164220
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247165886
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247187159
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247192100
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247213918
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247215779
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247237510
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247238355
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247266844
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247267700
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247295951
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247298178
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247320282
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247326076
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247349853
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247352357
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247382380
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247383308
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247412649
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247413602
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247440684
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247445846
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247472740
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247478348
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247504702
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247509544
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247537777
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247543381
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247570102
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247572060
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247604239
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247609140
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247637620
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247643041
21:06:28 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:28 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:28 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:28 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:28 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:28 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:28 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:28 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:28 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:28 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:28 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:28 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:28 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:28 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:28 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:28 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:28 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247673442
21:06:28 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247678794
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247714102
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247716036
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247750474
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247752477
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247788315
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247795926
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247833185
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247835528
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247871565
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247878517
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247916565
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247918818
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=247956358
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=247963674
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248002270
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248005296
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248052151
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248054946
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248100520
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248103537
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248151566
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248153589
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248201105
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248204029
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248253057
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248255398
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248305766
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248312986
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248358272
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248365431
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248417069
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248419528
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248471792
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248479080
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248524143
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248532577
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248585644
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248588682
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248632175
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248634633
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248645279
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:29 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:29 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x26, count=0x1
21:06:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248648511
21:06:29 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:29 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:29 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248660470
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248661477
21:06:29 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:29 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:29 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:29 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:29 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:29 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:29 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:29 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:29 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:29 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:29 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248670905
21:06:29 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:29 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:29 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:29 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:29 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
21:06:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
21:06:29 DEBUG hle.sceCtrl - FileReadThread_34 - hleCtrlExecuteSampling
21:06:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - Triggering Interrupt VBLANK(0x1E)
21:06:29 DEBUG hle.ThreadManForUser - FileReadThread_34 - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:29 DEBUG  runtime - FileReadThread_34 - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - FileReadThread_34 - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248674311
21:06:30 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to 
21:06:30 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:30 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248686566
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248687056
21:06:30 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=248699303
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:30 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:30 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:30 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelSetEventFlag uid=0x53, bitsToSet=0x1
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - onEventFlagModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=EventFlag (0x0053) (forever), doCallbacks=true)
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248702786
21:06:30 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to user_main
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248704087
21:06:30 DEBUG  runtime - FileReadThread_34 - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:30 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248716058
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248718635
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248731145
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248732065
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248744687
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248745811
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248760202
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248760621
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248771933
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248773884
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248788302
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248792394
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248804491
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248804944
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248821300
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248821790
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248838275
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248840733
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248853908
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248858129
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248872797
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248875846
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248890108
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248893703
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248911190
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248911764
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248928664
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248931094
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248947085
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248948207
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248965628
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248967178
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=248984734
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=248986567
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249005119
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249009581
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249028885
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249030448
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249052968
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249054482
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249077049
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249078617
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249099544
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249100319
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249121103
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249126060
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249146945
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249149134
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249169515
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249171570
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249197953
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249199596
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249221832
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249227154
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249249166
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249250837
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249280146
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249280989
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249304202
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249309422
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249332904
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249334432
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249363817
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249365613
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249390352
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249396147
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249420351
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249421361
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249452642
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249454609
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249484780
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249486521
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249519610
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249520667
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249553328
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249555546
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249587539
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249589531
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249623193
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249629556
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:30 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:30 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:30 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:30 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:30 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249658268
21:06:30 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:30 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:30 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:30 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:30 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249664026
21:06:30 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:30 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:30 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:30 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:30 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:30 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:30 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:30 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249698471
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249701340
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249733871
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249736628
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249771979
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249777877
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249815500
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249817773
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249854770
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249861643
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249900364
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249902852
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249940561
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249947175
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=249986980
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=249994878
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250039427
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250047693
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250090097
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250097371
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250137936
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250144296
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250187708
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250196202
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250239154
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250246053
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250290394
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250297964
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250351397
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250353763
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250403924
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250410709
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250455164
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250463674
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250517771
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250520344
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250584126
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250587086
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250609948
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250610798
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250617975
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250620458
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250632378
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250633266
21:06:31 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=250643375
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:06:31 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:31 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:06:31 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:06:31 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelLockMutexCB uid=0x33, count=0x1, timeout_addr=0x0
21:06:31 DEBUG hle.ThreadManForUser - user_main_10 - hleKernelLockMutex SceKernelMutexInfo(uid=0x33, name='FileSystemMutex', attr=0x0, initCount=0, lockedCount=1, numWaitThreads=0), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check failed
21:06:31 DEBUG hle.ThreadManForUser - user_main_10 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'user_main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250647744
21:06:31 DEBUG  runtime - user_main_10 - Switching from Thread user_main to FileReadThread
21:06:31 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250648105
21:06:31 DEBUG  runtime - user_main_10 - Switching from Thread FileReadThread to 
21:06:31 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:06:31 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:31 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:31 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:31 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:31 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250662055
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250663151
21:06:31 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:31 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:31 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:31 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:31 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:31 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:31 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:31 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:31 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:31 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:31 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:31 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250673252
21:06:31 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250675779
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250687735
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250688123
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250701195
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250703224
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250717523
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250718546
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250730705
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250733299
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250748650
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250749090
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250764404
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250765444
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250779790
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250780771
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250796403
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250797484
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250812456
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250813614
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250828754
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250830024
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250846413
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250846959
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250864169
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250865342
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250881777
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250882339
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250900024
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250901309
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250919126
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250921120
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250940010
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250943764
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250964727
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250966681
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=250985447
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=250987111
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251010989
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251013252
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251032306
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251033004
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251056493
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251061206
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251081777
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251083434
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251105635
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251109767
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251132786
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251133575
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251155559
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251160128
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251182794
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251184158
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251212296
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251213756
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251237729
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251238620
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251268245
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251269873
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251299990
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251301334
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251331264
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251332207
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251358169
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251363278
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251389294
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251396103
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251422002
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251427614
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251453087
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251455136
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251485155
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251486373
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251519775
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251522020
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251555448
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251560913
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251588221
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251593997
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251624282
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251631297
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:32 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:32 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:32 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:32 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:32 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:32 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:32 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:32 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251667966
21:06:32 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:32 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:32 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251669965
21:06:32 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:32 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:32 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:32 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:32 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:32 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251706474
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251712312
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251748418
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251750923
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251788731
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251795718
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251832914
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251834237
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251872969
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251879628
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251918633
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251920573
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=251966871
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=251969475
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252016690
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252019562
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252067437
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252070164
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252119919
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252121916
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252170898
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252178189
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252220159
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252227482
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252272003
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252278901
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252324896
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252332535
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252383029
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252386183
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252439304
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252446757
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252492756
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252500527
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252554919
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252563897
21:06:33 DEBUG  runtime - _3a - Switching from Thread FileReadThread to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- FileReadThread(uid=0x34, Status=PSP_THREAD_RUNNING, Priority=0x66, Wait=None, doCallbacks=false), now=252615153
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to FileReadThread
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=FileReadThread_34
21:06:33 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:33 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:06:33 DEBUG  runtime - FileReadThread_34 - syncEmulator immediately=false
21:06:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - sceKernelUnlockMutex uid=0x33, count=0x1
21:06:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - onMutexModified waking thread user_main(uid=0x10, Status=PSP_THREAD_WAITING, Priority=0x65, Wait=Mutex (0x0033) (forever), doCallbacks=true)
21:06:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252618129
21:06:33 DEBUG  runtime - FileReadThread_34 - Switching from Thread FileReadThread to user_main
21:06:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - FileReadThread_34 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252619248
21:06:33 DEBUG  runtime - FileReadThread_34 - Switching from Thread user_main to 
21:06:33 DEBUG  runtime - FileReadThread_34 - syncThread currentThread=FileReadThread_34, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - FileReadThread_34 - Waiting to be scheduled...
21:06:33 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252630724
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252631637
21:06:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252642679
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252644117
21:06:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252652869
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252654331
21:06:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:33 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:33 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:33 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252665074
21:06:33 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:33 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:33 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252667531
21:06:33 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:33 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:33 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:33 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:33 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:33 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:33 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:33 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:33 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:33 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:33 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:33 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:33 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252678633
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:06:34 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:34 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:06:34 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:06:34 DEBUG hle.ThreadManForUser - user_main_10 - sceKernelUnlockMutex uid=0x33, count=0x1
21:06:34 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252681574
21:06:34 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:06:34 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252695531
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252697039
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252710335
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252711466
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252720733
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252721127
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252736474
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252737493
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252750374
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252750779
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252763801
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252766508
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252779543
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252779994
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252795605
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252796065
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252810189
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252812770
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252828007
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252829117
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252844741
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252845808
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252860658
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252862488
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252878337
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252879940
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252898172
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252899348
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252916553
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252918009
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252935571
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252936239
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252953850
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252954473
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252973497
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252976967
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=252996152
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=252996816
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253015776
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253016470
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253039226
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253044403
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253065758
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253067002
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253086402
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253088388
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253111466
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253113691
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253134042
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253136500
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253157719
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253162347
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253184673
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253186771
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253212656
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253214795
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253237180
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253239186
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253266197
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253268118
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253291848
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253296578
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253319649
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253321178
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253351712
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253352677
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253382273
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253384181
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253416193
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253417200
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253447419
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253448440
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253480109
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253481141
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253507178
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253512798
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253547855
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253549565
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253583163
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253585743
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253620431
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253626908
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:34 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:34 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:34 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:34 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:34 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253656199
21:06:34 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:34 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:34 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:34 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:34 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:34 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253662558
21:06:34 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:34 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:34 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:34 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:34 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:34 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:34 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253699663
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253702092
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253739152
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253744608
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253782701
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253784542
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253821938
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253828755
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253865895
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253868581
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253907042
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253913444
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=253953179
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=253955442
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254001014
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254003216
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254051542
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254054170
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254103681
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254105896
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254152680
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254154759
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254203073
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254206039
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254268475
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254273625
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254369765
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254372530
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254436976
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254447797
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254527587
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254537149
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254590000
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254592676
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254603992
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254604840
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254617583
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254621353
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254634868
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254635219
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254651604
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254652004
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:35 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:35 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:35 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:35 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254665595
21:06:35 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:35 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:35 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254665990
21:06:35 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:35 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:35 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:35 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:35 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:35 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:35 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:35 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:35 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:35 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:35 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254681123
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254682850
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254696310
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254697106
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254714754
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254716157
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254732321
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254733054
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254748801
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254751134
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254766278
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254766779
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254782468
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254785066
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254803288
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254803830
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254821032
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254821550
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254839440
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254842557
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254857676
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254860962
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254880076
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254881965
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254900395
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254902391
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254920334
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254922300
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254944791
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254945411
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254963976
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254964626
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=254982550
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=254983766
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255003743
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255004472
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255029976
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255030754
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255053085
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255058337
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255079874
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255081485
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255102085
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255102850
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255123982
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255128792
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255150649
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255153381
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255180632
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255181450
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255204690
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255209271
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255232028
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255233832
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255256333
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255261391
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255284843
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255286864
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255314987
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255317782
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255347300
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255348238
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255375100
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255380024
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255414836
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255417157
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255449808
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255452250
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255484609
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255487215
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255519550
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255521125
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255554947
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255561192
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255600022
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255602212
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255637602
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255643364
21:06:36 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:36 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:36 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:36 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:36 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:36 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:36 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:36 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:36 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:36 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:36 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:36 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:36 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:36 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:36 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:36 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:36 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255672632
21:06:36 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255678599
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255715560
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255717630
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255753120
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255754835
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255792794
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255799341
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255835953
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255838642
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255881460
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255884562
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255922398
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255929072
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=255966899
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=255969018
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256015605
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256018071
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256057369
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256064881
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256106840
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256113917
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256157771
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256165420
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256206952
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256214167
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256266930
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256270384
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256322172
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256330533
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256374819
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256381461
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256425696
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256434540
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256488893
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256496770
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256550327
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256553304
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256594211
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256595916
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256605470
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256607116
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256617385
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256618883
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256630573
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256630895
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256642947
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256644069
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=3, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256651172
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256653685
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:37 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 12
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:37 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:37 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256666286
21:06:37 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:37 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:37 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256667662
21:06:37 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:37 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:37 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:37 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:37 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:37 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:37 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:37 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:37 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:37 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:37 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:37 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:37 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256679470
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256680492
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256693208
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256694412
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256705220
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256707844
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256719096
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256720138
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256733485
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256735263
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256749915
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256750366
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256764737
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256766610
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256781526
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256783184
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256796549
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256798252
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256812826
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256814102
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256830588
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256831741
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256847715
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256849415
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256865746
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256866961
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256883746
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256885699
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256902780
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256903392
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256921872
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256925677
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256945918
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256946558
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256965818
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256967104
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=256984433
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=256987100
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257006099
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257009875
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257031250
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257033032
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257055533
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257060490
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257081171
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257082792
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257103394
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257104159
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257131120
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257132891
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257156832
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257162419
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257184066
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257186486
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257213195
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257214897
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257238580
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257243196
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257268076
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257268977
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257300360
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257301885
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257331055
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257332622
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257357685
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257363197
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257389108
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257394870
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257420275
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257421929
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257454106
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257460426
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257486267
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257488251
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257521876
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257528190
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257556850
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257563628
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257598286
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257599453
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257634846
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257637248
21:06:38 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:38 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:38 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:38 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:38 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:38 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:38 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:38 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:38 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:38 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:38 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:38 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:38 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:38 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:38 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257672150
21:06:38 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:38 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:38 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257677449
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257714560
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257716112
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257753052
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257754779
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257791194
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257798222
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257838133
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257844584
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257883778
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257886823
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257924536
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257931737
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=257970089
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=257972201
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258020050
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258022371
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258069982
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258071958
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258121017
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258128994
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258170706
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258177847
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258220612
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258228833
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258272683
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258280284
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258334391
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258338157
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258391568
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258399838
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258451264
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258453758
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258517506
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258520771
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258550435
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258550730
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258560103
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258562771
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258572282
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:06:39 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:39 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:06:39 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:06:39 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258575752
21:06:39 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:06:39 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258586127
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258587798
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258598485
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258599537
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258611969
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258612349
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258623091
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258624322
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258636342
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258636738
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258649867
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258650264
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:39 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:39 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:39 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258663295
21:06:39 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:39 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:39 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258665278
21:06:39 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:39 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:39 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:39 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:39 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:39 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:39 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:39 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:39 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:39 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:39 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:39 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:39 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258678734
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258679974
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258693410
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258694761
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258707153
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258709672
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258721370
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258723251
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258738781
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258742589
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258755766
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258759348
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258772376
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258776087
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258790447
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258794322
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258807344
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258810387
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258829757
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258830338
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258847759
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258848350
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258866117
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258866714
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258883818
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258886972
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258903816
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258908665
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258924984
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258929277
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258949853
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258951835
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258972099
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258976354
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=258999252
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=258999979
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259018709
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259020799
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259052174
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259052962
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259079883
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259081385
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259103422
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259105150
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259131447
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259132927
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259155845
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259161283
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259184102
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259184975
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259213164
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259214678
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259240299
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259245136
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259270252
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259271946
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259301374
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259303466
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259333227
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259334217
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259365870
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259367470
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259400409
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259403240
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259434552
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259436169
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259469944
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259471580
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259505624
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259511860
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259539556
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259544659
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259582175
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259584444
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259619880
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259621945
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:40 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:40 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:40 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:40 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:40 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259656732
21:06:40 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:40 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:40 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:40 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259663989
21:06:40 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:40 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:40 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:40 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:40 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:40 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:40 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:40 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:40 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:40 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:40 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259700608
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259702298
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259739637
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259745656
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259781554
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259783973
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259819457
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259821844
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259866775
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259869140
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259907733
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259914157
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=259954615
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=259961503
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260000603
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260003133
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260051095
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260052605
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260104396
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260111109
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260153702
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260161571
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260204231
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260211910
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260258080
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260265965
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260317163
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260319817
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260372202
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260379604
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260424605
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260432706
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260489877
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260497905
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260522634
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:06:41 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:06:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:06:41 DEBUG hle.ThreadManForUser - user_main_10 - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - user_main_10 - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260525718
21:06:41 DEBUG  runtime - user_main_10 - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - user_main_10 - syncThread currentThread=user_main_10, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - user_main_10 - Waiting to be scheduled...
21:06:41 DEBUG  runtime - _3a - Scheduled, restarting...
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260535358
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260535868
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260547190
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260548784
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260558929
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260561493
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260570244
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260571176
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3C480
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 18
21:06:41 DEBUG hle.sceAudio - _3a - free buffer 17
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3C480 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3C480)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=17, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3BC80
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260581088
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to '(uid=0x3A, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- (uid=0x3A, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=260583640
21:06:41 DEBUG  runtime - _3a - Switching from Thread user_main to 
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag sasCore=0x9CA6380
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasGetEndFlag returning 0xFFFFFFFF
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x3F, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3CD04, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelUnlockLwMutex workAreaAddr=0x08D3BB10, count=0x1
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D3BC80
21:06:41 DEBUG hle.sceAudio - _3a - sceAudioSRCOutputBlocking[not blocking] 0x08D3BC80 to SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceAudio - _3a - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false), 0x08D3BC80)
21:06:41 DEBUG hle.sceAudio - _3a - alSourceQueueBuffer buffer=18, SoundChannel[8](sourceSampleOffset=0, restLength=1024, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100, busy=false)
21:06:41 DEBUG hle.sceCtrl - _3a - hleCtrlExecuteSampling
21:06:41 DEBUG hle.ThreadManForUser - _3a - Triggering Interrupt VBLANK(0x1E)
21:06:41 DEBUG hle.ThreadManForUser - _3a - Calling InterruptHandler 0x089446BC(0x00000000,0x00000000)
21:06:41 DEBUG  runtime - _3a - Start of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - sceKernelSetEventFlag uid=0x24, bitsToSet=0x1
21:06:41 DEBUG  runtime - _3a - End of Callback 0x089446BC
21:06:41 DEBUG hle.ThreadManForUser - _3a - End of Interrupt
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3BB10, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x39, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3BB10, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.Kernel_Library - _3a - sceKernelLockLwMutex workAreaAddr=0x08D3CD04, count=0x1, timeoutAddr=0x00000000
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08D3CD04, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x200, threadid=0x3A), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=_3a
21:06:41 DEBUG  runtime - _3a - syncEmulator immediately=false
21:06:41 DEBUG hle.sceSasCore - _3a - __sceSasCore sasCore=0x9CA6380, sasOut=0x8D3C480
21:06:41 DEBUG hle.ThreadManForUser - _3a - hleKernelDelayThread micros=600, callbacks=false
21:06:41 DEBUG hle.ThreadManForUser - _3a - -------------------- hleKernelThreadWait micros=600 forever:false thread:'' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
21:06:41 DEBUG hle.ThreadManForUser - _3a - Context switching to 'user_main(uid=0x10, Status=PSP_THREAD_READY, Priority=0x65, Wait=None, doCallbacks=false)' after reschedule
21:06:41 DEBUG hle.ThreadManForUser - _3a - ----- user_main(uid=0x10, Status=PSP_THREAD_RUNNING, Priority=0x65, Wait=None, doCallbacks=false), now=260595293
21:06:41 DEBUG  runtime - _3a - Switching from Thread  to user_main
21:06:41 DEBUG  runtime - _3a - syncThread currentThread=_3a, currentRuntimeThread=user_main_10
21:06:41 DEBUG  runtime - _3a - Waiting to be scheduled...
21:06:41 DEBUG  runtime - user_main_10 - Scheduled, restarting...
21:06:41 DEBUG  runtime - user_main_10 - syncEmulator immediately=false
21:06:41 DEBUG compiler - user_main_10 - Compiling _S1_2_8C2DD04
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DD04 - addiu      $sp, $sp, -112
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD08 - sw         $s0, 88($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD0C - sw         $s1, 92($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD10 - sw         $s2, 96($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD14 - or         $s2, $a0, $zr <=> move $s2, $a0
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD18 - or         $s1, $a1, $zr <=> move $s1, $a1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD1C - or         $s0, $a2, $zr <=> move $s0, $a2
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD20 - sw         $s3, 100($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD24 - sw         $ra, 104($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DD28 - bnel       $a2, $zr, 0x08C2DD30
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD2C - sw         $zr, 0($s0)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DD30 - lw         $a0, 28($s2)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD34 - addiu      $a0, $a0, 72
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD38 - lh         $a1, 0($a0)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD3C - lw         $a2, 4($a0)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD40 - jalr       $ra, $a2
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD44 - addu       $a0, $s2, $a1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DD48 - beq        $v0, $zr, 0x08C2DD70
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD4C - nop
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD50 - addiu      $v0, $zr, -8 <=> li $v0, -8
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD54 - lw         $s0, 88($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD58 - lw         $s1, 92($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD5C - lw         $s2, 96($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD60 - lw         $s3, 100($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD64 - lw         $ra, 104($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD68 - jr         $ra
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD6C - addiu      $sp, $sp, 112
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2DD70 - beq        $s1, $zr, 0x08C2DD98
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD74 - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD78 - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD7C - ori        $a2, $zr, 6 <=> li $a2, 6
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DD80 - jal        0x08C47424
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD84 - addiu      $a1, $a1, 29248
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DD88 - bne        $v0, $zr, 0x08C2DDB8
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD8C - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DD90 - b          0x08C2DE18
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD94 - ori        $s3, $zr, 1 <=> li $s3, 1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DD98 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DD9C - lw         $s0, 88($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDA0 - lw         $s1, 92($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDA4 - lw         $s2, 96($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDA8 - lw         $s3, 100($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDAC - lw         $ra, 104($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDB0 - jr         $ra
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDB4 - addiu      $sp, $sp, 112
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DDB8 - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDBC - ori        $a2, $zr, 4 <=> li $a2, 4
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DDC0 - jal        0x08C47424
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDC4 - addiu      $a1, $a1, 29255
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DDC8 - bne        $v0, $zr, 0x08C2DDD8
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDCC - lui        $a1, 0x08CD <=> li $a1, 0x08CD0000
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DDD0 - b          0x08C2DE18
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDD4 - ori        $s3, $zr, 4 <=> li $s3, 4
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DDD8 - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDDC - ori        $a2, $zr, 6 <=> li $a2, 6
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DDE0 - jal        0x08C47424
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDE4 - addiu      $a1, $a1, 29260
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DDE8 - bne        $v0, $zr, 0x08C2DDF8
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDEC - nop
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DDF0 - b          0x08C2DE18
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDF4 - ori        $s3, $zr, 5 <=> li $s3, 5
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DDF8 - addiu      $v0, $zr, -5 <=> li $v0, -5
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DDFC - lw         $s0, 88($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE00 - lw         $s1, 92($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE04 - lw         $s2, 96($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE08 - lw         $s3, 100($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE0C - lw         $ra, 104($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE10 - jr         $ra
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE14 - addiu      $sp, $sp, 112
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DE18 - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DE1C - jal        0x08C92244 [sceIoGetstat]
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE20 - or         $a1, $sp, $zr <=> move $a1, $sp
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE24 - or         $a0, $v0, $zr <=> move $a0, $v0
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DE28 - bnel       $s0, $zr, 0x08C2DE30
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE2C - sw         $a0, 0($s0)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2DE30 - bltz       $a0, 0x08C2DEA4
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE34 - or         $a0, $s1, $zr <=> move $a0, $s1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE38 - ori        $a1, $zr, 1 <=> li $a1, 1
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DE3C - jal        0x08C9227C [sceIoOpen]
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE40 - or         $a2, $zr, $zr <=> li $a2, 0
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE44 - or         $s1, $v0, $zr <=> move $s1, $v0
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v  0x8C2DE48 - bltz       $s1, 0x08C2DEC4
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE4C - nop
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE50 - lw         $a1, 12($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE54 - lw         $a0, 8($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE58 - sw         $s3, 12($s2)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE5C - sw         $s1, 16($s2)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE60 - sw         $a1, 4($s2)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE64 - sw         $a0, 0($s2)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE68 - lui        $a0, 0x08CB <=> li $a0, 0x08CB0000
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE6C - ori        $a1, $zr, 512 <=> li $a1, 512
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE70 - or         $a2, $zr, $zr <=> li $a2, 0
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE74 - or         $a3, $zr, $zr <=> li $a3, 0
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile <  0x8C2DE78 - jal        0x08C92504 [sceKernelCreateMutex]
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE7C - addiu      $a0, $a0, -29480
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE80 - sw         $v0, 20($s2)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE84 - or         $v0, $zr, $zr <=> li $v0, 0
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE88 - lw         $s0, 88($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE8C - lw         $s1, 92($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE90 - lw         $s2, 96($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE94 - lw         $s3, 100($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE98 - lw         $ra, 104($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DE9C - jr         $ra
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEA0 - addiu      $sp, $sp, 112
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DEA4 - addiu      $v0, $zr, -9 <=> li $v0, -9
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEA8 - lw         $s0, 88($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEAC - lw         $s1, 92($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEB0 - lw         $s2, 96($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEB4 - lw         $s3, 100($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEB8 - lw         $ra, 104($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEBC - jr         $ra
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEC0 - addiu      $sp, $sp, 112
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile v> 0x8C2DEC4 - bnel       $s0, $zr, 0x08C2DECC
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEC8 - sw         $s1, 0($s0)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile  > 0x8C2DECC - addiu      $v0, $zr, -9 <=> li $v0, -9
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DED0 - lw         $s0, 88($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DED4 - lw         $s1, 92($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DED8 - lw         $s2, 96($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEDC - lw         $s3, 100($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEE0 - lw         $ra, 104($sp)
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEE4 - jr         $ra
21:06:41 DEBUG compiler - user_main_10 - CodeInstruction.compile    0x8C2DEE8 - addiu      $sp, $sp, 112
21:06:41 ERROR compiler - user_main_10 - Trying to compile an invalid address 0x00000000
21:06:41 ERROR  runtime - user_main_10 - RuntimeContext.jumpCall - Cannot find executable
21:06:41 ERROR  runtime - user_main_10 - Catched Throwable in RuntimeThread:
java.lang.RuntimeException: Cannot find executable
	at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:139)
	at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:210)
	at _S1_2_8C2DD04.s(_S1_2_8C2DD04.java:64)
	at _S1_2_8966D04.s(_S1_2_8966D04.java:208)
	at _S1_2_893EFE0.s(_S1_2_893EFE0.java:288)
	at _S1_2_893F4C4.s(_S1_2_893F4C4.java:120)
	at _S1_2_8BEB850.s(_S1_2_8BEB850.java:240)
	at _S1_2_8BEB850.exec(_S1_2_8BEB850.java)
	at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:676)
	at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:717)
	at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)
21:06:41 DEBUG  runtime - user_main_10 - End of Thread user_main - stopped
21:06:41 DEBUG  runtime - user_main_10 - End of Thread user_main - sync
21:06:41 DEBUG  runtime - user_main_10 - End of Thread user_main_10
21:07:21 DEBUG      emu - GUI - saving window position of 'MainGUI'
21:07:24 DEBUG      emu - GUI - saving window position of 'LogWindow'
21:07:28 DEBUG      emu - GUI - saving window position of 'MainGUI'
21:07:30 DEBUG      emu - GUI - saving window position of 'MainGUI'
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'user_main'
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'user_main' freeing stack 0x09FBFC00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBFC00-0x09FFFC00, uid=11, partition=2, name='ThreadMan-Stack-0x10-user_main', type=PSP_SMEM_High, size=0x40000 (allocated=0x40000)]
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'SceIofileAsync'
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'SceIofileAsync' freeing stack 0x09FBDC00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBDC00-0x09FBE400, uid=32, partition=2, name='ThreadMan-Stack-0x31-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread SceIofileAsync(uid=0x31, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Sleep (forever), doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FB4C00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB4C00-0x09FB5C00, uid=48, partition=2, name='ThreadMan-Stack-0x47-', type=PSP_SMEM_High, size=0x1000 (allocated=0x1000)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread (uid=0x47, Status=PSP_THREAD_WAITING, Priority=0x12, Wait=EventFlag (0x0046) (forever), doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FADC00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FADC00-0x09FB1400, uid=52, partition=2, name='ThreadMan-Stack-0x51-', type=PSP_SMEM_High, size=0x3800 (allocated=0x3800)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread (uid=0x51, Status=PSP_THREAD_WAITING, Priority=0x11, Wait=EventFlag (0x0050) (forever), doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'BackRead'
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'BackRead' freeing stack 0x09FB6C00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB6C00-0x09FBBC00, uid=37, partition=2, name='ThreadMan-Stack-0x36-BackRead', type=PSP_SMEM_High, size=0x5000 (allocated=0x5000)]
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'FileReadThread'
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'FileReadThread' freeing stack 0x09FBBC00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBBC00-0x09FBDC00, uid=35, partition=2, name='ThreadMan-Stack-0x34-FileReadThread', type=PSP_SMEM_High, size=0x2000 (allocated=0x2000)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread FileReadThread(uid=0x34, Status=PSP_THREAD_READY, Priority=0x66, Wait=None, doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FB5C00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB5C00-0x09FB6C00, uid=3b, partition=2, name='ThreadMan-Stack-0x3a-', type=PSP_SMEM_High, size=0x1000 (allocated=0x1000)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread (uid=0x3A, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=Delay (delay 600 us, rest 0 us), doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle0'
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'idle0' freeing stack 0x08800000
21:07:30 DEBUG  runtime - GUI - Deleting Thread idle0(uid=0x9, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FBEC00
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBEC00-0x09FBFC00, uid=2a, partition=2, name='ThreadMan-Stack-0x29-', type=PSP_SMEM_High, size=0x1000 (allocated=0x1000)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread (uid=0x29, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=EventFlag (0x0028) (forever), doCallbacks=true)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle1'
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'idle1' freeing stack 0x08802000
21:07:30 DEBUG  runtime - GUI - Deleting Thread idle1(uid=0xB, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'SceIofileAsync'
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'SceIofileAsync' freeing stack 0x09FBE400
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FBE400-0x09FBEC00, uid=2f, partition=2, name='ThreadMan-Stack-0x2e-SceIofileAsync', type=PSP_SMEM_High, size=0x800 (allocated=0x800)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread SceIofileAsync(uid=0x2E, Status=PSP_THREAD_WAITING, Priority=0x66, Wait=Sleep (forever), doCallbacks=false)
21:07:30 DEBUG hle.ThreadManForUser - GUI - really deleting thread:''
21:07:30 DEBUG hle.ThreadManForUser - GUI - thread:'' freeing stack 0x09FB1400
21:07:30 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB1400-0x09FB4C00, uid=4a, partition=2, name='ThreadMan-Stack-0x49-', type=PSP_SMEM_High, size=0x3800 (allocated=0x3800)]
21:07:30 DEBUG  runtime - GUI - Deleting Thread (uid=0x49, Status=PSP_THREAD_WAITING, Priority=0x11, Wait=EventFlag (0x0046) (forever), doCallbacks=false)
21:07:30  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
21:07:30 DEBUG  runtime - GUI - RuntimeContext.exit
21:07:30 DEBUG  runtime - GUI - Thread SceIofileAsync_2e, State=WAITING
21:07:30 DEBUG  runtime - GUI - Thread _51, State=WAITING
21:07:30 DEBUG  runtime - SceIofileAsync_2e - Scheduled, restarting...
21:07:30 DEBUG  runtime - _51 - Scheduled, restarting...
21:07:30 DEBUG  runtime - GUI - Thread _47, State=WAITING
21:07:30 DEBUG  runtime - _51 - End of Thread  - stopped
21:07:30 DEBUG  runtime - SceIofileAsync_2e - End of Thread SceIofileAsync - stopped
21:07:30 DEBUG  runtime - _51 - End of Thread  - sync
21:07:30 DEBUG  runtime - GUI - Thread idle0_9, State=WAITING
21:07:30 DEBUG  runtime - _47 - Scheduled, restarting...
21:07:30 DEBUG  runtime - idle0_9 - Scheduled, restarting...
21:07:30 DEBUG  runtime - GUI - Thread _49, State=WAITING
21:07:30 DEBUG  runtime - _51 - End of Thread _51
21:07:30 DEBUG  runtime - SceIofileAsync_2e - End of Thread SceIofileAsync - sync
21:07:30 DEBUG  runtime - Emu - End of run
21:07:30 DEBUG  runtime - _49 - Scheduled, restarting...
21:07:30 DEBUG  runtime - GUI - Thread _29, State=WAITING
21:07:30 DEBUG  runtime - idle0_9 - End of Thread idle0 - stopped
21:07:30 DEBUG  runtime - _47 - End of Thread  - stopped
21:07:30 DEBUG  runtime - idle0_9 - End of Thread idle0 - sync
21:07:30 DEBUG  runtime - _29 - Scheduled, restarting...
21:07:30 DEBUG  runtime - _29 - End of Thread  - stopped
21:07:30 DEBUG  runtime - _29 - End of Thread  - sync
21:07:30 DEBUG  runtime - _29 - End of Thread _29
21:07:30 DEBUG  runtime - GUI - Thread _3a, State=WAITING
21:07:30 DEBUG  runtime - GUI - Thread SceIofileAsync_31, State=WAITING
21:07:30 DEBUG  runtime - GUI - Thread idle1_b, State=WAITING
21:07:30 DEBUG  runtime - GUI - Thread FileReadThread_34, State=WAITING
21:07:30 DEBUG  runtime - _49 - End of Thread  - stopped
21:07:30 DEBUG  runtime - _49 - End of Thread  - sync
21:07:30 DEBUG  runtime - _49 - End of Thread _49
21:07:30 DEBUG  runtime - SceIofileAsync_2e - End of Thread SceIofileAsync_2e
21:07:30 DEBUG  runtime - _3a - Scheduled, restarting...
21:07:30 DEBUG  runtime - _3a - End of Thread  - stopped
21:07:30 DEBUG  runtime - _3a - End of Thread  - sync
21:07:30 DEBUG  runtime - _3a - End of Thread _3a
21:07:30 DEBUG  runtime - idle0_9 - End of Thread idle0_9
21:07:30 DEBUG  runtime - _47 - End of Thread  - sync
21:07:30 DEBUG  runtime - _47 - End of Thread _47
21:07:30 DEBUG  runtime - SceIofileAsync_31 - Scheduled, restarting...
21:07:30 DEBUG  runtime - SceIofileAsync_31 - End of Thread SceIofileAsync - stopped
21:07:30 DEBUG  runtime - SceIofileAsync_31 - End of Thread SceIofileAsync - sync
21:07:30 DEBUG  runtime - SceIofileAsync_31 - End of Thread SceIofileAsync_31
21:07:30 DEBUG  runtime - FileReadThread_34 - Scheduled, restarting...
21:07:30 DEBUG  runtime - FileReadThread_34 - End of Thread FileReadThread - stopped
21:07:30 DEBUG  runtime - FileReadThread_34 - End of Thread FileReadThread - sync
21:07:30 DEBUG  runtime - FileReadThread_34 - End of Thread FileReadThread_34
21:07:30 DEBUG  runtime - idle1_b - Scheduled, restarting...
21:07:30 DEBUG  runtime - idle1_b - End of Thread idle1 - stopped
21:07:30 DEBUG  runtime - idle1_b - End of Thread idle1 - sync
21:07:30 DEBUG  runtime - idle1_b - End of Thread idle1_b
